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Searched defs:inputTargets (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp1443 const std::vector<InputTarget> inputTargets = in dispatchTouchModeChangeLocked() local
1454 std::vector<InputTarget> inputTargets; in getInputTargetsFromWindowHandlesLocked() local
1564 std::vector<InputTarget> inputTargets; in dispatchKeyLocked() local
1656 std::vector<InputTarget> inputTargets; in dispatchMotionLocked() local
1756 const std::vector<InputTarget>& inputTargets) { in dispatchEventLocked()
1871 nsecs_t currentTime, const EventEntry& entry, std::vector<InputTarget>& inputTargets, in findFocusedWindowTargetsLocked()
1992 nsecs_t currentTime, const MotionEntry& entry, std::vector<InputTarget>& inputTargets, in findTouchedWindowTargetsLocked()
2596 std::vector<InputTarget>& inputTargets) { in addWindowTargetLocked()
2633 void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, in addGlobalMonitoringTargetsLocked()