/frameworks/native/opengl/tests/EGLTest/ |
D | EGL_test.cpp | 142 void onFrameAvailable(const BufferItem& /* item */) override {} in TEST_F() function 262 void onFrameAvailable(const BufferItem& /* item */) override {} in TEST_F() function 310 void onFrameAvailable(const BufferItem& /* item */) override {} in TEST_F() function 402 void onFrameAvailable(const BufferItem& /* item */) override {} in TEST_F() function 574 void onFrameAvailable(const BufferItem& /* item */) override {} in TEST_F() function 626 void onFrameAvailable(const BufferItem& /* item */) override {} in TEST_F() function 709 void onFrameAvailable(const BufferItem& /* item */) override {} in TEST_F() function 738 void onFrameAvailable(const BufferItem& /* item */) override {} in TEST_F() function 813 void onFrameAvailable(const BufferItem& /* item */) override {} in TEST_F() function 839 void onFrameAvailable(const BufferItem& /* item */) override {} in TEST_F() function [all …]
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/frameworks/native/libs/gui/tests/ |
D | MockConsumer.h | 22 void onFrameAvailable(const BufferItem& /* item */) override {} in onFrameAvailable() function
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D | FrameWaiter.h | 38 virtual void onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable() function
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D | DisconnectWaiter.h | 47 virtual void onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable() function
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D | SurfaceTextureGLThreadToGL.h | 133 virtual void onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable() function
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D | StreamSplitter_test.cpp | 52 virtual void onFrameAvailable(const BufferItem& /* item */) {} in onFrameAvailable() function
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D | CpuConsumer_test.cpp | 99 virtual void onFrameAvailable(const BufferItem&) { in onFrameAvailable() function in android::CpuConsumerTest::FrameWaiter 130 virtual void onFrameAvailable(const BufferItem&) { in onFrameAvailable() function in android::CpuConsumerTest::DisconnectWaiter
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/frameworks/native/services/surfaceflinger/tests/ |
D | TransactionTestHarnesses.h | 97 void onFrameAvailable() { in onFrameAvailable() function 108 void onFrameAvailable(const BufferItem& /*item*/) { mOwner->onFrameAvailable(); } in onFrameAvailable() function
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D | BufferGenerator.cpp | 48 void onFrameAvailable(const BufferItem& /*item*/) { in onFrameAvailable() function in android::SurfaceManager::BufferListener
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/frameworks/av/media/libstagefright/filters/ |
D | GraphicBufferListener.cpp | 66 void GraphicBufferListener::onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable() function in android::GraphicBufferListener
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/frameworks/native/libs/gui/ |
D | IConsumerListener.cpp | 65 void onFrameAvailable(const BufferItem& item) override { in onFrameAvailable() function in android::BpConsumerListener
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D | BufferQueue.cpp | 67 void BufferQueue::ProxyConsumerListener::onFrameAvailable( in onFrameAvailable() function in android::BufferQueue::ProxyConsumerListener
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D | StreamSplitter.cpp | 104 void StreamSplitter::onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable() function in android::StreamSplitter
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/frameworks/av/cmds/screenrecord/ |
D | FrameOutput.cpp | 209 void FrameOutput::onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable() function in FrameOutput
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D | Overlay.cpp | 280 void Overlay::onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable() function in Overlay
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/frameworks/native/services/surfaceflinger/ |
D | BufferQueueLayer.cpp | 346 void BufferQueueLayer::onFrameAvailable(const BufferItem& item) { in onFrameAvailable() function in android::BufferQueueLayer 523 void BufferQueueLayer::ContentsChangedListener::onFrameAvailable(const BufferItem& item) { in onFrameAvailable() function in android::BufferQueueLayer::ContentsChangedListener
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureLayer.cpp | 191 void FrameCaptureLayer::onFrameAvailable(const BufferItem& /*item*/) { in onFrameAvailable() function in android::FrameCaptureLayer
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/frameworks/rs/ |
D | rsGrallocConsumer.cpp | 75 void GrallocConsumer::onFrameAvailable(void* obj, AImageReader* reader) { in onFrameAvailable() function in android::renderscript::GrallocConsumer
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/frameworks/base/graphics/java/android/graphics/ |
D | SurfaceTexture.java | 94 void onFrameAvailable(SurfaceTexture surfaceTexture); in onFrameAvailable() method
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 226 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in MyRenderer
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/frameworks/av/services/camera/libcameraservice/api1/client2/ |
D | JpegProcessor.cpp | 62 void JpegProcessor::onFrameAvailable(const BufferItem& /*item*/) { in onFrameAvailable() function in android::camera2::JpegProcessor
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D | CallbackProcessor.cpp | 52 void CallbackProcessor::onFrameAvailable(const BufferItem& /*item*/) { in onFrameAvailable() function in android::camera2::CallbackProcessor
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/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.cpp | 269 void RingBufferConsumer::onFrameAvailable(const BufferItem& item) { in onFrameAvailable() function in android::RingBufferConsumer
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/frameworks/av/media/libstagefright/bqhelper/ |
D | GraphicBufferSource.cpp | 295 void onFrameAvailable(const BufferItem& item) override { in onFrameAvailable() function 1012 void GraphicBufferSource::onFrameAvailable(const BufferItem& item __unused) { in onFrameAvailable() function in android::GraphicBufferSource
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 331 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in CamRenderer
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