1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/core/SkBBHFactory.h"
9 #include "include/core/SkImage.h"
10 #include "src/core/SkCanvasPriv.h"
11 #include "src/core/SkColorFilterBase.h"
12 #include "src/core/SkImageFilter_Base.h"
13 #include "src/core/SkRecordDraw.h"
14 #include "src/utils/SkPatchUtils.h"
15
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)16 void SkRecordDraw(const SkRecord& record,
17 SkCanvas* canvas,
18 SkPicture const* const drawablePicts[],
19 SkDrawable* const drawables[],
20 int drawableCount,
21 const SkBBoxHierarchy* bbh,
22 SkPicture::AbortCallback* callback) {
23 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
24
25 if (bbh) {
26 // Draw only ops that affect pixels in the canvas's current clip.
27 // The SkRecord and BBH were recorded in identity space. This canvas
28 // is not necessarily in that same space. getLocalClipBounds() returns us
29 // this canvas' clip bounds transformed back into identity space, which
30 // lets us query the BBH.
31 SkRect query = canvas->getLocalClipBounds();
32
33 std::vector<int> ops;
34 bbh->search(query, &ops);
35
36 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
37 for (int i = 0; i < (int)ops.size(); i++) {
38 if (callback && callback->abort()) {
39 return;
40 }
41 // This visit call uses the SkRecords::Draw::operator() to call
42 // methods on the |canvas|, wrapped by methods defined with the
43 // DRAW() macro.
44 record.visit(ops[i], draw);
45 }
46 } else {
47 // Draw all ops.
48 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
49 for (int i = 0; i < record.count(); i++) {
50 if (callback && callback->abort()) {
51 return;
52 }
53 // This visit call uses the SkRecords::Draw::operator() to call
54 // methods on the |canvas|, wrapped by methods defined with the
55 // DRAW() macro.
56 record.visit(i, draw);
57 }
58 }
59 }
60
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,int start,int stop,const SkM44 & initialCTM)61 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
62 SkPicture const* const drawablePicts[], int drawableCount,
63 int start, int stop,
64 const SkM44& initialCTM) {
65 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
66
67 stop = std::min(stop, record.count());
68 SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM);
69 for (int i = start; i < stop; i++) {
70 record.visit(i, draw);
71 }
72 }
73
74 namespace SkRecords {
75
76 // NoOps draw nothing.
draw(const NoOp &)77 template <> void Draw::draw(const NoOp&) {}
78
79 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
80 DRAW(Flush, flush());
81 DRAW(Restore, restore());
82 DRAW(Save, save());
83 DRAW(SaveLayer, saveLayer(SkCanvasPriv::ScaledBackdropLayer(r.bounds,
84 r.paint,
85 r.backdrop.get(),
86 r.backdropScale,
87 r.saveLayerFlags)));
88
draw(const SaveBehind & r)89 template <> void Draw::draw(const SaveBehind& r) {
90 SkCanvasPriv::SaveBehind(fCanvas, r.subset);
91 }
92
draw(const DrawBehind & r)93 template <> void Draw::draw(const DrawBehind& r) {
94 SkCanvasPriv::DrawBehind(fCanvas, r.paint);
95 }
96
97 DRAW(SetMatrix, setMatrix(fInitialCTM.asM33() * r.matrix));
98 DRAW(SetM44, setMatrix(fInitialCTM * r.matrix));
99 DRAW(Concat44, concat(r.matrix));
100 DRAW(Concat, concat(r.matrix));
101 DRAW(Translate, translate(r.dx, r.dy));
102 DRAW(Scale, scale(r.sx, r.sy));
103
104 DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa()));
105 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa()));
106 DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa()));
107 DRAW(ClipRegion, clipRegion(r.region, r.op));
108 DRAW(ClipShader, clipShader(r.shader, r.op));
109
draw(const ResetClip & r)110 template <> void Draw::draw(const ResetClip& r) {
111 SkCanvasPriv::ResetClip(fCanvas);
112 }
113
114 DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint));
115 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
116 DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.sampling, r.paint));
117
draw(const DrawImageLattice & r)118 template <> void Draw::draw(const DrawImageLattice& r) {
119 SkCanvas::Lattice lattice;
120 lattice.fXCount = r.xCount;
121 lattice.fXDivs = r.xDivs;
122 lattice.fYCount = r.yCount;
123 lattice.fYDivs = r.yDivs;
124 lattice.fRectTypes = (0 == r.flagCount) ? nullptr : r.flags;
125 lattice.fColors = (0 == r.flagCount) ? nullptr : r.colors;
126 lattice.fBounds = &r.src;
127 fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.filter, r.paint);
128 }
129
130 DRAW(DrawImageRect, drawImageRect(r.image.get(), r.src, r.dst, r.sampling, r.paint, r.constraint));
131 DRAW(DrawOval, drawOval(r.oval, r.paint));
132 DRAW(DrawPaint, drawPaint(r.paint));
133 DRAW(DrawPath, drawPath(r.path, r.paint));
134 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint));
135 DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint));
136 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
137 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
138 DRAW(DrawRect, drawRect(r.rect, r.paint));
139 DRAW(DrawRegion, drawRegion(r.region, r.paint));
140 DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint));
141 DRAW(DrawAtlas, drawAtlas(r.atlas.get(), r.xforms, r.texs, r.colors, r.count, r.mode, r.sampling,
142 r.cull, r.paint));
143 DRAW(DrawVertices, drawVertices(r.vertices, r.bmode, r.paint));
144 DRAW(DrawShadowRec, private_draw_shadow_rec(r.path, r.rec));
145 DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get()));
146
147 DRAW(DrawEdgeAAQuad, experimental_DrawEdgeAAQuad(
148 r.rect, r.clip, r.aa, r.color, r.mode));
149 DRAW(DrawEdgeAAImageSet, experimental_DrawEdgeAAImageSet(
150 r.set.get(), r.count, r.dstClips, r.preViewMatrices, r.sampling, r.paint, r.constraint));
151
152 #undef DRAW
153
draw(const DrawDrawable & r)154 template <> void Draw::draw(const DrawDrawable& r) {
155 SkASSERT(r.index >= 0);
156 SkASSERT(r.index < fDrawableCount);
157 if (fDrawables) {
158 SkASSERT(nullptr == fDrawablePicts);
159 fCanvas->drawDrawable(fDrawables[r.index], r.matrix);
160 } else {
161 fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr);
162 }
163 }
164
165 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
166 //
167 // The interesting part here is how to calculate bounds for ops which don't
168 // have intrinsic bounds. What is the bounds of a Save or a Translate?
169 //
170 // We answer this by thinking about a particular definition of bounds: if I
171 // don't execute this op, pixels in this rectangle might draw incorrectly. So
172 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
173 // bounds of Draw* ops that they might have an effect on. For any given
174 // Save/Restore block, the bounds of the Save, the Restore, and any other
175 // non-drawing ("control") ops inside are exactly the union of the bounds of
176 // the drawing ops inside that block.
177 //
178 // To implement this, we keep a stack of active Save blocks. As we consume ops
179 // inside the Save/Restore block, drawing ops are unioned with the bounds of
180 // the block, and control ops are stashed away for later. When we finish the
181 // block with a Restore, our bounds are complete, and we go back and fill them
182 // in for all the control ops we stashed away.
183 class FillBounds : SkNoncopyable {
184 public:
FillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[],SkBBoxHierarchy::Metadata meta[])185 FillBounds(const SkRect& cullRect, const SkRecord& record,
186 SkRect bounds[], SkBBoxHierarchy::Metadata meta[])
187 : fCullRect(cullRect)
188 , fBounds(bounds)
189 , fMeta(meta) {
190 fCTM = SkMatrix::I();
191
192 // We push an extra save block to track the bounds of any top-level control operations.
193 fSaveStack.push_back({ 0, Bounds::MakeEmpty(), nullptr, fCTM });
194 }
195
~FillBounds()196 ~FillBounds() {
197 // If we have any lingering unpaired Saves, simulate restores to make
198 // sure all ops in those Save blocks have their bounds calculated.
199 while (!fSaveStack.isEmpty()) {
200 this->popSaveBlock();
201 }
202
203 // Any control ops not part of any Save/Restore block draw everywhere.
204 while (!fControlIndices.isEmpty()) {
205 this->popControl(fCullRect);
206 }
207 }
208
setCurrentOp(int currentOp)209 void setCurrentOp(int currentOp) { fCurrentOp = currentOp; }
210
211
operator ()(const T & op)212 template <typename T> void operator()(const T& op) {
213 this->updateCTM(op);
214 this->trackBounds(op);
215 }
216
217 // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
218 typedef SkRect Bounds;
219
220 // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const221 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
222 // Inverted rectangles really confuse our BBHs.
223 rect.sort();
224
225 // Adjust the rect for its own paint.
226 if (!AdjustForPaint(paint, &rect)) {
227 // The paint could do anything to our bounds. The only safe answer is the cull.
228 return fCullRect;
229 }
230
231 // Adjust rect for all the paints from the SaveLayers we're inside.
232 if (!this->adjustForSaveLayerPaints(&rect)) {
233 // Same deal as above.
234 return fCullRect;
235 }
236
237 // Map the rect back to identity space.
238 fCTM.mapRect(&rect);
239
240 // Nothing can draw outside the cull rect.
241 if (!rect.intersect(fCullRect)) {
242 return Bounds::MakeEmpty();
243 }
244
245 return rect;
246 }
247
248 private:
249 struct SaveBounds {
250 int controlOps; // Number of control ops in this Save block, including the Save.
251 Bounds bounds; // Bounds of everything in the block.
252 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
253 SkMatrix ctm;
254 };
255
256 // Only Restore, SetMatrix, Concat, and Translate change the CTM.
updateCTM(const T &)257 template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)258 void updateCTM(const Restore& op) { fCTM = op.matrix; }
updateCTM(const SetMatrix & op)259 void updateCTM(const SetMatrix& op) { fCTM = op.matrix; }
updateCTM(const SetM44 & op)260 void updateCTM(const SetM44& op) { fCTM = op.matrix.asM33(); }
updateCTM(const Concat44 & op)261 void updateCTM(const Concat44& op) { fCTM.preConcat(op.matrix.asM33()); }
updateCTM(const Concat & op)262 void updateCTM(const Concat& op) { fCTM.preConcat(op.matrix); }
updateCTM(const Scale & op)263 void updateCTM(const Scale& op) { fCTM.preScale(op.sx, op.sy); }
updateCTM(const Translate & op)264 void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); }
265
266 // The bounds of these ops must be calculated when we hit the Restore
267 // from the bounds of the ops in the same Save block.
trackBounds(const Save &)268 void trackBounds(const Save&) { this->pushSaveBlock(nullptr); }
trackBounds(const SaveLayer & op)269 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
trackBounds(const SaveBehind &)270 void trackBounds(const SaveBehind&) { this->pushSaveBlock(nullptr); }
trackBounds(const Restore &)271 void trackBounds(const Restore&) {
272 const bool isSaveLayer = fSaveStack.top().paint != nullptr;
273 fBounds[fCurrentOp] = this->popSaveBlock();
274 fMeta [fCurrentOp].isDraw = isSaveLayer;
275 }
276
trackBounds(const SetMatrix &)277 void trackBounds(const SetMatrix&) { this->pushControl(); }
trackBounds(const SetM44 &)278 void trackBounds(const SetM44&) { this->pushControl(); }
trackBounds(const Concat &)279 void trackBounds(const Concat&) { this->pushControl(); }
trackBounds(const Concat44 &)280 void trackBounds(const Concat44&) { this->pushControl(); }
trackBounds(const Scale &)281 void trackBounds(const Scale&) { this->pushControl(); }
trackBounds(const Translate &)282 void trackBounds(const Translate&) { this->pushControl(); }
trackBounds(const ClipRect &)283 void trackBounds(const ClipRect&) { this->pushControl(); }
trackBounds(const ClipRRect &)284 void trackBounds(const ClipRRect&) { this->pushControl(); }
trackBounds(const ClipPath &)285 void trackBounds(const ClipPath&) { this->pushControl(); }
trackBounds(const ClipRegion &)286 void trackBounds(const ClipRegion&) { this->pushControl(); }
trackBounds(const ClipShader &)287 void trackBounds(const ClipShader&) { this->pushControl(); }
trackBounds(const ResetClip &)288 void trackBounds(const ResetClip&) { this->pushControl(); }
289
290
291 // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)292 template <typename T> void trackBounds(const T& op) {
293 fBounds[fCurrentOp] = this->bounds(op);
294 fMeta [fCurrentOp].isDraw = true;
295 this->updateSaveBounds(fBounds[fCurrentOp]);
296 }
297
pushSaveBlock(const SkPaint * paint)298 void pushSaveBlock(const SkPaint* paint) {
299 // Starting a new Save block. Push a new entry to represent that.
300 SaveBounds sb;
301 sb.controlOps = 0;
302 // If the paint affects transparent black,
303 // the bound shouldn't be smaller than the cull.
304 sb.bounds =
305 PaintMayAffectTransparentBlack(paint) ? fCullRect : Bounds::MakeEmpty();
306 sb.paint = paint;
307 sb.ctm = this->fCTM;
308
309 fSaveStack.push_back(sb);
310 this->pushControl();
311 }
312
PaintMayAffectTransparentBlack(const SkPaint * paint)313 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
314 if (paint) {
315 // FIXME: this is very conservative
316 if ((paint->getImageFilter() &&
317 as_IFB(paint->getImageFilter())->affectsTransparentBlack()) ||
318 (paint->getColorFilter() &&
319 as_CFB(paint->getColorFilter())->affectsTransparentBlack())) {
320 return true;
321 }
322 const auto bm = paint->asBlendMode();
323 if (!bm) {
324 return true; // can we query other blenders for this?
325 }
326
327 // Unusual blendmodes require us to process a saved layer
328 // even with operations outisde the clip.
329 // For example, DstIn is used by masking layers.
330 // https://code.google.com/p/skia/issues/detail?id=1291
331 // https://crbug.com/401593
332 switch (bm.value()) {
333 // For each of the following transfer modes, if the source
334 // alpha is zero (our transparent black), the resulting
335 // blended alpha is not necessarily equal to the original
336 // destination alpha.
337 case SkBlendMode::kClear:
338 case SkBlendMode::kSrc:
339 case SkBlendMode::kSrcIn:
340 case SkBlendMode::kDstIn:
341 case SkBlendMode::kSrcOut:
342 case SkBlendMode::kDstATop:
343 case SkBlendMode::kModulate:
344 return true;
345 break;
346 default:
347 break;
348 }
349 }
350 return false;
351 }
352
popSaveBlock()353 Bounds popSaveBlock() {
354 // We're done the Save block. Apply the block's bounds to all control ops inside it.
355 SaveBounds sb;
356 fSaveStack.pop(&sb);
357
358 while (sb.controlOps --> 0) {
359 this->popControl(sb.bounds);
360 }
361
362 // This whole Save block may be part another Save block.
363 this->updateSaveBounds(sb.bounds);
364
365 // If called from a real Restore (not a phony one for balance), it'll need the bounds.
366 return sb.bounds;
367 }
368
pushControl()369 void pushControl() {
370 fControlIndices.push_back(fCurrentOp);
371 if (!fSaveStack.isEmpty()) {
372 fSaveStack.top().controlOps++;
373 }
374 }
375
popControl(const Bounds & bounds)376 void popControl(const Bounds& bounds) {
377 fBounds[fControlIndices.top()] = bounds;
378 fMeta [fControlIndices.top()].isDraw = false;
379 fControlIndices.pop();
380 }
381
updateSaveBounds(const Bounds & bounds)382 void updateSaveBounds(const Bounds& bounds) {
383 // If we're in a Save block, expand its bounds to cover these bounds too.
384 if (!fSaveStack.isEmpty()) {
385 fSaveStack.top().bounds.join(bounds);
386 }
387 }
388
bounds(const Flush &) const389 Bounds bounds(const Flush&) const { return fCullRect; }
390
bounds(const DrawPaint &) const391 Bounds bounds(const DrawPaint&) const { return fCullRect; }
bounds(const DrawBehind &) const392 Bounds bounds(const DrawBehind&) const { return fCullRect; }
bounds(const NoOp &) const393 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
394
bounds(const DrawRect & op) const395 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawRegion & op) const396 Bounds bounds(const DrawRegion& op) const {
397 SkRect rect = SkRect::Make(op.region.getBounds());
398 return this->adjustAndMap(rect, &op.paint);
399 }
bounds(const DrawOval & op) const400 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
401 // Tighter arc bounds?
bounds(const DrawArc & op) const402 Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const403 Bounds bounds(const DrawRRect& op) const {
404 return this->adjustAndMap(op.rrect.rect(), &op.paint);
405 }
bounds(const DrawDRRect & op) const406 Bounds bounds(const DrawDRRect& op) const {
407 return this->adjustAndMap(op.outer.rect(), &op.paint);
408 }
bounds(const DrawImage & op) const409 Bounds bounds(const DrawImage& op) const {
410 const SkImage* image = op.image.get();
411 SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
412
413 return this->adjustAndMap(rect, op.paint);
414 }
bounds(const DrawImageLattice & op) const415 Bounds bounds(const DrawImageLattice& op) const {
416 return this->adjustAndMap(op.dst, op.paint);
417 }
bounds(const DrawImageRect & op) const418 Bounds bounds(const DrawImageRect& op) const {
419 return this->adjustAndMap(op.dst, op.paint);
420 }
bounds(const DrawPath & op) const421 Bounds bounds(const DrawPath& op) const {
422 return op.path.isInverseFillType() ? fCullRect
423 : this->adjustAndMap(op.path.getBounds(), &op.paint);
424 }
bounds(const DrawPoints & op) const425 Bounds bounds(const DrawPoints& op) const {
426 SkRect dst;
427 dst.setBounds(op.pts, op.count);
428
429 // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
430 SkScalar stroke = std::max(op.paint.getStrokeWidth(), 0.01f);
431 dst.outset(stroke/2, stroke/2);
432
433 return this->adjustAndMap(dst, &op.paint);
434 }
bounds(const DrawPatch & op) const435 Bounds bounds(const DrawPatch& op) const {
436 SkRect dst;
437 dst.setBounds(op.cubics, SkPatchUtils::kNumCtrlPts);
438 return this->adjustAndMap(dst, &op.paint);
439 }
bounds(const DrawVertices & op) const440 Bounds bounds(const DrawVertices& op) const {
441 return this->adjustAndMap(op.vertices->bounds(), &op.paint);
442 }
443
bounds(const DrawAtlas & op) const444 Bounds bounds(const DrawAtlas& op) const {
445 if (op.cull) {
446 // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct"
447 // for the paint (by the caller)?
448 return this->adjustAndMap(*op.cull, op.paint);
449 } else {
450 return fCullRect;
451 }
452 }
453
bounds(const DrawShadowRec & op) const454 Bounds bounds(const DrawShadowRec& op) const {
455 SkRect bounds;
456 SkDrawShadowMetrics::GetLocalBounds(op.path, op.rec, fCTM, &bounds);
457 return this->adjustAndMap(bounds, nullptr);
458 }
459
bounds(const DrawPicture & op) const460 Bounds bounds(const DrawPicture& op) const {
461 SkRect dst = op.picture->cullRect();
462 op.matrix.mapRect(&dst);
463 return this->adjustAndMap(dst, op.paint);
464 }
465
bounds(const DrawTextBlob & op) const466 Bounds bounds(const DrawTextBlob& op) const {
467 SkRect dst = op.blob->bounds();
468 dst.offset(op.x, op.y);
469 return this->adjustAndMap(dst, &op.paint);
470 }
471
bounds(const DrawDrawable & op) const472 Bounds bounds(const DrawDrawable& op) const {
473 return this->adjustAndMap(op.worstCaseBounds, nullptr);
474 }
475
bounds(const DrawAnnotation & op) const476 Bounds bounds(const DrawAnnotation& op) const {
477 return this->adjustAndMap(op.rect, nullptr);
478 }
bounds(const DrawEdgeAAQuad & op) const479 Bounds bounds(const DrawEdgeAAQuad& op) const {
480 SkRect bounds = op.rect;
481 if (op.clip) {
482 bounds.setBounds(op.clip, 4);
483 }
484 return this->adjustAndMap(bounds, nullptr);
485 }
bounds(const DrawEdgeAAImageSet & op) const486 Bounds bounds(const DrawEdgeAAImageSet& op) const {
487 SkRect rect = SkRect::MakeEmpty();
488 int clipIndex = 0;
489 for (int i = 0; i < op.count; ++i) {
490 SkRect entryBounds = op.set[i].fDstRect;
491 if (op.set[i].fHasClip) {
492 entryBounds.setBounds(op.dstClips + clipIndex, 4);
493 clipIndex += 4;
494 }
495 if (op.set[i].fMatrixIndex >= 0) {
496 op.preViewMatrices[op.set[i].fMatrixIndex].mapRect(&entryBounds);
497 }
498 rect.join(this->adjustAndMap(entryBounds, nullptr));
499 }
500 return rect;
501 }
502
503 // Returns true if rect was meaningfully adjusted for the effects of paint,
504 // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)505 static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
506 if (paint) {
507 if (paint->canComputeFastBounds()) {
508 *rect = paint->computeFastBounds(*rect, rect);
509 return true;
510 }
511 return false;
512 }
513 return true;
514 }
515
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const516 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
517 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
518 SkMatrix inverse;
519 if (!fSaveStack[i].ctm.invert(&inverse)) {
520 return false;
521 }
522 inverse.mapRect(rect);
523 if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
524 return false;
525 }
526 fSaveStack[i].ctm.mapRect(rect);
527 }
528 return true;
529 }
530
531 // We do not guarantee anything for operations outside of the cull rect
532 const SkRect fCullRect;
533
534 // Conservative identity-space bounds for each op in the SkRecord.
535 Bounds* fBounds;
536
537 // Parallel array to fBounds, holding metadata for each bounds rect.
538 SkBBoxHierarchy::Metadata* fMeta;
539
540 // We walk fCurrentOp through the SkRecord,
541 // as we go using updateCTM() to maintain the exact CTM (fCTM).
542 int fCurrentOp;
543 SkMatrix fCTM;
544
545 // Used to track the bounds of Save/Restore blocks and the control ops inside them.
546 SkTDArray<SaveBounds> fSaveStack;
547 SkTDArray<int> fControlIndices;
548 };
549
550 } // namespace SkRecords
551
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[],SkBBoxHierarchy::Metadata meta[])552 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record,
553 SkRect bounds[], SkBBoxHierarchy::Metadata meta[]) {
554 {
555 SkRecords::FillBounds visitor(cullRect, record, bounds, meta);
556 for (int i = 0; i < record.count(); i++) {
557 visitor.setCurrentOp(i);
558 record.visit(i, visitor);
559 }
560 }
561 }
562