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Searched defs:imageUnitIndex (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/
DState.cpp3342 for (size_t imageUnitIndex : mExecutable->getActiveImagesMask()) in syncImagesInit() local
3405 for (size_t imageUnitIndex : mDirtyImages) in syncImages() local
3548 for (size_t imageUnitIndex : executable.getActiveImagesMask()) in onProgramExecutableChange() local
3588 for (size_t imageUnitIndex : executable.getActiveImagesMask()) in onProgramPipelineExecutableChange() local
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp518 void SerializeImageUnit(JsonSerializer *json, const gl::ImageUnit &imageUnit, int imageUnitIndex) in SerializeImageUnit()
630 for (size_t imageUnitIndex = 0; imageUnitIndex < imageUnits.size(); ++imageUnitIndex) in SerializeContextState() local
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp262 for (size_t imageUnitIndex = 0; imageUnitIndex < mImages.size(); imageUnitIndex++) in deleteTexture() local
1042 for (size_t imageUnitIndex : executable->getActiveImagesMask()) in updateProgramImageBindings() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2830 GLint imageUnitIndex = in applyTexturesForSRVs() local
2856 GLint imageUnitIndex = mProgramD3D->getImageMapping(shaderType, imageIndex, false, caps); in applyTexturesForUAVs() local
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp1510 for (size_t imageUnitIndex : executable->getActiveImagesMask()) in renderPassUsesStorageResources() local
6026 for (size_t imageUnitIndex : activeImages) in updateActiveImages() local