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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef AAUDIO_THREAD_H
18 #define AAUDIO_THREAD_H
19 
20 #include <atomic>
21 #include <thread>
22 
23 #include <aaudio/AAudio.h>
24 
25 namespace aaudio {
26 
27 /**
28  * Abstract class similar to Java Runnable.
29  */
30 class Runnable {
31 public:
Runnable()32     Runnable() {};
33     virtual ~Runnable() = default;
34 
35     virtual void run() = 0;
36 };
37 
38 /**
39  * Abstraction for a host dependent thread.
40  */
41 class AAudioThread
42 {
43 public:
44     AAudioThread();
45 
46     explicit AAudioThread(const char *prefix);
47 
48     virtual ~AAudioThread();
49 
50     /**
51      * Start the thread running.
52      */
53     aaudio_result_t start(Runnable *runnable = nullptr);
54 
55     /**
56      * Join the thread.
57      * The caller must somehow tell the thread to exit before calling join().
58      */
59     aaudio_result_t stop();
60 
61     /**
62      * This will get called in the thread.
63      * Override this or pass a Runnable to start().
64      */
run()65     virtual void run() {};
66 
67     void dispatch(); // called internally from 'C' thread wrapper
68 
69 private:
70 
71     void setup(const char *prefix);
72 
73     Runnable    *mRunnable = nullptr;
74     bool         mHasThread = false;
75     std::thread  mThread;
76 
77     static std::atomic<uint32_t> mNextThreadIndex;
78     char         mName[16]; // max length for a pthread_name
79 };
80 
81 } /* namespace aaudio */
82 
83 #endif ///AAUDIO_THREAD_H
84