/frameworks/native/libs/gui/include/gui/ |
D | BufferQueueConsumer.h | 161 const sp<Fence>& releaseFence) { in releaseBuffer()
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D | IGraphicBufferConsumer.h | 140 status_t releaseHelper(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) { in releaseHelper()
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D | BLASTBufferQueue.h | 181 sp<Fence> releaseFence; member
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3IOStreamBase.cpp | 174 int releaseFence, in handoutBufferLocked() 261 sp<Fence> releaseFence; in returnAnyBufferLocked() local
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D | PreviewFrameSpacer.h | 69 int releaseFence; member
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D | PreviewFrameSpacer.cpp | 39 int32_t transform, ANativeWindowBuffer* anwBuffer, int releaseFence) { in queuePreviewBuffer()
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D | Camera3InputStream.cpp | 165 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
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D | Camera3OutputStream.cpp | 408 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | ImageConsumer.cpp | 88 sp<Fence> releaseFence(new Fence(releaseFenceId)); in dequeueBuffer() local
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/frameworks/native/libs/gui/ |
D | BufferItemConsumer.cpp | 89 const sp<Fence>& releaseFence) { in releaseBuffer()
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D | BLASTBufferQueue.cpp | 384 const sp<Fence>& releaseFence, in releaseBufferCallbackThunk() 404 const ReleaseCallbackId& id, const sp<Fence>& releaseFence, in releaseBufferCallback() 414 const ReleaseCallbackId& id, const sp<Fence>& releaseFence, in releaseBufferCallbackLocked() 466 const sp<Fence>& releaseFence) { in releaseBuffer()
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D | ITransactionCompletedListener.cpp | 274 void onReleaseBuffer(ReleaseCallbackId callbackId, sp<Fence> releaseFence, in onReleaseBuffer()
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D | IGraphicBufferConsumer.cpp | 86 const sp<Fence>& releaseFence) override { in releaseBuffer()
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D | BufferQueueConsumer.cpp | 443 const sp<Fence>& releaseFence, EGLDisplay eglDisplay, in releaseBuffer()
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D | SurfaceComposerClient.cpp | 474 sp<Fence> releaseFence, in onReleaseBuffer() 2487 sp<Fence> releaseFence) { in addReleaseCallback()
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/frameworks/base/libs/hwui/ |
D | DeferredLayerUpdater.cpp | 98 EGLDisplay* display, int* releaseFence, in createReleaseFence()
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/frameworks/native/services/surfaceflinger/ |
D | BufferStateLayer.cpp | 45 const sp<Fence>& releaseFence, in callReleaseBufferCallback() 172 sp<Fence> releaseFence = Fence::NO_FENCE; in releasePendingBuffer() local
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D | BufferQueueLayer.cpp | 52 const sp<Fence> releaseFence = futureFenceResult.get().value_or(Fence::NO_FENCE); in onLayerDisplayed() local
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/frameworks/base/media/jni/ |
D | android_media_ImageReader.cpp | 495 sp<Fence> releaseFence = new Fence(fenceFd); in Image_unlockIfLocked() local 518 sp<Fence> releaseFence = Image_unlockIfLocked(env, image); in ImageReader_imageRelease() local
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/frameworks/native/libs/ui/ |
D | Gralloc2.cpp | 333 int releaseFence = -1; in unlock() local
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D | Gralloc3.cpp | 291 int releaseFence = -1; in unlock() local
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/frameworks/native/services/surfaceflinger/tests/ |
D | ReleaseBufferCallback_test.cpp | 33 const sp<Fence>& releaseFence, in function()
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/frameworks/av/media/ndk/ |
D | NdkImageReader.cpp | 540 sp<Fence> releaseFence = releaseFenceFd > 0 ? new Fence(releaseFenceFd) : Fence::NO_FENCE; in releaseImageLocked() local
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | Output.cpp | 1460 sp<Fence> releaseFence = Fence::NO_FENCE; in postFramebuffer() local
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | HWC2.cpp | 456 const sp<Fence>& releaseFence) in setOutputBuffer()
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