Searched defs:stencilFormat (Results 1 – 8 of 8) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineStencilExportTests.cpp | 161 const VkFormat stencilFormat) in makeTestRenderPass() 451 tcu::TestStatus testStencilExportReplace (Context& context, vk::VkFormat stencilFormat) in testStencilExportReplace() 543 void checkSupport (Context& context, vk::VkFormat stencilFormat) in checkSupport()
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D | vktPipelineStencilTests.cpp | 269 VkFormat stencilFormat, in StencilTest() 345 VkFormat stencilFormat, in StencilTestInstance() 955 const VkFormat stencilFormat = stencilFormats[formatNdx]; in createStencilTests() local
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/external/skia/src/gpu/vk/ |
D | GrVkRenderTarget.cpp | 430 VkFormat stencilFormat = vkCaps.preferredStencilFormat(); in ReconstructAttachmentsDescriptor() local
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/external/deqp/modules/gles3/functional/ |
D | es3fFramebufferBlitTests.cpp | 462 …ntext, const char* name, const char* desc, deUint32 depthFormat, deUint32 stencilFormat, deUint32 … in BlitDepthStencilCase() 1079 deUint32 stencilFormat = stencilFormats[sFmtNdx]; in init() local
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/external/skia/src/gpu/ |
D | GrResourceProvider.cpp | 616 GrBackendFormat stencilFormat = this->gpu()->getPreferredStencilFormat(rt->backendFormat()); in attachStencilAttachment() local
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/external/skia/src/gpu/dawn/ |
D | GrDawnGpu.cpp | 868 wgpu::TextureFormat stencilFormat = wgpu::TextureFormat::Depth24PlusStencil8; in getOrCreateRenderPipeline() local
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassTests.cpp | 1448 const tcu::TextureFormat stencilFormat = getStencilCopyFormat(attachmentInfo.getFormat()); in AttachmentResources() local 2041 vk::VkFormat stencilFormat = VK_FORMAT_UNDEFINED; in createSubpassPipeline() local 4138 const tcu::TextureFormat stencilFormat = getStencilCopyFormat(attachment.getFormat()); in logAndVerifyImages() local
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiCommandBuffersTests.cpp | 4132 …const auto stencilFormat = tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNE… in ManyDrawsAllocatedData() local
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