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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "RenderThread.h"
18 
19 #include <GrContextOptions.h>
20 #include <android-base/properties.h>
21 #include <dlfcn.h>
22 #include <gl/GrGLInterface.h>
23 #include <gui/TraceUtils.h>
24 #include <sys/resource.h>
25 #include <ui/FatVector.h>
26 #include <utils/Condition.h>
27 #include <utils/Log.h>
28 #include <utils/Mutex.h>
29 
30 #include <thread>
31 
32 #include "../HardwareBitmapUploader.h"
33 #include "CacheManager.h"
34 #include "CanvasContext.h"
35 #include "DeviceInfo.h"
36 #include "EglManager.h"
37 #include "Properties.h"
38 #include "Readback.h"
39 #include "RenderProxy.h"
40 #include "VulkanManager.h"
41 #include "hwui/Bitmap.h"
42 #include "pipeline/skia/SkiaOpenGLPipeline.h"
43 #include "pipeline/skia/SkiaVulkanPipeline.h"
44 #include "renderstate/RenderState.h"
45 #include "utils/TimeUtils.h"
46 
47 namespace android {
48 namespace uirenderer {
49 namespace renderthread {
50 
51 static bool gHasRenderThreadInstance = false;
52 
53 static JVMAttachHook gOnStartHook = nullptr;
54 
ASurfaceControlFunctions()55 ASurfaceControlFunctions::ASurfaceControlFunctions() {
56     void* handle_ = dlopen("libandroid.so", RTLD_NOW | RTLD_NODELETE);
57     createFunc = (ASC_create)dlsym(handle_, "ASurfaceControl_create");
58     LOG_ALWAYS_FATAL_IF(createFunc == nullptr,
59                         "Failed to find required symbol ASurfaceControl_create!");
60 
61     acquireFunc = (ASC_acquire) dlsym(handle_, "ASurfaceControl_acquire");
62     LOG_ALWAYS_FATAL_IF(acquireFunc == nullptr,
63             "Failed to find required symbol ASurfaceControl_acquire!");
64 
65     releaseFunc = (ASC_release) dlsym(handle_, "ASurfaceControl_release");
66     LOG_ALWAYS_FATAL_IF(releaseFunc == nullptr,
67             "Failed to find required symbol ASurfaceControl_release!");
68 
69     registerListenerFunc = (ASC_registerSurfaceStatsListener) dlsym(handle_,
70             "ASurfaceControl_registerSurfaceStatsListener");
71     LOG_ALWAYS_FATAL_IF(registerListenerFunc == nullptr,
72             "Failed to find required symbol ASurfaceControl_registerSurfaceStatsListener!");
73 
74     unregisterListenerFunc = (ASC_unregisterSurfaceStatsListener) dlsym(handle_,
75             "ASurfaceControl_unregisterSurfaceStatsListener");
76     LOG_ALWAYS_FATAL_IF(unregisterListenerFunc == nullptr,
77             "Failed to find required symbol ASurfaceControl_unregisterSurfaceStatsListener!");
78 
79     getAcquireTimeFunc = (ASCStats_getAcquireTime) dlsym(handle_,
80             "ASurfaceControlStats_getAcquireTime");
81     LOG_ALWAYS_FATAL_IF(getAcquireTimeFunc == nullptr,
82             "Failed to find required symbol ASurfaceControlStats_getAcquireTime!");
83 
84     getFrameNumberFunc = (ASCStats_getFrameNumber) dlsym(handle_,
85             "ASurfaceControlStats_getFrameNumber");
86     LOG_ALWAYS_FATAL_IF(getFrameNumberFunc == nullptr,
87             "Failed to find required symbol ASurfaceControlStats_getFrameNumber!");
88 
89     transactionCreateFunc = (AST_create)dlsym(handle_, "ASurfaceTransaction_create");
90     LOG_ALWAYS_FATAL_IF(transactionCreateFunc == nullptr,
91                         "Failed to find required symbol ASurfaceTransaction_create!");
92 
93     transactionDeleteFunc = (AST_delete)dlsym(handle_, "ASurfaceTransaction_delete");
94     LOG_ALWAYS_FATAL_IF(transactionDeleteFunc == nullptr,
95                         "Failed to find required symbol ASurfaceTransaction_delete!");
96 
97     transactionApplyFunc = (AST_apply)dlsym(handle_, "ASurfaceTransaction_apply");
98     LOG_ALWAYS_FATAL_IF(transactionApplyFunc == nullptr,
99                         "Failed to find required symbol ASurfaceTransaction_apply!");
100 
101     transactionReparentFunc = (AST_reparent)dlsym(handle_, "ASurfaceTransaction_reparent");
102     LOG_ALWAYS_FATAL_IF(transactionReparentFunc == nullptr,
103                         "Failed to find required symbol transactionReparentFunc!");
104 
105     transactionSetVisibilityFunc =
106             (AST_setVisibility)dlsym(handle_, "ASurfaceTransaction_setVisibility");
107     LOG_ALWAYS_FATAL_IF(transactionSetVisibilityFunc == nullptr,
108                         "Failed to find required symbol ASurfaceTransaction_setVisibility!");
109 
110     transactionSetZOrderFunc = (AST_setZOrder)dlsym(handle_, "ASurfaceTransaction_setZOrder");
111     LOG_ALWAYS_FATAL_IF(transactionSetZOrderFunc == nullptr,
112                         "Failed to find required symbol ASurfaceTransaction_setZOrder!");
113 }
114 
extendedFrameCallback(const AChoreographerFrameCallbackData * cbData,void * data)115 void RenderThread::extendedFrameCallback(const AChoreographerFrameCallbackData* cbData,
116                                          void* data) {
117     RenderThread* rt = reinterpret_cast<RenderThread*>(data);
118     size_t preferredFrameTimelineIndex =
119             AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(cbData);
120     AVsyncId vsyncId = AChoreographerFrameCallbackData_getFrameTimelineVsyncId(
121             cbData, preferredFrameTimelineIndex);
122     int64_t frameDeadline = AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos(
123             cbData, preferredFrameTimelineIndex);
124     int64_t frameTimeNanos = AChoreographerFrameCallbackData_getFrameTimeNanos(cbData);
125     // TODO(b/193273294): Remove when shared memory in use w/ expected present time always current.
126     int64_t frameInterval = AChoreographer_getFrameInterval(rt->mChoreographer);
127     rt->frameCallback(vsyncId, frameDeadline, frameTimeNanos, frameInterval);
128 }
129 
frameCallback(int64_t vsyncId,int64_t frameDeadline,int64_t frameTimeNanos,int64_t frameInterval)130 void RenderThread::frameCallback(int64_t vsyncId, int64_t frameDeadline, int64_t frameTimeNanos,
131                                  int64_t frameInterval) {
132     mVsyncRequested = false;
133     if (timeLord().vsyncReceived(frameTimeNanos, frameTimeNanos, vsyncId, frameDeadline,
134                                  frameInterval) &&
135         !mFrameCallbackTaskPending) {
136         ATRACE_NAME("queue mFrameCallbackTask");
137         mFrameCallbackTaskPending = true;
138         nsecs_t runAt = (frameTimeNanos + mDispatchFrameDelay);
139         queue().postAt(runAt, [=]() { dispatchFrameCallbacks(); });
140     }
141 }
142 
refreshRateCallback(int64_t vsyncPeriod,void * data)143 void RenderThread::refreshRateCallback(int64_t vsyncPeriod, void* data) {
144     ATRACE_NAME("refreshRateCallback");
145     RenderThread* rt = reinterpret_cast<RenderThread*>(data);
146     DeviceInfo::get()->onRefreshRateChanged(vsyncPeriod);
147     rt->setupFrameInterval();
148 }
149 
150 class ChoreographerSource : public VsyncSource {
151 public:
ChoreographerSource(RenderThread * renderThread)152     ChoreographerSource(RenderThread* renderThread) : mRenderThread(renderThread) {}
153 
requestNextVsync()154     virtual void requestNextVsync() override {
155         AChoreographer_postVsyncCallback(mRenderThread->mChoreographer,
156                                          RenderThread::extendedFrameCallback, mRenderThread);
157     }
158 
drainPendingEvents()159     virtual void drainPendingEvents() override {
160         AChoreographer_handlePendingEvents(mRenderThread->mChoreographer, mRenderThread);
161     }
162 
163 private:
164     RenderThread* mRenderThread;
165 };
166 
167 class DummyVsyncSource : public VsyncSource {
168 public:
DummyVsyncSource(RenderThread * renderThread)169     DummyVsyncSource(RenderThread* renderThread) : mRenderThread(renderThread) {}
170 
requestNextVsync()171     virtual void requestNextVsync() override {
172         mRenderThread->queue().postDelayed(16_ms, [this]() {
173             mRenderThread->frameCallback(UiFrameInfoBuilder::INVALID_VSYNC_ID,
174                                          std::numeric_limits<int64_t>::max(),
175                                          systemTime(SYSTEM_TIME_MONOTONIC), 16_ms);
176         });
177     }
178 
drainPendingEvents()179     virtual void drainPendingEvents() override {
180         mRenderThread->frameCallback(UiFrameInfoBuilder::INVALID_VSYNC_ID,
181                                      std::numeric_limits<int64_t>::max(),
182                                      systemTime(SYSTEM_TIME_MONOTONIC), 16_ms);
183     }
184 
185 private:
186     RenderThread* mRenderThread;
187 };
188 
hasInstance()189 bool RenderThread::hasInstance() {
190     return gHasRenderThreadInstance;
191 }
192 
setOnStartHook(JVMAttachHook onStartHook)193 void RenderThread::setOnStartHook(JVMAttachHook onStartHook) {
194     LOG_ALWAYS_FATAL_IF(hasInstance(), "can't set an onStartHook after we've started...");
195     gOnStartHook = onStartHook;
196 }
197 
getOnStartHook()198 JVMAttachHook RenderThread::getOnStartHook() {
199     return gOnStartHook;
200 }
201 
getInstance()202 RenderThread& RenderThread::getInstance() {
203     [[clang::no_destroy]] static sp<RenderThread> sInstance = []() {
204         sp<RenderThread> thread = sp<RenderThread>::make();
205         thread->start("RenderThread");
206         return thread;
207     }();
208     gHasRenderThreadInstance = true;
209     return *sInstance;
210 }
211 
RenderThread()212 RenderThread::RenderThread()
213         : ThreadBase()
214         , mVsyncSource(nullptr)
215         , mVsyncRequested(false)
216         , mFrameCallbackTaskPending(false)
217         , mRenderState(nullptr)
218         , mEglManager(nullptr)
219         , mFunctorManager(WebViewFunctorManager::instance())
220         , mGlobalProfileData(mJankDataMutex) {
221     Properties::load();
222 }
223 
~RenderThread()224 RenderThread::~RenderThread() {
225     // Note that if this fatal assertion is removed then member variables must
226     // be properly destroyed.
227     LOG_ALWAYS_FATAL("Can't destroy the render thread");
228 }
229 
initializeChoreographer()230 void RenderThread::initializeChoreographer() {
231     LOG_ALWAYS_FATAL_IF(mVsyncSource, "Initializing a second Choreographer?");
232 
233     if (!Properties::isolatedProcess) {
234         mChoreographer = AChoreographer_create();
235         LOG_ALWAYS_FATAL_IF(mChoreographer == nullptr, "Initialization of Choreographer failed");
236         AChoreographer_registerRefreshRateCallback(mChoreographer,
237                                                    RenderThread::refreshRateCallback, this);
238 
239         // Register the FD
240         mLooper->addFd(AChoreographer_getFd(mChoreographer), 0, Looper::EVENT_INPUT,
241                        RenderThread::choreographerCallback, this);
242         mVsyncSource = new ChoreographerSource(this);
243     } else {
244         mVsyncSource = new DummyVsyncSource(this);
245     }
246 }
247 
initThreadLocals()248 void RenderThread::initThreadLocals() {
249     setupFrameInterval();
250     initializeChoreographer();
251     mEglManager = new EglManager();
252     mRenderState = new RenderState(*this);
253     mVkManager = VulkanManager::getInstance();
254     mCacheManager = new CacheManager();
255 }
256 
setupFrameInterval()257 void RenderThread::setupFrameInterval() {
258     nsecs_t frameIntervalNanos = DeviceInfo::getVsyncPeriod();
259     mTimeLord.setFrameInterval(frameIntervalNanos);
260     mDispatchFrameDelay = static_cast<nsecs_t>(frameIntervalNanos * .25f);
261 }
262 
requireGlContext()263 void RenderThread::requireGlContext() {
264     if (mEglManager->hasEglContext()) {
265         return;
266     }
267     mEglManager->initialize();
268 
269     sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
270     LOG_ALWAYS_FATAL_IF(!glInterface.get());
271 
272     GrContextOptions options;
273     initGrContextOptions(options);
274     auto glesVersion = reinterpret_cast<const char*>(glGetString(GL_VERSION));
275     auto size = glesVersion ? strlen(glesVersion) : -1;
276     cacheManager().configureContext(&options, glesVersion, size);
277     sk_sp<GrDirectContext> grContext(GrDirectContext::MakeGL(std::move(glInterface), options));
278     LOG_ALWAYS_FATAL_IF(!grContext.get());
279     setGrContext(grContext);
280 }
281 
requireVkContext()282 void RenderThread::requireVkContext() {
283     // the getter creates the context in the event it had been destroyed by destroyRenderingContext
284     // Also check if we have a GrContext before returning fast. VulkanManager may be shared with
285     // the HardwareBitmapUploader which initializes the Vk context without persisting the GrContext
286     // in the rendering thread.
287     if (vulkanManager().hasVkContext() && mGrContext) {
288         return;
289     }
290     mVkManager->initialize();
291     GrContextOptions options;
292     initGrContextOptions(options);
293     auto vkDriverVersion = mVkManager->getDriverVersion();
294     cacheManager().configureContext(&options, &vkDriverVersion, sizeof(vkDriverVersion));
295     sk_sp<GrDirectContext> grContext = mVkManager->createContext(options);
296     LOG_ALWAYS_FATAL_IF(!grContext.get());
297     setGrContext(grContext);
298 }
299 
initGrContextOptions(GrContextOptions & options)300 void RenderThread::initGrContextOptions(GrContextOptions& options) {
301     options.fPreferExternalImagesOverES3 = true;
302     options.fDisableDistanceFieldPaths = true;
303     if (android::base::GetBoolProperty(PROPERTY_REDUCE_OPS_TASK_SPLITTING, true)) {
304         options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kYes;
305     } else {
306         options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kNo;
307     }
308 }
309 
destroyRenderingContext()310 void RenderThread::destroyRenderingContext() {
311     mFunctorManager.onContextDestroyed();
312     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
313         if (mEglManager->hasEglContext()) {
314             setGrContext(nullptr);
315             mEglManager->destroy();
316         }
317     } else {
318         setGrContext(nullptr);
319         mVkManager.clear();
320     }
321 }
322 
vulkanManager()323 VulkanManager& RenderThread::vulkanManager() {
324     if (!mVkManager.get()) {
325         mVkManager = VulkanManager::getInstance();
326     }
327     return *mVkManager.get();
328 }
329 
pipelineToString()330 static const char* pipelineToString() {
331     switch (auto renderType = Properties::getRenderPipelineType()) {
332         case RenderPipelineType::SkiaGL:
333             return "Skia (OpenGL)";
334         case RenderPipelineType::SkiaVulkan:
335             return "Skia (Vulkan)";
336         default:
337             LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
338     }
339 }
340 
dumpGraphicsMemory(int fd,bool includeProfileData)341 void RenderThread::dumpGraphicsMemory(int fd, bool includeProfileData) {
342     if (includeProfileData) {
343         globalProfileData()->dump(fd);
344     }
345 
346     String8 cachesOutput;
347     mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
348     dprintf(fd, "\nPipeline=%s\n%s\n", pipelineToString(), cachesOutput.string());
349 }
350 
getMemoryUsage(size_t * cpuUsage,size_t * gpuUsage)351 void RenderThread::getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage) {
352     mCacheManager->getMemoryUsage(cpuUsage, gpuUsage);
353 }
354 
readback()355 Readback& RenderThread::readback() {
356     if (!mReadback) {
357         mReadback = new Readback(*this);
358     }
359 
360     return *mReadback;
361 }
362 
setGrContext(sk_sp<GrDirectContext> context)363 void RenderThread::setGrContext(sk_sp<GrDirectContext> context) {
364     mCacheManager->reset(context);
365     if (mGrContext) {
366         mRenderState->onContextDestroyed();
367         mGrContext->releaseResourcesAndAbandonContext();
368     }
369     mGrContext = std::move(context);
370     if (mGrContext) {
371         DeviceInfo::setMaxTextureSize(mGrContext->maxRenderTargetSize());
372     }
373 }
374 
requireGrContext()375 sk_sp<GrDirectContext> RenderThread::requireGrContext() {
376     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
377         requireGlContext();
378     } else {
379         requireVkContext();
380     }
381     return mGrContext;
382 }
383 
choreographerCallback(int fd,int events,void * data)384 int RenderThread::choreographerCallback(int fd, int events, void* data) {
385     if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
386         ALOGE("Display event receiver pipe was closed or an error occurred.  "
387               "events=0x%x",
388               events);
389         return 0;  // remove the callback
390     }
391 
392     if (!(events & Looper::EVENT_INPUT)) {
393         ALOGW("Received spurious callback for unhandled poll event.  "
394               "events=0x%x",
395               events);
396         return 1;  // keep the callback
397     }
398     RenderThread* rt = reinterpret_cast<RenderThread*>(data);
399     AChoreographer_handlePendingEvents(rt->mChoreographer, data);
400 
401     return 1;
402 }
403 
dispatchFrameCallbacks()404 void RenderThread::dispatchFrameCallbacks() {
405     ATRACE_CALL();
406     mFrameCallbackTaskPending = false;
407 
408     std::set<IFrameCallback*> callbacks;
409     mFrameCallbacks.swap(callbacks);
410 
411     if (callbacks.size()) {
412         // Assume one of them will probably animate again so preemptively
413         // request the next vsync in case it occurs mid-frame
414         requestVsync();
415         for (std::set<IFrameCallback*>::iterator it = callbacks.begin(); it != callbacks.end();
416              it++) {
417             (*it)->doFrame();
418         }
419     }
420 }
421 
requestVsync()422 void RenderThread::requestVsync() {
423     if (!mVsyncRequested) {
424         mVsyncRequested = true;
425         mVsyncSource->requestNextVsync();
426     }
427 }
428 
threadLoop()429 bool RenderThread::threadLoop() {
430     setpriority(PRIO_PROCESS, 0, PRIORITY_DISPLAY);
431     Looper::setForThread(mLooper);
432     if (gOnStartHook) {
433         gOnStartHook("RenderThread");
434     }
435     initThreadLocals();
436 
437     while (true) {
438         waitForWork();
439         processQueue();
440 
441         if (mPendingRegistrationFrameCallbacks.size() && !mFrameCallbackTaskPending) {
442             mVsyncSource->drainPendingEvents();
443             mFrameCallbacks.insert(mPendingRegistrationFrameCallbacks.begin(),
444                                    mPendingRegistrationFrameCallbacks.end());
445             mPendingRegistrationFrameCallbacks.clear();
446             requestVsync();
447         }
448 
449         if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) {
450             // TODO: Clean this up. This is working around an issue where a combination
451             // of bad timing and slow drawing can result in dropping a stale vsync
452             // on the floor (correct!) but fails to schedule to listen for the
453             // next vsync (oops), so none of the callbacks are run.
454             requestVsync();
455         }
456     }
457 
458     return false;
459 }
460 
postFrameCallback(IFrameCallback * callback)461 void RenderThread::postFrameCallback(IFrameCallback* callback) {
462     mPendingRegistrationFrameCallbacks.insert(callback);
463 }
464 
removeFrameCallback(IFrameCallback * callback)465 bool RenderThread::removeFrameCallback(IFrameCallback* callback) {
466     size_t erased;
467     erased = mFrameCallbacks.erase(callback);
468     erased |= mPendingRegistrationFrameCallbacks.erase(callback);
469     return erased;
470 }
471 
pushBackFrameCallback(IFrameCallback * callback)472 void RenderThread::pushBackFrameCallback(IFrameCallback* callback) {
473     if (mFrameCallbacks.erase(callback)) {
474         mPendingRegistrationFrameCallbacks.insert(callback);
475     }
476 }
477 
allocateHardwareBitmap(SkBitmap & skBitmap)478 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) {
479     auto renderType = Properties::getRenderPipelineType();
480     switch (renderType) {
481         case RenderPipelineType::SkiaVulkan:
482             return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap);
483         default:
484             LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
485             break;
486     }
487     return nullptr;
488 }
489 
isCurrent()490 bool RenderThread::isCurrent() {
491     return gettid() == getInstance().getTid();
492 }
493 
preload()494 void RenderThread::preload() {
495     // EGL driver is always preloaded only if HWUI renders with GL.
496     if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
497         std::thread eglInitThread([]() { eglGetDisplay(EGL_DEFAULT_DISPLAY); });
498         eglInitThread.detach();
499     } else {
500         requireVkContext();
501     }
502     HardwareBitmapUploader::initialize();
503 }
504 
505 } /* namespace renderthread */
506 } /* namespace uirenderer */
507 } /* namespace android */
508