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Searched defs:screenToStage (Results 1 – 7 of 7) sorted by relevance

/frameworks/av/media/libheadtracking/
DModeSelector-test.cpp67 const Pose3f screenToStage({4, 5, 6}, Quaternionf::UnitRandom()); in TEST() local
83 const Pose3f screenToStage({4, 5, 6}, Quaternionf::UnitRandom()); in TEST() local
99 const Pose3f screenToStage({4, 5, 6}, Quaternionf::UnitRandom()); in TEST() local
115 const Pose3f screenToStage({4, 5, 6}, Quaternionf::UnitRandom()); in TEST() local
130 const Pose3f screenToStage({4, 5, 6}, Quaternionf::UnitRandom()); in TEST() local
145 const Pose3f screenToStage({4, 5, 6}, Quaternionf::UnitRandom()); in TEST() local
162 const Pose3f screenToStage({4, 5, 6}, Quaternionf::UnitRandom()); in TEST() local
DHeadTrackingProcessor-test.cpp46 const Pose3f screenToStage{{7, 8, 9}, Quaternionf::UnitRandom()}; in TEST() local
DModeSelector.cpp31 void ModeSelector::setScreenToStagePose(const Pose3f& screenToStage) { in setScreenToStagePose()
DHeadTrackingProcessor.cpp83 void setScreenToStagePose(const Pose3f& screenToStage) override { in setScreenToStagePose()
/frameworks/av/media/libaudioclient/aidl/android/media/
DISpatializer.aidl83 void setGlobalTransform(in float[] screenToStage); in setGlobalTransform()
/frameworks/av/services/audiopolicy/service/
DSpatializerPoseController.cpp264 void SpatializerPoseController::setScreenToStagePose(const Pose3f& screenToStage) { in setScreenToStagePose()
DSpatializer.cpp576 Status Spatializer::setGlobalTransform(const std::vector<float>& screenToStage) { in setGlobalTransform()