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/external/deqp-deps/glslang/Test/baseResults/
Dglsl.460.subgroup.mesh.out112 0:3 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
114 0:3 'f4' ( in 4-component vector of float)
133 0:19 'f4' ( in 4-component vector of float)
134 0:21 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
135 0:22 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
136 0:23 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
137 0:24 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
138 0:25 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
139 0:26 subgroupBroadcast ( global 4-component vector of float)
140 0:26 'f4' ( in 4-component vector of float)
[all …]
Dhlsl.wavereduction.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
12 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
13 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupAdd ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
[all …]
Dhlsl.wavebroadcast.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
12 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
13 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupShuffle ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
[all …]
Dhlsl.wavequad.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
12 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
13 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupQuadBroadcast ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
[all …]
D400.geom.out8 ERROR: 0:40: 'triangles' : inconsistent input primitive for array size of colorBad
9 ERROR: 0:44: 'triangles' : inconsistent input primitive for array size of colorbad2
10 ERROR: 0:56: 'location' : overlapping use of location 4
19 ERROR: 0:71: 'triangles' : inconsistent input primitive for array size of inbla
22 ERROR: 0:115: 'assign' : cannot convert from ' const float' to ' temp 2-component vector of float'
24 ERROR: 0:116: 'assign' : cannot convert from ' const float' to ' temp 2-component vector of float'
55 0:26 gl_Position: direct index for structure ( in 4-component vector of float Position)
56 0:26 direct index ( temp block{ in 4-component vector of float Position gl_Position, in flo…
57 0:26 'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Pos…
83 0:78 move second child to first child ( temp 2-component vector of uint)
[all …]
Dglsl.450.subgroupPartitioned.comp.out20 0:19 move second child to first child ( temp 4-component vector of uint)
21 0:19 'ballot' ( temp 4-component vector of uint)
22 0:19 subgroupPartitionNV ( global 4-component vector of uint)
24 0:21 move second child to first child ( temp 4-component vector of uint)
25 … u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint)
26of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
27of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
31 0:21 subgroupPartitionNV ( global 4-component vector of uint)
33 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
34of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
[all …]
Dhlsl.waveprefix.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
12 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
13 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupInclusiveAdd ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
[all …]
Dglsl.450.subgroupQuad.comp.out21 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
22of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
23of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
31 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
32of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
33of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
42 0:20 move second child to first child ( temp 2-component vector of float)
43 0:20 vector swizzle ( temp 2-component vector of float)
44 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
45of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
[all …]
Dglsl.450.subgroupShuffleRelative.comp.out21 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
22of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
23of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
31 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
32of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
33of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
41 0:20 move second child to first child ( temp 2-component vector of float)
42 0:20 vector swizzle ( temp 2-component vector of float)
43 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
44of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
[all …]
Dglsl.450.subgroupShuffle.comp.out21 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
22of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
23of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
31 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
32of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
33of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
41 0:20 move second child to first child ( temp 2-component vector of float)
42 0:20 vector swizzle ( temp 2-component vector of float)
43 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
44of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
[all …]
Dhlsl.array.frag.out6 0:7 move second child to first child ( temp 4-component vector of float)
7 0:7 'C' ( global 4-component vector of float)
14 0:11 move second child to first child ( temp 2-element array of 4-component vector of float)
15 0:11 'c2' ( global 2-element array of 4-component vector of float)
16 0:11 Construct vec4 ( temp 2-element array of 4-component vector of float)
17 0:11 'C' ( global 4-component vector of float)
23 0:14 Function Definition: @PixelShaderFunction(i1;vf4[3]; ( temp 4-component vector of float)
26 0:14 'input' ( in 3-element array of 4-component vector of float)
29 0:15 move second child to first child ( temp 10-element array of 4-component vector of float)
30 0:15 'b' ( temp 10-element array of 4-component vector of float)
[all …]
Dhlsl.gatherRGBA.offsetarray.dx10.frag.out6 0:33 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:40 move second child to first child ( temp 4-component vector of float)
11 0:40 'txval001' ( temp 4-component vector of float)
12 0:40 textureGatherOffset ( temp 4-component vector of float)
16 0:40 c3: direct index for structure ( uniform 3-component vector of float)
17of float c2, uniform 3-component vector of float c3, uniform 4-component vector of float c4, un…
20 0:40 o2: direct index for structure ( uniform 2-component vector of int)
21of float c2, uniform 3-component vector of float c3, uniform 4-component vector of float c4, un…
27 0:41 move second child to first child ( temp 4-component vector of int)
28 0:41 'txval011' ( temp 4-component vector of int)
[all …]
Dhlsl.gatherRGBA.offset.dx10.frag.out6 0:39 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:46 move second child to first child ( temp 4-component vector of float)
11 0:46 'txval001' ( temp 4-component vector of float)
12 0:46 textureGatherOffset ( temp 4-component vector of float)
16 0:46 c2: direct index for structure ( uniform 2-component vector of float)
17of float c2, uniform 3-component vector of float c3, uniform 4-component vector of float c4, un…
20 0:46 o2: direct index for structure ( uniform 2-component vector of int)
21of float c2, uniform 3-component vector of float c3, uniform 4-component vector of float c4, un…
27 0:47 move second child to first child ( temp 4-component vector of int)
28 0:47 'txval011' ( temp 4-component vector of int)
[all …]
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dglsl.460.subgroup.mesh.out112 0:3 Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
114 0:3 'f4' ( in 4-component vector of float)
133 0:19 'f4' ( in 4-component vector of float)
134 0:21 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
135 0:22 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
136 0:23 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
137 0:24 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
138 0:25 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
139 0:26 subgroupBroadcast ( global 4-component vector of float)
140 0:26 'f4' ( in 4-component vector of float)
[all …]
Dhlsl.wavereduction.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
12 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
13 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupAdd ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
[all …]
Dhlsl.wavebroadcast.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
12 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
13 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupShuffle ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
[all …]
Dhlsl.wavequad.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
12 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
13 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupQuadBroadcast ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
[all …]
D400.geom.out8 ERROR: 0:40: 'triangles' : inconsistent input primitive for array size of colorBad
9 ERROR: 0:44: 'triangles' : inconsistent input primitive for array size of colorbad2
10 ERROR: 0:56: 'location' : overlapping use of location 4
19 ERROR: 0:71: 'triangles' : inconsistent input primitive for array size of inbla
22 ERROR: 0:115: 'assign' : cannot convert from ' const float' to ' temp 2-component vector of float'
24 ERROR: 0:116: 'assign' : cannot convert from ' const float' to ' temp 2-component vector of float'
55 0:26 gl_Position: direct index for structure ( in 4-component vector of float Position)
56 0:26 direct index ( temp block{ in 4-component vector of float Position gl_Position, in flo…
57 0:26 'gl_in' ( in 3-element array of block{ in 4-component vector of float Position gl_Pos…
83 0:78 move second child to first child ( temp 2-component vector of uint)
[all …]
Dglsl.450.subgroupPartitioned.comp.out20 0:19 move second child to first child ( temp 4-component vector of uint)
21 0:19 'ballot' ( temp 4-component vector of uint)
22 0:19 subgroupPartitionNV ( global 4-component vector of uint)
24 0:21 move second child to first child ( temp 4-component vector of uint)
25 … u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint)
26of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
27of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
31 0:21 subgroupPartitionNV ( global 4-component vector of uint)
33 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
34of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
[all …]
Dhlsl.waveprefix.comp.out7 0:13 'dti' ( in 3-component vector of uint)
9 0:14 move second child to first child ( temp 4-component vector of uint)
10 0:14 u: direct index for structure ( temp 4-component vector of uint)
11 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
12 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
13 …y of structure{ temp 4-component vector of uint u, temp 4-component vector of int i, temp 4-comp…
17 0:14 'dti' ( in 3-component vector of uint)
22 0:14 subgroupInclusiveAdd ( temp 4-component vector of uint)
23 0:14 u: direct index for structure ( temp 4-component vector of uint)
24 …p 4-component vector of uint u, temp 4-component vector of int i, temp 4-component vector of flo…
[all …]
Dglsl.450.subgroupQuad.comp.out21 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
22of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
23of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
31 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
32of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
33of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
42 0:20 move second child to first child ( temp 2-component vector of float)
43 0:20 vector swizzle ( temp 2-component vector of float)
44 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
45of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
[all …]
Dglsl.450.subgroupShuffle.comp.out21 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
22of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
23of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
31 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
32of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
33of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
41 0:20 move second child to first child ( temp 2-component vector of float)
42 0:20 vector swizzle ( temp 2-component vector of float)
43 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
44of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
[all …]
Dglsl.450.subgroupShuffleRelative.comp.out21 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
22of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
23of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
31 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
32of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
33of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major …
41 0:20 move second child to first child ( temp 2-component vector of float)
42 0:20 vector swizzle ( temp 2-component vector of float)
43 … f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float)
44of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_majo…
[all …]
Dhlsl.array.frag.out6 0:7 move second child to first child ( temp 4-component vector of float)
7 0:7 'C' ( global 4-component vector of float)
14 0:11 move second child to first child ( temp 2-element array of 4-component vector of float)
15 0:11 'c2' ( global 2-element array of 4-component vector of float)
16 0:11 Construct vec4 ( temp 2-element array of 4-component vector of float)
17 0:11 'C' ( global 4-component vector of float)
23 0:14 Function Definition: @PixelShaderFunction(i1;vf4[3]; ( temp 4-component vector of float)
26 0:14 'input' ( in 3-element array of 4-component vector of float)
29 0:15 move second child to first child ( temp 10-element array of 4-component vector of float)
30 0:15 'b' ( temp 10-element array of 4-component vector of float)
[all …]
Dhlsl.gatherRGBA.offsetarray.dx10.frag.out6 0:33 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:40 move second child to first child ( temp 4-component vector of float)
11 0:40 'txval001' ( temp 4-component vector of float)
12 0:40 textureGatherOffset ( temp 4-component vector of float)
16 0:40 c3: direct index for structure ( uniform 3-component vector of float)
17of float c2, uniform 3-component vector of float c3, uniform 4-component vector of float c4, un…
20 0:40 o2: direct index for structure ( uniform 2-component vector of int)
21of float c2, uniform 3-component vector of float c3, uniform 4-component vector of float c4, un…
27 0:41 move second child to first child ( temp 4-component vector of int)
28 0:41 'txval011' ( temp 4-component vector of int)
[all …]

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