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Searched defs:vertexShaderSource (Results 1 – 5 of 5) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/
DCopyTexture3DTest.cpp31 const char *vertexShaderSource = getVertexShaderSource(); in testSetUp() local
DMipmapTest.cpp240 const char *vertexShaderSource() in vertexShaderSource() function in MipmapTestES3
DShaderStorageBufferTest.cpp188 const std::string &vertexShaderSource = in TEST_P() local
238 const std::string &vertexShaderSource = in TEST_P() local
DTextureTest.cpp130 const char *vertexShaderSource = getVertexShaderSource(); in setUpProgram() local
2029 const char *vertexShaderSource = getVertexShaderSource(); in TEST_P() local
4170 const std::string &vertexShaderSource = vertexShaderStr.str(); in compileProgramWithTextureCounts() local
DGLSLTest.cpp342 std::string vertexShaderSource; in VaryingTestBase() local
1620 std::stringstream vertexShaderSource; in TEST_P() local