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/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp1275 const FramebufferAttachment *newAttachment = mState.getDepthAttachment(); in syncState() local
1286 const FramebufferAttachment *newAttachment = mState.getStencilAttachment(); in syncState() local
1338 const FramebufferAttachment *newAttachment = mState.getColorAttachment(index); in syncState() local