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Searched defs:sourceTexture (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/tests/gl_tests/
DCopyTextureTest.cpp75 GLTexture sourceTexture; in testGradientDownsampleUniqueValues() local
1956 GLTexture sourceTexture; in TEST_P() local
1976 GLTexture sourceTexture; in TEST_P() local
2093 GLTexture sourceTexture; in TEST_P() local
2223 GLTexture sourceTexture; in TEST_P() local
2458 GLTexture sourceTexture; in TEST_P() local
2534 GLTexture sourceTexture; in TEST_P() local
2598 GLTexture sourceTexture; in invalidateBlitThenBlendCommon() local
DCopyTexture3DTest.cpp288 GLTexture sourceTexture; member in angle::CopyTexture3DTest
DMultithreadingTest.cpp369 GLTexture sourceTexture; in TEST_P() local
DImageTest.cpp359 GLTexture &sourceTexture, in createEGLImage2DTextureSource()
394 GLTexture &sourceTexture, in createEGLImageCubemapTextureSource()
432 GLTexture &sourceTexture, in createEGLImage3DTextureSource()
DWebGLCompatibilityTest.cpp5090 GLTexture sourceTexture; in testCompressedTexLevelDimension() local
5523 GLTexture sourceTexture; in TEST_P() local
DRobustResourceInitTest.cpp2428 GLTexture sourceTexture; in TEST_P() local
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp313 IDirect3DBaseTexture9 *sourceTexture = nullptr; in copyTexture() local
329 IDirect3DBaseTexture9 *sourceTexture, in copy()
/external/skia/tests/
DDMSAATest.cpp201 auto sourceTexture = context->createBackendTexture(texDims.width(), in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local
/external/deqp/modules/egl/
DteglGLES2SharedRenderingPerfTests.cpp593 GLuint sourceTexture = createTexture(m_gl, m_config); in createEGLImage() local
DteglGLES2SharingThreadedTests.cpp3365 SharedPtr<GLES2ThreadTest::Texture> sourceTexture; in addImageOperations() local
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp739 TextureGL *sourceTexture = GetImplAs<TextureGL>(readBuffer->getTexture()); in copyImage() local
/external/angle/src/libANGLE/
DContext.cpp5368 gl::Texture *sourceTexture = getTexture(sourceId); in copyTexture() local
5399 gl::Texture *sourceTexture = getTexture(sourceId); in copySubTexture() local
5422 Texture *sourceTexture = getTexture(sourceId); in copyTexture3D() local
5456 Texture *sourceTexture = getTexture(sourceId); in copySubTexture3D() local
5470 gl::Texture *sourceTexture = getTexture(sourceId); in compressedCopyTexture() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp849 const TextureHelper11 *sourceTexture = nullptr; in initDropStencilTexture() local