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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // TODO(b/129481165): remove the #pragma below and fix conversion issues
18 #pragma clang diagnostic push
19 #pragma clang diagnostic ignored "-Wconversion"
20 
21 #include <sys/resource.h>
22 
23 #include <sched.h>
24 
25 #include <android/frameworks/displayservice/1.0/IDisplayService.h>
26 #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
27 #include <android/hardware/graphics/allocator/2.0/IAllocator.h>
28 #include <android/hardware/graphics/allocator/3.0/IAllocator.h>
29 #include <binder/IPCThreadState.h>
30 #include <binder/IServiceManager.h>
31 #include <binder/ProcessState.h>
32 #include <configstore/Utils.h>
33 #include <displayservice/DisplayService.h>
34 #include <errno.h>
35 #include <hidl/LegacySupport.h>
36 #include <processgroup/sched_policy.h>
37 #include "SurfaceFlinger.h"
38 #include "SurfaceFlingerFactory.h"
39 #include "SurfaceFlingerProperties.h"
40 
41 using namespace android;
42 
startGraphicsAllocatorService()43 static status_t startGraphicsAllocatorService() {
44     using android::hardware::configstore::getBool;
45     using android::hardware::configstore::V1_0::ISurfaceFlingerConfigs;
46     if (!android::sysprop::start_graphics_allocator_service(false)) {
47         return OK;
48     }
49 
50     status_t result = hardware::registerPassthroughServiceImplementation<
51             android::hardware::graphics::allocator::V3_0::IAllocator>();
52     if (result == OK) {
53         return OK;
54     }
55 
56     result = hardware::registerPassthroughServiceImplementation<
57             android::hardware::graphics::allocator::V2_0::IAllocator>();
58     if (result != OK) {
59         ALOGE("could not start graphics allocator service");
60         return result;
61     }
62 
63     return OK;
64 }
65 
startDisplayService()66 static void startDisplayService() {
67     using android::frameworks::displayservice::V1_0::implementation::DisplayService;
68     using android::frameworks::displayservice::V1_0::IDisplayService;
69 
70     sp<IDisplayService> displayservice = new DisplayService();
71     status_t err = displayservice->registerAsService();
72 
73     // b/141930622
74     if (err != OK) {
75         ALOGE("Did not register (deprecated) IDisplayService service.");
76     }
77 }
78 
main(int,char **)79 int main(int, char**) {
80     signal(SIGPIPE, SIG_IGN);
81 
82     hardware::configureRpcThreadpool(1 /* maxThreads */,
83             false /* callerWillJoin */);
84 
85     startGraphicsAllocatorService();
86 
87     // When SF is launched in its own process, limit the number of
88     // binder threads to 4.
89     ProcessState::self()->setThreadPoolMaxThreadCount(4);
90 
91     // Set uclamp.min setting on all threads, maybe an overkill but we want
92     // to cover important threads like RenderEngine.
93     if (SurfaceFlinger::setSchedAttr(true) != NO_ERROR) {
94         ALOGW("Couldn't set uclamp.min: %s\n", strerror(errno));
95     }
96 
97     // The binder threadpool we start will inherit sched policy and priority
98     // of (this) creating thread. We want the binder thread pool to have
99     // SCHED_FIFO policy and priority 1 (lowest RT priority)
100     // Once the pool is created we reset this thread's priority back to
101     // original.
102     int newPriority = 0;
103     int origPolicy = sched_getscheduler(0);
104     struct sched_param origSchedParam;
105 
106     int errorInPriorityModification = sched_getparam(0, &origSchedParam);
107     if (errorInPriorityModification == 0) {
108         int policy = SCHED_FIFO;
109         newPriority = sched_get_priority_min(policy);
110 
111         struct sched_param param;
112         param.sched_priority = newPriority;
113 
114         errorInPriorityModification = sched_setscheduler(0, policy, &param);
115     }
116 
117     // start the thread pool
118     sp<ProcessState> ps(ProcessState::self());
119     ps->startThreadPool();
120 
121     // Reset current thread's policy and priority
122     if (errorInPriorityModification == 0) {
123         errorInPriorityModification = sched_setscheduler(0, origPolicy, &origSchedParam);
124     } else {
125         ALOGE("Failed to set SurfaceFlinger binder threadpool priority to SCHED_FIFO");
126     }
127 
128     // instantiate surfaceflinger
129     sp<SurfaceFlinger> flinger = surfaceflinger::createSurfaceFlinger();
130 
131     // Set the minimum policy of surfaceflinger node to be SCHED_FIFO.
132     // So any thread with policy/priority lower than {SCHED_FIFO, 1}, will run
133     // at least with SCHED_FIFO policy and priority 1.
134     if (errorInPriorityModification == 0) {
135         flinger->setMinSchedulerPolicy(SCHED_FIFO, newPriority);
136     }
137 
138     setpriority(PRIO_PROCESS, 0, PRIORITY_URGENT_DISPLAY);
139 
140     set_sched_policy(0, SP_FOREGROUND);
141 
142     // Put most SurfaceFlinger threads in the system-background cpuset
143     // Keeps us from unnecessarily using big cores
144     // Do this after the binder thread pool init
145     if (cpusets_enabled()) set_cpuset_policy(0, SP_SYSTEM);
146 
147     // initialize before clients can connect
148     flinger->init();
149 
150     // publish surface flinger
151     sp<IServiceManager> sm(defaultServiceManager());
152     sm->addService(String16(SurfaceFlinger::getServiceName()), flinger, false,
153                    IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO);
154 
155     // publish gui::ISurfaceComposer, the new AIDL interface
156     sp<SurfaceComposerAIDL> composerAIDL = new SurfaceComposerAIDL(flinger);
157     sm->addService(String16("SurfaceFlingerAIDL"), composerAIDL, false,
158                    IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO);
159 
160     startDisplayService(); // dependency on SF getting registered above
161 
162     if (SurfaceFlinger::setSchedFifo(true) != NO_ERROR) {
163         ALOGW("Couldn't set to SCHED_FIFO: %s", strerror(errno));
164     }
165 
166     // run surface flinger in this thread
167     flinger->run();
168 
169     return 0;
170 }
171 
172 // TODO(b/129481165): remove the #pragma below and fix conversion issues
173 #pragma clang diagnostic pop // ignored "-Wconversion"
174