Searched defs:maxLuminance (Results 1 – 16 of 16) sorted by relevance
/frameworks/native/libs/ui/include/ui/ |
D | HdrCapabilities.h | 33 float maxLuminance, float maxAverageLuminance, float minLuminance) in HdrCapabilities()
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | HdrCapabilities.h | 33 float maxLuminance, float maxAverageLuminance, float minLuminance) in HdrCapabilities()
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | DisplaySettings.h | 44 float maxLuminance = 1.0f; member
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/frameworks/native/libs/renderengine/skia/filters/ |
D | LinearEffect.cpp | 46 float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer, in createLinearEffectShader()
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | DisplaySettings.h | 47 float maxLuminance = 1.0f; member
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/frameworks/native/libs/nativewindow/include/android/ |
D | hdr_metadata.h | 60 float maxLuminance; member
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/frameworks/native/libs/shaders/ |
D | shaders.cpp | 469 float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer, in buildLinearEffectUniforms()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | LayerDrawable.cpp | 83 float maxLuminance) { in createLinearEffectShader()
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/frameworks/native/opengl/libs/EGL/ |
D | egl_object.h | 171 EGLint maxLuminance; member
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | DisplayColorProfile.cpp | 217 float maxLuminance = args.hdrCapabilities.getDesiredMaxLuminance(); in DisplayColorProfile() local
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayer.cpp | 185 float maxLuminance = 0.f; in prepareClientComposition() local
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 1218 const float maxLuminance = std::max(100.f, layer.source.buffer.maxLuminanceNits); in drawLayersInternal() local 1372 void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) { in setDisplayMaxLuminance()
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/frameworks/base/core/java/android/view/ |
D | Display.java | 2265 public HdrCapabilities(int[] supportedHdrTypes, float maxLuminance, in HdrCapabilities()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | HWC2.cpp | 319 float maxLuminance = -1.0f; in getHdrCapabilities() local
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLESRenderEngine.cpp | 1291 void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) { in setDisplayMaxLuminance()
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/frameworks/av/media/codec2/core/include/ |
D | C2Config.h | 1599 float maxLuminance; ///< max display mastering luminance in cd/m^2 member
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