Searched defs:tex1 (Results 1 – 14 of 14) sorted by relevance
78 GLuint tex1 = 0; in TEST_P() local
760 GLTexture tex1; in TEST_P() local2800 GLTexture tex1; in TEST_P() local
2721 GLTexture tex1; in TEST_P() local4088 GLTexture tex1; in TEST_P() local4214 GLTexture tex1; in TEST_P() local
2527 GLTexture tex1; in TEST_P() local
6121 GLTexture tex1; in TEST_P() local
51 uint32_t tex0, tex1, tex2, tex3, tex4, tex5; member
51 sk_sp<GrTexture> tex1 = in DEF_GPUTEST_FOR_MOCK_CONTEXT() local
288 GrBackendTexture tex1 = surface->getBackendTexture(access); in test_backend_texture_access_copy_on_write() local
645 nir_tex_instr *tex1 = nir_instr_as_tex(instr1); in nir_instrs_equal() local
281 const glu::TextureCubeArray* const tex1 = m_gridTex; in init() local
485 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; in init() local
249 deUint32 tex1 = 0; in render() local
523 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; in init() local
511 const int tex1 = m_textures.size() > 1 ? 1 : 0; in TextureCubeFilteringTestInstance() local