| /external/angle/src/libANGLE/renderer/ |
| D | ShaderInterfaceVariableInfoMap.cpp | 23 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in clear() local 44 void ShaderInterfaceVariableInfoMap::setActiveStages(gl::ShaderType shaderType, in setActiveStages() 55 gl::ShaderType shaderType, in getMutable() 64 void ShaderInterfaceVariableInfoMap::markAsDuplicate(gl::ShaderType shaderType, in markAsDuplicate() 73 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::add(gl::ShaderType shaderType, in add() 85 gl::ShaderType shaderType, in addOrGet() 100 bool ShaderInterfaceVariableInfoMap::hasVariable(gl::ShaderType shaderType, in hasVariable() 108 gl::ShaderType shaderType, in getVariableByName() 117 bool ShaderInterfaceVariableInfoMap::hasTransformFeedbackInfo(gl::ShaderType shaderType, in hasTransformFeedbackInfo() 124 void ShaderInterfaceVariableInfoMap::mapIndexedResourceByName(gl::ShaderType shaderType, in mapIndexedResourceByName() [all …]
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| D | ShaderInterfaceVariableInfoMap.h | 120 ShaderInterfaceVariableInfoMap::getDefaultUniformInfo(gl::ShaderType shaderType) const in getDefaultUniformInfo() 127 ShaderInterfaceVariableInfoMap::getIndexedVariableInfo(gl::ShaderType shaderType, in getIndexedVariableInfo() 138 gl::ShaderType shaderType) const in hasAtomicCounterInfo() 144 ShaderInterfaceVariableInfoMap::getAtomicCounterInfo(gl::ShaderType shaderType) const in getAtomicCounterInfo() 151 ShaderInterfaceVariableInfoMap::getFramebufferFetchInfo(gl::ShaderType shaderType) const in getFramebufferFetchInfo() 158 ShaderInterfaceVariableInfoMap::getTransformFeedbackInfo(gl::ShaderType shaderType, in getTransformFeedbackInfo()
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| /external/angle/src/libANGLE/ |
| D | ProgramPipeline.cpp | 36 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState() local 58 const ShaderType shaderType, in useProgramStage() 98 ShaderType shaderType = GetShaderTypeFromBitfield(angle::Bit<size_t>(singleShaderBit)); in useProgramStages() local 123 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateExecutableTextures() local 139 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in getSpecConstUsageBits() local 155 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipeline() local 217 for (const ShaderType shaderType : gl::AllShaderTypes()) in updateLinkedShaderStages() local 273 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in updateShaderStorageBlocks() local 299 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in updateImageBindings() local 387 for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes) in updateLinkedVaryings() local [all …]
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| D | ProgramLinkedResources.cpp | 36 void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) in SetActive() 88 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors() 138 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName() 189 void LogUniformsExceedLimit(ShaderType shaderType, in LogUniformsExceedLimit() 208 ShaderType shaderType, in UniformBlockEncodingVisitor() 269 ShaderType shaderType, in ShaderStorageBlockVisitor() 350 FlattenUniformVisitor(ShaderType shaderType, in FlattenUniformVisitor() 799 std::string GetInterfaceBlockLimitName(ShaderType shaderType, sh::BlockType blockType) in GetInterfaceBlockLimitName() 826 ShaderType shaderType, in LogInterfaceBlocksExceedLimit() 837 ShaderType shaderType, in ValidateInterfaceBlocksCount() [all …]
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| D | ProgramExecutable.h | 129 void setLinkedShaderStages(ShaderType shaderType) in setLinkedShaderStages() 134 bool hasLinkedShaderStage(ShaderType shaderType) const in hasLinkedShaderStage() 283 const std::vector<sh::ShaderVariable> &getLinkedOutputVaryings(ShaderType shaderType) const in getLinkedOutputVaryings() 287 const std::vector<sh::ShaderVariable> &getLinkedInputVaryings(ShaderType shaderType) const in getLinkedInputVaryings() 292 const std::vector<sh::ShaderVariable> &getLinkedUniforms(ShaderType shaderType) const in getLinkedUniforms() 297 const std::vector<sh::InterfaceBlock> &getLinkedUniformBlocks(ShaderType shaderType) const in getLinkedUniformBlocks() 302 int getLinkedShaderVersion(ShaderType shaderType) const in getLinkedShaderVersion()
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| D | ProgramPipeline.h | 57 const Program *getShaderProgram(ShaderType shaderType) const { return mPrograms[shaderType]; } in getShaderProgram() 124 Program *getShaderProgram(ShaderType shaderType) const { return mState.mPrograms[shaderType]; } in getShaderProgram()
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| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | ProgramExecutableVk.cpp | 69 for (gl::ShaderType shaderType : linkedShaderStages) in ValidateTransformedSpirV() local 119 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in initShaders() local 134 void ShaderInfo::initShaderFromProgram(gl::ShaderType shaderType, in initShaderFromProgram() 155 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 171 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 186 gl::ShaderType shaderType, in initProgram() 308 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 363 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 377 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 402 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local [all …]
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| D | ProgramVk.h | 99 bool areShaderUniformsDirty(gl::ShaderType shaderType) const in areShaderUniformsDirty() 103 void setShaderUniformDirtyBit(gl::ShaderType shaderType) in setShaderUniformDirtyBit() 110 void clearShaderUniformDirtyBit(gl::ShaderType shaderType) in clearShaderUniformDirtyBit()
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| D | ProgramPipelineVk.cpp | 57 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local 77 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local 108 void ProgramPipelineVk::onProgramUniformUpdate(gl::ShaderType shaderType) in onProgramUniformUpdate()
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| D | ProgramExecutableVk.h | 80 ANGLE_INLINE bool valid(gl::ShaderType shaderType) const in valid() 217 size_t getDefaultUniformAlignedSize(vk::Context *context, gl::ShaderType shaderType) const in getDefaultUniformAlignedSize() 225 std::shared_ptr<DefaultUniformBlock> &getSharedDefaultUniformBlock(gl::ShaderType shaderType) in getSharedDefaultUniformBlock() 340 gl::ShaderType shaderType, in initProgram() 364 gl::ShaderType shaderType, in initGraphicsShaderProgram()
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| D | vk_caps_utils.cpp | 661 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 678 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 695 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 797 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 849 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
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| /external/deqp/framework/opengl/ |
| D | gluShaderProgram.cpp | 40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader() 50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader() 398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 468 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() local 493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local 537 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType() [all …]
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| /external/deqp/modules/gles2/functional/ |
| D | es2fShaderApiTests.cpp | 72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() 194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() 224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get() 245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() 253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() 265 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader() 273 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource() 300 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local 328 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase() 352 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase() [all …]
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| /external/deqp/modules/gles3/functional/ |
| D | es3fShaderApiTests.cpp | 77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() 239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() 277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get() 298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() 306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() 318 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader() 326 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource() 354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local 382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase() 406 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase() [all …]
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| D | es3fShaderCommonFunctionTests.cpp | 178 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase() 377 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName() 385 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() 467 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase() 573 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase() 684 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase() 750 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase() 831 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase() 912 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase() 972 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase() [all …]
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| /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
| D | vktShaderIntegerFunctionTests.cpp | 113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount() 139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData() 196 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName() 286 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase() 307 …IntegerFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec… in IntegerFunctionTestInstance() 405 …UaddCarryCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int n… in UaddCarryCaseInstance() 496 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase() 515 …UsubBorrowCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int … in UsubBorrowCaseInstance() 604 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase() 623 …UmulExtendedCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, in… in UmulExtendedCaseInstance() [all …]
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| D | vktShaderPackingFunctionTests.cpp | 93 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase() 113 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance() 136 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance() 232 PackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case() 254 …UnpackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackSnorm2x16CaseInstance() 337 UnpackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case() 355 …PackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackUnorm2x16CaseInstance() 451 PackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case() 473 …UnpackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackUnorm2x16CaseInstance() 557 UnpackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case() [all …]
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| /external/deqp/modules/gles31/functional/ |
| D | es31fShaderUniformIntegerFunctionTests.cpp | 68 …ext, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase() 146 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName() 153 …MSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindMSBEdgeCase() 170 …LSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindLSBEdgeCase()
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| D | es31fNegativeShaderFunctionTests.cpp | 183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader() 303 std::string getShaderInitialization (NegativeTestContext& ctx, glu::ShaderType shaderType) in getShaderInitialization() 349 std::string genShaderSourceBitfieldExtract (NegativeTestContext& ctx, glu::ShaderType shaderType, g… in genShaderSourceBitfieldExtract() 446 std::string genShaderSourceBitfieldInsert (NegativeTestContext& ctx, glu::ShaderType shaderType, gl… in genShaderSourceBitfieldInsert() 596 std::string genShaderSourceReverseCountFind (NegativeTestContext& ctx, glu::ShaderType shaderType, … in genShaderSourceReverseCountFind() 703 std::string genShaderSourceAddCarrySubBorrow (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourceAddCarrySubBorrow() 958 std::string genShaderSourceMulExtended (NegativeTestContext& ctx, glu::ShaderType shaderType, Shade… in genShaderSourceMulExtended() 1282 std::string genShaderSourceFrexpLdexp (NegativeTestContext& ctx, glu::ShaderType shaderType, Shader… in genShaderSourceFrexpLdexp() 1426 std::string genShaderSourcePackUnpackNorm4x8 (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourcePackUnpackNorm4x8() 1616 … genShaderSourceTextureSize_sampler (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::Da… in genShaderSourceTextureSize_sampler() [all …]
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| D | es31fLayoutBindingTests.cpp | 88 std::string generateVertexShader (ShaderType shaderType, const std::string& shaderUniformDeclaratio… in generateVertexShader() 130 std::string generateFragmentShader (ShaderType shaderType, const std::string& shaderUniformDeclarat… in generateFragmentShader() 188 std::string generateTessControlShader (ShaderType shaderType, const std::string& shaderUniformDecla… in generateTessControlShader() 232 std::string generateTessEvaluationShader (ShaderType shaderType, const std::string& shaderUniformDe… in generateTessEvaluationShader() 357 ShaderType shaderType, in LayoutBindingRenderCase() 740 ShaderType shaderType, in LayoutBindingNegativeCase() 1044 ShaderType shaderType, in SamplerBindingRenderCase() 1241 ShaderType shaderType, in SamplerBindingNegativeCase() 1367 ShaderType shaderType, in ImageBindingRenderCase() 1565 ShaderType shaderType, in ImageBindingNegativeCase() [all …]
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| /external/angle/src/compiler/translator/ |
| D | ValidateVaryingLocations.cpp | 118 bool ShouldIgnoreVaryingArraySize(TQualifier qualifier, GLenum shaderType) in ShouldIgnoreVaryingArraySize() 179 GLenum shaderType) in ValidateShaderInterfaceAndAssignLocations() 291 ValidateVaryingLocationsTraverser::ValidateVaryingLocationsTraverser(GLenum shaderType) in ValidateVaryingLocationsTraverser() 346 unsigned int CalculateVaryingLocationCount(const TType &varyingType, GLenum shaderType) in CalculateVaryingLocationCount() 359 bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType) in ValidateVaryingLocations()
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| D | BuiltInFunctionEmulatorGLSL.cpp | 18 sh::GLenum shaderType) in InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds() 114 sh::GLenum shaderType, in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
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| /external/angle/src/libANGLE/renderer/d3d/ |
| D | ProgramD3D.cpp | 193 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in FindFlatInterpolationVarying() local 214 UniformEncodingVisitorD3D(gl::ShaderType shaderType, in UniformEncodingVisitorD3D() 355 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData() local 805 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping() local 963 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1028 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1077 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1098 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1120 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1321 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local [all …]
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| /external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
| D | vktYCbCrConversionTests.cpp | 195 glu::ShaderType shaderType; member 472 glu::ShaderType shaderType, in evalShader() 1353 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1397 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(shaderTypes.begin(), shaderTypes.end… in buildTests() local 1461 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1495 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes)… in buildTests() local 1549 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1559 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1571 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1581 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local [all …]
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcShaderMacroTests.cpp | 50 …torTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase() 137 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local
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