Searched defs:newPoolAllocated (Results 1 – 2 of 2) sorted by relevance
537 bool newPoolAllocated; in allocUniformAndXfbDescriptorSet() local1266 bool newPoolAllocated = false; in allocateShaderResourcesDescriptorSet() local1844 bool newPoolAllocated; in updateTexturesDescriptorSet() local
5807 bool newPoolAllocated; in updateDriverUniformsDescriptorSet() local