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Searched defs:textureIndex (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/tests/perf_tests/
DFramebufferAttachmentPerfTest.cpp119 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
133 size_t textureIndex = mTextures.size() - (index + 1); in drawBenchmark() local
164 for (size_t textureIndex = 0; textureIndex < mTextures.size(); textureIndex++) in initializeBenchmark() local
199 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
DVulkanBarriersPerf.cpp184 void VulkanBarriersPerfBenchmark::createTexture(uint32_t textureIndex, in createTexture()
214 uint32_t textureIndex, in createFramebuffer()
/external/angle/src/libANGLE/
DState.cpp298 for (size_t textureIndex = 0; textureIndex < mTextures.size(); ++textureIndex) in clear() local
317 ANGLE_INLINE void ActiveTexturesCache::reset(size_t textureIndex) in reset()
325 ANGLE_INLINE void ActiveTexturesCache::set(size_t textureIndex, Texture *texture) in set()
532 for (int32_t textureIndex = 0; textureIndex < mCaps.maxCombinedTextureImageUnits; in initialize() local
652 for (size_t textureIndex : textureMask) in unsetActiveTextures() local
660 size_t textureIndex, in updateActiveTextureStateOnSync()
676 ANGLE_INLINE void State::setActiveTextureDirty(size_t textureIndex, Texture *texture) in setActiveTextureDirty()
723 size_t textureIndex, in updateTextureBinding()
3387 for (size_t textureIndex : mDirtyTextures) in syncTextures() local
3536 for (size_t textureIndex : executable.getActiveSamplersMask()) in onProgramExecutableChange() local
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DFramebufferAttachment.cpp62 const ImageIndex &textureIndex, in FramebufferAttachment()
113 const ImageIndex &textureIndex, in attach()
DFramebuffer.cpp1777 const ImageIndex &textureIndex, in setAttachment()
1789 const ImageIndex &textureIndex, in setAttachmentMultisample()
1801 const ImageIndex &textureIndex, in setAttachment()
1859 const ImageIndex &textureIndex, in setAttachmentMultiview()
1947 const ImageIndex &textureIndex, in setAttachmentImpl()
2024 const ImageIndex &textureIndex, in updateAttachment()
2149 for (size_t textureIndex : activeTextures) in formsRenderingFeedbackLoopWith() local
DFramebufferAttachment.h182 const ImageIndex &textureIndex() const { return mTextureIndex; } in textureIndex() function
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp230 int textureIndex; member
443 int textureIndex; member
668 int textureIndex; member
886 int textureIndex; member
1097 int textureIndex; member
1312 int textureIndex; member
DvktTextureFilteringTests.cpp197 int textureIndex; member
410 int textureIndex; member
651 int textureIndex; member
871 int textureIndex; member
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp736 for (uint32_t textureIndex = 0; textureIndex < samplerBindings.size(); ++textureIndex) in addTextureDescriptorSetDesc() local
1818 for (uint32_t textureIndex = 0; textureIndex < executable.getSamplerBindings().size(); in updateTexturesDescriptorSet() local
/external/angle/src/tests/gl_tests/
DTextureTest.cpp6939 for (GLint textureIndex = 0; textureIndex < vertexTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
6949 for (GLint textureIndex = 0; textureIndex < vertexActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
6961 for (GLint textureIndex = 0; textureIndex < fragmentTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
6969 for (GLint textureIndex = 0; textureIndex < fragmentActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
7222 for (size_t textureIndex = 0; textureIndex < 3; textureIndex++) in testSetUp() local
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp612 for (GLuint textureIndex = 0; textureIndex < texturesCache.size(); ++textureIndex) in SerializeContextState() local
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp957 uint32_t textureIndex = uniformIndex - programExecutable.getSamplerUniformRange().low(); in AssignTextureBindings() local