Searched defs:motionEntry (Results 1 – 1 of 1) sorted by relevance
302 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry() local416 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in shouldReportFinishedEvent() local870 std::shared_ptr<MotionEntry> motionEntry = in dispatchOnceInnerLocked() local922 bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) { in shouldPruneInboundQueueLocked()1157 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in dropInboundEventLocked() local1822 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in getTargetDisplayId() local2856 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in pokeUserActivityLocked() local3029 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(newEntry); in enqueueDispatchEntryLocked() local3154 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in updateInteractionTokensLocked() local3255 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in startDispatchCycleLocked() local[all …]