Searched defs:samplerIndex (Results 1 – 10 of 10) sorted by relevance
484 for (size_t samplerIndex = 0; samplerIndex < samplerCount; ++samplerIndex) in load() local812 for (uint32_t samplerIndex = 0; samplerIndex < samplerBindings.size(); ++samplerIndex) in updateActiveSamplers() local1600 for (unsigned int samplerIndex : mSamplerUniformRange) in linkSamplerAndImageBindings() local
2508 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(uniformLocation.index); in getSamplerUniformBinding() local3329 for (unsigned int samplerIndex : mState.mExecutable->getSamplerUniformRange()) in setUniformValuesFromBindingQualifiers() local3368 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationInfo.index); in updateSamplerUniform() local
3423 for (size_t samplerIndex : mDirtySamplers) in syncSamplers() local3614 void State::setSamplerDirty(size_t samplerIndex) in setSamplerDirty()
509 for (angle::SubjectIndex samplerIndex = kSampler0SubjectIndex; in Context() local
1288 for (deUint32 samplerIndex = 0; samplerIndex < m_testParams.samplersCount; ++samplerIndex) in initPrograms() local1574 for (deUint32 samplerIndex = 0; samplerIndex < testParams.samplersCount; ++samplerIndex) in FragmentDensityMapTestInstance() local1675 for (deUint32 samplerIndex = 0; samplerIndex < testParams.samplersCount; ++samplerIndex) in FragmentDensityMapTestInstance() local1700 for (deUint32 samplerIndex = 0; samplerIndex < testParams.samplersCount; ++samplerIndex) in FragmentDensityMapTestInstance() local
745 unsigned int samplerIndex, in getSamplerMapping()817 unsigned int samplerIndex = firstIndex + i; in updateSamplerMapping() local2862 unsigned int samplerIndex = startSamplerIndex; in AssignSamplers() local
1090 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationRef.index); in markUnusedUniformLocations() local
2482 for (size_t samplerIndex = 0; samplerIndex < samplers.size(); ++samplerIndex) in syncSamplersState() local
3222 for (unsigned int samplerIndex = samplerRange.low(); samplerIndex < samplerRange.high(); in applyTextures() local3261 for (int samplerIndex = samplerRange.high(); samplerIndex < samplerCount; samplerIndex++) in applyTextures() local
559 unsigned int samplerIndex, in onSamplerChange()2791 for (unsigned int samplerIndex = samplerRange.low(); samplerIndex < samplerRange.high(); in applyTexturesForSRVs() local