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Searched defs:isDepthStencil (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsTransientAttachmentTests.cpp455 const bool isDepthStencil = isDepthStencilFormat(m_testFormat); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassUnusedClearAttachmentTests.cpp325 const bool isDepthStencil = hasDepthStencil(testParams.depthStencilType); in createRenderPass() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineSamplerTests.cpp1900 const bool isDepthStencil = !isCompressed in createAllFormatsSamplerTests() local
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiImageClearingTests.cpp1695 const bool isDepthStencil = isDepthStencilFormat(m_params.imageFormat); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationOperation.cpp1232 const bool isDepthStencil = isDepthStencilFormat(resourceDesc.imageFormat); in Support() local
1454 const bool isDepthStencil = isDepthStencilFormat(resourceDesc.imageFormat); in CopySupport() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3339 bool isDepthStencil = isFboBound && attachments[attNdx] == GL_DEPTH_STENCIL_ATTACHMENT; in invalidateSubFramebuffer() local
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.cpp5999 bool isDepthStencil = angleFormat.depthBits > 0 || angleFormat.stencilBits > 0; in clear() local