Searched defs:interpolated (Results 1 – 3 of 3) sorted by relevance
120 Quaternion interpolated = a.Lerp(b, t); in TEST() local143 Quaternion interpolated = start.Slerp(stop, t); in TEST() local162 Quaternion interpolated = start.Slerp(stop, 0.5f); in TEST() local
50 float interpolated = fracComp * delayLine[index] + delayLine[index + 1] in operator() local
709 …TextureLevel interpolated (TextureFormat(TextureFormat::RGBA, TextureFormat::FLOAT), numSamples, w… in runCase() local