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Searched defs:vs (Results 1 – 20 of 20) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/
DMatrixTest.cpp87 GLuint vs = glCreateShader(GL_VERTEX_SHADER); in TEST_P() local
151 GLuint vs = glCreateShader(GL_VERTEX_SHADER); in TEST_P() local
217 GLuint vs = glCreateShader(GL_VERTEX_SHADER); in TEST_P() local
293 GLuint vs = glCreateShader(GL_VERTEX_SHADER); in TEST_P() local
DLinkAndRelinkTest.cpp71 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() local
353 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() local
390 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() local
DBlendFuncExtendedTest.cpp567 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl3_shaders::vs::Simple()); in TEST_P() local
605 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl3_shaders::vs::Simple()); in TEST_P() local
690 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl3_shaders::vs::Simple()); in TEST_P() local
DContextLostTest.cpp71 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl1_shaders::vs::Simple()); in TEST_P() local
DBindUniformLocationTest.cpp150 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl1_shaders::vs::Simple()); in TEST_P() local
447 void linkProgramWithUniformLocation(const char *vs, in linkProgramWithUniformLocation()
DDrawBaseVertexVariantsTest.cpp139 const auto vs = ::GetQuadVertices(x, y); in DrawBaseVertexVariantsTest() local
175 constexpr char vs[] = R"( in setupProgram() local
DMultiDrawTest.cpp195 const auto vs = getQuadVertices(x, y); in SetupBuffers() local
DDrawBaseVertexBaseInstanceTest.cpp113 const auto vs = getQuadVertices(0, y); in DrawBaseVertexBaseInstanceTest() local
DComputeShaderTest.cpp209 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() local
258 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() local
313 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() local
DMultiviewDrawTest.cpp1936 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource.c_str()); in TEST_P() local
DGLSLTest.cpp469 GLuint vs = CompileShader(GL_VERTEX_SHADER, vertexShader); in validateComponentsInErrorMessage() local
4343 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in TEST_P() local
6001 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() local
DStateChangeTest.cpp2923 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl1_shaders::vs::Simple()); in TEST_P() local
DWebGLCompatibilityTest.cpp4848 GLuint vs = CompileShader(GL_VERTEX_SHADER, kVS); in TEST_P() local
/device/generic/vulkan-cereal/third-party/angle/util/
Dshader_utils.cpp34 GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); in CompileProgramInternal() local
305 namespace vs namespace
451 namespace vs namespace
541 namespace vs namespace
/device/generic/vulkan-cereal/third-party/angle/src/tests/perf_tests/
DMultiviewPerf.cpp182 void createProgram(const char *vs, const char *fs) in createProgram()
316 const std::string vs = "#version 300 es\n" + in initializeBenchmark() local
400 const std::string &vs = "#version 300 es\n" + in initializeBenchmark() local
DLinkProgramPerfTest.cpp143 GLuint vs = CompileShader(GL_VERTEX_SHADER, vertexShader); in drawBenchmark() local
DTexturesPerf.cpp133 std::string vs = in initShaders() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DClear11.cpp140 const d3d11::VertexShader **vs, in getShadersAndLayout()
724 const d3d11::VertexShader *vs = nullptr; in clearFramebuffer() local
/device/generic/vulkan-cereal/protocols/vulkan/xml/cereal/common/
Dvulkantypes.py439 def __init__(self, vs, body): argument
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp1305 GLuint vs = ANGLE_GL_TRY(context, mFunctions->createShader(GL_VERTEX_SHADER)); in getBlitProgram() local