Searched defs:unitIdx (Results 1 – 1 of 1) sorted by relevance
246 void bindSampler(int unitIdx, GrSamplerState state) { in bindSampler()274 void unbindSampler(int unitIdx) { in unbindSampler()2638 void GrGLGpu::bindTexture(int unitIdx, GrSamplerState samplerState, const skgpu::Swizzle& swizzle, in bindTexture()