Searched defs:uniforms (Results 1 – 7 of 7) sorted by relevance
55 auto uniforms = in TEST_F() local72 auto uniforms = in TEST_F() local90 auto uniforms = in TEST_F() local
53 const auto uniforms = in createLinearEffectShader() local
33 const auto uniforms = tonemap::getToneMapper()->generateShaderSkSLUniforms(metadata); in TEST_F() local
277 std::vector<ShaderUniform> uniforms; in generateShaderSkSLUniforms() local617 std::vector<ShaderUniform> uniforms; in generateShaderSkSLUniforms() local
471 std::vector<tonemap::ShaderUniform> uniforms; in buildLinearEffectUniforms() local
535 long shaderBuilder, String uniformName, float[] uniforms, boolean isColor); in nativeUpdateUniforms()540 long shaderBuilder, String uniformName, int[] uniforms); in nativeUpdateUniforms()
94 const auto uniforms = shaders::buildLinearEffectUniforms( in createLinearEffectShader() local