Searched defs:maxTextureSamples (Results 1 – 3 of 3) sorted by relevance
120 deInt32 maxTextureSamples = getMaxConformantSampleCount(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8); in init() local788 deInt32 maxTextureSamples = 0; in getMaxConformantSampleCount() local
1049 deInt32 maxTextureSamples = 0; in getMaxConformantSampleCount() local
770 GLint maxRboSamples, maxTextureSamples; in __anone691f7a42902() local