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/external/chromium-trace/catapult/third_party/polymer/components/iron-selector/test/
Dactivate-event.html15 <title>iron-selector-activate-event</title>
48 suite('activate event', function() {
64 test('activates on tap and fires iron-activate', function(done) {
67 // attach iron-activate listener
68 s.addEventListener("iron-activate", function(event) {
78 test('tap on already selected and fires iron-activate', function(done) {
81 // attach iron-activate listener
82 s.addEventListener("iron-activate", function(event) {
100 test('activates on mousedown and fires iron-activate', function(done) {
101 // attach iron-activate listener
[all …]
/external/python/cpython3/Lib/venv/scripts/common/
DActivate.ps13 Activate a Python virtual environment for the current PowerShell session.
12 Path to the directory that contains the virtual environment to activate. The
13 default value for this is the parent of the directory that the Activate.ps1
22 Activate.ps1
23 Activates the Python virtual environment that contains the Activate.ps1 script.
26 Activate.ps1 -Verbose
27 Activates the Python virtual environment that contains the Activate.ps1 script,
31 Activate.ps1 -VenvDir C:\Users\MyUser\Common\.venv
35 Activate.ps1 -Prompt "MyPython"
36 Activates the Python virtual environment that contains the Activate.ps1 script,
[all …]
/external/arm-trusted-firmware/docs/resources/diagrams/plantuml/
Dsdei_explicit_dispatch.puml15 activate EL2
26 activate EL3 #red
30 activate RAS #salmon
34 activate SDEI #salmon
37 activate EL2 #salmon
44 activate RAS #salmon
Dsdei_general.puml14 activate EL2
27 activate SDEI #salmon
28 activate EL3 #red
31 activate EL2 #salmon
Dio_framework_usage_overview.puml20 activate bl1_main
27 activate bl_common
29 activate bl_common
31 activate bl_common
Dio_dev_init_and_check.puml18 activate arm_io_storage
35 activate arm_io_storage
43 activate arm_io_storage
Dfconf_bl1_load_config.puml30 activate fconf
36 activate bl_common
56 activate bl_common
/external/python/cpython3/Doc/using/
Dvenv-create.inc67 Once an environment has been created, you may wish to activate it, e.g. by
68 sourcing an activate script in its bin directory.
87 On Microsoft Windows, it may be required to enable the ``Activate.ps1``
114 | Platform | Shell | Command to activate virtual environment |
116 | POSIX | bash/zsh | $ source <venv>/bin/activate |
118 | | fish | $ source <venv>/bin/activate.fish |
120 | | csh/tcsh | $ source <venv>/bin/activate.csh |
122 | | PowerShell Core | $ <venv>/bin/Activate.ps1 |
124 | Windows | cmd.exe | C:\\> <venv>\\Scripts\\activate.bat |
126 | | PowerShell | PS C:\\> <venv>\\Scripts\\Activate.ps1 |
[all …]
/external/webrtc/modules/audio_processing/test/
Daudioproc_float_impl.cc68 "Activate (1) or deactivate(0) the echo canceller");
72 "Activate (1) or deactivate(0) the mobile echo controller");
76 "Activate (1) or deactivate (0) the residual echo detector");
84 "Activate (1) or deactivate(0) the AGC");
88 "Activate (1) or deactivate(0) the AGC2");
92 "Activate (1) or deactivate(0) the pre amplifier");
96 "Activate (1) or deactivate(0) the high-pass filter");
100 "Activate (1) or deactivate(0) the noise suppressor");
104 "Activate (1) or deactivate(0) the transient suppressor");
108 "Activate (1) or deactivate(0) the transient suppressor");
[all …]
/external/oj-libjdwp/src/share/classes/com/sun/jdi/request/
DEventRequestManager.java54 * activate this event request.
64 * activate this event request.
74 * activate this event request.
84 * activate this event request.
94 * activate this event request.
120 * activate this event request.
130 * activate this event request.
140 * activate this event request.
159 * activate this event request.
179 * activate this event request.
[all …]
/external/mp4parser/isoparser/src/main/java/com/coremedia/iso/boxes/fragment/
DTrackFragmentHeaderBox.java175 setFlags(getFlags() | 0x1); // activate the field in setBaseDataOffset()
184 setFlags(getFlags() | 0x2); // activate the field in setSampleDescriptionIndex()
190 setFlags(getFlags() | 0x8); // activate the field in setDefaultSampleDuration()
195 setFlags(getFlags() | 0x10); // activate the field in setDefaultSampleSize()
200 setFlags(getFlags() | 0x20); // activate the field in setDefaultSampleFlags()
205 setFlags(getFlags() | 0x10000); // activate the field in setDurationIsEmpty()
/external/pigweed/pw_spi/
Ddocs.rst189 ``Activate()`` and ``Deactivate()`` methods are utility wrappers for
207 activate the chip-select signal, and `false` will deactive the
213 .. cpp:function:: Status Activate()
215 Helper method to activate the chip-select signal
232 injected ``pw::spi::ChipSelector`` object is used internally to activate and
258 This call will configure the bus and activate/deactive chip select
270 This call will configure the bus and activate/deactive chip select
288 This call will configure the bus and activate/deactive chip select
304 the Transaction object. A value of `kPerWriteRead` will activate/deactive
/external/open-dice/
Dactivate.sh17 # Usage: source activate.sh
19 # Activate the pigweed environment.
20 . third_party/pigweed/src/activate.sh
/external/python/cpython3/Doc/tutorial/
Dvenv.rst59 Once you've created a virtual environment, you may activate it.
63 tutorial-env\Scripts\activate.bat
67 source tutorial-env/bin/activate
71 ``activate.csh`` and ``activate.fish`` scripts you should use
81 $ source ~/envs/tutorial-env/bin/activate
/external/skia/modules/canvaskit/
DREADME.md11 To compile CanvasKit, you will first need to [download and activate `emscripten`][1] using the
12 script in `//bin/activate-emsdk` (or `//bin/git-sync-deps` which also calls activate-emsdk).
126 1. Edit `//bin/activate-emsdk` to install and activate the desired version of Emscripten.
/external/autotest/client/cros/cellular/pseudomodem/
Dcdma_activate_machine.py28 logging.info('CdmaActivateMachine: Canceling activate.')
117 # There is already an activate operation in progress.
118 logging.error('There is already an ongoing activate operation.')
124 # There is no activate operation going on, cancelled or otherwise.
/external/toybox/toys/other/
Dopenvt.c68 static int activate(int fd, int cc) in activate() function
88 if (FLAG(s)) activate(0, cc); in openvt_main()
97 activate(fd, vstate.v_active); in openvt_main()
105 if (activate(open_console(), atoi(*toys.optargs))) in chvt_main()
/external/ComputeLibrary/arm_compute/runtime/CL/functions/
DCLYOLOLayer.h38 * For each box, activate only:
54 …* @param[in] num_classes Number of classes to activate (must be submultiple of @p input chann…
66 …* @param[in] num_classes Number of classes to activate (must be submultiple of @p input c…
75 … * @param[in] num_classes Number of classes to activate (must be submultiple of @p input channels)
/external/ComputeLibrary/src/core/CL/cl_kernels/
Dyolo_layer.cl77 const bool activate = box_ch_id != 2 && box_ch_id != 3;
79 if(activate)
83 … data, A_VAL, B_VAL); // select(1.0f, ACTIVATION_OP(ACTIVATION_TYPE, data), (SELECT_TYPE)activate);
148 const bool activate = box_ch_id != 2 && box_ch_id != 3;
150 if(activate)
154 …data, ACTIVATION(ACTIVATION_TYPE, DATA_TYPE, VEC_SIZE, data, A_VAL, B_VAL), (SELECT_TYPE)activate);
/external/autotest/server/site_tests/platform_ActivateDate/
Dplatform_ActivateDate.py9 Tests that activate date is run correctly from a clean system state.
10 For context, activate date is an upstart script located in:
11 chromeos-base/chromeos-activate-date
/external/python/bumble/docs/mkdocs/src/development/
Dpython_environments.md27 a new Conda environment. Once created, you can simply activate this environment when
37 This will create a new environment, named `bumble`, which you can then activate with:
39 $ conda activate bumble
/external/tflite-support/tensorflow_lite_support/tools/ci_build/builds/
Dpip_smoke_test.sh34 source "${VENV_TMP_DIR}/Scripts/activate" || \
35 die "FAILED: Unable to activate virtualenv "
37 source "${VENV_TMP_DIR}/bin/activate" || \
38 die "FAILED: Unable to activate virtualenv "
/external/ComputeLibrary/src/core/CL/kernels/
DCLYOLOLayerKernel.h34 * For each box, activate only:
62 …* @param[in] num_classes Number of classes to activate (must be submultiple of @p input chann…
74 …* @param[in] num_classes Number of classes to activate (must be submultiple of @p input c…
83 … * @param[in] num_classes Number of classes to activate (must be submultiple of @p input channels)
/external/llvm/lib/CodeGen/
DSpillPlacement.cpp218 /// activate - mark node n as active if it wasn't already.
219 void SpillPlacement::activate(unsigned n) { in activate() function in SpillPlacement
264 activate(ib); in addConstraints()
271 activate(ob); in addConstraints()
286 activate(ib); in addPrefSpill()
287 activate(ob); in addPrefSpill()
303 activate(ib); in addLinks()
304 activate(ob); in addLinks()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DSpillPlacement.cpp226 /// activate - mark node n as active if it wasn't already.
227 void SpillPlacement::activate(unsigned n) { in activate() function in SpillPlacement
272 activate(ib); in addConstraints()
279 activate(ob); in addConstraints()
294 activate(ib); in addPrefSpill()
295 activate(ob); in addPrefSpill()
311 activate(ib); in addLinks()
312 activate(ob); in addLinks()

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