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Searched defs:resourceOut (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.cpp129 ID3D11ComputeShader **resourceOut) in CreateResource()
137 ID3D11DepthStencilState **resourceOut) in CreateResource()
145 ID3D11DepthStencilView **resourceOut) in CreateResource()
153 ID3D11GeometryShader **resourceOut) in CreateResource()
170 ID3D11InputLayout **resourceOut) in CreateResource()
179 ID3D11PixelShader **resourceOut) in CreateResource()
187 ID3D11Query **resourceOut) in CreateResource()
211 ID3D11SamplerState **resourceOut) in CreateResource()
219 ID3D11ShaderResourceView **resourceOut) in CreateResource()
227 ID3D11UnorderedAccessView **resourceOut) in CreateResource()
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DRenderer11.h428 angle::Result allocateResource(d3d::Context *context, const DescT &desc, ResourceT *resourceOut) in allocateResource()
437 ResourceT *resourceOut) in allocateResource()
445 ResourceT *resourceOut) in allocateResourceNoDesc()
/external/angle/src/libANGLE/
DResourceMap.h139 bool ResourceMap<ResourceType, IDType>::erase(IDType id, ResourceType **resourceOut) in erase()