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Searched defs:renderTarget (Results 1 – 25 of 128) sorted by relevance

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/external/angle/src/libANGLE/renderer/
Ddxgi_support_data.json9 "renderTarget": "never", string
20 "renderTarget": "never", string
31 "renderTarget": "always", string
42 "renderTarget": "10_0", string
53 "renderTarget": "10_0", string
64 "renderTarget": "never", string
75 "renderTarget": "check", string
86 "renderTarget": "check", string
97 "renderTarget": "check", string
108 "renderTarget": "never", string
[all …]
/external/deqp/framework/opengl/
DgluStateReset.cpp98 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); in resetStateES() local
353 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); in resetStateES() local
681 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); in resetStateGLCore() local
1004 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); in resetStateGLCore() local
/external/deqp/modules/gles2/functional/
Des2fClipControlTests.cpp174 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in init() local
502 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
704 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
784 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in deinit() local
812 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
912 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
1008 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in init() local
1063 const tcu::RenderTarget& renderTarget = renderContext.getRenderTarget(); in readDepthPixels() local
1231 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
1419 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
Des2fDepthStencilClearTests.cpp201 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); in iterate() local
229 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in generateClears() local
400 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); in renderReference() local
Des2fDepthRangeTests.cpp144 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
293 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cClipControlTests.cpp186 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in init() local
510 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
695 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
884 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
1076 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
1156 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in deinit() local
1184 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
1288 const tcu::RenderTarget& renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
Dgl4cShaderViewportLayerArrayTests.cpp272 const tcu::RenderTarget renderTarget = m_context.getRenderContext().getRenderTarget(); in createMaxViewports() local
350 const tcu::RenderTarget renderTarget = m_context.getRenderContext().getRenderTarget(); in deinit() local
468 const tcu::RenderTarget renderTarget = m_context.getRenderContext().getRenderTarget(); in deinit() local
Dgl4cShaderBallotTests.cpp380 const tcu::RenderTarget renderTarget = context.getRenderContext().getRenderTarget(); in validateScreenPixels() local
432 const tcu::RenderTarget renderTarget = context.getRenderContext().getRenderTarget(); in validateScreenPixelsSameColor() local
731 const tcu::RenderTarget renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
Dgl4cShaderImageSizeTests.cpp165 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in getWindowWidth() local
171 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in getWindowHeight() local
202 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in ValidateReadBuffer() local
/external/deqp/modules/gles3/functional/
Des3fRasterizationTests.cpp439 …ame, const char* desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget in BaseTriangleCase()
522 …GLenum primitiveDrawType, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget in BaseLineCase()
668 …* name, const char* desc, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget in PointCase()
832 …Context& context, const char* name, const char* desc, BaseRenderingCase::RenderTarget renderTarget in TrianglesCase()
908 …Context& context, const char* name, const char* desc, BaseRenderingCase::RenderTarget renderTarget in TriangleStripCase()
977 …Context& context, const char* name, const char* desc, BaseRenderingCase::RenderTarget renderTarget in TriangleFanCase()
1046 …* name, const char* desc, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget in LinesCase()
1115 …* name, const char* desc, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget in LineStripCase()
1176 …* name, const char* desc, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget in LineLoopCase()
1261 …ctx, const char* name, const char* desc, FillRuleCaseType type, RenderTarget renderTarget, int num… in FillRuleCase()
[all …]
Des3fDepthStencilClearTests.cpp204 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); in iterate() local
232 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in generateClears() local
403 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); in renderReference() local
Des3fFragDepthTests.cpp128 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
299 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
/external/skia/src/gpu/
DGrTextureResolveRenderTask.cpp72 if (GrRenderTarget* renderTarget = proxy->peekRenderTarget()) { in onExecute() local
/external/deqp/framework/referencerenderer/
DrrRenderer.cpp1030 const RenderTarget& renderTarget, in writeFragmentPackets()
1105 const RenderTarget& renderTarget, in rasterizePrimitive()
1173 const RenderTarget& renderTarget, in rasterizePrimitive()
1226 const RenderTarget& renderTarget, in rasterizePrimitive()
1292 const RenderTarget& renderTarget, in rasterize()
1337 void drawBasicPrimitives (const RenderState& state, const RenderTarget& renderTarget, const Program… in drawBasicPrimitives()
1394 …GeometryShaderOutputAsPrimitives (const RenderState& state, const RenderTarget& renderTarget, cons… in drawGeometryShaderOutputAsPrimitives()
1413 void drawWithGeometryShader(const RenderState& state, const RenderTarget& renderTarget, const Progr… in drawWithGeometryShader()
1481 void drawAsPrimitives (const RenderState& state, const RenderTarget& renderTarget, const Program& p… in drawAsPrimitives()
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp684 RenderTargetD3D *renderTarget = nullptr; in setBaseLevel() local
793 RenderTargetD3D *renderTarget = nullptr; in initializeContents() local
1012 RenderTargetD3D *renderTarget = nullptr; in setSubImage() local
1318 bool renderTarget = IsRenderTargetUsage(mState.getUsage()); in setStorage() local
1485 angle::Result TextureD3D_2D::initializeStorage(const gl::Context *context, bool renderTarget) in initializeStorage()
1515 angle::Result TextureD3D_2D::createCompleteStorage(bool renderTarget, in createCompleteStorage()
2059 bool renderTarget = IsRenderTargetUsage(mState.getUsage()); in setStorage() local
2148 angle::Result TextureD3D_Cube::initializeStorage(const gl::Context *context, bool renderTarget) in initializeStorage()
2178 angle::Result TextureD3D_Cube::createCompleteStorage(bool renderTarget, in createCompleteStorage()
2775 bool renderTarget = IsRenderTargetUsage(mState.getUsage()); in setStorage() local
[all …]
DRendererD3D.cpp167 RenderTargetD3D *renderTarget) in initRenderTarget()
DRenderbufferD3D.cpp120 RenderTargetD3D *renderTarget = nullptr; in initializeContents() local
/external/deqp/external/openglcts/modules/common/
DglcInfoTests.cpp97 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
/external/skia/src/gpu/vk/
DGrVkPipelineStateCache.cpp73 GrRenderTarget* renderTarget, in findOrCreatePipelineState()
/external/skia/src/gpu/dawn/
DGrDawnTexture.cpp27 bool renderTarget = renderable == GrRenderable::kYes; in Make() local
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DTextureStorage9.cpp42 DWORD TextureStorage9::GetTextureUsage(GLenum internalformat, bool renderTarget) in GetTextureUsage()
129 bool renderTarget, in TextureStorage9_2D()
403 bool renderTarget, in TextureStorage9_Cube()
DImage9.cpp565 RenderTarget9 *renderTarget = GetAs<RenderTarget9>(source); in copyFromRTInternal() local
773 RenderTargetD3D *renderTarget = nullptr; in copyFromTexStorage() local
788 RenderTargetD3D *renderTarget = nullptr; in copyFromFramebuffer() local
/external/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.cpp139 void set_scissor_rects(GrD3DGpu* gpu, const GrRenderTarget* renderTarget, GrSurfaceOrigin rtOrigin, in set_scissor_rects()
160 void set_viewport(GrD3DGpu* gpu, const GrRenderTarget* renderTarget) { in set_viewport()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFramebuffer11.cpp237 RenderTarget11 *renderTarget = nullptr; in invalidateAttachment() local
427 for (auto *renderTarget : mRenderTargetCache.getColors()) in getFirstRenderTarget() local
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp806 RenderTargetVk *renderTarget = mRenderTargetCache.getColorDraw(mState, colorIndex); in getColorDrawRenderTarget() local
813 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState); in getColorReadRenderTarget() local
1699 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndexGL]; in updateColorAttachment() local
2323 RenderTargetVk *renderTarget = getColorDrawRenderTarget(colorIndexGL); in getCorrectedColorClearValue() local
2367 RenderTargetVk *renderTarget = getColorDrawRenderTarget(colorIndexGL); in redeferClears() local
2377 RenderTargetVk *renderTarget = getDepthStencilRenderTarget(); in redeferClears() local
2838 RenderTargetVk *renderTarget, in readPixelsImpl()

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