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Searched defs:shaderType (Results 1 – 25 of 189) sorted by relevance

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/external/angle/src/libANGLE/renderer/
DShaderInterfaceVariableInfoMap.cpp23 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in clear() local
44 void ShaderInterfaceVariableInfoMap::setActiveStages(gl::ShaderType shaderType, in setActiveStages()
55 gl::ShaderType shaderType, in getMutable()
64 void ShaderInterfaceVariableInfoMap::markAsDuplicate(gl::ShaderType shaderType, in markAsDuplicate()
73 ShaderInterfaceVariableInfo &ShaderInterfaceVariableInfoMap::add(gl::ShaderType shaderType, in add()
85 gl::ShaderType shaderType, in addOrGet()
100 bool ShaderInterfaceVariableInfoMap::hasVariable(gl::ShaderType shaderType, in hasVariable()
108 gl::ShaderType shaderType, in getVariableByName()
117 bool ShaderInterfaceVariableInfoMap::hasTransformFeedbackInfo(gl::ShaderType shaderType, in hasTransformFeedbackInfo()
124 void ShaderInterfaceVariableInfoMap::mapIndexedResourceByName(gl::ShaderType shaderType, in mapIndexedResourceByName()
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DShaderInterfaceVariableInfoMap.h120 ShaderInterfaceVariableInfoMap::getDefaultUniformInfo(gl::ShaderType shaderType) const in getDefaultUniformInfo()
127 ShaderInterfaceVariableInfoMap::getIndexedVariableInfo(gl::ShaderType shaderType, in getIndexedVariableInfo()
138 gl::ShaderType shaderType) const in hasAtomicCounterInfo()
144 ShaderInterfaceVariableInfoMap::getAtomicCounterInfo(gl::ShaderType shaderType) const in getAtomicCounterInfo()
151 ShaderInterfaceVariableInfoMap::getFramebufferFetchInfo(gl::ShaderType shaderType) const in getFramebufferFetchInfo()
158 ShaderInterfaceVariableInfoMap::getTransformFeedbackInfo(gl::ShaderType shaderType, in getTransformFeedbackInfo()
/external/angle/src/libANGLE/
DProgramPipeline.cpp36 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState() local
58 const ShaderType shaderType, in useProgramStage()
98 ShaderType shaderType = GetShaderTypeFromBitfield(angle::Bit<size_t>(singleShaderBit)); in useProgramStages() local
123 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateExecutableTextures() local
139 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in getSpecConstUsageBits() local
155 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipeline() local
217 for (const ShaderType shaderType : gl::AllShaderTypes()) in updateLinkedShaderStages() local
273 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in updateShaderStorageBlocks() local
299 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in updateImageBindings() local
387 for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes) in updateLinkedVaryings() local
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DProgramLinkedResources.cpp36 void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) in SetActive()
88 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors()
138 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName()
189 void LogUniformsExceedLimit(ShaderType shaderType, in LogUniformsExceedLimit()
208 ShaderType shaderType, in UniformBlockEncodingVisitor()
269 ShaderType shaderType, in ShaderStorageBlockVisitor()
350 FlattenUniformVisitor(ShaderType shaderType, in FlattenUniformVisitor()
799 std::string GetInterfaceBlockLimitName(ShaderType shaderType, sh::BlockType blockType) in GetInterfaceBlockLimitName()
826 ShaderType shaderType, in LogInterfaceBlocksExceedLimit()
837 ShaderType shaderType, in ValidateInterfaceBlocksCount()
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DProgramExecutable.h129 void setLinkedShaderStages(ShaderType shaderType) in setLinkedShaderStages()
134 bool hasLinkedShaderStage(ShaderType shaderType) const in hasLinkedShaderStage()
283 const std::vector<sh::ShaderVariable> &getLinkedOutputVaryings(ShaderType shaderType) const in getLinkedOutputVaryings()
287 const std::vector<sh::ShaderVariable> &getLinkedInputVaryings(ShaderType shaderType) const in getLinkedInputVaryings()
292 const std::vector<sh::ShaderVariable> &getLinkedUniforms(ShaderType shaderType) const in getLinkedUniforms()
297 const std::vector<sh::InterfaceBlock> &getLinkedUniformBlocks(ShaderType shaderType) const in getLinkedUniformBlocks()
302 int getLinkedShaderVersion(ShaderType shaderType) const in getLinkedShaderVersion()
DProgramPipeline.h57 const Program *getShaderProgram(ShaderType shaderType) const { return mPrograms[shaderType]; } in getShaderProgram()
124 Program *getShaderProgram(ShaderType shaderType) const { return mState.mPrograms[shaderType]; } in getShaderProgram()
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp69 for (gl::ShaderType shaderType : linkedShaderStages) in ValidateTransformedSpirV() local
119 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in initShaders() local
134 void ShaderInfo::initShaderFromProgram(gl::ShaderType shaderType, in initShaderFromProgram()
155 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
171 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
186 gl::ShaderType shaderType, in initProgram()
308 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
363 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
377 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
402 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
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DProgramVk.h99 bool areShaderUniformsDirty(gl::ShaderType shaderType) const in areShaderUniformsDirty()
103 void setShaderUniformDirtyBit(gl::ShaderType shaderType) in setShaderUniformDirtyBit()
110 void clearShaderUniformDirtyBit(gl::ShaderType shaderType) in clearShaderUniformDirtyBit()
DProgramPipelineVk.cpp57 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local
77 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local
108 void ProgramPipelineVk::onProgramUniformUpdate(gl::ShaderType shaderType) in onProgramUniformUpdate()
DProgramExecutableVk.h80 ANGLE_INLINE bool valid(gl::ShaderType shaderType) const in valid()
217 size_t getDefaultUniformAlignedSize(vk::Context *context, gl::ShaderType shaderType) const in getDefaultUniformAlignedSize()
225 std::shared_ptr<DefaultUniformBlock> &getSharedDefaultUniformBlock(gl::ShaderType shaderType) in getSharedDefaultUniformBlock()
340 gl::ShaderType shaderType, in initProgram()
364 gl::ShaderType shaderType, in initGraphicsShaderProgram()
Dvk_caps_utils.cpp661 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
678 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
695 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
797 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
849 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
/external/deqp/framework/opengl/
DgluShaderProgram.cpp40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader()
50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader()
398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
468 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() local
493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local
537 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType()
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/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
265 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
273 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
300 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
328 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
352 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
318 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
326 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
406 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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Des3fShaderCommonFunctionTests.cpp178 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase()
377 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName()
385 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase()
467 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase()
573 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase()
684 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase()
750 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase()
831 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase()
912 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase()
972 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount()
139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData()
196 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName()
286 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase()
307 …IntegerFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec… in IntegerFunctionTestInstance()
405 …UaddCarryCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int n… in UaddCarryCaseInstance()
496 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase()
515 …UsubBorrowCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int … in UsubBorrowCaseInstance()
604 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase()
623 …UmulExtendedCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, in… in UmulExtendedCaseInstance()
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DvktShaderPackingFunctionTests.cpp93 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase()
113 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance()
136 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance()
232 PackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case()
254 …UnpackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackSnorm2x16CaseInstance()
337 UnpackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case()
355 …PackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackUnorm2x16CaseInstance()
451 PackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case()
473 …UnpackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackUnorm2x16CaseInstance()
557 UnpackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case()
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/external/deqp/modules/gles31/functional/
Des31fShaderUniformIntegerFunctionTests.cpp68 …ext, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase()
146 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName()
153 …MSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindMSBEdgeCase()
170 …LSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindLSBEdgeCase()
Des31fNegativeShaderFunctionTests.cpp183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader()
303 std::string getShaderInitialization (NegativeTestContext& ctx, glu::ShaderType shaderType) in getShaderInitialization()
349 std::string genShaderSourceBitfieldExtract (NegativeTestContext& ctx, glu::ShaderType shaderType, g… in genShaderSourceBitfieldExtract()
446 std::string genShaderSourceBitfieldInsert (NegativeTestContext& ctx, glu::ShaderType shaderType, gl… in genShaderSourceBitfieldInsert()
596 std::string genShaderSourceReverseCountFind (NegativeTestContext& ctx, glu::ShaderType shaderType, … in genShaderSourceReverseCountFind()
703 std::string genShaderSourceAddCarrySubBorrow (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourceAddCarrySubBorrow()
958 std::string genShaderSourceMulExtended (NegativeTestContext& ctx, glu::ShaderType shaderType, Shade… in genShaderSourceMulExtended()
1282 std::string genShaderSourceFrexpLdexp (NegativeTestContext& ctx, glu::ShaderType shaderType, Shader… in genShaderSourceFrexpLdexp()
1426 std::string genShaderSourcePackUnpackNorm4x8 (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourcePackUnpackNorm4x8()
1616 … genShaderSourceTextureSize_sampler (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::Da… in genShaderSourceTextureSize_sampler()
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Des31fLayoutBindingTests.cpp88 std::string generateVertexShader (ShaderType shaderType, const std::string& shaderUniformDeclaratio… in generateVertexShader()
130 std::string generateFragmentShader (ShaderType shaderType, const std::string& shaderUniformDeclarat… in generateFragmentShader()
188 std::string generateTessControlShader (ShaderType shaderType, const std::string& shaderUniformDecla… in generateTessControlShader()
232 std::string generateTessEvaluationShader (ShaderType shaderType, const std::string& shaderUniformDe… in generateTessEvaluationShader()
357 ShaderType shaderType, in LayoutBindingRenderCase()
740 ShaderType shaderType, in LayoutBindingNegativeCase()
1044 ShaderType shaderType, in SamplerBindingRenderCase()
1241 ShaderType shaderType, in SamplerBindingNegativeCase()
1367 ShaderType shaderType, in ImageBindingRenderCase()
1565 ShaderType shaderType, in ImageBindingNegativeCase()
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/external/angle/src/compiler/translator/
DValidateVaryingLocations.cpp118 bool ShouldIgnoreVaryingArraySize(TQualifier qualifier, GLenum shaderType) in ShouldIgnoreVaryingArraySize()
179 GLenum shaderType) in ValidateShaderInterfaceAndAssignLocations()
291 ValidateVaryingLocationsTraverser::ValidateVaryingLocationsTraverser(GLenum shaderType) in ValidateVaryingLocationsTraverser()
346 unsigned int CalculateVaryingLocationCount(const TType &varyingType, GLenum shaderType) in CalculateVaryingLocationCount()
359 bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType) in ValidateVaryingLocations()
DBuiltInFunctionEmulatorGLSL.cpp18 sh::GLenum shaderType) in InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds()
114 sh::GLenum shaderType, in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp193 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in FindFlatInterpolationVarying() local
214 UniformEncodingVisitorD3D(gl::ShaderType shaderType, in UniformEncodingVisitorD3D()
355 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData() local
805 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping() local
963 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1028 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1077 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1098 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1120 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1321 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrConversionTests.cpp195 glu::ShaderType shaderType; member
472 glu::ShaderType shaderType, in evalShader()
1353 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1397 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(shaderTypes.begin(), shaderTypes.end… in buildTests() local
1461 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1495 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes)… in buildTests() local
1549 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1559 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1571 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1581 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
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/external/deqp/external/openglcts/modules/common/
DglcShaderMacroTests.cpp50 …torTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase()
137 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local

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