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Searched defs:minIndex (Results 1 – 5 of 5) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/common/
Dutilities.cpp34 IndexType minIndex = 0; in ComputeTypedIndexRange() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp83 static void DrawPoints(IDirect3DDevice9 *device, GLsizei count, const void *indices, int minIndex) in DrawPoints()
1440 int minIndex = static_cast<int>(indexRange.start); in drawElementsImpl() local
1468 int minIndex, in drawLineLoop()
1636 int minIndex, in drawIndexedPoints()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp586 int minIndex = 0, maxIndex = 0; in s_glDrawElements() local
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1212 int minIndex) { in recenterIndices()
1471 int minIndex = 0, maxIndex = 0; in s_glDrawElements() local
1588 int minIndex = 0, maxIndex = 0; in s_glDrawElementsNullAEMU() local
4598 int minIndex = 0, maxIndex = 0; in s_glDrawElementsInstanced() local
4691 int minIndex = 0, maxIndex = 0; in s_glDrawRangeElements() local
/device/generic/vulkan-cereal/third-party/angle/src/image_util/
Dloadimage_etc.cpp1097 size_t minIndex = 0; in selectEndPointPCA() local