Searched defs:shader2 (Results 1 – 6 of 6) sorted by relevance
150 struct util_live_shader *shader2 = entry2 ? entry2->data : NULL; in util_live_shader_cache_get() local
95 auto shader2 = MakeUnique<Shader>(kShaderTypeFragment); in TEST_F() local137 auto shader2 = MakeUnique<Shader>(kShaderTypeFragment); in TEST_F() local
159 std::string shader2 = "B"; in TEST() local
669 const shader2 = pic2!.makeShader(CK.TileMode.Clamp, CK.TileMode.Decal, CK.FilterMode.Nearest, constant
240 GLuint shader2 = ctx.glCreateShader(GL_VERTEX_SHADER); in attach_shader() local
175 sk_sp<SkShader> shader1(nullptr), shader2(nullptr); in make_fuzz_shader() local