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Searched defs:isProtected (Results 1 – 22 of 22) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLImage.cpp33 static std::vector<EGLint> buildAttributeList(bool isProtected) { in buildAttributeList()
56 bool GLImage::setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) { in setNativeWindowBuffer()
DGLImage.h42 bool isProtected() const { return mProtected; } in isProtected() function
DGLFramebuffer.cpp46 bool GLFramebuffer::setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected, in setNativeWindowBuffer()
DGLESRenderEngine.h63 bool isProtected() const override { return mInProtectedContext; } in isProtected() function
DGLESRenderEngine.cpp1045 bool isProtected, in createFramebufferImageIfNeeded()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLImage.cpp32 static std::vector<EGLint> buildAttributeList(bool isProtected) { in buildAttributeList()
55 bool GLImage::setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) { in setNativeWindowBuffer()
DGLImage.h42 bool isProtected() const { return mProtected; } in isProtected() function
DGLFramebuffer.cpp44 bool GLFramebuffer::setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected, in setNativeWindowBuffer()
DGLESRenderEngine.h71 bool isProtected() const override { return mInProtectedContext; } in isProtected() function
DGLESRenderEngine.cpp988 bool isProtected, in createFramebufferImageIfNeeded()
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/
DRenderSurface.h52 bool isProtected() const override { return mProtected; } in isProtected() function
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.h45 virtual bool isProtected() const override { return false; } // mInProtectedContext; } in isProtected() function
DSkiaGLRenderEngine.h60 bool isProtected() const override { return mInProtectedContext; } in isProtected() function
/frameworks/base/libs/hostgraphics/
DHostBufferQueue.cpp25 virtual status_t setConsumerIsProtected(bool isProtected) { return OK; } in setConsumerIsProtected()
/frameworks/native/services/surfaceflinger/layerproto/include/layerproto/
DLayerProtoParser.h111 bool isProtected; variable
/frameworks/native/libs/gui/
DIGraphicBufferConsumer.cpp140 status_t setConsumerIsProtected(bool isProtected) override { in setConsumerIsProtected()
DBufferQueueConsumer.cpp752 status_t BufferQueueConsumer::setConsumerIsProtected(bool isProtected) { in setConsumerIsProtected()
/frameworks/native/libs/renderengine/threaded/
DRenderEngineThreaded.cpp258 bool RenderEngineThreaded::isProtected() const { in isProtected() function in android::renderengine::threaded::RenderEngineThreaded
/frameworks/base/core/jni/
Dandroid_graphics_SurfaceTexture.cpp76 EGLint isProtected = EGL_FALSE; in isProtectedContext() local
/frameworks/native/services/surfaceflinger/
DBufferLayer.cpp536 bool BufferLayer::isProtected() const { in isProtected() function in android::BufferLayer
DLayer.h477 virtual bool isProtected() const { return false; } in isProtected() function
/frameworks/av/media/libstagefright/renderfright/threaded/
DRenderEngineThreaded.cpp302 bool RenderEngineThreaded::isProtected() const { in isProtected() function in android::renderengine::threaded::RenderEngineThreaded