Searched defs:runLevels (Results 1 – 4 of 4) sorted by relevance
128 void SkBidiIterator::ReorderVisual(const Level runLevels[], int levelsCount, in ReorderVisual()495 void reorderVisual(const BidiLevel runLevels[], in reorderVisual()
560 SkAutoSTMalloc<4, SkBidiIterator::Level> runLevels(numRuns); in emit() local1151 SkAutoSTMalloc<4, SkBidiIterator::Level> runLevels(numRuns); in wrap() local
442 SkTArray<SkUnicode::BidiLevel> runLevels; in getVisualOrder() local
137 SkAutoSTArray<kPreallocCount, SkUnicode::BidiLevel> runLevels(numRuns); in TextLine() local