Searched defs:textureObject (Results 1 – 4 of 4) sorted by relevance
143 Texture *textureObject = context->getTexture(texture); in ValidateBindTexture() local
3537 gl::Texture **textureObject) in ValidateBindTexImage()
3969 Texture *textureObject = getTexture(texture); in framebufferTextureLayer() local
615 gl::Texture *textureObject = nullptr; in EGL_BindTexImage() local