1 /*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "ToneGenerator"
19
20 #include <inttypes.h>
21 #include <utility>
22
23 #include <math.h>
24 #include <utils/Log.h>
25 #include <cutils/properties.h>
26 #include "media/ToneGenerator.h"
27
28
29 namespace android {
30
31 using android::content::AttributionSourceState;
32
33 // Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
34 const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = {
35 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0},
36 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
37 .repeatCnt = ToneGenerator::TONEGEN_INF,
38 .repeatSegment = 0 }, // TONE_DTMF_0
39 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 },
40 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
41 .repeatCnt = ToneGenerator::TONEGEN_INF,
42 .repeatSegment = 0 }, // TONE_DTMF_1
43 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 },
44 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
45 .repeatCnt = ToneGenerator::TONEGEN_INF,
46 .repeatSegment = 0 }, // TONE_DTMF_2
47 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 },
48 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
49 .repeatCnt = ToneGenerator::TONEGEN_INF,
50 .repeatSegment = 0 }, // TONE_DTMF_3
51 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 },
52 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
53 .repeatCnt = ToneGenerator::TONEGEN_INF,
54 .repeatSegment = 0 }, // TONE_DTMF_4
55 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 },
56 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
57 .repeatCnt = ToneGenerator::TONEGEN_INF,
58 .repeatSegment = 0 }, // TONE_DTMF_5
59 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 },
60 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
61 .repeatCnt = ToneGenerator::TONEGEN_INF,
62 .repeatSegment = 0 }, // TONE_DTMF_6
63 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 },
64 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
65 .repeatCnt = ToneGenerator::TONEGEN_INF,
66 .repeatSegment = 0 }, // TONE_DTMF_7
67 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 },
68 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
69 .repeatCnt = ToneGenerator::TONEGEN_INF,
70 .repeatSegment = 0 }, // TONE_DTMF_8
71 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 },
72 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
73 .repeatCnt = ToneGenerator::TONEGEN_INF,
74 .repeatSegment = 0 }, // TONE_DTMF_9
75 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 },
76 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
77 .repeatCnt = ToneGenerator::TONEGEN_INF,
78 .repeatSegment = 0 }, // TONE_DTMF_S
79 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 },
80 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
81 .repeatCnt = ToneGenerator::TONEGEN_INF,
82 .repeatSegment = 0 }, // TONE_DTMF_P
83 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 },
84 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
85 .repeatCnt = ToneGenerator::TONEGEN_INF,
86 .repeatSegment = 0 }, // TONE_DTMF_A
87 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 },
88 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
89 .repeatCnt = ToneGenerator::TONEGEN_INF,
90 .repeatSegment = 0 }, // TONE_DTMF_B
91 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 },
92 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
93 .repeatCnt = ToneGenerator::TONEGEN_INF,
94 .repeatSegment = 0 }, // TONE_DTMF_C
95 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 },
96 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
97 .repeatCnt = ToneGenerator::TONEGEN_INF,
98 .repeatSegment = 0 }, // TONE_DTMF_D
99 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 },
100 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
101 .repeatCnt = ToneGenerator::TONEGEN_INF,
102 .repeatSegment = 0 }, // TONE_SUP_DIAL
103 { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0},
104 { .duration = 500, .waveFreq = { 0 }, 0, 0},
105 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
106 .repeatCnt = ToneGenerator::TONEGEN_INF,
107 .repeatSegment = 0 }, // TONE_SUP_BUSY
108 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
109 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
110 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
111 .repeatCnt = ToneGenerator::TONEGEN_INF,
112 .repeatSegment = 0 }, // TONE_SUP_CONGESTION
113 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
114 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
115 .repeatCnt = 0,
116 .repeatSegment = 0 }, // TONE_SUP_RADIO_ACK
117 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0},
118 { .duration = 200, .waveFreq = { 0 }, 0, 0},
119 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
120 .repeatCnt = 2,
121 .repeatSegment = 0 }, // TONE_SUP_RADIO_NOTAVAIL
122 { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0},
123 { .duration = 1000, .waveFreq = { 0 }, 0, 0},
124 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
125 .repeatCnt = ToneGenerator::TONEGEN_INF,
126 .repeatSegment = 0 }, // TONE_SUP_ERROR
127 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
128 { .duration = 600, .waveFreq = { 0 }, 0, 0 },
129 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
130 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
131 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
132 .repeatCnt = ToneGenerator::TONEGEN_INF,
133 .repeatSegment = 0 }, // TONE_SUP_CALL_WAITING
134 { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 },
135 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
136 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
137 .repeatCnt = ToneGenerator::TONEGEN_INF,
138 .repeatSegment = 0 }, // TONE_SUP_RINGTONE
139 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
140 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
141 .repeatCnt = 0,
142 .repeatSegment = 0 }, // TONE_PROP_BEEP
143 { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 },
144 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
145 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
146 .repeatCnt = 1,
147 .repeatSegment = 0 }, // TONE_PROP_ACK
148 { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 },
149 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
150 .repeatCnt = 0,
151 .repeatSegment = 0 }, // TONE_PROP_NACK
152 { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 },
153 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
154 .repeatCnt = 0,
155 .repeatSegment = 0 }, // TONE_PROP_PROMPT
156 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
157 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
158 { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
159 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
160 .repeatCnt = 0,
161 .repeatSegment = 0 }, // TONE_PROP_BEEP2
162 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
163 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
164 { .duration = 0 , .waveFreq = { 0 }, 0, 0 }},
165 .repeatCnt = ToneGenerator::TONEGEN_INF,
166 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT
167 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
168 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
169 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
170 .repeatCnt = 7,
171 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT_ABBREV
172 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
173 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
174 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
175 .repeatCnt = 7,
176 .repeatSegment = 0 }, // TONE_SUP_CONGESTION_ABBREV
177 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
178 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
179 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
180 .repeatCnt = 2,
181 .repeatSegment = 0 }, // TONE_SUP_CONFIRM
182 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
183 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
184 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
185 .repeatCnt = 3,
186 .repeatSegment = 0 }, // TONE_SUP_PIP
187 { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0},
188 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
189 .repeatCnt = ToneGenerator::TONEGEN_INF,
190 .repeatSegment = 0 }, // TONE_CDMA_DIAL_TONE_LITE
191 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
192 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
193 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
194 .repeatCnt = ToneGenerator::TONEGEN_INF,
195 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK
196 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
197 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
198 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
199 .repeatCnt = ToneGenerator::TONEGEN_INF,
200 .repeatSegment = 0 }, // TONE_CDMA_INTERCEPT
201 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
202 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
203 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
204 .repeatCnt = 0,
205 .repeatSegment = 0 }, // TONE_CDMA_ABBR_INTERCEPT
206 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
207 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
208 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
209 .repeatCnt = ToneGenerator::TONEGEN_INF,
210 .repeatSegment = 0 }, // TONE_CDMA_REORDER
211 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
212 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
213 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
214 .repeatCnt = 7,
215 .repeatSegment = 0 }, // TONE_CDMA_ABBR_REORDER
216 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
217 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
218 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
219 .repeatCnt = ToneGenerator::TONEGEN_INF,
220 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY
221 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
222 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
223 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
224 .repeatCnt = 2,
225 .repeatSegment = 0 }, // TONE_CDMA_CONFIRM
226 { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 },
227 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
228 .repeatCnt = 0,
229 .repeatSegment = 0 }, // TONE_CDMA_ANSWER
230 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
231 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
232 .repeatCnt = 0,
233 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_CALLWAITING
234 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
235 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
236 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
237 .repeatCnt = 3,
238 .repeatSegment = 0 }, // TONE_CDMA_PIP
239
240 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
241 { .duration = 64, .waveFreq = { 2556, 0}, 19, 0},
242 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0},
243 { .duration = 48, .waveFreq = { 2556, 0}, 0, 0},
244 { .duration = 4000, .waveFreq = { 0 }, 0, 0},
245 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
246 .repeatCnt = 0,
247 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL
248 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
249 { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 },
250 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
251 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
252 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
253 { .duration = 64, .waveFreq = { 2556, 0}, 7, 4 },
254 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
255 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
256 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
257 .repeatCnt = 0,
258 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP
259 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
260 { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 },
261 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
262 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
263 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
264 { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 },
265 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
266 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
267 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
268 .repeatCnt = 0,
269 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI
270 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
271 .repeatCnt = 0,
272 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3
273 { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 },
274 { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 },
275 { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 },
276 { .duration = 0, .waveFreq = { 0 } , 0, 0 } },
277 .repeatCnt = 0,
278 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING
279 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
280 .repeatCnt = 0,
281 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5
282 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
283 .repeatCnt = 0,
284 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6
285 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
286 .repeatCnt = 0,
287 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7
288
289 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
290 { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 },
291 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
292 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
293 .repeatCnt = ToneGenerator::TONEGEN_INF,
294 .repeatSegment = 0 }, // TONE_CDMA_HIGH_L
295 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
296 { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 },
297 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
298 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
299 .repeatCnt = ToneGenerator::TONEGEN_INF,
300 .repeatSegment = 0 }, // TONE_CDMA_MED_L
301 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
302 { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 },
303 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
304 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
305 .repeatCnt = ToneGenerator::TONEGEN_INF,
306 .repeatSegment = 0 }, // TONE_CDMA_LOW_L
307 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
308 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 },
309 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
310 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
311 .repeatCnt = ToneGenerator::TONEGEN_INF,
312 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS
313 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
314 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 },
315 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
316 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
317 .repeatCnt = ToneGenerator::TONEGEN_INF,
318 .repeatSegment = 0 }, // TONE_CDMA_MED_SS
319 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
320 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 },
321 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
322 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
323 .repeatCnt = ToneGenerator::TONEGEN_INF,
324 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS
325 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
326 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
327 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
328 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
329 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
330 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
331 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
332 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
333 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
334 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
335 .repeatCnt = ToneGenerator::TONEGEN_INF,
336 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SSL
337 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
338 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
339 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
340 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
341 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
342 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
343 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
344 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
345 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
346 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
347 .repeatCnt = ToneGenerator::TONEGEN_INF,
348 .repeatSegment = 0 }, // TONE_CDMA_MED_SSL
349 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
350 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
351 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
352 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
353 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
354 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
355 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
356 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
357 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
358 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
359 .repeatCnt = ToneGenerator::TONEGEN_INF,
360 .repeatSegment = 0 }, // TONE_CDMA_LOW_SSL
361 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
362 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
363 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
364 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
365 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
366 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
367 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
368 .repeatCnt = ToneGenerator::TONEGEN_INF,
369 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS_2
370 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
371 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
372 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
373 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
374 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
375 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
376 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
377 .repeatCnt = ToneGenerator::TONEGEN_INF,
378 .repeatSegment = 0 }, // TONE_CDMA_MED_SS_2
379 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
380 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
381 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
382 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
383 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
384 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
385 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
386 .repeatCnt = ToneGenerator::TONEGEN_INF,
387 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS_2
388 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
389 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
390 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
391 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
392 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
393 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
394 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
395 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
396 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
397 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
398 .repeatCnt = ToneGenerator::TONEGEN_INF,
399 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SLS
400 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
401 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
402 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
403 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
404 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
405 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
406 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
407 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
408 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
409 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
410 .repeatCnt = ToneGenerator::TONEGEN_INF,
411 .repeatSegment = 0 }, // TONE_CDMA_MED_SLS
412 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
413 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
414 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
415 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
416 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
417 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
418 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
419 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
420 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
421 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
422 .repeatCnt = ToneGenerator::TONEGEN_INF,
423 .repeatSegment = 0 }, // TONE_CDMA_LOW_SLS
424 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
425 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
426 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
427 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
428 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 },
429 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
430 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
431 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
432 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
433 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
434 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 },
435 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
436 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
437 .repeatCnt = ToneGenerator::TONEGEN_INF,
438 .repeatSegment = 0 }, // TONE_CDMA_HIGH_S_X4
439 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
440 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
441 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
442 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
443 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 },
444 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
445 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
446 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
447 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
448 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
449 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 },
450 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
451 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
452 .repeatCnt = ToneGenerator::TONEGEN_INF,
453 .repeatSegment = 0 }, // TONE_CDMA_MED_S_X4
454 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
455 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
456 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
457 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
458 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 },
459 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
460 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
461 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
462 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
463 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
464 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 },
465 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
466 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
467 .repeatCnt = ToneGenerator::TONEGEN_INF,
468 .repeatSegment = 0 }, // TONE_CDMA_LOW_S_X4
469 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
470 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
471 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
472 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
473 .repeatCnt = ToneGenerator::TONEGEN_INF,
474 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_L
475 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
476 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
477 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
478 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
479 .repeatCnt = ToneGenerator::TONEGEN_INF,
480 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_L
481 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
482 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
483 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
484 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
485 .repeatCnt = ToneGenerator::TONEGEN_INF,
486 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_L
487 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
488 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
489 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
490 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
491 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
492 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
493 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
494 .repeatCnt = ToneGenerator::TONEGEN_INF,
495 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SS
496 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
497 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
498 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
499 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
500 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
501 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
502 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
503 .repeatCnt = ToneGenerator::TONEGEN_INF,
504 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SS
505 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
506 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
507 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
508 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
509 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
510 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
511 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
512 .repeatCnt = ToneGenerator::TONEGEN_INF,
513 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SS
514 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
515 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
516 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
517 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
518 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
519 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
520 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
521 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
522 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
523 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
524 .repeatCnt = ToneGenerator::TONEGEN_INF,
525 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SSL
526 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
527 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
528 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
529 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
530 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
531 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
532 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
533 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
534 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
535 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
536 .repeatCnt = ToneGenerator::TONEGEN_INF,
537 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SSL
538 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
539 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
540 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
541 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
542 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
543 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
544 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
545 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
546 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
547 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
548 .repeatCnt = ToneGenerator::TONEGEN_INF,
549 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SSL
550 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
551 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
552 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
553 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
554 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 },
555 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
556 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
557 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
558 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
559 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
560 .repeatCnt = ToneGenerator::TONEGEN_INF,
561 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SLS
562 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
563 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
564 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
565 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
566 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 },
567 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
568 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
569 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
570 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
571 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
572 .repeatCnt = ToneGenerator::TONEGEN_INF,
573 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SLS
574 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
575 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
576 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
577 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
578 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 },
579 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
580 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
581 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
582 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
583 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
584 .repeatCnt = ToneGenerator::TONEGEN_INF,
585 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SLS
586 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
587 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
588 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
589 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
590 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
591 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
592 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
593 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
594 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
595 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
596 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 },
597 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
598 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
599 .repeatCnt = ToneGenerator::TONEGEN_INF,
600 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_S_X4
601 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
602 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
603 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
604 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
605 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
606 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
607 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
608 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
609 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
610 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
611 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 },
612 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
613 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
614 .repeatCnt = ToneGenerator::TONEGEN_INF,
615 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_S_X4
616 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
617 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
618 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
619 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
620 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
621 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
622 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
623 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
624 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
625 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
626 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 },
627 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
628 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
629 .repeatCnt = ToneGenerator::TONEGEN_INF,
630 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_S_X4
631
632 { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
633 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
634 { .duration = 62, .waveFreq = { 740, 0 }, 0, 0 },
635 { .duration = 62, .waveFreq = { 622, 0 }, 0, 0 },
636 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
637 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
638 .repeatCnt = 0,
639 .repeatSegment = 0 }, // TONE_CDMA_ALERT_NETWORK_LITE
640 { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
641 { .duration = 62, .waveFreq = { 659, 0 }, 2, 0 },
642 { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
643 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
644 .repeatCnt = 0,
645 .repeatSegment = 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE
646 { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 },
647 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
648 .repeatCnt = 0,
649 .repeatSegment = 0 }, // TONE_CDMA_ONE_MIN_BEEP
650 { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 },
651 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
652 .repeatCnt = 0,
653 .repeatSegment = 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE
654 { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 },
655 { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 },
656 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
657 .repeatCnt = 0,
658 .repeatSegment = 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE
659 { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 },
660 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
661 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
662 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
663 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
664 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
665 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
666 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
667 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
668 .repeatCnt = 0,
669 .repeatSegment = 0 }, // TONE_CDMA_ALERT_INCALL_LITE
670 { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 },
671 { .duration = 10, .waveFreq = { 0 }, 2, 0 },
672 { .duration = 4990, .waveFreq = { 0 }, 0, 0 },
673 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
674 .repeatCnt = ToneGenerator::TONEGEN_INF,
675 .repeatSegment = 0 }, // TONE_CDMA_EMERGENCY_RINGBACK
676 { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 },
677 { .duration = 125, .waveFreq = { 0 }, 0, 0 },
678 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
679 .repeatCnt = 2,
680 .repeatSegment = 0 }, // TONE_CDMA_ALERT_CALL_GUARD
681 { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 },
682 { .duration = 125, .waveFreq = { 370, 0 }, 0, 0 },
683 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
684 .repeatCnt = 0,
685 .repeatSegment = 0 }, // TONE_CDMA_SOFT_ERROR_LITE
686 { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 },
687 { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 },
688 { .duration = 125, .waveFreq = { 784, 0 }, 0, 0 },
689 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
690 .repeatCnt = 0,
691 .repeatSegment = 0 }, // TONE_CDMA_CALLDROP_LITE
692
693 { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 },
694 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
695 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
696 .repeatCnt = 0,
697 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT
698 { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 },
699 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
700 .repeatCnt = 0,
701 .repeatSegment = 0 }, // TONE_CDMA_ABBR_ALERT
702 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
703 .repeatCnt = 0,
704 .repeatSegment = 0 }, // TONE_CDMA_SIGNAL_OFF
705
706 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 },
707 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
708 .repeatCnt = ToneGenerator::TONEGEN_INF,
709 .repeatSegment = 0 }, // TONE_ANSI_DIAL
710 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
711 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
712 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
713 .repeatCnt = ToneGenerator::TONEGEN_INF,
714 .repeatSegment = 0 }, // TONE_ANSI_BUSY
715 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
716 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
717 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
718 .repeatCnt = ToneGenerator::TONEGEN_INF,
719 .repeatSegment = 0 }, // TONE_ANSI_CONGESTION
720 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
721 { .duration = 9700, .waveFreq = { 0 }, 0, 0 },
722 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
723 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
724 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
725 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
726 .repeatCnt = ToneGenerator::TONEGEN_INF,
727 .repeatSegment = 1 }, // TONE_ANSI_CALL_WAITING
728 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
729 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
730 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
731 .repeatCnt = ToneGenerator::TONEGEN_INF,
732 .repeatSegment = 0 }, // TONE_ANSI_RINGTONE
733 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 },
734 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
735 .repeatCnt = ToneGenerator::TONEGEN_INF,
736 .repeatSegment = 0 }, // TONE_JAPAN_DIAL
737 { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 },
738 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
739 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
740 .repeatCnt = ToneGenerator::TONEGEN_INF,
741 .repeatSegment = 0 }, // TONE_JAPAN_BUSY
742 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
743 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
744 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
745 .repeatCnt = ToneGenerator::TONEGEN_INF,
746 .repeatSegment = 0 }, // TONE_JAPAN_RADIO_ACK
747 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
748 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
749 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
750 .repeatCnt = ToneGenerator::TONEGEN_INF,
751 .repeatSegment = 0 }, // TONE_JAPAN_RINGTONE
752 { .segments = { { .duration = 375, .waveFreq = { 400, 0 }, 0, 0 },
753 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
754 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
755 .repeatCnt = ToneGenerator::TONEGEN_INF,
756 .repeatSegment = 0 }, // TONE_GB_BUSY
757 { .segments = { { .duration = 400, .waveFreq = { 400, 0 }, 0, 0 },
758 { .duration = 350, .waveFreq = { 0 }, 0, 0 },
759 { .duration = 225, .waveFreq = { 400, 0 }, 0, 0 },
760 { .duration = 525, .waveFreq = { 0 }, 0, 0 },
761 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
762 .repeatCnt = ToneGenerator::TONEGEN_INF,
763 .repeatSegment = 0 }, // TONE_GB_CONGESTION
764 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
765 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
766 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
767 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
768 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
769 .repeatCnt = ToneGenerator::TONEGEN_INF,
770 .repeatSegment = 0 }, // TONE_GB_RINGTONE
771 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 425, 450, 0 }, 0, 0 },
772 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
773 .repeatCnt = ToneGenerator::TONEGEN_INF,
774 .repeatSegment = 0 }, // TONE_AUSTRALIA_DIAL
775 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
776 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
777 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
778 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
779 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
780 .repeatCnt = ToneGenerator::TONEGEN_INF,
781 .repeatSegment = 0 }, // TONE_AUSTRALIA_RINGTONE
782 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
783 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
784 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
785 .repeatCnt = ToneGenerator::TONEGEN_INF,
786 .repeatSegment = 0 }, // TONE_AUSTRALIA_BUSY
787 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
788 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
789 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
790 { .duration = 4400, .waveFreq = { 0 }, 0, 0 },
791 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
792 .repeatCnt = ToneGenerator::TONEGEN_INF,
793 .repeatSegment = 0 }, // TONE_AUSTRALIA_CALL_WAITING
794 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
795 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
796 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
797 .repeatCnt = ToneGenerator::TONEGEN_INF,
798 .repeatSegment = 0 }, // TONE_AUSTRALIA_CONGESTION
799 { .segments = { { .duration = 750, .waveFreq = { 425, 0 }, 0, 0 },
800 { .duration = 750, .waveFreq = { 0 }, 0, 0 },
801 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
802 .repeatCnt = ToneGenerator::TONEGEN_INF,
803 .repeatSegment = 0 }, // TONE_SG_BUSY
804 { .segments = { { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 },
805 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
806 { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 },
807 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
808 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
809 .repeatCnt = ToneGenerator::TONEGEN_INF,
810 .repeatSegment = 0 }, // TONE_SG_RINGTONE
811 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
812 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
813 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
814 .repeatCnt = ToneGenerator::TONEGEN_INF,
815 .repeatSegment = 0 }, // TONE_HK_BUSY
816 { .segments = { { .duration = 400, .waveFreq = { 440, 480, 0 }, 0, 0 },
817 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
818 { .duration = 400, .waveFreq = { 440, 480, 0 }, 0, 0 },
819 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
820 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
821 .repeatCnt = ToneGenerator::TONEGEN_INF,
822 .repeatSegment = 0 }, // TONE_HK_RINGTONE
823 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
824 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
825 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
826 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
827 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
828 .repeatCnt = ToneGenerator::TONEGEN_INF,
829 .repeatSegment = 0 }, // TONE_IE_RINGTONE
830 { .segments = { { .duration = 180, .waveFreq = { 425, 0 }, 0, 0 },
831 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
832 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
833 { .duration = 4500, .waveFreq = { 0 }, 0, 0 },
834 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
835 .repeatCnt = ToneGenerator::TONEGEN_INF,
836 .repeatSegment = 0 }, // TONE_IE_CALL_WAITING
837 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 375, 400, 425, 0 }, 0, 0 },
838 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
839 .repeatCnt = ToneGenerator::TONEGEN_INF,
840 .repeatSegment = 0 }, // TONE_INDIA_DIAL
841 { .segments = { { .duration = 750, .waveFreq = { 400, 0 }, 0, 0 },
842 { .duration = 750, .waveFreq = { 0 }, 0, 0 },
843 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
844 .repeatCnt = ToneGenerator::TONEGEN_INF,
845 .repeatSegment = 0 }, // TONE_INDIA_BUSY
846 { .segments = { { .duration = 250, .waveFreq = { 400, 0 }, 0, 0 },
847 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
848 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
849 .repeatCnt = ToneGenerator::TONEGEN_INF,
850 .repeatSegment = 0 }, // TONE_INDIA_CONGESTION
851 { .segments = { { .duration = 200, .waveFreq = { 400, 0 }, 0, 0 },
852 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
853 { .duration = 200, .waveFreq = { 400, 0 }, 0, 0 },
854 { .duration = 7500, .waveFreq = { 0 }, 0, 0 },
855 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
856 .repeatCnt = ToneGenerator::TONEGEN_INF,
857 .repeatSegment = 0 }, // TONE_INDIA_CALL_WAITING
858 { .segments = { { .duration = 400, .waveFreq = { 375, 400, 425, 0 }, 0, 0 },
859 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
860 { .duration = 400, .waveFreq = { 375, 400, 425, 0 }, 0, 0 },
861 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
862 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
863 .repeatCnt = ToneGenerator::TONEGEN_INF,
864 .repeatSegment = 0 }, // TONE_INDIA_RINGTONE
865 { .segments = { { .duration = 1000, .waveFreq = { 440, 480, 0 }, 0, 0 },
866 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
867 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
868 .repeatCnt = ToneGenerator::TONEGEN_INF,
869 .repeatSegment = 0 }, // TONE_TW_RINGTONE
870 { .segments = { { .duration = 200, .waveFreq = { 400, 0 }, 0, 0 },
871 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
872 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
873 .repeatCnt = 3,
874 .repeatSegment = 0 }, // TONE_NZ_CALL_WAITING
875 };
876
877 // Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
878 // to actual tone for current region.
879 const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
880 { // ANSI
881 TONE_ANSI_DIAL, // TONE_SUP_DIAL
882 TONE_ANSI_BUSY, // TONE_SUP_BUSY
883 TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION
884 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
885 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
886 TONE_SUP_ERROR, // TONE_SUP_ERROR
887 TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING
888 TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE
889 },
890 { // JAPAN
891 TONE_JAPAN_DIAL, // TONE_SUP_DIAL
892 TONE_JAPAN_BUSY, // TONE_SUP_BUSY
893 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
894 TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK
895 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
896 TONE_SUP_ERROR, // TONE_SUP_ERROR
897 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
898 TONE_JAPAN_RINGTONE // TONE_SUP_RINGTONE
899 },
900 { // GB
901 TONE_ANSI_DIAL, // TONE_SUP_DIAL
902 TONE_GB_BUSY, // TONE_SUP_BUSY
903 TONE_GB_CONGESTION, // TONE_SUP_CONGESTION
904 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
905 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
906 TONE_SUP_ERROR, // TONE_SUP_ERROR
907 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
908 TONE_GB_RINGTONE // TONE_SUP_RINGTONE
909 },
910 { // AUSTRALIA
911 TONE_AUSTRALIA_DIAL, // TONE_SUP_DIAL
912 TONE_AUSTRALIA_BUSY, // TONE_SUP_BUSY
913 TONE_AUSTRALIA_CONGESTION, // TONE_SUP_CONGESTION
914 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
915 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
916 TONE_SUP_ERROR, // TONE_SUP_ERROR
917 TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING
918 TONE_AUSTRALIA_RINGTONE // TONE_SUP_RINGTONE
919 },
920 { // SINGAPORE
921 TONE_SUP_DIAL, // TONE_SUP_DIAL
922 TONE_SG_BUSY, // TONE_SUP_BUSY
923 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
924 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
925 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
926 TONE_SUP_ERROR, // TONE_SUP_ERROR
927 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
928 TONE_SG_RINGTONE // TONE_SUP_RINGTONE
929 },
930 { // HONGKONG
931 TONE_SUP_DIAL, // TONE_SUP_DIAL
932 TONE_HK_BUSY, // TONE_SUP_BUSY
933 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
934 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
935 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
936 TONE_SUP_ERROR, // TONE_SUP_ERROR
937 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
938 TONE_HK_RINGTONE // TONE_SUP_RINGTONE
939 },
940 { // IRELAND
941 TONE_SUP_DIAL, // TONE_SUP_DIAL
942 TONE_SUP_BUSY, // TONE_SUP_BUSY
943 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
944 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
945 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
946 TONE_SUP_ERROR, // TONE_SUP_ERROR
947 TONE_IE_CALL_WAITING, // TONE_SUP_CALL_WAITING
948 TONE_IE_RINGTONE // TONE_SUP_RINGTONE
949 },
950 { // INDIA
951 TONE_INDIA_DIAL, // TONE_SUP_DIAL
952 TONE_INDIA_BUSY, // TONE_SUP_BUSY
953 TONE_INDIA_CONGESTION, // TONE_SUP_CONGESTION
954 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
955 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
956 TONE_SUP_ERROR, // TONE_SUP_ERROR
957 TONE_INDIA_CALL_WAITING, // TONE_SUP_CALL_WAITING
958 TONE_INDIA_RINGTONE // TONE_SUP_RINGTONE
959 },
960 { // TAIWAN
961 TONE_SUP_DIAL, // TONE_SUP_DIAL
962 TONE_SUP_BUSY, // TONE_SUP_BUSY
963 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
964 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
965 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
966 TONE_SUP_ERROR, // TONE_SUP_ERROR
967 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
968 TONE_TW_RINGTONE // TONE_SUP_RINGTONE
969 },
970 { // NEW ZEALAND
971 TONE_JAPAN_DIAL, // TONE_SUP_DIAL
972 TONE_JAPAN_BUSY, // TONE_SUP_BUSY
973 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
974 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
975 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
976 TONE_SUP_ERROR, // TONE_SUP_ERROR
977 TONE_NZ_CALL_WAITING, // TONE_SUP_CALL_WAITING
978 TONE_GB_RINGTONE // TONE_SUP_RINGTONE
979 }
980 };
981
982
983 ////////////////////////////////////////////////////////////////////////////////
984 // ToneGenerator class Implementation
985 ////////////////////////////////////////////////////////////////////////////////
986
987
988 //---------------------------------- public methods ----------------------------
989
990
991 ////////////////////////////////////////////////////////////////////////////////
992 //
993 // Method: ToneGenerator::ToneGenerator()
994 //
995 // Description: Constructor. Initializes the tone sequencer, intantiates required sine wave
996 // generators, does not initialize output audio track.
997 //
998 // Input:
999 // streamType: Type of stream used for tone playback
1000 // volume: volume applied to tone (0.0 to 1.0)
1001 //
1002 // Output:
1003 // none
1004 //
1005 ////////////////////////////////////////////////////////////////////////////////
ToneGenerator(audio_stream_type_t streamType,float volume,bool threadCanCallJava,std::string opPackageName)1006 ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava,
1007 std::string opPackageName)
1008 : mOpPackageName(std::move(opPackageName)) {
1009
1010 ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume);
1011
1012 mState = TONE_IDLE;
1013
1014 if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) {
1015 ALOGE("Unable to marshal AudioFlinger");
1016 return;
1017 }
1018 mThreadCanCallJava = threadCanCallJava;
1019 mStreamType = streamType;
1020 mVolume = volume;
1021 mpToneDesc = NULL;
1022 mpNewToneDesc = NULL;
1023 // Generate tone by chunks of 20 ms to keep cadencing precision
1024 mProcessSize = (mSamplingRate * 20) / 1000;
1025
1026 char value[PROPERTY_VALUE_MAX];
1027 if (property_get("gsm.operator.iso-country", value, "") == 0) {
1028 property_get("gsm.sim.operator.iso-country", value, "");
1029 }
1030 // If dual sim device has two SIM cards inserted and is not registerd to any network,
1031 // "," is set to "gsm.operator.iso-country" prop.
1032 // In this case, "gsm.sim.operator.iso-country" prop should be used.
1033 if (strlen(value) == 1 && strstr(value, ",") != NULL) {
1034 property_get("gsm.sim.operator.iso-country", value, "");
1035 }
1036
1037 if (strstr(value, "us") != NULL ||
1038 strstr(value, "ca") != NULL) {
1039 mRegion = ANSI;
1040 } else if (strstr(value, "jp") != NULL) {
1041 mRegion = JAPAN;
1042 } else if (strstr(value, "gb") != NULL) {
1043 mRegion = GB;
1044 } else if (strstr(value, "au") != NULL) {
1045 mRegion = AUSTRALIA;
1046 } else if (strstr(value, "sg") != NULL) {
1047 mRegion = SINGAPORE;
1048 } else if (strstr(value, "hk") != NULL) {
1049 mRegion = HONGKONG;
1050 } else if (strstr(value, "ie") != NULL) {
1051 mRegion = IRELAND;
1052 } else if (strstr(value, "in") != NULL) {
1053 mRegion = INDIA;
1054 } else if (strstr(value, "tw") != NULL) {
1055 mRegion = TAIWAN;
1056 } else if (strstr(value, "nz") != NULL) {
1057 mRegion = NZ;
1058 } else {
1059 mRegion = CEPT;
1060 }
1061
1062 }
1063
1064 ////////////////////////////////////////////////////////////////////////////////
1065 //
1066 // Method: ToneGenerator::onFirstRef()
1067 //
1068 // Description: Called upon first RefBase reference. Initializes audio track
1069 // with weak pointer to self as the registered callback.
1070 // Input:
1071 // none
1072 //
1073 // Output:
1074 // none
1075 //
1076 ////////////////////////////////////////////////////////////////////////////////
1077
onFirstRef()1078 void ToneGenerator::onFirstRef() {
1079 if (initAudioTrack()) {
1080 ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000));
1081 } else {
1082 ALOGV("!!!ToneGenerator INIT FAILED!!!");
1083 }
1084 }
1085
1086 ////////////////////////////////////////////////////////////////////////////////
1087 //
1088 // Method: ToneGenerator::~ToneGenerator()
1089 //
1090 // Description: Destructor. Stop sound playback and delete audio track if
1091 // needed and delete sine wave generators.
1092 //
1093 // Input:
1094 // none
1095 //
1096 // Output:
1097 // none
1098 //
1099 ////////////////////////////////////////////////////////////////////////////////
~ToneGenerator()1100 ToneGenerator::~ToneGenerator() {
1101 ALOGV("ToneGenerator destructor");
1102
1103 if (mpAudioTrack != 0) {
1104 stopTone();
1105 ALOGV("Delete Track: %p", mpAudioTrack.get());
1106 mpAudioTrack.clear();
1107 }
1108 clearWaveGens();
1109 }
1110
1111 ////////////////////////////////////////////////////////////////////////////////
1112 //
1113 // Method: ToneGenerator::startTone()
1114 //
1115 // Description: Starts tone playback.
1116 //
1117 // Input:
1118 // toneType: Type of tone generated (values in enum tone_type)
1119 // durationMs: The tone duration in milliseconds. If the tone is limited in time by definition,
1120 // the actual duration will be the minimum of durationMs and the defined tone duration.
1121 // Ommiting or setting durationMs to -1 does not limit tone duration.
1122 //
1123 // Output:
1124 // none
1125 //
1126 ////////////////////////////////////////////////////////////////////////////////
startTone(tone_type toneType,int durationMs)1127 bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
1128 bool lResult = false;
1129 status_t lStatus;
1130
1131 if (toneType >= NUM_TONES)
1132 return lResult;
1133
1134 toneType = getToneForRegion(toneType);
1135 if (toneType == TONE_CDMA_SIGNAL_OFF) {
1136 return true;
1137 }
1138
1139 if (mState == TONE_IDLE) {
1140 ALOGV("startTone: try to re-init AudioTrack");
1141 if (!initAudioTrack()) {
1142 return lResult;
1143 }
1144 }
1145
1146 ALOGV("startTone toneType %d", toneType);
1147
1148 mLock.lock();
1149
1150 // Get descriptor for requested tone
1151 mpNewToneDesc = &sToneDescriptors[toneType];
1152
1153 mDurationMs = durationMs;
1154
1155 if (mState == TONE_STOPPED) {
1156 ALOGV("Start waiting for previous tone to stop");
1157 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1158 if (lStatus != NO_ERROR) {
1159 ALOGE("--- start wait for stop timed out, status %d", lStatus);
1160 mState = TONE_IDLE;
1161 mLock.unlock();
1162 return lResult;
1163 }
1164 }
1165
1166 if (mState == TONE_INIT) {
1167 if (prepareWave()) {
1168 ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000));
1169 lResult = true;
1170 mState = TONE_STARTING;
1171 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
1172 mStartTime.tv_sec = 0;
1173 }
1174 mLock.unlock();
1175 mpAudioTrack->start();
1176 mLock.lock();
1177 if (mState == TONE_STARTING) {
1178 ALOGV("Wait for start callback");
1179 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1180 if (lStatus != NO_ERROR) {
1181 ALOGE("--- Immediate start timed out, status %d", lStatus);
1182 mState = TONE_IDLE;
1183 lResult = false;
1184 }
1185 }
1186 } else {
1187 mState = TONE_IDLE;
1188 }
1189 } else {
1190 ALOGV("Delayed start");
1191 mState = TONE_RESTARTING;
1192 mStartTime.tv_sec = 0;
1193 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1194 if (lStatus == NO_ERROR) {
1195 if (mState != TONE_IDLE) {
1196 lResult = true;
1197 }
1198 ALOGV("cond received");
1199 } else {
1200 ALOGE("--- Delayed start timed out, status %d", lStatus);
1201 mState = TONE_IDLE;
1202 }
1203 }
1204 mLock.unlock();
1205
1206 ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000));
1207 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000));
1208
1209 return lResult;
1210 }
1211
1212 ////////////////////////////////////////////////////////////////////////////////
1213 //
1214 // Method: ToneGenerator::stopTone()
1215 //
1216 // Description: Stops tone playback.
1217 //
1218 // Input:
1219 // none
1220 //
1221 // Output:
1222 // none
1223 //
1224 ////////////////////////////////////////////////////////////////////////////////
stopTone()1225 void ToneGenerator::stopTone() {
1226 ALOGV("stopTone");
1227
1228 mLock.lock();
1229 if (mState != TONE_IDLE && mState != TONE_INIT) {
1230 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
1231 struct timespec stopTime;
1232 // If the start time is valid, make sure that the number of audio samples produced
1233 // corresponds at least to the time between the start and stop commands.
1234 // This is needed in case of cold start of the output stream.
1235 if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) {
1236 time_t sec = stopTime.tv_sec - mStartTime.tv_sec;
1237 auto nsec = stopTime.tv_nsec - mStartTime.tv_nsec;
1238 if (nsec < 0) {
1239 --sec;
1240 nsec += 1000000000;
1241 }
1242
1243 if ((sec + 1) > ((time_t)(INT_MAX / mSamplingRate))) {
1244 mMaxSmp = sec * mSamplingRate;
1245 } else {
1246 // mSamplingRate is always > 1000
1247 sec = sec * 1000 + nsec / 1000000; // duration in milliseconds
1248 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000);
1249 }
1250 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %" PRIu64, mMaxSmp,
1251 mTotalSmp);
1252 } else {
1253 mState = TONE_STOPPING;
1254 }
1255 }
1256 ALOGV("waiting cond");
1257 status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1258 if (lStatus == NO_ERROR) {
1259 // If the tone was restarted exit now before calling clearWaveGens();
1260 if (mState != TONE_INIT) {
1261 mLock.unlock();
1262 return;
1263 }
1264 ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
1265 } else {
1266 ALOGE("--- Stop timed out");
1267 mState = TONE_IDLE;
1268 mpAudioTrack->stop();
1269 }
1270 clearWaveGens();
1271 }
1272
1273 mLock.unlock();
1274 }
1275
1276 //---------------------------------- private methods ---------------------------
1277
1278
1279
1280
1281 ////////////////////////////////////////////////////////////////////////////////
1282 //
1283 // Method: ToneGenerator::initAudioTrack()
1284 //
1285 // Description: Allocates and configures AudioTrack used for PCM output.
1286 //
1287 // Input:
1288 // none
1289 //
1290 // Output:
1291 // none
1292 //
1293 ////////////////////////////////////////////////////////////////////////////////
initAudioTrack()1294 bool ToneGenerator::initAudioTrack() {
1295 // Open audio track in mono, PCM 16bit, default sampling rate.
1296 // TODO b/182392769: use attribution source util
1297 AttributionSourceState attributionSource = AttributionSourceState();
1298 attributionSource.packageName = mOpPackageName;
1299 attributionSource.token = sp<BBinder>::make();
1300 mpAudioTrack = new AudioTrack(attributionSource);
1301 ALOGV("AudioTrack(%p) created", mpAudioTrack.get());
1302
1303 audio_attributes_t attr;
1304 audio_stream_type_t streamType = mStreamType;
1305 if (mStreamType == AUDIO_STREAM_VOICE_CALL) {
1306 streamType = AUDIO_STREAM_DTMF;
1307 }
1308 attr = AudioSystem::streamTypeToAttributes(streamType);
1309
1310 const size_t frameCount = mProcessSize;
1311 status_t status = mpAudioTrack->set(
1312 AUDIO_STREAM_DEFAULT,
1313 0, // sampleRate
1314 AUDIO_FORMAT_PCM_16_BIT,
1315 AUDIO_CHANNEL_OUT_MONO,
1316 frameCount,
1317 AUDIO_OUTPUT_FLAG_FAST,
1318 wp<AudioTrack::IAudioTrackCallback>::fromExisting(this),
1319 0, // notificationFrames
1320 0, // sharedBuffer
1321 mThreadCanCallJava,
1322 AUDIO_SESSION_ALLOCATE,
1323 AudioTrack::TRANSFER_CALLBACK,
1324 nullptr,
1325 attributionSource,
1326 &attr);
1327 // Set caller name so it can be logged in destructor.
1328 // MediaMetricsConstants.h: AMEDIAMETRICS_PROP_CALLERNAME_VALUE_TONEGENERATOR
1329 mpAudioTrack->setCallerName("tonegenerator");
1330 if (status != NO_ERROR) {
1331 ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status);
1332 mpAudioTrack.clear();
1333 return false;
1334 }
1335
1336 mpAudioTrack->setVolume(mVolume);
1337 mState = TONE_INIT;
1338 return true;
1339 }
1340
1341 ////////////////////////////////////////////////////////////////////////////////
1342 //
1343 // Method: ToneGenerator::onMoreData()
1344 //
1345 // Description: AudioTrack callback implementation. Generates a block of
1346 // PCM samples
1347 // and manages tone generator sequencer: tones pulses, tone duration...
1348 //
1349 // Input:
1350 // buffer An buffer object containing a pointer which we will fill with
1351 // buffer.size() bytes.
1352 //
1353 // Output:
1354 // The number of bytes we successfully wrote.
1355 //
1356 ////////////////////////////////////////////////////////////////////////////////
onMoreData(const AudioTrack::Buffer & buffer)1357 size_t ToneGenerator::onMoreData(const AudioTrack::Buffer& buffer) {
1358
1359 int16_t *lpOut = reinterpret_cast<int16_t*>(buffer.data());
1360 uint32_t lNumSmp = (buffer.size() / sizeof(int16_t) < UINT32_MAX) ?
1361 buffer.size() / sizeof(int16_t) : UINT32_MAX;
1362 if (buffer.size() == 0) return 0;
1363 // We will write to the entire buffer unless we are stopped, then we return
1364 // 0 at loop end
1365 size_t bytesWritten = lNumSmp * sizeof(int16_t);
1366
1367 // Clear output buffer: WaveGenerator accumulates into lpOut buffer
1368 memset(lpOut, 0, buffer.size());
1369
1370 while (lNumSmp) {
1371 unsigned int lReqSmp = lNumSmp < mProcessSize*2 ? lNumSmp : mProcessSize;
1372 unsigned int lGenSmp;
1373 unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1374 bool lSignal = false;
1375
1376 mLock.lock();
1377
1378
1379 // Update pcm frame count and end time (current time at the end of this process)
1380 mTotalSmp += lReqSmp;
1381
1382 // Update tone gen state machine and select wave gen command
1383 switch (mState) {
1384 case TONE_PLAYING:
1385 lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1386 break;
1387 case TONE_STARTING:
1388 ALOGV("Starting Cbk");
1389
1390 lWaveCmd = WaveGenerator::WAVEGEN_START;
1391 break;
1392 case TONE_STOPPING:
1393 case TONE_RESTARTING:
1394 ALOGV("Stop/restart Cbk");
1395
1396 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1397 mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1398 break;
1399 case TONE_STOPPED:
1400 ALOGV("Stopped Cbk");
1401 goto audioCallback_EndLoop;
1402 default:
1403 ALOGV("Extra Cbk");
1404 goto audioCallback_EndLoop;
1405 }
1406
1407 // Exit if tone sequence is over
1408 if (mpToneDesc->segments[mCurSegment].duration == 0 ||
1409 mTotalSmp > mMaxSmp) {
1410 if (mState == TONE_PLAYING) {
1411 mState = TONE_STOPPING;
1412 }
1413 if (mpToneDesc->segments[mCurSegment].duration == 0) {
1414 goto audioCallback_EndLoop;
1415 }
1416 // fade out before stopping if maximum duration reached
1417 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1418 mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1419 }
1420
1421 if (mTotalSmp > mNextSegSmp && mNextSegSmp != TONEGEN_INF) {
1422 // Time to go to next sequence segment
1423
1424 ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));
1425
1426 lGenSmp = lReqSmp;
1427
1428 // If segment, ON -> OFF transition : ramp volume down
1429 if (mpToneDesc->segments[mCurSegment].waveFreq[0] != 0) {
1430 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1431 unsigned int lFreqIdx = 0;
1432 uint16_t lFrequency = mpToneDesc->segments[mCurSegment].waveFreq[lFreqIdx];
1433
1434 while (lFrequency != 0) {
1435 WaveGenerator *lpWaveGen = mWaveGens.valueFor(lFrequency);
1436 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1437 lFrequency = mpToneDesc->segments[mCurSegment].waveFreq[++lFreqIdx];
1438 }
1439 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1440 }
1441
1442 // check if we need to loop and loop for the reqd times
1443 if (mpToneDesc->segments[mCurSegment].loopCnt) {
1444 if (mLoopCounter < mpToneDesc->segments[mCurSegment].loopCnt) {
1445 ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1446 mpToneDesc->segments[mCurSegment].loopCnt,
1447 mLoopCounter,
1448 mCurSegment);
1449 mCurSegment = mpToneDesc->segments[mCurSegment].loopIndx;
1450 ++mLoopCounter;
1451 } else {
1452 // completed loop. go to next segment
1453 mLoopCounter = 0;
1454 mCurSegment++;
1455 ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1456 mpToneDesc->segments[mCurSegment].loopCnt,
1457 mLoopCounter,
1458 mCurSegment);
1459 }
1460 } else {
1461 mCurSegment++;
1462 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)",
1463 mpToneDesc->segments[mCurSegment].loopCnt,
1464 mLoopCounter,
1465 mCurSegment);
1466
1467 }
1468
1469 // Handle loop if last segment reached
1470 if (mpToneDesc->segments[mCurSegment].duration == 0) {
1471 ALOGV("Last Seg: %d", mCurSegment);
1472
1473 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise
1474 if (++mCurCount <= mpToneDesc->repeatCnt) {
1475 ALOGV("Repeating Count: %d", mCurCount);
1476
1477 mCurSegment = mpToneDesc->repeatSegment;
1478 if (mpToneDesc->segments[mpToneDesc->repeatSegment].waveFreq[0] != 0) {
1479 lWaveCmd = WaveGenerator::WAVEGEN_START;
1480 }
1481
1482 ALOGV("New segment %d, Next Time: %lld", mCurSegment,
1483 ((long long)(mNextSegSmp)*1000)/mSamplingRate);
1484
1485
1486 } else {
1487 lGenSmp = 0;
1488 ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000));
1489 }
1490 } else {
1491 ALOGV("New segment %d, Next Time: %lld", mCurSegment,
1492 ((long long)(mNextSegSmp)*1000)/mSamplingRate);
1493
1494 if (mpToneDesc->segments[mCurSegment].waveFreq[0] != 0) {
1495 // If next segment is not silent, OFF -> ON transition : reset wave generator
1496 lWaveCmd = WaveGenerator::WAVEGEN_START;
1497
1498 ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1499 } else {
1500 lGenSmp = 0;
1501 }
1502 }
1503
1504 // Update next segment transition position. No harm to do it also for last segment as
1505 // mNextSegSmp won't be used any more.
1506 // Handle 32 bit wraparound gracefully.
1507 const uint64_t res = static_cast<uint64_t>(mNextSegSmp) +
1508 (mpToneDesc->segments[mCurSegment].duration * mSamplingRate) / 1000;
1509 mNextSegSmp = static_cast<uint32_t>(std::min<uint64_t>(TONEGEN_INF, res));
1510
1511 } else {
1512 // Inside a segment keep tone ON or OFF
1513 if (mpToneDesc->segments[mCurSegment].waveFreq[0] == 0) {
1514 lGenSmp = 0; // If odd segment, tone is currently OFF
1515 } else {
1516 lGenSmp = lReqSmp; // If event segment, tone is currently ON
1517 }
1518 }
1519
1520 if (lGenSmp) {
1521 // If samples must be generated, call all active wave generators and acumulate waves in lpOut
1522 unsigned int lFreqIdx = 0;
1523 uint16_t lFrequency = mpToneDesc->segments[mCurSegment].waveFreq[lFreqIdx];
1524
1525 while (lFrequency != 0) {
1526 WaveGenerator *lpWaveGen = mWaveGens.valueFor(lFrequency);
1527 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1528 lFrequency = mpToneDesc->segments[mCurSegment].waveFreq[++lFreqIdx];
1529 }
1530 }
1531
1532 lNumSmp -= lReqSmp;
1533 lpOut += lReqSmp;
1534
1535 audioCallback_EndLoop:
1536 switch (mState) {
1537 case TONE_RESTARTING:
1538 ALOGV("Cbk restarting track");
1539 if (prepareWave()) {
1540 mState = TONE_STARTING;
1541 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
1542 mStartTime.tv_sec = 0;
1543 }
1544 // must reload mpToneDesc as prepareWave() may change mpToneDesc
1545 } else {
1546 ALOGW("Cbk restarting prepareWave() failed");
1547 mState = TONE_IDLE;
1548 mpAudioTrack->stop();
1549 // Force loop exit
1550 lNumSmp = 0;
1551 }
1552 lSignal = true;
1553 break;
1554 case TONE_STOPPING:
1555 ALOGV("Cbk Stopping");
1556 mState = TONE_STOPPED;
1557 // Force loop exit
1558 lNumSmp = 0;
1559 break;
1560 case TONE_STOPPED:
1561 mState = TONE_INIT;
1562 ALOGV("Cbk Stopped track");
1563 mpAudioTrack->stop();
1564 // Force loop exit
1565 lNumSmp = 0;
1566 bytesWritten = 0;
1567 lSignal = true;
1568 break;
1569 case TONE_STARTING:
1570 ALOGV("Cbk starting track");
1571 mState = TONE_PLAYING;
1572 lSignal = true;
1573 break;
1574 case TONE_PLAYING:
1575 break;
1576 default:
1577 // Force loop exit
1578 lNumSmp = 0;
1579 bytesWritten = 0;
1580 break;
1581 }
1582
1583 if (lSignal)
1584 mWaitCbkCond.broadcast();
1585 mLock.unlock();
1586 }
1587 return bytesWritten;
1588 }
1589
1590
1591 ////////////////////////////////////////////////////////////////////////////////
1592 //
1593 // Method: ToneGenerator::prepareWave()
1594 //
1595 // Description: Prepare wave generators and reset tone sequencer state machine.
1596 // mpNewToneDesc must have been initialized before calling this function.
1597 // Input:
1598 // none
1599 //
1600 // Output:
1601 // returned value: true if wave generators have been created, false otherwise
1602 //
1603 ////////////////////////////////////////////////////////////////////////////////
prepareWave()1604 bool ToneGenerator::prepareWave() {
1605 unsigned int segmentIdx = 0;
1606
1607 if (mpNewToneDesc == NULL) {
1608 return false;
1609 }
1610
1611 // Remove existing wave generators if any
1612 clearWaveGens();
1613
1614 mpToneDesc = mpNewToneDesc;
1615
1616 if (mDurationMs == -1) {
1617 mMaxSmp = TONEGEN_INF;
1618 } else {
1619 if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) {
1620 mMaxSmp = (mDurationMs / 1000) * mSamplingRate;
1621 } else {
1622 mMaxSmp = (mDurationMs * mSamplingRate) / 1000;
1623 }
1624 ALOGV("prepareWave, duration limited to %d ms", mDurationMs);
1625 }
1626
1627 while (mpToneDesc->segments[segmentIdx].duration) {
1628 // Get total number of sine waves: needed to adapt sine wave gain.
1629 unsigned int lNumWaves = numWaves(segmentIdx);
1630 unsigned int freqIdx = 0;
1631 unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx];
1632 while (frequency) {
1633 // Instantiate a wave generator if ot already done for this frequency
1634 if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) {
1635 ToneGenerator::WaveGenerator *lpWaveGen =
1636 new ToneGenerator::WaveGenerator(mSamplingRate,
1637 frequency,
1638 TONEGEN_GAIN/lNumWaves);
1639 mWaveGens.add(frequency, lpWaveGen);
1640 }
1641 frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx];
1642 }
1643 segmentIdx++;
1644 }
1645
1646 // Initialize tone sequencer
1647 mTotalSmp = 0;
1648 mCurSegment = 0;
1649 mCurCount = 0;
1650 mLoopCounter = 0;
1651 if (mpToneDesc->segments[0].duration == TONEGEN_INF) {
1652 mNextSegSmp = TONEGEN_INF;
1653 } else{
1654 mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000;
1655 }
1656
1657 return true;
1658 }
1659
1660
1661 ////////////////////////////////////////////////////////////////////////////////
1662 //
1663 // Method: ToneGenerator::numWaves()
1664 //
1665 // Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF).
1666 //
1667 // Input:
1668 // segmentIdx tone segment index
1669 //
1670 // Output:
1671 // returned value: nummber of sine waves
1672 //
1673 ////////////////////////////////////////////////////////////////////////////////
numWaves(unsigned int segmentIdx)1674 unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) {
1675 unsigned int lCnt = 0;
1676
1677 if (mpToneDesc->segments[segmentIdx].duration) {
1678 while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) {
1679 lCnt++;
1680 }
1681 lCnt++;
1682 }
1683
1684 return lCnt;
1685 }
1686
1687
1688 ////////////////////////////////////////////////////////////////////////////////
1689 //
1690 // Method: ToneGenerator::clearWaveGens()
1691 //
1692 // Description: Removes all wave generators.
1693 //
1694 // Input:
1695 // none
1696 //
1697 // Output:
1698 // none
1699 //
1700 ////////////////////////////////////////////////////////////////////////////////
clearWaveGens()1701 void ToneGenerator::clearWaveGens() {
1702 ALOGV("Clearing mWaveGens:");
1703
1704 for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) {
1705 delete mWaveGens.valueAt(lIdx);
1706 }
1707 mWaveGens.clear();
1708 }
1709
1710 ////////////////////////////////////////////////////////////////////////////////
1711 //
1712 // Method: ToneGenerator::getToneForRegion()
1713 //
1714 // Description: Get correct ringtone type according to current region.
1715 // The corrected ring tone type is the tone descriptor index in sToneDescriptors[].
1716 //
1717 // Input:
1718 // none
1719 //
1720 // Output:
1721 // none
1722 //
1723 ////////////////////////////////////////////////////////////////////////////////
getToneForRegion(tone_type toneType)1724 ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
1725 tone_type regionTone;
1726
1727 if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
1728 regionTone = toneType;
1729 } else {
1730 regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
1731 }
1732
1733 ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
1734
1735 return regionTone;
1736 }
1737
1738
1739 ////////////////////////////////////////////////////////////////////////////////
1740 // WaveGenerator::WaveGenerator class Implementation
1741 ////////////////////////////////////////////////////////////////////////////////
1742
1743 //---------------------------------- public methods ----------------------------
1744
1745 ////////////////////////////////////////////////////////////////////////////////
1746 //
1747 // Method: WaveGenerator::WaveGenerator()
1748 //
1749 // Description: Constructor.
1750 //
1751 // Input:
1752 // samplingRate: Output sampling rate in Hz
1753 // frequency: Frequency of the sine wave to generate in Hz
1754 // volume: volume (0.0 to 1.0)
1755 //
1756 // Output:
1757 // none
1758 //
1759 ////////////////////////////////////////////////////////////////////////////////
WaveGenerator(uint32_t samplingRate,uint16_t frequency,float volume)1760 ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate,
1761 uint16_t frequency, float volume) {
1762 double d0;
1763 double F_div_Fs; // frequency / samplingRate
1764
1765 F_div_Fs = frequency / (double)samplingRate;
1766 d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
1767 mS2_0 = (int16_t)d0;
1768 mS1 = 0;
1769 mS2 = mS2_0;
1770
1771 mAmplitude_Q15 = (int16_t)(32767. * 32767. * volume / GEN_AMP);
1772 // take some margin for amplitude fluctuation
1773 if (mAmplitude_Q15 > 32500)
1774 mAmplitude_Q15 = 32500;
1775
1776 d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos()
1777 if (d0 > 32767)
1778 d0 = 32767;
1779 mA1_Q14 = (int16_t) d0;
1780
1781 ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d",
1782 mA1_Q14, mS2_0, mAmplitude_Q15);
1783 }
1784
1785 ////////////////////////////////////////////////////////////////////////////////
1786 //
1787 // Method: WaveGenerator::~WaveGenerator()
1788 //
1789 // Description: Destructor.
1790 //
1791 // Input:
1792 // none
1793 //
1794 // Output:
1795 // none
1796 //
1797 ////////////////////////////////////////////////////////////////////////////////
~WaveGenerator()1798 ToneGenerator::WaveGenerator::~WaveGenerator() {
1799 }
1800
1801 ////////////////////////////////////////////////////////////////////////////////
1802 //
1803 // Method: WaveGenerator::getSamples()
1804 //
1805 // Description: Generates count samples of a sine wave and accumulates
1806 // result in outBuffer.
1807 //
1808 // Input:
1809 // outBuffer: Output buffer where to accumulate samples.
1810 // count: number of samples to produce.
1811 // command: special action requested (see enum gen_command).
1812 //
1813 // Output:
1814 // none
1815 //
1816 ////////////////////////////////////////////////////////////////////////////////
getSamples(int16_t * outBuffer,unsigned int count,unsigned int command)1817 void ToneGenerator::WaveGenerator::getSamples(int16_t *outBuffer,
1818 unsigned int count, unsigned int command) {
1819 long lS1, lS2;
1820 long lA1, lAmplitude;
1821 long Sample; // current sample
1822
1823 // init local
1824 if (command == WAVEGEN_START) {
1825 lS1 = (long)0;
1826 lS2 = (long)mS2_0;
1827 } else {
1828 lS1 = mS1;
1829 lS2 = mS2;
1830 }
1831 lA1 = (long)mA1_Q14;
1832 lAmplitude = (long)mAmplitude_Q15;
1833
1834 if (command == WAVEGEN_STOP) {
1835 lAmplitude <<= 16;
1836 if (count == 0) {
1837 return;
1838 }
1839 long dec = lAmplitude/count;
1840 // loop generation
1841 while (count) {
1842 count--;
1843 Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1844 // shift delay
1845 lS2 = lS1;
1846 lS1 = Sample;
1847 Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
1848 *(outBuffer++) += (int16_t)Sample; // put result in buffer
1849 lAmplitude -= dec;
1850 }
1851 } else {
1852 // loop generation
1853 while (count) {
1854 count--;
1855 Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1856 // shift delay
1857 lS2 = lS1;
1858 lS1 = Sample;
1859 Sample = (lAmplitude * Sample) >> S_Q15;
1860 *(outBuffer++) += (int16_t)Sample; // put result in buffer
1861 }
1862 }
1863
1864 // save status
1865 mS1 = lS1;
1866 mS2 = lS2;
1867 }
1868
1869 } // end namespace android
1870