Home
last modified time | relevance | path

Searched defs:setGameContentType (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/gui/aidl/android/gui/
DISurfaceComposer.aidl101 void setGameContentType(IBinder display, boolean on); in setGameContentType() method
/frameworks/native/libs/gui/tests/
DSurface_test.cpp945 binder::Status setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override { in setGameContentType() function in android::FakeSurfaceComposerAIDL
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp2280 void SurfaceComposerClient::setGameContentType(const sp<IBinder>& display, bool on) { in setGameContentType() function in android::SurfaceComposerClient
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp1445 void SurfaceFlinger::setGameContentType(const sp<IBinder>& displayToken, bool on) { in setGameContentType() function in android::SurfaceFlinger
7526 binder::Status SurfaceComposerAIDL::setGameContentType(const sp<IBinder>& display, bool on) { in setGameContentType() function in android::SurfaceComposerAIDL
/frameworks/base/core/java/android/view/
DSurfaceControl.java2341 public static void setGameContentType(IBinder displayToken, boolean on) { in setGameContentType() method in SurfaceControl