Searched defs:shaderObject (Results 1 – 3 of 3) sorted by relevance
526 Shader *shaderObject = getShader(shader); in compileShader() local
4256 Shader *shaderObject = GetValidShader(context, shader); in ValidateAttachShader() local4712 Shader *shaderObject = GetValidShader(context, shader); in ValidateDetachShader() local4945 Shader *shaderObject = GetValidShader(context, shader); in ValidateGetShaderInfoLog() local5003 Shader *shaderObject = GetValidShader(context, shader); in ValidateGetShaderSource() local5285 Shader *shaderObject = GetValidShader(context, shader); in ValidateShaderSource() local6387 Shader *shaderObject = context->getShader(shader); in ValidateGetTranslatedShaderSourceANGLE() local
744 Shader *shaderObject = getShader(shaderID); in createShaderProgramv() local5272 Shader *shaderObject = mState.mShaderProgramManager->getShader(shader); in attachShader() local6042 Shader *shaderObject = GetValidShader(this, shader); in compileShader() local6093 Shader *shaderObject = getShader(shader); in detachShader() local6307 Shader *shaderObject = nullptr; in getShaderiv() local6330 Shader *shaderObject = getShader(shader); in getShaderInfoLog() local6413 Shader *shaderObject = getShader(shader); in getShaderSource() local6585 Shader *shaderObject = getShader(shader); in shaderSource() local7725 Shader *shaderObject = getShader(shader); in getTranslatedShaderSource() local