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1 /*
2  * Copyright 2021 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef skgpu_MtlTexture_DEFINED
9 #define skgpu_MtlTexture_DEFINED
10 
11 #include "experimental/graphite/src/Texture.h"
12 #include "include/core/SkRefCnt.h"
13 
14 #import <Metal/Metal.h>
15 
16 namespace skgpu::mtl {
17 
18 class Gpu;
19 
20 class Texture : public skgpu::Texture {
21 public:
22     static sk_cfp<id<MTLTexture>> MakeMtlTexture(const Gpu*,
23                                                  SkISize dimensions,
24                                                  const skgpu::TextureInfo&);
25 
26     static sk_sp<Texture> Make(const Gpu*,
27                                SkISize dimensions,
28                                const skgpu::TextureInfo&);
29 
30     static sk_sp<Texture> MakeWrapped(const Gpu*,
31                                       SkISize dimensions,
32                                       const skgpu::TextureInfo&,
33                                       sk_cfp<id<MTLTexture>>);
34 
~Texture()35     ~Texture() override {}
36 
mtlTexture()37     id<MTLTexture> mtlTexture() const { return fTexture.get(); }
38 
39 private:
40     Texture(const Gpu* gpu,
41             SkISize dimensions,
42             const skgpu::TextureInfo& info,
43             sk_cfp<id<MTLTexture>>,
44             Ownership);
45 
46     void onFreeGpuData() override;
47 
48     sk_cfp<id<MTLTexture>> fTexture;
49 };
50 
51 } // namepsace skgpu::mtl
52 
53 #endif // skgpu_MtlTexture_DEFINED
54