Searched defs:loader (Results 1 – 8 of 8) sorted by relevance
/device/generic/vulkan-cereal/base/ |
D | StreamSerializing.h | 88 void loadBuffer(Stream* stream, std::vector<T>* buffer, LoadFunc&& loader) { in loadBuffer() 106 void loadCollection(Stream* stream, Collection* c, LoadFunc&& loader) { in loadCollection()
|
/device/generic/goldfish-opengl/android-emu/android/base/files/ |
D | StreamSerializing.h | 88 void loadBuffer(Stream* stream, std::vector<T>* buffer, LoadFunc&& loader) { in loadBuffer() 106 void loadCollection(Stream* stream, Collection* c, LoadFunc&& loader) { in loadCollection()
|
/device/generic/vulkan-cereal/snapshot/ |
D | TextureLoader.cpp | 46 void TextureLoader::loadTexture(uint32_t texId, const loader_t& loader) { in loadTexture()
|
/device/generic/goldfish-opengl/system/codecs/c2/store/ |
D | GoldfishComponentStore.cpp | 311 ComponentLoader &loader = pathAndLoader.second; in visitComponents() local
|
/device/generic/vulkan-cereal/stream-servers/glestranslator/GLcommon/ |
D | SaveableTexture.cpp | 516 loader_t&& loader) in SaveableTexture()
|
D | GLEScontext.cpp | 563 ObjectData::loadObject_t loader = [this](NamedObjectType type, in GLEScontext() local
|
/device/generic/vulkan-cereal/stream-servers/glestranslator/GLES_V2/ |
D | GLESv2Context.cpp | 179 ObjectData::loadObject_t loader = [this](NamedObjectType type, in GLESv2Context() local
|
D | GLESv2Imp.cpp | 346 SaveableTexture::loader_t&& loader) { in createTexture()
|