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Searched defs:playerId (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/core/java/android/hardware/lights/
DLightState.java63 public LightState(@ColorInt int color, int playerId) { in LightState()
105 public Builder setPlayerId(int playerId) { in setPlayerId()
/frameworks/wilhelm/tests/mimeUri/
DslesTestManyPlayers.cpp59 void ExitOnErrorFunc( SLresult result, int playerId, int line) in ExitOnErrorFunc()
206 void CreatePlayer(int playerId) { in CreatePlayer()
303 void DestroyPlayer(int playerId) { in DestroyPlayer()
/frameworks/native/services/inputflinger/reader/mapper/
DInputMapper.h84 virtual bool setLightPlayerId(int32_t lightId, int32_t playerId) { return true; } in setLightPlayerId()
/frameworks/native/services/inputflinger/reader/controller/
DPeripheralController.cpp213 bool PeripheralController::PlayerIdLight::setLightPlayerId(int32_t playerId) { in setLightPlayerId()
385 int32_t playerId = std::stoi(results[2]); in configureLights() local
509 bool PeripheralController::setLightPlayerId(int32_t lightId, int32_t playerId) { in setLightPlayerId()
/frameworks/base/services/core/java/com/android/server/input/
DNativeInputManagerService.java141 void setLightPlayerId(int deviceId, int lightId, int playerId); in setLightPlayerId()
335 public native void setLightPlayerId(int deviceId, int lightId, int playerId); in setLightPlayerId()
DInputManagerService.java2628 int playerId = mNative.getLightPlayerId(deviceId, lightId); in getLightState() local
/frameworks/native/services/inputflinger/reader/
DInputDevice.cpp567 bool InputDevice::setLightPlayerId(int32_t lightId, int32_t playerId) { in setLightPlayerId()
DInputReader.cpp739 bool InputReader::setLightPlayerId(int32_t deviceId, int32_t lightId, int32_t playerId) { in setLightPlayerId()
/frameworks/base/services/core/jni/
Dcom_android_server_input_InputManagerService.cpp2061 jint playerId) { in nativeSetLightPlayerId()
/frameworks/native/services/inputflinger/tests/
DInputReader_test.cpp2194 bool setLightPlayerId(int32_t lightId, int32_t playerId) override { return true; } in setLightPlayerId()