Searched defs:regionSampling (Results 1 – 3 of 3) sorted by relevance
424 bool forSystem, bool regionSampling) { in renderScreenImpl()
230 constexpr bool regionSampling = false; in captureScreenComposition() local
6679 const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling, in captureScreenCommon()6735 bool canCaptureBlackoutContent, bool regionSampling, bool grayscale, in renderScreenImpl()