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/external/angle/third_party/vulkan-deps/glslang/src/.github/workflows/
Dcontinuous_deployment.yml87 lib/libSPIRV${SUFFIX}.a \
89 lib/libSPIRV-Tools${SUFFIX}.a \
90 lib/libSPIRV-Tools-opt${SUFFIX}.a
157 lib/libSPIRV${SUFFIX}.a \
159 lib/libSPIRV-Tools${SUFFIX}.a \
160 lib/libSPIRV-Tools-opt${SUFFIX}.a
/external/deqp-deps/glslang/.github/workflows/
Dcontinuous_deployment.yml87 lib/libSPIRV${SUFFIX}.a \
89 lib/libSPIRV-Tools${SUFFIX}.a \
90 lib/libSPIRV-Tools-opt${SUFFIX}.a
157 lib/libSPIRV${SUFFIX}.a \
159 lib/libSPIRV-Tools${SUFFIX}.a \
160 lib/libSPIRV-Tools-opt${SUFFIX}.a
/external/vulkan-validation-layers/build-android/cmake/layerlib/
DCMakeLists.txt22 # this build uses combined lib libshaderc.a for libSPIRV-Tools.a purpose
37 …SRC_DIR}/build-android/third_party/shaderc/android_test/obj/local/${ANDROID_ABI}/libSPIRV-Tools.a")
90 …DIR}/build-android/third_party/shaderc/android_test/obj/local/${ANDROID_ABI}/libSPIRV-Tools-opt.a")
121 …DIR}/build-android/third_party/shaderc/android_test/obj/local/${ANDROID_ABI}/libSPIRV-Tools-opt.a")
/external/deqp-deps/SPIRV-Tools/
DREADME.md299 * `include/spirv-tools/libspirv.h`: C API public interface
451 SPIR-V Tools supports building static libraries `libSPIRV-Tools.a` and
452 `libSPIRV-Tools-opt.a` for Android:
486 header `<spirv-dir>/include/spirv-tools/libspirv.h{|pp}` then linking against
487 the static library in `<spirv-build-dir>/source/libSPIRV-Tools.a` or
491 `<spirv-build-dir>/source/libSPIRV-Tools-opt.a` or
495 * `<spirv-build-dir>/source/libSPIRV-Tools.a` on Linux and OS X.
496 * `<spirv-build-dir>/source/libSPIRV-Tools.lib` on Windows.
498 * `<spirv-build-dir>/source/libSPIRV-Tools-opt.a` on Linux and OS X.
499 * `<spirv-build-dir>/source/libSPIRV-Tools-opt.lib` on Windows.
DBUILD.bazel129 "include/spirv-tools/libspirv.h",
130 "include/spirv-tools/libspirv.hpp",
150 "include/spirv-tools/libspirv.h",
151 "include/spirv-tools/libspirv.hpp",
/external/swiftshader/third_party/SPIRV-Tools/
DREADME.md317 * `include/spirv-tools/libspirv.h`: C API public interface
469 SPIR-V Tools supports building static libraries `libSPIRV-Tools.a` and
470 `libSPIRV-Tools-opt.a` for Android:
504 header `<spirv-dir>/include/spirv-tools/libspirv.h{|pp}` then linking against
505 the static library in `<spirv-build-dir>/source/libSPIRV-Tools.a` or
509 `<spirv-build-dir>/source/libSPIRV-Tools-opt.a` or
513 * `<spirv-build-dir>/source/libSPIRV-Tools.a` on Linux and OS X.
514 * `<spirv-build-dir>/source/libSPIRV-Tools.lib` on Windows.
516 * `<spirv-build-dir>/source/libSPIRV-Tools-opt.a` on Linux and OS X.
517 * `<spirv-build-dir>/source/libSPIRV-Tools-opt.lib` on Windows.
DBUILD.bazel131 "include/spirv-tools/libspirv.h",
132 "include/spirv-tools/libspirv.hpp",
152 "include/spirv-tools/libspirv.h",
153 "include/spirv-tools/libspirv.hpp",
/external/angle/third_party/vulkan-deps/spirv-tools/src/
DREADME.md317 * `include/spirv-tools/libspirv.h`: C API public interface
469 SPIR-V Tools supports building static libraries `libSPIRV-Tools.a` and
470 `libSPIRV-Tools-opt.a` for Android:
504 header `<spirv-dir>/include/spirv-tools/libspirv.h{|pp}` then linking against
505 the static library in `<spirv-build-dir>/source/libSPIRV-Tools.a` or
509 `<spirv-build-dir>/source/libSPIRV-Tools-opt.a` or
513 * `<spirv-build-dir>/source/libSPIRV-Tools.a` on Linux and OS X.
514 * `<spirv-build-dir>/source/libSPIRV-Tools.lib` on Windows.
516 * `<spirv-build-dir>/source/libSPIRV-Tools-opt.a` on Linux and OS X.
517 * `<spirv-build-dir>/source/libSPIRV-Tools-opt.lib` on Windows.
DBUILD.bazel131 "include/spirv-tools/libspirv.h",
132 "include/spirv-tools/libspirv.hpp",
152 "include/spirv-tools/libspirv.h",
153 "include/spirv-tools/libspirv.hpp",
/external/swiftshader/third_party/SPIRV-Tools/source/lint/
Dlinter.cpp20 #include "spirv-tools/libspirv.h"
21 #include "spirv-tools/libspirv.hpp"
/external/angle/third_party/vulkan-deps/spirv-tools/src/source/lint/
Dlinter.cpp20 #include "spirv-tools/libspirv.h"
21 #include "spirv-tools/libspirv.hpp"
/external/deqp-deps/SPIRV-Tools/source/lint/
Dlinter.cpp20 #include "spirv-tools/libspirv.h"
21 #include "spirv-tools/libspirv.hpp"
/external/swiftshader/third_party/SPIRV-Tools/source/
Dspirv_constant.h19 #include "spirv-tools/libspirv.h"
55 // libspirv limits.
Dsoftware_version.cpp15 #include "spirv-tools/libspirv.h"
/external/angle/third_party/vulkan-deps/spirv-tools/src/source/
Dspirv_constant.h19 #include "spirv-tools/libspirv.h"
55 // libspirv limits.
/external/deqp-deps/SPIRV-Tools/source/
Dspirv_constant.h19 #include "spirv-tools/libspirv.h"
55 // libspirv limits.
/external/swiftshader/third_party/SPIRV-Tools/test/opt/
Dpass_utils.h25 #include "include/spirv-tools/libspirv.h"
26 #include "include/spirv-tools/libspirv.hpp"
/external/deqp-deps/SPIRV-Tools/test/opt/
Dpass_utils.h25 #include "include/spirv-tools/libspirv.h"
26 #include "include/spirv-tools/libspirv.hpp"
/external/angle/third_party/vulkan-deps/spirv-tools/src/test/opt/
Dpass_utils.h25 #include "include/spirv-tools/libspirv.h"
26 #include "include/spirv-tools/libspirv.hpp"
/external/deqp-deps/SPIRV-Tools/source/opt/
Dir_loader.h25 #include "spirv-tools/libspirv.hpp"
32 // libspirv.h so that we can leverage the syntax checks implemented behind it.
/external/angle/third_party/vulkan-deps/spirv-tools/src/source/opt/
Dir_loader.h25 #include "spirv-tools/libspirv.hpp"
32 // libspirv.h so that we can leverage the syntax checks implemented behind it.
/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Dir_loader.h25 #include "spirv-tools/libspirv.hpp"
32 // libspirv.h so that we can leverage the syntax checks implemented behind it.
/external/deqp-deps/SPIRV-Tools/android_test/
Dtest.cpp16 #include "spirv-tools/libspirv.hpp"
/external/angle/third_party/vulkan-deps/spirv-tools/src/android_test/
Dtest.cpp16 #include "spirv-tools/libspirv.hpp"
/external/swiftshader/third_party/SPIRV-Tools/android_test/
Dtest.cpp16 #include "spirv-tools/libspirv.hpp"

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