Searched defs:offsetAlignment (Results 1 – 6 of 6) sorted by relevance
281 const VkDeviceSize offsetAlignment = in updateDescriptorSet() local323 const VkDeviceSize offsetAlignment = contextVk->getRenderer() in getBufferOffsets() local
5518 const VkDeviceSize offsetAlignment = in writeAtomicCounterBufferDriverUniformOffsets() local
63 FormatInfo::FormatInfo(glw::GLenum internalFormat, glw::GLuint offsetAlignment) in FormatInfo()546 glw::GLuint FormatInfo::countAlignedSize(glw::GLuint offsetAlignment, glw::GLuint totalSize) in countAlignedSize()
906 size_t offsetAlignment = SkAlignTo(GrDxgiFormatBytesPerBlock(dxgiFormat), in supportedWritePixelsColorType() local1039 size_t offsetAlignment = D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT; in onSupportedReadPixelsColorType() local
346 size_t offsetAlignment = allowedRead.fOffsetAlignmentForTransferBuffer; in basic_transfer_from_test() local
1538 size_t offsetAlignment = align_to_4(GrVkFormatBytesPerBlock(vkFormat)); in supportedWritePixelsColorType() local1773 size_t offsetAlignment = align_to_4(GrVkFormatBytesPerBlock(vkFormat)); in onSupportedReadPixelsColorType() local