/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | ShaderCache.h | 55 ShaderObject *shader; in create() local 88 HRESULT createShader(const DWORD *function, IDirect3DVertexShader9 **shader) in createShader() 93 HRESULT createShader(const DWORD *function, IDirect3DPixelShader9 **shader) in createShader()
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D | Blit9.cpp | 131 D3DShaderType *shader = nullptr; in setShader() local 151 angle::Result Blit9::setVertexShader(Context9 *context9, ShaderId shader) in setVertexShader() 158 angle::Result Blit9::setPixelShader(Context9 *context9, ShaderId shader) in setPixelShader()
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/ |
D | gen_vk_internal_shaders.py | 177 def get_shader_id(shader): argument 204 def gen_shader_blob_entry(shader): argument 213 def gen_shader_include(shader): argument 217 def get_shader_variations(shader): argument 598 def shader_path(shader): argument
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D | UtilsVk.cpp | 826 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; in clearBuffer() local 881 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; in convertIndexBuffer() local 948 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; in convertIndexIndirectBuffer() local 1012 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; in convertLineLoopIndexIndirectBuffer() local 1070 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; in convertLineLoopArrayIndirectBuffer() local 1143 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; in convertVertexBuffer() local 1622 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; in stencilBlitResolveNoShaderExport() local 1842 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; in cullOverlayWidgets() local 1947 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; in drawOverlay() local
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLSharedGroup.cpp | 188 bool ProgramData::attachShader(GLuint shader, GLenum shaderType) { in attachShader() 203 bool ProgramData::detachShader(GLuint shader) { in detachShader() 485 bool GLSharedGroup::attachShader(GLuint program, GLuint shader) { in attachShader() 503 bool GLSharedGroup::detachShader(GLuint program, GLuint shader) { in detachShader() 508 bool GLSharedGroup::detachShaderLocked(GLuint program, GLuint shader) { in detachShaderLocked() 539 ShaderData* shader = findObjectOrDefault(m_shaders, shaderId); in setProgramIndexInfo() local 672 bool GLSharedGroup::isShader(GLuint shader) { in isShader() 681 bool GLSharedGroup::addShaderData(GLuint shader, GLenum shaderType) { in addShaderData() 696 ShaderData* GLSharedGroup::getShaderData(GLuint shader) { in getShaderData() 703 void GLSharedGroup::unrefShaderData(GLuint shader) { in unrefShaderData()
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/device/generic/vulkan-cereal/third-party/angle/src/tests/compiler_tests/ |
D | ExtensionDirective_test.cpp | 27 void testCompileNeedsExtensionDirective(const std::string &shader, const std::string &extension) in testCompileNeedsExtensionDirective() 32 void testCompileNeedsExtensionDirective(const std::string &shader, in testCompileNeedsExtensionDirective()
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D | FragDepth_test.cpp | 51 const char *shader) in TestShaderCompile()
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/device/generic/vulkan-cereal/stream-servers/libGLSnapshot/ |
D | GLSnapshot.cpp | 102 GLuint GLSnapshotState::createShader(GLuint shader, GLenum shaderType) { in createShader() 117 void GLSnapshotState::shaderString(GLuint shader, const GLchar* string) { in shaderString()
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 173 bool FindFlatInterpolationVaryingPerShader(gl::Shader *shader) in FindFlatInterpolationVaryingPerShader() 195 gl::Shader *shader = shaders[shaderType]; in FindFlatInterpolationVarying() local 422 const rx::ShaderD3D *shader = mAttachedShaders[gl::ShaderType::Fragment]; in usesBroadcast() local 429 const rx::ShaderD3D *shader = mAttachedShaders[gl::ShaderType::Fragment]; in usesSecondaryColor() local 435 const rx::ShaderD3D *shader = mAttachedShaders[gl::ShaderType::Fragment]; in usesFragDepth() local 441 const rx::ShaderD3D *shader = mAttachedShaders[gl::ShaderType::Fragment]; in usesPointCoord() local 447 const rx::ShaderD3D *shader = mAttachedShaders[gl::ShaderType::Fragment]; in usesFragCoord() local 453 const rx::ShaderD3D *shader = mAttachedShaders[gl::ShaderType::Vertex]; in usesPointSize() local 470 const rx::ShaderD3D *shader = mAttachedShaders[gl::ShaderType::Vertex]; in hasANGLEMultiviewEnabled() local 476 const rx::ShaderD3D *shader = mAttachedShaders[gl::ShaderType::Vertex]; in usesVertexID() local [all …]
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/device/generic/vulkan-cereal/third-party/angle/src/tests/test_utils/ |
D | ShaderExtensionTest.h | 64 const char *shader) in TestShaderCompile()
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/ |
D | ProgramExecutable.cpp | 400 Shader *shader = programState->getAttachedShader(shaderType); in linkValidateGlobalNames() local 519 Shader *shader = mProgramState->getAttachedShader(shaderType); in saveLinkedStateInfo() local
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D | validationGL46.cpp | 44 GLuint shader, in ValidateSpecializeShader()
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D | ProgramPipeline.cpp | 384 Shader *shader = program->getState().getAttachedShader(shaderType); in getMergedVaryings() local 413 Shader *shader = program->getState().getAttachedShader(shaderType); in getMergedVaryings() local
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D | capture_gles_2_0_params.cpp | 431 ShaderProgramID shader, in CaptureGetShaderInfoLog_length() 442 ShaderProgramID shader, in CaptureGetShaderInfoLog_infoLog() 478 ShaderProgramID shader, in CaptureGetShaderSource_length() 489 ShaderProgramID shader, in CaptureGetShaderSource_source() 500 ShaderProgramID shader, in CaptureGetShaderiv_params() 637 ShaderProgramID shader, in CaptureShaderSource_string() 655 ShaderProgramID shader, in CaptureShaderSource_length()
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D | ProgramLinkedResources.cpp | 925 Shader *shader, in flattenUniformsAndCheckCapsForShader() 1010 Shader *shader = mState.getAttachedShader(shaderType); in flattenUniformsAndCheckCaps() local 1272 Shader *shader = programState.getAttachedShader(shaderType); in linkResources() local 1297 Shader *shader = programState.getAttachedShader(shaderType); in linkResources() local
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/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/ |
D | ParallelShaderCompileTest.cpp | 85 GLuint shader = glCreateShader(type); in CompileShader() local 93 bool checkShader(GLuint shader) in checkShader()
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D | CubeMapTextureTest.cpp | 121 void CubeMapTextureTest::runSampleCoordinateTransformTest(const char *shader) in runSampleCoordinateTransformTest()
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/device/generic/vulkan-cereal/stream-servers/tests/ |
D | GLSnapshotTestStateUtils.cpp | 50 GLuint shader = gl->glCreateShader(shaderType); in loadAndCompileShader() local
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D | ShaderUtils.cpp | 47 GLuint shader = gl->glCreateShader(shaderType); in compileShader() local
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Blit11.cpp | 753 const Shader &shader, in getShaderSupport() 840 const Shader *shader = nullptr; in swizzleTexture() local 964 const Shader *shader = nullptr; in copyTexture() local 1343 Shader shader; in addBlitShaderToMap() local 1363 Shader shader; in addSwizzleShaderToMap() local 1585 const Shader **shader) in getBlitShader() 1620 const Shader **shader) in getSwizzleShader()
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/device/generic/vulkan-cereal/third-party/angle/src/libGL/ |
D | entry_points_gl_2_0_autogen.cpp | 30 void GL_APIENTRY AttachShader(GLuint program, GLuint shader) in AttachShader() 94 void GL_APIENTRY CompileShader(GLuint shader) in CompileShader() 188 void GL_APIENTRY DeleteShader(GLuint shader) in DeleteShader() 207 void GL_APIENTRY DetachShader(GLuint program, GLuint shader) in DetachShader() 456 void GL_APIENTRY GetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) in GetShaderInfoLog() 480 void GL_APIENTRY GetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) in GetShaderSource() 503 void GL_APIENTRY GetShaderiv(GLuint shader, GLenum pname, GLint *params) in GetShaderiv() 712 GLboolean GL_APIENTRY IsShader(GLuint shader) in IsShader() 759 void GL_APIENTRY ShaderSource(GLuint shader, in ShaderSource()
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D | entry_points_gl_4_6_autogen.cpp | 109 void GL_APIENTRY SpecializeShader(GLuint shader, in SpecializeShader()
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/device/generic/vulkan-cereal/stream-servers/gles2_dec/ |
D | GLESv2Decoder.cpp | 705 GLuint shader = ctx->glCreateShader(shaderType); in s_glCreateShader() local 785 void GLESv2Decoder::s_glDeleteShader(void* self, GLuint shader) { in s_glDeleteShader() 889 void GLESv2Decoder::s_glShaderString(void *self, GLuint shader, const GLchar* string, GLsizei len) in s_glShaderString() 900 void GLESv2Decoder::s_glAttachShader(void* self, GLuint program, GLuint shader) { in s_glAttachShader() 905 void GLESv2Decoder::s_glDetachShader(void* self, GLuint program, GLuint shader) { in s_glDetachShader() 910 GLboolean GLESv2Decoder::s_glIsShader(void* self, GLuint shader) { in s_glIsShader()
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/device/generic/vulkan-cereal/third-party/angle/src/tests/egl_tests/ |
D | EGLProgramCacheControlTest.cpp | 249 GLuint shader = glCreateShader(GL_FRAGMENT_SHADER); in TEST_P() local
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/device/generic/vulkan-cereal/third-party/angle/scripts/ |
D | entry_point_packed_gl_enums.json | 24 "shader": "ShaderProgramID" string 146 "shader": "ShaderProgramID" string 300 "shader": "ShaderProgramID" string 313 "shader": "ShaderProgramID" string 742 "shader": "ShaderProgramID" string 745 "shader": "ShaderProgramID" string 748 "shader": "ShaderProgramID" string 751 "shader": "ShaderProgramID" string 754 "shader": "ShaderProgramID" string 844 "shader": "ShaderProgramID" string [all …]
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