Searched defs:textureAttachmentSupport (Results 1 – 3 of 3) sorted by relevance
54 bool textureAttachmentSupport = typeFormatPair.second.textureAttachmentSupport( in TEST_P() local
801 InternalFormat::SupportCheckFunction textureAttachmentSupport, in AddRGBAXFormat()846 InternalFormat::SupportCheckFunction textureAttachmentSupport, in AddRGBAFormat()865 InternalFormat::SupportCheckFunction textureAttachmentSupport, in AddLUMAFormat()902 InternalFormat::SupportCheckFunction textureAttachmentSupport, in AddDepthStencilFormat()938 InternalFormat::SupportCheckFunction textureAttachmentSupport, in AddCompressedFormat()979 InternalFormat::SupportCheckFunction textureAttachmentSupport, in AddYUVFormat()
244 SupportCheckFunction textureAttachmentSupport; // glFramebufferTexture2D member