Searched defs:resourceUseList (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ResourceVk.h | 234 ANGLE_INLINE void Resource::retain(ResourceUseList *resourceUseList) const in retain() 292 ANGLE_INLINE void ReadWriteResource::retainReadOnly(ResourceUseList *resourceUseList) const in retainReadOnly() 298 ANGLE_INLINE void ReadWriteResource::retainReadWrite(ResourceUseList *resourceUseList) const in retainReadWrite()
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D | ProgramExecutableVk.cpp | 515 vk::ResourceUseList *resourceUseList, in allocUniformAndXfbDescriptorSet() 557 vk::ResourceUseList *resourceUseList, in allocateDescriptorSet() 567 vk::ResourceUseList *resourceUseList, in allocateDescriptorSetAndGetInfo() 1232 vk::ResourceUseList *resourceUseList, in updateDefaultUniformsDescriptorSet() 1263 vk::ResourceUseList *resourceUseList, in allocateShaderResourcesDescriptorSet() 1289 vk::ResourceUseList *resourceUseList, in updateBuffersDescriptorSet() 1388 vk::ResourceUseList *resourceUseList, in updateAtomicCounterBuffersDescriptorSet() 1469 vk::ResourceUseList *resourceUseList, in updateImagesDescriptorSet() 1586 vk::ResourceUseList *resourceUseList, in updateShaderResourcesDescriptorSet() 1665 vk::ResourceUseList *resourceUseList, in updateInputAttachmentDescriptorSet() [all …]
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D | DisplayVk.h | 40 void acquireResourceUseList(vk::ResourceUseList &&resourceUseList) in acquireResourceUseList()
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D | CommandGraph.h | 693 ANGLE_INLINE void CommandGraphResource::onResourceRecreated(ResourceUseList *resourceUseList) in onResourceRecreated() 699 ANGLE_INLINE void CommandGraphResource::onResourceAccess(ResourceUseList *resourceUseList) in onResourceAccess() 707 ANGLE_INLINE bool CommandGraphResource::appendToStartedRenderPass(ResourceUseList *resourceUseList, in appendToStartedRenderPass()
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D | TextureVk.h | 204 void retainBufferViews(vk::ResourceUseList *resourceUseList) in retainBufferViews()
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D | vk_helpers.cpp | 1611 void RenderPassCommandBufferHelper::colorImagesDraw(ResourceUseList *resourceUseList, in colorImagesDraw() 1643 void RenderPassCommandBufferHelper::depthStencilImagesDraw(ResourceUseList *resourceUseList, in depthStencilImagesDraw() 2631 ResourceUseList *resourceUseList = &contextVk->getResourceUseList(); in releaseInFlightBuffersToResourceUseList() local 3036 ResourceUseList *resourceUseList, in allocateDescriptorSets() 3117 ResourceUseList *resourceUseList, in allocateSetsAndGetInfo()
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D | vk_helpers.h | 193 ResourceUseList *resourceUseList, in allocateDescriptorSets()
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