/external/angle/third_party/vulkan-deps/spirv-tools/src/test/opt/ |
D | graphics_robust_access_test.cpp | 234 std::ostringstream shaders; in TEST_F() local 250 std::ostringstream shaders; in TEST_F() local 266 std::ostringstream shaders; in TEST_F() local 282 std::ostringstream shaders; in TEST_F() local 301 std::ostringstream shaders; in TEST_F() local 321 std::ostringstream shaders; in TEST_F() local 342 std::ostringstream shaders; in TEST_F() local 367 std::ostringstream shaders; in TEST_F() local 392 std::ostringstream shaders; in TEST_F() local 417 std::ostringstream shaders; in TEST_F() local [all …]
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/external/swiftshader/third_party/SPIRV-Tools/test/opt/ |
D | graphics_robust_access_test.cpp | 234 std::ostringstream shaders; in TEST_F() local 250 std::ostringstream shaders; in TEST_F() local 266 std::ostringstream shaders; in TEST_F() local 282 std::ostringstream shaders; in TEST_F() local 301 std::ostringstream shaders; in TEST_F() local 321 std::ostringstream shaders; in TEST_F() local 342 std::ostringstream shaders; in TEST_F() local 367 std::ostringstream shaders; in TEST_F() local 392 std::ostringstream shaders; in TEST_F() local 417 std::ostringstream shaders; in TEST_F() local [all …]
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/external/deqp-deps/SPIRV-Tools/test/opt/ |
D | graphics_robust_access_test.cpp | 234 std::ostringstream shaders; in TEST_F() local 250 std::ostringstream shaders; in TEST_F() local 266 std::ostringstream shaders; in TEST_F() local 282 std::ostringstream shaders; in TEST_F() local 301 std::ostringstream shaders; in TEST_F() local 321 std::ostringstream shaders; in TEST_F() local 342 std::ostringstream shaders; in TEST_F() local 367 std::ostringstream shaders; in TEST_F() local 392 std::ostringstream shaders; in TEST_F() local 417 std::ostringstream shaders; in TEST_F() local [all …]
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/external/deqp-deps/amber/src/amberscript/ |
D | parser_subgroup_size_control_test.cc | 307 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 333 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 360 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 390 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 419 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 450 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 479 const auto& shaders = pipeline->GetShaders(); in TEST_F() local
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D | parser_attach_test.cc | 164 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 239 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 329 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 354 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 379 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 469 const auto& shaders = pipeline->GetShaders(); in TEST_F() local 496 const auto& shaders = pipeline->GetShaders(); in TEST_F() local
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D | parser_shader_test.cc | 32 const auto& shaders = script->GetShaders(); in TEST_F() local 143 const auto& shaders = script->GetShaders(); in TEST_F() local 252 const auto& shaders = script->GetShaders(); in TEST_F() local 360 const auto& shaders = script->GetShaders(); in TEST_P() local 406 const auto& shaders = script->GetShaders(); in TEST_P() local
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/external/skia/src/gpu/ |
D | GrPersistentCacheUtils.cpp | 30 const std::string shaders[], in PackCachedShaders() 77 std::string shaders[], in UnpackCachedShaders()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 348 …gram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) in logProgram() 843 void ProgramStateCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram() 891 ShaderAllocator shaders (renderCtx, sourceGen); in test() local 949 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 971 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 994 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 1017 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 1041 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 1064 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 1417 void ProgramBinaryPersistenceCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateGeneralTests.cpp | 59 StateSwitchTestInstance (Context &context, ShaderMap shaders) in StateSwitchTestInstance() 151 BindOrderTestInstance (Context& context, ShaderMap shaders) in BindOrderTestInstance() 249 StatePersistenceTestInstance (Context& context, ShaderMap shaders) in StatePersistenceTestInstance()
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D | vktDynamicStateVPTests.cpp | 124 ViewportParamTestInstance (Context& context, ShaderMap shaders) in ViewportParamTestInstance() 171 ScissorParamTestInstance (Context& context, ShaderMap shaders) in ScissorParamTestInstance() 222 ViewportArrayTestInstance (Context& context, ShaderMap shaders) in ViewportArrayTestInstance()
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 112 std::string shaders[kGrShaderTypeCount]; in loadShadersFromCache() local 145 void GrVkPipelineStateBuilder::storeShadersInCache(const std::string shaders[], in storeShadersInCache() 227 std::string shaders[kGrShaderTypeCount]; in finalize() local
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/kernels/ |
D | custom_registry.cc | 29 absl::flat_hash_map<std::string, std::vector<std::unique_ptr<NodeShader>>>* in RegisterCustomOps()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 294 …gram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) in logProgram() 783 void ProgramStateCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram() 831 ShaderAllocator shaders (renderCtx, sourceGen); in test() local 889 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 911 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 934 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 957 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 981 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 1004 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
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/external/deqp-deps/glslang/gtests/ |
D | Link.FromFile.cpp | 56 std::vector<std::unique_ptr<glslang::TShader>> shaders; in TEST_P() local
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D | Link.FromFile.Vk.cpp | 57 std::vector<std::unique_ptr<glslang::TShader>> shaders; in TEST_P() local
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/external/angle/third_party/vulkan-deps/glslang/src/gtests/ |
D | Link.FromFile.cpp | 56 std::vector<std::unique_ptr<glslang::TShader>> shaders; in TEST_P() local
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D | Link.FromFile.Vk.cpp | 57 std::vector<std::unique_ptr<glslang::TShader>> shaders; in TEST_P() local
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/external/deqp/external/vulkancts/modules/vulkan/clipping/ |
D | vktClippingTests.cpp | 450 std::vector<VulkanShader> shaders; in testPrimitivesInside() local 505 std::vector<VulkanShader> shaders; in testPrimitivesOutside() local 552 std::vector<VulkanShader> shaders; in testPrimitivesDepthClamp() local 644 std::vector<VulkanShader> shaders; in testPrimitivesDepthClip() local 793 std::vector<VulkanShader> shaders; in testLargePoints() local 899 std::vector<VulkanShader> shaders; in testWideLines() local 1402 std::vector<VulkanShader> shaders; in testClipDistance() local 1523 std::vector<VulkanShader> shaders; in testComplementarity() local
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/external/mesa3d/src/gallium/auxiliary/postprocess/ |
D | filters.h | 45 unsigned int shaders; /* Request how many shaders */ member
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/external/skia/gm/ |
D | color4f.cpp | 114 sk_sp<SkShader> shaders[] { variable
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderTessellation.cpp | 493 const glw::GLuint shaders[] = { m_fs_id, m_vs_id }; in initTest() local 564 glw::GLuint shaders[] = { run.tc_id, run.te_id }; in initRun() local 1049 const glw::GLuint shaders[] = { m_fs_id, m_vs_id }; in initTest() local 1790 const glw::GLuint shaders[] = { m_fs_id, m_vs_id }; in initTest() local 1916 glw::GLuint shaders[] = { test.tc_id, test.te_id }; in initTestDescriptor() local
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/external/deqp-deps/amber/src/ |
D | pipeline_test.cc | 67 const auto& shaders = p.GetShaders(); in TEST_F() local 150 const auto& shaders = p.GetShaders(); in TEST_F() local 306 const auto& shaders = p.GetShaders(); in TEST_F() local 320 const auto& shaders = p.GetShaders(); in TEST_F() local 379 auto shaders = clone->GetShaders(); in TEST_F() local
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/external/mesa3d/src/amd/compiler/ |
D | aco_interface.cpp | 56 struct nir_shader *const *shaders, in aco_compile_shader()
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/external/angle/src/compiler/translator/ |
D | SymbolTable.h | 135 Shader shaders, in SymbolRule() 148 Shader shaders, in SymbolRule()
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/external/mesa3d/src/gallium/drivers/zink/ |
D | zink_program.h | 51 struct zink_shader *shaders[ZINK_SHADER_COUNT]; member
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