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1<?xml version="1.0" encoding="UTF-8"?>
2<registry>
3    <comment>
4Copyright (c) 2013-2018 The Khronos Group Inc.
5
6Licensed under the Apache License, Version 2.0 (the "License");
7you may not use this file except in compliance with the License.
8You may obtain a copy of the License at
9
10    http://www.apache.org/licenses/LICENSE-2.0
11
12Unless required by applicable law or agreed to in writing, software
13distributed under the License is distributed on an "AS IS" BASIS,
14WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15See the License for the specific language governing permissions and
16limitations under the License.
17
18------------------------------------------------------------------------
19
20This file, gl.xml, is the OpenGL and OpenGL API Registry. The canonical
21version of the registry, together with documentation, schema, and Python
22generator scripts used to generate C header files for OpenGL and OpenGL ES,
23can always be found in the Khronos Registry at
24        https://github.com/KhronosGroup/OpenGL-Registry
25    </comment>
26
27    <!-- SECTION: GL type definitions. -->
28    <types>
29            <!-- These are dependencies GL types require to be declared legally -->
30        <type name="stddef">#include &lt;stddef.h&gt;</type>
31        <type name="khrplatform">#include &lt;KHR/khrplatform.h&gt;</type>
32        <type name="inttypes">#ifndef GLEXT_64_TYPES_DEFINED
33/* This code block is duplicated in glxext.h, so must be protected */
34#define GLEXT_64_TYPES_DEFINED
35/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
36/* (as used in the GL_EXT_timer_query extension). */
37#if defined(__STDC_VERSION__) &amp;&amp; __STDC_VERSION__ &gt;= 199901L
38#include &lt;inttypes.h&gt;
39#elif defined(__sun__) || defined(__digital__)
40#include &lt;inttypes.h&gt;
41#if defined(__STDC__)
42#if defined(__arch64__) || defined(_LP64)
43typedef long int int64_t;
44typedef unsigned long int uint64_t;
45#else
46typedef long long int int64_t;
47typedef unsigned long long int uint64_t;
48#endif /* __arch64__ */
49#endif /* __STDC__ */
50#elif defined( __VMS ) || defined(__sgi)
51#include &lt;inttypes.h&gt;
52#elif defined(__SCO__) || defined(__USLC__)
53#include &lt;stdint.h&gt;
54#elif defined(__UNIXOS2__) || defined(__SOL64__)
55typedef long int int32_t;
56typedef long long int int64_t;
57typedef unsigned long long int uint64_t;
58#elif defined(_WIN32) &amp;&amp; defined(__GNUC__)
59#include &lt;stdint.h&gt;
60#elif defined(_WIN32)
61typedef __int32 int32_t;
62typedef __int64 int64_t;
63typedef unsigned __int64 uint64_t;
64#else
65/* Fallback if nothing above works */
66#include &lt;inttypes.h&gt;
67#endif
68#endif</type>
69            <!-- These are actual GL types -->
70        <type>typedef unsigned int <name>GLenum</name>;</type>
71        <type>typedef unsigned char <name>GLboolean</name>;</type>
72        <type>typedef unsigned int <name>GLbitfield</name>;</type>
73        <type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type>
74        <type>typedef signed char <name>GLbyte</name>;</type>
75        <type>typedef short <name>GLshort</name>;</type>
76        <type>typedef int <name>GLint</name>;</type>
77        <type>typedef int <name>GLclampx</name>;</type>
78        <type>typedef unsigned char <name>GLubyte</name>;</type>
79        <type>typedef unsigned short <name>GLushort</name>;</type>
80        <type>typedef unsigned int <name>GLuint</name>;</type>
81        <type>typedef int <name>GLsizei</name>;</type>
82        <type>typedef float <name>GLfloat</name>;</type>
83        <type>typedef float <name>GLclampf</name>;</type>
84        <type>typedef double <name>GLdouble</name>;</type>
85        <type>typedef double <name>GLclampd</name>;</type>
86        <type>typedef void *<name>GLeglClientBufferEXT</name>;</type>
87        <type>typedef void *<name>GLeglImageOES</name>;</type>
88        <type>typedef char <name>GLchar</name>;</type>
89        <type>typedef char <name>GLcharARB</name>;</type>
90        <type name="GLhandleARB">#ifdef __APPLE__
91typedef void *GLhandleARB;
92#else
93typedef unsigned int GLhandleARB;
94#endif</type>
95        <type>typedef unsigned short <name>GLhalfARB</name>;</type>
96        <type>typedef unsigned short <name>GLhalf</name>;</type>
97        <type comment="Must be 32 bits">typedef GLint <name>GLfixed</name>;</type>
98        <type requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
99        <type requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
100        <type requires="inttypes">typedef int64_t <name>GLint64</name>;</type>
101        <type requires="inttypes">typedef uint64_t <name>GLuint64</name>;</type>
102        <type requires="stddef">typedef ptrdiff_t <name>GLintptrARB</name>;</type>
103        <type requires="stddef">typedef ptrdiff_t <name>GLsizeiptrARB</name>;</type>
104        <type requires="inttypes">typedef int64_t <name>GLint64EXT</name>;</type>
105        <type requires="inttypes">typedef uint64_t <name>GLuint64EXT</name>;</type>
106        <type>typedef struct __GLsync *<name>GLsync</name>;</type>
107        <type comment="compatible with OpenCL cl_context"><name>struct _cl_context</name>;</type>
108        <type comment="compatible with OpenCL cl_event"><name>struct _cl_event</name>;</type>
109        <type>typedef void (<apientry/> *<name>GLDEBUGPROC</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
110        <type>typedef void (<apientry/> *<name>GLDEBUGPROCARB</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
111        <type>typedef void (<apientry/> *<name>GLDEBUGPROCKHR</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
112            <!-- GLES 1 types -->
113        <type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLclampx</name>;</type>
114            <!-- GLES 1/2 types (tagged for GLES 1) -->
115        <type api="gles1" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
116        <type api="gles1" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
117        <type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
118        <type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
119        <type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
120        <type api="gles1" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
121        <type api="gles1" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
122        <type api="gles1" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
123        <type api="gles1" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
124            <!-- GLES 1/2 types (tagged for GLES 2 - attribute syntax is limited) -->
125        <type api="gles2" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
126        <type api="gles2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
127        <type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
128        <type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
129        <type api="gles2" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
130        <type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
131        <type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
132        <type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64EXT</name>;</type>
133        <type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64EXT</name>;</type>
134        <type api="gles2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
135        <type api="gles2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
136            <!-- GLES 2 types (none currently) -->
137            <!-- GLSC 2 types -->
138        <type api="glsc2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
139        <type api="glsc2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
140        <type api="glsc2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
141        <type api="glsc2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
142            <!-- Vendor extension types -->
143        <type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type>
144        <type>typedef unsigned short <name>GLhalfNV</name>;</type>
145        <type requires="GLintptr">typedef GLintptr <name>GLvdpauSurfaceNV</name>;</type>
146        <type>typedef void (<apientry/> *<name>GLVULKANPROCNV</name>)(void);</type>
147    </types>
148
149    <!-- SECTION: GL parameter class type definitions. -->
150
151    <groups>
152        <group name="AccumOp">
153            <enum name="GL_ACCUM"/>
154            <enum name="GL_LOAD"/>
155            <enum name="GL_RETURN"/>
156            <enum name="GL_MULT"/>
157            <enum name="GL_ADD"/>
158        </group>
159
160        <group name="AttribMask">
161            <enum name="GL_ACCUM_BUFFER_BIT"/>
162            <enum name="GL_ALL_ATTRIB_BITS"/>
163            <enum name="GL_COLOR_BUFFER_BIT"/>
164            <enum name="GL_CURRENT_BIT"/>
165            <enum name="GL_DEPTH_BUFFER_BIT"/>
166            <enum name="GL_ENABLE_BIT"/>
167            <enum name="GL_EVAL_BIT"/>
168            <enum name="GL_FOG_BIT"/>
169            <enum name="GL_HINT_BIT"/>
170            <enum name="GL_LIGHTING_BIT"/>
171            <enum name="GL_LINE_BIT"/>
172            <enum name="GL_LIST_BIT"/>
173            <enum name="GL_MULTISAMPLE_BIT"/>
174            <enum name="GL_MULTISAMPLE_BIT_3DFX"/>
175            <enum name="GL_MULTISAMPLE_BIT_ARB"/>
176            <enum name="GL_MULTISAMPLE_BIT_EXT"/>
177            <enum name="GL_PIXEL_MODE_BIT"/>
178            <enum name="GL_POINT_BIT"/>
179            <enum name="GL_POLYGON_BIT"/>
180            <enum name="GL_POLYGON_STIPPLE_BIT"/>
181            <enum name="GL_SCISSOR_BIT"/>
182            <enum name="GL_STENCIL_BUFFER_BIT"/>
183            <enum name="GL_TEXTURE_BIT"/>
184            <enum name="GL_TRANSFORM_BIT"/>
185            <enum name="GL_VIEWPORT_BIT"/>
186        </group>
187
188        <group name="AlphaFunction">
189            <enum name="GL_ALWAYS"/>
190            <enum name="GL_EQUAL"/>
191            <enum name="GL_GEQUAL"/>
192            <enum name="GL_GREATER"/>
193            <enum name="GL_LEQUAL"/>
194            <enum name="GL_LESS"/>
195            <enum name="GL_NEVER"/>
196            <enum name="GL_NOTEQUAL"/>
197        </group>
198
199        <group name="BlendEquationModeEXT">
200            <enum name="GL_ALPHA_MAX_SGIX"/>
201            <enum name="GL_ALPHA_MIN_SGIX"/>
202            <enum name="GL_FUNC_ADD_EXT"/>
203            <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
204            <enum name="GL_FUNC_SUBTRACT_EXT"/>
205            <enum name="GL_LOGIC_OP"/>
206            <enum name="GL_MAX_EXT"/>
207            <enum name="GL_MIN_EXT"/>
208            <enum name="GL_FUNC_ADD"/>
209            <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
210            <enum name="GL_FUNC_SUBTRACT"/>
211            <enum name="GL_MULTIPLY"/>
212            <enum name="GL_MULTIPLY_KHR"/>
213            <enum name="GL_SCREEN"/>
214            <enum name="GL_SCREEN_KHR"/>
215            <enum name="GL_OVERLAY"/>
216            <enum name="GL_OVERLAY_KHR"/>
217            <enum name="GL_DARKEN"/>
218            <enum name="GL_DARKEN_KHR"/>
219            <enum name="GL_LIGHTEN"/>
220            <enum name="GL_LIGHTEN_KHR"/>
221            <enum name="GL_COLORDODGE"/>
222            <enum name="GL_COLORDODGE_KHR"/>
223            <enum name="GL_COLORBURN"/>
224            <enum name="GL_COLORBURN_KHR"/>
225            <enum name="GL_HARDLIGHT"/>
226            <enum name="GL_HARDLIGHT_KHR"/>
227            <enum name="GL_SOFTLIGHT"/>
228            <enum name="GL_SOFTLIGHT_KHR"/>
229            <enum name="GL_DIFFERENCE"/>
230            <enum name="GL_DIFFERENCE_KHR"/>
231            <enum name="GL_EXCLUSION"/>
232            <enum name="GL_EXCLUSION_KHR"/>
233            <enum name="GL_HSL_HUE"/>
234            <enum name="GL_HSL_HUE_KHR"/>
235            <enum name="GL_HSL_SATURATION"/>
236            <enum name="GL_HSL_SATURATION_KHR"/>
237            <enum name="GL_HSL_COLOR"/>
238            <enum name="GL_HSL_COLOR_KHR"/>
239            <enum name="GL_HSL_LUMINOSITY"/>
240            <enum name="GL_HSL_LUMINOSITY_KHR"/>
241        </group>
242
243        <group name="Boolean">
244            <enum name="GL_FALSE"/>
245            <enum name="GL_TRUE"/>
246        </group>
247
248        <group name="BufferBitQCOM">
249            <enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
250            <enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
251            <enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
252            <enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
253            <enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
254            <enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
255            <enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
256            <enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
257            <enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
258            <enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
259            <enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
260            <enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
261            <enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
262            <enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
263            <enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
264            <enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
265            <enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
266            <enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
267            <enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
268            <enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
269            <enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
270            <enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
271            <enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
272            <enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
273            <enum name="GL_COLOR_BUFFER_BIT7_QCOM"/>
274            <enum name="GL_COLOR_BUFFER_BIT6_QCOM"/>
275            <enum name="GL_COLOR_BUFFER_BIT5_QCOM"/>
276            <enum name="GL_COLOR_BUFFER_BIT4_QCOM"/>
277            <enum name="GL_COLOR_BUFFER_BIT3_QCOM"/>
278            <enum name="GL_COLOR_BUFFER_BIT2_QCOM"/>
279            <enum name="GL_COLOR_BUFFER_BIT1_QCOM"/>
280            <enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>
281        </group>
282
283        <group name="BufferTargetARB">
284          <enum name="GL_ARRAY_BUFFER"/>
285          <enum name="GL_ATOMIC_COUNTER_BUFFER" />
286          <enum name="GL_COPY_READ_BUFFER" />
287          <enum name="GL_COPY_WRITE_BUFFER" />
288          <enum name="GL_DISPATCH_INDIRECT_BUFFER" />
289          <enum name="GL_DRAW_INDIRECT_BUFFER" />
290          <enum name="GL_ELEMENT_ARRAY_BUFFER" />
291          <enum name="GL_PIXEL_PACK_BUFFER" />
292          <enum name="GL_PIXEL_UNPACK_BUFFER" />
293          <enum name="GL_QUERY_BUFFER" />
294          <enum name="GL_SHADER_STORAGE_BUFFER" />
295          <enum name="GL_TEXTURE_BUFFER" />
296          <enum name="GL_TRANSFORM_FEEDBACK_BUFFER" />
297          <enum name="GL_UNIFORM_BUFFER" />
298        </group>
299
300        <group name="BufferUsageARB">
301          <enum name="GL_STREAM_DRAW"/>
302          <enum name="GL_STREAM_READ"/>
303          <enum name="GL_STREAM_COPY"/>
304          <enum name="GL_STATIC_DRAW"/>
305          <enum name="GL_STATIC_READ"/>
306          <enum name="GL_STATIC_COPY"/>
307          <enum name="GL_DYNAMIC_DRAW"/>
308          <enum name="GL_DYNAMIC_READ"/>
309          <enum name="GL_DYNAMIC_COPY"/>
310        </group>
311
312        <group name="BufferAccessARB">
313          <enum name="GL_READ_ONLY"/>
314          <enum name="GL_WRITE_ONLY"/>
315          <enum name="GL_READ_WRITE"/>
316        </group>
317
318        <group name="BufferAccessMask">
319            <enum name="GL_MAP_COHERENT_BIT"/>
320            <enum name="GL_MAP_COHERENT_BIT_EXT"/>
321            <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
322            <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
323            <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
324            <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
325            <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
326            <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
327            <enum name="GL_MAP_PERSISTENT_BIT"/>
328            <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
329            <enum name="GL_MAP_READ_BIT"/>
330            <enum name="GL_MAP_READ_BIT_EXT"/>
331            <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
332            <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
333            <enum name="GL_MAP_WRITE_BIT"/>
334            <enum name="GL_MAP_WRITE_BIT_EXT"/>
335        </group>
336
337        <group name="ClearBufferMask">
338            <enum name="GL_ACCUM_BUFFER_BIT"/>
339            <enum name="GL_COLOR_BUFFER_BIT"/>
340            <enum name="GL_COVERAGE_BUFFER_BIT_NV"/>
341            <enum name="GL_DEPTH_BUFFER_BIT"/>
342            <enum name="GL_STENCIL_BUFFER_BIT"/>
343        </group>
344
345        <group name="ClientAttribMask">
346            <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
347            <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
348            <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
349        </group>
350
351        <group name="ClipPlaneName">
352            <enum name="GL_CLIP_DISTANCE0"/>
353            <enum name="GL_CLIP_DISTANCE1"/>
354            <enum name="GL_CLIP_DISTANCE2"/>
355            <enum name="GL_CLIP_DISTANCE3"/>
356            <enum name="GL_CLIP_DISTANCE4"/>
357            <enum name="GL_CLIP_DISTANCE5"/>
358            <enum name="GL_CLIP_DISTANCE6"/>
359            <enum name="GL_CLIP_DISTANCE7"/>
360            <enum name="GL_CLIP_PLANE0"/>
361            <enum name="GL_CLIP_PLANE1"/>
362            <enum name="GL_CLIP_PLANE2"/>
363            <enum name="GL_CLIP_PLANE3"/>
364            <enum name="GL_CLIP_PLANE4"/>
365            <enum name="GL_CLIP_PLANE5"/>
366        </group>
367
368        <group name="ColorMaterialFace">
369            <enum name="GL_BACK"/>
370            <enum name="GL_FRONT"/>
371            <enum name="GL_FRONT_AND_BACK"/>
372        </group>
373
374        <group name="ColorMaterialParameter">
375            <enum name="GL_AMBIENT"/>
376            <enum name="GL_AMBIENT_AND_DIFFUSE"/>
377            <enum name="GL_DIFFUSE"/>
378            <enum name="GL_EMISSION"/>
379            <enum name="GL_SPECULAR"/>
380        </group>
381
382        <group name="ColorPointerType">
383            <enum name="GL_BYTE"/>
384            <enum name="GL_DOUBLE"/>
385            <enum name="GL_FLOAT"/>
386            <enum name="GL_INT"/>
387            <enum name="GL_SHORT"/>
388            <enum name="GL_UNSIGNED_BYTE"/>
389            <enum name="GL_UNSIGNED_INT"/>
390            <enum name="GL_UNSIGNED_SHORT"/>
391        </group>
392
393        <group name="ColorTableParameterPNameSGI">
394            <enum name="GL_COLOR_TABLE_BIAS"/>
395            <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
396            <enum name="GL_COLOR_TABLE_SCALE"/>
397            <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
398        </group>
399
400        <group name="ColorTableTargetSGI">
401            <enum name="GL_COLOR_TABLE"/>
402            <enum name="GL_COLOR_TABLE_SGI"/>
403            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
404            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
405            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
406            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
407            <enum name="GL_PROXY_COLOR_TABLE"/>
408            <enum name="GL_PROXY_COLOR_TABLE_SGI"/>
409            <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
410            <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
411            <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
412            <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
413            <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
414            <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
415        </group>
416
417        <group name="ContextFlagMask">
418            <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
419            <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
420            <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
421            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
422            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
423            <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
424            <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
425            <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
426        </group>
427
428        <group name="ContextProfileMask">
429            <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
430            <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/>
431        </group>
432
433        <group name="ConvolutionBorderModeEXT">
434            <enum name="GL_REDUCE"/>
435            <enum name="GL_REDUCE_EXT"/>
436        </group>
437
438        <group name="ConvolutionParameterEXT">
439            <enum name="GL_CONVOLUTION_BORDER_MODE"/>
440            <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
441            <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
442            <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
443            <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
444            <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
445        </group>
446
447        <group name="ConvolutionTargetEXT">
448            <enum name="GL_CONVOLUTION_1D"/>
449            <enum name="GL_CONVOLUTION_1D_EXT"/>
450            <enum name="GL_CONVOLUTION_2D"/>
451            <enum name="GL_CONVOLUTION_2D_EXT"/>
452        </group>
453
454        <group name="CullFaceMode">
455            <enum name="GL_BACK"/>
456            <enum name="GL_FRONT"/>
457            <enum name="GL_FRONT_AND_BACK"/>
458        </group>
459
460        <group name="DataType" comment="See enums block below"/>
461
462        <group name="DepthFunction">
463            <enum name="GL_ALWAYS"/>
464            <enum name="GL_EQUAL"/>
465            <enum name="GL_GEQUAL"/>
466            <enum name="GL_GREATER"/>
467            <enum name="GL_LEQUAL"/>
468            <enum name="GL_LESS"/>
469            <enum name="GL_NEVER"/>
470            <enum name="GL_NOTEQUAL"/>
471        </group>
472
473        <group name="DrawBufferMode">
474            <enum name="GL_AUX0"/>
475            <enum name="GL_AUX1"/>
476            <enum name="GL_AUX2"/>
477            <enum name="GL_AUX3"/>
478            <enum name="GL_BACK"/>
479            <enum name="GL_BACK_LEFT"/>
480            <enum name="GL_BACK_RIGHT"/>
481            <enum name="GL_FRONT"/>
482            <enum name="GL_FRONT_AND_BACK"/>
483            <enum name="GL_FRONT_LEFT"/>
484            <enum name="GL_FRONT_RIGHT"/>
485            <enum name="GL_LEFT"/>
486            <enum name="GL_NONE"/>
487            <enum name="GL_NONE_OES"/>
488            <enum name="GL_RIGHT"/>
489        </group>
490
491        <group name="DrawElementsType">
492            <enum name="GL_UNSIGNED_BYTE"/>
493            <enum name="GL_UNSIGNED_SHORT"/>
494            <enum name="GL_UNSIGNED_INT"/>
495        </group>
496
497        <group name="EnableCap">
498            <enum name="GL_ALPHA_TEST"/>
499            <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
500            <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
501            <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
502            <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
503            <enum name="GL_AUTO_NORMAL"/>
504            <enum name="GL_BLEND"/>
505            <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
506            <enum name="GL_CLIP_PLANE0"/>
507            <enum name="GL_CLIP_PLANE1"/>
508            <enum name="GL_CLIP_PLANE2"/>
509            <enum name="GL_CLIP_PLANE3"/>
510            <enum name="GL_CLIP_PLANE4"/>
511            <enum name="GL_CLIP_PLANE5"/>
512            <enum name="GL_COLOR_ARRAY"/>
513            <enum name="GL_COLOR_LOGIC_OP"/>
514            <enum name="GL_COLOR_MATERIAL"/>
515            <enum name="GL_COLOR_TABLE_SGI"/>
516            <enum name="GL_CONVOLUTION_1D_EXT"/>
517            <enum name="GL_CONVOLUTION_2D_EXT"/>
518            <enum name="GL_CULL_FACE"/>
519            <enum name="GL_DEPTH_TEST"/>
520            <enum name="GL_DITHER"/>
521            <enum name="GL_EDGE_FLAG_ARRAY"/>
522            <enum name="GL_FOG"/>
523            <enum name="GL_FOG_OFFSET_SGIX"/>
524            <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
525            <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
526            <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
527            <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
528            <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
529            <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
530            <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
531            <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
532            <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
533            <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
534            <enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
535            <enum name="GL_FRAMEZOOM_SGIX"/>
536            <enum name="GL_HISTOGRAM_EXT"/>
537            <enum name="GL_INDEX_ARRAY"/>
538            <enum name="GL_INDEX_LOGIC_OP"/>
539            <enum name="GL_INTERLACE_SGIX"/>
540            <enum name="GL_IR_INSTRUMENT1_SGIX"/>
541            <enum name="GL_LIGHT0"/>
542            <enum name="GL_LIGHT1"/>
543            <enum name="GL_LIGHT2"/>
544            <enum name="GL_LIGHT3"/>
545            <enum name="GL_LIGHT4"/>
546            <enum name="GL_LIGHT5"/>
547            <enum name="GL_LIGHT6"/>
548            <enum name="GL_LIGHT7"/>
549            <enum name="GL_LIGHTING"/>
550            <enum name="GL_LINE_SMOOTH"/>
551            <enum name="GL_LINE_STIPPLE"/>
552            <enum name="GL_MAP1_COLOR_4"/>
553            <enum name="GL_MAP1_INDEX"/>
554            <enum name="GL_MAP1_NORMAL"/>
555            <enum name="GL_MAP1_TEXTURE_COORD_1"/>
556            <enum name="GL_MAP1_TEXTURE_COORD_2"/>
557            <enum name="GL_MAP1_TEXTURE_COORD_3"/>
558            <enum name="GL_MAP1_TEXTURE_COORD_4"/>
559            <enum name="GL_MAP1_VERTEX_3"/>
560            <enum name="GL_MAP1_VERTEX_4"/>
561            <enum name="GL_MAP2_COLOR_4"/>
562            <enum name="GL_MAP2_INDEX"/>
563            <enum name="GL_MAP2_NORMAL"/>
564            <enum name="GL_MAP2_TEXTURE_COORD_1"/>
565            <enum name="GL_MAP2_TEXTURE_COORD_2"/>
566            <enum name="GL_MAP2_TEXTURE_COORD_3"/>
567            <enum name="GL_MAP2_TEXTURE_COORD_4"/>
568            <enum name="GL_MAP2_VERTEX_3"/>
569            <enum name="GL_MAP2_VERTEX_4"/>
570            <enum name="GL_MINMAX_EXT"/>
571            <enum name="GL_MULTISAMPLE_SGIS"/>
572            <enum name="GL_NORMALIZE"/>
573            <enum name="GL_NORMAL_ARRAY"/>
574            <enum name="GL_PIXEL_TEXTURE_SGIS"/>
575            <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
576            <enum name="GL_POINT_SMOOTH"/>
577            <enum name="GL_POLYGON_OFFSET_FILL"/>
578            <enum name="GL_POLYGON_OFFSET_LINE"/>
579            <enum name="GL_POLYGON_OFFSET_POINT"/>
580            <enum name="GL_POLYGON_SMOOTH"/>
581            <enum name="GL_POLYGON_STIPPLE"/>
582            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
583            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
584            <enum name="GL_REFERENCE_PLANE_SGIX"/>
585            <enum name="GL_RESCALE_NORMAL_EXT"/>
586            <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
587            <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
588            <enum name="GL_SAMPLE_MASK_SGIS"/>
589            <enum name="GL_SCISSOR_TEST"/>
590            <enum name="GL_SEPARABLE_2D_EXT"/>
591            <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
592            <enum name="GL_SPRITE_SGIX"/>
593            <enum name="GL_STENCIL_TEST"/>
594            <enum name="GL_TEXTURE_1D"/>
595            <enum name="GL_TEXTURE_2D"/>
596            <enum name="GL_TEXTURE_3D_EXT"/>
597            <enum name="GL_TEXTURE_4D_SGIS"/>
598            <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
599            <enum name="GL_TEXTURE_COORD_ARRAY"/>
600            <enum name="GL_TEXTURE_GEN_Q"/>
601            <enum name="GL_TEXTURE_GEN_R"/>
602            <enum name="GL_TEXTURE_GEN_S"/>
603            <enum name="GL_TEXTURE_GEN_T"/>
604            <enum name="GL_VERTEX_ARRAY"/>
605        </group>
606
607        <group name="ErrorCode">
608            <enum name="GL_INVALID_ENUM"/>
609            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
610            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
611            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
612            <enum name="GL_INVALID_OPERATION"/>
613            <enum name="GL_INVALID_VALUE"/>
614            <enum name="GL_NO_ERROR"/>
615            <enum name="GL_OUT_OF_MEMORY"/>
616            <enum name="GL_STACK_OVERFLOW"/>
617            <enum name="GL_STACK_UNDERFLOW"/>
618            <enum name="GL_TABLE_TOO_LARGE"/>
619            <enum name="GL_TABLE_TOO_LARGE_EXT"/>
620            <enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
621        </group>
622
623        <group name="ExternalHandleType">
624            <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
625            <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
626            <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
627            <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
628            <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
629            <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
630            <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
631            <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
632        </group>
633
634        <group name="FeedbackType">
635            <enum name="GL_2D"/>
636            <enum name="GL_3D"/>
637            <enum name="GL_3D_COLOR"/>
638            <enum name="GL_3D_COLOR_TEXTURE"/>
639            <enum name="GL_4D_COLOR_TEXTURE"/>
640        </group>
641
642        <group name="FeedBackToken">
643            <enum name="GL_BITMAP_TOKEN"/>
644            <enum name="GL_COPY_PIXEL_TOKEN"/>
645            <enum name="GL_DRAW_PIXEL_TOKEN"/>
646            <enum name="GL_LINE_RESET_TOKEN"/>
647            <enum name="GL_LINE_TOKEN"/>
648            <enum name="GL_PASS_THROUGH_TOKEN"/>
649            <enum name="GL_POINT_TOKEN"/>
650            <enum name="GL_POLYGON_TOKEN"/>
651        </group>
652
653        <group name="FfdMaskSGIX" comment="See enums section below. Was SGIXFfdMask"/>
654
655        <group name="FfdTargetSGIX">
656            <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
657            <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
658        </group>
659
660        <group name="FogCoordinatePointerType">
661            <enum name="GL_FLOAT"/>
662            <enum name="GL_DOUBLE"/>
663        </group>
664
665        <group name="FogMode">
666            <enum name="GL_EXP"/>
667            <enum name="GL_EXP2"/>
668            <enum name="GL_FOG_FUNC_SGIS"/>
669            <enum name="GL_LINEAR"/>
670        </group>
671
672        <group name="FogParameter">
673            <enum name="GL_FOG_COLOR"/>
674            <enum name="GL_FOG_DENSITY"/>
675            <enum name="GL_FOG_END"/>
676            <enum name="GL_FOG_INDEX"/>
677            <enum name="GL_FOG_MODE"/>
678            <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
679            <enum name="GL_FOG_START"/>
680        </group>
681
682        <group name="FogPointerTypeEXT">
683            <enum name="GL_FLOAT"/>
684            <enum name="GL_DOUBLE"/>
685        </group>
686
687        <group name="FogPointerTypeIBM">
688            <enum name="GL_FLOAT"/>
689            <enum name="GL_DOUBLE"/>
690        </group>
691
692        <group name="FragmentLightModelParameterSGIX">
693            <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
694            <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
695            <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
696            <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
697        </group>
698
699        <group name="FramebufferFetchNoncoherent">
700            <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
701        </group>
702
703        <group name="FrontFaceDirection">
704            <enum name="GL_CCW"/>
705            <enum name="GL_CW"/>
706        </group>
707
708        <group name="GetColorTableParameterPNameSGI">
709            <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
710            <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
711            <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
712            <enum name="GL_COLOR_TABLE_FORMAT_SGI"/>
713            <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
714            <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
715            <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
716            <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
717            <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
718            <enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
719            <enum name="GL_COLOR_TABLE_BIAS"/>
720            <enum name="GL_COLOR_TABLE_SCALE"/>
721            <enum name="GL_COLOR_TABLE_FORMAT"/>
722            <enum name="GL_COLOR_TABLE_WIDTH"/>
723            <enum name="GL_COLOR_TABLE_RED_SIZE"/>
724            <enum name="GL_COLOR_TABLE_GREEN_SIZE"/>
725            <enum name="GL_COLOR_TABLE_BLUE_SIZE"/>
726            <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/>
727            <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
728            <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
729        </group>
730
731        <group name="GetConvolutionParameter">
732            <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
733            <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
734            <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
735            <enum name="GL_CONVOLUTION_FORMAT_EXT"/>
736            <enum name="GL_CONVOLUTION_HEIGHT_EXT"/>
737            <enum name="GL_CONVOLUTION_WIDTH_EXT"/>
738            <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
739            <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
740            <enum name="GL_CONVOLUTION_BORDER_MODE"/>
741            <enum name="GL_CONVOLUTION_BORDER_COLOR"/>
742            <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
743            <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
744            <enum name="GL_CONVOLUTION_FORMAT"/>
745            <enum name="GL_CONVOLUTION_WIDTH"/>
746            <enum name="GL_CONVOLUTION_HEIGHT"/>
747            <enum name="GL_MAX_CONVOLUTION_WIDTH"/>
748            <enum name="GL_MAX_CONVOLUTION_HEIGHT"/>
749        </group>
750
751        <group name="GetHistogramParameterPNameEXT">
752            <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
753            <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
754            <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
755            <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
756            <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
757            <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
758            <enum name="GL_HISTOGRAM_SINK_EXT"/>
759            <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
760            <enum name="GL_HISTOGRAM_WIDTH"/>
761            <enum name="GL_HISTOGRAM_FORMAT"/>
762            <enum name="GL_HISTOGRAM_RED_SIZE"/>
763            <enum name="GL_HISTOGRAM_GREEN_SIZE"/>
764            <enum name="GL_HISTOGRAM_BLUE_SIZE"/>
765            <enum name="GL_HISTOGRAM_ALPHA_SIZE"/>
766            <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
767            <enum name="GL_HISTOGRAM_SINK"/>
768            <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
769            <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
770            <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
771            <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
772            <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
773            <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
774            <enum name="GL_HISTOGRAM_SINK_EXT"/>
775            <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
776        </group>
777
778        <group name="GetMapQuery">
779            <enum name="GL_COEFF"/>
780            <enum name="GL_DOMAIN"/>
781            <enum name="GL_ORDER"/>
782        </group>
783
784        <group name="GetMinmaxParameterPNameEXT">
785            <enum name="GL_MINMAX_FORMAT"/>
786            <enum name="GL_MINMAX_FORMAT_EXT"/>
787            <enum name="GL_MINMAX_SINK"/>
788            <enum name="GL_MINMAX_SINK_EXT"/>
789            <enum name="GL_MINMAX_FORMAT"/>
790            <enum name="GL_MINMAX_SINK"/>
791        </group>
792
793        <group name="GetPixelMap">
794            <enum name="GL_PIXEL_MAP_A_TO_A"/>
795            <enum name="GL_PIXEL_MAP_B_TO_B"/>
796            <enum name="GL_PIXEL_MAP_G_TO_G"/>
797            <enum name="GL_PIXEL_MAP_I_TO_A"/>
798            <enum name="GL_PIXEL_MAP_I_TO_B"/>
799            <enum name="GL_PIXEL_MAP_I_TO_G"/>
800            <enum name="GL_PIXEL_MAP_I_TO_I"/>
801            <enum name="GL_PIXEL_MAP_I_TO_R"/>
802            <enum name="GL_PIXEL_MAP_R_TO_R"/>
803            <enum name="GL_PIXEL_MAP_S_TO_S"/>
804        </group>
805
806        <group name="GetPName">
807            <enum name="GL_ACCUM_ALPHA_BITS"/>
808            <enum name="GL_ACCUM_BLUE_BITS"/>
809            <enum name="GL_ACCUM_CLEAR_VALUE"/>
810            <enum name="GL_ACCUM_GREEN_BITS"/>
811            <enum name="GL_ACCUM_RED_BITS"/>
812            <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
813            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
814            <enum name="GL_ALPHA_BIAS"/>
815            <enum name="GL_ALPHA_BITS"/>
816            <enum name="GL_ALPHA_SCALE"/>
817            <enum name="GL_ALPHA_TEST"/>
818            <enum name="GL_ALPHA_TEST_FUNC"/>
819            <enum name="GL_ALPHA_TEST_FUNC_QCOM"/>
820            <enum name="GL_ALPHA_TEST_QCOM"/>
821            <enum name="GL_ALPHA_TEST_REF"/>
822            <enum name="GL_ALPHA_TEST_REF_QCOM"/>
823            <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
824            <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
825            <enum name="GL_ASYNC_MARKER_SGIX"/>
826            <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
827            <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
828            <enum name="GL_ATTRIB_STACK_DEPTH"/>
829            <enum name="GL_AUTO_NORMAL"/>
830            <enum name="GL_AUX_BUFFERS"/>
831            <enum name="GL_BLEND"/>
832            <enum name="GL_BLEND_COLOR_EXT"/>
833            <enum name="GL_BLEND_DST"/>
834            <enum name="GL_BLEND_SRC"/>
835            <enum name="GL_BLUE_BIAS"/>
836            <enum name="GL_BLUE_BITS"/>
837            <enum name="GL_BLUE_SCALE"/>
838            <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
839            <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
840            <enum name="GL_CLIP_PLANE0"/>
841            <enum name="GL_CLIP_PLANE1"/>
842            <enum name="GL_CLIP_PLANE2"/>
843            <enum name="GL_CLIP_PLANE3"/>
844            <enum name="GL_CLIP_PLANE4"/>
845            <enum name="GL_CLIP_PLANE5"/>
846            <enum name="GL_COLOR_ARRAY"/>
847            <enum name="GL_COLOR_ARRAY_COUNT_EXT"/>
848            <enum name="GL_COLOR_ARRAY_SIZE"/>
849            <enum name="GL_COLOR_ARRAY_STRIDE"/>
850            <enum name="GL_COLOR_ARRAY_TYPE"/>
851            <enum name="GL_COLOR_CLEAR_VALUE"/>
852            <enum name="GL_COLOR_LOGIC_OP"/>
853            <enum name="GL_COLOR_MATERIAL"/>
854            <enum name="GL_COLOR_MATERIAL_FACE"/>
855            <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
856            <enum name="GL_COLOR_MATRIX_SGI"/>
857            <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
858            <enum name="GL_COLOR_TABLE_SGI"/>
859            <enum name="GL_COLOR_WRITEMASK"/>
860            <enum name="GL_CONVOLUTION_1D_EXT"/>
861            <enum name="GL_CONVOLUTION_2D_EXT"/>
862            <enum name="GL_CONVOLUTION_HINT_SGIX"/>
863            <enum name="GL_CULL_FACE"/>
864            <enum name="GL_CULL_FACE_MODE"/>
865            <enum name="GL_CURRENT_COLOR"/>
866            <enum name="GL_CURRENT_INDEX"/>
867            <enum name="GL_CURRENT_NORMAL"/>
868            <enum name="GL_CURRENT_RASTER_COLOR"/>
869            <enum name="GL_CURRENT_RASTER_DISTANCE"/>
870            <enum name="GL_CURRENT_RASTER_INDEX"/>
871            <enum name="GL_CURRENT_RASTER_POSITION"/>
872            <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
873            <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
874            <enum name="GL_CURRENT_TEXTURE_COORDS"/>
875            <enum name="GL_DEFORMATIONS_MASK_SGIX"/>
876            <enum name="GL_DEPTH_BIAS"/>
877            <enum name="GL_DEPTH_BITS"/>
878            <enum name="GL_DEPTH_CLEAR_VALUE"/>
879            <enum name="GL_DEPTH_FUNC"/>
880            <enum name="GL_DEPTH_RANGE"/>
881            <enum name="GL_DEPTH_SCALE"/>
882            <enum name="GL_DEPTH_TEST"/>
883            <enum name="GL_DEPTH_WRITEMASK"/>
884            <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
885            <enum name="GL_DEVICE_LUID_EXT"/>
886            <enum name="GL_DEVICE_NODE_MASK_EXT"/>
887            <enum name="GL_DEVICE_UUID_EXT"/>
888            <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
889            <enum name="GL_DITHER"/>
890            <enum name="GL_DOUBLEBUFFER"/>
891            <enum name="GL_DRAW_BUFFER"/>
892            <enum name="GL_DRAW_BUFFER_EXT"/>
893            <enum name="GL_DRIVER_UUID_EXT"/>
894            <enum name="GL_EDGE_FLAG"/>
895            <enum name="GL_EDGE_FLAG_ARRAY"/>
896            <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
897            <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
898            <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
899            <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
900            <enum name="GL_FOG"/>
901            <enum name="GL_FOG_COLOR"/>
902            <enum name="GL_FOG_DENSITY"/>
903            <enum name="GL_FOG_END"/>
904            <enum name="GL_FOG_FUNC_POINTS_SGIS"/>
905            <enum name="GL_FOG_HINT"/>
906            <enum name="GL_FOG_INDEX"/>
907            <enum name="GL_FOG_MODE"/>
908            <enum name="GL_FOG_OFFSET_SGIX"/>
909            <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
910            <enum name="GL_FOG_START"/>
911            <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
912            <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
913            <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
914            <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
915            <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
916            <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
917            <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
918            <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
919            <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
920            <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
921            <enum name="GL_FRAMEZOOM_SGIX"/>
922            <enum name="GL_FRONT_FACE"/>
923            <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
924            <enum name="GL_GREEN_BIAS"/>
925            <enum name="GL_GREEN_BITS"/>
926            <enum name="GL_GREEN_SCALE"/>
927            <enum name="GL_HISTOGRAM_EXT"/>
928            <enum name="GL_INDEX_ARRAY"/>
929            <enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
930            <enum name="GL_INDEX_ARRAY_STRIDE"/>
931            <enum name="GL_INDEX_ARRAY_TYPE"/>
932            <enum name="GL_INDEX_BITS"/>
933            <enum name="GL_INDEX_CLEAR_VALUE"/>
934            <enum name="GL_INDEX_LOGIC_OP"/>
935            <enum name="GL_INDEX_MODE"/>
936            <enum name="GL_INDEX_OFFSET"/>
937            <enum name="GL_INDEX_SHIFT"/>
938            <enum name="GL_INDEX_WRITEMASK"/>
939            <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
940            <enum name="GL_INTERLACE_SGIX"/>
941            <enum name="GL_IR_INSTRUMENT1_SGIX"/>
942            <enum name="GL_LIGHT0"/>
943            <enum name="GL_LIGHT1"/>
944            <enum name="GL_LIGHT2"/>
945            <enum name="GL_LIGHT3"/>
946            <enum name="GL_LIGHT4"/>
947            <enum name="GL_LIGHT5"/>
948            <enum name="GL_LIGHT6"/>
949            <enum name="GL_LIGHT7"/>
950            <enum name="GL_LIGHTING"/>
951            <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
952            <enum name="GL_LIGHT_MODEL_AMBIENT"/>
953            <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
954            <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
955            <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
956            <enum name="GL_LINE_SMOOTH"/>
957            <enum name="GL_LINE_SMOOTH_HINT"/>
958            <enum name="GL_LINE_STIPPLE"/>
959            <enum name="GL_LINE_STIPPLE_PATTERN"/>
960            <enum name="GL_LINE_STIPPLE_REPEAT"/>
961            <enum name="GL_LINE_WIDTH"/>
962            <enum name="GL_LINE_WIDTH_GRANULARITY"/>
963            <enum name="GL_LINE_WIDTH_RANGE"/>
964            <enum name="GL_LIST_BASE"/>
965            <enum name="GL_LIST_INDEX"/>
966            <enum name="GL_LIST_MODE"/>
967            <enum name="GL_LOGIC_OP"/>
968            <enum name="GL_LOGIC_OP_MODE"/>
969            <enum name="GL_MAP1_COLOR_4"/>
970            <enum name="GL_MAP1_GRID_DOMAIN"/>
971            <enum name="GL_MAP1_GRID_SEGMENTS"/>
972            <enum name="GL_MAP1_INDEX"/>
973            <enum name="GL_MAP1_NORMAL"/>
974            <enum name="GL_MAP1_TEXTURE_COORD_1"/>
975            <enum name="GL_MAP1_TEXTURE_COORD_2"/>
976            <enum name="GL_MAP1_TEXTURE_COORD_3"/>
977            <enum name="GL_MAP1_TEXTURE_COORD_4"/>
978            <enum name="GL_MAP1_VERTEX_3"/>
979            <enum name="GL_MAP1_VERTEX_4"/>
980            <enum name="GL_MAP2_COLOR_4"/>
981            <enum name="GL_MAP2_GRID_DOMAIN"/>
982            <enum name="GL_MAP2_GRID_SEGMENTS"/>
983            <enum name="GL_MAP2_INDEX"/>
984            <enum name="GL_MAP2_NORMAL"/>
985            <enum name="GL_MAP2_TEXTURE_COORD_1"/>
986            <enum name="GL_MAP2_TEXTURE_COORD_2"/>
987            <enum name="GL_MAP2_TEXTURE_COORD_3"/>
988            <enum name="GL_MAP2_TEXTURE_COORD_4"/>
989            <enum name="GL_MAP2_VERTEX_3"/>
990            <enum name="GL_MAP2_VERTEX_4"/>
991            <enum name="GL_MAP_COLOR"/>
992            <enum name="GL_MAP_STENCIL"/>
993            <enum name="GL_MATRIX_MODE"/>
994            <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
995            <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
996            <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
997            <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
998            <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
999            <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
1000            <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
1001            <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
1002            <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
1003            <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
1004            <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
1005            <enum name="GL_MAX_CLIP_DISTANCES"/>
1006            <enum name="GL_MAX_CLIP_PLANES"/>
1007            <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
1008            <enum name="GL_MAX_EVAL_ORDER"/>
1009            <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
1010            <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
1011            <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
1012            <enum name="GL_MAX_LIGHTS"/>
1013            <enum name="GL_MAX_LIST_NESTING"/>
1014            <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
1015            <enum name="GL_MAX_NAME_STACK_DEPTH"/>
1016            <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
1017            <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
1018            <enum name="GL_MAX_TEXTURE_SIZE"/>
1019            <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
1020            <enum name="GL_MAX_VIEWPORT_DIMS"/>
1021            <enum name="GL_MINMAX_EXT"/>
1022            <enum name="GL_MODELVIEW0_MATRIX_EXT"/>
1023            <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
1024            <enum name="GL_MODELVIEW_MATRIX"/>
1025            <enum name="GL_MODELVIEW_STACK_DEPTH"/>
1026            <enum name="GL_MULTISAMPLE_SGIS"/>
1027            <enum name="GL_NAME_STACK_DEPTH"/>
1028            <enum name="GL_NORMALIZE"/>
1029            <enum name="GL_NORMAL_ARRAY"/>
1030            <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
1031            <enum name="GL_NORMAL_ARRAY_STRIDE"/>
1032            <enum name="GL_NORMAL_ARRAY_TYPE"/>
1033            <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
1034            <enum name="GL_PACK_ALIGNMENT"/>
1035            <enum name="GL_PACK_CMYK_HINT_EXT"/>
1036            <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
1037            <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
1038            <enum name="GL_PACK_LSB_FIRST"/>
1039            <enum name="GL_PACK_RESAMPLE_SGIX"/>
1040            <enum name="GL_PACK_ROW_LENGTH"/>
1041            <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
1042            <enum name="GL_PACK_SKIP_PIXELS"/>
1043            <enum name="GL_PACK_SKIP_ROWS"/>
1044            <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
1045            <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
1046            <enum name="GL_PACK_SWAP_BYTES"/>
1047            <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
1048            <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
1049            <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
1050            <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
1051            <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
1052            <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
1053            <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
1054            <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
1055            <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
1056            <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
1057            <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
1058            <enum name="GL_PIXEL_TEXTURE_SGIS"/>
1059            <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
1060            <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
1061            <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
1062            <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
1063            <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
1064            <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
1065            <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
1066            <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
1067            <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
1068            <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
1069            <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
1070            <enum name="GL_POINT_SIZE"/>
1071            <enum name="GL_POINT_SIZE_GRANULARITY"/>
1072            <enum name="GL_POINT_SIZE_MAX_SGIS"/>
1073            <enum name="GL_POINT_SIZE_MIN_SGIS"/>
1074            <enum name="GL_POINT_SIZE_RANGE"/>
1075            <enum name="GL_POINT_SMOOTH"/>
1076            <enum name="GL_POINT_SMOOTH_HINT"/>
1077            <enum name="GL_POLYGON_MODE"/>
1078            <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/>
1079            <enum name="GL_POLYGON_OFFSET_FACTOR"/>
1080            <enum name="GL_POLYGON_OFFSET_FILL"/>
1081            <enum name="GL_POLYGON_OFFSET_LINE"/>
1082            <enum name="GL_POLYGON_OFFSET_POINT"/>
1083            <enum name="GL_POLYGON_OFFSET_UNITS"/>
1084            <enum name="GL_POLYGON_SMOOTH"/>
1085            <enum name="GL_POLYGON_SMOOTH_HINT"/>
1086            <enum name="GL_POLYGON_STIPPLE"/>
1087            <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
1088            <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
1089            <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
1090            <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
1091            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
1092            <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
1093            <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
1094            <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
1095            <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
1096            <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
1097            <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
1098            <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
1099            <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
1100            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
1101            <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
1102            <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
1103            <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
1104            <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
1105            <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
1106            <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
1107            <enum name="GL_PROJECTION_MATRIX"/>
1108            <enum name="GL_PROJECTION_STACK_DEPTH"/>
1109            <enum name="GL_READ_BUFFER"/>
1110            <enum name="GL_READ_BUFFER_EXT"/>
1111            <enum name="GL_READ_BUFFER_NV"/>
1112            <enum name="GL_RED_BIAS"/>
1113            <enum name="GL_RED_BITS"/>
1114            <enum name="GL_RED_SCALE"/>
1115            <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
1116            <enum name="GL_REFERENCE_PLANE_SGIX"/>
1117            <enum name="GL_RENDER_MODE"/>
1118            <enum name="GL_RESCALE_NORMAL_EXT"/>
1119            <enum name="GL_RGBA_MODE"/>
1120            <enum name="GL_SAMPLES_SGIS"/>
1121            <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
1122            <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
1123            <enum name="GL_SAMPLE_BUFFERS_SGIS"/>
1124            <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
1125            <enum name="GL_SAMPLE_MASK_SGIS"/>
1126            <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
1127            <enum name="GL_SAMPLE_PATTERN_SGIS"/>
1128            <enum name="GL_SCISSOR_BOX"/>
1129            <enum name="GL_SCISSOR_TEST"/>
1130            <enum name="GL_SELECTION_BUFFER_SIZE"/>
1131            <enum name="GL_SEPARABLE_2D_EXT"/>
1132            <enum name="GL_SHADE_MODEL"/>
1133            <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
1134            <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
1135            <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
1136            <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/>
1137            <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
1138            <enum name="GL_SPRITE_AXIS_SGIX"/>
1139            <enum name="GL_SPRITE_MODE_SGIX"/>
1140            <enum name="GL_SPRITE_SGIX"/>
1141            <enum name="GL_SPRITE_TRANSLATION_SGIX"/>
1142            <enum name="GL_STENCIL_BITS"/>
1143            <enum name="GL_STENCIL_CLEAR_VALUE"/>
1144            <enum name="GL_STENCIL_FAIL"/>
1145            <enum name="GL_STENCIL_FUNC"/>
1146            <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
1147            <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
1148            <enum name="GL_STENCIL_REF"/>
1149            <enum name="GL_STENCIL_TEST"/>
1150            <enum name="GL_STENCIL_VALUE_MASK"/>
1151            <enum name="GL_STENCIL_WRITEMASK"/>
1152            <enum name="GL_STEREO"/>
1153            <enum name="GL_SUBPIXEL_BITS"/>
1154            <enum name="GL_TEXTURE_1D"/>
1155            <enum name="GL_TEXTURE_2D"/>
1156            <enum name="GL_TEXTURE_3D_BINDING_EXT"/>
1157            <enum name="GL_TEXTURE_3D_EXT"/>
1158            <enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
1159            <enum name="GL_TEXTURE_4D_SGIS"/>
1160            <enum name="GL_TEXTURE_BINDING_1D"/>
1161            <enum name="GL_TEXTURE_BINDING_2D"/>
1162            <enum name="GL_TEXTURE_BINDING_3D"/>
1163            <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
1164            <enum name="GL_TEXTURE_COORD_ARRAY"/>
1165            <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
1166            <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
1167            <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
1168            <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
1169            <enum name="GL_TEXTURE_GEN_Q"/>
1170            <enum name="GL_TEXTURE_GEN_R"/>
1171            <enum name="GL_TEXTURE_GEN_S"/>
1172            <enum name="GL_TEXTURE_GEN_T"/>
1173            <enum name="GL_TEXTURE_MATRIX"/>
1174            <enum name="GL_TEXTURE_STACK_DEPTH"/>
1175            <enum name="GL_UNPACK_ALIGNMENT"/>
1176            <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
1177            <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
1178            <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
1179            <enum name="GL_UNPACK_LSB_FIRST"/>
1180            <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
1181            <enum name="GL_UNPACK_ROW_LENGTH"/>
1182            <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
1183            <enum name="GL_UNPACK_SKIP_PIXELS"/>
1184            <enum name="GL_UNPACK_SKIP_ROWS"/>
1185            <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
1186            <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
1187            <enum name="GL_UNPACK_SWAP_BYTES"/>
1188            <enum name="GL_VERTEX_ARRAY"/>
1189            <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
1190            <enum name="GL_VERTEX_ARRAY_SIZE"/>
1191            <enum name="GL_VERTEX_ARRAY_STRIDE"/>
1192            <enum name="GL_VERTEX_ARRAY_TYPE"/>
1193            <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
1194            <enum name="GL_VERTEX_PRECLIP_SGIX"/>
1195            <enum name="GL_VIEWPORT"/>
1196            <enum name="GL_ZOOM_X"/>
1197            <enum name="GL_ZOOM_Y"/>
1198        </group>
1199
1200        <group name="GetPointervPName">
1201            <enum name="GL_COLOR_ARRAY_POINTER"/>
1202            <enum name="GL_COLOR_ARRAY_POINTER_EXT"/>
1203            <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
1204            <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
1205            <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
1206            <enum name="GL_INDEX_ARRAY_POINTER"/>
1207            <enum name="GL_INDEX_ARRAY_POINTER_EXT"/>
1208            <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
1209            <enum name="GL_NORMAL_ARRAY_POINTER"/>
1210            <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/>
1211            <enum name="GL_SELECTION_BUFFER_POINTER"/>
1212            <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
1213            <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
1214            <enum name="GL_VERTEX_ARRAY_POINTER"/>
1215            <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
1216            <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
1217            <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
1218        </group>
1219
1220        <group name="GetTextureParameter">
1221            <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
1222            <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
1223            <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
1224            <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
1225            <enum name="GL_GENERATE_MIPMAP_SGIS"/>
1226            <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
1227            <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
1228            <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
1229            <enum name="GL_SHADOW_AMBIENT_SGIX"/>
1230            <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
1231            <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
1232            <enum name="GL_TEXTURE_ALPHA_SIZE"/>
1233            <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
1234            <enum name="GL_TEXTURE_BLUE_SIZE"/>
1235            <enum name="GL_TEXTURE_BORDER"/>
1236            <enum name="GL_TEXTURE_BORDER_COLOR"/>
1237            <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
1238            <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
1239            <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
1240            <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
1241            <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
1242            <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
1243            <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
1244            <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
1245            <enum name="GL_TEXTURE_COMPARE_SGIX"/>
1246            <enum name="GL_TEXTURE_COMPONENTS"/>
1247            <enum name="GL_TEXTURE_DEPTH_EXT"/>
1248            <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
1249            <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
1250            <enum name="GL_TEXTURE_GREEN_SIZE"/>
1251            <enum name="GL_TEXTURE_HEIGHT"/>
1252            <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
1253            <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
1254            <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
1255            <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
1256            <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
1257            <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
1258            <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
1259            <enum name="GL_TEXTURE_MAG_FILTER"/>
1260            <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
1261            <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
1262            <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
1263            <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
1264            <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
1265            <enum name="GL_TEXTURE_MIN_FILTER"/>
1266            <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
1267            <enum name="GL_TEXTURE_PRIORITY"/>
1268            <enum name="GL_TEXTURE_RED_SIZE"/>
1269            <enum name="GL_TEXTURE_RESIDENT"/>
1270            <enum name="GL_TEXTURE_WIDTH"/>
1271            <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
1272            <enum name="GL_TEXTURE_WRAP_R_EXT"/>
1273            <enum name="GL_TEXTURE_WRAP_S"/>
1274            <enum name="GL_TEXTURE_WRAP_T"/>
1275        </group>
1276
1277        <group name="HintMode">
1278            <enum name="GL_DONT_CARE"/>
1279            <enum name="GL_FASTEST"/>
1280            <enum name="GL_NICEST"/>
1281        </group>
1282
1283        <group name="HintTarget">
1284            <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
1285            <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
1286            <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
1287            <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
1288            <enum name="GL_ALWAYS_FAST_HINT_PGI"/>
1289            <enum name="GL_ALWAYS_SOFT_HINT_PGI"/>
1290            <enum name="GL_BACK_NORMALS_HINT_PGI"/>
1291            <enum name="GL_BINNING_CONTROL_HINT_QCOM"/>
1292            <enum name="GL_CLIP_FAR_HINT_PGI"/>
1293            <enum name="GL_CLIP_NEAR_HINT_PGI"/>
1294            <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
1295            <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/>
1296            <enum name="GL_CONVOLUTION_HINT_SGIX"/>
1297            <enum name="GL_FOG_HINT"/>
1298            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
1299            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
1300            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
1301            <enum name="GL_FULL_STIPPLE_HINT_PGI"/>
1302            <enum name="GL_GENERATE_MIPMAP_HINT"/>
1303            <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
1304            <enum name="GL_LINE_QUALITY_HINT_SGIX"/>
1305            <enum name="GL_LINE_SMOOTH_HINT"/>
1306            <enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
1307            <enum name="GL_MAX_VERTEX_HINT_PGI"/>
1308            <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
1309            <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
1310            <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
1311            <enum name="GL_PACK_CMYK_HINT_EXT"/>
1312            <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
1313            <enum name="GL_PHONG_HINT_WIN"/>
1314            <enum name="GL_POINT_SMOOTH_HINT"/>
1315            <enum name="GL_POLYGON_SMOOTH_HINT"/>
1316            <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
1317            <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
1318            <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/>
1319            <enum name="GL_SCALEBIAS_HINT_SGIX"/>
1320            <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
1321            <enum name="GL_STRICT_LIGHTING_HINT_PGI"/>
1322            <enum name="GL_STRICT_SCISSOR_HINT_PGI"/>
1323            <enum name="GL_TEXTURE_COMPRESSION_HINT"/>
1324            <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
1325            <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
1326            <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
1327            <enum name="GL_TRANSFORM_HINT_APPLE"/>
1328            <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
1329            <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
1330            <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
1331            <enum name="GL_VERTEX_DATA_HINT_PGI"/>
1332            <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
1333            <enum name="GL_VERTEX_PRECLIP_SGIX"/>
1334            <enum name="GL_WIDE_LINE_HINT_PGI"/>
1335        </group>
1336
1337        <group name="HistogramTargetEXT">
1338            <enum name="GL_HISTOGRAM"/>
1339            <enum name="GL_HISTOGRAM_EXT"/>
1340            <enum name="GL_PROXY_HISTOGRAM"/>
1341            <enum name="GL_PROXY_HISTOGRAM_EXT"/>
1342            <enum name="GL_HISTOGRAM"/>
1343            <enum name="GL_PROXY_HISTOGRAM"/>
1344        </group>
1345
1346        <group name="IndexPointerType">
1347            <enum name="GL_DOUBLE"/>
1348            <enum name="GL_FLOAT"/>
1349            <enum name="GL_INT"/>
1350            <enum name="GL_SHORT"/>
1351        </group>
1352
1353        <group name="InterleavedArrayFormat">
1354            <enum name="GL_C3F_V3F"/>
1355            <enum name="GL_C4F_N3F_V3F"/>
1356            <enum name="GL_C4UB_V2F"/>
1357            <enum name="GL_C4UB_V3F"/>
1358            <enum name="GL_N3F_V3F"/>
1359            <enum name="GL_T2F_C3F_V3F"/>
1360            <enum name="GL_T2F_C4F_N3F_V3F"/>
1361            <enum name="GL_T2F_C4UB_V3F"/>
1362            <enum name="GL_T2F_N3F_V3F"/>
1363            <enum name="GL_T2F_V3F"/>
1364            <enum name="GL_T4F_C4F_N3F_V4F"/>
1365            <enum name="GL_T4F_V4F"/>
1366            <enum name="GL_V2F"/>
1367            <enum name="GL_V3F"/>
1368        </group>
1369
1370        <group name="LightEnvModeSGIX">
1371            <enum name="GL_ADD"/>
1372            <enum name="GL_MODULATE"/>
1373            <enum name="GL_REPLACE"/>
1374        </group>
1375
1376        <group name="LightEnvParameterSGIX">
1377            <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
1378        </group>
1379
1380        <group name="LightModelColorControl">
1381            <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
1382            <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
1383            <enum name="GL_SINGLE_COLOR"/>
1384            <enum name="GL_SINGLE_COLOR_EXT"/>
1385        </group>
1386
1387        <group name="LightModelParameter">
1388            <enum name="GL_LIGHT_MODEL_AMBIENT"/>
1389            <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
1390            <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
1391            <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
1392            <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
1393        </group>
1394
1395        <group name="LightName">
1396            <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
1397            <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
1398            <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
1399            <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
1400            <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
1401            <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
1402            <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
1403            <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
1404            <enum name="GL_LIGHT0"/>
1405            <enum name="GL_LIGHT1"/>
1406            <enum name="GL_LIGHT2"/>
1407            <enum name="GL_LIGHT3"/>
1408            <enum name="GL_LIGHT4"/>
1409            <enum name="GL_LIGHT5"/>
1410            <enum name="GL_LIGHT6"/>
1411            <enum name="GL_LIGHT7"/>
1412        </group>
1413
1414        <group name="LightParameter">
1415            <enum name="GL_AMBIENT"/>
1416            <enum name="GL_CONSTANT_ATTENUATION"/>
1417            <enum name="GL_DIFFUSE"/>
1418            <enum name="GL_LINEAR_ATTENUATION"/>
1419            <enum name="GL_POSITION"/>
1420            <enum name="GL_QUADRATIC_ATTENUATION"/>
1421            <enum name="GL_SPECULAR"/>
1422            <enum name="GL_SPOT_CUTOFF"/>
1423            <enum name="GL_SPOT_DIRECTION"/>
1424            <enum name="GL_SPOT_EXPONENT"/>
1425        </group>
1426
1427        <group name="ListMode">
1428            <enum name="GL_COMPILE"/>
1429            <enum name="GL_COMPILE_AND_EXECUTE"/>
1430        </group>
1431
1432        <group name="ListNameType">
1433            <enum name="GL_2_BYTES"/>
1434            <enum name="GL_3_BYTES"/>
1435            <enum name="GL_4_BYTES"/>
1436            <enum name="GL_BYTE"/>
1437            <enum name="GL_FLOAT"/>
1438            <enum name="GL_INT"/>
1439            <enum name="GL_SHORT"/>
1440            <enum name="GL_UNSIGNED_BYTE"/>
1441            <enum name="GL_UNSIGNED_INT"/>
1442            <enum name="GL_UNSIGNED_SHORT"/>
1443        </group>
1444
1445        <group name="ListParameterName">
1446            <enum name="GL_LIST_PRIORITY_SGIX"/>
1447        </group>
1448
1449        <group name="LogicOp">
1450            <enum name="GL_AND"/>
1451            <enum name="GL_AND_INVERTED"/>
1452            <enum name="GL_AND_REVERSE"/>
1453            <enum name="GL_CLEAR"/>
1454            <enum name="GL_COPY"/>
1455            <enum name="GL_COPY_INVERTED"/>
1456            <enum name="GL_EQUIV"/>
1457            <enum name="GL_INVERT"/>
1458            <enum name="GL_NAND"/>
1459            <enum name="GL_NOOP"/>
1460            <enum name="GL_NOR"/>
1461            <enum name="GL_OR"/>
1462            <enum name="GL_OR_INVERTED"/>
1463            <enum name="GL_OR_REVERSE"/>
1464            <enum name="GL_SET"/>
1465            <enum name="GL_XOR"/>
1466        </group>
1467
1468        <group name="MapBufferUsageMask">
1469            <enum name="GL_CLIENT_STORAGE_BIT"/>
1470            <enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
1471            <enum name="GL_DYNAMIC_STORAGE_BIT"/>
1472            <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
1473            <enum name="GL_MAP_COHERENT_BIT"/>
1474            <enum name="GL_MAP_COHERENT_BIT_EXT"/>
1475            <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
1476            <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
1477            <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
1478            <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
1479            <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
1480            <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
1481            <enum name="GL_MAP_PERSISTENT_BIT"/>
1482            <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
1483            <enum name="GL_MAP_READ_BIT"/>
1484            <enum name="GL_MAP_READ_BIT_EXT"/>
1485            <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
1486            <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
1487            <enum name="GL_MAP_WRITE_BIT"/>
1488            <enum name="GL_MAP_WRITE_BIT_EXT"/>
1489            <enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
1490            <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
1491            <enum name="GL_PER_GPU_STORAGE_BIT_NV"/>
1492        </group>
1493
1494        <group name="MapTarget">
1495            <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
1496            <enum name="GL_MAP1_COLOR_4"/>
1497            <enum name="GL_MAP1_INDEX"/>
1498            <enum name="GL_MAP1_NORMAL"/>
1499            <enum name="GL_MAP1_TEXTURE_COORD_1"/>
1500            <enum name="GL_MAP1_TEXTURE_COORD_2"/>
1501            <enum name="GL_MAP1_TEXTURE_COORD_3"/>
1502            <enum name="GL_MAP1_TEXTURE_COORD_4"/>
1503            <enum name="GL_MAP1_VERTEX_3"/>
1504            <enum name="GL_MAP1_VERTEX_4"/>
1505            <enum name="GL_MAP2_COLOR_4"/>
1506            <enum name="GL_MAP2_INDEX"/>
1507            <enum name="GL_MAP2_NORMAL"/>
1508            <enum name="GL_MAP2_TEXTURE_COORD_1"/>
1509            <enum name="GL_MAP2_TEXTURE_COORD_2"/>
1510            <enum name="GL_MAP2_TEXTURE_COORD_3"/>
1511            <enum name="GL_MAP2_TEXTURE_COORD_4"/>
1512            <enum name="GL_MAP2_VERTEX_3"/>
1513            <enum name="GL_MAP2_VERTEX_4"/>
1514            <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
1515        </group>
1516
1517        <group name="MapTextureFormatINTEL">
1518            <enum name="GL_LAYOUT_DEFAULT_INTEL"/>
1519            <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
1520            <enum name="GL_LAYOUT_LINEAR_INTEL"/>
1521        </group>
1522
1523        <group name="MaterialFace">
1524            <enum name="GL_BACK"/>
1525            <enum name="GL_FRONT"/>
1526            <enum name="GL_FRONT_AND_BACK"/>
1527        </group>
1528
1529        <group name="MaterialParameter">
1530            <enum name="GL_AMBIENT"/>
1531            <enum name="GL_AMBIENT_AND_DIFFUSE"/>
1532            <enum name="GL_COLOR_INDEXES"/>
1533            <enum name="GL_DIFFUSE"/>
1534            <enum name="GL_EMISSION"/>
1535            <enum name="GL_SHININESS"/>
1536            <enum name="GL_SPECULAR"/>
1537        </group>
1538
1539        <group name="MatrixMode">
1540            <enum name="GL_MODELVIEW"/>
1541            <enum name="GL_MODELVIEW0_EXT"/>
1542            <enum name="GL_PROJECTION"/>
1543            <enum name="GL_TEXTURE"/>
1544        </group>
1545
1546        <group name="MemoryBarrierMask">
1547            <enum name="GL_ALL_BARRIER_BITS"/>
1548            <enum name="GL_ALL_BARRIER_BITS_EXT"/>
1549            <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
1550            <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
1551            <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
1552            <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
1553            <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
1554            <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
1555            <enum name="GL_COMMAND_BARRIER_BIT"/>
1556            <enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
1557            <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
1558            <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
1559            <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
1560            <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
1561            <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
1562            <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
1563            <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
1564            <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
1565            <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
1566            <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
1567            <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
1568            <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
1569            <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
1570            <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
1571            <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
1572            <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
1573            <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
1574            <enum name="GL_UNIFORM_BARRIER_BIT"/>
1575            <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/>
1576            <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
1577            <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
1578        </group>
1579
1580        <group name="MemoryObjectParameterName">
1581            <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
1582            <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
1583        </group>
1584
1585        <group name="MeshMode1">
1586            <enum name="GL_LINE"/>
1587            <enum name="GL_POINT"/>
1588        </group>
1589
1590        <group name="MeshMode2">
1591            <enum name="GL_FILL"/>
1592            <enum name="GL_LINE"/>
1593            <enum name="GL_POINT"/>
1594        </group>
1595
1596        <group name="MinmaxTargetEXT">
1597            <enum name="GL_MINMAX"/>
1598            <enum name="GL_MINMAX_EXT"/>
1599        </group>
1600
1601        <group name="NormalPointerType">
1602            <enum name="GL_BYTE"/>
1603            <enum name="GL_DOUBLE"/>
1604            <enum name="GL_FLOAT"/>
1605            <enum name="GL_INT"/>
1606            <enum name="GL_SHORT"/>
1607        </group>
1608
1609        <group name="PixelCopyType">
1610            <enum name="GL_COLOR"/>
1611            <enum name="GL_COLOR_EXT"/>
1612            <enum name="GL_DEPTH"/>
1613            <enum name="GL_DEPTH_EXT"/>
1614            <enum name="GL_STENCIL"/>
1615            <enum name="GL_STENCIL_EXT"/>
1616        </group>
1617
1618        <group name="PixelFormat">
1619            <enum name="GL_ABGR_EXT"/>
1620            <enum name="GL_ALPHA"/>
1621            <enum name="GL_BLUE"/>
1622            <enum name="GL_CMYKA_EXT"/>
1623            <enum name="GL_CMYK_EXT"/>
1624            <enum name="GL_COLOR_INDEX"/>
1625            <enum name="GL_DEPTH_COMPONENT"/>
1626            <enum name="GL_GREEN"/>
1627            <enum name="GL_LUMINANCE"/>
1628            <enum name="GL_LUMINANCE_ALPHA"/>
1629            <enum name="GL_RED"/>
1630            <enum name="GL_RED_EXT"/>
1631            <enum name="GL_RGB"/>
1632            <enum name="GL_RGBA"/>
1633            <enum name="GL_STENCIL_INDEX"/>
1634            <enum name="GL_UNSIGNED_INT"/>
1635            <enum name="GL_UNSIGNED_SHORT"/>
1636            <enum name="GL_YCRCB_422_SGIX"/>
1637            <enum name="GL_YCRCB_444_SGIX"/>
1638        </group>
1639
1640        <group name="InternalFormat" comment="Was PixelInternalFormat">
1641            <!-- Compatibility -->
1642            <enum name="GL_ALPHA"/>
1643            <enum name="GL_ALPHA12"/>
1644            <enum name="GL_ALPHA16"/>
1645            <!-- <enum name="GL_ALPHA16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1646            <enum name="GL_ALPHA4"/>
1647            <enum name="GL_ALPHA8"/>
1648            <!-- <enum name="GL_ALPHA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1649            <enum name="GL_DUAL_ALPHA12_SGIS"/>
1650            <enum name="GL_DUAL_ALPHA16_SGIS"/>
1651            <enum name="GL_DUAL_ALPHA4_SGIS"/>
1652            <enum name="GL_DUAL_ALPHA8_SGIS"/>
1653            <enum name="GL_DUAL_INTENSITY12_SGIS"/>
1654            <enum name="GL_DUAL_INTENSITY16_SGIS"/>
1655            <enum name="GL_DUAL_INTENSITY4_SGIS"/>
1656            <enum name="GL_DUAL_INTENSITY8_SGIS"/>
1657            <enum name="GL_DUAL_LUMINANCE12_SGIS"/>
1658            <enum name="GL_DUAL_LUMINANCE16_SGIS"/>
1659            <enum name="GL_DUAL_LUMINANCE4_SGIS"/>
1660            <enum name="GL_DUAL_LUMINANCE8_SGIS"/>
1661            <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
1662            <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
1663            <enum name="GL_INTENSITY"/>
1664            <enum name="GL_INTENSITY12"/>
1665            <enum name="GL_INTENSITY16"/>
1666            <!-- <enum name="GL_INTENSITY16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1667            <enum name="GL_INTENSITY4"/>
1668            <enum name="GL_INTENSITY8"/>
1669            <!-- <enum name="GL_INTENSITY_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1670            <enum name="GL_LUMINANCE"/>
1671            <enum name="GL_LUMINANCE_ALPHA"/>
1672            <enum name="GL_LUMINANCE12"/>
1673            <enum name="GL_LUMINANCE12_ALPHA12"/>
1674            <enum name="GL_LUMINANCE12_ALPHA4"/>
1675            <enum name="GL_LUMINANCE16"/>
1676            <enum name="GL_LUMINANCE16_ALPHA16"/>
1677            <!-- <enum name="GL_LUMINANCE16_ALPHA8_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1678            <!-- <enum name="GL_LUMINANCE16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1679            <enum name="GL_LUMINANCE4"/>
1680            <enum name="GL_LUMINANCE4_ALPHA4"/>
1681            <enum name="GL_LUMINANCE6_ALPHA2"/>
1682            <enum name="GL_LUMINANCE8"/>
1683            <enum name="GL_LUMINANCE8_ALPHA8"/>
1684            <!-- <enum name="GL_LUMINANCE_ALPHA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1685            <!-- <enum name="GL_LUMINANCE_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1686            <enum name="GL_QUAD_ALPHA4_SGIS"/>
1687            <enum name="GL_QUAD_ALPHA8_SGIS"/>
1688            <enum name="GL_QUAD_INTENSITY4_SGIS"/>
1689            <enum name="GL_QUAD_INTENSITY8_SGIS"/>
1690            <enum name="GL_QUAD_LUMINANCE4_SGIS"/>
1691            <enum name="GL_QUAD_LUMINANCE8_SGIS"/>
1692            <!-- <enum name="GL_R5_G6_B5_A8_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1693            <!-- <enum name="GL_R5_G6_B5_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1694            <!-- <enum name="GL_RGBA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1695            <!-- <enum name="GL_RGB_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
1696            <!-- Base internal format: GL_RED -->
1697            <enum name="GL_RED"/>
1698            <enum name="GL_RED_EXT"/>
1699            <enum name="GL_R8"/>
1700            <enum name="GL_R8_EXT"/>
1701            <enum name="GL_R8_SNORM"/>
1702            <enum name="GL_R16"/>
1703            <enum name="GL_R16_EXT"/>
1704            <enum name="GL_R16_SNORM"/>
1705            <enum name="GL_R16_SNORM_EXT"/>
1706            <!-- <enum name="GL_R32" comment="cut & paste error?"/> -->
1707            <!-- <enum name="GL_R32_EXT" comment="cut & paste error?"/> -->
1708            <enum name="GL_R16F"/>
1709            <enum name="GL_R16F_EXT"/>
1710            <enum name="GL_R32F"/>
1711            <enum name="GL_R32F_EXT"/>
1712            <enum name="GL_R8I"/>
1713            <enum name="GL_R16I"/>
1714            <enum name="GL_R32I"/>
1715            <enum name="GL_R8UI"/>
1716            <enum name="GL_R16UI"/>
1717            <enum name="GL_R32UI"/>
1718            <!-- Base internal format: GL_RG -->
1719            <enum name="GL_RG"/>
1720            <enum name="GL_RG8"/>
1721            <enum name="GL_RG8_EXT"/>
1722            <enum name="GL_RG8_SNORM"/>
1723            <enum name="GL_RG16"/>
1724            <enum name="GL_RG16_EXT"/>
1725            <enum name="GL_RG16_SNORM"/>
1726            <enum name="GL_RG16_SNORM_EXT"/>
1727            <enum name="GL_RG16F"/>
1728            <enum name="GL_RG16F_EXT"/>
1729            <enum name="GL_RG32F"/>
1730            <enum name="GL_RG32F_EXT"/>
1731            <enum name="GL_RG8I"/>
1732            <enum name="GL_RG16I"/>
1733            <enum name="GL_RG32I"/>
1734            <enum name="GL_RG8UI"/>
1735            <enum name="GL_RG16UI"/>
1736            <enum name="GL_RG32UI"/>
1737            <!-- Base internal format: GL_RGB -->
1738            <enum name="GL_RGB"/>
1739            <!-- <enum name="GL_RGB2" comment="Never actually added to core"/> -->
1740            <enum name="GL_RGB2_EXT"/>
1741            <enum name="GL_RGB4"/>
1742            <enum name="GL_RGB4_EXT"/>
1743            <enum name="GL_RGB5"/>
1744            <enum name="GL_RGB5_EXT"/>
1745            <enum name="GL_RGB8"/>
1746            <enum name="GL_RGB8_EXT"/>
1747            <enum name="GL_RGB8_OES"/>
1748            <enum name="GL_RGB8_SNORM"/>
1749            <enum name="GL_RGB10"/>
1750            <enum name="GL_RGB10_EXT"/>
1751            <enum name="GL_RGB12"/>
1752            <enum name="GL_RGB12_EXT"/>
1753            <enum name="GL_RGB16"/>
1754            <enum name="GL_RGB16_EXT"/>
1755            <enum name="GL_RGB16F"/>
1756            <enum name="GL_RGB16F_ARB"/>
1757            <enum name="GL_RGB16F_EXT"/>
1758            <enum name="GL_RGB16_SNORM"/>
1759            <enum name="GL_RGB16_SNORM_EXT"/>
1760            <enum name="GL_RGB8I"/>
1761            <enum name="GL_RGB16I"/>
1762            <enum name="GL_RGB32I"/>
1763            <enum name="GL_RGB8UI"/>
1764            <enum name="GL_RGB16UI"/>
1765            <enum name="GL_RGB32UI"/>
1766            <enum name="GL_SRGB"/>
1767            <enum name="GL_SRGB_EXT"/>
1768            <enum name="GL_SRGB_ALPHA"/>
1769            <enum name="GL_SRGB_ALPHA_EXT"/>
1770            <enum name="GL_SRGB8"/>
1771            <enum name="GL_SRGB8_EXT"/>
1772            <enum name="GL_SRGB8_NV"/>
1773            <enum name="GL_SRGB8_ALPHA8"/>
1774            <enum name="GL_SRGB8_ALPHA8_EXT"/>
1775            <enum name="GL_R3_G3_B2"/>
1776            <enum name="GL_R11F_G11F_B10F"/>
1777            <enum name="GL_R11F_G11F_B10F_APPLE"/>
1778            <enum name="GL_R11F_G11F_B10F_EXT"/>
1779            <enum name="GL_RGB9_E5"/>
1780            <enum name="GL_RGB9_E5_APPLE"/>
1781            <enum name="GL_RGB9_E5_EXT"/>
1782            <!-- Base internal format: GL_RGBA -->
1783            <enum name="GL_RGBA"/>
1784            <enum name="GL_RGBA4"/>
1785            <enum name="GL_RGBA4_EXT"/>
1786            <enum name="GL_RGBA4_OES"/>
1787            <enum name="GL_RGB5_A1"/>
1788            <enum name="GL_RGB5_A1_EXT"/>
1789            <enum name="GL_RGB5_A1_OES"/>
1790            <enum name="GL_RGBA8"/>
1791            <enum name="GL_RGBA8_EXT"/>
1792            <enum name="GL_RGBA8_OES"/>
1793            <enum name="GL_RGBA8_SNORM"/>
1794            <enum name="GL_RGB10_A2"/>
1795            <enum name="GL_RGB10_A2_EXT"/>
1796            <enum name="GL_RGBA12"/>
1797            <enum name="GL_RGBA12_EXT"/>
1798            <enum name="GL_RGBA16"/>
1799            <enum name="GL_RGBA16_EXT"/>
1800            <enum name="GL_RGBA16_SNORM"/>
1801            <enum name="GL_RGBA16_SNORM_EXT"/>
1802            <enum name="GL_RGBA16F"/>
1803            <enum name="GL_RGBA16F_ARB"/>
1804            <enum name="GL_RGBA16F_EXT"/>
1805            <enum name="GL_RGBA32F"/>
1806            <enum name="GL_RGBA32F_ARB"/>
1807            <enum name="GL_RGBA32F_EXT"/>
1808            <enum name="GL_RGBA8I"/>
1809            <enum name="GL_RGBA16I"/>
1810            <enum name="GL_RGBA32I"/>
1811            <enum name="GL_RGBA8UI"/>
1812            <enum name="GL_RGBA16UI"/>
1813            <enum name="GL_RGBA32UI"/>
1814            <enum name="GL_RGB10_A2UI"/>
1815            <!-- Base internal format: GL_BGRA -->
1816            <enum name="GL_BGRA"/>
1817            <enum name="GL_BGRA_EXT"/>
1818            <enum name="GL_BGRA_IMG"/>
1819            <!-- Base internal format: GL_DEPTH_COMPONENT -->
1820            <enum name="GL_DEPTH_COMPONENT"/>
1821            <enum name="GL_DEPTH_COMPONENT16"/>
1822            <enum name="GL_DEPTH_COMPONENT16_ARB"/>
1823            <enum name="GL_DEPTH_COMPONENT16_OES"/>
1824            <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
1825            <enum name="GL_DEPTH_COMPONENT24_ARB"/>
1826            <enum name="GL_DEPTH_COMPONENT24_OES"/>
1827            <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
1828            <enum name="GL_DEPTH_COMPONENT32"/>
1829            <enum name="GL_DEPTH_COMPONENT32_ARB"/>
1830            <enum name="GL_DEPTH_COMPONENT32_OES"/>
1831            <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
1832            <enum name="GL_DEPTH_COMPONENT32F"/>
1833            <enum name="GL_DEPTH_COMPONENT32F_NV"/>
1834            <enum name="GL_DEPTH_COMPONENT32F_NV"/>
1835            <!-- Base internal format: GL_DEPTH_STENCIL -->
1836            <enum name="GL_DEPTH_STENCIL"/>
1837            <enum name="GL_DEPTH_STENCIL_EXT"/>
1838            <enum name="GL_DEPTH_STENCIL_MESA"/>
1839            <enum name="GL_DEPTH_STENCIL_NV"/>
1840            <enum name="GL_DEPTH_STENCIL_OES"/>
1841            <enum name="GL_DEPTH24_STENCIL8"/>
1842            <enum name="GL_DEPTH24_STENCIL8_EXT"/>
1843            <enum name="GL_DEPTH24_STENCIL8_OES"/>
1844            <enum name="GL_DEPTH32F_STENCIL8"/>
1845            <enum name="GL_DEPTH32F_STENCIL8_NV"/>
1846            <!-- Base internal format: GL_STENCIL -->
1847            <enum name="GL_STENCIL"/>
1848            <enum name="GL_STENCIL_EXT"/>
1849            <!-- Compressed base internal formats -->
1850            <enum name="GL_COMPRESSED_RED"/>
1851            <enum name="GL_COMPRESSED_RG"/>
1852            <enum name="GL_COMPRESSED_RGB"/>
1853            <enum name="GL_COMPRESSED_RGBA"/>
1854            <enum name="GL_COMPRESSED_SRGB"/>
1855            <enum name="GL_COMPRESSED_SRGB_ALPHA"/>
1856            <enum name="GL_COMPRESSED_RED_RGTC1"/>
1857            <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
1858            <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
1859            <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
1860            <enum name="GL_COMPRESSED_R11_EAC"/>
1861            <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
1862            <enum name="GL_COMPRESSED_RG_RGTC2"/>
1863            <enum name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
1864            <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
1865            <enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
1866            <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
1867            <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
1868            <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
1869            <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
1870            <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
1871            <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
1872            <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
1873            <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
1874            <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
1875            <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
1876            <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
1877            <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
1878            <enum name="GL_ETC1_RGB8_OES"/>
1879            <enum name="GL_COMPRESSED_RGB8_ETC2"/>
1880            <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
1881            <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
1882            <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
1883            <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
1884            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
1885            <enum name="GL_COMPRESSED_RG11_EAC"/>
1886            <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
1887            <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
1888            <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
1889            <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
1890            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
1891            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
1892            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
1893            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
1894            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
1895            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
1896            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
1897            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
1898            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
1899            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
1900            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
1901            <enum name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
1902            <enum name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
1903            <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
1904            <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
1905            <enum name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
1906            <enum name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
1907            <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
1908            <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
1909            <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
1910            <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
1911            <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
1912            <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
1913            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
1914            <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
1915            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
1916            <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
1917            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
1918            <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
1919            <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
1920            <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
1921            <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
1922            <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
1923            <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
1924            <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
1925            <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
1926            <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
1927            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
1928            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
1929            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
1930            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
1931            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
1932            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
1933            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
1934            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
1935            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
1936            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
1937            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
1938            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
1939            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
1940            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
1941            <enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
1942            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
1943            <enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
1944            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
1945            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
1946            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
1947            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
1948            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
1949            <enum name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
1950            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
1951            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
1952            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
1953            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
1954            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
1955            <enum name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
1956            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
1957            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
1958            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
1959            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
1960            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
1961        </group>
1962
1963        <group name="PixelMap">
1964            <enum name="GL_PIXEL_MAP_A_TO_A"/>
1965            <enum name="GL_PIXEL_MAP_B_TO_B"/>
1966            <enum name="GL_PIXEL_MAP_G_TO_G"/>
1967            <enum name="GL_PIXEL_MAP_I_TO_A"/>
1968            <enum name="GL_PIXEL_MAP_I_TO_B"/>
1969            <enum name="GL_PIXEL_MAP_I_TO_G"/>
1970            <enum name="GL_PIXEL_MAP_I_TO_I"/>
1971            <enum name="GL_PIXEL_MAP_I_TO_R"/>
1972            <enum name="GL_PIXEL_MAP_R_TO_R"/>
1973            <enum name="GL_PIXEL_MAP_S_TO_S"/>
1974        </group>
1975
1976        <group name="PixelStoreParameter">
1977            <enum name="GL_PACK_ALIGNMENT"/>
1978            <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
1979            <enum name="GL_PACK_IMAGE_HEIGHT"/>
1980            <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
1981            <enum name="GL_PACK_LSB_FIRST"/>
1982            <enum name="GL_PACK_RESAMPLE_OML"/>
1983            <enum name="GL_PACK_RESAMPLE_SGIX"/>
1984            <enum name="GL_PACK_ROW_LENGTH"/>
1985            <enum name="GL_PACK_SKIP_IMAGES"/>
1986            <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
1987            <enum name="GL_PACK_SKIP_PIXELS"/>
1988            <enum name="GL_PACK_SKIP_ROWS"/>
1989            <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
1990            <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
1991            <enum name="GL_PACK_SWAP_BYTES"/>
1992            <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
1993            <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
1994            <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
1995            <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
1996            <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
1997            <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
1998            <enum name="GL_UNPACK_ALIGNMENT"/>
1999            <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
2000            <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
2001            <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
2002            <enum name="GL_UNPACK_LSB_FIRST"/>
2003            <enum name="GL_UNPACK_RESAMPLE_OML"/>
2004            <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
2005            <enum name="GL_UNPACK_ROW_LENGTH"/>
2006            <enum name="GL_UNPACK_ROW_LENGTH_EXT"/>
2007            <enum name="GL_UNPACK_SKIP_IMAGES"/>
2008            <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
2009            <enum name="GL_UNPACK_SKIP_PIXELS"/>
2010            <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/>
2011            <enum name="GL_UNPACK_SKIP_ROWS"/>
2012            <enum name="GL_UNPACK_SKIP_ROWS_EXT"/>
2013            <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
2014            <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
2015            <enum name="GL_UNPACK_SWAP_BYTES"/>
2016        </group>
2017
2018        <group name="PixelStoreResampleMode">
2019            <enum name="GL_RESAMPLE_DECIMATE_SGIX"/>
2020            <enum name="GL_RESAMPLE_REPLICATE_SGIX"/>
2021            <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
2022        </group>
2023
2024        <group name="PixelStoreSubsampleRate">
2025            <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
2026            <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
2027            <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
2028        </group>
2029
2030        <group name="PixelTexGenMode">
2031            <enum name="GL_LUMINANCE"/>
2032            <enum name="GL_LUMINANCE_ALPHA"/>
2033            <enum name="GL_NONE"/>
2034            <enum name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
2035            <enum name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
2036            <enum name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/>
2037            <enum name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/>
2038            <enum name="GL_RGB"/>
2039            <enum name="GL_RGBA"/>
2040        </group>
2041
2042        <group name="PixelTexGenParameterNameSGIS">
2043            <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
2044            <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
2045        </group>
2046
2047        <group name="PixelTransferParameter">
2048            <enum name="GL_ALPHA_BIAS"/>
2049            <enum name="GL_ALPHA_SCALE"/>
2050            <enum name="GL_BLUE_BIAS"/>
2051            <enum name="GL_BLUE_SCALE"/>
2052            <enum name="GL_DEPTH_BIAS"/>
2053            <enum name="GL_DEPTH_SCALE"/>
2054            <enum name="GL_GREEN_BIAS"/>
2055            <enum name="GL_GREEN_SCALE"/>
2056            <enum name="GL_INDEX_OFFSET"/>
2057            <enum name="GL_INDEX_SHIFT"/>
2058            <enum name="GL_MAP_COLOR"/>
2059            <enum name="GL_MAP_STENCIL"/>
2060            <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
2061            <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
2062            <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
2063            <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
2064            <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
2065            <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
2066            <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
2067            <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
2068            <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
2069            <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
2070            <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
2071            <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
2072            <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
2073            <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
2074            <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
2075            <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
2076            <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
2077            <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
2078            <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
2079            <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
2080            <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
2081            <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
2082            <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
2083            <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
2084            <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
2085            <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
2086            <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
2087            <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
2088            <enum name="GL_POST_CONVOLUTION_RED_BIAS"/>
2089            <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
2090            <enum name="GL_POST_CONVOLUTION_RED_SCALE"/>
2091            <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
2092            <enum name="GL_RED_BIAS"/>
2093            <enum name="GL_RED_SCALE"/>
2094        </group>
2095
2096        <group name="PixelType">
2097            <enum name="GL_BITMAP"/>
2098            <enum name="GL_BYTE"/>
2099            <enum name="GL_FLOAT"/>
2100            <enum name="GL_HALF_APPLE"/>
2101            <enum name="GL_HALF_FLOAT"/>
2102            <enum name="GL_HALF_FLOAT_ARB"/>
2103            <enum name="GL_HALF_FLOAT_NV"/>
2104            <enum name="GL_HALF_FLOAT_OES"/>
2105            <enum name="GL_INT"/>
2106            <enum name="GL_SHORT"/>
2107            <enum name="GL_UNSIGNED_BYTE"/>
2108            <enum name="GL_UNSIGNED_BYTE_3_3_2"/>
2109            <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
2110            <enum name="GL_UNSIGNED_INT"/>
2111            <enum name="GL_UNSIGNED_INT_10_10_10_2"/>
2112            <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
2113            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
2114            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
2115            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
2116            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
2117            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
2118            <enum name="GL_UNSIGNED_INT_8_8_8_8"/>
2119            <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
2120            <enum name="GL_UNSIGNED_SHORT"/>
2121            <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
2122            <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
2123            <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
2124            <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
2125            <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
2126            <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
2127            <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
2128            <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
2129            <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
2130        </group>
2131
2132        <group name="PointParameterNameSGIS">
2133            <enum name="GL_DISTANCE_ATTENUATION_EXT"/>
2134            <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
2135            <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
2136            <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
2137            <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
2138            <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
2139            <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
2140            <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
2141            <enum name="GL_POINT_SIZE_MAX"/>
2142            <enum name="GL_POINT_SIZE_MAX_ARB"/>
2143            <enum name="GL_POINT_SIZE_MAX_EXT"/>
2144            <enum name="GL_POINT_SIZE_MAX_SGIS"/>
2145            <enum name="GL_POINT_SIZE_MIN"/>
2146            <enum name="GL_POINT_SIZE_MIN_ARB"/>
2147            <enum name="GL_POINT_SIZE_MIN_EXT"/>
2148            <enum name="GL_POINT_SIZE_MIN_SGIS"/>
2149        </group>
2150
2151        <group name="PolygonMode">
2152            <enum name="GL_FILL"/>
2153            <enum name="GL_LINE"/>
2154            <enum name="GL_POINT"/>
2155        </group>
2156
2157        <group name="PrimitiveType">
2158            <enum name="GL_LINES"/>
2159            <enum name="GL_LINES_ADJACENCY"/>
2160            <enum name="GL_LINES_ADJACENCY_ARB"/>
2161            <enum name="GL_LINES_ADJACENCY_EXT"/>
2162            <enum name="GL_LINE_LOOP"/>
2163            <enum name="GL_LINE_STRIP"/>
2164            <enum name="GL_LINE_STRIP_ADJACENCY"/>
2165            <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
2166            <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
2167            <enum name="GL_PATCHES"/>
2168            <enum name="GL_PATCHES_EXT"/>
2169            <enum name="GL_POINTS"/>
2170            <enum name="GL_POLYGON"/>
2171            <enum name="GL_QUADS"/>
2172            <enum name="GL_QUADS_EXT"/>
2173            <enum name="GL_QUAD_STRIP"/>
2174            <enum name="GL_TRIANGLES"/>
2175            <enum name="GL_TRIANGLES_ADJACENCY"/>
2176            <enum name="GL_TRIANGLES_ADJACENCY_ARB"/>
2177            <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
2178            <enum name="GL_TRIANGLE_FAN"/>
2179            <enum name="GL_TRIANGLE_STRIP"/>
2180            <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
2181            <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
2182            <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
2183        </group>
2184
2185        <group name="OcclusionQueryEventMaskAMD">
2186            <enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
2187            <enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
2188            <enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
2189            <enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
2190            <enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
2191        </group>
2192
2193        <group name="ReadBufferMode">
2194            <enum name="GL_AUX0"/>
2195            <enum name="GL_AUX1"/>
2196            <enum name="GL_AUX2"/>
2197            <enum name="GL_AUX3"/>
2198            <enum name="GL_BACK"/>
2199            <enum name="GL_BACK_LEFT"/>
2200            <enum name="GL_BACK_RIGHT"/>
2201            <enum name="GL_FRONT"/>
2202            <enum name="GL_FRONT_LEFT"/>
2203            <enum name="GL_FRONT_RIGHT"/>
2204            <enum name="GL_LEFT"/>
2205            <enum name="GL_RIGHT"/>
2206        </group>
2207
2208        <group name="RenderingMode">
2209            <enum name="GL_FEEDBACK"/>
2210            <enum name="GL_RENDER"/>
2211            <enum name="GL_SELECT"/>
2212        </group>
2213
2214        <group name="SamplePatternSGIS">
2215            <enum name="GL_1PASS_EXT"/>
2216            <enum name="GL_1PASS_SGIS"/>
2217            <enum name="GL_2PASS_0_EXT"/>
2218            <enum name="GL_2PASS_0_SGIS"/>
2219            <enum name="GL_2PASS_1_EXT"/>
2220            <enum name="GL_2PASS_1_SGIS"/>
2221            <enum name="GL_4PASS_0_EXT"/>
2222            <enum name="GL_4PASS_0_SGIS"/>
2223            <enum name="GL_4PASS_1_EXT"/>
2224            <enum name="GL_4PASS_1_SGIS"/>
2225            <enum name="GL_4PASS_2_EXT"/>
2226            <enum name="GL_4PASS_2_SGIS"/>
2227            <enum name="GL_4PASS_3_EXT"/>
2228            <enum name="GL_4PASS_3_SGIS"/>
2229        </group>
2230
2231        <group name="SemaphoreParameterName">
2232            <enum name="GL_D3D12_FENCE_VALUE_EXT"/>
2233        </group>
2234
2235        <group name="SeparableTargetEXT">
2236            <enum name="GL_SEPARABLE_2D"/>
2237            <enum name="GL_SEPARABLE_2D_EXT"/>
2238        </group>
2239
2240        <group name="ShadingModel">
2241            <enum name="GL_FLAT"/>
2242            <enum name="GL_SMOOTH"/>
2243        </group>
2244
2245        <group name="StencilFaceDirection">
2246             <enum name="GL_FRONT"/>
2247             <enum name="GL_BACK"/>
2248             <enum name="GL_FRONT_AND_BACK"/>
2249        </group>
2250
2251        <group name="StencilFunction">
2252            <enum name="GL_ALWAYS"/>
2253            <enum name="GL_EQUAL"/>
2254            <enum name="GL_GEQUAL"/>
2255            <enum name="GL_GREATER"/>
2256            <enum name="GL_LEQUAL"/>
2257            <enum name="GL_LESS"/>
2258            <enum name="GL_NEVER"/>
2259            <enum name="GL_NOTEQUAL"/>
2260        </group>
2261
2262        <group name="StencilOp">
2263            <enum name="GL_DECR"/>
2264            <enum name="GL_INCR"/>
2265            <enum name="GL_INVERT"/>
2266            <enum name="GL_KEEP"/>
2267            <enum name="GL_REPLACE"/>
2268            <enum name="GL_ZERO"/>
2269        </group>
2270
2271        <group name="StringName">
2272            <enum name="GL_EXTENSIONS"/>
2273            <enum name="GL_RENDERER"/>
2274            <enum name="GL_VENDOR"/>
2275            <enum name="GL_VERSION"/>
2276            <enum name="GL_SHADING_LANGUAGE_VERSION"/>
2277        </group>
2278
2279        <group name="SyncObjectMask">
2280            <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
2281            <enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
2282        </group>
2283
2284        <group name="TexCoordPointerType">
2285            <enum name="GL_DOUBLE"/>
2286            <enum name="GL_FLOAT"/>
2287            <enum name="GL_INT"/>
2288            <enum name="GL_SHORT"/>
2289        </group>
2290
2291        <group name="TextureCoordName">
2292            <enum name="GL_S"/>
2293            <enum name="GL_T"/>
2294            <enum name="GL_R"/>
2295            <enum name="GL_Q"/>
2296        </group>
2297
2298        <group name="TextureEnvMode">
2299            <enum name="GL_ADD"/>
2300            <enum name="GL_BLEND"/>
2301            <enum name="GL_DECAL"/>
2302            <enum name="GL_MODULATE"/>
2303            <enum name="GL_REPLACE_EXT"/>
2304            <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/>
2305        </group>
2306
2307        <group name="TextureEnvParameter">
2308            <enum name="GL_TEXTURE_ENV_COLOR"/>
2309            <enum name="GL_TEXTURE_ENV_MODE"/>
2310        </group>
2311
2312        <group name="TextureEnvTarget">
2313            <enum name="GL_TEXTURE_ENV"/>
2314        </group>
2315
2316        <group name="TextureFilterFuncSGIS">
2317            <enum name="GL_FILTER4_SGIS"/>
2318        </group>
2319
2320        <group name="TextureGenMode">
2321            <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
2322            <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
2323            <enum name="GL_EYE_LINEAR"/>
2324            <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
2325            <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
2326            <enum name="GL_OBJECT_LINEAR"/>
2327            <enum name="GL_SPHERE_MAP"/>
2328        </group>
2329
2330        <group name="TextureGenParameter">
2331            <enum name="GL_EYE_LINE_SGIS"/>
2332            <enum name="GL_EYE_PLANE"/>
2333            <enum name="GL_EYE_POINT_SGIS"/>
2334            <enum name="GL_OBJECT_LINE_SGIS"/>
2335            <enum name="GL_OBJECT_PLANE"/>
2336            <enum name="GL_OBJECT_POINT_SGIS"/>
2337            <enum name="GL_TEXTURE_GEN_MODE"/>
2338        </group>
2339
2340        <group name="TextureMagFilter">
2341            <enum name="GL_FILTER4_SGIS"/>
2342            <enum name="GL_LINEAR"/>
2343            <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
2344            <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
2345            <enum name="GL_LINEAR_DETAIL_SGIS"/>
2346            <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
2347            <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
2348            <enum name="GL_LINEAR_SHARPEN_SGIS"/>
2349            <enum name="GL_NEAREST"/>
2350            <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
2351            <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
2352            <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
2353        </group>
2354
2355        <group name="TextureMinFilter">
2356            <enum name="GL_FILTER4_SGIS"/>
2357            <enum name="GL_LINEAR"/>
2358            <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
2359            <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
2360            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
2361            <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
2362            <enum name="GL_NEAREST"/>
2363            <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
2364            <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
2365            <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
2366            <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
2367            <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
2368            <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
2369            <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
2370        </group>
2371
2372        <group name="TextureParameterName">
2373            <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
2374            <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
2375            <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
2376            <enum name="GL_GENERATE_MIPMAP"/>
2377            <enum name="GL_GENERATE_MIPMAP_SGIS"/>
2378            <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
2379            <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
2380            <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
2381            <enum name="GL_SHADOW_AMBIENT_SGIX"/>
2382            <enum name="GL_TEXTURE_BORDER_COLOR"/>
2383            <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
2384            <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
2385            <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
2386            <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
2387            <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
2388            <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
2389            <enum name="GL_TEXTURE_COMPARE_SGIX"/>
2390            <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
2391            <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
2392            <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
2393            <enum name="GL_TEXTURE_MAG_FILTER"/>
2394            <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
2395            <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
2396            <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
2397            <enum name="GL_TEXTURE_MIN_FILTER"/>
2398            <enum name="GL_TEXTURE_PRIORITY"/>
2399            <enum name="GL_TEXTURE_PRIORITY_EXT"/>
2400            <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
2401            <enum name="GL_TEXTURE_WRAP_R"/>
2402            <enum name="GL_TEXTURE_WRAP_R_EXT"/>
2403            <enum name="GL_TEXTURE_WRAP_R_OES"/>
2404            <enum name="GL_TEXTURE_WRAP_S"/>
2405            <enum name="GL_TEXTURE_WRAP_T"/>
2406            <enum name="GL_TEXTURE_BASE_LEVEL"/>
2407            <enum name="GL_TEXTURE_COMPARE_MODE"/>
2408            <enum name="GL_TEXTURE_COMPARE_FUNC"/>
2409            <enum name="GL_TEXTURE_LOD_BIAS"/>
2410            <enum name="GL_TEXTURE_MIN_LOD"/>
2411            <enum name="GL_TEXTURE_MAX_LOD"/>
2412            <enum name="GL_TEXTURE_MAX_LEVEL"/>
2413            <enum name="GL_TEXTURE_SWIZZLE_R"/>
2414            <enum name="GL_TEXTURE_SWIZZLE_G"/>
2415            <enum name="GL_TEXTURE_SWIZZLE_B"/>
2416            <enum name="GL_TEXTURE_SWIZZLE_A"/>
2417            <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
2418            <enum name="GL_TEXTURE_TILING_EXT"/>
2419            <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
2420            <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
2421            <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
2422            <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
2423            <enum name="GL_TEXTURE_ALPHA_SIZE"/>
2424            <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
2425            <enum name="GL_TEXTURE_BLUE_SIZE"/>
2426            <enum name="GL_TEXTURE_BORDER"/>
2427            <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
2428            <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
2429            <enum name="GL_TEXTURE_COMPONENTS"/>
2430            <enum name="GL_TEXTURE_DEPTH_EXT"/>
2431            <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
2432            <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
2433            <enum name="GL_TEXTURE_GREEN_SIZE"/>
2434            <enum name="GL_TEXTURE_HEIGHT"/>
2435            <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
2436            <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
2437            <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
2438            <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
2439            <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
2440            <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
2441            <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
2442            <enum name="GL_TEXTURE_RED_SIZE"/>
2443            <enum name="GL_TEXTURE_RESIDENT"/>
2444            <enum name="GL_TEXTURE_WIDTH"/>
2445        </group>
2446
2447        <group name="TextureStorageMaskAMD">
2448            <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
2449        </group>
2450
2451        <group name="TextureTarget">
2452            <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
2453            <enum name="GL_PROXY_TEXTURE_1D"/>
2454            <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/>
2455            <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
2456            <enum name="GL_PROXY_TEXTURE_1D_EXT"/>
2457            <enum name="GL_PROXY_TEXTURE_2D"/>
2458            <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/>
2459            <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
2460            <enum name="GL_PROXY_TEXTURE_2D_EXT"/>
2461            <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
2462            <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
2463            <enum name="GL_PROXY_TEXTURE_3D"/>
2464            <enum name="GL_PROXY_TEXTURE_3D_EXT"/>
2465            <enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
2466            <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/>
2467            <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
2468            <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
2469            <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
2470            <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
2471            <enum name="GL_PROXY_TEXTURE_RECTANGLE"/>
2472            <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
2473            <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
2474            <enum name="GL_TEXTURE_1D"/>
2475            <enum name="GL_TEXTURE_2D"/>
2476            <enum name="GL_TEXTURE_3D"/>
2477            <enum name="GL_TEXTURE_3D_EXT"/>
2478            <enum name="GL_TEXTURE_3D_OES"/>
2479            <enum name="GL_TEXTURE_4D_SGIS"/>
2480            <enum name="GL_TEXTURE_RECTANGLE"/>
2481            <enum name="GL_TEXTURE_CUBE_MAP"/>
2482            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
2483            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
2484            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
2485            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
2486            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
2487            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
2488            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
2489            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
2490            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
2491            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
2492            <enum name="GL_TEXTURE_1D_ARRAY"/>
2493            <enum name="GL_TEXTURE_2D_ARRAY"/>
2494            <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
2495            <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
2496        </group>
2497
2498        <group name="TextureWrapMode">
2499            <enum name="GL_CLAMP"/>
2500            <enum name="GL_CLAMP_TO_BORDER"/>
2501            <enum name="GL_CLAMP_TO_BORDER_ARB"/>
2502            <enum name="GL_CLAMP_TO_BORDER_NV"/>
2503            <enum name="GL_CLAMP_TO_BORDER_SGIS"/>
2504            <enum name="GL_CLAMP_TO_EDGE"/>
2505            <enum name="GL_CLAMP_TO_EDGE_SGIS"/>
2506            <enum name="GL_REPEAT"/>
2507        </group>
2508
2509        <group name="UseProgramStageMask">
2510            <enum name="GL_VERTEX_SHADER_BIT"/>
2511            <enum name="GL_VERTEX_SHADER_BIT_EXT"/>
2512            <enum name="GL_FRAGMENT_SHADER_BIT"/>
2513            <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
2514            <enum name="GL_GEOMETRY_SHADER_BIT"/>
2515            <enum name="GL_GEOMETRY_SHADER_BIT_EXT"/>
2516            <enum name="GL_GEOMETRY_SHADER_BIT_OES"/>
2517            <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
2518            <enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
2519            <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
2520            <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
2521            <enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
2522            <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
2523            <enum name="GL_COMPUTE_SHADER_BIT"/>
2524            <enum name="GL_ALL_SHADER_BITS"/>
2525            <enum name="GL_ALL_SHADER_BITS_EXT"/>
2526        </group>
2527
2528        <group name="VertexPointerType">
2529            <enum name="GL_DOUBLE"/>
2530            <enum name="GL_FLOAT"/>
2531            <enum name="GL_INT"/>
2532            <enum name="GL_SHORT"/>
2533        </group>
2534
2535        <group name="FramebufferAttachment">
2536            <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
2537            <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
2538            <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
2539            <enum name="GL_COLOR_ATTACHMENT0"/>
2540            <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
2541            <enum name="GL_COLOR_ATTACHMENT0_NV"/>
2542            <enum name="GL_COLOR_ATTACHMENT0_OES"/>
2543            <enum name="GL_COLOR_ATTACHMENT1"/>
2544            <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
2545            <enum name="GL_COLOR_ATTACHMENT1_NV"/>
2546            <enum name="GL_COLOR_ATTACHMENT2"/>
2547            <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
2548            <enum name="GL_COLOR_ATTACHMENT2_NV"/>
2549            <enum name="GL_COLOR_ATTACHMENT3"/>
2550            <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
2551            <enum name="GL_COLOR_ATTACHMENT3_NV"/>
2552            <enum name="GL_COLOR_ATTACHMENT4"/>
2553            <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
2554            <enum name="GL_COLOR_ATTACHMENT4_NV"/>
2555            <enum name="GL_COLOR_ATTACHMENT5"/>
2556            <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
2557            <enum name="GL_COLOR_ATTACHMENT5_NV"/>
2558            <enum name="GL_COLOR_ATTACHMENT6"/>
2559            <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
2560            <enum name="GL_COLOR_ATTACHMENT6_NV"/>
2561            <enum name="GL_COLOR_ATTACHMENT7"/>
2562            <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
2563            <enum name="GL_COLOR_ATTACHMENT7_NV"/>
2564            <enum name="GL_COLOR_ATTACHMENT8"/>
2565            <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
2566            <enum name="GL_COLOR_ATTACHMENT8_NV"/>
2567            <enum name="GL_COLOR_ATTACHMENT9"/>
2568            <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
2569            <enum name="GL_COLOR_ATTACHMENT9_NV"/>
2570            <enum name="GL_COLOR_ATTACHMENT10"/>
2571            <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
2572            <enum name="GL_COLOR_ATTACHMENT10_NV"/>
2573            <enum name="GL_COLOR_ATTACHMENT11"/>
2574            <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
2575            <enum name="GL_COLOR_ATTACHMENT11_NV"/>
2576            <enum name="GL_COLOR_ATTACHMENT12"/>
2577            <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
2578            <enum name="GL_COLOR_ATTACHMENT12_NV"/>
2579            <enum name="GL_COLOR_ATTACHMENT13"/>
2580            <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
2581            <enum name="GL_COLOR_ATTACHMENT13_NV"/>
2582            <enum name="GL_COLOR_ATTACHMENT14"/>
2583            <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
2584            <enum name="GL_COLOR_ATTACHMENT14_NV"/>
2585            <enum name="GL_COLOR_ATTACHMENT15"/>
2586            <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
2587            <enum name="GL_COLOR_ATTACHMENT15_NV"/>
2588            <enum name="GL_COLOR_ATTACHMENT16"/>
2589            <enum name="GL_COLOR_ATTACHMENT17"/>
2590            <enum name="GL_COLOR_ATTACHMENT18"/>
2591            <enum name="GL_COLOR_ATTACHMENT19"/>
2592            <enum name="GL_COLOR_ATTACHMENT20"/>
2593            <enum name="GL_COLOR_ATTACHMENT21"/>
2594            <enum name="GL_COLOR_ATTACHMENT22"/>
2595            <enum name="GL_COLOR_ATTACHMENT23"/>
2596            <enum name="GL_COLOR_ATTACHMENT24"/>
2597            <enum name="GL_COLOR_ATTACHMENT25"/>
2598            <enum name="GL_COLOR_ATTACHMENT26"/>
2599            <enum name="GL_COLOR_ATTACHMENT27"/>
2600            <enum name="GL_COLOR_ATTACHMENT28"/>
2601            <enum name="GL_COLOR_ATTACHMENT29"/>
2602            <enum name="GL_COLOR_ATTACHMENT30"/>
2603            <enum name="GL_COLOR_ATTACHMENT31"/>
2604            <enum name="GL_DEPTH_ATTACHMENT"/>
2605            <enum name="GL_DEPTH_ATTACHMENT_EXT"/>
2606            <enum name="GL_DEPTH_ATTACHMENT_OES"/>
2607        </group>
2608
2609        <group name="RenderbufferTarget">
2610            <enum name="GL_RENDERBUFFER" />
2611        </group>
2612
2613        <group name="FramebufferTarget">
2614            <enum name="GL_FRAMEBUFFER" />
2615            <enum name="GL_DRAW_FRAMEBUFFER" />
2616            <enum name="GL_READ_FRAMEBUFFER" />
2617        </group>
2618
2619        <group name="TextureUnit">
2620            <enum name="GL_TEXTURE0"/>
2621            <enum name="GL_TEXTURE1"/>
2622            <enum name="GL_TEXTURE2"/>
2623            <enum name="GL_TEXTURE3"/>
2624            <enum name="GL_TEXTURE4"/>
2625            <enum name="GL_TEXTURE5"/>
2626            <enum name="GL_TEXTURE6"/>
2627            <enum name="GL_TEXTURE7"/>
2628            <enum name="GL_TEXTURE8"/>
2629            <enum name="GL_TEXTURE9"/>
2630            <enum name="GL_TEXTURE10"/>
2631            <enum name="GL_TEXTURE11"/>
2632            <enum name="GL_TEXTURE12"/>
2633            <enum name="GL_TEXTURE13"/>
2634            <enum name="GL_TEXTURE14"/>
2635            <enum name="GL_TEXTURE15"/>
2636            <enum name="GL_TEXTURE16"/>
2637            <enum name="GL_TEXTURE17"/>
2638            <enum name="GL_TEXTURE18"/>
2639            <enum name="GL_TEXTURE19"/>
2640            <enum name="GL_TEXTURE20"/>
2641            <enum name="GL_TEXTURE21"/>
2642            <enum name="GL_TEXTURE22"/>
2643            <enum name="GL_TEXTURE23"/>
2644            <enum name="GL_TEXTURE24"/>
2645            <enum name="GL_TEXTURE25"/>
2646            <enum name="GL_TEXTURE26"/>
2647            <enum name="GL_TEXTURE27"/>
2648            <enum name="GL_TEXTURE28"/>
2649            <enum name="GL_TEXTURE29"/>
2650            <enum name="GL_TEXTURE30"/>
2651            <enum name="GL_TEXTURE31"/>
2652        </group>
2653
2654        <group name="TypeEnum">
2655            <enum name="GL_QUERY_WAIT"/>
2656            <enum name="GL_QUERY_NO_WAIT"/>
2657            <enum name="GL_QUERY_BY_REGION_WAIT"/>
2658            <enum name="GL_QUERY_BY_REGION_NO_WAIT"/>
2659        </group>
2660
2661        <group name="FragmentOpATI">
2662            <enum name="GL_MOV_ATI"/>
2663            <enum name="GL_ADD_ATI"/>
2664            <enum name="GL_MUL_ATI"/>
2665            <enum name="GL_SUB_ATI"/>
2666            <enum name="GL_DOT3_ATI"/>
2667            <enum name="GL_DOT4_ATI"/>
2668            <enum name="GL_MAD_ATI"/>
2669            <enum name="GL_LERP_ATI"/>
2670            <enum name="GL_CND_ATI"/>
2671            <enum name="GL_CND0_ATI"/>
2672            <enum name="GL_DOT2_ADD_ATI"/>
2673        </group>
2674
2675        <group name="FramebufferStatus">
2676            <enum name="GL_FRAMEBUFFER_COMPLETE"/>
2677            <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
2678            <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
2679            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
2680            <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
2681            <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
2682            <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
2683            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
2684            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
2685            <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
2686        </group>
2687
2688        <group name="GraphicsResetStatus">
2689            <enum name="GL_NO_ERROR"/>
2690            <enum name="GL_GUILTY_CONTEXT_RESET"/>
2691            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
2692            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
2693        </group>
2694
2695        <group name="SyncStatus">
2696            <enum name="GL_ALREADY_SIGNALED"/>
2697            <enum name="GL_TIMEOUT_EXPIRED"/>
2698            <enum name="GL_CONDITION_SATISFIED"/>
2699            <enum name="GL_WAIT_FAILED"/>
2700        </group>
2701
2702        <group name="QueryTarget">
2703            <enum name="GL_SAMPLES_PASSED"/>
2704            <enum name="GL_ANY_SAMPLES_PASSED"/>
2705            <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
2706            <enum name="GL_PRIMITIVES_GENERATED"/>
2707            <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
2708            <enum name="GL_TIME_ELAPSED"/>
2709        </group>
2710
2711        <group name="ConvolutionTarget">
2712            <enum name="GL_CONVOLUTION_1D"/>
2713            <enum name="GL_CONVOLUTION_2D"/>
2714        </group>
2715
2716        <group name="PathFillMode">
2717            <enum name="GL_INVERT"/>
2718            <enum name="GL_COUNT_UP_NV"/>
2719            <enum name="GL_COUNT_DOWN_NV"/>
2720            <enum name="GL_PATH_FILL_MODE_NV"/>
2721        </group>
2722
2723        <group name="ColorTableTarget">
2724            <enum name="GL_COLOR_TABLE"/>
2725            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
2726            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
2727        </group>
2728
2729        <group name="VertexBufferObjectParameter">
2730            <enum name="GL_BUFFER_ACCESS"/>
2731            <enum name="GL_BUFFER_ACCESS_FLAGS"/>
2732            <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
2733            <enum name="GL_BUFFER_MAPPED"/>
2734            <enum name="GL_BUFFER_MAP_LENGTH"/>
2735            <enum name="GL_BUFFER_MAP_OFFSET"/>
2736            <enum name="GL_BUFFER_SIZE"/>
2737            <enum name="GL_BUFFER_STORAGE_FLAGS"/>
2738            <enum name="GL_BUFFER_USAGE"/>
2739        </group>
2740
2741        <group name="RenderbufferParameterName">
2742            <enum name="GL_RENDERBUFFER_WIDTH"/>
2743            <enum name="GL_RENDERBUFFER_HEIGHT"/>
2744            <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
2745            <enum name="GL_RENDERBUFFER_SAMPLES"/>
2746            <enum name="GL_RENDERBUFFER_RED_SIZE"/>
2747            <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
2748            <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
2749            <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
2750            <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
2751            <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
2752        </group>
2753
2754        <group name="VertexBufferObjectUsage">
2755            <enum name="GL_STREAM_DRAW"/>
2756            <enum name="GL_STREAM_READ"/>
2757            <enum name="GL_STREAM_COPY"/>
2758            <enum name="GL_STATIC_DRAW"/>
2759            <enum name="GL_STATIC_READ"/>
2760            <enum name="GL_STATIC_COPY"/>
2761            <enum name="GL_DYNAMIC_DRAW"/>
2762            <enum name="GL_DYNAMIC_READ"/>
2763            <enum name="GL_DYNAMIC_COPY"/>
2764        </group>
2765
2766        <group name="FramebufferParameterName">
2767            <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
2768            <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
2769            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
2770            <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
2771            <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
2772        </group>
2773
2774        <group name="ProgramParameterPName">
2775            <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
2776            <enum name="GL_PROGRAM_SEPARABLE"/>
2777        </group>
2778
2779        <group name="BlendingFactor">
2780            <enum name="GL_ZERO"/>
2781            <enum name="GL_ONE"/>
2782            <enum name="GL_SRC_COLOR"/>
2783            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
2784            <enum name="GL_DST_COLOR"/>
2785            <enum name="GL_ONE_MINUS_DST_COLOR"/>
2786            <enum name="GL_SRC_ALPHA"/>
2787            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
2788            <enum name="GL_DST_ALPHA"/>
2789            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
2790            <enum name="GL_CONSTANT_COLOR"/>
2791            <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
2792            <enum name="GL_CONSTANT_ALPHA"/>
2793            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
2794            <enum name="GL_SRC_ALPHA_SATURATE"/>
2795            <enum name="GL_SRC1_COLOR"/>
2796            <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
2797            <enum name="GL_SRC1_ALPHA"/>
2798            <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
2799        </group>
2800
2801        <group name="BindTransformFeedbackTarget">
2802            <enum name="GL_TRANSFORM_FEEDBACK"/>
2803        </group>
2804
2805        <group name="BlitFramebufferFilter">
2806            <enum name="GL_NEAREST"/>
2807            <enum name="GL_LINEAR"/>
2808        </group>
2809
2810        <group name="BufferStorageTarget">
2811            <enum name="GL_ARRAY_BUFFER"/>
2812            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
2813            <enum name="GL_COPY_READ_BUFFER"/>
2814            <enum name="GL_COPY_WRITE_BUFFER"/>
2815            <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
2816            <enum name="GL_DRAW_INDIRECT_BUFFER"/>
2817            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
2818            <enum name="GL_PIXEL_PACK_BUFFER"/>
2819            <enum name="GL_PIXEL_UNPACK_BUFFER"/>
2820            <enum name="GL_QUERY_BUFFER"/>
2821            <enum name="GL_SHADER_STORAGE_BUFFER"/>
2822            <enum name="GL_TEXTURE_BUFFER"/>
2823            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
2824            <enum name="GL_UNIFORM_BUFFER"/>
2825        </group>
2826
2827        <group name="CheckFramebufferStatusTarget">
2828            <enum name="GL_DRAW_FRAMEBUFFER"/>
2829            <enum name="GL_READ_FRAMEBUFFER"/>
2830            <enum name="GL_FRAMEBUFFER"/>
2831        </group>
2832
2833        <group name="Buffer">
2834            <enum name="GL_COLOR"/>
2835            <enum name="GL_DEPTH"/>
2836            <enum name="GL_STENCIL"/>
2837        </group>
2838
2839        <group name="ClipControlOrigin">
2840            <enum name="GL_LOWER_LEFT"/>
2841            <enum name="GL_UPPER_LEFT"/>
2842        </group>
2843
2844        <group name="ClipControlDepth">
2845            <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
2846            <enum name="GL_ZERO_TO_ONE"/>
2847        </group>
2848
2849        <group name="CopyBufferSubDataTarget">
2850            <enum name="GL_ARRAY_BUFFER"/>
2851            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
2852            <enum name="GL_COPY_READ_BUFFER"/>
2853            <enum name="GL_COPY_WRITE_BUFFER"/>
2854            <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
2855            <enum name="GL_DRAW_INDIRECT_BUFFER"/>
2856            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
2857            <enum name="GL_PIXEL_PACK_BUFFER"/>
2858            <enum name="GL_PIXEL_UNPACK_BUFFER"/>
2859            <enum name="GL_QUERY_BUFFER"/>
2860            <enum name="GL_SHADER_STORAGE_BUFFER"/>
2861            <enum name="GL_TEXTURE_BUFFER"/>
2862            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
2863            <enum name="GL_UNIFORM_BUFFER"/>
2864        </group>
2865
2866        <group name="ShaderType">
2867            <enum name="GL_COMPUTE_SHADER"/>
2868            <enum name="GL_VERTEX_SHADER"/>
2869            <enum name="GL_TESS_CONTROL_SHADER"/>
2870            <enum name="GL_TESS_EVALUATION_SHADER"/>
2871            <enum name="GL_GEOMETRY_SHADER"/>
2872            <enum name="GL_FRAGMENT_SHADER"/>
2873            <enum name="GL_FRAGMENT_SHADER_ARB"/>
2874            <enum name="GL_VERTEX_SHADER_ARB"/>
2875        </group>
2876
2877        <group name="DebugSource">
2878            <enum name="GL_DEBUG_SOURCE_API"/>
2879            <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
2880            <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
2881            <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
2882            <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
2883            <enum name="GL_DEBUG_SOURCE_OTHER"/>
2884            <enum name="GL_DONT_CARE"/>
2885        </group>
2886
2887        <group name="DebugType">
2888            <enum name="GL_DEBUG_TYPE_ERROR"/>
2889            <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
2890            <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
2891            <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
2892            <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
2893            <enum name="GL_DEBUG_TYPE_MARKER"/>
2894            <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
2895            <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
2896            <enum name="GL_DEBUG_TYPE_OTHER"/>
2897            <enum name="GL_DONT_CARE"/>
2898        </group>
2899
2900        <group name="DebugSeverity">
2901            <enum name="GL_DEBUG_SEVERITY_LOW"/>
2902            <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
2903            <enum name="GL_DEBUG_SEVERITY_HIGH"/>
2904            <enum name="GL_DONT_CARE"/>
2905        </group>
2906
2907        <group name="SyncCondition">
2908            <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
2909        </group>
2910
2911        <group name="FogPName">
2912            <enum name="GL_FOG_MODE"/>
2913            <enum name="GL_FOG_DENSITY"/>
2914            <enum name="GL_FOG_START"/>
2915            <enum name="GL_FOG_END"/>
2916            <enum name="GL_FOG_INDEX"/>
2917            <enum name="GL_FOG_COORD_SRC"/>
2918        </group>
2919
2920        <group name="AtomicCounterBufferPName">
2921            <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
2922            <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
2923            <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
2924            <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
2925            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
2926            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
2927            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
2928            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
2929            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
2930            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
2931        </group>
2932
2933        <group name="UniformBlockPName">
2934            <enum name="GL_UNIFORM_BLOCK_BINDING"/>
2935            <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
2936            <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
2937            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
2938            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
2939            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
2940            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
2941            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
2942            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
2943            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
2944            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
2945        </group>
2946
2947        <group name="UniformPName">
2948            <enum name="GL_UNIFORM_TYPE"/>
2949            <enum name="GL_UNIFORM_SIZE"/>
2950            <enum name="GL_UNIFORM_NAME_LENGTH"/>
2951            <enum name="GL_UNIFORM_BLOCK_INDEX"/>
2952            <enum name="GL_UNIFORM_OFFSET"/>
2953            <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
2954            <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
2955            <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
2956            <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
2957        </group>
2958
2959        <group name="SamplerParameterName">
2960            <enum name="GL_TEXTURE_WRAP_S"/>
2961            <enum name="GL_TEXTURE_WRAP_T"/>
2962            <enum name="GL_TEXTURE_WRAP_R"/>
2963            <enum name="GL_TEXTURE_MIN_FILTER"/>
2964            <enum name="GL_TEXTURE_MAG_FILTER"/>
2965            <enum name="GL_TEXTURE_BORDER_COLOR"/>
2966            <enum name="GL_TEXTURE_MIN_LOD"/>
2967            <enum name="GL_TEXTURE_MAX_LOD"/>
2968            <enum name="GL_TEXTURE_COMPARE_MODE"/>
2969            <enum name="GL_TEXTURE_COMPARE_FUNC"/>
2970        </group>
2971
2972        <group name="VertexProvokingMode">
2973            <enum name="GL_FIRST_VERTEX_CONVENTION"/>
2974            <enum name="GL_LAST_VERTEX_CONVENTION"/>
2975        </group>
2976
2977        <group name="PatchParameterName">
2978            <enum name="GL_PATCH_VERTICES"/>
2979            <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
2980            <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
2981        </group>
2982
2983        <group name="ObjectIdentifier">
2984            <enum name="GL_BUFFER"/>
2985            <enum name="GL_SHADER"/>
2986            <enum name="GL_PROGRAM"/>
2987            <enum name="GL_VERTEX_ARRAY"/>
2988            <enum name="GL_QUERY"/>
2989            <enum name="GL_PROGRAM_PIPELINE"/>
2990            <enum name="GL_TRANSFORM_FEEDBACK"/>
2991            <enum name="GL_SAMPLER"/>
2992            <enum name="GL_TEXTURE"/>
2993            <enum name="GL_RENDERBUFFER"/>
2994            <enum name="GL_FRAMEBUFFER"/>
2995        </group>
2996
2997        <group name="ColorBuffer">
2998            <enum name="GL_NONE"/>
2999            <enum name="GL_FRONT_LEFT"/>
3000            <enum name="GL_FRONT_RIGHT"/>
3001            <enum name="GL_BACK_LEFT"/>
3002            <enum name="GL_BACK_RIGHT"/>
3003            <enum name="GL_FRONT"/>
3004            <enum name="GL_BACK"/>
3005            <enum name="GL_LEFT"/>
3006            <enum name="GL_RIGHT"/>
3007            <enum name="GL_FRONT_AND_BACK"/>
3008            <enum name="GL_NONE"/>
3009            <enum name="GL_COLOR_ATTACHMENT0"/>
3010            <enum name="GL_COLOR_ATTACHMENT1"/>
3011            <enum name="GL_COLOR_ATTACHMENT2"/>
3012            <enum name="GL_COLOR_ATTACHMENT3"/>
3013            <enum name="GL_COLOR_ATTACHMENT4"/>
3014            <enum name="GL_COLOR_ATTACHMENT5"/>
3015            <enum name="GL_COLOR_ATTACHMENT6"/>
3016            <enum name="GL_COLOR_ATTACHMENT7"/>
3017            <enum name="GL_COLOR_ATTACHMENT8"/>
3018            <enum name="GL_COLOR_ATTACHMENT9"/>
3019            <enum name="GL_COLOR_ATTACHMENT10"/>
3020            <enum name="GL_COLOR_ATTACHMENT11"/>
3021            <enum name="GL_COLOR_ATTACHMENT12"/>
3022            <enum name="GL_COLOR_ATTACHMENT13"/>
3023            <enum name="GL_COLOR_ATTACHMENT14"/>
3024            <enum name="GL_COLOR_ATTACHMENT15"/>
3025            <enum name="GL_COLOR_ATTACHMENT16"/>
3026            <enum name="GL_COLOR_ATTACHMENT17"/>
3027            <enum name="GL_COLOR_ATTACHMENT18"/>
3028            <enum name="GL_COLOR_ATTACHMENT19"/>
3029            <enum name="GL_COLOR_ATTACHMENT20"/>
3030            <enum name="GL_COLOR_ATTACHMENT21"/>
3031            <enum name="GL_COLOR_ATTACHMENT22"/>
3032            <enum name="GL_COLOR_ATTACHMENT23"/>
3033            <enum name="GL_COLOR_ATTACHMENT24"/>
3034            <enum name="GL_COLOR_ATTACHMENT25"/>
3035            <enum name="GL_COLOR_ATTACHMENT26"/>
3036            <enum name="GL_COLOR_ATTACHMENT27"/>
3037            <enum name="GL_COLOR_ATTACHMENT28"/>
3038            <enum name="GL_COLOR_ATTACHMENT29"/>
3039            <enum name="GL_COLOR_ATTACHMENT30"/>
3040            <enum name="GL_COLOR_ATTACHMENT31"/>
3041        </group>
3042
3043        <group name="MapQuery">
3044            <enum name="GL_COEFF"/>
3045            <enum name="GL_ORDER"/>
3046            <enum name="GL_DOMAIN"/>
3047        </group>
3048
3049        <group name="VertexArrayPName">
3050            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
3051            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
3052            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
3053            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
3054            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
3055            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
3056            <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
3057            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
3058            <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
3059        </group>
3060
3061        <group name="TransformFeedbackPName">
3062            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
3063            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
3064            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
3065            <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
3066            <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
3067        </group>
3068
3069        <group name="SyncParameterName">
3070            <enum name="GL_OBJECT_TYPE"/>
3071            <enum name="GL_SYNC_STATUS"/>
3072            <enum name="GL_SYNC_CONDITION"/>
3073            <enum name="GL_SYNC_FLAGS"/>
3074        </group>
3075
3076        <group name="ShaderParameterName">
3077            <enum name="GL_SHADER_TYPE"/>
3078            <enum name="GL_DELETE_STATUS"/>
3079            <enum name="GL_COMPILE_STATUS"/>
3080            <enum name="GL_INFO_LOG_LENGTH"/>
3081            <enum name="GL_SHADER_SOURCE_LENGTH"/>
3082        </group>
3083
3084        <group name="QueryObjectParameterName">
3085            <enum name="GL_QUERY_RESULT_AVAILABLE"/>
3086            <enum name="GL_QUERY_RESULT"/>
3087            <enum name="GL_QUERY_RESULT_NO_WAIT"/>
3088            <enum name="GL_QUERY_TARGET"/>
3089        </group>
3090
3091        <group name="QueryParameterName">
3092            <enum name="GL_CURRENT_QUERY"/>
3093            <enum name="GL_QUERY_COUNTER_BITS"/>
3094        </group>
3095
3096        <group name="ProgramStagePName">
3097            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
3098            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
3099            <enum name="GL_ACTIVE_SUBROUTINES"/>
3100            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
3101            <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
3102        </group>
3103
3104        <group name="PipelineParameterName">
3105            <enum name="GL_ACTIVE_PROGRAM"/>
3106            <enum name="GL_VERTEX_SHADER"/>
3107            <enum name="GL_TESS_CONTROL_SHADER"/>
3108            <enum name="GL_TESS_EVALUATION_SHADER"/>
3109            <enum name="GL_GEOMETRY_SHADER"/>
3110            <enum name="GL_FRAGMENT_SHADER"/>
3111            <enum name="GL_INFO_LOG_LENGTH"/>
3112        </group>
3113
3114        <group name="ProgramInterface">
3115            <enum name="GL_UNIFORM"/>
3116            <enum name="GL_UNIFORM_BLOCK"/>
3117            <enum name="GL_PROGRAM_INPUT"/>
3118            <enum name="GL_PROGRAM_OUTPUT"/>
3119            <enum name="GL_VERTEX_SUBROUTINE"/>
3120            <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
3121            <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
3122            <enum name="GL_GEOMETRY_SUBROUTINE"/>
3123            <enum name="GL_FRAGMENT_SUBROUTINE"/>
3124            <enum name="GL_COMPUTE_SUBROUTINE"/>
3125            <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
3126            <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
3127            <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
3128            <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
3129            <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
3130            <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
3131            <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
3132            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
3133            <enum name="GL_BUFFER_VARIABLE"/>
3134            <enum name="GL_SHADER_STORAGE_BLOCK"/>
3135        </group>
3136
3137        <group name="VertexAttribEnum">
3138            <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
3139            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
3140            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
3141            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
3142            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
3143            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
3144            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
3145            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
3146            <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
3147        </group>
3148
3149        <group name="VertexAttribType">
3150            <enum name="GL_BYTE"/>
3151            <enum name="GL_SHORT"/>
3152            <enum name="GL_INT"/>
3153            <enum name="GL_FIXED"/>
3154            <enum name="GL_FLOAT"/>
3155            <enum name="GL_HALF_FLOAT"/>
3156            <enum name="GL_DOUBLE"/>
3157            <enum name="GL_UNSIGNED_BYTE"/>
3158            <enum name="GL_UNSIGNED_SHORT"/>
3159            <enum name="GL_UNSIGNED_INT"/>
3160            <enum name="GL_INT_2_10_10_10_REV"/>
3161            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
3162            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
3163        </group>
3164
3165        <group name="AttributeType">
3166            <enum name="GL_FLOAT_VEC2"/>
3167            <enum name="GL_FLOAT_VEC2_ARB"/>
3168            <enum name="GL_FLOAT_VEC3"/>
3169            <enum name="GL_FLOAT_VEC3_ARB"/>
3170            <enum name="GL_FLOAT_VEC4"/>
3171            <enum name="GL_FLOAT_VEC4_ARB"/>
3172            <enum name="GL_INT_VEC2"/>
3173            <enum name="GL_INT_VEC2_ARB"/>
3174            <enum name="GL_INT_VEC3"/>
3175            <enum name="GL_INT_VEC3_ARB"/>
3176            <enum name="GL_INT_VEC4"/>
3177            <enum name="GL_INT_VEC4_ARB"/>
3178            <enum name="GL_BOOL"/>
3179            <enum name="GL_BOOL_ARB"/>
3180            <enum name="GL_BOOL_VEC2"/>
3181            <enum name="GL_BOOL_VEC2_ARB"/>
3182            <enum name="GL_BOOL_VEC3"/>
3183            <enum name="GL_BOOL_VEC3_ARB"/>
3184            <enum name="GL_BOOL_VEC4"/>
3185            <enum name="GL_BOOL_VEC4_ARB"/>
3186            <enum name="GL_FLOAT_MAT2"/>
3187            <enum name="GL_FLOAT_MAT2_ARB"/>
3188            <enum name="GL_FLOAT_MAT3"/>
3189            <enum name="GL_FLOAT_MAT3_ARB"/>
3190            <enum name="GL_FLOAT_MAT4"/>
3191            <enum name="GL_FLOAT_MAT4_ARB"/>
3192            <enum name="GL_SAMPLER_1D"/>
3193            <enum name="GL_SAMPLER_1D_ARB"/>
3194            <enum name="GL_SAMPLER_2D"/>
3195            <enum name="GL_SAMPLER_2D_ARB"/>
3196            <enum name="GL_SAMPLER_3D"/>
3197            <enum name="GL_SAMPLER_3D_ARB"/>
3198            <enum name="GL_SAMPLER_3D_OES"/>
3199            <enum name="GL_SAMPLER_CUBE"/>
3200            <enum name="GL_SAMPLER_CUBE_ARB"/>
3201            <enum name="GL_SAMPLER_1D_SHADOW"/>
3202            <enum name="GL_SAMPLER_1D_SHADOW_ARB"/>
3203            <enum name="GL_SAMPLER_2D_SHADOW"/>
3204            <enum name="GL_SAMPLER_2D_SHADOW_ARB"/>
3205            <enum name="GL_SAMPLER_2D_SHADOW_EXT"/>
3206            <enum name="GL_SAMPLER_2D_RECT"/>
3207            <enum name="GL_SAMPLER_2D_RECT_ARB"/>
3208            <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
3209            <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
3210            <enum name="GL_FLOAT_MAT2x3"/>
3211            <enum name="GL_FLOAT_MAT2x3_NV"/>
3212            <enum name="GL_FLOAT_MAT2x4"/>
3213            <enum name="GL_FLOAT_MAT2x4_NV"/>
3214            <enum name="GL_FLOAT_MAT3x2"/>
3215            <enum name="GL_FLOAT_MAT3x2_NV"/>
3216            <enum name="GL_FLOAT_MAT3x4"/>
3217            <enum name="GL_FLOAT_MAT3x4_NV"/>
3218            <enum name="GL_FLOAT_MAT4x2"/>
3219            <enum name="GL_FLOAT_MAT4x2_NV"/>
3220            <enum name="GL_FLOAT_MAT4x3"/>
3221            <enum name="GL_FLOAT_MAT4x3_NV"/>
3222        </group>
3223
3224        <group name="InternalFormatPName">
3225            <enum name="GL_NUM_SAMPLE_COUNTS"/>
3226            <enum name="GL_SAMPLES"/>
3227            <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
3228            <enum name="GL_INTERNALFORMAT_PREFERRED"/>
3229            <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
3230            <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
3231            <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
3232            <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
3233            <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
3234            <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
3235            <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
3236            <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
3237            <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
3238            <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
3239            <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
3240            <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
3241            <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
3242            <enum name="GL_MAX_WIDTH"/>
3243            <enum name="GL_MAX_HEIGHT"/>
3244            <enum name="GL_MAX_DEPTH"/>
3245            <enum name="GL_MAX_LAYERS"/>
3246            <enum name="GL_COLOR_COMPONENTS"/>
3247            <enum name="GL_COLOR_RENDERABLE"/>
3248            <enum name="GL_DEPTH_RENDERABLE"/>
3249            <enum name="GL_STENCIL_RENDERABLE"/>
3250            <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
3251            <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
3252            <enum name="GL_FRAMEBUFFER_BLEND"/>
3253            <enum name="GL_READ_PIXELS"/>
3254            <enum name="GL_READ_PIXELS_FORMAT"/>
3255            <enum name="GL_READ_PIXELS_TYPE"/>
3256            <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
3257            <enum name="GL_TEXTURE_IMAGE_TYPE"/>
3258            <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
3259            <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
3260            <enum name="GL_MIPMAP"/>
3261            <enum name="GL_GENERATE_MIPMAP"/>
3262            <enum name="GL_AUTO_GENERATE_MIPMAP"/>
3263            <enum name="GL_COLOR_ENCODING"/>
3264            <enum name="GL_SRGB_READ"/>
3265            <enum name="GL_SRGB_WRITE"/>
3266            <enum name="GL_FILTER"/>
3267            <enum name="GL_VERTEX_TEXTURE"/>
3268            <enum name="GL_TESS_CONTROL_TEXTURE"/>
3269            <enum name="GL_TESS_EVALUATION_TEXTURE"/>
3270            <enum name="GL_GEOMETRY_TEXTURE"/>
3271            <enum name="GL_FRAGMENT_TEXTURE"/>
3272            <enum name="GL_COMPUTE_TEXTURE"/>
3273            <enum name="GL_TEXTURE_SHADOW"/>
3274            <enum name="GL_TEXTURE_GATHER"/>
3275            <enum name="GL_TEXTURE_GATHER_SHADOW"/>
3276            <enum name="GL_SHADER_IMAGE_LOAD"/>
3277            <enum name="GL_SHADER_IMAGE_STORE"/>
3278            <enum name="GL_SHADER_IMAGE_ATOMIC"/>
3279            <enum name="GL_IMAGE_TEXEL_SIZE"/>
3280            <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
3281            <enum name="GL_IMAGE_PIXEL_FORMAT"/>
3282            <enum name="GL_IMAGE_PIXEL_TYPE"/>
3283            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
3284            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
3285            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
3286            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
3287            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
3288            <enum name="GL_TEXTURE_COMPRESSED"/>
3289            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
3290            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
3291            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
3292            <enum name="GL_CLEAR_BUFFER"/>
3293            <enum name="GL_TEXTURE_VIEW"/>
3294            <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
3295            <enum name="GL_CLEAR_TEXTURE"/>
3296        </group>
3297
3298        <group name="FramebufferAttachmentParameterName">
3299            <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
3300            <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
3301            <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
3302            <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
3303            <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
3304            <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
3305            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
3306            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
3307            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
3308            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
3309            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
3310            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
3311            <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
3312            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
3313        </group>
3314
3315        <group name="ProgramInterfacePName">
3316            <enum name="GL_ACTIVE_RESOURCES"/>
3317            <enum name="GL_MAX_NAME_LENGTH"/>
3318            <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
3319            <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
3320        </group>
3321
3322        <group name="PrecisionType">
3323            <enum name="GL_LOW_FLOAT"/>
3324            <enum name="GL_MEDIUM_FLOAT"/>
3325            <enum name="GL_HIGH_FLOAT"/>
3326            <enum name="GL_LOW_INT"/>
3327            <enum name="GL_MEDIUM_INT"/>
3328            <enum name="GL_HIGH_INT"/>
3329        </group>
3330
3331        <group name="VertexAttribPointerType">
3332            <enum name="GL_BYTE"/>
3333            <enum name="GL_UNSIGNED_BYTE"/>
3334            <enum name="GL_SHORT"/>
3335            <enum name="GL_UNSIGNED_SHORT"/>
3336            <enum name="GL_INT"/>
3337            <enum name="GL_UNSIGNED_INT"/>
3338            <enum name="GL_FLOAT"/>
3339            <enum name="GL_DOUBLE"/>
3340            <enum name="GL_HALF_FLOAT"/>
3341            <enum name="GL_FIXED"/>
3342            <enum name="GL_INT_2_10_10_10_REV"/>
3343            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
3344            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
3345        </group>
3346
3347        <group name="SubroutineParameterName">
3348            <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
3349            <enum name="GL_COMPATIBLE_SUBROUTINES"/>
3350            <enum name="GL_UNIFORM_SIZE"/>
3351            <enum name="GL_UNIFORM_NAME_LENGTH"/>
3352        </group>
3353
3354        <group name="GetFramebufferParameter">
3355            <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
3356            <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
3357            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
3358            <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
3359            <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
3360            <enum name="GL_DOUBLEBUFFER"/>
3361            <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
3362            <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
3363            <enum name="GL_SAMPLES"/>
3364            <enum name="GL_SAMPLE_BUFFERS"/>
3365            <enum name="GL_STEREO"/>
3366        </group>
3367
3368        <group name="PathStringFormat">
3369            <enum name="GL_PATH_FORMAT_SVG_NV" />
3370            <enum name="GL_PATH_FORMAT_PS_NV" />
3371        </group>
3372
3373        <group name="PathFontTarget">
3374            <enum name="GL_STANDARD_FONT_NAME_NV" />
3375            <enum name="GL_SYSTEM_FONT_NAME_NV" />
3376            <enum name="GL_FILE_NAME_NV" />
3377        </group>
3378
3379        <group name="PathHandleMissingGlyphs">
3380            <enum name="GL_SKIP_MISSING_GLYPH_NV" />
3381            <enum name="GL_USE_MISSING_GLYPH_NV" />
3382        </group>
3383
3384        <group name="PathParameter">
3385            <enum name="GL_PATH_STROKE_WIDTH_NV" />
3386            <enum name="GL_PATH_INITIAL_END_CAP_NV" />
3387            <enum name="GL_PATH_TERMINAL_END_CAP_NV" />
3388            <enum name="GL_PATH_JOIN_STYLE_NV" />
3389            <enum name="GL_PATH_MITER_LIMIT_NV" />
3390            <enum name="GL_PATH_INITIAL_DASH_CAP_NV" />
3391            <enum name="GL_PATH_TERMINAL_DASH_CAP_NV" />
3392            <enum name="GL_PATH_DASH_OFFSET_NV" />
3393            <enum name="GL_PATH_CLIENT_LENGTH_NV" />
3394            <enum name="GL_PATH_DASH_OFFSET_RESET_NV" />
3395            <enum name="GL_PATH_FILL_MODE_NV" />
3396            <enum name="GL_PATH_FILL_MASK_NV" />
3397            <enum name="GL_PATH_FILL_COVER_MODE_NV" />
3398            <enum name="GL_PATH_STROKE_COVER_MODE_NV" />
3399            <enum name="GL_PATH_STROKE_MASK_NV" />
3400            <!-- <enum name="GL_PATH_STROKE_BOUND_NV" comment="Removed from extension"/> -->
3401            <enum name="GL_PATH_END_CAPS_NV" />
3402            <enum name="GL_PATH_DASH_CAPS_NV" />
3403            <enum name="GL_PATH_COMMAND_COUNT_NV" />
3404            <enum name="GL_PATH_COORD_COUNT_NV" />
3405            <enum name="GL_PATH_DASH_ARRAY_COUNT_NV" />
3406            <enum name="GL_PATH_COMPUTED_LENGTH_NV" />
3407            <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV" />
3408            <enum name="GL_PATH_FILL_BOUNDING_BOX_NV" />
3409            <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV" />
3410        </group>
3411
3412        <group name="PathColor">
3413            <enum name="GL_PRIMARY_COLOR" />
3414            <enum name="GL_PRIMARY_COLOR_NV" />
3415            <enum name="GL_SECONDARY_COLOR_NV" />
3416        </group>
3417
3418        <group name="PathGenMode">
3419            <enum name="GL_NONE" />
3420            <enum name="GL_EYE_LINEAR" />
3421            <enum name="GL_OBJECT_LINEAR" />
3422            <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV" />
3423            <enum name="GL_CONSTANT" />
3424        </group>
3425
3426        <group name="TextureLayout">
3427            <enum name="GL_LAYOUT_GENERAL_EXT"/>
3428            <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
3429            <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
3430            <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
3431            <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
3432            <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
3433            <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/>
3434            <enum name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/>
3435            <enum name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/>
3436        </group>
3437
3438        <group name="PathTransformType">
3439            <enum name="GL_NONE" />
3440            <enum name="GL_TRANSLATE_X_NV" />
3441            <enum name="GL_TRANSLATE_Y_NV" />
3442            <enum name="GL_TRANSLATE_2D_NV" />
3443            <enum name="GL_TRANSLATE_3D_NV" />
3444            <enum name="GL_AFFINE_2D_NV" />
3445            <enum name="GL_AFFINE_3D_NV" />
3446            <enum name="GL_TRANSPOSE_AFFINE_2D_NV" />
3447            <enum name="GL_TRANSPOSE_AFFINE_3D_NV" />
3448        </group>
3449
3450        <group name="PathElementType">
3451            <enum name="GL_UTF8_NV" />
3452            <enum name="GL_UTF16_NV" />
3453        </group>
3454
3455        <group name="PathCoverMode">
3456            <enum name="GL_CONVEX_HULL_NV" />
3457            <enum name="GL_BOUNDING_BOX_NV" />
3458            <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV" />
3459            <enum name="GL_PATH_FILL_COVER_MODE_NV" />
3460        </group>
3461
3462        <group name="PathFontStyle">
3463            <enum name="GL_NONE" />
3464            <enum name="GL_BOLD_BIT_NV" />
3465            <enum name="GL_ITALIC_BIT_NV" />
3466        </group>
3467
3468        <group name="PathMetricMask">
3469            <enum name="GL_GLYPH_WIDTH_BIT_NV" />
3470            <enum name="GL_GLYPH_HEIGHT_BIT_NV" />
3471            <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV" />
3472            <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV" />
3473            <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV" />
3474            <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV" />
3475            <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV" />
3476            <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV" />
3477            <enum name="GL_GLYPH_HAS_KERNING_BIT_NV" />
3478            <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV" />
3479            <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV" />
3480            <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV" />
3481            <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV" />
3482            <enum name="GL_FONT_UNITS_PER_EM_BIT_NV" />
3483            <enum name="GL_FONT_ASCENDER_BIT_NV" />
3484            <enum name="GL_FONT_DESCENDER_BIT_NV" />
3485            <enum name="GL_FONT_HEIGHT_BIT_NV" />
3486            <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV" />
3487            <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV" />
3488            <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV" />
3489            <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV" />
3490            <enum name="GL_FONT_HAS_KERNING_BIT_NV" />
3491            <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV" />
3492        </group>
3493
3494        <group name="PathListMode">
3495            <enum name="GL_ACCUM_ADJACENT_PAIRS_NV" />
3496            <enum name="GL_ADJACENT_PAIRS_NV" />
3497            <enum name="GL_FIRST_TO_REST_NV" />
3498        </group>
3499
3500        <group name="ProgramPropertyARB">
3501            <enum name="GL_DELETE_STATUS" />
3502            <enum name="GL_LINK_STATUS" />
3503            <enum name="GL_VALIDATE_STATUS" />
3504            <enum name="GL_INFO_LOG_LENGTH" />
3505            <enum name="GL_ATTACHED_SHADERS" />
3506            <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS" />
3507            <enum name="GL_ACTIVE_ATTRIBUTES" />
3508            <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH" />
3509            <enum name="GL_ACTIVE_UNIFORMS" />
3510            <enum name="GL_ACTIVE_UNIFORM_BLOCKS" />
3511            <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" />
3512            <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH" />
3513            <enum name="GL_COMPUTE_WORK_GROUP_SIZE" />
3514            <enum name="GL_PROGRAM_BINARY_LENGTH" />
3515            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE" />
3516            <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS" />
3517            <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" />
3518            <enum name="GL_GEOMETRY_VERTICES_OUT" />
3519            <enum name="GL_GEOMETRY_INPUT_TYPE" />
3520            <enum name="GL_GEOMETRY_OUTPUT_TYPE" />
3521        </group>
3522    </groups>
3523
3524    <!-- SECTION: GL enumerant (token) definitions. -->
3525
3526    <!-- Bitmasks each have their own namespace, although bits are
3527         sometimes reused for other purposes -->
3528
3529    <enums namespace="GL" group="AttribMask" type="bitmask">
3530        <enum value="0x00000001" name="GL_CURRENT_BIT"/>
3531        <enum value="0x00000002" name="GL_POINT_BIT"/>
3532        <enum value="0x00000004" name="GL_LINE_BIT"/>
3533        <enum value="0x00000008" name="GL_POLYGON_BIT"/>
3534        <enum value="0x00000010" name="GL_POLYGON_STIPPLE_BIT"/>
3535        <enum value="0x00000020" name="GL_PIXEL_MODE_BIT"/>
3536        <enum value="0x00000040" name="GL_LIGHTING_BIT"/>
3537        <enum value="0x00000080" name="GL_FOG_BIT"/>
3538        <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT"/>
3539        <enum value="0x00000200" name="GL_ACCUM_BUFFER_BIT"/>
3540        <enum value="0x00000400" name="GL_STENCIL_BUFFER_BIT"/>
3541        <enum value="0x00000800" name="GL_VIEWPORT_BIT"/>
3542        <enum value="0x00001000" name="GL_TRANSFORM_BIT"/>
3543        <enum value="0x00002000" name="GL_ENABLE_BIT"/>
3544        <enum value="0x00004000" name="GL_COLOR_BUFFER_BIT"/>
3545        <enum value="0x00008000" name="GL_HINT_BIT"/>
3546        <enum value="0x00010000" name="GL_EVAL_BIT"/>
3547        <enum value="0x00020000" name="GL_LIST_BIT"/>
3548        <enum value="0x00040000" name="GL_TEXTURE_BIT"/>
3549        <enum value="0x00080000" name="GL_SCISSOR_BIT"/>
3550        <enum value="0x20000000" name="GL_MULTISAMPLE_BIT"/>
3551        <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_ARB"/>
3552        <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_EXT"/>
3553        <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_3DFX"/>
3554        <enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once"/>
3555    </enums>
3556
3557    <enums namespace="GL" group="BufferAccessMask" type="bitmask" comment="GL_MAP_{COHERENT,FLUSH_EXPLICIT,INVALIDATE_BUFFER,INVALIDATE_RANGE,PERSISTENT,READ,UNSYNCHRONIZED,WRITE}_{BIT,BIT_EXT} also lie in this namespace">
3558      <!-- Also used: 0x000000ff for bits reused from MapBufferUsageMask below -->
3559    </enums>
3560
3561    <enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace">
3562        <enum value="0x00008000" name="GL_COVERAGE_BUFFER_BIT_NV" comment="Collides with AttribMask bit GL_HINT_BIT. OK since this token is for OpenGL ES 2, which doesn't have attribute groups."/>
3563            <!-- Also used: 0x00004700 for bits reused from AttribMask above -->
3564    </enums>
3565
3566    <enums namespace="GL" group="ClientAttribMask" type="bitmask">
3567        <enum value="0x00000001" name="GL_CLIENT_PIXEL_STORE_BIT"/>
3568        <enum value="0x00000002" name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
3569        <enum value="0xFFFFFFFF" name="GL_CLIENT_ALL_ATTRIB_BITS"/>
3570    </enums>
3571
3572    <enums namespace="GL" group="ContextFlagMask" type="bitmask" comment="Should be shared with WGL/GLX, but aren't since the FORWARD_COMPATIBLE and DEBUG values are swapped vs. WGL/GLX.">
3573        <enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
3574        <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
3575        <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
3576        <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
3577        <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
3578        <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
3579        <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" alias="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
3580        <enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
3581    </enums>
3582
3583    <enums namespace="GL" group="ContextProfileMask" type="bitmask">
3584        <enum value="0x00000001" name="GL_CONTEXT_CORE_PROFILE_BIT"/>
3585        <enum value="0x00000002" name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
3586    </enums>
3587
3588    <enums namespace="GL" group="MapBufferUsageMask" type="bitmask">
3589        <enum value="0x0001" name="GL_MAP_READ_BIT"/>
3590        <enum value="0x0001" name="GL_MAP_READ_BIT_EXT"/>
3591        <enum value="0x0002" name="GL_MAP_WRITE_BIT"/>
3592        <enum value="0x0002" name="GL_MAP_WRITE_BIT_EXT"/>
3593        <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT"/>
3594        <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
3595        <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
3596        <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
3597        <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
3598        <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
3599        <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/>
3600        <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
3601        <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/>
3602        <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT"/>
3603        <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/>
3604        <enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT"/>
3605        <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
3606        <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
3607        <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
3608        <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
3609        <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
3610        <enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
3611        <enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV"/>
3612            <unused start="0x1000" end="0x1000" comment="Reserved for NVIDIA"/>
3613        <enum value="0x2000" name="GL_EXTERNAL_STORAGE_BIT_NVX"/>
3614    </enums>
3615
3616    <enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
3617        <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
3618        <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
3619        <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
3620        <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
3621        <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT"/>
3622        <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT_EXT"/>
3623        <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
3624        <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
3625        <enum value="0x00000010" name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
3626        <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
3627        <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
3628        <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT"/>
3629        <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT_EXT"/>
3630        <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
3631        <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
3632        <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
3633        <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
3634        <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
3635        <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
3636        <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT"/>
3637        <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
3638        <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
3639        <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
3640        <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
3641        <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
3642        <enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/>
3643        <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
3644        <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
3645        <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/>
3646        <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/>
3647        <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/>
3648    </enums>
3649
3650    <enums namespace="GL" group="OcclusionQueryEventMaskAMD" type="bitmask">
3651        <enum value="0x00000001" name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
3652        <enum value="0x00000002" name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
3653        <enum value="0x00000004" name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
3654        <enum value="0x00000008" name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
3655        <enum value="0xFFFFFFFF" name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
3656    </enums>
3657
3658    <enums namespace="GL" group="SyncObjectMask" type="bitmask">
3659        <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
3660        <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
3661    </enums>
3662
3663    <enums namespace="GL" group="UseProgramStageMask" type="bitmask">
3664        <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT"/>
3665        <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT_EXT"/>
3666        <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT"/>
3667        <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT_EXT"/>
3668        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT"/>
3669        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT"/>
3670        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_OES"/>
3671        <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT"/>
3672        <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
3673        <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
3674        <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT"/>
3675        <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
3676        <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
3677        <enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT"/>
3678        <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS"/>
3679        <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT"/>
3680    </enums>
3681
3682    <!-- Bitmasks defined by vendor extensions -->
3683
3684    <enums namespace="GL" group="TextureStorageMaskAMD" type="bitmask">
3685        <enum value="0x00000001" name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
3686    </enums>
3687
3688    <enums namespace="GL" group="FragmentShaderDestMaskATI" type="bitmask">
3689        <enum value="0x00000001" name="GL_RED_BIT_ATI"/>
3690        <enum value="0x00000002" name="GL_GREEN_BIT_ATI"/>
3691        <enum value="0x00000004" name="GL_BLUE_BIT_ATI"/>
3692    </enums>
3693
3694    <enums namespace="GL" group="FragmentShaderDestModMaskATI" type="bitmask">
3695        <enum value="0x00000001" name="GL_2X_BIT_ATI"/>
3696        <enum value="0x00000002" name="GL_4X_BIT_ATI"/>
3697        <enum value="0x00000004" name="GL_8X_BIT_ATI"/>
3698        <enum value="0x00000008" name="GL_HALF_BIT_ATI"/>
3699        <enum value="0x00000010" name="GL_QUARTER_BIT_ATI"/>
3700        <enum value="0x00000020" name="GL_EIGHTH_BIT_ATI"/>
3701        <enum value="0x00000040" name="GL_SATURATE_BIT_ATI"/>
3702    </enums>
3703
3704    <enums namespace="GL" group="FragmentShaderColorModMaskATI" type="bitmask">
3705            <!-- Also used: 0x00000001 for GL_2X_BIT_ATI reused from FragmentShaderDestModMaskAT above -->
3706        <enum value="0x00000002" name="GL_COMP_BIT_ATI"/>
3707        <enum value="0x00000004" name="GL_NEGATE_BIT_ATI"/>
3708        <enum value="0x00000008" name="GL_BIAS_BIT_ATI"/>
3709    </enums>
3710
3711    <enums namespace="GL" group="TraceMaskMESA" type="bitmask">
3712        <enum value="0x0001" name="GL_TRACE_OPERATIONS_BIT_MESA"/>
3713        <enum value="0x0002" name="GL_TRACE_PRIMITIVES_BIT_MESA"/>
3714        <enum value="0x0004" name="GL_TRACE_ARRAYS_BIT_MESA"/>
3715        <enum value="0x0008" name="GL_TRACE_TEXTURES_BIT_MESA"/>
3716        <enum value="0x0010" name="GL_TRACE_PIXELS_BIT_MESA"/>
3717        <enum value="0x0020" name="GL_TRACE_ERRORS_BIT_MESA"/>
3718        <enum value="0xFFFF" name="GL_TRACE_ALL_BITS_MESA"/>
3719    </enums>
3720
3721    <enums namespace="GL" group="PathRenderingMaskNV" type="bitmask">
3722        <enum value="0x01" name="GL_BOLD_BIT_NV"/>
3723        <enum value="0x02" name="GL_ITALIC_BIT_NV"/>
3724        <enum value="0x01" name="GL_GLYPH_WIDTH_BIT_NV"/>
3725        <enum value="0x02" name="GL_GLYPH_HEIGHT_BIT_NV"/>
3726        <enum value="0x04" name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/>
3727        <enum value="0x08" name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/>
3728        <enum value="0x10" name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/>
3729        <enum value="0x20" name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/>
3730        <enum value="0x40" name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/>
3731        <enum value="0x80" name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/>
3732        <enum value="0x100" name="GL_GLYPH_HAS_KERNING_BIT_NV"/>
3733        <enum value="0x00010000" name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/>
3734        <enum value="0x00020000" name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/>
3735        <enum value="0x00040000" name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/>
3736        <enum value="0x00080000" name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/>
3737        <enum value="0x00100000" name="GL_FONT_UNITS_PER_EM_BIT_NV"/>
3738        <enum value="0x00200000" name="GL_FONT_ASCENDER_BIT_NV"/>
3739        <enum value="0x00400000" name="GL_FONT_DESCENDER_BIT_NV"/>
3740        <enum value="0x00800000" name="GL_FONT_HEIGHT_BIT_NV"/>
3741        <enum value="0x01000000" name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/>
3742        <enum value="0x02000000" name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/>
3743        <enum value="0x04000000" name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
3744        <enum value="0x08000000" name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
3745        <enum value="0x10000000" name="GL_FONT_HAS_KERNING_BIT_NV"/>
3746        <enum value="0x20000000" name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
3747    </enums>
3748
3749    <enums namespace="GL" group="PerformanceQueryCapsMaskINTEL" type="bitmask">
3750        <enum value="0x00000000" name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/>
3751        <enum value="0x00000001" name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/>
3752    </enums>
3753
3754    <enums namespace="GL" group="VertexHintsMaskPGI" type="bitmask">
3755        <enum value="0x00000004" name="GL_VERTEX23_BIT_PGI"/>
3756        <enum value="0x00000008" name="GL_VERTEX4_BIT_PGI"/>
3757        <enum value="0x00010000" name="GL_COLOR3_BIT_PGI"/>
3758        <enum value="0x00020000" name="GL_COLOR4_BIT_PGI"/>
3759        <enum value="0x00040000" name="GL_EDGEFLAG_BIT_PGI"/>
3760        <enum value="0x00080000" name="GL_INDEX_BIT_PGI"/>
3761        <enum value="0x00100000" name="GL_MAT_AMBIENT_BIT_PGI"/>
3762        <enum value="0x00200000" name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/>
3763        <enum value="0x00400000" name="GL_MAT_DIFFUSE_BIT_PGI"/>
3764        <enum value="0x00800000" name="GL_MAT_EMISSION_BIT_PGI"/>
3765        <enum value="0x01000000" name="GL_MAT_COLOR_INDEXES_BIT_PGI"/>
3766        <enum value="0x02000000" name="GL_MAT_SHININESS_BIT_PGI"/>
3767        <enum value="0x04000000" name="GL_MAT_SPECULAR_BIT_PGI"/>
3768        <enum value="0x08000000" name="GL_NORMAL_BIT_PGI"/>
3769        <enum value="0x10000000" name="GL_TEXCOORD1_BIT_PGI"/>
3770        <enum value="0x20000000" name="GL_TEXCOORD2_BIT_PGI"/>
3771        <enum value="0x40000000" name="GL_TEXCOORD3_BIT_PGI"/>
3772        <enum value="0x80000000" name="GL_TEXCOORD4_BIT_PGI"/>
3773    </enums>
3774
3775    <enums namespace="GL" group="BufferBitQCOM" type="bitmask">
3776        <enum value="0x00000001" name="GL_COLOR_BUFFER_BIT0_QCOM"/>
3777        <enum value="0x00000002" name="GL_COLOR_BUFFER_BIT1_QCOM"/>
3778        <enum value="0x00000004" name="GL_COLOR_BUFFER_BIT2_QCOM"/>
3779        <enum value="0x00000008" name="GL_COLOR_BUFFER_BIT3_QCOM"/>
3780        <enum value="0x00000010" name="GL_COLOR_BUFFER_BIT4_QCOM"/>
3781        <enum value="0x00000020" name="GL_COLOR_BUFFER_BIT5_QCOM"/>
3782        <enum value="0x00000040" name="GL_COLOR_BUFFER_BIT6_QCOM"/>
3783        <enum value="0x00000080" name="GL_COLOR_BUFFER_BIT7_QCOM"/>
3784        <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
3785        <enum value="0x00000200" name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
3786        <enum value="0x00000400" name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
3787        <enum value="0x00000800" name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
3788        <enum value="0x00001000" name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
3789        <enum value="0x00002000" name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
3790        <enum value="0x00004000" name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
3791        <enum value="0x00008000" name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
3792        <enum value="0x00010000" name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
3793        <enum value="0x00020000" name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
3794        <enum value="0x00040000" name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
3795        <enum value="0x00080000" name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
3796        <enum value="0x00100000" name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
3797        <enum value="0x00200000" name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
3798        <enum value="0x00400000" name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
3799        <enum value="0x00800000" name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
3800        <enum value="0x01000000" name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
3801        <enum value="0x02000000" name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
3802        <enum value="0x04000000" name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
3803        <enum value="0x08000000" name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
3804        <enum value="0x10000000" name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
3805        <enum value="0x20000000" name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
3806        <enum value="0x40000000" name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
3807        <enum value="0x80000000" name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
3808    </enums>
3809
3810    <enums namespace="GL" group="FoveationConfigBitQCOM" type="bitmask">
3811        <enum value="0x00000001" name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
3812        <enum value="0x00000002" name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
3813    </enums>
3814
3815    <enums namespace="GL" group="FfdMaskSGIX" type="bitmask">
3816        <enum value="0x00000001" name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
3817        <enum value="0x00000002" name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
3818    </enums>
3819
3820
3821    <!-- Non-bitmask enums with their own namespace. Generally small numbers
3822         used for indexed access. -->
3823
3824    <enums namespace="GL" group="CommandOpcodesNV" vendor="NV" comment="For NV_command_list.">
3825        <enum value="0x0000" name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
3826        <enum value="0x0001" name="GL_NOP_COMMAND_NV"/>
3827        <enum value="0x0002" name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
3828        <enum value="0x0003" name="GL_DRAW_ARRAYS_COMMAND_NV"/>
3829        <enum value="0x0004" name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
3830        <enum value="0x0005" name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
3831        <enum value="0x0006" name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
3832        <enum value="0x0007" name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
3833        <enum value="0x0008" name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
3834        <enum value="0x0009" name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
3835        <enum value="0x000A" name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
3836        <enum value="0x000B" name="GL_BLEND_COLOR_COMMAND_NV"/>
3837        <enum value="0x000C" name="GL_STENCIL_REF_COMMAND_NV"/>
3838        <enum value="0x000D" name="GL_LINE_WIDTH_COMMAND_NV"/>
3839        <enum value="0x000E" name="GL_POLYGON_OFFSET_COMMAND_NV"/>
3840        <enum value="0x000F" name="GL_ALPHA_REF_COMMAND_NV"/>
3841        <enum value="0x0010" name="GL_VIEWPORT_COMMAND_NV"/>
3842        <enum value="0x0011" name="GL_SCISSOR_COMMAND_NV"/>
3843        <enum value="0x0012" name="GL_FRONT_FACE_COMMAND_NV"/>
3844    </enums>
3845
3846    <enums namespace="GL" group="MapTextureFormatINTEL" vendor="INTEL" comment="Texture memory layouts for INTEL_map_texture">
3847        <enum value="0" name="GL_LAYOUT_DEFAULT_INTEL"/>
3848        <enum value="1" name="GL_LAYOUT_LINEAR_INTEL"/>
3849        <enum value="2" name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
3850    </enums>
3851
3852    <enums namespace="GL" group="PathRenderingTokenNV" vendor="NV">
3853        <enum value="0x00" name="GL_CLOSE_PATH_NV"/>
3854        <enum value="0x02" name="GL_MOVE_TO_NV"/>
3855        <enum value="0x03" name="GL_RELATIVE_MOVE_TO_NV"/>
3856        <enum value="0x04" name="GL_LINE_TO_NV"/>
3857        <enum value="0x05" name="GL_RELATIVE_LINE_TO_NV"/>
3858        <enum value="0x06" name="GL_HORIZONTAL_LINE_TO_NV"/>
3859        <enum value="0x07" name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
3860        <enum value="0x08" name="GL_VERTICAL_LINE_TO_NV"/>
3861        <enum value="0x09" name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
3862        <enum value="0x0A" name="GL_QUADRATIC_CURVE_TO_NV"/>
3863        <enum value="0x0B" name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
3864        <enum value="0x0C" name="GL_CUBIC_CURVE_TO_NV"/>
3865        <enum value="0x0D" name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
3866        <enum value="0x0E" name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
3867        <enum value="0x0F" name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
3868        <enum value="0x10" name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
3869        <enum value="0x11" name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
3870        <enum value="0x12" name="GL_SMALL_CCW_ARC_TO_NV"/>
3871        <enum value="0x13" name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
3872        <enum value="0x14" name="GL_SMALL_CW_ARC_TO_NV"/>
3873        <enum value="0x15" name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
3874        <enum value="0x16" name="GL_LARGE_CCW_ARC_TO_NV"/>
3875        <enum value="0x17" name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
3876        <enum value="0x18" name="GL_LARGE_CW_ARC_TO_NV"/>
3877        <enum value="0x19" name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
3878        <enum value="0x1A" name="GL_CONIC_CURVE_TO_NV"/>
3879        <enum value="0x1B" name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
3880            <unused start="0x1C" end="0xBF" comment="Unused for PathRenderingTokenNV"/>
3881        <enum value="0xC0" name="GL_SHARED_EDGE_NV"/>
3882            <unused start="0xC1" end="0xE7" comment="Unused for PathRenderingTokenNV"/>
3883        <enum value="0xE8" name="GL_ROUNDED_RECT_NV"/>
3884        <enum value="0xE9" name="GL_RELATIVE_ROUNDED_RECT_NV"/>
3885        <enum value="0xEA" name="GL_ROUNDED_RECT2_NV"/>
3886        <enum value="0xEB" name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
3887        <enum value="0xEC" name="GL_ROUNDED_RECT4_NV"/>
3888        <enum value="0xED" name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
3889        <enum value="0xEE" name="GL_ROUNDED_RECT8_NV"/>
3890        <enum value="0xEF" name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
3891        <enum value="0xF0" name="GL_RESTART_PATH_NV"/>
3892        <enum value="0xF2" name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
3893        <enum value="0xF4" name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
3894        <enum value="0xF6" name="GL_RECT_NV"/>
3895        <enum value="0xF7" name="GL_RELATIVE_RECT_NV"/>
3896        <enum value="0xF8" name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
3897        <enum value="0xFA" name="GL_CIRCULAR_CW_ARC_TO_NV"/>
3898        <enum value="0xFC" name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
3899        <enum value="0xFE" name="GL_ARC_TO_NV"/>
3900        <enum value="0xFF" name="GL_RELATIVE_ARC_TO_NV"/>
3901    </enums>
3902
3903    <enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used">
3904        <enum value="-2" name="GL_NEXT_BUFFER_NV"/>
3905        <enum value="-3" name="GL_SKIP_COMPONENTS4_NV"/>
3906        <enum value="-4" name="GL_SKIP_COMPONENTS3_NV"/>
3907        <enum value="-5" name="GL_SKIP_COMPONENTS2_NV"/>
3908        <enum value="-6" name="GL_SKIP_COMPONENTS1_NV"/>
3909    </enums>
3910
3911    <enums namespace="GL" group="TriangleListSUN" vendor="SUN">
3912        <enum value="0x0001" name="GL_RESTART_SUN"/>
3913        <enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN"/>
3914        <enum value="0x0003" name="GL_REPLACE_OLDEST_SUN"/>
3915    </enums>
3916
3917    <!-- The default ("API") enum namespace starts here. While some
3918         assigned values may overlap, and different parts of the
3919         namespace are reserved for different purposes, it is a single
3920         namespace. The "class" attribute indicates some of the reserved
3921         purposes but is by no means complete (and cannot be, since many
3922         tokens are reused for different purposes in different
3923         extensions and API versions). -->
3924
3925    <enums namespace="GL" group="SpecialNumbers" vendor="ARB" comment="Tokens whose numeric value is intrinsically meaningful">
3926        <enum value="0" name="GL_FALSE"/>
3927        <enum value="0" name="GL_NO_ERROR"/>
3928        <enum value="0" name="GL_ZERO"/>
3929        <enum value="0" name="GL_NONE"/>
3930        <enum value="0" name="GL_NONE_OES"/>
3931        <enum value="1" name="GL_TRUE"/>
3932        <enum value="1" name="GL_ONE"/>
3933        <enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/>
3934        <enum value="0xFFFFFFFF" name="GL_ALL_PIXELS_AMD"/>
3935        <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED" type="ull" comment="Tagged as uint64"/>
3936        <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED_APPLE" type="ull" comment="Tagged as uint64"/>
3937        <enum value="1" name="GL_VERSION_ES_CL_1_0" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
3938        <enum value="1" name="GL_VERSION_ES_CM_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
3939        <enum value="1" name="GL_VERSION_ES_CL_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
3940        <enum value="16" name="GL_UUID_SIZE_EXT"/>
3941        <enum value="8" name="GL_LUID_SIZE_EXT"/>
3942    </enums>
3943
3944    <enums namespace="GL" start="0x0000" end="0x7FFF" vendor="ARB" comment="Mostly OpenGL 1.0/1.1 enum assignments. Unused ranges should generally remain unused.">
3945        <enum value="0x0000" name="GL_POINTS"/>
3946        <enum value="0x0001" name="GL_LINES"/>
3947        <enum value="0x0002" name="GL_LINE_LOOP"/>
3948        <enum value="0x0003" name="GL_LINE_STRIP"/>
3949        <enum value="0x0004" name="GL_TRIANGLES"/>
3950        <enum value="0x0005" name="GL_TRIANGLE_STRIP"/>
3951        <enum value="0x0006" name="GL_TRIANGLE_FAN"/>
3952        <enum value="0x0007" name="GL_QUADS"/>
3953        <enum value="0x0007" name="GL_QUADS_EXT"/>
3954        <enum value="0x0007" name="GL_QUADS_OES"/>
3955        <enum value="0x0008" name="GL_QUAD_STRIP"/>
3956        <enum value="0x0009" name="GL_POLYGON"/>
3957        <enum value="0x000A" name="GL_LINES_ADJACENCY"/>
3958        <enum value="0x000A" name="GL_LINES_ADJACENCY_ARB"/>
3959        <enum value="0x000A" name="GL_LINES_ADJACENCY_EXT"/>
3960        <enum value="0x000A" name="GL_LINES_ADJACENCY_OES"/>
3961        <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY"/>
3962        <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_ARB"/>
3963        <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_EXT"/>
3964        <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_OES"/>
3965        <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY"/>
3966        <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_ARB"/>
3967        <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_EXT"/>
3968        <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_OES"/>
3969        <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY"/>
3970        <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
3971        <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
3972        <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
3973        <enum value="0x000E" name="GL_PATCHES"/>
3974        <enum value="0x000E" name="GL_PATCHES_EXT"/>
3975        <enum value="0x000E" name="GL_PATCHES_OES"/>
3976            <unused start="0x000F" end="0x00FF" comment="Unused for PrimitiveType"/>
3977        <enum value="0x0100" name="GL_ACCUM"/>
3978        <enum value="0x0101" name="GL_LOAD"/>
3979        <enum value="0x0102" name="GL_RETURN"/>
3980        <enum value="0x0103" name="GL_MULT"/>
3981        <enum value="0x0104" name="GL_ADD"/>
3982            <unused start="0x0105" end="0x01FF" comment="Unused for AccumOp"/>
3983        <enum value="0x0200" name="GL_NEVER"/>
3984        <enum value="0x0201" name="GL_LESS"/>
3985        <enum value="0x0202" name="GL_EQUAL"/>
3986        <enum value="0x0203" name="GL_LEQUAL"/>
3987        <enum value="0x0204" name="GL_GREATER"/>
3988        <enum value="0x0205" name="GL_NOTEQUAL"/>
3989        <enum value="0x0206" name="GL_GEQUAL"/>
3990        <enum value="0x0207" name="GL_ALWAYS"/>
3991            <unused start="0x0208" end="0x02FF" comment="Unused for AlphaFunction"/>
3992        <enum value="0x0300" name="GL_SRC_COLOR"/>
3993        <enum value="0x0301" name="GL_ONE_MINUS_SRC_COLOR"/>
3994        <enum value="0x0302" name="GL_SRC_ALPHA"/>
3995        <enum value="0x0303" name="GL_ONE_MINUS_SRC_ALPHA"/>
3996        <enum value="0x0304" name="GL_DST_ALPHA"/>
3997        <enum value="0x0305" name="GL_ONE_MINUS_DST_ALPHA"/>
3998        <enum value="0x0306" name="GL_DST_COLOR"/>
3999        <enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR"/>
4000        <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE"/>
4001        <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE_EXT"/>
4002            <unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/>
4003        <enum value="0x0400" name="GL_FRONT_LEFT"/>
4004        <enum value="0x0401" name="GL_FRONT_RIGHT"/>
4005        <enum value="0x0402" name="GL_BACK_LEFT"/>
4006        <enum value="0x0403" name="GL_BACK_RIGHT"/>
4007        <enum value="0x0404" name="GL_FRONT"/>
4008        <enum value="0x0405" name="GL_BACK"/>
4009        <enum value="0x0406" name="GL_LEFT"/>
4010        <enum value="0x0407" name="GL_RIGHT"/>
4011        <enum value="0x0408" name="GL_FRONT_AND_BACK"/>
4012        <enum value="0x0409" name="GL_AUX0"/>
4013        <enum value="0x040A" name="GL_AUX1"/>
4014        <enum value="0x040B" name="GL_AUX2"/>
4015        <enum value="0x040C" name="GL_AUX3"/>
4016            <unused start="0x040D" end="0x04FF" comment="Unused for DrawBufferMode"/>
4017        <enum value="0x0500" name="GL_INVALID_ENUM"/>
4018        <enum value="0x0501" name="GL_INVALID_VALUE"/>
4019        <enum value="0x0502" name="GL_INVALID_OPERATION"/>
4020        <enum value="0x0503" name="GL_STACK_OVERFLOW"/>
4021        <enum value="0x0503" name="GL_STACK_OVERFLOW_KHR"/>
4022        <enum value="0x0504" name="GL_STACK_UNDERFLOW"/>
4023        <enum value="0x0504" name="GL_STACK_UNDERFLOW_KHR"/>
4024        <enum value="0x0505" name="GL_OUT_OF_MEMORY"/>
4025        <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
4026        <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
4027        <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
4028        <enum value="0x0507" name="GL_CONTEXT_LOST"/>
4029        <enum value="0x0507" name="GL_CONTEXT_LOST_KHR"/>
4030            <unused start="0x0508" end="0x05FF" comment="Unused for ErrorCode"/>
4031        <enum value="0x0600" name="GL_2D"/>
4032        <enum value="0x0601" name="GL_3D"/>
4033        <enum value="0x0602" name="GL_3D_COLOR"/>
4034        <enum value="0x0603" name="GL_3D_COLOR_TEXTURE"/>
4035        <enum value="0x0604" name="GL_4D_COLOR_TEXTURE"/>
4036            <unused start="0x0605" end="0x06FF" comment="Unused for FeedbackType"/>
4037        <enum value="0x0700" name="GL_PASS_THROUGH_TOKEN"/>
4038        <enum value="0x0701" name="GL_POINT_TOKEN"/>
4039        <enum value="0x0702" name="GL_LINE_TOKEN"/>
4040        <enum value="0x0703" name="GL_POLYGON_TOKEN"/>
4041        <enum value="0x0704" name="GL_BITMAP_TOKEN"/>
4042        <enum value="0x0705" name="GL_DRAW_PIXEL_TOKEN"/>
4043        <enum value="0x0706" name="GL_COPY_PIXEL_TOKEN"/>
4044        <enum value="0x0707" name="GL_LINE_RESET_TOKEN"/>
4045            <unused start="0x0708" end="0x07FF" comment="Unused for FeedbackToken"/>
4046        <enum value="0x0800" name="GL_EXP"/>
4047        <enum value="0x0801" name="GL_EXP2"/>
4048            <unused start="0x0802" end="0x08FF" comment="Unused for FogMode"/>
4049        <enum value="0x0900" name="GL_CW"/>
4050        <enum value="0x0901" name="GL_CCW"/>
4051            <unused start="0x0902" end="0x09FF" comment="Unused for FrontFaceDirection"/>
4052        <enum value="0x0A00" name="GL_COEFF"/>
4053        <enum value="0x0A01" name="GL_ORDER"/>
4054        <enum value="0x0A02" name="GL_DOMAIN"/>
4055            <unused start="0x0A03" end="0x0AFF" comment="Unused for GetMapQuery"/>
4056        <enum value="0x0B00" name="GL_CURRENT_COLOR"/>
4057        <enum value="0x0B01" name="GL_CURRENT_INDEX"/>
4058        <enum value="0x0B02" name="GL_CURRENT_NORMAL"/>
4059        <enum value="0x0B03" name="GL_CURRENT_TEXTURE_COORDS"/>
4060        <enum value="0x0B04" name="GL_CURRENT_RASTER_COLOR"/>
4061        <enum value="0x0B05" name="GL_CURRENT_RASTER_INDEX"/>
4062        <enum value="0x0B06" name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
4063        <enum value="0x0B07" name="GL_CURRENT_RASTER_POSITION"/>
4064        <enum value="0x0B08" name="GL_CURRENT_RASTER_POSITION_VALID"/>
4065        <enum value="0x0B09" name="GL_CURRENT_RASTER_DISTANCE"/>
4066
4067        <enum value="0x0B10" name="GL_POINT_SMOOTH"/>
4068        <enum value="0x0B11" name="GL_POINT_SIZE"/>
4069        <enum value="0x0B12" name="GL_POINT_SIZE_RANGE"/>
4070        <enum value="0x0B12" name="GL_SMOOTH_POINT_SIZE_RANGE" alias="GL_POINT_SIZE_RANGE"/>
4071        <enum value="0x0B13" name="GL_POINT_SIZE_GRANULARITY"/>
4072        <enum value="0x0B13" name="GL_SMOOTH_POINT_SIZE_GRANULARITY" alias="GL_POINT_SIZE_GRANULARITY"/>
4073
4074        <enum value="0x0B20" name="GL_LINE_SMOOTH"/>
4075        <enum value="0x0B21" name="GL_LINE_WIDTH"/>
4076        <enum value="0x0B22" name="GL_LINE_WIDTH_RANGE"/>
4077        <enum value="0x0B22" name="GL_SMOOTH_LINE_WIDTH_RANGE" alias="GL_LINE_WIDTH_RANGE"/>
4078        <enum value="0x0B23" name="GL_LINE_WIDTH_GRANULARITY"/>
4079        <enum value="0x0B23" name="GL_SMOOTH_LINE_WIDTH_GRANULARITY" alias="GL_LINE_WIDTH_GRANULARITY"/>
4080        <enum value="0x0B24" name="GL_LINE_STIPPLE"/>
4081        <enum value="0x0B25" name="GL_LINE_STIPPLE_PATTERN"/>
4082        <enum value="0x0B26" name="GL_LINE_STIPPLE_REPEAT"/>
4083
4084        <enum value="0x0B30" name="GL_LIST_MODE"/>
4085        <enum value="0x0B31" name="GL_MAX_LIST_NESTING"/>
4086        <enum value="0x0B32" name="GL_LIST_BASE"/>
4087        <enum value="0x0B33" name="GL_LIST_INDEX"/>
4088
4089        <enum value="0x0B40" name="GL_POLYGON_MODE"/>
4090        <enum value="0x0B40" name="GL_POLYGON_MODE_NV"/>
4091        <enum value="0x0B41" name="GL_POLYGON_SMOOTH"/>
4092        <enum value="0x0B42" name="GL_POLYGON_STIPPLE"/>
4093        <enum value="0x0B43" name="GL_EDGE_FLAG"/>
4094        <enum value="0x0B44" name="GL_CULL_FACE"/>
4095        <enum value="0x0B45" name="GL_CULL_FACE_MODE"/>
4096        <enum value="0x0B46" name="GL_FRONT_FACE"/>
4097
4098        <enum value="0x0B50" name="GL_LIGHTING"/>
4099        <enum value="0x0B51" name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
4100        <enum value="0x0B52" name="GL_LIGHT_MODEL_TWO_SIDE"/>
4101        <enum value="0x0B53" name="GL_LIGHT_MODEL_AMBIENT"/>
4102        <enum value="0x0B54" name="GL_SHADE_MODEL"/>
4103        <enum value="0x0B55" name="GL_COLOR_MATERIAL_FACE"/>
4104        <enum value="0x0B56" name="GL_COLOR_MATERIAL_PARAMETER"/>
4105        <enum value="0x0B57" name="GL_COLOR_MATERIAL"/>
4106
4107        <enum value="0x0B60" name="GL_FOG"/>
4108        <enum value="0x0B61" name="GL_FOG_INDEX"/>
4109        <enum value="0x0B62" name="GL_FOG_DENSITY"/>
4110        <enum value="0x0B63" name="GL_FOG_START"/>
4111        <enum value="0x0B64" name="GL_FOG_END"/>
4112        <enum value="0x0B65" name="GL_FOG_MODE"/>
4113        <enum value="0x0B66" name="GL_FOG_COLOR"/>
4114
4115        <enum value="0x0B70" name="GL_DEPTH_RANGE"/>
4116        <enum value="0x0B71" name="GL_DEPTH_TEST"/>
4117        <enum value="0x0B72" name="GL_DEPTH_WRITEMASK"/>
4118        <enum value="0x0B73" name="GL_DEPTH_CLEAR_VALUE"/>
4119        <enum value="0x0B74" name="GL_DEPTH_FUNC"/>
4120
4121        <enum value="0x0B80" name="GL_ACCUM_CLEAR_VALUE"/>
4122
4123        <enum value="0x0B90" name="GL_STENCIL_TEST"/>
4124        <enum value="0x0B91" name="GL_STENCIL_CLEAR_VALUE"/>
4125        <enum value="0x0B92" name="GL_STENCIL_FUNC"/>
4126        <enum value="0x0B93" name="GL_STENCIL_VALUE_MASK"/>
4127        <enum value="0x0B94" name="GL_STENCIL_FAIL"/>
4128        <enum value="0x0B95" name="GL_STENCIL_PASS_DEPTH_FAIL"/>
4129        <enum value="0x0B96" name="GL_STENCIL_PASS_DEPTH_PASS"/>
4130        <enum value="0x0B97" name="GL_STENCIL_REF"/>
4131        <enum value="0x0B98" name="GL_STENCIL_WRITEMASK"/>
4132
4133        <enum value="0x0BA0" name="GL_MATRIX_MODE"/>
4134        <enum value="0x0BA1" name="GL_NORMALIZE"/>
4135        <enum value="0x0BA2" name="GL_VIEWPORT"/>
4136        <enum value="0x0BA3" name="GL_MODELVIEW_STACK_DEPTH"/>
4137        <enum value="0x0BA3" name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
4138        <enum value="0x0BA3" name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
4139        <enum value="0x0BA4" name="GL_PROJECTION_STACK_DEPTH"/>
4140        <enum value="0x0BA4" name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
4141        <enum value="0x0BA5" name="GL_TEXTURE_STACK_DEPTH"/>
4142        <enum value="0x0BA6" name="GL_MODELVIEW_MATRIX"/>
4143        <enum value="0x0BA6" name="GL_MODELVIEW0_MATRIX_EXT"/>
4144        <enum value="0x0BA6" name="GL_PATH_MODELVIEW_MATRIX_NV"/>
4145        <enum value="0x0BA7" name="GL_PROJECTION_MATRIX"/>
4146        <enum value="0x0BA7" name="GL_PATH_PROJECTION_MATRIX_NV"/>
4147        <enum value="0x0BA8" name="GL_TEXTURE_MATRIX"/>
4148
4149        <enum value="0x0BB0" name="GL_ATTRIB_STACK_DEPTH"/>
4150        <enum value="0x0BB1" name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
4151
4152        <enum value="0x0BC0" name="GL_ALPHA_TEST"/>
4153        <enum value="0x0BC0" name="GL_ALPHA_TEST_QCOM"/>
4154        <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC"/>
4155        <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC_QCOM"/>
4156        <enum value="0x0BC2" name="GL_ALPHA_TEST_REF"/>
4157        <enum value="0x0BC2" name="GL_ALPHA_TEST_REF_QCOM"/>
4158
4159        <enum value="0x0BD0" name="GL_DITHER"/>
4160
4161        <enum value="0x0BE0" name="GL_BLEND_DST"/>
4162        <enum value="0x0BE1" name="GL_BLEND_SRC"/>
4163        <enum value="0x0BE2" name="GL_BLEND"/>
4164
4165        <enum value="0x0BF0" name="GL_LOGIC_OP_MODE"/>
4166        <enum value="0x0BF1" name="GL_INDEX_LOGIC_OP"/>
4167        <enum value="0x0BF1" name="GL_LOGIC_OP"/>
4168        <enum value="0x0BF2" name="GL_COLOR_LOGIC_OP"/>
4169
4170        <enum value="0x0C00" name="GL_AUX_BUFFERS"/>
4171        <enum value="0x0C01" name="GL_DRAW_BUFFER"/>
4172        <enum value="0x0C01" name="GL_DRAW_BUFFER_EXT"/>
4173        <enum value="0x0C02" name="GL_READ_BUFFER"/>
4174        <enum value="0x0C02" name="GL_READ_BUFFER_EXT"/>
4175        <enum value="0x0C02" name="GL_READ_BUFFER_NV"/>
4176
4177        <enum value="0x0C10" name="GL_SCISSOR_BOX"/>
4178        <enum value="0x0C11" name="GL_SCISSOR_TEST"/>
4179
4180        <enum value="0x0C20" name="GL_INDEX_CLEAR_VALUE"/>
4181        <enum value="0x0C21" name="GL_INDEX_WRITEMASK"/>
4182        <enum value="0x0C22" name="GL_COLOR_CLEAR_VALUE"/>
4183        <enum value="0x0C23" name="GL_COLOR_WRITEMASK"/>
4184
4185        <enum value="0x0C30" name="GL_INDEX_MODE"/>
4186        <enum value="0x0C31" name="GL_RGBA_MODE"/>
4187        <enum value="0x0C32" name="GL_DOUBLEBUFFER"/>
4188        <enum value="0x0C33" name="GL_STEREO"/>
4189
4190        <enum value="0x0C40" name="GL_RENDER_MODE"/>
4191
4192        <enum value="0x0C50" name="GL_PERSPECTIVE_CORRECTION_HINT"/>
4193        <enum value="0x0C51" name="GL_POINT_SMOOTH_HINT"/>
4194        <enum value="0x0C52" name="GL_LINE_SMOOTH_HINT"/>
4195        <enum value="0x0C53" name="GL_POLYGON_SMOOTH_HINT"/>
4196        <enum value="0x0C54" name="GL_FOG_HINT"/>
4197
4198        <enum value="0x0C60" name="GL_TEXTURE_GEN_S"/>
4199        <enum value="0x0C61" name="GL_TEXTURE_GEN_T"/>
4200        <enum value="0x0C62" name="GL_TEXTURE_GEN_R"/>
4201        <enum value="0x0C63" name="GL_TEXTURE_GEN_Q"/>
4202
4203        <enum value="0x0C70" name="GL_PIXEL_MAP_I_TO_I"/>
4204        <enum value="0x0C71" name="GL_PIXEL_MAP_S_TO_S"/>
4205        <enum value="0x0C72" name="GL_PIXEL_MAP_I_TO_R"/>
4206        <enum value="0x0C73" name="GL_PIXEL_MAP_I_TO_G"/>
4207        <enum value="0x0C74" name="GL_PIXEL_MAP_I_TO_B"/>
4208        <enum value="0x0C75" name="GL_PIXEL_MAP_I_TO_A"/>
4209        <enum value="0x0C76" name="GL_PIXEL_MAP_R_TO_R"/>
4210        <enum value="0x0C77" name="GL_PIXEL_MAP_G_TO_G"/>
4211        <enum value="0x0C78" name="GL_PIXEL_MAP_B_TO_B"/>
4212        <enum value="0x0C79" name="GL_PIXEL_MAP_A_TO_A"/>
4213
4214        <enum value="0x0CB0" name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
4215        <enum value="0x0CB1" name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
4216        <enum value="0x0CB2" name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
4217        <enum value="0x0CB3" name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
4218        <enum value="0x0CB4" name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
4219        <enum value="0x0CB5" name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
4220        <enum value="0x0CB6" name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
4221        <enum value="0x0CB7" name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
4222        <enum value="0x0CB8" name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
4223        <enum value="0x0CB9" name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
4224
4225        <enum value="0x0CF0" name="GL_UNPACK_SWAP_BYTES"/>
4226        <enum value="0x0CF1" name="GL_UNPACK_LSB_FIRST"/>
4227        <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH"/>
4228        <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH_EXT"/>
4229        <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS"/>
4230        <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS_EXT"/>
4231        <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS"/>
4232        <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS_EXT"/>
4233        <enum value="0x0CF5" name="GL_UNPACK_ALIGNMENT"/>
4234
4235        <enum value="0x0D00" name="GL_PACK_SWAP_BYTES"/>
4236        <enum value="0x0D01" name="GL_PACK_LSB_FIRST"/>
4237        <enum value="0x0D02" name="GL_PACK_ROW_LENGTH"/>
4238        <enum value="0x0D03" name="GL_PACK_SKIP_ROWS"/>
4239        <enum value="0x0D04" name="GL_PACK_SKIP_PIXELS"/>
4240        <enum value="0x0D05" name="GL_PACK_ALIGNMENT"/>
4241
4242        <enum value="0x0D10" name="GL_MAP_COLOR"/>
4243        <enum value="0x0D11" name="GL_MAP_STENCIL"/>
4244        <enum value="0x0D12" name="GL_INDEX_SHIFT"/>
4245        <enum value="0x0D13" name="GL_INDEX_OFFSET"/>
4246        <enum value="0x0D14" name="GL_RED_SCALE"/>
4247        <enum value="0x0D15" name="GL_RED_BIAS"/>
4248        <enum value="0x0D16" name="GL_ZOOM_X"/>
4249        <enum value="0x0D17" name="GL_ZOOM_Y"/>
4250        <enum value="0x0D18" name="GL_GREEN_SCALE"/>
4251        <enum value="0x0D19" name="GL_GREEN_BIAS"/>
4252        <enum value="0x0D1A" name="GL_BLUE_SCALE"/>
4253        <enum value="0x0D1B" name="GL_BLUE_BIAS"/>
4254        <enum value="0x0D1C" name="GL_ALPHA_SCALE"/>
4255        <enum value="0x0D1D" name="GL_ALPHA_BIAS"/>
4256        <enum value="0x0D1E" name="GL_DEPTH_SCALE"/>
4257        <enum value="0x0D1F" name="GL_DEPTH_BIAS"/>
4258
4259        <enum value="0x0D30" name="GL_MAX_EVAL_ORDER"/>
4260        <enum value="0x0D31" name="GL_MAX_LIGHTS"/>
4261        <enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/>
4262        <enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/>
4263        <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/>
4264        <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_EXT" alias="GL_MAX_CLIP_PLANES"/>
4265        <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/>
4266        <enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/>
4267        <enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/>
4268        <enum value="0x0D35" name="GL_MAX_ATTRIB_STACK_DEPTH"/>
4269        <enum value="0x0D36" name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
4270        <enum value="0x0D36" name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
4271        <enum value="0x0D37" name="GL_MAX_NAME_STACK_DEPTH"/>
4272        <enum value="0x0D38" name="GL_MAX_PROJECTION_STACK_DEPTH"/>
4273        <enum value="0x0D38" name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
4274        <enum value="0x0D39" name="GL_MAX_TEXTURE_STACK_DEPTH"/>
4275        <enum value="0x0D3A" name="GL_MAX_VIEWPORT_DIMS"/>
4276        <enum value="0x0D3B" name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
4277
4278        <enum value="0x0D50" name="GL_SUBPIXEL_BITS"/>
4279        <enum value="0x0D51" name="GL_INDEX_BITS"/>
4280        <enum value="0x0D52" name="GL_RED_BITS"/>
4281        <enum value="0x0D53" name="GL_GREEN_BITS"/>
4282        <enum value="0x0D54" name="GL_BLUE_BITS"/>
4283        <enum value="0x0D55" name="GL_ALPHA_BITS"/>
4284        <enum value="0x0D56" name="GL_DEPTH_BITS"/>
4285        <enum value="0x0D57" name="GL_STENCIL_BITS"/>
4286        <enum value="0x0D58" name="GL_ACCUM_RED_BITS"/>
4287        <enum value="0x0D59" name="GL_ACCUM_GREEN_BITS"/>
4288        <enum value="0x0D5A" name="GL_ACCUM_BLUE_BITS"/>
4289        <enum value="0x0D5B" name="GL_ACCUM_ALPHA_BITS"/>
4290
4291        <enum value="0x0D70" name="GL_NAME_STACK_DEPTH"/>
4292
4293        <enum value="0x0D80" name="GL_AUTO_NORMAL"/>
4294
4295        <enum value="0x0D90" name="GL_MAP1_COLOR_4"/>
4296        <enum value="0x0D91" name="GL_MAP1_INDEX"/>
4297        <enum value="0x0D92" name="GL_MAP1_NORMAL"/>
4298        <enum value="0x0D93" name="GL_MAP1_TEXTURE_COORD_1"/>
4299        <enum value="0x0D94" name="GL_MAP1_TEXTURE_COORD_2"/>
4300        <enum value="0x0D95" name="GL_MAP1_TEXTURE_COORD_3"/>
4301        <enum value="0x0D96" name="GL_MAP1_TEXTURE_COORD_4"/>
4302        <enum value="0x0D97" name="GL_MAP1_VERTEX_3"/>
4303        <enum value="0x0D98" name="GL_MAP1_VERTEX_4"/>
4304
4305        <enum value="0x0DB0" name="GL_MAP2_COLOR_4"/>
4306        <enum value="0x0DB1" name="GL_MAP2_INDEX"/>
4307        <enum value="0x0DB2" name="GL_MAP2_NORMAL"/>
4308        <enum value="0x0DB3" name="GL_MAP2_TEXTURE_COORD_1"/>
4309        <enum value="0x0DB4" name="GL_MAP2_TEXTURE_COORD_2"/>
4310        <enum value="0x0DB5" name="GL_MAP2_TEXTURE_COORD_3"/>
4311        <enum value="0x0DB6" name="GL_MAP2_TEXTURE_COORD_4"/>
4312        <enum value="0x0DB7" name="GL_MAP2_VERTEX_3"/>
4313        <enum value="0x0DB8" name="GL_MAP2_VERTEX_4"/>
4314
4315        <enum value="0x0DD0" name="GL_MAP1_GRID_DOMAIN"/>
4316        <enum value="0x0DD1" name="GL_MAP1_GRID_SEGMENTS"/>
4317        <enum value="0x0DD2" name="GL_MAP2_GRID_DOMAIN"/>
4318        <enum value="0x0DD3" name="GL_MAP2_GRID_SEGMENTS"/>
4319
4320        <enum value="0x0DE0" name="GL_TEXTURE_1D"/>
4321        <enum value="0x0DE1" name="GL_TEXTURE_2D"/>
4322
4323        <enum value="0x0DF0" name="GL_FEEDBACK_BUFFER_POINTER"/>
4324        <enum value="0x0DF1" name="GL_FEEDBACK_BUFFER_SIZE"/>
4325        <enum value="0x0DF2" name="GL_FEEDBACK_BUFFER_TYPE"/>
4326        <enum value="0x0DF3" name="GL_SELECTION_BUFFER_POINTER"/>
4327        <enum value="0x0DF4" name="GL_SELECTION_BUFFER_SIZE"/>
4328            <unused start="0x0DF5" end="0xFFFF" comment="Unused for GetPName"/>
4329        <enum value="0x1000" name="GL_TEXTURE_WIDTH"/>
4330        <enum value="0x1001" name="GL_TEXTURE_HEIGHT"/>
4331        <enum value="0x1003" name="GL_TEXTURE_INTERNAL_FORMAT"/>
4332        <enum value="0x1003" name="GL_TEXTURE_COMPONENTS"/>
4333        <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR"/>
4334        <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_EXT"/>
4335        <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_NV"/>
4336        <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_OES"/>
4337        <enum value="0x1005" name="GL_TEXTURE_BORDER"/>
4338        <enum value="0x1006" name="GL_TEXTURE_TARGET"/>
4339            <unused start="0x1007" end="0x10FF" comment="Unused for GetTextureParameter"/>
4340        <enum value="0x1100" name="GL_DONT_CARE"/>
4341        <enum value="0x1101" name="GL_FASTEST"/>
4342        <enum value="0x1102" name="GL_NICEST"/>
4343            <unused start="0x1103" end="0x11FF" comment="Unused for HintMode"/>
4344        <enum value="0x1200" name="GL_AMBIENT"/>
4345        <enum value="0x1201" name="GL_DIFFUSE"/>
4346        <enum value="0x1202" name="GL_SPECULAR"/>
4347        <enum value="0x1203" name="GL_POSITION"/>
4348        <enum value="0x1204" name="GL_SPOT_DIRECTION"/>
4349        <enum value="0x1205" name="GL_SPOT_EXPONENT"/>
4350        <enum value="0x1206" name="GL_SPOT_CUTOFF"/>
4351        <enum value="0x1207" name="GL_CONSTANT_ATTENUATION"/>
4352        <enum value="0x1208" name="GL_LINEAR_ATTENUATION"/>
4353        <enum value="0x1209" name="GL_QUADRATIC_ATTENUATION"/>
4354            <unused start="0x1210" end="0x12FF" comment="Unused for LightParameter"/>
4355        <enum value="0x1300" name="GL_COMPILE"/>
4356        <enum value="0x1301" name="GL_COMPILE_AND_EXECUTE"/>
4357            <unused start="0x1302" end="0x13FF" comment="Unused for ListMode"/>
4358        <enum value="0x1400" name="GL_BYTE"/>
4359        <enum value="0x1401" name="GL_UNSIGNED_BYTE"/>
4360        <enum value="0x1402" name="GL_SHORT"/>
4361        <enum value="0x1403" name="GL_UNSIGNED_SHORT"/>
4362        <enum value="0x1404" name="GL_INT"/>
4363        <enum value="0x1405" name="GL_UNSIGNED_INT"/>
4364        <enum value="0x1406" name="GL_FLOAT"/>
4365        <enum value="0x1407" name="GL_2_BYTES"/>
4366        <enum value="0x1407" name="GL_2_BYTES_NV"/>
4367        <enum value="0x1408" name="GL_3_BYTES"/>
4368        <enum value="0x1408" name="GL_3_BYTES_NV"/>
4369        <enum value="0x1409" name="GL_4_BYTES"/>
4370        <enum value="0x1409" name="GL_4_BYTES_NV"/>
4371        <enum value="0x140A" name="GL_DOUBLE"/>
4372        <enum value="0x140A" name="GL_DOUBLE_EXT"/>
4373        <enum value="0x140B" name="GL_HALF_FLOAT"/>
4374        <enum value="0x140B" name="GL_HALF_FLOAT_ARB"/>
4375        <enum value="0x140B" name="GL_HALF_FLOAT_NV"/>
4376        <enum value="0x140B" name="GL_HALF_APPLE"/>
4377        <enum value="0x140C" name="GL_FIXED"/>
4378        <enum value="0x140C" name="GL_FIXED_OES"/>
4379            <unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
4380        <enum value="0x140E" name="GL_INT64_ARB"/>
4381        <enum value="0x140E" name="GL_INT64_NV"/>
4382        <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/>
4383        <enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/>
4384            <unused start="0x1410" end="0x14FF" comment="Unused for DataType"/>
4385        <enum value="0x1500" name="GL_CLEAR"/>
4386        <enum value="0x1501" name="GL_AND"/>
4387        <enum value="0x1502" name="GL_AND_REVERSE"/>
4388        <enum value="0x1503" name="GL_COPY"/>
4389        <enum value="0x1504" name="GL_AND_INVERTED"/>
4390        <enum value="0x1505" name="GL_NOOP"/>
4391        <enum value="0x1506" name="GL_XOR"/>
4392        <enum value="0x1506" name="GL_XOR_NV"/>
4393        <enum value="0x1507" name="GL_OR"/>
4394        <enum value="0x1508" name="GL_NOR"/>
4395        <enum value="0x1509" name="GL_EQUIV"/>
4396        <enum value="0x150A" name="GL_INVERT"/>
4397        <enum value="0x150B" name="GL_OR_REVERSE"/>
4398        <enum value="0x150C" name="GL_COPY_INVERTED"/>
4399        <enum value="0x150D" name="GL_OR_INVERTED"/>
4400        <enum value="0x150E" name="GL_NAND"/>
4401        <enum value="0x150F" name="GL_SET"/>
4402            <unused start="0x1510" end="0x15FF" comment="Unused for LogicOp"/>
4403        <enum value="0x1600" name="GL_EMISSION"/>
4404        <enum value="0x1601" name="GL_SHININESS"/>
4405        <enum value="0x1602" name="GL_AMBIENT_AND_DIFFUSE"/>
4406        <enum value="0x1603" name="GL_COLOR_INDEXES"/>
4407            <unused start="0x1604" end="0x16FF" comment="Unused for MaterialParameter"/>
4408        <enum value="0x1700" name="GL_MODELVIEW"/>
4409        <enum value="0x1700" name="GL_MODELVIEW0_ARB"/>
4410        <enum value="0x1700" name="GL_MODELVIEW0_EXT"/>
4411        <enum value="0x1700" name="GL_PATH_MODELVIEW_NV"/>
4412        <enum value="0x1701" name="GL_PROJECTION"/>
4413        <enum value="0x1701" name="GL_PATH_PROJECTION_NV"/>
4414        <enum value="0x1702" name="GL_TEXTURE"/>
4415            <unused start="0x1703" end="0x17FF" comment="Unused for MatrixMode"/>
4416        <enum value="0x1800" name="GL_COLOR"/>
4417        <enum value="0x1800" name="GL_COLOR_EXT"/>
4418        <enum value="0x1801" name="GL_DEPTH"/>
4419        <enum value="0x1801" name="GL_DEPTH_EXT"/>
4420        <enum value="0x1802" name="GL_STENCIL"/>
4421        <enum value="0x1802" name="GL_STENCIL_EXT"/>
4422            <unused start="0x1803" end="0x18FF" comment="Unused for PixelCopyType"/>
4423        <enum value="0x1900" name="GL_COLOR_INDEX"/>
4424        <enum value="0x1901" name="GL_STENCIL_INDEX"/>
4425        <enum value="0x1901" name="GL_STENCIL_INDEX_OES"/>
4426        <enum value="0x1902" name="GL_DEPTH_COMPONENT"/>
4427        <enum value="0x1903" name="GL_RED"/>
4428        <enum value="0x1903" name="GL_RED_EXT"/>
4429        <enum value="0x1903" name="GL_RED_NV"/>
4430        <enum value="0x1904" name="GL_GREEN"/>
4431        <enum value="0x1904" name="GL_GREEN_NV"/>
4432        <enum value="0x1905" name="GL_BLUE"/>
4433        <enum value="0x1905" name="GL_BLUE_NV"/>
4434        <enum value="0x1906" name="GL_ALPHA"/>
4435        <enum value="0x1907" name="GL_RGB"/>
4436        <enum value="0x1908" name="GL_RGBA"/>
4437        <enum value="0x1909" name="GL_LUMINANCE"/>
4438        <enum value="0x190A" name="GL_LUMINANCE_ALPHA"/>
4439            <unused start="0x1910" end="0x19FF" comment="Unused for PixelFormat"/>
4440        <enum value="0x1A00" name="GL_BITMAP"/>
4441            <unused start="0x1A01" end="0x1AFF" comment="Unused for PixelType"/>
4442        <enum value="0x1B00" name="GL_POINT"/>
4443        <enum value="0x1B00" name="GL_POINT_NV"/>
4444        <enum value="0x1B01" name="GL_LINE"/>
4445        <enum value="0x1B01" name="GL_LINE_NV"/>
4446        <enum value="0x1B02" name="GL_FILL"/>
4447        <enum value="0x1B02" name="GL_FILL_NV"/>
4448            <unused start="0x1B03" end="0x1BFF" comment="Unused for PolygonMode"/>
4449        <enum value="0x1C00" name="GL_RENDER"/>
4450        <enum value="0x1C01" name="GL_FEEDBACK"/>
4451        <enum value="0x1C02" name="GL_SELECT"/>
4452            <unused start="0x1C03" end="0x1CFF" comment="Unused for RenderingMode"/>
4453        <enum value="0x1D00" name="GL_FLAT"/>
4454        <enum value="0x1D01" name="GL_SMOOTH"/>
4455            <unused start="0x1D02" end="0x1DFF" comment="Unused for ShadingModel"/>
4456        <enum value="0x1E00" name="GL_KEEP"/>
4457        <enum value="0x1E01" name="GL_REPLACE"/>
4458        <enum value="0x1E02" name="GL_INCR"/>
4459        <enum value="0x1E03" name="GL_DECR"/>
4460            <unused start="0x1E04" end="0x1EFF" comment="Unused for StencilOp"/>
4461        <enum value="0x1F00" name="GL_VENDOR"/>
4462        <enum value="0x1F01" name="GL_RENDERER"/>
4463        <enum value="0x1F02" name="GL_VERSION"/>
4464        <enum value="0x1F03" name="GL_EXTENSIONS"/>
4465            <unused start="0x1F04" end="0x1FFF" comment="Unused for StringName"/>
4466        <enum value="0x2000" name="GL_S"/>
4467        <enum value="0x2001" name="GL_T"/>
4468        <enum value="0x2002" name="GL_R"/>
4469        <enum value="0x2003" name="GL_Q"/>
4470            <unused start="0x2004" end="0x20FF" comment="Unused for TextureCoordName"/>
4471        <enum value="0x2100" name="GL_MODULATE"/>
4472        <enum value="0x2101" name="GL_DECAL"/>
4473            <unused start="0x2102" end="0x21FF" comment="Unused for TextureEnvMode"/>
4474        <enum value="0x2200" name="GL_TEXTURE_ENV_MODE"/>
4475        <enum value="0x2201" name="GL_TEXTURE_ENV_COLOR"/>
4476            <unused start="0x2202" end="0x22FF" comment="Unused for TextureEnvParameter"/>
4477        <enum value="0x2300" name="GL_TEXTURE_ENV"/>
4478            <unused start="0x2301" end="0x23FF" comment="Unused for TextureEnvTarget"/>
4479        <enum value="0x2400" name="GL_EYE_LINEAR"/>
4480        <enum value="0x2400" name="GL_EYE_LINEAR_NV"/>
4481        <enum value="0x2401" name="GL_OBJECT_LINEAR"/>
4482        <enum value="0x2401" name="GL_OBJECT_LINEAR_NV"/>
4483        <enum value="0x2402" name="GL_SPHERE_MAP"/>
4484            <unused start="0x2403" end="0x24FF" comment="Unused for TextureGenMode"/>
4485        <enum value="0x2500" name="GL_TEXTURE_GEN_MODE"/>
4486        <enum value="0x2500" name="GL_TEXTURE_GEN_MODE_OES"/>
4487        <enum value="0x2501" name="GL_OBJECT_PLANE"/>
4488        <enum value="0x2502" name="GL_EYE_PLANE"/>
4489            <unused start="0x2503" end="0x25FF" comment="Unused for TextureGenParameter"/>
4490        <enum value="0x2600" name="GL_NEAREST"/>
4491        <enum value="0x2601" name="GL_LINEAR"/>
4492            <unused start="0x2602" end="0x26FF" comment="Unused for TextureMagFilter"/>
4493        <enum value="0x2700" name="GL_NEAREST_MIPMAP_NEAREST"/>
4494        <enum value="0x2701" name="GL_LINEAR_MIPMAP_NEAREST"/>
4495        <enum value="0x2702" name="GL_NEAREST_MIPMAP_LINEAR"/>
4496        <enum value="0x2703" name="GL_LINEAR_MIPMAP_LINEAR"/>
4497            <unused start="0x2704" end="0x27FF" comment="Unused for TextureMinFilter"/>
4498        <enum value="0x2800" name="GL_TEXTURE_MAG_FILTER"/>
4499        <enum value="0x2801" name="GL_TEXTURE_MIN_FILTER"/>
4500        <enum value="0x2802" name="GL_TEXTURE_WRAP_S"/>
4501        <enum value="0x2803" name="GL_TEXTURE_WRAP_T"/>
4502            <unused start="0x2804" end="0x28FF" comment="Unused for TextureParameterName"/>
4503        <enum value="0x2900" name="GL_CLAMP"/>
4504        <enum value="0x2901" name="GL_REPEAT"/>
4505            <unused start="0x2902" end="0x29FF" comment="Unused for TextureWrapMode"/>
4506        <enum value="0x2A00" name="GL_POLYGON_OFFSET_UNITS"/>
4507        <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT"/>
4508        <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT_NV"/>
4509        <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE"/>
4510        <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE_NV"/>
4511            <unused start="0x2A03" end="0x2A09" comment="Unused for PolygonOffset"/>
4512        <enum value="0x2A10" name="GL_R3_G3_B2"/>
4513            <unused start="0x2A11" end="0x2A1F" comment="Unused for InternalFormat"/>
4514        <enum value="0x2A20" name="GL_V2F"/>
4515        <enum value="0x2A21" name="GL_V3F"/>
4516        <enum value="0x2A22" name="GL_C4UB_V2F"/>
4517        <enum value="0x2A23" name="GL_C4UB_V3F"/>
4518        <enum value="0x2A24" name="GL_C3F_V3F"/>
4519        <enum value="0x2A25" name="GL_N3F_V3F"/>
4520        <enum value="0x2A26" name="GL_C4F_N3F_V3F"/>
4521        <enum value="0x2A27" name="GL_T2F_V3F"/>
4522        <enum value="0x2A28" name="GL_T4F_V4F"/>
4523        <enum value="0x2A29" name="GL_T2F_C4UB_V3F"/>
4524        <enum value="0x2A2A" name="GL_T2F_C3F_V3F"/>
4525        <enum value="0x2A2B" name="GL_T2F_N3F_V3F"/>
4526        <enum value="0x2A2C" name="GL_T2F_C4F_N3F_V3F"/>
4527        <enum value="0x2A2D" name="GL_T4F_C4F_N3F_V4F"/>
4528            <unused start="0x2A2E" end="0x2FFF" comment="Unused for InterleavedArrayFormat"/>
4529        <enum value="0x3000" name="GL_CLIP_PLANE0"/>
4530        <enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/>
4531        <enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/>
4532        <enum value="0x3000" name="GL_CLIP_DISTANCE0_EXT" alias="GL_CLIP_PLANE0"/>
4533        <enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/>
4534        <enum value="0x3001" name="GL_CLIP_PLANE1"/>
4535        <enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/>
4536        <enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/>
4537        <enum value="0x3001" name="GL_CLIP_DISTANCE1_EXT" alias="GL_CLIP_PLANE1"/>
4538        <enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/>
4539        <enum value="0x3002" name="GL_CLIP_PLANE2"/>
4540        <enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/>
4541        <enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/>
4542        <enum value="0x3002" name="GL_CLIP_DISTANCE2_EXT" alias="GL_CLIP_PLANE2"/>
4543        <enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/>
4544        <enum value="0x3003" name="GL_CLIP_PLANE3"/>
4545        <enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/>
4546        <enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/>
4547        <enum value="0x3003" name="GL_CLIP_DISTANCE3_EXT" alias="GL_CLIP_PLANE3"/>
4548        <enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/>
4549        <enum value="0x3004" name="GL_CLIP_PLANE4"/>
4550        <enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/>
4551        <enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/>
4552        <enum value="0x3004" name="GL_CLIP_DISTANCE4_EXT" alias="GL_CLIP_PLANE4"/>
4553        <enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/>
4554        <enum value="0x3005" name="GL_CLIP_PLANE5"/>
4555        <enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/>
4556        <enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/>
4557        <enum value="0x3005" name="GL_CLIP_DISTANCE5_EXT" alias="GL_CLIP_PLANE5"/>
4558        <enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/>
4559        <enum value="0x3006" name="GL_CLIP_DISTANCE6"/>
4560        <enum value="0x3006" name="GL_CLIP_DISTANCE6_EXT" alias="GL_CLIP_DISTANCE6"/>
4561        <enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/>
4562        <enum value="0x3007" name="GL_CLIP_DISTANCE7"/>
4563        <enum value="0x3007" name="GL_CLIP_DISTANCE7_EXT" alias="GL_CLIP_DISTANCE7"/>
4564        <enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/>
4565            <unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/>
4566        <enum value="0x4000" name="GL_LIGHT0"/>
4567        <enum value="0x4001" name="GL_LIGHT1"/>
4568        <enum value="0x4002" name="GL_LIGHT2"/>
4569        <enum value="0x4003" name="GL_LIGHT3"/>
4570        <enum value="0x4004" name="GL_LIGHT4"/>
4571        <enum value="0x4005" name="GL_LIGHT5"/>
4572        <enum value="0x4006" name="GL_LIGHT6"/>
4573        <enum value="0x4007" name="GL_LIGHT7"/>
4574            <unused start="0x4008" end="0x4FFF" comment="Unused for LightName"/>
4575            <unused start="0x5000" end="0x5FFF" comment="Unused. Do not use."/>
4576            <unused start="0x6000" end="0x6FFF" comment="Experimental (internal/test only) range. DO NOT SHIP VALUES IN THIS RANGE."/>
4577            <unused start="0x7000" end="0x7FFF" comment="Unused. Do not use."/>
4578    </enums>
4579
4580    <enums namespace="GL" start="0x8000" end="0x80BF" vendor="ARB" comment="The primary GL enumerant space begins here. All modern enum allocations are in this range. These enums are mostly assigned the default class since it's a great deal of not very useful work to be more specific">
4581        <enum value="0x8000" name="GL_ABGR_EXT"/>
4582        <enum value="0x8001" name="GL_CONSTANT_COLOR"/>
4583        <enum value="0x8001" name="GL_CONSTANT_COLOR_EXT"/>
4584        <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR"/>
4585        <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
4586        <enum value="0x8003" name="GL_CONSTANT_ALPHA"/>
4587        <enum value="0x8003" name="GL_CONSTANT_ALPHA_EXT"/>
4588        <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
4589        <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
4590        <enum value="0x8005" name="GL_BLEND_COLOR"/>
4591        <enum value="0x8005" name="GL_BLEND_COLOR_EXT"/>
4592        <enum value="0x8006" name="GL_FUNC_ADD"/>
4593        <enum value="0x8006" name="GL_FUNC_ADD_EXT"/>
4594        <enum value="0x8006" name="GL_FUNC_ADD_OES"/>
4595        <enum value="0x8007" name="GL_MIN"/>
4596        <enum value="0x8007" name="GL_MIN_EXT"/>
4597        <enum value="0x8008" name="GL_MAX"/>
4598        <enum value="0x8008" name="GL_MAX_EXT"/>
4599        <enum value="0x8009" name="GL_BLEND_EQUATION"/>
4600        <enum value="0x8009" name="GL_BLEND_EQUATION_EXT"/>
4601        <enum value="0x8009" name="GL_BLEND_EQUATION_OES"/>
4602        <enum value="0x8009" name="GL_BLEND_EQUATION_RGB"/>
4603        <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_EXT"/>
4604        <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_OES"/>
4605        <enum value="0x800A" name="GL_FUNC_SUBTRACT"/>
4606        <enum value="0x800A" name="GL_FUNC_SUBTRACT_EXT"/>
4607        <enum value="0x800A" name="GL_FUNC_SUBTRACT_OES"/>
4608        <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT"/>
4609        <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
4610        <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
4611        <enum value="0x800C" name="GL_CMYK_EXT"/>
4612        <enum value="0x800D" name="GL_CMYKA_EXT"/>
4613        <enum value="0x800E" name="GL_PACK_CMYK_HINT_EXT"/>
4614        <enum value="0x800F" name="GL_UNPACK_CMYK_HINT_EXT"/>
4615        <enum value="0x8010" name="GL_CONVOLUTION_1D"/>
4616        <enum value="0x8010" name="GL_CONVOLUTION_1D_EXT"/>
4617        <enum value="0x8011" name="GL_CONVOLUTION_2D"/>
4618        <enum value="0x8011" name="GL_CONVOLUTION_2D_EXT"/>
4619        <enum value="0x8012" name="GL_SEPARABLE_2D"/>
4620        <enum value="0x8012" name="GL_SEPARABLE_2D_EXT"/>
4621        <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE"/>
4622        <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
4623        <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE"/>
4624        <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
4625        <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS"/>
4626        <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
4627        <enum value="0x8016" name="GL_REDUCE"/>
4628        <enum value="0x8016" name="GL_REDUCE_EXT"/>
4629        <enum value="0x8017" name="GL_CONVOLUTION_FORMAT"/>
4630        <enum value="0x8017" name="GL_CONVOLUTION_FORMAT_EXT"/>
4631        <enum value="0x8018" name="GL_CONVOLUTION_WIDTH"/>
4632        <enum value="0x8018" name="GL_CONVOLUTION_WIDTH_EXT"/>
4633        <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT"/>
4634        <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT_EXT"/>
4635        <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH"/>
4636        <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
4637        <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT"/>
4638        <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
4639        <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE"/>
4640        <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
4641        <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
4642        <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
4643        <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
4644        <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
4645        <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
4646        <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
4647        <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS"/>
4648        <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
4649        <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
4650        <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
4651        <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
4652        <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
4653        <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
4654        <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
4655        <enum value="0x8024" name="GL_HISTOGRAM"/>
4656        <enum value="0x8024" name="GL_HISTOGRAM_EXT"/>
4657        <enum value="0x8025" name="GL_PROXY_HISTOGRAM"/>
4658        <enum value="0x8025" name="GL_PROXY_HISTOGRAM_EXT"/>
4659        <enum value="0x8026" name="GL_HISTOGRAM_WIDTH"/>
4660        <enum value="0x8026" name="GL_HISTOGRAM_WIDTH_EXT"/>
4661        <enum value="0x8027" name="GL_HISTOGRAM_FORMAT"/>
4662        <enum value="0x8027" name="GL_HISTOGRAM_FORMAT_EXT"/>
4663        <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE"/>
4664        <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE_EXT"/>
4665        <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE"/>
4666        <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
4667        <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE"/>
4668        <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
4669        <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE"/>
4670        <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
4671        <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
4672        <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
4673        <enum value="0x802D" name="GL_HISTOGRAM_SINK"/>
4674        <enum value="0x802D" name="GL_HISTOGRAM_SINK_EXT"/>
4675        <enum value="0x802E" name="GL_MINMAX"/>
4676        <enum value="0x802E" name="GL_MINMAX_EXT"/>
4677        <enum value="0x802F" name="GL_MINMAX_FORMAT"/>
4678        <enum value="0x802F" name="GL_MINMAX_FORMAT_EXT"/>
4679        <enum value="0x8030" name="GL_MINMAX_SINK"/>
4680        <enum value="0x8030" name="GL_MINMAX_SINK_EXT"/>
4681        <enum value="0x8031" name="GL_TABLE_TOO_LARGE_EXT"/>
4682        <enum value="0x8031" name="GL_TABLE_TOO_LARGE"/>
4683        <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2"/>
4684        <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
4685        <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4"/>
4686        <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
4687        <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1"/>
4688        <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
4689        <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8"/>
4690        <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
4691        <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2"/>
4692        <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
4693        <enum value="0x8037" name="GL_POLYGON_OFFSET_EXT"/>
4694        <enum value="0x8037" name="GL_POLYGON_OFFSET_FILL"/>
4695        <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR"/>
4696        <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
4697        <enum value="0x8039" name="GL_POLYGON_OFFSET_BIAS_EXT"/>
4698        <enum value="0x803A" name="GL_RESCALE_NORMAL"/>
4699        <enum value="0x803A" name="GL_RESCALE_NORMAL_EXT"/>
4700        <enum value="0x803B" name="GL_ALPHA4"/>
4701        <enum value="0x803B" name="GL_ALPHA4_EXT"/>
4702        <enum value="0x803C" name="GL_ALPHA8"/>
4703        <enum value="0x803C" name="GL_ALPHA8_EXT"/>
4704        <enum value="0x803C" name="GL_ALPHA8_OES"/>
4705        <enum value="0x803D" name="GL_ALPHA12"/>
4706        <enum value="0x803D" name="GL_ALPHA12_EXT"/>
4707        <enum value="0x803E" name="GL_ALPHA16"/>
4708        <enum value="0x803E" name="GL_ALPHA16_EXT"/>
4709        <enum value="0x803F" name="GL_LUMINANCE4"/>
4710        <enum value="0x803F" name="GL_LUMINANCE4_EXT"/>
4711        <enum value="0x8040" name="GL_LUMINANCE8"/>
4712        <enum value="0x8040" name="GL_LUMINANCE8_EXT"/>
4713        <enum value="0x8040" name="GL_LUMINANCE8_OES"/>
4714        <enum value="0x8041" name="GL_LUMINANCE12"/>
4715        <enum value="0x8041" name="GL_LUMINANCE12_EXT"/>
4716        <enum value="0x8042" name="GL_LUMINANCE16"/>
4717        <enum value="0x8042" name="GL_LUMINANCE16_EXT"/>
4718        <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4"/>
4719        <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_EXT"/>
4720        <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_OES"/>
4721        <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2"/>
4722        <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2_EXT"/>
4723        <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8"/>
4724        <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_EXT"/>
4725        <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_OES"/>
4726        <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4"/>
4727        <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4_EXT"/>
4728        <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12"/>
4729        <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12_EXT"/>
4730        <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16"/>
4731        <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16_EXT"/>
4732        <enum value="0x8049" name="GL_INTENSITY"/>
4733        <enum value="0x8049" name="GL_INTENSITY_EXT"/>
4734        <enum value="0x804A" name="GL_INTENSITY4"/>
4735        <enum value="0x804A" name="GL_INTENSITY4_EXT"/>
4736        <enum value="0x804B" name="GL_INTENSITY8"/>
4737        <enum value="0x804B" name="GL_INTENSITY8_EXT"/>
4738        <enum value="0x804C" name="GL_INTENSITY12"/>
4739        <enum value="0x804C" name="GL_INTENSITY12_EXT"/>
4740        <enum value="0x804D" name="GL_INTENSITY16"/>
4741        <enum value="0x804D" name="GL_INTENSITY16_EXT"/>
4742        <enum value="0x804E" name="GL_RGB2_EXT"/>
4743        <enum value="0x804F" name="GL_RGB4"/>
4744        <enum value="0x804F" name="GL_RGB4_EXT"/>
4745        <enum value="0x8050" name="GL_RGB5"/>
4746        <enum value="0x8050" name="GL_RGB5_EXT"/>
4747        <enum value="0x8051" name="GL_RGB8"/>
4748        <enum value="0x8051" name="GL_RGB8_EXT"/>
4749        <enum value="0x8051" name="GL_RGB8_OES"/>
4750        <enum value="0x8052" name="GL_RGB10"/>
4751        <enum value="0x8052" name="GL_RGB10_EXT"/>
4752        <enum value="0x8053" name="GL_RGB12"/>
4753        <enum value="0x8053" name="GL_RGB12_EXT"/>
4754        <enum value="0x8054" name="GL_RGB16"/>
4755        <enum value="0x8054" name="GL_RGB16_EXT"/>
4756        <enum value="0x8055" name="GL_RGBA2"/>
4757        <enum value="0x8055" name="GL_RGBA2_EXT"/>
4758        <enum value="0x8056" name="GL_RGBA4"/>
4759        <enum value="0x8056" name="GL_RGBA4_EXT"/>
4760        <enum value="0x8056" name="GL_RGBA4_OES"/>
4761        <enum value="0x8057" name="GL_RGB5_A1"/>
4762        <enum value="0x8057" name="GL_RGB5_A1_EXT"/>
4763        <enum value="0x8057" name="GL_RGB5_A1_OES"/>
4764        <enum value="0x8058" name="GL_RGBA8"/>
4765        <enum value="0x8058" name="GL_RGBA8_EXT"/>
4766        <enum value="0x8058" name="GL_RGBA8_OES"/>
4767        <enum value="0x8059" name="GL_RGB10_A2"/>
4768        <enum value="0x8059" name="GL_RGB10_A2_EXT"/>
4769        <enum value="0x805A" name="GL_RGBA12"/>
4770        <enum value="0x805A" name="GL_RGBA12_EXT"/>
4771        <enum value="0x805B" name="GL_RGBA16"/>
4772        <enum value="0x805B" name="GL_RGBA16_EXT"/>
4773        <enum value="0x805C" name="GL_TEXTURE_RED_SIZE"/>
4774        <enum value="0x805C" name="GL_TEXTURE_RED_SIZE_EXT"/>
4775        <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE"/>
4776        <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE_EXT"/>
4777        <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE"/>
4778        <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE_EXT"/>
4779        <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE"/>
4780        <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
4781        <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE"/>
4782        <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
4783        <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE"/>
4784        <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
4785        <enum value="0x8062" name="GL_REPLACE_EXT"/>
4786        <enum value="0x8063" name="GL_PROXY_TEXTURE_1D"/>
4787        <enum value="0x8063" name="GL_PROXY_TEXTURE_1D_EXT"/>
4788        <enum value="0x8064" name="GL_PROXY_TEXTURE_2D"/>
4789        <enum value="0x8064" name="GL_PROXY_TEXTURE_2D_EXT"/>
4790        <enum value="0x8065" name="GL_TEXTURE_TOO_LARGE_EXT"/>
4791        <enum value="0x8066" name="GL_TEXTURE_PRIORITY"/>
4792        <enum value="0x8066" name="GL_TEXTURE_PRIORITY_EXT"/>
4793        <enum value="0x8067" name="GL_TEXTURE_RESIDENT"/>
4794        <enum value="0x8067" name="GL_TEXTURE_RESIDENT_EXT"/>
4795        <enum value="0x8068" name="GL_TEXTURE_1D_BINDING_EXT"/>
4796        <enum value="0x8068" name="GL_TEXTURE_BINDING_1D"/>
4797        <enum value="0x8069" name="GL_TEXTURE_2D_BINDING_EXT"/>
4798        <enum value="0x8069" name="GL_TEXTURE_BINDING_2D"/>
4799        <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_EXT"/>
4800        <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_OES"/>
4801        <enum value="0x806A" name="GL_TEXTURE_BINDING_3D"/>
4802        <enum value="0x806A" name="GL_TEXTURE_BINDING_3D_OES"/>
4803        <enum value="0x806B" name="GL_PACK_SKIP_IMAGES"/>
4804        <enum value="0x806B" name="GL_PACK_SKIP_IMAGES_EXT"/>
4805        <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT"/>
4806        <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT_EXT"/>
4807        <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES"/>
4808        <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES_EXT"/>
4809        <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT"/>
4810        <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
4811        <enum value="0x806F" name="GL_TEXTURE_3D"/>
4812        <enum value="0x806F" name="GL_TEXTURE_3D_EXT"/>
4813        <enum value="0x806F" name="GL_TEXTURE_3D_OES"/>
4814        <enum value="0x8070" name="GL_PROXY_TEXTURE_3D"/>
4815        <enum value="0x8070" name="GL_PROXY_TEXTURE_3D_EXT"/>
4816        <enum value="0x8071" name="GL_TEXTURE_DEPTH"/>
4817        <enum value="0x8071" name="GL_TEXTURE_DEPTH_EXT"/>
4818        <enum value="0x8072" name="GL_TEXTURE_WRAP_R"/>
4819        <enum value="0x8072" name="GL_TEXTURE_WRAP_R_EXT"/>
4820        <enum value="0x8072" name="GL_TEXTURE_WRAP_R_OES"/>
4821        <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE"/>
4822        <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
4823        <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
4824        <enum value="0x8074" name="GL_VERTEX_ARRAY"/>
4825        <enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/>
4826        <enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/>
4827        <enum value="0x8075" name="GL_NORMAL_ARRAY"/>
4828        <enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/>
4829        <enum value="0x8076" name="GL_COLOR_ARRAY"/>
4830        <enum value="0x8076" name="GL_COLOR_ARRAY_EXT"/>
4831        <enum value="0x8077" name="GL_INDEX_ARRAY"/>
4832        <enum value="0x8077" name="GL_INDEX_ARRAY_EXT"/>
4833        <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY"/>
4834        <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY_EXT"/>
4835        <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY"/>
4836        <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY_EXT"/>
4837        <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE"/>
4838        <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE_EXT"/>
4839        <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE"/>
4840        <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE_EXT"/>
4841        <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE"/>
4842        <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
4843        <enum value="0x807D" name="GL_VERTEX_ARRAY_COUNT_EXT"/>
4844        <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE"/>
4845        <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE_EXT"/>
4846        <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE"/>
4847        <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
4848        <enum value="0x8080" name="GL_NORMAL_ARRAY_COUNT_EXT"/>
4849        <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE"/>
4850        <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE_EXT"/>
4851        <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE"/>
4852        <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE_EXT"/>
4853        <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE"/>
4854        <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE_EXT"/>
4855        <enum value="0x8084" name="GL_COLOR_ARRAY_COUNT_EXT"/>
4856        <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE"/>
4857        <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE_EXT"/>
4858        <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE"/>
4859        <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE_EXT"/>
4860        <enum value="0x8087" name="GL_INDEX_ARRAY_COUNT_EXT"/>
4861        <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
4862        <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
4863        <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
4864        <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
4865        <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
4866        <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
4867        <enum value="0x808B" name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
4868        <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
4869        <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
4870        <enum value="0x808D" name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
4871        <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER"/>
4872        <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER_EXT"/>
4873        <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER"/>
4874        <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER_EXT"/>
4875        <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER"/>
4876        <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER_EXT"/>
4877        <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER"/>
4878        <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER_EXT"/>
4879        <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
4880        <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
4881        <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER"/>
4882        <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
4883        <enum value="0x8094" name="GL_INTERLACE_SGIX"/>
4884        <enum value="0x8095" name="GL_DETAIL_TEXTURE_2D_SGIS"/>
4885        <enum value="0x8096" name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
4886        <enum value="0x8097" name="GL_LINEAR_DETAIL_SGIS"/>
4887        <enum value="0x8098" name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
4888        <enum value="0x8099" name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
4889        <enum value="0x809A" name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
4890        <enum value="0x809B" name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
4891        <enum value="0x809C" name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
4892        <enum value="0x809D" name="GL_MULTISAMPLE"/>
4893        <enum value="0x809D" name="GL_MULTISAMPLE_ARB"/>
4894        <enum value="0x809D" name="GL_MULTISAMPLE_EXT"/>
4895        <enum value="0x809D" name="GL_MULTISAMPLE_SGIS"/>
4896        <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
4897        <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
4898        <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
4899        <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
4900        <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE"/>
4901        <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
4902        <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
4903        <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
4904        <enum value="0x80A0" name="GL_SAMPLE_COVERAGE"/>
4905        <enum value="0x80A0" name="GL_SAMPLE_COVERAGE_ARB"/>
4906        <enum value="0x80A0" name="GL_SAMPLE_MASK_EXT"/>
4907        <enum value="0x80A0" name="GL_SAMPLE_MASK_SGIS"/>
4908        <enum value="0x80A1" name="GL_1PASS_EXT"/>
4909        <enum value="0x80A1" name="GL_1PASS_SGIS"/>
4910        <enum value="0x80A2" name="GL_2PASS_0_EXT"/>
4911        <enum value="0x80A2" name="GL_2PASS_0_SGIS"/>
4912        <enum value="0x80A3" name="GL_2PASS_1_EXT"/>
4913        <enum value="0x80A3" name="GL_2PASS_1_SGIS"/>
4914        <enum value="0x80A4" name="GL_4PASS_0_EXT"/>
4915        <enum value="0x80A4" name="GL_4PASS_0_SGIS"/>
4916        <enum value="0x80A5" name="GL_4PASS_1_EXT"/>
4917        <enum value="0x80A5" name="GL_4PASS_1_SGIS"/>
4918        <enum value="0x80A6" name="GL_4PASS_2_EXT"/>
4919        <enum value="0x80A6" name="GL_4PASS_2_SGIS"/>
4920        <enum value="0x80A7" name="GL_4PASS_3_EXT"/>
4921        <enum value="0x80A7" name="GL_4PASS_3_SGIS"/>
4922        <enum value="0x80A8" name="GL_SAMPLE_BUFFERS"/>
4923        <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_ARB"/>
4924        <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_EXT"/>
4925        <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_SGIS"/>
4926        <enum value="0x80A9" name="GL_SAMPLES"/>
4927        <enum value="0x80A9" name="GL_SAMPLES_ARB"/>
4928        <enum value="0x80A9" name="GL_SAMPLES_EXT"/>
4929        <enum value="0x80A9" name="GL_SAMPLES_SGIS"/>
4930        <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE"/>
4931        <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
4932        <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_EXT"/>
4933        <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_SGIS"/>
4934        <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT"/>
4935        <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
4936        <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_EXT"/>
4937        <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_SGIS"/>
4938        <enum value="0x80AC" name="GL_SAMPLE_PATTERN_EXT"/>
4939        <enum value="0x80AC" name="GL_SAMPLE_PATTERN_SGIS"/>
4940        <enum value="0x80AD" name="GL_LINEAR_SHARPEN_SGIS"/>
4941        <enum value="0x80AE" name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
4942        <enum value="0x80AF" name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
4943        <enum value="0x80B0" name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
4944        <enum value="0x80B1" name="GL_COLOR_MATRIX"/>
4945        <enum value="0x80B1" name="GL_COLOR_MATRIX_SGI"/>
4946        <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH"/>
4947        <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
4948        <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
4949        <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
4950        <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
4951        <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
4952        <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
4953        <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
4954        <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
4955        <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
4956        <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
4957        <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
4958        <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
4959        <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
4960        <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
4961        <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
4962        <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
4963        <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
4964        <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
4965        <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
4966        <enum value="0x80BC" name="GL_TEXTURE_COLOR_TABLE_SGI"/>
4967        <enum value="0x80BD" name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
4968        <enum value="0x80BE" name="GL_TEXTURE_ENV_BIAS_SGIX"/>
4969        <enum value="0x80BF" name="GL_SHADOW_AMBIENT_SGIX"/>
4970        <enum value="0x80BF" name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
4971    </enums>
4972
4973    <enums namespace="GL" start="0x80C0" end="0x80CF" vendor="ZiiLabs">
4974            <unused start="0x80C0" end="0x80C7" vendor="ZiiLabs"/>
4975        <enum value="0x80C8" name="GL_BLEND_DST_RGB"/>
4976        <enum value="0x80C8" name="GL_BLEND_DST_RGB_EXT"/>
4977        <enum value="0x80C8" name="GL_BLEND_DST_RGB_OES"/>
4978        <enum value="0x80C9" name="GL_BLEND_SRC_RGB"/>
4979        <enum value="0x80C9" name="GL_BLEND_SRC_RGB_EXT"/>
4980        <enum value="0x80C9" name="GL_BLEND_SRC_RGB_OES"/>
4981        <enum value="0x80CA" name="GL_BLEND_DST_ALPHA"/>
4982        <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_EXT"/>
4983        <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_OES"/>
4984        <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA"/>
4985        <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_EXT"/>
4986        <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_OES"/>
4987        <enum value="0x80CC" name="GL_422_EXT"/>
4988        <enum value="0x80CD" name="GL_422_REV_EXT"/>
4989        <enum value="0x80CE" name="GL_422_AVERAGE_EXT"/>
4990        <enum value="0x80CF" name="GL_422_REV_AVERAGE_EXT"/>
4991    </enums>
4992
4993    <enums namespace="GL" start="0x80D0" end="0x80DF" vendor="SGI">
4994        <enum value="0x80D0" name="GL_COLOR_TABLE"/>
4995        <enum value="0x80D0" name="GL_COLOR_TABLE_SGI"/>
4996        <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
4997        <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
4998        <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
4999        <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
5000        <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE"/>
5001        <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE_SGI"/>
5002        <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
5003        <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
5004        <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
5005        <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
5006        <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE"/>
5007        <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE_SGI"/>
5008        <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS"/>
5009        <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS_SGI"/>
5010        <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT"/>
5011        <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT_SGI"/>
5012        <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH"/>
5013        <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH_SGI"/>
5014        <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE"/>
5015        <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
5016        <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE"/>
5017        <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
5018        <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE"/>
5019        <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
5020        <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE"/>
5021        <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
5022        <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
5023        <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
5024        <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
5025        <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
5026    </enums>
5027
5028    <enums namespace="GL" start="0x80E0" end="0x810F" vendor="MS">
5029        <enum value="0x80E0" name="GL_BGR"/>
5030        <enum value="0x80E0" name="GL_BGR_EXT"/>
5031        <enum value="0x80E1" name="GL_BGRA"/>
5032        <enum value="0x80E1" name="GL_BGRA_EXT"/>
5033        <enum value="0x80E1" name="GL_BGRA_IMG"/>
5034        <enum value="0x80E2" name="GL_COLOR_INDEX1_EXT"/>
5035        <enum value="0x80E3" name="GL_COLOR_INDEX2_EXT"/>
5036        <enum value="0x80E4" name="GL_COLOR_INDEX4_EXT"/>
5037        <enum value="0x80E5" name="GL_COLOR_INDEX8_EXT"/>
5038        <enum value="0x80E6" name="GL_COLOR_INDEX12_EXT"/>
5039        <enum value="0x80E7" name="GL_COLOR_INDEX16_EXT"/>
5040        <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES"/>
5041        <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
5042        <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES"/>
5043        <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES_EXT"/>
5044        <enum value="0x80EA" name="GL_PHONG_WIN"/>
5045        <enum value="0x80EB" name="GL_PHONG_HINT_WIN"/>
5046        <enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
5047        <enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
5048        <enum value="0x80EE" name="GL_PARAMETER_BUFFER"/>
5049        <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB" alias="GL_PARAMETER_BUFFER"/>
5050        <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING"/>
5051        <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB" alias="GL_PARAMETER_BUFFER_BINDING"/>
5052        <enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
5053            <unused start="0x80F1" end="0x810F" vendor="MS"/>
5054    </enums>
5055
5056    <enums namespace="GL" start="0x8110" end="0x814F" vendor="SGI">
5057        <enum value="0x8110" name="GL_DUAL_ALPHA4_SGIS"/>
5058        <enum value="0x8111" name="GL_DUAL_ALPHA8_SGIS"/>
5059        <enum value="0x8112" name="GL_DUAL_ALPHA12_SGIS"/>
5060        <enum value="0x8113" name="GL_DUAL_ALPHA16_SGIS"/>
5061        <enum value="0x8114" name="GL_DUAL_LUMINANCE4_SGIS"/>
5062        <enum value="0x8115" name="GL_DUAL_LUMINANCE8_SGIS"/>
5063        <enum value="0x8116" name="GL_DUAL_LUMINANCE12_SGIS"/>
5064        <enum value="0x8117" name="GL_DUAL_LUMINANCE16_SGIS"/>
5065        <enum value="0x8118" name="GL_DUAL_INTENSITY4_SGIS"/>
5066        <enum value="0x8119" name="GL_DUAL_INTENSITY8_SGIS"/>
5067        <enum value="0x811A" name="GL_DUAL_INTENSITY12_SGIS"/>
5068        <enum value="0x811B" name="GL_DUAL_INTENSITY16_SGIS"/>
5069        <enum value="0x811C" name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
5070        <enum value="0x811D" name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
5071        <enum value="0x811E" name="GL_QUAD_ALPHA4_SGIS"/>
5072        <enum value="0x811F" name="GL_QUAD_ALPHA8_SGIS"/>
5073        <enum value="0x8120" name="GL_QUAD_LUMINANCE4_SGIS"/>
5074        <enum value="0x8121" name="GL_QUAD_LUMINANCE8_SGIS"/>
5075        <enum value="0x8122" name="GL_QUAD_INTENSITY4_SGIS"/>
5076        <enum value="0x8123" name="GL_QUAD_INTENSITY8_SGIS"/>
5077        <enum value="0x8124" name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
5078        <enum value="0x8125" name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
5079        <enum value="0x8126" name="GL_POINT_SIZE_MIN"/>
5080        <enum value="0x8126" name="GL_POINT_SIZE_MIN_ARB"/>
5081        <enum value="0x8126" name="GL_POINT_SIZE_MIN_EXT"/>
5082        <enum value="0x8126" name="GL_POINT_SIZE_MIN_SGIS"/>
5083        <enum value="0x8127" name="GL_POINT_SIZE_MAX"/>
5084        <enum value="0x8127" name="GL_POINT_SIZE_MAX_ARB"/>
5085        <enum value="0x8127" name="GL_POINT_SIZE_MAX_EXT"/>
5086        <enum value="0x8127" name="GL_POINT_SIZE_MAX_SGIS"/>
5087        <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE"/>
5088        <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
5089        <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
5090        <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
5091        <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_EXT"/>
5092        <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_SGIS"/>
5093        <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION"/>
5094        <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
5095        <enum value="0x812A" name="GL_FOG_FUNC_SGIS"/>
5096        <enum value="0x812B" name="GL_FOG_FUNC_POINTS_SGIS"/>
5097        <enum value="0x812C" name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
5098        <enum value="0x812D" name="GL_CLAMP_TO_BORDER"/>
5099        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_ARB"/>
5100        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_EXT"/>
5101        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_NV"/>
5102        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_SGIS"/>
5103        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_OES"/>
5104        <enum value="0x812E" name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
5105        <enum value="0x812F" name="GL_CLAMP_TO_EDGE"/>
5106        <enum value="0x812F" name="GL_CLAMP_TO_EDGE_SGIS"/>
5107        <enum value="0x8130" name="GL_PACK_SKIP_VOLUMES_SGIS"/>
5108        <enum value="0x8131" name="GL_PACK_IMAGE_DEPTH_SGIS"/>
5109        <enum value="0x8132" name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
5110        <enum value="0x8133" name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
5111        <enum value="0x8134" name="GL_TEXTURE_4D_SGIS"/>
5112        <enum value="0x8135" name="GL_PROXY_TEXTURE_4D_SGIS"/>
5113        <enum value="0x8136" name="GL_TEXTURE_4DSIZE_SGIS"/>
5114        <enum value="0x8137" name="GL_TEXTURE_WRAP_Q_SGIS"/>
5115        <enum value="0x8138" name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
5116        <enum value="0x8139" name="GL_PIXEL_TEX_GEN_SGIX"/>
5117        <enum value="0x813A" name="GL_TEXTURE_MIN_LOD"/>
5118        <enum value="0x813A" name="GL_TEXTURE_MIN_LOD_SGIS"/>
5119        <enum value="0x813B" name="GL_TEXTURE_MAX_LOD"/>
5120        <enum value="0x813B" name="GL_TEXTURE_MAX_LOD_SGIS"/>
5121        <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL"/>
5122        <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
5123        <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL"/>
5124        <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
5125        <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
5126        <enum value="0x813E" name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
5127        <enum value="0x813F" name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
5128        <enum value="0x8140" name="GL_PIXEL_TILE_WIDTH_SGIX"/>
5129        <enum value="0x8141" name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
5130        <enum value="0x8142" name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
5131        <enum value="0x8143" name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
5132        <enum value="0x8144" name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
5133        <enum value="0x8145" name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
5134        <enum value="0x8146" name="GL_FILTER4_SGIS"/>
5135        <enum value="0x8147" name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
5136        <enum value="0x8148" name="GL_SPRITE_SGIX"/>
5137        <enum value="0x8149" name="GL_SPRITE_MODE_SGIX"/>
5138        <enum value="0x814A" name="GL_SPRITE_AXIS_SGIX"/>
5139        <enum value="0x814B" name="GL_SPRITE_TRANSLATION_SGIX"/>
5140        <enum value="0x814C" name="GL_SPRITE_AXIAL_SGIX"/>
5141        <enum value="0x814D" name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
5142        <enum value="0x814E" name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
5143        <enum value="0x814F" name="GL_TEXTURE_4D_BINDING_SGIS"/>
5144    </enums>
5145
5146    <enums namespace="GL" start="0x8150" end="0x816F" vendor="HP">
5147        <enum value="0x8150" name="GL_IGNORE_BORDER_HP"/>
5148        <enum value="0x8151" name="GL_CONSTANT_BORDER"/>
5149        <enum value="0x8151" name="GL_CONSTANT_BORDER_HP"/>
5150            <unused start="0x8152" vendor="HP" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/>
5151        <enum value="0x8153" name="GL_REPLICATE_BORDER"/>
5152        <enum value="0x8153" name="GL_REPLICATE_BORDER_HP"/>
5153        <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR"/>
5154        <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
5155        <enum value="0x8155" name="GL_IMAGE_SCALE_X_HP"/>
5156        <enum value="0x8156" name="GL_IMAGE_SCALE_Y_HP"/>
5157        <enum value="0x8157" name="GL_IMAGE_TRANSLATE_X_HP"/>
5158        <enum value="0x8158" name="GL_IMAGE_TRANSLATE_Y_HP"/>
5159        <enum value="0x8159" name="GL_IMAGE_ROTATE_ANGLE_HP"/>
5160        <enum value="0x815A" name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
5161        <enum value="0x815B" name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
5162        <enum value="0x815C" name="GL_IMAGE_MAG_FILTER_HP"/>
5163        <enum value="0x815D" name="GL_IMAGE_MIN_FILTER_HP"/>
5164        <enum value="0x815E" name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
5165        <enum value="0x815F" name="GL_CUBIC_HP"/>
5166        <enum value="0x8160" name="GL_AVERAGE_HP"/>
5167        <enum value="0x8161" name="GL_IMAGE_TRANSFORM_2D_HP"/>
5168        <enum value="0x8162" name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
5169        <enum value="0x8163" name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
5170            <unused start="0x8164" vendor="HP"/>
5171        <enum value="0x8165" name="GL_OCCLUSION_TEST_HP"/>
5172        <enum value="0x8166" name="GL_OCCLUSION_TEST_RESULT_HP"/>
5173        <enum value="0x8167" name="GL_TEXTURE_LIGHTING_MODE_HP"/>
5174        <enum value="0x8168" name="GL_TEXTURE_POST_SPECULAR_HP"/>
5175        <enum value="0x8169" name="GL_TEXTURE_PRE_SPECULAR_HP"/>
5176            <unused start="0x816A" end="0x816F" vendor="HP"/>
5177    </enums>
5178
5179    <enums namespace="GL" start="0x8170" end="0x81CF" vendor="SGI">
5180        <enum value="0x8170" name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
5181        <enum value="0x8171" name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
5182        <enum value="0x8172" name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
5183        <enum value="0x8173" name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
5184        <enum value="0x8174" name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
5185        <enum value="0x8175" name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
5186        <enum value="0x8176" name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
5187        <enum value="0x8177" name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
5188        <enum value="0x8178" name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
5189        <enum value="0x8179" name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
5190        <enum value="0x817A" name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
5191        <enum value="0x817B" name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
5192        <enum value="0x817C" name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
5193        <enum value="0x817D" name="GL_REFERENCE_PLANE_SGIX"/>
5194        <enum value="0x817E" name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
5195        <enum value="0x817F" name="GL_IR_INSTRUMENT1_SGIX"/>
5196        <enum value="0x8180" name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
5197        <enum value="0x8181" name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
5198        <enum value="0x8182" name="GL_LIST_PRIORITY_SGIX"/>
5199        <enum value="0x8183" name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
5200        <enum value="0x8184" name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
5201        <enum value="0x8185" name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
5202        <enum value="0x8186" name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
5203        <enum value="0x8187" name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/>
5204        <enum value="0x8188" name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/>
5205        <enum value="0x8189" name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
5206        <enum value="0x818A" name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
5207        <enum value="0x818B" name="GL_FRAMEZOOM_SGIX"/>
5208        <enum value="0x818C" name="GL_FRAMEZOOM_FACTOR_SGIX"/>
5209        <enum value="0x818D" name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
5210        <enum value="0x818E" name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
5211        <enum value="0x818F" name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
5212        <enum value="0x8190" name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
5213        <enum value="0x8191" name="GL_GENERATE_MIPMAP"/>
5214        <enum value="0x8191" name="GL_GENERATE_MIPMAP_SGIS"/>
5215        <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT"/>
5216        <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
5217            <unused start="0x8193" end="0x8193" comment="Incomplete extension SGIX_spotlight_cutoff"/>
5218            <!-- <enum value="0x8193" name="GL_SPOT_CUTOFF_DELTA_SGIX"/> -->
5219        <enum value="0x8194" name="GL_GEOMETRY_DEFORMATION_SGIX"/>
5220        <enum value="0x8195" name="GL_TEXTURE_DEFORMATION_SGIX"/>
5221        <enum value="0x8196" name="GL_DEFORMATIONS_MASK_SGIX"/>
5222        <enum value="0x8197" name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
5223        <enum value="0x8198" name="GL_FOG_OFFSET_SGIX"/>
5224        <enum value="0x8199" name="GL_FOG_OFFSET_VALUE_SGIX"/>
5225        <enum value="0x819A" name="GL_TEXTURE_COMPARE_SGIX"/>
5226        <enum value="0x819B" name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
5227        <enum value="0x819C" name="GL_TEXTURE_LEQUAL_R_SGIX"/>
5228        <enum value="0x819D" name="GL_TEXTURE_GEQUAL_R_SGIX"/>
5229            <unused start="0x819E" end="0x81A4" comment="Private (internal) extension SGIX_igloo_interface"/>
5230            <!-- <enum value="0x819E" name="GL_IGLOO_FULLSCREEN_SGIX"/> -->
5231            <!-- <enum value="0x819F" name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/> -->
5232            <!-- <enum value="0x81A0" name="GL_IGLOO_SWAPTMESH_SGIX"/> -->
5233            <!-- <enum value="0x81A1" name="GL_IGLOO_COLORNORMAL_SGIX"/> -->
5234            <!-- <enum value="0x81A2" name="GL_IGLOO_IRISGL_MODE_SGIX"/> -->
5235            <!-- <enum value="0x81A3" name="GL_IGLOO_LMC_COLOR_SGIX"/> -->
5236            <!-- <enum value="0x81A4" name="GL_IGLOO_TMESHMODE_SGIX"/> -->
5237        <enum value="0x81A5" name="GL_DEPTH_COMPONENT16"/>
5238        <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_ARB"/>
5239        <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_OES"/>
5240        <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_SGIX"/>
5241        <enum value="0x81A6" name="GL_DEPTH_COMPONENT24"/>
5242        <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_ARB"/>
5243        <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_OES"/>
5244        <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_SGIX"/>
5245        <enum value="0x81A7" name="GL_DEPTH_COMPONENT32"/>
5246        <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_ARB"/>
5247        <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_OES"/>
5248        <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_SGIX"/>
5249        <enum value="0x81A8" name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
5250        <enum value="0x81A9" name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
5251        <enum value="0x81AA" name="GL_CULL_VERTEX_EXT"/>
5252        <enum value="0x81AB" name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
5253        <enum value="0x81AC" name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
5254        <enum value="0x81AD" name="GL_IUI_V2F_EXT"/>
5255        <enum value="0x81AE" name="GL_IUI_V3F_EXT"/>
5256        <enum value="0x81AF" name="GL_IUI_N3F_V2F_EXT"/>
5257        <enum value="0x81B0" name="GL_IUI_N3F_V3F_EXT"/>
5258        <enum value="0x81B1" name="GL_T2F_IUI_V2F_EXT"/>
5259        <enum value="0x81B2" name="GL_T2F_IUI_V3F_EXT"/>
5260        <enum value="0x81B3" name="GL_T2F_IUI_N3F_V2F_EXT"/>
5261        <enum value="0x81B4" name="GL_T2F_IUI_N3F_V3F_EXT"/>
5262        <enum value="0x81B5" name="GL_INDEX_TEST_EXT"/>
5263        <enum value="0x81B6" name="GL_INDEX_TEST_FUNC_EXT"/>
5264        <enum value="0x81B7" name="GL_INDEX_TEST_REF_EXT"/>
5265        <enum value="0x81B8" name="GL_INDEX_MATERIAL_EXT"/>
5266        <enum value="0x81B9" name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
5267        <enum value="0x81BA" name="GL_INDEX_MATERIAL_FACE_EXT"/>
5268        <enum value="0x81BB" name="GL_YCRCB_422_SGIX"/>
5269        <enum value="0x81BC" name="GL_YCRCB_444_SGIX"/>
5270            <unused start="0x81BD" end="0x81C3" comment="Incomplete extension SGI_complex_type"/>
5271            <!-- <enum value="0x81BD" name="GL_COMPLEX_UNSIGNED_BYTE_SGI"/> -->
5272            <!-- <enum value="0x81BE" name="GL_COMPLEX_BYTE_SGI"/> -->
5273            <!-- <enum value="0x81BF" name="GL_COMPLEX_UNSIGNED_SHORT_SGI"/> -->
5274            <!-- <enum value="0x81C0" name="GL_COMPLEX_SHORT_SGI"/> -->
5275            <!-- <enum value="0x81C1" name="GL_COMPLEX_UNSIGNED_INT_SGI"/> -->
5276            <!-- <enum value="0x81C2" name="GL_COMPLEX_INT_SGI"/> -->
5277            <!-- <enum value="0x81C3" name="GL_COMPLEX_FLOAT_SGI"/> -->
5278            <unused start="0x81C4" end="0x81CA" comment="Incomplete extension SGI_fft"/>
5279            <!-- <enum value="0x81C4" name="GL_PIXEL_TRANSFORM_OPERATOR_SGI"/> -->
5280            <!-- <enum value="0x81C5" name="GL_CONVOLUTION_SGI"/> -->
5281            <!-- <enum value="0x81C6" name="GL_FFT_1D_SGI"/> -->
5282            <!-- <enum value="0x81C7" name="GL_PIXEL_TRANSFORM_SGI"/> -->
5283            <!-- <enum value="0x81C8" name="GL_MAX_FFT_WIDTH_SGI"/> -->
5284            <!-- <enum value="0x81C9" name="GL_SORT_SGI"/> -->
5285            <!-- <enum value="0x81CA" name="GL_TRANSPOSE_SGI"/> -->
5286            <unused start="0x81CB" end="0x81CF" comment="Incomplete extension SGIX_nurbs_eval"/>
5287            <!-- <enum value="0x81CB" name="GL_MAP1_VERTEX_3_NURBS_SGIX"/> -->
5288            <!-- <enum value="0x81CC" name="GL_MAP1_VERTEX_4_NURBS_SGIX"/> -->
5289            <!-- <enum value="0x81CD" name="GL_MAP1_INDEX_NURBS_SGIX"/> -->
5290            <!-- <enum value="0x81CE" name="GL_MAP1_COLOR_4_NURBS_SGIX"/> -->
5291            <!-- <enum value="0x81CF" name="GL_MAP1_NORMAL_NURBS_SGIX"/> -->
5292    </enums>
5293
5294    <enums namespace="GL" start="0x81D0" end="0x81DF" vendor="SUN">
5295            <unused start="0x81D0" end="0x81D1" vendor="SUN"/>
5296            <unused start="0x81D2" end="0x81D3" comment="No extension spec SUNX_surface_hint"/>
5297            <!-- <enum value="0x81D2" name="GL_SURFACE_SIZE_HINT_SUNX"/> -->
5298            <!-- <enum value="0x81D3" name="GL_LARGE_SUNX"/> -->
5299        <enum value="0x81D4" name="GL_WRAP_BORDER_SUN"/>
5300        <enum value="0x81D5" name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
5301        <enum value="0x81D6" name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
5302        <enum value="0x81D7" name="GL_TRIANGLE_LIST_SUN"/>
5303        <enum value="0x81D8" name="GL_REPLACEMENT_CODE_SUN"/>
5304        <enum value="0x81D9" name="GL_GLOBAL_ALPHA_SUN"/>
5305        <enum value="0x81DA" name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
5306            <unused start="0x81DB" end="0x81DF" vendor="SUN"/>
5307    </enums>
5308
5309    <enums namespace="GL" start="0x81E0" end="0x81FF" vendor="SGI">
5310            <unused start="0x81E0" end="0x81EE" comment="Incomplete extension SGIX_nurbs_eval"/>
5311            <!-- <enum value="0x81E0" name="GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX"/> -->
5312            <!-- <enum value="0x81E1" name="GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX"/> -->
5313            <!-- <enum value="0x81E2" name="GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX"/> -->
5314            <!-- <enum value="0x81E3" name="GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX"/> -->
5315            <!-- <enum value="0x81E4" name="GL_MAP2_VERTEX_3_NURBS_SGIX"/> -->
5316            <!-- <enum value="0x81E5" name="GL_MAP2_VERTEX_4_NURBS_SGIX"/> -->
5317            <!-- <enum value="0x81E6" name="GL_MAP2_INDEX_NURBS_SGIX"/> -->
5318            <!-- <enum value="0x81E7" name="GL_MAP2_COLOR_4_NURBS_SGIX"/> -->
5319            <!-- <enum value="0x81E8" name="GL_MAP2_NORMAL_NURBS_SGIX"/> -->
5320            <!-- <enum value="0x81E9" name="GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX"/> -->
5321            <!-- <enum value="0x81EA" name="GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX"/> -->
5322            <!-- <enum value="0x81EB" name="GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX"/> -->
5323            <!-- <enum value="0x81EC" name="GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX"/> -->
5324            <!-- <enum value="0x81ED" name="GL_NURBS_KNOT_COUNT_SGIX"/> -->
5325            <!-- <enum value="0x81EE" name="GL_NURBS_KNOT_VECTOR_SGIX"/> -->
5326        <enum value="0x81EF" name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
5327        <enum value="0x81F0" name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
5328        <enum value="0x81F1" name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
5329        <enum value="0x81F2" name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
5330        <enum value="0x81F3" name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
5331        <enum value="0x81F4" name="GL_EYE_POINT_SGIS"/>
5332        <enum value="0x81F5" name="GL_OBJECT_POINT_SGIS"/>
5333        <enum value="0x81F6" name="GL_EYE_LINE_SGIS"/>
5334        <enum value="0x81F7" name="GL_OBJECT_LINE_SGIS"/>
5335        <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
5336        <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
5337        <enum value="0x81F9" name="GL_SINGLE_COLOR"/>
5338        <enum value="0x81F9" name="GL_SINGLE_COLOR_EXT"/>
5339        <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR"/>
5340        <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
5341        <enum value="0x81FB" name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
5342            <unused start="0x81FC" end="0x81FD" comment="Incomplete extension SGIX_fog_scale"/>
5343            <!-- <enum value="0x81FC" name="GL_FOG_SCALE_SGIX"/> -->
5344            <!-- <enum value="0x81FD" name="GL_FOG_SCALE_VALUE_SGIX"/> -->
5345            <unused start="0x81FE" end="0x81FF" comment="Incomplete extension SGIX_fog_blend"/>
5346            <!-- <enum value="0x81FE" name="GL_FOG_BLEND_ALPHA_SGIX"/> -->
5347            <!-- <enum value="0x81FF" name="GL_FOG_BLEND_COLOR_SGIX"/> -->
5348    </enums>
5349
5350    <enums namespace="GL" start="0x8200" end="0x820F" vendor="AMD" comment="Range released by MS 2002/9/16">
5351        <enum value="0x8200" name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
5352            <unused start="0x8201" end="0x820F" vendor="AMD"/>
5353    </enums>
5354
5355    <enums namespace="GL" start="0x8210" end="0x823F" vendor="ARB">
5356        <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
5357        <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/>
5358        <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
5359        <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/>
5360        <enum value="0x8212" name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
5361        <enum value="0x8213" name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
5362        <enum value="0x8214" name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
5363        <enum value="0x8215" name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
5364        <enum value="0x8216" name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
5365        <enum value="0x8217" name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
5366        <enum value="0x8218" name="GL_FRAMEBUFFER_DEFAULT"/>
5367        <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED"/>
5368        <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
5369        <enum value="0x821A" name="GL_DEPTH_STENCIL_ATTACHMENT"/>
5370        <enum value="0x821B" name="GL_MAJOR_VERSION"/>
5371        <enum value="0x821C" name="GL_MINOR_VERSION"/>
5372        <enum value="0x821D" name="GL_NUM_EXTENSIONS"/>
5373        <enum value="0x821E" name="GL_CONTEXT_FLAGS"/>
5374        <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/>
5375        <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
5376        <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/>
5377        <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
5378        <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
5379        <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
5380        <enum value="0x8222" name="GL_INDEX"/>
5381            <unused start="0x8223" vendor="ARB" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
5382            <unused start="0x8224" vendor="ARB" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
5383        <enum value="0x8225" name="GL_COMPRESSED_RED"/>
5384        <enum value="0x8226" name="GL_COMPRESSED_RG"/>
5385        <enum value="0x8227" name="GL_RG"/>
5386        <enum value="0x8227" name="GL_RG_EXT"/>
5387        <enum value="0x8228" name="GL_RG_INTEGER"/>
5388        <enum value="0x8229" name="GL_R8"/>
5389        <enum value="0x8229" name="GL_R8_EXT"/>
5390        <enum value="0x822A" name="GL_R16"/>
5391        <enum value="0x822A" name="GL_R16_EXT"/>
5392        <enum value="0x822B" name="GL_RG8"/>
5393        <enum value="0x822B" name="GL_RG8_EXT"/>
5394        <enum value="0x822C" name="GL_RG16"/>
5395        <enum value="0x822C" name="GL_RG16_EXT"/>
5396        <enum value="0x822D" name="GL_R16F"/>
5397        <enum value="0x822D" name="GL_R16F_EXT"/>
5398        <enum value="0x822E" name="GL_R32F"/>
5399        <enum value="0x822E" name="GL_R32F_EXT"/>
5400        <enum value="0x822F" name="GL_RG16F"/>
5401        <enum value="0x822F" name="GL_RG16F_EXT"/>
5402        <enum value="0x8230" name="GL_RG32F"/>
5403        <enum value="0x8230" name="GL_RG32F_EXT"/>
5404        <enum value="0x8231" name="GL_R8I"/>
5405        <enum value="0x8232" name="GL_R8UI"/>
5406        <enum value="0x8233" name="GL_R16I"/>
5407        <enum value="0x8234" name="GL_R16UI"/>
5408        <enum value="0x8235" name="GL_R32I"/>
5409        <enum value="0x8236" name="GL_R32UI"/>
5410        <enum value="0x8237" name="GL_RG8I"/>
5411        <enum value="0x8238" name="GL_RG8UI"/>
5412        <enum value="0x8239" name="GL_RG16I"/>
5413        <enum value="0x823A" name="GL_RG16UI"/>
5414        <enum value="0x823B" name="GL_RG32I"/>
5415        <enum value="0x823C" name="GL_RG32UI"/>
5416            <unused start="0x823D" end="0x823F" vendor="ARB"/>
5417    </enums>
5418
5419    <enums namespace="GL" start="0x8240" end="0x82AF" vendor="ARB" comment="Range released by MS on 2002/9/16">
5420        <enum value="0x8240" name="GL_SYNC_CL_EVENT_ARB"/>
5421        <enum value="0x8241" name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
5422        <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
5423        <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
5424        <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
5425        <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
5426        <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
5427        <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
5428        <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION"/>
5429        <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
5430        <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
5431        <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM"/>
5432        <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
5433        <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
5434        <enum value="0x8246" name="GL_DEBUG_SOURCE_API"/>
5435        <enum value="0x8246" name="GL_DEBUG_SOURCE_API_ARB"/>
5436        <enum value="0x8246" name="GL_DEBUG_SOURCE_API_KHR"/>
5437        <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
5438        <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
5439        <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
5440        <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
5441        <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
5442        <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
5443        <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
5444        <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
5445        <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
5446        <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION"/>
5447        <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
5448        <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
5449        <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER"/>
5450        <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_ARB"/>
5451        <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_KHR"/>
5452        <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR"/>
5453        <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_ARB"/>
5454        <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_KHR"/>
5455        <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
5456        <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
5457        <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
5458        <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
5459        <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
5460        <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
5461        <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY"/>
5462        <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
5463        <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
5464        <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE"/>
5465        <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
5466        <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
5467        <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER"/>
5468        <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_ARB"/>
5469        <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_KHR"/>
5470        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET"/>
5471        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
5472        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
5473        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
5474        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET"/>
5475        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_ARB"/>
5476        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_EXT"/>
5477        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_KHR"/>
5478        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET"/>
5479        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
5480        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
5481        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
5482        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET"/>
5483        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
5484        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
5485        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
5486        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY"/>
5487        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
5488        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
5489        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
5490        <enum value="0x8257" name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
5491        <enum value="0x8258" name="GL_PROGRAM_SEPARABLE"/>
5492        <enum value="0x8258" name="GL_PROGRAM_SEPARABLE_EXT"/>
5493        <enum value="0x8259" name="GL_ACTIVE_PROGRAM"/>
5494        <enum value="0x8259" api="gles2" name="GL_ACTIVE_PROGRAM_EXT" comment="For the OpenGL ES version of EXT_separate_shader_objects"/>
5495        <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING"/>
5496        <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
5497        <enum value="0x825B" name="GL_MAX_VIEWPORTS"/>
5498        <enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/>
5499        <enum value="0x825B" name="GL_MAX_VIEWPORTS_OES"/>
5500        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/>
5501        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/>
5502        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
5503        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
5504        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/>
5505        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/>
5506        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
5507        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
5508        <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/>
5509        <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
5510        <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/>
5511        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
5512        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/>
5513        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
5514        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
5515        <enum value="0x8260" name="GL_UNDEFINED_VERTEX"/>
5516        <enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>
5517        <enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/>
5518        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION"/>
5519        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_ARB"/>
5520        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_EXT"/>
5521        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_KHR"/>
5522        <enum value="0x8262" name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
5523        <enum value="0x8263" name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
5524        <enum value="0x8264" name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
5525        <enum value="0x8265" name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
5526        <enum value="0x8266" name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
5527        <enum value="0x8267" name="GL_COMPUTE_WORK_GROUP_SIZE"/>
5528        <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER"/>
5529        <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER_KHR"/>
5530        <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP"/>
5531        <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
5532        <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP"/>
5533        <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
5534        <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
5535        <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
5536        <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
5537        <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
5538        <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH"/>
5539        <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
5540        <enum value="0x826E" name="GL_MAX_UNIFORM_LOCATIONS"/>
5541        <enum value="0x826F" name="GL_INTERNALFORMAT_SUPPORTED"/>
5542        <enum value="0x8270" name="GL_INTERNALFORMAT_PREFERRED"/>
5543        <enum value="0x8271" name="GL_INTERNALFORMAT_RED_SIZE"/>
5544        <enum value="0x8272" name="GL_INTERNALFORMAT_GREEN_SIZE"/>
5545        <enum value="0x8273" name="GL_INTERNALFORMAT_BLUE_SIZE"/>
5546        <enum value="0x8274" name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
5547        <enum value="0x8275" name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
5548        <enum value="0x8276" name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
5549        <enum value="0x8277" name="GL_INTERNALFORMAT_SHARED_SIZE"/>
5550        <enum value="0x8278" name="GL_INTERNALFORMAT_RED_TYPE"/>
5551        <enum value="0x8279" name="GL_INTERNALFORMAT_GREEN_TYPE"/>
5552        <enum value="0x827A" name="GL_INTERNALFORMAT_BLUE_TYPE"/>
5553        <enum value="0x827B" name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
5554        <enum value="0x827C" name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
5555        <enum value="0x827D" name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
5556        <enum value="0x827E" name="GL_MAX_WIDTH"/>
5557        <enum value="0x827F" name="GL_MAX_HEIGHT"/>
5558        <enum value="0x8280" name="GL_MAX_DEPTH"/>
5559        <enum value="0x8281" name="GL_MAX_LAYERS"/>
5560        <enum value="0x8282" name="GL_MAX_COMBINED_DIMENSIONS"/>
5561        <enum value="0x8283" name="GL_COLOR_COMPONENTS"/>
5562        <enum value="0x8284" name="GL_DEPTH_COMPONENTS"/>
5563        <enum value="0x8285" name="GL_STENCIL_COMPONENTS"/>
5564        <enum value="0x8286" name="GL_COLOR_RENDERABLE"/>
5565        <enum value="0x8287" name="GL_DEPTH_RENDERABLE"/>
5566        <enum value="0x8288" name="GL_STENCIL_RENDERABLE"/>
5567        <enum value="0x8289" name="GL_FRAMEBUFFER_RENDERABLE"/>
5568        <enum value="0x828A" name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
5569        <enum value="0x828B" name="GL_FRAMEBUFFER_BLEND"/>
5570        <enum value="0x828C" name="GL_READ_PIXELS"/>
5571        <enum value="0x828D" name="GL_READ_PIXELS_FORMAT"/>
5572        <enum value="0x828E" name="GL_READ_PIXELS_TYPE"/>
5573        <enum value="0x828F" name="GL_TEXTURE_IMAGE_FORMAT"/>
5574        <enum value="0x8290" name="GL_TEXTURE_IMAGE_TYPE"/>
5575        <enum value="0x8291" name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
5576        <enum value="0x8292" name="GL_GET_TEXTURE_IMAGE_TYPE"/>
5577        <enum value="0x8293" name="GL_MIPMAP"/>
5578        <enum value="0x8294" name="GL_MANUAL_GENERATE_MIPMAP"/>
5579        <enum value="0x8295" name="GL_AUTO_GENERATE_MIPMAP" comment="Should be deprecated"/>
5580        <enum value="0x8296" name="GL_COLOR_ENCODING"/>
5581        <enum value="0x8297" name="GL_SRGB_READ"/>
5582        <enum value="0x8298" name="GL_SRGB_WRITE"/>
5583        <enum value="0x8299" name="GL_SRGB_DECODE_ARB"/>
5584        <enum value="0x829A" name="GL_FILTER"/>
5585        <enum value="0x829B" name="GL_VERTEX_TEXTURE"/>
5586        <enum value="0x829C" name="GL_TESS_CONTROL_TEXTURE"/>
5587        <enum value="0x829D" name="GL_TESS_EVALUATION_TEXTURE"/>
5588        <enum value="0x829E" name="GL_GEOMETRY_TEXTURE"/>
5589        <enum value="0x829F" name="GL_FRAGMENT_TEXTURE"/>
5590        <enum value="0x82A0" name="GL_COMPUTE_TEXTURE"/>
5591        <enum value="0x82A1" name="GL_TEXTURE_SHADOW"/>
5592        <enum value="0x82A2" name="GL_TEXTURE_GATHER"/>
5593        <enum value="0x82A3" name="GL_TEXTURE_GATHER_SHADOW"/>
5594        <enum value="0x82A4" name="GL_SHADER_IMAGE_LOAD"/>
5595        <enum value="0x82A5" name="GL_SHADER_IMAGE_STORE"/>
5596        <enum value="0x82A6" name="GL_SHADER_IMAGE_ATOMIC"/>
5597        <enum value="0x82A7" name="GL_IMAGE_TEXEL_SIZE"/>
5598        <enum value="0x82A8" name="GL_IMAGE_COMPATIBILITY_CLASS"/>
5599        <enum value="0x82A9" name="GL_IMAGE_PIXEL_FORMAT"/>
5600        <enum value="0x82AA" name="GL_IMAGE_PIXEL_TYPE"/>
5601            <unused start="0x82AB" vendor="ARB"/>
5602        <enum value="0x82AC" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
5603        <enum value="0x82AD" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
5604        <enum value="0x82AE" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
5605        <enum value="0x82AF" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
5606    </enums>
5607
5608    <enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10">
5609            <unused start="0x82B0" vendor="ARB"/>
5610        <enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
5611        <enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
5612        <enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
5613        <enum value="0x82B4" name="GL_CLEAR_BUFFER"/>
5614        <enum value="0x82B5" name="GL_TEXTURE_VIEW"/>
5615        <enum value="0x82B6" name="GL_VIEW_COMPATIBILITY_CLASS"/>
5616        <enum value="0x82B7" name="GL_FULL_SUPPORT"/>
5617        <enum value="0x82B8" name="GL_CAVEAT_SUPPORT"/>
5618        <enum value="0x82B9" name="GL_IMAGE_CLASS_4_X_32"/>
5619        <enum value="0x82BA" name="GL_IMAGE_CLASS_2_X_32"/>
5620        <enum value="0x82BB" name="GL_IMAGE_CLASS_1_X_32"/>
5621        <enum value="0x82BC" name="GL_IMAGE_CLASS_4_X_16"/>
5622        <enum value="0x82BD" name="GL_IMAGE_CLASS_2_X_16"/>
5623        <enum value="0x82BE" name="GL_IMAGE_CLASS_1_X_16"/>
5624        <enum value="0x82BF" name="GL_IMAGE_CLASS_4_X_8"/>
5625        <enum value="0x82C0" name="GL_IMAGE_CLASS_2_X_8"/>
5626        <enum value="0x82C1" name="GL_IMAGE_CLASS_1_X_8"/>
5627        <enum value="0x82C2" name="GL_IMAGE_CLASS_11_11_10"/>
5628        <enum value="0x82C3" name="GL_IMAGE_CLASS_10_10_10_2"/>
5629        <enum value="0x82C4" name="GL_VIEW_CLASS_128_BITS"/>
5630        <enum value="0x82C5" name="GL_VIEW_CLASS_96_BITS"/>
5631        <enum value="0x82C6" name="GL_VIEW_CLASS_64_BITS"/>
5632        <enum value="0x82C7" name="GL_VIEW_CLASS_48_BITS"/>
5633        <enum value="0x82C8" name="GL_VIEW_CLASS_32_BITS"/>
5634        <enum value="0x82C9" name="GL_VIEW_CLASS_24_BITS"/>
5635        <enum value="0x82CA" name="GL_VIEW_CLASS_16_BITS"/>
5636        <enum value="0x82CB" name="GL_VIEW_CLASS_8_BITS"/>
5637        <enum value="0x82CC" name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
5638        <enum value="0x82CD" name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
5639        <enum value="0x82CE" name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
5640        <enum value="0x82CF" name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
5641        <enum value="0x82D0" name="GL_VIEW_CLASS_RGTC1_RED"/>
5642        <enum value="0x82D1" name="GL_VIEW_CLASS_RGTC2_RG"/>
5643        <enum value="0x82D2" name="GL_VIEW_CLASS_BPTC_UNORM"/>
5644        <enum value="0x82D3" name="GL_VIEW_CLASS_BPTC_FLOAT"/>
5645        <enum value="0x82D4" name="GL_VERTEX_ATTRIB_BINDING"/>
5646        <enum value="0x82D5" name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
5647        <enum value="0x82D6" name="GL_VERTEX_BINDING_DIVISOR"/>
5648        <enum value="0x82D7" name="GL_VERTEX_BINDING_OFFSET"/>
5649        <enum value="0x82D8" name="GL_VERTEX_BINDING_STRIDE"/>
5650        <enum value="0x82D9" name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
5651        <enum value="0x82DA" name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
5652        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
5653        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
5654        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
5655        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
5656        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
5657        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
5658        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER"/>
5659        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
5660        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
5661        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
5662        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
5663        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
5664        <enum value="0x82DF" name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
5665        <enum value="0x82E0" name="GL_BUFFER"/>
5666        <enum value="0x82E0" name="GL_BUFFER_KHR"/>
5667        <enum value="0x82E1" name="GL_SHADER"/>
5668        <enum value="0x82E1" name="GL_SHADER_KHR"/>
5669        <enum value="0x82E2" name="GL_PROGRAM"/>
5670        <enum value="0x82E2" name="GL_PROGRAM_KHR"/>
5671        <enum value="0x82E3" name="GL_QUERY"/>
5672        <enum value="0x82E3" name="GL_QUERY_KHR"/>
5673        <enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/>
5674        <enum value="0x82E4" name="GL_PROGRAM_PIPELINE_KHR"/>
5675        <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
5676        <enum value="0x82E6" name="GL_SAMPLER"/>
5677        <enum value="0x82E6" name="GL_SAMPLER_KHR"/>
5678        <enum value="0x82E7" name="GL_DISPLAY_LIST"/>
5679        <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH"/>
5680        <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH_KHR"/>
5681        <enum value="0x82E9" name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
5682        <enum value="0x82EA" name="GL_QUERY_TARGET"/>
5683        <!-- 0x82EB = GL_TEXTURE_BINDING was removed in GL 4.5 and
5684             ARB_direct_state_access in February 2015 after determining it
5685             was not well defined or implementable. -->
5686            <unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/>
5687        <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
5688        <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
5689        <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
5690        <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
5691        <enum value="0x82EE" name="GL_VERTICES_SUBMITTED"/>
5692        <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB" alias="GL_VERTICES_SUBMITTED"/>
5693        <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED"/>
5694        <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB" alias="GL_PRIMITIVES_SUBMITTED"/>
5695        <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS"/>
5696        <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB" alias="GL_VERTEX_SHADER_INVOCATIONS"/>
5697        <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES"/>
5698        <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB" alias="GL_TESS_CONTROL_SHADER_PATCHES"/>
5699        <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
5700        <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB" alias="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
5701        <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
5702        <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" alias="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
5703        <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
5704        <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB" alias="GL_FRAGMENT_SHADER_INVOCATIONS"/>
5705        <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS"/>
5706        <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB" alias="GL_COMPUTE_SHADER_INVOCATIONS"/>
5707        <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES"/>
5708        <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_INPUT_PRIMITIVES"/>
5709        <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
5710        <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
5711        <enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
5712        <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
5713        <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/>
5714        <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
5715        <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" alias="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
5716        <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
5717        <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
5718        <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
5719        <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
5720        <enum value="0x82FD" name="GL_ROBUST_GPU_TIMEOUT_MS_KHR" comment="Reserved for future"/>
5721            <unused start="0x82FE" end="0x830F" vendor="ARB"/>
5722    </enums>
5723
5724    <enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI">
5725        <enum value="0x8310" name="GL_DEPTH_PASS_INSTRUMENT_SGIX"/>
5726        <enum value="0x8311" name="GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX"/>
5727        <enum value="0x8312" name="GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX"/>
5728        <enum value="0x8313" name="GL_FRAGMENTS_INSTRUMENT_SGIX"/>
5729        <enum value="0x8314" name="GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX"/>
5730        <enum value="0x8315" name="GL_FRAGMENTS_INSTRUMENT_MAX_SGIX"/>
5731        <enum value="0x8316" name="GL_CONVOLUTION_HINT_SGIX"/>
5732            <unused start="0x8317" comment="Incomplete extension SGIX_color_matrix_accuracy"/>
5733            <!-- <enum value="0x8317" name="GL_COLOR_MATRIX_HINT"/> -->
5734        <enum value="0x8318" name="GL_YCRCB_SGIX"/>
5735        <enum value="0x8319" name="GL_YCRCBA_SGIX"/>
5736        <enum value="0x831A" name="GL_UNPACK_COMPRESSED_SIZE_SGIX"/>
5737        <enum value="0x831B" name="GL_PACK_MAX_COMPRESSED_SIZE_SGIX"/>
5738        <enum value="0x831C" name="GL_PACK_COMPRESSED_SIZE_SGIX"/>
5739        <enum value="0x831D" name="GL_SLIM8U_SGIX"/>
5740        <enum value="0x831E" name="GL_SLIM10U_SGIX"/>
5741        <enum value="0x831F" name="GL_SLIM12S_SGIX"/>
5742        <enum value="0x8320" name="GL_ALPHA_MIN_SGIX"/>
5743        <enum value="0x8321" name="GL_ALPHA_MAX_SGIX"/>
5744        <enum value="0x8322" name="GL_SCALEBIAS_HINT_SGIX"/>
5745            <unused start="0x8323" end="0x8328" comment="Incomplete extension SGIX_fog_layers"/>
5746            <!-- <enum value="0x8323" name="GL_FOG_TYPE_SGIX"/> -->
5747            <!-- <enum value="0x8324" name="GL_UNIFORM_SGIX"/> -->
5748            <!-- <enum value="0x8325" name="GL_LAYERED_SGIX"/> -->
5749            <!-- <enum value="0x8326" name="GL_FOG_GROUND_PLANE_SGIX"/> -->
5750            <!-- <enum value="0x8327" name="GL_FOG_LAYERS_POINTS_SGIX"/> -->
5751            <!-- <enum value="0x8328" name="GL_MAX_FOG_LAYERS_POINTS_SGIX"/> -->
5752        <enum value="0x8329" name="GL_ASYNC_MARKER_SGIX"/>
5753            <unused start="0x832A" comment="Incomplete extension SGIX_texture_phase"/>
5754            <!-- <enum value="0x832A" name="GL_PHASE_SGIX"/> -->
5755        <enum value="0x832B" name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
5756        <enum value="0x832C" name="GL_ASYNC_HISTOGRAM_SGIX"/>
5757        <enum value="0x832D" name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
5758            <unused start="0x832E" end="0x832F" comment="Incomplete extension SGIX_texture_mipmap_anisotropic"/>
5759            <!-- <enum value="0x832E" name="GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX"/> -->
5760            <!-- <enum value="0x832F" name="GL_MAX_MIPMAP_ANISOTROPY_SGIX"/> -->
5761    </enums>
5762
5763    <enums namespace="GL" start="0x8330" end="0x833F" vendor="SUN">
5764        <enum value="0x8330" name="GL_PIXEL_TRANSFORM_2D_EXT"/>
5765        <enum value="0x8331" name="GL_PIXEL_MAG_FILTER_EXT"/>
5766        <enum value="0x8332" name="GL_PIXEL_MIN_FILTER_EXT"/>
5767        <enum value="0x8333" name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
5768        <enum value="0x8334" name="GL_CUBIC_EXT"/>
5769        <enum value="0x8335" name="GL_AVERAGE_EXT"/>
5770        <enum value="0x8336" name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
5771        <enum value="0x8337" name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
5772        <enum value="0x8338" name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
5773            <unused start="0x8339" end="0x833F" vendor="SUN"/>
5774    </enums>
5775
5776    <enums namespace="GL" start="0x8340" end="0x836F" vendor="SGI">
5777            <unused start="0x8340" end="0x8348" comment="Incomplete extension SGIX_cube_map"/>
5778            <!-- <enum value="0x8340" name="GL_ENV_MAP_SGIX"/> -->
5779            <!-- <enum value="0x8341" name="GL_CUBE_MAP_SGIX"/> -->
5780            <!-- <enum value="0x8342" name="GL_CUBE_MAP_ZP_SGIX"/> -->
5781            <!-- <enum value="0x8343" name="GL_CUBE_MAP_ZN_SGIX"/> -->
5782            <!-- <enum value="0x8344" name="GL_CUBE_MAP_XN_SGIX"/> -->
5783            <!-- <enum value="0x8345" name="GL_CUBE_MAP_XP_SGIX"/> -->
5784            <!-- <enum value="0x8346" name="GL_CUBE_MAP_YN_SGIX"/> -->
5785            <!-- <enum value="0x8347" name="GL_CUBE_MAP_YP_SGIX"/> -->
5786            <!-- <enum value="0x8348" name="GL_CUBE_MAP_BINDING_SGIX"/> -->
5787        <enum value="0x8349" name="GL_FRAGMENT_MATERIAL_EXT"/>
5788        <enum value="0x834A" name="GL_FRAGMENT_NORMAL_EXT"/>
5789            <!-- Unfortunately, there was a collision promoting to EXT
5790                 from SGIX. Use fog_coord's value of 0x8452 instead of
5791                 the old assigned FRAGMENT_DEPTH_EXT (0x834B). -->
5792        <enum value="0x834C" name="GL_FRAGMENT_COLOR_EXT"/>
5793        <enum value="0x834D" name="GL_ATTENUATION_EXT"/>
5794        <enum value="0x834E" name="GL_SHADOW_ATTENUATION_EXT"/>
5795        <enum value="0x834F" name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
5796        <enum value="0x8350" name="GL_TEXTURE_LIGHT_EXT"/>
5797        <enum value="0x8351" name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
5798        <enum value="0x8352" name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
5799        <enum value="0x8353" name="GL_PIXEL_TEXTURE_SGIS"/>
5800        <enum value="0x8354" name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
5801        <enum value="0x8355" name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
5802        <enum value="0x8356" name="GL_PIXEL_GROUP_COLOR_SGIS"/>
5803            <unused start="0x8357" end="0x8359" comment="Incomplete extension SGIX_pixel_texture_bits"/>
5804            <!-- <enum value="0x8357" name="GL_COLOR_TO_TEXTURE_COORD_SGIX"/> -->
5805            <!-- <enum value="0x8358" name="GL_COLOR_BIT_PATTERN_SGIX"/> -->
5806            <!-- <enum value="0x8359" name="GL_COLOR_VALUE_SGIX"/> -->
5807            <unused start="0x835A" comment="Incomplete extension SGIX_pixel_texture_lod"/>
5808            <!-- <enum value="0x835A" name="GL_PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX"/> -->
5809        <enum value="0x835B" name="GL_LINE_QUALITY_HINT_SGIX"/>
5810        <enum value="0x835C" name="GL_ASYNC_TEX_IMAGE_SGIX"/>
5811        <enum value="0x835D" name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
5812        <enum value="0x835E" name="GL_ASYNC_READ_PIXELS_SGIX"/>
5813        <enum value="0x835F" name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
5814        <enum value="0x8360" name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
5815        <enum value="0x8361" name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
5816        <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
5817        <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV_EXT"/>
5818        <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5"/>
5819        <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5_EXT"/>
5820        <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
5821        <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV_EXT"/>
5822        <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
5823        <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
5824        <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
5825        <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
5826        <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
5827        <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
5828        <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV_EXT"/>
5829        <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
5830        <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
5831        <enum value="0x8369" name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
5832        <enum value="0x836A" name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
5833        <enum value="0x836B" name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
5834            <unused start="0x836C" end="0x836E" comment="Incomplete extension SGIX_fog_texture"/>
5835            <!-- <enum value="0x836C" name="GL_FRAGMENT_FOG_SGIX"/> -->
5836            <!-- <enum value="0x836D" name="GL_TEXTURE_FOG_SGIX"/> -->
5837            <!-- <enum value="0x836E" name="GL_FOG_PATCHY_FACTOR_SGIX"/> -->
5838            <unused start="0x836F" comment="Incomplete extension SGIX_fog_factor_to_alpha"/>
5839            <!-- <enum value="0x836F" name="GL_FOG_FACTOR_TO_ALPHA_SGIX"/> -->
5840    </enums>
5841
5842    <enums namespace="GL" start="0x8370" end="0x837F" vendor="HP">
5843            <!-- NOTE: IBM is using values in this range, because of a
5844                 bobble when an employee left DEC for IBM at the same
5845                 time as they were assigned the range. their registry
5846                 became inconsistent. It's unknown whether HP has any
5847                 conflicts. They have never reported using any values in
5848                 this range. Lesson: assigned ranges belong to vendors,
5849                 not engineers! -->
5850        <enum value="0x8370" name="GL_MIRRORED_REPEAT"/>
5851        <enum value="0x8370" name="GL_MIRRORED_REPEAT_ARB"/>
5852        <enum value="0x8370" name="GL_MIRRORED_REPEAT_IBM"/>
5853        <enum value="0x8370" name="GL_MIRRORED_REPEAT_OES"/>
5854            <unused start="0x8371" end="0x837F" vendor="HP"/>
5855    </enums>
5856
5857    <enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM">
5858            <unused start="0x8380" end="0x839F" vendor="IBM"/>
5859    </enums>
5860
5861    <enums namespace="GL" start="0x83A0" end="0x83BF" vendor="S3">
5862        <enum value="0x83A0" name="GL_RGB_S3TC"/>
5863        <enum value="0x83A1" name="GL_RGB4_S3TC"/>
5864        <enum value="0x83A2" name="GL_RGBA_S3TC"/>
5865        <enum value="0x83A3" name="GL_RGBA4_S3TC"/>
5866        <enum value="0x83A4" name="GL_RGBA_DXT5_S3TC"/>
5867        <enum value="0x83A5" name="GL_RGBA4_DXT5_S3TC"/>
5868            <unused start="0x83A6" end="0x83BF" vendor="S3"/>
5869    </enums>
5870
5871    <enums namespace="GL" start="0x83C0" end="0x83EF" vendor="SGI" comment="Most of this could be reclaimed">
5872            <unused start="0x83C0" end="0x83CA" comment="Withdrawn extension SGIS_multitexture"/>
5873            <!-- <enum value="0x83C0" name="GL_SELECTED_TEXTURE_SGIS"/> -->
5874            <!-- <enum value="0x83C1" name="GL_SELECTED_TEXTURE_COORD_SET_SGIS"/> -->
5875            <!-- <enum value="0x83C2" name="GL_SELECTED_TEXTURE_TRANSFORM_SGIS"/> -->
5876            <!-- <enum value="0x83C3" name="GL_MAX_TEXTURES_SGIS"/> -->
5877            <!-- <enum value="0x83C4" name="GL_MAX_TEXTURE_COORD_SETS_SGIS"/> -->
5878            <!-- <enum value="0x83C5" name="GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS"/> -->
5879            <!-- <enum value="0x83C6" name="GL_TEXTURE_ENV_COORD_SET_SGIS"/> -->
5880            <!-- <enum value="0x83C7" name="GL_TEXTURE0_SGIS"/> -->
5881            <!-- <enum value="0x83C8" name="GL_TEXTURE1_SGIS"/> -->
5882            <!-- <enum value="0x83C9" name="GL_TEXTURE2_SGIS"/> -->
5883            <!-- <enum value="0x83CA" name="GL_TEXTURE3_SGIS"/> -->
5884            <unused start="0x83CB" end="0x83E5" vendor="SGI"/>
5885            <unused start="0x83E6" end="0x83E9" comment="Incomplete extension SGIX_bali_g_instruments"/>
5886            <!-- <enum value="0x83E6" name="GL_BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX"/> -->
5887            <!-- <enum value="0x83E7" name="GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX"/> -->
5888            <!-- <enum value="0x83E8" name="GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX"/> -->
5889            <!-- <enum value="0x83E9" name="GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX"/> -->
5890            <unused start="0x83EA" end="0x83EC" comment="Incomplete extension SGIX_bali_r_instruments"/>
5891            <!-- <enum value="0x83EA" name="GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX"/> -->
5892            <!-- <enum value="0x83EB" name="GL_BALI_DEPTH_PASS_INSTRUMENT_SGIX"/> -->
5893            <!-- <enum value="0x83EC" name="GL_BALI_R_CHIP_COUNT_SGIX"/> -->
5894            <unused start="0x83ED" comment="Incomplete extension SGIX_occlusion_instrument"/>
5895            <!-- <enum value="0x83ED" name="GL_OCCLUSION_INSTRUMENT_SGIX"/> -->
5896        <enum value="0x83EE" name="GL_VERTEX_PRECLIP_SGIX"/>
5897        <enum value="0x83EF" name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
5898    </enums>
5899
5900    <enums namespace="GL" start="0x83F0" end="0x83FF" vendor="INTEL">
5901            <!-- This block was reclaimed from NTP, who never shipped
5902                 it, and reassigned to Intel. -->
5903        <enum value="0x83F0" name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
5904        <enum value="0x83F1" name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
5905        <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
5906        <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
5907        <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
5908        <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
5909        <enum value="0x83F4" name="GL_PARALLEL_ARRAYS_INTEL"/>
5910        <enum value="0x83F5" name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
5911        <enum value="0x83F6" name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
5912        <enum value="0x83F7" name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
5913        <enum value="0x83F8" name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
5914        <enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
5915        <enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/>
5916        <enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/>
5917        <enum value="0x83FC" name="GL_BLACKHOLE_RENDER_INTEL"/>
5918            <unused start="0x83FD" vendor="INTEL"/>
5919        <enum value="0x83FE" name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
5920        <enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
5921    </enums>
5922
5923    <enums namespace="GL" start="0x8400" end="0x846F" vendor="SGI">
5924        <enum value="0x8400" name="GL_FRAGMENT_LIGHTING_SGIX"/>
5925        <enum value="0x8401" name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
5926        <enum value="0x8402" name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
5927        <enum value="0x8403" name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
5928        <enum value="0x8404" name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
5929        <enum value="0x8405" name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
5930        <enum value="0x8406" name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
5931        <enum value="0x8407" name="GL_LIGHT_ENV_MODE_SGIX"/>
5932        <enum value="0x8408" name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
5933        <enum value="0x8409" name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
5934        <enum value="0x840A" name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
5935        <enum value="0x840B" name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
5936        <enum value="0x840C" name="GL_FRAGMENT_LIGHT0_SGIX"/>
5937        <enum value="0x840D" name="GL_FRAGMENT_LIGHT1_SGIX"/>
5938        <enum value="0x840E" name="GL_FRAGMENT_LIGHT2_SGIX"/>
5939        <enum value="0x840F" name="GL_FRAGMENT_LIGHT3_SGIX"/>
5940        <enum value="0x8410" name="GL_FRAGMENT_LIGHT4_SGIX"/>
5941        <enum value="0x8411" name="GL_FRAGMENT_LIGHT5_SGIX"/>
5942        <enum value="0x8412" name="GL_FRAGMENT_LIGHT6_SGIX"/>
5943        <enum value="0x8413" name="GL_FRAGMENT_LIGHT7_SGIX"/>
5944            <unused start="0x8414" end="0x842D" vendor="SGI"/>
5945        <enum value="0x842E" name="GL_PACK_RESAMPLE_SGIX" comment="Formerly 0x842C in SGI specfile"/>
5946        <enum value="0x842F" name="GL_UNPACK_RESAMPLE_SGIX" comment="Formerly 0x842D in SGI specfile"/>
5947        <enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX" comment="Formerly 0x8430 in SGI specfile"/>
5948            <unused start="0x8431" end="0x8432" vendor="SGI"/>
5949        <enum value="0x8433" name="GL_RESAMPLE_REPLICATE_SGIX" comment="Formerly 0x842E in SGI specfile"/>
5950        <enum value="0x8434" name="GL_RESAMPLE_ZERO_FILL_SGIX" comment="Formerly 0x842F in SGI specfile"/>
5951            <unused start="0x8435" vendor="SGI"/>
5952            <!-- Incomplete extension SGIX_fragment_lighting -->
5953            <!-- <enum value="0x8436"      name="GL_EYE_SPACE_SGIX"/> -->
5954            <!-- <enum value="0x8437"      name="GL_TANGENT_SPACE_SGIX"/> -->
5955            <!-- <enum value="0x8438"      name="GL_OBJECT_SPACE_SGIX"/> -->
5956            <!-- <enum value="0x8439"      name="GL_TANGENT_ARRAY_SGIX"/> -->
5957            <!-- <enum value="0x843A"      name="GL_BINORMAL_ARRAY_SGIX"/> -->
5958            <!-- <enum value="0x843B"      name="GL_CURRENT_TANGENT_SGIX"/> -->
5959            <!-- <enum value="0x843C"      name="GL_CURRENT_BINORMAL_SGIX"/> -->
5960            <!-- <enum value="0x843D"      name="GL_FRAGMENT_LIGHT_SPACE_SGIX"/> -->
5961            <!-- <enum value="0x843E"      name="GL_TANGENT_ARRAY_TYPE_SGIX"/> -->
5962            <!-- <enum value="0x843F"      name="GL_TANGENT_ARRAY_STRIDE_SGIX"/> -->
5963            <!-- <enum value="0x8440"      name="GL_TANGENT_ARRAY_COUNT_SGIX"/> -->
5964            <!-- <enum value="0x8441"      name="GL_BINORMAL_ARRAY_TYPE_SGIX"/> -->
5965            <!-- <enum value="0x8442"      name="GL_BINORMAL_ARRAY_STRIDE_SGIX"/> -->
5966            <!-- <enum value="0x8443"      name="GL_BINORMAL_ARRAY_COUNT_SGIX"/> -->
5967            <!-- <enum value="0x8444"      name="GL_TANGENT_ARRAY_POINTER_SGIX"/> -->
5968            <!-- <enum value="0x8445"      name="GL_BINORMAL_ARRAY_POINTER_SGIX"/> -->
5969            <!-- <enum value="0x8446"      name="GL_MAP1_TANGENT_SGIX"/> -->
5970            <!-- <enum value="0x8447"      name="GL_MAP2_TANGENT_SGIX"/> -->
5971            <!-- <enum value="0x8448"      name="GL_MAP1_BINORMAL_SGIX"/> -->
5972            <!-- <enum value="0x8449"      name="GL_MAP2_BINORMAL_SGIX"/> -->
5973        <enum value="0x8439" name="GL_TANGENT_ARRAY_EXT"/>
5974        <enum value="0x843A" name="GL_BINORMAL_ARRAY_EXT"/>
5975        <enum value="0x843B" name="GL_CURRENT_TANGENT_EXT"/>
5976        <enum value="0x843C" name="GL_CURRENT_BINORMAL_EXT"/>
5977            <unused start="0x844D" vendor="SGI"/>
5978        <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_EXT"/>
5979        <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
5980        <enum value="0x8440" name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
5981        <enum value="0x8441" name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
5982        <enum value="0x8442" name="GL_TANGENT_ARRAY_POINTER_EXT"/>
5983        <enum value="0x8443" name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
5984        <enum value="0x8444" name="GL_MAP1_TANGENT_EXT"/>
5985        <enum value="0x8445" name="GL_MAP2_TANGENT_EXT"/>
5986        <enum value="0x8446" name="GL_MAP1_BINORMAL_EXT"/>
5987        <enum value="0x8447" name="GL_MAP2_BINORMAL_EXT"/>
5988            <unused start="0x8448" end="0x8449" comment="Incomplete extension SGIX_fragment_lighting"/>
5989            <unused start="0x844A" end="0x844C" comment="Incomplete extension SGIX_bali_timer_instruments"/>
5990            <!-- <enum value="0x844A" name="GL_BALI_GEOM_TIMER_INSTRUMENT_SGIX"/> -->
5991            <!-- <enum value="0x844B" name="GL_BALI_RASTER_TIMER_INSTRUMENT_SGIX"/> -->
5992            <!-- <enum value="0x844C" name="GL_BALI_INSTRUMENT_TIME_UNIT_SGIX"/> -->
5993        <enum value="0x844D" name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
5994        <enum value="0x844E" name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
5995        <enum value="0x844F" name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
5996            <!-- 0x8450-0x845F range brokered for Id Software -->
5997        <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE"/>
5998        <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE_EXT"/>
5999        <enum value="0x8450" name="GL_FOG_COORD_SRC" alias="GL_FOG_COORDINATE_SOURCE"/>
6000        <enum value="0x8451" name="GL_FOG_COORDINATE"/>
6001        <enum value="0x8451" name="GL_FOG_COORD" alias="GL_FOG_COORDINATE"/>
6002        <enum value="0x8451" name="GL_FOG_COORDINATE_EXT"/>
6003        <enum value="0x8452" name="GL_FRAGMENT_DEPTH"/>
6004        <enum value="0x8452" name="GL_FRAGMENT_DEPTH_EXT"/>
6005        <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE"/>
6006        <enum value="0x8453" name="GL_CURRENT_FOG_COORD" alias="GL_CURRENT_FOG_COORDINATE"/>
6007        <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE_EXT"/>
6008        <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
6009        <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
6010        <enum value="0x8454" name="GL_FOG_COORD_ARRAY_TYPE" alias="GL_FOG_COORDINATE_ARRAY_TYPE"/>
6011        <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
6012        <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
6013        <enum value="0x8455" name="GL_FOG_COORD_ARRAY_STRIDE" alias="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
6014        <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
6015        <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
6016        <enum value="0x8456" name="GL_FOG_COORD_ARRAY_POINTER" alias="GL_FOG_COORDINATE_ARRAY_POINTER"/>
6017        <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY"/>
6018        <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY_EXT"/>
6019        <enum value="0x8457" name="GL_FOG_COORD_ARRAY" alias="GL_FOG_COORDINATE_ARRAY"/>
6020        <enum value="0x8458" name="GL_COLOR_SUM"/>
6021        <enum value="0x8458" name="GL_COLOR_SUM_ARB"/>
6022        <enum value="0x8458" name="GL_COLOR_SUM_EXT"/>
6023        <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR"/>
6024        <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
6025        <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
6026        <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
6027        <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
6028        <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
6029        <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
6030        <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
6031        <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
6032        <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
6033        <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY"/>
6034        <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
6035        <enum value="0x845F" name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
6036            <unused start="0x8460" end="0x846B" comment="Incomplete extension SGIX_icc_texture"/>
6037            <!-- <enum value="0x8460" name="GL_RGB_ICC_SGIX"/> -->
6038            <!-- <enum value="0x8461" name="GL_RGBA_ICC_SGIX"/> -->
6039            <!-- <enum value="0x8462" name="GL_ALPHA_ICC_SGIX"/> -->
6040            <!-- <enum value="0x8463" name="GL_LUMINANCE_ICC_SGIX"/> -->
6041            <!-- <enum value="0x8464" name="GL_INTENSITY_ICC_SGIX"/> -->
6042            <!-- <enum value="0x8465" name="GL_LUMINANCE_ALPHA_ICC_SGIX"/> -->
6043            <!-- <enum value="0x8466" name="GL_R5_G6_B5_ICC_SGIX"/> -->
6044            <!-- <enum value="0x8467" name="GL_R5_G6_B5_A8_ICC_SGIX"/> -->
6045            <!-- <enum value="0x8468" name="GL_ALPHA16_ICC_SGIX"/> -->
6046            <!-- <enum value="0x8469" name="GL_LUMINANCE16_ICC_SGIX"/> -->
6047            <!-- <enum value="0x846A" name="GL_INTENSITY16_ICC_SGIX"/> -->
6048            <!-- <enum value="0x846B" name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/> -->
6049            <unused start="0x846C" vendor="SGI"/>
6050        <enum value="0x846D" name="GL_ALIASED_POINT_SIZE_RANGE"/>
6051        <enum value="0x846E" name="GL_ALIASED_LINE_WIDTH_RANGE"/>
6052            <unused start="0x846F" vendor="SGI"/>
6053    </enums>
6054
6055    <enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD">
6056            <unused start="0x8470" end="0x848F" vendor="AMD"/>
6057    </enums>
6058
6059    <enums namespace="GL" start="0x8490" end="0x849F" vendor="REND">
6060        <enum value="0x8490" name="GL_SCREEN_COORDINATES_REND"/>
6061        <enum value="0x8491" name="GL_INVERTED_SCREEN_W_REND"/>
6062            <unused start="0x8492" end="0x849F" vendor="REND"/>
6063    </enums>
6064
6065    <enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD">
6066            <unused start="0x84A0" end="0x84BF" vendor="AMD"/>
6067    </enums>
6068
6069    <enums namespace="GL" start="0x84C0" end="0x84EF" vendor="ARB">
6070        <enum value="0x84C0" name="GL_TEXTURE0"/>
6071        <enum value="0x84C0" name="GL_TEXTURE0_ARB"/>
6072        <enum value="0x84C1" name="GL_TEXTURE1"/>
6073        <enum value="0x84C1" name="GL_TEXTURE1_ARB"/>
6074        <enum value="0x84C2" name="GL_TEXTURE2"/>
6075        <enum value="0x84C2" name="GL_TEXTURE2_ARB"/>
6076        <enum value="0x84C3" name="GL_TEXTURE3"/>
6077        <enum value="0x84C3" name="GL_TEXTURE3_ARB"/>
6078        <enum value="0x84C4" name="GL_TEXTURE4"/>
6079        <enum value="0x84C4" name="GL_TEXTURE4_ARB"/>
6080        <enum value="0x84C5" name="GL_TEXTURE5"/>
6081        <enum value="0x84C5" name="GL_TEXTURE5_ARB"/>
6082        <enum value="0x84C6" name="GL_TEXTURE6"/>
6083        <enum value="0x84C6" name="GL_TEXTURE6_ARB"/>
6084        <enum value="0x84C7" name="GL_TEXTURE7"/>
6085        <enum value="0x84C7" name="GL_TEXTURE7_ARB"/>
6086        <enum value="0x84C8" name="GL_TEXTURE8"/>
6087        <enum value="0x84C8" name="GL_TEXTURE8_ARB"/>
6088        <enum value="0x84C9" name="GL_TEXTURE9"/>
6089        <enum value="0x84C9" name="GL_TEXTURE9_ARB"/>
6090        <enum value="0x84CA" name="GL_TEXTURE10"/>
6091        <enum value="0x84CA" name="GL_TEXTURE10_ARB"/>
6092        <enum value="0x84CB" name="GL_TEXTURE11"/>
6093        <enum value="0x84CB" name="GL_TEXTURE11_ARB"/>
6094        <enum value="0x84CC" name="GL_TEXTURE12"/>
6095        <enum value="0x84CC" name="GL_TEXTURE12_ARB"/>
6096        <enum value="0x84CD" name="GL_TEXTURE13"/>
6097        <enum value="0x84CD" name="GL_TEXTURE13_ARB"/>
6098        <enum value="0x84CE" name="GL_TEXTURE14"/>
6099        <enum value="0x84CE" name="GL_TEXTURE14_ARB"/>
6100        <enum value="0x84CF" name="GL_TEXTURE15"/>
6101        <enum value="0x84CF" name="GL_TEXTURE15_ARB"/>
6102        <enum value="0x84D0" name="GL_TEXTURE16"/>
6103        <enum value="0x84D0" name="GL_TEXTURE16_ARB"/>
6104        <enum value="0x84D1" name="GL_TEXTURE17"/>
6105        <enum value="0x84D1" name="GL_TEXTURE17_ARB"/>
6106        <enum value="0x84D2" name="GL_TEXTURE18"/>
6107        <enum value="0x84D2" name="GL_TEXTURE18_ARB"/>
6108        <enum value="0x84D3" name="GL_TEXTURE19"/>
6109        <enum value="0x84D3" name="GL_TEXTURE19_ARB"/>
6110        <enum value="0x84D4" name="GL_TEXTURE20"/>
6111        <enum value="0x84D4" name="GL_TEXTURE20_ARB"/>
6112        <enum value="0x84D5" name="GL_TEXTURE21"/>
6113        <enum value="0x84D5" name="GL_TEXTURE21_ARB"/>
6114        <enum value="0x84D6" name="GL_TEXTURE22"/>
6115        <enum value="0x84D6" name="GL_TEXTURE22_ARB"/>
6116        <enum value="0x84D7" name="GL_TEXTURE23"/>
6117        <enum value="0x84D7" name="GL_TEXTURE23_ARB"/>
6118        <enum value="0x84D8" name="GL_TEXTURE24"/>
6119        <enum value="0x84D8" name="GL_TEXTURE24_ARB"/>
6120        <enum value="0x84D9" name="GL_TEXTURE25"/>
6121        <enum value="0x84D9" name="GL_TEXTURE25_ARB"/>
6122        <enum value="0x84DA" name="GL_TEXTURE26"/>
6123        <enum value="0x84DA" name="GL_TEXTURE26_ARB"/>
6124        <enum value="0x84DB" name="GL_TEXTURE27"/>
6125        <enum value="0x84DB" name="GL_TEXTURE27_ARB"/>
6126        <enum value="0x84DC" name="GL_TEXTURE28"/>
6127        <enum value="0x84DC" name="GL_TEXTURE28_ARB"/>
6128        <enum value="0x84DD" name="GL_TEXTURE29"/>
6129        <enum value="0x84DD" name="GL_TEXTURE29_ARB"/>
6130        <enum value="0x84DE" name="GL_TEXTURE30"/>
6131        <enum value="0x84DE" name="GL_TEXTURE30_ARB"/>
6132        <enum value="0x84DF" name="GL_TEXTURE31"/>
6133        <enum value="0x84DF" name="GL_TEXTURE31_ARB"/>
6134        <enum value="0x84E0" name="GL_ACTIVE_TEXTURE"/>
6135        <enum value="0x84E0" name="GL_ACTIVE_TEXTURE_ARB"/>
6136        <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE"/>
6137        <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
6138        <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS"/>
6139        <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS_ARB"/>
6140        <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
6141        <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
6142        <enum value="0x84E3" name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
6143        <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
6144        <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
6145        <enum value="0x84E4" name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
6146        <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
6147        <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
6148        <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX"/>
6149        <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
6150        <enum value="0x84E7" name="GL_SUBTRACT"/>
6151        <enum value="0x84E7" name="GL_SUBTRACT_ARB"/>
6152        <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE"/>
6153        <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
6154        <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
6155        <enum value="0x84E9" name="GL_COMPRESSED_ALPHA"/>
6156        <enum value="0x84E9" name="GL_COMPRESSED_ALPHA_ARB"/>
6157        <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE"/>
6158        <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE_ARB"/>
6159        <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
6160        <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
6161        <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY"/>
6162        <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY_ARB"/>
6163        <enum value="0x84ED" name="GL_COMPRESSED_RGB"/>
6164        <enum value="0x84ED" name="GL_COMPRESSED_RGB_ARB"/>
6165        <enum value="0x84EE" name="GL_COMPRESSED_RGBA"/>
6166        <enum value="0x84EE" name="GL_COMPRESSED_RGBA_ARB"/>
6167        <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT"/>
6168        <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
6169    </enums>
6170
6171    <enums namespace="GL" start="0x84F0" end="0x855F" vendor="NV">
6172        <enum value="0x84F0" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
6173        <enum value="0x84F1" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
6174        <enum value="0x84F2" name="GL_ALL_COMPLETED_NV"/>
6175        <enum value="0x84F3" name="GL_FENCE_STATUS_NV"/>
6176        <enum value="0x84F4" name="GL_FENCE_CONDITION_NV"/>
6177        <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE"/>
6178        <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_ARB"/>
6179        <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_NV"/>
6180        <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE"/>
6181        <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
6182        <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
6183        <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE"/>
6184        <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
6185        <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
6186        <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
6187        <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
6188        <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
6189        <enum value="0x84F9" name="GL_DEPTH_STENCIL"/>
6190        <enum value="0x84F9" name="GL_DEPTH_STENCIL_EXT"/>
6191        <enum value="0x84F9" name="GL_DEPTH_STENCIL_NV"/>
6192        <enum value="0x84F9" name="GL_DEPTH_STENCIL_OES"/>
6193        <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8"/>
6194        <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_EXT"/>
6195        <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_NV"/>
6196        <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_OES"/>
6197            <unused start="0x84FB" end="0x84FC" vendor="NV"/>
6198        <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/>
6199        <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
6200        <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY"/>
6201        <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_TEXTURE_MAX_ANISOTROPY"/>
6202        <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
6203        <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
6204        <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL"/>
6205        <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
6206        <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS"/>
6207        <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS_EXT"/>
6208        <enum value="0x8502" name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
6209        <enum value="0x8503" name="GL_COMBINE4_NV"/>
6210        <enum value="0x8504" name="GL_MAX_SHININESS_NV"/>
6211        <enum value="0x8505" name="GL_MAX_SPOT_EXPONENT_NV"/>
6212        <enum value="0x8506" name="GL_MODELVIEW1_MATRIX_EXT"/>
6213        <enum value="0x8507" name="GL_INCR_WRAP"/>
6214        <enum value="0x8507" name="GL_INCR_WRAP_EXT"/>
6215        <enum value="0x8507" name="GL_INCR_WRAP_OES"/>
6216        <enum value="0x8508" name="GL_DECR_WRAP"/>
6217        <enum value="0x8508" name="GL_DECR_WRAP_EXT"/>
6218        <enum value="0x8508" name="GL_DECR_WRAP_OES"/>
6219        <enum value="0x8509" name="GL_VERTEX_WEIGHTING_EXT"/>
6220        <enum value="0x850A" name="GL_MODELVIEW1_ARB"/>
6221        <enum value="0x850A" name="GL_MODELVIEW1_EXT"/>
6222        <enum value="0x850B" name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
6223        <enum value="0x850C" name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
6224        <enum value="0x850D" name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
6225        <enum value="0x850E" name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
6226        <enum value="0x850F" name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
6227        <enum value="0x8510" name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
6228        <enum value="0x8511" name="GL_NORMAL_MAP"/>
6229        <enum value="0x8511" name="GL_NORMAL_MAP_ARB"/>
6230        <enum value="0x8511" name="GL_NORMAL_MAP_EXT"/>
6231        <enum value="0x8511" name="GL_NORMAL_MAP_NV"/>
6232        <enum value="0x8511" name="GL_NORMAL_MAP_OES"/>
6233        <enum value="0x8512" name="GL_REFLECTION_MAP"/>
6234        <enum value="0x8512" name="GL_REFLECTION_MAP_ARB"/>
6235        <enum value="0x8512" name="GL_REFLECTION_MAP_EXT"/>
6236        <enum value="0x8512" name="GL_REFLECTION_MAP_NV"/>
6237        <enum value="0x8512" name="GL_REFLECTION_MAP_OES"/>
6238        <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP"/>
6239        <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_ARB"/>
6240        <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_EXT"/>
6241        <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_OES"/>
6242        <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP"/>
6243        <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
6244        <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
6245        <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
6246        <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
6247        <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
6248        <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
6249        <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
6250        <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
6251        <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
6252        <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
6253        <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
6254        <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
6255        <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
6256        <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
6257        <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
6258        <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
6259        <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
6260        <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
6261        <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
6262        <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
6263        <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
6264        <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
6265        <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
6266        <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
6267        <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
6268        <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
6269        <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
6270        <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP"/>
6271        <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
6272        <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
6273        <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
6274        <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
6275        <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
6276        <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
6277        <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
6278        <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_NV"/>
6279        <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
6280        <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
6281        <enum value="0x851F" name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
6282        <enum value="0x851F" name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
6283        <enum value="0x8520" name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
6284        <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
6285        <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
6286        <enum value="0x8522" name="GL_REGISTER_COMBINERS_NV"/>
6287        <enum value="0x8523" name="GL_VARIABLE_A_NV"/>
6288        <enum value="0x8524" name="GL_VARIABLE_B_NV"/>
6289        <enum value="0x8525" name="GL_VARIABLE_C_NV"/>
6290        <enum value="0x8526" name="GL_VARIABLE_D_NV"/>
6291        <enum value="0x8527" name="GL_VARIABLE_E_NV"/>
6292        <enum value="0x8528" name="GL_VARIABLE_F_NV"/>
6293        <enum value="0x8529" name="GL_VARIABLE_G_NV"/>
6294        <enum value="0x852A" name="GL_CONSTANT_COLOR0_NV"/>
6295        <enum value="0x852B" name="GL_CONSTANT_COLOR1_NV"/>
6296        <enum value="0x852C" name="GL_PRIMARY_COLOR_NV"/>
6297        <enum value="0x852D" name="GL_SECONDARY_COLOR_NV"/>
6298        <enum value="0x852E" name="GL_SPARE0_NV"/>
6299        <enum value="0x852F" name="GL_SPARE1_NV"/>
6300        <enum value="0x8530" name="GL_DISCARD_NV"/>
6301        <enum value="0x8531" name="GL_E_TIMES_F_NV"/>
6302        <enum value="0x8532" name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
6303        <enum value="0x8533" name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
6304        <enum value="0x8534" name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
6305        <enum value="0x8535" name="GL_PER_STAGE_CONSTANTS_NV"/>
6306        <enum value="0x8536" name="GL_UNSIGNED_IDENTITY_NV"/>
6307        <enum value="0x8537" name="GL_UNSIGNED_INVERT_NV"/>
6308        <enum value="0x8538" name="GL_EXPAND_NORMAL_NV"/>
6309        <enum value="0x8539" name="GL_EXPAND_NEGATE_NV"/>
6310        <enum value="0x853A" name="GL_HALF_BIAS_NORMAL_NV"/>
6311        <enum value="0x853B" name="GL_HALF_BIAS_NEGATE_NV"/>
6312        <enum value="0x853C" name="GL_SIGNED_IDENTITY_NV"/>
6313        <enum value="0x853D" name="GL_SIGNED_NEGATE_NV"/>
6314        <enum value="0x853E" name="GL_SCALE_BY_TWO_NV"/>
6315        <enum value="0x853F" name="GL_SCALE_BY_FOUR_NV"/>
6316        <enum value="0x8540" name="GL_SCALE_BY_ONE_HALF_NV"/>
6317        <enum value="0x8541" name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
6318        <enum value="0x8542" name="GL_COMBINER_INPUT_NV"/>
6319        <enum value="0x8543" name="GL_COMBINER_MAPPING_NV"/>
6320        <enum value="0x8544" name="GL_COMBINER_COMPONENT_USAGE_NV"/>
6321        <enum value="0x8545" name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
6322        <enum value="0x8546" name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
6323        <enum value="0x8547" name="GL_COMBINER_MUX_SUM_NV"/>
6324        <enum value="0x8548" name="GL_COMBINER_SCALE_NV"/>
6325        <enum value="0x8549" name="GL_COMBINER_BIAS_NV"/>
6326        <enum value="0x854A" name="GL_COMBINER_AB_OUTPUT_NV"/>
6327        <enum value="0x854B" name="GL_COMBINER_CD_OUTPUT_NV"/>
6328        <enum value="0x854C" name="GL_COMBINER_SUM_OUTPUT_NV"/>
6329        <enum value="0x854D" name="GL_MAX_GENERAL_COMBINERS_NV"/>
6330        <enum value="0x854E" name="GL_NUM_GENERAL_COMBINERS_NV"/>
6331        <enum value="0x854F" name="GL_COLOR_SUM_CLAMP_NV"/>
6332        <enum value="0x8550" name="GL_COMBINER0_NV"/>
6333        <enum value="0x8551" name="GL_COMBINER1_NV"/>
6334        <enum value="0x8552" name="GL_COMBINER2_NV"/>
6335        <enum value="0x8553" name="GL_COMBINER3_NV"/>
6336        <enum value="0x8554" name="GL_COMBINER4_NV"/>
6337        <enum value="0x8555" name="GL_COMBINER5_NV"/>
6338        <enum value="0x8556" name="GL_COMBINER6_NV"/>
6339        <enum value="0x8557" name="GL_COMBINER7_NV"/>
6340        <enum value="0x8558" name="GL_PRIMITIVE_RESTART_NV"/>
6341        <enum value="0x8559" name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
6342        <enum value="0x855A" name="GL_FOG_DISTANCE_MODE_NV"/>
6343        <enum value="0x855B" name="GL_EYE_RADIAL_NV"/>
6344        <enum value="0x855C" name="GL_EYE_PLANE_ABSOLUTE_NV"/>
6345        <enum value="0x855D" name="GL_EMBOSS_LIGHT_NV"/>
6346        <enum value="0x855E" name="GL_EMBOSS_CONSTANT_NV"/>
6347        <enum value="0x855F" name="GL_EMBOSS_MAP_NV"/>
6348    </enums>
6349
6350    <enums namespace="GL" start="0x8560" end="0x856F" vendor="ZiiLabs">
6351        <enum value="0x8560" name="GL_RED_MIN_CLAMP_INGR"/>
6352        <enum value="0x8561" name="GL_GREEN_MIN_CLAMP_INGR"/>
6353        <enum value="0x8562" name="GL_BLUE_MIN_CLAMP_INGR"/>
6354        <enum value="0x8563" name="GL_ALPHA_MIN_CLAMP_INGR"/>
6355        <enum value="0x8564" name="GL_RED_MAX_CLAMP_INGR"/>
6356        <enum value="0x8565" name="GL_GREEN_MAX_CLAMP_INGR"/>
6357        <enum value="0x8566" name="GL_BLUE_MAX_CLAMP_INGR"/>
6358        <enum value="0x8567" name="GL_ALPHA_MAX_CLAMP_INGR"/>
6359        <enum value="0x8568" name="GL_INTERLACE_READ_INGR"/>
6360            <unused start="0x8569" end="0x856F" vendor="ZiiLabs"/>
6361    </enums>
6362
6363    <enums namespace="GL" start="0x8570" end="0x859F" group="RegisterCombinerPname" vendor="AMD/NV">
6364        <enum value="0x8570" name="GL_COMBINE"/>
6365        <enum value="0x8570" name="GL_COMBINE_ARB"/>
6366        <enum value="0x8570" name="GL_COMBINE_EXT"/>
6367        <enum value="0x8571" name="GL_COMBINE_RGB"/>
6368        <enum value="0x8571" name="GL_COMBINE_RGB_ARB"/>
6369        <enum value="0x8571" name="GL_COMBINE_RGB_EXT"/>
6370        <enum value="0x8572" name="GL_COMBINE_ALPHA"/>
6371        <enum value="0x8572" name="GL_COMBINE_ALPHA_ARB"/>
6372        <enum value="0x8572" name="GL_COMBINE_ALPHA_EXT"/>
6373        <enum value="0x8573" name="GL_RGB_SCALE"/>
6374        <enum value="0x8573" name="GL_RGB_SCALE_ARB"/>
6375        <enum value="0x8573" name="GL_RGB_SCALE_EXT"/>
6376        <enum value="0x8574" name="GL_ADD_SIGNED"/>
6377        <enum value="0x8574" name="GL_ADD_SIGNED_ARB"/>
6378        <enum value="0x8574" name="GL_ADD_SIGNED_EXT"/>
6379        <enum value="0x8575" name="GL_INTERPOLATE"/>
6380        <enum value="0x8575" name="GL_INTERPOLATE_ARB"/>
6381        <enum value="0x8575" name="GL_INTERPOLATE_EXT"/>
6382        <enum value="0x8576" name="GL_CONSTANT"/>
6383        <enum value="0x8576" name="GL_CONSTANT_ARB"/>
6384        <enum value="0x8576" name="GL_CONSTANT_EXT"/>
6385        <enum value="0x8576" name="GL_CONSTANT_NV"/>
6386        <enum value="0x8577" name="GL_PRIMARY_COLOR"/>
6387        <enum value="0x8577" name="GL_PRIMARY_COLOR_ARB"/>
6388        <enum value="0x8577" name="GL_PRIMARY_COLOR_EXT"/>
6389        <enum value="0x8578" name="GL_PREVIOUS"/>
6390        <enum value="0x8578" name="GL_PREVIOUS_ARB"/>
6391        <enum value="0x8578" name="GL_PREVIOUS_EXT"/>
6392            <unused start="0x8579" end="0x857F" comment="Additional combiner enums only"/>
6393        <enum value="0x8580" name="GL_SOURCE0_RGB"/>
6394        <enum value="0x8580" name="GL_SOURCE0_RGB_ARB"/>
6395        <enum value="0x8580" name="GL_SOURCE0_RGB_EXT"/>
6396        <enum value="0x8580" name="GL_SRC0_RGB" alias="GL_SOURCE0_RGB"/>
6397        <enum value="0x8581" name="GL_SOURCE1_RGB"/>
6398        <enum value="0x8581" name="GL_SOURCE1_RGB_ARB"/>
6399        <enum value="0x8581" name="GL_SOURCE1_RGB_EXT"/>
6400        <enum value="0x8581" name="GL_SRC1_RGB" alias="GL_SOURCE1_RGB"/>
6401        <enum value="0x8582" name="GL_SOURCE2_RGB"/>
6402        <enum value="0x8582" name="GL_SOURCE2_RGB_ARB"/>
6403        <enum value="0x8582" name="GL_SOURCE2_RGB_EXT"/>
6404        <enum value="0x8582" name="GL_SRC2_RGB" alias="GL_SOURCE2_RGB"/>
6405        <enum value="0x8583" name="GL_SOURCE3_RGB_NV"/>
6406            <unused start="0x8584" end="0x8587" comment="Additional combiner enums only"/>
6407        <enum value="0x8588" name="GL_SOURCE0_ALPHA"/>
6408        <enum value="0x8588" name="GL_SOURCE0_ALPHA_ARB"/>
6409        <enum value="0x8588" name="GL_SOURCE0_ALPHA_EXT"/>
6410        <enum value="0x8588" name="GL_SRC0_ALPHA" alias="GL_SOURCE0_ALPHA"/>
6411        <enum value="0x8589" name="GL_SOURCE1_ALPHA"/>
6412        <enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/>
6413        <enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/>
6414        <enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA"/>
6415        <enum value="0x8589" name="GL_SRC1_ALPHA_EXT"/>
6416        <enum value="0x858A" name="GL_SOURCE2_ALPHA"/>
6417        <enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/>
6418        <enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/>
6419        <enum value="0x858A" name="GL_SRC2_ALPHA" alias="GL_SOURCE2_ALPHA"/>
6420        <enum value="0x858B" name="GL_SOURCE3_ALPHA_NV"/>
6421            <unused start="0x858C" end="0x858F" comment="Additional combiner enums only"/>
6422        <enum value="0x8590" name="GL_OPERAND0_RGB"/>
6423        <enum value="0x8590" name="GL_OPERAND0_RGB_ARB"/>
6424        <enum value="0x8590" name="GL_OPERAND0_RGB_EXT"/>
6425        <enum value="0x8591" name="GL_OPERAND1_RGB"/>
6426        <enum value="0x8591" name="GL_OPERAND1_RGB_ARB"/>
6427        <enum value="0x8591" name="GL_OPERAND1_RGB_EXT"/>
6428        <enum value="0x8592" name="GL_OPERAND2_RGB"/>
6429        <enum value="0x8592" name="GL_OPERAND2_RGB_ARB"/>
6430        <enum value="0x8592" name="GL_OPERAND2_RGB_EXT"/>
6431        <enum value="0x8593" name="GL_OPERAND3_RGB_NV"/>
6432            <unused start="0x8594" end="0x8597" comment="Additional combiner enums only"/>
6433        <enum value="0x8598" name="GL_OPERAND0_ALPHA"/>
6434        <enum value="0x8598" name="GL_OPERAND0_ALPHA_ARB"/>
6435        <enum value="0x8598" name="GL_OPERAND0_ALPHA_EXT"/>
6436        <enum value="0x8599" name="GL_OPERAND1_ALPHA"/>
6437        <enum value="0x8599" name="GL_OPERAND1_ALPHA_ARB"/>
6438        <enum value="0x8599" name="GL_OPERAND1_ALPHA_EXT"/>
6439        <enum value="0x859A" name="GL_OPERAND2_ALPHA"/>
6440        <enum value="0x859A" name="GL_OPERAND2_ALPHA_ARB"/>
6441        <enum value="0x859A" name="GL_OPERAND2_ALPHA_EXT"/>
6442        <enum value="0x859B" name="GL_OPERAND3_ALPHA_NV"/>
6443            <unused start="0x859C" end="0x859F" comment="Additional combiner enums only"/>
6444    </enums>
6445
6446    <enums namespace="GL" start="0x85A0" end="0x85AF" vendor="SGI">
6447        <enum value="0x85A0" name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
6448        <enum value="0x85A1" name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
6449        <enum value="0x85A2" name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
6450        <enum value="0x85A3" name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
6451        <enum value="0x85A4" name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
6452            <unused start="0x85A5" end="0x85AD" comment="Incomplete extension SGIS_color_range"/>
6453            <!-- <enum value="0x85A5" name="GL_EXTENDED_RANGE_SGIS"/> -->
6454            <!-- <enum value="0x85A6" name="GL_MIN_RED_SGIS"/> -->
6455            <!-- <enum value="0x85A7" name="GL_MAX_RED_SGIS"/> -->
6456            <!-- <enum value="0x85A8" name="GL_MIN_GREEN_SGIS"/> -->
6457            <!-- <enum value="0x85A9" name="GL_MAX_GREEN_SGIS"/> -->
6458            <!-- <enum value="0x85AA" name="GL_MIN_BLUE_SGIS"/> -->
6459            <!-- <enum value="0x85AB" name="GL_MAX_BLUE_SGIS"/> -->
6460            <!-- <enum value="0x85AC" name="GL_MIN_ALPHA_SGIS"/> -->
6461            <!-- <enum value="0x85AD" name="GL_MAX_ALPHA_SGIS"/> -->
6462        <enum value="0x85AE" name="GL_PERTURB_EXT"/>
6463        <enum value="0x85AF" name="GL_TEXTURE_NORMAL_EXT"/>
6464    </enums>
6465
6466    <enums namespace="GL" start="0x85B0" end="0x85BF" vendor="APPLE">
6467        <enum value="0x85B0" name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
6468        <enum value="0x85B1" name="GL_TRANSFORM_HINT_APPLE"/>
6469        <enum value="0x85B2" name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
6470        <enum value="0x85B3" name="GL_BUFFER_OBJECT_APPLE"/>
6471        <enum value="0x85B4" name="GL_STORAGE_CLIENT_APPLE"/>
6472        <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING"/>
6473        <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
6474        <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_OES"/>
6475            <unused start="0x85B6" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
6476            <!-- <enum value="0x85B6" name="GL_TEXTURE_MINIMIZE_STORAGE_APPLE"/> -->
6477        <enum value="0x85B7" name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
6478        <enum value="0x85B8" name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
6479        <enum value="0x85B9" name="GL_YCBCR_422_APPLE"/>
6480        <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
6481        <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_MESA"/>
6482        <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
6483        <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
6484        <enum value="0x85BC" name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
6485        <enum value="0x85BD" name="GL_STORAGE_PRIVATE_APPLE"/>
6486        <enum value="0x85BE" name="GL_STORAGE_CACHED_APPLE"/>
6487        <enum value="0x85BF" name="GL_STORAGE_SHARED_APPLE"/>
6488    </enums>
6489
6490    <enums namespace="GL" start="0x85C0" end="0x85CF" vendor="SUN">
6491        <enum value="0x85C0" name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
6492        <enum value="0x85C1" name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
6493        <enum value="0x85C2" name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
6494        <enum value="0x85C3" name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
6495        <enum value="0x85C4" name="GL_R1UI_V3F_SUN"/>
6496        <enum value="0x85C5" name="GL_R1UI_C4UB_V3F_SUN"/>
6497        <enum value="0x85C6" name="GL_R1UI_C3F_V3F_SUN"/>
6498        <enum value="0x85C7" name="GL_R1UI_N3F_V3F_SUN"/>
6499        <enum value="0x85C8" name="GL_R1UI_C4F_N3F_V3F_SUN"/>
6500        <enum value="0x85C9" name="GL_R1UI_T2F_V3F_SUN"/>
6501        <enum value="0x85CA" name="GL_R1UI_T2F_N3F_V3F_SUN"/>
6502        <enum value="0x85CB" name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
6503        <enum value="0x85CC" name="GL_SLICE_ACCUM_SUN"/>
6504            <unused start="0x85CD" end="0x85CF" vendor="SUN"/>
6505    </enums>
6506
6507    <enums namespace="GL" start="0x85D0" end="0x85DF" vendor="ZiiLabs" comment="3Dlabs private extension for Autodesk">
6508            <unused start="0x85D0" end="0x85D1" comment="Unknown 3Dlabs private extension for Autodesk (but we know the enum values)"/>
6509            <!-- <enum value="0x85D0" name="GL_FACET_NORMAL_AUTODESK"/> -->
6510            <!-- <enum value="0x85D1" name="GL_FACET_NORMAL_ARRAY_AUTODESK"/> -->
6511            <unused start="0x85D2" end="0x85DF" vendor="ZiiLabs"/>
6512    </enums>
6513
6514    <enums namespace="GL" start="0x85E0" end="0x85FF" vendor="SGI">
6515            <unused start="0x85E0" end="0x85FB" comment="Incomplete extension SGIX_texture_range"/>
6516            <!-- <enum value="0x85E0" name="GL_RGB_SIGNED_SGIX"/> -->
6517            <!-- <enum value="0x85E1" name="GL_RGBA_SIGNED_SGIX"/> -->
6518            <!-- <enum value="0x85E2" name="GL_ALPHA_SIGNED_SGIX"/> -->
6519            <!-- <enum value="0x85E3" name="GL_LUMINANCE_SIGNED_SGIX"/> -->
6520            <!-- <enum value="0x85E4" name="GL_INTENSITY_SIGNED_SGIX"/> -->
6521            <!-- <enum value="0x85E5" name="GL_LUMINANCE_ALPHA_SIGNED_SGIX"/> -->
6522            <!-- <enum value="0x85E6" name="GL_RGB16_SIGNED_SGIX"/> -->
6523            <!-- <enum value="0x85E7" name="GL_RGBA16_SIGNED_SGIX"/> -->
6524            <!-- <enum value="0x85E8" name="GL_ALPHA16_SIGNED_SGIX"/> -->
6525            <!-- <enum value="0x85E9" name="GL_LUMINANCE16_SIGNED_SGIX"/> -->
6526            <!-- <enum value="0x85EA" name="GL_INTENSITY16_SIGNED_SGIX"/> -->
6527            <!-- <enum value="0x85EB" name="GL_LUMINANCE16_ALPHA16_SIGNED_SGIX"/> -->
6528            <!-- <enum value="0x85EC" name="GL_RGB_EXTENDED_RANGE_SGIX"/> -->
6529            <!-- <enum value="0x85ED" name="GL_RGBA_EXTENDED_RANGE_SGIX"/> -->
6530            <!-- <enum value="0x85EE" name="GL_ALPHA_EXTENDED_RANGE_SGIX"/> -->
6531            <!-- <enum value="0x85EF" name="GL_LUMINANCE_EXTENDED_RANGE_SGIX"/> -->
6532            <!-- <enum value="0x85F0" name="GL_INTENSITY_EXTENDED_RANGE_SGIX"/> -->
6533            <!-- <enum value="0x85F1" name="GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX"/> -->
6534            <!-- <enum value="0x85F2" name="GL_RGB16_EXTENDED_RANGE_SGIX"/> -->
6535            <!-- <enum value="0x85F3" name="GL_RGBA16_EXTENDED_RANGE_SGIX"/> -->
6536            <!-- <enum value="0x85F4" name="GL_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
6537            <!-- <enum value="0x85F5" name="GL_LUMINANCE16_EXTENDED_RANGE_SGIX"/> -->
6538            <!-- <enum value="0x85F6" name="GL_INTENSITY16_EXTENDED_RANGE_SGIX"/> -->
6539            <!-- <enum value="0x85F7" name="GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
6540            <!-- <enum value="0x85F8" name="GL_MIN_LUMINANCE_SGIS"/> -->
6541            <!-- <enum value="0x85F9" name="GL_MAX_LUMINANCE_SGIS"/> -->
6542            <!-- <enum value="0x85FA" name="GL_MIN_INTENSITY_SGIS"/> -->
6543            <!-- <enum value="0x85FB" name="GL_MAX_INTENSITY_SGIS"/> -->
6544            <unused start="0x85FC" end="0x85FF" vendor="SGI"/>
6545    </enums>
6546
6547    <enums namespace="GL" start="0x8600" end="0x861F" vendor="SUN">
6548            <unused start="0x8600" end="0x8613" vendor="SUN"/>
6549        <enum value="0x8614" name="GL_QUAD_MESH_SUN"/>
6550        <enum value="0x8615" name="GL_TRIANGLE_MESH_SUN"/>
6551            <unused start="0x8614" end="0x861F" vendor="SUN"/>
6552    </enums>
6553
6554    <enums namespace="GL" start="0x8620" end="0x867F" vendor="NV">
6555        <enum value="0x8620" name="GL_VERTEX_PROGRAM_ARB"/>
6556        <enum value="0x8620" name="GL_VERTEX_PROGRAM_NV"/>
6557        <enum value="0x8621" name="GL_VERTEX_STATE_PROGRAM_NV"/>
6558        <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
6559        <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
6560        <enum value="0x8623" name="GL_ATTRIB_ARRAY_SIZE_NV"/>
6561        <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
6562        <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
6563        <enum value="0x8624" name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
6564        <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
6565        <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
6566        <enum value="0x8625" name="GL_ATTRIB_ARRAY_TYPE_NV"/>
6567        <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
6568        <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
6569        <enum value="0x8626" name="GL_CURRENT_ATTRIB_NV"/>
6570        <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB"/>
6571        <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
6572        <enum value="0x8627" name="GL_PROGRAM_LENGTH_ARB"/>
6573        <enum value="0x8627" name="GL_PROGRAM_LENGTH_NV"/>
6574        <enum value="0x8628" name="GL_PROGRAM_STRING_ARB"/>
6575        <enum value="0x8628" name="GL_PROGRAM_STRING_NV"/>
6576        <enum value="0x8629" name="GL_MODELVIEW_PROJECTION_NV"/>
6577        <enum value="0x862A" name="GL_IDENTITY_NV"/>
6578        <enum value="0x862B" name="GL_INVERSE_NV"/>
6579        <enum value="0x862C" name="GL_TRANSPOSE_NV"/>
6580        <enum value="0x862D" name="GL_INVERSE_TRANSPOSE_NV"/>
6581        <enum value="0x862E" name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
6582        <enum value="0x862E" name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
6583        <enum value="0x862F" name="GL_MAX_PROGRAM_MATRICES_ARB"/>
6584        <enum value="0x862F" name="GL_MAX_TRACK_MATRICES_NV"/>
6585        <enum value="0x8630" name="GL_MATRIX0_NV"/>
6586        <enum value="0x8631" name="GL_MATRIX1_NV"/>
6587        <enum value="0x8632" name="GL_MATRIX2_NV"/>
6588        <enum value="0x8633" name="GL_MATRIX3_NV"/>
6589        <enum value="0x8634" name="GL_MATRIX4_NV"/>
6590        <enum value="0x8635" name="GL_MATRIX5_NV"/>
6591        <enum value="0x8636" name="GL_MATRIX6_NV"/>
6592        <enum value="0x8637" name="GL_MATRIX7_NV"/>
6593            <unused start="0x8638" end="0x863F" comment="Reserved for MATRIX{8-15}_NV"/>
6594            <!-- <enum value="0x8638" name="GL_MATRIX8_NV"/> -->
6595            <!-- <enum value="0x8639" name="GL_MATRIX9_NV"/> -->
6596            <!-- <enum value="0x863A" name="GL_MATRIX10_NV"/> -->
6597            <!-- <enum value="0x863B" name="GL_MATRIX11_NV"/> -->
6598            <!-- <enum value="0x863C" name="GL_MATRIX12_NV"/> -->
6599            <!-- <enum value="0x863D" name="GL_MATRIX13_NV"/> -->
6600            <!-- <enum value="0x863E" name="GL_MATRIX14_NV"/> -->
6601            <!-- <enum value="0x863F" name="GL_MATRIX15_NV"/> -->
6602        <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
6603        <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
6604        <enum value="0x8641" name="GL_CURRENT_MATRIX_ARB"/>
6605        <enum value="0x8641" name="GL_CURRENT_MATRIX_NV"/>
6606        <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
6607        <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
6608        <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
6609        <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE" alias="GL_VERTEX_PROGRAM_POINT_SIZE"/>
6610        <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_ARB"/>
6611        <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_EXT"/>
6612        <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
6613        <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
6614        <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
6615        <enum value="0x8644" name="GL_PROGRAM_PARAMETER_NV"/>
6616        <enum value="0x8645" name="GL_ATTRIB_ARRAY_POINTER_NV"/>
6617        <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
6618        <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
6619        <enum value="0x8646" name="GL_PROGRAM_TARGET_NV"/>
6620        <enum value="0x8647" name="GL_PROGRAM_RESIDENT_NV"/>
6621        <enum value="0x8648" name="GL_TRACK_MATRIX_NV"/>
6622        <enum value="0x8649" name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
6623        <enum value="0x864A" name="GL_VERTEX_PROGRAM_BINDING_NV"/>
6624        <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_ARB"/>
6625        <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_NV"/>
6626        <enum value="0x864C" name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
6627        <enum value="0x864D" name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
6628        <enum value="0x864E" name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
6629        <enum value="0x864F" name="GL_DEPTH_CLAMP"/>
6630        <enum value="0x864F" name="GL_DEPTH_CLAMP_NV"/>
6631        <enum value="0x8650" name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
6632        <enum value="0x8651" name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
6633        <enum value="0x8652" name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
6634        <enum value="0x8653" name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
6635        <enum value="0x8654" name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
6636        <enum value="0x8655" name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
6637        <enum value="0x8656" name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
6638        <enum value="0x8657" name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
6639        <enum value="0x8658" name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
6640        <enum value="0x8659" name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
6641        <enum value="0x865A" name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
6642        <enum value="0x865B" name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
6643        <enum value="0x865C" name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
6644        <enum value="0x865D" name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
6645        <enum value="0x865E" name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
6646        <enum value="0x865F" name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
6647        <enum value="0x8660" name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
6648        <enum value="0x8661" name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
6649        <enum value="0x8662" name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
6650        <enum value="0x8663" name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
6651        <enum value="0x8664" name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
6652        <enum value="0x8665" name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
6653        <enum value="0x8666" name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
6654        <enum value="0x8667" name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
6655        <enum value="0x8668" name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
6656        <enum value="0x8669" name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
6657        <enum value="0x866A" name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
6658        <enum value="0x866B" name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
6659        <enum value="0x866C" name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
6660        <enum value="0x866D" name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
6661        <enum value="0x866E" name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
6662        <enum value="0x866F" name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
6663        <enum value="0x8670" name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
6664        <enum value="0x8671" name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
6665        <enum value="0x8672" name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
6666        <enum value="0x8673" name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
6667        <enum value="0x8674" name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
6668        <enum value="0x8675" name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
6669        <enum value="0x8676" name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
6670        <enum value="0x8677" name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
6671        <enum value="0x8677" name="GL_PROGRAM_BINDING_ARB" comment="NOT an alias. Accidental reuse of GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
6672        <enum value="0x8678" name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
6673        <enum value="0x8679" name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
6674        <enum value="0x867A" name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
6675        <enum value="0x867B" name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
6676        <enum value="0x867C" name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
6677        <enum value="0x867D" name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
6678        <enum value="0x867E" name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
6679        <enum value="0x867F" name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
6680    </enums>
6681
6682    <enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion">
6683            <unused start="0x8680" end="0x869F" vendor="Pixelfusion"/>
6684    </enums>
6685
6686    <enums namespace="GL" start="0x86A0" end="0x86AF" vendor="ARB">
6687        <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
6688        <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
6689        <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED"/>
6690        <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED_ARB"/>
6691        <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
6692        <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
6693        <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS"/>
6694        <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
6695        <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_ARB"/>
6696        <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_OES"/>
6697        <enum value="0x86A5" name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
6698        <enum value="0x86A6" name="GL_WEIGHT_SUM_UNITY_ARB"/>
6699        <enum value="0x86A7" name="GL_VERTEX_BLEND_ARB"/>
6700        <enum value="0x86A8" name="GL_CURRENT_WEIGHT_ARB"/>
6701        <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
6702        <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_OES"/>
6703        <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
6704        <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
6705        <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
6706        <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_OES"/>
6707        <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
6708        <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_OES"/>
6709        <enum value="0x86AD" name="GL_WEIGHT_ARRAY_ARB"/>
6710        <enum value="0x86AD" name="GL_WEIGHT_ARRAY_OES"/>
6711        <enum value="0x86AE" name="GL_DOT3_RGB"/>
6712        <enum value="0x86AE" name="GL_DOT3_RGB_ARB"/>
6713        <enum value="0x86AF" name="GL_DOT3_RGBA"/>
6714        <enum value="0x86AF" name="GL_DOT3_RGBA_ARB"/>
6715        <enum value="0x86AF" name="GL_DOT3_RGBA_IMG"/>
6716    </enums>
6717
6718    <enums namespace="GL" start="0x86B0" end="0x86BF" vendor="3DFX">
6719        <enum value="0x86B0" name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
6720        <enum value="0x86B1" name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
6721        <enum value="0x86B2" name="GL_MULTISAMPLE_3DFX"/>
6722        <enum value="0x86B3" name="GL_SAMPLE_BUFFERS_3DFX"/>
6723        <enum value="0x86B4" name="GL_SAMPLES_3DFX"/>
6724            <unused start="0x86B5" end="0x86BF" vendor="3DFX"/>
6725    </enums>
6726
6727    <enums namespace="GL" start="0x86C0" end="0x871F" vendor="NV">
6728        <enum value="0x86C0" name="GL_EVAL_2D_NV"/>
6729        <enum value="0x86C1" name="GL_EVAL_TRIANGULAR_2D_NV"/>
6730        <enum value="0x86C2" name="GL_MAP_TESSELLATION_NV"/>
6731        <enum value="0x86C3" name="GL_MAP_ATTRIB_U_ORDER_NV"/>
6732        <enum value="0x86C4" name="GL_MAP_ATTRIB_V_ORDER_NV"/>
6733        <enum value="0x86C5" name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
6734        <enum value="0x86C6" name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
6735        <enum value="0x86C7" name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
6736        <enum value="0x86C8" name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
6737        <enum value="0x86C9" name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
6738        <enum value="0x86CA" name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
6739        <enum value="0x86CB" name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
6740        <enum value="0x86CC" name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
6741        <enum value="0x86CD" name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
6742        <enum value="0x86CE" name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
6743        <enum value="0x86CF" name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
6744        <enum value="0x86D0" name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
6745        <enum value="0x86D1" name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
6746        <enum value="0x86D2" name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
6747        <enum value="0x86D3" name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
6748        <enum value="0x86D4" name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
6749        <enum value="0x86D5" name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
6750        <enum value="0x86D6" name="GL_MAX_MAP_TESSELLATION_NV"/>
6751        <enum value="0x86D7" name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
6752        <enum value="0x86D8" name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
6753        <enum value="0x86D9" name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
6754        <enum value="0x86DA" name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
6755        <enum value="0x86DB" name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
6756        <enum value="0x86DC" name="GL_DSDT_MAG_INTENSITY_NV"/>
6757        <enum value="0x86DD" name="GL_SHADER_CONSISTENT_NV"/>
6758        <enum value="0x86DE" name="GL_TEXTURE_SHADER_NV"/>
6759        <enum value="0x86DF" name="GL_SHADER_OPERATION_NV"/>
6760        <enum value="0x86E0" name="GL_CULL_MODES_NV"/>
6761        <enum value="0x86E1" name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
6762        <enum value="0x86E1" name="GL_OFFSET_TEXTURE_2D_MATRIX_NV" alias="GL_OFFSET_TEXTURE_MATRIX_NV"/>
6763        <enum value="0x86E2" name="GL_OFFSET_TEXTURE_SCALE_NV"/>
6764        <enum value="0x86E2" name="GL_OFFSET_TEXTURE_2D_SCALE_NV" alias="GL_OFFSET_TEXTURE_SCALE_NV"/>
6765        <enum value="0x86E3" name="GL_OFFSET_TEXTURE_BIAS_NV"/>
6766        <enum value="0x86E3" name="GL_OFFSET_TEXTURE_2D_BIAS_NV" alias="GL_OFFSET_TEXTURE_BIAS_NV"/>
6767        <enum value="0x86E4" name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
6768        <enum value="0x86E5" name="GL_CONST_EYE_NV"/>
6769        <enum value="0x86E6" name="GL_PASS_THROUGH_NV"/>
6770        <enum value="0x86E7" name="GL_CULL_FRAGMENT_NV"/>
6771        <enum value="0x86E8" name="GL_OFFSET_TEXTURE_2D_NV"/>
6772        <enum value="0x86E9" name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
6773        <enum value="0x86EA" name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
6774        <enum value="0x86EB" name="GL_SURFACE_STATE_NV"/>
6775        <enum value="0x86EC" name="GL_DOT_PRODUCT_NV"/>
6776        <enum value="0x86ED" name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
6777        <enum value="0x86EE" name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
6778        <enum value="0x86EF" name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
6779        <enum value="0x86F0" name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
6780        <enum value="0x86F1" name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
6781        <enum value="0x86F2" name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
6782        <enum value="0x86F3" name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
6783        <enum value="0x86F4" name="GL_HILO_NV"/>
6784        <enum value="0x86F5" name="GL_DSDT_NV"/>
6785        <enum value="0x86F6" name="GL_DSDT_MAG_NV"/>
6786        <enum value="0x86F7" name="GL_DSDT_MAG_VIB_NV"/>
6787        <enum value="0x86F8" name="GL_HILO16_NV"/>
6788        <enum value="0x86F9" name="GL_SIGNED_HILO_NV"/>
6789        <enum value="0x86FA" name="GL_SIGNED_HILO16_NV"/>
6790        <enum value="0x86FB" name="GL_SIGNED_RGBA_NV"/>
6791        <enum value="0x86FC" name="GL_SIGNED_RGBA8_NV"/>
6792        <enum value="0x86FD" name="GL_SURFACE_REGISTERED_NV"/>
6793        <enum value="0x86FE" name="GL_SIGNED_RGB_NV"/>
6794        <enum value="0x86FF" name="GL_SIGNED_RGB8_NV"/>
6795        <enum value="0x8700" name="GL_SURFACE_MAPPED_NV"/>
6796        <enum value="0x8701" name="GL_SIGNED_LUMINANCE_NV"/>
6797        <enum value="0x8702" name="GL_SIGNED_LUMINANCE8_NV"/>
6798        <enum value="0x8703" name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
6799        <enum value="0x8704" name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
6800        <enum value="0x8705" name="GL_SIGNED_ALPHA_NV"/>
6801        <enum value="0x8706" name="GL_SIGNED_ALPHA8_NV"/>
6802        <enum value="0x8707" name="GL_SIGNED_INTENSITY_NV"/>
6803        <enum value="0x8708" name="GL_SIGNED_INTENSITY8_NV"/>
6804        <enum value="0x8709" name="GL_DSDT8_NV"/>
6805        <enum value="0x870A" name="GL_DSDT8_MAG8_NV"/>
6806        <enum value="0x870B" name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
6807        <enum value="0x870C" name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
6808        <enum value="0x870D" name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
6809        <enum value="0x870E" name="GL_HI_SCALE_NV"/>
6810        <enum value="0x870F" name="GL_LO_SCALE_NV"/>
6811        <enum value="0x8710" name="GL_DS_SCALE_NV"/>
6812        <enum value="0x8711" name="GL_DT_SCALE_NV"/>
6813        <enum value="0x8712" name="GL_MAGNITUDE_SCALE_NV"/>
6814        <enum value="0x8713" name="GL_VIBRANCE_SCALE_NV"/>
6815        <enum value="0x8714" name="GL_HI_BIAS_NV"/>
6816        <enum value="0x8715" name="GL_LO_BIAS_NV"/>
6817        <enum value="0x8716" name="GL_DS_BIAS_NV"/>
6818        <enum value="0x8717" name="GL_DT_BIAS_NV"/>
6819        <enum value="0x8718" name="GL_MAGNITUDE_BIAS_NV"/>
6820        <enum value="0x8719" name="GL_VIBRANCE_BIAS_NV"/>
6821        <enum value="0x871A" name="GL_TEXTURE_BORDER_VALUES_NV"/>
6822        <enum value="0x871B" name="GL_TEXTURE_HI_SIZE_NV"/>
6823        <enum value="0x871C" name="GL_TEXTURE_LO_SIZE_NV"/>
6824        <enum value="0x871D" name="GL_TEXTURE_DS_SIZE_NV"/>
6825        <enum value="0x871E" name="GL_TEXTURE_DT_SIZE_NV"/>
6826        <enum value="0x871F" name="GL_TEXTURE_MAG_SIZE_NV"/>
6827    </enums>
6828
6829    <enums namespace="GL" start="0x8720" end="0x873F" vendor="ARB">
6830            <unused start="0x8720" end="0x8721" comment="MODELVIEW0/1 already exist"/>
6831        <enum value="0x8722" name="GL_MODELVIEW2_ARB"/>
6832        <enum value="0x8723" name="GL_MODELVIEW3_ARB"/>
6833        <enum value="0x8724" name="GL_MODELVIEW4_ARB"/>
6834        <enum value="0x8725" name="GL_MODELVIEW5_ARB"/>
6835        <enum value="0x8726" name="GL_MODELVIEW6_ARB"/>
6836        <enum value="0x8727" name="GL_MODELVIEW7_ARB"/>
6837        <enum value="0x8728" name="GL_MODELVIEW8_ARB"/>
6838        <enum value="0x8729" name="GL_MODELVIEW9_ARB"/>
6839        <enum value="0x872A" name="GL_MODELVIEW10_ARB"/>
6840        <enum value="0x872B" name="GL_MODELVIEW11_ARB"/>
6841        <enum value="0x872C" name="GL_MODELVIEW12_ARB"/>
6842        <enum value="0x872D" name="GL_MODELVIEW13_ARB"/>
6843        <enum value="0x872E" name="GL_MODELVIEW14_ARB"/>
6844        <enum value="0x872F" name="GL_MODELVIEW15_ARB"/>
6845        <enum value="0x8730" name="GL_MODELVIEW16_ARB"/>
6846        <enum value="0x8731" name="GL_MODELVIEW17_ARB"/>
6847        <enum value="0x8732" name="GL_MODELVIEW18_ARB"/>
6848        <enum value="0x8733" name="GL_MODELVIEW19_ARB"/>
6849        <enum value="0x8734" name="GL_MODELVIEW20_ARB"/>
6850        <enum value="0x8735" name="GL_MODELVIEW21_ARB"/>
6851        <enum value="0x8736" name="GL_MODELVIEW22_ARB"/>
6852        <enum value="0x8737" name="GL_MODELVIEW23_ARB"/>
6853        <enum value="0x8738" name="GL_MODELVIEW24_ARB"/>
6854        <enum value="0x8739" name="GL_MODELVIEW25_ARB"/>
6855        <enum value="0x873A" name="GL_MODELVIEW26_ARB"/>
6856        <enum value="0x873B" name="GL_MODELVIEW27_ARB"/>
6857        <enum value="0x873C" name="GL_MODELVIEW28_ARB"/>
6858        <enum value="0x873D" name="GL_MODELVIEW29_ARB"/>
6859        <enum value="0x873E" name="GL_MODELVIEW30_ARB"/>
6860        <enum value="0x873F" name="GL_MODELVIEW31_ARB"/>
6861    </enums>
6862
6863    <enums namespace="GL" start="0x8740" end="0x874F" vendor="AMD">
6864        <enum value="0x8740" name="GL_DOT3_RGB_EXT"/>
6865        <enum value="0x8740" name="GL_Z400_BINARY_AMD" comment="NOT an alias. Accidental reuse of GL_DOT3_RGB_EXT"/>
6866        <enum value="0x8741" name="GL_DOT3_RGBA_EXT"/>
6867        <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH_OES" comment="NOT an alias. Accidental reuse of GL_DOT3_RGBA_EXT"/>
6868        <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH"/>
6869        <enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/>
6870        <enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/>
6871        <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/>
6872        <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
6873        <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
6874        <enum value="0x8744" name="GL_MODULATE_ADD_ATI"/>
6875        <enum value="0x8745" name="GL_MODULATE_SIGNED_ADD_ATI"/>
6876        <enum value="0x8746" name="GL_MODULATE_SUBTRACT_ATI"/>
6877            <unused start="0x8747" end="0x8749" vendor="AMD"/>
6878        <enum value="0x874A" name="GL_SET_AMD"/>
6879        <enum value="0x874B" name="GL_REPLACE_VALUE_AMD"/>
6880        <enum value="0x874C" name="GL_STENCIL_OP_VALUE_AMD"/>
6881        <enum value="0x874D" name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
6882        <enum value="0x874E" name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
6883        <enum value="0x874F" name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/>
6884    </enums>
6885
6886    <enums namespace="GL" start="0x8750" end="0x875F" vendor="MESA">
6887        <enum value="0x8750" name="GL_DEPTH_STENCIL_MESA"/>
6888        <enum value="0x8751" name="GL_UNSIGNED_INT_24_8_MESA"/>
6889        <enum value="0x8752" name="GL_UNSIGNED_INT_8_24_REV_MESA"/>
6890        <enum value="0x8753" name="GL_UNSIGNED_SHORT_15_1_MESA"/>
6891        <enum value="0x8754" name="GL_UNSIGNED_SHORT_1_15_REV_MESA"/>
6892        <enum value="0x8755" name="GL_TRACE_MASK_MESA"/>
6893        <enum value="0x8756" name="GL_TRACE_NAME_MESA"/>
6894        <enum value="0x8757" name="GL_YCBCR_MESA"/>
6895        <enum value="0x8758" name="GL_PACK_INVERT_MESA"/>
6896        <enum value="0x8759" name="GL_DEBUG_OBJECT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_1D_STACK_MESAX"/>
6897        <enum value="0x8759" name="GL_TEXTURE_1D_STACK_MESAX"/>
6898        <enum value="0x875A" name="GL_DEBUG_PRINT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_2D_STACK_MESAX"/>
6899        <enum value="0x875A" name="GL_TEXTURE_2D_STACK_MESAX"/>
6900        <enum value="0x875B" name="GL_DEBUG_ASSERT_MESA" comment="NOT an alias. Accidental reuse of GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
6901        <enum value="0x875B" name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
6902        <enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
6903        <enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
6904        <enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
6905        <enum value="0x875F" name="GL_PROGRAM_BINARY_FORMAT_MESA"/>
6906    </enums>
6907
6908    <enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD">
6909        <enum value="0x8760" name="GL_STATIC_ATI"/>
6910        <enum value="0x8761" name="GL_DYNAMIC_ATI"/>
6911        <enum value="0x8762" name="GL_PRESERVE_ATI"/>
6912        <enum value="0x8763" name="GL_DISCARD_ATI"/>
6913        <enum value="0x8764" name="GL_BUFFER_SIZE"/>
6914        <enum value="0x8764" name="GL_BUFFER_SIZE_ARB"/>
6915        <enum value="0x8764" name="GL_OBJECT_BUFFER_SIZE_ATI"/>
6916        <enum value="0x8765" name="GL_BUFFER_USAGE"/>
6917        <enum value="0x8765" name="GL_BUFFER_USAGE_ARB"/>
6918        <enum value="0x8765" name="GL_OBJECT_BUFFER_USAGE_ATI"/>
6919        <enum value="0x8766" name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
6920        <enum value="0x8767" name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
6921        <enum value="0x8768" name="GL_ELEMENT_ARRAY_ATI"/>
6922        <enum value="0x8769" name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
6923        <enum value="0x876A" name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
6924        <enum value="0x876B" name="GL_MAX_VERTEX_STREAMS_ATI"/>
6925        <enum value="0x876C" name="GL_VERTEX_STREAM0_ATI"/>
6926        <enum value="0x876D" name="GL_VERTEX_STREAM1_ATI"/>
6927        <enum value="0x876E" name="GL_VERTEX_STREAM2_ATI"/>
6928        <enum value="0x876F" name="GL_VERTEX_STREAM3_ATI"/>
6929        <enum value="0x8770" name="GL_VERTEX_STREAM4_ATI"/>
6930        <enum value="0x8771" name="GL_VERTEX_STREAM5_ATI"/>
6931        <enum value="0x8772" name="GL_VERTEX_STREAM6_ATI"/>
6932        <enum value="0x8773" name="GL_VERTEX_STREAM7_ATI"/>
6933        <enum value="0x8774" name="GL_VERTEX_SOURCE_ATI"/>
6934        <enum value="0x8775" name="GL_BUMP_ROT_MATRIX_ATI"/>
6935        <enum value="0x8776" name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
6936        <enum value="0x8777" name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
6937        <enum value="0x8778" name="GL_BUMP_TEX_UNITS_ATI"/>
6938        <enum value="0x8779" name="GL_DUDV_ATI"/>
6939        <enum value="0x877A" name="GL_DU8DV8_ATI"/>
6940        <enum value="0x877B" name="GL_BUMP_ENVMAP_ATI"/>
6941        <enum value="0x877C" name="GL_BUMP_TARGET_ATI"/>
6942            <unused start="0x877D" end="0x877F" vendor="AMD"/>
6943        <enum value="0x8780" name="GL_VERTEX_SHADER_EXT"/>
6944        <enum value="0x8781" name="GL_VERTEX_SHADER_BINDING_EXT"/>
6945        <enum value="0x8782" name="GL_OP_INDEX_EXT"/>
6946        <enum value="0x8783" name="GL_OP_NEGATE_EXT"/>
6947        <enum value="0x8784" name="GL_OP_DOT3_EXT"/>
6948        <enum value="0x8785" name="GL_OP_DOT4_EXT"/>
6949        <enum value="0x8786" name="GL_OP_MUL_EXT"/>
6950        <enum value="0x8787" name="GL_OP_ADD_EXT"/>
6951        <enum value="0x8788" name="GL_OP_MADD_EXT"/>
6952        <enum value="0x8789" name="GL_OP_FRAC_EXT"/>
6953        <enum value="0x878A" name="GL_OP_MAX_EXT"/>
6954        <enum value="0x878B" name="GL_OP_MIN_EXT"/>
6955        <enum value="0x878C" name="GL_OP_SET_GE_EXT"/>
6956        <enum value="0x878D" name="GL_OP_SET_LT_EXT"/>
6957        <enum value="0x878E" name="GL_OP_CLAMP_EXT"/>
6958        <enum value="0x878F" name="GL_OP_FLOOR_EXT"/>
6959        <enum value="0x8790" name="GL_OP_ROUND_EXT"/>
6960        <enum value="0x8791" name="GL_OP_EXP_BASE_2_EXT"/>
6961        <enum value="0x8792" name="GL_OP_LOG_BASE_2_EXT"/>
6962        <enum value="0x8793" name="GL_OP_POWER_EXT"/>
6963        <enum value="0x8794" name="GL_OP_RECIP_EXT"/>
6964        <enum value="0x8795" name="GL_OP_RECIP_SQRT_EXT"/>
6965        <enum value="0x8796" name="GL_OP_SUB_EXT"/>
6966        <enum value="0x8797" name="GL_OP_CROSS_PRODUCT_EXT"/>
6967        <enum value="0x8798" name="GL_OP_MULTIPLY_MATRIX_EXT"/>
6968        <enum value="0x8799" name="GL_OP_MOV_EXT"/>
6969        <enum value="0x879A" name="GL_OUTPUT_VERTEX_EXT"/>
6970        <enum value="0x879B" name="GL_OUTPUT_COLOR0_EXT"/>
6971        <enum value="0x879C" name="GL_OUTPUT_COLOR1_EXT"/>
6972        <enum value="0x879D" name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
6973        <enum value="0x879E" name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
6974        <enum value="0x879F" name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
6975        <enum value="0x87A0" name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
6976        <enum value="0x87A1" name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
6977        <enum value="0x87A2" name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
6978        <enum value="0x87A3" name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
6979        <enum value="0x87A4" name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
6980        <enum value="0x87A5" name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
6981        <enum value="0x87A6" name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
6982        <enum value="0x87A7" name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
6983        <enum value="0x87A8" name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
6984        <enum value="0x87A9" name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
6985        <enum value="0x87AA" name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
6986        <enum value="0x87AB" name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
6987        <enum value="0x87AC" name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
6988        <enum value="0x87AD" name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
6989        <enum value="0x87AE" name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
6990        <enum value="0x87AF" name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
6991        <enum value="0x87B0" name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
6992        <enum value="0x87B1" name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
6993        <enum value="0x87B2" name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
6994        <enum value="0x87B3" name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
6995        <enum value="0x87B4" name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
6996        <enum value="0x87B5" name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
6997        <enum value="0x87B6" name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
6998        <enum value="0x87B7" name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
6999        <enum value="0x87B8" name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
7000        <enum value="0x87B9" name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
7001        <enum value="0x87BA" name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
7002        <enum value="0x87BB" name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
7003        <enum value="0x87BC" name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
7004        <enum value="0x87BD" name="GL_OUTPUT_FOG_EXT"/>
7005        <enum value="0x87BE" name="GL_SCALAR_EXT"/>
7006        <enum value="0x87BF" name="GL_VECTOR_EXT"/>
7007        <enum value="0x87C0" name="GL_MATRIX_EXT"/>
7008        <enum value="0x87C1" name="GL_VARIANT_EXT"/>
7009        <enum value="0x87C2" name="GL_INVARIANT_EXT"/>
7010        <enum value="0x87C3" name="GL_LOCAL_CONSTANT_EXT"/>
7011        <enum value="0x87C4" name="GL_LOCAL_EXT"/>
7012        <enum value="0x87C5" name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
7013        <enum value="0x87C6" name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
7014        <enum value="0x87C7" name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
7015        <enum value="0x87C8" name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
7016        <enum value="0x87C9" name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
7017        <enum value="0x87CA" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
7018        <enum value="0x87CB" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
7019        <enum value="0x87CC" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
7020        <enum value="0x87CD" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
7021        <enum value="0x87CE" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
7022        <enum value="0x87CF" name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
7023        <enum value="0x87D0" name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
7024        <enum value="0x87D1" name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
7025        <enum value="0x87D2" name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
7026        <enum value="0x87D3" name="GL_VERTEX_SHADER_LOCALS_EXT"/>
7027        <enum value="0x87D4" name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
7028        <enum value="0x87D5" name="GL_X_EXT"/>
7029        <enum value="0x87D6" name="GL_Y_EXT"/>
7030        <enum value="0x87D7" name="GL_Z_EXT"/>
7031        <enum value="0x87D8" name="GL_W_EXT"/>
7032        <enum value="0x87D9" name="GL_NEGATIVE_X_EXT"/>
7033        <enum value="0x87DA" name="GL_NEGATIVE_Y_EXT"/>
7034        <enum value="0x87DB" name="GL_NEGATIVE_Z_EXT"/>
7035        <enum value="0x87DC" name="GL_NEGATIVE_W_EXT"/>
7036        <enum value="0x87DD" name="GL_ZERO_EXT"/>
7037        <enum value="0x87DE" name="GL_ONE_EXT"/>
7038        <enum value="0x87DF" name="GL_NEGATIVE_ONE_EXT"/>
7039        <enum value="0x87E0" name="GL_NORMALIZED_RANGE_EXT"/>
7040        <enum value="0x87E1" name="GL_FULL_RANGE_EXT"/>
7041        <enum value="0x87E2" name="GL_CURRENT_VERTEX_EXT"/>
7042        <enum value="0x87E3" name="GL_MVP_MATRIX_EXT"/>
7043        <enum value="0x87E4" name="GL_VARIANT_VALUE_EXT"/>
7044        <enum value="0x87E5" name="GL_VARIANT_DATATYPE_EXT"/>
7045        <enum value="0x87E6" name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
7046        <enum value="0x87E7" name="GL_VARIANT_ARRAY_TYPE_EXT"/>
7047        <enum value="0x87E8" name="GL_VARIANT_ARRAY_EXT"/>
7048        <enum value="0x87E9" name="GL_VARIANT_ARRAY_POINTER_EXT"/>
7049        <enum value="0x87EA" name="GL_INVARIANT_VALUE_EXT"/>
7050        <enum value="0x87EB" name="GL_INVARIANT_DATATYPE_EXT"/>
7051        <enum value="0x87EC" name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
7052        <enum value="0x87ED" name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
7053        <enum value="0x87EE" name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
7054        <enum value="0x87F0" name="GL_PN_TRIANGLES_ATI"/>
7055        <enum value="0x87F1" name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
7056        <enum value="0x87F2" name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
7057        <enum value="0x87F3" name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
7058        <enum value="0x87F4" name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
7059        <enum value="0x87F5" name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
7060        <enum value="0x87F6" name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
7061        <enum value="0x87F7" name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
7062        <enum value="0x87F8" name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
7063        <enum value="0x87F9" name="GL_3DC_X_AMD"/>
7064        <enum value="0x87FA" name="GL_3DC_XY_AMD"/>
7065        <enum value="0x87FB" name="GL_VBO_FREE_MEMORY_ATI"/>
7066        <enum value="0x87FC" name="GL_TEXTURE_FREE_MEMORY_ATI"/>
7067        <enum value="0x87FD" name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
7068        <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
7069        <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
7070        <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS"/>
7071        <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS_OES"/>
7072        <enum value="0x8800" name="GL_STENCIL_BACK_FUNC"/>
7073        <enum value="0x8800" name="GL_STENCIL_BACK_FUNC_ATI"/>
7074        <enum value="0x8801" name="GL_STENCIL_BACK_FAIL"/>
7075        <enum value="0x8801" name="GL_STENCIL_BACK_FAIL_ATI"/>
7076        <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
7077        <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
7078        <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
7079        <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
7080        <enum value="0x8804" name="GL_FRAGMENT_PROGRAM_ARB"/>
7081        <enum value="0x8805" name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
7082        <enum value="0x8806" name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
7083        <enum value="0x8807" name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
7084        <enum value="0x8808" name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
7085        <enum value="0x8809" name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
7086        <enum value="0x880A" name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
7087        <enum value="0x880B" name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
7088        <enum value="0x880C" name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
7089        <enum value="0x880D" name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
7090        <enum value="0x880E" name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
7091        <enum value="0x880F" name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
7092        <enum value="0x8810" name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
7093            <unused start="0x8811" end="0x8813" vendor="AMD"/>
7094        <enum value="0x8814" name="GL_RGBA32F"/>
7095        <enum value="0x8814" name="GL_RGBA32F_ARB"/>
7096        <enum value="0x8814" name="GL_RGBA32F_EXT"/>
7097        <enum value="0x8814" name="GL_RGBA_FLOAT32_APPLE"/>
7098        <enum value="0x8814" name="GL_RGBA_FLOAT32_ATI"/>
7099        <enum value="0x8815" name="GL_RGB32F"/>
7100        <enum value="0x8815" name="GL_RGB32F_ARB"/>
7101        <enum value="0x8815" name="GL_RGB32F_EXT"/>
7102        <enum value="0x8815" name="GL_RGB_FLOAT32_APPLE"/>
7103        <enum value="0x8815" name="GL_RGB_FLOAT32_ATI"/>
7104        <enum value="0x8816" name="GL_ALPHA32F_ARB"/>
7105        <enum value="0x8816" name="GL_ALPHA32F_EXT"/>
7106        <enum value="0x8816" name="GL_ALPHA_FLOAT32_APPLE"/>
7107        <enum value="0x8816" name="GL_ALPHA_FLOAT32_ATI"/>
7108        <enum value="0x8817" name="GL_INTENSITY32F_ARB"/>
7109        <enum value="0x8817" name="GL_INTENSITY_FLOAT32_APPLE"/>
7110        <enum value="0x8817" name="GL_INTENSITY_FLOAT32_ATI"/>
7111        <enum value="0x8818" name="GL_LUMINANCE32F_ARB"/>
7112        <enum value="0x8818" name="GL_LUMINANCE32F_EXT"/>
7113        <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_APPLE"/>
7114        <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_ATI"/>
7115        <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_ARB"/>
7116        <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_EXT"/>
7117        <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
7118        <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
7119        <enum value="0x881A" name="GL_RGBA16F"/>
7120        <enum value="0x881A" name="GL_RGBA16F_ARB"/>
7121        <enum value="0x881A" name="GL_RGBA16F_EXT"/>
7122        <enum value="0x881A" name="GL_RGBA_FLOAT16_APPLE"/>
7123        <enum value="0x881A" name="GL_RGBA_FLOAT16_ATI"/>
7124        <enum value="0x881B" name="GL_RGB16F"/>
7125        <enum value="0x881B" name="GL_RGB16F_ARB"/>
7126        <enum value="0x881B" name="GL_RGB16F_EXT"/>
7127        <enum value="0x881B" name="GL_RGB_FLOAT16_APPLE"/>
7128        <enum value="0x881B" name="GL_RGB_FLOAT16_ATI"/>
7129        <enum value="0x881C" name="GL_ALPHA16F_ARB"/>
7130        <enum value="0x881C" name="GL_ALPHA16F_EXT"/>
7131        <enum value="0x881C" name="GL_ALPHA_FLOAT16_APPLE"/>
7132        <enum value="0x881C" name="GL_ALPHA_FLOAT16_ATI"/>
7133        <enum value="0x881D" name="GL_INTENSITY16F_ARB"/>
7134        <enum value="0x881D" name="GL_INTENSITY_FLOAT16_APPLE"/>
7135        <enum value="0x881D" name="GL_INTENSITY_FLOAT16_ATI"/>
7136        <enum value="0x881E" name="GL_LUMINANCE16F_ARB"/>
7137        <enum value="0x881E" name="GL_LUMINANCE16F_EXT"/>
7138        <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_APPLE"/>
7139        <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_ATI"/>
7140        <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_ARB"/>
7141        <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_EXT"/>
7142        <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
7143        <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
7144            <!-- RGBA_FLOAT_MODE_ARB equivalent to TYPE_RGBA_FLOAT_ATI -->
7145        <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ARB"/>
7146        <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ATI"/>
7147            <unused start="0x8821" end="0x8822" vendor="AMD"/>
7148        <enum value="0x8823" name="GL_WRITEONLY_RENDERING_QCOM"/>
7149        <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS"/>
7150        <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ARB"/>
7151        <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ATI"/>
7152        <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_EXT"/>
7153        <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_NV"/>
7154        <enum value="0x8825" name="GL_DRAW_BUFFER0"/>
7155        <enum value="0x8825" name="GL_DRAW_BUFFER0_ARB"/>
7156        <enum value="0x8825" name="GL_DRAW_BUFFER0_ATI"/>
7157        <enum value="0x8825" name="GL_DRAW_BUFFER0_EXT"/>
7158        <enum value="0x8825" name="GL_DRAW_BUFFER0_NV"/>
7159        <enum value="0x8826" name="GL_DRAW_BUFFER1"/>
7160        <enum value="0x8826" name="GL_DRAW_BUFFER1_ARB"/>
7161        <enum value="0x8826" name="GL_DRAW_BUFFER1_ATI"/>
7162        <enum value="0x8826" name="GL_DRAW_BUFFER1_EXT"/>
7163        <enum value="0x8826" name="GL_DRAW_BUFFER1_NV"/>
7164        <enum value="0x8827" name="GL_DRAW_BUFFER2"/>
7165        <enum value="0x8827" name="GL_DRAW_BUFFER2_ARB"/>
7166        <enum value="0x8827" name="GL_DRAW_BUFFER2_ATI"/>
7167        <enum value="0x8827" name="GL_DRAW_BUFFER2_EXT"/>
7168        <enum value="0x8827" name="GL_DRAW_BUFFER2_NV"/>
7169        <enum value="0x8828" name="GL_DRAW_BUFFER3"/>
7170        <enum value="0x8828" name="GL_DRAW_BUFFER3_ARB"/>
7171        <enum value="0x8828" name="GL_DRAW_BUFFER3_ATI"/>
7172        <enum value="0x8828" name="GL_DRAW_BUFFER3_EXT"/>
7173        <enum value="0x8828" name="GL_DRAW_BUFFER3_NV"/>
7174        <enum value="0x8829" name="GL_DRAW_BUFFER4"/>
7175        <enum value="0x8829" name="GL_DRAW_BUFFER4_ARB"/>
7176        <enum value="0x8829" name="GL_DRAW_BUFFER4_ATI"/>
7177        <enum value="0x8829" name="GL_DRAW_BUFFER4_EXT"/>
7178        <enum value="0x8829" name="GL_DRAW_BUFFER4_NV"/>
7179        <enum value="0x882A" name="GL_DRAW_BUFFER5"/>
7180        <enum value="0x882A" name="GL_DRAW_BUFFER5_ARB"/>
7181        <enum value="0x882A" name="GL_DRAW_BUFFER5_ATI"/>
7182        <enum value="0x882A" name="GL_DRAW_BUFFER5_EXT"/>
7183        <enum value="0x882A" name="GL_DRAW_BUFFER5_NV"/>
7184        <enum value="0x882B" name="GL_DRAW_BUFFER6"/>
7185        <enum value="0x882B" name="GL_DRAW_BUFFER6_ARB"/>
7186        <enum value="0x882B" name="GL_DRAW_BUFFER6_ATI"/>
7187        <enum value="0x882B" name="GL_DRAW_BUFFER6_EXT"/>
7188        <enum value="0x882B" name="GL_DRAW_BUFFER6_NV"/>
7189        <enum value="0x882C" name="GL_DRAW_BUFFER7"/>
7190        <enum value="0x882C" name="GL_DRAW_BUFFER7_ARB"/>
7191        <enum value="0x882C" name="GL_DRAW_BUFFER7_ATI"/>
7192        <enum value="0x882C" name="GL_DRAW_BUFFER7_EXT"/>
7193        <enum value="0x882C" name="GL_DRAW_BUFFER7_NV"/>
7194        <enum value="0x882D" name="GL_DRAW_BUFFER8"/>
7195        <enum value="0x882D" name="GL_DRAW_BUFFER8_ARB"/>
7196        <enum value="0x882D" name="GL_DRAW_BUFFER8_ATI"/>
7197        <enum value="0x882D" name="GL_DRAW_BUFFER8_EXT"/>
7198        <enum value="0x882D" name="GL_DRAW_BUFFER8_NV"/>
7199        <enum value="0x882E" name="GL_DRAW_BUFFER9"/>
7200        <enum value="0x882E" name="GL_DRAW_BUFFER9_ARB"/>
7201        <enum value="0x882E" name="GL_DRAW_BUFFER9_ATI"/>
7202        <enum value="0x882E" name="GL_DRAW_BUFFER9_EXT"/>
7203        <enum value="0x882E" name="GL_DRAW_BUFFER9_NV"/>
7204        <enum value="0x882F" name="GL_DRAW_BUFFER10"/>
7205        <enum value="0x882F" name="GL_DRAW_BUFFER10_ARB"/>
7206        <enum value="0x882F" name="GL_DRAW_BUFFER10_ATI"/>
7207        <enum value="0x882F" name="GL_DRAW_BUFFER10_EXT"/>
7208        <enum value="0x882F" name="GL_DRAW_BUFFER10_NV"/>
7209        <enum value="0x8830" name="GL_DRAW_BUFFER11"/>
7210        <enum value="0x8830" name="GL_DRAW_BUFFER11_ARB"/>
7211        <enum value="0x8830" name="GL_DRAW_BUFFER11_ATI"/>
7212        <enum value="0x8830" name="GL_DRAW_BUFFER11_EXT"/>
7213        <enum value="0x8830" name="GL_DRAW_BUFFER11_NV"/>
7214        <enum value="0x8831" name="GL_DRAW_BUFFER12"/>
7215        <enum value="0x8831" name="GL_DRAW_BUFFER12_ARB"/>
7216        <enum value="0x8831" name="GL_DRAW_BUFFER12_ATI"/>
7217        <enum value="0x8831" name="GL_DRAW_BUFFER12_EXT"/>
7218        <enum value="0x8831" name="GL_DRAW_BUFFER12_NV"/>
7219        <enum value="0x8832" name="GL_DRAW_BUFFER13"/>
7220        <enum value="0x8832" name="GL_DRAW_BUFFER13_ARB"/>
7221        <enum value="0x8832" name="GL_DRAW_BUFFER13_ATI"/>
7222        <enum value="0x8832" name="GL_DRAW_BUFFER13_EXT"/>
7223        <enum value="0x8832" name="GL_DRAW_BUFFER13_NV"/>
7224        <enum value="0x8833" name="GL_DRAW_BUFFER14"/>
7225        <enum value="0x8833" name="GL_DRAW_BUFFER14_ARB"/>
7226        <enum value="0x8833" name="GL_DRAW_BUFFER14_ATI"/>
7227        <enum value="0x8833" name="GL_DRAW_BUFFER14_EXT"/>
7228        <enum value="0x8833" name="GL_DRAW_BUFFER14_NV"/>
7229        <enum value="0x8834" name="GL_DRAW_BUFFER15"/>
7230        <enum value="0x8834" name="GL_DRAW_BUFFER15_ARB"/>
7231        <enum value="0x8834" name="GL_DRAW_BUFFER15_ATI"/>
7232        <enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/>
7233        <enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/>
7234        <enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
7235            <unused start="0x8836" vendor="AMD"/>
7236        <enum value="0x8837" name="GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI" comment="Defined by Mesa but not ATI"/>
7237            <unused start="0x8838" end="0x883C" vendor="AMD"/>
7238        <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA"/>
7239        <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/>
7240        <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/>
7241            <unused start="0x883E" vendor="AMD"/>
7242        <enum value="0x883F" name="GL_SUBSAMPLE_DISTANCE_AMD"/>
7243    </enums>
7244
7245    <enums namespace="GL" start="0x8840" end="0x884F" vendor="ARB">
7246        <enum value="0x8840" name="GL_MATRIX_PALETTE_ARB"/>
7247        <enum value="0x8840" name="GL_MATRIX_PALETTE_OES"/>
7248        <enum value="0x8841" name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
7249        <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_ARB"/>
7250        <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_OES"/>
7251        <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
7252        <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_OES"/>
7253        <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_ARB"/>
7254        <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_OES"/>
7255        <enum value="0x8845" name="GL_CURRENT_MATRIX_INDEX_ARB"/>
7256        <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
7257        <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
7258        <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
7259        <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
7260        <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
7261        <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
7262        <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
7263        <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
7264        <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE"/>
7265        <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
7266        <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE"/>
7267        <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE_ARB"/>
7268        <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE"/>
7269        <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_ARB"/>
7270        <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_EXT"/>
7271        <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC"/>
7272        <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
7273        <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
7274        <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE"/>
7275        <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
7276        <enum value="0x884E" name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
7277        <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE" alias="GL_COMPARE_R_TO_TEXTURE"/>
7278        <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
7279        <enum value="0x884F" name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
7280    </enums>
7281
7282    <enums namespace="GL" start="0x8850" end="0x891F" vendor="NV">
7283        <enum value="0x8850" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
7284        <enum value="0x8851" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
7285        <enum value="0x8852" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
7286        <enum value="0x8853" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
7287        <enum value="0x8854" name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
7288        <enum value="0x8855" name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
7289        <enum value="0x8856" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
7290        <enum value="0x8857" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
7291        <enum value="0x8858" name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
7292        <enum value="0x8859" name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
7293        <enum value="0x885A" name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
7294        <enum value="0x885B" name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
7295        <enum value="0x885C" name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
7296        <enum value="0x885D" name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
7297        <enum value="0x885E" name="GL_HILO8_NV"/>
7298        <enum value="0x885F" name="GL_SIGNED_HILO8_NV"/>
7299        <enum value="0x8860" name="GL_FORCE_BLUE_TO_ONE_NV"/>
7300        <enum value="0x8861" name="GL_POINT_SPRITE"/>
7301        <enum value="0x8861" name="GL_POINT_SPRITE_ARB"/>
7302        <enum value="0x8861" name="GL_POINT_SPRITE_NV"/>
7303        <enum value="0x8861" name="GL_POINT_SPRITE_OES"/>
7304        <enum value="0x8862" name="GL_COORD_REPLACE"/>
7305        <enum value="0x8862" name="GL_COORD_REPLACE_ARB"/>
7306        <enum value="0x8862" name="GL_COORD_REPLACE_NV"/>
7307        <enum value="0x8862" name="GL_COORD_REPLACE_OES"/>
7308        <enum value="0x8863" name="GL_POINT_SPRITE_R_MODE_NV"/>
7309        <enum value="0x8864" name="GL_PIXEL_COUNTER_BITS_NV"/>
7310        <enum value="0x8864" name="GL_QUERY_COUNTER_BITS"/>
7311        <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_ARB"/>
7312        <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_EXT"/>
7313        <enum value="0x8865" name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
7314        <enum value="0x8865" name="GL_CURRENT_QUERY"/>
7315        <enum value="0x8865" name="GL_CURRENT_QUERY_ARB"/>
7316        <enum value="0x8865" name="GL_CURRENT_QUERY_EXT"/>
7317        <enum value="0x8866" name="GL_PIXEL_COUNT_NV"/>
7318        <enum value="0x8866" name="GL_QUERY_RESULT"/>
7319        <enum value="0x8866" name="GL_QUERY_RESULT_ARB"/>
7320        <enum value="0x8866" name="GL_QUERY_RESULT_EXT"/>
7321        <enum value="0x8867" name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
7322        <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE"/>
7323        <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
7324        <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
7325        <enum value="0x8868" name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
7326        <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS"/>
7327        <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
7328        <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
7329        <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
7330            <unused start="0x886B" vendor="NV"/>
7331        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
7332        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
7333        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
7334        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
7335        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
7336        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
7337        <enum value="0x886E" name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
7338        <enum value="0x886F" name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
7339        <enum value="0x8870" name="GL_FRAGMENT_PROGRAM_NV"/>
7340        <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS"/>
7341        <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_ARB"/>
7342        <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_NV"/>
7343        <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
7344        <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
7345        <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
7346        <enum value="0x8873" name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
7347        <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_ARB"/>
7348        <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_NV"/>
7349        <enum value="0x8875" name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
7350        <enum value="0x8876" name="GL_PROGRAM_FORMAT_ARB"/>
7351            <unused start="0x8877" vendor="NV" comment="Should have been assigned to PROGRAM_BINDING_ARB"/>
7352        <enum value="0x8878" name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
7353        <enum value="0x8879" name="GL_READ_PIXEL_DATA_RANGE_NV"/>
7354        <enum value="0x887A" name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
7355        <enum value="0x887B" name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
7356        <enum value="0x887C" name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
7357        <enum value="0x887D" name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
7358            <unused start="0x887E" vendor="NV"/>
7359        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
7360        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
7361        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
7362        <enum value="0x8880" name="GL_FLOAT_R_NV"/>
7363        <enum value="0x8881" name="GL_FLOAT_RG_NV"/>
7364        <enum value="0x8882" name="GL_FLOAT_RGB_NV"/>
7365        <enum value="0x8883" name="GL_FLOAT_RGBA_NV"/>
7366        <enum value="0x8884" name="GL_FLOAT_R16_NV"/>
7367        <enum value="0x8885" name="GL_FLOAT_R32_NV"/>
7368        <enum value="0x8886" name="GL_FLOAT_RG16_NV"/>
7369        <enum value="0x8887" name="GL_FLOAT_RG32_NV"/>
7370        <enum value="0x8888" name="GL_FLOAT_RGB16_NV"/>
7371        <enum value="0x8889" name="GL_FLOAT_RGB32_NV"/>
7372        <enum value="0x888A" name="GL_FLOAT_RGBA16_NV"/>
7373        <enum value="0x888B" name="GL_FLOAT_RGBA32_NV"/>
7374        <enum value="0x888C" name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
7375        <enum value="0x888D" name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
7376        <enum value="0x888E" name="GL_FLOAT_RGBA_MODE_NV"/>
7377        <enum value="0x888F" name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
7378        <enum value="0x8890" name="GL_DEPTH_BOUNDS_TEST_EXT"/>
7379        <enum value="0x8891" name="GL_DEPTH_BOUNDS_EXT"/>
7380        <enum value="0x8892" name="GL_ARRAY_BUFFER"/>
7381        <enum value="0x8892" name="GL_ARRAY_BUFFER_ARB"/>
7382        <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER"/>
7383        <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
7384        <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING"/>
7385        <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING_ARB"/>
7386        <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
7387        <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
7388        <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
7389        <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
7390        <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
7391        <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
7392        <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
7393        <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
7394        <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
7395        <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
7396        <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
7397        <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
7398        <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
7399        <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
7400        <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
7401        <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
7402        <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
7403        <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
7404        <enum value="0x889D" name="GL_FOG_COORD_ARRAY_BUFFER_BINDING" alias="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
7405        <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
7406        <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
7407        <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
7408        <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
7409        <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
7410        <enum value="0x88A0" name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
7411        <enum value="0x88A1" name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
7412        <enum value="0x88A2" name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
7413        <enum value="0x88A3" name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
7414        <enum value="0x88A4" name="GL_PROGRAM_TEMPORARIES_ARB"/>
7415        <enum value="0x88A5" name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
7416        <enum value="0x88A6" name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
7417        <enum value="0x88A7" name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
7418        <enum value="0x88A8" name="GL_PROGRAM_PARAMETERS_ARB"/>
7419        <enum value="0x88A9" name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
7420        <enum value="0x88AA" name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
7421        <enum value="0x88AB" name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
7422        <enum value="0x88AC" name="GL_PROGRAM_ATTRIBS_ARB"/>
7423        <enum value="0x88AD" name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
7424        <enum value="0x88AE" name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
7425        <enum value="0x88AF" name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
7426        <enum value="0x88B0" name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
7427        <enum value="0x88B1" name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
7428        <enum value="0x88B2" name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
7429        <enum value="0x88B3" name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
7430        <enum value="0x88B4" name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
7431        <enum value="0x88B5" name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
7432        <enum value="0x88B6" name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
7433        <enum value="0x88B7" name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
7434        <enum value="0x88B8" name="GL_READ_ONLY"/>
7435        <enum value="0x88B8" name="GL_READ_ONLY_ARB"/>
7436        <enum value="0x88B9" name="GL_WRITE_ONLY"/>
7437        <enum value="0x88B9" name="GL_WRITE_ONLY_ARB"/>
7438        <enum value="0x88B9" name="GL_WRITE_ONLY_OES"/>
7439        <enum value="0x88BA" name="GL_READ_WRITE"/>
7440        <enum value="0x88BA" name="GL_READ_WRITE_ARB"/>
7441        <enum value="0x88BB" name="GL_BUFFER_ACCESS"/>
7442        <enum value="0x88BB" name="GL_BUFFER_ACCESS_ARB"/>
7443        <enum value="0x88BB" name="GL_BUFFER_ACCESS_OES"/>
7444        <enum value="0x88BC" name="GL_BUFFER_MAPPED"/>
7445        <enum value="0x88BC" name="GL_BUFFER_MAPPED_ARB"/>
7446        <enum value="0x88BC" name="GL_BUFFER_MAPPED_OES"/>
7447        <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER"/>
7448        <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_ARB"/>
7449        <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_OES"/>
7450        <enum value="0x88BE" name="GL_WRITE_DISCARD_NV"/>
7451        <enum value="0x88BF" name="GL_TIME_ELAPSED"/>
7452        <enum value="0x88BF" name="GL_TIME_ELAPSED_EXT"/>
7453        <enum value="0x88C0" name="GL_MATRIX0_ARB"/>
7454        <enum value="0x88C1" name="GL_MATRIX1_ARB"/>
7455        <enum value="0x88C2" name="GL_MATRIX2_ARB"/>
7456        <enum value="0x88C3" name="GL_MATRIX3_ARB"/>
7457        <enum value="0x88C4" name="GL_MATRIX4_ARB"/>
7458        <enum value="0x88C5" name="GL_MATRIX5_ARB"/>
7459        <enum value="0x88C6" name="GL_MATRIX6_ARB"/>
7460        <enum value="0x88C7" name="GL_MATRIX7_ARB"/>
7461        <enum value="0x88C8" name="GL_MATRIX8_ARB"/>
7462        <enum value="0x88C9" name="GL_MATRIX9_ARB"/>
7463        <enum value="0x88CA" name="GL_MATRIX10_ARB"/>
7464        <enum value="0x88CB" name="GL_MATRIX11_ARB"/>
7465        <enum value="0x88CC" name="GL_MATRIX12_ARB"/>
7466        <enum value="0x88CD" name="GL_MATRIX13_ARB"/>
7467        <enum value="0x88CE" name="GL_MATRIX14_ARB"/>
7468        <enum value="0x88CF" name="GL_MATRIX15_ARB"/>
7469        <enum value="0x88D0" name="GL_MATRIX16_ARB"/>
7470        <enum value="0x88D1" name="GL_MATRIX17_ARB"/>
7471        <enum value="0x88D2" name="GL_MATRIX18_ARB"/>
7472        <enum value="0x88D3" name="GL_MATRIX19_ARB"/>
7473        <enum value="0x88D4" name="GL_MATRIX20_ARB"/>
7474        <enum value="0x88D5" name="GL_MATRIX21_ARB"/>
7475        <enum value="0x88D6" name="GL_MATRIX22_ARB"/>
7476        <enum value="0x88D7" name="GL_MATRIX23_ARB"/>
7477        <enum value="0x88D8" name="GL_MATRIX24_ARB"/>
7478        <enum value="0x88D9" name="GL_MATRIX25_ARB"/>
7479        <enum value="0x88DA" name="GL_MATRIX26_ARB"/>
7480        <enum value="0x88DB" name="GL_MATRIX27_ARB"/>
7481        <enum value="0x88DC" name="GL_MATRIX28_ARB"/>
7482        <enum value="0x88DD" name="GL_MATRIX29_ARB"/>
7483        <enum value="0x88DE" name="GL_MATRIX30_ARB"/>
7484        <enum value="0x88DF" name="GL_MATRIX31_ARB"/>
7485        <enum value="0x88E0" name="GL_STREAM_DRAW"/>
7486        <enum value="0x88E0" name="GL_STREAM_DRAW_ARB"/>
7487        <enum value="0x88E1" name="GL_STREAM_READ"/>
7488        <enum value="0x88E1" name="GL_STREAM_READ_ARB"/>
7489        <enum value="0x88E2" name="GL_STREAM_COPY"/>
7490        <enum value="0x88E2" name="GL_STREAM_COPY_ARB"/>
7491            <unused start="0x88E3" vendor="NV" comment="To extend ARB_vbo"/>
7492        <enum value="0x88E4" name="GL_STATIC_DRAW"/>
7493        <enum value="0x88E4" name="GL_STATIC_DRAW_ARB"/>
7494        <enum value="0x88E5" name="GL_STATIC_READ"/>
7495        <enum value="0x88E5" name="GL_STATIC_READ_ARB"/>
7496        <enum value="0x88E6" name="GL_STATIC_COPY"/>
7497        <enum value="0x88E6" name="GL_STATIC_COPY_ARB"/>
7498            <unused start="0x88E7" vendor="NV" comment="To extend ARB_vbo"/>
7499        <enum value="0x88E8" name="GL_DYNAMIC_DRAW"/>
7500        <enum value="0x88E8" name="GL_DYNAMIC_DRAW_ARB"/>
7501        <enum value="0x88E9" name="GL_DYNAMIC_READ"/>
7502        <enum value="0x88E9" name="GL_DYNAMIC_READ_ARB"/>
7503        <enum value="0x88EA" name="GL_DYNAMIC_COPY"/>
7504        <enum value="0x88EA" name="GL_DYNAMIC_COPY_ARB"/>
7505        <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER"/>
7506        <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/>
7507        <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/>
7508        <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_NV"/>
7509        <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER"/>
7510        <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
7511        <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
7512        <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_NV"/>
7513        <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING"/>
7514        <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
7515        <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
7516        <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
7517        <enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/>
7518        <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
7519        <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
7520        <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
7521        <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
7522        <enum value="0x88F0" name="GL_DEPTH24_STENCIL8"/>
7523        <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT"/>
7524        <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES"/>
7525        <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE"/>
7526        <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
7527        <enum value="0x88F2" name="GL_STENCIL_TAG_BITS_EXT"/>
7528        <enum value="0x88F3" name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
7529        <enum value="0x88F4" name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
7530        <enum value="0x88F5" name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
7531        <enum value="0x88F6" name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
7532        <enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
7533        <enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
7534        <enum value="0x88F9" name="GL_SRC1_COLOR"/>
7535        <enum value="0x88F9" name="GL_SRC1_COLOR_EXT"/>
7536        <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR"/>
7537        <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
7538        <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA"/>
7539        <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
7540        <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
7541        <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
7542        <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
7543        <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
7544        <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
7545        <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
7546        <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
7547        <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
7548        <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
7549        <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
7550        <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
7551        <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
7552        <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
7553        <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
7554        <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
7555        <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
7556        <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
7557        <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
7558        <enum value="0x8906" name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
7559        <enum value="0x8907" name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
7560        <enum value="0x8908" name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
7561        <enum value="0x8909" name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
7562        <enum value="0x8910" name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
7563        <enum value="0x8911" name="GL_ACTIVE_STENCIL_FACE_EXT"/>
7564        <enum value="0x8912" name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
7565            <unused start="0x8913" vendor="NV"/>
7566        <enum value="0x8914" name="GL_SAMPLES_PASSED"/>
7567        <enum value="0x8914" name="GL_SAMPLES_PASSED_ARB"/>
7568            <unused start="0x8915" vendor="NV"/>
7569        <enum value="0x8916" name="GL_GEOMETRY_VERTICES_OUT"/>
7570        <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
7571        <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
7572        <enum value="0x8917" name="GL_GEOMETRY_INPUT_TYPE"/>
7573        <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
7574        <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
7575        <enum value="0x8918" name="GL_GEOMETRY_OUTPUT_TYPE"/>
7576        <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
7577        <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
7578        <enum value="0x8919" name="GL_SAMPLER_BINDING"/>
7579        <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR"/>
7580        <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR_ARB"/>
7581        <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR"/>
7582        <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
7583        <enum value="0x891C" name="GL_CLAMP_READ_COLOR"/>
7584        <enum value="0x891C" name="GL_CLAMP_READ_COLOR_ARB"/>
7585        <enum value="0x891D" name="GL_FIXED_ONLY"/>
7586        <enum value="0x891D" name="GL_FIXED_ONLY_ARB"/>
7587        <enum value="0x891E" name="GL_TESS_CONTROL_PROGRAM_NV"/>
7588        <enum value="0x891F" name="GL_TESS_EVALUATION_PROGRAM_NV"/>
7589    </enums>
7590
7591    <enums namespace="GL" start="0x8920" end="0x897F" vendor="AMD">
7592        <enum value="0x8920" name="GL_FRAGMENT_SHADER_ATI"/>
7593        <enum value="0x8921" name="GL_REG_0_ATI"/>
7594        <enum value="0x8922" name="GL_REG_1_ATI"/>
7595        <enum value="0x8923" name="GL_REG_2_ATI"/>
7596        <enum value="0x8924" name="GL_REG_3_ATI"/>
7597        <enum value="0x8925" name="GL_REG_4_ATI"/>
7598        <enum value="0x8926" name="GL_REG_5_ATI"/>
7599        <enum value="0x8927" name="GL_REG_6_ATI"/>
7600        <enum value="0x8928" name="GL_REG_7_ATI"/>
7601        <enum value="0x8929" name="GL_REG_8_ATI"/>
7602        <enum value="0x892A" name="GL_REG_9_ATI"/>
7603        <enum value="0x892B" name="GL_REG_10_ATI"/>
7604        <enum value="0x892C" name="GL_REG_11_ATI"/>
7605        <enum value="0x892D" name="GL_REG_12_ATI"/>
7606        <enum value="0x892E" name="GL_REG_13_ATI"/>
7607        <enum value="0x892F" name="GL_REG_14_ATI"/>
7608        <enum value="0x8930" name="GL_REG_15_ATI"/>
7609        <enum value="0x8931" name="GL_REG_16_ATI"/>
7610        <enum value="0x8932" name="GL_REG_17_ATI"/>
7611        <enum value="0x8933" name="GL_REG_18_ATI"/>
7612        <enum value="0x8934" name="GL_REG_19_ATI"/>
7613        <enum value="0x8935" name="GL_REG_20_ATI"/>
7614        <enum value="0x8936" name="GL_REG_21_ATI"/>
7615        <enum value="0x8937" name="GL_REG_22_ATI"/>
7616        <enum value="0x8938" name="GL_REG_23_ATI"/>
7617        <enum value="0x8939" name="GL_REG_24_ATI"/>
7618        <enum value="0x893A" name="GL_REG_25_ATI"/>
7619        <enum value="0x893B" name="GL_REG_26_ATI"/>
7620        <enum value="0x893C" name="GL_REG_27_ATI"/>
7621        <enum value="0x893D" name="GL_REG_28_ATI"/>
7622        <enum value="0x893E" name="GL_REG_29_ATI"/>
7623        <enum value="0x893F" name="GL_REG_30_ATI"/>
7624        <enum value="0x8940" name="GL_REG_31_ATI"/>
7625        <enum value="0x8941" name="GL_CON_0_ATI"/>
7626        <enum value="0x8942" name="GL_CON_1_ATI"/>
7627        <enum value="0x8943" name="GL_CON_2_ATI"/>
7628        <enum value="0x8944" name="GL_CON_3_ATI"/>
7629        <enum value="0x8945" name="GL_CON_4_ATI"/>
7630        <enum value="0x8946" name="GL_CON_5_ATI"/>
7631        <enum value="0x8947" name="GL_CON_6_ATI"/>
7632        <enum value="0x8948" name="GL_CON_7_ATI"/>
7633        <enum value="0x8949" name="GL_CON_8_ATI"/>
7634        <enum value="0x894A" name="GL_CON_9_ATI"/>
7635        <enum value="0x894B" name="GL_CON_10_ATI"/>
7636        <enum value="0x894C" name="GL_CON_11_ATI"/>
7637        <enum value="0x894D" name="GL_CON_12_ATI"/>
7638        <enum value="0x894E" name="GL_CON_13_ATI"/>
7639        <enum value="0x894F" name="GL_CON_14_ATI"/>
7640        <enum value="0x8950" name="GL_CON_15_ATI"/>
7641        <enum value="0x8951" name="GL_CON_16_ATI"/>
7642        <enum value="0x8952" name="GL_CON_17_ATI"/>
7643        <enum value="0x8953" name="GL_CON_18_ATI"/>
7644        <enum value="0x8954" name="GL_CON_19_ATI"/>
7645        <enum value="0x8955" name="GL_CON_20_ATI"/>
7646        <enum value="0x8956" name="GL_CON_21_ATI"/>
7647        <enum value="0x8957" name="GL_CON_22_ATI"/>
7648        <enum value="0x8958" name="GL_CON_23_ATI"/>
7649        <enum value="0x8959" name="GL_CON_24_ATI"/>
7650        <enum value="0x895A" name="GL_CON_25_ATI"/>
7651        <enum value="0x895B" name="GL_CON_26_ATI"/>
7652        <enum value="0x895C" name="GL_CON_27_ATI"/>
7653        <enum value="0x895D" name="GL_CON_28_ATI"/>
7654        <enum value="0x895E" name="GL_CON_29_ATI"/>
7655        <enum value="0x895F" name="GL_CON_30_ATI"/>
7656        <enum value="0x8960" name="GL_CON_31_ATI"/>
7657        <enum value="0x8961" name="GL_MOV_ATI"/>
7658        <enum value="0x8963" name="GL_ADD_ATI"/>
7659        <enum value="0x8964" name="GL_MUL_ATI"/>
7660        <enum value="0x8965" name="GL_SUB_ATI"/>
7661        <enum value="0x8966" name="GL_DOT3_ATI"/>
7662        <enum value="0x8967" name="GL_DOT4_ATI"/>
7663        <enum value="0x8968" name="GL_MAD_ATI"/>
7664        <enum value="0x8969" name="GL_LERP_ATI"/>
7665        <enum value="0x896A" name="GL_CND_ATI"/>
7666        <enum value="0x896B" name="GL_CND0_ATI"/>
7667        <enum value="0x896C" name="GL_DOT2_ADD_ATI"/>
7668        <enum value="0x896D" name="GL_SECONDARY_INTERPOLATOR_ATI"/>
7669        <enum value="0x896E" name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
7670        <enum value="0x896F" name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
7671        <enum value="0x8970" name="GL_NUM_PASSES_ATI"/>
7672        <enum value="0x8971" name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
7673        <enum value="0x8972" name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
7674        <enum value="0x8973" name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
7675        <enum value="0x8974" name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
7676        <enum value="0x8975" name="GL_COLOR_ALPHA_PAIRING_ATI"/>
7677        <enum value="0x8976" name="GL_SWIZZLE_STR_ATI"/>
7678        <enum value="0x8977" name="GL_SWIZZLE_STQ_ATI"/>
7679        <enum value="0x8978" name="GL_SWIZZLE_STR_DR_ATI"/>
7680        <enum value="0x8979" name="GL_SWIZZLE_STQ_DQ_ATI"/>
7681        <enum value="0x897A" name="GL_SWIZZLE_STRQ_ATI"/>
7682        <enum value="0x897B" name="GL_SWIZZLE_STRQ_DQ_ATI"/>
7683            <unused start="0x897C" end="0x897F" vendor="AMD"/>
7684    </enums>
7685
7686    <enums namespace="GL" start="0x8980" end="0x898F" vendor="OML">
7687        <enum value="0x8980" name="GL_INTERLACE_OML"/>
7688        <enum value="0x8981" name="GL_INTERLACE_READ_OML"/>
7689        <enum value="0x8982" name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
7690        <enum value="0x8983" name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
7691        <enum value="0x8984" name="GL_PACK_RESAMPLE_OML"/>
7692        <enum value="0x8985" name="GL_UNPACK_RESAMPLE_OML"/>
7693        <enum value="0x8986" name="GL_RESAMPLE_REPLICATE_OML"/>
7694        <enum value="0x8987" name="GL_RESAMPLE_ZERO_FILL_OML"/>
7695        <enum value="0x8988" name="GL_RESAMPLE_AVERAGE_OML"/>
7696        <enum value="0x8989" name="GL_RESAMPLE_DECIMATE_OML"/>
7697        <enum value="0x898A" name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
7698        <enum value="0x898B" name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
7699        <enum value="0x898C" name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
7700        <enum value="0x898D" name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
7701        <enum value="0x898E" name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
7702        <enum value="0x898F" name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
7703    </enums>
7704
7705    <enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs">
7706            <unused start="0x8990" end="0x899F" vendor="ZiiLabs"/>
7707    </enums>
7708
7709    <enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox">
7710            <unused start="0x89A0" end="0x89FF" vendor="Matrox"/>
7711    </enums>
7712
7713    <enums namespace="GL" start="0x8A00" end="0x8A7F" vendor="APPLE">
7714        <enum value="0x8A00" name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
7715        <enum value="0x8A01" name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
7716        <enum value="0x8A02" name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
7717        <enum value="0x8A03" name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
7718        <enum value="0x8A04" name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
7719        <enum value="0x8A05" name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
7720        <enum value="0x8A06" name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
7721        <enum value="0x8A07" name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
7722        <enum value="0x8A08" name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
7723        <enum value="0x8A09" name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
7724        <enum value="0x8A0A" name="GL_DRAW_PIXELS_APPLE"/>
7725        <enum value="0x8A0B" name="GL_FENCE_APPLE"/>
7726        <enum value="0x8A0C" name="GL_ELEMENT_ARRAY_APPLE"/>
7727        <enum value="0x8A0D" name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
7728        <enum value="0x8A0E" name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
7729        <enum value="0x8A0F" name="GL_COLOR_FLOAT_APPLE"/>
7730            <unused start="0x8A10" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
7731            <!-- <enum value="0x8A10" name="GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE"/> -->
7732        <enum value="0x8A11" name="GL_UNIFORM_BUFFER"/>
7733        <enum value="0x8A12" name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
7734        <enum value="0x8A13" name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
7735        <enum value="0x8A14" name="GL_AUX_DEPTH_STENCIL_APPLE"/>
7736        <enum value="0x8A15" name="GL_PACK_ROW_BYTES_APPLE"/>
7737        <enum value="0x8A16" name="GL_UNPACK_ROW_BYTES_APPLE"/>
7738            <unused start="0x8A17" end="0x8A18" vendor="APPLE"/>
7739        <enum value="0x8A19" name="GL_RELEASED_APPLE"/>
7740        <enum value="0x8A1A" name="GL_VOLATILE_APPLE"/>
7741        <enum value="0x8A1B" name="GL_RETAINED_APPLE"/>
7742        <enum value="0x8A1C" name="GL_UNDEFINED_APPLE"/>
7743        <enum value="0x8A1D" name="GL_PURGEABLE_APPLE"/>
7744            <unused start="0x8A1E" vendor="APPLE"/>
7745        <enum value="0x8A1F" name="GL_RGB_422_APPLE"/>
7746            <unused start="0x8A20" end="0x8A27" vendor="APPLE"/>
7747        <enum value="0x8A28" name="GL_UNIFORM_BUFFER_BINDING"/>
7748        <enum value="0x8A29" name="GL_UNIFORM_BUFFER_START"/>
7749        <enum value="0x8A2A" name="GL_UNIFORM_BUFFER_SIZE"/>
7750        <enum value="0x8A2B" name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
7751        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
7752        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
7753        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
7754        <enum value="0x8A2D" name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
7755        <enum value="0x8A2E" name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
7756        <enum value="0x8A2F" name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
7757        <enum value="0x8A30" name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
7758        <enum value="0x8A31" name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
7759        <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
7760        <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
7761        <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
7762        <enum value="0x8A33" name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
7763        <enum value="0x8A34" name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
7764        <enum value="0x8A35" name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
7765        <enum value="0x8A36" name="GL_ACTIVE_UNIFORM_BLOCKS"/>
7766        <enum value="0x8A37" name="GL_UNIFORM_TYPE"/>
7767        <enum value="0x8A38" name="GL_UNIFORM_SIZE"/>
7768        <enum value="0x8A39" name="GL_UNIFORM_NAME_LENGTH"/>
7769        <enum value="0x8A3A" name="GL_UNIFORM_BLOCK_INDEX"/>
7770        <enum value="0x8A3B" name="GL_UNIFORM_OFFSET"/>
7771        <enum value="0x8A3C" name="GL_UNIFORM_ARRAY_STRIDE"/>
7772        <enum value="0x8A3D" name="GL_UNIFORM_MATRIX_STRIDE"/>
7773        <enum value="0x8A3E" name="GL_UNIFORM_IS_ROW_MAJOR"/>
7774        <enum value="0x8A3F" name="GL_UNIFORM_BLOCK_BINDING"/>
7775        <enum value="0x8A40" name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
7776        <enum value="0x8A41" name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
7777        <enum value="0x8A42" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
7778        <enum value="0x8A43" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
7779        <enum value="0x8A44" name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
7780        <enum value="0x8A45" name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
7781        <enum value="0x8A46" name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
7782            <unused start="0x8A47" vendor="APPLE"/>
7783        <enum value="0x8A48" name="GL_TEXTURE_SRGB_DECODE_EXT"/>
7784        <enum value="0x8A49" name="GL_DECODE_EXT"/>
7785        <enum value="0x8A4A" name="GL_SKIP_DECODE_EXT"/>
7786            <unused start="0x8A4B" end="0x8A4E" vendor="APPLE"/>
7787        <enum value="0x8A4F" name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
7788            <unused start="0x8A50" vendor="APPLE"/>
7789        <enum value="0x8A51" name="GL_RGB_RAW_422_APPLE"/>
7790        <enum value="0x8A52" name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
7791        <enum value="0x8A53" name="GL_SYNC_OBJECT_APPLE"/>
7792        <enum value="0x8A54" name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
7793        <enum value="0x8A55" name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
7794        <enum value="0x8A56" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
7795        <enum value="0x8A57" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
7796            <unused start="0x8A58" end="0x8A7F" vendor="APPLE"/>
7797    </enums>
7798
7799    <enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox">
7800            <unused start="0x8A80" end="0x8AEF" vendor="Matrox"/>
7801    </enums>
7802
7803    <enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul">
7804            <unused start="0x8AF0" end="0x8B2F" vendor="Chromium"/>
7805    </enums>
7806
7807    <enums namespace="GL" start="0x8B30" end="0x8B3F" group="ShaderType" vendor="ARB">
7808        <enum value="0x8B30" name="GL_FRAGMENT_SHADER"/>
7809        <enum value="0x8B30" name="GL_FRAGMENT_SHADER_ARB"/>
7810        <enum value="0x8B31" name="GL_VERTEX_SHADER"/>
7811        <enum value="0x8B31" name="GL_VERTEX_SHADER_ARB"/>
7812            <unused start="0x8B32" end="0x8B3F" comment="For shader types"/>
7813    </enums>
7814
7815    <enums namespace="GL" start="0x8B40" end="0x8B47" group="ContainerType" vendor="ARB">
7816        <enum value="0x8B40" name="GL_PROGRAM_OBJECT_ARB"/>
7817        <enum value="0x8B40" name="GL_PROGRAM_OBJECT_EXT"/>
7818            <unused start="0x8B41" end="0x8B47" comment="For container types"/>
7819    </enums>
7820
7821    <enums namespace="GL" start="0x8B48" end="0x8B4F" vendor="ARB">
7822        <enum value="0x8B48" name="GL_SHADER_OBJECT_ARB"/>
7823        <enum value="0x8B48" name="GL_SHADER_OBJECT_EXT"/>
7824        <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
7825        <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
7826        <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
7827        <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
7828        <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS"/>
7829        <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS" alias="MAX_VARYING_FLOATS"/>
7830        <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS_EXT"/>
7831        <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS_ARB"/>
7832        <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
7833        <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
7834        <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
7835        <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
7836        <enum value="0x8B4E" name="GL_OBJECT_TYPE_ARB"/>
7837        <enum value="0x8B4F" name="GL_SHADER_TYPE"/>
7838        <enum value="0x8B4F" name="GL_OBJECT_SUBTYPE_ARB"/>
7839    </enums>
7840
7841    <enums namespace="GL" start="0x8B50" end="0x8B7F" group="AttributeType" vendor="ARB">
7842        <enum value="0x8B50" name="GL_FLOAT_VEC2"/>
7843        <enum value="0x8B50" name="GL_FLOAT_VEC2_ARB"/>
7844        <enum value="0x8B51" name="GL_FLOAT_VEC3"/>
7845        <enum value="0x8B51" name="GL_FLOAT_VEC3_ARB"/>
7846        <enum value="0x8B52" name="GL_FLOAT_VEC4"/>
7847        <enum value="0x8B52" name="GL_FLOAT_VEC4_ARB"/>
7848        <enum value="0x8B53" name="GL_INT_VEC2"/>
7849        <enum value="0x8B53" name="GL_INT_VEC2_ARB"/>
7850        <enum value="0x8B54" name="GL_INT_VEC3"/>
7851        <enum value="0x8B54" name="GL_INT_VEC3_ARB"/>
7852        <enum value="0x8B55" name="GL_INT_VEC4"/>
7853        <enum value="0x8B55" name="GL_INT_VEC4_ARB"/>
7854        <enum value="0x8B56" name="GL_BOOL"/>
7855        <enum value="0x8B56" name="GL_BOOL_ARB"/>
7856        <enum value="0x8B57" name="GL_BOOL_VEC2"/>
7857        <enum value="0x8B57" name="GL_BOOL_VEC2_ARB"/>
7858        <enum value="0x8B58" name="GL_BOOL_VEC3"/>
7859        <enum value="0x8B58" name="GL_BOOL_VEC3_ARB"/>
7860        <enum value="0x8B59" name="GL_BOOL_VEC4"/>
7861        <enum value="0x8B59" name="GL_BOOL_VEC4_ARB"/>
7862        <enum value="0x8B5A" name="GL_FLOAT_MAT2"/>
7863        <enum value="0x8B5A" name="GL_FLOAT_MAT2_ARB"/>
7864        <enum value="0x8B5B" name="GL_FLOAT_MAT3"/>
7865        <enum value="0x8B5B" name="GL_FLOAT_MAT3_ARB"/>
7866        <enum value="0x8B5C" name="GL_FLOAT_MAT4"/>
7867        <enum value="0x8B5C" name="GL_FLOAT_MAT4_ARB"/>
7868        <enum value="0x8B5D" name="GL_SAMPLER_1D"/>
7869        <enum value="0x8B5D" name="GL_SAMPLER_1D_ARB"/>
7870        <enum value="0x8B5E" name="GL_SAMPLER_2D"/>
7871        <enum value="0x8B5E" name="GL_SAMPLER_2D_ARB"/>
7872        <enum value="0x8B5F" name="GL_SAMPLER_3D"/>
7873        <enum value="0x8B5F" name="GL_SAMPLER_3D_ARB"/>
7874        <enum value="0x8B5F" name="GL_SAMPLER_3D_OES"/>
7875        <enum value="0x8B60" name="GL_SAMPLER_CUBE"/>
7876        <enum value="0x8B60" name="GL_SAMPLER_CUBE_ARB"/>
7877        <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW"/>
7878        <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW_ARB"/>
7879        <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW"/>
7880        <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_ARB"/>
7881        <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_EXT"/>
7882        <enum value="0x8B63" name="GL_SAMPLER_2D_RECT"/>
7883        <enum value="0x8B63" name="GL_SAMPLER_2D_RECT_ARB"/>
7884        <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW"/>
7885        <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
7886        <enum value="0x8B65" name="GL_FLOAT_MAT2x3"/>
7887        <enum value="0x8B65" name="GL_FLOAT_MAT2x3_NV"/>
7888        <enum value="0x8B66" name="GL_FLOAT_MAT2x4"/>
7889        <enum value="0x8B66" name="GL_FLOAT_MAT2x4_NV"/>
7890        <enum value="0x8B67" name="GL_FLOAT_MAT3x2"/>
7891        <enum value="0x8B67" name="GL_FLOAT_MAT3x2_NV"/>
7892        <enum value="0x8B68" name="GL_FLOAT_MAT3x4"/>
7893        <enum value="0x8B68" name="GL_FLOAT_MAT3x4_NV"/>
7894        <enum value="0x8B69" name="GL_FLOAT_MAT4x2"/>
7895        <enum value="0x8B69" name="GL_FLOAT_MAT4x2_NV"/>
7896        <enum value="0x8B6A" name="GL_FLOAT_MAT4x3"/>
7897        <enum value="0x8B6A" name="GL_FLOAT_MAT4x3_NV"/>
7898            <unused start="0x8B6B" end="0x8B7F" comment="For attribute types"/>
7899    </enums>
7900
7901    <enums namespace="GL" start="0x8B80" end="0x8B8F" vendor="ARB">
7902        <enum value="0x8B80" name="GL_DELETE_STATUS"/>
7903        <enum value="0x8B80" name="GL_OBJECT_DELETE_STATUS_ARB"/>
7904        <enum value="0x8B81" name="GL_COMPILE_STATUS"/>
7905        <enum value="0x8B81" name="GL_OBJECT_COMPILE_STATUS_ARB"/>
7906        <enum value="0x8B82" name="GL_LINK_STATUS"/>
7907        <enum value="0x8B82" name="GL_OBJECT_LINK_STATUS_ARB"/>
7908        <enum value="0x8B83" name="GL_VALIDATE_STATUS"/>
7909        <enum value="0x8B83" name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
7910        <enum value="0x8B84" name="GL_INFO_LOG_LENGTH"/>
7911        <enum value="0x8B84" name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
7912        <enum value="0x8B85" name="GL_ATTACHED_SHADERS"/>
7913        <enum value="0x8B85" name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
7914        <enum value="0x8B86" name="GL_ACTIVE_UNIFORMS"/>
7915        <enum value="0x8B86" name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
7916        <enum value="0x8B87" name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
7917        <enum value="0x8B87" name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
7918        <enum value="0x8B88" name="GL_SHADER_SOURCE_LENGTH"/>
7919        <enum value="0x8B88" name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
7920        <enum value="0x8B89" name="GL_ACTIVE_ATTRIBUTES"/>
7921        <enum value="0x8B89" name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
7922        <enum value="0x8B8A" name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
7923        <enum value="0x8B8A" name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
7924        <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
7925        <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
7926        <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
7927        <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION"/>
7928        <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
7929        <enum value="0x8B8D" name="GL_CURRENT_PROGRAM"/>
7930        <enum value="0x8B8D" api="gl" name="GL_ACTIVE_PROGRAM_EXT" alias="GL_CURRENT_PROGRAM" comment="For the OpenGL version of EXT_separate_shader_objects"/>
7931            <unused start="0x8B8E" end="0x8B8F" vendor="ARB"/>
7932    </enums>
7933
7934    <enums namespace="GL" start="0x8B90" end="0x8B9F" vendor="OES">
7935        <enum value="0x8B90" name="GL_PALETTE4_RGB8_OES"/>
7936        <enum value="0x8B91" name="GL_PALETTE4_RGBA8_OES"/>
7937        <enum value="0x8B92" name="GL_PALETTE4_R5_G6_B5_OES"/>
7938        <enum value="0x8B93" name="GL_PALETTE4_RGBA4_OES"/>
7939        <enum value="0x8B94" name="GL_PALETTE4_RGB5_A1_OES"/>
7940        <enum value="0x8B95" name="GL_PALETTE8_RGB8_OES"/>
7941        <enum value="0x8B96" name="GL_PALETTE8_RGBA8_OES"/>
7942        <enum value="0x8B97" name="GL_PALETTE8_R5_G6_B5_OES"/>
7943        <enum value="0x8B98" name="GL_PALETTE8_RGBA4_OES"/>
7944        <enum value="0x8B99" name="GL_PALETTE8_RGB5_A1_OES"/>
7945        <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
7946        <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
7947        <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
7948        <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
7949        <enum value="0x8B9C" name="GL_POINT_SIZE_ARRAY_OES"/>
7950        <enum value="0x8B9D" name="GL_TEXTURE_CROP_RECT_OES"/>
7951        <enum value="0x8B9E" name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
7952        <enum value="0x8B9F" name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
7953    </enums>
7954
7955    <enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed">
7956            <unused start="0x8BA0" end="0x8BAF" vendor="Seaweed"/>
7957    </enums>
7958
7959    <enums namespace="GL" start="0x8BB0" end="0x8BBF" vendor="MESA">
7960        <enum value="0x8BB0" name="GL_FRAGMENT_PROGRAM_POSITION_MESA"/>
7961        <enum value="0x8BB1" name="GL_FRAGMENT_PROGRAM_CALLBACK_MESA"/>
7962        <enum value="0x8BB2" name="GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA"/>
7963        <enum value="0x8BB3" name="GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA"/>
7964        <enum value="0x8BB4" name="GL_VERTEX_PROGRAM_POSITION_MESA"/>
7965        <enum value="0x8BB5" name="GL_VERTEX_PROGRAM_CALLBACK_MESA"/>
7966        <enum value="0x8BB6" name="GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"/>
7967        <enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/>
7968        <enum value="0x8BB8" name="GL_TILE_RASTER_ORDER_FIXED_MESA"/>
7969        <enum value="0x8BB9" name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/>
7970        <enum value="0x8BBA" name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/>
7971        <enum value="0x8BBB" name="GL_FRAMEBUFFER_FLIP_Y_MESA"/>
7972    </enums>
7973
7974    <enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM">
7975        <enum value="0x8BC0" name="GL_COUNTER_TYPE_AMD"/>
7976        <enum value="0x8BC1" name="GL_COUNTER_RANGE_AMD"/>
7977        <enum value="0x8BC2" name="GL_UNSIGNED_INT64_AMD"/>
7978        <enum value="0x8BC3" name="GL_PERCENTAGE_AMD"/>
7979        <enum value="0x8BC4" name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
7980        <enum value="0x8BC5" name="GL_PERFMON_RESULT_SIZE_AMD"/>
7981        <enum value="0x8BC6" name="GL_PERFMON_RESULT_AMD"/>
7982            <unused start="0x8BC7" end="0x8BD1" vendor="QCOM"/>
7983        <enum value="0x8BD2" name="GL_TEXTURE_WIDTH_QCOM"/>
7984        <enum value="0x8BD3" name="GL_TEXTURE_HEIGHT_QCOM"/>
7985        <enum value="0x8BD4" name="GL_TEXTURE_DEPTH_QCOM"/>
7986        <enum value="0x8BD5" name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
7987        <enum value="0x8BD6" name="GL_TEXTURE_FORMAT_QCOM"/>
7988        <enum value="0x8BD7" name="GL_TEXTURE_TYPE_QCOM"/>
7989        <enum value="0x8BD8" name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
7990        <enum value="0x8BD9" name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
7991        <enum value="0x8BDA" name="GL_TEXTURE_TARGET_QCOM"/>
7992        <enum value="0x8BDB" name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
7993        <enum value="0x8BDC" name="GL_STATE_RESTORE"/>
7994            <unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/>
7995        <enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
7996            <unused start="0x8BE8" end="0x8BEF" vendor="QCOM"/>
7997        <enum value="0x8BFA" name="GL_TEXTURE_PROTECTED_EXT"/>
7998        <enum value="0x8BFB" name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/>
7999        <enum value="0x8BFC" name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/>
8000        <enum value="0x8BFD" name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/>
8001        <enum value="0x8BFE" name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/>
8002        <enum value="0x8BFF" name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/>
8003    </enums>
8004
8005    <enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG">
8006        <enum value="0x8C00" name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
8007        <enum value="0x8C01" name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
8008        <enum value="0x8C02" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
8009        <enum value="0x8C03" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
8010        <enum value="0x8C04" name="GL_MODULATE_COLOR_IMG"/>
8011        <enum value="0x8C05" name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
8012        <enum value="0x8C06" name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
8013        <enum value="0x8C07" name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
8014        <enum value="0x8C08" name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
8015        <enum value="0x8C09" name="GL_ADD_BLEND_IMG"/>
8016        <enum value="0x8C0A" name="GL_SGX_BINARY_IMG"/>
8017            <unused start="0x8C0B" end="0x8C0F" vendor="IMG"/>
8018    </enums>
8019
8020    <enums namespace="GL" start="0x8C10" end="0x8C8F" vendor="NV" comment="For Pat Brown">
8021        <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE"/>
8022        <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE_ARB"/>
8023        <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE"/>
8024        <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE_ARB"/>
8025        <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE"/>
8026        <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE_ARB"/>
8027        <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE"/>
8028        <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
8029        <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE"/>
8030        <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
8031        <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE"/>
8032        <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
8033        <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE"/>
8034        <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
8035        <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED"/>
8036        <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_ARB"/>
8037        <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_EXT"/>
8038        <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY"/>
8039        <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY_EXT"/>
8040        <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY"/>
8041        <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
8042        <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY"/>
8043        <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY_EXT"/>
8044        <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY"/>
8045        <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
8046        <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY"/>
8047        <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
8048        <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY"/>
8049        <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
8050            <unused start="0x8C1E" end="0x8C25" vendor="NV"/>
8051        <enum value="0x8C26" name="GL_GEOMETRY_PROGRAM_NV"/>
8052        <enum value="0x8C27" name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
8053        <enum value="0x8C28" name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
8054        <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
8055        <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
8056        <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
8057        <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
8058        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER"/>
8059        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_ARB"/>
8060        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_EXT"/>
8061        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_OES"/>
8062        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING" comment="Equivalent to GL_TEXTURE_BUFFER_ARB query, but named more consistently"/>
8063        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
8064        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_OES"/>
8065        <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
8066        <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
8067        <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
8068        <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
8069        <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER"/>
8070        <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
8071        <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
8072        <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_OES"/>
8073        <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
8074        <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
8075        <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
8076        <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
8077        <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
8078        <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
8079        <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED"/>
8080        <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED_EXT"/>
8081            <unused start="0x8C30" end="0x8C35" vendor="NV"/>
8082        <enum value="0x8C36" name="GL_SAMPLE_SHADING"/>
8083        <enum value="0x8C36" name="GL_SAMPLE_SHADING_ARB"/>
8084        <enum value="0x8C36" name="GL_SAMPLE_SHADING_OES"/>
8085        <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE"/>
8086        <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
8087        <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
8088            <unused start="0x8C38" end="0x8C39" vendor="NV"/>
8089        <enum value="0x8C3A" name="GL_R11F_G11F_B10F"/>
8090        <enum value="0x8C3A" name="GL_R11F_G11F_B10F_APPLE"/>
8091        <enum value="0x8C3A" name="GL_R11F_G11F_B10F_EXT"/>
8092        <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
8093        <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
8094        <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
8095        <enum value="0x8C3C" name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
8096        <enum value="0x8C3D" name="GL_RGB9_E5"/>
8097        <enum value="0x8C3D" name="GL_RGB9_E5_APPLE"/>
8098        <enum value="0x8C3D" name="GL_RGB9_E5_EXT"/>
8099        <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
8100        <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
8101        <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
8102        <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE"/>
8103        <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE_EXT"/>
8104        <enum value="0x8C40" name="GL_SRGB"/>
8105        <enum value="0x8C40" name="GL_SRGB_EXT"/>
8106        <enum value="0x8C41" name="GL_SRGB8"/>
8107        <enum value="0x8C41" name="GL_SRGB8_EXT"/>
8108        <enum value="0x8C41" name="GL_SRGB8_NV"/>
8109        <enum value="0x8C42" name="GL_SRGB_ALPHA"/>
8110        <enum value="0x8C42" name="GL_SRGB_ALPHA_EXT"/>
8111        <enum value="0x8C43" name="GL_SRGB8_ALPHA8"/>
8112        <enum value="0x8C43" name="GL_SRGB8_ALPHA8_EXT"/>
8113        <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA"/>
8114        <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_EXT"/>
8115        <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_NV"/>
8116        <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8"/>
8117        <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_EXT"/>
8118        <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_NV"/>
8119        <enum value="0x8C46" name="GL_SLUMINANCE"/>
8120        <enum value="0x8C46" name="GL_SLUMINANCE_EXT"/>
8121        <enum value="0x8C46" name="GL_SLUMINANCE_NV"/>
8122        <enum value="0x8C47" name="GL_SLUMINANCE8"/>
8123        <enum value="0x8C47" name="GL_SLUMINANCE8_EXT"/>
8124        <enum value="0x8C47" name="GL_SLUMINANCE8_NV"/>
8125        <enum value="0x8C48" name="GL_COMPRESSED_SRGB"/>
8126        <enum value="0x8C48" name="GL_COMPRESSED_SRGB_EXT"/>
8127        <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA"/>
8128        <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
8129        <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE"/>
8130        <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE_EXT"/>
8131        <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
8132        <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
8133        <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
8134        <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
8135        <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
8136        <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
8137        <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
8138        <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
8139        <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
8140        <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
8141            <unused start="0x8C50" end="0x8C6F" vendor="NV"/>
8142        <enum value="0x8C70" name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
8143        <enum value="0x8C71" name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
8144        <enum value="0x8C72" name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
8145        <enum value="0x8C73" name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
8146        <enum value="0x8C74" name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
8147        <enum value="0x8C75" name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
8148        <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
8149        <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
8150        <enum value="0x8C77" name="GL_BACK_PRIMARY_COLOR_NV"/>
8151        <enum value="0x8C78" name="GL_BACK_SECONDARY_COLOR_NV"/>
8152        <enum value="0x8C79" name="GL_TEXTURE_COORD_NV"/>
8153        <enum value="0x8C7A" name="GL_CLIP_DISTANCE_NV"/>
8154        <enum value="0x8C7B" name="GL_VERTEX_ID_NV"/>
8155        <enum value="0x8C7C" name="GL_PRIMITIVE_ID_NV"/>
8156        <enum value="0x8C7D" name="GL_GENERIC_ATTRIB_NV"/>
8157        <enum value="0x8C7E" name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
8158        <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
8159        <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
8160        <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
8161        <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
8162        <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
8163        <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
8164        <enum value="0x8C81" name="GL_ACTIVE_VARYINGS_NV"/>
8165        <enum value="0x8C82" name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
8166        <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
8167        <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
8168        <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
8169        <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
8170        <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
8171        <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
8172        <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
8173        <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
8174        <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
8175        <enum value="0x8C86" name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
8176        <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED"/>
8177        <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_EXT"/>
8178        <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_NV"/>
8179        <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_OES"/>
8180        <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
8181        <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
8182        <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
8183        <enum value="0x8C89" name="GL_RASTERIZER_DISCARD"/>
8184        <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_EXT"/>
8185        <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_NV"/>
8186        <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
8187        <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
8188        <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
8189        <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
8190        <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
8191        <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
8192        <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS"/>
8193        <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_EXT"/>
8194        <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_NV"/>
8195        <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS"/>
8196        <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_EXT"/>
8197        <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_NV"/>
8198        <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
8199        <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
8200        <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
8201        <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
8202        <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
8203        <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
8204    </enums>
8205
8206    <enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi. Reassigned from AMD to QCOM (bug 5874)">
8207            <unused start="0x8C90" end="0x8C91" vendor="QCOM"/>
8208        <enum value="0x8C92" name="GL_ATC_RGB_AMD"/>
8209        <enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
8210            <unused start="0x8C94" end="0x8C9F" vendor="QCOM"/>
8211    </enums>
8212    <enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB">
8213        <enum value="0x8CA0" name="GL_POINT_SPRITE_COORD_ORIGIN"/>
8214        <enum value="0x8CA1" name="GL_LOWER_LEFT"/>
8215        <enum value="0x8CA1" name="GL_LOWER_LEFT_EXT" alias="GL_LOWER_LEFT"/>
8216        <enum value="0x8CA2" name="GL_UPPER_LEFT"/>
8217        <enum value="0x8CA2" name="GL_UPPER_LEFT_EXT" alias="GL_UPPER_LEFT"/>
8218        <enum value="0x8CA3" name="GL_STENCIL_BACK_REF"/>
8219        <enum value="0x8CA4" name="GL_STENCIL_BACK_VALUE_MASK"/>
8220        <enum value="0x8CA5" name="GL_STENCIL_BACK_WRITEMASK"/>
8221        <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING"/>
8222        <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
8223        <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
8224        <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
8225        <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
8226        <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING"/>
8227        <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_ANGLE"/>
8228        <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_EXT"/>
8229        <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_OES"/>
8230        <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING"/>
8231        <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_ANGLE"/>
8232        <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_EXT"/>
8233        <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_OES"/>
8234        <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER"/>
8235        <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_ANGLE"/>
8236        <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_APPLE"/>
8237        <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_EXT"/>
8238        <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_NV"/>
8239        <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER"/>
8240        <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
8241        <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_APPLE"/>
8242        <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_EXT"/>
8243        <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_NV"/>
8244        <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING"/>
8245        <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
8246        <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
8247        <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
8248        <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
8249        <enum value="0x8CAB" name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
8250        <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES"/>
8251        <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_ANGLE"/>
8252        <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_APPLE"/>
8253        <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_EXT"/>
8254        <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_NV"/>
8255        <enum value="0x8CAC" name="GL_DEPTH_COMPONENT32F"/>
8256        <enum value="0x8CAD" name="GL_DEPTH32F_STENCIL8"/>
8257            <unused start="0x8CAE" end="0x8CAF" vendor="ARB"/>
8258    </enums>
8259
8260    <enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1">
8261            <unused start="0x8CB0" end="0x8CCF" vendor="ZiiLabs"/>
8262    </enums>
8263
8264    <enums namespace="GL" start="0x8CD0" end="0x8D5F" vendor="ARB" comment="Framebuffer object specification + headroom">
8265        <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
8266        <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/>
8267        <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/>
8268        <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
8269        <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/>
8270        <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/>
8271        <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
8272        <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/>
8273        <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/>
8274        <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
8275        <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/>
8276        <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/>
8277        <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/>
8278        <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/>
8279        <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
8280        <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
8281        <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE"/>
8282        <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
8283        <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_OES"/>
8284        <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
8285        <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
8286        <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
8287        <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
8288        <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
8289        <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
8290            <unused start="0x8CD8" vendor="ARB" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/>
8291            <!-- <enum value="0x8CD8" name="GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT"/> -->
8292        <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
8293        <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
8294        <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
8295        <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
8296        <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
8297        <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
8298        <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
8299        <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES"/>
8300        <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
8301        <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
8302        <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES"/>
8303        <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED"/>
8304        <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
8305        <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
8306            <unused start="0x8CDE" vendor="ARB" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/>
8307            <!-- <enum value="0x8CDE" name="GL_FRAMEBUFFER_STATUS_ERROR_EXT"/> -->
8308        <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS"/>
8309        <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
8310        <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
8311        <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0"/>
8312        <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_EXT"/>
8313        <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_NV"/>
8314        <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_OES"/>
8315        <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1"/>
8316        <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_EXT"/>
8317        <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_NV"/>
8318        <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2"/>
8319        <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_EXT"/>
8320        <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_NV"/>
8321        <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3"/>
8322        <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_EXT"/>
8323        <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_NV"/>
8324        <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4"/>
8325        <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_EXT"/>
8326        <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_NV"/>
8327        <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5"/>
8328        <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_EXT"/>
8329        <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_NV"/>
8330        <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6"/>
8331        <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_EXT"/>
8332        <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_NV"/>
8333        <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7"/>
8334        <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_EXT"/>
8335        <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_NV"/>
8336        <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8"/>
8337        <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_EXT"/>
8338        <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_NV"/>
8339        <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9"/>
8340        <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_EXT"/>
8341        <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_NV"/>
8342        <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10"/>
8343        <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_EXT"/>
8344        <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_NV"/>
8345        <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11"/>
8346        <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_EXT"/>
8347        <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_NV"/>
8348        <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12"/>
8349        <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_EXT"/>
8350        <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_NV"/>
8351        <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13"/>
8352        <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_EXT"/>
8353        <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_NV"/>
8354        <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14"/>
8355        <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_EXT"/>
8356        <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_NV"/>
8357        <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15"/>
8358        <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_EXT"/>
8359        <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_NV"/>
8360        <enum value="0x8CF0" name="GL_COLOR_ATTACHMENT16"/>
8361        <enum value="0x8CF1" name="GL_COLOR_ATTACHMENT17"/>
8362        <enum value="0x8CF2" name="GL_COLOR_ATTACHMENT18"/>
8363        <enum value="0x8CF3" name="GL_COLOR_ATTACHMENT19"/>
8364        <enum value="0x8CF4" name="GL_COLOR_ATTACHMENT20"/>
8365        <enum value="0x8CF5" name="GL_COLOR_ATTACHMENT21"/>
8366        <enum value="0x8CF6" name="GL_COLOR_ATTACHMENT22"/>
8367        <enum value="0x8CF7" name="GL_COLOR_ATTACHMENT23"/>
8368        <enum value="0x8CF8" name="GL_COLOR_ATTACHMENT24"/>
8369        <enum value="0x8CF9" name="GL_COLOR_ATTACHMENT25"/>
8370        <enum value="0x8CFA" name="GL_COLOR_ATTACHMENT26"/>
8371        <enum value="0x8CFB" name="GL_COLOR_ATTACHMENT27"/>
8372        <enum value="0x8CFC" name="GL_COLOR_ATTACHMENT28"/>
8373        <enum value="0x8CFD" name="GL_COLOR_ATTACHMENT29"/>
8374        <enum value="0x8CFE" name="GL_COLOR_ATTACHMENT30"/>
8375        <enum value="0x8CFF" name="GL_COLOR_ATTACHMENT31"/>
8376        <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT"/>
8377        <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_EXT"/>
8378        <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_OES"/>
8379            <unused start="0x8D01" end="0x8D1F" vendor="ARB" comment="For depth attachments 16-31"/>
8380        <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT"/>
8381        <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_EXT"/>
8382        <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_OES"/>
8383            <unused start="0x8D21" end="0x8D3F" vendor="ARB" comment="For stencil attachments 16-31"/>
8384        <enum value="0x8D40" name="GL_FRAMEBUFFER"/>
8385        <enum value="0x8D40" name="GL_FRAMEBUFFER_EXT"/>
8386        <enum value="0x8D40" name="GL_FRAMEBUFFER_OES"/>
8387        <enum value="0x8D41" name="GL_RENDERBUFFER"/>
8388        <enum value="0x8D41" name="GL_RENDERBUFFER_EXT"/>
8389        <enum value="0x8D41" name="GL_RENDERBUFFER_OES"/>
8390        <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH"/>
8391        <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_EXT"/>
8392        <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_OES"/>
8393        <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT"/>
8394        <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_EXT"/>
8395        <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_OES"/>
8396        <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
8397        <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
8398        <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
8399            <unused start="0x8D45" vendor="ARB" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/>
8400        <enum value="0x8D46" name="GL_STENCIL_INDEX1"/>
8401        <enum value="0x8D46" name="GL_STENCIL_INDEX1_EXT"/>
8402        <enum value="0x8D46" name="GL_STENCIL_INDEX1_OES"/>
8403        <enum value="0x8D47" name="GL_STENCIL_INDEX4"/>
8404        <enum value="0x8D47" name="GL_STENCIL_INDEX4_EXT"/>
8405        <enum value="0x8D47" name="GL_STENCIL_INDEX4_OES"/>
8406        <enum value="0x8D48" name="GL_STENCIL_INDEX8"/>
8407        <enum value="0x8D48" name="GL_STENCIL_INDEX8_EXT"/>
8408        <enum value="0x8D48" name="GL_STENCIL_INDEX8_OES"/>
8409        <enum value="0x8D49" name="GL_STENCIL_INDEX16"/>
8410        <enum value="0x8D49" name="GL_STENCIL_INDEX16_EXT"/>
8411            <unused start="0x8D4A" end="0x8D4F" vendor="ARB" comment="For additional stencil formats"/>
8412        <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE"/>
8413        <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
8414        <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_OES"/>
8415        <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE"/>
8416        <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/>
8417        <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
8418        <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE"/>
8419        <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/>
8420        <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
8421        <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE"/>
8422        <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/>
8423        <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
8424        <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE"/>
8425        <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/>
8426        <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
8427        <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE"/>
8428        <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/>
8429        <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
8430        <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
8431        <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
8432        <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
8433        <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
8434        <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
8435        <enum value="0x8D57" name="GL_MAX_SAMPLES"/>
8436        <enum value="0x8D57" name="GL_MAX_SAMPLES_ANGLE"/>
8437        <enum value="0x8D57" name="GL_MAX_SAMPLES_APPLE"/>
8438        <enum value="0x8D57" name="GL_MAX_SAMPLES_EXT"/>
8439        <enum value="0x8D57" name="GL_MAX_SAMPLES_NV"/>
8440            <unused start="0x8D58" end="0x8D5F" vendor="ARB"/>
8441    </enums>
8442
8443    <enums namespace="GL" start="0x8D60" end="0x8D6F" vendor="OES">
8444        <enum value="0x8D60" name="GL_TEXTURE_GEN_STR_OES"/>
8445        <enum value="0x8D61" name="GL_HALF_FLOAT_OES"/>
8446        <enum value="0x8D62" name="GL_RGB565_OES"/>
8447        <enum value="0x8D62" name="GL_RGB565"/>
8448            <unused start="0x8D63" vendor="OES" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/>
8449        <enum value="0x8D64" name="GL_ETC1_RGB8_OES"/>
8450        <enum value="0x8D65" name="GL_TEXTURE_EXTERNAL_OES"/>
8451        <enum value="0x8D66" name="GL_SAMPLER_EXTERNAL_OES"/>
8452        <enum value="0x8D67" name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
8453        <enum value="0x8D68" name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
8454        <enum value="0x8D69" name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
8455        <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
8456        <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
8457        <enum value="0x8D6B" name="GL_MAX_ELEMENT_INDEX"/>
8458        <enum value="0x8D6C" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
8459            <unused start="0x8D6D" end="0x8D6F" vendor="OES"/>
8460    </enums>
8461
8462    <enums namespace="GL" start="0x8D70" end="0x8DEF" vendor="NV" comment="For Pat Brown 2005/10/13">
8463        <enum value="0x8D70" name="GL_RGBA32UI"/>
8464        <enum value="0x8D70" name="GL_RGBA32UI_EXT"/>
8465        <enum value="0x8D71" name="GL_RGB32UI"/>
8466        <enum value="0x8D71" name="GL_RGB32UI_EXT"/>
8467        <enum value="0x8D72" name="GL_ALPHA32UI_EXT"/>
8468        <enum value="0x8D73" name="GL_INTENSITY32UI_EXT"/>
8469        <enum value="0x8D74" name="GL_LUMINANCE32UI_EXT"/>
8470        <enum value="0x8D75" name="GL_LUMINANCE_ALPHA32UI_EXT"/>
8471        <enum value="0x8D76" name="GL_RGBA16UI"/>
8472        <enum value="0x8D76" name="GL_RGBA16UI_EXT"/>
8473        <enum value="0x8D77" name="GL_RGB16UI"/>
8474        <enum value="0x8D77" name="GL_RGB16UI_EXT"/>
8475        <enum value="0x8D78" name="GL_ALPHA16UI_EXT"/>
8476        <enum value="0x8D79" name="GL_INTENSITY16UI_EXT"/>
8477        <enum value="0x8D7A" name="GL_LUMINANCE16UI_EXT"/>
8478        <enum value="0x8D7B" name="GL_LUMINANCE_ALPHA16UI_EXT"/>
8479        <enum value="0x8D7C" name="GL_RGBA8UI"/>
8480        <enum value="0x8D7C" name="GL_RGBA8UI_EXT"/>
8481        <enum value="0x8D7D" name="GL_RGB8UI"/>
8482        <enum value="0x8D7D" name="GL_RGB8UI_EXT"/>
8483        <enum value="0x8D7E" name="GL_ALPHA8UI_EXT"/>
8484        <enum value="0x8D7F" name="GL_INTENSITY8UI_EXT"/>
8485        <enum value="0x8D80" name="GL_LUMINANCE8UI_EXT"/>
8486        <enum value="0x8D81" name="GL_LUMINANCE_ALPHA8UI_EXT"/>
8487        <enum value="0x8D82" name="GL_RGBA32I"/>
8488        <enum value="0x8D82" name="GL_RGBA32I_EXT"/>
8489        <enum value="0x8D83" name="GL_RGB32I"/>
8490        <enum value="0x8D83" name="GL_RGB32I_EXT"/>
8491        <enum value="0x8D84" name="GL_ALPHA32I_EXT"/>
8492        <enum value="0x8D85" name="GL_INTENSITY32I_EXT"/>
8493        <enum value="0x8D86" name="GL_LUMINANCE32I_EXT"/>
8494        <enum value="0x8D87" name="GL_LUMINANCE_ALPHA32I_EXT"/>
8495        <enum value="0x8D88" name="GL_RGBA16I"/>
8496        <enum value="0x8D88" name="GL_RGBA16I_EXT"/>
8497        <enum value="0x8D89" name="GL_RGB16I"/>
8498        <enum value="0x8D89" name="GL_RGB16I_EXT"/>
8499        <enum value="0x8D8A" name="GL_ALPHA16I_EXT"/>
8500        <enum value="0x8D8B" name="GL_INTENSITY16I_EXT"/>
8501        <enum value="0x8D8C" name="GL_LUMINANCE16I_EXT"/>
8502        <enum value="0x8D8D" name="GL_LUMINANCE_ALPHA16I_EXT"/>
8503        <enum value="0x8D8E" name="GL_RGBA8I"/>
8504        <enum value="0x8D8E" name="GL_RGBA8I_EXT"/>
8505        <enum value="0x8D8F" name="GL_RGB8I"/>
8506        <enum value="0x8D8F" name="GL_RGB8I_EXT"/>
8507        <enum value="0x8D90" name="GL_ALPHA8I_EXT"/>
8508        <enum value="0x8D91" name="GL_INTENSITY8I_EXT"/>
8509        <enum value="0x8D92" name="GL_LUMINANCE8I_EXT"/>
8510        <enum value="0x8D93" name="GL_LUMINANCE_ALPHA8I_EXT"/>
8511        <enum value="0x8D94" name="GL_RED_INTEGER"/>
8512        <enum value="0x8D94" name="GL_RED_INTEGER_EXT"/>
8513        <enum value="0x8D95" name="GL_GREEN_INTEGER"/>
8514        <enum value="0x8D95" name="GL_GREEN_INTEGER_EXT"/>
8515        <enum value="0x8D96" name="GL_BLUE_INTEGER"/>
8516        <enum value="0x8D96" name="GL_BLUE_INTEGER_EXT"/>
8517        <enum value="0x8D97" name="GL_ALPHA_INTEGER"/>
8518        <enum value="0x8D97" name="GL_ALPHA_INTEGER_EXT"/>
8519        <enum value="0x8D98" name="GL_RGB_INTEGER"/>
8520        <enum value="0x8D98" name="GL_RGB_INTEGER_EXT"/>
8521        <enum value="0x8D99" name="GL_RGBA_INTEGER"/>
8522        <enum value="0x8D99" name="GL_RGBA_INTEGER_EXT"/>
8523        <enum value="0x8D9A" name="GL_BGR_INTEGER"/>
8524        <enum value="0x8D9A" name="GL_BGR_INTEGER_EXT"/>
8525        <enum value="0x8D9B" name="GL_BGRA_INTEGER"/>
8526        <enum value="0x8D9B" name="GL_BGRA_INTEGER_EXT"/>
8527        <enum value="0x8D9C" name="GL_LUMINANCE_INTEGER_EXT"/>
8528        <enum value="0x8D9D" name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
8529        <enum value="0x8D9E" name="GL_RGBA_INTEGER_MODE_EXT"/>
8530        <enum value="0x8D9F" name="GL_INT_2_10_10_10_REV"/>
8531        <enum value="0x8DA0" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
8532        <enum value="0x8DA1" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
8533        <enum value="0x8DA2" name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
8534        <enum value="0x8DA3" name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
8535        <enum value="0x8DA4" name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
8536        <enum value="0x8DA5" name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
8537        <enum value="0x8DA6" name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
8538        <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
8539        <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
8540        <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
8541        <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
8542        <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
8543        <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
8544        <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
8545        <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
8546        <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
8547        <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
8548            <!-- Also see the odd namespace "NVTransformFeedbackToken" above -->
8549        <enum value="0x8DAA" name="GL_LAYER_NV"/>
8550        <enum value="0x8DAB" name="GL_DEPTH_COMPONENT32F_NV"/>
8551        <enum value="0x8DAC" name="GL_DEPTH32F_STENCIL8_NV"/>
8552        <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
8553        <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
8554        <enum value="0x8DAE" name="GL_SHADER_INCLUDE_ARB"/>
8555        <enum value="0x8DAF" name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
8556            <unused start="0x8DB0" end="0x8DB8" vendor="NV"/>
8557        <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB"/>
8558        <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB_EXT"/>
8559        <enum value="0x8DBA" name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
8560        <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1"/>
8561        <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1_EXT"/>
8562        <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
8563        <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
8564        <enum value="0x8DBD" name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
8565        <enum value="0x8DBD" name="GL_COMPRESSED_RG_RGTC2"/>
8566        <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
8567        <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
8568        <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY"/>
8569        <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY_EXT"/>
8570        <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY"/>
8571        <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY_EXT"/>
8572        <enum value="0x8DC2" name="GL_SAMPLER_BUFFER"/>
8573        <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_EXT"/>
8574        <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_OES"/>
8575        <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
8576        <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
8577        <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
8578        <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
8579        <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
8580        <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW"/>
8581        <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
8582        <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_NV"/>
8583        <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2"/>
8584        <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2_EXT"/>
8585        <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3"/>
8586        <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3_EXT"/>
8587        <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4"/>
8588        <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4_EXT"/>
8589        <enum value="0x8DC9" name="GL_INT_SAMPLER_1D"/>
8590        <enum value="0x8DC9" name="GL_INT_SAMPLER_1D_EXT"/>
8591        <enum value="0x8DCA" name="GL_INT_SAMPLER_2D"/>
8592        <enum value="0x8DCA" name="GL_INT_SAMPLER_2D_EXT"/>
8593        <enum value="0x8DCB" name="GL_INT_SAMPLER_3D"/>
8594        <enum value="0x8DCB" name="GL_INT_SAMPLER_3D_EXT"/>
8595        <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE"/>
8596        <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE_EXT"/>
8597        <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT"/>
8598        <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT_EXT"/>
8599        <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY"/>
8600        <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
8601        <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY"/>
8602        <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
8603        <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER"/>
8604        <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_EXT"/>
8605        <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_OES"/>
8606        <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D"/>
8607        <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
8608        <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D"/>
8609        <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
8610        <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D"/>
8611        <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
8612        <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
8613        <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
8614        <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
8615        <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
8616        <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
8617        <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
8618        <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
8619        <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
8620        <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
8621        <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
8622        <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
8623        <enum value="0x8DD9" name="GL_GEOMETRY_SHADER"/>
8624        <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_ARB"/>
8625        <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_EXT"/>
8626        <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_OES"/>
8627        <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
8628        <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
8629        <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
8630        <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
8631        <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
8632        <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
8633        <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
8634        <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
8635        <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
8636        <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
8637        <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
8638        <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
8639        <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
8640        <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
8641        <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
8642        <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
8643        <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
8644        <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
8645        <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
8646        <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
8647        <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
8648        <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
8649        <enum value="0x8DE2" name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
8650        <enum value="0x8DE3" name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
8651        <enum value="0x8DE4" name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
8652        <enum value="0x8DE5" name="GL_ACTIVE_SUBROUTINES"/>
8653        <enum value="0x8DE6" name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
8654        <enum value="0x8DE7" name="GL_MAX_SUBROUTINES"/>
8655        <enum value="0x8DE8" name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
8656        <enum value="0x8DE9" name="GL_NAMED_STRING_LENGTH_ARB"/>
8657        <enum value="0x8DEA" name="GL_NAMED_STRING_TYPE_ARB"/>
8658            <unused start="0x8DEB" end="0x8DEC" vendor="NV"/>
8659        <enum value="0x8DED" name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
8660        <enum value="0x8DEE" name="GL_UNIFORM_BUFFER_EXT"/>
8661        <enum value="0x8DEF" name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
8662    </enums>
8663
8664    <enums namespace="GL" start="0x8DF0" end="0x8E0F" vendor="OES">
8665        <enum value="0x8DF0" name="GL_LOW_FLOAT"/>
8666        <enum value="0x8DF1" name="GL_MEDIUM_FLOAT"/>
8667        <enum value="0x8DF2" name="GL_HIGH_FLOAT"/>
8668        <enum value="0x8DF3" name="GL_LOW_INT"/>
8669        <enum value="0x8DF4" name="GL_MEDIUM_INT"/>
8670        <enum value="0x8DF5" name="GL_HIGH_INT"/>
8671        <enum value="0x8DF6" name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
8672        <enum value="0x8DF7" name="GL_INT_10_10_10_2_OES"/>
8673        <enum value="0x8DF8" name="GL_SHADER_BINARY_FORMATS"/>
8674        <enum value="0x8DF9" name="GL_NUM_SHADER_BINARY_FORMATS"/>
8675        <enum value="0x8DFA" name="GL_SHADER_COMPILER"/>
8676        <enum value="0x8DFB" name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
8677        <enum value="0x8DFC" name="GL_MAX_VARYING_VECTORS"/>
8678        <enum value="0x8DFD" name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
8679            <unused start="0x8DFE" end="0x8E0F" vendor="OES"/>
8680    </enums>
8681
8682    <enums namespace="GL" start="0x8E10" end="0x8E8F" vendor="NV" comment="For Michael Gold 2006/08/07">
8683        <enum value="0x8E10" name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
8684        <enum value="0x8E11" name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
8685        <enum value="0x8E12" name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
8686        <enum value="0x8E13" name="GL_QUERY_WAIT"/>
8687        <enum value="0x8E13" name="GL_QUERY_WAIT_NV"/>
8688        <enum value="0x8E14" name="GL_QUERY_NO_WAIT"/>
8689        <enum value="0x8E14" name="GL_QUERY_NO_WAIT_NV"/>
8690        <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT"/>
8691        <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT_NV"/>
8692        <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT"/>
8693        <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
8694        <enum value="0x8E17" name="GL_QUERY_WAIT_INVERTED"/>
8695        <enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED"/>
8696        <enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
8697        <enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
8698        <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP"/>
8699        <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT" alias="GL_POLYGON_OFFSET_CLAMP"/>
8700            <unused start="0x8E1C" end="0x8E1D" vendor="NV"/>
8701        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
8702        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
8703        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
8704        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
8705        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
8706        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
8707        <enum value="0x8E20" name="GL_COLOR_SAMPLES_NV"/>
8708            <unused start="0x8E21" vendor="NV"/>
8709        <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK"/>
8710        <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK_NV"/>
8711        <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
8712        <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_PAUSED" alias="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
8713        <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
8714        <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
8715        <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_ACTIVE" alias="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
8716        <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
8717        <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING"/>
8718        <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
8719        <enum value="0x8E26" name="GL_FRAME_NV"/>
8720        <enum value="0x8E27" name="GL_FIELDS_NV"/>
8721        <enum value="0x8E28" name="GL_CURRENT_TIME_NV"/>
8722        <enum value="0x8E28" name="GL_TIMESTAMP"/>
8723        <enum value="0x8E28" name="GL_TIMESTAMP_EXT"/>
8724        <enum value="0x8E29" name="GL_NUM_FILL_STREAMS_NV"/>
8725        <enum value="0x8E2A" name="GL_PRESENT_TIME_NV"/>
8726        <enum value="0x8E2B" name="GL_PRESENT_DURATION_NV"/>
8727        <enum value="0x8E2C" name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
8728        <enum value="0x8E2D" name="GL_PROGRAM_MATRIX_EXT"/>
8729        <enum value="0x8E2E" name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
8730        <enum value="0x8E2F" name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
8731            <unused start="0x8E30" end="0x8E41" vendor="NV"/>
8732        <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R"/>
8733        <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R_EXT"/>
8734        <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G"/>
8735        <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G_EXT"/>
8736        <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B"/>
8737        <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B_EXT"/>
8738        <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A"/>
8739        <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A_EXT"/>
8740        <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA"/>
8741        <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
8742        <enum value="0x8E47" name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
8743        <enum value="0x8E48" name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
8744        <enum value="0x8E49" name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
8745        <enum value="0x8E4A" name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
8746        <enum value="0x8E4B" name="GL_COMPATIBLE_SUBROUTINES"/>
8747        <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
8748        <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
8749        <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION"/>
8750        <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
8751        <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_OES"/>
8752        <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION"/>
8753        <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_EXT"/>
8754        <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_OES"/>
8755        <enum value="0x8E4F" name="GL_PROVOKING_VERTEX"/>
8756        <enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/>
8757        <enum value="0x8E50" name="GL_SAMPLE_POSITION"/>
8758        <enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/>
8759        <enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION"/>
8760        <enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/>
8761        <enum value="0x8E51" name="GL_SAMPLE_MASK"/>
8762        <enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/>
8763        <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE"/>
8764        <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE_NV"/>
8765        <enum value="0x8E53" name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
8766        <enum value="0x8E54" name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
8767        <enum value="0x8E55" name="GL_TEXTURE_RENDERBUFFER_NV"/>
8768        <enum value="0x8E56" name="GL_SAMPLER_RENDERBUFFER_NV"/>
8769        <enum value="0x8E57" name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
8770        <enum value="0x8E58" name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
8771        <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS"/>
8772        <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
8773        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
8774        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
8775        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
8776        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
8777        <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
8778        <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
8779        <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
8780        <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
8781        <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
8782        <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
8783        <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
8784        <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
8785        <enum value="0x8E5D" name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
8786        <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
8787        <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
8788        <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
8789        <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
8790        <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
8791        <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
8792            <unused start="0x8E60" end="0x8E6F" vendor="NV"/>
8793        <enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
8794        <enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/>
8795        <enum value="0x8E72" name="GL_PATCH_VERTICES"/>
8796        <enum value="0x8E72" name="GL_PATCH_VERTICES_EXT"/>
8797        <enum value="0x8E72" name="GL_PATCH_VERTICES_OES"/>
8798        <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
8799        <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL_EXT"/>
8800        <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
8801        <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL_EXT"/>
8802        <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
8803        <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
8804        <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
8805        <enum value="0x8E76" name="GL_TESS_GEN_MODE"/>
8806        <enum value="0x8E76" name="GL_TESS_GEN_MODE_EXT"/>
8807        <enum value="0x8E76" name="GL_TESS_GEN_MODE_OES"/>
8808        <enum value="0x8E77" name="GL_TESS_GEN_SPACING"/>
8809        <enum value="0x8E77" name="GL_TESS_GEN_SPACING_EXT"/>
8810        <enum value="0x8E77" name="GL_TESS_GEN_SPACING_OES"/>
8811        <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER"/>
8812        <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
8813        <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
8814        <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE"/>
8815        <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_EXT"/>
8816        <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_OES"/>
8817        <enum value="0x8E7A" name="GL_ISOLINES"/>
8818        <enum value="0x8E7A" name="GL_ISOLINES_EXT"/>
8819        <enum value="0x8E7A" name="GL_ISOLINES_OES"/>
8820        <enum value="0x8E7B" name="GL_FRACTIONAL_ODD"/>
8821        <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_EXT"/>
8822        <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_OES"/>
8823        <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN"/>
8824        <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_EXT"/>
8825        <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_OES"/>
8826        <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES"/>
8827        <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_EXT"/>
8828        <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_OES"/>
8829        <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL"/>
8830        <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
8831        <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_OES"/>
8832        <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
8833        <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
8834        <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
8835        <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
8836        <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
8837        <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
8838        <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
8839        <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
8840        <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
8841        <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
8842        <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
8843        <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
8844        <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
8845        <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
8846        <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
8847        <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS"/>
8848        <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
8849        <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
8850        <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
8851        <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
8852        <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
8853        <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
8854        <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
8855        <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
8856        <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER"/>
8857        <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_EXT"/>
8858        <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_OES"/>
8859        <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER"/>
8860        <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_EXT"/>
8861        <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_OES"/>
8862        <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
8863        <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
8864        <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
8865        <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
8866        <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
8867        <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
8868            <unused start="0x8E8B" vendor="NV"/>
8869        <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
8870        <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
8871        <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
8872        <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
8873        <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
8874        <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
8875        <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
8876        <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
8877        <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
8878        <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
8879        <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
8880        <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
8881    </enums>
8882
8883    <enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)">
8884            <unused start="0x8E90" end="0x8E9F" vendor="QNX"/>
8885    </enums>
8886
8887    <enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG">
8888            <unused start="0x8EA0" end="0x8EAF" vendor="IMG"/>
8889    </enums>
8890
8891    <enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20">
8892            <unused start="0x8EB0" end="0x8EBF" vendor="OES"/>
8893    </enums>
8894
8895    <enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent">
8896            <unused start="0x8EC0" end="0x8ECF" vendor="Vincent"/>
8897    </enums>
8898
8899    <enums namespace="GL" start="0x8ED0" end="0x8F4F" vendor="NV" comment="For Pat Brown, Khronos bug 3191">
8900        <enum value="0x8ED0" name="GL_COVERAGE_COMPONENT_NV"/>
8901        <enum value="0x8ED1" name="GL_COVERAGE_COMPONENT4_NV"/>
8902        <enum value="0x8ED2" name="GL_COVERAGE_ATTACHMENT_NV"/>
8903        <enum value="0x8ED3" name="GL_COVERAGE_BUFFERS_NV"/>
8904        <enum value="0x8ED4" name="GL_COVERAGE_SAMPLES_NV"/>
8905        <enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
8906        <enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
8907        <enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/>
8908            <unused start="0x8ED8" end="0x8F0F" vendor="NV"/>
8909        <enum value="0x8F10" name="GL_INCLUSIVE_EXT"/>
8910        <enum value="0x8F11" name="GL_EXCLUSIVE_EXT"/>
8911        <enum value="0x8F12" name="GL_WINDOW_RECTANGLE_EXT"/>
8912        <enum value="0x8F13" name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
8913        <enum value="0x8F14" name="GL_MAX_WINDOW_RECTANGLES_EXT"/>
8914        <enum value="0x8F15" name="GL_NUM_WINDOW_RECTANGLES_EXT"/>
8915            <unused start="0x8F16" end="0x8F1C" vendor="NV"/>
8916        <enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/>
8917        <enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
8918        <enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
8919        <enum value="0x8F20" name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
8920        <enum value="0x8F21" name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
8921        <enum value="0x8F22" name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
8922        <enum value="0x8F23" name="GL_COLOR_ARRAY_ADDRESS_NV"/>
8923        <enum value="0x8F24" name="GL_INDEX_ARRAY_ADDRESS_NV"/>
8924        <enum value="0x8F25" name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
8925        <enum value="0x8F26" name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
8926        <enum value="0x8F27" name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
8927        <enum value="0x8F28" name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
8928        <enum value="0x8F29" name="GL_ELEMENT_ARRAY_ADDRESS_NV"/>
8929        <enum value="0x8F2A" name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
8930        <enum value="0x8F2B" name="GL_VERTEX_ARRAY_LENGTH_NV"/>
8931        <enum value="0x8F2C" name="GL_NORMAL_ARRAY_LENGTH_NV"/>
8932        <enum value="0x8F2D" name="GL_COLOR_ARRAY_LENGTH_NV"/>
8933        <enum value="0x8F2E" name="GL_INDEX_ARRAY_LENGTH_NV"/>
8934        <enum value="0x8F2F" name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
8935        <enum value="0x8F30" name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
8936        <enum value="0x8F31" name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
8937        <enum value="0x8F32" name="GL_FOG_COORD_ARRAY_LENGTH_NV"/>
8938        <enum value="0x8F33" name="GL_ELEMENT_ARRAY_LENGTH_NV"/>
8939        <enum value="0x8F34" name="GL_GPU_ADDRESS_NV"/>
8940        <enum value="0x8F35" name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
8941        <enum value="0x8F36" name="GL_COPY_READ_BUFFER"/>
8942        <enum value="0x8F36" name="GL_COPY_READ_BUFFER_NV"/>
8943        <enum value="0x8F36" name="GL_COPY_READ_BUFFER_BINDING" alias="GL_COPY_READ_BUFFER"/>
8944        <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER"/>
8945        <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_NV"/>
8946        <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_BINDING" alias="GL_COPY_WRITE_BUFFER"/>
8947        <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS"/>
8948        <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS_EXT"/>
8949        <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
8950        <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
8951        <enum value="0x8F39" name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" alias="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
8952        <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME"/>
8953        <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME_EXT"/>
8954        <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL"/>
8955        <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL_EXT"/>
8956        <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED"/>
8957        <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED_EXT"/>
8958        <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER"/>
8959        <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER_EXT"/>
8960        <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS"/>
8961        <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS_EXT"/>
8962        <enum value="0x8F3F" name="GL_DRAW_INDIRECT_BUFFER"/>
8963        <enum value="0x8F40" name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
8964        <enum value="0x8F41" name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
8965        <enum value="0x8F42" name="GL_DRAW_INDIRECT_LENGTH_NV"/>
8966        <enum value="0x8F43" name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
8967        <enum value="0x8F44" name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
8968        <enum value="0x8F45" name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
8969        <enum value="0x8F46" name="GL_DOUBLE_MAT2"/>
8970        <enum value="0x8F46" name="GL_DOUBLE_MAT2_EXT"/>
8971        <enum value="0x8F47" name="GL_DOUBLE_MAT3"/>
8972        <enum value="0x8F47" name="GL_DOUBLE_MAT3_EXT"/>
8973        <enum value="0x8F48" name="GL_DOUBLE_MAT4"/>
8974        <enum value="0x8F48" name="GL_DOUBLE_MAT4_EXT"/>
8975        <enum value="0x8F49" name="GL_DOUBLE_MAT2x3"/>
8976        <enum value="0x8F49" name="GL_DOUBLE_MAT2x3_EXT"/>
8977        <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4"/>
8978        <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4_EXT"/>
8979        <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2"/>
8980        <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2_EXT"/>
8981        <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4"/>
8982        <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4_EXT"/>
8983        <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2"/>
8984        <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2_EXT"/>
8985        <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3"/>
8986        <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3_EXT"/>
8987        <enum value="0x8F4F" name="GL_VERTEX_BINDING_BUFFER"/>
8988    </enums>
8989
8990    <enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75">
8991            <unused start="0x8F50" end="0x8F5F" vendor="ZiiLabs"/>
8992    </enums>
8993
8994    <enums namespace="GL" start="0x8F60" end="0x8F6F" vendor="ARM" comment="For Remi Pedersen, Khronos bug 3745">
8995        <enum value="0x8F60" name="GL_MALI_SHADER_BINARY_ARM"/>
8996        <enum value="0x8F61" name="GL_MALI_PROGRAM_BINARY_ARM"/>
8997            <unused start="0x8F62" vendor="ARM"/>
8998        <enum value="0x8F63" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
8999        <enum value="0x8F64" name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
9000        <enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM"/>
9001        <enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
9002        <enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
9003            <unused start="0x8F68" vendor="ARM"/>
9004        <enum value="0x8F69" name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
9005            <unused start="0x8F6A" end="0x8F6F" vendor="ARM"/>
9006    </enums>
9007
9008    <enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL.">
9009            <unused start="0x8F70" end="0x8F7F" vendor="HI"/>
9010    </enums>
9011
9012    <enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910">
9013            <unused start="0x8F80" end="0x8F8F" vendor="Zebra"/>
9014    </enums>
9015
9016    <enums namespace="GL" start="0x8F90" end="0x8F9F" vendor="ARB">
9017        <enum value="0x8F90" name="GL_RED_SNORM"/>
9018        <enum value="0x8F91" name="GL_RG_SNORM"/>
9019        <enum value="0x8F92" name="GL_RGB_SNORM"/>
9020        <enum value="0x8F93" name="GL_RGBA_SNORM"/>
9021        <enum value="0x8F94" name="GL_R8_SNORM"/>
9022        <enum value="0x8F95" name="GL_RG8_SNORM"/>
9023        <enum value="0x8F96" name="GL_RGB8_SNORM"/>
9024        <enum value="0x8F97" name="GL_RGBA8_SNORM"/>
9025        <enum value="0x8F98" name="GL_R16_SNORM"/>
9026        <enum value="0x8F98" name="GL_R16_SNORM_EXT"/>
9027        <enum value="0x8F99" name="GL_RG16_SNORM"/>
9028        <enum value="0x8F99" name="GL_RG16_SNORM_EXT"/>
9029        <enum value="0x8F9A" name="GL_RGB16_SNORM"/>
9030        <enum value="0x8F9A" name="GL_RGB16_SNORM_EXT"/>
9031        <enum value="0x8F9B" name="GL_RGBA16_SNORM"/>
9032        <enum value="0x8F9B" name="GL_RGBA16_SNORM_EXT"/>
9033        <enum value="0x8F9C" name="GL_SIGNED_NORMALIZED"/>
9034        <enum value="0x8F9D" name="GL_PRIMITIVE_RESTART"/>
9035        <enum value="0x8F9E" name="GL_PRIMITIVE_RESTART_INDEX"/>
9036        <enum value="0x8F9F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
9037    </enums>
9038
9039    <enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512">
9040        <enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
9041            <unused start="0x8FA1" end="0x8FAF" vendor="QCOM"/>
9042        <enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM"/>
9043        <enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/>
9044        <enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/>
9045        <enum value="0x8FB3" name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
9046            <unused start="0x8FB4" end="0x8FBA" vendor="QCOM"/>
9047        <enum value="0x8FBB" name="GL_GPU_DISJOINT_EXT"/>
9048            <unused start="0x8FBC" vendor="QCOM"/>
9049        <enum value="0x8FBD" name="GL_SR8_EXT"/>
9050        <enum value="0x8FBE" name="GL_SRG8_EXT"/>
9051        <enum value="0x8FBF" name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/>
9052    </enums>
9053
9054    <enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526">
9055        <enum value="0x8FC4" name="GL_SHADER_BINARY_VIV"/>
9056    </enums>
9057
9058    <enums namespace="GL" start="0x8FE0" end="0x8FFF" vendor="NV" comment="For Pat Brown, bug 4935">
9059        <enum value="0x8FE0" name="GL_INT8_NV"/>
9060        <enum value="0x8FE1" name="GL_INT8_VEC2_NV"/>
9061        <enum value="0x8FE2" name="GL_INT8_VEC3_NV"/>
9062        <enum value="0x8FE3" name="GL_INT8_VEC4_NV"/>
9063        <enum value="0x8FE4" name="GL_INT16_NV"/>
9064        <enum value="0x8FE5" name="GL_INT16_VEC2_NV"/>
9065        <enum value="0x8FE6" name="GL_INT16_VEC3_NV"/>
9066        <enum value="0x8FE7" name="GL_INT16_VEC4_NV"/>
9067        <enum value="0x8FE9" name="GL_INT64_VEC2_ARB"/>
9068        <enum value="0x8FE9" name="GL_INT64_VEC2_NV"/>
9069        <enum value="0x8FEA" name="GL_INT64_VEC3_ARB"/>
9070        <enum value="0x8FEA" name="GL_INT64_VEC3_NV"/>
9071        <enum value="0x8FEB" name="GL_INT64_VEC4_ARB"/>
9072        <enum value="0x8FEB" name="GL_INT64_VEC4_NV"/>
9073        <enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/>
9074        <enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/>
9075        <enum value="0x8FEE" name="GL_UNSIGNED_INT8_VEC3_NV"/>
9076        <enum value="0x8FEF" name="GL_UNSIGNED_INT8_VEC4_NV"/>
9077        <enum value="0x8FF0" name="GL_UNSIGNED_INT16_NV"/>
9078        <enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/>
9079        <enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/>
9080        <enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/>
9081        <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_ARB"/>
9082        <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/>
9083        <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_ARB"/>
9084        <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/>
9085        <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB"/>
9086        <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/>
9087        <enum value="0x8FF8" name="GL_FLOAT16_NV"/>
9088        <enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/>
9089        <enum value="0x8FFA" name="GL_FLOAT16_VEC3_NV"/>
9090        <enum value="0x8FFB" name="GL_FLOAT16_VEC4_NV"/>
9091        <enum value="0x8FFC" name="GL_DOUBLE_VEC2"/>
9092        <enum value="0x8FFC" name="GL_DOUBLE_VEC2_EXT"/>
9093        <enum value="0x8FFD" name="GL_DOUBLE_VEC3"/>
9094        <enum value="0x8FFD" name="GL_DOUBLE_VEC3_EXT"/>
9095        <enum value="0x8FFE" name="GL_DOUBLE_VEC4"/>
9096        <enum value="0x8FFE" name="GL_DOUBLE_VEC4_EXT"/>
9097            <unused start="0x8FFF" vendor="NV"/>
9098    </enums>
9099
9100    <enums namespace="GL" start="0x9000" end="0x901F" vendor="AMD" comment="For Bill Licea-Kane">
9101        <enum value="0x9001" name="GL_SAMPLER_BUFFER_AMD"/>
9102        <enum value="0x9002" name="GL_INT_SAMPLER_BUFFER_AMD"/>
9103        <enum value="0x9003" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
9104        <enum value="0x9004" name="GL_TESSELLATION_MODE_AMD"/>
9105        <enum value="0x9005" name="GL_TESSELLATION_FACTOR_AMD"/>
9106        <enum value="0x9006" name="GL_DISCRETE_AMD"/>
9107        <enum value="0x9007" name="GL_CONTINUOUS_AMD"/>
9108            <unused start="0x9008" vendor="AMD"/>
9109        <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
9110        <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
9111        <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
9112        <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
9113        <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
9114        <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
9115        <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
9116        <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
9117        <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
9118        <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
9119        <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
9120        <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
9121        <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
9122        <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
9123        <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
9124        <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
9125        <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
9126        <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
9127        <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
9128        <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
9129        <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
9130        <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
9131        <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
9132        <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
9133        <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
9134        <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
9135        <enum value="0x9010" name="GL_ALPHA_SNORM"/>
9136        <enum value="0x9011" name="GL_LUMINANCE_SNORM"/>
9137        <enum value="0x9012" name="GL_LUMINANCE_ALPHA_SNORM"/>
9138        <enum value="0x9013" name="GL_INTENSITY_SNORM"/>
9139        <enum value="0x9014" name="GL_ALPHA8_SNORM"/>
9140        <enum value="0x9015" name="GL_LUMINANCE8_SNORM"/>
9141        <enum value="0x9016" name="GL_LUMINANCE8_ALPHA8_SNORM"/>
9142        <enum value="0x9017" name="GL_INTENSITY8_SNORM"/>
9143        <enum value="0x9018" name="GL_ALPHA16_SNORM"/>
9144        <enum value="0x9019" name="GL_LUMINANCE16_SNORM"/>
9145        <enum value="0x901A" name="GL_LUMINANCE16_ALPHA16_SNORM"/>
9146        <enum value="0x901B" name="GL_INTENSITY16_SNORM"/>
9147        <enum value="0x901C" name="GL_FACTOR_MIN_AMD"/>
9148        <enum value="0x901D" name="GL_FACTOR_MAX_AMD"/>
9149        <enum value="0x901E" name="GL_DEPTH_CLAMP_NEAR_AMD"/>
9150        <enum value="0x901F" name="GL_DEPTH_CLAMP_FAR_AMD"/>
9151    </enums>
9152
9153    <enums namespace="GL" start="0x9020" end="0x90FF" vendor="NV" comment="For Pat Brown, bug 4935">
9154        <enum value="0x9020" name="GL_VIDEO_BUFFER_NV"/>
9155        <enum value="0x9021" name="GL_VIDEO_BUFFER_BINDING_NV"/>
9156        <enum value="0x9022" name="GL_FIELD_UPPER_NV"/>
9157        <enum value="0x9023" name="GL_FIELD_LOWER_NV"/>
9158        <enum value="0x9024" name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
9159        <enum value="0x9025" name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
9160        <enum value="0x9026" name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
9161        <enum value="0x9027" name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
9162        <enum value="0x9028" name="GL_VIDEO_BUFFER_PITCH_NV"/>
9163        <enum value="0x9029" name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
9164        <enum value="0x902A" name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
9165        <enum value="0x902B" name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
9166        <enum value="0x902C" name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
9167        <enum value="0x902D" name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
9168        <enum value="0x902E" name="GL_PARTIAL_SUCCESS_NV"/>
9169        <enum value="0x902F" name="GL_SUCCESS_NV"/>
9170        <enum value="0x9030" name="GL_FAILURE_NV"/>
9171        <enum value="0x9031" name="GL_YCBYCR8_422_NV"/>
9172        <enum value="0x9032" name="GL_YCBAYCR8A_4224_NV"/>
9173        <enum value="0x9033" name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
9174        <enum value="0x9034" name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
9175        <enum value="0x9035" name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
9176        <enum value="0x9036" name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
9177        <enum value="0x9037" name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
9178        <enum value="0x9038" name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
9179        <enum value="0x9039" name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
9180        <enum value="0x903A" name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
9181        <enum value="0x903B" name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
9182        <enum value="0x903C" name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
9183            <unused start="0x903D" end="0x9044" vendor="NV"/>
9184        <enum value="0x9045" name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
9185        <enum value="0x9046" name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
9186        <enum value="0x9047" name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
9187        <enum value="0x9048" name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/>
9188        <enum value="0x9049" name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/>
9189        <enum value="0x904A" name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/>
9190        <enum value="0x904B" name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
9191        <enum value="0x904C" name="GL_IMAGE_1D"/>
9192        <enum value="0x904C" name="GL_IMAGE_1D_EXT"/>
9193        <enum value="0x904D" name="GL_IMAGE_2D"/>
9194        <enum value="0x904D" name="GL_IMAGE_2D_EXT"/>
9195        <enum value="0x904E" name="GL_IMAGE_3D"/>
9196        <enum value="0x904E" name="GL_IMAGE_3D_EXT"/>
9197        <enum value="0x904F" name="GL_IMAGE_2D_RECT"/>
9198        <enum value="0x904F" name="GL_IMAGE_2D_RECT_EXT"/>
9199        <enum value="0x9050" name="GL_IMAGE_CUBE"/>
9200        <enum value="0x9050" name="GL_IMAGE_CUBE_EXT"/>
9201        <enum value="0x9051" name="GL_IMAGE_BUFFER"/>
9202        <enum value="0x9051" name="GL_IMAGE_BUFFER_EXT"/>
9203        <enum value="0x9051" name="GL_IMAGE_BUFFER_OES"/>
9204        <enum value="0x9052" name="GL_IMAGE_1D_ARRAY"/>
9205        <enum value="0x9052" name="GL_IMAGE_1D_ARRAY_EXT"/>
9206        <enum value="0x9053" name="GL_IMAGE_2D_ARRAY"/>
9207        <enum value="0x9053" name="GL_IMAGE_2D_ARRAY_EXT"/>
9208        <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY"/>
9209        <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
9210        <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
9211        <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE"/>
9212        <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
9213        <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
9214        <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
9215        <enum value="0x9057" name="GL_INT_IMAGE_1D"/>
9216        <enum value="0x9057" name="GL_INT_IMAGE_1D_EXT"/>
9217        <enum value="0x9058" name="GL_INT_IMAGE_2D"/>
9218        <enum value="0x9058" name="GL_INT_IMAGE_2D_EXT"/>
9219        <enum value="0x9059" name="GL_INT_IMAGE_3D"/>
9220        <enum value="0x9059" name="GL_INT_IMAGE_3D_EXT"/>
9221        <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT"/>
9222        <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT_EXT"/>
9223        <enum value="0x905B" name="GL_INT_IMAGE_CUBE"/>
9224        <enum value="0x905B" name="GL_INT_IMAGE_CUBE_EXT"/>
9225        <enum value="0x905C" name="GL_INT_IMAGE_BUFFER"/>
9226        <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_EXT"/>
9227        <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_OES"/>
9228        <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY"/>
9229        <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
9230        <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY"/>
9231        <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
9232        <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
9233        <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
9234        <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
9235        <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
9236        <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
9237        <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
9238        <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
9239        <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D"/>
9240        <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
9241        <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D"/>
9242        <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
9243        <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D"/>
9244        <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
9245        <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
9246        <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
9247        <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
9248        <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
9249        <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
9250        <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
9251        <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
9252        <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
9253        <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
9254        <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
9255        <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
9256        <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
9257        <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
9258        <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
9259        <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
9260        <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
9261        <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
9262        <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
9263        <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES"/>
9264        <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES_EXT"/>
9265        <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT"/>
9266        <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT_EXT"/>
9267        <enum value="0x906F" name="GL_RGB10_A2UI"/>
9268        <enum value="0x9070" name="GL_PATH_FORMAT_SVG_NV"/>
9269        <enum value="0x9071" name="GL_PATH_FORMAT_PS_NV"/>
9270        <enum value="0x9072" name="GL_STANDARD_FONT_NAME_NV"/>
9271        <enum value="0x9073" name="GL_SYSTEM_FONT_NAME_NV"/>
9272        <enum value="0x9074" name="GL_FILE_NAME_NV"/>
9273        <enum value="0x9075" name="GL_PATH_STROKE_WIDTH_NV"/>
9274        <enum value="0x9076" name="GL_PATH_END_CAPS_NV"/>
9275        <enum value="0x9077" name="GL_PATH_INITIAL_END_CAP_NV"/>
9276        <enum value="0x9078" name="GL_PATH_TERMINAL_END_CAP_NV"/>
9277        <enum value="0x9079" name="GL_PATH_JOIN_STYLE_NV"/>
9278        <enum value="0x907A" name="GL_PATH_MITER_LIMIT_NV"/>
9279        <enum value="0x907B" name="GL_PATH_DASH_CAPS_NV"/>
9280        <enum value="0x907C" name="GL_PATH_INITIAL_DASH_CAP_NV"/>
9281        <enum value="0x907D" name="GL_PATH_TERMINAL_DASH_CAP_NV"/>
9282        <enum value="0x907E" name="GL_PATH_DASH_OFFSET_NV"/>
9283        <enum value="0x907F" name="GL_PATH_CLIENT_LENGTH_NV"/>
9284        <enum value="0x9080" name="GL_PATH_FILL_MODE_NV"/>
9285        <enum value="0x9081" name="GL_PATH_FILL_MASK_NV"/>
9286        <enum value="0x9082" name="GL_PATH_FILL_COVER_MODE_NV"/>
9287        <enum value="0x9083" name="GL_PATH_STROKE_COVER_MODE_NV"/>
9288        <enum value="0x9084" name="GL_PATH_STROKE_MASK_NV"/>
9289            <!-- <enum value="0x9085" name="GL_PATH_SAMPLE_QUALITY_NV"          comment="Removed from extension"/> -->
9290            <!-- <enum value="0x9086" name="GL_PATH_STROKE_BOUND_NV"            comment="Removed from extension"/> -->
9291            <!-- <enum value="0x9087" name="GL_PATH_STROKE_OVERSAMPLE_COUNT_NV" comment="Removed from extension"/> -->
9292        <enum value="0x9088" name="GL_COUNT_UP_NV"/>
9293        <enum value="0x9089" name="GL_COUNT_DOWN_NV"/>
9294        <enum value="0x908A" name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/>
9295        <enum value="0x908B" name="GL_CONVEX_HULL_NV"/>
9296            <!-- <enum value="0x908C" name="GL_MULTI_HULLS_NV"                  comment="Removed from extension"/> -->
9297        <enum value="0x908D" name="GL_BOUNDING_BOX_NV"/>
9298        <enum value="0x908E" name="GL_TRANSLATE_X_NV"/>
9299        <enum value="0x908F" name="GL_TRANSLATE_Y_NV"/>
9300        <enum value="0x9090" name="GL_TRANSLATE_2D_NV"/>
9301        <enum value="0x9091" name="GL_TRANSLATE_3D_NV"/>
9302        <enum value="0x9092" name="GL_AFFINE_2D_NV"/>
9303            <!-- <enum value="0x9093" name="GL_PROJECTIVE_2D_NV"                comment="Removed from extension"/> -->
9304        <enum value="0x9094" name="GL_AFFINE_3D_NV"/>
9305            <!-- <enum value="0x9095" name="GL_PROJECTIVE_3D_NV"                comment="Removed from extension"/> -->
9306        <enum value="0x9096" name="GL_TRANSPOSE_AFFINE_2D_NV"/>
9307            <!-- <enum value="0x9097" name="GL_TRANSPOSE_PROJECTIVE_2D_NV"      comment="Removed from extension"/> -->
9308        <enum value="0x9098" name="GL_TRANSPOSE_AFFINE_3D_NV"/>
9309            <!-- <enum value="0x9099" name="GL_TRANSPOSE_PROJECTIVE_3D_NV"      comment="Removed from extension"/> -->
9310        <enum value="0x909A" name="GL_UTF8_NV"/>
9311        <enum value="0x909B" name="GL_UTF16_NV"/>
9312        <enum value="0x909C" name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/>
9313        <enum value="0x909D" name="GL_PATH_COMMAND_COUNT_NV"/>
9314        <enum value="0x909E" name="GL_PATH_COORD_COUNT_NV"/>
9315        <enum value="0x909F" name="GL_PATH_DASH_ARRAY_COUNT_NV"/>
9316        <enum value="0x90A0" name="GL_PATH_COMPUTED_LENGTH_NV"/>
9317        <enum value="0x90A1" name="GL_PATH_FILL_BOUNDING_BOX_NV"/>
9318        <enum value="0x90A2" name="GL_PATH_STROKE_BOUNDING_BOX_NV"/>
9319        <enum value="0x90A3" name="GL_SQUARE_NV"/>
9320        <enum value="0x90A4" name="GL_ROUND_NV"/>
9321        <enum value="0x90A5" name="GL_TRIANGULAR_NV"/>
9322        <enum value="0x90A6" name="GL_BEVEL_NV"/>
9323        <enum value="0x90A7" name="GL_MITER_REVERT_NV"/>
9324        <enum value="0x90A8" name="GL_MITER_TRUNCATE_NV"/>
9325        <enum value="0x90A9" name="GL_SKIP_MISSING_GLYPH_NV"/>
9326        <enum value="0x90AA" name="GL_USE_MISSING_GLYPH_NV"/>
9327        <enum value="0x90AB" name="GL_PATH_ERROR_POSITION_NV"/>
9328        <enum value="0x90AC" name="GL_PATH_FOG_GEN_MODE_NV"/>
9329        <enum value="0x90AD" name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
9330        <enum value="0x90AE" name="GL_ADJACENT_PAIRS_NV"/>
9331        <enum value="0x90AF" name="GL_FIRST_TO_REST_NV"/>
9332        <enum value="0x90B0" name="GL_PATH_GEN_MODE_NV"/>
9333        <enum value="0x90B1" name="GL_PATH_GEN_COEFF_NV"/>
9334        <enum value="0x90B2" name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
9335        <enum value="0x90B3" name="GL_PATH_GEN_COMPONENTS_NV"/>
9336        <enum value="0x90B4" name="GL_PATH_DASH_OFFSET_RESET_NV"/>
9337        <enum value="0x90B5" name="GL_MOVE_TO_RESETS_NV"/>
9338        <enum value="0x90B6" name="GL_MOVE_TO_CONTINUES_NV"/>
9339        <enum value="0x90B7" name="GL_PATH_STENCIL_FUNC_NV"/>
9340        <enum value="0x90B8" name="GL_PATH_STENCIL_REF_NV"/>
9341        <enum value="0x90B9" name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
9342        <enum value="0x90BA" name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
9343        <enum value="0x90BB" name="GL_SCALED_RESOLVE_NICEST_EXT"/>
9344        <enum value="0x90BC" name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
9345        <enum value="0x90BD" name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
9346        <enum value="0x90BE" name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
9347        <enum value="0x90BF" name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
9348            <unused start="0x90C0" end="0x90C6" vendor="NV"/>
9349        <enum value="0x90C7" name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
9350        <enum value="0x90C8" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
9351        <enum value="0x90C9" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
9352        <enum value="0x90CA" name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
9353        <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
9354        <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
9355        <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
9356        <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
9357        <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
9358        <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
9359        <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
9360        <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
9361        <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
9362        <enum value="0x90CE" name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
9363        <enum value="0x90CF" name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
9364        <enum value="0x90D0" name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
9365        <enum value="0x90D1" name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
9366        <enum value="0x90D2" name="GL_SHADER_STORAGE_BUFFER"/>
9367        <enum value="0x90D3" name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
9368        <enum value="0x90D4" name="GL_SHADER_STORAGE_BUFFER_START"/>
9369        <enum value="0x90D5" name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
9370        <enum value="0x90D6" name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
9371        <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
9372        <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
9373        <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
9374        <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
9375        <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
9376        <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
9377        <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
9378        <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
9379        <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
9380        <enum value="0x90DA" name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
9381        <enum value="0x90DB" name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
9382        <enum value="0x90DC" name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
9383        <enum value="0x90DD" name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
9384        <enum value="0x90DE" name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
9385        <enum value="0x90DF" name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
9386            <unused start="0x90E0" vendor="NV"/>
9387        <enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/>
9388            <unused start="0x90E2" end="0x90E9" vendor="NV"/>
9389        <enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
9390        <enum value="0x90EB" name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
9391        <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
9392        <enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
9393        <enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
9394        <enum value="0x90EE" name="GL_DISPATCH_INDIRECT_BUFFER"/>
9395        <enum value="0x90EF" name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
9396        <enum value="0x90F0" name="GL_COLOR_ATTACHMENT_EXT"/>
9397        <enum value="0x90F1" name="GL_MULTIVIEW_EXT"/>
9398        <enum value="0x90F2" name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
9399        <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS"/>
9400        <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
9401        <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
9402            <unused start="0x90F4" end="0x90FA" vendor="NV"/>
9403        <enum value="0x90FB" name="GL_COMPUTE_PROGRAM_NV"/>
9404        <enum value="0x90FC" name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
9405            <unused start="0x90FD" end="0x90FF" vendor="NV"/>
9406    </enums>
9407
9408    <enums namespace="GL" start="0x9100" end="0x912F" vendor="ARB">
9409        <enum value="0x9100" name="GL_TEXTURE_2D_MULTISAMPLE"/>
9410        <enum value="0x9101" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
9411        <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
9412        <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
9413        <enum value="0x9103" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
9414        <enum value="0x9104" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
9415        <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
9416        <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
9417        <enum value="0x9106" name="GL_TEXTURE_SAMPLES"/>
9418        <enum value="0x9107" name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
9419        <enum value="0x9108" name="GL_SAMPLER_2D_MULTISAMPLE"/>
9420        <enum value="0x9109" name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
9421        <enum value="0x910A" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
9422        <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
9423        <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
9424        <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
9425        <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
9426        <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
9427        <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
9428        <enum value="0x910E" name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
9429        <enum value="0x910F" name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
9430        <enum value="0x9110" name="GL_MAX_INTEGER_SAMPLES"/>
9431        <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
9432        <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
9433        <enum value="0x9112" name="GL_OBJECT_TYPE"/>
9434        <enum value="0x9112" name="GL_OBJECT_TYPE_APPLE"/>
9435        <enum value="0x9113" name="GL_SYNC_CONDITION"/>
9436        <enum value="0x9113" name="GL_SYNC_CONDITION_APPLE"/>
9437        <enum value="0x9114" name="GL_SYNC_STATUS"/>
9438        <enum value="0x9114" name="GL_SYNC_STATUS_APPLE"/>
9439        <enum value="0x9115" name="GL_SYNC_FLAGS"/>
9440        <enum value="0x9115" name="GL_SYNC_FLAGS_APPLE"/>
9441        <enum value="0x9116" name="GL_SYNC_FENCE"/>
9442        <enum value="0x9116" name="GL_SYNC_FENCE_APPLE"/>
9443        <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
9444        <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
9445        <enum value="0x9118" name="GL_UNSIGNALED"/>
9446        <enum value="0x9118" name="GL_UNSIGNALED_APPLE"/>
9447        <enum value="0x9119" name="GL_SIGNALED"/>
9448        <enum value="0x9119" name="GL_SIGNALED_APPLE"/>
9449        <enum value="0x911A" name="GL_ALREADY_SIGNALED"/>
9450        <enum value="0x911A" name="GL_ALREADY_SIGNALED_APPLE"/>
9451        <enum value="0x911B" name="GL_TIMEOUT_EXPIRED"/>
9452        <enum value="0x911B" name="GL_TIMEOUT_EXPIRED_APPLE"/>
9453        <enum value="0x911C" name="GL_CONDITION_SATISFIED"/>
9454        <enum value="0x911C" name="GL_CONDITION_SATISFIED_APPLE"/>
9455        <enum value="0x911D" name="GL_WAIT_FAILED"/>
9456        <enum value="0x911D" name="GL_WAIT_FAILED_APPLE"/>
9457        <enum value="0x911F" name="GL_BUFFER_ACCESS_FLAGS"/>
9458        <enum value="0x9120" name="GL_BUFFER_MAP_LENGTH"/>
9459        <enum value="0x9121" name="GL_BUFFER_MAP_OFFSET"/>
9460        <enum value="0x9122" name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
9461        <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
9462        <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
9463        <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
9464        <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
9465        <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
9466        <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
9467        <enum value="0x9125" name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
9468        <enum value="0x9126" name="GL_CONTEXT_PROFILE_MASK"/>
9469        <enum value="0x9127" name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
9470        <enum value="0x9128" name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
9471        <enum value="0x9129" name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
9472        <enum value="0x912A" name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
9473        <enum value="0x912B" name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
9474        <enum value="0x912C" name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
9475        <enum value="0x912D" name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
9476        <enum value="0x912E" name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
9477        <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
9478        <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
9479    </enums>
9480
9481    <enums namespace="GL" start="0x9130" end="0x913F" vendor="IMG" comment="Khronos bug 882">
9482        <enum value="0x9130" name="GL_SGX_PROGRAM_BINARY_IMG"/>
9483            <unused start="0x9131" end="0x9132" vendor="IMG"/>
9484        <enum value="0x9133" name="GL_RENDERBUFFER_SAMPLES_IMG"/>
9485        <enum value="0x9134" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
9486        <enum value="0x9135" name="GL_MAX_SAMPLES_IMG"/>
9487        <enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/>
9488        <enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
9489        <enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
9490        <enum value="0x9139" name="GL_CUBIC_IMG"/>
9491        <enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
9492        <enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
9493        <enum value="0x913C" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
9494        <enum value="0x913D" name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
9495        <enum value="0x913E" name="GL_DOWNSAMPLE_SCALES_IMG"/>
9496        <enum value="0x913F" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/>
9497    </enums>
9498
9499    <enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004">
9500            <unused start="0x9140" end="0x9142" vendor="AMD"/>
9501        <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
9502        <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
9503        <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
9504        <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
9505        <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
9506        <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
9507        <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
9508        <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
9509        <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES"/>
9510        <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
9511        <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
9512        <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
9513        <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH"/>
9514        <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
9515        <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
9516        <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
9517        <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM"/>
9518        <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
9519        <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
9520        <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
9521        <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW"/>
9522        <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_AMD"/>
9523        <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_ARB"/>
9524        <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_KHR"/>
9525        <enum value="0x9149" name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
9526        <enum value="0x914A" name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
9527        <enum value="0x914B" name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
9528        <enum value="0x914C" name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
9529        <enum value="0x914D" name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
9530        <enum value="0x914E" name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
9531        <enum value="0x914F" name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
9532        <enum value="0x9150" name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
9533        <enum value="0x9151" name="GL_BUFFER_OBJECT_EXT"/>
9534        <enum value="0x9151" name="GL_DATA_BUFFER_AMD"/>
9535        <enum value="0x9152" name="GL_PERFORMANCE_MONITOR_AMD"/>
9536        <enum value="0x9153" name="GL_QUERY_OBJECT_AMD"/>
9537        <enum value="0x9153" name="GL_QUERY_OBJECT_EXT"/>
9538        <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
9539        <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
9540        <enum value="0x9155" name="GL_SAMPLER_OBJECT_AMD"/>
9541            <unused start="0x9156" end="0x915F" vendor="AMD"/>
9542        <enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
9543            <unused start="0x9161" vendor="AMD"/>
9544        <enum value="0x9192" name="GL_QUERY_BUFFER"/>
9545        <enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/>
9546        <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/>
9547        <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/>
9548        <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/>
9549        <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
9550        <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
9551        <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
9552        <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
9553        <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
9554        <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
9555        <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
9556        <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
9557        <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
9558        <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
9559        <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
9560        <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
9561        <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
9562        <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
9563        <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
9564        <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
9565        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
9566        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
9567        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
9568        <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/>
9569        <enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/>
9570        <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/>
9571        <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
9572        <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
9573        <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE"/>
9574        <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
9575        <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_OES"/>
9576        <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
9577        <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
9578        <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
9579        <enum value="0x91A0" name="GL_STREAM_RASTERIZATION_AMD"/>
9580            <unused start="0x91A1" end="0x91A3" vendor="AMD"/>
9581        <enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
9582        <enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/>
9583        <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/>
9584        <enum value="0x91A6" name="GL_TEXTURE_SPARSE_EXT"/>
9585        <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
9586        <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
9587        <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
9588        <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
9589        <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
9590        <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
9591        <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/>
9592        <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/>
9593            <unused start="0x91AB" end="0x91AD" vendor="AMD"/>
9594        <enum value="0x91AE" name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/>
9595        <enum value="0x91AF" name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/>
9596        <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
9597        <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB" alias="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
9598        <enum value="0x91B1" name="GL_COMPLETION_STATUS_KHR"/>
9599        <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB" alias="GL_COMPLETION_STATUS_KHR"/>
9600            <unused start="0x91B2" end="0x91B8" vendor="AMD"/>
9601        <enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
9602            <unused start="0x91BA" vendor="AMD"/>
9603        <enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
9604        <enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
9605        <enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
9606        <enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
9607        <enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
9608        <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
9609            <unused start="0x91C0" end="0x91C4" vendor="AMD"/>
9610        <enum value="0x91C5" name="GL_FLOAT16_MAT2_AMD"/>
9611        <enum value="0x91C6" name="GL_FLOAT16_MAT3_AMD"/>
9612        <enum value="0x91C7" name="GL_FLOAT16_MAT4_AMD"/>
9613        <enum value="0x91C8" name="GL_FLOAT16_MAT2x3_AMD"/>
9614        <enum value="0x91C9" name="GL_FLOAT16_MAT2x4_AMD"/>
9615        <enum value="0x91CA" name="GL_FLOAT16_MAT3x2_AMD"/>
9616        <enum value="0x91CB" name="GL_FLOAT16_MAT3x4_AMD"/>
9617        <enum value="0x91CC" name="GL_FLOAT16_MAT4x2_AMD"/>
9618        <enum value="0x91CD" name="GL_FLOAT16_MAT4x3_AMD"/>
9619            <unused start="0x91CE" end="0x923F" vendor="AMD"/>
9620    </enums>
9621
9622    <enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884">
9623        <enum value="0x9240" name="GL_UNPACK_FLIP_Y_WEBGL"/>
9624        <enum value="0x9241" name="GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL"/>
9625        <enum value="0x9242" name="GL_CONTEXT_LOST_WEBGL"/>
9626        <enum value="0x9243" name="GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"/>
9627        <enum value="0x9244" name="GL_BROWSER_DEFAULT_WEBGL"/>
9628            <unused start="0x9245" end="0x924F" vendor="WEBGL"/>
9629    </enums>
9630
9631    <enums namespace="GL" start="0x9250" end="0x925F" vendor="DMP" comment="For Eisaku Ohbuchi via email">
9632        <enum value="0x9250" name="GL_SHADER_BINARY_DMP"/>
9633        <enum value="0x9251" name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
9634        <enum value="0x9252" name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
9635        <enum value="0x9253" name="GL_DMP_PROGRAM_BINARY_DMP"/>
9636            <unused start="0x9254" end="0x925F" vendor="DMP"/>
9637    </enums>
9638
9639    <enums namespace="GL" start="0x9260" end="0x926F" vendor="FJ" comment="Khronos bug 7486">
9640        <enum value="0x9260" name="GL_GCCSO_SHADER_BINARY_FJ"/>
9641            <unused start="0x9261" end="0x926F" vendor="FJ"/>
9642    </enums>
9643
9644    <enums namespace="GL" start="0x9270" end="0x927F" vendor="OES" comment="Khronos bug 7625">
9645        <enum value="0x9270" name="GL_COMPRESSED_R11_EAC"/>
9646        <enum value="0x9270" name="GL_COMPRESSED_R11_EAC_OES"/>
9647        <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC"/>
9648        <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC_OES"/>
9649        <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC"/>
9650        <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC_OES"/>
9651        <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
9652        <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC_OES"/>
9653        <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2"/>
9654        <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2_OES"/>
9655        <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2"/>
9656        <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2_OES"/>
9657        <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
9658        <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/>
9659        <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
9660        <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/>
9661        <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
9662        <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC_OES"/>
9663        <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
9664        <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES"/>
9665            <unused start="0x927A" end="0x927F" vendor="OES"/>
9666    </enums>
9667
9668    <enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658">
9669        <enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
9670        <enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/>
9671        <enum value="0x9282" name="GL_UNCORRELATED_NV"/>
9672        <enum value="0x9283" name="GL_DISJOINT_NV"/>
9673        <enum value="0x9284" name="GL_CONJOINT_NV"/>
9674        <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
9675        <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/>
9676        <enum value="0x9286" name="GL_SRC_NV"/>
9677        <enum value="0x9287" name="GL_DST_NV"/>
9678        <enum value="0x9288" name="GL_SRC_OVER_NV"/>
9679        <enum value="0x9289" name="GL_DST_OVER_NV"/>
9680        <enum value="0x928A" name="GL_SRC_IN_NV"/>
9681        <enum value="0x928B" name="GL_DST_IN_NV"/>
9682        <enum value="0x928C" name="GL_SRC_OUT_NV"/>
9683        <enum value="0x928D" name="GL_DST_OUT_NV"/>
9684        <enum value="0x928E" name="GL_SRC_ATOP_NV"/>
9685        <enum value="0x928F" name="GL_DST_ATOP_NV"/>
9686            <unused start="0x9290" vendor="NV"/>
9687        <enum value="0x9291" name="GL_PLUS_NV"/>
9688        <enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
9689            <unused start="0x9293" vendor="NV"/>
9690        <enum value="0x9294" name="GL_MULTIPLY"/>
9691        <enum value="0x9294" name="GL_MULTIPLY_KHR"/>
9692        <enum value="0x9294" name="GL_MULTIPLY_NV"/>
9693        <enum value="0x9295" name="GL_SCREEN"/>
9694        <enum value="0x9295" name="GL_SCREEN_KHR"/>
9695        <enum value="0x9295" name="GL_SCREEN_NV"/>
9696        <enum value="0x9296" name="GL_OVERLAY"/>
9697        <enum value="0x9296" name="GL_OVERLAY_KHR"/>
9698        <enum value="0x9296" name="GL_OVERLAY_NV"/>
9699        <enum value="0x9297" name="GL_DARKEN"/>
9700        <enum value="0x9297" name="GL_DARKEN_KHR"/>
9701        <enum value="0x9297" name="GL_DARKEN_NV"/>
9702        <enum value="0x9298" name="GL_LIGHTEN"/>
9703        <enum value="0x9298" name="GL_LIGHTEN_KHR"/>
9704        <enum value="0x9298" name="GL_LIGHTEN_NV"/>
9705        <enum value="0x9299" name="GL_COLORDODGE"/>
9706        <enum value="0x9299" name="GL_COLORDODGE_KHR"/>
9707        <enum value="0x9299" name="GL_COLORDODGE_NV"/>
9708        <enum value="0x929A" name="GL_COLORBURN"/>
9709        <enum value="0x929A" name="GL_COLORBURN_KHR"/>
9710        <enum value="0x929A" name="GL_COLORBURN_NV"/>
9711        <enum value="0x929B" name="GL_HARDLIGHT"/>
9712        <enum value="0x929B" name="GL_HARDLIGHT_KHR"/>
9713        <enum value="0x929B" name="GL_HARDLIGHT_NV"/>
9714        <enum value="0x929C" name="GL_SOFTLIGHT"/>
9715        <enum value="0x929C" name="GL_SOFTLIGHT_KHR"/>
9716        <enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
9717            <unused start="0x929D" vendor="NV"/>
9718        <enum value="0x929E" name="GL_DIFFERENCE"/>
9719        <enum value="0x929E" name="GL_DIFFERENCE_KHR"/>
9720        <enum value="0x929E" name="GL_DIFFERENCE_NV"/>
9721        <enum value="0x929F" name="GL_MINUS_NV"/>
9722        <enum value="0x92A0" name="GL_EXCLUSION"/>
9723        <enum value="0x92A0" name="GL_EXCLUSION_KHR"/>
9724        <enum value="0x92A0" name="GL_EXCLUSION_NV"/>
9725        <enum value="0x92A1" name="GL_CONTRAST_NV"/>
9726            <unused start="0x92A2" vendor="NV"/>
9727        <enum value="0x92A3" name="GL_INVERT_RGB_NV"/>
9728        <enum value="0x92A4" name="GL_LINEARDODGE_NV"/>
9729        <enum value="0x92A5" name="GL_LINEARBURN_NV"/>
9730        <enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/>
9731        <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/>
9732        <enum value="0x92A8" name="GL_PINLIGHT_NV"/>
9733        <enum value="0x92A9" name="GL_HARDMIX_NV"/>
9734            <unused start="0x92AA" end="0x92AC" vendor="NV"/>
9735        <enum value="0x92AD" name="GL_HSL_HUE"/>
9736        <enum value="0x92AD" name="GL_HSL_HUE_KHR"/>
9737        <enum value="0x92AD" name="GL_HSL_HUE_NV"/>
9738        <enum value="0x92AE" name="GL_HSL_SATURATION"/>
9739        <enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/>
9740        <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
9741        <enum value="0x92AF" name="GL_HSL_COLOR"/>
9742        <enum value="0x92AF" name="GL_HSL_COLOR_KHR"/>
9743        <enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
9744        <enum value="0x92B0" name="GL_HSL_LUMINOSITY"/>
9745        <enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/>
9746        <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
9747        <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
9748        <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
9749        <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
9750        <enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
9751            <unused start="0x92B5" end="0x92B9" vendor="NV"/>
9752        <enum value="0x92BA" name="GL_MAX_LGPU_GPUS_NVX"/>
9753        <enum value="0x92BA" name="GL_MULTICAST_GPUS_NV"/>
9754        <enum value="0x92BB" name="GL_PURGED_CONTEXT_RESET_NV"/>
9755            <unused start="0x92BC" end="0x92BD" vendor="NV"/>
9756        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
9757        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/>
9758        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
9759        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
9760        <enum value="0x92BF" name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/>
9761        <enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
9762        <enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
9763        <enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
9764        <enum value="0x92C3" name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
9765        <enum value="0x92C4" name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
9766        <enum value="0x92C5" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
9767        <enum value="0x92C6" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
9768        <enum value="0x92C7" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
9769        <enum value="0x92C8" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
9770        <enum value="0x92C9" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
9771        <enum value="0x92CA" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
9772        <enum value="0x92CB" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
9773        <enum value="0x92CC" name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
9774        <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
9775        <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
9776        <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
9777        <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
9778        <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
9779        <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
9780        <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
9781        <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
9782        <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
9783        <enum value="0x92D0" name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
9784        <enum value="0x92D1" name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
9785        <enum value="0x92D2" name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
9786        <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
9787        <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
9788        <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
9789        <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
9790        <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
9791        <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
9792        <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
9793        <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
9794        <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
9795        <enum value="0x92D6" name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
9796        <enum value="0x92D7" name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
9797        <enum value="0x92D8" name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
9798        <enum value="0x92D9" name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
9799        <enum value="0x92DA" name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
9800        <enum value="0x92DB" name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
9801        <enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
9802        <enum value="0x92DD" name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
9803        <enum value="0x92DE" name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
9804            <unused start="0x92DF" end="0x92DF" vendor="NV"/>
9805        <enum value="0x92E0" name="GL_DEBUG_OUTPUT"/>
9806        <enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/>
9807        <enum value="0x92E1" name="GL_UNIFORM"/>
9808        <enum value="0x92E2" name="GL_UNIFORM_BLOCK"/>
9809        <enum value="0x92E3" name="GL_PROGRAM_INPUT"/>
9810        <enum value="0x92E4" name="GL_PROGRAM_OUTPUT"/>
9811        <enum value="0x92E5" name="GL_BUFFER_VARIABLE"/>
9812        <enum value="0x92E6" name="GL_SHADER_STORAGE_BLOCK"/>
9813        <enum value="0x92E7" name="GL_IS_PER_PATCH"/>
9814        <enum value="0x92E7" name="GL_IS_PER_PATCH_EXT"/>
9815        <enum value="0x92E7" name="GL_IS_PER_PATCH_OES"/>
9816        <enum value="0x92E8" name="GL_VERTEX_SUBROUTINE"/>
9817        <enum value="0x92E9" name="GL_TESS_CONTROL_SUBROUTINE"/>
9818        <enum value="0x92EA" name="GL_TESS_EVALUATION_SUBROUTINE"/>
9819        <enum value="0x92EB" name="GL_GEOMETRY_SUBROUTINE"/>
9820        <enum value="0x92EC" name="GL_FRAGMENT_SUBROUTINE"/>
9821        <enum value="0x92ED" name="GL_COMPUTE_SUBROUTINE"/>
9822        <enum value="0x92EE" name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
9823        <enum value="0x92EF" name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
9824        <enum value="0x92F0" name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
9825        <enum value="0x92F1" name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
9826        <enum value="0x92F2" name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
9827        <enum value="0x92F3" name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
9828        <enum value="0x92F4" name="GL_TRANSFORM_FEEDBACK_VARYING"/>
9829        <enum value="0x92F5" name="GL_ACTIVE_RESOURCES"/>
9830        <enum value="0x92F6" name="GL_MAX_NAME_LENGTH"/>
9831        <enum value="0x92F7" name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
9832        <enum value="0x92F8" name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
9833        <enum value="0x92F9" name="GL_NAME_LENGTH"/>
9834        <enum value="0x92FA" name="GL_TYPE"/>
9835        <enum value="0x92FB" name="GL_ARRAY_SIZE"/>
9836        <enum value="0x92FC" name="GL_OFFSET"/>
9837        <enum value="0x92FD" name="GL_BLOCK_INDEX"/>
9838        <enum value="0x92FE" name="GL_ARRAY_STRIDE"/>
9839        <enum value="0x92FF" name="GL_MATRIX_STRIDE"/>
9840        <enum value="0x9300" name="GL_IS_ROW_MAJOR"/>
9841        <enum value="0x9301" name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
9842        <enum value="0x9302" name="GL_BUFFER_BINDING"/>
9843        <enum value="0x9303" name="GL_BUFFER_DATA_SIZE"/>
9844        <enum value="0x9304" name="GL_NUM_ACTIVE_VARIABLES"/>
9845        <enum value="0x9305" name="GL_ACTIVE_VARIABLES"/>
9846        <enum value="0x9306" name="GL_REFERENCED_BY_VERTEX_SHADER"/>
9847        <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
9848        <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
9849        <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
9850        <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
9851        <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
9852        <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
9853        <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
9854        <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
9855        <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
9856        <enum value="0x930A" name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
9857        <enum value="0x930B" name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
9858        <enum value="0x930C" name="GL_TOP_LEVEL_ARRAY_SIZE"/>
9859        <enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
9860        <enum value="0x930E" name="GL_LOCATION"/>
9861        <enum value="0x930F" name="GL_LOCATION_INDEX"/>
9862        <enum value="0x930F" name="GL_LOCATION_INDEX_EXT"/>
9863        <enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
9864        <enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
9865        <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
9866        <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
9867        <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
9868        <enum value="0x9313" name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
9869        <enum value="0x9314" name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
9870        <enum value="0x9315" name="GL_MAX_FRAMEBUFFER_WIDTH"/>
9871        <enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
9872        <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/>
9873        <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
9874        <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
9875        <enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
9876            <unused start="0x9319" end="0x9326" vendor="NV"/>
9877        <enum value="0x9327" name="GL_RASTER_MULTISAMPLE_EXT"/>
9878        <enum value="0x9328" name="GL_RASTER_SAMPLES_EXT"/>
9879        <enum value="0x9329" name="GL_MAX_RASTER_SAMPLES_EXT"/>
9880        <enum value="0x932A" name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
9881        <enum value="0x932B" name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
9882        <enum value="0x932C" name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
9883        <enum value="0x932D" name="GL_DEPTH_SAMPLES_NV"/>
9884        <enum value="0x932E" name="GL_STENCIL_SAMPLES_NV"/>
9885        <enum value="0x932F" name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
9886        <enum value="0x9330" name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
9887        <enum value="0x9331" name="GL_COVERAGE_MODULATION_TABLE_NV"/>
9888        <enum value="0x9332" name="GL_COVERAGE_MODULATION_NV"/>
9889        <enum value="0x9333" name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
9890            <unused start="0x9334" end="0x9338" vendor="NV"/>
9891        <enum value="0x9339" name="GL_WARP_SIZE_NV"/>
9892        <enum value="0x933A" name="GL_WARPS_PER_SM_NV"/>
9893        <enum value="0x933B" name="GL_SM_COUNT_NV"/>
9894        <enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/>
9895        <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
9896        <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
9897        <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
9898        <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
9899        <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
9900        <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
9901        <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
9902        <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
9903        <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
9904        <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
9905        <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
9906        <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
9907        <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
9908        <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
9909        <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
9910        <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
9911        <enum value="0x9346" name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
9912        <enum value="0x9347" name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
9913        <enum value="0x9348" name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
9914        <enum value="0x9349" name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
9915        <enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
9916        <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
9917        <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
9918        <enum value="0x934D" name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/>
9919        <enum value="0x934E" name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/>
9920        <enum value="0x934F" name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/>
9921        <enum value="0x9350" name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
9922        <enum value="0x9351" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
9923        <enum value="0x9352" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
9924        <enum value="0x9353" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
9925        <enum value="0x9354" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
9926        <enum value="0x9355" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
9927        <enum value="0x9356" name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
9928        <enum value="0x9357" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
9929        <enum value="0x9358" name="GL_VIEWPORT_SWIZZLE_X_NV"/>
9930        <enum value="0x9359" name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
9931        <enum value="0x935A" name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
9932        <enum value="0x935B" name="GL_VIEWPORT_SWIZZLE_W_NV"/>
9933        <enum value="0x935C" name="GL_CLIP_ORIGIN"/>
9934        <enum value="0x935C" name="GL_CLIP_ORIGIN_EXT" alias="GL_CLIP_ORIGIN"/>
9935        <enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/>
9936        <enum value="0x935D" name="GL_CLIP_DEPTH_MODE_EXT" alias="GL_CLIP_DEPTH_MODE"/>
9937        <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE"/>
9938        <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE_EXT" alias="GL_NEGATIVE_ONE_TO_ONE"/>
9939        <enum value="0x935F" name="GL_ZERO_TO_ONE"/>
9940        <enum value="0x935F" name="GL_ZERO_TO_ONE_EXT" alias="GL_ZERO_TO_ONE"/>
9941            <unused start="0x9360" end="0x9364" vendor="NV"/>
9942        <enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
9943        <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
9944        <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_EXT" alias="GL_TEXTURE_REDUCTION_MODE_ARB"/>
9945        <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/>
9946        <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_EXT" alias="GL_WEIGHTED_AVERAGE_ARB"/>
9947        <enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
9948        <enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
9949        <enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/>
9950        <enum value="0x936B" name="GL_FONT_UNINTELLIGIBLE_NV"/>
9951        <enum value="0x936C" name="GL_STANDARD_FONT_FORMAT_NV"/>
9952        <enum value="0x936D" name="GL_FRAGMENT_INPUT_NV"/>
9953        <enum value="0x936E" name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
9954        <enum value="0x936F" name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
9955        <enum value="0x9370" name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
9956        <enum value="0x9371" name="GL_MULTISAMPLES_NV"/>
9957        <enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/>
9958        <enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
9959        <enum value="0x9374" name="GL_CONFORMANT_NV"/>
9960            <unused start="0x9375" end="0x9378" vendor="NV"/>
9961        <enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
9962        <enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
9963        <enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
9964        <enum value="0x937C" name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
9965        <enum value="0x937D" name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
9966        <enum value="0x937E" name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
9967            <unused start="0x937F" vendor="NV"/>
9968    </enums>
9969
9970    <enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
9971        <enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS"/>
9972        <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
9973        <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
9974        <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
9975        <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
9976            <unused start="0x9383" end="0x939F" vendor="ARB"/>
9977    </enums>
9978
9979    <enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100">
9980        <enum value="0x93A0" name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
9981        <enum value="0x93A1" name="GL_BGRA8_EXT"/>
9982        <enum value="0x93A2" name="GL_TEXTURE_USAGE_ANGLE"/>
9983        <enum value="0x93A3" name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
9984        <enum value="0x93A4" name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
9985            <unused start="0x93A5" vendor="ANGLE"/>
9986        <enum value="0x93A6" name="GL_PROGRAM_BINARY_ANGLE"/>
9987            <unused start="0x93A7" end="0x93AF" vendor="ANGLE"/>
9988    </enums>
9989
9990    <enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853">
9991        <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
9992        <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
9993        <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
9994        <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
9995        <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
9996        <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
9997        <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
9998        <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
9999        <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
10000        <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
10001        <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
10002        <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
10003        <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
10004        <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
10005        <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
10006        <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
10007        <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
10008        <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
10009        <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
10010        <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
10011        <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
10012        <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
10013        <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
10014        <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
10015        <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
10016        <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
10017        <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
10018        <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
10019            <unused start="0x93BE" end="0x93BF" vendor="OES"/>
10020        <enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
10021        <enum value="0x93C1" name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
10022        <enum value="0x93C2" name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
10023        <enum value="0x93C3" name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
10024        <enum value="0x93C4" name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
10025        <enum value="0x93C5" name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
10026        <enum value="0x93C6" name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
10027        <enum value="0x93C7" name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
10028        <enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
10029        <enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
10030            <unused start="0x93CA" end="0x93CF" vendor="OES"/>
10031        <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
10032        <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
10033        <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
10034        <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
10035        <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
10036        <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
10037        <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
10038        <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
10039        <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
10040        <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
10041        <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
10042        <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
10043        <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
10044        <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
10045        <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
10046        <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
10047        <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
10048        <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
10049        <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
10050        <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
10051        <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
10052        <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
10053        <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
10054        <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
10055        <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
10056        <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
10057        <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
10058        <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
10059            <unused start="0x93DE" end="0x93DF" vendor="OES"/>
10060        <enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
10061        <enum value="0x93E1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
10062        <enum value="0x93E2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
10063        <enum value="0x93E3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
10064        <enum value="0x93E4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
10065        <enum value="0x93E5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
10066        <enum value="0x93E6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
10067        <enum value="0x93E7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
10068        <enum value="0x93E8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
10069        <enum value="0x93E9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
10070            <unused start="0x93EA" end="0x93EF" vendor="OES"/>
10071    </enums>
10072
10073    <enums namespace="GL" start="0x93F0" end="0x94EF" vendor="APPLE" comment="Khronos bug 10233">
10074        <enum value="0x93F0" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
10075        <enum value="0x93F1" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
10076            <unused start="0x93F2" end="0x94EF" vendor="APPLE"/>
10077    </enums>
10078
10079    <enums namespace="GL" start="0x94F0" end="0x950F" vendor="INTEL" comment="Khronos bug 11345">
10080        <enum value="0x94F0" name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/>
10081        <enum value="0x94F1" name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/>
10082        <enum value="0x94F2" name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/>
10083        <enum value="0x94F3" name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
10084        <enum value="0x94F4" name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
10085        <enum value="0x94F5" name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
10086            <unused start="0x94F6" end="0x94F7" vendor="INTEL"/>
10087        <enum value="0x94F8" name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
10088        <enum value="0x94F9" name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
10089        <enum value="0x94FA" name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
10090        <enum value="0x94FB" name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/>
10091        <enum value="0x94FC" name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/>
10092        <enum value="0x94FD" name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/>
10093        <enum value="0x94FE" name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
10094        <enum value="0x94FF" name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
10095        <enum value="0x9500" name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
10096            <unused start="0x9501" end="0x950F" vendor="INTEL"/>
10097    </enums>
10098
10099    <enums namespace="GL" start="0x9510" end="0x952F" vendor="Broadcom" comment="Khronos bug 12203">
10100            <unused start="0x9510" end="0x952F" vendor="Broadcom"/>
10101    </enums>
10102
10103    <enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
10104        <enum value="0x9530" name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/>
10105        <enum value="0x9531" name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/>
10106            <unused start="0x9532" end="0x953F" vendor="NV"/>
10107        <enum value="0x9540" name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/>
10108            <unused start="0x9541" vendor="NV"/>
10109        <enum value="0x9542" name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/>
10110            <unused start="0x9543" vendor="NV"/>
10111        <enum value="0x9544" name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/>
10112        <enum value="0x9545" name="GL_QUERY_RESOURCE_TEXTURE_NV"/>
10113        <enum value="0x9546" name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/>
10114        <enum value="0x9547" name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/>
10115        <enum value="0x9548" name="GL_PER_GPU_STORAGE_NV"/>
10116        <enum value="0x9549" name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
10117            <unused start="0x954A" end="0x954C" vendor="NV"/>
10118        <enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
10119        <enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
10120        <enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
10121        <enum value="0x9550" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/>
10122        <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
10123        <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB" alias="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
10124        <enum value="0x9552" name="GL_SPIR_V_BINARY"/>
10125        <enum value="0x9552" name="GL_SPIR_V_BINARY_ARB" alias="GL_SPIR_V_BINARY"/>
10126        <enum value="0x9553" name="GL_SPIR_V_EXTENSIONS"/>
10127        <enum value="0x9554" name="GL_NUM_SPIR_V_EXTENSIONS"/>
10128            <unused start="0x9555" end="0x9557" vendor="NV"/>
10129        <enum value="0x9558" name="GL_RENDER_GPU_MASK_NV"/>
10130            <unused start="0x9559" end="0x957F" vendor="NV"/>
10131        <enum value="0x9580" name="GL_TEXTURE_TILING_EXT"/>
10132        <enum value="0x9581" name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
10133        <enum value="0x9582" name="GL_NUM_TILING_TYPES_EXT"/>
10134        <enum value="0x9583" name="GL_TILING_TYPES_EXT"/>
10135        <enum value="0x9584" name="GL_OPTIMAL_TILING_EXT"/>
10136        <enum value="0x9585" name="GL_LINEAR_TILING_EXT"/>
10137        <enum value="0x9586" name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
10138        <enum value="0x9587" name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
10139        <enum value="0x9588" name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
10140        <enum value="0x9589" name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
10141        <enum value="0x958A" name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
10142        <enum value="0x958B" name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
10143        <enum value="0x958C" name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
10144        <enum value="0x958D" name="GL_LAYOUT_GENERAL_EXT"/>
10145        <enum value="0x958E" name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
10146        <enum value="0x958F" name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
10147        <enum value="0x9590" name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
10148        <enum value="0x9591" name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
10149        <enum value="0x9592" name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
10150        <enum value="0x9593" name="GL_LAYOUT_TRANSFER_DST_EXT"/>
10151        <enum value="0x9594" name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
10152        <enum value="0x9595" name="GL_D3D12_FENCE_VALUE_EXT"/>
10153        <enum value="0x9596" name="GL_NUM_DEVICE_UUIDS_EXT"/>
10154        <enum value="0x9597" name="GL_DEVICE_UUID_EXT"/>
10155        <enum value="0x9598" name="GL_DRIVER_UUID_EXT"/>
10156        <enum value="0x9599" name="GL_DEVICE_LUID_EXT"/>
10157        <enum value="0x959A" name="GL_DEVICE_NODE_MASK_EXT"/>
10158        <enum value="0x959B" name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
10159            <unused start="0x959C" end="0x962F" vendor="NV"/>
10160    </enums>
10161
10162    <enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
10163        <enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
10164        <enum value="0x9631" name="GL_MAX_VIEWS_OVR"/>
10165        <enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
10166        <enum value="0x9633" name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
10167            <unused start="0x9634" end="0x963F" vendor="Oculus"/>
10168    </enums>
10169
10170    <enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294">
10171        <enum value="0x9640" name="GL_GS_SHADER_BINARY_MTK"/>
10172        <enum value="0x9641" name="GL_GS_PROGRAM_BINARY_MTK"/>
10173            <unused start="0x9642" end="0x964F" vendor="Mediatek"/>
10174    </enums>
10175
10176    <enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977">
10177        <enum value="0x9650" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
10178        <enum value="0x9651" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
10179        <enum value="0x9652" name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
10180            <unused start="0x9653" end="0x968F" vendor="IMG"/>
10181    </enums>
10182
10183    <enums namespace="GL" start="0x9690" end="0x969F" vendor="ANGLE" comment="Khronos bug 15423">
10184            <unused start="0x9690" end="0x969F" vendor="ANGLE"/>
10185    </enums>
10186
10187    <enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Maurice Ribble">
10188            <unused start="0x96A0" end="0x96A1" vendor="Qualcomm"/>
10189        <enum value="0x96A2" name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
10190            <unused start="0x96A3" end="0x96AF" vendor="Qualcomm"/>
10191    </enums>
10192
10193<!-- Enums reservable for future use. To reserve a new range, allocate one
10194     or more multiples of 16 starting at the lowest available point in this
10195     block and note it in a new <enums> block immediately above.
10196
10197     Please remember that new enumerant allocations must be obtained by
10198     request to the Khronos API registrar (see comments at the top of this
10199     file) File requests in the Khronos Bugzilla, OpenGL project, Registry
10200     component. -->
10201
10202    <enums namespace="GL" start="0x96B0" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
10203        <unused start="0x96B0" end="99999" comment="RESERVED"/>
10204    </enums>
10205
10206<!-- Historical large block allocations, all unused except (in older days) by IBM -->
10207    <enums namespace="GL" start="100000" end="100999" vendor="ARB" comment="GLU enums"/>
10208    <enums namespace="GL" start="101000" end="101999" vendor="ARB" comment="Conformance test enums"/>
10209    <enums namespace="GL" start="102000" end="102999" vendor="ARB" comment="Unused, unlikely to ever be used"/>
10210
10211    <enums namespace="GL" start="103000" end="103999" vendor="IBM" comment="IBM is out of the graphics hardware business. Most of this range will remain unused.">
10212        <enum value="0x19262" name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
10213        <enum value="103050" name="GL_CULL_VERTEX_IBM"/>
10214        <enum value="103060" name="GL_ALL_STATIC_DATA_IBM"/>
10215        <enum value="103061" name="GL_STATIC_VERTEX_ARRAY_IBM"/>
10216        <enum value="103070" name="GL_VERTEX_ARRAY_LIST_IBM"/>
10217        <enum value="103071" name="GL_NORMAL_ARRAY_LIST_IBM"/>
10218        <enum value="103072" name="GL_COLOR_ARRAY_LIST_IBM"/>
10219        <enum value="103073" name="GL_INDEX_ARRAY_LIST_IBM"/>
10220        <enum value="103074" name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
10221        <enum value="103075" name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
10222        <enum value="103076" name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
10223        <enum value="103077" name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
10224        <enum value="103080" name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
10225        <enum value="103081" name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
10226        <enum value="103082" name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
10227        <enum value="103083" name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
10228        <enum value="103084" name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
10229        <enum value="103085" name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
10230        <enum value="103086" name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
10231        <enum value="103087" name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
10232    </enums>
10233
10234    <enums namespace="GL" start="104000" end="104999" vendor="NEC" comment="NEC may be out of the graphics hardware business?"/>
10235    <enums namespace="GL" start="105000" end="105999" vendor="Compaq" comment="Compaq was acquired by HP"/>
10236    <enums namespace="GL" start="106000" end="106999" vendor="KPC" comment="Kubota Pacific is out of business"/>
10237    <enums namespace="GL" start="107000" end="107999" vendor="PGI" comment="Portland Graphics was acquired by Template Graphics, which is out of business">
10238            <!-- lots of <unused> areas here which won't be computed yet -->
10239        <enum value="0x1A1F8" name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
10240        <enum value="0x1A1FD" name="GL_CONSERVE_MEMORY_HINT_PGI"/>
10241        <enum value="0x1A1FE" name="GL_RECLAIM_MEMORY_HINT_PGI"/>
10242        <enum value="0x1A202" name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
10243        <enum value="0x1A203" name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
10244        <enum value="0x1A204" name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
10245        <enum value="0x1A20C" name="GL_ALWAYS_FAST_HINT_PGI"/>
10246        <enum value="0x1A20D" name="GL_ALWAYS_SOFT_HINT_PGI"/>
10247        <enum value="0x1A20E" name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
10248        <enum value="0x1A20F" name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
10249        <enum value="0x1A210" name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
10250        <enum value="0x1A211" name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
10251        <enum value="0x1A216" name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
10252        <enum value="0x1A217" name="GL_STRICT_LIGHTING_HINT_PGI"/>
10253        <enum value="0x1A218" name="GL_STRICT_SCISSOR_HINT_PGI"/>
10254        <enum value="0x1A219" name="GL_FULL_STIPPLE_HINT_PGI"/>
10255        <enum value="0x1A220" name="GL_CLIP_NEAR_HINT_PGI"/>
10256        <enum value="0x1A221" name="GL_CLIP_FAR_HINT_PGI"/>
10257        <enum value="0x1A222" name="GL_WIDE_LINE_HINT_PGI"/>
10258        <enum value="0x1A223" name="GL_BACK_NORMALS_HINT_PGI"/>
10259        <enum value="0x1A22A" name="GL_VERTEX_DATA_HINT_PGI"/>
10260        <enum value="0x1A22B" name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
10261        <enum value="0x1A22C" name="GL_MATERIAL_SIDE_HINT_PGI"/>
10262        <enum value="0x1A22D" name="GL_MAX_VERTEX_HINT_PGI"/>
10263    </enums>
10264
10265    <enums namespace="GL" start="108000" end="108999" vendor="ES" comment="Evans and Sutherland is out of the graphics hardware business"/>
10266
10267    <!-- SECTION: GL command definitions. -->
10268    <commands namespace="GL">
10269        <command>
10270            <proto>void <name>glAccum</name></proto>
10271            <param group="AccumOp"><ptype>GLenum</ptype> <name>op</name></param>
10272            <param group="CoordF"><ptype>GLfloat</ptype> <name>value</name></param>
10273            <glx type="render" opcode="137"/>
10274        </command>
10275        <command>
10276            <proto>void <name>glAccumxOES</name></proto>
10277            <param><ptype>GLenum</ptype> <name>op</name></param>
10278            <param><ptype>GLfixed</ptype> <name>value</name></param>
10279        </command>
10280        <command>
10281            <proto>void <name>glActiveProgramEXT</name></proto>
10282            <param><ptype>GLuint</ptype> <name>program</name></param>
10283        </command>
10284        <command>
10285            <proto>void <name>glActiveShaderProgram</name></proto>
10286            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
10287            <param><ptype>GLuint</ptype> <name>program</name></param>
10288        </command>
10289        <command>
10290            <proto>void <name>glActiveShaderProgramEXT</name></proto>
10291            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
10292            <param><ptype>GLuint</ptype> <name>program</name></param>
10293        </command>
10294        <command>
10295            <proto>void <name>glActiveStencilFaceEXT</name></proto>
10296            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
10297            <glx type="render" opcode="4220"/>
10298        </command>
10299        <command>
10300            <proto>void <name>glActiveTexture</name></proto>
10301            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
10302            <glx type="render" opcode="197"/>
10303        </command>
10304        <command>
10305            <proto>void <name>glActiveTextureARB</name></proto>
10306            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
10307            <alias name="glActiveTexture"/>
10308            <glx type="render" opcode="197"/>
10309        </command>
10310        <command>
10311            <proto>void <name>glActiveVaryingNV</name></proto>
10312            <param><ptype>GLuint</ptype> <name>program</name></param>
10313            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
10314        </command>
10315        <command>
10316            <proto>void <name>glAlphaFragmentOp1ATI</name></proto>
10317            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
10318            <param><ptype>GLuint</ptype> <name>dst</name></param>
10319            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
10320            <param><ptype>GLuint</ptype> <name>arg1</name></param>
10321            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
10322            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
10323        </command>
10324        <command>
10325            <proto>void <name>glAlphaFragmentOp2ATI</name></proto>
10326            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
10327            <param><ptype>GLuint</ptype> <name>dst</name></param>
10328            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
10329            <param><ptype>GLuint</ptype> <name>arg1</name></param>
10330            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
10331            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
10332            <param><ptype>GLuint</ptype> <name>arg2</name></param>
10333            <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
10334            <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
10335        </command>
10336        <command>
10337            <proto>void <name>glAlphaFragmentOp3ATI</name></proto>
10338            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
10339            <param><ptype>GLuint</ptype> <name>dst</name></param>
10340            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
10341            <param><ptype>GLuint</ptype> <name>arg1</name></param>
10342            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
10343            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
10344            <param><ptype>GLuint</ptype> <name>arg2</name></param>
10345            <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
10346            <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
10347            <param><ptype>GLuint</ptype> <name>arg3</name></param>
10348            <param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
10349            <param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
10350        </command>
10351        <command>
10352            <proto>void <name>glAlphaFunc</name></proto>
10353            <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
10354            <param><ptype>GLfloat</ptype> <name>ref</name></param>
10355            <glx type="render" opcode="159"/>
10356        </command>
10357        <command>
10358            <proto>void <name>glAlphaFuncQCOM</name></proto>
10359            <param><ptype>GLenum</ptype> <name>func</name></param>
10360            <param><ptype>GLclampf</ptype> <name>ref</name></param>
10361        </command>
10362        <command>
10363            <proto>void <name>glAlphaFuncx</name></proto>
10364            <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
10365            <param><ptype>GLfixed</ptype> <name>ref</name></param>
10366        </command>
10367        <command>
10368            <proto>void <name>glAlphaFuncxOES</name></proto>
10369            <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
10370            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
10371        </command>
10372        <command>
10373            <proto>void <name>glAlphaToCoverageDitherControlNV</name></proto>
10374            <param><ptype>GLenum</ptype> <name>mode</name></param>
10375        </command>
10376        <command>
10377            <proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto>
10378        </command>
10379        <command>
10380            <proto>void <name>glApplyTextureEXT</name></proto>
10381            <param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
10382        </command>
10383        <command>
10384            <proto><ptype>GLboolean</ptype> <name>glAcquireKeyedMutexWin32EXT</name></proto>
10385            <param><ptype>GLuint</ptype> <name>memory</name></param>
10386            <param><ptype>GLuint64</ptype> <name>key</name></param>
10387            <param><ptype>GLuint</ptype> <name>timeout</name></param>
10388        </command>
10389        <command>
10390            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreProgramsResidentNV</name></proto>
10391            <param><ptype>GLsizei</ptype> <name>n</name></param>
10392            <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
10393            <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
10394            <glx type="vendor" opcode="1293"/>
10395        </command>
10396        <command>
10397            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResident</name></proto>
10398            <param><ptype>GLsizei</ptype> <name>n</name></param>
10399            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
10400            <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
10401            <glx type="single" opcode="143"/>
10402        </command>
10403        <command>
10404            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResidentEXT</name></proto>
10405            <param><ptype>GLsizei</ptype> <name>n</name></param>
10406            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
10407            <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
10408            <glx type="vendor" opcode="11"/>
10409        </command>
10410        <command>
10411            <proto>void <name>glArrayElement</name></proto>
10412            <param><ptype>GLint</ptype> <name>i</name></param>
10413        </command>
10414        <command>
10415            <proto>void <name>glArrayElementEXT</name></proto>
10416            <param><ptype>GLint</ptype> <name>i</name></param>
10417            <alias name="glArrayElement"/>
10418        </command>
10419        <command>
10420            <proto>void <name>glArrayObjectATI</name></proto>
10421            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
10422            <param><ptype>GLint</ptype> <name>size</name></param>
10423            <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
10424            <param><ptype>GLsizei</ptype> <name>stride</name></param>
10425            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10426            <param><ptype>GLuint</ptype> <name>offset</name></param>
10427        </command>
10428        <command>
10429            <proto>void <name>glAsyncMarkerSGIX</name></proto>
10430            <param><ptype>GLuint</ptype> <name>marker</name></param>
10431        </command>
10432        <command>
10433            <proto>void <name>glAttachObjectARB</name></proto>
10434            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
10435            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
10436            <alias name="glAttachShader"/>
10437        </command>
10438        <command>
10439            <proto>void <name>glAttachShader</name></proto>
10440            <param><ptype>GLuint</ptype> <name>program</name></param>
10441            <param><ptype>GLuint</ptype> <name>shader</name></param>
10442        </command>
10443        <command>
10444            <proto>void <name>glBegin</name></proto>
10445            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
10446            <glx type="render" opcode="4"/>
10447        </command>
10448        <command>
10449            <proto>void <name>glBeginConditionalRender</name></proto>
10450            <param><ptype>GLuint</ptype> <name>id</name></param>
10451            <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param>
10452        </command>
10453        <command>
10454            <proto>void <name>glBeginConditionalRenderNV</name></proto>
10455            <param><ptype>GLuint</ptype> <name>id</name></param>
10456            <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param>
10457            <alias name="glBeginConditionalRender"/>
10458            <glx type="render" opcode="348"/>
10459        </command>
10460        <command>
10461            <proto>void <name>glBeginConditionalRenderNVX</name></proto>
10462            <param><ptype>GLuint</ptype> <name>id</name></param>
10463        </command>
10464        <command>
10465            <proto>void <name>glBeginFragmentShaderATI</name></proto>
10466        </command>
10467        <command>
10468            <proto>void <name>glBeginOcclusionQueryNV</name></proto>
10469            <param><ptype>GLuint</ptype> <name>id</name></param>
10470        </command>
10471        <command>
10472            <proto>void <name>glBeginPerfMonitorAMD</name></proto>
10473            <param><ptype>GLuint</ptype> <name>monitor</name></param>
10474        </command>
10475        <command>
10476            <proto>void <name>glBeginPerfQueryINTEL</name></proto>
10477            <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
10478        </command>
10479        <command>
10480            <proto>void <name>glBeginQuery</name></proto>
10481            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
10482            <param><ptype>GLuint</ptype> <name>id</name></param>
10483            <glx type="render" opcode="231"/>
10484        </command>
10485        <command>
10486            <proto>void <name>glBeginQueryARB</name></proto>
10487            <param><ptype>GLenum</ptype> <name>target</name></param>
10488            <param><ptype>GLuint</ptype> <name>id</name></param>
10489            <alias name="glBeginQuery"/>
10490        </command>
10491        <command>
10492            <proto>void <name>glBeginQueryEXT</name></proto>
10493            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
10494            <param><ptype>GLuint</ptype> <name>id</name></param>
10495        </command>
10496        <command>
10497            <proto>void <name>glBeginQueryIndexed</name></proto>
10498            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
10499            <param><ptype>GLuint</ptype> <name>index</name></param>
10500            <param><ptype>GLuint</ptype> <name>id</name></param>
10501        </command>
10502        <command>
10503            <proto>void <name>glBeginTransformFeedback</name></proto>
10504            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
10505            <glx type="render" opcode="357"/>
10506        </command>
10507        <command>
10508            <proto>void <name>glBeginTransformFeedbackEXT</name></proto>
10509            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
10510            <alias name="glBeginTransformFeedback"/>
10511        </command>
10512        <command>
10513            <proto>void <name>glBeginTransformFeedbackNV</name></proto>
10514            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
10515            <alias name="glBeginTransformFeedback"/>
10516        </command>
10517        <command>
10518            <proto>void <name>glBeginVertexShaderEXT</name></proto>
10519        </command>
10520        <command>
10521            <proto>void <name>glBeginVideoCaptureNV</name></proto>
10522            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
10523        </command>
10524        <command>
10525            <proto>void <name>glBindAttribLocation</name></proto>
10526            <param><ptype>GLuint</ptype> <name>program</name></param>
10527            <param><ptype>GLuint</ptype> <name>index</name></param>
10528            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
10529        </command>
10530        <command>
10531            <proto>void <name>glBindAttribLocationARB</name></proto>
10532            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
10533            <param><ptype>GLuint</ptype> <name>index</name></param>
10534            <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
10535            <alias name="glBindAttribLocation"/>
10536        </command>
10537        <command>
10538            <proto>void <name>glBindBuffer</name></proto>
10539            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10540            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10541        </command>
10542        <command>
10543            <proto>void <name>glBindBufferARB</name></proto>
10544            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10545            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10546            <alias name="glBindBuffer"/>
10547        </command>
10548        <command>
10549            <proto>void <name>glBindBufferBase</name></proto>
10550            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10551            <param><ptype>GLuint</ptype> <name>index</name></param>
10552            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10553            <glx type="render" opcode="356"/>
10554        </command>
10555        <command>
10556            <proto>void <name>glBindBufferBaseEXT</name></proto>
10557            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10558            <param><ptype>GLuint</ptype> <name>index</name></param>
10559            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10560            <alias name="glBindBufferBase"/>
10561        </command>
10562        <command>
10563            <proto>void <name>glBindBufferBaseNV</name></proto>
10564            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10565            <param><ptype>GLuint</ptype> <name>index</name></param>
10566            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10567            <alias name="glBindBufferBase"/>
10568        </command>
10569        <command>
10570            <proto>void <name>glBindBufferOffsetEXT</name></proto>
10571            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10572            <param><ptype>GLuint</ptype> <name>index</name></param>
10573            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10574            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
10575        </command>
10576        <command>
10577            <proto>void <name>glBindBufferOffsetNV</name></proto>
10578            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10579            <param><ptype>GLuint</ptype> <name>index</name></param>
10580            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10581            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
10582            <alias name="glBindBufferOffsetEXT"/>
10583        </command>
10584        <command>
10585            <proto>void <name>glBindBufferRange</name></proto>
10586            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10587            <param><ptype>GLuint</ptype> <name>index</name></param>
10588            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10589            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
10590            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
10591            <glx type="render" opcode="355"/>
10592        </command>
10593        <command>
10594            <proto>void <name>glBindBufferRangeEXT</name></proto>
10595            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10596            <param><ptype>GLuint</ptype> <name>index</name></param>
10597            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10598            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
10599            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
10600            <alias name="glBindBufferRange"/>
10601        </command>
10602        <command>
10603            <proto>void <name>glBindBufferRangeNV</name></proto>
10604            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10605            <param><ptype>GLuint</ptype> <name>index</name></param>
10606            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10607            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
10608            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
10609            <alias name="glBindBufferRange"/>
10610        </command>
10611        <command>
10612            <proto>void <name>glBindBuffersBase</name></proto>
10613            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10614            <param><ptype>GLuint</ptype> <name>first</name></param>
10615            <param><ptype>GLsizei</ptype> <name>count</name></param>
10616            <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
10617        </command>
10618        <command>
10619            <proto>void <name>glBindBuffersRange</name></proto>
10620            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10621            <param><ptype>GLuint</ptype> <name>first</name></param>
10622            <param><ptype>GLsizei</ptype> <name>count</name></param>
10623            <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
10624            <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param>
10625            <param len="count">const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param>
10626        </command>
10627        <command>
10628            <proto>void <name>glBindFragDataLocation</name></proto>
10629            <param><ptype>GLuint</ptype> <name>program</name></param>
10630            <param><ptype>GLuint</ptype> <name>color</name></param>
10631            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
10632        </command>
10633        <command>
10634            <proto>void <name>glBindFragDataLocationEXT</name></proto>
10635            <param><ptype>GLuint</ptype> <name>program</name></param>
10636            <param><ptype>GLuint</ptype> <name>color</name></param>
10637            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
10638            <alias name="glBindFragDataLocation"/>
10639        </command>
10640        <command>
10641            <proto>void <name>glBindFragDataLocationIndexed</name></proto>
10642            <param><ptype>GLuint</ptype> <name>program</name></param>
10643            <param><ptype>GLuint</ptype> <name>colorNumber</name></param>
10644            <param><ptype>GLuint</ptype> <name>index</name></param>
10645            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
10646        </command>
10647        <command>
10648            <proto>void <name>glBindFragDataLocationIndexedEXT</name></proto>
10649            <param><ptype>GLuint</ptype> <name>program</name></param>
10650            <param><ptype>GLuint</ptype> <name>colorNumber</name></param>
10651            <param><ptype>GLuint</ptype> <name>index</name></param>
10652            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
10653            <alias name="glBindFragDataLocationIndexed"/>
10654        </command>
10655        <command>
10656            <proto>void <name>glBindFragmentShaderATI</name></proto>
10657            <param><ptype>GLuint</ptype> <name>id</name></param>
10658        </command>
10659        <command>
10660            <proto>void <name>glBindFramebuffer</name></proto>
10661            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
10662            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
10663            <glx type="render" opcode="236"/>
10664        </command>
10665        <command>
10666            <proto>void <name>glBindFramebufferEXT</name></proto>
10667            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
10668            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
10669            <glx type="render" opcode="4319"/>
10670        </command>
10671        <command>
10672            <proto>void <name>glBindFramebufferOES</name></proto>
10673            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
10674            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
10675        </command>
10676        <command>
10677            <proto>void <name>glBindImageTexture</name></proto>
10678            <param><ptype>GLuint</ptype> <name>unit</name></param>
10679            <param><ptype>GLuint</ptype> <name>texture</name></param>
10680            <param><ptype>GLint</ptype> <name>level</name></param>
10681            <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
10682            <param><ptype>GLint</ptype> <name>layer</name></param>
10683            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
10684            <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param>
10685        </command>
10686        <command>
10687            <proto>void <name>glBindImageTextureEXT</name></proto>
10688            <param><ptype>GLuint</ptype> <name>index</name></param>
10689            <param><ptype>GLuint</ptype> <name>texture</name></param>
10690            <param><ptype>GLint</ptype> <name>level</name></param>
10691            <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
10692            <param><ptype>GLint</ptype> <name>layer</name></param>
10693            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
10694            <param><ptype>GLint</ptype> <name>format</name></param>
10695        </command>
10696        <command>
10697            <proto>void <name>glBindImageTextures</name></proto>
10698            <param><ptype>GLuint</ptype> <name>first</name></param>
10699            <param><ptype>GLsizei</ptype> <name>count</name></param>
10700            <param len="count">const <ptype>GLuint</ptype> *<name>textures</name></param>
10701        </command>
10702        <command>
10703            <proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto>
10704            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
10705            <param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param>
10706        </command>
10707        <command>
10708            <proto><ptype>GLuint</ptype> <name>glBindMaterialParameterEXT</name></proto>
10709            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
10710            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>value</name></param>
10711        </command>
10712        <command>
10713            <proto>void <name>glBindMultiTextureEXT</name></proto>
10714            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10715            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10716            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10717        </command>
10718        <command>
10719            <proto><ptype>GLuint</ptype> <name>glBindParameterEXT</name></proto>
10720            <param group="VertexShaderParameterEXT"><ptype>GLenum</ptype> <name>value</name></param>
10721        </command>
10722        <command>
10723            <proto>void <name>glBindProgramARB</name></proto>
10724            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10725            <param><ptype>GLuint</ptype> <name>program</name></param>
10726            <glx type="render" opcode="4180"/>
10727        </command>
10728        <command>
10729            <proto>void <name>glBindProgramNV</name></proto>
10730            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
10731            <param><ptype>GLuint</ptype> <name>id</name></param>
10732            <alias name="glBindProgramARB"/>
10733            <glx type="render" opcode="4180"/>
10734        </command>
10735        <command>
10736            <proto>void <name>glBindProgramPipeline</name></proto>
10737            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
10738        </command>
10739        <command>
10740            <proto>void <name>glBindProgramPipelineEXT</name></proto>
10741            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
10742        </command>
10743        <command>
10744            <proto>void <name>glBindRenderbuffer</name></proto>
10745            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
10746            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
10747            <glx type="render" opcode="235"/>
10748        </command>
10749        <command>
10750            <proto>void <name>glBindRenderbufferEXT</name></proto>
10751            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
10752            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
10753            <glx type="render" opcode="4316"/>
10754        </command>
10755        <command>
10756            <proto>void <name>glBindRenderbufferOES</name></proto>
10757            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
10758            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
10759        </command>
10760        <command>
10761            <proto>void <name>glBindSampler</name></proto>
10762            <param><ptype>GLuint</ptype> <name>unit</name></param>
10763            <param><ptype>GLuint</ptype> <name>sampler</name></param>
10764        </command>
10765        <command>
10766            <proto>void <name>glBindSamplers</name></proto>
10767            <param><ptype>GLuint</ptype> <name>first</name></param>
10768            <param><ptype>GLsizei</ptype> <name>count</name></param>
10769            <param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
10770        </command>
10771        <command>
10772            <proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto>
10773            <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
10774            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
10775            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>value</name></param>
10776        </command>
10777        <command>
10778            <proto>void <name>glBindTexture</name></proto>
10779            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10780            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10781            <glx type="render" opcode="4117"/>
10782        </command>
10783        <command>
10784            <proto>void <name>glBindTextureEXT</name></proto>
10785            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10786            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10787            <alias name="glBindTexture"/>
10788            <glx type="render" opcode="4117"/>
10789        </command>
10790        <command>
10791            <proto>void <name>glBindTextureUnit</name></proto>
10792            <param><ptype>GLuint</ptype> <name>unit</name></param>
10793            <param><ptype>GLuint</ptype> <name>texture</name></param>
10794        </command>
10795        <command>
10796            <proto><ptype>GLuint</ptype> <name>glBindTextureUnitParameterEXT</name></proto>
10797            <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
10798            <param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param>
10799        </command>
10800        <command>
10801            <proto>void <name>glBindTextures</name></proto>
10802            <param><ptype>GLuint</ptype> <name>first</name></param>
10803            <param><ptype>GLsizei</ptype> <name>count</name></param>
10804            <param len="count">const <ptype>GLuint</ptype> *<name>textures</name></param>
10805        </command>
10806        <command>
10807            <proto>void <name>glBindTransformFeedback</name></proto>
10808            <param group="BindTransformFeedbackTarget"><ptype>GLenum</ptype> <name>target</name></param>
10809            <param><ptype>GLuint</ptype> <name>id</name></param>
10810        </command>
10811        <command>
10812            <proto>void <name>glBindTransformFeedbackNV</name></proto>
10813            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
10814            <param><ptype>GLuint</ptype> <name>id</name></param>
10815        </command>
10816        <command>
10817            <proto>void <name>glBindVertexArray</name></proto>
10818            <param><ptype>GLuint</ptype> <name>array</name></param>
10819            <glx type="render" opcode="350"/>
10820        </command>
10821        <command>
10822            <proto>void <name>glBindVertexArrayAPPLE</name></proto>
10823            <param><ptype>GLuint</ptype> <name>array</name></param>
10824        </command>
10825        <command>
10826            <proto>void <name>glBindVertexArrayOES</name></proto>
10827            <param><ptype>GLuint</ptype> <name>array</name></param>
10828            <alias name="glBindVertexArray"/>
10829        </command>
10830        <command>
10831            <proto>void <name>glBindVertexBuffer</name></proto>
10832            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
10833            <param><ptype>GLuint</ptype> <name>buffer</name></param>
10834            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
10835            <param><ptype>GLsizei</ptype> <name>stride</name></param>
10836        </command>
10837        <command>
10838            <proto>void <name>glBindVertexBuffers</name></proto>
10839            <param><ptype>GLuint</ptype> <name>first</name></param>
10840            <param><ptype>GLsizei</ptype> <name>count</name></param>
10841            <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
10842            <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param>
10843            <param len="count">const <ptype>GLsizei</ptype> *<name>strides</name></param>
10844        </command>
10845        <command>
10846            <proto>void <name>glBindVertexShaderEXT</name></proto>
10847            <param><ptype>GLuint</ptype> <name>id</name></param>
10848        </command>
10849        <command>
10850            <proto>void <name>glBindVideoCaptureStreamBufferNV</name></proto>
10851            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
10852            <param><ptype>GLuint</ptype> <name>stream</name></param>
10853            <param><ptype>GLenum</ptype> <name>frame_region</name></param>
10854            <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
10855        </command>
10856        <command>
10857            <proto>void <name>glBindVideoCaptureStreamTextureNV</name></proto>
10858            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
10859            <param><ptype>GLuint</ptype> <name>stream</name></param>
10860            <param><ptype>GLenum</ptype> <name>frame_region</name></param>
10861            <param><ptype>GLenum</ptype> <name>target</name></param>
10862            <param><ptype>GLuint</ptype> <name>texture</name></param>
10863        </command>
10864        <command>
10865            <proto>void <name>glBinormal3bEXT</name></proto>
10866            <param><ptype>GLbyte</ptype> <name>bx</name></param>
10867            <param><ptype>GLbyte</ptype> <name>by</name></param>
10868            <param><ptype>GLbyte</ptype> <name>bz</name></param>
10869            <vecequiv name="glBinormal3bvEXT"/>
10870        </command>
10871        <command>
10872            <proto>void <name>glBinormal3bvEXT</name></proto>
10873            <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
10874        </command>
10875        <command>
10876            <proto>void <name>glBinormal3dEXT</name></proto>
10877            <param group="CoordD"><ptype>GLdouble</ptype> <name>bx</name></param>
10878            <param group="CoordD"><ptype>GLdouble</ptype> <name>by</name></param>
10879            <param group="CoordD"><ptype>GLdouble</ptype> <name>bz</name></param>
10880            <vecequiv name="glBinormal3dvEXT"/>
10881        </command>
10882        <command>
10883            <proto>void <name>glBinormal3dvEXT</name></proto>
10884            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
10885        </command>
10886        <command>
10887            <proto>void <name>glBinormal3fEXT</name></proto>
10888            <param group="CoordF"><ptype>GLfloat</ptype> <name>bx</name></param>
10889            <param group="CoordF"><ptype>GLfloat</ptype> <name>by</name></param>
10890            <param group="CoordF"><ptype>GLfloat</ptype> <name>bz</name></param>
10891            <vecequiv name="glBinormal3fvEXT"/>
10892        </command>
10893        <command>
10894            <proto>void <name>glBinormal3fvEXT</name></proto>
10895            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
10896        </command>
10897        <command>
10898            <proto>void <name>glBinormal3iEXT</name></proto>
10899            <param><ptype>GLint</ptype> <name>bx</name></param>
10900            <param><ptype>GLint</ptype> <name>by</name></param>
10901            <param><ptype>GLint</ptype> <name>bz</name></param>
10902            <vecequiv name="glBinormal3ivEXT"/>
10903        </command>
10904        <command>
10905            <proto>void <name>glBinormal3ivEXT</name></proto>
10906            <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
10907        </command>
10908        <command>
10909            <proto>void <name>glBinormal3sEXT</name></proto>
10910            <param><ptype>GLshort</ptype> <name>bx</name></param>
10911            <param><ptype>GLshort</ptype> <name>by</name></param>
10912            <param><ptype>GLshort</ptype> <name>bz</name></param>
10913            <vecequiv name="glBinormal3svEXT"/>
10914        </command>
10915        <command>
10916            <proto>void <name>glBinormal3svEXT</name></proto>
10917            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
10918        </command>
10919        <command>
10920            <proto>void <name>glBinormalPointerEXT</name></proto>
10921            <param group="BinormalPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
10922            <param><ptype>GLsizei</ptype> <name>stride</name></param>
10923            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
10924        </command>
10925        <command>
10926            <proto>void <name>glBitmap</name></proto>
10927            <param><ptype>GLsizei</ptype> <name>width</name></param>
10928            <param><ptype>GLsizei</ptype> <name>height</name></param>
10929            <param group="CoordF"><ptype>GLfloat</ptype> <name>xorig</name></param>
10930            <param group="CoordF"><ptype>GLfloat</ptype> <name>yorig</name></param>
10931            <param group="CoordF"><ptype>GLfloat</ptype> <name>xmove</name></param>
10932            <param group="CoordF"><ptype>GLfloat</ptype> <name>ymove</name></param>
10933            <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
10934            <glx type="render" opcode="5"/>
10935            <glx type="render" opcode="311" name="glBitmapPBO" comment="PBO protocol"/>
10936        </command>
10937        <command>
10938            <proto>void <name>glBitmapxOES</name></proto>
10939            <param><ptype>GLsizei</ptype> <name>width</name></param>
10940            <param><ptype>GLsizei</ptype> <name>height</name></param>
10941            <param><ptype>GLfixed</ptype> <name>xorig</name></param>
10942            <param><ptype>GLfixed</ptype> <name>yorig</name></param>
10943            <param><ptype>GLfixed</ptype> <name>xmove</name></param>
10944            <param><ptype>GLfixed</ptype> <name>ymove</name></param>
10945            <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
10946        </command>
10947        <command>
10948            <proto>void <name>glBlendBarrier</name></proto>
10949        </command>
10950        <command>
10951            <proto>void <name>glBlendBarrierKHR</name></proto>
10952            <alias name="glBlendBarrier"/>
10953        </command>
10954        <command>
10955            <proto>void <name>glBlendBarrierNV</name></proto>
10956            <alias name="glBlendBarrier"/>
10957        </command>
10958        <command>
10959            <proto>void <name>glBlendColor</name></proto>
10960            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
10961            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
10962            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
10963            <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
10964            <glx type="render" opcode="4096"/>
10965        </command>
10966        <command>
10967            <proto>void <name>glBlendColorEXT</name></proto>
10968            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
10969            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
10970            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
10971            <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
10972            <alias name="glBlendColor"/>
10973            <glx type="render" opcode="4096"/>
10974        </command>
10975        <command>
10976            <proto>void <name>glBlendColorxOES</name></proto>
10977            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
10978            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
10979            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
10980            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
10981        </command>
10982        <command>
10983            <proto>void <name>glBlendEquation</name></proto>
10984            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
10985            <glx type="render" opcode="4097"/>
10986        </command>
10987        <command>
10988            <proto>void <name>glBlendEquationEXT</name></proto>
10989            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
10990            <alias name="glBlendEquation"/>
10991            <glx type="render" opcode="4097"/>
10992        </command>
10993        <command>
10994            <proto>void <name>glBlendEquationIndexedAMD</name></proto>
10995            <param><ptype>GLuint</ptype> <name>buf</name></param>
10996            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
10997            <alias name="glBlendEquationi"/>
10998        </command>
10999        <command>
11000            <proto>void <name>glBlendEquationOES</name></proto>
11001            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
11002        </command>
11003        <command>
11004            <proto>void <name>glBlendEquationSeparate</name></proto>
11005            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
11006            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
11007            <glx type="render" opcode="4228"/>
11008        </command>
11009        <command>
11010            <proto>void <name>glBlendEquationSeparateEXT</name></proto>
11011            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
11012            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
11013            <alias name="glBlendEquationSeparate"/>
11014            <glx type="render" opcode="4228"/>
11015        </command>
11016        <command>
11017            <proto>void <name>glBlendEquationSeparateIndexedAMD</name></proto>
11018            <param><ptype>GLuint</ptype> <name>buf</name></param>
11019            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
11020            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
11021            <alias name="glBlendEquationSeparatei"/>
11022        </command>
11023        <command>
11024            <proto>void <name>glBlendEquationSeparateOES</name></proto>
11025            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
11026            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
11027        </command>
11028        <command>
11029            <proto>void <name>glBlendEquationSeparatei</name></proto>
11030            <param><ptype>GLuint</ptype> <name>buf</name></param>
11031            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
11032            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
11033        </command>
11034        <command>
11035            <proto>void <name>glBlendEquationSeparateiARB</name></proto>
11036            <param><ptype>GLuint</ptype> <name>buf</name></param>
11037            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
11038            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
11039            <alias name="glBlendEquationSeparatei"/>
11040        </command>
11041        <command>
11042            <proto>void <name>glBlendEquationSeparateiEXT</name></proto>
11043            <param><ptype>GLuint</ptype> <name>buf</name></param>
11044            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
11045            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
11046            <alias name="glBlendEquationSeparatei"/>
11047        </command>
11048        <command>
11049            <proto>void <name>glBlendEquationSeparateiOES</name></proto>
11050            <param><ptype>GLuint</ptype> <name>buf</name></param>
11051            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
11052            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
11053            <alias name="glBlendEquationSeparatei"/>
11054        </command>
11055        <command>
11056            <proto>void <name>glBlendEquationi</name></proto>
11057            <param><ptype>GLuint</ptype> <name>buf</name></param>
11058            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
11059        </command>
11060        <command>
11061            <proto>void <name>glBlendEquationiARB</name></proto>
11062            <param><ptype>GLuint</ptype> <name>buf</name></param>
11063            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
11064            <alias name="glBlendEquationi"/>
11065        </command>
11066        <command>
11067            <proto>void <name>glBlendEquationiEXT</name></proto>
11068            <param><ptype>GLuint</ptype> <name>buf</name></param>
11069            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
11070            <alias name="glBlendEquationi"/>
11071        </command>
11072        <command>
11073            <proto>void <name>glBlendEquationiOES</name></proto>
11074            <param><ptype>GLuint</ptype> <name>buf</name></param>
11075            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
11076            <alias name="glBlendEquationi"/>
11077        </command>
11078        <command>
11079            <proto>void <name>glBlendFunc</name></proto>
11080            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactor</name></param>
11081            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactor</name></param>
11082            <glx type="render" opcode="160"/>
11083        </command>
11084        <command>
11085            <proto>void <name>glBlendFuncIndexedAMD</name></proto>
11086            <param><ptype>GLuint</ptype> <name>buf</name></param>
11087            <param><ptype>GLenum</ptype> <name>src</name></param>
11088            <param><ptype>GLenum</ptype> <name>dst</name></param>
11089            <alias name="glBlendFunci"/>
11090        </command>
11091        <command>
11092            <proto>void <name>glBlendFuncSeparate</name></proto>
11093            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
11094            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
11095            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
11096            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
11097            <glx type="render" opcode="4134"/>
11098        </command>
11099        <command>
11100            <proto>void <name>glBlendFuncSeparateEXT</name></proto>
11101            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
11102            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
11103            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
11104            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
11105            <alias name="glBlendFuncSeparate"/>
11106            <glx type="render" opcode="4134"/>
11107        </command>
11108        <command>
11109            <proto>void <name>glBlendFuncSeparateINGR</name></proto>
11110            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
11111            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
11112            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
11113            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
11114            <alias name="glBlendFuncSeparate"/>
11115            <glx type="render" opcode="4134"/>
11116        </command>
11117        <command>
11118            <proto>void <name>glBlendFuncSeparateIndexedAMD</name></proto>
11119            <param><ptype>GLuint</ptype> <name>buf</name></param>
11120            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
11121            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
11122            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
11123            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
11124            <alias name="glBlendFuncSeparatei"/>
11125        </command>
11126        <command>
11127            <proto>void <name>glBlendFuncSeparateOES</name></proto>
11128            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
11129            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
11130            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
11131            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
11132        </command>
11133        <command>
11134            <proto>void <name>glBlendFuncSeparatei</name></proto>
11135            <param><ptype>GLuint</ptype> <name>buf</name></param>
11136            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
11137            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
11138            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
11139            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
11140        </command>
11141        <command>
11142            <proto>void <name>glBlendFuncSeparateiARB</name></proto>
11143            <param><ptype>GLuint</ptype> <name>buf</name></param>
11144            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
11145            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
11146            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
11147            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
11148            <alias name="glBlendFuncSeparatei"/>
11149        </command>
11150        <command>
11151            <proto>void <name>glBlendFuncSeparateiEXT</name></proto>
11152            <param><ptype>GLuint</ptype> <name>buf</name></param>
11153            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
11154            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
11155            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
11156            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
11157            <alias name="glBlendFuncSeparatei"/>
11158        </command>
11159        <command>
11160            <proto>void <name>glBlendFuncSeparateiOES</name></proto>
11161            <param><ptype>GLuint</ptype> <name>buf</name></param>
11162            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
11163            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
11164            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
11165            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
11166            <alias name="glBlendFuncSeparatei"/>
11167        </command>
11168        <command>
11169            <proto>void <name>glBlendFunci</name></proto>
11170            <param><ptype>GLuint</ptype> <name>buf</name></param>
11171            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
11172            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
11173        </command>
11174        <command>
11175            <proto>void <name>glBlendFunciARB</name></proto>
11176            <param><ptype>GLuint</ptype> <name>buf</name></param>
11177            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
11178            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
11179            <alias name="glBlendFunci"/>
11180        </command>
11181        <command>
11182            <proto>void <name>glBlendFunciEXT</name></proto>
11183            <param><ptype>GLuint</ptype> <name>buf</name></param>
11184            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
11185            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
11186            <alias name="glBlendFunci"/>
11187        </command>
11188        <command>
11189            <proto>void <name>glBlendFunciOES</name></proto>
11190            <param><ptype>GLuint</ptype> <name>buf</name></param>
11191            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
11192            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
11193            <alias name="glBlendFunci"/>
11194        </command>
11195        <command>
11196            <proto>void <name>glBlendParameteriNV</name></proto>
11197            <param><ptype>GLenum</ptype> <name>pname</name></param>
11198            <param><ptype>GLint</ptype> <name>value</name></param>
11199        </command>
11200        <command>
11201            <proto>void <name>glBlitFramebuffer</name></proto>
11202            <param><ptype>GLint</ptype> <name>srcX0</name></param>
11203            <param><ptype>GLint</ptype> <name>srcY0</name></param>
11204            <param><ptype>GLint</ptype> <name>srcX1</name></param>
11205            <param><ptype>GLint</ptype> <name>srcY1</name></param>
11206            <param><ptype>GLint</ptype> <name>dstX0</name></param>
11207            <param><ptype>GLint</ptype> <name>dstY0</name></param>
11208            <param><ptype>GLint</ptype> <name>dstX1</name></param>
11209            <param><ptype>GLint</ptype> <name>dstY1</name></param>
11210            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
11211            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
11212            <glx type="render" opcode="4330"/>
11213        </command>
11214        <command>
11215            <proto>void <name>glBlitFramebufferANGLE</name></proto>
11216            <param><ptype>GLint</ptype> <name>srcX0</name></param>
11217            <param><ptype>GLint</ptype> <name>srcY0</name></param>
11218            <param><ptype>GLint</ptype> <name>srcX1</name></param>
11219            <param><ptype>GLint</ptype> <name>srcY1</name></param>
11220            <param><ptype>GLint</ptype> <name>dstX0</name></param>
11221            <param><ptype>GLint</ptype> <name>dstY0</name></param>
11222            <param><ptype>GLint</ptype> <name>dstX1</name></param>
11223            <param><ptype>GLint</ptype> <name>dstY1</name></param>
11224            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
11225            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
11226        </command>
11227        <command>
11228            <proto>void <name>glBlitFramebufferEXT</name></proto>
11229            <param><ptype>GLint</ptype> <name>srcX0</name></param>
11230            <param><ptype>GLint</ptype> <name>srcY0</name></param>
11231            <param><ptype>GLint</ptype> <name>srcX1</name></param>
11232            <param><ptype>GLint</ptype> <name>srcY1</name></param>
11233            <param><ptype>GLint</ptype> <name>dstX0</name></param>
11234            <param><ptype>GLint</ptype> <name>dstY0</name></param>
11235            <param><ptype>GLint</ptype> <name>dstX1</name></param>
11236            <param><ptype>GLint</ptype> <name>dstY1</name></param>
11237            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
11238            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
11239            <alias name="glBlitFramebuffer"/>
11240            <glx type="render" opcode="4330"/>
11241        </command>
11242        <command>
11243            <proto>void <name>glBlitFramebufferNV</name></proto>
11244            <param><ptype>GLint</ptype> <name>srcX0</name></param>
11245            <param><ptype>GLint</ptype> <name>srcY0</name></param>
11246            <param><ptype>GLint</ptype> <name>srcX1</name></param>
11247            <param><ptype>GLint</ptype> <name>srcY1</name></param>
11248            <param><ptype>GLint</ptype> <name>dstX0</name></param>
11249            <param><ptype>GLint</ptype> <name>dstY0</name></param>
11250            <param><ptype>GLint</ptype> <name>dstX1</name></param>
11251            <param><ptype>GLint</ptype> <name>dstY1</name></param>
11252            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
11253            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
11254            <alias name="glBlitFramebuffer"/>
11255        </command>
11256        <command>
11257            <proto>void <name>glBlitNamedFramebuffer</name></proto>
11258            <param><ptype>GLuint</ptype> <name>readFramebuffer</name></param>
11259            <param><ptype>GLuint</ptype> <name>drawFramebuffer</name></param>
11260            <param><ptype>GLint</ptype> <name>srcX0</name></param>
11261            <param><ptype>GLint</ptype> <name>srcY0</name></param>
11262            <param><ptype>GLint</ptype> <name>srcX1</name></param>
11263            <param><ptype>GLint</ptype> <name>srcY1</name></param>
11264            <param><ptype>GLint</ptype> <name>dstX0</name></param>
11265            <param><ptype>GLint</ptype> <name>dstY0</name></param>
11266            <param><ptype>GLint</ptype> <name>dstX1</name></param>
11267            <param><ptype>GLint</ptype> <name>dstY1</name></param>
11268            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
11269            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
11270        </command>
11271        <command>
11272            <proto>void <name>glBufferAddressRangeNV</name></proto>
11273            <param><ptype>GLenum</ptype> <name>pname</name></param>
11274            <param><ptype>GLuint</ptype> <name>index</name></param>
11275            <param><ptype>GLuint64EXT</ptype> <name>address</name></param>
11276            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
11277        </command>
11278        <command>
11279            <proto>void <name>glBufferData</name></proto>
11280            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11281            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11282            <param len="size">const void *<name>data</name></param>
11283            <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
11284        </command>
11285        <command>
11286            <proto>void <name>glBufferDataARB</name></proto>
11287            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11288            <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
11289            <param len="size">const void *<name>data</name></param>
11290            <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
11291            <alias name="glBufferData"/>
11292        </command>
11293        <command>
11294            <proto>void <name>glBufferPageCommitmentARB</name></proto>
11295            <param><ptype>GLenum</ptype> <name>target</name></param>
11296            <param><ptype>GLintptr</ptype> <name>offset</name></param>
11297            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
11298            <param><ptype>GLboolean</ptype> <name>commit</name></param>
11299        </command>
11300        <command>
11301            <proto>void <name>glBufferParameteriAPPLE</name></proto>
11302            <param><ptype>GLenum</ptype> <name>target</name></param>
11303            <param><ptype>GLenum</ptype> <name>pname</name></param>
11304            <param><ptype>GLint</ptype> <name>param</name></param>
11305        </command>
11306        <command>
11307            <proto>void <name>glBufferStorage</name></proto>
11308            <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
11309            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
11310            <param len="size">const void *<name>data</name></param>
11311            <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
11312        </command>
11313        <command>
11314            <proto>void <name>glBufferStorageEXT</name></proto>
11315            <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
11316            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
11317            <param len="size">const void *<name>data</name></param>
11318            <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
11319            <alias name="glBufferStorage"/>
11320        </command>
11321        <command>
11322            <proto>void <name>glBufferStorageExternalEXT</name></proto>
11323            <param><ptype>GLenum</ptype> <name>target</name></param>
11324            <param><ptype>GLintptr</ptype> <name>offset</name></param>
11325            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
11326            <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
11327            <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
11328        </command>
11329        <command>
11330            <proto>void <name>glBufferStorageMemEXT</name></proto>
11331            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11332            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11333            <param><ptype>GLuint</ptype> <name>memory</name></param>
11334            <param><ptype>GLuint64</ptype> <name>offset</name></param>
11335        </command>
11336        <command>
11337            <proto>void <name>glBufferSubData</name></proto>
11338            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11339            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
11340            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11341            <param len="size">const void *<name>data</name></param>
11342        </command>
11343        <command>
11344            <proto>void <name>glBufferSubDataARB</name></proto>
11345            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11346            <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
11347            <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
11348            <param len="size">const void *<name>data</name></param>
11349            <alias name="glBufferSubData"/>
11350        </command>
11351        <command>
11352            <proto>void <name>glCallCommandListNV</name></proto>
11353            <param><ptype>GLuint</ptype> <name>list</name></param>
11354        </command>
11355        <command>
11356            <proto>void <name>glCallList</name></proto>
11357            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
11358            <glx type="render" opcode="1"/>
11359        </command>
11360        <command>
11361            <proto>void <name>glCallLists</name></proto>
11362            <param><ptype>GLsizei</ptype> <name>n</name></param>
11363            <param group="ListNameType"><ptype>GLenum</ptype> <name>type</name></param>
11364            <param len="COMPSIZE(n,type)">const void *<name>lists</name></param>
11365            <glx type="render" opcode="2"/>
11366        </command>
11367        <command>
11368            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto>
11369            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11370            <glx type="vendor" opcode="1427"/>
11371        </command>
11372        <command>
11373            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto>
11374            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11375            <alias name="glCheckFramebufferStatus"/>
11376            <glx type="vendor" opcode="1427"/>
11377        </command>
11378        <command>
11379            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto>
11380            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11381        </command>
11382        <command>
11383            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
11384            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
11385            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11386        </command>
11387        <command>
11388            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto>
11389            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
11390            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11391        </command>
11392        <command>
11393            <proto>void <name>glClampColor</name></proto>
11394            <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11395            <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
11396            <glx type="render" opcode="234"/>
11397        </command>
11398        <command>
11399            <proto>void <name>glClampColorARB</name></proto>
11400            <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11401            <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
11402            <alias name="glClampColor"/>
11403            <glx type="render" opcode="234"/>
11404        </command>
11405        <command>
11406            <proto>void <name>glClear</name></proto>
11407            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
11408            <glx type="render" opcode="127"/>
11409        </command>
11410        <command>
11411            <proto>void <name>glClearAccum</name></proto>
11412            <param><ptype>GLfloat</ptype> <name>red</name></param>
11413            <param><ptype>GLfloat</ptype> <name>green</name></param>
11414            <param><ptype>GLfloat</ptype> <name>blue</name></param>
11415            <param><ptype>GLfloat</ptype> <name>alpha</name></param>
11416            <glx type="render" opcode="128"/>
11417        </command>
11418        <command>
11419            <proto>void <name>glClearAccumxOES</name></proto>
11420            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
11421            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
11422            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
11423            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
11424        </command>
11425        <command>
11426            <proto>void <name>glClearBufferData</name></proto>
11427            <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
11428            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11429            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11430            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11431            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
11432        </command>
11433        <command>
11434            <proto>void <name>glClearBufferSubData</name></proto>
11435            <param><ptype>GLenum</ptype> <name>target</name></param>
11436            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11437            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
11438            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11439            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11440            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11441            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
11442        </command>
11443        <command>
11444            <proto>void <name>glClearBufferfi</name></proto>
11445            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
11446            <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
11447            <param><ptype>GLfloat</ptype> <name>depth</name></param>
11448            <param><ptype>GLint</ptype> <name>stencil</name></param>
11449            <glx type="render" opcode="360"/>
11450        </command>
11451        <command>
11452            <proto>void <name>glClearBufferfv</name></proto>
11453            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
11454            <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
11455            <param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param>
11456            <glx type="render" opcode="361"/>
11457        </command>
11458        <command>
11459            <proto>void <name>glClearBufferiv</name></proto>
11460            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
11461            <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
11462            <param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param>
11463            <glx type="render" opcode="362"/>
11464        </command>
11465        <command>
11466            <proto>void <name>glClearBufferuiv</name></proto>
11467            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
11468            <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
11469            <param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param>
11470            <glx type="render" opcode="363"/>
11471        </command>
11472        <command>
11473            <proto>void <name>glClearColor</name></proto>
11474            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
11475            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
11476            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
11477            <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
11478            <glx type="render" opcode="130"/>
11479        </command>
11480        <command>
11481            <proto>void <name>glClearColorIiEXT</name></proto>
11482            <param><ptype>GLint</ptype> <name>red</name></param>
11483            <param><ptype>GLint</ptype> <name>green</name></param>
11484            <param><ptype>GLint</ptype> <name>blue</name></param>
11485            <param><ptype>GLint</ptype> <name>alpha</name></param>
11486            <glx type="render" opcode="4292"/>
11487        </command>
11488        <command>
11489            <proto>void <name>glClearColorIuiEXT</name></proto>
11490            <param><ptype>GLuint</ptype> <name>red</name></param>
11491            <param><ptype>GLuint</ptype> <name>green</name></param>
11492            <param><ptype>GLuint</ptype> <name>blue</name></param>
11493            <param><ptype>GLuint</ptype> <name>alpha</name></param>
11494            <glx type="render" opcode="4293"/>
11495        </command>
11496        <command>
11497            <proto>void <name>glClearColorx</name></proto>
11498            <param><ptype>GLfixed</ptype> <name>red</name></param>
11499            <param><ptype>GLfixed</ptype> <name>green</name></param>
11500            <param><ptype>GLfixed</ptype> <name>blue</name></param>
11501            <param><ptype>GLfixed</ptype> <name>alpha</name></param>
11502        </command>
11503        <command>
11504            <proto>void <name>glClearColorxOES</name></proto>
11505            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
11506            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
11507            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
11508            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
11509        </command>
11510        <command>
11511            <proto>void <name>glClearDepth</name></proto>
11512            <param><ptype>GLdouble</ptype> <name>depth</name></param>
11513            <glx type="render" opcode="132"/>
11514        </command>
11515        <command>
11516            <proto>void <name>glClearDepthdNV</name></proto>
11517            <param><ptype>GLdouble</ptype> <name>depth</name></param>
11518            <glx type="render" opcode="4284"/>
11519        </command>
11520        <command>
11521            <proto>void <name>glClearDepthf</name></proto>
11522            <param><ptype>GLfloat</ptype> <name>d</name></param>
11523        </command>
11524        <command>
11525            <proto>void <name>glClearDepthfOES</name></proto>
11526            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>depth</name></param>
11527            <glx type="render" opcode="4308"/>
11528            <alias name="glClearDepthf"/>
11529        </command>
11530        <command>
11531            <proto>void <name>glClearDepthx</name></proto>
11532            <param><ptype>GLfixed</ptype> <name>depth</name></param>
11533        </command>
11534        <command>
11535            <proto>void <name>glClearDepthxOES</name></proto>
11536            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>depth</name></param>
11537        </command>
11538        <command>
11539            <proto>void <name>glClearIndex</name></proto>
11540            <param group="MaskedColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
11541            <glx type="render" opcode="129"/>
11542        </command>
11543        <command>
11544            <proto>void <name>glClearNamedBufferData</name></proto>
11545            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11546            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11547            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11548            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11549            <param>const void *<name>data</name></param>
11550        </command>
11551        <command>
11552            <proto>void <name>glClearNamedBufferDataEXT</name></proto>
11553            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11554            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11555            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11556            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11557            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
11558        </command>
11559        <command>
11560            <proto>void <name>glClearNamedBufferSubData</name></proto>
11561            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11562            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
11563            <param><ptype>GLintptr</ptype> <name>offset</name></param>
11564            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11565            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11566            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11567            <param>const void *<name>data</name></param>
11568        </command>
11569        <command>
11570            <proto>void <name>glClearNamedBufferSubDataEXT</name></proto>
11571            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11572            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
11573            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>offset</name></param>
11574            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11575            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11576            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11577            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
11578        </command>
11579        <command>
11580            <proto>void <name>glClearNamedFramebufferfi</name></proto>
11581            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
11582            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
11583            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
11584            <param><ptype>GLfloat</ptype> <name>depth</name></param>
11585            <param><ptype>GLint</ptype> <name>stencil</name></param>
11586        </command>
11587        <command>
11588            <proto>void <name>glClearNamedFramebufferfv</name></proto>
11589            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
11590            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
11591            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
11592            <param>const <ptype>GLfloat</ptype> *<name>value</name></param>
11593        </command>
11594        <command>
11595            <proto>void <name>glClearNamedFramebufferiv</name></proto>
11596            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
11597            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
11598            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
11599            <param>const <ptype>GLint</ptype> *<name>value</name></param>
11600        </command>
11601        <command>
11602            <proto>void <name>glClearNamedFramebufferuiv</name></proto>
11603            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
11604            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
11605            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
11606            <param>const <ptype>GLuint</ptype> *<name>value</name></param>
11607        </command>
11608        <command>
11609            <proto>void <name>glClearPixelLocalStorageuiEXT</name></proto>
11610            <param><ptype>GLsizei</ptype> <name>offset</name></param>
11611            <param><ptype>GLsizei</ptype> <name>n</name></param>
11612            <param len="n">const <ptype>GLuint</ptype> *<name>values</name></param>
11613        </command>
11614        <command>
11615            <proto>void <name>glClearStencil</name></proto>
11616            <param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param>
11617            <glx type="render" opcode="131"/>
11618        </command>
11619        <command>
11620            <proto>void <name>glClearTexImage</name></proto>
11621            <param><ptype>GLuint</ptype> <name>texture</name></param>
11622            <param><ptype>GLint</ptype> <name>level</name></param>
11623            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11624            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11625            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
11626        </command>
11627        <command>
11628            <proto>void <name>glClearTexImageEXT</name></proto>
11629            <param><ptype>GLuint</ptype> <name>texture</name></param>
11630            <param><ptype>GLint</ptype> <name>level</name></param>
11631            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11632            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11633            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
11634            <alias name="glClearTexImage"/>
11635        </command>
11636        <command>
11637            <proto>void <name>glClearTexSubImage</name></proto>
11638            <param><ptype>GLuint</ptype> <name>texture</name></param>
11639            <param><ptype>GLint</ptype> <name>level</name></param>
11640            <param><ptype>GLint</ptype> <name>xoffset</name></param>
11641            <param><ptype>GLint</ptype> <name>yoffset</name></param>
11642            <param><ptype>GLint</ptype> <name>zoffset</name></param>
11643            <param><ptype>GLsizei</ptype> <name>width</name></param>
11644            <param><ptype>GLsizei</ptype> <name>height</name></param>
11645            <param><ptype>GLsizei</ptype> <name>depth</name></param>
11646            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11647            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11648            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
11649        </command>
11650        <command>
11651            <proto>void <name>glClearTexSubImageEXT</name></proto>
11652            <param><ptype>GLuint</ptype> <name>texture</name></param>
11653            <param><ptype>GLint</ptype> <name>level</name></param>
11654            <param><ptype>GLint</ptype> <name>xoffset</name></param>
11655            <param><ptype>GLint</ptype> <name>yoffset</name></param>
11656            <param><ptype>GLint</ptype> <name>zoffset</name></param>
11657            <param><ptype>GLsizei</ptype> <name>width</name></param>
11658            <param><ptype>GLsizei</ptype> <name>height</name></param>
11659            <param><ptype>GLsizei</ptype> <name>depth</name></param>
11660            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11661            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11662            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
11663            <alias name="glClearTexSubImage"/>
11664        </command>
11665        <command>
11666            <proto>void <name>glClientActiveTexture</name></proto>
11667            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
11668        </command>
11669        <command>
11670            <proto>void <name>glClientActiveTextureARB</name></proto>
11671            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
11672            <alias name="glClientActiveTexture"/>
11673        </command>
11674        <command>
11675            <proto>void <name>glClientActiveVertexStreamATI</name></proto>
11676            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
11677        </command>
11678        <command>
11679            <proto>void <name>glClientAttribDefaultEXT</name></proto>
11680            <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
11681        </command>
11682        <command>
11683            <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
11684            <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
11685            <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
11686            <param><ptype>GLuint64</ptype> <name>timeout</name></param>
11687        </command>
11688        <command>
11689            <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto>
11690            <param><ptype>GLsync</ptype> <name>sync</name></param>
11691            <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
11692            <param><ptype>GLuint64</ptype> <name>timeout</name></param>
11693            <alias name="glClientWaitSync"/>
11694        </command>
11695        <command>
11696            <proto>void <name>glClipControl</name></proto>
11697            <param group="ClipControlOrigin"><ptype>GLenum</ptype> <name>origin</name></param>
11698            <param group="ClipControlDepth"><ptype>GLenum</ptype> <name>depth</name></param>
11699        </command>
11700        <command>
11701            <proto>void <name>glClipControlEXT</name></proto>
11702            <param><ptype>GLenum</ptype> <name>origin</name></param>
11703            <param><ptype>GLenum</ptype> <name>depth</name></param>
11704            <alias name="glClipControl"/>
11705        </command>
11706        <command>
11707            <proto>void <name>glClipPlane</name></proto>
11708            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
11709            <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
11710            <glx type="render" opcode="77"/>
11711        </command>
11712        <command>
11713            <proto>void <name>glClipPlanef</name></proto>
11714            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
11715            <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
11716        </command>
11717        <command>
11718            <proto>void <name>glClipPlanefIMG</name></proto>
11719            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
11720            <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
11721        </command>
11722        <command>
11723            <proto>void <name>glClipPlanefOES</name></proto>
11724            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
11725            <param len="4">const <ptype>GLfloat</ptype> *<name>equation</name></param>
11726            <glx type="render" opcode="4312"/>
11727        </command>
11728        <command>
11729            <proto>void <name>glClipPlanex</name></proto>
11730            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
11731            <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
11732        </command>
11733        <command>
11734            <proto>void <name>glClipPlanexIMG</name></proto>
11735            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
11736            <param len="4">const <ptype>GLfixed</ptype> *<name>eqn</name></param>
11737        </command>
11738        <command>
11739            <proto>void <name>glClipPlanexOES</name></proto>
11740            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
11741            <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
11742        </command>
11743        <command>
11744            <proto>void <name>glColor3b</name></proto>
11745            <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
11746            <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
11747            <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
11748            <vecequiv name="glColor3bv"/>
11749        </command>
11750        <command>
11751            <proto>void <name>glColor3bv</name></proto>
11752            <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
11753            <glx type="render" opcode="6"/>
11754        </command>
11755        <command>
11756            <proto>void <name>glColor3d</name></proto>
11757            <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
11758            <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
11759            <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
11760            <vecequiv name="glColor3dv"/>
11761        </command>
11762        <command>
11763            <proto>void <name>glColor3dv</name></proto>
11764            <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
11765            <glx type="render" opcode="7"/>
11766        </command>
11767        <command>
11768            <proto>void <name>glColor3f</name></proto>
11769            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
11770            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
11771            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
11772            <vecequiv name="glColor3fv"/>
11773        </command>
11774        <command>
11775            <proto>void <name>glColor3fVertex3fSUN</name></proto>
11776            <param><ptype>GLfloat</ptype> <name>r</name></param>
11777            <param><ptype>GLfloat</ptype> <name>g</name></param>
11778            <param><ptype>GLfloat</ptype> <name>b</name></param>
11779            <param><ptype>GLfloat</ptype> <name>x</name></param>
11780            <param><ptype>GLfloat</ptype> <name>y</name></param>
11781            <param><ptype>GLfloat</ptype> <name>z</name></param>
11782        </command>
11783        <command>
11784            <proto>void <name>glColor3fVertex3fvSUN</name></proto>
11785            <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
11786            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
11787        </command>
11788        <command>
11789            <proto>void <name>glColor3fv</name></proto>
11790            <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
11791            <glx type="render" opcode="8"/>
11792        </command>
11793        <command>
11794            <proto>void <name>glColor3hNV</name></proto>
11795            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
11796            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
11797            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
11798            <vecequiv name="glColor3hvNV"/>
11799        </command>
11800        <command>
11801            <proto>void <name>glColor3hvNV</name></proto>
11802            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
11803            <glx type="render" opcode="4244"/>
11804        </command>
11805        <command>
11806            <proto>void <name>glColor3i</name></proto>
11807            <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
11808            <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
11809            <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
11810            <vecequiv name="glColor3iv"/>
11811        </command>
11812        <command>
11813            <proto>void <name>glColor3iv</name></proto>
11814            <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
11815            <glx type="render" opcode="9"/>
11816        </command>
11817        <command>
11818            <proto>void <name>glColor3s</name></proto>
11819            <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
11820            <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
11821            <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
11822            <vecequiv name="glColor3sv"/>
11823        </command>
11824        <command>
11825            <proto>void <name>glColor3sv</name></proto>
11826            <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
11827            <glx type="render" opcode="10"/>
11828        </command>
11829        <command>
11830            <proto>void <name>glColor3ub</name></proto>
11831            <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
11832            <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
11833            <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
11834            <vecequiv name="glColor3ubv"/>
11835        </command>
11836        <command>
11837            <proto>void <name>glColor3ubv</name></proto>
11838            <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
11839            <glx type="render" opcode="11"/>
11840        </command>
11841        <command>
11842            <proto>void <name>glColor3ui</name></proto>
11843            <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
11844            <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
11845            <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
11846            <vecequiv name="glColor3uiv"/>
11847        </command>
11848        <command>
11849            <proto>void <name>glColor3uiv</name></proto>
11850            <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
11851            <glx type="render" opcode="12"/>
11852        </command>
11853        <command>
11854            <proto>void <name>glColor3us</name></proto>
11855            <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
11856            <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
11857            <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
11858            <vecequiv name="glColor3usv"/>
11859        </command>
11860        <command>
11861            <proto>void <name>glColor3usv</name></proto>
11862            <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
11863            <glx type="render" opcode="13"/>
11864        </command>
11865        <command>
11866            <proto>void <name>glColor3xOES</name></proto>
11867            <param><ptype>GLfixed</ptype> <name>red</name></param>
11868            <param><ptype>GLfixed</ptype> <name>green</name></param>
11869            <param><ptype>GLfixed</ptype> <name>blue</name></param>
11870        </command>
11871        <command>
11872            <proto>void <name>glColor3xvOES</name></proto>
11873            <param len="3">const <ptype>GLfixed</ptype> *<name>components</name></param>
11874        </command>
11875        <command>
11876            <proto>void <name>glColor4b</name></proto>
11877            <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
11878            <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
11879            <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
11880            <param group="ColorB"><ptype>GLbyte</ptype> <name>alpha</name></param>
11881            <vecequiv name="glColor4bv"/>
11882        </command>
11883        <command>
11884            <proto>void <name>glColor4bv</name></proto>
11885            <param group="ColorB" len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
11886            <glx type="render" opcode="14"/>
11887        </command>
11888        <command>
11889            <proto>void <name>glColor4d</name></proto>
11890            <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
11891            <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
11892            <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
11893            <param group="ColorD"><ptype>GLdouble</ptype> <name>alpha</name></param>
11894            <vecequiv name="glColor4dv"/>
11895        </command>
11896        <command>
11897            <proto>void <name>glColor4dv</name></proto>
11898            <param group="ColorD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
11899            <glx type="render" opcode="15"/>
11900        </command>
11901        <command>
11902            <proto>void <name>glColor4f</name></proto>
11903            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
11904            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
11905            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
11906            <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
11907            <vecequiv name="glColor4fv"/>
11908        </command>
11909        <command>
11910            <proto>void <name>glColor4fNormal3fVertex3fSUN</name></proto>
11911            <param><ptype>GLfloat</ptype> <name>r</name></param>
11912            <param><ptype>GLfloat</ptype> <name>g</name></param>
11913            <param><ptype>GLfloat</ptype> <name>b</name></param>
11914            <param><ptype>GLfloat</ptype> <name>a</name></param>
11915            <param><ptype>GLfloat</ptype> <name>nx</name></param>
11916            <param><ptype>GLfloat</ptype> <name>ny</name></param>
11917            <param><ptype>GLfloat</ptype> <name>nz</name></param>
11918            <param><ptype>GLfloat</ptype> <name>x</name></param>
11919            <param><ptype>GLfloat</ptype> <name>y</name></param>
11920            <param><ptype>GLfloat</ptype> <name>z</name></param>
11921        </command>
11922        <command>
11923            <proto>void <name>glColor4fNormal3fVertex3fvSUN</name></proto>
11924            <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
11925            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
11926            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
11927        </command>
11928        <command>
11929            <proto>void <name>glColor4fv</name></proto>
11930            <param group="ColorF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
11931            <glx type="render" opcode="16"/>
11932        </command>
11933        <command>
11934            <proto>void <name>glColor4hNV</name></proto>
11935            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
11936            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
11937            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
11938            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>alpha</name></param>
11939            <vecequiv name="glColor4hvNV"/>
11940        </command>
11941        <command>
11942            <proto>void <name>glColor4hvNV</name></proto>
11943            <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
11944            <glx type="render" opcode="4245"/>
11945        </command>
11946        <command>
11947            <proto>void <name>glColor4i</name></proto>
11948            <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
11949            <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
11950            <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
11951            <param group="ColorI"><ptype>GLint</ptype> <name>alpha</name></param>
11952            <vecequiv name="glColor4iv"/>
11953        </command>
11954        <command>
11955            <proto>void <name>glColor4iv</name></proto>
11956            <param group="ColorI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
11957            <glx type="render" opcode="17"/>
11958        </command>
11959        <command>
11960            <proto>void <name>glColor4s</name></proto>
11961            <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
11962            <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
11963            <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
11964            <param group="ColorS"><ptype>GLshort</ptype> <name>alpha</name></param>
11965            <vecequiv name="glColor4sv"/>
11966        </command>
11967        <command>
11968            <proto>void <name>glColor4sv</name></proto>
11969            <param group="ColorS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
11970            <glx type="render" opcode="18"/>
11971        </command>
11972        <command>
11973            <proto>void <name>glColor4ub</name></proto>
11974            <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
11975            <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
11976            <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
11977            <param group="ColorUB"><ptype>GLubyte</ptype> <name>alpha</name></param>
11978            <vecequiv name="glColor4ubv"/>
11979        </command>
11980        <command>
11981            <proto>void <name>glColor4ubVertex2fSUN</name></proto>
11982            <param><ptype>GLubyte</ptype> <name>r</name></param>
11983            <param><ptype>GLubyte</ptype> <name>g</name></param>
11984            <param><ptype>GLubyte</ptype> <name>b</name></param>
11985            <param><ptype>GLubyte</ptype> <name>a</name></param>
11986            <param><ptype>GLfloat</ptype> <name>x</name></param>
11987            <param><ptype>GLfloat</ptype> <name>y</name></param>
11988        </command>
11989        <command>
11990            <proto>void <name>glColor4ubVertex2fvSUN</name></proto>
11991            <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
11992            <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
11993        </command>
11994        <command>
11995            <proto>void <name>glColor4ubVertex3fSUN</name></proto>
11996            <param><ptype>GLubyte</ptype> <name>r</name></param>
11997            <param><ptype>GLubyte</ptype> <name>g</name></param>
11998            <param><ptype>GLubyte</ptype> <name>b</name></param>
11999            <param><ptype>GLubyte</ptype> <name>a</name></param>
12000            <param><ptype>GLfloat</ptype> <name>x</name></param>
12001            <param><ptype>GLfloat</ptype> <name>y</name></param>
12002            <param><ptype>GLfloat</ptype> <name>z</name></param>
12003        </command>
12004        <command>
12005            <proto>void <name>glColor4ubVertex3fvSUN</name></proto>
12006            <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
12007            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
12008        </command>
12009        <command>
12010            <proto>void <name>glColor4ubv</name></proto>
12011            <param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
12012            <glx type="render" opcode="19"/>
12013        </command>
12014        <command>
12015            <proto>void <name>glColor4ui</name></proto>
12016            <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
12017            <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
12018            <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
12019            <param group="ColorUI"><ptype>GLuint</ptype> <name>alpha</name></param>
12020            <vecequiv name="glColor4uiv"/>
12021        </command>
12022        <command>
12023            <proto>void <name>glColor4uiv</name></proto>
12024            <param group="ColorUI" len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
12025            <glx type="render" opcode="20"/>
12026        </command>
12027        <command>
12028            <proto>void <name>glColor4us</name></proto>
12029            <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
12030            <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
12031            <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
12032            <param group="ColorUS"><ptype>GLushort</ptype> <name>alpha</name></param>
12033            <vecequiv name="glColor4usv"/>
12034        </command>
12035        <command>
12036            <proto>void <name>glColor4usv</name></proto>
12037            <param group="ColorUS" len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
12038            <glx type="render" opcode="21"/>
12039        </command>
12040        <command>
12041            <proto>void <name>glColor4x</name></proto>
12042            <param><ptype>GLfixed</ptype> <name>red</name></param>
12043            <param><ptype>GLfixed</ptype> <name>green</name></param>
12044            <param><ptype>GLfixed</ptype> <name>blue</name></param>
12045            <param><ptype>GLfixed</ptype> <name>alpha</name></param>
12046        </command>
12047        <command>
12048            <proto>void <name>glColor4xOES</name></proto>
12049            <param><ptype>GLfixed</ptype> <name>red</name></param>
12050            <param><ptype>GLfixed</ptype> <name>green</name></param>
12051            <param><ptype>GLfixed</ptype> <name>blue</name></param>
12052            <param><ptype>GLfixed</ptype> <name>alpha</name></param>
12053        </command>
12054        <command>
12055            <proto>void <name>glColor4xvOES</name></proto>
12056            <param len="4">const <ptype>GLfixed</ptype> *<name>components</name></param>
12057        </command>
12058        <command>
12059            <proto>void <name>glColorFormatNV</name></proto>
12060            <param><ptype>GLint</ptype> <name>size</name></param>
12061            <param><ptype>GLenum</ptype> <name>type</name></param>
12062            <param><ptype>GLsizei</ptype> <name>stride</name></param>
12063        </command>
12064        <command>
12065            <proto>void <name>glColorFragmentOp1ATI</name></proto>
12066            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
12067            <param><ptype>GLuint</ptype> <name>dst</name></param>
12068            <param><ptype>GLuint</ptype> <name>dstMask</name></param>
12069            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
12070            <param><ptype>GLuint</ptype> <name>arg1</name></param>
12071            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
12072            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
12073        </command>
12074        <command>
12075            <proto>void <name>glColorFragmentOp2ATI</name></proto>
12076            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
12077            <param><ptype>GLuint</ptype> <name>dst</name></param>
12078            <param><ptype>GLuint</ptype> <name>dstMask</name></param>
12079            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
12080            <param><ptype>GLuint</ptype> <name>arg1</name></param>
12081            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
12082            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
12083            <param><ptype>GLuint</ptype> <name>arg2</name></param>
12084            <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
12085            <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
12086        </command>
12087        <command>
12088            <proto>void <name>glColorFragmentOp3ATI</name></proto>
12089            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
12090            <param><ptype>GLuint</ptype> <name>dst</name></param>
12091            <param><ptype>GLuint</ptype> <name>dstMask</name></param>
12092            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
12093            <param><ptype>GLuint</ptype> <name>arg1</name></param>
12094            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
12095            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
12096            <param><ptype>GLuint</ptype> <name>arg2</name></param>
12097            <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
12098            <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
12099            <param><ptype>GLuint</ptype> <name>arg3</name></param>
12100            <param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
12101            <param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
12102        </command>
12103        <command>
12104            <proto>void <name>glColorMask</name></proto>
12105            <param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
12106            <param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
12107            <param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
12108            <param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
12109            <glx type="render" opcode="134"/>
12110        </command>
12111        <command>
12112            <proto>void <name>glColorMaskIndexedEXT</name></proto>
12113            <param><ptype>GLuint</ptype> <name>index</name></param>
12114            <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
12115            <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
12116            <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
12117            <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
12118            <alias name="glColorMaski"/>
12119            <glx type="render" opcode="352"/>
12120        </command>
12121        <command>
12122            <proto>void <name>glColorMaski</name></proto>
12123            <param><ptype>GLuint</ptype> <name>index</name></param>
12124            <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
12125            <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
12126            <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
12127            <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
12128        </command>
12129        <command>
12130            <proto>void <name>glColorMaskiEXT</name></proto>
12131            <param><ptype>GLuint</ptype> <name>index</name></param>
12132            <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
12133            <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
12134            <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
12135            <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
12136            <alias name="glColorMaski"/>
12137        </command>
12138        <command>
12139            <proto>void <name>glColorMaskiOES</name></proto>
12140            <param><ptype>GLuint</ptype> <name>index</name></param>
12141            <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
12142            <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
12143            <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
12144            <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
12145            <alias name="glColorMaski"/>
12146        </command>
12147        <command>
12148            <proto>void <name>glColorMaterial</name></proto>
12149            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
12150            <param group="ColorMaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
12151            <glx type="render" opcode="78"/>
12152        </command>
12153        <command>
12154            <proto>void <name>glColorP3ui</name></proto>
12155            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
12156            <param><ptype>GLuint</ptype> <name>color</name></param>
12157        </command>
12158        <command>
12159            <proto>void <name>glColorP3uiv</name></proto>
12160            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
12161            <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
12162        </command>
12163        <command>
12164            <proto>void <name>glColorP4ui</name></proto>
12165            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
12166            <param><ptype>GLuint</ptype> <name>color</name></param>
12167        </command>
12168        <command>
12169            <proto>void <name>glColorP4uiv</name></proto>
12170            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
12171            <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
12172        </command>
12173        <command>
12174            <proto>void <name>glColorPointer</name></proto>
12175            <param><ptype>GLint</ptype> <name>size</name></param>
12176            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
12177            <param><ptype>GLsizei</ptype> <name>stride</name></param>
12178            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
12179        </command>
12180        <command>
12181            <proto>void <name>glColorPointerEXT</name></proto>
12182            <param><ptype>GLint</ptype> <name>size</name></param>
12183            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
12184            <param><ptype>GLsizei</ptype> <name>stride</name></param>
12185            <param><ptype>GLsizei</ptype> <name>count</name></param>
12186            <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
12187        </command>
12188        <command>
12189            <proto>void <name>glColorPointerListIBM</name></proto>
12190            <param><ptype>GLint</ptype> <name>size</name></param>
12191            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
12192            <param><ptype>GLint</ptype> <name>stride</name></param>
12193            <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
12194            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
12195        </command>
12196        <command>
12197            <proto>void <name>glColorPointervINTEL</name></proto>
12198            <param><ptype>GLint</ptype> <name>size</name></param>
12199            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
12200            <param len="4">const void **<name>pointer</name></param>
12201        </command>
12202        <command>
12203            <proto>void <name>glColorSubTable</name></proto>
12204            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12205            <param><ptype>GLsizei</ptype> <name>start</name></param>
12206            <param><ptype>GLsizei</ptype> <name>count</name></param>
12207            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12208            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12209            <param len="COMPSIZE(format,type,count)">const void *<name>data</name></param>
12210            <glx type="render" opcode="195"/>
12211            <glx type="render" opcode="312" name="glColorSubTablePBO" comment="PBO protocol"/>
12212        </command>
12213        <command>
12214            <proto>void <name>glColorSubTableEXT</name></proto>
12215            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12216            <param><ptype>GLsizei</ptype> <name>start</name></param>
12217            <param><ptype>GLsizei</ptype> <name>count</name></param>
12218            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12219            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12220            <param len="COMPSIZE(format,type,count)">const void *<name>data</name></param>
12221            <alias name="glColorSubTable"/>
12222        </command>
12223        <command>
12224            <proto>void <name>glColorTable</name></proto>
12225            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12226            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12227            <param><ptype>GLsizei</ptype> <name>width</name></param>
12228            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12229            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12230            <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
12231            <glx type="render" opcode="2053"/>
12232            <glx type="render" opcode="313" name="glColorTablePBO" comment="PBO protocol"/>
12233        </command>
12234        <command>
12235            <proto>void <name>glColorTableEXT</name></proto>
12236            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12237            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
12238            <param><ptype>GLsizei</ptype> <name>width</name></param>
12239            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12240            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12241            <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
12242            <alias name="glColorTable"/>
12243        </command>
12244        <command>
12245            <proto>void <name>glColorTableParameterfv</name></proto>
12246            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12247            <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
12248            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
12249            <glx type="render" opcode="2054"/>
12250        </command>
12251        <command>
12252            <proto>void <name>glColorTableParameterfvSGI</name></proto>
12253            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
12254            <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
12255            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
12256            <alias name="glColorTableParameterfv"/>
12257            <glx type="render" opcode="2054"/>
12258        </command>
12259        <command>
12260            <proto>void <name>glColorTableParameteriv</name></proto>
12261            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12262            <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
12263            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
12264            <glx type="render" opcode="2055"/>
12265        </command>
12266        <command>
12267            <proto>void <name>glColorTableParameterivSGI</name></proto>
12268            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
12269            <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
12270            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
12271            <alias name="glColorTableParameteriv"/>
12272            <glx type="render" opcode="2055"/>
12273        </command>
12274        <command>
12275            <proto>void <name>glColorTableSGI</name></proto>
12276            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
12277            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12278            <param><ptype>GLsizei</ptype> <name>width</name></param>
12279            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12280            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12281            <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
12282            <alias name="glColorTable"/>
12283            <glx type="render" opcode="2053"/>
12284        </command>
12285        <command>
12286            <proto>void <name>glCombinerInputNV</name></proto>
12287            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
12288            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
12289            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
12290            <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
12291            <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
12292            <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
12293            <glx type="render" opcode="4140"/>
12294        </command>
12295        <command>
12296            <proto>void <name>glCombinerOutputNV</name></proto>
12297            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
12298            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
12299            <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>abOutput</name></param>
12300            <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>cdOutput</name></param>
12301            <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>sumOutput</name></param>
12302            <param group="CombinerScaleNV"><ptype>GLenum</ptype> <name>scale</name></param>
12303            <param group="CombinerBiasNV"><ptype>GLenum</ptype> <name>bias</name></param>
12304            <param group="Boolean"><ptype>GLboolean</ptype> <name>abDotProduct</name></param>
12305            <param group="Boolean"><ptype>GLboolean</ptype> <name>cdDotProduct</name></param>
12306            <param group="Boolean"><ptype>GLboolean</ptype> <name>muxSum</name></param>
12307            <glx type="render" opcode="4141"/>
12308        </command>
12309        <command>
12310            <proto>void <name>glCombinerParameterfNV</name></proto>
12311            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
12312            <param><ptype>GLfloat</ptype> <name>param</name></param>
12313            <glx type="render" opcode="4136"/>
12314        </command>
12315        <command>
12316            <proto>void <name>glCombinerParameterfvNV</name></proto>
12317            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
12318            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
12319            <glx type="render" opcode="4137"/>
12320        </command>
12321        <command>
12322            <proto>void <name>glCombinerParameteriNV</name></proto>
12323            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
12324            <param><ptype>GLint</ptype> <name>param</name></param>
12325            <glx type="render" opcode="4138"/>
12326        </command>
12327        <command>
12328            <proto>void <name>glCombinerParameterivNV</name></proto>
12329            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
12330            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
12331            <glx type="render" opcode="4139"/>
12332        </command>
12333        <command>
12334            <proto>void <name>glCombinerStageParameterfvNV</name></proto>
12335            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
12336            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
12337            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
12338        </command>
12339        <command>
12340            <proto>void <name>glCommandListSegmentsNV</name></proto>
12341            <param><ptype>GLuint</ptype> <name>list</name></param>
12342            <param><ptype>GLuint</ptype> <name>segments</name></param>
12343        </command>
12344        <command>
12345            <proto>void <name>glCompileCommandListNV</name></proto>
12346            <param><ptype>GLuint</ptype> <name>list</name></param>
12347        </command>
12348        <command>
12349            <proto>void <name>glCompileShader</name></proto>
12350            <param><ptype>GLuint</ptype> <name>shader</name></param>
12351        </command>
12352        <command>
12353            <proto>void <name>glCompileShaderARB</name></proto>
12354            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
12355            <alias name="glCompileShader"/>
12356        </command>
12357        <command>
12358            <proto>void <name>glCompileShaderIncludeARB</name></proto>
12359            <param><ptype>GLuint</ptype> <name>shader</name></param>
12360            <param><ptype>GLsizei</ptype> <name>count</name></param>
12361            <param len="count">const <ptype>GLchar</ptype> *const*<name>path</name></param>
12362            <param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
12363        </command>
12364        <command>
12365            <proto>void <name>glCompressedMultiTexImage1DEXT</name></proto>
12366            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
12367            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12368            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12369            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12370            <param><ptype>GLsizei</ptype> <name>width</name></param>
12371            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12372            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12373            <param len="imageSize">const void *<name>bits</name></param>
12374        </command>
12375        <command>
12376            <proto>void <name>glCompressedMultiTexImage2DEXT</name></proto>
12377            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
12378            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12379            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12380            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12381            <param><ptype>GLsizei</ptype> <name>width</name></param>
12382            <param><ptype>GLsizei</ptype> <name>height</name></param>
12383            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12384            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12385            <param len="imageSize">const void *<name>bits</name></param>
12386        </command>
12387        <command>
12388            <proto>void <name>glCompressedMultiTexImage3DEXT</name></proto>
12389            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
12390            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12391            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12392            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12393            <param><ptype>GLsizei</ptype> <name>width</name></param>
12394            <param><ptype>GLsizei</ptype> <name>height</name></param>
12395            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12396            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12397            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12398            <param len="imageSize">const void *<name>bits</name></param>
12399        </command>
12400        <command>
12401            <proto>void <name>glCompressedMultiTexSubImage1DEXT</name></proto>
12402            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
12403            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12404            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12405            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12406            <param><ptype>GLsizei</ptype> <name>width</name></param>
12407            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12408            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12409            <param len="imageSize">const void *<name>bits</name></param>
12410        </command>
12411        <command>
12412            <proto>void <name>glCompressedMultiTexSubImage2DEXT</name></proto>
12413            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
12414            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12415            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12416            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12417            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
12418            <param><ptype>GLsizei</ptype> <name>width</name></param>
12419            <param><ptype>GLsizei</ptype> <name>height</name></param>
12420            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12421            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12422            <param len="imageSize">const void *<name>bits</name></param>
12423        </command>
12424        <command>
12425            <proto>void <name>glCompressedMultiTexSubImage3DEXT</name></proto>
12426            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
12427            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12428            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12429            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12430            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
12431            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
12432            <param><ptype>GLsizei</ptype> <name>width</name></param>
12433            <param><ptype>GLsizei</ptype> <name>height</name></param>
12434            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12435            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12436            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12437            <param len="imageSize">const void *<name>bits</name></param>
12438        </command>
12439        <command>
12440            <proto>void <name>glCompressedTexImage1D</name></proto>
12441            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12442            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12443            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12444            <param><ptype>GLsizei</ptype> <name>width</name></param>
12445            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12446            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12447            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12448            <glx type="render" opcode="214"/>
12449            <glx type="render" opcode="314" name="glCompressedTexImage1DPBO" comment="PBO protocol"/>
12450        </command>
12451        <command>
12452            <proto>void <name>glCompressedTexImage1DARB</name></proto>
12453            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12454            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12455            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12456            <param><ptype>GLsizei</ptype> <name>width</name></param>
12457            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12458            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12459            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12460            <alias name="glCompressedTexImage1D"/>
12461            <glx type="render" opcode="214"/>
12462        </command>
12463        <command>
12464            <proto>void <name>glCompressedTexImage2D</name></proto>
12465            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12466            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12467            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12468            <param><ptype>GLsizei</ptype> <name>width</name></param>
12469            <param><ptype>GLsizei</ptype> <name>height</name></param>
12470            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12471            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12472            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12473            <glx type="render" opcode="215"/>
12474            <glx type="render" opcode="315" name="glCompressedTexImage2DPBO" comment="PBO protocol"/>
12475        </command>
12476        <command>
12477            <proto>void <name>glCompressedTexImage2DARB</name></proto>
12478            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12479            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12480            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12481            <param><ptype>GLsizei</ptype> <name>width</name></param>
12482            <param><ptype>GLsizei</ptype> <name>height</name></param>
12483            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12484            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12485            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12486            <alias name="glCompressedTexImage2D"/>
12487            <glx type="render" opcode="215"/>
12488        </command>
12489        <command>
12490            <proto>void <name>glCompressedTexImage3D</name></proto>
12491            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12492            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12493            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12494            <param><ptype>GLsizei</ptype> <name>width</name></param>
12495            <param><ptype>GLsizei</ptype> <name>height</name></param>
12496            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12497            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12498            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12499            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12500            <glx type="render" opcode="216"/>
12501            <glx type="render" opcode="316" name="glCompressedTexImage3DPBO" comment="PBO protocol"/>
12502        </command>
12503        <command>
12504            <proto>void <name>glCompressedTexImage3DARB</name></proto>
12505            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12506            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12507            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12508            <param><ptype>GLsizei</ptype> <name>width</name></param>
12509            <param><ptype>GLsizei</ptype> <name>height</name></param>
12510            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12511            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12512            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12513            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12514            <alias name="glCompressedTexImage3D"/>
12515            <glx type="render" opcode="216"/>
12516        </command>
12517        <command>
12518            <proto>void <name>glCompressedTexImage3DOES</name></proto>
12519            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12520            <param><ptype>GLint</ptype> <name>level</name></param>
12521            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12522            <param><ptype>GLsizei</ptype> <name>width</name></param>
12523            <param><ptype>GLsizei</ptype> <name>height</name></param>
12524            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12525            <param><ptype>GLint</ptype> <name>border</name></param>
12526            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12527            <param len="imageSize">const void *<name>data</name></param>
12528        </command>
12529        <command>
12530            <proto>void <name>glCompressedTexSubImage1D</name></proto>
12531            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12532            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12533            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12534            <param><ptype>GLsizei</ptype> <name>width</name></param>
12535            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12536            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12537            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12538            <glx type="render" opcode="217"/>
12539            <glx type="render" opcode="317" name="glCompressedTexSubImage1DPBO" comment="PBO protocol"/>
12540        </command>
12541        <command>
12542            <proto>void <name>glCompressedTexSubImage1DARB</name></proto>
12543            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12544            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12545            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12546            <param><ptype>GLsizei</ptype> <name>width</name></param>
12547            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12548            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12549            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12550            <alias name="glCompressedTexSubImage1D"/>
12551            <glx type="render" opcode="217"/>
12552        </command>
12553        <command>
12554            <proto>void <name>glCompressedTexSubImage2D</name></proto>
12555            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12556            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12557            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12558            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
12559            <param><ptype>GLsizei</ptype> <name>width</name></param>
12560            <param><ptype>GLsizei</ptype> <name>height</name></param>
12561            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12562            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12563            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12564            <glx type="render" opcode="218"/>
12565            <glx type="render" opcode="318" name="glCompressedTexSubImage2DPBO" comment="PBO protocol"/>
12566        </command>
12567        <command>
12568            <proto>void <name>glCompressedTexSubImage2DARB</name></proto>
12569            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12570            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12571            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12572            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
12573            <param><ptype>GLsizei</ptype> <name>width</name></param>
12574            <param><ptype>GLsizei</ptype> <name>height</name></param>
12575            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12576            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12577            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12578            <alias name="glCompressedTexSubImage2D"/>
12579            <glx type="render" opcode="218"/>
12580        </command>
12581        <command>
12582            <proto>void <name>glCompressedTexSubImage3D</name></proto>
12583            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12584            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12585            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12586            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
12587            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
12588            <param><ptype>GLsizei</ptype> <name>width</name></param>
12589            <param><ptype>GLsizei</ptype> <name>height</name></param>
12590            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12591            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12592            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12593            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12594            <glx type="render" opcode="219"/>
12595            <glx type="render" opcode="319" name="glCompressedTexSubImage3DPBO" comment="PBO protocol"/>
12596        </command>
12597        <command>
12598            <proto>void <name>glCompressedTexSubImage3DARB</name></proto>
12599            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12600            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12601            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12602            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
12603            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
12604            <param><ptype>GLsizei</ptype> <name>width</name></param>
12605            <param><ptype>GLsizei</ptype> <name>height</name></param>
12606            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12607            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12608            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12609            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
12610            <alias name="glCompressedTexSubImage3D"/>
12611            <glx type="render" opcode="219"/>
12612        </command>
12613        <command>
12614            <proto>void <name>glCompressedTexSubImage3DOES</name></proto>
12615            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12616            <param><ptype>GLint</ptype> <name>level</name></param>
12617            <param><ptype>GLint</ptype> <name>xoffset</name></param>
12618            <param><ptype>GLint</ptype> <name>yoffset</name></param>
12619            <param><ptype>GLint</ptype> <name>zoffset</name></param>
12620            <param><ptype>GLsizei</ptype> <name>width</name></param>
12621            <param><ptype>GLsizei</ptype> <name>height</name></param>
12622            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12623            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12624            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12625            <param len="imageSize">const void *<name>data</name></param>
12626        </command>
12627        <command>
12628            <proto>void <name>glCompressedTextureImage1DEXT</name></proto>
12629            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12630            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12631            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12632            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12633            <param><ptype>GLsizei</ptype> <name>width</name></param>
12634            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12635            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12636            <param len="imageSize">const void *<name>bits</name></param>
12637        </command>
12638        <command>
12639            <proto>void <name>glCompressedTextureImage2DEXT</name></proto>
12640            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12641            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12642            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12643            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12644            <param><ptype>GLsizei</ptype> <name>width</name></param>
12645            <param><ptype>GLsizei</ptype> <name>height</name></param>
12646            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12647            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12648            <param len="imageSize">const void *<name>bits</name></param>
12649        </command>
12650        <command>
12651            <proto>void <name>glCompressedTextureImage3DEXT</name></proto>
12652            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12653            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12654            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12655            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12656            <param><ptype>GLsizei</ptype> <name>width</name></param>
12657            <param><ptype>GLsizei</ptype> <name>height</name></param>
12658            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12659            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
12660            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12661            <param len="imageSize">const void *<name>bits</name></param>
12662        </command>
12663        <command>
12664            <proto>void <name>glCompressedTextureSubImage1D</name></proto>
12665            <param><ptype>GLuint</ptype> <name>texture</name></param>
12666            <param><ptype>GLint</ptype> <name>level</name></param>
12667            <param><ptype>GLint</ptype> <name>xoffset</name></param>
12668            <param><ptype>GLsizei</ptype> <name>width</name></param>
12669            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12670            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12671            <param>const void *<name>data</name></param>
12672        </command>
12673        <command>
12674            <proto>void <name>glCompressedTextureSubImage1DEXT</name></proto>
12675            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12676            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12677            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12678            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12679            <param><ptype>GLsizei</ptype> <name>width</name></param>
12680            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12681            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12682            <param len="imageSize">const void *<name>bits</name></param>
12683        </command>
12684        <command>
12685            <proto>void <name>glCompressedTextureSubImage2D</name></proto>
12686            <param><ptype>GLuint</ptype> <name>texture</name></param>
12687            <param><ptype>GLint</ptype> <name>level</name></param>
12688            <param><ptype>GLint</ptype> <name>xoffset</name></param>
12689            <param><ptype>GLint</ptype> <name>yoffset</name></param>
12690            <param><ptype>GLsizei</ptype> <name>width</name></param>
12691            <param><ptype>GLsizei</ptype> <name>height</name></param>
12692            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12693            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12694            <param>const void *<name>data</name></param>
12695        </command>
12696        <command>
12697            <proto>void <name>glCompressedTextureSubImage2DEXT</name></proto>
12698            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12699            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12700            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12701            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12702            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
12703            <param><ptype>GLsizei</ptype> <name>width</name></param>
12704            <param><ptype>GLsizei</ptype> <name>height</name></param>
12705            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12706            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12707            <param len="imageSize">const void *<name>bits</name></param>
12708        </command>
12709        <command>
12710            <proto>void <name>glCompressedTextureSubImage3D</name></proto>
12711            <param><ptype>GLuint</ptype> <name>texture</name></param>
12712            <param><ptype>GLint</ptype> <name>level</name></param>
12713            <param><ptype>GLint</ptype> <name>xoffset</name></param>
12714            <param><ptype>GLint</ptype> <name>yoffset</name></param>
12715            <param><ptype>GLint</ptype> <name>zoffset</name></param>
12716            <param><ptype>GLsizei</ptype> <name>width</name></param>
12717            <param><ptype>GLsizei</ptype> <name>height</name></param>
12718            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12719            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12720            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12721            <param>const void *<name>data</name></param>
12722        </command>
12723        <command>
12724            <proto>void <name>glCompressedTextureSubImage3DEXT</name></proto>
12725            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12726            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12727            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12728            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
12729            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
12730            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
12731            <param><ptype>GLsizei</ptype> <name>width</name></param>
12732            <param><ptype>GLsizei</ptype> <name>height</name></param>
12733            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12734            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12735            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
12736            <param len="imageSize">const void *<name>bits</name></param>
12737        </command>
12738        <command>
12739            <proto>void <name>glConservativeRasterParameterfNV</name></proto>
12740            <param><ptype>GLenum</ptype> <name>pname</name></param>
12741            <param><ptype>GLfloat</ptype> <name>value</name></param>
12742        </command>
12743        <command>
12744            <proto>void <name>glConservativeRasterParameteriNV</name></proto>
12745            <param><ptype>GLenum</ptype> <name>pname</name></param>
12746            <param><ptype>GLint</ptype> <name>param</name></param>
12747        </command>
12748        <command>
12749            <proto>void <name>glConvolutionFilter1D</name></proto>
12750            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
12751            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12752            <param><ptype>GLsizei</ptype> <name>width</name></param>
12753            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12754            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12755            <param len="COMPSIZE(format,type,width)">const void *<name>image</name></param>
12756            <glx type="render" opcode="4101"/>
12757            <glx type="render" opcode="320" name="glConvolutionFilter1DPBO" comment="PBO protocol"/>
12758        </command>
12759        <command>
12760            <proto>void <name>glConvolutionFilter1DEXT</name></proto>
12761            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
12762            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12763            <param><ptype>GLsizei</ptype> <name>width</name></param>
12764            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12765            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12766            <param len="COMPSIZE(format,type,width)">const void *<name>image</name></param>
12767            <alias name="glConvolutionFilter1D"/>
12768            <glx type="render" opcode="4101"/>
12769        </command>
12770        <command>
12771            <proto>void <name>glConvolutionFilter2D</name></proto>
12772            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
12773            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12774            <param><ptype>GLsizei</ptype> <name>width</name></param>
12775            <param><ptype>GLsizei</ptype> <name>height</name></param>
12776            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12777            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12778            <param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param>
12779            <glx type="render" opcode="4102"/>
12780            <glx type="render" opcode="321" name="glConvolutionFilter2DPBO" comment="PBO protocol"/>
12781        </command>
12782        <command>
12783            <proto>void <name>glConvolutionFilter2DEXT</name></proto>
12784            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
12785            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12786            <param><ptype>GLsizei</ptype> <name>width</name></param>
12787            <param><ptype>GLsizei</ptype> <name>height</name></param>
12788            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12789            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12790            <param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param>
12791            <alias name="glConvolutionFilter2D"/>
12792            <glx type="render" opcode="4102"/>
12793        </command>
12794        <command>
12795            <proto>void <name>glConvolutionParameterf</name></proto>
12796            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
12797            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
12798            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
12799            <glx type="render" opcode="4103"/>
12800        </command>
12801        <command>
12802            <proto>void <name>glConvolutionParameterfEXT</name></proto>
12803            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
12804            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
12805            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
12806            <alias name="glConvolutionParameterf"/>
12807            <glx type="render" opcode="4103"/>
12808        </command>
12809        <command>
12810            <proto>void <name>glConvolutionParameterfv</name></proto>
12811            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
12812            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
12813            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
12814            <glx type="render" opcode="4104"/>
12815        </command>
12816        <command>
12817            <proto>void <name>glConvolutionParameterfvEXT</name></proto>
12818            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
12819            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
12820            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
12821            <alias name="glConvolutionParameterfv"/>
12822            <glx type="render" opcode="4104"/>
12823        </command>
12824        <command>
12825            <proto>void <name>glConvolutionParameteri</name></proto>
12826            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
12827            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
12828            <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
12829            <glx type="render" opcode="4105"/>
12830        </command>
12831        <command>
12832            <proto>void <name>glConvolutionParameteriEXT</name></proto>
12833            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
12834            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
12835            <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
12836            <alias name="glConvolutionParameteri"/>
12837            <glx type="render" opcode="4105"/>
12838        </command>
12839        <command>
12840            <proto>void <name>glConvolutionParameteriv</name></proto>
12841            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
12842            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
12843            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
12844            <glx type="render" opcode="4106"/>
12845        </command>
12846        <command>
12847            <proto>void <name>glConvolutionParameterivEXT</name></proto>
12848            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
12849            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
12850            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
12851            <alias name="glConvolutionParameteriv"/>
12852            <glx type="render" opcode="4106"/>
12853        </command>
12854        <command>
12855            <proto>void <name>glConvolutionParameterxOES</name></proto>
12856            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
12857            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
12858            <param><ptype>GLfixed</ptype> <name>param</name></param>
12859        </command>
12860        <command>
12861            <proto>void <name>glConvolutionParameterxvOES</name></proto>
12862            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
12863            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
12864            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
12865        </command>
12866        <command>
12867            <proto>void <name>glCopyBufferSubData</name></proto>
12868            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param>
12869            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param>
12870            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
12871            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
12872            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
12873            <glx type="single" opcode="221"/>
12874        </command>
12875        <command>
12876            <proto>void <name>glCopyBufferSubDataNV</name></proto>
12877            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param>
12878            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param>
12879            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
12880            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
12881            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
12882            <alias name="glCopyBufferSubData"/>
12883        </command>
12884        <command>
12885            <proto>void <name>glCopyColorSubTable</name></proto>
12886            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12887            <param><ptype>GLsizei</ptype> <name>start</name></param>
12888            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
12889            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
12890            <param><ptype>GLsizei</ptype> <name>width</name></param>
12891            <glx type="render" opcode="196"/>
12892        </command>
12893        <command>
12894            <proto>void <name>glCopyColorSubTableEXT</name></proto>
12895            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12896            <param><ptype>GLsizei</ptype> <name>start</name></param>
12897            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
12898            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
12899            <param><ptype>GLsizei</ptype> <name>width</name></param>
12900            <alias name="glCopyColorSubTable"/>
12901        </command>
12902        <command>
12903            <proto>void <name>glCopyColorTable</name></proto>
12904            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12905            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12906            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
12907            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
12908            <param><ptype>GLsizei</ptype> <name>width</name></param>
12909            <glx type="render" opcode="2056"/>
12910        </command>
12911        <command>
12912            <proto>void <name>glCopyColorTableSGI</name></proto>
12913            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
12914            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12915            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
12916            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
12917            <param><ptype>GLsizei</ptype> <name>width</name></param>
12918            <alias name="glCopyColorTable"/>
12919            <glx type="render" opcode="2056"/>
12920        </command>
12921        <command>
12922            <proto>void <name>glCopyConvolutionFilter1D</name></proto>
12923            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
12924            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12925            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
12926            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
12927            <param><ptype>GLsizei</ptype> <name>width</name></param>
12928            <glx type="render" opcode="4107"/>
12929        </command>
12930        <command>
12931            <proto>void <name>glCopyConvolutionFilter1DEXT</name></proto>
12932            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
12933            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12934            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
12935            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
12936            <param><ptype>GLsizei</ptype> <name>width</name></param>
12937            <alias name="glCopyConvolutionFilter1D"/>
12938            <glx type="render" opcode="4107"/>
12939        </command>
12940        <command>
12941            <proto>void <name>glCopyConvolutionFilter2D</name></proto>
12942            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
12943            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12944            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
12945            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
12946            <param><ptype>GLsizei</ptype> <name>width</name></param>
12947            <param><ptype>GLsizei</ptype> <name>height</name></param>
12948            <glx type="render" opcode="4108"/>
12949        </command>
12950        <command>
12951            <proto>void <name>glCopyConvolutionFilter2DEXT</name></proto>
12952            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
12953            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12954            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
12955            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
12956            <param><ptype>GLsizei</ptype> <name>width</name></param>
12957            <param><ptype>GLsizei</ptype> <name>height</name></param>
12958            <alias name="glCopyConvolutionFilter2D"/>
12959            <glx type="render" opcode="4108"/>
12960        </command>
12961        <command>
12962            <proto>void <name>glCopyImageSubData</name></proto>
12963            <param><ptype>GLuint</ptype> <name>srcName</name></param>
12964            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
12965            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
12966            <param><ptype>GLint</ptype> <name>srcX</name></param>
12967            <param><ptype>GLint</ptype> <name>srcY</name></param>
12968            <param><ptype>GLint</ptype> <name>srcZ</name></param>
12969            <param><ptype>GLuint</ptype> <name>dstName</name></param>
12970            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
12971            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
12972            <param><ptype>GLint</ptype> <name>dstX</name></param>
12973            <param><ptype>GLint</ptype> <name>dstY</name></param>
12974            <param><ptype>GLint</ptype> <name>dstZ</name></param>
12975            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
12976            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
12977            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
12978        </command>
12979        <command>
12980            <proto>void <name>glCopyImageSubDataEXT</name></proto>
12981            <param><ptype>GLuint</ptype> <name>srcName</name></param>
12982            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
12983            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
12984            <param><ptype>GLint</ptype> <name>srcX</name></param>
12985            <param><ptype>GLint</ptype> <name>srcY</name></param>
12986            <param><ptype>GLint</ptype> <name>srcZ</name></param>
12987            <param><ptype>GLuint</ptype> <name>dstName</name></param>
12988            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
12989            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
12990            <param><ptype>GLint</ptype> <name>dstX</name></param>
12991            <param><ptype>GLint</ptype> <name>dstY</name></param>
12992            <param><ptype>GLint</ptype> <name>dstZ</name></param>
12993            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
12994            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
12995            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
12996            <alias name="glCopyImageSubData"/>
12997        </command>
12998        <command>
12999            <proto>void <name>glCopyImageSubDataNV</name></proto>
13000            <param><ptype>GLuint</ptype> <name>srcName</name></param>
13001            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
13002            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
13003            <param><ptype>GLint</ptype> <name>srcX</name></param>
13004            <param><ptype>GLint</ptype> <name>srcY</name></param>
13005            <param><ptype>GLint</ptype> <name>srcZ</name></param>
13006            <param><ptype>GLuint</ptype> <name>dstName</name></param>
13007            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
13008            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
13009            <param><ptype>GLint</ptype> <name>dstX</name></param>
13010            <param><ptype>GLint</ptype> <name>dstY</name></param>
13011            <param><ptype>GLint</ptype> <name>dstZ</name></param>
13012            <param><ptype>GLsizei</ptype> <name>width</name></param>
13013            <param><ptype>GLsizei</ptype> <name>height</name></param>
13014            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13015            <glx type="render" opcode="4291"/>
13016        </command>
13017        <command>
13018            <proto>void <name>glCopyImageSubDataOES</name></proto>
13019            <param><ptype>GLuint</ptype> <name>srcName</name></param>
13020            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
13021            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
13022            <param><ptype>GLint</ptype> <name>srcX</name></param>
13023            <param><ptype>GLint</ptype> <name>srcY</name></param>
13024            <param><ptype>GLint</ptype> <name>srcZ</name></param>
13025            <param><ptype>GLuint</ptype> <name>dstName</name></param>
13026            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
13027            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
13028            <param><ptype>GLint</ptype> <name>dstX</name></param>
13029            <param><ptype>GLint</ptype> <name>dstY</name></param>
13030            <param><ptype>GLint</ptype> <name>dstZ</name></param>
13031            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
13032            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
13033            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
13034            <alias name="glCopyImageSubData"/>
13035        </command>
13036        <command>
13037            <proto>void <name>glCopyMultiTexImage1DEXT</name></proto>
13038            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13039            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13040            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13041            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13042            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13043            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13044            <param><ptype>GLsizei</ptype> <name>width</name></param>
13045            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13046        </command>
13047        <command>
13048            <proto>void <name>glCopyMultiTexImage2DEXT</name></proto>
13049            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13050            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13051            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13052            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13053            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13054            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13055            <param><ptype>GLsizei</ptype> <name>width</name></param>
13056            <param><ptype>GLsizei</ptype> <name>height</name></param>
13057            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13058        </command>
13059        <command>
13060            <proto>void <name>glCopyMultiTexSubImage1DEXT</name></proto>
13061            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13062            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13063            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13064            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13065            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13066            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13067            <param><ptype>GLsizei</ptype> <name>width</name></param>
13068        </command>
13069        <command>
13070            <proto>void <name>glCopyMultiTexSubImage2DEXT</name></proto>
13071            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13072            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13073            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13074            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13075            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13076            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13077            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13078            <param><ptype>GLsizei</ptype> <name>width</name></param>
13079            <param><ptype>GLsizei</ptype> <name>height</name></param>
13080        </command>
13081        <command>
13082            <proto>void <name>glCopyMultiTexSubImage3DEXT</name></proto>
13083            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13084            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13085            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13086            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13087            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13088            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
13089            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13090            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13091            <param><ptype>GLsizei</ptype> <name>width</name></param>
13092            <param><ptype>GLsizei</ptype> <name>height</name></param>
13093        </command>
13094        <command>
13095            <proto>void <name>glCopyNamedBufferSubData</name></proto>
13096            <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
13097            <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
13098            <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
13099            <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
13100            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
13101        </command>
13102        <command>
13103            <proto>void <name>glCopyPathNV</name></proto>
13104            <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
13105            <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
13106        </command>
13107        <command>
13108            <proto>void <name>glCopyPixels</name></proto>
13109            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13110            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13111            <param><ptype>GLsizei</ptype> <name>width</name></param>
13112            <param><ptype>GLsizei</ptype> <name>height</name></param>
13113            <param group="PixelCopyType"><ptype>GLenum</ptype> <name>type</name></param>
13114            <glx type="render" opcode="172"/>
13115        </command>
13116        <command>
13117            <proto>void <name>glCopyTexImage1D</name></proto>
13118            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13119            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13120            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13121            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13122            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13123            <param><ptype>GLsizei</ptype> <name>width</name></param>
13124            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13125            <glx type="render" opcode="4119"/>
13126        </command>
13127        <command>
13128            <proto>void <name>glCopyTexImage1DEXT</name></proto>
13129            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13130            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13131            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13132            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13133            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13134            <param><ptype>GLsizei</ptype> <name>width</name></param>
13135            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13136            <alias name="glCopyTexImage1D"/>
13137            <glx type="render" opcode="4119"/>
13138        </command>
13139        <command>
13140            <proto>void <name>glCopyTexImage2D</name></proto>
13141            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13142            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13143            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13144            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13145            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13146            <param><ptype>GLsizei</ptype> <name>width</name></param>
13147            <param><ptype>GLsizei</ptype> <name>height</name></param>
13148            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13149            <glx type="render" opcode="4120"/>
13150        </command>
13151        <command>
13152            <proto>void <name>glCopyTexImage2DEXT</name></proto>
13153            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13154            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13155            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13156            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13157            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13158            <param><ptype>GLsizei</ptype> <name>width</name></param>
13159            <param><ptype>GLsizei</ptype> <name>height</name></param>
13160            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13161            <alias name="glCopyTexImage2D"/>
13162            <glx type="render" opcode="4120"/>
13163        </command>
13164        <command>
13165            <proto>void <name>glCopyTexSubImage1D</name></proto>
13166            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13167            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13168            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13169            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13170            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13171            <param><ptype>GLsizei</ptype> <name>width</name></param>
13172            <glx type="render" opcode="4121"/>
13173        </command>
13174        <command>
13175            <proto>void <name>glCopyTexSubImage1DEXT</name></proto>
13176            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13177            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13178            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13179            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13180            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13181            <param><ptype>GLsizei</ptype> <name>width</name></param>
13182            <alias name="glCopyTexSubImage1D"/>
13183            <glx type="render" opcode="4121"/>
13184        </command>
13185        <command>
13186            <proto>void <name>glCopyTexSubImage2D</name></proto>
13187            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13188            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13189            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13190            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13191            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13192            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13193            <param><ptype>GLsizei</ptype> <name>width</name></param>
13194            <param><ptype>GLsizei</ptype> <name>height</name></param>
13195            <glx type="render" opcode="4122"/>
13196        </command>
13197        <command>
13198            <proto>void <name>glCopyTexSubImage2DEXT</name></proto>
13199            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13200            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13201            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13202            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13203            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13204            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13205            <param><ptype>GLsizei</ptype> <name>width</name></param>
13206            <param><ptype>GLsizei</ptype> <name>height</name></param>
13207            <alias name="glCopyTexSubImage2D"/>
13208            <glx type="render" opcode="4122"/>
13209        </command>
13210        <command>
13211            <proto>void <name>glCopyTexSubImage3D</name></proto>
13212            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13213            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13214            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13215            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13216            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
13217            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13218            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13219            <param><ptype>GLsizei</ptype> <name>width</name></param>
13220            <param><ptype>GLsizei</ptype> <name>height</name></param>
13221            <glx type="render" opcode="4123"/>
13222        </command>
13223        <command>
13224            <proto>void <name>glCopyTexSubImage3DEXT</name></proto>
13225            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13226            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13227            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13228            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13229            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
13230            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13231            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13232            <param><ptype>GLsizei</ptype> <name>width</name></param>
13233            <param><ptype>GLsizei</ptype> <name>height</name></param>
13234            <alias name="glCopyTexSubImage3D"/>
13235            <glx type="render" opcode="4123"/>
13236        </command>
13237        <command>
13238            <proto>void <name>glCopyTexSubImage3DOES</name></proto>
13239            <param><ptype>GLenum</ptype> <name>target</name></param>
13240            <param><ptype>GLint</ptype> <name>level</name></param>
13241            <param><ptype>GLint</ptype> <name>xoffset</name></param>
13242            <param><ptype>GLint</ptype> <name>yoffset</name></param>
13243            <param><ptype>GLint</ptype> <name>zoffset</name></param>
13244            <param><ptype>GLint</ptype> <name>x</name></param>
13245            <param><ptype>GLint</ptype> <name>y</name></param>
13246            <param><ptype>GLsizei</ptype> <name>width</name></param>
13247            <param><ptype>GLsizei</ptype> <name>height</name></param>
13248        </command>
13249        <command>
13250            <proto>void <name>glCopyTextureImage1DEXT</name></proto>
13251            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13252            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13253            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13254            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13255            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13256            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13257            <param><ptype>GLsizei</ptype> <name>width</name></param>
13258            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13259        </command>
13260        <command>
13261            <proto>void <name>glCopyTextureImage2DEXT</name></proto>
13262            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13263            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13264            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13265            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13266            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13267            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13268            <param><ptype>GLsizei</ptype> <name>width</name></param>
13269            <param><ptype>GLsizei</ptype> <name>height</name></param>
13270            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13271        </command>
13272        <command>
13273            <proto>void <name>glCopyTextureLevelsAPPLE</name></proto>
13274            <param><ptype>GLuint</ptype> <name>destinationTexture</name></param>
13275            <param><ptype>GLuint</ptype> <name>sourceTexture</name></param>
13276            <param><ptype>GLint</ptype> <name>sourceBaseLevel</name></param>
13277            <param><ptype>GLsizei</ptype> <name>sourceLevelCount</name></param>
13278        </command>
13279        <command>
13280            <proto>void <name>glCopyTextureSubImage1D</name></proto>
13281            <param><ptype>GLuint</ptype> <name>texture</name></param>
13282            <param><ptype>GLint</ptype> <name>level</name></param>
13283            <param><ptype>GLint</ptype> <name>xoffset</name></param>
13284            <param><ptype>GLint</ptype> <name>x</name></param>
13285            <param><ptype>GLint</ptype> <name>y</name></param>
13286            <param><ptype>GLsizei</ptype> <name>width</name></param>
13287        </command>
13288        <command>
13289            <proto>void <name>glCopyTextureSubImage1DEXT</name></proto>
13290            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13291            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13292            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13293            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13294            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13295            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13296            <param><ptype>GLsizei</ptype> <name>width</name></param>
13297        </command>
13298        <command>
13299            <proto>void <name>glCopyTextureSubImage2D</name></proto>
13300            <param><ptype>GLuint</ptype> <name>texture</name></param>
13301            <param><ptype>GLint</ptype> <name>level</name></param>
13302            <param><ptype>GLint</ptype> <name>xoffset</name></param>
13303            <param><ptype>GLint</ptype> <name>yoffset</name></param>
13304            <param><ptype>GLint</ptype> <name>x</name></param>
13305            <param><ptype>GLint</ptype> <name>y</name></param>
13306            <param><ptype>GLsizei</ptype> <name>width</name></param>
13307            <param><ptype>GLsizei</ptype> <name>height</name></param>
13308        </command>
13309        <command>
13310            <proto>void <name>glCopyTextureSubImage2DEXT</name></proto>
13311            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13312            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13313            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13314            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13315            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13316            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13317            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13318            <param><ptype>GLsizei</ptype> <name>width</name></param>
13319            <param><ptype>GLsizei</ptype> <name>height</name></param>
13320        </command>
13321        <command>
13322            <proto>void <name>glCopyTextureSubImage3D</name></proto>
13323            <param><ptype>GLuint</ptype> <name>texture</name></param>
13324            <param><ptype>GLint</ptype> <name>level</name></param>
13325            <param><ptype>GLint</ptype> <name>xoffset</name></param>
13326            <param><ptype>GLint</ptype> <name>yoffset</name></param>
13327            <param><ptype>GLint</ptype> <name>zoffset</name></param>
13328            <param><ptype>GLint</ptype> <name>x</name></param>
13329            <param><ptype>GLint</ptype> <name>y</name></param>
13330            <param><ptype>GLsizei</ptype> <name>width</name></param>
13331            <param><ptype>GLsizei</ptype> <name>height</name></param>
13332        </command>
13333        <command>
13334            <proto>void <name>glCopyTextureSubImage3DEXT</name></proto>
13335            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13336            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13337            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13338            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13339            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13340            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
13341            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
13342            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
13343            <param><ptype>GLsizei</ptype> <name>width</name></param>
13344            <param><ptype>GLsizei</ptype> <name>height</name></param>
13345        </command>
13346        <command>
13347            <proto>void <name>glCoverFillPathInstancedNV</name></proto>
13348            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
13349            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
13350            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
13351            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
13352            <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
13353            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
13354            <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
13355        </command>
13356        <command>
13357            <proto>void <name>glCoverFillPathNV</name></proto>
13358            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
13359            <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
13360        </command>
13361        <command>
13362            <proto>void <name>glCoverStrokePathInstancedNV</name></proto>
13363            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
13364            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
13365            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
13366            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
13367            <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
13368            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
13369            <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
13370        </command>
13371        <command>
13372            <proto>void <name>glCoverStrokePathNV</name></proto>
13373            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
13374            <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
13375        </command>
13376        <command>
13377            <proto>void <name>glCoverageMaskNV</name></proto>
13378            <param><ptype>GLboolean</ptype> <name>mask</name></param>
13379        </command>
13380        <command>
13381            <proto>void <name>glCoverageModulationNV</name></proto>
13382            <param><ptype>GLenum</ptype> <name>components</name></param>
13383        </command>
13384        <command>
13385            <proto>void <name>glCoverageModulationTableNV</name></proto>
13386            <param><ptype>GLsizei</ptype> <name>n</name></param>
13387            <param len="n">const <ptype>GLfloat</ptype> *<name>v</name></param>
13388        </command>
13389        <command>
13390            <proto>void <name>glCoverageOperationNV</name></proto>
13391            <param><ptype>GLenum</ptype> <name>operation</name></param>
13392        </command>
13393        <command>
13394            <proto>void <name>glCreateBuffers</name></proto>
13395            <param><ptype>GLsizei</ptype> <name>n</name></param>
13396            <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
13397        </command>
13398        <command>
13399            <proto>void <name>glCreateCommandListsNV</name></proto>
13400            <param><ptype>GLsizei</ptype> <name>n</name></param>
13401            <param len="n"><ptype>GLuint</ptype> *<name>lists</name></param>
13402        </command>
13403        <command>
13404            <proto>void <name>glCreateFramebuffers</name></proto>
13405            <param><ptype>GLsizei</ptype> <name>n</name></param>
13406            <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
13407        </command>
13408        <command>
13409            <proto>void <name>glCreateMemoryObjectsEXT</name></proto>
13410            <param><ptype>GLsizei</ptype> <name>n</name></param>
13411            <param><ptype>GLuint</ptype> *<name>memoryObjects</name></param>
13412        </command>
13413        <command>
13414            <proto>void <name>glCreatePerfQueryINTEL</name></proto>
13415            <param><ptype>GLuint</ptype> <name>queryId</name></param>
13416            <param><ptype>GLuint</ptype> *<name>queryHandle</name></param>
13417        </command>
13418        <command>
13419            <proto><ptype>GLuint</ptype> <name>glCreateProgram</name></proto>
13420        </command>
13421        <command>
13422            <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateProgramObjectARB</name></proto>
13423            <alias name="glCreateProgram"/>
13424        </command>
13425        <command>
13426            <proto>void <name>glCreateProgramPipelines</name></proto>
13427            <param><ptype>GLsizei</ptype> <name>n</name></param>
13428            <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
13429        </command>
13430        <command>
13431            <proto>void <name>glCreateQueries</name></proto>
13432            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
13433            <param><ptype>GLsizei</ptype> <name>n</name></param>
13434            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
13435        </command>
13436        <command>
13437            <proto>void <name>glCreateRenderbuffers</name></proto>
13438            <param><ptype>GLsizei</ptype> <name>n</name></param>
13439            <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
13440        </command>
13441        <command>
13442            <proto>void <name>glCreateSamplers</name></proto>
13443            <param><ptype>GLsizei</ptype> <name>n</name></param>
13444            <param len="n"><ptype>GLuint</ptype> *<name>samplers</name></param>
13445        </command>
13446        <command>
13447            <proto><ptype>GLuint</ptype> <name>glCreateShader</name></proto>
13448            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
13449        </command>
13450        <command>
13451            <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateShaderObjectARB</name></proto>
13452            <param group="ShaderType"><ptype>GLenum</ptype> <name>shaderType</name></param>
13453            <alias name="glCreateShader"/>
13454        </command>
13455        <command>
13456            <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramEXT</name></proto>
13457            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
13458            <param>const <ptype>GLchar</ptype> *<name>string</name></param>
13459        </command>
13460        <command>
13461            <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramv</name></proto>
13462            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
13463            <param><ptype>GLsizei</ptype> <name>count</name></param>
13464            <param len="count">const <ptype>GLchar</ptype> *const*<name>strings</name></param>
13465        </command>
13466        <command>
13467            <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramvEXT</name></proto>
13468            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
13469            <param><ptype>GLsizei</ptype> <name>count</name></param>
13470            <param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param>
13471        </command>
13472        <command>
13473            <proto>void <name>glCreateStatesNV</name></proto>
13474            <param><ptype>GLsizei</ptype> <name>n</name></param>
13475            <param len="n"><ptype>GLuint</ptype> *<name>states</name></param>
13476        </command>
13477        <command>
13478            <proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto>
13479            <param group="cl_context"><ptype>struct _cl_context</ptype> *<name>context</name></param>
13480            <param group="cl_event"><ptype>struct _cl_event</ptype> *<name>event</name></param>
13481            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
13482        </command>
13483        <command>
13484            <proto>void <name>glCreateTextures</name></proto>
13485            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13486            <param><ptype>GLsizei</ptype> <name>n</name></param>
13487            <param len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
13488        </command>
13489        <command>
13490            <proto>void <name>glCreateTransformFeedbacks</name></proto>
13491            <param><ptype>GLsizei</ptype> <name>n</name></param>
13492            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
13493        </command>
13494        <command>
13495            <proto>void <name>glCreateVertexArrays</name></proto>
13496            <param><ptype>GLsizei</ptype> <name>n</name></param>
13497            <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
13498        </command>
13499        <command>
13500            <proto>void <name>glCullFace</name></proto>
13501            <param group="CullFaceMode"><ptype>GLenum</ptype> <name>mode</name></param>
13502            <glx type="render" opcode="79"/>
13503        </command>
13504        <command>
13505            <proto>void <name>glCullParameterdvEXT</name></proto>
13506            <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
13507            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
13508        </command>
13509        <command>
13510            <proto>void <name>glCullParameterfvEXT</name></proto>
13511            <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
13512            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
13513        </command>
13514        <command>
13515            <proto>void <name>glCurrentPaletteMatrixARB</name></proto>
13516            <param><ptype>GLint</ptype> <name>index</name></param>
13517            <glx type="render" opcode="4329"/>
13518        </command>
13519        <command>
13520            <proto>void <name>glCurrentPaletteMatrixOES</name></proto>
13521            <param><ptype>GLuint</ptype> <name>matrixpaletteindex</name></param>
13522        </command>
13523        <command>
13524            <proto>void <name>glDebugMessageCallback</name></proto>
13525            <param><ptype>GLDEBUGPROC</ptype> <name>callback</name></param>
13526            <param>const void *<name>userParam</name></param>
13527        </command>
13528        <command>
13529            <proto>void <name>glDebugMessageCallbackAMD</name></proto>
13530            <param><ptype>GLDEBUGPROCAMD</ptype> <name>callback</name></param>
13531            <param>void *<name>userParam</name></param>
13532        </command>
13533        <command>
13534            <proto>void <name>glDebugMessageCallbackARB</name></proto>
13535            <param><ptype>GLDEBUGPROCARB</ptype> <name>callback</name></param>
13536            <param len="COMPSIZE(callback)">const void *<name>userParam</name></param>
13537            <alias name="glDebugMessageCallback"/>
13538        </command>
13539        <command>
13540            <proto>void <name>glDebugMessageCallbackKHR</name></proto>
13541            <param><ptype>GLDEBUGPROCKHR</ptype> <name>callback</name></param>
13542            <param>const void *<name>userParam</name></param>
13543            <alias name="glDebugMessageCallback"/>
13544        </command>
13545        <command>
13546            <proto>void <name>glDebugMessageControl</name></proto>
13547            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
13548            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
13549            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
13550            <param><ptype>GLsizei</ptype> <name>count</name></param>
13551            <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
13552            <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
13553        </command>
13554        <command>
13555            <proto>void <name>glDebugMessageControlARB</name></proto>
13556            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
13557            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
13558            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
13559            <param><ptype>GLsizei</ptype> <name>count</name></param>
13560            <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
13561            <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
13562            <alias name="glDebugMessageControl"/>
13563        </command>
13564        <command>
13565            <proto>void <name>glDebugMessageControlKHR</name></proto>
13566            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
13567            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
13568            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
13569            <param><ptype>GLsizei</ptype> <name>count</name></param>
13570            <param>const <ptype>GLuint</ptype> *<name>ids</name></param>
13571            <param><ptype>GLboolean</ptype> <name>enabled</name></param>
13572            <alias name="glDebugMessageControl"/>
13573        </command>
13574        <command>
13575            <proto>void <name>glDebugMessageEnableAMD</name></proto>
13576            <param><ptype>GLenum</ptype> <name>category</name></param>
13577            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
13578            <param><ptype>GLsizei</ptype> <name>count</name></param>
13579            <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
13580            <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
13581        </command>
13582        <command>
13583            <proto>void <name>glDebugMessageInsert</name></proto>
13584            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
13585            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
13586            <param><ptype>GLuint</ptype> <name>id</name></param>
13587            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
13588            <param><ptype>GLsizei</ptype> <name>length</name></param>
13589            <param len="COMPSIZE(buf,length)">const <ptype>GLchar</ptype> *<name>buf</name></param>
13590        </command>
13591        <command>
13592            <proto>void <name>glDebugMessageInsertAMD</name></proto>
13593            <param><ptype>GLenum</ptype> <name>category</name></param>
13594            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
13595            <param><ptype>GLuint</ptype> <name>id</name></param>
13596            <param><ptype>GLsizei</ptype> <name>length</name></param>
13597            <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
13598        </command>
13599        <command>
13600            <proto>void <name>glDebugMessageInsertARB</name></proto>
13601            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
13602            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
13603            <param><ptype>GLuint</ptype> <name>id</name></param>
13604            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
13605            <param><ptype>GLsizei</ptype> <name>length</name></param>
13606            <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
13607            <alias name="glDebugMessageInsert"/>
13608        </command>
13609        <command>
13610            <proto>void <name>glDebugMessageInsertKHR</name></proto>
13611            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
13612            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
13613            <param><ptype>GLuint</ptype> <name>id</name></param>
13614            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
13615            <param><ptype>GLsizei</ptype> <name>length</name></param>
13616            <param>const <ptype>GLchar</ptype> *<name>buf</name></param>
13617            <alias name="glDebugMessageInsert"/>
13618        </command>
13619        <command>
13620            <proto>void <name>glDeformSGIX</name></proto>
13621            <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param>
13622            <glx type="render" opcode="2075"/>
13623        </command>
13624        <command>
13625            <proto>void <name>glDeformationMap3dSGIX</name></proto>
13626            <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param>
13627            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
13628            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
13629            <param><ptype>GLint</ptype> <name>ustride</name></param>
13630            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
13631            <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
13632            <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
13633            <param><ptype>GLint</ptype> <name>vstride</name></param>
13634            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
13635            <param group="CoordD"><ptype>GLdouble</ptype> <name>w1</name></param>
13636            <param group="CoordD"><ptype>GLdouble</ptype> <name>w2</name></param>
13637            <param><ptype>GLint</ptype> <name>wstride</name></param>
13638            <param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param>
13639            <param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
13640            <glx type="render" opcode="2073"/>
13641        </command>
13642        <command>
13643            <proto>void <name>glDeformationMap3fSGIX</name></proto>
13644            <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param>
13645            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
13646            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
13647            <param><ptype>GLint</ptype> <name>ustride</name></param>
13648            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
13649            <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
13650            <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
13651            <param><ptype>GLint</ptype> <name>vstride</name></param>
13652            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
13653            <param group="CoordF"><ptype>GLfloat</ptype> <name>w1</name></param>
13654            <param group="CoordF"><ptype>GLfloat</ptype> <name>w2</name></param>
13655            <param><ptype>GLint</ptype> <name>wstride</name></param>
13656            <param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param>
13657            <param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
13658            <glx type="render" opcode="2074"/>
13659        </command>
13660        <command>
13661            <proto>void <name>glDeleteAsyncMarkersSGIX</name></proto>
13662            <param><ptype>GLuint</ptype> <name>marker</name></param>
13663            <param><ptype>GLsizei</ptype> <name>range</name></param>
13664        </command>
13665        <command>
13666            <proto>void <name>glDeleteBuffers</name></proto>
13667            <param><ptype>GLsizei</ptype> <name>n</name></param>
13668            <param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param>
13669        </command>
13670        <command>
13671            <proto>void <name>glDeleteBuffersARB</name></proto>
13672            <param><ptype>GLsizei</ptype> <name>n</name></param>
13673            <param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param>
13674            <alias name="glDeleteBuffers"/>
13675        </command>
13676        <command>
13677            <proto>void <name>glDeleteCommandListsNV</name></proto>
13678            <param><ptype>GLsizei</ptype> <name>n</name></param>
13679            <param len="n">const <ptype>GLuint</ptype> *<name>lists</name></param>
13680        </command>
13681        <command>
13682            <proto>void <name>glDeleteFencesAPPLE</name></proto>
13683            <param><ptype>GLsizei</ptype> <name>n</name></param>
13684            <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
13685        </command>
13686        <command>
13687            <proto>void <name>glDeleteFencesNV</name></proto>
13688            <param><ptype>GLsizei</ptype> <name>n</name></param>
13689            <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
13690            <glx type="vendor" opcode="1276"/>
13691        </command>
13692        <command>
13693            <proto>void <name>glDeleteFragmentShaderATI</name></proto>
13694            <param><ptype>GLuint</ptype> <name>id</name></param>
13695        </command>
13696        <command>
13697            <proto>void <name>glDeleteFramebuffers</name></proto>
13698            <param><ptype>GLsizei</ptype> <name>n</name></param>
13699            <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
13700            <glx type="render" opcode="4320"/>
13701        </command>
13702        <command>
13703            <proto>void <name>glDeleteFramebuffersEXT</name></proto>
13704            <param><ptype>GLsizei</ptype> <name>n</name></param>
13705            <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
13706            <alias name="glDeleteFramebuffers"/>
13707            <glx type="render" opcode="4320"/>
13708        </command>
13709        <command>
13710            <proto>void <name>glDeleteFramebuffersOES</name></proto>
13711            <param><ptype>GLsizei</ptype> <name>n</name></param>
13712            <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
13713        </command>
13714        <command>
13715            <proto>void <name>glDeleteLists</name></proto>
13716            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
13717            <param><ptype>GLsizei</ptype> <name>range</name></param>
13718            <glx type="single" opcode="103"/>
13719        </command>
13720        <command>
13721            <proto>void <name>glDeleteMemoryObjectsEXT</name></proto>
13722            <param><ptype>GLsizei</ptype> <name>n</name></param>
13723            <param len="n">const <ptype>GLuint</ptype> *<name>memoryObjects</name></param>
13724        </command>
13725        <command>
13726            <proto>void <name>glDeleteNamedStringARB</name></proto>
13727            <param><ptype>GLint</ptype> <name>namelen</name></param>
13728            <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
13729        </command>
13730        <command>
13731            <proto>void <name>glDeleteNamesAMD</name></proto>
13732            <param><ptype>GLenum</ptype> <name>identifier</name></param>
13733            <param><ptype>GLuint</ptype> <name>num</name></param>
13734            <param len="num">const <ptype>GLuint</ptype> *<name>names</name></param>
13735        </command>
13736        <command>
13737            <proto>void <name>glDeleteObjectARB</name></proto>
13738            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
13739        </command>
13740        <command>
13741            <proto>void <name>glDeleteOcclusionQueriesNV</name></proto>
13742            <param><ptype>GLsizei</ptype> <name>n</name></param>
13743            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
13744        </command>
13745        <command>
13746            <proto>void <name>glDeletePathsNV</name></proto>
13747            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
13748            <param><ptype>GLsizei</ptype> <name>range</name></param>
13749        </command>
13750        <command>
13751            <proto>void <name>glDeletePerfMonitorsAMD</name></proto>
13752            <param><ptype>GLsizei</ptype> <name>n</name></param>
13753            <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param>
13754        </command>
13755        <command>
13756            <proto>void <name>glDeletePerfQueryINTEL</name></proto>
13757            <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
13758        </command>
13759        <command>
13760            <proto>void <name>glDeleteProgram</name></proto>
13761            <param><ptype>GLuint</ptype> <name>program</name></param>
13762            <glx type="single" opcode="202"/>
13763        </command>
13764        <command>
13765            <proto>void <name>glDeleteProgramPipelines</name></proto>
13766            <param><ptype>GLsizei</ptype> <name>n</name></param>
13767            <param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param>
13768        </command>
13769        <command>
13770            <proto>void <name>glDeleteProgramPipelinesEXT</name></proto>
13771            <param><ptype>GLsizei</ptype> <name>n</name></param>
13772            <param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param>
13773        </command>
13774        <command>
13775            <proto>void <name>glDeleteProgramsARB</name></proto>
13776            <param><ptype>GLsizei</ptype> <name>n</name></param>
13777            <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
13778            <glx type="vendor" opcode="1294"/>
13779        </command>
13780        <command>
13781            <proto>void <name>glDeleteProgramsNV</name></proto>
13782            <param><ptype>GLsizei</ptype> <name>n</name></param>
13783            <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
13784            <alias name="glDeleteProgramsARB"/>
13785            <glx type="vendor" opcode="1294"/>
13786        </command>
13787        <command>
13788            <proto>void <name>glDeleteQueries</name></proto>
13789            <param><ptype>GLsizei</ptype> <name>n</name></param>
13790            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
13791            <glx type="single" opcode="161"/>
13792        </command>
13793        <command>
13794            <proto>void <name>glDeleteQueriesARB</name></proto>
13795            <param><ptype>GLsizei</ptype> <name>n</name></param>
13796            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
13797            <alias name="glDeleteQueries"/>
13798        </command>
13799        <command>
13800            <proto>void <name>glDeleteQueriesEXT</name></proto>
13801            <param><ptype>GLsizei</ptype> <name>n</name></param>
13802            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
13803        </command>
13804        <command>
13805            <proto>void <name>glDeleteQueryResourceTagNV</name></proto>
13806            <param><ptype>GLsizei</ptype> <name>n</name></param>
13807            <param len="n">const <ptype>GLint</ptype> *<name>tagIds</name></param>
13808        </command>
13809        <command>
13810            <proto>void <name>glDeleteRenderbuffers</name></proto>
13811            <param><ptype>GLsizei</ptype> <name>n</name></param>
13812            <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
13813            <glx type="render" opcode="4317"/>
13814        </command>
13815        <command>
13816            <proto>void <name>glDeleteRenderbuffersEXT</name></proto>
13817            <param><ptype>GLsizei</ptype> <name>n</name></param>
13818            <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
13819            <alias name="glDeleteRenderbuffers"/>
13820            <glx type="render" opcode="4317"/>
13821        </command>
13822        <command>
13823            <proto>void <name>glDeleteRenderbuffersOES</name></proto>
13824            <param><ptype>GLsizei</ptype> <name>n</name></param>
13825            <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
13826        </command>
13827        <command>
13828            <proto>void <name>glDeleteSamplers</name></proto>
13829            <param><ptype>GLsizei</ptype> <name>count</name></param>
13830            <param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
13831        </command>
13832        <command>
13833            <proto>void <name>glDeleteSemaphoresEXT</name></proto>
13834            <param><ptype>GLsizei</ptype> <name>n</name></param>
13835            <param len="n">const <ptype>GLuint</ptype> *<name>semaphores</name></param>
13836        </command>
13837        <command>
13838            <proto>void <name>glDeleteShader</name></proto>
13839            <param><ptype>GLuint</ptype> <name>shader</name></param>
13840            <glx type="single" opcode="195"/>
13841        </command>
13842        <command>
13843            <proto>void <name>glDeleteStatesNV</name></proto>
13844            <param><ptype>GLsizei</ptype> <name>n</name></param>
13845            <param len="n">const <ptype>GLuint</ptype> *<name>states</name></param>
13846        </command>
13847        <command>
13848            <proto>void <name>glDeleteSync</name></proto>
13849            <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
13850        </command>
13851        <command>
13852            <proto>void <name>glDeleteSyncAPPLE</name></proto>
13853            <param><ptype>GLsync</ptype> <name>sync</name></param>
13854            <alias name="glDeleteSync"/>
13855        </command>
13856        <command>
13857            <proto>void <name>glDeleteTextures</name></proto>
13858            <param><ptype>GLsizei</ptype> <name>n</name></param>
13859            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
13860            <glx type="single" opcode="144"/>
13861        </command>
13862        <command>
13863            <proto>void <name>glDeleteTexturesEXT</name></proto>
13864            <param><ptype>GLsizei</ptype> <name>n</name></param>
13865            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
13866            <glx type="vendor" opcode="12"/>
13867        </command>
13868        <command>
13869            <proto>void <name>glDeleteTransformFeedbacks</name></proto>
13870            <param><ptype>GLsizei</ptype> <name>n</name></param>
13871            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
13872        </command>
13873        <command>
13874            <proto>void <name>glDeleteTransformFeedbacksNV</name></proto>
13875            <param><ptype>GLsizei</ptype> <name>n</name></param>
13876            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
13877            <alias name="glDeleteTransformFeedbacks"/>
13878        </command>
13879        <command>
13880            <proto>void <name>glDeleteVertexArrays</name></proto>
13881            <param><ptype>GLsizei</ptype> <name>n</name></param>
13882            <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
13883            <glx type="render" opcode="351"/>
13884        </command>
13885        <command>
13886            <proto>void <name>glDeleteVertexArraysAPPLE</name></proto>
13887            <param><ptype>GLsizei</ptype> <name>n</name></param>
13888            <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
13889            <alias name="glDeleteVertexArrays"/>
13890        </command>
13891        <command>
13892            <proto>void <name>glDeleteVertexArraysOES</name></proto>
13893            <param><ptype>GLsizei</ptype> <name>n</name></param>
13894            <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
13895            <alias name="glDeleteVertexArrays"/>
13896        </command>
13897        <command>
13898            <proto>void <name>glDeleteVertexShaderEXT</name></proto>
13899            <param><ptype>GLuint</ptype> <name>id</name></param>
13900        </command>
13901        <command>
13902            <proto>void <name>glDepthBoundsEXT</name></proto>
13903            <param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmin</name></param>
13904            <param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmax</name></param>
13905            <glx type="render" opcode="4229"/>
13906        </command>
13907        <command>
13908            <proto>void <name>glDepthBoundsdNV</name></proto>
13909            <param><ptype>GLdouble</ptype> <name>zmin</name></param>
13910            <param><ptype>GLdouble</ptype> <name>zmax</name></param>
13911            <glx type="render" opcode="4285"/>
13912        </command>
13913        <command>
13914            <proto>void <name>glDepthFunc</name></proto>
13915            <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param>
13916            <glx type="render" opcode="164"/>
13917        </command>
13918        <command>
13919            <proto>void <name>glDepthMask</name></proto>
13920            <param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
13921            <glx type="render" opcode="135"/>
13922        </command>
13923        <command>
13924            <proto>void <name>glDepthRange</name></proto>
13925            <param><ptype>GLdouble</ptype> <name>n</name></param>
13926            <param><ptype>GLdouble</ptype> <name>f</name></param>
13927            <glx type="render" opcode="174"/>
13928        </command>
13929        <command>
13930            <proto>void <name>glDepthRangeArrayfvNV</name></proto>
13931            <param><ptype>GLuint</ptype> <name>first</name></param>
13932            <param><ptype>GLsizei</ptype> <name>count</name></param>
13933            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
13934        </command>
13935        <command>
13936            <proto>void <name>glDepthRangeArrayfvOES</name></proto>
13937            <param><ptype>GLuint</ptype> <name>first</name></param>
13938            <param><ptype>GLsizei</ptype> <name>count</name></param>
13939            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
13940        </command>
13941        <command>
13942            <proto>void <name>glDepthRangeArrayv</name></proto>
13943            <param><ptype>GLuint</ptype> <name>first</name></param>
13944            <param><ptype>GLsizei</ptype> <name>count</name></param>
13945            <param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param>
13946        </command>
13947        <command>
13948            <proto>void <name>glDepthRangeIndexed</name></proto>
13949            <param><ptype>GLuint</ptype> <name>index</name></param>
13950            <param><ptype>GLdouble</ptype> <name>n</name></param>
13951            <param><ptype>GLdouble</ptype> <name>f</name></param>
13952        </command>
13953        <command>
13954            <proto>void <name>glDepthRangeIndexedfNV</name></proto>
13955            <param><ptype>GLuint</ptype> <name>index</name></param>
13956            <param><ptype>GLfloat</ptype> <name>n</name></param>
13957            <param><ptype>GLfloat</ptype> <name>f</name></param>
13958        </command>
13959        <command>
13960            <proto>void <name>glDepthRangeIndexedfOES</name></proto>
13961            <param><ptype>GLuint</ptype> <name>index</name></param>
13962            <param><ptype>GLfloat</ptype> <name>n</name></param>
13963            <param><ptype>GLfloat</ptype> <name>f</name></param>
13964        </command>
13965        <command>
13966            <proto>void <name>glDepthRangedNV</name></proto>
13967            <param><ptype>GLdouble</ptype> <name>zNear</name></param>
13968            <param><ptype>GLdouble</ptype> <name>zFar</name></param>
13969            <glx type="render" opcode="4283"/>
13970        </command>
13971        <command>
13972            <proto>void <name>glDepthRangef</name></proto>
13973            <param><ptype>GLfloat</ptype> <name>n</name></param>
13974            <param><ptype>GLfloat</ptype> <name>f</name></param>
13975        </command>
13976        <command>
13977            <proto>void <name>glDepthRangefOES</name></proto>
13978            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>n</name></param>
13979            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>f</name></param>
13980            <glx type="render" opcode="4309"/>
13981            <alias name="glDepthRangef"/>
13982        </command>
13983        <command>
13984            <proto>void <name>glDepthRangex</name></proto>
13985            <param><ptype>GLfixed</ptype> <name>n</name></param>
13986            <param><ptype>GLfixed</ptype> <name>f</name></param>
13987        </command>
13988        <command>
13989            <proto>void <name>glDepthRangexOES</name></proto>
13990            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>n</name></param>
13991            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>f</name></param>
13992        </command>
13993        <command>
13994            <proto>void <name>glDetachObjectARB</name></proto>
13995            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
13996            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>attachedObj</name></param>
13997            <alias name="glDetachShader"/>
13998        </command>
13999        <command>
14000            <proto>void <name>glDetachShader</name></proto>
14001            <param><ptype>GLuint</ptype> <name>program</name></param>
14002            <param><ptype>GLuint</ptype> <name>shader</name></param>
14003        </command>
14004        <command>
14005            <proto>void <name>glDetailTexFuncSGIS</name></proto>
14006            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14007            <param><ptype>GLsizei</ptype> <name>n</name></param>
14008            <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
14009            <glx type="render" opcode="2051"/>
14010        </command>
14011        <command>
14012            <proto>void <name>glDisable</name></proto>
14013            <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
14014            <glx type="render" opcode="138"/>
14015        </command>
14016        <command>
14017            <proto>void <name>glDisableClientState</name></proto>
14018            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
14019        </command>
14020        <command>
14021            <proto>void <name>glDisableClientStateIndexedEXT</name></proto>
14022            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
14023            <param><ptype>GLuint</ptype> <name>index</name></param>
14024        </command>
14025        <command>
14026            <proto>void <name>glDisableClientStateiEXT</name></proto>
14027            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
14028            <param><ptype>GLuint</ptype> <name>index</name></param>
14029        </command>
14030        <command>
14031            <proto>void <name>glDisableDriverControlQCOM</name></proto>
14032            <param><ptype>GLuint</ptype> <name>driverControl</name></param>
14033        </command>
14034        <command>
14035            <proto>void <name>glDisableIndexedEXT</name></proto>
14036            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
14037            <param><ptype>GLuint</ptype> <name>index</name></param>
14038            <alias name="glDisablei"/>
14039            <glx type="render" opcode="354"/>
14040        </command>
14041        <command>
14042            <proto>void <name>glDisableVariantClientStateEXT</name></proto>
14043            <param><ptype>GLuint</ptype> <name>id</name></param>
14044        </command>
14045        <command>
14046            <proto>void <name>glDisableVertexArrayAttrib</name></proto>
14047            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
14048            <param><ptype>GLuint</ptype> <name>index</name></param>
14049        </command>
14050        <command>
14051            <proto>void <name>glDisableVertexArrayAttribEXT</name></proto>
14052            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
14053            <param><ptype>GLuint</ptype> <name>index</name></param>
14054        </command>
14055        <command>
14056            <proto>void <name>glDisableVertexArrayEXT</name></proto>
14057            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
14058            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
14059        </command>
14060        <command>
14061            <proto>void <name>glDisableVertexAttribAPPLE</name></proto>
14062            <param><ptype>GLuint</ptype> <name>index</name></param>
14063            <param><ptype>GLenum</ptype> <name>pname</name></param>
14064        </command>
14065        <command>
14066            <proto>void <name>glDisableVertexAttribArray</name></proto>
14067            <param><ptype>GLuint</ptype> <name>index</name></param>
14068        </command>
14069        <command>
14070            <proto>void <name>glDisableVertexAttribArrayARB</name></proto>
14071            <param><ptype>GLuint</ptype> <name>index</name></param>
14072            <alias name="glDisableVertexAttribArray"/>
14073        </command>
14074        <command>
14075            <proto>void <name>glDisablei</name></proto>
14076            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
14077            <param><ptype>GLuint</ptype> <name>index</name></param>
14078        </command>
14079        <command>
14080            <proto>void <name>glDisableiEXT</name></proto>
14081            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
14082            <param><ptype>GLuint</ptype> <name>index</name></param>
14083            <alias name="glDisablei"/>
14084        </command>
14085        <command>
14086            <proto>void <name>glDisableiNV</name></proto>
14087            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
14088            <param><ptype>GLuint</ptype> <name>index</name></param>
14089            <alias name="glDisablei"/>
14090        </command>
14091        <command>
14092            <proto>void <name>glDisableiOES</name></proto>
14093            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
14094            <param><ptype>GLuint</ptype> <name>index</name></param>
14095            <alias name="glDisablei"/>
14096        </command>
14097        <command>
14098            <proto>void <name>glDiscardFramebufferEXT</name></proto>
14099            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
14100            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
14101            <param len="numAttachments" group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
14102        </command>
14103        <command>
14104            <proto>void <name>glDispatchCompute</name></proto>
14105            <param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
14106            <param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
14107            <param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
14108        </command>
14109        <command>
14110            <proto>void <name>glDispatchComputeGroupSizeARB</name></proto>
14111            <param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
14112            <param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
14113            <param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
14114            <param><ptype>GLuint</ptype> <name>group_size_x</name></param>
14115            <param><ptype>GLuint</ptype> <name>group_size_y</name></param>
14116            <param><ptype>GLuint</ptype> <name>group_size_z</name></param>
14117        </command>
14118        <command>
14119            <proto>void <name>glDispatchComputeIndirect</name></proto>
14120            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>indirect</name></param>
14121        </command>
14122        <command>
14123            <proto>void <name>glDrawArrays</name></proto>
14124            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14125            <param><ptype>GLint</ptype> <name>first</name></param>
14126            <param><ptype>GLsizei</ptype> <name>count</name></param>
14127            <glx type="render" opcode="193"/>
14128        </command>
14129        <command>
14130            <proto>void <name>glDrawArraysEXT</name></proto>
14131            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14132            <param><ptype>GLint</ptype> <name>first</name></param>
14133            <param><ptype>GLsizei</ptype> <name>count</name></param>
14134            <alias name="glDrawArrays"/>
14135            <glx type="render" opcode="4116"/>
14136        </command>
14137        <command>
14138            <proto>void <name>glDrawArraysIndirect</name></proto>
14139            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14140            <param>const void *<name>indirect</name></param>
14141        </command>
14142        <command>
14143            <proto>void <name>glDrawArraysInstanced</name></proto>
14144            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14145            <param><ptype>GLint</ptype> <name>first</name></param>
14146            <param><ptype>GLsizei</ptype> <name>count</name></param>
14147            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14148        </command>
14149        <command>
14150            <proto>void <name>glDrawArraysInstancedANGLE</name></proto>
14151            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14152            <param><ptype>GLint</ptype> <name>first</name></param>
14153            <param><ptype>GLsizei</ptype> <name>count</name></param>
14154            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
14155            <alias name="glDrawArraysInstanced"/>
14156        </command>
14157        <command>
14158            <proto>void <name>glDrawArraysInstancedARB</name></proto>
14159            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14160            <param><ptype>GLint</ptype> <name>first</name></param>
14161            <param><ptype>GLsizei</ptype> <name>count</name></param>
14162            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
14163            <alias name="glDrawArraysInstanced"/>
14164        </command>
14165        <command>
14166            <proto>void <name>glDrawArraysInstancedBaseInstance</name></proto>
14167            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14168            <param><ptype>GLint</ptype> <name>first</name></param>
14169            <param><ptype>GLsizei</ptype> <name>count</name></param>
14170            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14171            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
14172        </command>
14173        <command>
14174            <proto>void <name>glDrawArraysInstancedBaseInstanceEXT</name></proto>
14175            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14176            <param><ptype>GLint</ptype> <name>first</name></param>
14177            <param><ptype>GLsizei</ptype> <name>count</name></param>
14178            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14179            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
14180            <alias name="glDrawArraysInstancedBaseInstance"/>
14181        </command>
14182        <command comment="primcount should be renamed to instanceCount for OpenGL ES">
14183            <proto>void <name>glDrawArraysInstancedEXT</name></proto>
14184            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14185            <param><ptype>GLint</ptype> <name>start</name></param>
14186            <param><ptype>GLsizei</ptype> <name>count</name></param>
14187            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
14188            <alias name="glDrawArraysInstanced"/>
14189        </command>
14190        <command>
14191            <proto>void <name>glDrawArraysInstancedNV</name></proto>
14192            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14193            <param><ptype>GLint</ptype> <name>first</name></param>
14194            <param><ptype>GLsizei</ptype> <name>count</name></param>
14195            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
14196            <alias name="glDrawArraysInstanced"/>
14197        </command>
14198        <command>
14199            <proto>void <name>glDrawBuffer</name></proto>
14200            <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>buf</name></param>
14201            <glx type="render" opcode="126"/>
14202        </command>
14203        <command>
14204            <proto>void <name>glDrawBuffers</name></proto>
14205            <param><ptype>GLsizei</ptype> <name>n</name></param>
14206            <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
14207            <glx type="render" opcode="233"/>
14208        </command>
14209        <command>
14210            <proto>void <name>glDrawBuffersARB</name></proto>
14211            <param><ptype>GLsizei</ptype> <name>n</name></param>
14212            <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
14213            <alias name="glDrawBuffers"/>
14214        </command>
14215        <command>
14216            <proto>void <name>glDrawBuffersATI</name></proto>
14217            <param><ptype>GLsizei</ptype> <name>n</name></param>
14218            <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
14219            <alias name="glDrawBuffers"/>
14220            <glx type="render" opcode="233"/>
14221        </command>
14222        <command>
14223            <proto>void <name>glDrawBuffersEXT</name></proto>
14224            <param><ptype>GLsizei</ptype> <name>n</name></param>
14225            <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
14226            <alias name="glDrawBuffers"/>
14227        </command>
14228        <command>
14229            <proto>void <name>glDrawBuffersIndexedEXT</name></proto>
14230            <param><ptype>GLint</ptype> <name>n</name></param>
14231            <param len="n">const <ptype>GLenum</ptype> *<name>location</name></param>
14232            <param len="n">const <ptype>GLint</ptype> *<name>indices</name></param>
14233        </command>
14234        <command>
14235            <proto>void <name>glDrawBuffersNV</name></proto>
14236            <param><ptype>GLsizei</ptype> <name>n</name></param>
14237            <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
14238        </command>
14239        <command>
14240            <proto>void <name>glDrawCommandsAddressNV</name></proto>
14241            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
14242            <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
14243            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
14244            <param><ptype>GLuint</ptype> <name>count</name></param>
14245        </command>
14246        <command>
14247            <proto>void <name>glDrawCommandsNV</name></proto>
14248            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
14249            <param><ptype>GLuint</ptype> <name>buffer</name></param>
14250            <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
14251            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
14252            <param><ptype>GLuint</ptype> <name>count</name></param>
14253        </command>
14254        <command>
14255            <proto>void <name>glDrawCommandsStatesAddressNV</name></proto>
14256            <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
14257            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
14258            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
14259            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
14260            <param><ptype>GLuint</ptype> <name>count</name></param>
14261        </command>
14262        <command>
14263            <proto>void <name>glDrawCommandsStatesNV</name></proto>
14264            <param><ptype>GLuint</ptype> <name>buffer</name></param>
14265            <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
14266            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
14267            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
14268            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
14269            <param><ptype>GLuint</ptype> <name>count</name></param>
14270        </command>
14271        <command>
14272            <proto>void <name>glDrawElementArrayAPPLE</name></proto>
14273            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14274            <param><ptype>GLint</ptype> <name>first</name></param>
14275            <param><ptype>GLsizei</ptype> <name>count</name></param>
14276        </command>
14277        <command>
14278            <proto>void <name>glDrawElementArrayATI</name></proto>
14279            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14280            <param><ptype>GLsizei</ptype> <name>count</name></param>
14281        </command>
14282        <command>
14283            <proto>void <name>glDrawElements</name></proto>
14284            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14285            <param><ptype>GLsizei</ptype> <name>count</name></param>
14286            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14287            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14288        </command>
14289        <command>
14290            <proto>void <name>glDrawElementsBaseVertex</name></proto>
14291            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14292            <param><ptype>GLsizei</ptype> <name>count</name></param>
14293            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14294            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14295            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14296        </command>
14297        <command>
14298            <proto>void <name>glDrawElementsBaseVertexEXT</name></proto>
14299            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14300            <param><ptype>GLsizei</ptype> <name>count</name></param>
14301            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14302            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14303            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14304            <alias name="glDrawElementsBaseVertex"/>
14305        </command>
14306        <command>
14307            <proto>void <name>glDrawElementsBaseVertexOES</name></proto>
14308            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14309            <param><ptype>GLsizei</ptype> <name>count</name></param>
14310            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14311            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14312            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14313            <alias name="glDrawElementsBaseVertex"/>
14314        </command>
14315        <command>
14316            <proto>void <name>glDrawElementsIndirect</name></proto>
14317            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14318            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14319            <param>const void *<name>indirect</name></param>
14320        </command>
14321        <command>
14322            <proto>void <name>glDrawElementsInstanced</name></proto>
14323            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14324            <param><ptype>GLsizei</ptype> <name>count</name></param>
14325            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14326            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14327            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14328        </command>
14329        <command>
14330            <proto>void <name>glDrawElementsInstancedANGLE</name></proto>
14331            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14332            <param><ptype>GLsizei</ptype> <name>count</name></param>
14333            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
14334            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14335            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
14336            <alias name="glDrawElementsInstanced"/>
14337        </command>
14338        <command>
14339            <proto>void <name>glDrawElementsInstancedARB</name></proto>
14340            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14341            <param><ptype>GLsizei</ptype> <name>count</name></param>
14342            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14343            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14344            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
14345            <alias name="glDrawElementsInstanced"/>
14346        </command>
14347        <command>
14348            <proto>void <name>glDrawElementsInstancedBaseInstance</name></proto>
14349            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14350            <param><ptype>GLsizei</ptype> <name>count</name></param>
14351            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
14352            <param len="count">const void *<name>indices</name></param>
14353            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14354            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
14355        </command>
14356        <command>
14357            <proto>void <name>glDrawElementsInstancedBaseInstanceEXT</name></proto>
14358            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14359            <param><ptype>GLsizei</ptype> <name>count</name></param>
14360            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
14361            <param len="count">const void *<name>indices</name></param>
14362            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14363            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
14364            <alias name="glDrawElementsInstancedBaseInstance"/>
14365        </command>
14366        <command>
14367            <proto>void <name>glDrawElementsInstancedBaseVertex</name></proto>
14368            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14369            <param><ptype>GLsizei</ptype> <name>count</name></param>
14370            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14371            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14372            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14373            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14374        </command>
14375        <command>
14376            <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto>
14377            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14378            <param><ptype>GLsizei</ptype> <name>count</name></param>
14379            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
14380            <param len="count">const void *<name>indices</name></param>
14381            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14382            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14383            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
14384        </command>
14385        <command>
14386            <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
14387            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14388            <param><ptype>GLsizei</ptype> <name>count</name></param>
14389            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
14390            <param len="count">const void *<name>indices</name></param>
14391            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14392            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14393            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
14394            <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/>
14395        </command>
14396        <command>
14397            <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto>
14398            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14399            <param><ptype>GLsizei</ptype> <name>count</name></param>
14400            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14401            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14402            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14403            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14404            <alias name="glDrawElementsInstancedBaseVertex"/>
14405        </command>
14406        <command>
14407            <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto>
14408            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14409            <param><ptype>GLsizei</ptype> <name>count</name></param>
14410            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14411            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14412            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14413            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14414            <alias name="glDrawElementsInstancedBaseVertex"/>
14415        </command>
14416        <command comment="primcount should be renamed to instanceCount for OpenGL ES">
14417            <proto>void <name>glDrawElementsInstancedEXT</name></proto>
14418            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14419            <param><ptype>GLsizei</ptype> <name>count</name></param>
14420            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14421            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14422            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
14423            <alias name="glDrawElementsInstanced"/>
14424        </command>
14425        <command>
14426            <proto>void <name>glDrawElementsInstancedNV</name></proto>
14427            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14428            <param><ptype>GLsizei</ptype> <name>count</name></param>
14429            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
14430            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14431            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
14432            <alias name="glDrawElementsInstanced"/>
14433        </command>
14434        <command>
14435            <proto>void <name>glDrawMeshArraysSUN</name></proto>
14436            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14437            <param><ptype>GLint</ptype> <name>first</name></param>
14438            <param><ptype>GLsizei</ptype> <name>count</name></param>
14439            <param><ptype>GLsizei</ptype> <name>width</name></param>
14440        </command>
14441        <command>
14442            <proto>void <name>glDrawPixels</name></proto>
14443            <param><ptype>GLsizei</ptype> <name>width</name></param>
14444            <param><ptype>GLsizei</ptype> <name>height</name></param>
14445            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14446            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14447            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
14448            <glx type="render" opcode="173"/>
14449            <glx type="render" opcode="322" name="glDrawPixelsPBO" comment="PBO protocol"/>
14450        </command>
14451        <command>
14452            <proto>void <name>glDrawRangeElementArrayAPPLE</name></proto>
14453            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14454            <param><ptype>GLuint</ptype> <name>start</name></param>
14455            <param><ptype>GLuint</ptype> <name>end</name></param>
14456            <param><ptype>GLint</ptype> <name>first</name></param>
14457            <param><ptype>GLsizei</ptype> <name>count</name></param>
14458        </command>
14459        <command>
14460            <proto>void <name>glDrawRangeElementArrayATI</name></proto>
14461            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14462            <param><ptype>GLuint</ptype> <name>start</name></param>
14463            <param><ptype>GLuint</ptype> <name>end</name></param>
14464            <param><ptype>GLsizei</ptype> <name>count</name></param>
14465        </command>
14466        <command>
14467            <proto>void <name>glDrawRangeElements</name></proto>
14468            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14469            <param><ptype>GLuint</ptype> <name>start</name></param>
14470            <param><ptype>GLuint</ptype> <name>end</name></param>
14471            <param><ptype>GLsizei</ptype> <name>count</name></param>
14472            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14473            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14474        </command>
14475        <command>
14476            <proto>void <name>glDrawRangeElementsBaseVertex</name></proto>
14477            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14478            <param><ptype>GLuint</ptype> <name>start</name></param>
14479            <param><ptype>GLuint</ptype> <name>end</name></param>
14480            <param><ptype>GLsizei</ptype> <name>count</name></param>
14481            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14482            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14483            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14484        </command>
14485        <command>
14486            <proto>void <name>glDrawRangeElementsBaseVertexEXT</name></proto>
14487            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14488            <param><ptype>GLuint</ptype> <name>start</name></param>
14489            <param><ptype>GLuint</ptype> <name>end</name></param>
14490            <param><ptype>GLsizei</ptype> <name>count</name></param>
14491            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14492            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14493            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14494            <alias name="glDrawRangeElementsBaseVertex"/>
14495        </command>
14496        <command>
14497            <proto>void <name>glDrawRangeElementsBaseVertexOES</name></proto>
14498            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14499            <param><ptype>GLuint</ptype> <name>start</name></param>
14500            <param><ptype>GLuint</ptype> <name>end</name></param>
14501            <param><ptype>GLsizei</ptype> <name>count</name></param>
14502            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14503            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14504            <param><ptype>GLint</ptype> <name>basevertex</name></param>
14505            <alias name="glDrawRangeElementsBaseVertex"/>
14506        </command>
14507        <command>
14508            <proto>void <name>glDrawRangeElementsEXT</name></proto>
14509            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14510            <param><ptype>GLuint</ptype> <name>start</name></param>
14511            <param><ptype>GLuint</ptype> <name>end</name></param>
14512            <param><ptype>GLsizei</ptype> <name>count</name></param>
14513            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
14514            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
14515            <alias name="glDrawRangeElements"/>
14516        </command>
14517        <command>
14518            <proto>void <name>glDrawTexfOES</name></proto>
14519            <param><ptype>GLfloat</ptype> <name>x</name></param>
14520            <param><ptype>GLfloat</ptype> <name>y</name></param>
14521            <param><ptype>GLfloat</ptype> <name>z</name></param>
14522            <param><ptype>GLfloat</ptype> <name>width</name></param>
14523            <param><ptype>GLfloat</ptype> <name>height</name></param>
14524            <vecequiv name="glDrawTexfvOES"/>
14525        </command>
14526        <command>
14527            <proto>void <name>glDrawTexfvOES</name></proto>
14528            <param len="5">const <ptype>GLfloat</ptype> *<name>coords</name></param>
14529        </command>
14530        <command>
14531            <proto>void <name>glDrawTexiOES</name></proto>
14532            <param><ptype>GLint</ptype> <name>x</name></param>
14533            <param><ptype>GLint</ptype> <name>y</name></param>
14534            <param><ptype>GLint</ptype> <name>z</name></param>
14535            <param><ptype>GLint</ptype> <name>width</name></param>
14536            <param><ptype>GLint</ptype> <name>height</name></param>
14537            <vecequiv name="glDrawTexivOES"/>
14538        </command>
14539        <command>
14540            <proto>void <name>glDrawTexivOES</name></proto>
14541            <param len="5">const <ptype>GLint</ptype> *<name>coords</name></param>
14542        </command>
14543        <command>
14544            <proto>void <name>glDrawTexsOES</name></proto>
14545            <param><ptype>GLshort</ptype> <name>x</name></param>
14546            <param><ptype>GLshort</ptype> <name>y</name></param>
14547            <param><ptype>GLshort</ptype> <name>z</name></param>
14548            <param><ptype>GLshort</ptype> <name>width</name></param>
14549            <param><ptype>GLshort</ptype> <name>height</name></param>
14550            <vecequiv name="glDrawTexsvOES"/>
14551        </command>
14552        <command>
14553            <proto>void <name>glDrawTexsvOES</name></proto>
14554            <param len="5">const <ptype>GLshort</ptype> *<name>coords</name></param>
14555        </command>
14556        <command>
14557            <proto>void <name>glDrawTextureNV</name></proto>
14558            <param><ptype>GLuint</ptype> <name>texture</name></param>
14559            <param><ptype>GLuint</ptype> <name>sampler</name></param>
14560            <param><ptype>GLfloat</ptype> <name>x0</name></param>
14561            <param><ptype>GLfloat</ptype> <name>y0</name></param>
14562            <param><ptype>GLfloat</ptype> <name>x1</name></param>
14563            <param><ptype>GLfloat</ptype> <name>y1</name></param>
14564            <param><ptype>GLfloat</ptype> <name>z</name></param>
14565            <param><ptype>GLfloat</ptype> <name>s0</name></param>
14566            <param><ptype>GLfloat</ptype> <name>t0</name></param>
14567            <param><ptype>GLfloat</ptype> <name>s1</name></param>
14568            <param><ptype>GLfloat</ptype> <name>t1</name></param>
14569        </command>
14570        <command>
14571            <proto>void <name>glDrawTexxOES</name></proto>
14572            <param><ptype>GLfixed</ptype> <name>x</name></param>
14573            <param><ptype>GLfixed</ptype> <name>y</name></param>
14574            <param><ptype>GLfixed</ptype> <name>z</name></param>
14575            <param><ptype>GLfixed</ptype> <name>width</name></param>
14576            <param><ptype>GLfixed</ptype> <name>height</name></param>
14577            <vecequiv name="glDrawTexxvOES"/>
14578        </command>
14579        <command>
14580            <proto>void <name>glDrawTexxvOES</name></proto>
14581            <param len="5">const <ptype>GLfixed</ptype> *<name>coords</name></param>
14582        </command>
14583        <command>
14584            <proto>void <name>glDrawTransformFeedback</name></proto>
14585            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14586            <param><ptype>GLuint</ptype> <name>id</name></param>
14587        </command>
14588        <command>
14589            <proto>void <name>glDrawTransformFeedbackEXT</name></proto>
14590            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14591            <param><ptype>GLuint</ptype> <name>id</name></param>
14592            <alias name="glDrawTransformFeedback"/>
14593        </command>
14594        <command>
14595            <proto>void <name>glDrawTransformFeedbackInstanced</name></proto>
14596            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14597            <param><ptype>GLuint</ptype> <name>id</name></param>
14598            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14599        </command>
14600        <command>
14601            <proto>void <name>glDrawTransformFeedbackInstancedEXT</name></proto>
14602            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14603            <param><ptype>GLuint</ptype> <name>id</name></param>
14604            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14605            <alias name="glDrawTransformFeedbackInstanced"/>
14606        </command>
14607        <command>
14608            <proto>void <name>glDrawTransformFeedbackNV</name></proto>
14609            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14610            <param><ptype>GLuint</ptype> <name>id</name></param>
14611            <alias name="glDrawTransformFeedback"/>
14612        </command>
14613        <command>
14614            <proto>void <name>glDrawTransformFeedbackStream</name></proto>
14615            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14616            <param><ptype>GLuint</ptype> <name>id</name></param>
14617            <param><ptype>GLuint</ptype> <name>stream</name></param>
14618        </command>
14619        <command>
14620            <proto>void <name>glDrawTransformFeedbackStreamInstanced</name></proto>
14621            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
14622            <param><ptype>GLuint</ptype> <name>id</name></param>
14623            <param><ptype>GLuint</ptype> <name>stream</name></param>
14624            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
14625        </command>
14626        <command>
14627            <proto>void <name>glEGLImageTargetRenderbufferStorageOES</name></proto>
14628            <param><ptype>GLenum</ptype> <name>target</name></param>
14629            <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
14630        </command>
14631        <command>
14632            <proto>void <name>glEGLImageTargetTexStorageEXT</name></proto>
14633            <param><ptype>GLenum</ptype> <name>target</name></param>
14634            <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
14635            <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param>
14636        </command>
14637        <command>
14638            <proto>void <name>glEGLImageTargetTexture2DOES</name></proto>
14639            <param><ptype>GLenum</ptype> <name>target</name></param>
14640            <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
14641        </command>
14642        <command>
14643            <proto>void <name>glEGLImageTargetTextureStorageEXT</name></proto>
14644            <param><ptype>GLuint</ptype> <name>texture</name></param>
14645            <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
14646            <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param>
14647        </command>
14648        <command>
14649            <proto>void <name>glEdgeFlag</name></proto>
14650            <param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
14651            <vecequiv name="glEdgeFlagv"/>
14652        </command>
14653        <command>
14654            <proto>void <name>glEdgeFlagFormatNV</name></proto>
14655            <param><ptype>GLsizei</ptype> <name>stride</name></param>
14656        </command>
14657        <command>
14658            <proto>void <name>glEdgeFlagPointer</name></proto>
14659            <param><ptype>GLsizei</ptype> <name>stride</name></param>
14660            <param len="COMPSIZE(stride)">const void *<name>pointer</name></param>
14661        </command>
14662        <command>
14663            <proto>void <name>glEdgeFlagPointerEXT</name></proto>
14664            <param><ptype>GLsizei</ptype> <name>stride</name></param>
14665            <param><ptype>GLsizei</ptype> <name>count</name></param>
14666            <param group="Boolean" len="COMPSIZE(stride,count)">const <ptype>GLboolean</ptype> *<name>pointer</name></param>
14667        </command>
14668        <command>
14669            <proto>void <name>glEdgeFlagPointerListIBM</name></proto>
14670            <param><ptype>GLint</ptype> <name>stride</name></param>
14671            <param group="BooleanPointer" len="COMPSIZE(stride)">const <ptype>GLboolean</ptype> **<name>pointer</name></param>
14672            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
14673        </command>
14674        <command>
14675            <proto>void <name>glEdgeFlagv</name></proto>
14676            <param group="Boolean" len="1">const <ptype>GLboolean</ptype> *<name>flag</name></param>
14677            <glx type="render" opcode="22"/>
14678        </command>
14679        <command>
14680            <proto>void <name>glElementPointerAPPLE</name></proto>
14681            <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param>
14682            <param len="COMPSIZE(type)">const void *<name>pointer</name></param>
14683        </command>
14684        <command>
14685            <proto>void <name>glElementPointerATI</name></proto>
14686            <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param>
14687            <param len="COMPSIZE(type)">const void *<name>pointer</name></param>
14688        </command>
14689        <command>
14690            <proto>void <name>glEnable</name></proto>
14691            <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
14692            <glx type="render" opcode="139"/>
14693        </command>
14694        <command>
14695            <proto>void <name>glEnableClientState</name></proto>
14696            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
14697        </command>
14698        <command>
14699            <proto>void <name>glEnableClientStateIndexedEXT</name></proto>
14700            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
14701            <param><ptype>GLuint</ptype> <name>index</name></param>
14702        </command>
14703        <command>
14704            <proto>void <name>glEnableClientStateiEXT</name></proto>
14705            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
14706            <param><ptype>GLuint</ptype> <name>index</name></param>
14707        </command>
14708        <command>
14709            <proto>void <name>glEnableDriverControlQCOM</name></proto>
14710            <param><ptype>GLuint</ptype> <name>driverControl</name></param>
14711        </command>
14712        <command>
14713            <proto>void <name>glEnableIndexedEXT</name></proto>
14714            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
14715            <param><ptype>GLuint</ptype> <name>index</name></param>
14716            <alias name="glEnablei"/>
14717            <glx type="render" opcode="353"/>
14718        </command>
14719        <command>
14720            <proto>void <name>glEnableVariantClientStateEXT</name></proto>
14721            <param><ptype>GLuint</ptype> <name>id</name></param>
14722        </command>
14723        <command>
14724            <proto>void <name>glEnableVertexArrayAttrib</name></proto>
14725            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
14726            <param><ptype>GLuint</ptype> <name>index</name></param>
14727        </command>
14728        <command>
14729            <proto>void <name>glEnableVertexArrayAttribEXT</name></proto>
14730            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
14731            <param><ptype>GLuint</ptype> <name>index</name></param>
14732        </command>
14733        <command>
14734            <proto>void <name>glEnableVertexArrayEXT</name></proto>
14735            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
14736            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
14737        </command>
14738        <command>
14739            <proto>void <name>glEnableVertexAttribAPPLE</name></proto>
14740            <param><ptype>GLuint</ptype> <name>index</name></param>
14741            <param><ptype>GLenum</ptype> <name>pname</name></param>
14742        </command>
14743        <command>
14744            <proto>void <name>glEnableVertexAttribArray</name></proto>
14745            <param><ptype>GLuint</ptype> <name>index</name></param>
14746        </command>
14747        <command>
14748            <proto>void <name>glEnableVertexAttribArrayARB</name></proto>
14749            <param><ptype>GLuint</ptype> <name>index</name></param>
14750            <alias name="glEnableVertexAttribArray"/>
14751        </command>
14752        <command>
14753            <proto>void <name>glEnablei</name></proto>
14754            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
14755            <param><ptype>GLuint</ptype> <name>index</name></param>
14756        </command>
14757        <command>
14758            <proto>void <name>glEnableiEXT</name></proto>
14759            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
14760            <param><ptype>GLuint</ptype> <name>index</name></param>
14761            <alias name="glEnablei"/>
14762        </command>
14763        <command>
14764            <proto>void <name>glEnableiNV</name></proto>
14765            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
14766            <param><ptype>GLuint</ptype> <name>index</name></param>
14767            <alias name="glEnablei"/>
14768        </command>
14769        <command>
14770            <proto>void <name>glEnableiOES</name></proto>
14771            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
14772            <param><ptype>GLuint</ptype> <name>index</name></param>
14773            <alias name="glEnablei"/>
14774        </command>
14775        <command>
14776            <proto>void <name>glEnd</name></proto>
14777            <glx type="render" opcode="23"/>
14778        </command>
14779        <command>
14780            <proto>void <name>glEndConditionalRender</name></proto>
14781            <glx type="render" opcode="349"/>
14782        </command>
14783        <command>
14784            <proto>void <name>glEndConditionalRenderNV</name></proto>
14785            <alias name="glEndConditionalRender"/>
14786        </command>
14787        <command>
14788            <proto>void <name>glEndConditionalRenderNVX</name></proto>
14789            <alias name="glEndConditionalRender"/>
14790        </command>
14791        <command>
14792            <proto>void <name>glEndFragmentShaderATI</name></proto>
14793        </command>
14794        <command>
14795            <proto>void <name>glEndList</name></proto>
14796            <glx type="single" opcode="102"/>
14797        </command>
14798        <command>
14799            <proto>void <name>glEndOcclusionQueryNV</name></proto>
14800        </command>
14801        <command>
14802            <proto>void <name>glEndPerfMonitorAMD</name></proto>
14803            <param><ptype>GLuint</ptype> <name>monitor</name></param>
14804        </command>
14805        <command>
14806            <proto>void <name>glEndPerfQueryINTEL</name></proto>
14807            <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
14808        </command>
14809        <command>
14810            <proto>void <name>glEndQuery</name></proto>
14811            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
14812            <glx type="render" opcode="232"/>
14813        </command>
14814        <command>
14815            <proto>void <name>glEndQueryARB</name></proto>
14816            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
14817            <alias name="glEndQuery"/>
14818        </command>
14819        <command>
14820            <proto>void <name>glEndQueryEXT</name></proto>
14821            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
14822        </command>
14823        <command>
14824            <proto>void <name>glEndQueryIndexed</name></proto>
14825            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
14826            <param><ptype>GLuint</ptype> <name>index</name></param>
14827        </command>
14828        <command>
14829            <proto>void <name>glEndTilingQCOM</name></proto>
14830            <param group="BufferBitQCOM"><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
14831        </command>
14832        <command>
14833            <proto>void <name>glEndTransformFeedback</name></proto>
14834            <glx type="render" opcode="358"/>
14835        </command>
14836        <command>
14837            <proto>void <name>glEndTransformFeedbackEXT</name></proto>
14838            <alias name="glEndTransformFeedback"/>
14839        </command>
14840        <command>
14841            <proto>void <name>glEndTransformFeedbackNV</name></proto>
14842            <alias name="glEndTransformFeedback"/>
14843        </command>
14844        <command>
14845            <proto>void <name>glEndVertexShaderEXT</name></proto>
14846        </command>
14847        <command>
14848            <proto>void <name>glEndVideoCaptureNV</name></proto>
14849            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
14850        </command>
14851        <command>
14852            <proto>void <name>glEvalCoord1d</name></proto>
14853            <param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param>
14854            <vecequiv name="glEvalCoord1dv"/>
14855        </command>
14856        <command>
14857            <proto>void <name>glEvalCoord1dv</name></proto>
14858            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>u</name></param>
14859            <glx type="render" opcode="151"/>
14860        </command>
14861        <command>
14862            <proto>void <name>glEvalCoord1f</name></proto>
14863            <param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param>
14864            <vecequiv name="glEvalCoord1fv"/>
14865        </command>
14866        <command>
14867            <proto>void <name>glEvalCoord1fv</name></proto>
14868            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>u</name></param>
14869            <glx type="render" opcode="152"/>
14870        </command>
14871        <command>
14872            <proto>void <name>glEvalCoord1xOES</name></proto>
14873            <param><ptype>GLfixed</ptype> <name>u</name></param>
14874        </command>
14875        <command>
14876            <proto>void <name>glEvalCoord1xvOES</name></proto>
14877            <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
14878        </command>
14879        <command>
14880            <proto>void <name>glEvalCoord2d</name></proto>
14881            <param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param>
14882            <param group="CoordD"><ptype>GLdouble</ptype> <name>v</name></param>
14883            <vecequiv name="glEvalCoord2dv"/>
14884        </command>
14885        <command>
14886            <proto>void <name>glEvalCoord2dv</name></proto>
14887            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>u</name></param>
14888            <glx type="render" opcode="153"/>
14889        </command>
14890        <command>
14891            <proto>void <name>glEvalCoord2f</name></proto>
14892            <param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param>
14893            <param group="CoordF"><ptype>GLfloat</ptype> <name>v</name></param>
14894            <vecequiv name="glEvalCoord2fv"/>
14895        </command>
14896        <command>
14897            <proto>void <name>glEvalCoord2fv</name></proto>
14898            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>u</name></param>
14899            <glx type="render" opcode="154"/>
14900        </command>
14901        <command>
14902            <proto>void <name>glEvalCoord2xOES</name></proto>
14903            <param><ptype>GLfixed</ptype> <name>u</name></param>
14904            <param><ptype>GLfixed</ptype> <name>v</name></param>
14905        </command>
14906        <command>
14907            <proto>void <name>glEvalCoord2xvOES</name></proto>
14908            <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
14909        </command>
14910        <command>
14911            <proto>void <name>glEvalMapsNV</name></proto>
14912            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
14913            <param group="EvalMapsModeNV"><ptype>GLenum</ptype> <name>mode</name></param>
14914        </command>
14915        <command>
14916            <proto>void <name>glEvalMesh1</name></proto>
14917            <param group="MeshMode1"><ptype>GLenum</ptype> <name>mode</name></param>
14918            <param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param>
14919            <param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param>
14920            <glx type="render" opcode="155"/>
14921        </command>
14922        <command>
14923            <proto>void <name>glEvalMesh2</name></proto>
14924            <param group="MeshMode2"><ptype>GLenum</ptype> <name>mode</name></param>
14925            <param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param>
14926            <param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param>
14927            <param group="CheckedInt32"><ptype>GLint</ptype> <name>j1</name></param>
14928            <param group="CheckedInt32"><ptype>GLint</ptype> <name>j2</name></param>
14929            <glx type="render" opcode="157"/>
14930        </command>
14931        <command>
14932            <proto>void <name>glEvalPoint1</name></proto>
14933            <param><ptype>GLint</ptype> <name>i</name></param>
14934            <glx type="render" opcode="156"/>
14935        </command>
14936        <command>
14937            <proto>void <name>glEvalPoint2</name></proto>
14938            <param group="CheckedInt32"><ptype>GLint</ptype> <name>i</name></param>
14939            <param group="CheckedInt32"><ptype>GLint</ptype> <name>j</name></param>
14940            <glx type="render" opcode="158"/>
14941        </command>
14942        <command>
14943            <proto>void <name>glEvaluateDepthValuesARB</name></proto>
14944        </command>
14945        <command>
14946            <proto>void <name>glExecuteProgramNV</name></proto>
14947            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
14948            <param><ptype>GLuint</ptype> <name>id</name></param>
14949            <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
14950            <glx type="render" opcode="4181"/>
14951        </command>
14952        <command>
14953            <proto>void <name>glExtGetBufferPointervQCOM</name></proto>
14954            <param><ptype>GLenum</ptype> <name>target</name></param>
14955            <param>void **<name>params</name></param>
14956        </command>
14957        <command>
14958            <proto>void <name>glExtGetBuffersQCOM</name></proto>
14959            <param len="maxBuffers"><ptype>GLuint</ptype> *<name>buffers</name></param>
14960            <param><ptype>GLint</ptype> <name>maxBuffers</name></param>
14961            <param len="1"><ptype>GLint</ptype> *<name>numBuffers</name></param>
14962        </command>
14963        <command>
14964            <proto>void <name>glExtGetFramebuffersQCOM</name></proto>
14965            <param len="maxFramebuffers"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
14966            <param><ptype>GLint</ptype> <name>maxFramebuffers</name></param>
14967            <param len="1"><ptype>GLint</ptype> *<name>numFramebuffers</name></param>
14968        </command>
14969        <command>
14970            <proto>void <name>glExtGetProgramBinarySourceQCOM</name></proto>
14971            <param><ptype>GLuint</ptype> <name>program</name></param>
14972            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
14973            <param><ptype>GLchar</ptype> *<name>source</name></param>
14974            <param><ptype>GLint</ptype> *<name>length</name></param>
14975        </command>
14976        <command>
14977            <proto>void <name>glExtGetProgramsQCOM</name></proto>
14978            <param len="maxPrograms"><ptype>GLuint</ptype> *<name>programs</name></param>
14979            <param><ptype>GLint</ptype> <name>maxPrograms</name></param>
14980            <param len="1"><ptype>GLint</ptype> *<name>numPrograms</name></param>
14981        </command>
14982        <command>
14983            <proto>void <name>glExtGetRenderbuffersQCOM</name></proto>
14984            <param len="maxRenderbuffers"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
14985            <param><ptype>GLint</ptype> <name>maxRenderbuffers</name></param>
14986            <param len="1"><ptype>GLint</ptype> *<name>numRenderbuffers</name></param>
14987        </command>
14988        <command>
14989            <proto>void <name>glExtGetShadersQCOM</name></proto>
14990            <param len="maxShaders"><ptype>GLuint</ptype> *<name>shaders</name></param>
14991            <param><ptype>GLint</ptype> <name>maxShaders</name></param>
14992            <param len="1"><ptype>GLint</ptype> *<name>numShaders</name></param>
14993        </command>
14994        <command>
14995            <proto>void <name>glExtGetTexLevelParameterivQCOM</name></proto>
14996            <param><ptype>GLuint</ptype> <name>texture</name></param>
14997            <param><ptype>GLenum</ptype> <name>face</name></param>
14998            <param><ptype>GLint</ptype> <name>level</name></param>
14999            <param><ptype>GLenum</ptype> <name>pname</name></param>
15000            <param><ptype>GLint</ptype> *<name>params</name></param>
15001        </command>
15002        <command>
15003            <proto>void <name>glExtGetTexSubImageQCOM</name></proto>
15004            <param><ptype>GLenum</ptype> <name>target</name></param>
15005            <param><ptype>GLint</ptype> <name>level</name></param>
15006            <param><ptype>GLint</ptype> <name>xoffset</name></param>
15007            <param><ptype>GLint</ptype> <name>yoffset</name></param>
15008            <param><ptype>GLint</ptype> <name>zoffset</name></param>
15009            <param><ptype>GLsizei</ptype> <name>width</name></param>
15010            <param><ptype>GLsizei</ptype> <name>height</name></param>
15011            <param><ptype>GLsizei</ptype> <name>depth</name></param>
15012            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
15013            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
15014            <param>void *<name>texels</name></param>
15015        </command>
15016        <command>
15017            <proto>void <name>glExtGetTexturesQCOM</name></proto>
15018            <param><ptype>GLuint</ptype> *<name>textures</name></param>
15019            <param><ptype>GLint</ptype> <name>maxTextures</name></param>
15020            <param><ptype>GLint</ptype> *<name>numTextures</name></param>
15021        </command>
15022        <command>
15023            <proto><ptype>GLboolean</ptype> <name>glExtIsProgramBinaryQCOM</name></proto>
15024            <param><ptype>GLuint</ptype> <name>program</name></param>
15025        </command>
15026        <command>
15027            <proto>void <name>glExtTexObjectStateOverrideiQCOM</name></proto>
15028            <param><ptype>GLenum</ptype> <name>target</name></param>
15029            <param><ptype>GLenum</ptype> <name>pname</name></param>
15030            <param><ptype>GLint</ptype> <name>param</name></param>
15031        </command>
15032        <command>
15033            <proto>void <name>glExtractComponentEXT</name></proto>
15034            <param><ptype>GLuint</ptype> <name>res</name></param>
15035            <param><ptype>GLuint</ptype> <name>src</name></param>
15036            <param><ptype>GLuint</ptype> <name>num</name></param>
15037        </command>
15038        <command>
15039            <proto>void <name>glFeedbackBuffer</name></proto>
15040            <param><ptype>GLsizei</ptype> <name>size</name></param>
15041            <param group="FeedbackType"><ptype>GLenum</ptype> <name>type</name></param>
15042            <param group="FeedbackElement" len="size"><ptype>GLfloat</ptype> *<name>buffer</name></param>
15043            <glx type="single" opcode="105"/>
15044        </command>
15045        <command>
15046            <proto>void <name>glFeedbackBufferxOES</name></proto>
15047            <param><ptype>GLsizei</ptype> <name>n</name></param>
15048            <param><ptype>GLenum</ptype> <name>type</name></param>
15049            <param len="n">const <ptype>GLfixed</ptype> *<name>buffer</name></param>
15050        </command>
15051        <command>
15052            <proto group="sync"><ptype>GLsync</ptype> <name>glFenceSync</name></proto>
15053            <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param>
15054            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
15055        </command>
15056        <command>
15057            <proto><ptype>GLsync</ptype> <name>glFenceSyncAPPLE</name></proto>
15058            <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param>
15059            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
15060            <alias name="glFenceSync"/>
15061        </command>
15062        <command>
15063            <proto>void <name>glFinalCombinerInputNV</name></proto>
15064            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
15065            <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
15066            <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
15067            <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
15068            <glx type="render" opcode="4142"/>
15069        </command>
15070        <command>
15071            <proto>void <name>glFinish</name></proto>
15072            <glx type="single" opcode="108"/>
15073        </command>
15074        <command>
15075            <proto><ptype>GLint</ptype> <name>glFinishAsyncSGIX</name></proto>
15076            <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param>
15077        </command>
15078        <command>
15079            <proto>void <name>glFinishFenceAPPLE</name></proto>
15080            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
15081        </command>
15082        <command>
15083            <proto>void <name>glFinishFenceNV</name></proto>
15084            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
15085            <glx type="vendor" opcode="1312"/>
15086        </command>
15087        <command>
15088            <proto>void <name>glFinishObjectAPPLE</name></proto>
15089            <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param>
15090            <param><ptype>GLint</ptype> <name>name</name></param>
15091        </command>
15092        <command>
15093            <proto>void <name>glFinishTextureSUNX</name></proto>
15094        </command>
15095        <command>
15096            <proto>void <name>glFlush</name></proto>
15097            <glx type="single" opcode="142"/>
15098        </command>
15099        <command>
15100            <proto>void <name>glFlushMappedBufferRange</name></proto>
15101            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
15102            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
15103            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
15104        </command>
15105        <command>
15106            <proto>void <name>glFlushMappedBufferRangeAPPLE</name></proto>
15107            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
15108            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
15109            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
15110            <alias name="glFlushMappedBufferRange"/>
15111        </command>
15112        <command>
15113            <proto>void <name>glFlushMappedBufferRangeEXT</name></proto>
15114            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
15115            <param><ptype>GLintptr</ptype> <name>offset</name></param>
15116            <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
15117            <alias name="glFlushMappedBufferRange"/>
15118        </command>
15119        <command>
15120            <proto>void <name>glFlushMappedNamedBufferRange</name></proto>
15121            <param><ptype>GLuint</ptype> <name>buffer</name></param>
15122            <param><ptype>GLintptr</ptype> <name>offset</name></param>
15123            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
15124        </command>
15125        <command>
15126            <proto>void <name>glFlushMappedNamedBufferRangeEXT</name></proto>
15127            <param><ptype>GLuint</ptype> <name>buffer</name></param>
15128            <param><ptype>GLintptr</ptype> <name>offset</name></param>
15129            <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
15130        </command>
15131        <command>
15132            <proto>void <name>glFlushPixelDataRangeNV</name></proto>
15133            <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
15134        </command>
15135        <command>
15136            <proto>void <name>glFlushRasterSGIX</name></proto>
15137            <glx type="vendor" opcode="4105"/>
15138        </command>
15139        <command>
15140            <proto>void <name>glFlushStaticDataIBM</name></proto>
15141            <param><ptype>GLenum</ptype> <name>target</name></param>
15142        </command>
15143        <command>
15144            <proto>void <name>glFlushVertexArrayRangeAPPLE</name></proto>
15145            <param><ptype>GLsizei</ptype> <name>length</name></param>
15146            <param len="length">void *<name>pointer</name></param>
15147        </command>
15148        <command>
15149            <proto>void <name>glFlushVertexArrayRangeNV</name></proto>
15150        </command>
15151        <command>
15152            <proto>void <name>glFogCoordFormatNV</name></proto>
15153            <param><ptype>GLenum</ptype> <name>type</name></param>
15154            <param><ptype>GLsizei</ptype> <name>stride</name></param>
15155        </command>
15156        <command>
15157            <proto>void <name>glFogCoordPointer</name></proto>
15158            <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
15159            <param><ptype>GLsizei</ptype> <name>stride</name></param>
15160            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
15161        </command>
15162        <command>
15163            <proto>void <name>glFogCoordPointerEXT</name></proto>
15164            <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
15165            <param><ptype>GLsizei</ptype> <name>stride</name></param>
15166            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
15167            <alias name="glFogCoordPointer"/>
15168        </command>
15169        <command>
15170            <proto>void <name>glFogCoordPointerListIBM</name></proto>
15171            <param group="FogPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param>
15172            <param><ptype>GLint</ptype> <name>stride</name></param>
15173            <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
15174            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
15175        </command>
15176        <command>
15177            <proto>void <name>glFogCoordd</name></proto>
15178            <param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param>
15179            <vecequiv name="glFogCoorddv"/>
15180        </command>
15181        <command>
15182            <proto>void <name>glFogCoorddEXT</name></proto>
15183            <param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param>
15184            <alias name="glFogCoordd"/>
15185            <vecequiv name="glFogCoorddvEXT"/>
15186        </command>
15187        <command>
15188            <proto>void <name>glFogCoorddv</name></proto>
15189            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param>
15190            <glx type="render" opcode="4125"/>
15191        </command>
15192        <command>
15193            <proto>void <name>glFogCoorddvEXT</name></proto>
15194            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param>
15195            <alias name="glFogCoorddv"/>
15196            <glx type="render" opcode="4125"/>
15197        </command>
15198        <command>
15199            <proto>void <name>glFogCoordf</name></proto>
15200            <param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param>
15201            <vecequiv name="glFogCoordfv"/>
15202        </command>
15203        <command>
15204            <proto>void <name>glFogCoordfEXT</name></proto>
15205            <param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param>
15206            <alias name="glFogCoordf"/>
15207            <vecequiv name="glFogCoordfvEXT"/>
15208        </command>
15209        <command>
15210            <proto>void <name>glFogCoordfv</name></proto>
15211            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param>
15212            <glx type="render" opcode="4124"/>
15213        </command>
15214        <command>
15215            <proto>void <name>glFogCoordfvEXT</name></proto>
15216            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param>
15217            <alias name="glFogCoordfv"/>
15218            <glx type="render" opcode="4124"/>
15219        </command>
15220        <command>
15221            <proto>void <name>glFogCoordhNV</name></proto>
15222            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>fog</name></param>
15223            <vecequiv name="glFogCoordhvNV"/>
15224        </command>
15225        <command>
15226            <proto>void <name>glFogCoordhvNV</name></proto>
15227            <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>fog</name></param>
15228            <glx type="render" opcode="4254"/>
15229        </command>
15230        <command>
15231            <proto>void <name>glFogFuncSGIS</name></proto>
15232            <param><ptype>GLsizei</ptype> <name>n</name></param>
15233            <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
15234            <glx type="render" opcode="2067"/>
15235        </command>
15236        <command>
15237            <proto>void <name>glFogf</name></proto>
15238            <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15239            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
15240            <glx type="render" opcode="80"/>
15241        </command>
15242        <command>
15243            <proto>void <name>glFogfv</name></proto>
15244            <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15245            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
15246            <glx type="render" opcode="81"/>
15247        </command>
15248        <command>
15249            <proto>void <name>glFogi</name></proto>
15250            <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15251            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
15252            <glx type="render" opcode="82"/>
15253        </command>
15254        <command>
15255            <proto>void <name>glFogiv</name></proto>
15256            <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15257            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
15258            <glx type="render" opcode="83"/>
15259        </command>
15260        <command>
15261            <proto>void <name>glFogx</name></proto>
15262            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
15263            <param><ptype>GLfixed</ptype> <name>param</name></param>
15264        </command>
15265        <command>
15266            <proto>void <name>glFogxOES</name></proto>
15267            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
15268            <param><ptype>GLfixed</ptype> <name>param</name></param>
15269        </command>
15270        <command>
15271            <proto>void <name>glFogxv</name></proto>
15272            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
15273            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
15274        </command>
15275        <command>
15276            <proto>void <name>glFogxvOES</name></proto>
15277            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
15278            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
15279        </command>
15280        <command>
15281            <proto>void <name>glFragmentColorMaterialSGIX</name></proto>
15282            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
15283            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
15284        </command>
15285        <command>
15286            <proto>void <name>glFragmentCoverageColorNV</name></proto>
15287            <param><ptype>GLuint</ptype> <name>color</name></param>
15288        </command>
15289        <command>
15290            <proto>void <name>glFragmentLightModelfSGIX</name></proto>
15291            <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
15292            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
15293        </command>
15294        <command>
15295            <proto>void <name>glFragmentLightModelfvSGIX</name></proto>
15296            <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
15297            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
15298        </command>
15299        <command>
15300            <proto>void <name>glFragmentLightModeliSGIX</name></proto>
15301            <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
15302            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
15303        </command>
15304        <command>
15305            <proto>void <name>glFragmentLightModelivSGIX</name></proto>
15306            <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
15307            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
15308        </command>
15309        <command>
15310            <proto>void <name>glFragmentLightfSGIX</name></proto>
15311            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
15312            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
15313            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
15314        </command>
15315        <command>
15316            <proto>void <name>glFragmentLightfvSGIX</name></proto>
15317            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
15318            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
15319            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
15320        </command>
15321        <command>
15322            <proto>void <name>glFragmentLightiSGIX</name></proto>
15323            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
15324            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
15325            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
15326        </command>
15327        <command>
15328            <proto>void <name>glFragmentLightivSGIX</name></proto>
15329            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
15330            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
15331            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
15332        </command>
15333        <command>
15334            <proto>void <name>glFragmentMaterialfSGIX</name></proto>
15335            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
15336            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15337            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
15338        </command>
15339        <command>
15340            <proto>void <name>glFragmentMaterialfvSGIX</name></proto>
15341            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
15342            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15343            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
15344        </command>
15345        <command>
15346            <proto>void <name>glFragmentMaterialiSGIX</name></proto>
15347            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
15348            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15349            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
15350        </command>
15351        <command>
15352            <proto>void <name>glFragmentMaterialivSGIX</name></proto>
15353            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
15354            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
15355            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
15356        </command>
15357        <command>
15358            <proto>void <name>glFrameTerminatorGREMEDY</name></proto>
15359        </command>
15360        <command>
15361            <proto>void <name>glFrameZoomSGIX</name></proto>
15362            <param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param>
15363            <glx type="render" opcode="2072"/>
15364        </command>
15365        <command>
15366            <proto>void <name>glFramebufferDrawBufferEXT</name></proto>
15367            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
15368            <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
15369        </command>
15370        <command>
15371            <proto>void <name>glFramebufferDrawBuffersEXT</name></proto>
15372            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
15373            <param><ptype>GLsizei</ptype> <name>n</name></param>
15374            <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
15375        </command>
15376        <command>
15377            <proto>void <name>glFramebufferFetchBarrierEXT</name></proto>
15378        </command>
15379        <command>
15380            <proto>void <name>glFramebufferFetchBarrierQCOM</name></proto>
15381        </command>
15382        <command>
15383            <proto>void <name>glFramebufferFoveationConfigQCOM</name></proto>
15384            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
15385            <param><ptype>GLuint</ptype> <name>numLayers</name></param>
15386            <param><ptype>GLuint</ptype> <name>focalPointsPerLayer</name></param>
15387            <param><ptype>GLuint</ptype> <name>requestedFeatures</name></param>
15388            <param len="1"><ptype>GLuint</ptype> *<name>providedFeatures</name></param>
15389        </command>
15390        <command>
15391            <proto>void <name>glFramebufferFoveationParametersQCOM</name></proto>
15392            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
15393            <param><ptype>GLuint</ptype> <name>layer</name></param>
15394            <param><ptype>GLuint</ptype> <name>focalPoint</name></param>
15395            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param>
15396            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param>
15397            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param>
15398            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param>
15399            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param>
15400        </command>
15401        <command>
15402            <proto>void <name>glFramebufferParameteri</name></proto>
15403            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15404            <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
15405            <param><ptype>GLint</ptype> <name>param</name></param>
15406        </command>
15407        <command>
15408            <proto>void <name>glFramebufferParameteriMESA</name></proto>
15409            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15410            <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
15411            <param><ptype>GLint</ptype> <name>param</name></param>
15412        </command>
15413        <command>
15414            <proto>void <name>glFramebufferPixelLocalStorageSizeEXT</name></proto>
15415            <param><ptype>GLuint</ptype> <name>target</name></param>
15416            <param><ptype>GLsizei</ptype> <name>size</name></param>
15417        </command>
15418        <command>
15419            <proto>void <name>glFramebufferReadBufferEXT</name></proto>
15420            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
15421            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
15422        </command>
15423        <command>
15424            <proto>void <name>glFramebufferRenderbuffer</name></proto>
15425            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15426            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15427            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
15428            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
15429            <glx type="render" opcode="4324"/>
15430        </command>
15431        <command>
15432            <proto>void <name>glFramebufferRenderbufferEXT</name></proto>
15433            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15434            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15435            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
15436            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
15437            <alias name="glFramebufferRenderbuffer"/>
15438            <glx type="render" opcode="4324"/>
15439        </command>
15440        <command>
15441            <proto>void <name>glFramebufferRenderbufferOES</name></proto>
15442            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15443            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15444            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
15445            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
15446        </command>
15447        <command>
15448            <proto>void <name>glFramebufferSampleLocationsfvARB</name></proto>
15449            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15450            <param><ptype>GLuint</ptype> <name>start</name></param>
15451            <param><ptype>GLsizei</ptype> <name>count</name></param>
15452            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
15453        </command>
15454        <command>
15455            <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto>
15456            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15457            <param><ptype>GLuint</ptype> <name>start</name></param>
15458            <param><ptype>GLsizei</ptype> <name>count</name></param>
15459            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
15460        </command>
15461        <command>
15462            <proto>void <name>glFramebufferSamplePositionsfvAMD</name></proto>
15463            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15464            <param><ptype>GLuint</ptype> <name>numsamples</name></param>
15465            <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
15466            <param>const <ptype>GLfloat</ptype> *<name>values</name></param>
15467        </command>
15468        <command>
15469            <proto>void <name>glFramebufferTexture</name></proto>
15470            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15471            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15472            <param><ptype>GLuint</ptype> <name>texture</name></param>
15473            <param><ptype>GLint</ptype> <name>level</name></param>
15474        </command>
15475        <command>
15476            <proto>void <name>glFramebufferTexture1D</name></proto>
15477            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15478            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15479            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15480            <param><ptype>GLuint</ptype> <name>texture</name></param>
15481            <param><ptype>GLint</ptype> <name>level</name></param>
15482            <glx type="render" opcode="4321"/>
15483        </command>
15484        <command>
15485            <proto>void <name>glFramebufferTexture1DEXT</name></proto>
15486            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15487            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15488            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15489            <param><ptype>GLuint</ptype> <name>texture</name></param>
15490            <param><ptype>GLint</ptype> <name>level</name></param>
15491            <alias name="glFramebufferTexture1D"/>
15492            <glx type="render" opcode="4321"/>
15493        </command>
15494        <command>
15495            <proto>void <name>glFramebufferTexture2D</name></proto>
15496            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15497            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15498            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15499            <param><ptype>GLuint</ptype> <name>texture</name></param>
15500            <param><ptype>GLint</ptype> <name>level</name></param>
15501            <glx type="render" opcode="4322"/>
15502        </command>
15503        <command>
15504            <proto>void <name>glFramebufferTexture2DEXT</name></proto>
15505            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15506            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15507            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15508            <param><ptype>GLuint</ptype> <name>texture</name></param>
15509            <param><ptype>GLint</ptype> <name>level</name></param>
15510            <alias name="glFramebufferTexture2D"/>
15511            <glx type="render" opcode="4322"/>
15512        </command>
15513        <command>
15514            <proto>void <name>glFramebufferTexture2DDownsampleIMG</name></proto>
15515            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15516            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15517            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15518            <param><ptype>GLuint</ptype> <name>texture</name></param>
15519            <param><ptype>GLint</ptype> <name>level</name></param>
15520            <param><ptype>GLint</ptype> <name>xscale</name></param>
15521            <param><ptype>GLint</ptype> <name>yscale</name></param>
15522        </command>
15523        <command>
15524            <proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto>
15525            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15526            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15527            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15528            <param><ptype>GLuint</ptype> <name>texture</name></param>
15529            <param><ptype>GLint</ptype> <name>level</name></param>
15530            <param><ptype>GLsizei</ptype> <name>samples</name></param>
15531        </command>
15532        <command>
15533            <proto>void <name>glFramebufferTexture2DMultisampleIMG</name></proto>
15534            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15535            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15536            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15537            <param><ptype>GLuint</ptype> <name>texture</name></param>
15538            <param><ptype>GLint</ptype> <name>level</name></param>
15539            <param><ptype>GLsizei</ptype> <name>samples</name></param>
15540        </command>
15541        <command>
15542            <proto>void <name>glFramebufferTexture2DOES</name></proto>
15543            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15544            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15545            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15546            <param><ptype>GLuint</ptype> <name>texture</name></param>
15547            <param><ptype>GLint</ptype> <name>level</name></param>
15548        </command>
15549        <command>
15550            <proto>void <name>glFramebufferTexture3D</name></proto>
15551            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15552            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15553            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15554            <param><ptype>GLuint</ptype> <name>texture</name></param>
15555            <param><ptype>GLint</ptype> <name>level</name></param>
15556            <param><ptype>GLint</ptype> <name>zoffset</name></param>
15557            <glx type="render" opcode="4323"/>
15558        </command>
15559        <command>
15560            <proto>void <name>glFramebufferTexture3DEXT</name></proto>
15561            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15562            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15563            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15564            <param><ptype>GLuint</ptype> <name>texture</name></param>
15565            <param><ptype>GLint</ptype> <name>level</name></param>
15566            <param><ptype>GLint</ptype> <name>zoffset</name></param>
15567            <alias name="glFramebufferTexture3D"/>
15568            <glx type="render" opcode="4323"/>
15569        </command>
15570        <command>
15571            <proto>void <name>glFramebufferTexture3DOES</name></proto>
15572            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15573            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15574            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
15575            <param><ptype>GLuint</ptype> <name>texture</name></param>
15576            <param><ptype>GLint</ptype> <name>level</name></param>
15577            <param><ptype>GLint</ptype> <name>zoffset</name></param>
15578        </command>
15579        <command>
15580            <proto>void <name>glFramebufferTextureARB</name></proto>
15581            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15582            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15583            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15584            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15585            <alias name="glFramebufferTexture"/>
15586        </command>
15587        <command>
15588            <proto>void <name>glFramebufferTextureEXT</name></proto>
15589            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15590            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15591            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15592            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15593            <alias name="glFramebufferTexture"/>
15594        </command>
15595        <command>
15596            <proto>void <name>glFramebufferTextureFaceARB</name></proto>
15597            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15598            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15599            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15600            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15601            <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
15602        </command>
15603        <command>
15604            <proto>void <name>glFramebufferTextureFaceEXT</name></proto>
15605            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15606            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15607            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15608            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15609            <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
15610            <alias name="glFramebufferTextureFaceARB"/>
15611        </command>
15612        <command>
15613            <proto>void <name>glFramebufferTextureLayer</name></proto>
15614            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15615            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15616            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15617            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15618            <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
15619            <glx type="render" opcode="237"/>
15620        </command>
15621        <command>
15622            <proto>void <name>glFramebufferTextureLayerARB</name></proto>
15623            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15624            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15625            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15626            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15627            <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
15628            <alias name="glFramebufferTextureLayer"/>
15629        </command>
15630        <command>
15631            <proto>void <name>glFramebufferTextureLayerEXT</name></proto>
15632            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15633            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15634            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15635            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15636            <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
15637            <alias name="glFramebufferTextureLayer"/>
15638        </command>
15639        <command>
15640            <proto>void <name>glFramebufferTextureLayerDownsampleIMG</name></proto>
15641            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15642            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15643            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15644            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15645            <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
15646            <param><ptype>GLint</ptype> <name>xscale</name></param>
15647            <param><ptype>GLint</ptype> <name>yscale</name></param>
15648        </command>
15649        <command>
15650            <proto>void <name>glFramebufferTextureMultisampleMultiviewOVR</name></proto>
15651            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15652            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15653            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15654            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15655            <param><ptype>GLsizei</ptype> <name>samples</name></param>
15656            <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
15657            <param><ptype>GLsizei</ptype> <name>numViews</name></param>
15658        </command>
15659        <command>
15660            <proto>void <name>glFramebufferTextureMultiviewOVR</name></proto>
15661            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15662            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15663            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15664            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15665            <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
15666            <param><ptype>GLsizei</ptype> <name>numViews</name></param>
15667        </command>
15668        <command>
15669            <proto>void <name>glFramebufferTextureOES</name></proto>
15670            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
15671            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
15672            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15673            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
15674            <alias name="glFramebufferTexture"/>
15675        </command>
15676        <command>
15677            <proto>void <name>glFreeObjectBufferATI</name></proto>
15678            <param><ptype>GLuint</ptype> <name>buffer</name></param>
15679        </command>
15680        <command>
15681            <proto>void <name>glFrontFace</name></proto>
15682            <param group="FrontFaceDirection"><ptype>GLenum</ptype> <name>mode</name></param>
15683            <glx type="render" opcode="84"/>
15684        </command>
15685        <command>
15686            <proto>void <name>glFrustum</name></proto>
15687            <param><ptype>GLdouble</ptype> <name>left</name></param>
15688            <param><ptype>GLdouble</ptype> <name>right</name></param>
15689            <param><ptype>GLdouble</ptype> <name>bottom</name></param>
15690            <param><ptype>GLdouble</ptype> <name>top</name></param>
15691            <param><ptype>GLdouble</ptype> <name>zNear</name></param>
15692            <param><ptype>GLdouble</ptype> <name>zFar</name></param>
15693            <glx type="render" opcode="175"/>
15694        </command>
15695        <command>
15696            <proto>void <name>glFrustumf</name></proto>
15697            <param><ptype>GLfloat</ptype> <name>l</name></param>
15698            <param><ptype>GLfloat</ptype> <name>r</name></param>
15699            <param><ptype>GLfloat</ptype> <name>b</name></param>
15700            <param><ptype>GLfloat</ptype> <name>t</name></param>
15701            <param><ptype>GLfloat</ptype> <name>n</name></param>
15702            <param><ptype>GLfloat</ptype> <name>f</name></param>
15703        </command>
15704        <command>
15705            <proto>void <name>glFrustumfOES</name></proto>
15706            <param><ptype>GLfloat</ptype> <name>l</name></param>
15707            <param><ptype>GLfloat</ptype> <name>r</name></param>
15708            <param><ptype>GLfloat</ptype> <name>b</name></param>
15709            <param><ptype>GLfloat</ptype> <name>t</name></param>
15710            <param><ptype>GLfloat</ptype> <name>n</name></param>
15711            <param><ptype>GLfloat</ptype> <name>f</name></param>
15712            <glx type="render" opcode="4310"/>
15713        </command>
15714        <command>
15715            <proto>void <name>glFrustumx</name></proto>
15716            <param><ptype>GLfixed</ptype> <name>l</name></param>
15717            <param><ptype>GLfixed</ptype> <name>r</name></param>
15718            <param><ptype>GLfixed</ptype> <name>b</name></param>
15719            <param><ptype>GLfixed</ptype> <name>t</name></param>
15720            <param><ptype>GLfixed</ptype> <name>n</name></param>
15721            <param><ptype>GLfixed</ptype> <name>f</name></param>
15722        </command>
15723        <command>
15724            <proto>void <name>glFrustumxOES</name></proto>
15725            <param><ptype>GLfixed</ptype> <name>l</name></param>
15726            <param><ptype>GLfixed</ptype> <name>r</name></param>
15727            <param><ptype>GLfixed</ptype> <name>b</name></param>
15728            <param><ptype>GLfixed</ptype> <name>t</name></param>
15729            <param><ptype>GLfixed</ptype> <name>n</name></param>
15730            <param><ptype>GLfixed</ptype> <name>f</name></param>
15731        </command>
15732        <command>
15733            <proto><ptype>GLuint</ptype> <name>glGenAsyncMarkersSGIX</name></proto>
15734            <param><ptype>GLsizei</ptype> <name>range</name></param>
15735        </command>
15736        <command>
15737            <proto>void <name>glGenBuffers</name></proto>
15738            <param><ptype>GLsizei</ptype> <name>n</name></param>
15739            <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
15740        </command>
15741        <command>
15742            <proto>void <name>glGenBuffersARB</name></proto>
15743            <param><ptype>GLsizei</ptype> <name>n</name></param>
15744            <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
15745            <alias name="glGenBuffers"/>
15746        </command>
15747        <command>
15748            <proto>void <name>glGenFencesAPPLE</name></proto>
15749            <param><ptype>GLsizei</ptype> <name>n</name></param>
15750            <param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param>
15751        </command>
15752        <command>
15753            <proto>void <name>glGenFencesNV</name></proto>
15754            <param><ptype>GLsizei</ptype> <name>n</name></param>
15755            <param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param>
15756            <glx type="vendor" opcode="1277"/>
15757        </command>
15758        <command>
15759            <proto><ptype>GLuint</ptype> <name>glGenFragmentShadersATI</name></proto>
15760            <param><ptype>GLuint</ptype> <name>range</name></param>
15761        </command>
15762        <command>
15763            <proto>void <name>glGenFramebuffers</name></proto>
15764            <param><ptype>GLsizei</ptype> <name>n</name></param>
15765            <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
15766            <glx type="vendor" opcode="1426"/>
15767        </command>
15768        <command>
15769            <proto>void <name>glGenFramebuffersEXT</name></proto>
15770            <param><ptype>GLsizei</ptype> <name>n</name></param>
15771            <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
15772            <alias name="glGenFramebuffers"/>
15773            <glx type="vendor" opcode="1426"/>
15774        </command>
15775        <command>
15776            <proto>void <name>glGenFramebuffersOES</name></proto>
15777            <param><ptype>GLsizei</ptype> <name>n</name></param>
15778            <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
15779        </command>
15780        <command>
15781            <proto group="List"><ptype>GLuint</ptype> <name>glGenLists</name></proto>
15782            <param><ptype>GLsizei</ptype> <name>range</name></param>
15783            <glx type="single" opcode="104"/>
15784        </command>
15785        <command>
15786            <proto>void <name>glGenNamesAMD</name></proto>
15787            <param><ptype>GLenum</ptype> <name>identifier</name></param>
15788            <param><ptype>GLuint</ptype> <name>num</name></param>
15789            <param len="num"><ptype>GLuint</ptype> *<name>names</name></param>
15790        </command>
15791        <command>
15792            <proto>void <name>glGenOcclusionQueriesNV</name></proto>
15793            <param><ptype>GLsizei</ptype> <name>n</name></param>
15794            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
15795        </command>
15796        <command>
15797            <proto group="Path"><ptype>GLuint</ptype> <name>glGenPathsNV</name></proto>
15798            <param><ptype>GLsizei</ptype> <name>range</name></param>
15799        </command>
15800        <command>
15801            <proto>void <name>glGenPerfMonitorsAMD</name></proto>
15802            <param><ptype>GLsizei</ptype> <name>n</name></param>
15803            <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param>
15804        </command>
15805        <command>
15806            <proto>void <name>glGenProgramPipelines</name></proto>
15807            <param><ptype>GLsizei</ptype> <name>n</name></param>
15808            <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
15809        </command>
15810        <command>
15811            <proto>void <name>glGenProgramPipelinesEXT</name></proto>
15812            <param><ptype>GLsizei</ptype> <name>n</name></param>
15813            <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
15814        </command>
15815        <command>
15816            <proto>void <name>glGenProgramsARB</name></proto>
15817            <param><ptype>GLsizei</ptype> <name>n</name></param>
15818            <param len="n"><ptype>GLuint</ptype> *<name>programs</name></param>
15819            <glx type="vendor" opcode="1295"/>
15820        </command>
15821        <command>
15822            <proto>void <name>glGenProgramsNV</name></proto>
15823            <param><ptype>GLsizei</ptype> <name>n</name></param>
15824            <param len="n"><ptype>GLuint</ptype> *<name>programs</name></param>
15825            <alias name="glGenProgramsARB"/>
15826            <glx type="vendor" opcode="1295"/>
15827        </command>
15828        <command>
15829            <proto>void <name>glGenQueries</name></proto>
15830            <param><ptype>GLsizei</ptype> <name>n</name></param>
15831            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
15832            <glx type="single" opcode="162"/>
15833        </command>
15834        <command>
15835            <proto>void <name>glGenQueriesARB</name></proto>
15836            <param><ptype>GLsizei</ptype> <name>n</name></param>
15837            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
15838            <alias name="glGenQueries"/>
15839        </command>
15840        <command>
15841            <proto>void <name>glGenQueriesEXT</name></proto>
15842            <param><ptype>GLsizei</ptype> <name>n</name></param>
15843            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
15844        </command>
15845        <command>
15846            <proto>void <name>glGenQueryResourceTagNV</name></proto>
15847            <param><ptype>GLsizei</ptype> <name>n</name></param>
15848            <param len="n"><ptype>GLint</ptype> *<name>tagIds</name></param>
15849        </command>
15850        <command>
15851            <proto>void <name>glGenRenderbuffers</name></proto>
15852            <param><ptype>GLsizei</ptype> <name>n</name></param>
15853            <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
15854            <glx type="vendor" opcode="1423"/>
15855        </command>
15856        <command>
15857            <proto>void <name>glGenRenderbuffersEXT</name></proto>
15858            <param><ptype>GLsizei</ptype> <name>n</name></param>
15859            <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
15860            <alias name="glGenRenderbuffers"/>
15861            <glx type="vendor" opcode="1423"/>
15862        </command>
15863        <command>
15864            <proto>void <name>glGenRenderbuffersOES</name></proto>
15865            <param><ptype>GLsizei</ptype> <name>n</name></param>
15866            <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
15867        </command>
15868        <command>
15869            <proto>void <name>glGenSamplers</name></proto>
15870            <param><ptype>GLsizei</ptype> <name>count</name></param>
15871            <param len="count"><ptype>GLuint</ptype> *<name>samplers</name></param>
15872        </command>
15873        <command>
15874            <proto>void <name>glGenSemaphoresEXT</name></proto>
15875            <param><ptype>GLsizei</ptype> <name>n</name></param>
15876            <param len="n"><ptype>GLuint</ptype> *<name>semaphores</name></param>
15877        </command>
15878        <command>
15879            <proto><ptype>GLuint</ptype> <name>glGenSymbolsEXT</name></proto>
15880            <param group="DataTypeEXT"><ptype>GLenum</ptype> <name>datatype</name></param>
15881            <param group="VertexShaderStorageTypeEXT"><ptype>GLenum</ptype> <name>storagetype</name></param>
15882            <param group="ParameterRangeEXT"><ptype>GLenum</ptype> <name>range</name></param>
15883            <param><ptype>GLuint</ptype> <name>components</name></param>
15884        </command>
15885        <command>
15886            <proto>void <name>glGenTextures</name></proto>
15887            <param><ptype>GLsizei</ptype> <name>n</name></param>
15888            <param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
15889            <glx type="single" opcode="145"/>
15890        </command>
15891        <command>
15892            <proto>void <name>glGenTexturesEXT</name></proto>
15893            <param><ptype>GLsizei</ptype> <name>n</name></param>
15894            <param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
15895            <glx type="vendor" opcode="13"/>
15896        </command>
15897        <command>
15898            <proto>void <name>glGenTransformFeedbacks</name></proto>
15899            <param><ptype>GLsizei</ptype> <name>n</name></param>
15900            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
15901        </command>
15902        <command>
15903            <proto>void <name>glGenTransformFeedbacksNV</name></proto>
15904            <param><ptype>GLsizei</ptype> <name>n</name></param>
15905            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
15906            <alias name="glGenTransformFeedbacks"/>
15907        </command>
15908        <command>
15909            <proto>void <name>glGenVertexArrays</name></proto>
15910            <param><ptype>GLsizei</ptype> <name>n</name></param>
15911            <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
15912            <glx type="single" opcode="206"/>
15913        </command>
15914        <command>
15915            <proto>void <name>glGenVertexArraysAPPLE</name></proto>
15916            <param><ptype>GLsizei</ptype> <name>n</name></param>
15917            <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
15918            <alias name="glGenVertexArrays"/>
15919        </command>
15920        <command>
15921            <proto>void <name>glGenVertexArraysOES</name></proto>
15922            <param><ptype>GLsizei</ptype> <name>n</name></param>
15923            <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
15924            <alias name="glGenVertexArrays"/>
15925        </command>
15926        <command>
15927            <proto><ptype>GLuint</ptype> <name>glGenVertexShadersEXT</name></proto>
15928            <param><ptype>GLuint</ptype> <name>range</name></param>
15929        </command>
15930        <command>
15931            <proto>void <name>glGenerateMipmap</name></proto>
15932            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15933            <glx type="render" opcode="4325"/>
15934        </command>
15935        <command>
15936            <proto>void <name>glGenerateMipmapEXT</name></proto>
15937            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15938            <alias name="glGenerateMipmap"/>
15939            <glx type="render" opcode="4325"/>
15940        </command>
15941        <command>
15942            <proto>void <name>glGenerateMipmapOES</name></proto>
15943            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15944        </command>
15945        <command>
15946            <proto>void <name>glGenerateMultiTexMipmapEXT</name></proto>
15947            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
15948            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15949        </command>
15950        <command>
15951            <proto>void <name>glGenerateTextureMipmap</name></proto>
15952            <param><ptype>GLuint</ptype> <name>texture</name></param>
15953        </command>
15954        <command>
15955            <proto>void <name>glGenerateTextureMipmapEXT</name></proto>
15956            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
15957            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15958        </command>
15959        <command>
15960            <proto>void <name>glGetActiveAtomicCounterBufferiv</name></proto>
15961            <param><ptype>GLuint</ptype> <name>program</name></param>
15962            <param><ptype>GLuint</ptype> <name>bufferIndex</name></param>
15963            <param group="AtomicCounterBufferPName"><ptype>GLenum</ptype> <name>pname</name></param>
15964            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15965        </command>
15966        <command>
15967            <proto>void <name>glGetActiveAttrib</name></proto>
15968            <param><ptype>GLuint</ptype> <name>program</name></param>
15969            <param><ptype>GLuint</ptype> <name>index</name></param>
15970            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15971            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15972            <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
15973            <param group="AttributeType" len="1"><ptype>GLenum</ptype> *<name>type</name></param>
15974            <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
15975        </command>
15976        <command>
15977            <proto>void <name>glGetActiveAttribARB</name></proto>
15978            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
15979            <param><ptype>GLuint</ptype> <name>index</name></param>
15980            <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
15981            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15982            <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
15983            <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
15984            <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
15985            <alias name="glGetActiveAttrib"/>
15986        </command>
15987        <command>
15988            <proto>void <name>glGetActiveSubroutineName</name></proto>
15989            <param><ptype>GLuint</ptype> <name>program</name></param>
15990            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
15991            <param><ptype>GLuint</ptype> <name>index</name></param>
15992            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
15993            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15994            <param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param>
15995        </command>
15996        <command>
15997            <proto>void <name>glGetActiveSubroutineUniformName</name></proto>
15998            <param><ptype>GLuint</ptype> <name>program</name></param>
15999            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
16000            <param><ptype>GLuint</ptype> <name>index</name></param>
16001            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
16002            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16003            <param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param>
16004        </command>
16005        <command>
16006            <proto>void <name>glGetActiveSubroutineUniformiv</name></proto>
16007            <param><ptype>GLuint</ptype> <name>program</name></param>
16008            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
16009            <param><ptype>GLuint</ptype> <name>index</name></param>
16010            <param group="SubroutineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16011            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>values</name></param>
16012        </command>
16013        <command>
16014            <proto>void <name>glGetActiveUniform</name></proto>
16015            <param><ptype>GLuint</ptype> <name>program</name></param>
16016            <param><ptype>GLuint</ptype> <name>index</name></param>
16017            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16018            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16019            <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
16020            <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
16021            <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
16022        </command>
16023        <command>
16024            <proto>void <name>glGetActiveUniformARB</name></proto>
16025            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
16026            <param><ptype>GLuint</ptype> <name>index</name></param>
16027            <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
16028            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16029            <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
16030            <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
16031            <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
16032            <alias name="glGetActiveUniform"/>
16033        </command>
16034        <command>
16035            <proto>void <name>glGetActiveUniformBlockName</name></proto>
16036            <param><ptype>GLuint</ptype> <name>program</name></param>
16037            <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
16038            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16039            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16040            <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
16041            <glx type="single" opcode="220"/>
16042        </command>
16043        <command>
16044            <proto>void <name>glGetActiveUniformBlockiv</name></proto>
16045            <param><ptype>GLuint</ptype> <name>program</name></param>
16046            <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
16047            <param group="UniformBlockPName"><ptype>GLenum</ptype> <name>pname</name></param>
16048            <param len="COMPSIZE(program,uniformBlockIndex,pname)"><ptype>GLint</ptype> *<name>params</name></param>
16049            <glx type="single" opcode="219"/>
16050        </command>
16051        <command>
16052            <proto>void <name>glGetActiveUniformName</name></proto>
16053            <param><ptype>GLuint</ptype> <name>program</name></param>
16054            <param><ptype>GLuint</ptype> <name>uniformIndex</name></param>
16055            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16056            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16057            <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformName</name></param>
16058            <glx type="single" opcode="217"/>
16059        </command>
16060        <command>
16061            <proto>void <name>glGetActiveUniformsiv</name></proto>
16062            <param><ptype>GLuint</ptype> <name>program</name></param>
16063            <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
16064            <param len="uniformCount">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
16065            <param group="UniformPName"><ptype>GLenum</ptype> <name>pname</name></param>
16066            <param len="COMPSIZE(uniformCount,pname)"><ptype>GLint</ptype> *<name>params</name></param>
16067            <glx type="single" opcode="216"/>
16068        </command>
16069        <command>
16070            <proto>void <name>glGetActiveVaryingNV</name></proto>
16071            <param><ptype>GLuint</ptype> <name>program</name></param>
16072            <param><ptype>GLuint</ptype> <name>index</name></param>
16073            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16074            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16075            <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
16076            <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
16077            <param len="COMPSIZE(program,index,bufSize)"><ptype>GLchar</ptype> *<name>name</name></param>
16078        </command>
16079        <command>
16080            <proto>void <name>glGetArrayObjectfvATI</name></proto>
16081            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
16082            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
16083            <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
16084        </command>
16085        <command>
16086            <proto>void <name>glGetArrayObjectivATI</name></proto>
16087            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
16088            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
16089            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
16090        </command>
16091        <command comment="Could be an alias of glGetAttachedShaders except that GLhandleARB is different on MacOS X">
16092            <proto>void <name>glGetAttachedObjectsARB</name></proto>
16093            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
16094            <param><ptype>GLsizei</ptype> <name>maxCount</name></param>
16095            <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param>
16096            <param group="handleARB" len="maxCount"><ptype>GLhandleARB</ptype> *<name>obj</name></param>
16097        </command>
16098        <command>
16099            <proto>void <name>glGetAttachedShaders</name></proto>
16100            <param><ptype>GLuint</ptype> <name>program</name></param>
16101            <param><ptype>GLsizei</ptype> <name>maxCount</name></param>
16102            <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param>
16103            <param len="maxCount"><ptype>GLuint</ptype> *<name>shaders</name></param>
16104        </command>
16105        <command>
16106            <proto><ptype>GLint</ptype> <name>glGetAttribLocation</name></proto>
16107            <param><ptype>GLuint</ptype> <name>program</name></param>
16108            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
16109        </command>
16110        <command>
16111            <proto><ptype>GLint</ptype> <name>glGetAttribLocationARB</name></proto>
16112            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
16113            <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
16114            <alias name="glGetAttribLocation"/>
16115        </command>
16116        <command>
16117            <proto>void <name>glGetBooleanIndexedvEXT</name></proto>
16118            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16119            <param><ptype>GLuint</ptype> <name>index</name></param>
16120            <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
16121            <alias name="glGetBooleani_v"/>
16122            <glx type="single" opcode="210"/>
16123        </command>
16124        <command>
16125            <proto>void <name>glGetBooleani_v</name></proto>
16126            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16127            <param><ptype>GLuint</ptype> <name>index</name></param>
16128            <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
16129        </command>
16130        <command>
16131            <proto>void <name>glGetBooleanv</name></proto>
16132            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
16133            <param group="Boolean" len="COMPSIZE(pname)"><ptype>GLboolean</ptype> *<name>data</name></param>
16134            <glx type="single" opcode="112"/>
16135        </command>
16136        <command>
16137            <proto>void <name>glGetBufferParameteri64v</name></proto>
16138            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16139            <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
16140            <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
16141        </command>
16142        <command>
16143            <proto>void <name>glGetBufferParameteriv</name></proto>
16144            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16145            <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
16146            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16147        </command>
16148        <command>
16149            <proto>void <name>glGetBufferParameterivARB</name></proto>
16150            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16151            <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
16152            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16153            <alias name="glGetBufferParameteriv"/>
16154        </command>
16155        <command>
16156            <proto>void <name>glGetBufferParameterui64vNV</name></proto>
16157            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16158            <param><ptype>GLenum</ptype> <name>pname</name></param>
16159            <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
16160        </command>
16161        <command>
16162            <proto>void <name>glGetBufferPointerv</name></proto>
16163            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16164            <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
16165            <param len="1">void **<name>params</name></param>
16166        </command>
16167        <command>
16168            <proto>void <name>glGetBufferPointervARB</name></proto>
16169            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16170            <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
16171            <param len="1">void **<name>params</name></param>
16172            <alias name="glGetBufferPointerv"/>
16173        </command>
16174        <command>
16175            <proto>void <name>glGetBufferPointervOES</name></proto>
16176            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16177            <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
16178            <param>void **<name>params</name></param>
16179            <alias name="glGetBufferPointerv"/>
16180        </command>
16181        <command>
16182            <proto>void <name>glGetBufferSubData</name></proto>
16183            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16184            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
16185            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
16186            <param len="size">void *<name>data</name></param>
16187        </command>
16188        <command>
16189            <proto>void <name>glGetBufferSubDataARB</name></proto>
16190            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16191            <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
16192            <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
16193            <param len="size">void *<name>data</name></param>
16194            <alias name="glGetBufferSubData"/>
16195        </command>
16196        <command>
16197            <proto>void <name>glGetClipPlane</name></proto>
16198            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
16199            <param len="4"><ptype>GLdouble</ptype> *<name>equation</name></param>
16200            <glx type="single" opcode="113"/>
16201        </command>
16202        <command>
16203            <proto>void <name>glGetClipPlanef</name></proto>
16204            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
16205            <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
16206        </command>
16207        <command>
16208            <proto>void <name>glGetClipPlanefOES</name></proto>
16209            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
16210            <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
16211            <glx type="vendor" opcode="1421"/>
16212        </command>
16213        <command>
16214            <proto>void <name>glGetClipPlanex</name></proto>
16215            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
16216            <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
16217        </command>
16218        <command>
16219            <proto>void <name>glGetClipPlanexOES</name></proto>
16220            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
16221            <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
16222        </command>
16223        <command>
16224            <proto>void <name>glGetColorTable</name></proto>
16225            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
16226            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16227            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16228            <param len="COMPSIZE(target,format,type)">void *<name>table</name></param>
16229            <glx type="single" opcode="147"/>
16230            <glx type="render" opcode="334" name="glGetColorTablePBO" comment="PBO protocol"/>
16231        </command>
16232        <command>
16233            <proto>void <name>glGetColorTableEXT</name></proto>
16234            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
16235            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16236            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16237            <param len="COMPSIZE(target,format,type)">void *<name>data</name></param>
16238            <alias name="glGetColorTable"/>
16239        </command>
16240        <command>
16241            <proto>void <name>glGetColorTableParameterfv</name></proto>
16242            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
16243            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
16244            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16245            <glx type="single" opcode="148"/>
16246        </command>
16247        <command>
16248            <proto>void <name>glGetColorTableParameterfvEXT</name></proto>
16249            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
16250            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
16251            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16252            <alias name="glGetColorTableParameterfv"/>
16253        </command>
16254        <command>
16255            <proto>void <name>glGetColorTableParameterfvSGI</name></proto>
16256            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
16257            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
16258            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16259            <glx type="vendor" opcode="4099"/>
16260        </command>
16261        <command>
16262            <proto>void <name>glGetColorTableParameteriv</name></proto>
16263            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
16264            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
16265            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16266            <glx type="single" opcode="149"/>
16267        </command>
16268        <command>
16269            <proto>void <name>glGetColorTableParameterivEXT</name></proto>
16270            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
16271            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
16272            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16273            <alias name="glGetColorTableParameteriv"/>
16274        </command>
16275        <command>
16276            <proto>void <name>glGetColorTableParameterivSGI</name></proto>
16277            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
16278            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
16279            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16280            <glx type="vendor" opcode="4100"/>
16281        </command>
16282        <command>
16283            <proto>void <name>glGetColorTableSGI</name></proto>
16284            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
16285            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16286            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16287            <param len="COMPSIZE(target,format,type)">void *<name>table</name></param>
16288            <glx type="vendor" opcode="4098"/>
16289        </command>
16290        <command>
16291            <proto>void <name>glGetCombinerInputParameterfvNV</name></proto>
16292            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
16293            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
16294            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
16295            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
16296            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16297            <glx type="vendor" opcode="1270"/>
16298        </command>
16299        <command>
16300            <proto>void <name>glGetCombinerInputParameterivNV</name></proto>
16301            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
16302            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
16303            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
16304            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
16305            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16306            <glx type="vendor" opcode="1271"/>
16307        </command>
16308        <command>
16309            <proto>void <name>glGetCombinerOutputParameterfvNV</name></proto>
16310            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
16311            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
16312            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
16313            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16314            <glx type="vendor" opcode="1272"/>
16315        </command>
16316        <command>
16317            <proto>void <name>glGetCombinerOutputParameterivNV</name></proto>
16318            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
16319            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
16320            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
16321            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16322            <glx type="vendor" opcode="1273"/>
16323        </command>
16324        <command>
16325            <proto>void <name>glGetCombinerStageParameterfvNV</name></proto>
16326            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
16327            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
16328            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16329        </command>
16330        <command>
16331            <proto><ptype>GLuint</ptype> <name>glGetCommandHeaderNV</name></proto>
16332            <param><ptype>GLenum</ptype> <name>tokenID</name></param>
16333            <param><ptype>GLuint</ptype> <name>size</name></param>
16334        </command>
16335        <command>
16336            <proto>void <name>glGetCompressedMultiTexImageEXT</name></proto>
16337            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
16338            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16339            <param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param>
16340            <param len="COMPSIZE(target,lod)">void *<name>img</name></param>
16341        </command>
16342        <command>
16343            <proto>void <name>glGetCompressedTexImage</name></proto>
16344            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16345            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16346            <param group="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param>
16347            <glx type="single" opcode="160"/>
16348            <glx type="render" opcode="335" name="glGetCompressedTexImagePBO" comment="PBO protocol"/>
16349        </command>
16350        <command>
16351            <proto>void <name>glGetCompressedTexImageARB</name></proto>
16352            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16353            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16354            <param group="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param>
16355            <alias name="glGetCompressedTexImage"/>
16356            <glx type="single" opcode="160"/>
16357        </command>
16358        <command>
16359            <proto>void <name>glGetCompressedTextureImage</name></proto>
16360            <param><ptype>GLuint</ptype> <name>texture</name></param>
16361            <param><ptype>GLint</ptype> <name>level</name></param>
16362            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16363            <param>void *<name>pixels</name></param>
16364        </command>
16365        <command>
16366            <proto>void <name>glGetCompressedTextureImageEXT</name></proto>
16367            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16368            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16369            <param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param>
16370            <param len="COMPSIZE(target,lod)">void *<name>img</name></param>
16371        </command>
16372        <command>
16373            <proto>void <name>glGetCompressedTextureSubImage</name></proto>
16374            <param><ptype>GLuint</ptype> <name>texture</name></param>
16375            <param><ptype>GLint</ptype> <name>level</name></param>
16376            <param><ptype>GLint</ptype> <name>xoffset</name></param>
16377            <param><ptype>GLint</ptype> <name>yoffset</name></param>
16378            <param><ptype>GLint</ptype> <name>zoffset</name></param>
16379            <param><ptype>GLsizei</ptype> <name>width</name></param>
16380            <param><ptype>GLsizei</ptype> <name>height</name></param>
16381            <param><ptype>GLsizei</ptype> <name>depth</name></param>
16382            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16383            <param>void *<name>pixels</name></param>
16384        </command>
16385        <command>
16386            <proto>void <name>glGetConvolutionFilter</name></proto>
16387            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
16388            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16389            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16390            <param len="COMPSIZE(target,format,type)">void *<name>image</name></param>
16391            <glx type="single" opcode="150"/>
16392            <glx type="render" opcode="336" name="glGetConvolutionFilterPBO" comment="PBO protocol"/>
16393        </command>
16394        <command>
16395            <proto>void <name>glGetConvolutionFilterEXT</name></proto>
16396            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16397            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16398            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16399            <param len="COMPSIZE(target,format,type)">void *<name>image</name></param>
16400            <glx type="vendor" opcode="1"/>
16401        </command>
16402        <command>
16403            <proto>void <name>glGetConvolutionParameterfv</name></proto>
16404            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
16405            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
16406            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16407            <glx type="single" opcode="151"/>
16408        </command>
16409        <command>
16410            <proto>void <name>glGetConvolutionParameterfvEXT</name></proto>
16411            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16412            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
16413            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16414            <glx type="vendor" opcode="2"/>
16415        </command>
16416        <command>
16417            <proto>void <name>glGetConvolutionParameteriv</name></proto>
16418            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
16419            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
16420            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16421            <glx type="single" opcode="152"/>
16422        </command>
16423        <command>
16424            <proto>void <name>glGetConvolutionParameterivEXT</name></proto>
16425            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16426            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
16427            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16428            <glx type="vendor" opcode="3"/>
16429        </command>
16430        <command>
16431            <proto>void <name>glGetConvolutionParameterxvOES</name></proto>
16432            <param><ptype>GLenum</ptype> <name>target</name></param>
16433            <param><ptype>GLenum</ptype> <name>pname</name></param>
16434            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16435        </command>
16436        <command>
16437            <proto>void <name>glGetCoverageModulationTableNV</name></proto>
16438            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
16439            <param><ptype>GLfloat</ptype> *<name>v</name></param>
16440        </command>
16441        <command>
16442            <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto>
16443            <param><ptype>GLuint</ptype> <name>count</name></param>
16444            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16445            <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
16446            <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
16447            <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
16448            <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
16449            <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
16450            <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
16451        </command>
16452        <command>
16453            <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogAMD</name></proto>
16454            <param><ptype>GLuint</ptype> <name>count</name></param>
16455            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
16456            <param len="count"><ptype>GLenum</ptype> *<name>categories</name></param>
16457            <param len="count" group="DebugSeverity"><ptype>GLuint</ptype> *<name>severities</name></param>
16458            <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
16459            <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
16460            <param len="bufsize"><ptype>GLchar</ptype> *<name>message</name></param>
16461        </command>
16462        <command>
16463            <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogARB</name></proto>
16464            <param><ptype>GLuint</ptype> <name>count</name></param>
16465            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16466            <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
16467            <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
16468            <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
16469            <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
16470            <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
16471            <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
16472            <alias name="glGetDebugMessageLog"/>
16473        </command>
16474        <command>
16475            <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogKHR</name></proto>
16476            <param><ptype>GLuint</ptype> <name>count</name></param>
16477            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16478            <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
16479            <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
16480            <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
16481            <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
16482            <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
16483            <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
16484            <alias name="glGetDebugMessageLog"/>
16485        </command>
16486        <command>
16487            <proto>void <name>glGetDetailTexFuncSGIS</name></proto>
16488            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16489            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
16490            <glx type="vendor" opcode="4096"/>
16491        </command>
16492        <command>
16493            <proto>void <name>glGetDoubleIndexedvEXT</name></proto>
16494            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
16495            <param><ptype>GLuint</ptype> <name>index</name></param>
16496            <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
16497            <alias name="glGetDoublei_v"/>
16498        </command>
16499        <command>
16500            <proto>void <name>glGetDoublei_v</name></proto>
16501            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
16502            <param><ptype>GLuint</ptype> <name>index</name></param>
16503            <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
16504        </command>
16505        <command>
16506            <proto>void <name>glGetDoublei_vEXT</name></proto>
16507            <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
16508            <param><ptype>GLuint</ptype> <name>index</name></param>
16509            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
16510            <alias name="glGetDoublei_v"/>
16511        </command>
16512        <command>
16513            <proto>void <name>glGetDoublev</name></proto>
16514            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
16515            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>data</name></param>
16516            <glx type="single" opcode="114"/>
16517        </command>
16518        <command>
16519            <proto>void <name>glGetDriverControlStringQCOM</name></proto>
16520            <param><ptype>GLuint</ptype> <name>driverControl</name></param>
16521            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16522            <param><ptype>GLsizei</ptype> *<name>length</name></param>
16523            <param len="bufSize"><ptype>GLchar</ptype> *<name>driverControlString</name></param>
16524        </command>
16525        <command>
16526            <proto>void <name>glGetDriverControlsQCOM</name></proto>
16527            <param><ptype>GLint</ptype> *<name>num</name></param>
16528            <param><ptype>GLsizei</ptype> <name>size</name></param>
16529            <param len="size"><ptype>GLuint</ptype> *<name>driverControls</name></param>
16530        </command>
16531        <command>
16532            <proto group="ErrorCode"><ptype>GLenum</ptype> <name>glGetError</name></proto>
16533            <glx type="single" opcode="115"/>
16534        </command>
16535        <command>
16536            <proto>void <name>glGetFenceivNV</name></proto>
16537            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
16538            <param group="FenceParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
16539            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16540            <glx type="vendor" opcode="1280"/>
16541        </command>
16542        <command>
16543            <proto>void <name>glGetFinalCombinerInputParameterfvNV</name></proto>
16544            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
16545            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
16546            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16547            <glx type="vendor" opcode="1274"/>
16548        </command>
16549        <command>
16550            <proto>void <name>glGetFinalCombinerInputParameterivNV</name></proto>
16551            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
16552            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
16553            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16554            <glx type="vendor" opcode="1275"/>
16555        </command>
16556        <command>
16557            <proto>void <name>glGetFirstPerfQueryIdINTEL</name></proto>
16558            <param><ptype>GLuint</ptype> *<name>queryId</name></param>
16559        </command>
16560        <command>
16561            <proto>void <name>glGetFixedv</name></proto>
16562            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
16563            <param><ptype>GLfixed</ptype> *<name>params</name></param>
16564        </command>
16565        <command>
16566            <proto>void <name>glGetFixedvOES</name></proto>
16567            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
16568            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16569        </command>
16570        <command>
16571            <proto>void <name>glGetFloatIndexedvEXT</name></proto>
16572            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
16573            <param><ptype>GLuint</ptype> <name>index</name></param>
16574            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
16575            <alias name="glGetFloati_v"/>
16576        </command>
16577        <command>
16578            <proto>void <name>glGetFloati_v</name></proto>
16579            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
16580            <param><ptype>GLuint</ptype> <name>index</name></param>
16581            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
16582        </command>
16583        <command>
16584            <proto>void <name>glGetFloati_vEXT</name></proto>
16585            <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
16586            <param><ptype>GLuint</ptype> <name>index</name></param>
16587            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16588            <alias name="glGetFloati_v"/>
16589        </command>
16590        <command>
16591            <proto>void <name>glGetFloati_vNV</name></proto>
16592            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
16593            <param><ptype>GLuint</ptype> <name>index</name></param>
16594            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
16595            <alias name="glGetFloati_v"/>
16596        </command>
16597        <command>
16598            <proto>void <name>glGetFloati_vOES</name></proto>
16599            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
16600            <param><ptype>GLuint</ptype> <name>index</name></param>
16601            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
16602            <alias name="glGetFloati_v"/>
16603        </command>
16604        <command>
16605            <proto>void <name>glGetFloatv</name></proto>
16606            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
16607            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>data</name></param>
16608            <glx type="single" opcode="116"/>
16609        </command>
16610        <command>
16611            <proto>void <name>glGetFogFuncSGIS</name></proto>
16612            <param len="COMPSIZE()"><ptype>GLfloat</ptype> *<name>points</name></param>
16613        </command>
16614        <command>
16615            <proto><ptype>GLint</ptype> <name>glGetFragDataIndex</name></proto>
16616            <param><ptype>GLuint</ptype> <name>program</name></param>
16617            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
16618        </command>
16619        <command>
16620            <proto><ptype>GLint</ptype> <name>glGetFragDataIndexEXT</name></proto>
16621            <param><ptype>GLuint</ptype> <name>program</name></param>
16622            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
16623            <alias name="glGetFragDataIndex"/>
16624        </command>
16625        <command>
16626            <proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto>
16627            <param><ptype>GLuint</ptype> <name>program</name></param>
16628            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
16629        </command>
16630        <command>
16631            <proto><ptype>GLint</ptype> <name>glGetFragDataLocationEXT</name></proto>
16632            <param><ptype>GLuint</ptype> <name>program</name></param>
16633            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
16634            <alias name="glGetFragDataLocation"/>
16635        </command>
16636        <command>
16637            <proto>void <name>glGetFragmentLightfvSGIX</name></proto>
16638            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
16639            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16640            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16641        </command>
16642        <command>
16643            <proto>void <name>glGetFragmentLightivSGIX</name></proto>
16644            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
16645            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16646            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16647        </command>
16648        <command>
16649            <proto>void <name>glGetFragmentMaterialfvSGIX</name></proto>
16650            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16651            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16652            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16653        </command>
16654        <command>
16655            <proto>void <name>glGetFragmentMaterialivSGIX</name></proto>
16656            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16657            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16658            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16659        </command>
16660        <command>
16661            <proto>void <name>glGetFramebufferAttachmentParameteriv</name></proto>
16662            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16663            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16664            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16665            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16666            <glx type="vendor" opcode="1428"/>
16667        </command>
16668        <command>
16669            <proto>void <name>glGetFramebufferAttachmentParameterivEXT</name></proto>
16670            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16671            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16672            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16673            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16674            <alias name="glGetFramebufferAttachmentParameteriv"/>
16675            <glx type="vendor" opcode="1428"/>
16676        </command>
16677        <command>
16678            <proto>void <name>glGetFramebufferAttachmentParameterivOES</name></proto>
16679            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16680            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16681            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16682            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16683        </command>
16684        <command>
16685            <proto>void <name>glGetFramebufferParameterfvAMD</name></proto>
16686            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16687            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16688            <param><ptype>GLuint</ptype> <name>numsamples</name></param>
16689            <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
16690            <param><ptype>GLsizei</ptype> <name>size</name></param>
16691            <param><ptype>GLfloat</ptype> *<name>values</name></param>
16692        </command>
16693        <command>
16694            <proto>void <name>glGetFramebufferParameteriv</name></proto>
16695            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16696            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16697            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16698        </command>
16699        <command>
16700            <proto>void <name>glGetFramebufferParameterivMESA</name></proto>
16701            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16702            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16703            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16704        </command>
16705        <command>
16706            <proto>void <name>glGetFramebufferParameterivEXT</name></proto>
16707            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
16708            <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16709            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16710        </command>
16711        <command>
16712            <proto><ptype>GLsizei</ptype> <name>glGetFramebufferPixelLocalStorageSizeEXT</name></proto>
16713            <param group="FramebufferTarget"><ptype>GLuint</ptype> <name>target</name></param>
16714        </command>
16715        <command>
16716            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
16717        </command>
16718        <command>
16719            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
16720        </command>
16721        <command>
16722            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
16723        </command>
16724        <command>
16725            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
16726            <alias name="glGetGraphicsResetStatus"/>
16727        </command>
16728        <command>
16729            <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glGetHandleARB</name></proto>
16730            <param><ptype>GLenum</ptype> <name>pname</name></param>
16731        </command>
16732        <command>
16733            <proto>void <name>glGetHistogram</name></proto>
16734            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16735            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
16736            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16737            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16738            <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
16739            <glx type="single" opcode="154"/>
16740            <glx type="render" opcode="337" name="glGetHistogramPBO" comment="PBO protocol"/>
16741        </command>
16742        <command>
16743            <proto>void <name>glGetHistogramEXT</name></proto>
16744            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16745            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
16746            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16747            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16748            <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
16749            <glx type="vendor" opcode="5"/>
16750        </command>
16751        <command>
16752            <proto>void <name>glGetHistogramParameterfv</name></proto>
16753            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16754            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
16755            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16756            <glx type="single" opcode="155"/>
16757        </command>
16758        <command>
16759            <proto>void <name>glGetHistogramParameterfvEXT</name></proto>
16760            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16761            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
16762            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16763            <glx type="vendor" opcode="6"/>
16764        </command>
16765        <command>
16766            <proto>void <name>glGetHistogramParameteriv</name></proto>
16767            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16768            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
16769            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16770            <glx type="single" opcode="156"/>
16771        </command>
16772        <command>
16773            <proto>void <name>glGetHistogramParameterivEXT</name></proto>
16774            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16775            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
16776            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16777            <glx type="vendor" opcode="7"/>
16778        </command>
16779        <command>
16780            <proto>void <name>glGetHistogramParameterxvOES</name></proto>
16781            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16782            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
16783            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16784        </command>
16785        <command>
16786            <proto><ptype>GLuint64</ptype> <name>glGetImageHandleARB</name></proto>
16787            <param><ptype>GLuint</ptype> <name>texture</name></param>
16788            <param><ptype>GLint</ptype> <name>level</name></param>
16789            <param><ptype>GLboolean</ptype> <name>layered</name></param>
16790            <param><ptype>GLint</ptype> <name>layer</name></param>
16791            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16792        </command>
16793        <command>
16794            <proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto>
16795            <param><ptype>GLuint</ptype> <name>texture</name></param>
16796            <param><ptype>GLint</ptype> <name>level</name></param>
16797            <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
16798            <param><ptype>GLint</ptype> <name>layer</name></param>
16799            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16800        </command>
16801        <command>
16802            <proto>void <name>glGetImageTransformParameterfvHP</name></proto>
16803            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
16804            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
16805            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16806        </command>
16807        <command>
16808            <proto>void <name>glGetImageTransformParameterivHP</name></proto>
16809            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
16810            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
16811            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16812        </command>
16813        <command>
16814            <proto>void <name>glGetInfoLogARB</name></proto>
16815            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
16816            <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
16817            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
16818            <param len="maxLength"><ptype>GLcharARB</ptype> *<name>infoLog</name></param>
16819        </command>
16820        <command>
16821            <proto><ptype>GLint</ptype> <name>glGetInstrumentsSGIX</name></proto>
16822            <glx type="vendor" opcode="4102"/>
16823        </command>
16824        <command>
16825            <proto>void <name>glGetInteger64i_v</name></proto>
16826            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
16827            <param><ptype>GLuint</ptype> <name>index</name></param>
16828            <param len="COMPSIZE(target)"><ptype>GLint64</ptype> *<name>data</name></param>
16829        </command>
16830        <command>
16831            <proto>void <name>glGetInteger64v</name></proto>
16832            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
16833            <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>data</name></param>
16834        </command>
16835        <command>
16836            <proto>void <name>glGetInteger64vAPPLE</name></proto>
16837            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
16838            <param><ptype>GLint64</ptype> *<name>params</name></param>
16839            <alias name="glGetInteger64v"/>
16840        </command>
16841        <command>
16842            <proto>void <name>glGetIntegerIndexedvEXT</name></proto>
16843            <param><ptype>GLenum</ptype> <name>target</name></param>
16844            <param><ptype>GLuint</ptype> <name>index</name></param>
16845            <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
16846            <alias name="glGetIntegeri_v"/>
16847            <glx type="single" opcode="211"/>
16848        </command>
16849        <command>
16850            <proto>void <name>glGetInteger64vEXT</name></proto>
16851            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
16852            <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>data</name></param>
16853            <alias name="glGetInteger64v"/>
16854        </command>
16855        <command>
16856            <proto>void <name>glGetIntegeri_v</name></proto>
16857            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
16858            <param><ptype>GLuint</ptype> <name>index</name></param>
16859            <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
16860        </command>
16861        <command>
16862            <proto>void <name>glGetIntegeri_vEXT</name></proto>
16863            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
16864            <param><ptype>GLuint</ptype> <name>index</name></param>
16865            <param><ptype>GLint</ptype> *<name>data</name></param>
16866        </command>
16867        <command>
16868            <proto>void <name>glGetIntegerui64i_vNV</name></proto>
16869            <param><ptype>GLenum</ptype> <name>value</name></param>
16870            <param><ptype>GLuint</ptype> <name>index</name></param>
16871            <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param>
16872        </command>
16873        <command>
16874            <proto>void <name>glGetIntegerui64vNV</name></proto>
16875            <param><ptype>GLenum</ptype> <name>value</name></param>
16876            <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param>
16877        </command>
16878        <command>
16879            <proto>void <name>glGetIntegerv</name></proto>
16880            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
16881            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>data</name></param>
16882            <glx type="single" opcode="117"/>
16883        </command>
16884        <command>
16885            <proto>void <name>glGetInternalformatSampleivNV</name></proto>
16886            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16887            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
16888            <param><ptype>GLsizei</ptype> <name>samples</name></param>
16889            <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
16890            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16891            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
16892        </command>
16893        <command>
16894            <proto>void <name>glGetInternalformati64v</name></proto>
16895            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16896            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
16897            <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
16898            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16899            <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
16900        </command>
16901        <command>
16902            <proto>void <name>glGetInternalformativ</name></proto>
16903            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
16904            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
16905            <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
16906            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
16907            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
16908        </command>
16909        <command>
16910            <proto>void <name>glGetInvariantBooleanvEXT</name></proto>
16911            <param><ptype>GLuint</ptype> <name>id</name></param>
16912            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
16913            <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
16914        </command>
16915        <command>
16916            <proto>void <name>glGetInvariantFloatvEXT</name></proto>
16917            <param><ptype>GLuint</ptype> <name>id</name></param>
16918            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
16919            <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
16920        </command>
16921        <command>
16922            <proto>void <name>glGetInvariantIntegervEXT</name></proto>
16923            <param><ptype>GLuint</ptype> <name>id</name></param>
16924            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
16925            <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
16926        </command>
16927        <command>
16928            <proto>void <name>glGetLightfv</name></proto>
16929            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
16930            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16931            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16932            <glx type="single" opcode="118"/>
16933        </command>
16934        <command>
16935            <proto>void <name>glGetLightiv</name></proto>
16936            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
16937            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16938            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16939            <glx type="single" opcode="119"/>
16940        </command>
16941        <command>
16942            <proto>void <name>glGetLightxOES</name></proto>
16943            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
16944            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16945            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16946        </command>
16947        <command>
16948            <proto>void <name>glGetLightxv</name></proto>
16949            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
16950            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16951            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16952        </command>
16953        <command>
16954            <proto>void <name>glGetLightxvOES</name></proto>
16955            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
16956            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16957            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
16958        </command>
16959        <command>
16960            <proto>void <name>glGetListParameterfvSGIX</name></proto>
16961            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
16962            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16963            <param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16964        </command>
16965        <command>
16966            <proto>void <name>glGetListParameterivSGIX</name></proto>
16967            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
16968            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16969            <param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
16970        </command>
16971        <command>
16972            <proto>void <name>glGetLocalConstantBooleanvEXT</name></proto>
16973            <param><ptype>GLuint</ptype> <name>id</name></param>
16974            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
16975            <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
16976        </command>
16977        <command>
16978            <proto>void <name>glGetLocalConstantFloatvEXT</name></proto>
16979            <param><ptype>GLuint</ptype> <name>id</name></param>
16980            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
16981            <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
16982        </command>
16983        <command>
16984            <proto>void <name>glGetLocalConstantIntegervEXT</name></proto>
16985            <param><ptype>GLuint</ptype> <name>id</name></param>
16986            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
16987            <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
16988        </command>
16989        <command>
16990            <proto>void <name>glGetMapAttribParameterfvNV</name></proto>
16991            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
16992            <param><ptype>GLuint</ptype> <name>index</name></param>
16993            <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
16994            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
16995        </command>
16996        <command>
16997            <proto>void <name>glGetMapAttribParameterivNV</name></proto>
16998            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
16999            <param><ptype>GLuint</ptype> <name>index</name></param>
17000            <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
17001            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17002        </command>
17003        <command>
17004            <proto>void <name>glGetMapControlPointsNV</name></proto>
17005            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
17006            <param><ptype>GLuint</ptype> <name>index</name></param>
17007            <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param>
17008            <param><ptype>GLsizei</ptype> <name>ustride</name></param>
17009            <param><ptype>GLsizei</ptype> <name>vstride</name></param>
17010            <param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param>
17011            <param len="COMPSIZE(target)">void *<name>points</name></param>
17012        </command>
17013        <command>
17014            <proto>void <name>glGetMapParameterfvNV</name></proto>
17015            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
17016            <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
17017            <param len="COMPSIZE(target,pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17018        </command>
17019        <command>
17020            <proto>void <name>glGetMapParameterivNV</name></proto>
17021            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
17022            <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
17023            <param len="COMPSIZE(target,pname)"><ptype>GLint</ptype> *<name>params</name></param>
17024        </command>
17025        <command>
17026            <proto>void <name>glGetMapdv</name></proto>
17027            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
17028            <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
17029            <param len="COMPSIZE(target,query)"><ptype>GLdouble</ptype> *<name>v</name></param>
17030            <glx type="single" opcode="120"/>
17031        </command>
17032        <command>
17033            <proto>void <name>glGetMapfv</name></proto>
17034            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
17035            <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
17036            <param len="COMPSIZE(target,query)"><ptype>GLfloat</ptype> *<name>v</name></param>
17037            <glx type="single" opcode="121"/>
17038        </command>
17039        <command>
17040            <proto>void <name>glGetMapiv</name></proto>
17041            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
17042            <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
17043            <param len="COMPSIZE(target,query)"><ptype>GLint</ptype> *<name>v</name></param>
17044            <glx type="single" opcode="122"/>
17045        </command>
17046        <command>
17047            <proto>void <name>glGetMapxvOES</name></proto>
17048            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
17049            <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
17050            <param len="COMPSIZE(query)"><ptype>GLfixed</ptype> *<name>v</name></param>
17051        </command>
17052        <command>
17053            <proto>void <name>glGetMaterialfv</name></proto>
17054            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
17055            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17056            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17057            <glx type="single" opcode="123"/>
17058        </command>
17059        <command>
17060            <proto>void <name>glGetMaterialiv</name></proto>
17061            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
17062            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17063            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17064            <glx type="single" opcode="124"/>
17065        </command>
17066        <command>
17067            <proto>void <name>glGetMaterialxOES</name></proto>
17068            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
17069            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17070            <param><ptype>GLfixed</ptype> <name>param</name></param>
17071        </command>
17072        <command>
17073            <proto>void <name>glGetMaterialxv</name></proto>
17074            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
17075            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17076            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
17077        </command>
17078        <command>
17079            <proto>void <name>glGetMaterialxvOES</name></proto>
17080            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
17081            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17082            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
17083        </command>
17084        <command>
17085            <proto>void <name>glGetMemoryObjectParameterivEXT</name></proto>
17086            <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
17087            <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17088            <param><ptype>GLint</ptype> *<name>params</name></param>
17089        </command>
17090        <command>
17091            <proto>void <name>glGetMinmax</name></proto>
17092            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17093            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
17094            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17095            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17096            <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
17097            <glx type="single" opcode="157"/>
17098            <glx type="render" opcode="338" name="glGetMinmaxPBO" comment="PBO protocol"/>
17099        </command>
17100        <command>
17101            <proto>void <name>glGetMinmaxEXT</name></proto>
17102            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17103            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
17104            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17105            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17106            <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
17107            <glx type="vendor" opcode="8"/>
17108        </command>
17109        <command>
17110            <proto>void <name>glGetMinmaxParameterfv</name></proto>
17111            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17112            <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
17113            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17114            <glx type="single" opcode="158"/>
17115        </command>
17116        <command>
17117            <proto>void <name>glGetMinmaxParameterfvEXT</name></proto>
17118            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17119            <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
17120            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17121            <glx type="vendor" opcode="9"/>
17122        </command>
17123        <command>
17124            <proto>void <name>glGetMinmaxParameteriv</name></proto>
17125            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17126            <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
17127            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17128            <glx type="single" opcode="159"/>
17129        </command>
17130        <command>
17131            <proto>void <name>glGetMinmaxParameterivEXT</name></proto>
17132            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17133            <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
17134            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17135            <glx type="vendor" opcode="10"/>
17136        </command>
17137        <command>
17138            <proto>void <name>glGetMultiTexEnvfvEXT</name></proto>
17139            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17140            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
17141            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17142            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17143        </command>
17144        <command>
17145            <proto>void <name>glGetMultiTexEnvivEXT</name></proto>
17146            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17147            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
17148            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17149            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17150        </command>
17151        <command>
17152            <proto>void <name>glGetMultiTexGendvEXT</name></proto>
17153            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17154            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
17155            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17156            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
17157        </command>
17158        <command>
17159            <proto>void <name>glGetMultiTexGenfvEXT</name></proto>
17160            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17161            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
17162            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17163            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17164        </command>
17165        <command>
17166            <proto>void <name>glGetMultiTexGenivEXT</name></proto>
17167            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17168            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
17169            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17170            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17171        </command>
17172        <command>
17173            <proto>void <name>glGetMultiTexImageEXT</name></proto>
17174            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17175            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17176            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17177            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17178            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17179            <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
17180        </command>
17181        <command>
17182            <proto>void <name>glGetMultiTexLevelParameterfvEXT</name></proto>
17183            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17184            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17185            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17186            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17187            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17188        </command>
17189        <command>
17190            <proto>void <name>glGetMultiTexLevelParameterivEXT</name></proto>
17191            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17192            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17193            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17194            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17195            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17196        </command>
17197        <command>
17198            <proto>void <name>glGetMultiTexParameterIivEXT</name></proto>
17199            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17200            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17201            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17202            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17203        </command>
17204        <command>
17205            <proto>void <name>glGetMultiTexParameterIuivEXT</name></proto>
17206            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17207            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17208            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17209            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
17210        </command>
17211        <command>
17212            <proto>void <name>glGetMultiTexParameterfvEXT</name></proto>
17213            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17214            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17215            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17216            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17217        </command>
17218        <command>
17219            <proto>void <name>glGetMultiTexParameterivEXT</name></proto>
17220            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17221            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17222            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17223            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17224        </command>
17225        <command>
17226            <proto>void <name>glGetMultisamplefv</name></proto>
17227            <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
17228            <param><ptype>GLuint</ptype> <name>index</name></param>
17229            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>val</name></param>
17230        </command>
17231        <command>
17232            <proto>void <name>glGetMultisamplefvNV</name></proto>
17233            <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
17234            <param><ptype>GLuint</ptype> <name>index</name></param>
17235            <param len="2"><ptype>GLfloat</ptype> *<name>val</name></param>
17236            <alias name="glGetMultisamplefv"/>
17237        </command>
17238        <command>
17239            <proto>void <name>glGetNamedBufferParameteri64v</name></proto>
17240            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17241            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17242            <param><ptype>GLint64</ptype> *<name>params</name></param>
17243        </command>
17244        <command>
17245            <proto>void <name>glGetNamedBufferParameteriv</name></proto>
17246            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17247            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17248            <param><ptype>GLint</ptype> *<name>params</name></param>
17249        </command>
17250        <command>
17251            <proto>void <name>glGetNamedBufferParameterivEXT</name></proto>
17252            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17253            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17254            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17255        </command>
17256        <command>
17257            <proto>void <name>glGetNamedBufferParameterui64vNV</name></proto>
17258            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17259            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17260            <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
17261        </command>
17262        <command>
17263            <proto>void <name>glGetNamedBufferPointerv</name></proto>
17264            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17265            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17266            <param>void **<name>params</name></param>
17267        </command>
17268        <command>
17269            <proto>void <name>glGetNamedBufferPointervEXT</name></proto>
17270            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17271            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17272            <param len="1">void **<name>params</name></param>
17273        </command>
17274        <command>
17275            <proto>void <name>glGetNamedBufferSubData</name></proto>
17276            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17277            <param><ptype>GLintptr</ptype> <name>offset</name></param>
17278            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
17279            <param>void *<name>data</name></param>
17280        </command>
17281        <command>
17282            <proto>void <name>glGetNamedBufferSubDataEXT</name></proto>
17283            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17284            <param><ptype>GLintptr</ptype> <name>offset</name></param>
17285            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
17286            <param len="COMPSIZE(size)">void *<name>data</name></param>
17287        </command>
17288        <command>
17289            <proto>void <name>glGetNamedFramebufferParameterfvAMD</name></proto>
17290            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
17291            <param><ptype>GLenum</ptype> <name>pname</name></param>
17292            <param><ptype>GLuint</ptype> <name>numsamples</name></param>
17293            <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
17294            <param><ptype>GLsizei</ptype> <name>size</name></param>
17295            <param><ptype>GLfloat</ptype> *<name>values</name></param>
17296        </command>
17297        <command>
17298            <proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto>
17299            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
17300            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17301            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17302            <param><ptype>GLint</ptype> *<name>params</name></param>
17303        </command>
17304        <command>
17305            <proto>void <name>glGetNamedFramebufferAttachmentParameterivEXT</name></proto>
17306            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17307            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17308            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17309            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17310        </command>
17311        <command>
17312            <proto>void <name>glGetNamedFramebufferParameteriv</name></proto>
17313            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
17314            <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17315            <param><ptype>GLint</ptype> *<name>param</name></param>
17316        </command>
17317        <command>
17318            <proto>void <name>glGetNamedFramebufferParameterivEXT</name></proto>
17319            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17320            <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17321            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17322        </command>
17323        <command>
17324            <proto>void <name>glGetNamedProgramLocalParameterIivEXT</name></proto>
17325            <param><ptype>GLuint</ptype> <name>program</name></param>
17326            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17327            <param><ptype>GLuint</ptype> <name>index</name></param>
17328            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
17329        </command>
17330        <command>
17331            <proto>void <name>glGetNamedProgramLocalParameterIuivEXT</name></proto>
17332            <param><ptype>GLuint</ptype> <name>program</name></param>
17333            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17334            <param><ptype>GLuint</ptype> <name>index</name></param>
17335            <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
17336        </command>
17337        <command>
17338            <proto>void <name>glGetNamedProgramLocalParameterdvEXT</name></proto>
17339            <param><ptype>GLuint</ptype> <name>program</name></param>
17340            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17341            <param><ptype>GLuint</ptype> <name>index</name></param>
17342            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
17343        </command>
17344        <command>
17345            <proto>void <name>glGetNamedProgramLocalParameterfvEXT</name></proto>
17346            <param><ptype>GLuint</ptype> <name>program</name></param>
17347            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17348            <param><ptype>GLuint</ptype> <name>index</name></param>
17349            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
17350        </command>
17351        <command>
17352            <proto>void <name>glGetNamedProgramStringEXT</name></proto>
17353            <param><ptype>GLuint</ptype> <name>program</name></param>
17354            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17355            <param group="ProgramStringProperty"><ptype>GLenum</ptype> <name>pname</name></param>
17356            <param len="COMPSIZE(program,pname)">void *<name>string</name></param>
17357        </command>
17358        <command>
17359            <proto>void <name>glGetNamedProgramivEXT</name></proto>
17360            <param><ptype>GLuint</ptype> <name>program</name></param>
17361            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17362            <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17363            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
17364        </command>
17365        <command>
17366            <proto>void <name>glGetNamedRenderbufferParameteriv</name></proto>
17367            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
17368            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17369            <param><ptype>GLint</ptype> *<name>params</name></param>
17370        </command>
17371        <command>
17372            <proto>void <name>glGetNamedRenderbufferParameterivEXT</name></proto>
17373            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
17374            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17375            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17376        </command>
17377        <command>
17378            <proto>void <name>glGetNamedStringARB</name></proto>
17379            <param><ptype>GLint</ptype> <name>namelen</name></param>
17380            <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
17381            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17382            <param len="1"><ptype>GLint</ptype> *<name>stringlen</name></param>
17383            <param len="bufSize"><ptype>GLchar</ptype> *<name>string</name></param>
17384        </command>
17385        <command>
17386            <proto>void <name>glGetNamedStringivARB</name></proto>
17387            <param><ptype>GLint</ptype> <name>namelen</name></param>
17388            <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
17389            <param><ptype>GLenum</ptype> <name>pname</name></param>
17390            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17391        </command>
17392        <command>
17393            <proto>void <name>glGetNextPerfQueryIdINTEL</name></proto>
17394            <param><ptype>GLuint</ptype> <name>queryId</name></param>
17395            <param><ptype>GLuint</ptype> *<name>nextQueryId</name></param>
17396        </command>
17397        <command>
17398            <proto>void <name>glGetObjectBufferfvATI</name></proto>
17399            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17400            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
17401            <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
17402        </command>
17403        <command>
17404            <proto>void <name>glGetObjectBufferivATI</name></proto>
17405            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17406            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
17407            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
17408        </command>
17409        <command>
17410            <proto>void <name>glGetObjectLabel</name></proto>
17411            <param><ptype>GLenum</ptype> <name>identifier</name></param>
17412            <param><ptype>GLuint</ptype> <name>name</name></param>
17413            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17414            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17415            <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
17416        </command>
17417        <command>
17418            <proto>void <name>glGetObjectLabelEXT</name></proto>
17419            <param><ptype>GLenum</ptype> <name>type</name></param>
17420            <param><ptype>GLuint</ptype> <name>object</name></param>
17421            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17422            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17423            <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
17424        </command>
17425        <command>
17426            <proto>void <name>glGetObjectLabelKHR</name></proto>
17427            <param><ptype>GLenum</ptype> <name>identifier</name></param>
17428            <param><ptype>GLuint</ptype> <name>name</name></param>
17429            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17430            <param><ptype>GLsizei</ptype> *<name>length</name></param>
17431            <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
17432            <alias name="glGetObjectLabel"/>
17433        </command>
17434        <command>
17435            <proto>void <name>glGetObjectParameterfvARB</name></proto>
17436            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
17437            <param><ptype>GLenum</ptype> <name>pname</name></param>
17438            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17439        </command>
17440        <command>
17441            <proto>void <name>glGetObjectParameterivAPPLE</name></proto>
17442            <param><ptype>GLenum</ptype> <name>objectType</name></param>
17443            <param><ptype>GLuint</ptype> <name>name</name></param>
17444            <param><ptype>GLenum</ptype> <name>pname</name></param>
17445            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17446        </command>
17447        <command>
17448            <proto>void <name>glGetObjectParameterivARB</name></proto>
17449            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
17450            <param><ptype>GLenum</ptype> <name>pname</name></param>
17451            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17452        </command>
17453        <command>
17454            <proto>void <name>glGetObjectPtrLabel</name></proto>
17455            <param>const void *<name>ptr</name></param>
17456            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17457            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17458            <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
17459        </command>
17460        <command>
17461            <proto>void <name>glGetObjectPtrLabelKHR</name></proto>
17462            <param>const void *<name>ptr</name></param>
17463            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17464            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17465            <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
17466            <alias name="glGetObjectPtrLabel"/>
17467        </command>
17468        <command>
17469            <proto>void <name>glGetOcclusionQueryivNV</name></proto>
17470            <param><ptype>GLuint</ptype> <name>id</name></param>
17471            <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
17472            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17473        </command>
17474        <command>
17475            <proto>void <name>glGetOcclusionQueryuivNV</name></proto>
17476            <param><ptype>GLuint</ptype> <name>id</name></param>
17477            <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
17478            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
17479        </command>
17480        <command>
17481            <proto>void <name>glGetPathColorGenfvNV</name></proto>
17482            <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
17483            <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
17484            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param>
17485        </command>
17486        <command>
17487            <proto>void <name>glGetPathColorGenivNV</name></proto>
17488            <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
17489            <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
17490            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param>
17491        </command>
17492        <command>
17493            <proto>void <name>glGetPathCommandsNV</name></proto>
17494            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
17495            <param group="PathCommand" len="COMPSIZE(path)"><ptype>GLubyte</ptype> *<name>commands</name></param>
17496        </command>
17497        <command>
17498            <proto>void <name>glGetPathCoordsNV</name></proto>
17499            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
17500            <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>coords</name></param>
17501        </command>
17502        <command>
17503            <proto>void <name>glGetPathDashArrayNV</name></proto>
17504            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
17505            <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>dashArray</name></param>
17506        </command>
17507        <command>
17508            <proto><ptype>GLfloat</ptype> <name>glGetPathLengthNV</name></proto>
17509            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
17510            <param><ptype>GLsizei</ptype> <name>startSegment</name></param>
17511            <param><ptype>GLsizei</ptype> <name>numSegments</name></param>
17512        </command>
17513        <command>
17514            <proto>void <name>glGetPathMetricRangeNV</name></proto>
17515            <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param>
17516            <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
17517            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
17518            <param><ptype>GLsizei</ptype> <name>stride</name></param>
17519            <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param>
17520        </command>
17521        <command>
17522            <proto>void <name>glGetPathMetricsNV</name></proto>
17523            <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param>
17524            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
17525            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
17526            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
17527            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
17528            <param><ptype>GLsizei</ptype> <name>stride</name></param>
17529            <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param>
17530        </command>
17531        <command>
17532            <proto>void <name>glGetPathParameterfvNV</name></proto>
17533            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
17534            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17535            <param len="4"><ptype>GLfloat</ptype> *<name>value</name></param>
17536        </command>
17537        <command>
17538            <proto>void <name>glGetPathParameterivNV</name></proto>
17539            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
17540            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17541            <param len="4"><ptype>GLint</ptype> *<name>value</name></param>
17542        </command>
17543        <command>
17544            <proto>void <name>glGetPathSpacingNV</name></proto>
17545            <param group="PathListMode"><ptype>GLenum</ptype> <name>pathListMode</name></param>
17546            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
17547            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
17548            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
17549            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
17550            <param><ptype>GLfloat</ptype> <name>advanceScale</name></param>
17551            <param><ptype>GLfloat</ptype> <name>kerningScale</name></param>
17552            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
17553            <param len="COMPSIZE(pathListMode,numPaths)"><ptype>GLfloat</ptype> *<name>returnedSpacing</name></param>
17554        </command>
17555        <command>
17556            <proto>void <name>glGetPathTexGenfvNV</name></proto>
17557            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
17558            <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
17559            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param>
17560        </command>
17561        <command>
17562            <proto>void <name>glGetPathTexGenivNV</name></proto>
17563            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
17564            <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
17565            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param>
17566        </command>
17567        <command>
17568            <proto>void <name>glGetPerfCounterInfoINTEL</name></proto>
17569            <param><ptype>GLuint</ptype> <name>queryId</name></param>
17570            <param><ptype>GLuint</ptype> <name>counterId</name></param>
17571            <param><ptype>GLuint</ptype> <name>counterNameLength</name></param>
17572            <param><ptype>GLchar</ptype> *<name>counterName</name></param>
17573            <param><ptype>GLuint</ptype> <name>counterDescLength</name></param>
17574            <param><ptype>GLchar</ptype> *<name>counterDesc</name></param>
17575            <param><ptype>GLuint</ptype> *<name>counterOffset</name></param>
17576            <param><ptype>GLuint</ptype> *<name>counterDataSize</name></param>
17577            <param><ptype>GLuint</ptype> *<name>counterTypeEnum</name></param>
17578            <param><ptype>GLuint</ptype> *<name>counterDataTypeEnum</name></param>
17579            <param><ptype>GLuint64</ptype> *<name>rawCounterMaxValue</name></param>
17580        </command>
17581        <command>
17582            <proto>void <name>glGetPerfMonitorCounterDataAMD</name></proto>
17583            <param><ptype>GLuint</ptype> <name>monitor</name></param>
17584            <param><ptype>GLenum</ptype> <name>pname</name></param>
17585            <param><ptype>GLsizei</ptype> <name>dataSize</name></param>
17586            <param len="dataSize"><ptype>GLuint</ptype> *<name>data</name></param>
17587            <param len="1"><ptype>GLint</ptype> *<name>bytesWritten</name></param>
17588        </command>
17589        <command>
17590            <proto>void <name>glGetPerfMonitorCounterInfoAMD</name></proto>
17591            <param><ptype>GLuint</ptype> <name>group</name></param>
17592            <param><ptype>GLuint</ptype> <name>counter</name></param>
17593            <param><ptype>GLenum</ptype> <name>pname</name></param>
17594            <param len="COMPSIZE(pname)">void *<name>data</name></param>
17595        </command>
17596        <command>
17597            <proto>void <name>glGetPerfMonitorCounterStringAMD</name></proto>
17598            <param><ptype>GLuint</ptype> <name>group</name></param>
17599            <param><ptype>GLuint</ptype> <name>counter</name></param>
17600            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17601            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17602            <param len="bufSize"><ptype>GLchar</ptype> *<name>counterString</name></param>
17603        </command>
17604        <command>
17605            <proto>void <name>glGetPerfMonitorCountersAMD</name></proto>
17606            <param><ptype>GLuint</ptype> <name>group</name></param>
17607            <param len="1"><ptype>GLint</ptype> *<name>numCounters</name></param>
17608            <param len="1"><ptype>GLint</ptype> *<name>maxActiveCounters</name></param>
17609            <param><ptype>GLsizei</ptype> <name>counterSize</name></param>
17610            <param len="counterSize"><ptype>GLuint</ptype> *<name>counters</name></param>
17611        </command>
17612        <command>
17613            <proto>void <name>glGetPerfMonitorGroupStringAMD</name></proto>
17614            <param><ptype>GLuint</ptype> <name>group</name></param>
17615            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17616            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17617            <param len="bufSize"><ptype>GLchar</ptype> *<name>groupString</name></param>
17618        </command>
17619        <command>
17620            <proto>void <name>glGetPerfMonitorGroupsAMD</name></proto>
17621            <param len="1"><ptype>GLint</ptype> *<name>numGroups</name></param>
17622            <param><ptype>GLsizei</ptype> <name>groupsSize</name></param>
17623            <param len="groupsSize"><ptype>GLuint</ptype> *<name>groups</name></param>
17624        </command>
17625        <command>
17626            <proto>void <name>glGetPerfQueryDataINTEL</name></proto>
17627            <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
17628            <param><ptype>GLuint</ptype> <name>flags</name></param>
17629            <param><ptype>GLsizei</ptype> <name>dataSize</name></param>
17630            <param>void *<name>data</name></param>
17631            <param><ptype>GLuint</ptype> *<name>bytesWritten</name></param>
17632        </command>
17633        <command>
17634            <proto>void <name>glGetPerfQueryIdByNameINTEL</name></proto>
17635            <param><ptype>GLchar</ptype> *<name>queryName</name></param>
17636            <param><ptype>GLuint</ptype> *<name>queryId</name></param>
17637        </command>
17638        <command>
17639            <proto>void <name>glGetPerfQueryInfoINTEL</name></proto>
17640            <param><ptype>GLuint</ptype> <name>queryId</name></param>
17641            <param><ptype>GLuint</ptype> <name>queryNameLength</name></param>
17642            <param><ptype>GLchar</ptype> *<name>queryName</name></param>
17643            <param><ptype>GLuint</ptype> *<name>dataSize</name></param>
17644            <param><ptype>GLuint</ptype> *<name>noCounters</name></param>
17645            <param><ptype>GLuint</ptype> *<name>noInstances</name></param>
17646            <param><ptype>GLuint</ptype> *<name>capsMask</name></param>
17647        </command>
17648        <command>
17649            <proto>void <name>glGetPixelMapfv</name></proto>
17650            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
17651            <param len="COMPSIZE(map)"><ptype>GLfloat</ptype> *<name>values</name></param>
17652            <glx type="single" opcode="125"/>
17653            <glx type="render" opcode="339" name="glGetPixelMapfvPBO" comment="PBO protocol"/>
17654        </command>
17655        <command>
17656            <proto>void <name>glGetPixelMapuiv</name></proto>
17657            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
17658            <param len="COMPSIZE(map)"><ptype>GLuint</ptype> *<name>values</name></param>
17659            <glx type="single" opcode="126"/>
17660            <glx type="render" opcode="340" name="glGetPixelMapuivPBO" comment="PBO protocol"/>
17661        </command>
17662        <command>
17663            <proto>void <name>glGetPixelMapusv</name></proto>
17664            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
17665            <param len="COMPSIZE(map)"><ptype>GLushort</ptype> *<name>values</name></param>
17666            <glx type="single" opcode="127"/>
17667            <glx type="render" opcode="341" name="glGetPixelMapusvPBO" comment="PBO protocol"/>
17668        </command>
17669        <command>
17670            <proto>void <name>glGetPixelMapxv</name></proto>
17671            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
17672            <param><ptype>GLint</ptype> <name>size</name></param>
17673            <param len="size"><ptype>GLfixed</ptype> *<name>values</name></param>
17674        </command>
17675        <command>
17676            <proto>void <name>glGetPixelTexGenParameterfvSGIS</name></proto>
17677            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
17678            <param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17679        </command>
17680        <command>
17681            <proto>void <name>glGetPixelTexGenParameterivSGIS</name></proto>
17682            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
17683            <param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17684        </command>
17685        <command>
17686            <proto>void <name>glGetPixelTransformParameterfvEXT</name></proto>
17687            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
17688            <param><ptype>GLenum</ptype> <name>pname</name></param>
17689            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17690            <glx type="vendor" opcode="2051"/>
17691        </command>
17692        <command>
17693            <proto>void <name>glGetPixelTransformParameterivEXT</name></proto>
17694            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
17695            <param><ptype>GLenum</ptype> <name>pname</name></param>
17696            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17697            <glx type="vendor" opcode="2052"/>
17698        </command>
17699        <command>
17700            <proto>void <name>glGetPointerIndexedvEXT</name></proto>
17701            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
17702            <param><ptype>GLuint</ptype> <name>index</name></param>
17703            <param len="1">void **<name>data</name></param>
17704        </command>
17705        <command>
17706            <proto>void <name>glGetPointeri_vEXT</name></proto>
17707            <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
17708            <param><ptype>GLuint</ptype> <name>index</name></param>
17709            <param len="1">void **<name>params</name></param>
17710        </command>
17711        <command>
17712            <proto>void <name>glGetPointerv</name></proto>
17713            <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param>
17714            <param len="1">void **<name>params</name></param>
17715            <glx type="single" opcode="208"/>
17716        </command>
17717        <command>
17718            <proto>void <name>glGetPointervEXT</name></proto>
17719            <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param>
17720            <param len="1">void **<name>params</name></param>
17721            <alias name="glGetPointerv"/>
17722        </command>
17723        <command>
17724            <proto>void <name>glGetPointervKHR</name></proto>
17725            <param><ptype>GLenum</ptype> <name>pname</name></param>
17726            <param>void **<name>params</name></param>
17727            <alias name="glGetPointerv"/>
17728        </command>
17729        <command>
17730            <proto>void <name>glGetPolygonStipple</name></proto>
17731            <param len="COMPSIZE()"><ptype>GLubyte</ptype> *<name>mask</name></param>
17732            <glx type="single" opcode="128"/>
17733            <glx type="render" opcode="342" name="glGetPolygonStipplePBO" comment="PBO protocol"/>
17734        </command>
17735        <command>
17736            <proto>void <name>glGetProgramBinary</name></proto>
17737            <param><ptype>GLuint</ptype> <name>program</name></param>
17738            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17739            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17740            <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param>
17741            <param len="bufSize">void *<name>binary</name></param>
17742        </command>
17743        <command>
17744            <proto>void <name>glGetProgramBinaryOES</name></proto>
17745            <param><ptype>GLuint</ptype> <name>program</name></param>
17746            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17747            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17748            <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param>
17749            <param len="bufSize">void *<name>binary</name></param>
17750            <alias name="glGetProgramBinary"/>
17751        </command>
17752        <command>
17753            <proto>void <name>glGetProgramEnvParameterIivNV</name></proto>
17754            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17755            <param><ptype>GLuint</ptype> <name>index</name></param>
17756            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
17757        </command>
17758        <command>
17759            <proto>void <name>glGetProgramEnvParameterIuivNV</name></proto>
17760            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17761            <param><ptype>GLuint</ptype> <name>index</name></param>
17762            <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
17763        </command>
17764        <command>
17765            <proto>void <name>glGetProgramEnvParameterdvARB</name></proto>
17766            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17767            <param><ptype>GLuint</ptype> <name>index</name></param>
17768            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
17769        </command>
17770        <command>
17771            <proto>void <name>glGetProgramEnvParameterfvARB</name></proto>
17772            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17773            <param><ptype>GLuint</ptype> <name>index</name></param>
17774            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
17775        </command>
17776        <command>
17777            <proto>void <name>glGetProgramInfoLog</name></proto>
17778            <param><ptype>GLuint</ptype> <name>program</name></param>
17779            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17780            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17781            <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
17782            <glx type="single" opcode="201"/>
17783        </command>
17784        <command>
17785            <proto>void <name>glGetProgramInterfaceiv</name></proto>
17786            <param><ptype>GLuint</ptype> <name>program</name></param>
17787            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
17788            <param group="ProgramInterfacePName"><ptype>GLenum</ptype> <name>pname</name></param>
17789            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17790        </command>
17791        <command>
17792            <proto>void <name>glGetProgramLocalParameterIivNV</name></proto>
17793            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17794            <param><ptype>GLuint</ptype> <name>index</name></param>
17795            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
17796        </command>
17797        <command>
17798            <proto>void <name>glGetProgramLocalParameterIuivNV</name></proto>
17799            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17800            <param><ptype>GLuint</ptype> <name>index</name></param>
17801            <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
17802        </command>
17803        <command>
17804            <proto>void <name>glGetProgramLocalParameterdvARB</name></proto>
17805            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17806            <param><ptype>GLuint</ptype> <name>index</name></param>
17807            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
17808        </command>
17809        <command>
17810            <proto>void <name>glGetProgramLocalParameterfvARB</name></proto>
17811            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17812            <param><ptype>GLuint</ptype> <name>index</name></param>
17813            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
17814        </command>
17815        <command>
17816            <proto>void <name>glGetProgramNamedParameterdvNV</name></proto>
17817            <param><ptype>GLuint</ptype> <name>id</name></param>
17818            <param><ptype>GLsizei</ptype> <name>len</name></param>
17819            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
17820            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
17821            <glx type="vendor" opcode="1311"/>
17822        </command>
17823        <command>
17824            <proto>void <name>glGetProgramNamedParameterfvNV</name></proto>
17825            <param><ptype>GLuint</ptype> <name>id</name></param>
17826            <param><ptype>GLsizei</ptype> <name>len</name></param>
17827            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
17828            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
17829            <glx type="vendor" opcode="1310"/>
17830        </command>
17831        <command>
17832            <proto>void <name>glGetProgramParameterdvNV</name></proto>
17833            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
17834            <param><ptype>GLuint</ptype> <name>index</name></param>
17835            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
17836            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
17837            <glx type="vendor" opcode="1297"/>
17838        </command>
17839        <command>
17840            <proto>void <name>glGetProgramParameterfvNV</name></proto>
17841            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
17842            <param><ptype>GLuint</ptype> <name>index</name></param>
17843            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
17844            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
17845            <glx type="vendor" opcode="1296"/>
17846        </command>
17847        <command>
17848            <proto>void <name>glGetProgramPipelineInfoLog</name></proto>
17849            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
17850            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17851            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17852            <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
17853        </command>
17854        <command>
17855            <proto>void <name>glGetProgramPipelineInfoLogEXT</name></proto>
17856            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
17857            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17858            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17859            <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
17860        </command>
17861        <command>
17862            <proto>void <name>glGetProgramPipelineiv</name></proto>
17863            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
17864            <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17865            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17866        </command>
17867        <command>
17868            <proto>void <name>glGetProgramPipelineivEXT</name></proto>
17869            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
17870            <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17871            <param><ptype>GLint</ptype> *<name>params</name></param>
17872        </command>
17873        <command>
17874            <proto><ptype>GLuint</ptype> <name>glGetProgramResourceIndex</name></proto>
17875            <param><ptype>GLuint</ptype> <name>program</name></param>
17876            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
17877            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
17878        </command>
17879        <command>
17880            <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocation</name></proto>
17881            <param><ptype>GLuint</ptype> <name>program</name></param>
17882            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
17883            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
17884        </command>
17885        <command>
17886            <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndex</name></proto>
17887            <param><ptype>GLuint</ptype> <name>program</name></param>
17888            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
17889            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
17890        </command>
17891        <command>
17892            <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto>
17893            <param><ptype>GLuint</ptype> <name>program</name></param>
17894            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
17895            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
17896        </command>
17897        <command>
17898            <proto>void <name>glGetProgramResourceName</name></proto>
17899            <param><ptype>GLuint</ptype> <name>program</name></param>
17900            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
17901            <param><ptype>GLuint</ptype> <name>index</name></param>
17902            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17903            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17904            <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
17905        </command>
17906        <command>
17907            <proto>void <name>glGetProgramResourcefvNV</name></proto>
17908            <param><ptype>GLuint</ptype> <name>program</name></param>
17909            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
17910            <param><ptype>GLuint</ptype> <name>index</name></param>
17911            <param><ptype>GLsizei</ptype> <name>propCount</name></param>
17912            <param>const <ptype>GLenum</ptype> *<name>props</name></param>
17913            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17914            <param><ptype>GLsizei</ptype> *<name>length</name></param>
17915            <param><ptype>GLfloat</ptype> *<name>params</name></param>
17916        </command>
17917        <command>
17918            <proto>void <name>glGetProgramResourceiv</name></proto>
17919            <param><ptype>GLuint</ptype> <name>program</name></param>
17920            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
17921            <param><ptype>GLuint</ptype> <name>index</name></param>
17922            <param><ptype>GLsizei</ptype> <name>propCount</name></param>
17923            <param len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param>
17924            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17925            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17926            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
17927        </command>
17928        <command>
17929            <proto>void <name>glGetProgramStageiv</name></proto>
17930            <param><ptype>GLuint</ptype> <name>program</name></param>
17931            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
17932            <param group="ProgramStagePName"><ptype>GLenum</ptype> <name>pname</name></param>
17933            <param len="1"><ptype>GLint</ptype> *<name>values</name></param>
17934        </command>
17935        <command>
17936            <proto>void <name>glGetProgramStringARB</name></proto>
17937            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17938            <param group="ProgramStringPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17939            <param len="COMPSIZE(target,pname)">void *<name>string</name></param>
17940        </command>
17941        <command>
17942            <proto>void <name>glGetProgramStringNV</name></proto>
17943            <param><ptype>GLuint</ptype> <name>id</name></param>
17944            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
17945            <param group="ProgramCharacterNV" len="COMPSIZE(id,pname)"><ptype>GLubyte</ptype> *<name>program</name></param>
17946            <glx type="vendor" opcode="1299"/>
17947        </command>
17948        <command>
17949            <proto>void <name>glGetProgramSubroutineParameteruivNV</name></proto>
17950            <param><ptype>GLenum</ptype> <name>target</name></param>
17951            <param><ptype>GLuint</ptype> <name>index</name></param>
17952            <param len="COMPSIZE(target)"><ptype>GLuint</ptype> *<name>param</name></param>
17953        </command>
17954        <command>
17955            <proto>void <name>glGetProgramiv</name></proto>
17956            <param><ptype>GLuint</ptype> <name>program</name></param>
17957            <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17958            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17959            <glx type="single" opcode="199"/>
17960        </command>
17961        <command>
17962            <proto>void <name>glGetProgramivARB</name></proto>
17963            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17964            <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
17965            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
17966        </command>
17967        <command>
17968            <proto>void <name>glGetProgramivNV</name></proto>
17969            <param><ptype>GLuint</ptype> <name>id</name></param>
17970            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
17971            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
17972            <glx type="vendor" opcode="1298"/>
17973        </command>
17974        <command>
17975            <proto>void <name>glGetQueryBufferObjecti64v</name></proto>
17976            <param><ptype>GLuint</ptype> <name>id</name></param>
17977            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17978            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17979            <param><ptype>GLintptr</ptype> <name>offset</name></param>
17980        </command>
17981        <command>
17982            <proto>void <name>glGetQueryBufferObjectiv</name></proto>
17983            <param><ptype>GLuint</ptype> <name>id</name></param>
17984            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17985            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17986            <param><ptype>GLintptr</ptype> <name>offset</name></param>
17987        </command>
17988        <command>
17989            <proto>void <name>glGetQueryBufferObjectui64v</name></proto>
17990            <param><ptype>GLuint</ptype> <name>id</name></param>
17991            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17992            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17993            <param><ptype>GLintptr</ptype> <name>offset</name></param>
17994        </command>
17995        <command>
17996            <proto>void <name>glGetQueryBufferObjectuiv</name></proto>
17997            <param><ptype>GLuint</ptype> <name>id</name></param>
17998            <param><ptype>GLuint</ptype> <name>buffer</name></param>
17999            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18000            <param><ptype>GLintptr</ptype> <name>offset</name></param>
18001        </command>
18002        <command>
18003            <proto>void <name>glGetQueryIndexediv</name></proto>
18004            <param><ptype>GLenum</ptype> <name>target</name></param>
18005            <param><ptype>GLuint</ptype> <name>index</name></param>
18006            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18007            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18008        </command>
18009        <command>
18010            <proto>void <name>glGetQueryObjecti64v</name></proto>
18011            <param><ptype>GLuint</ptype> <name>id</name></param>
18012            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18013            <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
18014        </command>
18015        <command>
18016            <proto>void <name>glGetQueryObjecti64vEXT</name></proto>
18017            <param><ptype>GLuint</ptype> <name>id</name></param>
18018            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18019            <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
18020            <glx type="vendor" opcode="1328"/>
18021            <alias name="glGetQueryObjecti64v"/>
18022        </command>
18023        <command>
18024            <proto>void <name>glGetQueryObjectiv</name></proto>
18025            <param><ptype>GLuint</ptype> <name>id</name></param>
18026            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18027            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18028            <glx type="single" opcode="165"/>
18029        </command>
18030        <command>
18031            <proto>void <name>glGetQueryObjectivARB</name></proto>
18032            <param><ptype>GLuint</ptype> <name>id</name></param>
18033            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18034            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18035            <alias name="glGetQueryObjectiv"/>
18036        </command>
18037        <command>
18038            <proto>void <name>glGetQueryObjectivEXT</name></proto>
18039            <param><ptype>GLuint</ptype> <name>id</name></param>
18040            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18041            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18042            <alias name="glGetQueryObjectiv"/>
18043        </command>
18044        <command>
18045            <proto>void <name>glGetQueryObjectui64v</name></proto>
18046            <param><ptype>GLuint</ptype> <name>id</name></param>
18047            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18048            <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
18049        </command>
18050        <command>
18051            <proto>void <name>glGetQueryObjectui64vEXT</name></proto>
18052            <param><ptype>GLuint</ptype> <name>id</name></param>
18053            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18054            <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
18055            <glx type="vendor" opcode="1329"/>
18056            <alias name="glGetQueryObjectui64v"/>
18057        </command>
18058        <command>
18059            <proto>void <name>glGetQueryObjectuiv</name></proto>
18060            <param><ptype>GLuint</ptype> <name>id</name></param>
18061            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18062            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18063            <glx type="single" opcode="166"/>
18064        </command>
18065        <command>
18066            <proto>void <name>glGetQueryObjectuivARB</name></proto>
18067            <param><ptype>GLuint</ptype> <name>id</name></param>
18068            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18069            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18070            <alias name="glGetQueryObjectuiv"/>
18071        </command>
18072        <command>
18073            <proto>void <name>glGetQueryObjectuivEXT</name></proto>
18074            <param><ptype>GLuint</ptype> <name>id</name></param>
18075            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18076            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18077        </command>
18078        <command>
18079            <proto>void <name>glGetQueryiv</name></proto>
18080            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
18081            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18082            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18083            <glx type="single" opcode="164"/>
18084        </command>
18085        <command>
18086            <proto>void <name>glGetQueryivARB</name></proto>
18087            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
18088            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18089            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18090            <alias name="glGetQueryiv"/>
18091        </command>
18092        <command>
18093            <proto>void <name>glGetQueryivEXT</name></proto>
18094            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
18095            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18096            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18097        </command>
18098        <command>
18099            <proto>void <name>glGetRenderbufferParameteriv</name></proto>
18100            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
18101            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18102            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18103            <glx type="vendor" opcode="1424"/>
18104        </command>
18105        <command>
18106            <proto>void <name>glGetRenderbufferParameterivEXT</name></proto>
18107            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
18108            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18109            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18110            <alias name="glGetRenderbufferParameteriv"/>
18111            <glx type="vendor" opcode="1424"/>
18112        </command>
18113        <command>
18114            <proto>void <name>glGetRenderbufferParameterivOES</name></proto>
18115            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
18116            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18117            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18118        </command>
18119        <command>
18120            <proto>void <name>glGetSamplerParameterIiv</name></proto>
18121            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18122            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18123            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18124        </command>
18125        <command>
18126            <proto>void <name>glGetSamplerParameterIivEXT</name></proto>
18127            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18128            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18129            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18130            <alias name="glGetSamplerParameterIiv"/>
18131        </command>
18132        <command>
18133            <proto>void <name>glGetSamplerParameterIivOES</name></proto>
18134            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18135            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18136            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18137            <alias name="glGetSamplerParameterIiv"/>
18138        </command>
18139        <command>
18140            <proto>void <name>glGetSamplerParameterIuiv</name></proto>
18141            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18142            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18143            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18144        </command>
18145        <command>
18146            <proto>void <name>glGetSamplerParameterIuivEXT</name></proto>
18147            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18148            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18149            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18150            <alias name="glGetSamplerParameterIuiv"/>
18151        </command>
18152        <command>
18153            <proto>void <name>glGetSamplerParameterIuivOES</name></proto>
18154            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18155            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18156            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18157            <alias name="glGetSamplerParameterIuiv"/>
18158        </command>
18159        <command>
18160            <proto>void <name>glGetSamplerParameterfv</name></proto>
18161            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18162            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18163            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18164        </command>
18165        <command>
18166            <proto>void <name>glGetSamplerParameteriv</name></proto>
18167            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18168            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18169            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18170        </command>
18171        <command>
18172            <proto>void <name>glGetSemaphoreParameterui64vEXT</name></proto>
18173            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
18174            <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18175            <param><ptype>GLuint64</ptype> *<name>params</name></param>
18176        </command>
18177        <command>
18178            <proto>void <name>glGetSeparableFilter</name></proto>
18179            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18180            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18181            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
18182            <param len="COMPSIZE(target,format,type)">void *<name>row</name></param>
18183            <param len="COMPSIZE(target,format,type)">void *<name>column</name></param>
18184            <param len="COMPSIZE(target,format,type)">void *<name>span</name></param>
18185            <glx type="single" opcode="153"/>
18186            <glx type="render" opcode="343" name="glGetSeparableFilterPBO" comment="PBO protocol"/>
18187        </command>
18188        <command>
18189            <proto>void <name>glGetSeparableFilterEXT</name></proto>
18190            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18191            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18192            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
18193            <param len="COMPSIZE(target,format,type)">void *<name>row</name></param>
18194            <param len="COMPSIZE(target,format,type)">void *<name>column</name></param>
18195            <param len="COMPSIZE(target,format,type)">void *<name>span</name></param>
18196            <glx type="vendor" opcode="4"/>
18197        </command>
18198        <command>
18199            <proto>void <name>glGetShaderInfoLog</name></proto>
18200            <param><ptype>GLuint</ptype> <name>shader</name></param>
18201            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18202            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18203            <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
18204            <glx type="single" opcode="200"/>
18205        </command>
18206        <command>
18207            <proto>void <name>glGetShaderPrecisionFormat</name></proto>
18208            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
18209            <param group="PrecisionType"><ptype>GLenum</ptype> <name>precisiontype</name></param>
18210            <param len="2"><ptype>GLint</ptype> *<name>range</name></param>
18211            <param len="1"><ptype>GLint</ptype> *<name>precision</name></param>
18212        </command>
18213        <command>
18214            <proto>void <name>glGetShaderSource</name></proto>
18215            <param><ptype>GLuint</ptype> <name>shader</name></param>
18216            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18217            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18218            <param len="bufSize"><ptype>GLchar</ptype> *<name>source</name></param>
18219        </command>
18220        <command>
18221            <proto>void <name>glGetShaderSourceARB</name></proto>
18222            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
18223            <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
18224            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18225            <param len="maxLength"><ptype>GLcharARB</ptype> *<name>source</name></param>
18226            <alias name="glGetShaderSource"/>
18227        </command>
18228        <command>
18229            <proto>void <name>glGetShaderiv</name></proto>
18230            <param><ptype>GLuint</ptype> <name>shader</name></param>
18231            <param group="ShaderParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18232            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18233            <glx type="single" opcode="198"/>
18234        </command>
18235        <command>
18236            <proto>void <name>glGetSharpenTexFuncSGIS</name></proto>
18237            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18238            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
18239            <glx type="vendor" opcode="4097"/>
18240        </command>
18241        <command>
18242            <proto><ptype>GLushort</ptype> <name>glGetStageIndexNV</name></proto>
18243            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
18244        </command>
18245        <command>
18246            <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
18247            <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
18248            <glx type="single" opcode="129"/>
18249        </command>
18250        <command>
18251            <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetStringi</name></proto>
18252            <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
18253            <param><ptype>GLuint</ptype> <name>index</name></param>
18254            <glx type="single" opcode="214"/>
18255        </command>
18256        <command>
18257            <proto><ptype>GLuint</ptype> <name>glGetSubroutineIndex</name></proto>
18258            <param><ptype>GLuint</ptype> <name>program</name></param>
18259            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
18260            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
18261        </command>
18262        <command>
18263            <proto><ptype>GLint</ptype> <name>glGetSubroutineUniformLocation</name></proto>
18264            <param><ptype>GLuint</ptype> <name>program</name></param>
18265            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
18266            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
18267        </command>
18268        <command>
18269            <proto>void <name>glGetSynciv</name></proto>
18270            <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
18271            <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18272            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18273            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18274            <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
18275        </command>
18276        <command>
18277            <proto>void <name>glGetSyncivAPPLE</name></proto>
18278            <param><ptype>GLsync</ptype> <name>sync</name></param>
18279            <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18280            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18281            <param><ptype>GLsizei</ptype> *<name>length</name></param>
18282            <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
18283            <alias name="glGetSynciv"/>
18284        </command>
18285        <command>
18286            <proto>void <name>glGetTexBumpParameterfvATI</name></proto>
18287            <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
18288            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>param</name></param>
18289        </command>
18290        <command>
18291            <proto>void <name>glGetTexBumpParameterivATI</name></proto>
18292            <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
18293            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>param</name></param>
18294        </command>
18295        <command>
18296            <proto>void <name>glGetTexEnvfv</name></proto>
18297            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
18298            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18299            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18300            <glx type="single" opcode="130"/>
18301        </command>
18302        <command>
18303            <proto>void <name>glGetTexEnviv</name></proto>
18304            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
18305            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18306            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18307            <glx type="single" opcode="131"/>
18308        </command>
18309        <command>
18310            <proto>void <name>glGetTexEnvxv</name></proto>
18311            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
18312            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18313            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18314        </command>
18315        <command>
18316            <proto>void <name>glGetTexEnvxvOES</name></proto>
18317            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
18318            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18319            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18320        </command>
18321        <command>
18322            <proto>void <name>glGetTexFilterFuncSGIS</name></proto>
18323            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18324            <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param>
18325            <param len="COMPSIZE(target,filter)"><ptype>GLfloat</ptype> *<name>weights</name></param>
18326            <glx type="vendor" opcode="4101"/>
18327        </command>
18328        <command>
18329            <proto>void <name>glGetTexGendv</name></proto>
18330            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
18331            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18332            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
18333            <glx type="single" opcode="132"/>
18334        </command>
18335        <command>
18336            <proto>void <name>glGetTexGenfv</name></proto>
18337            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
18338            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18339            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18340            <glx type="single" opcode="133"/>
18341        </command>
18342        <command>
18343            <proto>void <name>glGetTexGenfvOES</name></proto>
18344            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
18345            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18346            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18347        </command>
18348        <command>
18349            <proto>void <name>glGetTexGeniv</name></proto>
18350            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
18351            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18352            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18353            <glx type="single" opcode="134"/>
18354        </command>
18355        <command>
18356            <proto>void <name>glGetTexGenivOES</name></proto>
18357            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
18358            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18359            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18360        </command>
18361        <command>
18362            <proto>void <name>glGetTexGenxvOES</name></proto>
18363            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
18364            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18365            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18366        </command>
18367        <command>
18368            <proto>void <name>glGetTexImage</name></proto>
18369            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18370            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
18371            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18372            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
18373            <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
18374            <glx type="single" opcode="135"/>
18375            <glx type="render" opcode="344" name="glGetTexImagePBO" comment="PBO protocol"/>
18376        </command>
18377        <command>
18378            <proto>void <name>glGetTexLevelParameterfv</name></proto>
18379            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18380            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
18381            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18382            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18383            <glx type="single" opcode="138"/>
18384        </command>
18385        <command>
18386            <proto>void <name>glGetTexLevelParameteriv</name></proto>
18387            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18388            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
18389            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18390            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18391            <glx type="single" opcode="139"/>
18392        </command>
18393        <command>
18394            <proto>void <name>glGetTexLevelParameterxvOES</name></proto>
18395            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18396            <param><ptype>GLint</ptype> <name>level</name></param>
18397            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18398            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18399        </command>
18400        <command>
18401            <proto>void <name>glGetTexParameterIiv</name></proto>
18402            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18403            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18404            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18405            <glx type="single" opcode="203"/>
18406        </command>
18407        <command>
18408            <proto>void <name>glGetTexParameterIivEXT</name></proto>
18409            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18410            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18411            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18412            <alias name="glGetTexParameterIiv"/>
18413        </command>
18414        <command>
18415            <proto>void <name>glGetTexParameterIivOES</name></proto>
18416            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18417            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18418            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18419            <alias name="glGetTexParameterIiv"/>
18420        </command>
18421        <command>
18422            <proto>void <name>glGetTexParameterIuiv</name></proto>
18423            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18424            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18425            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18426            <glx type="single" opcode="204"/>
18427        </command>
18428        <command>
18429            <proto>void <name>glGetTexParameterIuivEXT</name></proto>
18430            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18431            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18432            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18433            <alias name="glGetTexParameterIuiv"/>
18434        </command>
18435        <command>
18436            <proto>void <name>glGetTexParameterIuivOES</name></proto>
18437            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18438            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18439            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18440            <alias name="glGetTexParameterIuiv"/>
18441        </command>
18442        <command>
18443            <proto>void <name>glGetTexParameterPointervAPPLE</name></proto>
18444            <param><ptype>GLenum</ptype> <name>target</name></param>
18445            <param><ptype>GLenum</ptype> <name>pname</name></param>
18446            <param len="1">void **<name>params</name></param>
18447        </command>
18448        <command>
18449            <proto>void <name>glGetTexParameterfv</name></proto>
18450            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18451            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18452            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18453            <glx type="single" opcode="136"/>
18454        </command>
18455        <command>
18456            <proto>void <name>glGetTexParameteriv</name></proto>
18457            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18458            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18459            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18460            <glx type="single" opcode="137"/>
18461        </command>
18462        <command>
18463            <proto>void <name>glGetTexParameterxv</name></proto>
18464            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18465            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18466            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18467        </command>
18468        <command>
18469            <proto>void <name>glGetTexParameterxvOES</name></proto>
18470            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18471            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18472            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18473        </command>
18474        <command>
18475            <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleARB</name></proto>
18476            <param><ptype>GLuint</ptype> <name>texture</name></param>
18477        </command>
18478        <command>
18479            <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleIMG</name></proto>
18480            <param><ptype>GLuint</ptype> <name>texture</name></param>
18481            <alias name="glGetTextureHandleARB"/>
18482        </command>
18483        <command>
18484            <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto>
18485            <param><ptype>GLuint</ptype> <name>texture</name></param>
18486        </command>
18487        <command>
18488            <proto>void <name>glGetTextureImage</name></proto>
18489            <param><ptype>GLuint</ptype> <name>texture</name></param>
18490            <param><ptype>GLint</ptype> <name>level</name></param>
18491            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18492            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
18493            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18494            <param>void *<name>pixels</name></param>
18495        </command>
18496        <command>
18497            <proto>void <name>glGetTextureImageEXT</name></proto>
18498            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
18499            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18500            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
18501            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18502            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
18503            <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
18504        </command>
18505        <command>
18506            <proto>void <name>glGetTextureLevelParameterfv</name></proto>
18507            <param><ptype>GLuint</ptype> <name>texture</name></param>
18508            <param><ptype>GLint</ptype> <name>level</name></param>
18509            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18510            <param><ptype>GLfloat</ptype> *<name>params</name></param>
18511        </command>
18512        <command>
18513            <proto>void <name>glGetTextureLevelParameterfvEXT</name></proto>
18514            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
18515            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18516            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
18517            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18518            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18519        </command>
18520        <command>
18521            <proto>void <name>glGetTextureLevelParameteriv</name></proto>
18522            <param><ptype>GLuint</ptype> <name>texture</name></param>
18523            <param><ptype>GLint</ptype> <name>level</name></param>
18524            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18525            <param><ptype>GLint</ptype> *<name>params</name></param>
18526        </command>
18527        <command>
18528            <proto>void <name>glGetTextureLevelParameterivEXT</name></proto>
18529            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
18530            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18531            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
18532            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18533            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18534        </command>
18535        <command>
18536            <proto>void <name>glGetTextureParameterIiv</name></proto>
18537            <param><ptype>GLuint</ptype> <name>texture</name></param>
18538            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18539            <param><ptype>GLint</ptype> *<name>params</name></param>
18540        </command>
18541        <command>
18542            <proto>void <name>glGetTextureParameterIivEXT</name></proto>
18543            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
18544            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18545            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18546            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18547        </command>
18548        <command>
18549            <proto>void <name>glGetTextureParameterIuiv</name></proto>
18550            <param><ptype>GLuint</ptype> <name>texture</name></param>
18551            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18552            <param><ptype>GLuint</ptype> *<name>params</name></param>
18553        </command>
18554        <command>
18555            <proto>void <name>glGetTextureParameterIuivEXT</name></proto>
18556            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
18557            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18558            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18559            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18560        </command>
18561        <command>
18562            <proto>void <name>glGetTextureParameterfv</name></proto>
18563            <param><ptype>GLuint</ptype> <name>texture</name></param>
18564            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18565            <param><ptype>GLfloat</ptype> *<name>params</name></param>
18566        </command>
18567        <command>
18568            <proto>void <name>glGetTextureParameterfvEXT</name></proto>
18569            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
18570            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18571            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18572            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18573        </command>
18574        <command>
18575            <proto>void <name>glGetTextureParameteriv</name></proto>
18576            <param><ptype>GLuint</ptype> <name>texture</name></param>
18577            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18578            <param><ptype>GLint</ptype> *<name>params</name></param>
18579        </command>
18580        <command>
18581            <proto>void <name>glGetTextureParameterivEXT</name></proto>
18582            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
18583            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18584            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18585            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18586        </command>
18587        <command>
18588            <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleARB</name></proto>
18589            <param><ptype>GLuint</ptype> <name>texture</name></param>
18590            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18591        </command>
18592        <command>
18593            <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleIMG</name></proto>
18594            <param><ptype>GLuint</ptype> <name>texture</name></param>
18595            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18596            <alias name="glGetTextureSamplerHandleARB"/>
18597        </command>
18598        <command>
18599            <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto>
18600            <param><ptype>GLuint</ptype> <name>texture</name></param>
18601            <param><ptype>GLuint</ptype> <name>sampler</name></param>
18602        </command>
18603        <command>
18604            <proto>void <name>glGetTextureSubImage</name></proto>
18605            <param><ptype>GLuint</ptype> <name>texture</name></param>
18606            <param><ptype>GLint</ptype> <name>level</name></param>
18607            <param><ptype>GLint</ptype> <name>xoffset</name></param>
18608            <param><ptype>GLint</ptype> <name>yoffset</name></param>
18609            <param><ptype>GLint</ptype> <name>zoffset</name></param>
18610            <param><ptype>GLsizei</ptype> <name>width</name></param>
18611            <param><ptype>GLsizei</ptype> <name>height</name></param>
18612            <param><ptype>GLsizei</ptype> <name>depth</name></param>
18613            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18614            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
18615            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18616            <param>void *<name>pixels</name></param>
18617        </command>
18618        <command>
18619            <proto>void <name>glGetTrackMatrixivNV</name></proto>
18620            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
18621            <param><ptype>GLuint</ptype> <name>address</name></param>
18622            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
18623            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
18624            <glx type="vendor" opcode="1300"/>
18625        </command>
18626        <command>
18627            <proto>void <name>glGetTransformFeedbackVarying</name></proto>
18628            <param><ptype>GLuint</ptype> <name>program</name></param>
18629            <param><ptype>GLuint</ptype> <name>index</name></param>
18630            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18631            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18632            <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
18633            <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
18634            <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
18635            <glx type="single" opcode="213"/>
18636        </command>
18637        <command>
18638            <proto>void <name>glGetTransformFeedbackVaryingEXT</name></proto>
18639            <param><ptype>GLuint</ptype> <name>program</name></param>
18640            <param><ptype>GLuint</ptype> <name>index</name></param>
18641            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18642            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18643            <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
18644            <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
18645            <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
18646            <alias name="glGetTransformFeedbackVarying"/>
18647        </command>
18648        <command>
18649            <proto>void <name>glGetTransformFeedbackVaryingNV</name></proto>
18650            <param><ptype>GLuint</ptype> <name>program</name></param>
18651            <param><ptype>GLuint</ptype> <name>index</name></param>
18652            <param len="1"><ptype>GLint</ptype> *<name>location</name></param>
18653        </command>
18654        <command>
18655            <proto>void <name>glGetTransformFeedbacki64_v</name></proto>
18656            <param><ptype>GLuint</ptype> <name>xfb</name></param>
18657            <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
18658            <param><ptype>GLuint</ptype> <name>index</name></param>
18659            <param><ptype>GLint64</ptype> *<name>param</name></param>
18660        </command>
18661        <command>
18662            <proto>void <name>glGetTransformFeedbacki_v</name></proto>
18663            <param><ptype>GLuint</ptype> <name>xfb</name></param>
18664            <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
18665            <param><ptype>GLuint</ptype> <name>index</name></param>
18666            <param><ptype>GLint</ptype> *<name>param</name></param>
18667        </command>
18668        <command>
18669            <proto>void <name>glGetTransformFeedbackiv</name></proto>
18670            <param><ptype>GLuint</ptype> <name>xfb</name></param>
18671            <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
18672            <param><ptype>GLint</ptype> *<name>param</name></param>
18673        </command>
18674        <command>
18675            <proto>void <name>glGetTranslatedShaderSourceANGLE</name></proto>
18676            <param><ptype>GLuint</ptype> <name>shader</name></param>
18677            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
18678            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18679            <param><ptype>GLchar</ptype> *<name>source</name></param>
18680        </command>
18681        <command>
18682            <proto><ptype>GLuint</ptype> <name>glGetUniformBlockIndex</name></proto>
18683            <param><ptype>GLuint</ptype> <name>program</name></param>
18684            <param len="COMPSIZE()">const <ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
18685            <glx type="single" opcode="218"/>
18686        </command>
18687        <command>
18688            <proto><ptype>GLint</ptype> <name>glGetUniformBufferSizeEXT</name></proto>
18689            <param><ptype>GLuint</ptype> <name>program</name></param>
18690            <param><ptype>GLint</ptype> <name>location</name></param>
18691        </command>
18692        <command>
18693            <proto>void <name>glGetUniformIndices</name></proto>
18694            <param><ptype>GLuint</ptype> <name>program</name></param>
18695            <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
18696            <param len="COMPSIZE(uniformCount)">const <ptype>GLchar</ptype> *const*<name>uniformNames</name></param>
18697            <param len="COMPSIZE(uniformCount)"><ptype>GLuint</ptype> *<name>uniformIndices</name></param>
18698            <glx type="single" opcode="215"/>
18699        </command>
18700        <command>
18701            <proto><ptype>GLint</ptype> <name>glGetUniformLocation</name></proto>
18702            <param><ptype>GLuint</ptype> <name>program</name></param>
18703            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
18704        </command>
18705        <command>
18706            <proto><ptype>GLint</ptype> <name>glGetUniformLocationARB</name></proto>
18707            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
18708            <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
18709            <alias name="glGetUniformLocation"/>
18710        </command>
18711        <command>
18712            <proto group="BufferOffset"><ptype>GLintptr</ptype> <name>glGetUniformOffsetEXT</name></proto>
18713            <param><ptype>GLuint</ptype> <name>program</name></param>
18714            <param><ptype>GLint</ptype> <name>location</name></param>
18715        </command>
18716        <command>
18717            <proto>void <name>glGetUniformSubroutineuiv</name></proto>
18718            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
18719            <param><ptype>GLint</ptype> <name>location</name></param>
18720            <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
18721        </command>
18722        <command>
18723            <proto>void <name>glGetUniformdv</name></proto>
18724            <param><ptype>GLuint</ptype> <name>program</name></param>
18725            <param><ptype>GLint</ptype> <name>location</name></param>
18726            <param len="COMPSIZE(program,location)"><ptype>GLdouble</ptype> *<name>params</name></param>
18727        </command>
18728        <command>
18729            <proto>void <name>glGetUniformfv</name></proto>
18730            <param><ptype>GLuint</ptype> <name>program</name></param>
18731            <param><ptype>GLint</ptype> <name>location</name></param>
18732            <param len="COMPSIZE(program,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
18733        </command>
18734        <command>
18735            <proto>void <name>glGetUniformfvARB</name></proto>
18736            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
18737            <param><ptype>GLint</ptype> <name>location</name></param>
18738            <param len="COMPSIZE(programObj,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
18739            <alias name="glGetUniformfv"/>
18740        </command>
18741        <command>
18742            <proto>void <name>glGetUniformi64vARB</name></proto>
18743            <param><ptype>GLuint</ptype> <name>program</name></param>
18744            <param><ptype>GLint</ptype> <name>location</name></param>
18745            <param len="COMPSIZE(program,location)"><ptype>GLint64</ptype> *<name>params</name></param>
18746        </command>
18747        <command>
18748            <proto>void <name>glGetUniformi64vNV</name></proto>
18749            <param><ptype>GLuint</ptype> <name>program</name></param>
18750            <param><ptype>GLint</ptype> <name>location</name></param>
18751            <param len="COMPSIZE(program,location)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
18752        </command>
18753        <command>
18754            <proto>void <name>glGetUniformiv</name></proto>
18755            <param><ptype>GLuint</ptype> <name>program</name></param>
18756            <param><ptype>GLint</ptype> <name>location</name></param>
18757            <param len="COMPSIZE(program,location)"><ptype>GLint</ptype> *<name>params</name></param>
18758        </command>
18759        <command>
18760            <proto>void <name>glGetUniformivARB</name></proto>
18761            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
18762            <param><ptype>GLint</ptype> <name>location</name></param>
18763            <param len="COMPSIZE(programObj,location)"><ptype>GLint</ptype> *<name>params</name></param>
18764            <alias name="glGetUniformiv"/>
18765        </command>
18766        <command>
18767            <proto>void <name>glGetUniformui64vARB</name></proto>
18768            <param><ptype>GLuint</ptype> <name>program</name></param>
18769            <param><ptype>GLint</ptype> <name>location</name></param>
18770            <param len="COMPSIZE(program,location)"><ptype>GLuint64</ptype> *<name>params</name></param>
18771        </command>
18772        <command>
18773            <proto>void <name>glGetUniformui64vNV</name></proto>
18774            <param><ptype>GLuint</ptype> <name>program</name></param>
18775            <param><ptype>GLint</ptype> <name>location</name></param>
18776            <param len="COMPSIZE(program,location)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
18777        </command>
18778        <command>
18779            <proto>void <name>glGetUniformuiv</name></proto>
18780            <param><ptype>GLuint</ptype> <name>program</name></param>
18781            <param><ptype>GLint</ptype> <name>location</name></param>
18782            <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param>
18783        </command>
18784        <command>
18785            <proto>void <name>glGetUniformuivEXT</name></proto>
18786            <param><ptype>GLuint</ptype> <name>program</name></param>
18787            <param><ptype>GLint</ptype> <name>location</name></param>
18788            <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param>
18789            <alias name="glGetUniformuiv"/>
18790        </command>
18791        <command>
18792            <proto>void <name>glGetUnsignedBytevEXT</name></proto>
18793            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
18794            <param len="COMPSIZE(pname)"><ptype>GLubyte</ptype> *<name>data</name></param>
18795        </command>
18796        <command>
18797            <proto>void <name>glGetUnsignedBytei_vEXT</name></proto>
18798            <param><ptype>GLenum</ptype> <name>target</name></param>
18799            <param><ptype>GLuint</ptype> <name>index</name></param>
18800            <param len="COMPSIZE(target)"><ptype>GLubyte</ptype> *<name>data</name></param>
18801        </command>
18802        <command>
18803            <proto>void <name>glGetVariantArrayObjectfvATI</name></proto>
18804            <param><ptype>GLuint</ptype> <name>id</name></param>
18805            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
18806            <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
18807        </command>
18808        <command>
18809            <proto>void <name>glGetVariantArrayObjectivATI</name></proto>
18810            <param><ptype>GLuint</ptype> <name>id</name></param>
18811            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
18812            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
18813        </command>
18814        <command>
18815            <proto>void <name>glGetVariantBooleanvEXT</name></proto>
18816            <param><ptype>GLuint</ptype> <name>id</name></param>
18817            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
18818            <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
18819        </command>
18820        <command>
18821            <proto>void <name>glGetVariantFloatvEXT</name></proto>
18822            <param><ptype>GLuint</ptype> <name>id</name></param>
18823            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
18824            <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
18825        </command>
18826        <command>
18827            <proto>void <name>glGetVariantIntegervEXT</name></proto>
18828            <param><ptype>GLuint</ptype> <name>id</name></param>
18829            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
18830            <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
18831        </command>
18832        <command>
18833            <proto>void <name>glGetVariantPointervEXT</name></proto>
18834            <param><ptype>GLuint</ptype> <name>id</name></param>
18835            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
18836            <param len="COMPSIZE(id)">void **<name>data</name></param>
18837        </command>
18838        <command>
18839            <proto><ptype>GLint</ptype> <name>glGetVaryingLocationNV</name></proto>
18840            <param><ptype>GLuint</ptype> <name>program</name></param>
18841            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
18842        </command>
18843        <command>
18844            <proto>void <name>glGetVertexArrayIndexed64iv</name></proto>
18845            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
18846            <param><ptype>GLuint</ptype> <name>index</name></param>
18847            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
18848            <param><ptype>GLint64</ptype> *<name>param</name></param>
18849        </command>
18850        <command>
18851            <proto>void <name>glGetVertexArrayIndexediv</name></proto>
18852            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
18853            <param><ptype>GLuint</ptype> <name>index</name></param>
18854            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
18855            <param><ptype>GLint</ptype> *<name>param</name></param>
18856        </command>
18857        <command>
18858            <proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto>
18859            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
18860            <param><ptype>GLuint</ptype> <name>index</name></param>
18861            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
18862            <param><ptype>GLint</ptype> *<name>param</name></param>
18863        </command>
18864        <command>
18865            <proto>void <name>glGetVertexArrayIntegervEXT</name></proto>
18866            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
18867            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
18868            <param><ptype>GLint</ptype> *<name>param</name></param>
18869        </command>
18870        <command>
18871            <proto>void <name>glGetVertexArrayPointeri_vEXT</name></proto>
18872            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
18873            <param><ptype>GLuint</ptype> <name>index</name></param>
18874            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
18875            <param>void **<name>param</name></param>
18876        </command>
18877        <command>
18878            <proto>void <name>glGetVertexArrayPointervEXT</name></proto>
18879            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
18880            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
18881            <param len="1">void **<name>param</name></param>
18882        </command>
18883        <command>
18884            <proto>void <name>glGetVertexArrayiv</name></proto>
18885            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
18886            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
18887            <param><ptype>GLint</ptype> *<name>param</name></param>
18888        </command>
18889        <command>
18890            <proto>void <name>glGetVertexAttribArrayObjectfvATI</name></proto>
18891            <param><ptype>GLuint</ptype> <name>index</name></param>
18892            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
18893            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18894        </command>
18895        <command>
18896            <proto>void <name>glGetVertexAttribArrayObjectivATI</name></proto>
18897            <param><ptype>GLuint</ptype> <name>index</name></param>
18898            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
18899            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18900        </command>
18901        <command>
18902            <proto>void <name>glGetVertexAttribIiv</name></proto>
18903            <param><ptype>GLuint</ptype> <name>index</name></param>
18904            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
18905            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
18906        </command>
18907        <command>
18908            <proto>void <name>glGetVertexAttribIivEXT</name></proto>
18909            <param><ptype>GLuint</ptype> <name>index</name></param>
18910            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
18911            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
18912            <alias name="glGetVertexAttribIiv"/>
18913        </command>
18914        <command>
18915            <proto>void <name>glGetVertexAttribIuiv</name></proto>
18916            <param><ptype>GLuint</ptype> <name>index</name></param>
18917            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
18918            <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
18919        </command>
18920        <command>
18921            <proto>void <name>glGetVertexAttribIuivEXT</name></proto>
18922            <param><ptype>GLuint</ptype> <name>index</name></param>
18923            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
18924            <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
18925            <alias name="glGetVertexAttribIuiv"/>
18926        </command>
18927        <command>
18928            <proto>void <name>glGetVertexAttribLdv</name></proto>
18929            <param><ptype>GLuint</ptype> <name>index</name></param>
18930            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
18931            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
18932        </command>
18933        <command>
18934            <proto>void <name>glGetVertexAttribLdvEXT</name></proto>
18935            <param><ptype>GLuint</ptype> <name>index</name></param>
18936            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
18937            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
18938            <alias name="glGetVertexAttribLdv"/>
18939        </command>
18940        <command>
18941            <proto>void <name>glGetVertexAttribLi64vNV</name></proto>
18942            <param><ptype>GLuint</ptype> <name>index</name></param>
18943            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
18944            <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
18945        </command>
18946        <command>
18947            <proto>void <name>glGetVertexAttribLui64vARB</name></proto>
18948            <param><ptype>GLuint</ptype> <name>index</name></param>
18949            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
18950            <param><ptype>GLuint64EXT</ptype> *<name>params</name></param>
18951        </command>
18952        <command>
18953            <proto>void <name>glGetVertexAttribLui64vNV</name></proto>
18954            <param><ptype>GLuint</ptype> <name>index</name></param>
18955            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
18956            <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
18957        </command>
18958        <command>
18959            <proto>void <name>glGetVertexAttribPointerv</name></proto>
18960            <param><ptype>GLuint</ptype> <name>index</name></param>
18961            <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
18962            <param len="1">void **<name>pointer</name></param>
18963            <glx type="single" opcode="209"/>
18964        </command>
18965        <command>
18966            <proto>void <name>glGetVertexAttribPointervARB</name></proto>
18967            <param><ptype>GLuint</ptype> <name>index</name></param>
18968            <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
18969            <param len="1">void **<name>pointer</name></param>
18970            <alias name="glGetVertexAttribPointerv"/>
18971        </command>
18972        <command>
18973            <proto>void <name>glGetVertexAttribPointervNV</name></proto>
18974            <param><ptype>GLuint</ptype> <name>index</name></param>
18975            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
18976            <param len="1">void **<name>pointer</name></param>
18977            <alias name="glGetVertexAttribPointerv"/>
18978        </command>
18979        <command>
18980            <proto>void <name>glGetVertexAttribdv</name></proto>
18981            <param><ptype>GLuint</ptype> <name>index</name></param>
18982            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
18983            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
18984            <glx type="vendor" opcode="1301"/>
18985        </command>
18986        <command>
18987            <proto>void <name>glGetVertexAttribdvARB</name></proto>
18988            <param><ptype>GLuint</ptype> <name>index</name></param>
18989            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
18990            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
18991            <alias name="glGetVertexAttribdv"/>
18992            <glx type="vendor" opcode="1301"/>
18993        </command>
18994        <command>
18995            <proto>void <name>glGetVertexAttribdvNV</name></proto>
18996            <param><ptype>GLuint</ptype> <name>index</name></param>
18997            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
18998            <param len="1"><ptype>GLdouble</ptype> *<name>params</name></param>
18999            <alias name="glGetVertexAttribdv"/>
19000            <glx type="vendor" opcode="1301"/>
19001        </command>
19002        <command>
19003            <proto>void <name>glGetVertexAttribfv</name></proto>
19004            <param><ptype>GLuint</ptype> <name>index</name></param>
19005            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
19006            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
19007            <glx type="vendor" opcode="1302"/>
19008        </command>
19009        <command>
19010            <proto>void <name>glGetVertexAttribfvARB</name></proto>
19011            <param><ptype>GLuint</ptype> <name>index</name></param>
19012            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
19013            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
19014            <alias name="glGetVertexAttribfv"/>
19015            <glx type="vendor" opcode="1302"/>
19016        </command>
19017        <command>
19018            <proto>void <name>glGetVertexAttribfvNV</name></proto>
19019            <param><ptype>GLuint</ptype> <name>index</name></param>
19020            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
19021            <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
19022            <alias name="glGetVertexAttribfv"/>
19023            <glx type="vendor" opcode="1302"/>
19024        </command>
19025        <command>
19026            <proto>void <name>glGetVertexAttribiv</name></proto>
19027            <param><ptype>GLuint</ptype> <name>index</name></param>
19028            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
19029            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
19030            <glx type="vendor" opcode="1303"/>
19031        </command>
19032        <command>
19033            <proto>void <name>glGetVertexAttribivARB</name></proto>
19034            <param><ptype>GLuint</ptype> <name>index</name></param>
19035            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
19036            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
19037            <alias name="glGetVertexAttribiv"/>
19038            <glx type="vendor" opcode="1303"/>
19039        </command>
19040        <command>
19041            <proto>void <name>glGetVertexAttribivNV</name></proto>
19042            <param><ptype>GLuint</ptype> <name>index</name></param>
19043            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
19044            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
19045            <alias name="glGetVertexAttribiv"/>
19046            <glx type="vendor" opcode="1303"/>
19047        </command>
19048        <command>
19049            <proto>void <name>glGetVideoCaptureStreamdvNV</name></proto>
19050            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
19051            <param><ptype>GLuint</ptype> <name>stream</name></param>
19052            <param><ptype>GLenum</ptype> <name>pname</name></param>
19053            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
19054        </command>
19055        <command>
19056            <proto>void <name>glGetVideoCaptureStreamfvNV</name></proto>
19057            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
19058            <param><ptype>GLuint</ptype> <name>stream</name></param>
19059            <param><ptype>GLenum</ptype> <name>pname</name></param>
19060            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
19061        </command>
19062        <command>
19063            <proto>void <name>glGetVideoCaptureStreamivNV</name></proto>
19064            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
19065            <param><ptype>GLuint</ptype> <name>stream</name></param>
19066            <param><ptype>GLenum</ptype> <name>pname</name></param>
19067            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19068        </command>
19069        <command>
19070            <proto>void <name>glGetVideoCaptureivNV</name></proto>
19071            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
19072            <param><ptype>GLenum</ptype> <name>pname</name></param>
19073            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19074        </command>
19075        <command>
19076            <proto>void <name>glGetVideoi64vNV</name></proto>
19077            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
19078            <param><ptype>GLenum</ptype> <name>pname</name></param>
19079            <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
19080        </command>
19081        <command>
19082            <proto>void <name>glGetVideoivNV</name></proto>
19083            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
19084            <param><ptype>GLenum</ptype> <name>pname</name></param>
19085            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19086        </command>
19087        <command>
19088            <proto>void <name>glGetVideoui64vNV</name></proto>
19089            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
19090            <param><ptype>GLenum</ptype> <name>pname</name></param>
19091            <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
19092        </command>
19093        <command>
19094            <proto>void <name>glGetVideouivNV</name></proto>
19095            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
19096            <param><ptype>GLenum</ptype> <name>pname</name></param>
19097            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19098        </command>
19099        <command>
19100            <proto>void <name>glGetnColorTable</name></proto>
19101            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
19102            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19103            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19104            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19105            <param>void *<name>table</name></param>
19106        </command>
19107        <command>
19108            <proto>void <name>glGetnColorTableARB</name></proto>
19109            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
19110            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19111            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19112            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19113            <param len="bufSize">void *<name>table</name></param>
19114        </command>
19115        <command>
19116            <proto>void <name>glGetnCompressedTexImage</name></proto>
19117            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19118            <param><ptype>GLint</ptype> <name>lod</name></param>
19119            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19120            <param>void *<name>pixels</name></param>
19121        </command>
19122        <command>
19123            <proto>void <name>glGetnCompressedTexImageARB</name></proto>
19124            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19125            <param><ptype>GLint</ptype> <name>lod</name></param>
19126            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19127            <param len="bufSize">void *<name>img</name></param>
19128        </command>
19129        <command>
19130            <proto>void <name>glGetnConvolutionFilter</name></proto>
19131            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
19132            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19133            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19134            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19135            <param>void *<name>image</name></param>
19136        </command>
19137        <command>
19138            <proto>void <name>glGetnConvolutionFilterARB</name></proto>
19139            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
19140            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19141            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19142            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19143            <param len="bufSize">void *<name>image</name></param>
19144        </command>
19145        <command>
19146            <proto>void <name>glGetnHistogram</name></proto>
19147            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
19148            <param><ptype>GLboolean</ptype> <name>reset</name></param>
19149            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19150            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19151            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19152            <param>void *<name>values</name></param>
19153        </command>
19154        <command>
19155            <proto>void <name>glGetnHistogramARB</name></proto>
19156            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
19157            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
19158            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19159            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19160            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19161            <param len="bufSize">void *<name>values</name></param>
19162        </command>
19163        <command>
19164            <proto>void <name>glGetnMapdv</name></proto>
19165            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
19166            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
19167            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19168            <param><ptype>GLdouble</ptype> *<name>v</name></param>
19169        </command>
19170        <command>
19171            <proto>void <name>glGetnMapdvARB</name></proto>
19172            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
19173            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
19174            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19175            <param len="bufSize"><ptype>GLdouble</ptype> *<name>v</name></param>
19176        </command>
19177        <command>
19178            <proto>void <name>glGetnMapfv</name></proto>
19179            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
19180            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
19181            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19182            <param><ptype>GLfloat</ptype> *<name>v</name></param>
19183        </command>
19184        <command>
19185            <proto>void <name>glGetnMapfvARB</name></proto>
19186            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
19187            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
19188            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19189            <param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param>
19190        </command>
19191        <command>
19192            <proto>void <name>glGetnMapiv</name></proto>
19193            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
19194            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
19195            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19196            <param><ptype>GLint</ptype> *<name>v</name></param>
19197        </command>
19198        <command>
19199            <proto>void <name>glGetnMapivARB</name></proto>
19200            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
19201            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
19202            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19203            <param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param>
19204        </command>
19205        <command>
19206            <proto>void <name>glGetnMinmax</name></proto>
19207            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
19208            <param><ptype>GLboolean</ptype> <name>reset</name></param>
19209            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19210            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19211            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19212            <param>void *<name>values</name></param>
19213        </command>
19214        <command>
19215            <proto>void <name>glGetnMinmaxARB</name></proto>
19216            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
19217            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
19218            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19219            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19220            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19221            <param len="bufSize">void *<name>values</name></param>
19222        </command>
19223        <command>
19224            <proto>void <name>glGetnPixelMapfv</name></proto>
19225            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
19226            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19227            <param><ptype>GLfloat</ptype> *<name>values</name></param>
19228        </command>
19229        <command>
19230            <proto>void <name>glGetnPixelMapfvARB</name></proto>
19231            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
19232            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19233            <param len="bufSize"><ptype>GLfloat</ptype> *<name>values</name></param>
19234        </command>
19235        <command>
19236            <proto>void <name>glGetnPixelMapuiv</name></proto>
19237            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
19238            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19239            <param><ptype>GLuint</ptype> *<name>values</name></param>
19240        </command>
19241        <command>
19242            <proto>void <name>glGetnPixelMapuivARB</name></proto>
19243            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
19244            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19245            <param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param>
19246        </command>
19247        <command>
19248            <proto>void <name>glGetnPixelMapusv</name></proto>
19249            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
19250            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19251            <param><ptype>GLushort</ptype> *<name>values</name></param>
19252        </command>
19253        <command>
19254            <proto>void <name>glGetnPixelMapusvARB</name></proto>
19255            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
19256            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19257            <param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param>
19258        </command>
19259        <command>
19260            <proto>void <name>glGetnPolygonStipple</name></proto>
19261            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19262            <param><ptype>GLubyte</ptype> *<name>pattern</name></param>
19263        </command>
19264        <command>
19265            <proto>void <name>glGetnPolygonStippleARB</name></proto>
19266            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19267            <param len="bufSize"><ptype>GLubyte</ptype> *<name>pattern</name></param>
19268        </command>
19269        <command>
19270            <proto>void <name>glGetnSeparableFilter</name></proto>
19271            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
19272            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19273            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19274            <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
19275            <param>void *<name>row</name></param>
19276            <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
19277            <param>void *<name>column</name></param>
19278            <param>void *<name>span</name></param>
19279        </command>
19280        <command>
19281            <proto>void <name>glGetnSeparableFilterARB</name></proto>
19282            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
19283            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19284            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19285            <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
19286            <param len="rowBufSize">void *<name>row</name></param>
19287            <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
19288            <param len="columnBufSize">void *<name>column</name></param>
19289            <param len="0">void *<name>span</name></param>
19290        </command>
19291        <command>
19292            <proto>void <name>glGetnTexImage</name></proto>
19293            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19294            <param><ptype>GLint</ptype> <name>level</name></param>
19295            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19296            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19297            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19298            <param len="bufSize">void *<name>pixels</name></param>
19299        </command>
19300        <command>
19301            <proto>void <name>glGetnTexImageARB</name></proto>
19302            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19303            <param><ptype>GLint</ptype> <name>level</name></param>
19304            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19305            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19306            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19307            <param len="bufSize">void *<name>img</name></param>
19308        </command>
19309        <command>
19310            <proto>void <name>glGetnUniformdv</name></proto>
19311            <param><ptype>GLuint</ptype> <name>program</name></param>
19312            <param><ptype>GLint</ptype> <name>location</name></param>
19313            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19314            <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
19315        </command>
19316        <command>
19317            <proto>void <name>glGetnUniformdvARB</name></proto>
19318            <param><ptype>GLuint</ptype> <name>program</name></param>
19319            <param><ptype>GLint</ptype> <name>location</name></param>
19320            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19321            <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
19322        </command>
19323        <command>
19324            <proto>void <name>glGetnUniformfv</name></proto>
19325            <param><ptype>GLuint</ptype> <name>program</name></param>
19326            <param><ptype>GLint</ptype> <name>location</name></param>
19327            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19328            <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
19329        </command>
19330        <command>
19331            <proto>void <name>glGetnUniformfvARB</name></proto>
19332            <param><ptype>GLuint</ptype> <name>program</name></param>
19333            <param><ptype>GLint</ptype> <name>location</name></param>
19334            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19335            <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
19336        </command>
19337        <command>
19338            <proto>void <name>glGetnUniformfvEXT</name></proto>
19339            <param><ptype>GLuint</ptype> <name>program</name></param>
19340            <param><ptype>GLint</ptype> <name>location</name></param>
19341            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19342            <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
19343            <alias name="glGetnUniformfv"/>
19344        </command>
19345        <command>
19346            <proto>void <name>glGetnUniformfvKHR</name></proto>
19347            <param><ptype>GLuint</ptype> <name>program</name></param>
19348            <param><ptype>GLint</ptype> <name>location</name></param>
19349            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19350            <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
19351            <alias name="glGetnUniformfv"/>
19352        </command>
19353        <command>
19354            <proto>void <name>glGetnUniformi64vARB</name></proto>
19355            <param><ptype>GLuint</ptype> <name>program</name></param>
19356            <param><ptype>GLint</ptype> <name>location</name></param>
19357            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19358            <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
19359        </command>
19360        <command>
19361            <proto>void <name>glGetnUniformiv</name></proto>
19362            <param><ptype>GLuint</ptype> <name>program</name></param>
19363            <param><ptype>GLint</ptype> <name>location</name></param>
19364            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19365            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
19366        </command>
19367        <command>
19368            <proto>void <name>glGetnUniformivARB</name></proto>
19369            <param><ptype>GLuint</ptype> <name>program</name></param>
19370            <param><ptype>GLint</ptype> <name>location</name></param>
19371            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19372            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
19373        </command>
19374        <command>
19375            <proto>void <name>glGetnUniformivEXT</name></proto>
19376            <param><ptype>GLuint</ptype> <name>program</name></param>
19377            <param><ptype>GLint</ptype> <name>location</name></param>
19378            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19379            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
19380            <alias name="glGetnUniformiv"/>
19381        </command>
19382        <command>
19383            <proto>void <name>glGetnUniformivKHR</name></proto>
19384            <param><ptype>GLuint</ptype> <name>program</name></param>
19385            <param><ptype>GLint</ptype> <name>location</name></param>
19386            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19387            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
19388            <alias name="glGetnUniformiv"/>
19389        </command>
19390        <command>
19391            <proto>void <name>glGetnUniformui64vARB</name></proto>
19392            <param><ptype>GLuint</ptype> <name>program</name></param>
19393            <param><ptype>GLint</ptype> <name>location</name></param>
19394            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19395            <param len="bufSize"><ptype>GLuint64</ptype> *<name>params</name></param>
19396        </command>
19397        <command>
19398            <proto>void <name>glGetnUniformuiv</name></proto>
19399            <param><ptype>GLuint</ptype> <name>program</name></param>
19400            <param><ptype>GLint</ptype> <name>location</name></param>
19401            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19402            <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
19403        </command>
19404        <command>
19405            <proto>void <name>glGetnUniformuivARB</name></proto>
19406            <param><ptype>GLuint</ptype> <name>program</name></param>
19407            <param><ptype>GLint</ptype> <name>location</name></param>
19408            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19409            <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
19410        </command>
19411        <command>
19412            <proto>void <name>glGetnUniformuivKHR</name></proto>
19413            <param><ptype>GLuint</ptype> <name>program</name></param>
19414            <param><ptype>GLint</ptype> <name>location</name></param>
19415            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19416            <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
19417            <alias name="glGetnUniformuiv"/>
19418        </command>
19419        <command>
19420            <proto>void <name>glGlobalAlphaFactorbSUN</name></proto>
19421            <param><ptype>GLbyte</ptype> <name>factor</name></param>
19422        </command>
19423        <command>
19424            <proto>void <name>glGlobalAlphaFactordSUN</name></proto>
19425            <param><ptype>GLdouble</ptype> <name>factor</name></param>
19426        </command>
19427        <command>
19428            <proto>void <name>glGlobalAlphaFactorfSUN</name></proto>
19429            <param><ptype>GLfloat</ptype> <name>factor</name></param>
19430        </command>
19431        <command>
19432            <proto>void <name>glGlobalAlphaFactoriSUN</name></proto>
19433            <param><ptype>GLint</ptype> <name>factor</name></param>
19434        </command>
19435        <command>
19436            <proto>void <name>glGlobalAlphaFactorsSUN</name></proto>
19437            <param><ptype>GLshort</ptype> <name>factor</name></param>
19438        </command>
19439        <command>
19440            <proto>void <name>glGlobalAlphaFactorubSUN</name></proto>
19441            <param><ptype>GLubyte</ptype> <name>factor</name></param>
19442        </command>
19443        <command>
19444            <proto>void <name>glGlobalAlphaFactoruiSUN</name></proto>
19445            <param><ptype>GLuint</ptype> <name>factor</name></param>
19446        </command>
19447        <command>
19448            <proto>void <name>glGlobalAlphaFactorusSUN</name></proto>
19449            <param><ptype>GLushort</ptype> <name>factor</name></param>
19450        </command>
19451        <command>
19452            <proto>void <name>glHint</name></proto>
19453            <param group="HintTarget"><ptype>GLenum</ptype> <name>target</name></param>
19454            <param group="HintMode"><ptype>GLenum</ptype> <name>mode</name></param>
19455            <glx type="render" opcode="85"/>
19456        </command>
19457        <command>
19458            <proto>void <name>glHintPGI</name></proto>
19459            <param group="HintTargetPGI"><ptype>GLenum</ptype> <name>target</name></param>
19460            <param><ptype>GLint</ptype> <name>mode</name></param>
19461        </command>
19462        <command>
19463            <proto>void <name>glHistogram</name></proto>
19464            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
19465            <param><ptype>GLsizei</ptype> <name>width</name></param>
19466            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
19467            <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
19468            <glx type="render" opcode="4110"/>
19469        </command>
19470        <command>
19471            <proto>void <name>glHistogramEXT</name></proto>
19472            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
19473            <param><ptype>GLsizei</ptype> <name>width</name></param>
19474            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
19475            <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
19476            <alias name="glHistogram"/>
19477            <glx type="render" opcode="4110"/>
19478        </command>
19479        <command>
19480            <proto>void <name>glIglooInterfaceSGIX</name></proto>
19481            <param group="IglooFunctionSelectSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
19482            <param group="IglooParameterSGIX" len="COMPSIZE(pname)">const void *<name>params</name></param>
19483            <glx type="render" opcode="200"/>
19484        </command>
19485        <command>
19486            <proto>void <name>glImageTransformParameterfHP</name></proto>
19487            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
19488            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
19489            <param><ptype>GLfloat</ptype> <name>param</name></param>
19490        </command>
19491        <command>
19492            <proto>void <name>glImageTransformParameterfvHP</name></proto>
19493            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
19494            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
19495            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
19496        </command>
19497        <command>
19498            <proto>void <name>glImageTransformParameteriHP</name></proto>
19499            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
19500            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
19501            <param><ptype>GLint</ptype> <name>param</name></param>
19502        </command>
19503        <command>
19504            <proto>void <name>glImageTransformParameterivHP</name></proto>
19505            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
19506            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
19507            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
19508        </command>
19509        <command>
19510            <proto>void <name>glImportMemoryFdEXT</name></proto>
19511            <param><ptype>GLuint</ptype> <name>memory</name></param>
19512            <param><ptype>GLuint64</ptype> <name>size</name></param>
19513            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
19514            <param><ptype>GLint</ptype> <name>fd</name></param>
19515        </command>
19516        <command>
19517            <proto>void <name>glImportMemoryWin32HandleEXT</name></proto>
19518            <param><ptype>GLuint</ptype> <name>memory</name></param>
19519            <param><ptype>GLuint64</ptype> <name>size</name></param>
19520            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
19521            <param>void *<name>handle</name></param>
19522        </command>
19523        <command>
19524            <proto>void <name>glImportMemoryWin32NameEXT</name></proto>
19525            <param><ptype>GLuint</ptype> <name>memory</name></param>
19526            <param><ptype>GLuint64</ptype> <name>size</name></param>
19527            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
19528            <param>const void *<name>name</name></param>
19529        </command>
19530        <command>
19531            <proto>void <name>glImportSemaphoreFdEXT</name></proto>
19532            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
19533            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
19534            <param><ptype>GLint</ptype> <name>fd</name></param>
19535        </command>
19536        <command>
19537            <proto>void <name>glImportSemaphoreWin32HandleEXT</name></proto>
19538            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
19539            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
19540            <param>void *<name>handle</name></param>
19541        </command>
19542        <command>
19543            <proto>void <name>glImportSemaphoreWin32NameEXT</name></proto>
19544            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
19545            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
19546            <param>const void *<name>name</name></param>
19547        </command>
19548        <command>
19549            <proto group="sync"><ptype>GLsync</ptype> <name>glImportSyncEXT</name></proto>
19550            <param><ptype>GLenum</ptype> <name>external_sync_type</name></param>
19551            <param><ptype>GLintptr</ptype> <name>external_sync</name></param>
19552            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
19553        </command>
19554        <command>
19555            <proto>void <name>glIndexFormatNV</name></proto>
19556            <param><ptype>GLenum</ptype> <name>type</name></param>
19557            <param><ptype>GLsizei</ptype> <name>stride</name></param>
19558        </command>
19559        <command>
19560            <proto>void <name>glIndexFuncEXT</name></proto>
19561            <param group="IndexFunctionEXT"><ptype>GLenum</ptype> <name>func</name></param>
19562            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>ref</name></param>
19563        </command>
19564        <command>
19565            <proto>void <name>glIndexMask</name></proto>
19566            <param group="MaskedColorIndexValueI"><ptype>GLuint</ptype> <name>mask</name></param>
19567            <glx type="render" opcode="136"/>
19568        </command>
19569        <command>
19570            <proto>void <name>glIndexMaterialEXT</name></proto>
19571            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
19572            <param group="IndexMaterialParameterEXT"><ptype>GLenum</ptype> <name>mode</name></param>
19573        </command>
19574        <command>
19575            <proto>void <name>glIndexPointer</name></proto>
19576            <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
19577            <param><ptype>GLsizei</ptype> <name>stride</name></param>
19578            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
19579        </command>
19580        <command>
19581            <proto>void <name>glIndexPointerEXT</name></proto>
19582            <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
19583            <param><ptype>GLsizei</ptype> <name>stride</name></param>
19584            <param><ptype>GLsizei</ptype> <name>count</name></param>
19585            <param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param>
19586        </command>
19587        <command>
19588            <proto>void <name>glIndexPointerListIBM</name></proto>
19589            <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
19590            <param><ptype>GLint</ptype> <name>stride</name></param>
19591            <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
19592            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
19593        </command>
19594        <command>
19595            <proto>void <name>glIndexd</name></proto>
19596            <param group="ColorIndexValueD"><ptype>GLdouble</ptype> <name>c</name></param>
19597            <vecequiv name="glIndexdv"/>
19598        </command>
19599        <command>
19600            <proto>void <name>glIndexdv</name></proto>
19601            <param group="ColorIndexValueD" len="1">const <ptype>GLdouble</ptype> *<name>c</name></param>
19602            <glx type="render" opcode="24"/>
19603        </command>
19604        <command>
19605            <proto>void <name>glIndexf</name></proto>
19606            <param group="ColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
19607            <vecequiv name="glIndexfv"/>
19608        </command>
19609        <command>
19610            <proto>void <name>glIndexfv</name></proto>
19611            <param group="ColorIndexValueF" len="1">const <ptype>GLfloat</ptype> *<name>c</name></param>
19612            <glx type="render" opcode="25"/>
19613        </command>
19614        <command>
19615            <proto>void <name>glIndexi</name></proto>
19616            <param group="ColorIndexValueI"><ptype>GLint</ptype> <name>c</name></param>
19617            <vecequiv name="glIndexiv"/>
19618        </command>
19619        <command>
19620            <proto>void <name>glIndexiv</name></proto>
19621            <param group="ColorIndexValueI" len="1">const <ptype>GLint</ptype> *<name>c</name></param>
19622            <glx type="render" opcode="26"/>
19623        </command>
19624        <command>
19625            <proto>void <name>glIndexs</name></proto>
19626            <param group="ColorIndexValueS"><ptype>GLshort</ptype> <name>c</name></param>
19627            <vecequiv name="glIndexsv"/>
19628        </command>
19629        <command>
19630            <proto>void <name>glIndexsv</name></proto>
19631            <param group="ColorIndexValueS" len="1">const <ptype>GLshort</ptype> *<name>c</name></param>
19632            <glx type="render" opcode="27"/>
19633        </command>
19634        <command>
19635            <proto>void <name>glIndexub</name></proto>
19636            <param group="ColorIndexValueUB"><ptype>GLubyte</ptype> <name>c</name></param>
19637            <vecequiv name="glIndexubv"/>
19638        </command>
19639        <command>
19640            <proto>void <name>glIndexubv</name></proto>
19641            <param group="ColorIndexValueUB" len="1">const <ptype>GLubyte</ptype> *<name>c</name></param>
19642            <glx type="render" opcode="194"/>
19643        </command>
19644        <command>
19645            <proto>void <name>glIndexxOES</name></proto>
19646            <param><ptype>GLfixed</ptype> <name>component</name></param>
19647        </command>
19648        <command>
19649            <proto>void <name>glIndexxvOES</name></proto>
19650            <param len="1">const <ptype>GLfixed</ptype> *<name>component</name></param>
19651        </command>
19652        <command>
19653            <proto>void <name>glInitNames</name></proto>
19654            <glx type="render" opcode="121"/>
19655        </command>
19656        <command>
19657            <proto>void <name>glInsertComponentEXT</name></proto>
19658            <param><ptype>GLuint</ptype> <name>res</name></param>
19659            <param><ptype>GLuint</ptype> <name>src</name></param>
19660            <param><ptype>GLuint</ptype> <name>num</name></param>
19661        </command>
19662        <command>
19663            <proto>void <name>glInsertEventMarkerEXT</name></proto>
19664            <param><ptype>GLsizei</ptype> <name>length</name></param>
19665            <param>const <ptype>GLchar</ptype> *<name>marker</name></param>
19666        </command>
19667        <command>
19668            <proto>void <name>glInstrumentsBufferSGIX</name></proto>
19669            <param><ptype>GLsizei</ptype> <name>size</name></param>
19670            <param len="size"><ptype>GLint</ptype> *<name>buffer</name></param>
19671            <glx type="vendor" opcode="4103"/>
19672        </command>
19673        <command>
19674            <proto>void <name>glInterleavedArrays</name></proto>
19675            <param group="InterleavedArrayFormat"><ptype>GLenum</ptype> <name>format</name></param>
19676            <param><ptype>GLsizei</ptype> <name>stride</name></param>
19677            <param len="COMPSIZE(format,stride)">const void *<name>pointer</name></param>
19678        </command>
19679        <command>
19680            <proto>void <name>glInterpolatePathsNV</name></proto>
19681            <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
19682            <param group="Path"><ptype>GLuint</ptype> <name>pathA</name></param>
19683            <param group="Path"><ptype>GLuint</ptype> <name>pathB</name></param>
19684            <param><ptype>GLfloat</ptype> <name>weight</name></param>
19685        </command>
19686        <command>
19687            <proto>void <name>glInvalidateBufferData</name></proto>
19688            <param><ptype>GLuint</ptype> <name>buffer</name></param>
19689        </command>
19690        <command>
19691            <proto>void <name>glInvalidateBufferSubData</name></proto>
19692            <param><ptype>GLuint</ptype> <name>buffer</name></param>
19693            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
19694            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
19695        </command>
19696        <command>
19697            <proto>void <name>glInvalidateFramebuffer</name></proto>
19698            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
19699            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
19700            <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
19701        </command>
19702        <command>
19703            <proto>void <name>glInvalidateNamedFramebufferData</name></proto>
19704            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
19705            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
19706            <param group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
19707        </command>
19708        <command>
19709            <proto>void <name>glInvalidateNamedFramebufferSubData</name></proto>
19710            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
19711            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
19712            <param group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
19713            <param><ptype>GLint</ptype> <name>x</name></param>
19714            <param><ptype>GLint</ptype> <name>y</name></param>
19715            <param><ptype>GLsizei</ptype> <name>width</name></param>
19716            <param><ptype>GLsizei</ptype> <name>height</name></param>
19717        </command>
19718        <command>
19719            <proto>void <name>glInvalidateSubFramebuffer</name></proto>
19720            <param><ptype>GLenum</ptype> <name>target</name></param>
19721            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
19722            <param len="numAttachments" group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
19723            <param><ptype>GLint</ptype> <name>x</name></param>
19724            <param><ptype>GLint</ptype> <name>y</name></param>
19725            <param><ptype>GLsizei</ptype> <name>width</name></param>
19726            <param><ptype>GLsizei</ptype> <name>height</name></param>
19727        </command>
19728        <command>
19729            <proto>void <name>glInvalidateTexImage</name></proto>
19730            <param><ptype>GLuint</ptype> <name>texture</name></param>
19731            <param><ptype>GLint</ptype> <name>level</name></param>
19732        </command>
19733        <command>
19734            <proto>void <name>glInvalidateTexSubImage</name></proto>
19735            <param><ptype>GLuint</ptype> <name>texture</name></param>
19736            <param><ptype>GLint</ptype> <name>level</name></param>
19737            <param><ptype>GLint</ptype> <name>xoffset</name></param>
19738            <param><ptype>GLint</ptype> <name>yoffset</name></param>
19739            <param><ptype>GLint</ptype> <name>zoffset</name></param>
19740            <param><ptype>GLsizei</ptype> <name>width</name></param>
19741            <param><ptype>GLsizei</ptype> <name>height</name></param>
19742            <param><ptype>GLsizei</ptype> <name>depth</name></param>
19743        </command>
19744        <command>
19745            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsAsyncMarkerSGIX</name></proto>
19746            <param><ptype>GLuint</ptype> <name>marker</name></param>
19747        </command>
19748        <command>
19749            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBuffer</name></proto>
19750            <param><ptype>GLuint</ptype> <name>buffer</name></param>
19751        </command>
19752        <command>
19753            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferARB</name></proto>
19754            <param><ptype>GLuint</ptype> <name>buffer</name></param>
19755            <alias name="glIsBuffer"/>
19756        </command>
19757        <command>
19758            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferResidentNV</name></proto>
19759            <param><ptype>GLenum</ptype> <name>target</name></param>
19760        </command>
19761        <command>
19762            <proto><ptype>GLboolean</ptype> <name>glIsCommandListNV</name></proto>
19763            <param><ptype>GLuint</ptype> <name>list</name></param>
19764        </command>
19765        <command>
19766            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabled</name></proto>
19767            <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
19768            <glx type="single" opcode="140"/>
19769        </command>
19770        <command>
19771            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledIndexedEXT</name></proto>
19772            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
19773            <param><ptype>GLuint</ptype> <name>index</name></param>
19774            <alias name="glIsEnabledi"/>
19775            <glx type="single" opcode="212"/>
19776        </command>
19777        <command>
19778            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledi</name></proto>
19779            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
19780            <param><ptype>GLuint</ptype> <name>index</name></param>
19781        </command>
19782        <command>
19783            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediEXT</name></proto>
19784            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
19785            <param><ptype>GLuint</ptype> <name>index</name></param>
19786            <alias name="glIsEnabledi"/>
19787        </command>
19788        <command>
19789            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto>
19790            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
19791            <param><ptype>GLuint</ptype> <name>index</name></param>
19792            <alias name="glIsEnabledi"/>
19793        </command>
19794        <command>
19795            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto>
19796            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
19797            <param><ptype>GLuint</ptype> <name>index</name></param>
19798            <alias name="glIsEnabledi"/>
19799        </command>
19800        <command>
19801            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceAPPLE</name></proto>
19802            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
19803        </command>
19804        <command>
19805            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceNV</name></proto>
19806            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
19807            <glx type="vendor" opcode="1278"/>
19808        </command>
19809        <command>
19810            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebuffer</name></proto>
19811            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
19812            <glx type="vendor" opcode="1425"/>
19813        </command>
19814        <command>
19815            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebufferEXT</name></proto>
19816            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
19817            <alias name="glIsFramebuffer"/>
19818            <glx type="vendor" opcode="1425"/>
19819        </command>
19820        <command>
19821            <proto><ptype>GLboolean</ptype> <name>glIsFramebufferOES</name></proto>
19822            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
19823        </command>
19824        <command>
19825            <proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentARB</name></proto>
19826            <param><ptype>GLuint64</ptype> <name>handle</name></param>
19827        </command>
19828        <command>
19829            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsImageHandleResidentNV</name></proto>
19830            <param><ptype>GLuint64</ptype> <name>handle</name></param>
19831        </command>
19832        <command>
19833            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsList</name></proto>
19834            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
19835            <glx type="single" opcode="141"/>
19836        </command>
19837        <command>
19838            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsMemoryObjectEXT</name></proto>
19839            <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
19840        </command>
19841        <command>
19842            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNameAMD</name></proto>
19843            <param><ptype>GLenum</ptype> <name>identifier</name></param>
19844            <param><ptype>GLuint</ptype> <name>name</name></param>
19845        </command>
19846        <command>
19847            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedBufferResidentNV</name></proto>
19848            <param><ptype>GLuint</ptype> <name>buffer</name></param>
19849        </command>
19850        <command>
19851            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedStringARB</name></proto>
19852            <param><ptype>GLint</ptype> <name>namelen</name></param>
19853            <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
19854        </command>
19855        <command>
19856            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsObjectBufferATI</name></proto>
19857            <param><ptype>GLuint</ptype> <name>buffer</name></param>
19858        </command>
19859        <command>
19860            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsOcclusionQueryNV</name></proto>
19861            <param><ptype>GLuint</ptype> <name>id</name></param>
19862        </command>
19863        <command>
19864            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPathNV</name></proto>
19865            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
19866        </command>
19867        <command>
19868            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInFillPathNV</name></proto>
19869            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
19870            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
19871            <param><ptype>GLfloat</ptype> <name>x</name></param>
19872            <param><ptype>GLfloat</ptype> <name>y</name></param>
19873        </command>
19874        <command>
19875            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInStrokePathNV</name></proto>
19876            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
19877            <param><ptype>GLfloat</ptype> <name>x</name></param>
19878            <param><ptype>GLfloat</ptype> <name>y</name></param>
19879        </command>
19880        <command>
19881            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgram</name></proto>
19882            <param><ptype>GLuint</ptype> <name>program</name></param>
19883            <glx type="single" opcode="197"/>
19884        </command>
19885        <command>
19886            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramARB</name></proto>
19887            <param><ptype>GLuint</ptype> <name>program</name></param>
19888            <glx type="vendor" opcode="1304"/>
19889        </command>
19890        <command>
19891            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramNV</name></proto>
19892            <param><ptype>GLuint</ptype> <name>id</name></param>
19893            <alias name="glIsProgramARB"/>
19894            <glx type="vendor" opcode="1304"/>
19895        </command>
19896        <command>
19897            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramPipeline</name></proto>
19898            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
19899        </command>
19900        <command>
19901            <proto><ptype>GLboolean</ptype> <name>glIsProgramPipelineEXT</name></proto>
19902            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
19903        </command>
19904        <command>
19905            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQuery</name></proto>
19906            <param><ptype>GLuint</ptype> <name>id</name></param>
19907            <glx type="single" opcode="163"/>
19908        </command>
19909        <command>
19910            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQueryARB</name></proto>
19911            <param><ptype>GLuint</ptype> <name>id</name></param>
19912            <alias name="glIsQuery"/>
19913        </command>
19914        <command>
19915            <proto><ptype>GLboolean</ptype> <name>glIsQueryEXT</name></proto>
19916            <param><ptype>GLuint</ptype> <name>id</name></param>
19917        </command>
19918        <command>
19919            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbuffer</name></proto>
19920            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
19921            <glx type="vendor" opcode="1422"/>
19922        </command>
19923        <command>
19924            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbufferEXT</name></proto>
19925            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
19926            <alias name="glIsRenderbuffer"/>
19927            <glx type="vendor" opcode="1422"/>
19928        </command>
19929        <command>
19930            <proto><ptype>GLboolean</ptype> <name>glIsRenderbufferOES</name></proto>
19931            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
19932        </command>
19933        <command>
19934            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSemaphoreEXT</name></proto>
19935            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
19936        </command>
19937        <command>
19938            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSampler</name></proto>
19939            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19940        </command>
19941        <command>
19942            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsShader</name></proto>
19943            <param><ptype>GLuint</ptype> <name>shader</name></param>
19944            <glx type="single" opcode="196"/>
19945        </command>
19946        <command>
19947            <proto><ptype>GLboolean</ptype> <name>glIsStateNV</name></proto>
19948            <param><ptype>GLuint</ptype> <name>state</name></param>
19949        </command>
19950        <command>
19951            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSync</name></proto>
19952            <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
19953        </command>
19954        <command>
19955            <proto><ptype>GLboolean</ptype> <name>glIsSyncAPPLE</name></proto>
19956            <param><ptype>GLsync</ptype> <name>sync</name></param>
19957            <alias name="glIsSync"/>
19958        </command>
19959        <command>
19960            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTexture</name></proto>
19961            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
19962            <glx type="single" opcode="146"/>
19963        </command>
19964        <command>
19965            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureEXT</name></proto>
19966            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
19967            <glx type="vendor" opcode="14"/>
19968        </command>
19969        <command>
19970            <proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentARB</name></proto>
19971            <param><ptype>GLuint64</ptype> <name>handle</name></param>
19972        </command>
19973        <command>
19974            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentNV</name></proto>
19975            <param><ptype>GLuint64</ptype> <name>handle</name></param>
19976        </command>
19977        <command>
19978            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedback</name></proto>
19979            <param><ptype>GLuint</ptype> <name>id</name></param>
19980        </command>
19981        <command>
19982            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedbackNV</name></proto>
19983            <param><ptype>GLuint</ptype> <name>id</name></param>
19984            <alias name="glIsTransformFeedback"/>
19985        </command>
19986        <command>
19987            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVariantEnabledEXT</name></proto>
19988            <param><ptype>GLuint</ptype> <name>id</name></param>
19989            <param group="VariantCapEXT"><ptype>GLenum</ptype> <name>cap</name></param>
19990        </command>
19991        <command>
19992            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArray</name></proto>
19993            <param><ptype>GLuint</ptype> <name>array</name></param>
19994            <glx type="single" opcode="207"/>
19995        </command>
19996        <command>
19997            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArrayAPPLE</name></proto>
19998            <param><ptype>GLuint</ptype> <name>array</name></param>
19999            <alias name="glIsVertexArray"/>
20000        </command>
20001        <command>
20002            <proto><ptype>GLboolean</ptype> <name>glIsVertexArrayOES</name></proto>
20003            <param><ptype>GLuint</ptype> <name>array</name></param>
20004            <alias name="glIsVertexArray"/>
20005        </command>
20006        <command>
20007            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexAttribEnabledAPPLE</name></proto>
20008            <param><ptype>GLuint</ptype> <name>index</name></param>
20009            <param><ptype>GLenum</ptype> <name>pname</name></param>
20010        </command>
20011        <command>
20012            <proto>void <name>glLGPUCopyImageSubDataNVX</name></proto>
20013            <param><ptype>GLuint</ptype> <name>sourceGpu</name></param>
20014            <param><ptype>GLbitfield</ptype> <name>destinationGpuMask</name></param>
20015            <param><ptype>GLuint</ptype> <name>srcName</name></param>
20016            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
20017            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
20018            <param><ptype>GLint</ptype> <name>srcX</name></param>
20019            <param><ptype>GLint</ptype> <name>srxY</name></param>
20020            <param><ptype>GLint</ptype> <name>srcZ</name></param>
20021            <param><ptype>GLuint</ptype> <name>dstName</name></param>
20022            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
20023            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
20024            <param><ptype>GLint</ptype> <name>dstX</name></param>
20025            <param><ptype>GLint</ptype> <name>dstY</name></param>
20026            <param><ptype>GLint</ptype> <name>dstZ</name></param>
20027            <param><ptype>GLsizei</ptype> <name>width</name></param>
20028            <param><ptype>GLsizei</ptype> <name>height</name></param>
20029            <param><ptype>GLsizei</ptype> <name>depth</name></param>
20030        </command>
20031        <command>
20032            <proto>void <name>glLGPUInterlockNVX</name></proto>
20033        </command>
20034        <command>
20035            <proto>void <name>glLGPUNamedBufferSubDataNVX</name></proto>
20036            <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param>
20037            <param><ptype>GLuint</ptype> <name>buffer</name></param>
20038            <param><ptype>GLintptr</ptype> <name>offset</name></param>
20039            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
20040            <param>const void *<name>data</name></param>
20041        </command>
20042        <command>
20043            <proto>void <name>glLabelObjectEXT</name></proto>
20044            <param><ptype>GLenum</ptype> <name>type</name></param>
20045            <param><ptype>GLuint</ptype> <name>object</name></param>
20046            <param><ptype>GLsizei</ptype> <name>length</name></param>
20047            <param>const <ptype>GLchar</ptype> *<name>label</name></param>
20048        </command>
20049        <command>
20050            <proto>void <name>glLightEnviSGIX</name></proto>
20051            <param group="LightEnvParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
20052            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
20053        </command>
20054        <command>
20055            <proto>void <name>glLightModelf</name></proto>
20056            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20057            <param><ptype>GLfloat</ptype> <name>param</name></param>
20058            <glx type="render" opcode="90"/>
20059        </command>
20060        <command>
20061            <proto>void <name>glLightModelfv</name></proto>
20062            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20063            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
20064            <glx type="render" opcode="91"/>
20065        </command>
20066        <command>
20067            <proto>void <name>glLightModeli</name></proto>
20068            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20069            <param><ptype>GLint</ptype> <name>param</name></param>
20070            <glx type="render" opcode="92"/>
20071        </command>
20072        <command>
20073            <proto>void <name>glLightModeliv</name></proto>
20074            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20075            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
20076            <glx type="render" opcode="93"/>
20077        </command>
20078        <command>
20079            <proto>void <name>glLightModelx</name></proto>
20080            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20081            <param><ptype>GLfixed</ptype> <name>param</name></param>
20082        </command>
20083        <command>
20084            <proto>void <name>glLightModelxOES</name></proto>
20085            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20086            <param><ptype>GLfixed</ptype> <name>param</name></param>
20087        </command>
20088        <command>
20089            <proto>void <name>glLightModelxv</name></proto>
20090            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20091            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
20092        </command>
20093        <command>
20094            <proto>void <name>glLightModelxvOES</name></proto>
20095            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20096            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
20097        </command>
20098        <command>
20099            <proto>void <name>glLightf</name></proto>
20100            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
20101            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20102            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
20103            <glx type="render" opcode="86"/>
20104        </command>
20105        <command>
20106            <proto>void <name>glLightfv</name></proto>
20107            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
20108            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20109            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
20110            <glx type="render" opcode="87"/>
20111        </command>
20112        <command>
20113            <proto>void <name>glLighti</name></proto>
20114            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
20115            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20116            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
20117            <glx type="render" opcode="88"/>
20118        </command>
20119        <command>
20120            <proto>void <name>glLightiv</name></proto>
20121            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
20122            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20123            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
20124            <glx type="render" opcode="89"/>
20125        </command>
20126        <command>
20127            <proto>void <name>glLightx</name></proto>
20128            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
20129            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20130            <param><ptype>GLfixed</ptype> <name>param</name></param>
20131        </command>
20132        <command>
20133            <proto>void <name>glLightxOES</name></proto>
20134            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
20135            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20136            <param><ptype>GLfixed</ptype> <name>param</name></param>
20137        </command>
20138        <command>
20139            <proto>void <name>glLightxv</name></proto>
20140            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
20141            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20142            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
20143        </command>
20144        <command>
20145            <proto>void <name>glLightxvOES</name></proto>
20146            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
20147            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20148            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
20149        </command>
20150        <command>
20151            <proto>void <name>glLineStipple</name></proto>
20152            <param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param>
20153            <param group="LineStipple"><ptype>GLushort</ptype> <name>pattern</name></param>
20154            <glx type="render" opcode="94"/>
20155        </command>
20156        <command>
20157            <proto>void <name>glLineWidth</name></proto>
20158            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>width</name></param>
20159            <glx type="render" opcode="95"/>
20160        </command>
20161        <command>
20162            <proto>void <name>glLineWidthx</name></proto>
20163            <param><ptype>GLfixed</ptype> <name>width</name></param>
20164        </command>
20165        <command>
20166            <proto>void <name>glLineWidthxOES</name></proto>
20167            <param><ptype>GLfixed</ptype> <name>width</name></param>
20168        </command>
20169        <command>
20170            <proto>void <name>glLinkProgram</name></proto>
20171            <param><ptype>GLuint</ptype> <name>program</name></param>
20172        </command>
20173        <command>
20174            <proto>void <name>glLinkProgramARB</name></proto>
20175            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
20176            <alias name="glLinkProgram"/>
20177        </command>
20178        <command>
20179            <proto>void <name>glListBase</name></proto>
20180            <param group="List"><ptype>GLuint</ptype> <name>base</name></param>
20181            <glx type="render" opcode="3"/>
20182        </command>
20183        <command>
20184            <proto>void <name>glListDrawCommandsStatesClientNV</name></proto>
20185            <param><ptype>GLuint</ptype> <name>list</name></param>
20186            <param><ptype>GLuint</ptype> <name>segment</name></param>
20187            <param>const void **<name>indirects</name></param>
20188            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
20189            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
20190            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
20191            <param><ptype>GLuint</ptype> <name>count</name></param>
20192        </command>
20193        <command>
20194            <proto>void <name>glListParameterfSGIX</name></proto>
20195            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
20196            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20197            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
20198            <glx type="render" opcode="2078"/>
20199        </command>
20200        <command>
20201            <proto>void <name>glListParameterfvSGIX</name></proto>
20202            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
20203            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20204            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
20205            <glx type="render" opcode="2079"/>
20206        </command>
20207        <command>
20208            <proto>void <name>glListParameteriSGIX</name></proto>
20209            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
20210            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20211            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
20212            <glx type="render" opcode="2080"/>
20213        </command>
20214        <command>
20215            <proto>void <name>glListParameterivSGIX</name></proto>
20216            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
20217            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20218            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
20219            <glx type="render" opcode="2081"/>
20220        </command>
20221        <command>
20222            <proto>void <name>glLoadIdentity</name></proto>
20223            <glx type="render" opcode="176"/>
20224        </command>
20225        <command>
20226            <proto>void <name>glLoadIdentityDeformationMapSGIX</name></proto>
20227            <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param>
20228            <glx type="render" opcode="2076"/>
20229        </command>
20230        <command>
20231            <proto>void <name>glLoadMatrixd</name></proto>
20232            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
20233            <glx type="render" opcode="178"/>
20234        </command>
20235        <command>
20236            <proto>void <name>glLoadMatrixf</name></proto>
20237            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
20238            <glx type="render" opcode="177"/>
20239        </command>
20240        <command>
20241            <proto>void <name>glLoadMatrixx</name></proto>
20242            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
20243        </command>
20244        <command>
20245            <proto>void <name>glLoadMatrixxOES</name></proto>
20246            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
20247        </command>
20248        <command>
20249            <proto>void <name>glLoadName</name></proto>
20250            <param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param>
20251            <glx type="render" opcode="122"/>
20252        </command>
20253        <command>
20254            <proto>void <name>glLoadPaletteFromModelViewMatrixOES</name></proto>
20255        </command>
20256        <command>
20257            <proto>void <name>glLoadProgramNV</name></proto>
20258            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
20259            <param><ptype>GLuint</ptype> <name>id</name></param>
20260            <param><ptype>GLsizei</ptype> <name>len</name></param>
20261            <param len="len">const <ptype>GLubyte</ptype> *<name>program</name></param>
20262            <glx type="render" opcode="4183"/>
20263        </command>
20264        <command>
20265            <proto>void <name>glLoadTransposeMatrixd</name></proto>
20266            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
20267        </command>
20268        <command>
20269            <proto>void <name>glLoadTransposeMatrixdARB</name></proto>
20270            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
20271            <alias name="glLoadTransposeMatrixd"/>
20272        </command>
20273        <command>
20274            <proto>void <name>glLoadTransposeMatrixf</name></proto>
20275            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
20276        </command>
20277        <command>
20278            <proto>void <name>glLoadTransposeMatrixfARB</name></proto>
20279            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
20280            <alias name="glLoadTransposeMatrixf"/>
20281        </command>
20282        <command>
20283            <proto>void <name>glLoadTransposeMatrixxOES</name></proto>
20284            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
20285        </command>
20286        <command>
20287            <proto>void <name>glLockArraysEXT</name></proto>
20288            <param><ptype>GLint</ptype> <name>first</name></param>
20289            <param><ptype>GLsizei</ptype> <name>count</name></param>
20290        </command>
20291        <command>
20292            <proto>void <name>glLogicOp</name></proto>
20293            <param group="LogicOp"><ptype>GLenum</ptype> <name>opcode</name></param>
20294            <glx type="render" opcode="161"/>
20295        </command>
20296        <command>
20297            <proto>void <name>glMakeBufferNonResidentNV</name></proto>
20298            <param><ptype>GLenum</ptype> <name>target</name></param>
20299        </command>
20300        <command>
20301            <proto>void <name>glMakeBufferResidentNV</name></proto>
20302            <param><ptype>GLenum</ptype> <name>target</name></param>
20303            <param><ptype>GLenum</ptype> <name>access</name></param>
20304        </command>
20305        <command>
20306            <proto>void <name>glMakeImageHandleNonResidentARB</name></proto>
20307            <param><ptype>GLuint64</ptype> <name>handle</name></param>
20308        </command>
20309        <command>
20310            <proto>void <name>glMakeImageHandleNonResidentNV</name></proto>
20311            <param><ptype>GLuint64</ptype> <name>handle</name></param>
20312        </command>
20313        <command>
20314            <proto>void <name>glMakeImageHandleResidentARB</name></proto>
20315            <param><ptype>GLuint64</ptype> <name>handle</name></param>
20316            <param><ptype>GLenum</ptype> <name>access</name></param>
20317        </command>
20318        <command>
20319            <proto>void <name>glMakeImageHandleResidentNV</name></proto>
20320            <param><ptype>GLuint64</ptype> <name>handle</name></param>
20321            <param><ptype>GLenum</ptype> <name>access</name></param>
20322        </command>
20323        <command>
20324            <proto>void <name>glMakeNamedBufferNonResidentNV</name></proto>
20325            <param><ptype>GLuint</ptype> <name>buffer</name></param>
20326        </command>
20327        <command>
20328            <proto>void <name>glMakeNamedBufferResidentNV</name></proto>
20329            <param><ptype>GLuint</ptype> <name>buffer</name></param>
20330            <param><ptype>GLenum</ptype> <name>access</name></param>
20331        </command>
20332        <command>
20333            <proto>void <name>glMakeTextureHandleNonResidentARB</name></proto>
20334            <param><ptype>GLuint64</ptype> <name>handle</name></param>
20335        </command>
20336        <command>
20337            <proto>void <name>glMakeTextureHandleNonResidentNV</name></proto>
20338            <param><ptype>GLuint64</ptype> <name>handle</name></param>
20339        </command>
20340        <command>
20341            <proto>void <name>glMakeTextureHandleResidentARB</name></proto>
20342            <param><ptype>GLuint64</ptype> <name>handle</name></param>
20343        </command>
20344        <command>
20345            <proto>void <name>glMakeTextureHandleResidentNV</name></proto>
20346            <param><ptype>GLuint64</ptype> <name>handle</name></param>
20347        </command>
20348        <command>
20349            <proto>void <name>glMap1d</name></proto>
20350            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20351            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
20352            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
20353            <param><ptype>GLint</ptype> <name>stride</name></param>
20354            <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
20355            <param group="CoordD" len="COMPSIZE(target,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param>
20356            <glx type="render" opcode="143"/>
20357        </command>
20358        <command>
20359            <proto>void <name>glMap1f</name></proto>
20360            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20361            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
20362            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
20363            <param><ptype>GLint</ptype> <name>stride</name></param>
20364            <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
20365            <param group="CoordF" len="COMPSIZE(target,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param>
20366            <glx type="render" opcode="144"/>
20367        </command>
20368        <command>
20369            <proto>void <name>glMap1xOES</name></proto>
20370            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20371            <param><ptype>GLfixed</ptype> <name>u1</name></param>
20372            <param><ptype>GLfixed</ptype> <name>u2</name></param>
20373            <param><ptype>GLint</ptype> <name>stride</name></param>
20374            <param><ptype>GLint</ptype> <name>order</name></param>
20375            <param><ptype>GLfixed</ptype> <name>points</name></param>
20376        </command>
20377        <command>
20378            <proto>void <name>glMap2d</name></proto>
20379            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20380            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
20381            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
20382            <param><ptype>GLint</ptype> <name>ustride</name></param>
20383            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
20384            <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
20385            <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
20386            <param><ptype>GLint</ptype> <name>vstride</name></param>
20387            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
20388            <param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
20389            <glx type="render" opcode="145"/>
20390        </command>
20391        <command>
20392            <proto>void <name>glMap2f</name></proto>
20393            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20394            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
20395            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
20396            <param><ptype>GLint</ptype> <name>ustride</name></param>
20397            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
20398            <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
20399            <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
20400            <param><ptype>GLint</ptype> <name>vstride</name></param>
20401            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
20402            <param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
20403            <glx type="render" opcode="146"/>
20404        </command>
20405        <command>
20406            <proto>void <name>glMap2xOES</name></proto>
20407            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20408            <param><ptype>GLfixed</ptype> <name>u1</name></param>
20409            <param><ptype>GLfixed</ptype> <name>u2</name></param>
20410            <param><ptype>GLint</ptype> <name>ustride</name></param>
20411            <param><ptype>GLint</ptype> <name>uorder</name></param>
20412            <param><ptype>GLfixed</ptype> <name>v1</name></param>
20413            <param><ptype>GLfixed</ptype> <name>v2</name></param>
20414            <param><ptype>GLint</ptype> <name>vstride</name></param>
20415            <param><ptype>GLint</ptype> <name>vorder</name></param>
20416            <param><ptype>GLfixed</ptype> <name>points</name></param>
20417        </command>
20418        <command>
20419            <proto>void *<name>glMapBuffer</name></proto>
20420            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
20421            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
20422        </command>
20423        <command>
20424            <proto>void *<name>glMapBufferARB</name></proto>
20425            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
20426            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
20427            <alias name="glMapBuffer"/>
20428        </command>
20429        <command>
20430            <proto>void *<name>glMapBufferOES</name></proto>
20431            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
20432            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
20433            <alias name="glMapBuffer"/>
20434        </command>
20435        <command>
20436            <proto>void *<name>glMapBufferRange</name></proto>
20437            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
20438            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
20439            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
20440            <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
20441            <glx type="single" opcode="205"/>
20442        </command>
20443        <command>
20444            <proto>void *<name>glMapBufferRangeEXT</name></proto>
20445            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
20446            <param><ptype>GLintptr</ptype> <name>offset</name></param>
20447            <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
20448            <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
20449            <alias name="glMapBufferRange"/>
20450        </command>
20451        <command>
20452            <proto>void <name>glMapControlPointsNV</name></proto>
20453            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
20454            <param><ptype>GLuint</ptype> <name>index</name></param>
20455            <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param>
20456            <param><ptype>GLsizei</ptype> <name>ustride</name></param>
20457            <param><ptype>GLsizei</ptype> <name>vstride</name></param>
20458            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
20459            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
20460            <param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param>
20461            <param len="COMPSIZE(target,uorder,vorder)">const void *<name>points</name></param>
20462        </command>
20463        <command>
20464            <proto>void <name>glMapGrid1d</name></proto>
20465            <param><ptype>GLint</ptype> <name>un</name></param>
20466            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
20467            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
20468            <glx type="render" opcode="147"/>
20469        </command>
20470        <command>
20471            <proto>void <name>glMapGrid1f</name></proto>
20472            <param><ptype>GLint</ptype> <name>un</name></param>
20473            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
20474            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
20475            <glx type="render" opcode="148"/>
20476        </command>
20477        <command>
20478            <proto>void <name>glMapGrid1xOES</name></proto>
20479            <param><ptype>GLint</ptype> <name>n</name></param>
20480            <param><ptype>GLfixed</ptype> <name>u1</name></param>
20481            <param><ptype>GLfixed</ptype> <name>u2</name></param>
20482        </command>
20483        <command>
20484            <proto>void <name>glMapGrid2d</name></proto>
20485            <param><ptype>GLint</ptype> <name>un</name></param>
20486            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
20487            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
20488            <param><ptype>GLint</ptype> <name>vn</name></param>
20489            <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
20490            <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
20491            <glx type="render" opcode="149"/>
20492        </command>
20493        <command>
20494            <proto>void <name>glMapGrid2f</name></proto>
20495            <param><ptype>GLint</ptype> <name>un</name></param>
20496            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
20497            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
20498            <param><ptype>GLint</ptype> <name>vn</name></param>
20499            <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
20500            <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
20501            <glx type="render" opcode="150"/>
20502        </command>
20503        <command>
20504            <proto>void <name>glMapGrid2xOES</name></proto>
20505            <param><ptype>GLint</ptype> <name>n</name></param>
20506            <param><ptype>GLfixed</ptype> <name>u1</name></param>
20507            <param><ptype>GLfixed</ptype> <name>u2</name></param>
20508            <param><ptype>GLfixed</ptype> <name>v1</name></param>
20509            <param><ptype>GLfixed</ptype> <name>v2</name></param>
20510        </command>
20511        <command>
20512            <proto>void *<name>glMapNamedBuffer</name></proto>
20513            <param><ptype>GLuint</ptype> <name>buffer</name></param>
20514            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
20515        </command>
20516        <command>
20517            <proto>void *<name>glMapNamedBufferEXT</name></proto>
20518            <param><ptype>GLuint</ptype> <name>buffer</name></param>
20519            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
20520        </command>
20521        <command>
20522            <proto>void *<name>glMapNamedBufferRange</name></proto>
20523            <param><ptype>GLuint</ptype> <name>buffer</name></param>
20524            <param><ptype>GLintptr</ptype> <name>offset</name></param>
20525            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
20526            <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
20527        </command>
20528        <command>
20529            <proto>void *<name>glMapNamedBufferRangeEXT</name></proto>
20530            <param><ptype>GLuint</ptype> <name>buffer</name></param>
20531            <param><ptype>GLintptr</ptype> <name>offset</name></param>
20532            <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
20533            <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
20534        </command>
20535        <command>
20536            <proto>void *<name>glMapObjectBufferATI</name></proto>
20537            <param><ptype>GLuint</ptype> <name>buffer</name></param>
20538        </command>
20539        <command>
20540            <proto>void <name>glMapParameterfvNV</name></proto>
20541            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
20542            <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
20543            <param group="CheckedFloat32" len="COMPSIZE(target,pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
20544        </command>
20545        <command>
20546            <proto>void <name>glMapParameterivNV</name></proto>
20547            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
20548            <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
20549            <param group="CheckedInt32" len="COMPSIZE(target,pname)">const <ptype>GLint</ptype> *<name>params</name></param>
20550        </command>
20551        <command>
20552            <proto>void *<name>glMapTexture2DINTEL</name></proto>
20553            <param><ptype>GLuint</ptype> <name>texture</name></param>
20554            <param><ptype>GLint</ptype> <name>level</name></param>
20555            <param><ptype>GLbitfield</ptype> <name>access</name></param>
20556            <param len="1"><ptype>GLint</ptype> *<name>stride</name></param>
20557            <param len="1"><ptype>GLenum</ptype> *<name>layout</name></param>
20558        </command>
20559        <command>
20560            <proto>void <name>glMapVertexAttrib1dAPPLE</name></proto>
20561            <param><ptype>GLuint</ptype> <name>index</name></param>
20562            <param><ptype>GLuint</ptype> <name>size</name></param>
20563            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
20564            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
20565            <param><ptype>GLint</ptype> <name>stride</name></param>
20566            <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
20567            <param group="CoordD" len="COMPSIZE(size,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param>
20568        </command>
20569        <command>
20570            <proto>void <name>glMapVertexAttrib1fAPPLE</name></proto>
20571            <param><ptype>GLuint</ptype> <name>index</name></param>
20572            <param><ptype>GLuint</ptype> <name>size</name></param>
20573            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
20574            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
20575            <param><ptype>GLint</ptype> <name>stride</name></param>
20576            <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
20577            <param group="CoordF" len="COMPSIZE(size,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param>
20578        </command>
20579        <command>
20580            <proto>void <name>glMapVertexAttrib2dAPPLE</name></proto>
20581            <param><ptype>GLuint</ptype> <name>index</name></param>
20582            <param><ptype>GLuint</ptype> <name>size</name></param>
20583            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
20584            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
20585            <param><ptype>GLint</ptype> <name>ustride</name></param>
20586            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
20587            <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
20588            <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
20589            <param><ptype>GLint</ptype> <name>vstride</name></param>
20590            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
20591            <param group="CoordD" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
20592        </command>
20593        <command>
20594            <proto>void <name>glMapVertexAttrib2fAPPLE</name></proto>
20595            <param><ptype>GLuint</ptype> <name>index</name></param>
20596            <param><ptype>GLuint</ptype> <name>size</name></param>
20597            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
20598            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
20599            <param><ptype>GLint</ptype> <name>ustride</name></param>
20600            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
20601            <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
20602            <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
20603            <param><ptype>GLint</ptype> <name>vstride</name></param>
20604            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
20605            <param group="CoordF" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
20606        </command>
20607        <command>
20608            <proto>void <name>glMaterialf</name></proto>
20609            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
20610            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20611            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
20612            <glx type="render" opcode="96"/>
20613        </command>
20614        <command>
20615            <proto>void <name>glMaterialfv</name></proto>
20616            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
20617            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20618            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
20619            <glx type="render" opcode="97"/>
20620        </command>
20621        <command>
20622            <proto>void <name>glMateriali</name></proto>
20623            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
20624            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20625            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
20626            <glx type="render" opcode="98"/>
20627        </command>
20628        <command>
20629            <proto>void <name>glMaterialiv</name></proto>
20630            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
20631            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20632            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
20633            <glx type="render" opcode="99"/>
20634        </command>
20635        <command>
20636            <proto>void <name>glMaterialx</name></proto>
20637            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
20638            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20639            <param><ptype>GLfixed</ptype> <name>param</name></param>
20640        </command>
20641        <command>
20642            <proto>void <name>glMaterialxOES</name></proto>
20643            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
20644            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20645            <param><ptype>GLfixed</ptype> <name>param</name></param>
20646        </command>
20647        <command>
20648            <proto>void <name>glMaterialxv</name></proto>
20649            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
20650            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20651            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
20652        </command>
20653        <command>
20654            <proto>void <name>glMaterialxvOES</name></proto>
20655            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
20656            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
20657            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
20658        </command>
20659        <command>
20660            <proto>void <name>glMatrixFrustumEXT</name></proto>
20661            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20662            <param><ptype>GLdouble</ptype> <name>left</name></param>
20663            <param><ptype>GLdouble</ptype> <name>right</name></param>
20664            <param><ptype>GLdouble</ptype> <name>bottom</name></param>
20665            <param><ptype>GLdouble</ptype> <name>top</name></param>
20666            <param><ptype>GLdouble</ptype> <name>zNear</name></param>
20667            <param><ptype>GLdouble</ptype> <name>zFar</name></param>
20668        </command>
20669        <command>
20670            <proto>void <name>glMatrixIndexPointerARB</name></proto>
20671            <param><ptype>GLint</ptype> <name>size</name></param>
20672            <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
20673            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20674            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
20675        </command>
20676        <command>
20677            <proto>void <name>glMatrixIndexPointerOES</name></proto>
20678            <param><ptype>GLint</ptype> <name>size</name></param>
20679            <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
20680            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20681            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
20682        </command>
20683        <command>
20684            <proto>void <name>glMatrixIndexubvARB</name></proto>
20685            <param><ptype>GLint</ptype> <name>size</name></param>
20686            <param len="size">const <ptype>GLubyte</ptype> *<name>indices</name></param>
20687            <glx type="render" opcode="4326"/>
20688        </command>
20689        <command>
20690            <proto>void <name>glMatrixIndexuivARB</name></proto>
20691            <param><ptype>GLint</ptype> <name>size</name></param>
20692            <param len="size">const <ptype>GLuint</ptype> *<name>indices</name></param>
20693            <glx type="render" opcode="4328"/>
20694        </command>
20695        <command>
20696            <proto>void <name>glMatrixIndexusvARB</name></proto>
20697            <param><ptype>GLint</ptype> <name>size</name></param>
20698            <param len="size">const <ptype>GLushort</ptype> *<name>indices</name></param>
20699            <glx type="render" opcode="4327"/>
20700        </command>
20701        <command>
20702            <proto>void <name>glMatrixLoad3x2fNV</name></proto>
20703            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
20704            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
20705        </command>
20706        <command>
20707            <proto>void <name>glMatrixLoad3x3fNV</name></proto>
20708            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
20709            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
20710        </command>
20711        <command>
20712            <proto>void <name>glMatrixLoadIdentityEXT</name></proto>
20713            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20714        </command>
20715        <command>
20716            <proto>void <name>glMatrixLoadTranspose3x3fNV</name></proto>
20717            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
20718            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
20719        </command>
20720        <command>
20721            <proto>void <name>glMatrixLoadTransposedEXT</name></proto>
20722            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20723            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
20724        </command>
20725        <command>
20726            <proto>void <name>glMatrixLoadTransposefEXT</name></proto>
20727            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20728            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
20729        </command>
20730        <command>
20731            <proto>void <name>glMatrixLoaddEXT</name></proto>
20732            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20733            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
20734        </command>
20735        <command>
20736            <proto>void <name>glMatrixLoadfEXT</name></proto>
20737            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20738            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
20739        </command>
20740        <command>
20741            <proto>void <name>glMatrixMode</name></proto>
20742            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20743            <glx type="render" opcode="179"/>
20744        </command>
20745        <command>
20746            <proto>void <name>glMatrixMult3x2fNV</name></proto>
20747            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
20748            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
20749        </command>
20750        <command>
20751            <proto>void <name>glMatrixMult3x3fNV</name></proto>
20752            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
20753            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
20754        </command>
20755        <command>
20756            <proto>void <name>glMatrixMultTranspose3x3fNV</name></proto>
20757            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
20758            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
20759        </command>
20760        <command>
20761            <proto>void <name>glMatrixMultTransposedEXT</name></proto>
20762            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20763            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
20764        </command>
20765        <command>
20766            <proto>void <name>glMatrixMultTransposefEXT</name></proto>
20767            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20768            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
20769        </command>
20770        <command>
20771            <proto>void <name>glMatrixMultdEXT</name></proto>
20772            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20773            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
20774        </command>
20775        <command>
20776            <proto>void <name>glMatrixMultfEXT</name></proto>
20777            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20778            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
20779        </command>
20780        <command>
20781            <proto>void <name>glMatrixOrthoEXT</name></proto>
20782            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20783            <param><ptype>GLdouble</ptype> <name>left</name></param>
20784            <param><ptype>GLdouble</ptype> <name>right</name></param>
20785            <param><ptype>GLdouble</ptype> <name>bottom</name></param>
20786            <param><ptype>GLdouble</ptype> <name>top</name></param>
20787            <param><ptype>GLdouble</ptype> <name>zNear</name></param>
20788            <param><ptype>GLdouble</ptype> <name>zFar</name></param>
20789        </command>
20790        <command>
20791            <proto>void <name>glMatrixPopEXT</name></proto>
20792            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20793        </command>
20794        <command>
20795            <proto>void <name>glMatrixPushEXT</name></proto>
20796            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20797        </command>
20798        <command>
20799            <proto>void <name>glMatrixRotatedEXT</name></proto>
20800            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20801            <param><ptype>GLdouble</ptype> <name>angle</name></param>
20802            <param><ptype>GLdouble</ptype> <name>x</name></param>
20803            <param><ptype>GLdouble</ptype> <name>y</name></param>
20804            <param><ptype>GLdouble</ptype> <name>z</name></param>
20805        </command>
20806        <command>
20807            <proto>void <name>glMatrixRotatefEXT</name></proto>
20808            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20809            <param><ptype>GLfloat</ptype> <name>angle</name></param>
20810            <param><ptype>GLfloat</ptype> <name>x</name></param>
20811            <param><ptype>GLfloat</ptype> <name>y</name></param>
20812            <param><ptype>GLfloat</ptype> <name>z</name></param>
20813        </command>
20814        <command>
20815            <proto>void <name>glMatrixScaledEXT</name></proto>
20816            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20817            <param><ptype>GLdouble</ptype> <name>x</name></param>
20818            <param><ptype>GLdouble</ptype> <name>y</name></param>
20819            <param><ptype>GLdouble</ptype> <name>z</name></param>
20820        </command>
20821        <command>
20822            <proto>void <name>glMatrixScalefEXT</name></proto>
20823            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20824            <param><ptype>GLfloat</ptype> <name>x</name></param>
20825            <param><ptype>GLfloat</ptype> <name>y</name></param>
20826            <param><ptype>GLfloat</ptype> <name>z</name></param>
20827        </command>
20828        <command>
20829            <proto>void <name>glMatrixTranslatedEXT</name></proto>
20830            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20831            <param><ptype>GLdouble</ptype> <name>x</name></param>
20832            <param><ptype>GLdouble</ptype> <name>y</name></param>
20833            <param><ptype>GLdouble</ptype> <name>z</name></param>
20834        </command>
20835        <command>
20836            <proto>void <name>glMatrixTranslatefEXT</name></proto>
20837            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
20838            <param><ptype>GLfloat</ptype> <name>x</name></param>
20839            <param><ptype>GLfloat</ptype> <name>y</name></param>
20840            <param><ptype>GLfloat</ptype> <name>z</name></param>
20841        </command>
20842        <command>
20843            <proto>void <name>glMaxShaderCompilerThreadsKHR</name></proto>
20844            <param><ptype>GLuint</ptype> <name>count</name></param>
20845        </command>
20846        <command>
20847            <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto>
20848            <param><ptype>GLuint</ptype> <name>count</name></param>
20849            <alias name="glMaxShaderCompilerThreadsKHR"/>
20850        </command>
20851        <command>
20852            <proto>void <name>glMemoryBarrier</name></proto>
20853            <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param>
20854        </command>
20855        <command>
20856            <proto>void <name>glMemoryBarrierByRegion</name></proto>
20857            <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param>
20858        </command>
20859        <command>
20860            <proto>void <name>glMemoryBarrierEXT</name></proto>
20861            <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param>
20862            <alias name="glMemoryBarrier"/>
20863        </command>
20864        <command>
20865            <proto>void <name>glMemoryObjectParameterivEXT</name></proto>
20866            <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
20867            <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
20868            <param>const <ptype>GLint</ptype> *<name>params</name></param>
20869        </command>
20870        <command>
20871            <proto>void <name>glMinSampleShading</name></proto>
20872            <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
20873        </command>
20874        <command>
20875            <proto>void <name>glMinSampleShadingARB</name></proto>
20876            <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
20877            <alias name="glMinSampleShading"/>
20878        </command>
20879        <command>
20880            <proto>void <name>glMinSampleShadingOES</name></proto>
20881            <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
20882            <alias name="glMinSampleShading"/>
20883        </command>
20884        <command>
20885            <proto>void <name>glMinmax</name></proto>
20886            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20887            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
20888            <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
20889            <glx type="render" opcode="4111"/>
20890        </command>
20891        <command>
20892            <proto>void <name>glMinmaxEXT</name></proto>
20893            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20894            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
20895            <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
20896            <alias name="glMinmax"/>
20897            <glx type="render" opcode="4111"/>
20898        </command>
20899        <command>
20900            <proto>void <name>glMultMatrixd</name></proto>
20901            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
20902            <glx type="render" opcode="181"/>
20903        </command>
20904        <command>
20905            <proto>void <name>glMultMatrixf</name></proto>
20906            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
20907            <glx type="render" opcode="180"/>
20908        </command>
20909        <command>
20910            <proto>void <name>glMultMatrixx</name></proto>
20911            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
20912        </command>
20913        <command>
20914            <proto>void <name>glMultMatrixxOES</name></proto>
20915            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
20916        </command>
20917        <command>
20918            <proto>void <name>glMultTransposeMatrixd</name></proto>
20919            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
20920        </command>
20921        <command>
20922            <proto>void <name>glMultTransposeMatrixdARB</name></proto>
20923            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
20924            <alias name="glMultTransposeMatrixd"/>
20925        </command>
20926        <command>
20927            <proto>void <name>glMultTransposeMatrixf</name></proto>
20928            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
20929        </command>
20930        <command>
20931            <proto>void <name>glMultTransposeMatrixfARB</name></proto>
20932            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
20933            <alias name="glMultTransposeMatrixf"/>
20934        </command>
20935        <command>
20936            <proto>void <name>glMultTransposeMatrixxOES</name></proto>
20937            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
20938        </command>
20939        <command>
20940            <proto>void <name>glMultiDrawArrays</name></proto>
20941            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
20942            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>first</name></param>
20943            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
20944            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
20945        </command>
20946        <command>
20947            <proto>void <name>glMultiDrawArraysEXT</name></proto>
20948            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
20949            <param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param>
20950            <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
20951            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
20952            <alias name="glMultiDrawArrays"/>
20953        </command>
20954        <command>
20955            <proto>void <name>glMultiDrawArraysIndirect</name></proto>
20956            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
20957            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
20958            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
20959            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20960        </command>
20961        <command>
20962            <proto>void <name>glMultiDrawArraysIndirectAMD</name></proto>
20963            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
20964            <param>const void *<name>indirect</name></param>
20965            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
20966            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20967            <alias name="glMultiDrawArraysIndirect"/>
20968        </command>
20969        <command>
20970            <proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto>
20971            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
20972            <param>const void *<name>indirect</name></param>
20973            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
20974            <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
20975            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20976            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
20977        </command>
20978        <command>
20979            <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
20980            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
20981            <param>const void *<name>indirect</name></param>
20982            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
20983            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20984            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
20985        </command>
20986        <command>
20987            <proto>void <name>glMultiDrawArraysIndirectCount</name></proto>
20988            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
20989            <param>const void *<name>indirect</name></param>
20990            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
20991            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
20992            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20993        </command>
20994        <command>
20995            <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
20996            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
20997            <param>const void *<name>indirect</name></param>
20998            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
20999            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
21000            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21001            <alias name="glMultiDrawArraysIndirectCount"/>
21002        </command>
21003        <command>
21004            <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
21005            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21006            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
21007            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
21008            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21009            <alias name="glMultiDrawArraysIndirect"/>
21010        </command>
21011        <command>
21012            <proto>void <name>glMultiDrawElementArrayAPPLE</name></proto>
21013            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21014            <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
21015            <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param>
21016            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
21017        </command>
21018        <command>
21019            <proto>void <name>glMultiDrawElements</name></proto>
21020            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21021            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
21022            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21023            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
21024            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
21025        </command>
21026        <command>
21027            <proto>void <name>glMultiDrawElementsBaseVertex</name></proto>
21028            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21029            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
21030            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21031            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
21032            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
21033            <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
21034        </command>
21035        <command>
21036            <proto>void <name>glMultiDrawElementsBaseVertexEXT</name></proto>
21037            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21038            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
21039            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21040            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
21041            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
21042            <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
21043            <alias name="glMultiDrawElementsBaseVertex"/>
21044        </command>
21045        <command>
21046            <proto>void <name>glMultiDrawElementsEXT</name></proto>
21047            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21048            <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
21049            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21050            <param len="COMPSIZE(primcount)">const void *const*<name>indices</name></param>
21051            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
21052            <alias name="glMultiDrawElements"/>
21053        </command>
21054        <command>
21055            <proto>void <name>glMultiDrawElementsIndirect</name></proto>
21056            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21057            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21058            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
21059            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
21060            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21061        </command>
21062        <command>
21063            <proto>void <name>glMultiDrawElementsIndirectAMD</name></proto>
21064            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21065            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21066            <param>const void *<name>indirect</name></param>
21067            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
21068            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21069            <alias name="glMultiDrawElementsIndirect"/>
21070        </command>
21071        <command>
21072            <proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto>
21073            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21074            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21075            <param>const void *<name>indirect</name></param>
21076            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
21077            <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
21078            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21079            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
21080        </command>
21081        <command>
21082            <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
21083            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21084            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21085            <param>const void *<name>indirect</name></param>
21086            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
21087            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21088            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
21089        </command>
21090        <command>
21091            <proto>void <name>glMultiDrawElementsIndirectCount</name></proto>
21092            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21093            <param><ptype>GLenum</ptype> <name>type</name></param>
21094            <param>const void *<name>indirect</name></param>
21095            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
21096            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
21097            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21098        </command>
21099        <command>
21100            <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
21101            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21102            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21103            <param>const void *<name>indirect</name></param>
21104            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
21105            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
21106            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21107            <alias name="glMultiDrawElementsIndirectCount"/>
21108        </command>
21109        <command>
21110            <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
21111            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21112            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21113            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
21114            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
21115            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21116            <alias name="glMultiDrawElementsIndirect"/>
21117        </command>
21118        <command>
21119            <proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
21120            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
21121            <param><ptype>GLuint</ptype> <name>start</name></param>
21122            <param><ptype>GLuint</ptype> <name>end</name></param>
21123            <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
21124            <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param>
21125            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
21126        </command>
21127        <command>
21128            <proto>void <name>glMultiModeDrawArraysIBM</name></proto>
21129            <param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param>
21130            <param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param>
21131            <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
21132            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
21133            <param><ptype>GLint</ptype> <name>modestride</name></param>
21134        </command>
21135        <command>
21136            <proto>void <name>glMultiModeDrawElementsIBM</name></proto>
21137            <param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param>
21138            <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
21139            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
21140            <param len="COMPSIZE(primcount)">const void *const*<name>indices</name></param>
21141            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
21142            <param><ptype>GLint</ptype> <name>modestride</name></param>
21143        </command>
21144        <command>
21145            <proto>void <name>glMultiTexBufferEXT</name></proto>
21146            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21147            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21148            <param group="TypeEnum"><ptype>GLenum</ptype> <name>internalformat</name></param>
21149            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21150        </command>
21151        <command>
21152            <proto>void <name>glMultiTexCoord1bOES</name></proto>
21153            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21154            <param><ptype>GLbyte</ptype> <name>s</name></param>
21155        </command>
21156        <command>
21157            <proto>void <name>glMultiTexCoord1bvOES</name></proto>
21158            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21159            <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
21160        </command>
21161        <command>
21162            <proto>void <name>glMultiTexCoord1d</name></proto>
21163            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21164            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
21165            <vecequiv name="glMultiTexCoord1dv"/>
21166        </command>
21167        <command>
21168            <proto>void <name>glMultiTexCoord1dARB</name></proto>
21169            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21170            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
21171            <vecequiv name="glMultiTexCoord1dv"/>
21172            <alias name="glMultiTexCoord1d"/>
21173        </command>
21174        <command>
21175            <proto>void <name>glMultiTexCoord1dv</name></proto>
21176            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21177            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
21178            <glx type="render" opcode="198"/>
21179        </command>
21180        <command>
21181            <proto>void <name>glMultiTexCoord1dvARB</name></proto>
21182            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21183            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
21184            <alias name="glMultiTexCoord1dv"/>
21185            <glx type="render" opcode="198"/>
21186        </command>
21187        <command>
21188            <proto>void <name>glMultiTexCoord1f</name></proto>
21189            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21190            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
21191            <vecequiv name="glMultiTexCoord1fv"/>
21192        </command>
21193        <command>
21194            <proto>void <name>glMultiTexCoord1fARB</name></proto>
21195            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21196            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
21197            <vecequiv name="glMultiTexCoord1fv"/>
21198            <alias name="glMultiTexCoord1f"/>
21199        </command>
21200        <command>
21201            <proto>void <name>glMultiTexCoord1fv</name></proto>
21202            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21203            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
21204            <glx type="render" opcode="199"/>
21205        </command>
21206        <command>
21207            <proto>void <name>glMultiTexCoord1fvARB</name></proto>
21208            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21209            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
21210            <alias name="glMultiTexCoord1fv"/>
21211            <glx type="render" opcode="199"/>
21212        </command>
21213        <command>
21214            <proto>void <name>glMultiTexCoord1hNV</name></proto>
21215            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21216            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
21217            <vecequiv name="glMultiTexCoord1hvNV"/>
21218        </command>
21219        <command>
21220            <proto>void <name>glMultiTexCoord1hvNV</name></proto>
21221            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21222            <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
21223            <glx type="render" opcode="4250"/>
21224        </command>
21225        <command>
21226            <proto>void <name>glMultiTexCoord1i</name></proto>
21227            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21228            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
21229            <vecequiv name="glMultiTexCoord1iv"/>
21230        </command>
21231        <command>
21232            <proto>void <name>glMultiTexCoord1iARB</name></proto>
21233            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21234            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
21235            <vecequiv name="glMultiTexCoord1iv"/>
21236            <alias name="glMultiTexCoord1i"/>
21237        </command>
21238        <command>
21239            <proto>void <name>glMultiTexCoord1iv</name></proto>
21240            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21241            <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
21242            <glx type="render" opcode="200"/>
21243        </command>
21244        <command>
21245            <proto>void <name>glMultiTexCoord1ivARB</name></proto>
21246            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21247            <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
21248            <alias name="glMultiTexCoord1iv"/>
21249            <glx type="render" opcode="200"/>
21250        </command>
21251        <command>
21252            <proto>void <name>glMultiTexCoord1s</name></proto>
21253            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21254            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
21255            <vecequiv name="glMultiTexCoord1sv"/>
21256        </command>
21257        <command>
21258            <proto>void <name>glMultiTexCoord1sARB</name></proto>
21259            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21260            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
21261            <vecequiv name="glMultiTexCoord1sv"/>
21262            <alias name="glMultiTexCoord1s"/>
21263        </command>
21264        <command>
21265            <proto>void <name>glMultiTexCoord1sv</name></proto>
21266            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21267            <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
21268            <glx type="render" opcode="201"/>
21269        </command>
21270        <command>
21271            <proto>void <name>glMultiTexCoord1svARB</name></proto>
21272            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21273            <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
21274            <alias name="glMultiTexCoord1sv"/>
21275            <glx type="render" opcode="201"/>
21276        </command>
21277        <command>
21278            <proto>void <name>glMultiTexCoord1xOES</name></proto>
21279            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21280            <param><ptype>GLfixed</ptype> <name>s</name></param>
21281        </command>
21282        <command>
21283            <proto>void <name>glMultiTexCoord1xvOES</name></proto>
21284            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21285            <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
21286        </command>
21287        <command>
21288            <proto>void <name>glMultiTexCoord2bOES</name></proto>
21289            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21290            <param><ptype>GLbyte</ptype> <name>s</name></param>
21291            <param><ptype>GLbyte</ptype> <name>t</name></param>
21292        </command>
21293        <command>
21294            <proto>void <name>glMultiTexCoord2bvOES</name></proto>
21295            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21296            <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
21297        </command>
21298        <command>
21299            <proto>void <name>glMultiTexCoord2d</name></proto>
21300            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21301            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
21302            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
21303            <vecequiv name="glMultiTexCoord2dv"/>
21304        </command>
21305        <command>
21306            <proto>void <name>glMultiTexCoord2dARB</name></proto>
21307            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21308            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
21309            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
21310            <vecequiv name="glMultiTexCoord2dv"/>
21311            <alias name="glMultiTexCoord2d"/>
21312        </command>
21313        <command>
21314            <proto>void <name>glMultiTexCoord2dv</name></proto>
21315            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21316            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
21317            <glx type="render" opcode="202"/>
21318        </command>
21319        <command>
21320            <proto>void <name>glMultiTexCoord2dvARB</name></proto>
21321            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21322            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
21323            <alias name="glMultiTexCoord2dv"/>
21324            <glx type="render" opcode="202"/>
21325        </command>
21326        <command>
21327            <proto>void <name>glMultiTexCoord2f</name></proto>
21328            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21329            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
21330            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
21331            <vecequiv name="glMultiTexCoord2fv"/>
21332        </command>
21333        <command>
21334            <proto>void <name>glMultiTexCoord2fARB</name></proto>
21335            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21336            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
21337            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
21338            <vecequiv name="glMultiTexCoord2fv"/>
21339            <alias name="glMultiTexCoord2f"/>
21340        </command>
21341        <command>
21342            <proto>void <name>glMultiTexCoord2fv</name></proto>
21343            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21344            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
21345            <glx type="render" opcode="203"/>
21346        </command>
21347        <command>
21348            <proto>void <name>glMultiTexCoord2fvARB</name></proto>
21349            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21350            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
21351            <alias name="glMultiTexCoord2fv"/>
21352            <glx type="render" opcode="203"/>
21353        </command>
21354        <command>
21355            <proto>void <name>glMultiTexCoord2hNV</name></proto>
21356            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21357            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
21358            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
21359            <vecequiv name="glMultiTexCoord2hvNV"/>
21360        </command>
21361        <command>
21362            <proto>void <name>glMultiTexCoord2hvNV</name></proto>
21363            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21364            <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
21365            <glx type="render" opcode="4251"/>
21366        </command>
21367        <command>
21368            <proto>void <name>glMultiTexCoord2i</name></proto>
21369            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21370            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
21371            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
21372            <vecequiv name="glMultiTexCoord2iv"/>
21373        </command>
21374        <command>
21375            <proto>void <name>glMultiTexCoord2iARB</name></proto>
21376            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21377            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
21378            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
21379            <vecequiv name="glMultiTexCoord2iv"/>
21380            <alias name="glMultiTexCoord2i"/>
21381        </command>
21382        <command>
21383            <proto>void <name>glMultiTexCoord2iv</name></proto>
21384            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21385            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
21386            <glx type="render" opcode="204"/>
21387        </command>
21388        <command>
21389            <proto>void <name>glMultiTexCoord2ivARB</name></proto>
21390            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21391            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
21392            <alias name="glMultiTexCoord2iv"/>
21393            <glx type="render" opcode="204"/>
21394        </command>
21395        <command>
21396            <proto>void <name>glMultiTexCoord2s</name></proto>
21397            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21398            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
21399            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
21400            <vecequiv name="glMultiTexCoord2sv"/>
21401        </command>
21402        <command>
21403            <proto>void <name>glMultiTexCoord2sARB</name></proto>
21404            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21405            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
21406            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
21407            <vecequiv name="glMultiTexCoord2sv"/>
21408            <alias name="glMultiTexCoord2s"/>
21409        </command>
21410        <command>
21411            <proto>void <name>glMultiTexCoord2sv</name></proto>
21412            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21413            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
21414            <glx type="render" opcode="205"/>
21415        </command>
21416        <command>
21417            <proto>void <name>glMultiTexCoord2svARB</name></proto>
21418            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21419            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
21420            <alias name="glMultiTexCoord2sv"/>
21421            <glx type="render" opcode="205"/>
21422        </command>
21423        <command>
21424            <proto>void <name>glMultiTexCoord2xOES</name></proto>
21425            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21426            <param><ptype>GLfixed</ptype> <name>s</name></param>
21427            <param><ptype>GLfixed</ptype> <name>t</name></param>
21428        </command>
21429        <command>
21430            <proto>void <name>glMultiTexCoord2xvOES</name></proto>
21431            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21432            <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
21433        </command>
21434        <command>
21435            <proto>void <name>glMultiTexCoord3bOES</name></proto>
21436            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21437            <param><ptype>GLbyte</ptype> <name>s</name></param>
21438            <param><ptype>GLbyte</ptype> <name>t</name></param>
21439            <param><ptype>GLbyte</ptype> <name>r</name></param>
21440        </command>
21441        <command>
21442            <proto>void <name>glMultiTexCoord3bvOES</name></proto>
21443            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21444            <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
21445        </command>
21446        <command>
21447            <proto>void <name>glMultiTexCoord3d</name></proto>
21448            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21449            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
21450            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
21451            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
21452            <vecequiv name="glMultiTexCoord3dv"/>
21453        </command>
21454        <command>
21455            <proto>void <name>glMultiTexCoord3dARB</name></proto>
21456            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21457            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
21458            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
21459            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
21460            <vecequiv name="glMultiTexCoord3dv"/>
21461            <alias name="glMultiTexCoord3d"/>
21462        </command>
21463        <command>
21464            <proto>void <name>glMultiTexCoord3dv</name></proto>
21465            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21466            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
21467            <glx type="render" opcode="206"/>
21468        </command>
21469        <command>
21470            <proto>void <name>glMultiTexCoord3dvARB</name></proto>
21471            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21472            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
21473            <alias name="glMultiTexCoord3dv"/>
21474            <glx type="render" opcode="206"/>
21475        </command>
21476        <command>
21477            <proto>void <name>glMultiTexCoord3f</name></proto>
21478            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21479            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
21480            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
21481            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
21482            <vecequiv name="glMultiTexCoord3fv"/>
21483        </command>
21484        <command>
21485            <proto>void <name>glMultiTexCoord3fARB</name></proto>
21486            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21487            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
21488            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
21489            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
21490            <vecequiv name="glMultiTexCoord3fv"/>
21491            <alias name="glMultiTexCoord3f"/>
21492        </command>
21493        <command>
21494            <proto>void <name>glMultiTexCoord3fv</name></proto>
21495            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21496            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
21497            <glx type="render" opcode="207"/>
21498        </command>
21499        <command>
21500            <proto>void <name>glMultiTexCoord3fvARB</name></proto>
21501            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21502            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
21503            <alias name="glMultiTexCoord3fv"/>
21504            <glx type="render" opcode="207"/>
21505        </command>
21506        <command>
21507            <proto>void <name>glMultiTexCoord3hNV</name></proto>
21508            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21509            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
21510            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
21511            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
21512            <vecequiv name="glMultiTexCoord3hvNV"/>
21513        </command>
21514        <command>
21515            <proto>void <name>glMultiTexCoord3hvNV</name></proto>
21516            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21517            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
21518            <glx type="render" opcode="4252"/>
21519        </command>
21520        <command>
21521            <proto>void <name>glMultiTexCoord3i</name></proto>
21522            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21523            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
21524            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
21525            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
21526            <vecequiv name="glMultiTexCoord3iv"/>
21527        </command>
21528        <command>
21529            <proto>void <name>glMultiTexCoord3iARB</name></proto>
21530            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21531            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
21532            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
21533            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
21534            <vecequiv name="glMultiTexCoord3iv"/>
21535            <alias name="glMultiTexCoord3i"/>
21536        </command>
21537        <command>
21538            <proto>void <name>glMultiTexCoord3iv</name></proto>
21539            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21540            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
21541            <glx type="render" opcode="208"/>
21542        </command>
21543        <command>
21544            <proto>void <name>glMultiTexCoord3ivARB</name></proto>
21545            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21546            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
21547            <alias name="glMultiTexCoord3iv"/>
21548            <glx type="render" opcode="208"/>
21549        </command>
21550        <command>
21551            <proto>void <name>glMultiTexCoord3s</name></proto>
21552            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21553            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
21554            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
21555            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
21556            <vecequiv name="glMultiTexCoord3sv"/>
21557        </command>
21558        <command>
21559            <proto>void <name>glMultiTexCoord3sARB</name></proto>
21560            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21561            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
21562            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
21563            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
21564            <vecequiv name="glMultiTexCoord3sv"/>
21565            <alias name="glMultiTexCoord3s"/>
21566        </command>
21567        <command>
21568            <proto>void <name>glMultiTexCoord3sv</name></proto>
21569            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21570            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
21571            <glx type="render" opcode="209"/>
21572        </command>
21573        <command>
21574            <proto>void <name>glMultiTexCoord3svARB</name></proto>
21575            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21576            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
21577            <alias name="glMultiTexCoord3sv"/>
21578            <glx type="render" opcode="209"/>
21579        </command>
21580        <command>
21581            <proto>void <name>glMultiTexCoord3xOES</name></proto>
21582            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21583            <param><ptype>GLfixed</ptype> <name>s</name></param>
21584            <param><ptype>GLfixed</ptype> <name>t</name></param>
21585            <param><ptype>GLfixed</ptype> <name>r</name></param>
21586        </command>
21587        <command>
21588            <proto>void <name>glMultiTexCoord3xvOES</name></proto>
21589            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21590            <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
21591        </command>
21592        <command>
21593            <proto>void <name>glMultiTexCoord4bOES</name></proto>
21594            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21595            <param><ptype>GLbyte</ptype> <name>s</name></param>
21596            <param><ptype>GLbyte</ptype> <name>t</name></param>
21597            <param><ptype>GLbyte</ptype> <name>r</name></param>
21598            <param><ptype>GLbyte</ptype> <name>q</name></param>
21599        </command>
21600        <command>
21601            <proto>void <name>glMultiTexCoord4bvOES</name></proto>
21602            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21603            <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
21604        </command>
21605        <command>
21606            <proto>void <name>glMultiTexCoord4d</name></proto>
21607            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21608            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
21609            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
21610            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
21611            <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
21612            <vecequiv name="glMultiTexCoord4dv"/>
21613        </command>
21614        <command>
21615            <proto>void <name>glMultiTexCoord4dARB</name></proto>
21616            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21617            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
21618            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
21619            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
21620            <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
21621            <vecequiv name="glMultiTexCoord4dv"/>
21622            <alias name="glMultiTexCoord4d"/>
21623        </command>
21624        <command>
21625            <proto>void <name>glMultiTexCoord4dv</name></proto>
21626            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21627            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
21628            <glx type="render" opcode="210"/>
21629        </command>
21630        <command>
21631            <proto>void <name>glMultiTexCoord4dvARB</name></proto>
21632            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21633            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
21634            <alias name="glMultiTexCoord4dv"/>
21635            <glx type="render" opcode="210"/>
21636        </command>
21637        <command>
21638            <proto>void <name>glMultiTexCoord4f</name></proto>
21639            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21640            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
21641            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
21642            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
21643            <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
21644            <vecequiv name="glMultiTexCoord4fv"/>
21645        </command>
21646        <command>
21647            <proto>void <name>glMultiTexCoord4fARB</name></proto>
21648            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21649            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
21650            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
21651            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
21652            <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
21653            <vecequiv name="glMultiTexCoord4fv"/>
21654            <alias name="glMultiTexCoord4f"/>
21655        </command>
21656        <command>
21657            <proto>void <name>glMultiTexCoord4fv</name></proto>
21658            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21659            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
21660            <glx type="render" opcode="211"/>
21661        </command>
21662        <command>
21663            <proto>void <name>glMultiTexCoord4fvARB</name></proto>
21664            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21665            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
21666            <alias name="glMultiTexCoord4fv"/>
21667            <glx type="render" opcode="211"/>
21668        </command>
21669        <command>
21670            <proto>void <name>glMultiTexCoord4hNV</name></proto>
21671            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21672            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
21673            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
21674            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
21675            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param>
21676            <vecequiv name="glMultiTexCoord4hvNV"/>
21677        </command>
21678        <command>
21679            <proto>void <name>glMultiTexCoord4hvNV</name></proto>
21680            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21681            <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
21682            <glx type="render" opcode="4253"/>
21683        </command>
21684        <command>
21685            <proto>void <name>glMultiTexCoord4i</name></proto>
21686            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21687            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
21688            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
21689            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
21690            <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
21691            <vecequiv name="glMultiTexCoord4iv"/>
21692        </command>
21693        <command>
21694            <proto>void <name>glMultiTexCoord4iARB</name></proto>
21695            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21696            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
21697            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
21698            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
21699            <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
21700            <vecequiv name="glMultiTexCoord4iv"/>
21701            <alias name="glMultiTexCoord4i"/>
21702        </command>
21703        <command>
21704            <proto>void <name>glMultiTexCoord4iv</name></proto>
21705            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21706            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
21707            <glx type="render" opcode="212"/>
21708        </command>
21709        <command>
21710            <proto>void <name>glMultiTexCoord4ivARB</name></proto>
21711            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21712            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
21713            <alias name="glMultiTexCoord4iv"/>
21714            <glx type="render" opcode="212"/>
21715        </command>
21716        <command>
21717            <proto>void <name>glMultiTexCoord4s</name></proto>
21718            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21719            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
21720            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
21721            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
21722            <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
21723            <vecequiv name="glMultiTexCoord4sv"/>
21724        </command>
21725        <command>
21726            <proto>void <name>glMultiTexCoord4sARB</name></proto>
21727            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21728            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
21729            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
21730            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
21731            <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
21732            <vecequiv name="glMultiTexCoord4sv"/>
21733            <alias name="glMultiTexCoord4s"/>
21734        </command>
21735        <command>
21736            <proto>void <name>glMultiTexCoord4sv</name></proto>
21737            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21738            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
21739            <glx type="render" opcode="213"/>
21740        </command>
21741        <command>
21742            <proto>void <name>glMultiTexCoord4svARB</name></proto>
21743            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
21744            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
21745            <alias name="glMultiTexCoord4sv"/>
21746            <glx type="render" opcode="213"/>
21747        </command>
21748        <command>
21749            <proto>void <name>glMultiTexCoord4x</name></proto>
21750            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21751            <param><ptype>GLfixed</ptype> <name>s</name></param>
21752            <param><ptype>GLfixed</ptype> <name>t</name></param>
21753            <param><ptype>GLfixed</ptype> <name>r</name></param>
21754            <param><ptype>GLfixed</ptype> <name>q</name></param>
21755        </command>
21756        <command>
21757            <proto>void <name>glMultiTexCoord4xOES</name></proto>
21758            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21759            <param><ptype>GLfixed</ptype> <name>s</name></param>
21760            <param><ptype>GLfixed</ptype> <name>t</name></param>
21761            <param><ptype>GLfixed</ptype> <name>r</name></param>
21762            <param><ptype>GLfixed</ptype> <name>q</name></param>
21763        </command>
21764        <command>
21765            <proto>void <name>glMultiTexCoord4xvOES</name></proto>
21766            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21767            <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
21768        </command>
21769        <command>
21770            <proto>void <name>glMultiTexCoordP1ui</name></proto>
21771            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21772            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21773            <param><ptype>GLuint</ptype> <name>coords</name></param>
21774        </command>
21775        <command>
21776            <proto>void <name>glMultiTexCoordP1uiv</name></proto>
21777            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21778            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21779            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
21780        </command>
21781        <command>
21782            <proto>void <name>glMultiTexCoordP2ui</name></proto>
21783            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21784            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21785            <param><ptype>GLuint</ptype> <name>coords</name></param>
21786        </command>
21787        <command>
21788            <proto>void <name>glMultiTexCoordP2uiv</name></proto>
21789            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21790            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21791            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
21792        </command>
21793        <command>
21794            <proto>void <name>glMultiTexCoordP3ui</name></proto>
21795            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21796            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21797            <param><ptype>GLuint</ptype> <name>coords</name></param>
21798        </command>
21799        <command>
21800            <proto>void <name>glMultiTexCoordP3uiv</name></proto>
21801            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21802            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21803            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
21804        </command>
21805        <command>
21806            <proto>void <name>glMultiTexCoordP4ui</name></proto>
21807            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21808            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21809            <param><ptype>GLuint</ptype> <name>coords</name></param>
21810        </command>
21811        <command>
21812            <proto>void <name>glMultiTexCoordP4uiv</name></proto>
21813            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
21814            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21815            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
21816        </command>
21817        <command>
21818            <proto>void <name>glMultiTexCoordPointerEXT</name></proto>
21819            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21820            <param><ptype>GLint</ptype> <name>size</name></param>
21821            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21822            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21823            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
21824        </command>
21825        <command>
21826            <proto>void <name>glMultiTexEnvfEXT</name></proto>
21827            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21828            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
21829            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21830            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21831            <vecequiv name="glMultiTexEnvfvEXT"/>
21832        </command>
21833        <command>
21834            <proto>void <name>glMultiTexEnvfvEXT</name></proto>
21835            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21836            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
21837            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21838            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21839        </command>
21840        <command>
21841            <proto>void <name>glMultiTexEnviEXT</name></proto>
21842            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21843            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
21844            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21845            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21846            <vecequiv name="glMultiTexEnvivEXT"/>
21847        </command>
21848        <command>
21849            <proto>void <name>glMultiTexEnvivEXT</name></proto>
21850            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21851            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
21852            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21853            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21854        </command>
21855        <command>
21856            <proto>void <name>glMultiTexGendEXT</name></proto>
21857            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21858            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
21859            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21860            <param><ptype>GLdouble</ptype> <name>param</name></param>
21861            <vecequiv name="glMultiTexGendvEXT"/>
21862        </command>
21863        <command>
21864            <proto>void <name>glMultiTexGendvEXT</name></proto>
21865            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21866            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
21867            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21868            <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
21869        </command>
21870        <command>
21871            <proto>void <name>glMultiTexGenfEXT</name></proto>
21872            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21873            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
21874            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21875            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21876            <vecequiv name="glMultiTexGenfvEXT"/>
21877        </command>
21878        <command>
21879            <proto>void <name>glMultiTexGenfvEXT</name></proto>
21880            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21881            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
21882            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21883            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21884        </command>
21885        <command>
21886            <proto>void <name>glMultiTexGeniEXT</name></proto>
21887            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21888            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
21889            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21890            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21891            <vecequiv name="glMultiTexGenivEXT"/>
21892        </command>
21893        <command>
21894            <proto>void <name>glMultiTexGenivEXT</name></proto>
21895            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21896            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
21897            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21898            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21899        </command>
21900        <command>
21901            <proto>void <name>glMultiTexImage1DEXT</name></proto>
21902            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21903            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21904            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
21905            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
21906            <param><ptype>GLsizei</ptype> <name>width</name></param>
21907            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
21908            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
21909            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
21910            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
21911        </command>
21912        <command>
21913            <proto>void <name>glMultiTexImage2DEXT</name></proto>
21914            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21915            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21916            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
21917            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
21918            <param><ptype>GLsizei</ptype> <name>width</name></param>
21919            <param><ptype>GLsizei</ptype> <name>height</name></param>
21920            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
21921            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
21922            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
21923            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
21924        </command>
21925        <command>
21926            <proto>void <name>glMultiTexImage3DEXT</name></proto>
21927            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21928            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21929            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
21930            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
21931            <param><ptype>GLsizei</ptype> <name>width</name></param>
21932            <param><ptype>GLsizei</ptype> <name>height</name></param>
21933            <param><ptype>GLsizei</ptype> <name>depth</name></param>
21934            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
21935            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
21936            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
21937            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
21938        </command>
21939        <command>
21940            <proto>void <name>glMultiTexParameterIivEXT</name></proto>
21941            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21942            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21943            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
21944            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21945        </command>
21946        <command>
21947            <proto>void <name>glMultiTexParameterIuivEXT</name></proto>
21948            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21949            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21950            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
21951            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
21952        </command>
21953        <command>
21954            <proto>void <name>glMultiTexParameterfEXT</name></proto>
21955            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21956            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21957            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
21958            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21959            <vecequiv name="glMultiTexParameterfvEXT"/>
21960        </command>
21961        <command>
21962            <proto>void <name>glMultiTexParameterfvEXT</name></proto>
21963            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21964            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21965            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
21966            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21967        </command>
21968        <command>
21969            <proto>void <name>glMultiTexParameteriEXT</name></proto>
21970            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21971            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21972            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
21973            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21974            <vecequiv name="glMultiTexParameterivEXT"/>
21975        </command>
21976        <command>
21977            <proto>void <name>glMultiTexParameterivEXT</name></proto>
21978            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21979            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21980            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
21981            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21982        </command>
21983        <command>
21984            <proto>void <name>glMultiTexRenderbufferEXT</name></proto>
21985            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21986            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21987            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
21988        </command>
21989        <command>
21990            <proto>void <name>glMultiTexSubImage1DEXT</name></proto>
21991            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
21992            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21993            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
21994            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
21995            <param><ptype>GLsizei</ptype> <name>width</name></param>
21996            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
21997            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
21998            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
21999        </command>
22000        <command>
22001            <proto>void <name>glMultiTexSubImage2DEXT</name></proto>
22002            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
22003            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22004            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22005            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
22006            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
22007            <param><ptype>GLsizei</ptype> <name>width</name></param>
22008            <param><ptype>GLsizei</ptype> <name>height</name></param>
22009            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22010            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22011            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
22012        </command>
22013        <command>
22014            <proto>void <name>glMultiTexSubImage3DEXT</name></proto>
22015            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
22016            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22017            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22018            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
22019            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
22020            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
22021            <param><ptype>GLsizei</ptype> <name>width</name></param>
22022            <param><ptype>GLsizei</ptype> <name>height</name></param>
22023            <param><ptype>GLsizei</ptype> <name>depth</name></param>
22024            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22025            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22026            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
22027        </command>
22028        <command>
22029            <proto>void <name>glMulticastBarrierNV</name></proto>
22030        </command>
22031        <command>
22032            <proto>void <name>glMulticastBlitFramebufferNV</name></proto>
22033            <param><ptype>GLuint</ptype> <name>srcGpu</name></param>
22034            <param><ptype>GLuint</ptype> <name>dstGpu</name></param>
22035            <param><ptype>GLint</ptype> <name>srcX0</name></param>
22036            <param><ptype>GLint</ptype> <name>srcY0</name></param>
22037            <param><ptype>GLint</ptype> <name>srcX1</name></param>
22038            <param><ptype>GLint</ptype> <name>srcY1</name></param>
22039            <param><ptype>GLint</ptype> <name>dstX0</name></param>
22040            <param><ptype>GLint</ptype> <name>dstY0</name></param>
22041            <param><ptype>GLint</ptype> <name>dstX1</name></param>
22042            <param><ptype>GLint</ptype> <name>dstY1</name></param>
22043            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
22044            <param><ptype>GLenum</ptype> <name>filter</name></param>
22045        </command>
22046        <command>
22047            <proto>void <name>glMulticastBufferSubDataNV</name></proto>
22048            <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param>
22049            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22050            <param><ptype>GLintptr</ptype> <name>offset</name></param>
22051            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
22052            <param>const void *<name>data</name></param>
22053        </command>
22054        <command>
22055            <proto>void <name>glMulticastCopyBufferSubDataNV</name></proto>
22056            <param><ptype>GLuint</ptype> <name>readGpu</name></param>
22057            <param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param>
22058            <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
22059            <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
22060            <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
22061            <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
22062            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
22063        </command>
22064        <command>
22065            <proto>void <name>glMulticastCopyImageSubDataNV</name></proto>
22066            <param><ptype>GLuint</ptype> <name>srcGpu</name></param>
22067            <param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param>
22068            <param><ptype>GLuint</ptype> <name>srcName</name></param>
22069            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
22070            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
22071            <param><ptype>GLint</ptype> <name>srcX</name></param>
22072            <param><ptype>GLint</ptype> <name>srcY</name></param>
22073            <param><ptype>GLint</ptype> <name>srcZ</name></param>
22074            <param><ptype>GLuint</ptype> <name>dstName</name></param>
22075            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
22076            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
22077            <param><ptype>GLint</ptype> <name>dstX</name></param>
22078            <param><ptype>GLint</ptype> <name>dstY</name></param>
22079            <param><ptype>GLint</ptype> <name>dstZ</name></param>
22080            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
22081            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
22082            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
22083        </command>
22084        <command>
22085            <proto>void <name>glMulticastFramebufferSampleLocationsfvNV</name></proto>
22086            <param><ptype>GLuint</ptype> <name>gpu</name></param>
22087            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22088            <param><ptype>GLuint</ptype> <name>start</name></param>
22089            <param><ptype>GLsizei</ptype> <name>count</name></param>
22090            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
22091        </command>
22092        <command>
22093            <proto>void <name>glMulticastGetQueryObjecti64vNV</name></proto>
22094            <param><ptype>GLuint</ptype> <name>gpu</name></param>
22095            <param><ptype>GLuint</ptype> <name>id</name></param>
22096            <param><ptype>GLenum</ptype> <name>pname</name></param>
22097            <param><ptype>GLint64</ptype> *<name>params</name></param>
22098        </command>
22099        <command>
22100            <proto>void <name>glMulticastGetQueryObjectivNV</name></proto>
22101            <param><ptype>GLuint</ptype> <name>gpu</name></param>
22102            <param><ptype>GLuint</ptype> <name>id</name></param>
22103            <param><ptype>GLenum</ptype> <name>pname</name></param>
22104            <param><ptype>GLint</ptype> *<name>params</name></param>
22105        </command>
22106        <command>
22107            <proto>void <name>glMulticastGetQueryObjectui64vNV</name></proto>
22108            <param><ptype>GLuint</ptype> <name>gpu</name></param>
22109            <param><ptype>GLuint</ptype> <name>id</name></param>
22110            <param><ptype>GLenum</ptype> <name>pname</name></param>
22111            <param><ptype>GLuint64</ptype> *<name>params</name></param>
22112        </command>
22113        <command>
22114            <proto>void <name>glMulticastGetQueryObjectuivNV</name></proto>
22115            <param><ptype>GLuint</ptype> <name>gpu</name></param>
22116            <param><ptype>GLuint</ptype> <name>id</name></param>
22117            <param><ptype>GLenum</ptype> <name>pname</name></param>
22118            <param><ptype>GLuint</ptype> *<name>params</name></param>
22119        </command>
22120        <command>
22121            <proto>void <name>glMulticastWaitSyncNV</name></proto>
22122            <param><ptype>GLuint</ptype> <name>signalGpu</name></param>
22123            <param><ptype>GLbitfield</ptype> <name>waitGpuMask</name></param>
22124        </command>
22125        <command>
22126            <proto>void <name>glNamedBufferData</name></proto>
22127            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22128            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
22129            <param>const void *<name>data</name></param>
22130            <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
22131        </command>
22132        <command>
22133            <proto>void <name>glNamedBufferDataEXT</name></proto>
22134            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22135            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
22136            <param len="COMPSIZE(size)">const void *<name>data</name></param>
22137            <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
22138        </command>
22139        <command>
22140            <proto>void <name>glNamedBufferPageCommitmentARB</name></proto>
22141            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22142            <param><ptype>GLintptr</ptype> <name>offset</name></param>
22143            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
22144            <param><ptype>GLboolean</ptype> <name>commit</name></param>
22145        </command>
22146        <command>
22147            <proto>void <name>glNamedBufferPageCommitmentEXT</name></proto>
22148            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22149            <param><ptype>GLintptr</ptype> <name>offset</name></param>
22150            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
22151            <param><ptype>GLboolean</ptype> <name>commit</name></param>
22152        </command>
22153        <command>
22154            <proto>void <name>glNamedBufferStorage</name></proto>
22155            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22156            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
22157            <param len="size">const void *<name>data</name></param>
22158            <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
22159        </command>
22160        <command>
22161            <proto>void <name>glNamedBufferStorageExternalEXT</name></proto>
22162            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22163            <param><ptype>GLintptr</ptype> <name>offset</name></param>
22164            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
22165            <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
22166            <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
22167        </command>
22168        <command>
22169            <proto>void <name>glNamedBufferStorageEXT</name></proto>
22170            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22171            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
22172            <param len="size">const void *<name>data</name></param>
22173            <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
22174            <alias name="glNamedBufferStorage"/>
22175        </command>
22176        <command>
22177            <proto>void <name>glNamedBufferStorageMemEXT</name></proto>
22178            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22179            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
22180            <param><ptype>GLuint</ptype> <name>memory</name></param>
22181            <param><ptype>GLuint64</ptype> <name>offset</name></param>
22182        </command>
22183        <command>
22184            <proto>void <name>glNamedBufferSubData</name></proto>
22185            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22186            <param><ptype>GLintptr</ptype> <name>offset</name></param>
22187            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
22188            <param len="COMPSIZE(size)">const void *<name>data</name></param>
22189        </command>
22190        <command>
22191            <proto>void <name>glNamedBufferSubDataEXT</name></proto>
22192            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22193            <param><ptype>GLintptr</ptype> <name>offset</name></param>
22194            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
22195            <param len="COMPSIZE(size)">const void *<name>data</name></param>
22196            <alias name="glNamedBufferSubData"/>
22197        </command>
22198        <command>
22199            <proto>void <name>glNamedCopyBufferSubDataEXT</name></proto>
22200            <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
22201            <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
22202            <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
22203            <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
22204            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
22205        </command>
22206        <command>
22207            <proto>void <name>glNamedFramebufferDrawBuffer</name></proto>
22208            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22209            <param group="ColorBuffer"><ptype>GLenum</ptype> <name>buf</name></param>
22210        </command>
22211        <command>
22212            <proto>void <name>glNamedFramebufferDrawBuffers</name></proto>
22213            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22214            <param><ptype>GLsizei</ptype> <name>n</name></param>
22215            <param group="ColorBuffer">const <ptype>GLenum</ptype> *<name>bufs</name></param>
22216        </command>
22217        <command>
22218            <proto>void <name>glNamedFramebufferParameteri</name></proto>
22219            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22220            <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22221            <param><ptype>GLint</ptype> <name>param</name></param>
22222        </command>
22223        <command>
22224            <proto>void <name>glNamedFramebufferParameteriEXT</name></proto>
22225            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
22226            <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22227            <param><ptype>GLint</ptype> <name>param</name></param>
22228        </command>
22229        <command>
22230            <proto>void <name>glNamedFramebufferReadBuffer</name></proto>
22231            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22232            <param group="ColorBuffer"><ptype>GLenum</ptype> <name>src</name></param>
22233        </command>
22234        <command>
22235            <proto>void <name>glNamedFramebufferRenderbuffer</name></proto>
22236            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22237            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
22238            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
22239            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
22240        </command>
22241        <command>
22242            <proto>void <name>glNamedFramebufferRenderbufferEXT</name></proto>
22243            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
22244            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
22245            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
22246            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
22247        </command>
22248        <command>
22249            <proto>void <name>glNamedFramebufferSampleLocationsfvARB</name></proto>
22250            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22251            <param><ptype>GLuint</ptype> <name>start</name></param>
22252            <param><ptype>GLsizei</ptype> <name>count</name></param>
22253            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
22254        </command>
22255        <command>
22256            <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto>
22257            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22258            <param><ptype>GLuint</ptype> <name>start</name></param>
22259            <param><ptype>GLsizei</ptype> <name>count</name></param>
22260            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
22261        </command>
22262        <command>
22263            <proto>void <name>glNamedFramebufferTexture</name></proto>
22264            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22265            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
22266            <param><ptype>GLuint</ptype> <name>texture</name></param>
22267            <param><ptype>GLint</ptype> <name>level</name></param>
22268        </command>
22269        <command>
22270            <proto>void <name>glNamedFramebufferSamplePositionsfvAMD</name></proto>
22271            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22272            <param><ptype>GLuint</ptype> <name>numsamples</name></param>
22273            <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
22274            <param>const <ptype>GLfloat</ptype> *<name>values</name></param>
22275        </command>
22276        <command>
22277            <proto>void <name>glNamedFramebufferTexture1DEXT</name></proto>
22278            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
22279            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
22280            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
22281            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22282            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22283        </command>
22284        <command>
22285            <proto>void <name>glNamedFramebufferTexture2DEXT</name></proto>
22286            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
22287            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
22288            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
22289            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22290            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22291        </command>
22292        <command>
22293            <proto>void <name>glNamedFramebufferTexture3DEXT</name></proto>
22294            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
22295            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
22296            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
22297            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22298            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22299            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
22300        </command>
22301        <command>
22302            <proto>void <name>glNamedFramebufferTextureEXT</name></proto>
22303            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
22304            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
22305            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22306            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22307        </command>
22308        <command>
22309            <proto>void <name>glNamedFramebufferTextureFaceEXT</name></proto>
22310            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
22311            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
22312            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22313            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22314            <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
22315        </command>
22316        <command>
22317            <proto>void <name>glNamedFramebufferTextureLayer</name></proto>
22318            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
22319            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
22320            <param><ptype>GLuint</ptype> <name>texture</name></param>
22321            <param><ptype>GLint</ptype> <name>level</name></param>
22322            <param><ptype>GLint</ptype> <name>layer</name></param>
22323        </command>
22324        <command>
22325            <proto>void <name>glNamedFramebufferTextureLayerEXT</name></proto>
22326            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
22327            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
22328            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22329            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22330            <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
22331        </command>
22332        <command>
22333            <proto>void <name>glNamedProgramLocalParameter4dEXT</name></proto>
22334            <param><ptype>GLuint</ptype> <name>program</name></param>
22335            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22336            <param><ptype>GLuint</ptype> <name>index</name></param>
22337            <param><ptype>GLdouble</ptype> <name>x</name></param>
22338            <param><ptype>GLdouble</ptype> <name>y</name></param>
22339            <param><ptype>GLdouble</ptype> <name>z</name></param>
22340            <param><ptype>GLdouble</ptype> <name>w</name></param>
22341            <vecequiv name="glNamedProgramLocalParameter4dvEXT"/>
22342        </command>
22343        <command>
22344            <proto>void <name>glNamedProgramLocalParameter4dvEXT</name></proto>
22345            <param><ptype>GLuint</ptype> <name>program</name></param>
22346            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22347            <param><ptype>GLuint</ptype> <name>index</name></param>
22348            <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
22349        </command>
22350        <command>
22351            <proto>void <name>glNamedProgramLocalParameter4fEXT</name></proto>
22352            <param><ptype>GLuint</ptype> <name>program</name></param>
22353            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22354            <param><ptype>GLuint</ptype> <name>index</name></param>
22355            <param><ptype>GLfloat</ptype> <name>x</name></param>
22356            <param><ptype>GLfloat</ptype> <name>y</name></param>
22357            <param><ptype>GLfloat</ptype> <name>z</name></param>
22358            <param><ptype>GLfloat</ptype> <name>w</name></param>
22359            <vecequiv name="glNamedProgramLocalParameter4fvEXT"/>
22360        </command>
22361        <command>
22362            <proto>void <name>glNamedProgramLocalParameter4fvEXT</name></proto>
22363            <param><ptype>GLuint</ptype> <name>program</name></param>
22364            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22365            <param><ptype>GLuint</ptype> <name>index</name></param>
22366            <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
22367        </command>
22368        <command>
22369            <proto>void <name>glNamedProgramLocalParameterI4iEXT</name></proto>
22370            <param><ptype>GLuint</ptype> <name>program</name></param>
22371            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22372            <param><ptype>GLuint</ptype> <name>index</name></param>
22373            <param><ptype>GLint</ptype> <name>x</name></param>
22374            <param><ptype>GLint</ptype> <name>y</name></param>
22375            <param><ptype>GLint</ptype> <name>z</name></param>
22376            <param><ptype>GLint</ptype> <name>w</name></param>
22377            <vecequiv name="glNamedProgramLocalParameterI4ivEXT"/>
22378        </command>
22379        <command>
22380            <proto>void <name>glNamedProgramLocalParameterI4ivEXT</name></proto>
22381            <param><ptype>GLuint</ptype> <name>program</name></param>
22382            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22383            <param><ptype>GLuint</ptype> <name>index</name></param>
22384            <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
22385        </command>
22386        <command>
22387            <proto>void <name>glNamedProgramLocalParameterI4uiEXT</name></proto>
22388            <param><ptype>GLuint</ptype> <name>program</name></param>
22389            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22390            <param><ptype>GLuint</ptype> <name>index</name></param>
22391            <param><ptype>GLuint</ptype> <name>x</name></param>
22392            <param><ptype>GLuint</ptype> <name>y</name></param>
22393            <param><ptype>GLuint</ptype> <name>z</name></param>
22394            <param><ptype>GLuint</ptype> <name>w</name></param>
22395            <vecequiv name="glNamedProgramLocalParameterI4uivEXT"/>
22396        </command>
22397        <command>
22398            <proto>void <name>glNamedProgramLocalParameterI4uivEXT</name></proto>
22399            <param><ptype>GLuint</ptype> <name>program</name></param>
22400            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22401            <param><ptype>GLuint</ptype> <name>index</name></param>
22402            <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
22403        </command>
22404        <command>
22405            <proto>void <name>glNamedProgramLocalParameters4fvEXT</name></proto>
22406            <param><ptype>GLuint</ptype> <name>program</name></param>
22407            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22408            <param><ptype>GLuint</ptype> <name>index</name></param>
22409            <param><ptype>GLsizei</ptype> <name>count</name></param>
22410            <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
22411        </command>
22412        <command>
22413            <proto>void <name>glNamedProgramLocalParametersI4ivEXT</name></proto>
22414            <param><ptype>GLuint</ptype> <name>program</name></param>
22415            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22416            <param><ptype>GLuint</ptype> <name>index</name></param>
22417            <param><ptype>GLsizei</ptype> <name>count</name></param>
22418            <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
22419        </command>
22420        <command>
22421            <proto>void <name>glNamedProgramLocalParametersI4uivEXT</name></proto>
22422            <param><ptype>GLuint</ptype> <name>program</name></param>
22423            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22424            <param><ptype>GLuint</ptype> <name>index</name></param>
22425            <param><ptype>GLsizei</ptype> <name>count</name></param>
22426            <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
22427        </command>
22428        <command>
22429            <proto>void <name>glNamedProgramStringEXT</name></proto>
22430            <param><ptype>GLuint</ptype> <name>program</name></param>
22431            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
22432            <param group="ProgramFormat"><ptype>GLenum</ptype> <name>format</name></param>
22433            <param><ptype>GLsizei</ptype> <name>len</name></param>
22434            <param len="len">const void *<name>string</name></param>
22435        </command>
22436        <command>
22437            <proto>void <name>glNamedRenderbufferStorage</name></proto>
22438            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
22439            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22440            <param><ptype>GLsizei</ptype> <name>width</name></param>
22441            <param><ptype>GLsizei</ptype> <name>height</name></param>
22442        </command>
22443        <command>
22444            <proto>void <name>glNamedRenderbufferStorageEXT</name></proto>
22445            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
22446            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22447            <param><ptype>GLsizei</ptype> <name>width</name></param>
22448            <param><ptype>GLsizei</ptype> <name>height</name></param>
22449        </command>
22450        <command>
22451            <proto>void <name>glNamedRenderbufferStorageMultisample</name></proto>
22452            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
22453            <param><ptype>GLsizei</ptype> <name>samples</name></param>
22454            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22455            <param><ptype>GLsizei</ptype> <name>width</name></param>
22456            <param><ptype>GLsizei</ptype> <name>height</name></param>
22457        </command>
22458        <command>
22459            <proto>void <name>glNamedRenderbufferStorageMultisampleCoverageEXT</name></proto>
22460            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
22461            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
22462            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
22463            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22464            <param><ptype>GLsizei</ptype> <name>width</name></param>
22465            <param><ptype>GLsizei</ptype> <name>height</name></param>
22466        </command>
22467        <command>
22468            <proto>void <name>glNamedRenderbufferStorageMultisampleEXT</name></proto>
22469            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
22470            <param><ptype>GLsizei</ptype> <name>samples</name></param>
22471            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22472            <param><ptype>GLsizei</ptype> <name>width</name></param>
22473            <param><ptype>GLsizei</ptype> <name>height</name></param>
22474        </command>
22475        <command>
22476            <proto>void <name>glNamedStringARB</name></proto>
22477            <param><ptype>GLenum</ptype> <name>type</name></param>
22478            <param><ptype>GLint</ptype> <name>namelen</name></param>
22479            <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
22480            <param><ptype>GLint</ptype> <name>stringlen</name></param>
22481            <param len="stringlen">const <ptype>GLchar</ptype> *<name>string</name></param>
22482        </command>
22483        <command>
22484            <proto>void <name>glNewList</name></proto>
22485            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
22486            <param group="ListMode"><ptype>GLenum</ptype> <name>mode</name></param>
22487            <glx type="single" opcode="101"/>
22488        </command>
22489        <command>
22490            <proto><ptype>GLuint</ptype> <name>glNewObjectBufferATI</name></proto>
22491            <param><ptype>GLsizei</ptype> <name>size</name></param>
22492            <param len="size">const void *<name>pointer</name></param>
22493            <param group="ArrayObjectUsageATI"><ptype>GLenum</ptype> <name>usage</name></param>
22494        </command>
22495        <command>
22496            <proto>void <name>glNormal3b</name></proto>
22497            <param><ptype>GLbyte</ptype> <name>nx</name></param>
22498            <param><ptype>GLbyte</ptype> <name>ny</name></param>
22499            <param><ptype>GLbyte</ptype> <name>nz</name></param>
22500            <vecequiv name="glNormal3bv"/>
22501        </command>
22502        <command>
22503            <proto>void <name>glNormal3bv</name></proto>
22504            <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
22505            <glx type="render" opcode="28"/>
22506        </command>
22507        <command>
22508            <proto>void <name>glNormal3d</name></proto>
22509            <param group="CoordD"><ptype>GLdouble</ptype> <name>nx</name></param>
22510            <param group="CoordD"><ptype>GLdouble</ptype> <name>ny</name></param>
22511            <param group="CoordD"><ptype>GLdouble</ptype> <name>nz</name></param>
22512            <vecequiv name="glNormal3dv"/>
22513        </command>
22514        <command>
22515            <proto>void <name>glNormal3dv</name></proto>
22516            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
22517            <glx type="render" opcode="29"/>
22518        </command>
22519        <command>
22520            <proto>void <name>glNormal3f</name></proto>
22521            <param group="CoordF"><ptype>GLfloat</ptype> <name>nx</name></param>
22522            <param group="CoordF"><ptype>GLfloat</ptype> <name>ny</name></param>
22523            <param group="CoordF"><ptype>GLfloat</ptype> <name>nz</name></param>
22524            <vecequiv name="glNormal3fv"/>
22525        </command>
22526        <command>
22527            <proto>void <name>glNormal3fVertex3fSUN</name></proto>
22528            <param><ptype>GLfloat</ptype> <name>nx</name></param>
22529            <param><ptype>GLfloat</ptype> <name>ny</name></param>
22530            <param><ptype>GLfloat</ptype> <name>nz</name></param>
22531            <param><ptype>GLfloat</ptype> <name>x</name></param>
22532            <param><ptype>GLfloat</ptype> <name>y</name></param>
22533            <param><ptype>GLfloat</ptype> <name>z</name></param>
22534        </command>
22535        <command>
22536            <proto>void <name>glNormal3fVertex3fvSUN</name></proto>
22537            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
22538            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
22539        </command>
22540        <command>
22541            <proto>void <name>glNormal3fv</name></proto>
22542            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
22543            <glx type="render" opcode="30"/>
22544        </command>
22545        <command>
22546            <proto>void <name>glNormal3hNV</name></proto>
22547            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nx</name></param>
22548            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>ny</name></param>
22549            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nz</name></param>
22550            <vecequiv name="glNormal3hvNV"/>
22551        </command>
22552        <command>
22553            <proto>void <name>glNormal3hvNV</name></proto>
22554            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
22555            <glx type="render" opcode="4243"/>
22556        </command>
22557        <command>
22558            <proto>void <name>glNormal3i</name></proto>
22559            <param><ptype>GLint</ptype> <name>nx</name></param>
22560            <param><ptype>GLint</ptype> <name>ny</name></param>
22561            <param><ptype>GLint</ptype> <name>nz</name></param>
22562            <vecequiv name="glNormal3iv"/>
22563        </command>
22564        <command>
22565            <proto>void <name>glNormal3iv</name></proto>
22566            <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
22567            <glx type="render" opcode="31"/>
22568        </command>
22569        <command>
22570            <proto>void <name>glNormal3s</name></proto>
22571            <param><ptype>GLshort</ptype> <name>nx</name></param>
22572            <param><ptype>GLshort</ptype> <name>ny</name></param>
22573            <param><ptype>GLshort</ptype> <name>nz</name></param>
22574            <vecequiv name="glNormal3sv"/>
22575        </command>
22576        <command>
22577            <proto>void <name>glNormal3sv</name></proto>
22578            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
22579            <glx type="render" opcode="32"/>
22580        </command>
22581        <command>
22582            <proto>void <name>glNormal3x</name></proto>
22583            <param><ptype>GLfixed</ptype> <name>nx</name></param>
22584            <param><ptype>GLfixed</ptype> <name>ny</name></param>
22585            <param><ptype>GLfixed</ptype> <name>nz</name></param>
22586        </command>
22587        <command>
22588            <proto>void <name>glNormal3xOES</name></proto>
22589            <param><ptype>GLfixed</ptype> <name>nx</name></param>
22590            <param><ptype>GLfixed</ptype> <name>ny</name></param>
22591            <param><ptype>GLfixed</ptype> <name>nz</name></param>
22592        </command>
22593        <command>
22594            <proto>void <name>glNormal3xvOES</name></proto>
22595            <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
22596        </command>
22597        <command>
22598            <proto>void <name>glNormalFormatNV</name></proto>
22599            <param><ptype>GLenum</ptype> <name>type</name></param>
22600            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22601        </command>
22602        <command>
22603            <proto>void <name>glNormalP3ui</name></proto>
22604            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
22605            <param><ptype>GLuint</ptype> <name>coords</name></param>
22606        </command>
22607        <command>
22608            <proto>void <name>glNormalP3uiv</name></proto>
22609            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
22610            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
22611        </command>
22612        <command>
22613            <proto>void <name>glNormalPointer</name></proto>
22614            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
22615            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22616            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
22617        </command>
22618        <command>
22619            <proto>void <name>glNormalPointerEXT</name></proto>
22620            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
22621            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22622            <param><ptype>GLsizei</ptype> <name>count</name></param>
22623            <param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param>
22624        </command>
22625        <command>
22626            <proto>void <name>glNormalPointerListIBM</name></proto>
22627            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
22628            <param><ptype>GLint</ptype> <name>stride</name></param>
22629            <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
22630            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
22631        </command>
22632        <command>
22633            <proto>void <name>glNormalPointervINTEL</name></proto>
22634            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
22635            <param len="4">const void **<name>pointer</name></param>
22636        </command>
22637        <command>
22638            <proto>void <name>glNormalStream3bATI</name></proto>
22639            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
22640            <param><ptype>GLbyte</ptype> <name>nx</name></param>
22641            <param><ptype>GLbyte</ptype> <name>ny</name></param>
22642            <param><ptype>GLbyte</ptype> <name>nz</name></param>
22643        </command>
22644        <command>
22645            <proto>void <name>glNormalStream3bvATI</name></proto>
22646            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
22647            <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
22648        </command>
22649        <command>
22650            <proto>void <name>glNormalStream3dATI</name></proto>
22651            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
22652            <param><ptype>GLdouble</ptype> <name>nx</name></param>
22653            <param><ptype>GLdouble</ptype> <name>ny</name></param>
22654            <param><ptype>GLdouble</ptype> <name>nz</name></param>
22655        </command>
22656        <command>
22657            <proto>void <name>glNormalStream3dvATI</name></proto>
22658            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
22659            <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param>
22660        </command>
22661        <command>
22662            <proto>void <name>glNormalStream3fATI</name></proto>
22663            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
22664            <param><ptype>GLfloat</ptype> <name>nx</name></param>
22665            <param><ptype>GLfloat</ptype> <name>ny</name></param>
22666            <param><ptype>GLfloat</ptype> <name>nz</name></param>
22667        </command>
22668        <command>
22669            <proto>void <name>glNormalStream3fvATI</name></proto>
22670            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
22671            <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param>
22672        </command>
22673        <command>
22674            <proto>void <name>glNormalStream3iATI</name></proto>
22675            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
22676            <param><ptype>GLint</ptype> <name>nx</name></param>
22677            <param><ptype>GLint</ptype> <name>ny</name></param>
22678            <param><ptype>GLint</ptype> <name>nz</name></param>
22679        </command>
22680        <command>
22681            <proto>void <name>glNormalStream3ivATI</name></proto>
22682            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
22683            <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param>
22684        </command>
22685        <command>
22686            <proto>void <name>glNormalStream3sATI</name></proto>
22687            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
22688            <param><ptype>GLshort</ptype> <name>nx</name></param>
22689            <param><ptype>GLshort</ptype> <name>ny</name></param>
22690            <param><ptype>GLshort</ptype> <name>nz</name></param>
22691        </command>
22692        <command>
22693            <proto>void <name>glNormalStream3svATI</name></proto>
22694            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
22695            <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param>
22696        </command>
22697        <command>
22698            <proto>void <name>glObjectLabel</name></proto>
22699            <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param>
22700            <param><ptype>GLuint</ptype> <name>name</name></param>
22701            <param><ptype>GLsizei</ptype> <name>length</name></param>
22702            <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
22703        </command>
22704        <command>
22705            <proto>void <name>glObjectLabelKHR</name></proto>
22706            <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param>
22707            <param><ptype>GLuint</ptype> <name>name</name></param>
22708            <param><ptype>GLsizei</ptype> <name>length</name></param>
22709            <param>const <ptype>GLchar</ptype> *<name>label</name></param>
22710            <alias name="glObjectLabel"/>
22711        </command>
22712        <command>
22713            <proto>void <name>glObjectPtrLabel</name></proto>
22714            <param>const void *<name>ptr</name></param>
22715            <param><ptype>GLsizei</ptype> <name>length</name></param>
22716            <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
22717        </command>
22718        <command>
22719            <proto>void <name>glObjectPtrLabelKHR</name></proto>
22720            <param>const void *<name>ptr</name></param>
22721            <param><ptype>GLsizei</ptype> <name>length</name></param>
22722            <param>const <ptype>GLchar</ptype> *<name>label</name></param>
22723            <alias name="glObjectPtrLabel"/>
22724        </command>
22725        <command>
22726            <proto><ptype>GLenum</ptype> <name>glObjectPurgeableAPPLE</name></proto>
22727            <param><ptype>GLenum</ptype> <name>objectType</name></param>
22728            <param><ptype>GLuint</ptype> <name>name</name></param>
22729            <param><ptype>GLenum</ptype> <name>option</name></param>
22730        </command>
22731        <command>
22732            <proto><ptype>GLenum</ptype> <name>glObjectUnpurgeableAPPLE</name></proto>
22733            <param><ptype>GLenum</ptype> <name>objectType</name></param>
22734            <param><ptype>GLuint</ptype> <name>name</name></param>
22735            <param><ptype>GLenum</ptype> <name>option</name></param>
22736        </command>
22737        <command>
22738            <proto>void <name>glOrtho</name></proto>
22739            <param><ptype>GLdouble</ptype> <name>left</name></param>
22740            <param><ptype>GLdouble</ptype> <name>right</name></param>
22741            <param><ptype>GLdouble</ptype> <name>bottom</name></param>
22742            <param><ptype>GLdouble</ptype> <name>top</name></param>
22743            <param><ptype>GLdouble</ptype> <name>zNear</name></param>
22744            <param><ptype>GLdouble</ptype> <name>zFar</name></param>
22745            <glx type="render" opcode="182"/>
22746        </command>
22747        <command>
22748            <proto>void <name>glOrthof</name></proto>
22749            <param><ptype>GLfloat</ptype> <name>l</name></param>
22750            <param><ptype>GLfloat</ptype> <name>r</name></param>
22751            <param><ptype>GLfloat</ptype> <name>b</name></param>
22752            <param><ptype>GLfloat</ptype> <name>t</name></param>
22753            <param><ptype>GLfloat</ptype> <name>n</name></param>
22754            <param><ptype>GLfloat</ptype> <name>f</name></param>
22755        </command>
22756        <command>
22757            <proto>void <name>glOrthofOES</name></proto>
22758            <param><ptype>GLfloat</ptype> <name>l</name></param>
22759            <param><ptype>GLfloat</ptype> <name>r</name></param>
22760            <param><ptype>GLfloat</ptype> <name>b</name></param>
22761            <param><ptype>GLfloat</ptype> <name>t</name></param>
22762            <param><ptype>GLfloat</ptype> <name>n</name></param>
22763            <param><ptype>GLfloat</ptype> <name>f</name></param>
22764            <glx type="render" opcode="4311"/>
22765        </command>
22766        <command>
22767            <proto>void <name>glOrthox</name></proto>
22768            <param><ptype>GLfixed</ptype> <name>l</name></param>
22769            <param><ptype>GLfixed</ptype> <name>r</name></param>
22770            <param><ptype>GLfixed</ptype> <name>b</name></param>
22771            <param><ptype>GLfixed</ptype> <name>t</name></param>
22772            <param><ptype>GLfixed</ptype> <name>n</name></param>
22773            <param><ptype>GLfixed</ptype> <name>f</name></param>
22774        </command>
22775        <command>
22776            <proto>void <name>glOrthoxOES</name></proto>
22777            <param><ptype>GLfixed</ptype> <name>l</name></param>
22778            <param><ptype>GLfixed</ptype> <name>r</name></param>
22779            <param><ptype>GLfixed</ptype> <name>b</name></param>
22780            <param><ptype>GLfixed</ptype> <name>t</name></param>
22781            <param><ptype>GLfixed</ptype> <name>n</name></param>
22782            <param><ptype>GLfixed</ptype> <name>f</name></param>
22783        </command>
22784        <command>
22785            <proto>void <name>glPNTrianglesfATI</name></proto>
22786            <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
22787            <param><ptype>GLfloat</ptype> <name>param</name></param>
22788        </command>
22789        <command>
22790            <proto>void <name>glPNTrianglesiATI</name></proto>
22791            <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
22792            <param><ptype>GLint</ptype> <name>param</name></param>
22793        </command>
22794        <command>
22795            <proto>void <name>glPassTexCoordATI</name></proto>
22796            <param><ptype>GLuint</ptype> <name>dst</name></param>
22797            <param><ptype>GLuint</ptype> <name>coord</name></param>
22798            <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param>
22799        </command>
22800        <command>
22801            <proto>void <name>glPassThrough</name></proto>
22802            <param group="FeedbackElement"><ptype>GLfloat</ptype> <name>token</name></param>
22803            <glx type="render" opcode="123"/>
22804        </command>
22805        <command>
22806            <proto>void <name>glPassThroughxOES</name></proto>
22807            <param><ptype>GLfixed</ptype> <name>token</name></param>
22808        </command>
22809        <command>
22810            <proto>void <name>glPatchParameterfv</name></proto>
22811            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22812            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>values</name></param>
22813        </command>
22814        <command>
22815            <proto>void <name>glPatchParameteri</name></proto>
22816            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22817            <param><ptype>GLint</ptype> <name>value</name></param>
22818        </command>
22819        <command>
22820            <proto>void <name>glPatchParameteriEXT</name></proto>
22821            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22822            <param><ptype>GLint</ptype> <name>value</name></param>
22823            <alias name="glPatchParameteri"/>
22824        </command>
22825        <command>
22826            <proto>void <name>glPatchParameteriOES</name></proto>
22827            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22828            <param><ptype>GLint</ptype> <name>value</name></param>
22829            <alias name="glPatchParameteri"/>
22830        </command>
22831        <command>
22832            <proto>void <name>glPathColorGenNV</name></proto>
22833            <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
22834            <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
22835            <param group="PathColorFormat"><ptype>GLenum</ptype> <name>colorFormat</name></param>
22836            <param len="COMPSIZE(genMode,colorFormat)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
22837        </command>
22838        <command>
22839            <proto>void <name>glPathCommandsNV</name></proto>
22840            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
22841            <param><ptype>GLsizei</ptype> <name>numCommands</name></param>
22842            <param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param>
22843            <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
22844            <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
22845            <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
22846        </command>
22847        <command>
22848            <proto>void <name>glPathCoordsNV</name></proto>
22849            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
22850            <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
22851            <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
22852            <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
22853        </command>
22854        <command>
22855            <proto>void <name>glPathCoverDepthFuncNV</name></proto>
22856            <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param>
22857        </command>
22858        <command>
22859            <proto>void <name>glPathDashArrayNV</name></proto>
22860            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
22861            <param><ptype>GLsizei</ptype> <name>dashCount</name></param>
22862            <param len="dashCount">const <ptype>GLfloat</ptype> *<name>dashArray</name></param>
22863        </command>
22864        <command>
22865            <proto>void <name>glPathFogGenNV</name></proto>
22866            <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
22867        </command>
22868        <command>
22869            <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexArrayNV</name></proto>
22870            <param><ptype>GLuint</ptype> <name>firstPathName</name></param>
22871            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
22872            <param>const void *<name>fontName</name></param>
22873            <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
22874            <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
22875            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
22876            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
22877            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
22878        </command>
22879        <command>
22880            <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexRangeNV</name></proto>
22881            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
22882            <param>const void *<name>fontName</name></param>
22883            <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
22884            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
22885            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
22886            <param><ptype>GLuint</ptype> <name>baseAndCount</name>[2]</param>
22887        </command>
22888        <command>
22889            <proto>void <name>glPathGlyphRangeNV</name></proto>
22890            <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
22891            <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
22892            <param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param>
22893            <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
22894            <param><ptype>GLuint</ptype> <name>firstGlyph</name></param>
22895            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
22896            <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param>
22897            <param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
22898            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
22899        </command>
22900        <command>
22901            <proto>void <name>glPathGlyphsNV</name></proto>
22902            <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
22903            <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
22904            <param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param>
22905            <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
22906            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
22907            <param group="PathElementType"><ptype>GLenum</ptype> <name>type</name></param>
22908            <param len="COMPSIZE(numGlyphs,type,charcodes)">const void *<name>charcodes</name></param>
22909            <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param>
22910            <param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
22911            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
22912        </command>
22913        <command>
22914            <proto><ptype>GLenum</ptype> <name>glPathMemoryGlyphIndexArrayNV</name></proto>
22915            <param><ptype>GLuint</ptype> <name>firstPathName</name></param>
22916            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
22917            <param><ptype>GLsizeiptr</ptype> <name>fontSize</name></param>
22918            <param>const void *<name>fontData</name></param>
22919            <param><ptype>GLsizei</ptype> <name>faceIndex</name></param>
22920            <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
22921            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
22922            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
22923            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
22924        </command>
22925        <command>
22926            <proto>void <name>glPathParameterfNV</name></proto>
22927            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
22928            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22929            <param><ptype>GLfloat</ptype> <name>value</name></param>
22930        </command>
22931        <command>
22932            <proto>void <name>glPathParameterfvNV</name></proto>
22933            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
22934            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22935            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>value</name></param>
22936        </command>
22937        <command>
22938            <proto>void <name>glPathParameteriNV</name></proto>
22939            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
22940            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22941            <param><ptype>GLint</ptype> <name>value</name></param>
22942        </command>
22943        <command>
22944            <proto>void <name>glPathParameterivNV</name></proto>
22945            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
22946            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22947            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>value</name></param>
22948        </command>
22949        <command>
22950            <proto>void <name>glPathStencilDepthOffsetNV</name></proto>
22951            <param><ptype>GLfloat</ptype> <name>factor</name></param>
22952            <param><ptype>GLfloat</ptype> <name>units</name></param>
22953        </command>
22954        <command>
22955            <proto>void <name>glPathStencilFuncNV</name></proto>
22956            <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
22957            <param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param>
22958            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
22959        </command>
22960        <command>
22961            <proto>void <name>glPathStringNV</name></proto>
22962            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
22963            <param group="PathStringFormat"><ptype>GLenum</ptype> <name>format</name></param>
22964            <param><ptype>GLsizei</ptype> <name>length</name></param>
22965            <param len="length">const void *<name>pathString</name></param>
22966        </command>
22967        <command>
22968            <proto>void <name>glPathSubCommandsNV</name></proto>
22969            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
22970            <param><ptype>GLsizei</ptype> <name>commandStart</name></param>
22971            <param><ptype>GLsizei</ptype> <name>commandsToDelete</name></param>
22972            <param><ptype>GLsizei</ptype> <name>numCommands</name></param>
22973            <param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param>
22974            <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
22975            <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
22976            <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
22977        </command>
22978        <command>
22979            <proto>void <name>glPathSubCoordsNV</name></proto>
22980            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
22981            <param><ptype>GLsizei</ptype> <name>coordStart</name></param>
22982            <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
22983            <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
22984            <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
22985        </command>
22986        <command>
22987            <proto>void <name>glPathTexGenNV</name></proto>
22988            <param group="PathColor"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
22989            <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
22990            <param><ptype>GLint</ptype> <name>components</name></param>
22991            <param len="COMPSIZE(genMode,components)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
22992        </command>
22993        <command>
22994            <proto>void <name>glPauseTransformFeedback</name></proto>
22995        </command>
22996        <command>
22997            <proto>void <name>glPauseTransformFeedbackNV</name></proto>
22998            <alias name="glPauseTransformFeedback"/>
22999        </command>
23000        <command>
23001            <proto>void <name>glPixelDataRangeNV</name></proto>
23002            <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
23003            <param><ptype>GLsizei</ptype> <name>length</name></param>
23004            <param len="length">const void *<name>pointer</name></param>
23005        </command>
23006        <command>
23007            <proto>void <name>glPixelMapfv</name></proto>
23008            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
23009            <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
23010            <param len="mapsize">const <ptype>GLfloat</ptype> *<name>values</name></param>
23011            <glx type="render" opcode="168"/>
23012            <glx type="render" opcode="323" name="glPixelMapfvPBO" comment="PBO protocol"/>
23013        </command>
23014        <command>
23015            <proto>void <name>glPixelMapuiv</name></proto>
23016            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
23017            <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
23018            <param len="mapsize">const <ptype>GLuint</ptype> *<name>values</name></param>
23019            <glx type="render" opcode="169"/>
23020            <glx type="render" opcode="324" name="glPixelMapuivPBO" comment="PBO protocol"/>
23021        </command>
23022        <command>
23023            <proto>void <name>glPixelMapusv</name></proto>
23024            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
23025            <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
23026            <param len="mapsize">const <ptype>GLushort</ptype> *<name>values</name></param>
23027            <glx type="render" opcode="170"/>
23028            <glx type="render" opcode="325" name="glPixelMapusvPBO" comment="PBO protocol"/>
23029        </command>
23030        <command>
23031            <proto>void <name>glPixelMapx</name></proto>
23032            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
23033            <param><ptype>GLint</ptype> <name>size</name></param>
23034            <param len="size">const <ptype>GLfixed</ptype> *<name>values</name></param>
23035        </command>
23036        <command>
23037            <proto>void <name>glPixelStoref</name></proto>
23038            <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23039            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23040            <glx type="single" opcode="109"/>
23041        </command>
23042        <command>
23043            <proto>void <name>glPixelStorei</name></proto>
23044            <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23045            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
23046            <glx type="single" opcode="110"/>
23047        </command>
23048        <command>
23049            <proto>void <name>glPixelStorex</name></proto>
23050            <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23051            <param><ptype>GLfixed</ptype> <name>param</name></param>
23052        </command>
23053        <command>
23054            <proto>void <name>glPixelTexGenParameterfSGIS</name></proto>
23055            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
23056            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23057        </command>
23058        <command>
23059            <proto>void <name>glPixelTexGenParameterfvSGIS</name></proto>
23060            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
23061            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
23062        </command>
23063        <command>
23064            <proto>void <name>glPixelTexGenParameteriSGIS</name></proto>
23065            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
23066            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
23067        </command>
23068        <command>
23069            <proto>void <name>glPixelTexGenParameterivSGIS</name></proto>
23070            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
23071            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
23072        </command>
23073        <command>
23074            <proto>void <name>glPixelTexGenSGIX</name></proto>
23075            <param group="PixelTexGenModeSGIX"><ptype>GLenum</ptype> <name>mode</name></param>
23076            <glx type="render" opcode="2059"/>
23077        </command>
23078        <command>
23079            <proto>void <name>glPixelTransferf</name></proto>
23080            <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23081            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23082            <glx type="render" opcode="166"/>
23083        </command>
23084        <command>
23085            <proto>void <name>glPixelTransferi</name></proto>
23086            <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23087            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
23088            <glx type="render" opcode="167"/>
23089        </command>
23090        <command>
23091            <proto>void <name>glPixelTransferxOES</name></proto>
23092            <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23093            <param><ptype>GLfixed</ptype> <name>param</name></param>
23094        </command>
23095        <command>
23096            <proto>void <name>glPixelTransformParameterfEXT</name></proto>
23097            <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
23098            <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
23099            <param><ptype>GLfloat</ptype> <name>param</name></param>
23100            <glx type="render" opcode="16385"/>
23101        </command>
23102        <command>
23103            <proto>void <name>glPixelTransformParameterfvEXT</name></proto>
23104            <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
23105            <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
23106            <param len="1">const <ptype>GLfloat</ptype> *<name>params</name></param>
23107        </command>
23108        <command>
23109            <proto>void <name>glPixelTransformParameteriEXT</name></proto>
23110            <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
23111            <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
23112            <param><ptype>GLint</ptype> <name>param</name></param>
23113            <glx type="render" opcode="16386"/>
23114        </command>
23115        <command>
23116            <proto>void <name>glPixelTransformParameterivEXT</name></proto>
23117            <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
23118            <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
23119            <param len="1">const <ptype>GLint</ptype> *<name>params</name></param>
23120        </command>
23121        <command>
23122            <proto>void <name>glPixelZoom</name></proto>
23123            <param><ptype>GLfloat</ptype> <name>xfactor</name></param>
23124            <param><ptype>GLfloat</ptype> <name>yfactor</name></param>
23125            <glx type="render" opcode="165"/>
23126        </command>
23127        <command>
23128            <proto>void <name>glPixelZoomxOES</name></proto>
23129            <param><ptype>GLfixed</ptype> <name>xfactor</name></param>
23130            <param><ptype>GLfixed</ptype> <name>yfactor</name></param>
23131        </command>
23132        <command>
23133            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glPointAlongPathNV</name></proto>
23134            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
23135            <param><ptype>GLsizei</ptype> <name>startSegment</name></param>
23136            <param><ptype>GLsizei</ptype> <name>numSegments</name></param>
23137            <param><ptype>GLfloat</ptype> <name>distance</name></param>
23138            <param len="1"><ptype>GLfloat</ptype> *<name>x</name></param>
23139            <param len="1"><ptype>GLfloat</ptype> *<name>y</name></param>
23140            <param len="1"><ptype>GLfloat</ptype> *<name>tangentX</name></param>
23141            <param len="1"><ptype>GLfloat</ptype> *<name>tangentY</name></param>
23142        </command>
23143        <command>
23144            <proto>void <name>glPointParameterf</name></proto>
23145            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23146            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23147            <glx type="render" opcode="2065"/>
23148        </command>
23149        <command>
23150            <proto>void <name>glPointParameterfARB</name></proto>
23151            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23152            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23153            <alias name="glPointParameterf"/>
23154            <glx type="render" opcode="2065"/>
23155        </command>
23156        <command>
23157            <proto>void <name>glPointParameterfEXT</name></proto>
23158            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23159            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23160            <alias name="glPointParameterf"/>
23161        </command>
23162        <command>
23163            <proto>void <name>glPointParameterfSGIS</name></proto>
23164            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23165            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23166            <alias name="glPointParameterf"/>
23167        </command>
23168        <command>
23169            <proto>void <name>glPointParameterfv</name></proto>
23170            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23171            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
23172            <glx type="render" opcode="2066"/>
23173        </command>
23174        <command>
23175            <proto>void <name>glPointParameterfvARB</name></proto>
23176            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23177            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
23178            <alias name="glPointParameterfv"/>
23179            <glx type="render" opcode="2066"/>
23180        </command>
23181        <command>
23182            <proto>void <name>glPointParameterfvEXT</name></proto>
23183            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23184            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
23185            <alias name="glPointParameterfv"/>
23186        </command>
23187        <command>
23188            <proto>void <name>glPointParameterfvSGIS</name></proto>
23189            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23190            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
23191            <alias name="glPointParameterfv"/>
23192        </command>
23193        <command>
23194            <proto>void <name>glPointParameteri</name></proto>
23195            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23196            <param><ptype>GLint</ptype> <name>param</name></param>
23197            <glx type="render" opcode="4221"/>
23198        </command>
23199        <command>
23200            <proto>void <name>glPointParameteriNV</name></proto>
23201            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23202            <param><ptype>GLint</ptype> <name>param</name></param>
23203            <alias name="glPointParameteri"/>
23204            <glx type="render" opcode="4221"/>
23205        </command>
23206        <command>
23207            <proto>void <name>glPointParameteriv</name></proto>
23208            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23209            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
23210            <glx type="render" opcode="4222"/>
23211        </command>
23212        <command>
23213            <proto>void <name>glPointParameterivNV</name></proto>
23214            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23215            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
23216            <alias name="glPointParameteriv"/>
23217            <glx type="render" opcode="4222"/>
23218        </command>
23219        <command>
23220            <proto>void <name>glPointParameterx</name></proto>
23221            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23222            <param><ptype>GLfixed</ptype> <name>param</name></param>
23223        </command>
23224        <command>
23225            <proto>void <name>glPointParameterxOES</name></proto>
23226            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23227            <param><ptype>GLfixed</ptype> <name>param</name></param>
23228        </command>
23229        <command>
23230            <proto>void <name>glPointParameterxv</name></proto>
23231            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23232            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
23233        </command>
23234        <command>
23235            <proto>void <name>glPointParameterxvOES</name></proto>
23236            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
23237            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
23238        </command>
23239        <command>
23240            <proto>void <name>glPointSize</name></proto>
23241            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>size</name></param>
23242            <glx type="render" opcode="100"/>
23243        </command>
23244        <command>
23245            <proto>void <name>glPointSizePointerOES</name></proto>
23246            <param><ptype>GLenum</ptype> <name>type</name></param>
23247            <param><ptype>GLsizei</ptype> <name>stride</name></param>
23248            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
23249        </command>
23250        <command>
23251            <proto>void <name>glPointSizex</name></proto>
23252            <param><ptype>GLfixed</ptype> <name>size</name></param>
23253        </command>
23254        <command>
23255            <proto>void <name>glPointSizexOES</name></proto>
23256            <param><ptype>GLfixed</ptype> <name>size</name></param>
23257        </command>
23258        <command>
23259            <proto><ptype>GLint</ptype> <name>glPollAsyncSGIX</name></proto>
23260            <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param>
23261        </command>
23262        <command>
23263            <proto><ptype>GLint</ptype> <name>glPollInstrumentsSGIX</name></proto>
23264            <param len="1"><ptype>GLint</ptype> *<name>marker_p</name></param>
23265            <glx type="vendor" opcode="4104"/>
23266        </command>
23267        <command>
23268            <proto>void <name>glPolygonMode</name></proto>
23269            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
23270            <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
23271            <glx type="render" opcode="101"/>
23272        </command>
23273        <command>
23274            <proto>void <name>glPolygonModeNV</name></proto>
23275            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
23276            <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
23277            <alias name="glPolygonMode"/>
23278        </command>
23279        <command>
23280            <proto>void <name>glPolygonOffset</name></proto>
23281            <param><ptype>GLfloat</ptype> <name>factor</name></param>
23282            <param><ptype>GLfloat</ptype> <name>units</name></param>
23283            <glx type="render" opcode="192"/>
23284        </command>
23285        <command>
23286            <proto>void <name>glPolygonOffsetClamp</name></proto>
23287            <param><ptype>GLfloat</ptype> <name>factor</name></param>
23288            <param><ptype>GLfloat</ptype> <name>units</name></param>
23289            <param><ptype>GLfloat</ptype> <name>clamp</name></param>
23290            <glx type="render" opcode="4225"/>
23291        </command>
23292        <command>
23293            <proto>void <name>glPolygonOffsetClampEXT</name></proto>
23294            <param><ptype>GLfloat</ptype> <name>factor</name></param>
23295            <param><ptype>GLfloat</ptype> <name>units</name></param>
23296            <param><ptype>GLfloat</ptype> <name>clamp</name></param>
23297            <alias name="glPolygonOffsetClamp"/>
23298        </command>
23299        <command>
23300            <proto>void <name>glPolygonOffsetEXT</name></proto>
23301            <param><ptype>GLfloat</ptype> <name>factor</name></param>
23302            <param><ptype>GLfloat</ptype> <name>bias</name></param>
23303            <glx type="render" opcode="4098"/>
23304        </command>
23305        <command>
23306            <proto>void <name>glPolygonOffsetx</name></proto>
23307            <param><ptype>GLfixed</ptype> <name>factor</name></param>
23308            <param><ptype>GLfixed</ptype> <name>units</name></param>
23309        </command>
23310        <command>
23311            <proto>void <name>glPolygonOffsetxOES</name></proto>
23312            <param><ptype>GLfixed</ptype> <name>factor</name></param>
23313            <param><ptype>GLfixed</ptype> <name>units</name></param>
23314        </command>
23315        <command>
23316            <proto>void <name>glPolygonStipple</name></proto>
23317            <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>mask</name></param>
23318            <glx type="render" opcode="102"/>
23319            <glx type="render" opcode="326" name="glPolygonStipplePBO" comment="PBO protocol"/>
23320        </command>
23321        <command>
23322            <proto>void <name>glPopAttrib</name></proto>
23323            <glx type="render" opcode="141"/>
23324        </command>
23325        <command>
23326            <proto>void <name>glPopClientAttrib</name></proto>
23327        </command>
23328        <command>
23329            <proto>void <name>glPopDebugGroup</name></proto>
23330        </command>
23331        <command>
23332            <proto>void <name>glPopDebugGroupKHR</name></proto>
23333            <alias name="glPopDebugGroup"/>
23334        </command>
23335        <command>
23336            <proto>void <name>glPopGroupMarkerEXT</name></proto>
23337        </command>
23338        <command>
23339            <proto>void <name>glPopMatrix</name></proto>
23340            <glx type="render" opcode="183"/>
23341        </command>
23342        <command>
23343            <proto>void <name>glPopName</name></proto>
23344            <glx type="render" opcode="124"/>
23345        </command>
23346        <command>
23347            <proto>void <name>glPresentFrameDualFillNV</name></proto>
23348            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
23349            <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param>
23350            <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param>
23351            <param><ptype>GLuint</ptype> <name>presentDurationId</name></param>
23352            <param><ptype>GLenum</ptype> <name>type</name></param>
23353            <param><ptype>GLenum</ptype> <name>target0</name></param>
23354            <param><ptype>GLuint</ptype> <name>fill0</name></param>
23355            <param><ptype>GLenum</ptype> <name>target1</name></param>
23356            <param><ptype>GLuint</ptype> <name>fill1</name></param>
23357            <param><ptype>GLenum</ptype> <name>target2</name></param>
23358            <param><ptype>GLuint</ptype> <name>fill2</name></param>
23359            <param><ptype>GLenum</ptype> <name>target3</name></param>
23360            <param><ptype>GLuint</ptype> <name>fill3</name></param>
23361        </command>
23362        <command>
23363            <proto>void <name>glPresentFrameKeyedNV</name></proto>
23364            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
23365            <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param>
23366            <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param>
23367            <param><ptype>GLuint</ptype> <name>presentDurationId</name></param>
23368            <param><ptype>GLenum</ptype> <name>type</name></param>
23369            <param><ptype>GLenum</ptype> <name>target0</name></param>
23370            <param><ptype>GLuint</ptype> <name>fill0</name></param>
23371            <param><ptype>GLuint</ptype> <name>key0</name></param>
23372            <param><ptype>GLenum</ptype> <name>target1</name></param>
23373            <param><ptype>GLuint</ptype> <name>fill1</name></param>
23374            <param><ptype>GLuint</ptype> <name>key1</name></param>
23375        </command>
23376        <command>
23377            <proto>void <name>glPrimitiveBoundingBox</name></proto>
23378            <param><ptype>GLfloat</ptype> <name>minX</name></param>
23379            <param><ptype>GLfloat</ptype> <name>minY</name></param>
23380            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
23381            <param><ptype>GLfloat</ptype> <name>minW</name></param>
23382            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
23383            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
23384            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
23385            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
23386        </command>
23387        <command>
23388            <proto>void <name>glPrimitiveBoundingBoxARB</name></proto>
23389            <param><ptype>GLfloat</ptype> <name>minX</name></param>
23390            <param><ptype>GLfloat</ptype> <name>minY</name></param>
23391            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
23392            <param><ptype>GLfloat</ptype> <name>minW</name></param>
23393            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
23394            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
23395            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
23396            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
23397            <alias name="glPrimitiveBoundingBox"/>
23398        </command>
23399        <command>
23400            <proto>void <name>glPrimitiveBoundingBoxEXT</name></proto>
23401            <param><ptype>GLfloat</ptype> <name>minX</name></param>
23402            <param><ptype>GLfloat</ptype> <name>minY</name></param>
23403            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
23404            <param><ptype>GLfloat</ptype> <name>minW</name></param>
23405            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
23406            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
23407            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
23408            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
23409            <alias name="glPrimitiveBoundingBox"/>
23410        </command>
23411        <command>
23412            <proto>void <name>glPrimitiveBoundingBoxOES</name></proto>
23413            <param><ptype>GLfloat</ptype> <name>minX</name></param>
23414            <param><ptype>GLfloat</ptype> <name>minY</name></param>
23415            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
23416            <param><ptype>GLfloat</ptype> <name>minW</name></param>
23417            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
23418            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
23419            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
23420            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
23421            <alias name="glPrimitiveBoundingBox"/>
23422        </command>
23423        <command>
23424            <proto>void <name>glPrimitiveRestartIndex</name></proto>
23425            <param><ptype>GLuint</ptype> <name>index</name></param>
23426        </command>
23427        <command>
23428            <proto>void <name>glPrimitiveRestartIndexNV</name></proto>
23429            <param><ptype>GLuint</ptype> <name>index</name></param>
23430            <glx type="render" opcode="365"/>
23431        </command>
23432        <command>
23433            <proto>void <name>glPrimitiveRestartNV</name></proto>
23434            <glx type="render" opcode="364"/>
23435        </command>
23436        <command>
23437            <proto>void <name>glPrioritizeTextures</name></proto>
23438            <param><ptype>GLsizei</ptype> <name>n</name></param>
23439            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
23440            <param len="n">const <ptype>GLfloat</ptype> *<name>priorities</name></param>
23441            <glx type="render" opcode="4118"/>
23442        </command>
23443        <command>
23444            <proto>void <name>glPrioritizeTexturesEXT</name></proto>
23445            <param><ptype>GLsizei</ptype> <name>n</name></param>
23446            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
23447            <param group="ClampedFloat32" len="n">const <ptype>GLclampf</ptype> *<name>priorities</name></param>
23448            <alias name="glPrioritizeTextures"/>
23449            <glx type="render" opcode="4118"/>
23450        </command>
23451        <command>
23452            <proto>void <name>glPrioritizeTexturesxOES</name></proto>
23453            <param><ptype>GLsizei</ptype> <name>n</name></param>
23454            <param len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
23455            <param group="ClampedFixed" len="n">const <ptype>GLfixed</ptype> *<name>priorities</name></param>
23456        </command>
23457        <command>
23458            <proto>void <name>glProgramBinary</name></proto>
23459            <param><ptype>GLuint</ptype> <name>program</name></param>
23460            <param><ptype>GLenum</ptype> <name>binaryFormat</name></param>
23461            <param len="length">const void *<name>binary</name></param>
23462            <param><ptype>GLsizei</ptype> <name>length</name></param>
23463        </command>
23464        <command>
23465            <proto>void <name>glProgramBinaryOES</name></proto>
23466            <param><ptype>GLuint</ptype> <name>program</name></param>
23467            <param><ptype>GLenum</ptype> <name>binaryFormat</name></param>
23468            <param len="length">const void *<name>binary</name></param>
23469            <param><ptype>GLint</ptype> <name>length</name></param>
23470            <alias name="glProgramBinary"/>
23471        </command>
23472        <command>
23473            <proto>void <name>glProgramBufferParametersIivNV</name></proto>
23474            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23475            <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
23476            <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
23477            <param><ptype>GLsizei</ptype> <name>count</name></param>
23478            <param len="count">const <ptype>GLint</ptype> *<name>params</name></param>
23479        </command>
23480        <command>
23481            <proto>void <name>glProgramBufferParametersIuivNV</name></proto>
23482            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23483            <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
23484            <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
23485            <param><ptype>GLsizei</ptype> <name>count</name></param>
23486            <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param>
23487        </command>
23488        <command>
23489            <proto>void <name>glProgramBufferParametersfvNV</name></proto>
23490            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23491            <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
23492            <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
23493            <param><ptype>GLsizei</ptype> <name>count</name></param>
23494            <param len="count">const <ptype>GLfloat</ptype> *<name>params</name></param>
23495        </command>
23496        <command>
23497            <proto>void <name>glProgramEnvParameter4dARB</name></proto>
23498            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23499            <param><ptype>GLuint</ptype> <name>index</name></param>
23500            <param><ptype>GLdouble</ptype> <name>x</name></param>
23501            <param><ptype>GLdouble</ptype> <name>y</name></param>
23502            <param><ptype>GLdouble</ptype> <name>z</name></param>
23503            <param><ptype>GLdouble</ptype> <name>w</name></param>
23504            <vecequiv name="glProgramEnvParameter4dvARB"/>
23505        </command>
23506        <command>
23507            <proto>void <name>glProgramEnvParameter4dvARB</name></proto>
23508            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23509            <param><ptype>GLuint</ptype> <name>index</name></param>
23510            <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
23511        </command>
23512        <command>
23513            <proto>void <name>glProgramEnvParameter4fARB</name></proto>
23514            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23515            <param><ptype>GLuint</ptype> <name>index</name></param>
23516            <param><ptype>GLfloat</ptype> <name>x</name></param>
23517            <param><ptype>GLfloat</ptype> <name>y</name></param>
23518            <param><ptype>GLfloat</ptype> <name>z</name></param>
23519            <param><ptype>GLfloat</ptype> <name>w</name></param>
23520            <vecequiv name="glProgramEnvParameter4fvARB"/>
23521        </command>
23522        <command>
23523            <proto>void <name>glProgramEnvParameter4fvARB</name></proto>
23524            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23525            <param><ptype>GLuint</ptype> <name>index</name></param>
23526            <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
23527        </command>
23528        <command>
23529            <proto>void <name>glProgramEnvParameterI4iNV</name></proto>
23530            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23531            <param><ptype>GLuint</ptype> <name>index</name></param>
23532            <param><ptype>GLint</ptype> <name>x</name></param>
23533            <param><ptype>GLint</ptype> <name>y</name></param>
23534            <param><ptype>GLint</ptype> <name>z</name></param>
23535            <param><ptype>GLint</ptype> <name>w</name></param>
23536            <vecequiv name="glProgramEnvParameterI4ivNV"/>
23537        </command>
23538        <command>
23539            <proto>void <name>glProgramEnvParameterI4ivNV</name></proto>
23540            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23541            <param><ptype>GLuint</ptype> <name>index</name></param>
23542            <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
23543        </command>
23544        <command>
23545            <proto>void <name>glProgramEnvParameterI4uiNV</name></proto>
23546            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23547            <param><ptype>GLuint</ptype> <name>index</name></param>
23548            <param><ptype>GLuint</ptype> <name>x</name></param>
23549            <param><ptype>GLuint</ptype> <name>y</name></param>
23550            <param><ptype>GLuint</ptype> <name>z</name></param>
23551            <param><ptype>GLuint</ptype> <name>w</name></param>
23552            <vecequiv name="glProgramEnvParameterI4uivNV"/>
23553        </command>
23554        <command>
23555            <proto>void <name>glProgramEnvParameterI4uivNV</name></proto>
23556            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23557            <param><ptype>GLuint</ptype> <name>index</name></param>
23558            <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
23559        </command>
23560        <command>
23561            <proto>void <name>glProgramEnvParameters4fvEXT</name></proto>
23562            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23563            <param><ptype>GLuint</ptype> <name>index</name></param>
23564            <param><ptype>GLsizei</ptype> <name>count</name></param>
23565            <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
23566            <glx type="render" opcode="4281"/>
23567        </command>
23568        <command>
23569            <proto>void <name>glProgramEnvParametersI4ivNV</name></proto>
23570            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23571            <param><ptype>GLuint</ptype> <name>index</name></param>
23572            <param><ptype>GLsizei</ptype> <name>count</name></param>
23573            <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
23574        </command>
23575        <command>
23576            <proto>void <name>glProgramEnvParametersI4uivNV</name></proto>
23577            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23578            <param><ptype>GLuint</ptype> <name>index</name></param>
23579            <param><ptype>GLsizei</ptype> <name>count</name></param>
23580            <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
23581        </command>
23582        <command>
23583            <proto>void <name>glProgramLocalParameter4dARB</name></proto>
23584            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23585            <param><ptype>GLuint</ptype> <name>index</name></param>
23586            <param><ptype>GLdouble</ptype> <name>x</name></param>
23587            <param><ptype>GLdouble</ptype> <name>y</name></param>
23588            <param><ptype>GLdouble</ptype> <name>z</name></param>
23589            <param><ptype>GLdouble</ptype> <name>w</name></param>
23590            <vecequiv name="glProgramLocalParameter4dvARB"/>
23591        </command>
23592        <command>
23593            <proto>void <name>glProgramLocalParameter4dvARB</name></proto>
23594            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23595            <param><ptype>GLuint</ptype> <name>index</name></param>
23596            <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
23597        </command>
23598        <command>
23599            <proto>void <name>glProgramLocalParameter4fARB</name></proto>
23600            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23601            <param><ptype>GLuint</ptype> <name>index</name></param>
23602            <param><ptype>GLfloat</ptype> <name>x</name></param>
23603            <param><ptype>GLfloat</ptype> <name>y</name></param>
23604            <param><ptype>GLfloat</ptype> <name>z</name></param>
23605            <param><ptype>GLfloat</ptype> <name>w</name></param>
23606            <vecequiv name="glProgramLocalParameter4fvARB"/>
23607        </command>
23608        <command>
23609            <proto>void <name>glProgramLocalParameter4fvARB</name></proto>
23610            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23611            <param><ptype>GLuint</ptype> <name>index</name></param>
23612            <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
23613        </command>
23614        <command>
23615            <proto>void <name>glProgramLocalParameterI4iNV</name></proto>
23616            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23617            <param><ptype>GLuint</ptype> <name>index</name></param>
23618            <param><ptype>GLint</ptype> <name>x</name></param>
23619            <param><ptype>GLint</ptype> <name>y</name></param>
23620            <param><ptype>GLint</ptype> <name>z</name></param>
23621            <param><ptype>GLint</ptype> <name>w</name></param>
23622            <vecequiv name="glProgramLocalParameterI4ivNV"/>
23623        </command>
23624        <command>
23625            <proto>void <name>glProgramLocalParameterI4ivNV</name></proto>
23626            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23627            <param><ptype>GLuint</ptype> <name>index</name></param>
23628            <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
23629        </command>
23630        <command>
23631            <proto>void <name>glProgramLocalParameterI4uiNV</name></proto>
23632            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23633            <param><ptype>GLuint</ptype> <name>index</name></param>
23634            <param><ptype>GLuint</ptype> <name>x</name></param>
23635            <param><ptype>GLuint</ptype> <name>y</name></param>
23636            <param><ptype>GLuint</ptype> <name>z</name></param>
23637            <param><ptype>GLuint</ptype> <name>w</name></param>
23638            <vecequiv name="glProgramLocalParameterI4uivNV"/>
23639        </command>
23640        <command>
23641            <proto>void <name>glProgramLocalParameterI4uivNV</name></proto>
23642            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23643            <param><ptype>GLuint</ptype> <name>index</name></param>
23644            <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
23645        </command>
23646        <command>
23647            <proto>void <name>glProgramLocalParameters4fvEXT</name></proto>
23648            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23649            <param><ptype>GLuint</ptype> <name>index</name></param>
23650            <param><ptype>GLsizei</ptype> <name>count</name></param>
23651            <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
23652            <glx type="render" opcode="4282"/>
23653        </command>
23654        <command>
23655            <proto>void <name>glProgramLocalParametersI4ivNV</name></proto>
23656            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23657            <param><ptype>GLuint</ptype> <name>index</name></param>
23658            <param><ptype>GLsizei</ptype> <name>count</name></param>
23659            <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
23660        </command>
23661        <command>
23662            <proto>void <name>glProgramLocalParametersI4uivNV</name></proto>
23663            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23664            <param><ptype>GLuint</ptype> <name>index</name></param>
23665            <param><ptype>GLsizei</ptype> <name>count</name></param>
23666            <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
23667        </command>
23668        <command>
23669            <proto>void <name>glProgramNamedParameter4dNV</name></proto>
23670            <param><ptype>GLuint</ptype> <name>id</name></param>
23671            <param><ptype>GLsizei</ptype> <name>len</name></param>
23672            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
23673            <param><ptype>GLdouble</ptype> <name>x</name></param>
23674            <param><ptype>GLdouble</ptype> <name>y</name></param>
23675            <param><ptype>GLdouble</ptype> <name>z</name></param>
23676            <param><ptype>GLdouble</ptype> <name>w</name></param>
23677            <vecequiv name="glProgramNamedParameter4dvNV"/>
23678        </command>
23679        <command>
23680            <proto>void <name>glProgramNamedParameter4dvNV</name></proto>
23681            <param><ptype>GLuint</ptype> <name>id</name></param>
23682            <param><ptype>GLsizei</ptype> <name>len</name></param>
23683            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
23684            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
23685            <glx type="render" opcode="4219"/>
23686        </command>
23687        <command>
23688            <proto>void <name>glProgramNamedParameter4fNV</name></proto>
23689            <param><ptype>GLuint</ptype> <name>id</name></param>
23690            <param><ptype>GLsizei</ptype> <name>len</name></param>
23691            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
23692            <param><ptype>GLfloat</ptype> <name>x</name></param>
23693            <param><ptype>GLfloat</ptype> <name>y</name></param>
23694            <param><ptype>GLfloat</ptype> <name>z</name></param>
23695            <param><ptype>GLfloat</ptype> <name>w</name></param>
23696            <vecequiv name="glProgramNamedParameter4fvNV"/>
23697        </command>
23698        <command>
23699            <proto>void <name>glProgramNamedParameter4fvNV</name></proto>
23700            <param><ptype>GLuint</ptype> <name>id</name></param>
23701            <param><ptype>GLsizei</ptype> <name>len</name></param>
23702            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
23703            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
23704            <glx type="render" opcode="4218"/>
23705        </command>
23706        <command>
23707            <proto>void <name>glProgramParameter4dNV</name></proto>
23708            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
23709            <param><ptype>GLuint</ptype> <name>index</name></param>
23710            <param><ptype>GLdouble</ptype> <name>x</name></param>
23711            <param><ptype>GLdouble</ptype> <name>y</name></param>
23712            <param><ptype>GLdouble</ptype> <name>z</name></param>
23713            <param><ptype>GLdouble</ptype> <name>w</name></param>
23714            <vecequiv name="glProgramParameter4dvNV"/>
23715        </command>
23716        <command>
23717            <proto>void <name>glProgramParameter4dvNV</name></proto>
23718            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
23719            <param><ptype>GLuint</ptype> <name>index</name></param>
23720            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
23721            <glx type="render" opcode="4185"/>
23722        </command>
23723        <command>
23724            <proto>void <name>glProgramParameter4fNV</name></proto>
23725            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
23726            <param><ptype>GLuint</ptype> <name>index</name></param>
23727            <param><ptype>GLfloat</ptype> <name>x</name></param>
23728            <param><ptype>GLfloat</ptype> <name>y</name></param>
23729            <param><ptype>GLfloat</ptype> <name>z</name></param>
23730            <param><ptype>GLfloat</ptype> <name>w</name></param>
23731            <vecequiv name="glProgramParameter4fvNV"/>
23732        </command>
23733        <command>
23734            <proto>void <name>glProgramParameter4fvNV</name></proto>
23735            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
23736            <param><ptype>GLuint</ptype> <name>index</name></param>
23737            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
23738            <glx type="render" opcode="4184"/>
23739        </command>
23740        <command>
23741            <proto>void <name>glProgramParameteri</name></proto>
23742            <param><ptype>GLuint</ptype> <name>program</name></param>
23743            <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
23744            <param><ptype>GLint</ptype> <name>value</name></param>
23745        </command>
23746        <command>
23747            <proto>void <name>glProgramParameteriARB</name></proto>
23748            <param><ptype>GLuint</ptype> <name>program</name></param>
23749            <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
23750            <param><ptype>GLint</ptype> <name>value</name></param>
23751            <alias name="glProgramParameteri"/>
23752        </command>
23753        <command>
23754            <proto>void <name>glProgramParameteriEXT</name></proto>
23755            <param><ptype>GLuint</ptype> <name>program</name></param>
23756            <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
23757            <param><ptype>GLint</ptype> <name>value</name></param>
23758            <alias name="glProgramParameteri"/>
23759        </command>
23760        <command>
23761            <proto>void <name>glProgramParameters4dvNV</name></proto>
23762            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
23763            <param><ptype>GLuint</ptype> <name>index</name></param>
23764            <param><ptype>GLsizei</ptype> <name>count</name></param>
23765            <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param>
23766            <glx type="render" opcode="4187"/>
23767        </command>
23768        <command>
23769            <proto>void <name>glProgramParameters4fvNV</name></proto>
23770            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
23771            <param><ptype>GLuint</ptype> <name>index</name></param>
23772            <param><ptype>GLsizei</ptype> <name>count</name></param>
23773            <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param>
23774            <glx type="render" opcode="4186"/>
23775        </command>
23776        <command>
23777            <proto>void <name>glProgramPathFragmentInputGenNV</name></proto>
23778            <param><ptype>GLuint</ptype> <name>program</name></param>
23779            <param><ptype>GLint</ptype> <name>location</name></param>
23780            <param><ptype>GLenum</ptype> <name>genMode</name></param>
23781            <param><ptype>GLint</ptype> <name>components</name></param>
23782            <param>const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
23783        </command>
23784        <command>
23785            <proto>void <name>glProgramStringARB</name></proto>
23786            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23787            <param group="ProgramFormatARB"><ptype>GLenum</ptype> <name>format</name></param>
23788            <param><ptype>GLsizei</ptype> <name>len</name></param>
23789            <param len="len">const void *<name>string</name></param>
23790        </command>
23791        <command>
23792            <proto>void <name>glProgramSubroutineParametersuivNV</name></proto>
23793            <param><ptype>GLenum</ptype> <name>target</name></param>
23794            <param><ptype>GLsizei</ptype> <name>count</name></param>
23795            <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param>
23796        </command>
23797        <command>
23798            <proto>void <name>glProgramUniform1d</name></proto>
23799            <param><ptype>GLuint</ptype> <name>program</name></param>
23800            <param><ptype>GLint</ptype> <name>location</name></param>
23801            <param><ptype>GLdouble</ptype> <name>v0</name></param>
23802        </command>
23803        <command>
23804            <proto>void <name>glProgramUniform1dEXT</name></proto>
23805            <param><ptype>GLuint</ptype> <name>program</name></param>
23806            <param><ptype>GLint</ptype> <name>location</name></param>
23807            <param><ptype>GLdouble</ptype> <name>x</name></param>
23808        </command>
23809        <command>
23810            <proto>void <name>glProgramUniform1dv</name></proto>
23811            <param><ptype>GLuint</ptype> <name>program</name></param>
23812            <param><ptype>GLint</ptype> <name>location</name></param>
23813            <param><ptype>GLsizei</ptype> <name>count</name></param>
23814            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23815        </command>
23816        <command>
23817            <proto>void <name>glProgramUniform1dvEXT</name></proto>
23818            <param><ptype>GLuint</ptype> <name>program</name></param>
23819            <param><ptype>GLint</ptype> <name>location</name></param>
23820            <param><ptype>GLsizei</ptype> <name>count</name></param>
23821            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23822        </command>
23823        <command>
23824            <proto>void <name>glProgramUniform1f</name></proto>
23825            <param><ptype>GLuint</ptype> <name>program</name></param>
23826            <param><ptype>GLint</ptype> <name>location</name></param>
23827            <param><ptype>GLfloat</ptype> <name>v0</name></param>
23828        </command>
23829        <command>
23830            <proto>void <name>glProgramUniform1fEXT</name></proto>
23831            <param><ptype>GLuint</ptype> <name>program</name></param>
23832            <param><ptype>GLint</ptype> <name>location</name></param>
23833            <param><ptype>GLfloat</ptype> <name>v0</name></param>
23834            <alias name="glProgramUniform1f"/>
23835        </command>
23836        <command>
23837            <proto>void <name>glProgramUniform1fv</name></proto>
23838            <param><ptype>GLuint</ptype> <name>program</name></param>
23839            <param><ptype>GLint</ptype> <name>location</name></param>
23840            <param><ptype>GLsizei</ptype> <name>count</name></param>
23841            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23842        </command>
23843        <command>
23844            <proto>void <name>glProgramUniform1fvEXT</name></proto>
23845            <param><ptype>GLuint</ptype> <name>program</name></param>
23846            <param><ptype>GLint</ptype> <name>location</name></param>
23847            <param><ptype>GLsizei</ptype> <name>count</name></param>
23848            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23849            <alias name="glProgramUniform1fv"/>
23850        </command>
23851        <command>
23852            <proto>void <name>glProgramUniform1i</name></proto>
23853            <param><ptype>GLuint</ptype> <name>program</name></param>
23854            <param><ptype>GLint</ptype> <name>location</name></param>
23855            <param><ptype>GLint</ptype> <name>v0</name></param>
23856        </command>
23857        <command>
23858            <proto>void <name>glProgramUniform1i64ARB</name></proto>
23859            <param><ptype>GLuint</ptype> <name>program</name></param>
23860            <param><ptype>GLint</ptype> <name>location</name></param>
23861            <param><ptype>GLint64</ptype> <name>x</name></param>
23862        </command>
23863        <command>
23864            <proto>void <name>glProgramUniform1i64NV</name></proto>
23865            <param><ptype>GLuint</ptype> <name>program</name></param>
23866            <param><ptype>GLint</ptype> <name>location</name></param>
23867            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
23868        </command>
23869        <command>
23870            <proto>void <name>glProgramUniform1i64vARB</name></proto>
23871            <param><ptype>GLuint</ptype> <name>program</name></param>
23872            <param><ptype>GLint</ptype> <name>location</name></param>
23873            <param><ptype>GLsizei</ptype> <name>count</name></param>
23874            <param len="count">const <ptype>GLint64</ptype> *<name>value</name></param>
23875        </command>
23876        <command>
23877            <proto>void <name>glProgramUniform1i64vNV</name></proto>
23878            <param><ptype>GLuint</ptype> <name>program</name></param>
23879            <param><ptype>GLint</ptype> <name>location</name></param>
23880            <param><ptype>GLsizei</ptype> <name>count</name></param>
23881            <param len="count">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
23882        </command>
23883        <command>
23884            <proto>void <name>glProgramUniform1iEXT</name></proto>
23885            <param><ptype>GLuint</ptype> <name>program</name></param>
23886            <param><ptype>GLint</ptype> <name>location</name></param>
23887            <param><ptype>GLint</ptype> <name>v0</name></param>
23888            <alias name="glProgramUniform1i"/>
23889        </command>
23890        <command>
23891            <proto>void <name>glProgramUniform1iv</name></proto>
23892            <param><ptype>GLuint</ptype> <name>program</name></param>
23893            <param><ptype>GLint</ptype> <name>location</name></param>
23894            <param><ptype>GLsizei</ptype> <name>count</name></param>
23895            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
23896        </command>
23897        <command>
23898            <proto>void <name>glProgramUniform1ivEXT</name></proto>
23899            <param><ptype>GLuint</ptype> <name>program</name></param>
23900            <param><ptype>GLint</ptype> <name>location</name></param>
23901            <param><ptype>GLsizei</ptype> <name>count</name></param>
23902            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
23903            <alias name="glProgramUniform1iv"/>
23904        </command>
23905        <command>
23906            <proto>void <name>glProgramUniform1ui</name></proto>
23907            <param><ptype>GLuint</ptype> <name>program</name></param>
23908            <param><ptype>GLint</ptype> <name>location</name></param>
23909            <param><ptype>GLuint</ptype> <name>v0</name></param>
23910        </command>
23911        <command>
23912            <proto>void <name>glProgramUniform1ui64ARB</name></proto>
23913            <param><ptype>GLuint</ptype> <name>program</name></param>
23914            <param><ptype>GLint</ptype> <name>location</name></param>
23915            <param><ptype>GLuint64</ptype> <name>x</name></param>
23916        </command>
23917        <command>
23918            <proto>void <name>glProgramUniform1ui64NV</name></proto>
23919            <param><ptype>GLuint</ptype> <name>program</name></param>
23920            <param><ptype>GLint</ptype> <name>location</name></param>
23921            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
23922        </command>
23923        <command>
23924            <proto>void <name>glProgramUniform1ui64vARB</name></proto>
23925            <param><ptype>GLuint</ptype> <name>program</name></param>
23926            <param><ptype>GLint</ptype> <name>location</name></param>
23927            <param><ptype>GLsizei</ptype> <name>count</name></param>
23928            <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
23929        </command>
23930        <command>
23931            <proto>void <name>glProgramUniform1ui64vNV</name></proto>
23932            <param><ptype>GLuint</ptype> <name>program</name></param>
23933            <param><ptype>GLint</ptype> <name>location</name></param>
23934            <param><ptype>GLsizei</ptype> <name>count</name></param>
23935            <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
23936        </command>
23937        <command>
23938            <proto>void <name>glProgramUniform1uiEXT</name></proto>
23939            <param><ptype>GLuint</ptype> <name>program</name></param>
23940            <param><ptype>GLint</ptype> <name>location</name></param>
23941            <param><ptype>GLuint</ptype> <name>v0</name></param>
23942            <alias name="glProgramUniform1ui"/>
23943        </command>
23944        <command>
23945            <proto>void <name>glProgramUniform1uiv</name></proto>
23946            <param><ptype>GLuint</ptype> <name>program</name></param>
23947            <param><ptype>GLint</ptype> <name>location</name></param>
23948            <param><ptype>GLsizei</ptype> <name>count</name></param>
23949            <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
23950        </command>
23951        <command>
23952            <proto>void <name>glProgramUniform1uivEXT</name></proto>
23953            <param><ptype>GLuint</ptype> <name>program</name></param>
23954            <param><ptype>GLint</ptype> <name>location</name></param>
23955            <param><ptype>GLsizei</ptype> <name>count</name></param>
23956            <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
23957            <alias name="glProgramUniform1uiv"/>
23958        </command>
23959        <command>
23960            <proto>void <name>glProgramUniform2d</name></proto>
23961            <param><ptype>GLuint</ptype> <name>program</name></param>
23962            <param><ptype>GLint</ptype> <name>location</name></param>
23963            <param><ptype>GLdouble</ptype> <name>v0</name></param>
23964            <param><ptype>GLdouble</ptype> <name>v1</name></param>
23965        </command>
23966        <command>
23967            <proto>void <name>glProgramUniform2dEXT</name></proto>
23968            <param><ptype>GLuint</ptype> <name>program</name></param>
23969            <param><ptype>GLint</ptype> <name>location</name></param>
23970            <param><ptype>GLdouble</ptype> <name>x</name></param>
23971            <param><ptype>GLdouble</ptype> <name>y</name></param>
23972        </command>
23973        <command>
23974            <proto>void <name>glProgramUniform2dv</name></proto>
23975            <param><ptype>GLuint</ptype> <name>program</name></param>
23976            <param><ptype>GLint</ptype> <name>location</name></param>
23977            <param><ptype>GLsizei</ptype> <name>count</name></param>
23978            <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
23979        </command>
23980        <command>
23981            <proto>void <name>glProgramUniform2dvEXT</name></proto>
23982            <param><ptype>GLuint</ptype> <name>program</name></param>
23983            <param><ptype>GLint</ptype> <name>location</name></param>
23984            <param><ptype>GLsizei</ptype> <name>count</name></param>
23985            <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
23986        </command>
23987        <command>
23988            <proto>void <name>glProgramUniform2f</name></proto>
23989            <param><ptype>GLuint</ptype> <name>program</name></param>
23990            <param><ptype>GLint</ptype> <name>location</name></param>
23991            <param><ptype>GLfloat</ptype> <name>v0</name></param>
23992            <param><ptype>GLfloat</ptype> <name>v1</name></param>
23993        </command>
23994        <command>
23995            <proto>void <name>glProgramUniform2fEXT</name></proto>
23996            <param><ptype>GLuint</ptype> <name>program</name></param>
23997            <param><ptype>GLint</ptype> <name>location</name></param>
23998            <param><ptype>GLfloat</ptype> <name>v0</name></param>
23999            <param><ptype>GLfloat</ptype> <name>v1</name></param>
24000            <alias name="glProgramUniform2f"/>
24001        </command>
24002        <command>
24003            <proto>void <name>glProgramUniform2fv</name></proto>
24004            <param><ptype>GLuint</ptype> <name>program</name></param>
24005            <param><ptype>GLint</ptype> <name>location</name></param>
24006            <param><ptype>GLsizei</ptype> <name>count</name></param>
24007            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
24008        </command>
24009        <command>
24010            <proto>void <name>glProgramUniform2fvEXT</name></proto>
24011            <param><ptype>GLuint</ptype> <name>program</name></param>
24012            <param><ptype>GLint</ptype> <name>location</name></param>
24013            <param><ptype>GLsizei</ptype> <name>count</name></param>
24014            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
24015            <alias name="glProgramUniform2fv"/>
24016        </command>
24017        <command>
24018            <proto>void <name>glProgramUniform2i</name></proto>
24019            <param><ptype>GLuint</ptype> <name>program</name></param>
24020            <param><ptype>GLint</ptype> <name>location</name></param>
24021            <param><ptype>GLint</ptype> <name>v0</name></param>
24022            <param><ptype>GLint</ptype> <name>v1</name></param>
24023        </command>
24024        <command>
24025            <proto>void <name>glProgramUniform2i64ARB</name></proto>
24026            <param><ptype>GLuint</ptype> <name>program</name></param>
24027            <param><ptype>GLint</ptype> <name>location</name></param>
24028            <param><ptype>GLint64</ptype> <name>x</name></param>
24029            <param><ptype>GLint64</ptype> <name>y</name></param>
24030        </command>
24031        <command>
24032            <proto>void <name>glProgramUniform2i64NV</name></proto>
24033            <param><ptype>GLuint</ptype> <name>program</name></param>
24034            <param><ptype>GLint</ptype> <name>location</name></param>
24035            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
24036            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
24037        </command>
24038        <command>
24039            <proto>void <name>glProgramUniform2i64vARB</name></proto>
24040            <param><ptype>GLuint</ptype> <name>program</name></param>
24041            <param><ptype>GLint</ptype> <name>location</name></param>
24042            <param><ptype>GLsizei</ptype> <name>count</name></param>
24043            <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
24044        </command>
24045        <command>
24046            <proto>void <name>glProgramUniform2i64vNV</name></proto>
24047            <param><ptype>GLuint</ptype> <name>program</name></param>
24048            <param><ptype>GLint</ptype> <name>location</name></param>
24049            <param><ptype>GLsizei</ptype> <name>count</name></param>
24050            <param len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
24051        </command>
24052        <command>
24053            <proto>void <name>glProgramUniform2iEXT</name></proto>
24054            <param><ptype>GLuint</ptype> <name>program</name></param>
24055            <param><ptype>GLint</ptype> <name>location</name></param>
24056            <param><ptype>GLint</ptype> <name>v0</name></param>
24057            <param><ptype>GLint</ptype> <name>v1</name></param>
24058            <alias name="glProgramUniform2i"/>
24059        </command>
24060        <command>
24061            <proto>void <name>glProgramUniform2iv</name></proto>
24062            <param><ptype>GLuint</ptype> <name>program</name></param>
24063            <param><ptype>GLint</ptype> <name>location</name></param>
24064            <param><ptype>GLsizei</ptype> <name>count</name></param>
24065            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
24066        </command>
24067        <command>
24068            <proto>void <name>glProgramUniform2ivEXT</name></proto>
24069            <param><ptype>GLuint</ptype> <name>program</name></param>
24070            <param><ptype>GLint</ptype> <name>location</name></param>
24071            <param><ptype>GLsizei</ptype> <name>count</name></param>
24072            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
24073            <alias name="glProgramUniform2iv"/>
24074        </command>
24075        <command>
24076            <proto>void <name>glProgramUniform2ui</name></proto>
24077            <param><ptype>GLuint</ptype> <name>program</name></param>
24078            <param><ptype>GLint</ptype> <name>location</name></param>
24079            <param><ptype>GLuint</ptype> <name>v0</name></param>
24080            <param><ptype>GLuint</ptype> <name>v1</name></param>
24081        </command>
24082        <command>
24083            <proto>void <name>glProgramUniform2ui64ARB</name></proto>
24084            <param><ptype>GLuint</ptype> <name>program</name></param>
24085            <param><ptype>GLint</ptype> <name>location</name></param>
24086            <param><ptype>GLuint64</ptype> <name>x</name></param>
24087            <param><ptype>GLuint64</ptype> <name>y</name></param>
24088        </command>
24089        <command>
24090            <proto>void <name>glProgramUniform2ui64NV</name></proto>
24091            <param><ptype>GLuint</ptype> <name>program</name></param>
24092            <param><ptype>GLint</ptype> <name>location</name></param>
24093            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
24094            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
24095        </command>
24096        <command>
24097            <proto>void <name>glProgramUniform2ui64vARB</name></proto>
24098            <param><ptype>GLuint</ptype> <name>program</name></param>
24099            <param><ptype>GLint</ptype> <name>location</name></param>
24100            <param><ptype>GLsizei</ptype> <name>count</name></param>
24101            <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
24102        </command>
24103        <command>
24104            <proto>void <name>glProgramUniform2ui64vNV</name></proto>
24105            <param><ptype>GLuint</ptype> <name>program</name></param>
24106            <param><ptype>GLint</ptype> <name>location</name></param>
24107            <param><ptype>GLsizei</ptype> <name>count</name></param>
24108            <param len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
24109        </command>
24110        <command>
24111            <proto>void <name>glProgramUniform2uiEXT</name></proto>
24112            <param><ptype>GLuint</ptype> <name>program</name></param>
24113            <param><ptype>GLint</ptype> <name>location</name></param>
24114            <param><ptype>GLuint</ptype> <name>v0</name></param>
24115            <param><ptype>GLuint</ptype> <name>v1</name></param>
24116            <alias name="glProgramUniform2ui"/>
24117        </command>
24118        <command>
24119            <proto>void <name>glProgramUniform2uiv</name></proto>
24120            <param><ptype>GLuint</ptype> <name>program</name></param>
24121            <param><ptype>GLint</ptype> <name>location</name></param>
24122            <param><ptype>GLsizei</ptype> <name>count</name></param>
24123            <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
24124        </command>
24125        <command>
24126            <proto>void <name>glProgramUniform2uivEXT</name></proto>
24127            <param><ptype>GLuint</ptype> <name>program</name></param>
24128            <param><ptype>GLint</ptype> <name>location</name></param>
24129            <param><ptype>GLsizei</ptype> <name>count</name></param>
24130            <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
24131            <alias name="glProgramUniform2uiv"/>
24132        </command>
24133        <command>
24134            <proto>void <name>glProgramUniform3d</name></proto>
24135            <param><ptype>GLuint</ptype> <name>program</name></param>
24136            <param><ptype>GLint</ptype> <name>location</name></param>
24137            <param><ptype>GLdouble</ptype> <name>v0</name></param>
24138            <param><ptype>GLdouble</ptype> <name>v1</name></param>
24139            <param><ptype>GLdouble</ptype> <name>v2</name></param>
24140        </command>
24141        <command>
24142            <proto>void <name>glProgramUniform3dEXT</name></proto>
24143            <param><ptype>GLuint</ptype> <name>program</name></param>
24144            <param><ptype>GLint</ptype> <name>location</name></param>
24145            <param><ptype>GLdouble</ptype> <name>x</name></param>
24146            <param><ptype>GLdouble</ptype> <name>y</name></param>
24147            <param><ptype>GLdouble</ptype> <name>z</name></param>
24148        </command>
24149        <command>
24150            <proto>void <name>glProgramUniform3dv</name></proto>
24151            <param><ptype>GLuint</ptype> <name>program</name></param>
24152            <param><ptype>GLint</ptype> <name>location</name></param>
24153            <param><ptype>GLsizei</ptype> <name>count</name></param>
24154            <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
24155        </command>
24156        <command>
24157            <proto>void <name>glProgramUniform3dvEXT</name></proto>
24158            <param><ptype>GLuint</ptype> <name>program</name></param>
24159            <param><ptype>GLint</ptype> <name>location</name></param>
24160            <param><ptype>GLsizei</ptype> <name>count</name></param>
24161            <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
24162        </command>
24163        <command>
24164            <proto>void <name>glProgramUniform3f</name></proto>
24165            <param><ptype>GLuint</ptype> <name>program</name></param>
24166            <param><ptype>GLint</ptype> <name>location</name></param>
24167            <param><ptype>GLfloat</ptype> <name>v0</name></param>
24168            <param><ptype>GLfloat</ptype> <name>v1</name></param>
24169            <param><ptype>GLfloat</ptype> <name>v2</name></param>
24170        </command>
24171        <command>
24172            <proto>void <name>glProgramUniform3fEXT</name></proto>
24173            <param><ptype>GLuint</ptype> <name>program</name></param>
24174            <param><ptype>GLint</ptype> <name>location</name></param>
24175            <param><ptype>GLfloat</ptype> <name>v0</name></param>
24176            <param><ptype>GLfloat</ptype> <name>v1</name></param>
24177            <param><ptype>GLfloat</ptype> <name>v2</name></param>
24178            <alias name="glProgramUniform3f"/>
24179        </command>
24180        <command>
24181            <proto>void <name>glProgramUniform3fv</name></proto>
24182            <param><ptype>GLuint</ptype> <name>program</name></param>
24183            <param><ptype>GLint</ptype> <name>location</name></param>
24184            <param><ptype>GLsizei</ptype> <name>count</name></param>
24185            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
24186        </command>
24187        <command>
24188            <proto>void <name>glProgramUniform3fvEXT</name></proto>
24189            <param><ptype>GLuint</ptype> <name>program</name></param>
24190            <param><ptype>GLint</ptype> <name>location</name></param>
24191            <param><ptype>GLsizei</ptype> <name>count</name></param>
24192            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
24193            <alias name="glProgramUniform3fv"/>
24194        </command>
24195        <command>
24196            <proto>void <name>glProgramUniform3i</name></proto>
24197            <param><ptype>GLuint</ptype> <name>program</name></param>
24198            <param><ptype>GLint</ptype> <name>location</name></param>
24199            <param><ptype>GLint</ptype> <name>v0</name></param>
24200            <param><ptype>GLint</ptype> <name>v1</name></param>
24201            <param><ptype>GLint</ptype> <name>v2</name></param>
24202        </command>
24203        <command>
24204            <proto>void <name>glProgramUniform3i64ARB</name></proto>
24205            <param><ptype>GLuint</ptype> <name>program</name></param>
24206            <param><ptype>GLint</ptype> <name>location</name></param>
24207            <param><ptype>GLint64</ptype> <name>x</name></param>
24208            <param><ptype>GLint64</ptype> <name>y</name></param>
24209            <param><ptype>GLint64</ptype> <name>z</name></param>
24210        </command>
24211        <command>
24212            <proto>void <name>glProgramUniform3i64NV</name></proto>
24213            <param><ptype>GLuint</ptype> <name>program</name></param>
24214            <param><ptype>GLint</ptype> <name>location</name></param>
24215            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
24216            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
24217            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
24218        </command>
24219        <command>
24220            <proto>void <name>glProgramUniform3i64vARB</name></proto>
24221            <param><ptype>GLuint</ptype> <name>program</name></param>
24222            <param><ptype>GLint</ptype> <name>location</name></param>
24223            <param><ptype>GLsizei</ptype> <name>count</name></param>
24224            <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
24225        </command>
24226        <command>
24227            <proto>void <name>glProgramUniform3i64vNV</name></proto>
24228            <param><ptype>GLuint</ptype> <name>program</name></param>
24229            <param><ptype>GLint</ptype> <name>location</name></param>
24230            <param><ptype>GLsizei</ptype> <name>count</name></param>
24231            <param len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
24232        </command>
24233        <command>
24234            <proto>void <name>glProgramUniform3iEXT</name></proto>
24235            <param><ptype>GLuint</ptype> <name>program</name></param>
24236            <param><ptype>GLint</ptype> <name>location</name></param>
24237            <param><ptype>GLint</ptype> <name>v0</name></param>
24238            <param><ptype>GLint</ptype> <name>v1</name></param>
24239            <param><ptype>GLint</ptype> <name>v2</name></param>
24240            <alias name="glProgramUniform3i"/>
24241        </command>
24242        <command>
24243            <proto>void <name>glProgramUniform3iv</name></proto>
24244            <param><ptype>GLuint</ptype> <name>program</name></param>
24245            <param><ptype>GLint</ptype> <name>location</name></param>
24246            <param><ptype>GLsizei</ptype> <name>count</name></param>
24247            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
24248        </command>
24249        <command>
24250            <proto>void <name>glProgramUniform3ivEXT</name></proto>
24251            <param><ptype>GLuint</ptype> <name>program</name></param>
24252            <param><ptype>GLint</ptype> <name>location</name></param>
24253            <param><ptype>GLsizei</ptype> <name>count</name></param>
24254            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
24255            <alias name="glProgramUniform3iv"/>
24256        </command>
24257        <command>
24258            <proto>void <name>glProgramUniform3ui</name></proto>
24259            <param><ptype>GLuint</ptype> <name>program</name></param>
24260            <param><ptype>GLint</ptype> <name>location</name></param>
24261            <param><ptype>GLuint</ptype> <name>v0</name></param>
24262            <param><ptype>GLuint</ptype> <name>v1</name></param>
24263            <param><ptype>GLuint</ptype> <name>v2</name></param>
24264        </command>
24265        <command>
24266            <proto>void <name>glProgramUniform3ui64ARB</name></proto>
24267            <param><ptype>GLuint</ptype> <name>program</name></param>
24268            <param><ptype>GLint</ptype> <name>location</name></param>
24269            <param><ptype>GLuint64</ptype> <name>x</name></param>
24270            <param><ptype>GLuint64</ptype> <name>y</name></param>
24271            <param><ptype>GLuint64</ptype> <name>z</name></param>
24272        </command>
24273        <command>
24274            <proto>void <name>glProgramUniform3ui64NV</name></proto>
24275            <param><ptype>GLuint</ptype> <name>program</name></param>
24276            <param><ptype>GLint</ptype> <name>location</name></param>
24277            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
24278            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
24279            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
24280        </command>
24281        <command>
24282            <proto>void <name>glProgramUniform3ui64vARB</name></proto>
24283            <param><ptype>GLuint</ptype> <name>program</name></param>
24284            <param><ptype>GLint</ptype> <name>location</name></param>
24285            <param><ptype>GLsizei</ptype> <name>count</name></param>
24286            <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
24287        </command>
24288        <command>
24289            <proto>void <name>glProgramUniform3ui64vNV</name></proto>
24290            <param><ptype>GLuint</ptype> <name>program</name></param>
24291            <param><ptype>GLint</ptype> <name>location</name></param>
24292            <param><ptype>GLsizei</ptype> <name>count</name></param>
24293            <param len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
24294        </command>
24295        <command>
24296            <proto>void <name>glProgramUniform3uiEXT</name></proto>
24297            <param><ptype>GLuint</ptype> <name>program</name></param>
24298            <param><ptype>GLint</ptype> <name>location</name></param>
24299            <param><ptype>GLuint</ptype> <name>v0</name></param>
24300            <param><ptype>GLuint</ptype> <name>v1</name></param>
24301            <param><ptype>GLuint</ptype> <name>v2</name></param>
24302            <alias name="glProgramUniform3ui"/>
24303        </command>
24304        <command>
24305            <proto>void <name>glProgramUniform3uiv</name></proto>
24306            <param><ptype>GLuint</ptype> <name>program</name></param>
24307            <param><ptype>GLint</ptype> <name>location</name></param>
24308            <param><ptype>GLsizei</ptype> <name>count</name></param>
24309            <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
24310        </command>
24311        <command>
24312            <proto>void <name>glProgramUniform3uivEXT</name></proto>
24313            <param><ptype>GLuint</ptype> <name>program</name></param>
24314            <param><ptype>GLint</ptype> <name>location</name></param>
24315            <param><ptype>GLsizei</ptype> <name>count</name></param>
24316            <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
24317            <alias name="glProgramUniform3uiv"/>
24318        </command>
24319        <command>
24320            <proto>void <name>glProgramUniform4d</name></proto>
24321            <param><ptype>GLuint</ptype> <name>program</name></param>
24322            <param><ptype>GLint</ptype> <name>location</name></param>
24323            <param><ptype>GLdouble</ptype> <name>v0</name></param>
24324            <param><ptype>GLdouble</ptype> <name>v1</name></param>
24325            <param><ptype>GLdouble</ptype> <name>v2</name></param>
24326            <param><ptype>GLdouble</ptype> <name>v3</name></param>
24327        </command>
24328        <command>
24329            <proto>void <name>glProgramUniform4dEXT</name></proto>
24330            <param><ptype>GLuint</ptype> <name>program</name></param>
24331            <param><ptype>GLint</ptype> <name>location</name></param>
24332            <param><ptype>GLdouble</ptype> <name>x</name></param>
24333            <param><ptype>GLdouble</ptype> <name>y</name></param>
24334            <param><ptype>GLdouble</ptype> <name>z</name></param>
24335            <param><ptype>GLdouble</ptype> <name>w</name></param>
24336        </command>
24337        <command>
24338            <proto>void <name>glProgramUniform4dv</name></proto>
24339            <param><ptype>GLuint</ptype> <name>program</name></param>
24340            <param><ptype>GLint</ptype> <name>location</name></param>
24341            <param><ptype>GLsizei</ptype> <name>count</name></param>
24342            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
24343        </command>
24344        <command>
24345            <proto>void <name>glProgramUniform4dvEXT</name></proto>
24346            <param><ptype>GLuint</ptype> <name>program</name></param>
24347            <param><ptype>GLint</ptype> <name>location</name></param>
24348            <param><ptype>GLsizei</ptype> <name>count</name></param>
24349            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
24350        </command>
24351        <command>
24352            <proto>void <name>glProgramUniform4f</name></proto>
24353            <param><ptype>GLuint</ptype> <name>program</name></param>
24354            <param><ptype>GLint</ptype> <name>location</name></param>
24355            <param><ptype>GLfloat</ptype> <name>v0</name></param>
24356            <param><ptype>GLfloat</ptype> <name>v1</name></param>
24357            <param><ptype>GLfloat</ptype> <name>v2</name></param>
24358            <param><ptype>GLfloat</ptype> <name>v3</name></param>
24359        </command>
24360        <command>
24361            <proto>void <name>glProgramUniform4fEXT</name></proto>
24362            <param><ptype>GLuint</ptype> <name>program</name></param>
24363            <param><ptype>GLint</ptype> <name>location</name></param>
24364            <param><ptype>GLfloat</ptype> <name>v0</name></param>
24365            <param><ptype>GLfloat</ptype> <name>v1</name></param>
24366            <param><ptype>GLfloat</ptype> <name>v2</name></param>
24367            <param><ptype>GLfloat</ptype> <name>v3</name></param>
24368            <alias name="glProgramUniform4f"/>
24369        </command>
24370        <command>
24371            <proto>void <name>glProgramUniform4fv</name></proto>
24372            <param><ptype>GLuint</ptype> <name>program</name></param>
24373            <param><ptype>GLint</ptype> <name>location</name></param>
24374            <param><ptype>GLsizei</ptype> <name>count</name></param>
24375            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
24376        </command>
24377        <command>
24378            <proto>void <name>glProgramUniform4fvEXT</name></proto>
24379            <param><ptype>GLuint</ptype> <name>program</name></param>
24380            <param><ptype>GLint</ptype> <name>location</name></param>
24381            <param><ptype>GLsizei</ptype> <name>count</name></param>
24382            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
24383            <alias name="glProgramUniform4fv"/>
24384        </command>
24385        <command>
24386            <proto>void <name>glProgramUniform4i</name></proto>
24387            <param><ptype>GLuint</ptype> <name>program</name></param>
24388            <param><ptype>GLint</ptype> <name>location</name></param>
24389            <param><ptype>GLint</ptype> <name>v0</name></param>
24390            <param><ptype>GLint</ptype> <name>v1</name></param>
24391            <param><ptype>GLint</ptype> <name>v2</name></param>
24392            <param><ptype>GLint</ptype> <name>v3</name></param>
24393        </command>
24394        <command>
24395            <proto>void <name>glProgramUniform4i64ARB</name></proto>
24396            <param><ptype>GLuint</ptype> <name>program</name></param>
24397            <param><ptype>GLint</ptype> <name>location</name></param>
24398            <param><ptype>GLint64</ptype> <name>x</name></param>
24399            <param><ptype>GLint64</ptype> <name>y</name></param>
24400            <param><ptype>GLint64</ptype> <name>z</name></param>
24401            <param><ptype>GLint64</ptype> <name>w</name></param>
24402        </command>
24403        <command>
24404            <proto>void <name>glProgramUniform4i64NV</name></proto>
24405            <param><ptype>GLuint</ptype> <name>program</name></param>
24406            <param><ptype>GLint</ptype> <name>location</name></param>
24407            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
24408            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
24409            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
24410            <param><ptype>GLint64EXT</ptype> <name>w</name></param>
24411        </command>
24412        <command>
24413            <proto>void <name>glProgramUniform4i64vARB</name></proto>
24414            <param><ptype>GLuint</ptype> <name>program</name></param>
24415            <param><ptype>GLint</ptype> <name>location</name></param>
24416            <param><ptype>GLsizei</ptype> <name>count</name></param>
24417            <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
24418        </command>
24419        <command>
24420            <proto>void <name>glProgramUniform4i64vNV</name></proto>
24421            <param><ptype>GLuint</ptype> <name>program</name></param>
24422            <param><ptype>GLint</ptype> <name>location</name></param>
24423            <param><ptype>GLsizei</ptype> <name>count</name></param>
24424            <param len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
24425        </command>
24426        <command>
24427            <proto>void <name>glProgramUniform4iEXT</name></proto>
24428            <param><ptype>GLuint</ptype> <name>program</name></param>
24429            <param><ptype>GLint</ptype> <name>location</name></param>
24430            <param><ptype>GLint</ptype> <name>v0</name></param>
24431            <param><ptype>GLint</ptype> <name>v1</name></param>
24432            <param><ptype>GLint</ptype> <name>v2</name></param>
24433            <param><ptype>GLint</ptype> <name>v3</name></param>
24434            <alias name="glProgramUniform4i"/>
24435        </command>
24436        <command>
24437            <proto>void <name>glProgramUniform4iv</name></proto>
24438            <param><ptype>GLuint</ptype> <name>program</name></param>
24439            <param><ptype>GLint</ptype> <name>location</name></param>
24440            <param><ptype>GLsizei</ptype> <name>count</name></param>
24441            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
24442        </command>
24443        <command>
24444            <proto>void <name>glProgramUniform4ivEXT</name></proto>
24445            <param><ptype>GLuint</ptype> <name>program</name></param>
24446            <param><ptype>GLint</ptype> <name>location</name></param>
24447            <param><ptype>GLsizei</ptype> <name>count</name></param>
24448            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
24449            <alias name="glProgramUniform4iv"/>
24450        </command>
24451        <command>
24452            <proto>void <name>glProgramUniform4ui</name></proto>
24453            <param><ptype>GLuint</ptype> <name>program</name></param>
24454            <param><ptype>GLint</ptype> <name>location</name></param>
24455            <param><ptype>GLuint</ptype> <name>v0</name></param>
24456            <param><ptype>GLuint</ptype> <name>v1</name></param>
24457            <param><ptype>GLuint</ptype> <name>v2</name></param>
24458            <param><ptype>GLuint</ptype> <name>v3</name></param>
24459        </command>
24460        <command>
24461            <proto>void <name>glProgramUniform4ui64ARB</name></proto>
24462            <param><ptype>GLuint</ptype> <name>program</name></param>
24463            <param><ptype>GLint</ptype> <name>location</name></param>
24464            <param><ptype>GLuint64</ptype> <name>x</name></param>
24465            <param><ptype>GLuint64</ptype> <name>y</name></param>
24466            <param><ptype>GLuint64</ptype> <name>z</name></param>
24467            <param><ptype>GLuint64</ptype> <name>w</name></param>
24468        </command>
24469        <command>
24470            <proto>void <name>glProgramUniform4ui64NV</name></proto>
24471            <param><ptype>GLuint</ptype> <name>program</name></param>
24472            <param><ptype>GLint</ptype> <name>location</name></param>
24473            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
24474            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
24475            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
24476            <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
24477        </command>
24478        <command>
24479            <proto>void <name>glProgramUniform4ui64vARB</name></proto>
24480            <param><ptype>GLuint</ptype> <name>program</name></param>
24481            <param><ptype>GLint</ptype> <name>location</name></param>
24482            <param><ptype>GLsizei</ptype> <name>count</name></param>
24483            <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
24484        </command>
24485        <command>
24486            <proto>void <name>glProgramUniform4ui64vNV</name></proto>
24487            <param><ptype>GLuint</ptype> <name>program</name></param>
24488            <param><ptype>GLint</ptype> <name>location</name></param>
24489            <param><ptype>GLsizei</ptype> <name>count</name></param>
24490            <param len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
24491        </command>
24492        <command>
24493            <proto>void <name>glProgramUniform4uiEXT</name></proto>
24494            <param><ptype>GLuint</ptype> <name>program</name></param>
24495            <param><ptype>GLint</ptype> <name>location</name></param>
24496            <param><ptype>GLuint</ptype> <name>v0</name></param>
24497            <param><ptype>GLuint</ptype> <name>v1</name></param>
24498            <param><ptype>GLuint</ptype> <name>v2</name></param>
24499            <param><ptype>GLuint</ptype> <name>v3</name></param>
24500            <alias name="glProgramUniform4ui"/>
24501        </command>
24502        <command>
24503            <proto>void <name>glProgramUniform4uiv</name></proto>
24504            <param><ptype>GLuint</ptype> <name>program</name></param>
24505            <param><ptype>GLint</ptype> <name>location</name></param>
24506            <param><ptype>GLsizei</ptype> <name>count</name></param>
24507            <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
24508        </command>
24509        <command>
24510            <proto>void <name>glProgramUniform4uivEXT</name></proto>
24511            <param><ptype>GLuint</ptype> <name>program</name></param>
24512            <param><ptype>GLint</ptype> <name>location</name></param>
24513            <param><ptype>GLsizei</ptype> <name>count</name></param>
24514            <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
24515            <alias name="glProgramUniform4uiv"/>
24516        </command>
24517        <command>
24518            <proto>void <name>glProgramUniformHandleui64ARB</name></proto>
24519            <param><ptype>GLuint</ptype> <name>program</name></param>
24520            <param><ptype>GLint</ptype> <name>location</name></param>
24521            <param><ptype>GLuint64</ptype> <name>value</name></param>
24522        </command>
24523        <command>
24524            <proto>void <name>glProgramUniformHandleui64IMG</name></proto>
24525            <param><ptype>GLuint</ptype> <name>program</name></param>
24526            <param><ptype>GLint</ptype> <name>location</name></param>
24527            <param><ptype>GLuint64</ptype> <name>value</name></param>
24528            <alias name="glProgramUniformHandleui64ARB"/>
24529        </command>
24530        <command>
24531            <proto>void <name>glProgramUniformHandleui64NV</name></proto>
24532            <param><ptype>GLuint</ptype> <name>program</name></param>
24533            <param><ptype>GLint</ptype> <name>location</name></param>
24534            <param><ptype>GLuint64</ptype> <name>value</name></param>
24535        </command>
24536        <command>
24537            <proto>void <name>glProgramUniformHandleui64vARB</name></proto>
24538            <param><ptype>GLuint</ptype> <name>program</name></param>
24539            <param><ptype>GLint</ptype> <name>location</name></param>
24540            <param><ptype>GLsizei</ptype> <name>count</name></param>
24541            <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
24542        </command>
24543        <command>
24544            <proto>void <name>glProgramUniformHandleui64vIMG</name></proto>
24545            <param><ptype>GLuint</ptype> <name>program</name></param>
24546            <param><ptype>GLint</ptype> <name>location</name></param>
24547            <param><ptype>GLsizei</ptype> <name>count</name></param>
24548            <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
24549            <alias name="glProgramUniformHandleui64vARB"/>
24550        </command>
24551        <command>
24552            <proto>void <name>glProgramUniformHandleui64vNV</name></proto>
24553            <param><ptype>GLuint</ptype> <name>program</name></param>
24554            <param><ptype>GLint</ptype> <name>location</name></param>
24555            <param><ptype>GLsizei</ptype> <name>count</name></param>
24556            <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
24557        </command>
24558        <command>
24559            <proto>void <name>glProgramUniformMatrix2dv</name></proto>
24560            <param><ptype>GLuint</ptype> <name>program</name></param>
24561            <param><ptype>GLint</ptype> <name>location</name></param>
24562            <param><ptype>GLsizei</ptype> <name>count</name></param>
24563            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24564            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
24565        </command>
24566        <command>
24567            <proto>void <name>glProgramUniformMatrix2dvEXT</name></proto>
24568            <param><ptype>GLuint</ptype> <name>program</name></param>
24569            <param><ptype>GLint</ptype> <name>location</name></param>
24570            <param><ptype>GLsizei</ptype> <name>count</name></param>
24571            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24572            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
24573        </command>
24574        <command>
24575            <proto>void <name>glProgramUniformMatrix2fv</name></proto>
24576            <param><ptype>GLuint</ptype> <name>program</name></param>
24577            <param><ptype>GLint</ptype> <name>location</name></param>
24578            <param><ptype>GLsizei</ptype> <name>count</name></param>
24579            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24580            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
24581        </command>
24582        <command>
24583            <proto>void <name>glProgramUniformMatrix2fvEXT</name></proto>
24584            <param><ptype>GLuint</ptype> <name>program</name></param>
24585            <param><ptype>GLint</ptype> <name>location</name></param>
24586            <param><ptype>GLsizei</ptype> <name>count</name></param>
24587            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24588            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
24589            <alias name="glProgramUniformMatrix2fv"/>
24590        </command>
24591        <command>
24592            <proto>void <name>glProgramUniformMatrix2x3dv</name></proto>
24593            <param><ptype>GLuint</ptype> <name>program</name></param>
24594            <param><ptype>GLint</ptype> <name>location</name></param>
24595            <param><ptype>GLsizei</ptype> <name>count</name></param>
24596            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24597            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
24598        </command>
24599        <command>
24600            <proto>void <name>glProgramUniformMatrix2x3dvEXT</name></proto>
24601            <param><ptype>GLuint</ptype> <name>program</name></param>
24602            <param><ptype>GLint</ptype> <name>location</name></param>
24603            <param><ptype>GLsizei</ptype> <name>count</name></param>
24604            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24605            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
24606        </command>
24607        <command>
24608            <proto>void <name>glProgramUniformMatrix2x3fv</name></proto>
24609            <param><ptype>GLuint</ptype> <name>program</name></param>
24610            <param><ptype>GLint</ptype> <name>location</name></param>
24611            <param><ptype>GLsizei</ptype> <name>count</name></param>
24612            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24613            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
24614        </command>
24615        <command>
24616            <proto>void <name>glProgramUniformMatrix2x3fvEXT</name></proto>
24617            <param><ptype>GLuint</ptype> <name>program</name></param>
24618            <param><ptype>GLint</ptype> <name>location</name></param>
24619            <param><ptype>GLsizei</ptype> <name>count</name></param>
24620            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24621            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
24622            <alias name="glProgramUniformMatrix2x3fv"/>
24623        </command>
24624        <command>
24625            <proto>void <name>glProgramUniformMatrix2x4dv</name></proto>
24626            <param><ptype>GLuint</ptype> <name>program</name></param>
24627            <param><ptype>GLint</ptype> <name>location</name></param>
24628            <param><ptype>GLsizei</ptype> <name>count</name></param>
24629            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24630            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
24631        </command>
24632        <command>
24633            <proto>void <name>glProgramUniformMatrix2x4dvEXT</name></proto>
24634            <param><ptype>GLuint</ptype> <name>program</name></param>
24635            <param><ptype>GLint</ptype> <name>location</name></param>
24636            <param><ptype>GLsizei</ptype> <name>count</name></param>
24637            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24638            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
24639        </command>
24640        <command>
24641            <proto>void <name>glProgramUniformMatrix2x4fv</name></proto>
24642            <param><ptype>GLuint</ptype> <name>program</name></param>
24643            <param><ptype>GLint</ptype> <name>location</name></param>
24644            <param><ptype>GLsizei</ptype> <name>count</name></param>
24645            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24646            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
24647        </command>
24648        <command>
24649            <proto>void <name>glProgramUniformMatrix2x4fvEXT</name></proto>
24650            <param><ptype>GLuint</ptype> <name>program</name></param>
24651            <param><ptype>GLint</ptype> <name>location</name></param>
24652            <param><ptype>GLsizei</ptype> <name>count</name></param>
24653            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24654            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
24655            <alias name="glProgramUniformMatrix2x4fv"/>
24656        </command>
24657        <command>
24658            <proto>void <name>glProgramUniformMatrix3dv</name></proto>
24659            <param><ptype>GLuint</ptype> <name>program</name></param>
24660            <param><ptype>GLint</ptype> <name>location</name></param>
24661            <param><ptype>GLsizei</ptype> <name>count</name></param>
24662            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24663            <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
24664        </command>
24665        <command>
24666            <proto>void <name>glProgramUniformMatrix3dvEXT</name></proto>
24667            <param><ptype>GLuint</ptype> <name>program</name></param>
24668            <param><ptype>GLint</ptype> <name>location</name></param>
24669            <param><ptype>GLsizei</ptype> <name>count</name></param>
24670            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24671            <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
24672        </command>
24673        <command>
24674            <proto>void <name>glProgramUniformMatrix3fv</name></proto>
24675            <param><ptype>GLuint</ptype> <name>program</name></param>
24676            <param><ptype>GLint</ptype> <name>location</name></param>
24677            <param><ptype>GLsizei</ptype> <name>count</name></param>
24678            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24679            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
24680        </command>
24681        <command>
24682            <proto>void <name>glProgramUniformMatrix3fvEXT</name></proto>
24683            <param><ptype>GLuint</ptype> <name>program</name></param>
24684            <param><ptype>GLint</ptype> <name>location</name></param>
24685            <param><ptype>GLsizei</ptype> <name>count</name></param>
24686            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24687            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
24688            <alias name="glProgramUniformMatrix3fv"/>
24689        </command>
24690        <command>
24691            <proto>void <name>glProgramUniformMatrix3x2dv</name></proto>
24692            <param><ptype>GLuint</ptype> <name>program</name></param>
24693            <param><ptype>GLint</ptype> <name>location</name></param>
24694            <param><ptype>GLsizei</ptype> <name>count</name></param>
24695            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24696            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
24697        </command>
24698        <command>
24699            <proto>void <name>glProgramUniformMatrix3x2dvEXT</name></proto>
24700            <param><ptype>GLuint</ptype> <name>program</name></param>
24701            <param><ptype>GLint</ptype> <name>location</name></param>
24702            <param><ptype>GLsizei</ptype> <name>count</name></param>
24703            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24704            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
24705        </command>
24706        <command>
24707            <proto>void <name>glProgramUniformMatrix3x2fv</name></proto>
24708            <param><ptype>GLuint</ptype> <name>program</name></param>
24709            <param><ptype>GLint</ptype> <name>location</name></param>
24710            <param><ptype>GLsizei</ptype> <name>count</name></param>
24711            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24712            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
24713        </command>
24714        <command>
24715            <proto>void <name>glProgramUniformMatrix3x2fvEXT</name></proto>
24716            <param><ptype>GLuint</ptype> <name>program</name></param>
24717            <param><ptype>GLint</ptype> <name>location</name></param>
24718            <param><ptype>GLsizei</ptype> <name>count</name></param>
24719            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24720            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
24721            <alias name="glProgramUniformMatrix3x2fv"/>
24722        </command>
24723        <command>
24724            <proto>void <name>glProgramUniformMatrix3x4dv</name></proto>
24725            <param><ptype>GLuint</ptype> <name>program</name></param>
24726            <param><ptype>GLint</ptype> <name>location</name></param>
24727            <param><ptype>GLsizei</ptype> <name>count</name></param>
24728            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24729            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
24730        </command>
24731        <command>
24732            <proto>void <name>glProgramUniformMatrix3x4dvEXT</name></proto>
24733            <param><ptype>GLuint</ptype> <name>program</name></param>
24734            <param><ptype>GLint</ptype> <name>location</name></param>
24735            <param><ptype>GLsizei</ptype> <name>count</name></param>
24736            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24737            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
24738        </command>
24739        <command>
24740            <proto>void <name>glProgramUniformMatrix3x4fv</name></proto>
24741            <param><ptype>GLuint</ptype> <name>program</name></param>
24742            <param><ptype>GLint</ptype> <name>location</name></param>
24743            <param><ptype>GLsizei</ptype> <name>count</name></param>
24744            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24745            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
24746        </command>
24747        <command>
24748            <proto>void <name>glProgramUniformMatrix3x4fvEXT</name></proto>
24749            <param><ptype>GLuint</ptype> <name>program</name></param>
24750            <param><ptype>GLint</ptype> <name>location</name></param>
24751            <param><ptype>GLsizei</ptype> <name>count</name></param>
24752            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24753            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
24754            <alias name="glProgramUniformMatrix3x4fv"/>
24755        </command>
24756        <command>
24757            <proto>void <name>glProgramUniformMatrix4dv</name></proto>
24758            <param><ptype>GLuint</ptype> <name>program</name></param>
24759            <param><ptype>GLint</ptype> <name>location</name></param>
24760            <param><ptype>GLsizei</ptype> <name>count</name></param>
24761            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24762            <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
24763        </command>
24764        <command>
24765            <proto>void <name>glProgramUniformMatrix4dvEXT</name></proto>
24766            <param><ptype>GLuint</ptype> <name>program</name></param>
24767            <param><ptype>GLint</ptype> <name>location</name></param>
24768            <param><ptype>GLsizei</ptype> <name>count</name></param>
24769            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24770            <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
24771        </command>
24772        <command>
24773            <proto>void <name>glProgramUniformMatrix4fv</name></proto>
24774            <param><ptype>GLuint</ptype> <name>program</name></param>
24775            <param><ptype>GLint</ptype> <name>location</name></param>
24776            <param><ptype>GLsizei</ptype> <name>count</name></param>
24777            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24778            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
24779        </command>
24780        <command>
24781            <proto>void <name>glProgramUniformMatrix4fvEXT</name></proto>
24782            <param><ptype>GLuint</ptype> <name>program</name></param>
24783            <param><ptype>GLint</ptype> <name>location</name></param>
24784            <param><ptype>GLsizei</ptype> <name>count</name></param>
24785            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24786            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
24787            <alias name="glProgramUniformMatrix4fv"/>
24788        </command>
24789        <command>
24790            <proto>void <name>glProgramUniformMatrix4x2dv</name></proto>
24791            <param><ptype>GLuint</ptype> <name>program</name></param>
24792            <param><ptype>GLint</ptype> <name>location</name></param>
24793            <param><ptype>GLsizei</ptype> <name>count</name></param>
24794            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24795            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
24796        </command>
24797        <command>
24798            <proto>void <name>glProgramUniformMatrix4x2dvEXT</name></proto>
24799            <param><ptype>GLuint</ptype> <name>program</name></param>
24800            <param><ptype>GLint</ptype> <name>location</name></param>
24801            <param><ptype>GLsizei</ptype> <name>count</name></param>
24802            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24803            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
24804        </command>
24805        <command>
24806            <proto>void <name>glProgramUniformMatrix4x2fv</name></proto>
24807            <param><ptype>GLuint</ptype> <name>program</name></param>
24808            <param><ptype>GLint</ptype> <name>location</name></param>
24809            <param><ptype>GLsizei</ptype> <name>count</name></param>
24810            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24811            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
24812        </command>
24813        <command>
24814            <proto>void <name>glProgramUniformMatrix4x2fvEXT</name></proto>
24815            <param><ptype>GLuint</ptype> <name>program</name></param>
24816            <param><ptype>GLint</ptype> <name>location</name></param>
24817            <param><ptype>GLsizei</ptype> <name>count</name></param>
24818            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24819            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
24820            <alias name="glProgramUniformMatrix4x2fv"/>
24821        </command>
24822        <command>
24823            <proto>void <name>glProgramUniformMatrix4x3dv</name></proto>
24824            <param><ptype>GLuint</ptype> <name>program</name></param>
24825            <param><ptype>GLint</ptype> <name>location</name></param>
24826            <param><ptype>GLsizei</ptype> <name>count</name></param>
24827            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24828            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
24829        </command>
24830        <command>
24831            <proto>void <name>glProgramUniformMatrix4x3dvEXT</name></proto>
24832            <param><ptype>GLuint</ptype> <name>program</name></param>
24833            <param><ptype>GLint</ptype> <name>location</name></param>
24834            <param><ptype>GLsizei</ptype> <name>count</name></param>
24835            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24836            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
24837        </command>
24838        <command>
24839            <proto>void <name>glProgramUniformMatrix4x3fv</name></proto>
24840            <param><ptype>GLuint</ptype> <name>program</name></param>
24841            <param><ptype>GLint</ptype> <name>location</name></param>
24842            <param><ptype>GLsizei</ptype> <name>count</name></param>
24843            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24844            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
24845        </command>
24846        <command>
24847            <proto>void <name>glProgramUniformMatrix4x3fvEXT</name></proto>
24848            <param><ptype>GLuint</ptype> <name>program</name></param>
24849            <param><ptype>GLint</ptype> <name>location</name></param>
24850            <param><ptype>GLsizei</ptype> <name>count</name></param>
24851            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
24852            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
24853            <alias name="glProgramUniformMatrix4x3fv"/>
24854        </command>
24855        <command>
24856            <proto>void <name>glProgramUniformui64NV</name></proto>
24857            <param><ptype>GLuint</ptype> <name>program</name></param>
24858            <param><ptype>GLint</ptype> <name>location</name></param>
24859            <param><ptype>GLuint64EXT</ptype> <name>value</name></param>
24860        </command>
24861        <command>
24862            <proto>void <name>glProgramUniformui64vNV</name></proto>
24863            <param><ptype>GLuint</ptype> <name>program</name></param>
24864            <param><ptype>GLint</ptype> <name>location</name></param>
24865            <param><ptype>GLsizei</ptype> <name>count</name></param>
24866            <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
24867        </command>
24868        <command>
24869            <proto>void <name>glProgramVertexLimitNV</name></proto>
24870            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24871            <param><ptype>GLint</ptype> <name>limit</name></param>
24872        </command>
24873        <command>
24874            <proto>void <name>glProvokingVertex</name></proto>
24875            <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param>
24876        </command>
24877        <command>
24878            <proto>void <name>glProvokingVertexEXT</name></proto>
24879            <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param>
24880            <alias name="glProvokingVertex"/>
24881        </command>
24882        <command>
24883            <proto>void <name>glPushAttrib</name></proto>
24884            <param group="AttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
24885            <glx type="render" opcode="142"/>
24886        </command>
24887        <command>
24888            <proto>void <name>glPushClientAttrib</name></proto>
24889            <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
24890        </command>
24891        <command>
24892            <proto>void <name>glPushClientAttribDefaultEXT</name></proto>
24893            <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
24894        </command>
24895        <command>
24896            <proto>void <name>glPushDebugGroup</name></proto>
24897            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
24898            <param><ptype>GLuint</ptype> <name>id</name></param>
24899            <param><ptype>GLsizei</ptype> <name>length</name></param>
24900            <param len="COMPSIZE(message,length)">const <ptype>GLchar</ptype> *<name>message</name></param>
24901        </command>
24902        <command>
24903            <proto>void <name>glPushDebugGroupKHR</name></proto>
24904            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
24905            <param><ptype>GLuint</ptype> <name>id</name></param>
24906            <param><ptype>GLsizei</ptype> <name>length</name></param>
24907            <param>const <ptype>GLchar</ptype> *<name>message</name></param>
24908            <alias name="glPushDebugGroup"/>
24909        </command>
24910        <command>
24911            <proto>void <name>glPushGroupMarkerEXT</name></proto>
24912            <param><ptype>GLsizei</ptype> <name>length</name></param>
24913            <param>const <ptype>GLchar</ptype> *<name>marker</name></param>
24914        </command>
24915        <command>
24916            <proto>void <name>glPushMatrix</name></proto>
24917            <glx type="render" opcode="184"/>
24918        </command>
24919        <command>
24920            <proto>void <name>glPushName</name></proto>
24921            <param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param>
24922            <glx type="render" opcode="125"/>
24923        </command>
24924        <command>
24925            <proto>void <name>glQueryCounter</name></proto>
24926            <param><ptype>GLuint</ptype> <name>id</name></param>
24927            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
24928        </command>
24929        <command>
24930            <proto>void <name>glQueryCounterEXT</name></proto>
24931            <param><ptype>GLuint</ptype> <name>id</name></param>
24932            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
24933            <alias name="glQueryCounter"/>
24934        </command>
24935        <command>
24936            <proto><ptype>GLbitfield</ptype> <name>glQueryMatrixxOES</name></proto>
24937            <param len="16"><ptype>GLfixed</ptype> *<name>mantissa</name></param>
24938            <param len="16"><ptype>GLint</ptype> *<name>exponent</name></param>
24939        </command>
24940        <command>
24941            <proto>void <name>glQueryObjectParameteruiAMD</name></proto>
24942            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
24943            <param><ptype>GLuint</ptype> <name>id</name></param>
24944            <param><ptype>GLenum</ptype> <name>pname</name></param>
24945            <param group="OcclusionQueryEventMaskAMD"><ptype>GLuint</ptype> <name>param</name></param>
24946        </command>
24947        <command>
24948            <proto><ptype>GLint</ptype> <name>glQueryResourceNV</name></proto>
24949            <param><ptype>GLenum</ptype> <name>queryType</name></param>
24950            <param><ptype>GLint</ptype> <name>tagId</name></param>
24951            <param><ptype>GLuint</ptype> <name>bufSize</name></param>
24952            <param><ptype>GLint</ptype> *<name>buffer</name></param>
24953        </command>
24954        <command>
24955            <proto>void <name>glQueryResourceTagNV</name></proto>
24956            <param><ptype>GLint</ptype> <name>tagId</name></param>
24957            <param>const <ptype>GLchar</ptype> *<name>tagString</name></param>
24958        </command>
24959        <command>
24960            <proto>void <name>glRasterPos2d</name></proto>
24961            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
24962            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
24963            <vecequiv name="glRasterPos2dv"/>
24964        </command>
24965        <command>
24966            <proto>void <name>glRasterPos2dv</name></proto>
24967            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
24968            <glx type="render" opcode="33"/>
24969        </command>
24970        <command>
24971            <proto>void <name>glRasterPos2f</name></proto>
24972            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
24973            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
24974            <vecequiv name="glRasterPos2fv"/>
24975        </command>
24976        <command>
24977            <proto>void <name>glRasterPos2fv</name></proto>
24978            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
24979            <glx type="render" opcode="34"/>
24980        </command>
24981        <command>
24982            <proto>void <name>glRasterPos2i</name></proto>
24983            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
24984            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
24985            <vecequiv name="glRasterPos2iv"/>
24986        </command>
24987        <command>
24988            <proto>void <name>glRasterPos2iv</name></proto>
24989            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
24990            <glx type="render" opcode="35"/>
24991        </command>
24992        <command>
24993            <proto>void <name>glRasterPos2s</name></proto>
24994            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
24995            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
24996            <vecequiv name="glRasterPos2sv"/>
24997        </command>
24998        <command>
24999            <proto>void <name>glRasterPos2sv</name></proto>
25000            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
25001            <glx type="render" opcode="36"/>
25002        </command>
25003        <command>
25004            <proto>void <name>glRasterPos2xOES</name></proto>
25005            <param><ptype>GLfixed</ptype> <name>x</name></param>
25006            <param><ptype>GLfixed</ptype> <name>y</name></param>
25007        </command>
25008        <command>
25009            <proto>void <name>glRasterPos2xvOES</name></proto>
25010            <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
25011        </command>
25012        <command>
25013            <proto>void <name>glRasterPos3d</name></proto>
25014            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
25015            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
25016            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
25017            <vecequiv name="glRasterPos3dv"/>
25018        </command>
25019        <command>
25020            <proto>void <name>glRasterPos3dv</name></proto>
25021            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
25022            <glx type="render" opcode="37"/>
25023        </command>
25024        <command>
25025            <proto>void <name>glRasterPos3f</name></proto>
25026            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
25027            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
25028            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
25029            <vecequiv name="glRasterPos3fv"/>
25030        </command>
25031        <command>
25032            <proto>void <name>glRasterPos3fv</name></proto>
25033            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25034            <glx type="render" opcode="38"/>
25035        </command>
25036        <command>
25037            <proto>void <name>glRasterPos3i</name></proto>
25038            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
25039            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
25040            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
25041            <vecequiv name="glRasterPos3iv"/>
25042        </command>
25043        <command>
25044            <proto>void <name>glRasterPos3iv</name></proto>
25045            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
25046            <glx type="render" opcode="39"/>
25047        </command>
25048        <command>
25049            <proto>void <name>glRasterPos3s</name></proto>
25050            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
25051            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
25052            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
25053            <vecequiv name="glRasterPos3sv"/>
25054        </command>
25055        <command>
25056            <proto>void <name>glRasterPos3sv</name></proto>
25057            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
25058            <glx type="render" opcode="40"/>
25059        </command>
25060        <command>
25061            <proto>void <name>glRasterPos3xOES</name></proto>
25062            <param><ptype>GLfixed</ptype> <name>x</name></param>
25063            <param><ptype>GLfixed</ptype> <name>y</name></param>
25064            <param><ptype>GLfixed</ptype> <name>z</name></param>
25065        </command>
25066        <command>
25067            <proto>void <name>glRasterPos3xvOES</name></proto>
25068            <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
25069        </command>
25070        <command>
25071            <proto>void <name>glRasterPos4d</name></proto>
25072            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
25073            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
25074            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
25075            <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
25076            <vecequiv name="glRasterPos4dv"/>
25077        </command>
25078        <command>
25079            <proto>void <name>glRasterPos4dv</name></proto>
25080            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
25081            <glx type="render" opcode="41"/>
25082        </command>
25083        <command>
25084            <proto>void <name>glRasterPos4f</name></proto>
25085            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
25086            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
25087            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
25088            <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
25089            <vecequiv name="glRasterPos4fv"/>
25090        </command>
25091        <command>
25092            <proto>void <name>glRasterPos4fv</name></proto>
25093            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
25094            <glx type="render" opcode="42"/>
25095        </command>
25096        <command>
25097            <proto>void <name>glRasterPos4i</name></proto>
25098            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
25099            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
25100            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
25101            <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
25102            <vecequiv name="glRasterPos4iv"/>
25103        </command>
25104        <command>
25105            <proto>void <name>glRasterPos4iv</name></proto>
25106            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
25107            <glx type="render" opcode="43"/>
25108        </command>
25109        <command>
25110            <proto>void <name>glRasterPos4s</name></proto>
25111            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
25112            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
25113            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
25114            <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
25115            <vecequiv name="glRasterPos4sv"/>
25116        </command>
25117        <command>
25118            <proto>void <name>glRasterPos4sv</name></proto>
25119            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
25120            <glx type="render" opcode="44"/>
25121        </command>
25122        <command>
25123            <proto>void <name>glRasterPos4xOES</name></proto>
25124            <param><ptype>GLfixed</ptype> <name>x</name></param>
25125            <param><ptype>GLfixed</ptype> <name>y</name></param>
25126            <param><ptype>GLfixed</ptype> <name>z</name></param>
25127            <param><ptype>GLfixed</ptype> <name>w</name></param>
25128        </command>
25129        <command>
25130            <proto>void <name>glRasterPos4xvOES</name></proto>
25131            <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
25132        </command>
25133        <command>
25134            <proto>void <name>glRasterSamplesEXT</name></proto>
25135            <param><ptype>GLuint</ptype> <name>samples</name></param>
25136            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
25137        </command>
25138        <command>
25139            <proto>void <name>glReadBuffer</name></proto>
25140            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
25141            <glx type="render" opcode="171"/>
25142        </command>
25143        <command>
25144            <proto>void <name>glReadBufferIndexedEXT</name></proto>
25145            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
25146            <param><ptype>GLint</ptype> <name>index</name></param>
25147        </command>
25148        <command>
25149            <proto>void <name>glReadBufferNV</name></proto>
25150            <param><ptype>GLenum</ptype> <name>mode</name></param>
25151        </command>
25152        <command>
25153            <proto>void <name>glReadInstrumentsSGIX</name></proto>
25154            <param><ptype>GLint</ptype> <name>marker</name></param>
25155            <glx type="render" opcode="2077"/>
25156        </command>
25157        <command>
25158            <proto>void <name>glReadPixels</name></proto>
25159            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
25160            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
25161            <param><ptype>GLsizei</ptype> <name>width</name></param>
25162            <param><ptype>GLsizei</ptype> <name>height</name></param>
25163            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25164            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25165            <param len="COMPSIZE(format,type,width,height)">void *<name>pixels</name></param>
25166            <glx type="single" opcode="111"/>
25167            <glx type="render" opcode="345" name="glReadPixelsPBO" comment="PBO protocol"/>
25168        </command>
25169        <command>
25170            <proto>void <name>glReadnPixels</name></proto>
25171            <param><ptype>GLint</ptype> <name>x</name></param>
25172            <param><ptype>GLint</ptype> <name>y</name></param>
25173            <param><ptype>GLsizei</ptype> <name>width</name></param>
25174            <param><ptype>GLsizei</ptype> <name>height</name></param>
25175            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25176            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25177            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
25178            <param len="bufSize">void *<name>data</name></param>
25179        </command>
25180        <command>
25181            <proto>void <name>glReadnPixelsARB</name></proto>
25182            <param><ptype>GLint</ptype> <name>x</name></param>
25183            <param><ptype>GLint</ptype> <name>y</name></param>
25184            <param><ptype>GLsizei</ptype> <name>width</name></param>
25185            <param><ptype>GLsizei</ptype> <name>height</name></param>
25186            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25187            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25188            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
25189            <param len="bufSize">void *<name>data</name></param>
25190            <alias name="glReadnPixels"/>
25191        </command>
25192        <command>
25193            <proto>void <name>glReadnPixelsEXT</name></proto>
25194            <param><ptype>GLint</ptype> <name>x</name></param>
25195            <param><ptype>GLint</ptype> <name>y</name></param>
25196            <param><ptype>GLsizei</ptype> <name>width</name></param>
25197            <param><ptype>GLsizei</ptype> <name>height</name></param>
25198            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25199            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25200            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
25201            <param len="bufSize">void *<name>data</name></param>
25202            <alias name="glReadnPixels"/>
25203        </command>
25204        <command>
25205            <proto>void <name>glReadnPixelsKHR</name></proto>
25206            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
25207            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
25208            <param><ptype>GLsizei</ptype> <name>width</name></param>
25209            <param><ptype>GLsizei</ptype> <name>height</name></param>
25210            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
25211            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
25212            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
25213            <param len="bufSize">void *<name>data</name></param>
25214            <alias name="glReadnPixels"/>
25215        </command>
25216        <command>
25217            <proto><ptype>GLboolean</ptype> <name>glReleaseKeyedMutexWin32EXT</name></proto>
25218            <param><ptype>GLuint</ptype> <name>memory</name></param>
25219            <param><ptype>GLuint64</ptype> <name>key</name></param>
25220        </command>
25221        <command>
25222            <proto>void <name>glRectd</name></proto>
25223            <param group="CoordD"><ptype>GLdouble</ptype> <name>x1</name></param>
25224            <param group="CoordD"><ptype>GLdouble</ptype> <name>y1</name></param>
25225            <param group="CoordD"><ptype>GLdouble</ptype> <name>x2</name></param>
25226            <param group="CoordD"><ptype>GLdouble</ptype> <name>y2</name></param>
25227            <vecequiv name="glRectdv"/>
25228        </command>
25229        <command>
25230            <proto>void <name>glRectdv</name></proto>
25231            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v1</name></param>
25232            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v2</name></param>
25233            <glx type="render" opcode="45"/>
25234        </command>
25235        <command>
25236            <proto>void <name>glRectf</name></proto>
25237            <param group="CoordF"><ptype>GLfloat</ptype> <name>x1</name></param>
25238            <param group="CoordF"><ptype>GLfloat</ptype> <name>y1</name></param>
25239            <param group="CoordF"><ptype>GLfloat</ptype> <name>x2</name></param>
25240            <param group="CoordF"><ptype>GLfloat</ptype> <name>y2</name></param>
25241            <vecequiv name="glRectfv"/>
25242        </command>
25243        <command>
25244            <proto>void <name>glRectfv</name></proto>
25245            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v1</name></param>
25246            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v2</name></param>
25247            <glx type="render" opcode="46"/>
25248        </command>
25249        <command>
25250            <proto>void <name>glRecti</name></proto>
25251            <param group="CoordI"><ptype>GLint</ptype> <name>x1</name></param>
25252            <param group="CoordI"><ptype>GLint</ptype> <name>y1</name></param>
25253            <param group="CoordI"><ptype>GLint</ptype> <name>x2</name></param>
25254            <param group="CoordI"><ptype>GLint</ptype> <name>y2</name></param>
25255            <vecequiv name="glRectiv"/>
25256        </command>
25257        <command>
25258            <proto>void <name>glRectiv</name></proto>
25259            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v1</name></param>
25260            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v2</name></param>
25261            <glx type="render" opcode="47"/>
25262        </command>
25263        <command>
25264            <proto>void <name>glRects</name></proto>
25265            <param group="CoordS"><ptype>GLshort</ptype> <name>x1</name></param>
25266            <param group="CoordS"><ptype>GLshort</ptype> <name>y1</name></param>
25267            <param group="CoordS"><ptype>GLshort</ptype> <name>x2</name></param>
25268            <param group="CoordS"><ptype>GLshort</ptype> <name>y2</name></param>
25269            <vecequiv name="glRectsv"/>
25270        </command>
25271        <command>
25272            <proto>void <name>glRectsv</name></proto>
25273            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v1</name></param>
25274            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v2</name></param>
25275            <glx type="render" opcode="48"/>
25276        </command>
25277        <command>
25278            <proto>void <name>glRectxOES</name></proto>
25279            <param><ptype>GLfixed</ptype> <name>x1</name></param>
25280            <param><ptype>GLfixed</ptype> <name>y1</name></param>
25281            <param><ptype>GLfixed</ptype> <name>x2</name></param>
25282            <param><ptype>GLfixed</ptype> <name>y2</name></param>
25283        </command>
25284        <command>
25285            <proto>void <name>glRectxvOES</name></proto>
25286            <param len="2">const <ptype>GLfixed</ptype> *<name>v1</name></param>
25287            <param len="2">const <ptype>GLfixed</ptype> *<name>v2</name></param>
25288        </command>
25289        <command>
25290            <proto>void <name>glReferencePlaneSGIX</name></proto>
25291            <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
25292            <glx type="render" opcode="2071"/>
25293        </command>
25294        <command>
25295            <proto>void <name>glReleaseShaderCompiler</name></proto>
25296        </command>
25297        <command>
25298            <proto>void <name>glRenderGpuMaskNV</name></proto>
25299            <param><ptype>GLbitfield</ptype> <name>mask</name></param>
25300        </command>
25301        <command>
25302            <proto><ptype>GLint</ptype> <name>glRenderMode</name></proto>
25303            <param group="RenderingMode"><ptype>GLenum</ptype> <name>mode</name></param>
25304            <glx type="single" opcode="107"/>
25305        </command>
25306        <command>
25307            <proto>void <name>glRenderbufferStorage</name></proto>
25308            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
25309            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25310            <param><ptype>GLsizei</ptype> <name>width</name></param>
25311            <param><ptype>GLsizei</ptype> <name>height</name></param>
25312            <glx type="render" opcode="4318"/>
25313        </command>
25314        <command>
25315            <proto>void <name>glRenderbufferStorageEXT</name></proto>
25316            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
25317            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25318            <param><ptype>GLsizei</ptype> <name>width</name></param>
25319            <param><ptype>GLsizei</ptype> <name>height</name></param>
25320            <alias name="glRenderbufferStorage"/>
25321            <glx type="render" opcode="4318"/>
25322        </command>
25323        <command>
25324            <proto>void <name>glRenderbufferStorageMultisample</name></proto>
25325            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
25326            <param><ptype>GLsizei</ptype> <name>samples</name></param>
25327            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25328            <param><ptype>GLsizei</ptype> <name>width</name></param>
25329            <param><ptype>GLsizei</ptype> <name>height</name></param>
25330            <glx type="render" opcode="4331"/>
25331        </command>
25332        <command>
25333            <proto>void <name>glRenderbufferStorageMultisampleANGLE</name></proto>
25334            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
25335            <param><ptype>GLsizei</ptype> <name>samples</name></param>
25336            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25337            <param><ptype>GLsizei</ptype> <name>width</name></param>
25338            <param><ptype>GLsizei</ptype> <name>height</name></param>
25339        </command>
25340        <command>
25341            <proto>void <name>glRenderbufferStorageMultisampleAPPLE</name></proto>
25342            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
25343            <param><ptype>GLsizei</ptype> <name>samples</name></param>
25344            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25345            <param><ptype>GLsizei</ptype> <name>width</name></param>
25346            <param><ptype>GLsizei</ptype> <name>height</name></param>
25347        </command>
25348        <command>
25349            <proto>void <name>glRenderbufferStorageMultisampleCoverageNV</name></proto>
25350            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
25351            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
25352            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
25353            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25354            <param><ptype>GLsizei</ptype> <name>width</name></param>
25355            <param><ptype>GLsizei</ptype> <name>height</name></param>
25356        </command>
25357        <command>
25358            <proto>void <name>glRenderbufferStorageMultisampleEXT</name></proto>
25359            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
25360            <param><ptype>GLsizei</ptype> <name>samples</name></param>
25361            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25362            <param><ptype>GLsizei</ptype> <name>width</name></param>
25363            <param><ptype>GLsizei</ptype> <name>height</name></param>
25364            <alias name="glRenderbufferStorageMultisample"/>
25365            <glx type="render" opcode="4331"/>
25366        </command>
25367        <command>
25368            <proto>void <name>glRenderbufferStorageMultisampleIMG</name></proto>
25369            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
25370            <param><ptype>GLsizei</ptype> <name>samples</name></param>
25371            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25372            <param><ptype>GLsizei</ptype> <name>width</name></param>
25373            <param><ptype>GLsizei</ptype> <name>height</name></param>
25374        </command>
25375        <command>
25376            <proto>void <name>glRenderbufferStorageMultisampleNV</name></proto>
25377            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
25378            <param><ptype>GLsizei</ptype> <name>samples</name></param>
25379            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25380            <param><ptype>GLsizei</ptype> <name>width</name></param>
25381            <param><ptype>GLsizei</ptype> <name>height</name></param>
25382            <alias name="glRenderbufferStorageMultisample"/>
25383        </command>
25384        <command>
25385            <proto>void <name>glRenderbufferStorageOES</name></proto>
25386            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
25387            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
25388            <param><ptype>GLsizei</ptype> <name>width</name></param>
25389            <param><ptype>GLsizei</ptype> <name>height</name></param>
25390        </command>
25391        <command>
25392            <proto>void <name>glReplacementCodePointerSUN</name></proto>
25393            <param group="ReplacementCodeTypeSUN"><ptype>GLenum</ptype> <name>type</name></param>
25394            <param><ptype>GLsizei</ptype> <name>stride</name></param>
25395            <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
25396        </command>
25397        <command>
25398            <proto>void <name>glReplacementCodeubSUN</name></proto>
25399            <param><ptype>GLubyte</ptype> <name>code</name></param>
25400        </command>
25401        <command>
25402            <proto>void <name>glReplacementCodeubvSUN</name></proto>
25403            <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>code</name></param>
25404        </command>
25405        <command>
25406            <proto>void <name>glReplacementCodeuiColor3fVertex3fSUN</name></proto>
25407            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
25408            <param><ptype>GLfloat</ptype> <name>r</name></param>
25409            <param><ptype>GLfloat</ptype> <name>g</name></param>
25410            <param><ptype>GLfloat</ptype> <name>b</name></param>
25411            <param><ptype>GLfloat</ptype> <name>x</name></param>
25412            <param><ptype>GLfloat</ptype> <name>y</name></param>
25413            <param><ptype>GLfloat</ptype> <name>z</name></param>
25414        </command>
25415        <command>
25416            <proto>void <name>glReplacementCodeuiColor3fVertex3fvSUN</name></proto>
25417            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
25418            <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
25419            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25420        </command>
25421        <command>
25422            <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fSUN</name></proto>
25423            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
25424            <param><ptype>GLfloat</ptype> <name>r</name></param>
25425            <param><ptype>GLfloat</ptype> <name>g</name></param>
25426            <param><ptype>GLfloat</ptype> <name>b</name></param>
25427            <param><ptype>GLfloat</ptype> <name>a</name></param>
25428            <param><ptype>GLfloat</ptype> <name>nx</name></param>
25429            <param><ptype>GLfloat</ptype> <name>ny</name></param>
25430            <param><ptype>GLfloat</ptype> <name>nz</name></param>
25431            <param><ptype>GLfloat</ptype> <name>x</name></param>
25432            <param><ptype>GLfloat</ptype> <name>y</name></param>
25433            <param><ptype>GLfloat</ptype> <name>z</name></param>
25434        </command>
25435        <command>
25436            <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fvSUN</name></proto>
25437            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
25438            <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
25439            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
25440            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25441        </command>
25442        <command>
25443            <proto>void <name>glReplacementCodeuiColor4ubVertex3fSUN</name></proto>
25444            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
25445            <param><ptype>GLubyte</ptype> <name>r</name></param>
25446            <param><ptype>GLubyte</ptype> <name>g</name></param>
25447            <param><ptype>GLubyte</ptype> <name>b</name></param>
25448            <param><ptype>GLubyte</ptype> <name>a</name></param>
25449            <param><ptype>GLfloat</ptype> <name>x</name></param>
25450            <param><ptype>GLfloat</ptype> <name>y</name></param>
25451            <param><ptype>GLfloat</ptype> <name>z</name></param>
25452        </command>
25453        <command>
25454            <proto>void <name>glReplacementCodeuiColor4ubVertex3fvSUN</name></proto>
25455            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
25456            <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
25457            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25458        </command>
25459        <command>
25460            <proto>void <name>glReplacementCodeuiNormal3fVertex3fSUN</name></proto>
25461            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
25462            <param><ptype>GLfloat</ptype> <name>nx</name></param>
25463            <param><ptype>GLfloat</ptype> <name>ny</name></param>
25464            <param><ptype>GLfloat</ptype> <name>nz</name></param>
25465            <param><ptype>GLfloat</ptype> <name>x</name></param>
25466            <param><ptype>GLfloat</ptype> <name>y</name></param>
25467            <param><ptype>GLfloat</ptype> <name>z</name></param>
25468        </command>
25469        <command>
25470            <proto>void <name>glReplacementCodeuiNormal3fVertex3fvSUN</name></proto>
25471            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
25472            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
25473            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25474        </command>
25475        <command>
25476            <proto>void <name>glReplacementCodeuiSUN</name></proto>
25477            <param><ptype>GLuint</ptype> <name>code</name></param>
25478        </command>
25479        <command>
25480            <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN</name></proto>
25481            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
25482            <param><ptype>GLfloat</ptype> <name>s</name></param>
25483            <param><ptype>GLfloat</ptype> <name>t</name></param>
25484            <param><ptype>GLfloat</ptype> <name>r</name></param>
25485            <param><ptype>GLfloat</ptype> <name>g</name></param>
25486            <param><ptype>GLfloat</ptype> <name>b</name></param>
25487            <param><ptype>GLfloat</ptype> <name>a</name></param>
25488            <param><ptype>GLfloat</ptype> <name>nx</name></param>
25489            <param><ptype>GLfloat</ptype> <name>ny</name></param>
25490            <param><ptype>GLfloat</ptype> <name>nz</name></param>
25491            <param><ptype>GLfloat</ptype> <name>x</name></param>
25492            <param><ptype>GLfloat</ptype> <name>y</name></param>
25493            <param><ptype>GLfloat</ptype> <name>z</name></param>
25494        </command>
25495        <command>
25496            <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto>
25497            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
25498            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
25499            <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
25500            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
25501            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25502        </command>
25503        <command>
25504            <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN</name></proto>
25505            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
25506            <param><ptype>GLfloat</ptype> <name>s</name></param>
25507            <param><ptype>GLfloat</ptype> <name>t</name></param>
25508            <param><ptype>GLfloat</ptype> <name>nx</name></param>
25509            <param><ptype>GLfloat</ptype> <name>ny</name></param>
25510            <param><ptype>GLfloat</ptype> <name>nz</name></param>
25511            <param><ptype>GLfloat</ptype> <name>x</name></param>
25512            <param><ptype>GLfloat</ptype> <name>y</name></param>
25513            <param><ptype>GLfloat</ptype> <name>z</name></param>
25514        </command>
25515        <command>
25516            <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN</name></proto>
25517            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
25518            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
25519            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
25520            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25521        </command>
25522        <command>
25523            <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fSUN</name></proto>
25524            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
25525            <param><ptype>GLfloat</ptype> <name>s</name></param>
25526            <param><ptype>GLfloat</ptype> <name>t</name></param>
25527            <param><ptype>GLfloat</ptype> <name>x</name></param>
25528            <param><ptype>GLfloat</ptype> <name>y</name></param>
25529            <param><ptype>GLfloat</ptype> <name>z</name></param>
25530        </command>
25531        <command>
25532            <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fvSUN</name></proto>
25533            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
25534            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
25535            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25536        </command>
25537        <command>
25538            <proto>void <name>glReplacementCodeuiVertex3fSUN</name></proto>
25539            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
25540            <param><ptype>GLfloat</ptype> <name>x</name></param>
25541            <param><ptype>GLfloat</ptype> <name>y</name></param>
25542            <param><ptype>GLfloat</ptype> <name>z</name></param>
25543        </command>
25544        <command>
25545            <proto>void <name>glReplacementCodeuiVertex3fvSUN</name></proto>
25546            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
25547            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25548        </command>
25549        <command>
25550            <proto>void <name>glReplacementCodeuivSUN</name></proto>
25551            <param len="COMPSIZE()">const <ptype>GLuint</ptype> *<name>code</name></param>
25552        </command>
25553        <command>
25554            <proto>void <name>glReplacementCodeusSUN</name></proto>
25555            <param><ptype>GLushort</ptype> <name>code</name></param>
25556        </command>
25557        <command>
25558            <proto>void <name>glReplacementCodeusvSUN</name></proto>
25559            <param len="COMPSIZE()">const <ptype>GLushort</ptype> *<name>code</name></param>
25560        </command>
25561        <command>
25562            <proto>void <name>glRequestResidentProgramsNV</name></proto>
25563            <param><ptype>GLsizei</ptype> <name>n</name></param>
25564            <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
25565            <glx type="render" opcode="4182"/>
25566        </command>
25567        <command>
25568            <proto>void <name>glResetHistogram</name></proto>
25569            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
25570            <glx type="render" opcode="4112"/>
25571        </command>
25572        <command>
25573            <proto>void <name>glResetHistogramEXT</name></proto>
25574            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
25575            <alias name="glResetHistogram"/>
25576            <glx type="render" opcode="4112"/>
25577        </command>
25578        <command>
25579            <proto>void <name>glResetMinmax</name></proto>
25580            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
25581            <glx type="render" opcode="4113"/>
25582        </command>
25583        <command>
25584            <proto>void <name>glResetMinmaxEXT</name></proto>
25585            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
25586            <alias name="glResetMinmax"/>
25587            <glx type="render" opcode="4113"/>
25588        </command>
25589        <command>
25590            <proto>void <name>glResizeBuffersMESA</name></proto>
25591        </command>
25592        <command>
25593            <proto>void <name>glResolveDepthValuesNV</name></proto>
25594        </command>
25595        <command>
25596            <proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto>
25597        </command>
25598        <command>
25599            <proto>void <name>glResumeTransformFeedback</name></proto>
25600        </command>
25601        <command>
25602            <proto>void <name>glResumeTransformFeedbackNV</name></proto>
25603            <alias name="glResumeTransformFeedback"/>
25604        </command>
25605        <command>
25606            <proto>void <name>glRotated</name></proto>
25607            <param><ptype>GLdouble</ptype> <name>angle</name></param>
25608            <param><ptype>GLdouble</ptype> <name>x</name></param>
25609            <param><ptype>GLdouble</ptype> <name>y</name></param>
25610            <param><ptype>GLdouble</ptype> <name>z</name></param>
25611            <glx type="render" opcode="185"/>
25612        </command>
25613        <command>
25614            <proto>void <name>glRotatef</name></proto>
25615            <param><ptype>GLfloat</ptype> <name>angle</name></param>
25616            <param><ptype>GLfloat</ptype> <name>x</name></param>
25617            <param><ptype>GLfloat</ptype> <name>y</name></param>
25618            <param><ptype>GLfloat</ptype> <name>z</name></param>
25619            <glx type="render" opcode="186"/>
25620        </command>
25621        <command>
25622            <proto>void <name>glRotatex</name></proto>
25623            <param><ptype>GLfixed</ptype> <name>angle</name></param>
25624            <param><ptype>GLfixed</ptype> <name>x</name></param>
25625            <param><ptype>GLfixed</ptype> <name>y</name></param>
25626            <param><ptype>GLfixed</ptype> <name>z</name></param>
25627        </command>
25628        <command>
25629            <proto>void <name>glRotatexOES</name></proto>
25630            <param><ptype>GLfixed</ptype> <name>angle</name></param>
25631            <param><ptype>GLfixed</ptype> <name>x</name></param>
25632            <param><ptype>GLfixed</ptype> <name>y</name></param>
25633            <param><ptype>GLfixed</ptype> <name>z</name></param>
25634        </command>
25635        <command>
25636            <proto>void <name>glSampleCoverage</name></proto>
25637            <param><ptype>GLfloat</ptype> <name>value</name></param>
25638            <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
25639            <glx type="render" opcode="229"/>
25640        </command>
25641        <command>
25642            <proto>void <name>glSampleCoverageARB</name></proto>
25643            <param><ptype>GLfloat</ptype> <name>value</name></param>
25644            <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
25645            <alias name="glSampleCoverage"/>
25646        </command>
25647        <command>
25648            <proto>void <name>glSampleCoveragex</name></proto>
25649            <param><ptype>GLclampx</ptype> <name>value</name></param>
25650            <param><ptype>GLboolean</ptype> <name>invert</name></param>
25651        </command>
25652        <command>
25653            <proto>void <name>glSampleCoveragexOES</name></proto>
25654            <param><ptype>GLclampx</ptype> <name>value</name></param>
25655            <param><ptype>GLboolean</ptype> <name>invert</name></param>
25656        </command>
25657        <command>
25658            <proto>void <name>glSampleMapATI</name></proto>
25659            <param><ptype>GLuint</ptype> <name>dst</name></param>
25660            <param><ptype>GLuint</ptype> <name>interp</name></param>
25661            <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param>
25662        </command>
25663        <command>
25664            <proto>void <name>glSampleMaskEXT</name></proto>
25665            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param>
25666            <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
25667        </command>
25668        <command>
25669            <proto>void <name>glSampleMaskIndexedNV</name></proto>
25670            <param><ptype>GLuint</ptype> <name>index</name></param>
25671            <param group="SampleMaskNV"><ptype>GLbitfield</ptype> <name>mask</name></param>
25672        </command>
25673        <command>
25674            <proto>void <name>glSampleMaskSGIS</name></proto>
25675            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param>
25676            <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
25677            <alias name="glSampleMaskEXT"/>
25678            <glx type="render" opcode="2048"/>
25679        </command>
25680        <command>
25681            <proto>void <name>glSampleMaski</name></proto>
25682            <param><ptype>GLuint</ptype> <name>maskNumber</name></param>
25683            <param><ptype>GLbitfield</ptype> <name>mask</name></param>
25684        </command>
25685        <command>
25686            <proto>void <name>glSamplePatternEXT</name></proto>
25687            <param group="SamplePatternEXT"><ptype>GLenum</ptype> <name>pattern</name></param>
25688        </command>
25689        <command>
25690            <proto>void <name>glSamplePatternSGIS</name></proto>
25691            <param group="SamplePatternSGIS"><ptype>GLenum</ptype> <name>pattern</name></param>
25692            <alias name="glSamplePatternEXT"/>
25693            <glx type="render" opcode="2049"/>
25694        </command>
25695        <command>
25696            <proto>void <name>glSamplerParameterIiv</name></proto>
25697            <param><ptype>GLuint</ptype> <name>sampler</name></param>
25698            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25699            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
25700        </command>
25701        <command>
25702            <proto>void <name>glSamplerParameterIivEXT</name></proto>
25703            <param><ptype>GLuint</ptype> <name>sampler</name></param>
25704            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25705            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
25706            <alias name="glSamplerParameterIiv"/>
25707        </command>
25708        <command>
25709            <proto>void <name>glSamplerParameterIivOES</name></proto>
25710            <param><ptype>GLuint</ptype> <name>sampler</name></param>
25711            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25712            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
25713            <alias name="glSamplerParameterIiv"/>
25714        </command>
25715        <command>
25716            <proto>void <name>glSamplerParameterIuiv</name></proto>
25717            <param><ptype>GLuint</ptype> <name>sampler</name></param>
25718            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25719            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
25720        </command>
25721        <command>
25722            <proto>void <name>glSamplerParameterIuivEXT</name></proto>
25723            <param><ptype>GLuint</ptype> <name>sampler</name></param>
25724            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25725            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
25726            <alias name="glSamplerParameterIuiv"/>
25727        </command>
25728        <command>
25729            <proto>void <name>glSamplerParameterIuivOES</name></proto>
25730            <param><ptype>GLuint</ptype> <name>sampler</name></param>
25731            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25732            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
25733            <alias name="glSamplerParameterIuiv"/>
25734        </command>
25735        <command>
25736            <proto>void <name>glSamplerParameterf</name></proto>
25737            <param><ptype>GLuint</ptype> <name>sampler</name></param>
25738            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25739            <param><ptype>GLfloat</ptype> <name>param</name></param>
25740        </command>
25741        <command>
25742            <proto>void <name>glSamplerParameterfv</name></proto>
25743            <param><ptype>GLuint</ptype> <name>sampler</name></param>
25744            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25745            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
25746        </command>
25747        <command>
25748            <proto>void <name>glSamplerParameteri</name></proto>
25749            <param><ptype>GLuint</ptype> <name>sampler</name></param>
25750            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25751            <param><ptype>GLint</ptype> <name>param</name></param>
25752        </command>
25753        <command>
25754            <proto>void <name>glSamplerParameteriv</name></proto>
25755            <param><ptype>GLuint</ptype> <name>sampler</name></param>
25756            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
25757            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
25758        </command>
25759        <command>
25760            <proto>void <name>glScaled</name></proto>
25761            <param><ptype>GLdouble</ptype> <name>x</name></param>
25762            <param><ptype>GLdouble</ptype> <name>y</name></param>
25763            <param><ptype>GLdouble</ptype> <name>z</name></param>
25764            <glx type="render" opcode="187"/>
25765        </command>
25766        <command>
25767            <proto>void <name>glScalef</name></proto>
25768            <param><ptype>GLfloat</ptype> <name>x</name></param>
25769            <param><ptype>GLfloat</ptype> <name>y</name></param>
25770            <param><ptype>GLfloat</ptype> <name>z</name></param>
25771            <glx type="render" opcode="188"/>
25772        </command>
25773        <command>
25774            <proto>void <name>glScalex</name></proto>
25775            <param><ptype>GLfixed</ptype> <name>x</name></param>
25776            <param><ptype>GLfixed</ptype> <name>y</name></param>
25777            <param><ptype>GLfixed</ptype> <name>z</name></param>
25778        </command>
25779        <command>
25780            <proto>void <name>glScalexOES</name></proto>
25781            <param><ptype>GLfixed</ptype> <name>x</name></param>
25782            <param><ptype>GLfixed</ptype> <name>y</name></param>
25783            <param><ptype>GLfixed</ptype> <name>z</name></param>
25784        </command>
25785        <command>
25786            <proto>void <name>glScissor</name></proto>
25787            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
25788            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
25789            <param><ptype>GLsizei</ptype> <name>width</name></param>
25790            <param><ptype>GLsizei</ptype> <name>height</name></param>
25791            <glx type="render" opcode="103"/>
25792        </command>
25793        <command>
25794            <proto>void <name>glScissorArrayv</name></proto>
25795            <param><ptype>GLuint</ptype> <name>first</name></param>
25796            <param><ptype>GLsizei</ptype> <name>count</name></param>
25797            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
25798        </command>
25799        <command>
25800            <proto>void <name>glScissorArrayvNV</name></proto>
25801            <param><ptype>GLuint</ptype> <name>first</name></param>
25802            <param><ptype>GLsizei</ptype> <name>count</name></param>
25803            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
25804            <alias name="glScissorArrayv"/>
25805        </command>
25806        <command>
25807            <proto>void <name>glScissorArrayvOES</name></proto>
25808            <param><ptype>GLuint</ptype> <name>first</name></param>
25809            <param><ptype>GLsizei</ptype> <name>count</name></param>
25810            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
25811            <alias name="glScissorArrayv"/>
25812        </command>
25813        <command>
25814            <proto>void <name>glScissorIndexed</name></proto>
25815            <param><ptype>GLuint</ptype> <name>index</name></param>
25816            <param><ptype>GLint</ptype> <name>left</name></param>
25817            <param><ptype>GLint</ptype> <name>bottom</name></param>
25818            <param><ptype>GLsizei</ptype> <name>width</name></param>
25819            <param><ptype>GLsizei</ptype> <name>height</name></param>
25820        </command>
25821        <command>
25822            <proto>void <name>glScissorIndexedNV</name></proto>
25823            <param><ptype>GLuint</ptype> <name>index</name></param>
25824            <param><ptype>GLint</ptype> <name>left</name></param>
25825            <param><ptype>GLint</ptype> <name>bottom</name></param>
25826            <param><ptype>GLsizei</ptype> <name>width</name></param>
25827            <param><ptype>GLsizei</ptype> <name>height</name></param>
25828            <alias name="glScissorIndexed"/>
25829        </command>
25830        <command>
25831            <proto>void <name>glScissorIndexedOES</name></proto>
25832            <param><ptype>GLuint</ptype> <name>index</name></param>
25833            <param><ptype>GLint</ptype> <name>left</name></param>
25834            <param><ptype>GLint</ptype> <name>bottom</name></param>
25835            <param><ptype>GLsizei</ptype> <name>width</name></param>
25836            <param><ptype>GLsizei</ptype> <name>height</name></param>
25837            <alias name="glScissorIndexed"/>
25838        </command>
25839        <command>
25840            <proto>void <name>glScissorIndexedv</name></proto>
25841            <param><ptype>GLuint</ptype> <name>index</name></param>
25842            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
25843        </command>
25844        <command>
25845            <proto>void <name>glScissorIndexedvNV</name></proto>
25846            <param><ptype>GLuint</ptype> <name>index</name></param>
25847            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
25848            <alias name="glScissorIndexedv"/>
25849        </command>
25850        <command>
25851            <proto>void <name>glScissorIndexedvOES</name></proto>
25852            <param><ptype>GLuint</ptype> <name>index</name></param>
25853            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
25854            <alias name="glScissorIndexedv"/>
25855        </command>
25856        <command>
25857            <proto>void <name>glSecondaryColor3b</name></proto>
25858            <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
25859            <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
25860            <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
25861            <vecequiv name="glSecondaryColor3bv"/>
25862        </command>
25863        <command>
25864            <proto>void <name>glSecondaryColor3bEXT</name></proto>
25865            <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
25866            <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
25867            <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
25868            <alias name="glSecondaryColor3b"/>
25869            <vecequiv name="glSecondaryColor3bvEXT"/>
25870        </command>
25871        <command>
25872            <proto>void <name>glSecondaryColor3bv</name></proto>
25873            <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
25874            <glx type="render" opcode="4126"/>
25875        </command>
25876        <command>
25877            <proto>void <name>glSecondaryColor3bvEXT</name></proto>
25878            <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
25879            <alias name="glSecondaryColor3bv"/>
25880            <glx type="render" opcode="4126"/>
25881        </command>
25882        <command>
25883            <proto>void <name>glSecondaryColor3d</name></proto>
25884            <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
25885            <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
25886            <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
25887            <vecequiv name="glSecondaryColor3dv"/>
25888        </command>
25889        <command>
25890            <proto>void <name>glSecondaryColor3dEXT</name></proto>
25891            <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
25892            <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
25893            <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
25894            <alias name="glSecondaryColor3d"/>
25895            <vecequiv name="glSecondaryColor3dvEXT"/>
25896        </command>
25897        <command>
25898            <proto>void <name>glSecondaryColor3dv</name></proto>
25899            <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
25900            <glx type="render" opcode="4130"/>
25901        </command>
25902        <command>
25903            <proto>void <name>glSecondaryColor3dvEXT</name></proto>
25904            <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
25905            <alias name="glSecondaryColor3dv"/>
25906            <glx type="render" opcode="4130"/>
25907        </command>
25908        <command>
25909            <proto>void <name>glSecondaryColor3f</name></proto>
25910            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
25911            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
25912            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
25913            <vecequiv name="glSecondaryColor3fv"/>
25914        </command>
25915        <command>
25916            <proto>void <name>glSecondaryColor3fEXT</name></proto>
25917            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
25918            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
25919            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
25920            <alias name="glSecondaryColor3f"/>
25921            <vecequiv name="glSecondaryColor3fvEXT"/>
25922        </command>
25923        <command>
25924            <proto>void <name>glSecondaryColor3fv</name></proto>
25925            <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25926            <glx type="render" opcode="4129"/>
25927        </command>
25928        <command>
25929            <proto>void <name>glSecondaryColor3fvEXT</name></proto>
25930            <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
25931            <alias name="glSecondaryColor3fv"/>
25932            <glx type="render" opcode="4129"/>
25933        </command>
25934        <command>
25935            <proto>void <name>glSecondaryColor3hNV</name></proto>
25936            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
25937            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
25938            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
25939            <vecequiv name="glSecondaryColor3hvNV"/>
25940        </command>
25941        <command>
25942            <proto>void <name>glSecondaryColor3hvNV</name></proto>
25943            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
25944            <glx type="render" opcode="4255"/>
25945        </command>
25946        <command>
25947            <proto>void <name>glSecondaryColor3i</name></proto>
25948            <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
25949            <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
25950            <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
25951            <vecequiv name="glSecondaryColor3iv"/>
25952        </command>
25953        <command>
25954            <proto>void <name>glSecondaryColor3iEXT</name></proto>
25955            <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
25956            <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
25957            <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
25958            <alias name="glSecondaryColor3i"/>
25959            <vecequiv name="glSecondaryColor3ivEXT"/>
25960        </command>
25961        <command>
25962            <proto>void <name>glSecondaryColor3iv</name></proto>
25963            <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
25964            <glx type="render" opcode="4128"/>
25965        </command>
25966        <command>
25967            <proto>void <name>glSecondaryColor3ivEXT</name></proto>
25968            <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
25969            <alias name="glSecondaryColor3iv"/>
25970            <glx type="render" opcode="4128"/>
25971        </command>
25972        <command>
25973            <proto>void <name>glSecondaryColor3s</name></proto>
25974            <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
25975            <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
25976            <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
25977            <vecequiv name="glSecondaryColor3sv"/>
25978        </command>
25979        <command>
25980            <proto>void <name>glSecondaryColor3sEXT</name></proto>
25981            <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
25982            <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
25983            <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
25984            <alias name="glSecondaryColor3s"/>
25985            <vecequiv name="glSecondaryColor3svEXT"/>
25986        </command>
25987        <command>
25988            <proto>void <name>glSecondaryColor3sv</name></proto>
25989            <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
25990            <glx type="render" opcode="4127"/>
25991        </command>
25992        <command>
25993            <proto>void <name>glSecondaryColor3svEXT</name></proto>
25994            <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
25995            <alias name="glSecondaryColor3sv"/>
25996            <glx type="render" opcode="4127"/>
25997        </command>
25998        <command>
25999            <proto>void <name>glSecondaryColor3ub</name></proto>
26000            <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
26001            <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
26002            <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
26003            <vecequiv name="glSecondaryColor3ubv"/>
26004        </command>
26005        <command>
26006            <proto>void <name>glSecondaryColor3ubEXT</name></proto>
26007            <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
26008            <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
26009            <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
26010            <alias name="glSecondaryColor3ub"/>
26011            <vecequiv name="glSecondaryColor3ubvEXT"/>
26012        </command>
26013        <command>
26014            <proto>void <name>glSecondaryColor3ubv</name></proto>
26015            <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
26016            <glx type="render" opcode="4131"/>
26017        </command>
26018        <command>
26019            <proto>void <name>glSecondaryColor3ubvEXT</name></proto>
26020            <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
26021            <alias name="glSecondaryColor3ubv"/>
26022            <glx type="render" opcode="4131"/>
26023        </command>
26024        <command>
26025            <proto>void <name>glSecondaryColor3ui</name></proto>
26026            <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
26027            <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
26028            <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
26029            <vecequiv name="glSecondaryColor3uiv"/>
26030        </command>
26031        <command>
26032            <proto>void <name>glSecondaryColor3uiEXT</name></proto>
26033            <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
26034            <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
26035            <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
26036            <alias name="glSecondaryColor3ui"/>
26037            <vecequiv name="glSecondaryColor3uivEXT"/>
26038        </command>
26039        <command>
26040            <proto>void <name>glSecondaryColor3uiv</name></proto>
26041            <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
26042            <glx type="render" opcode="4133"/>
26043        </command>
26044        <command>
26045            <proto>void <name>glSecondaryColor3uivEXT</name></proto>
26046            <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
26047            <alias name="glSecondaryColor3uiv"/>
26048            <glx type="render" opcode="4133"/>
26049        </command>
26050        <command>
26051            <proto>void <name>glSecondaryColor3us</name></proto>
26052            <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
26053            <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
26054            <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
26055            <vecequiv name="glSecondaryColor3usv"/>
26056        </command>
26057        <command>
26058            <proto>void <name>glSecondaryColor3usEXT</name></proto>
26059            <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
26060            <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
26061            <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
26062            <alias name="glSecondaryColor3us"/>
26063            <vecequiv name="glSecondaryColor3usvEXT"/>
26064        </command>
26065        <command>
26066            <proto>void <name>glSecondaryColor3usv</name></proto>
26067            <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
26068            <glx type="render" opcode="4132"/>
26069        </command>
26070        <command>
26071            <proto>void <name>glSecondaryColor3usvEXT</name></proto>
26072            <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
26073            <alias name="glSecondaryColor3usv"/>
26074            <glx type="render" opcode="4132"/>
26075        </command>
26076        <command>
26077            <proto>void <name>glSecondaryColorFormatNV</name></proto>
26078            <param><ptype>GLint</ptype> <name>size</name></param>
26079            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
26080            <param><ptype>GLsizei</ptype> <name>stride</name></param>
26081        </command>
26082        <command>
26083            <proto>void <name>glSecondaryColorP3ui</name></proto>
26084            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
26085            <param><ptype>GLuint</ptype> <name>color</name></param>
26086        </command>
26087        <command>
26088            <proto>void <name>glSecondaryColorP3uiv</name></proto>
26089            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
26090            <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
26091        </command>
26092        <command>
26093            <proto>void <name>glSecondaryColorPointer</name></proto>
26094            <param><ptype>GLint</ptype> <name>size</name></param>
26095            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
26096            <param><ptype>GLsizei</ptype> <name>stride</name></param>
26097            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
26098        </command>
26099        <command>
26100            <proto>void <name>glSecondaryColorPointerEXT</name></proto>
26101            <param><ptype>GLint</ptype> <name>size</name></param>
26102            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
26103            <param><ptype>GLsizei</ptype> <name>stride</name></param>
26104            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
26105            <alias name="glSecondaryColorPointer"/>
26106        </command>
26107        <command>
26108            <proto>void <name>glSecondaryColorPointerListIBM</name></proto>
26109            <param><ptype>GLint</ptype> <name>size</name></param>
26110            <param group="SecondaryColorPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param>
26111            <param><ptype>GLint</ptype> <name>stride</name></param>
26112            <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
26113            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
26114        </command>
26115        <command>
26116            <proto>void <name>glSelectBuffer</name></proto>
26117            <param><ptype>GLsizei</ptype> <name>size</name></param>
26118            <param group="SelectName" len="size"><ptype>GLuint</ptype> *<name>buffer</name></param>
26119            <glx type="single" opcode="106"/>
26120        </command>
26121        <command>
26122            <proto>void <name>glSelectPerfMonitorCountersAMD</name></proto>
26123            <param><ptype>GLuint</ptype> <name>monitor</name></param>
26124            <param group="Boolean"><ptype>GLboolean</ptype> <name>enable</name></param>
26125            <param><ptype>GLuint</ptype> <name>group</name></param>
26126            <param><ptype>GLint</ptype> <name>numCounters</name></param>
26127            <param len="numCounters"><ptype>GLuint</ptype> *<name>counterList</name></param>
26128        </command>
26129        <command>
26130            <proto>void <name>glSemaphoreParameterui64vEXT</name></proto>
26131            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
26132            <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
26133            <param>const <ptype>GLuint64</ptype> *<name>params</name></param>
26134        </command>
26135        <command>
26136            <proto>void <name>glSeparableFilter2D</name></proto>
26137            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
26138            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26139            <param><ptype>GLsizei</ptype> <name>width</name></param>
26140            <param><ptype>GLsizei</ptype> <name>height</name></param>
26141            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
26142            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
26143            <param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param>
26144            <param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param>
26145            <glx type="render" opcode="4109"/>
26146            <glx type="render" opcode="327" name="glSeparableFilter2DPBO" comment="PBO protocol"/>
26147        </command>
26148        <command>
26149            <proto>void <name>glSeparableFilter2DEXT</name></proto>
26150            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
26151            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26152            <param><ptype>GLsizei</ptype> <name>width</name></param>
26153            <param><ptype>GLsizei</ptype> <name>height</name></param>
26154            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
26155            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
26156            <param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param>
26157            <param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param>
26158            <alias name="glSeparableFilter2D"/>
26159            <glx type="render" opcode="4109"/>
26160        </command>
26161        <command>
26162            <proto>void <name>glSetFenceAPPLE</name></proto>
26163            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
26164        </command>
26165        <command>
26166            <proto>void <name>glSetFenceNV</name></proto>
26167            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
26168            <param group="FenceConditionNV"><ptype>GLenum</ptype> <name>condition</name></param>
26169        </command>
26170        <command>
26171            <proto>void <name>glSetFragmentShaderConstantATI</name></proto>
26172            <param><ptype>GLuint</ptype> <name>dst</name></param>
26173            <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
26174        </command>
26175        <command>
26176            <proto>void <name>glSetInvariantEXT</name></proto>
26177            <param><ptype>GLuint</ptype> <name>id</name></param>
26178            <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
26179            <param len="COMPSIZE(id,type)">const void *<name>addr</name></param>
26180        </command>
26181        <command>
26182            <proto>void <name>glSetLocalConstantEXT</name></proto>
26183            <param><ptype>GLuint</ptype> <name>id</name></param>
26184            <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
26185            <param len="COMPSIZE(id,type)">const void *<name>addr</name></param>
26186        </command>
26187        <command>
26188            <proto>void <name>glSetMultisamplefvAMD</name></proto>
26189            <param><ptype>GLenum</ptype> <name>pname</name></param>
26190            <param><ptype>GLuint</ptype> <name>index</name></param>
26191            <param len="2">const <ptype>GLfloat</ptype> *<name>val</name></param>
26192        </command>
26193        <command>
26194            <proto>void <name>glShadeModel</name></proto>
26195            <param group="ShadingModel"><ptype>GLenum</ptype> <name>mode</name></param>
26196            <glx type="render" opcode="104"/>
26197        </command>
26198        <command>
26199            <proto>void <name>glShaderBinary</name></proto>
26200            <param><ptype>GLsizei</ptype> <name>count</name></param>
26201            <param len="count">const <ptype>GLuint</ptype> *<name>shaders</name></param>
26202            <param><ptype>GLenum</ptype> <name>binaryformat</name></param>
26203            <param len="length">const void *<name>binary</name></param>
26204            <param><ptype>GLsizei</ptype> <name>length</name></param>
26205        </command>
26206        <command>
26207            <proto>void <name>glShaderOp1EXT</name></proto>
26208            <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
26209            <param><ptype>GLuint</ptype> <name>res</name></param>
26210            <param><ptype>GLuint</ptype> <name>arg1</name></param>
26211        </command>
26212        <command>
26213            <proto>void <name>glShaderOp2EXT</name></proto>
26214            <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
26215            <param><ptype>GLuint</ptype> <name>res</name></param>
26216            <param><ptype>GLuint</ptype> <name>arg1</name></param>
26217            <param><ptype>GLuint</ptype> <name>arg2</name></param>
26218        </command>
26219        <command>
26220            <proto>void <name>glShaderOp3EXT</name></proto>
26221            <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
26222            <param><ptype>GLuint</ptype> <name>res</name></param>
26223            <param><ptype>GLuint</ptype> <name>arg1</name></param>
26224            <param><ptype>GLuint</ptype> <name>arg2</name></param>
26225            <param><ptype>GLuint</ptype> <name>arg3</name></param>
26226        </command>
26227        <command>
26228            <proto>void <name>glShaderSource</name></proto>
26229            <param><ptype>GLuint</ptype> <name>shader</name></param>
26230            <param><ptype>GLsizei</ptype> <name>count</name></param>
26231            <param len="count">const <ptype>GLchar</ptype> *const*<name>string</name></param>
26232            <param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
26233        </command>
26234        <command>
26235            <proto>void <name>glShaderSourceARB</name></proto>
26236            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
26237            <param><ptype>GLsizei</ptype> <name>count</name></param>
26238            <param len="count">const <ptype>GLcharARB</ptype> **<name>string</name></param>
26239            <param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
26240            <alias name="glShaderSource"/>
26241        </command>
26242        <command>
26243            <proto>void <name>glShaderStorageBlockBinding</name></proto>
26244            <param><ptype>GLuint</ptype> <name>program</name></param>
26245            <param><ptype>GLuint</ptype> <name>storageBlockIndex</name></param>
26246            <param><ptype>GLuint</ptype> <name>storageBlockBinding</name></param>
26247        </command>
26248        <command>
26249            <proto>void <name>glSharpenTexFuncSGIS</name></proto>
26250            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26251            <param><ptype>GLsizei</ptype> <name>n</name></param>
26252            <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
26253            <glx type="render" opcode="2052"/>
26254        </command>
26255        <command>
26256            <proto>void <name>glSignalSemaphoreEXT</name></proto>
26257            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
26258            <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param>
26259            <param len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param>
26260            <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param>
26261            <param len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param>
26262            <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>dstLayouts</name></param>
26263        </command>
26264        <command>
26265            <proto>void <name>glSpecializeShader</name></proto>
26266            <param><ptype>GLuint</ptype> <name>shader</name></param>
26267            <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
26268            <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
26269            <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
26270            <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
26271        </command>
26272        <command>
26273            <proto>void <name>glSpecializeShaderARB</name></proto>
26274            <param><ptype>GLuint</ptype> <name>shader</name></param>
26275            <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
26276            <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
26277            <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
26278            <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
26279            <alias name="glSpecializeShader"/>
26280        </command>
26281        <command>
26282            <proto>void <name>glSpriteParameterfSGIX</name></proto>
26283            <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
26284            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
26285            <glx type="render" opcode="2060"/>
26286        </command>
26287        <command>
26288            <proto>void <name>glSpriteParameterfvSGIX</name></proto>
26289            <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
26290            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
26291            <glx type="render" opcode="2061"/>
26292        </command>
26293        <command>
26294            <proto>void <name>glSpriteParameteriSGIX</name></proto>
26295            <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
26296            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
26297            <glx type="render" opcode="2062"/>
26298        </command>
26299        <command>
26300            <proto>void <name>glSpriteParameterivSGIX</name></proto>
26301            <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
26302            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
26303            <glx type="render" opcode="2063"/>
26304        </command>
26305        <command>
26306            <proto>void <name>glStartInstrumentsSGIX</name></proto>
26307            <glx type="render" opcode="2069"/>
26308        </command>
26309        <command>
26310            <proto>void <name>glStartTilingQCOM</name></proto>
26311            <param><ptype>GLuint</ptype> <name>x</name></param>
26312            <param><ptype>GLuint</ptype> <name>y</name></param>
26313            <param><ptype>GLuint</ptype> <name>width</name></param>
26314            <param><ptype>GLuint</ptype> <name>height</name></param>
26315            <param group="BufferBitQCOM"><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
26316        </command>
26317        <command>
26318            <proto>void <name>glStateCaptureNV</name></proto>
26319            <param><ptype>GLuint</ptype> <name>state</name></param>
26320            <param><ptype>GLenum</ptype> <name>mode</name></param>
26321        </command>
26322        <command>
26323            <proto>void <name>glStencilClearTagEXT</name></proto>
26324            <param><ptype>GLsizei</ptype> <name>stencilTagBits</name></param>
26325            <param><ptype>GLuint</ptype> <name>stencilClearTag</name></param>
26326            <glx type="render" opcode="4223"/>
26327        </command>
26328        <command>
26329            <proto>void <name>glStencilFillPathInstancedNV</name></proto>
26330            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
26331            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
26332            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
26333            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
26334            <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param>
26335            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
26336            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
26337            <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
26338        </command>
26339        <command>
26340            <proto>void <name>glStencilFillPathNV</name></proto>
26341            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
26342            <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param>
26343            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
26344        </command>
26345        <command>
26346            <proto>void <name>glStencilFunc</name></proto>
26347            <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
26348            <param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param>
26349            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
26350            <glx type="render" opcode="162"/>
26351        </command>
26352        <command>
26353            <proto>void <name>glStencilFuncSeparate</name></proto>
26354            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
26355            <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
26356            <param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param>
26357            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
26358        </command>
26359        <command>
26360            <proto>void <name>glStencilFuncSeparateATI</name></proto>
26361            <param group="StencilFunction"><ptype>GLenum</ptype> <name>frontfunc</name></param>
26362            <param group="StencilFunction"><ptype>GLenum</ptype> <name>backfunc</name></param>
26363            <param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param>
26364            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
26365        </command>
26366        <command>
26367            <proto>void <name>glStencilMask</name></proto>
26368            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
26369            <glx type="render" opcode="133"/>
26370        </command>
26371        <command>
26372            <proto>void <name>glStencilMaskSeparate</name></proto>
26373            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
26374            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
26375        </command>
26376        <command>
26377            <proto>void <name>glStencilOp</name></proto>
26378            <param group="StencilOp"><ptype>GLenum</ptype> <name>fail</name></param>
26379            <param group="StencilOp"><ptype>GLenum</ptype> <name>zfail</name></param>
26380            <param group="StencilOp"><ptype>GLenum</ptype> <name>zpass</name></param>
26381            <glx type="render" opcode="163"/>
26382        </command>
26383        <command>
26384            <proto>void <name>glStencilOpSeparate</name></proto>
26385            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
26386            <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param>
26387            <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param>
26388            <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param>
26389        </command>
26390        <command>
26391            <proto>void <name>glStencilOpSeparateATI</name></proto>
26392            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
26393            <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param>
26394            <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param>
26395            <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param>
26396            <alias name="glStencilOpSeparate"/>
26397        </command>
26398        <command>
26399            <proto>void <name>glStencilOpValueAMD</name></proto>
26400            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
26401            <param><ptype>GLuint</ptype> <name>value</name></param>
26402        </command>
26403        <command>
26404            <proto>void <name>glStencilStrokePathInstancedNV</name></proto>
26405            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
26406            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
26407            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
26408            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
26409            <param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param>
26410            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
26411            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
26412            <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
26413        </command>
26414        <command>
26415            <proto>void <name>glStencilStrokePathNV</name></proto>
26416            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
26417            <param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param>
26418            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
26419        </command>
26420        <command>
26421            <proto>void <name>glStencilThenCoverFillPathInstancedNV</name></proto>
26422            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
26423            <param><ptype>GLenum</ptype> <name>pathNameType</name></param>
26424            <param>const void *<name>paths</name></param>
26425            <param><ptype>GLuint</ptype> <name>pathBase</name></param>
26426            <param><ptype>GLenum</ptype> <name>fillMode</name></param>
26427            <param><ptype>GLuint</ptype> <name>mask</name></param>
26428            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
26429            <param><ptype>GLenum</ptype> <name>transformType</name></param>
26430            <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
26431        </command>
26432        <command>
26433            <proto>void <name>glStencilThenCoverFillPathNV</name></proto>
26434            <param><ptype>GLuint</ptype> <name>path</name></param>
26435            <param><ptype>GLenum</ptype> <name>fillMode</name></param>
26436            <param><ptype>GLuint</ptype> <name>mask</name></param>
26437            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
26438        </command>
26439        <command>
26440            <proto>void <name>glStencilThenCoverStrokePathInstancedNV</name></proto>
26441            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
26442            <param><ptype>GLenum</ptype> <name>pathNameType</name></param>
26443            <param>const void *<name>paths</name></param>
26444            <param><ptype>GLuint</ptype> <name>pathBase</name></param>
26445            <param><ptype>GLint</ptype> <name>reference</name></param>
26446            <param><ptype>GLuint</ptype> <name>mask</name></param>
26447            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
26448            <param><ptype>GLenum</ptype> <name>transformType</name></param>
26449            <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
26450        </command>
26451        <command>
26452            <proto>void <name>glStencilThenCoverStrokePathNV</name></proto>
26453            <param><ptype>GLuint</ptype> <name>path</name></param>
26454            <param><ptype>GLint</ptype> <name>reference</name></param>
26455            <param><ptype>GLuint</ptype> <name>mask</name></param>
26456            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
26457        </command>
26458        <command>
26459            <proto>void <name>glStopInstrumentsSGIX</name></proto>
26460            <param><ptype>GLint</ptype> <name>marker</name></param>
26461            <glx type="render" opcode="2070"/>
26462        </command>
26463        <command>
26464            <proto>void <name>glStringMarkerGREMEDY</name></proto>
26465            <param><ptype>GLsizei</ptype> <name>len</name></param>
26466            <param len="len">const void *<name>string</name></param>
26467        </command>
26468        <command>
26469            <proto>void <name>glSubpixelPrecisionBiasNV</name></proto>
26470            <param><ptype>GLuint</ptype> <name>xbits</name></param>
26471            <param><ptype>GLuint</ptype> <name>ybits</name></param>
26472        </command>
26473        <command>
26474            <proto>void <name>glSwizzleEXT</name></proto>
26475            <param><ptype>GLuint</ptype> <name>res</name></param>
26476            <param><ptype>GLuint</ptype> <name>in</name></param>
26477            <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outX</name></param>
26478            <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outY</name></param>
26479            <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
26480            <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outW</name></param>
26481        </command>
26482        <command>
26483            <proto>void <name>glSyncTextureINTEL</name></proto>
26484            <param><ptype>GLuint</ptype> <name>texture</name></param>
26485        </command>
26486        <command>
26487            <proto>void <name>glTagSampleBufferSGIX</name></proto>
26488            <glx type="render" opcode="2050"/>
26489        </command>
26490        <command>
26491            <proto>void <name>glTangent3bEXT</name></proto>
26492            <param><ptype>GLbyte</ptype> <name>tx</name></param>
26493            <param><ptype>GLbyte</ptype> <name>ty</name></param>
26494            <param><ptype>GLbyte</ptype> <name>tz</name></param>
26495            <vecequiv name="glTangent3bvEXT"/>
26496        </command>
26497        <command>
26498            <proto>void <name>glTangent3bvEXT</name></proto>
26499            <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
26500        </command>
26501        <command>
26502            <proto>void <name>glTangent3dEXT</name></proto>
26503            <param group="CoordD"><ptype>GLdouble</ptype> <name>tx</name></param>
26504            <param group="CoordD"><ptype>GLdouble</ptype> <name>ty</name></param>
26505            <param group="CoordD"><ptype>GLdouble</ptype> <name>tz</name></param>
26506            <vecequiv name="glTangent3dvEXT"/>
26507        </command>
26508        <command>
26509            <proto>void <name>glTangent3dvEXT</name></proto>
26510            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
26511        </command>
26512        <command>
26513            <proto>void <name>glTangent3fEXT</name></proto>
26514            <param group="CoordF"><ptype>GLfloat</ptype> <name>tx</name></param>
26515            <param group="CoordF"><ptype>GLfloat</ptype> <name>ty</name></param>
26516            <param group="CoordF"><ptype>GLfloat</ptype> <name>tz</name></param>
26517            <vecequiv name="glTangent3fvEXT"/>
26518        </command>
26519        <command>
26520            <proto>void <name>glTangent3fvEXT</name></proto>
26521            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26522        </command>
26523        <command>
26524            <proto>void <name>glTangent3iEXT</name></proto>
26525            <param><ptype>GLint</ptype> <name>tx</name></param>
26526            <param><ptype>GLint</ptype> <name>ty</name></param>
26527            <param><ptype>GLint</ptype> <name>tz</name></param>
26528            <vecequiv name="glTangent3ivEXT"/>
26529        </command>
26530        <command>
26531            <proto>void <name>glTangent3ivEXT</name></proto>
26532            <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
26533        </command>
26534        <command>
26535            <proto>void <name>glTangent3sEXT</name></proto>
26536            <param><ptype>GLshort</ptype> <name>tx</name></param>
26537            <param><ptype>GLshort</ptype> <name>ty</name></param>
26538            <param><ptype>GLshort</ptype> <name>tz</name></param>
26539            <vecequiv name="glTangent3svEXT"/>
26540        </command>
26541        <command>
26542            <proto>void <name>glTangent3svEXT</name></proto>
26543            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
26544        </command>
26545        <command>
26546            <proto>void <name>glTangentPointerEXT</name></proto>
26547            <param group="TangentPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
26548            <param><ptype>GLsizei</ptype> <name>stride</name></param>
26549            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
26550        </command>
26551        <command>
26552            <proto>void <name>glTbufferMask3DFX</name></proto>
26553            <param><ptype>GLuint</ptype> <name>mask</name></param>
26554        </command>
26555        <command>
26556            <proto>void <name>glTessellationFactorAMD</name></proto>
26557            <param><ptype>GLfloat</ptype> <name>factor</name></param>
26558        </command>
26559        <command>
26560            <proto>void <name>glTessellationModeAMD</name></proto>
26561            <param><ptype>GLenum</ptype> <name>mode</name></param>
26562        </command>
26563        <command>
26564            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceAPPLE</name></proto>
26565            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
26566        </command>
26567        <command>
26568            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceNV</name></proto>
26569            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
26570            <glx type="vendor" opcode="1279"/>
26571        </command>
26572        <command>
26573            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestObjectAPPLE</name></proto>
26574            <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param>
26575            <param><ptype>GLuint</ptype> <name>name</name></param>
26576        </command>
26577        <command>
26578            <proto>void <name>glTexBuffer</name></proto>
26579            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26580            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26581            <param><ptype>GLuint</ptype> <name>buffer</name></param>
26582        </command>
26583        <command>
26584            <proto>void <name>glTexBufferARB</name></proto>
26585            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26586            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26587            <param><ptype>GLuint</ptype> <name>buffer</name></param>
26588            <alias name="glTexBuffer"/>
26589            <glx type="render" opcode="367"/>
26590        </command>
26591        <command>
26592            <proto>void <name>glTexBufferEXT</name></proto>
26593            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26594            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26595            <param><ptype>GLuint</ptype> <name>buffer</name></param>
26596            <alias name="glTexBuffer"/>
26597        </command>
26598        <command>
26599            <proto>void <name>glTexBufferOES</name></proto>
26600            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26601            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26602            <param><ptype>GLuint</ptype> <name>buffer</name></param>
26603            <alias name="glTexBuffer"/>
26604        </command>
26605        <command>
26606            <proto>void <name>glTexBufferRange</name></proto>
26607            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26608            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26609            <param><ptype>GLuint</ptype> <name>buffer</name></param>
26610            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
26611            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
26612        </command>
26613        <command>
26614            <proto>void <name>glTexBufferRangeEXT</name></proto>
26615            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26616            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26617            <param><ptype>GLuint</ptype> <name>buffer</name></param>
26618            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
26619            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
26620            <alias name="glTexBufferRange"/>
26621        </command>
26622        <command>
26623            <proto>void <name>glTexBufferRangeOES</name></proto>
26624            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
26625            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26626            <param><ptype>GLuint</ptype> <name>buffer</name></param>
26627            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
26628            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
26629            <alias name="glTexBufferRange"/>
26630        </command>
26631        <command>
26632            <proto>void <name>glTexBumpParameterfvATI</name></proto>
26633            <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
26634            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
26635        </command>
26636        <command>
26637            <proto>void <name>glTexBumpParameterivATI</name></proto>
26638            <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
26639            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
26640        </command>
26641        <command>
26642            <proto>void <name>glTexCoord1bOES</name></proto>
26643            <param><ptype>GLbyte</ptype> <name>s</name></param>
26644        </command>
26645        <command>
26646            <proto>void <name>glTexCoord1bvOES</name></proto>
26647            <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
26648        </command>
26649        <command>
26650            <proto>void <name>glTexCoord1d</name></proto>
26651            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
26652            <vecequiv name="glTexCoord1dv"/>
26653        </command>
26654        <command>
26655            <proto>void <name>glTexCoord1dv</name></proto>
26656            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
26657            <glx type="render" opcode="49"/>
26658        </command>
26659        <command>
26660            <proto>void <name>glTexCoord1f</name></proto>
26661            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
26662            <vecequiv name="glTexCoord1fv"/>
26663        </command>
26664        <command>
26665            <proto>void <name>glTexCoord1fv</name></proto>
26666            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
26667            <glx type="render" opcode="50"/>
26668        </command>
26669        <command>
26670            <proto>void <name>glTexCoord1hNV</name></proto>
26671            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
26672            <vecequiv name="glTexCoord1hvNV"/>
26673        </command>
26674        <command>
26675            <proto>void <name>glTexCoord1hvNV</name></proto>
26676            <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
26677            <glx type="render" opcode="4246"/>
26678        </command>
26679        <command>
26680            <proto>void <name>glTexCoord1i</name></proto>
26681            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
26682            <vecequiv name="glTexCoord1iv"/>
26683        </command>
26684        <command>
26685            <proto>void <name>glTexCoord1iv</name></proto>
26686            <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
26687            <glx type="render" opcode="51"/>
26688        </command>
26689        <command>
26690            <proto>void <name>glTexCoord1s</name></proto>
26691            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
26692            <vecequiv name="glTexCoord1sv"/>
26693        </command>
26694        <command>
26695            <proto>void <name>glTexCoord1sv</name></proto>
26696            <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
26697            <glx type="render" opcode="52"/>
26698        </command>
26699        <command>
26700            <proto>void <name>glTexCoord1xOES</name></proto>
26701            <param><ptype>GLfixed</ptype> <name>s</name></param>
26702        </command>
26703        <command>
26704            <proto>void <name>glTexCoord1xvOES</name></proto>
26705            <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
26706        </command>
26707        <command>
26708            <proto>void <name>glTexCoord2bOES</name></proto>
26709            <param><ptype>GLbyte</ptype> <name>s</name></param>
26710            <param><ptype>GLbyte</ptype> <name>t</name></param>
26711        </command>
26712        <command>
26713            <proto>void <name>glTexCoord2bvOES</name></proto>
26714            <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
26715        </command>
26716        <command>
26717            <proto>void <name>glTexCoord2d</name></proto>
26718            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
26719            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
26720            <vecequiv name="glTexCoord2dv"/>
26721        </command>
26722        <command>
26723            <proto>void <name>glTexCoord2dv</name></proto>
26724            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
26725            <glx type="render" opcode="53"/>
26726        </command>
26727        <command>
26728            <proto>void <name>glTexCoord2f</name></proto>
26729            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
26730            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
26731            <vecequiv name="glTexCoord2fv"/>
26732        </command>
26733        <command>
26734            <proto>void <name>glTexCoord2fColor3fVertex3fSUN</name></proto>
26735            <param><ptype>GLfloat</ptype> <name>s</name></param>
26736            <param><ptype>GLfloat</ptype> <name>t</name></param>
26737            <param><ptype>GLfloat</ptype> <name>r</name></param>
26738            <param><ptype>GLfloat</ptype> <name>g</name></param>
26739            <param><ptype>GLfloat</ptype> <name>b</name></param>
26740            <param><ptype>GLfloat</ptype> <name>x</name></param>
26741            <param><ptype>GLfloat</ptype> <name>y</name></param>
26742            <param><ptype>GLfloat</ptype> <name>z</name></param>
26743        </command>
26744        <command>
26745            <proto>void <name>glTexCoord2fColor3fVertex3fvSUN</name></proto>
26746            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
26747            <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
26748            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26749        </command>
26750        <command>
26751            <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fSUN</name></proto>
26752            <param><ptype>GLfloat</ptype> <name>s</name></param>
26753            <param><ptype>GLfloat</ptype> <name>t</name></param>
26754            <param><ptype>GLfloat</ptype> <name>r</name></param>
26755            <param><ptype>GLfloat</ptype> <name>g</name></param>
26756            <param><ptype>GLfloat</ptype> <name>b</name></param>
26757            <param><ptype>GLfloat</ptype> <name>a</name></param>
26758            <param><ptype>GLfloat</ptype> <name>nx</name></param>
26759            <param><ptype>GLfloat</ptype> <name>ny</name></param>
26760            <param><ptype>GLfloat</ptype> <name>nz</name></param>
26761            <param><ptype>GLfloat</ptype> <name>x</name></param>
26762            <param><ptype>GLfloat</ptype> <name>y</name></param>
26763            <param><ptype>GLfloat</ptype> <name>z</name></param>
26764        </command>
26765        <command>
26766            <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto>
26767            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
26768            <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
26769            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
26770            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26771        </command>
26772        <command>
26773            <proto>void <name>glTexCoord2fColor4ubVertex3fSUN</name></proto>
26774            <param><ptype>GLfloat</ptype> <name>s</name></param>
26775            <param><ptype>GLfloat</ptype> <name>t</name></param>
26776            <param><ptype>GLubyte</ptype> <name>r</name></param>
26777            <param><ptype>GLubyte</ptype> <name>g</name></param>
26778            <param><ptype>GLubyte</ptype> <name>b</name></param>
26779            <param><ptype>GLubyte</ptype> <name>a</name></param>
26780            <param><ptype>GLfloat</ptype> <name>x</name></param>
26781            <param><ptype>GLfloat</ptype> <name>y</name></param>
26782            <param><ptype>GLfloat</ptype> <name>z</name></param>
26783        </command>
26784        <command>
26785            <proto>void <name>glTexCoord2fColor4ubVertex3fvSUN</name></proto>
26786            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
26787            <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
26788            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26789        </command>
26790        <command>
26791            <proto>void <name>glTexCoord2fNormal3fVertex3fSUN</name></proto>
26792            <param><ptype>GLfloat</ptype> <name>s</name></param>
26793            <param><ptype>GLfloat</ptype> <name>t</name></param>
26794            <param><ptype>GLfloat</ptype> <name>nx</name></param>
26795            <param><ptype>GLfloat</ptype> <name>ny</name></param>
26796            <param><ptype>GLfloat</ptype> <name>nz</name></param>
26797            <param><ptype>GLfloat</ptype> <name>x</name></param>
26798            <param><ptype>GLfloat</ptype> <name>y</name></param>
26799            <param><ptype>GLfloat</ptype> <name>z</name></param>
26800        </command>
26801        <command>
26802            <proto>void <name>glTexCoord2fNormal3fVertex3fvSUN</name></proto>
26803            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
26804            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
26805            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26806        </command>
26807        <command>
26808            <proto>void <name>glTexCoord2fVertex3fSUN</name></proto>
26809            <param><ptype>GLfloat</ptype> <name>s</name></param>
26810            <param><ptype>GLfloat</ptype> <name>t</name></param>
26811            <param><ptype>GLfloat</ptype> <name>x</name></param>
26812            <param><ptype>GLfloat</ptype> <name>y</name></param>
26813            <param><ptype>GLfloat</ptype> <name>z</name></param>
26814        </command>
26815        <command>
26816            <proto>void <name>glTexCoord2fVertex3fvSUN</name></proto>
26817            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
26818            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26819        </command>
26820        <command>
26821            <proto>void <name>glTexCoord2fv</name></proto>
26822            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
26823            <glx type="render" opcode="54"/>
26824        </command>
26825        <command>
26826            <proto>void <name>glTexCoord2hNV</name></proto>
26827            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
26828            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
26829            <vecequiv name="glTexCoord2hvNV"/>
26830        </command>
26831        <command>
26832            <proto>void <name>glTexCoord2hvNV</name></proto>
26833            <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
26834            <glx type="render" opcode="4247"/>
26835        </command>
26836        <command>
26837            <proto>void <name>glTexCoord2i</name></proto>
26838            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
26839            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
26840            <vecequiv name="glTexCoord2iv"/>
26841        </command>
26842        <command>
26843            <proto>void <name>glTexCoord2iv</name></proto>
26844            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
26845            <glx type="render" opcode="55"/>
26846        </command>
26847        <command>
26848            <proto>void <name>glTexCoord2s</name></proto>
26849            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
26850            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
26851            <vecequiv name="glTexCoord2sv"/>
26852        </command>
26853        <command>
26854            <proto>void <name>glTexCoord2sv</name></proto>
26855            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
26856            <glx type="render" opcode="56"/>
26857        </command>
26858        <command>
26859            <proto>void <name>glTexCoord2xOES</name></proto>
26860            <param><ptype>GLfixed</ptype> <name>s</name></param>
26861            <param><ptype>GLfixed</ptype> <name>t</name></param>
26862        </command>
26863        <command>
26864            <proto>void <name>glTexCoord2xvOES</name></proto>
26865            <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
26866        </command>
26867        <command>
26868            <proto>void <name>glTexCoord3bOES</name></proto>
26869            <param><ptype>GLbyte</ptype> <name>s</name></param>
26870            <param><ptype>GLbyte</ptype> <name>t</name></param>
26871            <param><ptype>GLbyte</ptype> <name>r</name></param>
26872        </command>
26873        <command>
26874            <proto>void <name>glTexCoord3bvOES</name></proto>
26875            <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
26876        </command>
26877        <command>
26878            <proto>void <name>glTexCoord3d</name></proto>
26879            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
26880            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
26881            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
26882            <vecequiv name="glTexCoord3dv"/>
26883        </command>
26884        <command>
26885            <proto>void <name>glTexCoord3dv</name></proto>
26886            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
26887            <glx type="render" opcode="57"/>
26888        </command>
26889        <command>
26890            <proto>void <name>glTexCoord3f</name></proto>
26891            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
26892            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
26893            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
26894            <vecequiv name="glTexCoord3fv"/>
26895        </command>
26896        <command>
26897            <proto>void <name>glTexCoord3fv</name></proto>
26898            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26899            <glx type="render" opcode="58"/>
26900        </command>
26901        <command>
26902            <proto>void <name>glTexCoord3hNV</name></proto>
26903            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
26904            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
26905            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
26906            <vecequiv name="glTexCoord3hvNV"/>
26907        </command>
26908        <command>
26909            <proto>void <name>glTexCoord3hvNV</name></proto>
26910            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
26911            <glx type="render" opcode="4248"/>
26912        </command>
26913        <command>
26914            <proto>void <name>glTexCoord3i</name></proto>
26915            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
26916            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
26917            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
26918            <vecequiv name="glTexCoord3iv"/>
26919        </command>
26920        <command>
26921            <proto>void <name>glTexCoord3iv</name></proto>
26922            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
26923            <glx type="render" opcode="59"/>
26924        </command>
26925        <command>
26926            <proto>void <name>glTexCoord3s</name></proto>
26927            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
26928            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
26929            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
26930            <vecequiv name="glTexCoord3sv"/>
26931        </command>
26932        <command>
26933            <proto>void <name>glTexCoord3sv</name></proto>
26934            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
26935            <glx type="render" opcode="60"/>
26936        </command>
26937        <command>
26938            <proto>void <name>glTexCoord3xOES</name></proto>
26939            <param><ptype>GLfixed</ptype> <name>s</name></param>
26940            <param><ptype>GLfixed</ptype> <name>t</name></param>
26941            <param><ptype>GLfixed</ptype> <name>r</name></param>
26942        </command>
26943        <command>
26944            <proto>void <name>glTexCoord3xvOES</name></proto>
26945            <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
26946        </command>
26947        <command>
26948            <proto>void <name>glTexCoord4bOES</name></proto>
26949            <param><ptype>GLbyte</ptype> <name>s</name></param>
26950            <param><ptype>GLbyte</ptype> <name>t</name></param>
26951            <param><ptype>GLbyte</ptype> <name>r</name></param>
26952            <param><ptype>GLbyte</ptype> <name>q</name></param>
26953        </command>
26954        <command>
26955            <proto>void <name>glTexCoord4bvOES</name></proto>
26956            <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
26957        </command>
26958        <command>
26959            <proto>void <name>glTexCoord4d</name></proto>
26960            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
26961            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
26962            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
26963            <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
26964            <vecequiv name="glTexCoord4dv"/>
26965        </command>
26966        <command>
26967            <proto>void <name>glTexCoord4dv</name></proto>
26968            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
26969            <glx type="render" opcode="61"/>
26970        </command>
26971        <command>
26972            <proto>void <name>glTexCoord4f</name></proto>
26973            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
26974            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
26975            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
26976            <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
26977            <vecequiv name="glTexCoord4fv"/>
26978        </command>
26979        <command>
26980            <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fSUN</name></proto>
26981            <param><ptype>GLfloat</ptype> <name>s</name></param>
26982            <param><ptype>GLfloat</ptype> <name>t</name></param>
26983            <param><ptype>GLfloat</ptype> <name>p</name></param>
26984            <param><ptype>GLfloat</ptype> <name>q</name></param>
26985            <param><ptype>GLfloat</ptype> <name>r</name></param>
26986            <param><ptype>GLfloat</ptype> <name>g</name></param>
26987            <param><ptype>GLfloat</ptype> <name>b</name></param>
26988            <param><ptype>GLfloat</ptype> <name>a</name></param>
26989            <param><ptype>GLfloat</ptype> <name>nx</name></param>
26990            <param><ptype>GLfloat</ptype> <name>ny</name></param>
26991            <param><ptype>GLfloat</ptype> <name>nz</name></param>
26992            <param><ptype>GLfloat</ptype> <name>x</name></param>
26993            <param><ptype>GLfloat</ptype> <name>y</name></param>
26994            <param><ptype>GLfloat</ptype> <name>z</name></param>
26995            <param><ptype>GLfloat</ptype> <name>w</name></param>
26996        </command>
26997        <command>
26998            <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fvSUN</name></proto>
26999            <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param>
27000            <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
27001            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
27002            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
27003        </command>
27004        <command>
27005            <proto>void <name>glTexCoord4fVertex4fSUN</name></proto>
27006            <param><ptype>GLfloat</ptype> <name>s</name></param>
27007            <param><ptype>GLfloat</ptype> <name>t</name></param>
27008            <param><ptype>GLfloat</ptype> <name>p</name></param>
27009            <param><ptype>GLfloat</ptype> <name>q</name></param>
27010            <param><ptype>GLfloat</ptype> <name>x</name></param>
27011            <param><ptype>GLfloat</ptype> <name>y</name></param>
27012            <param><ptype>GLfloat</ptype> <name>z</name></param>
27013            <param><ptype>GLfloat</ptype> <name>w</name></param>
27014        </command>
27015        <command>
27016            <proto>void <name>glTexCoord4fVertex4fvSUN</name></proto>
27017            <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param>
27018            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
27019        </command>
27020        <command>
27021            <proto>void <name>glTexCoord4fv</name></proto>
27022            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
27023            <glx type="render" opcode="62"/>
27024        </command>
27025        <command>
27026            <proto>void <name>glTexCoord4hNV</name></proto>
27027            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
27028            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
27029            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
27030            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param>
27031            <vecequiv name="glTexCoord4hvNV"/>
27032        </command>
27033        <command>
27034            <proto>void <name>glTexCoord4hvNV</name></proto>
27035            <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
27036            <glx type="render" opcode="4249"/>
27037        </command>
27038        <command>
27039            <proto>void <name>glTexCoord4i</name></proto>
27040            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
27041            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
27042            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
27043            <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
27044            <vecequiv name="glTexCoord4iv"/>
27045        </command>
27046        <command>
27047            <proto>void <name>glTexCoord4iv</name></proto>
27048            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
27049            <glx type="render" opcode="63"/>
27050        </command>
27051        <command>
27052            <proto>void <name>glTexCoord4s</name></proto>
27053            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
27054            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
27055            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
27056            <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
27057            <vecequiv name="glTexCoord4sv"/>
27058        </command>
27059        <command>
27060            <proto>void <name>glTexCoord4sv</name></proto>
27061            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
27062            <glx type="render" opcode="64"/>
27063        </command>
27064        <command>
27065            <proto>void <name>glTexCoord4xOES</name></proto>
27066            <param><ptype>GLfixed</ptype> <name>s</name></param>
27067            <param><ptype>GLfixed</ptype> <name>t</name></param>
27068            <param><ptype>GLfixed</ptype> <name>r</name></param>
27069            <param><ptype>GLfixed</ptype> <name>q</name></param>
27070        </command>
27071        <command>
27072            <proto>void <name>glTexCoord4xvOES</name></proto>
27073            <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
27074        </command>
27075        <command>
27076            <proto>void <name>glTexCoordFormatNV</name></proto>
27077            <param><ptype>GLint</ptype> <name>size</name></param>
27078            <param><ptype>GLenum</ptype> <name>type</name></param>
27079            <param><ptype>GLsizei</ptype> <name>stride</name></param>
27080        </command>
27081        <command>
27082            <proto>void <name>glTexCoordP1ui</name></proto>
27083            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27084            <param><ptype>GLuint</ptype> <name>coords</name></param>
27085        </command>
27086        <command>
27087            <proto>void <name>glTexCoordP1uiv</name></proto>
27088            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27089            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
27090        </command>
27091        <command>
27092            <proto>void <name>glTexCoordP2ui</name></proto>
27093            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27094            <param><ptype>GLuint</ptype> <name>coords</name></param>
27095        </command>
27096        <command>
27097            <proto>void <name>glTexCoordP2uiv</name></proto>
27098            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27099            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
27100        </command>
27101        <command>
27102            <proto>void <name>glTexCoordP3ui</name></proto>
27103            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27104            <param><ptype>GLuint</ptype> <name>coords</name></param>
27105        </command>
27106        <command>
27107            <proto>void <name>glTexCoordP3uiv</name></proto>
27108            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27109            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
27110        </command>
27111        <command>
27112            <proto>void <name>glTexCoordP4ui</name></proto>
27113            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27114            <param><ptype>GLuint</ptype> <name>coords</name></param>
27115        </command>
27116        <command>
27117            <proto>void <name>glTexCoordP4uiv</name></proto>
27118            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27119            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
27120        </command>
27121        <command>
27122            <proto>void <name>glTexCoordPointer</name></proto>
27123            <param><ptype>GLint</ptype> <name>size</name></param>
27124            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27125            <param><ptype>GLsizei</ptype> <name>stride</name></param>
27126            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
27127        </command>
27128        <command>
27129            <proto>void <name>glTexCoordPointerEXT</name></proto>
27130            <param><ptype>GLint</ptype> <name>size</name></param>
27131            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27132            <param><ptype>GLsizei</ptype> <name>stride</name></param>
27133            <param><ptype>GLsizei</ptype> <name>count</name></param>
27134            <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
27135        </command>
27136        <command>
27137            <proto>void <name>glTexCoordPointerListIBM</name></proto>
27138            <param><ptype>GLint</ptype> <name>size</name></param>
27139            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27140            <param><ptype>GLint</ptype> <name>stride</name></param>
27141            <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
27142            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
27143        </command>
27144        <command>
27145            <proto>void <name>glTexCoordPointervINTEL</name></proto>
27146            <param><ptype>GLint</ptype> <name>size</name></param>
27147            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27148            <param len="4">const void **<name>pointer</name></param>
27149        </command>
27150        <command>
27151            <proto>void <name>glTexEnvf</name></proto>
27152            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
27153            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27154            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
27155            <glx type="render" opcode="111"/>
27156        </command>
27157        <command>
27158            <proto>void <name>glTexEnvfv</name></proto>
27159            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
27160            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27161            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
27162            <glx type="render" opcode="112"/>
27163        </command>
27164        <command>
27165            <proto>void <name>glTexEnvi</name></proto>
27166            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
27167            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27168            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
27169            <glx type="render" opcode="113"/>
27170        </command>
27171        <command>
27172            <proto>void <name>glTexEnviv</name></proto>
27173            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
27174            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27175            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
27176            <glx type="render" opcode="114"/>
27177        </command>
27178        <command>
27179            <proto>void <name>glTexEnvx</name></proto>
27180            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
27181            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27182            <param><ptype>GLfixed</ptype> <name>param</name></param>
27183        </command>
27184        <command>
27185            <proto>void <name>glTexEnvxOES</name></proto>
27186            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
27187            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27188            <param><ptype>GLfixed</ptype> <name>param</name></param>
27189        </command>
27190        <command>
27191            <proto>void <name>glTexEnvxv</name></proto>
27192            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
27193            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27194            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
27195        </command>
27196        <command>
27197            <proto>void <name>glTexEnvxvOES</name></proto>
27198            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
27199            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27200            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
27201        </command>
27202        <command>
27203            <proto>void <name>glTexFilterFuncSGIS</name></proto>
27204            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27205            <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param>
27206            <param><ptype>GLsizei</ptype> <name>n</name></param>
27207            <param len="n">const <ptype>GLfloat</ptype> *<name>weights</name></param>
27208            <glx type="render" opcode="2064"/>
27209        </command>
27210        <command>
27211            <proto>void <name>glTexGend</name></proto>
27212            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27213            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27214            <param><ptype>GLdouble</ptype> <name>param</name></param>
27215            <glx type="render" opcode="115"/>
27216        </command>
27217        <command>
27218            <proto>void <name>glTexGendv</name></proto>
27219            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27220            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27221            <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
27222            <glx type="render" opcode="116"/>
27223        </command>
27224        <command>
27225            <proto>void <name>glTexGenf</name></proto>
27226            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27227            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27228            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
27229            <glx type="render" opcode="117"/>
27230        </command>
27231        <command>
27232            <proto>void <name>glTexGenfOES</name></proto>
27233            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27234            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27235            <param><ptype>GLfloat</ptype> <name>param</name></param>
27236        </command>
27237        <command>
27238            <proto>void <name>glTexGenfv</name></proto>
27239            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27240            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27241            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
27242            <glx type="render" opcode="118"/>
27243        </command>
27244        <command>
27245            <proto>void <name>glTexGenfvOES</name></proto>
27246            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27247            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27248            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
27249        </command>
27250        <command>
27251            <proto>void <name>glTexGeni</name></proto>
27252            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27253            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27254            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
27255            <glx type="render" opcode="119"/>
27256        </command>
27257        <command>
27258            <proto>void <name>glTexGeniOES</name></proto>
27259            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27260            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27261            <param><ptype>GLint</ptype> <name>param</name></param>
27262        </command>
27263        <command>
27264            <proto>void <name>glTexGeniv</name></proto>
27265            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27266            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27267            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
27268            <glx type="render" opcode="120"/>
27269        </command>
27270        <command>
27271            <proto>void <name>glTexGenivOES</name></proto>
27272            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27273            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27274            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
27275        </command>
27276        <command>
27277            <proto>void <name>glTexGenxOES</name></proto>
27278            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27279            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27280            <param><ptype>GLfixed</ptype> <name>param</name></param>
27281        </command>
27282        <command>
27283            <proto>void <name>glTexGenxvOES</name></proto>
27284            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
27285            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27286            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
27287        </command>
27288        <command>
27289            <proto>void <name>glTexImage1D</name></proto>
27290            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27291            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27292            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
27293            <param><ptype>GLsizei</ptype> <name>width</name></param>
27294            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
27295            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27296            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27297            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
27298            <glx type="render" opcode="109"/>
27299            <glx type="render" opcode="328" name="glTexImage1DPBO" comment="PBO protocol"/>
27300        </command>
27301        <command>
27302            <proto>void <name>glTexImage2D</name></proto>
27303            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27304            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27305            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
27306            <param><ptype>GLsizei</ptype> <name>width</name></param>
27307            <param><ptype>GLsizei</ptype> <name>height</name></param>
27308            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
27309            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27310            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27311            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
27312            <glx type="render" opcode="110"/>
27313            <glx type="render" opcode="329" name="glTexImage2DPBO" comment="PBO protocol"/>
27314        </command>
27315        <command>
27316            <proto>void <name>glTexImage2DMultisample</name></proto>
27317            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27318            <param><ptype>GLsizei</ptype> <name>samples</name></param>
27319            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27320            <param><ptype>GLsizei</ptype> <name>width</name></param>
27321            <param><ptype>GLsizei</ptype> <name>height</name></param>
27322            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
27323        </command>
27324        <command>
27325            <proto>void <name>glTexImage2DMultisampleCoverageNV</name></proto>
27326            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27327            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
27328            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
27329            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
27330            <param><ptype>GLsizei</ptype> <name>width</name></param>
27331            <param><ptype>GLsizei</ptype> <name>height</name></param>
27332            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
27333        </command>
27334        <command>
27335            <proto>void <name>glTexImage3D</name></proto>
27336            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27337            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27338            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
27339            <param><ptype>GLsizei</ptype> <name>width</name></param>
27340            <param><ptype>GLsizei</ptype> <name>height</name></param>
27341            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27342            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
27343            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27344            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27345            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
27346            <glx type="render" opcode="4114"/>
27347            <glx type="render" opcode="330" name="glTexImage3DPBO" comment="PBO protocol"/>
27348        </command>
27349        <command>
27350            <proto>void <name>glTexImage3DEXT</name></proto>
27351            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27352            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27353            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27354            <param><ptype>GLsizei</ptype> <name>width</name></param>
27355            <param><ptype>GLsizei</ptype> <name>height</name></param>
27356            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27357            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
27358            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27359            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27360            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
27361            <alias name="glTexImage3D"/>
27362            <glx type="render" opcode="4114"/>
27363        </command>
27364        <command>
27365            <proto>void <name>glTexImage3DMultisample</name></proto>
27366            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27367            <param><ptype>GLsizei</ptype> <name>samples</name></param>
27368            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27369            <param><ptype>GLsizei</ptype> <name>width</name></param>
27370            <param><ptype>GLsizei</ptype> <name>height</name></param>
27371            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27372            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
27373        </command>
27374        <command>
27375            <proto>void <name>glTexImage3DMultisampleCoverageNV</name></proto>
27376            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27377            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
27378            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
27379            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
27380            <param><ptype>GLsizei</ptype> <name>width</name></param>
27381            <param><ptype>GLsizei</ptype> <name>height</name></param>
27382            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27383            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
27384        </command>
27385        <command>
27386            <proto>void <name>glTexImage3DOES</name></proto>
27387            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27388            <param><ptype>GLint</ptype> <name>level</name></param>
27389            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27390            <param><ptype>GLsizei</ptype> <name>width</name></param>
27391            <param><ptype>GLsizei</ptype> <name>height</name></param>
27392            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27393            <param><ptype>GLint</ptype> <name>border</name></param>
27394            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27395            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27396            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
27397        </command>
27398        <command>
27399            <proto>void <name>glTexImage4DSGIS</name></proto>
27400            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27401            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27402            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27403            <param><ptype>GLsizei</ptype> <name>width</name></param>
27404            <param><ptype>GLsizei</ptype> <name>height</name></param>
27405            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27406            <param><ptype>GLsizei</ptype> <name>size4d</name></param>
27407            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
27408            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27409            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27410            <param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param>
27411            <glx type="render" opcode="2057"/>
27412        </command>
27413        <command>
27414            <proto>void <name>glTexPageCommitmentARB</name></proto>
27415            <param><ptype>GLenum</ptype> <name>target</name></param>
27416            <param><ptype>GLint</ptype> <name>level</name></param>
27417            <param><ptype>GLint</ptype> <name>xoffset</name></param>
27418            <param><ptype>GLint</ptype> <name>yoffset</name></param>
27419            <param><ptype>GLint</ptype> <name>zoffset</name></param>
27420            <param><ptype>GLsizei</ptype> <name>width</name></param>
27421            <param><ptype>GLsizei</ptype> <name>height</name></param>
27422            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27423            <param><ptype>GLboolean</ptype> <name>commit</name></param>
27424        </command>
27425        <command>
27426            <proto>void <name>glTexPageCommitmentEXT</name></proto>
27427            <param><ptype>GLenum</ptype> <name>target</name></param>
27428            <param><ptype>GLint</ptype> <name>level</name></param>
27429            <param><ptype>GLint</ptype> <name>xoffset</name></param>
27430            <param><ptype>GLint</ptype> <name>yoffset</name></param>
27431            <param><ptype>GLint</ptype> <name>zoffset</name></param>
27432            <param><ptype>GLsizei</ptype> <name>width</name></param>
27433            <param><ptype>GLsizei</ptype> <name>height</name></param>
27434            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27435            <param><ptype>GLboolean</ptype> <name>commit</name></param>
27436            <alias name="glTexPageCommitmentARB"/>
27437        </command>
27438        <command>
27439            <proto>void <name>glTexParameterIiv</name></proto>
27440            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27441            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27442            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
27443            <glx type="render" opcode="346"/>
27444        </command>
27445        <command>
27446            <proto>void <name>glTexParameterIivEXT</name></proto>
27447            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27448            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27449            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
27450            <alias name="glTexParameterIiv"/>
27451        </command>
27452        <command>
27453            <proto>void <name>glTexParameterIivOES</name></proto>
27454            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27455            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27456            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
27457            <alias name="glTexParameterIiv"/>
27458        </command>
27459        <command>
27460            <proto>void <name>glTexParameterIuiv</name></proto>
27461            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27462            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27463            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
27464            <glx type="render" opcode="347"/>
27465        </command>
27466        <command>
27467            <proto>void <name>glTexParameterIuivEXT</name></proto>
27468            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27469            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27470            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
27471            <alias name="glTexParameterIuiv"/>
27472        </command>
27473        <command>
27474            <proto>void <name>glTexParameterIuivOES</name></proto>
27475            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27476            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27477            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
27478            <alias name="glTexParameterIuiv"/>
27479        </command>
27480        <command>
27481            <proto>void <name>glTexParameterf</name></proto>
27482            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27483            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27484            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
27485            <glx type="render" opcode="105"/>
27486        </command>
27487        <command>
27488            <proto>void <name>glTexParameterfv</name></proto>
27489            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27490            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27491            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
27492            <glx type="render" opcode="106"/>
27493        </command>
27494        <command>
27495            <proto>void <name>glTexParameteri</name></proto>
27496            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27497            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27498            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
27499            <glx type="render" opcode="107"/>
27500        </command>
27501        <command>
27502            <proto>void <name>glTexParameteriv</name></proto>
27503            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27504            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27505            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
27506            <glx type="render" opcode="108"/>
27507        </command>
27508        <command>
27509            <proto>void <name>glTexParameterx</name></proto>
27510            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27511            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27512            <param><ptype>GLfixed</ptype> <name>param</name></param>
27513        </command>
27514        <command>
27515            <proto>void <name>glTexParameterxOES</name></proto>
27516            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27517            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27518            <param><ptype>GLfixed</ptype> <name>param</name></param>
27519        </command>
27520        <command>
27521            <proto>void <name>glTexParameterxv</name></proto>
27522            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27523            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27524            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
27525        </command>
27526        <command>
27527            <proto>void <name>glTexParameterxvOES</name></proto>
27528            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27529            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
27530            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
27531        </command>
27532        <command>
27533            <proto>void <name>glTexRenderbufferNV</name></proto>
27534            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27535            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
27536        </command>
27537        <command>
27538            <proto>void <name>glTexStorage1D</name></proto>
27539            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27540            <param><ptype>GLsizei</ptype> <name>levels</name></param>
27541            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27542            <param><ptype>GLsizei</ptype> <name>width</name></param>
27543        </command>
27544        <command>
27545            <proto>void <name>glTexStorage1DEXT</name></proto>
27546            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27547            <param><ptype>GLsizei</ptype> <name>levels</name></param>
27548            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27549            <param><ptype>GLsizei</ptype> <name>width</name></param>
27550            <alias name="glTexStorage1D"/>
27551        </command>
27552        <command>
27553            <proto>void <name>glTexStorage2D</name></proto>
27554            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27555            <param><ptype>GLsizei</ptype> <name>levels</name></param>
27556            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27557            <param><ptype>GLsizei</ptype> <name>width</name></param>
27558            <param><ptype>GLsizei</ptype> <name>height</name></param>
27559        </command>
27560        <command>
27561            <proto>void <name>glTexStorage2DEXT</name></proto>
27562            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27563            <param><ptype>GLsizei</ptype> <name>levels</name></param>
27564            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27565            <param><ptype>GLsizei</ptype> <name>width</name></param>
27566            <param><ptype>GLsizei</ptype> <name>height</name></param>
27567            <alias name="glTexStorage2D"/>
27568        </command>
27569        <command>
27570            <proto>void <name>glTexStorage2DMultisample</name></proto>
27571            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27572            <param><ptype>GLsizei</ptype> <name>samples</name></param>
27573            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27574            <param><ptype>GLsizei</ptype> <name>width</name></param>
27575            <param><ptype>GLsizei</ptype> <name>height</name></param>
27576            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
27577        </command>
27578        <command>
27579            <proto>void <name>glTexStorage3D</name></proto>
27580            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27581            <param><ptype>GLsizei</ptype> <name>levels</name></param>
27582            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27583            <param><ptype>GLsizei</ptype> <name>width</name></param>
27584            <param><ptype>GLsizei</ptype> <name>height</name></param>
27585            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27586        </command>
27587        <command>
27588            <proto>void <name>glTexStorage3DEXT</name></proto>
27589            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27590            <param><ptype>GLsizei</ptype> <name>levels</name></param>
27591            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27592            <param><ptype>GLsizei</ptype> <name>width</name></param>
27593            <param><ptype>GLsizei</ptype> <name>height</name></param>
27594            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27595            <alias name="glTexStorage3D"/>
27596        </command>
27597        <command>
27598            <proto>void <name>glTexStorage3DMultisample</name></proto>
27599            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27600            <param><ptype>GLsizei</ptype> <name>samples</name></param>
27601            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27602            <param><ptype>GLsizei</ptype> <name>width</name></param>
27603            <param><ptype>GLsizei</ptype> <name>height</name></param>
27604            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27605            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
27606        </command>
27607        <command>
27608            <proto>void <name>glTexStorage3DMultisampleOES</name></proto>
27609            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27610            <param><ptype>GLsizei</ptype> <name>samples</name></param>
27611            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27612            <param><ptype>GLsizei</ptype> <name>width</name></param>
27613            <param><ptype>GLsizei</ptype> <name>height</name></param>
27614            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27615            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
27616            <alias name="glTexStorage3DMultisample"/>
27617        </command>
27618        <command>
27619            <proto>void <name>glTexStorageMem1DEXT</name></proto>
27620            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27621            <param><ptype>GLsizei</ptype> <name>levels</name></param>
27622            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
27623            <param><ptype>GLsizei</ptype> <name>width</name></param>
27624            <param><ptype>GLuint</ptype> <name>memory</name></param>
27625            <param><ptype>GLuint64</ptype> <name>offset</name></param>
27626        </command>
27627        <command>
27628            <proto>void <name>glTexStorageMem2DEXT</name></proto>
27629            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27630            <param><ptype>GLsizei</ptype> <name>levels</name></param>
27631            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
27632            <param><ptype>GLsizei</ptype> <name>width</name></param>
27633            <param><ptype>GLsizei</ptype> <name>height</name></param>
27634            <param><ptype>GLuint</ptype> <name>memory</name></param>
27635            <param><ptype>GLuint64</ptype> <name>offset</name></param>
27636        </command>
27637        <command>
27638            <proto>void <name>glTexStorageMem2DMultisampleEXT</name></proto>
27639            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27640            <param><ptype>GLsizei</ptype> <name>samples</name></param>
27641            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
27642            <param><ptype>GLsizei</ptype> <name>width</name></param>
27643            <param><ptype>GLsizei</ptype> <name>height</name></param>
27644            <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
27645            <param><ptype>GLuint</ptype> <name>memory</name></param>
27646            <param><ptype>GLuint64</ptype> <name>offset</name></param>
27647        </command>
27648        <command>
27649            <proto>void <name>glTexStorageMem3DEXT</name></proto>
27650            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27651            <param><ptype>GLsizei</ptype> <name>levels</name></param>
27652            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
27653            <param><ptype>GLsizei</ptype> <name>width</name></param>
27654            <param><ptype>GLsizei</ptype> <name>height</name></param>
27655            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27656            <param><ptype>GLuint</ptype> <name>memory</name></param>
27657            <param><ptype>GLuint64</ptype> <name>offset</name></param>
27658        </command>
27659        <command>
27660            <proto>void <name>glTexStorageMem3DMultisampleEXT</name></proto>
27661            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27662            <param><ptype>GLsizei</ptype> <name>samples</name></param>
27663            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
27664            <param><ptype>GLsizei</ptype> <name>width</name></param>
27665            <param><ptype>GLsizei</ptype> <name>height</name></param>
27666            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27667            <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
27668            <param><ptype>GLuint</ptype> <name>memory</name></param>
27669            <param><ptype>GLuint64</ptype> <name>offset</name></param>
27670        </command>
27671        <command>
27672            <proto>void <name>glTexStorageSparseAMD</name></proto>
27673            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27674            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
27675            <param><ptype>GLsizei</ptype> <name>width</name></param>
27676            <param><ptype>GLsizei</ptype> <name>height</name></param>
27677            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27678            <param><ptype>GLsizei</ptype> <name>layers</name></param>
27679            <param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param>
27680        </command>
27681        <command>
27682            <proto>void <name>glTexSubImage1D</name></proto>
27683            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27684            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27685            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
27686            <param><ptype>GLsizei</ptype> <name>width</name></param>
27687            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27688            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27689            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
27690            <glx type="render" opcode="4099"/>
27691            <glx type="render" opcode="331" name="glTexSubImage1DPBO" comment="PBO protocol"/>
27692        </command>
27693        <command>
27694            <proto>void <name>glTexSubImage1DEXT</name></proto>
27695            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27696            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27697            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
27698            <param><ptype>GLsizei</ptype> <name>width</name></param>
27699            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27700            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27701            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
27702            <alias name="glTexSubImage1D"/>
27703            <glx type="render" opcode="4099"/>
27704        </command>
27705        <command>
27706            <proto>void <name>glTexSubImage2D</name></proto>
27707            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27708            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27709            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
27710            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
27711            <param><ptype>GLsizei</ptype> <name>width</name></param>
27712            <param><ptype>GLsizei</ptype> <name>height</name></param>
27713            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27714            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27715            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
27716            <glx type="render" opcode="4100"/>
27717            <glx type="render" opcode="332" name="glTexSubImage2DPBO" comment="PBO protocol"/>
27718        </command>
27719        <command>
27720            <proto>void <name>glTexSubImage2DEXT</name></proto>
27721            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27722            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27723            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
27724            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
27725            <param><ptype>GLsizei</ptype> <name>width</name></param>
27726            <param><ptype>GLsizei</ptype> <name>height</name></param>
27727            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27728            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27729            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
27730            <alias name="glTexSubImage2D"/>
27731            <glx type="render" opcode="4100"/>
27732        </command>
27733        <command>
27734            <proto>void <name>glTexSubImage3D</name></proto>
27735            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27736            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27737            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
27738            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
27739            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
27740            <param><ptype>GLsizei</ptype> <name>width</name></param>
27741            <param><ptype>GLsizei</ptype> <name>height</name></param>
27742            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27743            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27744            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27745            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
27746            <glx type="render" opcode="4115"/>
27747            <glx type="render" opcode="333" name="glTexSubImage3DPBO" comment="PBO protocol"/>
27748        </command>
27749        <command>
27750            <proto>void <name>glTexSubImage3DEXT</name></proto>
27751            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27752            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27753            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
27754            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
27755            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
27756            <param><ptype>GLsizei</ptype> <name>width</name></param>
27757            <param><ptype>GLsizei</ptype> <name>height</name></param>
27758            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27759            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27760            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27761            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
27762            <alias name="glTexSubImage3D"/>
27763            <glx type="render" opcode="4115"/>
27764        </command>
27765        <command>
27766            <proto>void <name>glTexSubImage3DOES</name></proto>
27767            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27768            <param><ptype>GLint</ptype> <name>level</name></param>
27769            <param><ptype>GLint</ptype> <name>xoffset</name></param>
27770            <param><ptype>GLint</ptype> <name>yoffset</name></param>
27771            <param><ptype>GLint</ptype> <name>zoffset</name></param>
27772            <param><ptype>GLsizei</ptype> <name>width</name></param>
27773            <param><ptype>GLsizei</ptype> <name>height</name></param>
27774            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27775            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27776            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27777            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
27778        </command>
27779        <command>
27780            <proto>void <name>glTexSubImage4DSGIS</name></proto>
27781            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27782            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27783            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
27784            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
27785            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
27786            <param group="CheckedInt32"><ptype>GLint</ptype> <name>woffset</name></param>
27787            <param><ptype>GLsizei</ptype> <name>width</name></param>
27788            <param><ptype>GLsizei</ptype> <name>height</name></param>
27789            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27790            <param><ptype>GLsizei</ptype> <name>size4d</name></param>
27791            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27792            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27793            <param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param>
27794            <glx type="render" opcode="2058"/>
27795        </command>
27796        <command>
27797            <proto>void <name>glTextureBarrier</name></proto>
27798        </command>
27799        <command>
27800            <proto>void <name>glTextureBarrierNV</name></proto>
27801            <glx type="render" opcode="4348"/>
27802        </command>
27803        <command>
27804            <proto>void <name>glTextureBuffer</name></proto>
27805            <param><ptype>GLuint</ptype> <name>texture</name></param>
27806            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27807            <param><ptype>GLuint</ptype> <name>buffer</name></param>
27808        </command>
27809        <command>
27810            <proto>void <name>glTextureBufferEXT</name></proto>
27811            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
27812            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27813            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27814            <param><ptype>GLuint</ptype> <name>buffer</name></param>
27815        </command>
27816        <command>
27817            <proto>void <name>glTextureBufferRange</name></proto>
27818            <param><ptype>GLuint</ptype> <name>texture</name></param>
27819            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27820            <param><ptype>GLuint</ptype> <name>buffer</name></param>
27821            <param><ptype>GLintptr</ptype> <name>offset</name></param>
27822            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
27823        </command>
27824        <command>
27825            <proto>void <name>glTextureBufferRangeEXT</name></proto>
27826            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
27827            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27828            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27829            <param><ptype>GLuint</ptype> <name>buffer</name></param>
27830            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
27831            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
27832        </command>
27833        <command>
27834            <proto>void <name>glTextureColorMaskSGIS</name></proto>
27835            <param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
27836            <param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
27837            <param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
27838            <param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
27839            <glx type="render" opcode="2082"/>
27840        </command>
27841        <command>
27842            <proto>void <name>glTextureFoveationParametersQCOM</name></proto>
27843            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
27844            <param><ptype>GLuint</ptype> <name>layer</name></param>
27845            <param><ptype>GLuint</ptype> <name>focalPoint</name></param>
27846            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param>
27847            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param>
27848            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param>
27849            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param>
27850            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param>
27851        </command>
27852        <command>
27853            <proto>void <name>glTextureImage1DEXT</name></proto>
27854            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
27855            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27856            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27857            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
27858            <param><ptype>GLsizei</ptype> <name>width</name></param>
27859            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
27860            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27861            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27862            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
27863        </command>
27864        <command>
27865            <proto>void <name>glTextureImage2DEXT</name></proto>
27866            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
27867            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27868            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27869            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
27870            <param><ptype>GLsizei</ptype> <name>width</name></param>
27871            <param><ptype>GLsizei</ptype> <name>height</name></param>
27872            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
27873            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27874            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27875            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
27876        </command>
27877        <command>
27878            <proto>void <name>glTextureImage2DMultisampleCoverageNV</name></proto>
27879            <param><ptype>GLuint</ptype> <name>texture</name></param>
27880            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27881            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
27882            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
27883            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
27884            <param><ptype>GLsizei</ptype> <name>width</name></param>
27885            <param><ptype>GLsizei</ptype> <name>height</name></param>
27886            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
27887        </command>
27888        <command>
27889            <proto>void <name>glTextureImage2DMultisampleNV</name></proto>
27890            <param><ptype>GLuint</ptype> <name>texture</name></param>
27891            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27892            <param><ptype>GLsizei</ptype> <name>samples</name></param>
27893            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
27894            <param><ptype>GLsizei</ptype> <name>width</name></param>
27895            <param><ptype>GLsizei</ptype> <name>height</name></param>
27896            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
27897        </command>
27898        <command>
27899            <proto>void <name>glTextureImage3DEXT</name></proto>
27900            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
27901            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27902            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
27903            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
27904            <param><ptype>GLsizei</ptype> <name>width</name></param>
27905            <param><ptype>GLsizei</ptype> <name>height</name></param>
27906            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27907            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
27908            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27909            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27910            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
27911        </command>
27912        <command>
27913            <proto>void <name>glTextureImage3DMultisampleCoverageNV</name></proto>
27914            <param><ptype>GLuint</ptype> <name>texture</name></param>
27915            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27916            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
27917            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
27918            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
27919            <param><ptype>GLsizei</ptype> <name>width</name></param>
27920            <param><ptype>GLsizei</ptype> <name>height</name></param>
27921            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27922            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
27923        </command>
27924        <command>
27925            <proto>void <name>glTextureImage3DMultisampleNV</name></proto>
27926            <param><ptype>GLuint</ptype> <name>texture</name></param>
27927            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27928            <param><ptype>GLsizei</ptype> <name>samples</name></param>
27929            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
27930            <param><ptype>GLsizei</ptype> <name>width</name></param>
27931            <param><ptype>GLsizei</ptype> <name>height</name></param>
27932            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27933            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
27934        </command>
27935        <command>
27936            <proto>void <name>glTextureLightEXT</name></proto>
27937            <param group="LightTexturePNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
27938        </command>
27939        <command>
27940            <proto>void <name>glTextureMaterialEXT</name></proto>
27941            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
27942            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
27943        </command>
27944        <command>
27945            <proto>void <name>glTextureNormalEXT</name></proto>
27946            <param group="TextureNormalModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
27947        </command>
27948        <command>
27949            <proto>void <name>glTexturePageCommitmentEXT</name></proto>
27950            <param><ptype>GLuint</ptype> <name>texture</name></param>
27951            <param><ptype>GLint</ptype> <name>level</name></param>
27952            <param><ptype>GLint</ptype> <name>xoffset</name></param>
27953            <param><ptype>GLint</ptype> <name>yoffset</name></param>
27954            <param><ptype>GLint</ptype> <name>zoffset</name></param>
27955            <param><ptype>GLsizei</ptype> <name>width</name></param>
27956            <param><ptype>GLsizei</ptype> <name>height</name></param>
27957            <param><ptype>GLsizei</ptype> <name>depth</name></param>
27958            <param><ptype>GLboolean</ptype> <name>commit</name></param>
27959        </command>
27960        <command>
27961            <proto>void <name>glTextureParameterIiv</name></proto>
27962            <param><ptype>GLuint</ptype> <name>texture</name></param>
27963            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27964            <param>const <ptype>GLint</ptype> *<name>params</name></param>
27965        </command>
27966        <command>
27967            <proto>void <name>glTextureParameterIivEXT</name></proto>
27968            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
27969            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27970            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27971            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
27972        </command>
27973        <command>
27974            <proto>void <name>glTextureParameterIuiv</name></proto>
27975            <param><ptype>GLuint</ptype> <name>texture</name></param>
27976            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27977            <param>const <ptype>GLuint</ptype> *<name>params</name></param>
27978        </command>
27979        <command>
27980            <proto>void <name>glTextureParameterIuivEXT</name></proto>
27981            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
27982            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27983            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27984            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
27985        </command>
27986        <command>
27987            <proto>void <name>glTextureParameterf</name></proto>
27988            <param><ptype>GLuint</ptype> <name>texture</name></param>
27989            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27990            <param><ptype>GLfloat</ptype> <name>param</name></param>
27991        </command>
27992        <command>
27993            <proto>void <name>glTextureParameterfEXT</name></proto>
27994            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
27995            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27996            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27997            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
27998            <vecequiv name="glTextureParameterfvEXT"/>
27999        </command>
28000        <command>
28001            <proto>void <name>glTextureParameterfv</name></proto>
28002            <param><ptype>GLuint</ptype> <name>texture</name></param>
28003            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28004            <param>const <ptype>GLfloat</ptype> *<name>param</name></param>
28005        </command>
28006        <command>
28007            <proto>void <name>glTextureParameterfvEXT</name></proto>
28008            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
28009            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28010            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28011            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
28012        </command>
28013        <command>
28014            <proto>void <name>glTextureParameteri</name></proto>
28015            <param><ptype>GLuint</ptype> <name>texture</name></param>
28016            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28017            <param><ptype>GLint</ptype> <name>param</name></param>
28018        </command>
28019        <command>
28020            <proto>void <name>glTextureParameteriEXT</name></proto>
28021            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
28022            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28023            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28024            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
28025            <vecequiv name="glTextureParameterivEXT"/>
28026        </command>
28027        <command>
28028            <proto>void <name>glTextureParameteriv</name></proto>
28029            <param><ptype>GLuint</ptype> <name>texture</name></param>
28030            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28031            <param>const <ptype>GLint</ptype> *<name>param</name></param>
28032        </command>
28033        <command>
28034            <proto>void <name>glTextureParameterivEXT</name></proto>
28035            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
28036            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28037            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28038            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
28039        </command>
28040        <command>
28041            <proto>void <name>glTextureRangeAPPLE</name></proto>
28042            <param><ptype>GLenum</ptype> <name>target</name></param>
28043            <param><ptype>GLsizei</ptype> <name>length</name></param>
28044            <param len="length">const void *<name>pointer</name></param>
28045        </command>
28046        <command>
28047            <proto>void <name>glTextureRenderbufferEXT</name></proto>
28048            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
28049            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28050            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
28051        </command>
28052        <command>
28053            <proto>void <name>glTextureStorage1D</name></proto>
28054            <param><ptype>GLuint</ptype> <name>texture</name></param>
28055            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28056            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28057            <param><ptype>GLsizei</ptype> <name>width</name></param>
28058        </command>
28059        <command>
28060            <proto>void <name>glTextureStorage1DEXT</name></proto>
28061            <param><ptype>GLuint</ptype> <name>texture</name></param>
28062            <param><ptype>GLenum</ptype> <name>target</name></param>
28063            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28064            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28065            <param><ptype>GLsizei</ptype> <name>width</name></param>
28066        </command>
28067        <command>
28068            <proto>void <name>glTextureStorage2D</name></proto>
28069            <param><ptype>GLuint</ptype> <name>texture</name></param>
28070            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28071            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28072            <param><ptype>GLsizei</ptype> <name>width</name></param>
28073            <param><ptype>GLsizei</ptype> <name>height</name></param>
28074        </command>
28075        <command>
28076            <proto>void <name>glTextureStorage2DEXT</name></proto>
28077            <param><ptype>GLuint</ptype> <name>texture</name></param>
28078            <param><ptype>GLenum</ptype> <name>target</name></param>
28079            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28080            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28081            <param><ptype>GLsizei</ptype> <name>width</name></param>
28082            <param><ptype>GLsizei</ptype> <name>height</name></param>
28083        </command>
28084        <command>
28085            <proto>void <name>glTextureStorage2DMultisample</name></proto>
28086            <param><ptype>GLuint</ptype> <name>texture</name></param>
28087            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28088            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28089            <param><ptype>GLsizei</ptype> <name>width</name></param>
28090            <param><ptype>GLsizei</ptype> <name>height</name></param>
28091            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
28092        </command>
28093        <command>
28094            <proto>void <name>glTextureStorage2DMultisampleEXT</name></proto>
28095            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
28096            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28097            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28098            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28099            <param><ptype>GLsizei</ptype> <name>width</name></param>
28100            <param><ptype>GLsizei</ptype> <name>height</name></param>
28101            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
28102        </command>
28103        <command>
28104            <proto>void <name>glTextureStorage3D</name></proto>
28105            <param><ptype>GLuint</ptype> <name>texture</name></param>
28106            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28107            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28108            <param><ptype>GLsizei</ptype> <name>width</name></param>
28109            <param><ptype>GLsizei</ptype> <name>height</name></param>
28110            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28111        </command>
28112        <command>
28113            <proto>void <name>glTextureStorage3DEXT</name></proto>
28114            <param><ptype>GLuint</ptype> <name>texture</name></param>
28115            <param><ptype>GLenum</ptype> <name>target</name></param>
28116            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28117            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28118            <param><ptype>GLsizei</ptype> <name>width</name></param>
28119            <param><ptype>GLsizei</ptype> <name>height</name></param>
28120            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28121        </command>
28122        <command>
28123            <proto>void <name>glTextureStorage3DMultisample</name></proto>
28124            <param><ptype>GLuint</ptype> <name>texture</name></param>
28125            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28126            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28127            <param><ptype>GLsizei</ptype> <name>width</name></param>
28128            <param><ptype>GLsizei</ptype> <name>height</name></param>
28129            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28130            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
28131        </command>
28132        <command>
28133            <proto>void <name>glTextureStorage3DMultisampleEXT</name></proto>
28134            <param><ptype>GLuint</ptype> <name>texture</name></param>
28135            <param><ptype>GLenum</ptype> <name>target</name></param>
28136            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28137            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28138            <param><ptype>GLsizei</ptype> <name>width</name></param>
28139            <param><ptype>GLsizei</ptype> <name>height</name></param>
28140            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28141            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
28142        </command>
28143        <command>
28144            <proto>void <name>glTextureStorageMem1DEXT</name></proto>
28145            <param><ptype>GLuint</ptype> <name>texture</name></param>
28146            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28147            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
28148            <param><ptype>GLsizei</ptype> <name>width</name></param>
28149            <param><ptype>GLuint</ptype> <name>memory</name></param>
28150            <param><ptype>GLuint64</ptype> <name>offset</name></param>
28151        </command>
28152        <command>
28153            <proto>void <name>glTextureStorageMem2DEXT</name></proto>
28154            <param><ptype>GLuint</ptype> <name>texture</name></param>
28155            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28156            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
28157            <param><ptype>GLsizei</ptype> <name>width</name></param>
28158            <param><ptype>GLsizei</ptype> <name>height</name></param>
28159            <param><ptype>GLuint</ptype> <name>memory</name></param>
28160            <param><ptype>GLuint64</ptype> <name>offset</name></param>
28161        </command>
28162        <command>
28163            <proto>void <name>glTextureStorageMem2DMultisampleEXT</name></proto>
28164            <param><ptype>GLuint</ptype> <name>texture</name></param>
28165            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28166            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
28167            <param><ptype>GLsizei</ptype> <name>width</name></param>
28168            <param><ptype>GLsizei</ptype> <name>height</name></param>
28169            <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
28170            <param><ptype>GLuint</ptype> <name>memory</name></param>
28171            <param><ptype>GLuint64</ptype> <name>offset</name></param>
28172        </command>
28173        <command>
28174            <proto>void <name>glTextureStorageMem3DEXT</name></proto>
28175            <param><ptype>GLuint</ptype> <name>texture</name></param>
28176            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28177            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
28178            <param><ptype>GLsizei</ptype> <name>width</name></param>
28179            <param><ptype>GLsizei</ptype> <name>height</name></param>
28180            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28181            <param><ptype>GLuint</ptype> <name>memory</name></param>
28182            <param><ptype>GLuint64</ptype> <name>offset</name></param>
28183        </command>
28184        <command>
28185            <proto>void <name>glTextureStorageMem3DMultisampleEXT</name></proto>
28186            <param><ptype>GLuint</ptype> <name>texture</name></param>
28187            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28188            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
28189            <param><ptype>GLsizei</ptype> <name>width</name></param>
28190            <param><ptype>GLsizei</ptype> <name>height</name></param>
28191            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28192            <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
28193            <param><ptype>GLuint</ptype> <name>memory</name></param>
28194            <param><ptype>GLuint64</ptype> <name>offset</name></param>
28195        </command>
28196        <command>
28197            <proto>void <name>glTextureStorageSparseAMD</name></proto>
28198            <param><ptype>GLuint</ptype> <name>texture</name></param>
28199            <param><ptype>GLenum</ptype> <name>target</name></param>
28200            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
28201            <param><ptype>GLsizei</ptype> <name>width</name></param>
28202            <param><ptype>GLsizei</ptype> <name>height</name></param>
28203            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28204            <param><ptype>GLsizei</ptype> <name>layers</name></param>
28205            <param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param>
28206        </command>
28207        <command>
28208            <proto>void <name>glTextureSubImage1D</name></proto>
28209            <param><ptype>GLuint</ptype> <name>texture</name></param>
28210            <param><ptype>GLint</ptype> <name>level</name></param>
28211            <param><ptype>GLint</ptype> <name>xoffset</name></param>
28212            <param><ptype>GLsizei</ptype> <name>width</name></param>
28213            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28214            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28215            <param>const void *<name>pixels</name></param>
28216        </command>
28217        <command>
28218            <proto>void <name>glTextureSubImage1DEXT</name></proto>
28219            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
28220            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28221            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
28222            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
28223            <param><ptype>GLsizei</ptype> <name>width</name></param>
28224            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28225            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28226            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
28227        </command>
28228        <command>
28229            <proto>void <name>glTextureSubImage2D</name></proto>
28230            <param><ptype>GLuint</ptype> <name>texture</name></param>
28231            <param><ptype>GLint</ptype> <name>level</name></param>
28232            <param><ptype>GLint</ptype> <name>xoffset</name></param>
28233            <param><ptype>GLint</ptype> <name>yoffset</name></param>
28234            <param><ptype>GLsizei</ptype> <name>width</name></param>
28235            <param><ptype>GLsizei</ptype> <name>height</name></param>
28236            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28237            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28238            <param>const void *<name>pixels</name></param>
28239        </command>
28240        <command>
28241            <proto>void <name>glTextureSubImage2DEXT</name></proto>
28242            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
28243            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28244            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
28245            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
28246            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
28247            <param><ptype>GLsizei</ptype> <name>width</name></param>
28248            <param><ptype>GLsizei</ptype> <name>height</name></param>
28249            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28250            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28251            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
28252        </command>
28253        <command>
28254            <proto>void <name>glTextureSubImage3D</name></proto>
28255            <param><ptype>GLuint</ptype> <name>texture</name></param>
28256            <param><ptype>GLint</ptype> <name>level</name></param>
28257            <param><ptype>GLint</ptype> <name>xoffset</name></param>
28258            <param><ptype>GLint</ptype> <name>yoffset</name></param>
28259            <param><ptype>GLint</ptype> <name>zoffset</name></param>
28260            <param><ptype>GLsizei</ptype> <name>width</name></param>
28261            <param><ptype>GLsizei</ptype> <name>height</name></param>
28262            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28263            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28264            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28265            <param>const void *<name>pixels</name></param>
28266        </command>
28267        <command>
28268            <proto>void <name>glTextureSubImage3DEXT</name></proto>
28269            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
28270            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28271            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
28272            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
28273            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
28274            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
28275            <param><ptype>GLsizei</ptype> <name>width</name></param>
28276            <param><ptype>GLsizei</ptype> <name>height</name></param>
28277            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28278            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28279            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28280            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
28281        </command>
28282        <command>
28283            <proto>void <name>glTextureView</name></proto>
28284            <param><ptype>GLuint</ptype> <name>texture</name></param>
28285            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28286            <param><ptype>GLuint</ptype> <name>origtexture</name></param>
28287            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28288            <param><ptype>GLuint</ptype> <name>minlevel</name></param>
28289            <param><ptype>GLuint</ptype> <name>numlevels</name></param>
28290            <param><ptype>GLuint</ptype> <name>minlayer</name></param>
28291            <param><ptype>GLuint</ptype> <name>numlayers</name></param>
28292        </command>
28293        <command>
28294            <proto>void <name>glTextureViewEXT</name></proto>
28295            <param><ptype>GLuint</ptype> <name>texture</name></param>
28296            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28297            <param><ptype>GLuint</ptype> <name>origtexture</name></param>
28298            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28299            <param><ptype>GLuint</ptype> <name>minlevel</name></param>
28300            <param><ptype>GLuint</ptype> <name>numlevels</name></param>
28301            <param><ptype>GLuint</ptype> <name>minlayer</name></param>
28302            <param><ptype>GLuint</ptype> <name>numlayers</name></param>
28303            <alias name="glTextureView"/>
28304        </command>
28305        <command>
28306            <proto>void <name>glTextureViewOES</name></proto>
28307            <param><ptype>GLuint</ptype> <name>texture</name></param>
28308            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28309            <param><ptype>GLuint</ptype> <name>origtexture</name></param>
28310            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28311            <param><ptype>GLuint</ptype> <name>minlevel</name></param>
28312            <param><ptype>GLuint</ptype> <name>numlevels</name></param>
28313            <param><ptype>GLuint</ptype> <name>minlayer</name></param>
28314            <param><ptype>GLuint</ptype> <name>numlayers</name></param>
28315            <alias name="glTextureView"/>
28316        </command>
28317        <command>
28318            <proto>void <name>glTrackMatrixNV</name></proto>
28319            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
28320            <param><ptype>GLuint</ptype> <name>address</name></param>
28321            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>matrix</name></param>
28322            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>transform</name></param>
28323            <glx type="render" opcode="4188"/>
28324        </command>
28325        <command>
28326            <proto>void <name>glTransformFeedbackAttribsNV</name></proto>
28327            <param><ptype>GLsizei</ptype> <name>count</name></param>
28328            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>attribs</name></param>
28329            <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
28330        </command>
28331        <command>
28332            <proto>void <name>glTransformFeedbackBufferBase</name></proto>
28333            <param><ptype>GLuint</ptype> <name>xfb</name></param>
28334            <param><ptype>GLuint</ptype> <name>index</name></param>
28335            <param><ptype>GLuint</ptype> <name>buffer</name></param>
28336        </command>
28337        <command>
28338            <proto>void <name>glTransformFeedbackBufferRange</name></proto>
28339            <param><ptype>GLuint</ptype> <name>xfb</name></param>
28340            <param><ptype>GLuint</ptype> <name>index</name></param>
28341            <param><ptype>GLuint</ptype> <name>buffer</name></param>
28342            <param><ptype>GLintptr</ptype> <name>offset</name></param>
28343            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
28344        </command>
28345        <command>
28346            <proto>void <name>glTransformFeedbackStreamAttribsNV</name></proto>
28347            <param><ptype>GLsizei</ptype> <name>count</name></param>
28348            <param len="count">const <ptype>GLint</ptype> *<name>attribs</name></param>
28349            <param><ptype>GLsizei</ptype> <name>nbuffers</name></param>
28350            <param len="nbuffers">const <ptype>GLint</ptype> *<name>bufstreams</name></param>
28351            <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
28352        </command>
28353        <command>
28354            <proto>void <name>glTransformFeedbackVaryings</name></proto>
28355            <param><ptype>GLuint</ptype> <name>program</name></param>
28356            <param><ptype>GLsizei</ptype> <name>count</name></param>
28357            <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
28358            <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
28359            <glx type="render" opcode="359"/>
28360        </command>
28361        <command>
28362            <proto>void <name>glTransformFeedbackVaryingsEXT</name></proto>
28363            <param><ptype>GLuint</ptype> <name>program</name></param>
28364            <param><ptype>GLsizei</ptype> <name>count</name></param>
28365            <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
28366            <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
28367            <alias name="glTransformFeedbackVaryings"/>
28368        </command>
28369        <command>
28370            <proto>void <name>glTransformFeedbackVaryingsNV</name></proto>
28371            <param><ptype>GLuint</ptype> <name>program</name></param>
28372            <param><ptype>GLsizei</ptype> <name>count</name></param>
28373            <param len="count">const <ptype>GLint</ptype> *<name>locations</name></param>
28374            <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
28375        </command>
28376        <command>
28377            <proto>void <name>glTransformPathNV</name></proto>
28378            <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
28379            <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
28380            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
28381            <param len="COMPSIZE(transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
28382        </command>
28383        <command>
28384            <proto>void <name>glTranslated</name></proto>
28385            <param><ptype>GLdouble</ptype> <name>x</name></param>
28386            <param><ptype>GLdouble</ptype> <name>y</name></param>
28387            <param><ptype>GLdouble</ptype> <name>z</name></param>
28388            <glx type="render" opcode="189"/>
28389        </command>
28390        <command>
28391            <proto>void <name>glTranslatef</name></proto>
28392            <param><ptype>GLfloat</ptype> <name>x</name></param>
28393            <param><ptype>GLfloat</ptype> <name>y</name></param>
28394            <param><ptype>GLfloat</ptype> <name>z</name></param>
28395            <glx type="render" opcode="190"/>
28396        </command>
28397        <command>
28398            <proto>void <name>glTranslatex</name></proto>
28399            <param><ptype>GLfixed</ptype> <name>x</name></param>
28400            <param><ptype>GLfixed</ptype> <name>y</name></param>
28401            <param><ptype>GLfixed</ptype> <name>z</name></param>
28402        </command>
28403        <command>
28404            <proto>void <name>glTranslatexOES</name></proto>
28405            <param><ptype>GLfixed</ptype> <name>x</name></param>
28406            <param><ptype>GLfixed</ptype> <name>y</name></param>
28407            <param><ptype>GLfixed</ptype> <name>z</name></param>
28408        </command>
28409        <command>
28410            <proto>void <name>glUniform1d</name></proto>
28411            <param><ptype>GLint</ptype> <name>location</name></param>
28412            <param><ptype>GLdouble</ptype> <name>x</name></param>
28413        </command>
28414        <command>
28415            <proto>void <name>glUniform1dv</name></proto>
28416            <param><ptype>GLint</ptype> <name>location</name></param>
28417            <param><ptype>GLsizei</ptype> <name>count</name></param>
28418            <param len="count*1">const <ptype>GLdouble</ptype> *<name>value</name></param>
28419        </command>
28420        <command>
28421            <proto>void <name>glUniform1f</name></proto>
28422            <param><ptype>GLint</ptype> <name>location</name></param>
28423            <param><ptype>GLfloat</ptype> <name>v0</name></param>
28424        </command>
28425        <command>
28426            <proto>void <name>glUniform1fARB</name></proto>
28427            <param><ptype>GLint</ptype> <name>location</name></param>
28428            <param><ptype>GLfloat</ptype> <name>v0</name></param>
28429            <alias name="glUniform1f"/>
28430        </command>
28431        <command>
28432            <proto>void <name>glUniform1fv</name></proto>
28433            <param><ptype>GLint</ptype> <name>location</name></param>
28434            <param><ptype>GLsizei</ptype> <name>count</name></param>
28435            <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
28436        </command>
28437        <command>
28438            <proto>void <name>glUniform1fvARB</name></proto>
28439            <param><ptype>GLint</ptype> <name>location</name></param>
28440            <param><ptype>GLsizei</ptype> <name>count</name></param>
28441            <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
28442            <alias name="glUniform1fv"/>
28443        </command>
28444        <command>
28445            <proto>void <name>glUniform1i</name></proto>
28446            <param><ptype>GLint</ptype> <name>location</name></param>
28447            <param><ptype>GLint</ptype> <name>v0</name></param>
28448        </command>
28449        <command>
28450            <proto>void <name>glUniform1i64ARB</name></proto>
28451            <param><ptype>GLint</ptype> <name>location</name></param>
28452            <param><ptype>GLint64</ptype> <name>x</name></param>
28453        </command>
28454        <command>
28455            <proto>void <name>glUniform1i64NV</name></proto>
28456            <param><ptype>GLint</ptype> <name>location</name></param>
28457            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
28458        </command>
28459        <command>
28460            <proto>void <name>glUniform1i64vARB</name></proto>
28461            <param><ptype>GLint</ptype> <name>location</name></param>
28462            <param><ptype>GLsizei</ptype> <name>count</name></param>
28463            <param len="count*1">const <ptype>GLint64</ptype> *<name>value</name></param>
28464        </command>
28465        <command>
28466            <proto>void <name>glUniform1i64vNV</name></proto>
28467            <param><ptype>GLint</ptype> <name>location</name></param>
28468            <param><ptype>GLsizei</ptype> <name>count</name></param>
28469            <param len="count*1">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
28470        </command>
28471        <command>
28472            <proto>void <name>glUniform1iARB</name></proto>
28473            <param><ptype>GLint</ptype> <name>location</name></param>
28474            <param><ptype>GLint</ptype> <name>v0</name></param>
28475            <alias name="glUniform1i"/>
28476        </command>
28477        <command>
28478            <proto>void <name>glUniform1iv</name></proto>
28479            <param><ptype>GLint</ptype> <name>location</name></param>
28480            <param><ptype>GLsizei</ptype> <name>count</name></param>
28481            <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
28482        </command>
28483        <command>
28484            <proto>void <name>glUniform1ivARB</name></proto>
28485            <param><ptype>GLint</ptype> <name>location</name></param>
28486            <param><ptype>GLsizei</ptype> <name>count</name></param>
28487            <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
28488            <alias name="glUniform1iv"/>
28489        </command>
28490        <command>
28491            <proto>void <name>glUniform1ui</name></proto>
28492            <param><ptype>GLint</ptype> <name>location</name></param>
28493            <param><ptype>GLuint</ptype> <name>v0</name></param>
28494        </command>
28495        <command>
28496            <proto>void <name>glUniform1ui64ARB</name></proto>
28497            <param><ptype>GLint</ptype> <name>location</name></param>
28498            <param><ptype>GLuint64</ptype> <name>x</name></param>
28499        </command>
28500        <command>
28501            <proto>void <name>glUniform1ui64NV</name></proto>
28502            <param><ptype>GLint</ptype> <name>location</name></param>
28503            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
28504        </command>
28505        <command>
28506            <proto>void <name>glUniform1ui64vARB</name></proto>
28507            <param><ptype>GLint</ptype> <name>location</name></param>
28508            <param><ptype>GLsizei</ptype> <name>count</name></param>
28509            <param len="count*1">const <ptype>GLuint64</ptype> *<name>value</name></param>
28510        </command>
28511        <command>
28512            <proto>void <name>glUniform1ui64vNV</name></proto>
28513            <param><ptype>GLint</ptype> <name>location</name></param>
28514            <param><ptype>GLsizei</ptype> <name>count</name></param>
28515            <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
28516        </command>
28517        <command>
28518            <proto>void <name>glUniform1uiEXT</name></proto>
28519            <param><ptype>GLint</ptype> <name>location</name></param>
28520            <param><ptype>GLuint</ptype> <name>v0</name></param>
28521            <alias name="glUniform1ui"/>
28522        </command>
28523        <command>
28524            <proto>void <name>glUniform1uiv</name></proto>
28525            <param><ptype>GLint</ptype> <name>location</name></param>
28526            <param><ptype>GLsizei</ptype> <name>count</name></param>
28527            <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
28528        </command>
28529        <command>
28530            <proto>void <name>glUniform1uivEXT</name></proto>
28531            <param><ptype>GLint</ptype> <name>location</name></param>
28532            <param><ptype>GLsizei</ptype> <name>count</name></param>
28533            <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
28534            <alias name="glUniform1uiv"/>
28535        </command>
28536        <command>
28537            <proto>void <name>glUniform2d</name></proto>
28538            <param><ptype>GLint</ptype> <name>location</name></param>
28539            <param><ptype>GLdouble</ptype> <name>x</name></param>
28540            <param><ptype>GLdouble</ptype> <name>y</name></param>
28541        </command>
28542        <command>
28543            <proto>void <name>glUniform2dv</name></proto>
28544            <param><ptype>GLint</ptype> <name>location</name></param>
28545            <param><ptype>GLsizei</ptype> <name>count</name></param>
28546            <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
28547        </command>
28548        <command>
28549            <proto>void <name>glUniform2f</name></proto>
28550            <param><ptype>GLint</ptype> <name>location</name></param>
28551            <param><ptype>GLfloat</ptype> <name>v0</name></param>
28552            <param><ptype>GLfloat</ptype> <name>v1</name></param>
28553        </command>
28554        <command>
28555            <proto>void <name>glUniform2fARB</name></proto>
28556            <param><ptype>GLint</ptype> <name>location</name></param>
28557            <param><ptype>GLfloat</ptype> <name>v0</name></param>
28558            <param><ptype>GLfloat</ptype> <name>v1</name></param>
28559            <alias name="glUniform2f"/>
28560        </command>
28561        <command>
28562            <proto>void <name>glUniform2fv</name></proto>
28563            <param><ptype>GLint</ptype> <name>location</name></param>
28564            <param><ptype>GLsizei</ptype> <name>count</name></param>
28565            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
28566        </command>
28567        <command>
28568            <proto>void <name>glUniform2fvARB</name></proto>
28569            <param><ptype>GLint</ptype> <name>location</name></param>
28570            <param><ptype>GLsizei</ptype> <name>count</name></param>
28571            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
28572            <alias name="glUniform2fv"/>
28573        </command>
28574        <command>
28575            <proto>void <name>glUniform2i</name></proto>
28576            <param><ptype>GLint</ptype> <name>location</name></param>
28577            <param><ptype>GLint</ptype> <name>v0</name></param>
28578            <param><ptype>GLint</ptype> <name>v1</name></param>
28579        </command>
28580        <command>
28581            <proto>void <name>glUniform2i64ARB</name></proto>
28582            <param><ptype>GLint</ptype> <name>location</name></param>
28583            <param><ptype>GLint64</ptype> <name>x</name></param>
28584            <param><ptype>GLint64</ptype> <name>y</name></param>
28585        </command>
28586        <command>
28587            <proto>void <name>glUniform2i64NV</name></proto>
28588            <param><ptype>GLint</ptype> <name>location</name></param>
28589            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
28590            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
28591        </command>
28592        <command>
28593            <proto>void <name>glUniform2i64vARB</name></proto>
28594            <param><ptype>GLint</ptype> <name>location</name></param>
28595            <param><ptype>GLsizei</ptype> <name>count</name></param>
28596            <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
28597        </command>
28598        <command>
28599            <proto>void <name>glUniform2i64vNV</name></proto>
28600            <param><ptype>GLint</ptype> <name>location</name></param>
28601            <param><ptype>GLsizei</ptype> <name>count</name></param>
28602            <param len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
28603        </command>
28604        <command>
28605            <proto>void <name>glUniform2iARB</name></proto>
28606            <param><ptype>GLint</ptype> <name>location</name></param>
28607            <param><ptype>GLint</ptype> <name>v0</name></param>
28608            <param><ptype>GLint</ptype> <name>v1</name></param>
28609            <alias name="glUniform2i"/>
28610        </command>
28611        <command>
28612            <proto>void <name>glUniform2iv</name></proto>
28613            <param><ptype>GLint</ptype> <name>location</name></param>
28614            <param><ptype>GLsizei</ptype> <name>count</name></param>
28615            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
28616        </command>
28617        <command>
28618            <proto>void <name>glUniform2ivARB</name></proto>
28619            <param><ptype>GLint</ptype> <name>location</name></param>
28620            <param><ptype>GLsizei</ptype> <name>count</name></param>
28621            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
28622            <alias name="glUniform2iv"/>
28623        </command>
28624        <command>
28625            <proto>void <name>glUniform2ui</name></proto>
28626            <param><ptype>GLint</ptype> <name>location</name></param>
28627            <param><ptype>GLuint</ptype> <name>v0</name></param>
28628            <param><ptype>GLuint</ptype> <name>v1</name></param>
28629        </command>
28630        <command>
28631            <proto>void <name>glUniform2ui64ARB</name></proto>
28632            <param><ptype>GLint</ptype> <name>location</name></param>
28633            <param><ptype>GLuint64</ptype> <name>x</name></param>
28634            <param><ptype>GLuint64</ptype> <name>y</name></param>
28635        </command>
28636        <command>
28637            <proto>void <name>glUniform2ui64NV</name></proto>
28638            <param><ptype>GLint</ptype> <name>location</name></param>
28639            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
28640            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
28641        </command>
28642        <command>
28643            <proto>void <name>glUniform2ui64vARB</name></proto>
28644            <param><ptype>GLint</ptype> <name>location</name></param>
28645            <param><ptype>GLsizei</ptype> <name>count</name></param>
28646            <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
28647        </command>
28648        <command>
28649            <proto>void <name>glUniform2ui64vNV</name></proto>
28650            <param><ptype>GLint</ptype> <name>location</name></param>
28651            <param><ptype>GLsizei</ptype> <name>count</name></param>
28652            <param len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
28653        </command>
28654        <command>
28655            <proto>void <name>glUniform2uiEXT</name></proto>
28656            <param><ptype>GLint</ptype> <name>location</name></param>
28657            <param><ptype>GLuint</ptype> <name>v0</name></param>
28658            <param><ptype>GLuint</ptype> <name>v1</name></param>
28659            <alias name="glUniform2ui"/>
28660        </command>
28661        <command>
28662            <proto>void <name>glUniform2uiv</name></proto>
28663            <param><ptype>GLint</ptype> <name>location</name></param>
28664            <param><ptype>GLsizei</ptype> <name>count</name></param>
28665            <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
28666        </command>
28667        <command>
28668            <proto>void <name>glUniform2uivEXT</name></proto>
28669            <param><ptype>GLint</ptype> <name>location</name></param>
28670            <param><ptype>GLsizei</ptype> <name>count</name></param>
28671            <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
28672            <alias name="glUniform2uiv"/>
28673        </command>
28674        <command>
28675            <proto>void <name>glUniform3d</name></proto>
28676            <param><ptype>GLint</ptype> <name>location</name></param>
28677            <param><ptype>GLdouble</ptype> <name>x</name></param>
28678            <param><ptype>GLdouble</ptype> <name>y</name></param>
28679            <param><ptype>GLdouble</ptype> <name>z</name></param>
28680        </command>
28681        <command>
28682            <proto>void <name>glUniform3dv</name></proto>
28683            <param><ptype>GLint</ptype> <name>location</name></param>
28684            <param><ptype>GLsizei</ptype> <name>count</name></param>
28685            <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
28686        </command>
28687        <command>
28688            <proto>void <name>glUniform3f</name></proto>
28689            <param><ptype>GLint</ptype> <name>location</name></param>
28690            <param><ptype>GLfloat</ptype> <name>v0</name></param>
28691            <param><ptype>GLfloat</ptype> <name>v1</name></param>
28692            <param><ptype>GLfloat</ptype> <name>v2</name></param>
28693        </command>
28694        <command>
28695            <proto>void <name>glUniform3fARB</name></proto>
28696            <param><ptype>GLint</ptype> <name>location</name></param>
28697            <param><ptype>GLfloat</ptype> <name>v0</name></param>
28698            <param><ptype>GLfloat</ptype> <name>v1</name></param>
28699            <param><ptype>GLfloat</ptype> <name>v2</name></param>
28700            <alias name="glUniform3f"/>
28701        </command>
28702        <command>
28703            <proto>void <name>glUniform3fv</name></proto>
28704            <param><ptype>GLint</ptype> <name>location</name></param>
28705            <param><ptype>GLsizei</ptype> <name>count</name></param>
28706            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
28707        </command>
28708        <command>
28709            <proto>void <name>glUniform3fvARB</name></proto>
28710            <param><ptype>GLint</ptype> <name>location</name></param>
28711            <param><ptype>GLsizei</ptype> <name>count</name></param>
28712            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
28713            <alias name="glUniform3fv"/>
28714        </command>
28715        <command>
28716            <proto>void <name>glUniform3i</name></proto>
28717            <param><ptype>GLint</ptype> <name>location</name></param>
28718            <param><ptype>GLint</ptype> <name>v0</name></param>
28719            <param><ptype>GLint</ptype> <name>v1</name></param>
28720            <param><ptype>GLint</ptype> <name>v2</name></param>
28721        </command>
28722        <command>
28723            <proto>void <name>glUniform3i64ARB</name></proto>
28724            <param><ptype>GLint</ptype> <name>location</name></param>
28725            <param><ptype>GLint64</ptype> <name>x</name></param>
28726            <param><ptype>GLint64</ptype> <name>y</name></param>
28727            <param><ptype>GLint64</ptype> <name>z</name></param>
28728        </command>
28729        <command>
28730            <proto>void <name>glUniform3i64NV</name></proto>
28731            <param><ptype>GLint</ptype> <name>location</name></param>
28732            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
28733            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
28734            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
28735        </command>
28736        <command>
28737            <proto>void <name>glUniform3i64vARB</name></proto>
28738            <param><ptype>GLint</ptype> <name>location</name></param>
28739            <param><ptype>GLsizei</ptype> <name>count</name></param>
28740            <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
28741        </command>
28742        <command>
28743            <proto>void <name>glUniform3i64vNV</name></proto>
28744            <param><ptype>GLint</ptype> <name>location</name></param>
28745            <param><ptype>GLsizei</ptype> <name>count</name></param>
28746            <param len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
28747        </command>
28748        <command>
28749            <proto>void <name>glUniform3iARB</name></proto>
28750            <param><ptype>GLint</ptype> <name>location</name></param>
28751            <param><ptype>GLint</ptype> <name>v0</name></param>
28752            <param><ptype>GLint</ptype> <name>v1</name></param>
28753            <param><ptype>GLint</ptype> <name>v2</name></param>
28754            <alias name="glUniform3i"/>
28755        </command>
28756        <command>
28757            <proto>void <name>glUniform3iv</name></proto>
28758            <param><ptype>GLint</ptype> <name>location</name></param>
28759            <param><ptype>GLsizei</ptype> <name>count</name></param>
28760            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
28761        </command>
28762        <command>
28763            <proto>void <name>glUniform3ivARB</name></proto>
28764            <param><ptype>GLint</ptype> <name>location</name></param>
28765            <param><ptype>GLsizei</ptype> <name>count</name></param>
28766            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
28767            <alias name="glUniform3iv"/>
28768        </command>
28769        <command>
28770            <proto>void <name>glUniform3ui</name></proto>
28771            <param><ptype>GLint</ptype> <name>location</name></param>
28772            <param><ptype>GLuint</ptype> <name>v0</name></param>
28773            <param><ptype>GLuint</ptype> <name>v1</name></param>
28774            <param><ptype>GLuint</ptype> <name>v2</name></param>
28775        </command>
28776        <command>
28777            <proto>void <name>glUniform3ui64ARB</name></proto>
28778            <param><ptype>GLint</ptype> <name>location</name></param>
28779            <param><ptype>GLuint64</ptype> <name>x</name></param>
28780            <param><ptype>GLuint64</ptype> <name>y</name></param>
28781            <param><ptype>GLuint64</ptype> <name>z</name></param>
28782        </command>
28783        <command>
28784            <proto>void <name>glUniform3ui64NV</name></proto>
28785            <param><ptype>GLint</ptype> <name>location</name></param>
28786            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
28787            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
28788            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
28789        </command>
28790        <command>
28791            <proto>void <name>glUniform3ui64vARB</name></proto>
28792            <param><ptype>GLint</ptype> <name>location</name></param>
28793            <param><ptype>GLsizei</ptype> <name>count</name></param>
28794            <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
28795        </command>
28796        <command>
28797            <proto>void <name>glUniform3ui64vNV</name></proto>
28798            <param><ptype>GLint</ptype> <name>location</name></param>
28799            <param><ptype>GLsizei</ptype> <name>count</name></param>
28800            <param len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
28801        </command>
28802        <command>
28803            <proto>void <name>glUniform3uiEXT</name></proto>
28804            <param><ptype>GLint</ptype> <name>location</name></param>
28805            <param><ptype>GLuint</ptype> <name>v0</name></param>
28806            <param><ptype>GLuint</ptype> <name>v1</name></param>
28807            <param><ptype>GLuint</ptype> <name>v2</name></param>
28808            <alias name="glUniform3ui"/>
28809        </command>
28810        <command>
28811            <proto>void <name>glUniform3uiv</name></proto>
28812            <param><ptype>GLint</ptype> <name>location</name></param>
28813            <param><ptype>GLsizei</ptype> <name>count</name></param>
28814            <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
28815        </command>
28816        <command>
28817            <proto>void <name>glUniform3uivEXT</name></proto>
28818            <param><ptype>GLint</ptype> <name>location</name></param>
28819            <param><ptype>GLsizei</ptype> <name>count</name></param>
28820            <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
28821            <alias name="glUniform3uiv"/>
28822        </command>
28823        <command>
28824            <proto>void <name>glUniform4d</name></proto>
28825            <param><ptype>GLint</ptype> <name>location</name></param>
28826            <param><ptype>GLdouble</ptype> <name>x</name></param>
28827            <param><ptype>GLdouble</ptype> <name>y</name></param>
28828            <param><ptype>GLdouble</ptype> <name>z</name></param>
28829            <param><ptype>GLdouble</ptype> <name>w</name></param>
28830        </command>
28831        <command>
28832            <proto>void <name>glUniform4dv</name></proto>
28833            <param><ptype>GLint</ptype> <name>location</name></param>
28834            <param><ptype>GLsizei</ptype> <name>count</name></param>
28835            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
28836        </command>
28837        <command>
28838            <proto>void <name>glUniform4f</name></proto>
28839            <param><ptype>GLint</ptype> <name>location</name></param>
28840            <param><ptype>GLfloat</ptype> <name>v0</name></param>
28841            <param><ptype>GLfloat</ptype> <name>v1</name></param>
28842            <param><ptype>GLfloat</ptype> <name>v2</name></param>
28843            <param><ptype>GLfloat</ptype> <name>v3</name></param>
28844        </command>
28845        <command>
28846            <proto>void <name>glUniform4fARB</name></proto>
28847            <param><ptype>GLint</ptype> <name>location</name></param>
28848            <param><ptype>GLfloat</ptype> <name>v0</name></param>
28849            <param><ptype>GLfloat</ptype> <name>v1</name></param>
28850            <param><ptype>GLfloat</ptype> <name>v2</name></param>
28851            <param><ptype>GLfloat</ptype> <name>v3</name></param>
28852            <alias name="glUniform4f"/>
28853        </command>
28854        <command>
28855            <proto>void <name>glUniform4fv</name></proto>
28856            <param><ptype>GLint</ptype> <name>location</name></param>
28857            <param><ptype>GLsizei</ptype> <name>count</name></param>
28858            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
28859        </command>
28860        <command>
28861            <proto>void <name>glUniform4fvARB</name></proto>
28862            <param><ptype>GLint</ptype> <name>location</name></param>
28863            <param><ptype>GLsizei</ptype> <name>count</name></param>
28864            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
28865            <alias name="glUniform4fv"/>
28866        </command>
28867        <command>
28868            <proto>void <name>glUniform4i</name></proto>
28869            <param><ptype>GLint</ptype> <name>location</name></param>
28870            <param><ptype>GLint</ptype> <name>v0</name></param>
28871            <param><ptype>GLint</ptype> <name>v1</name></param>
28872            <param><ptype>GLint</ptype> <name>v2</name></param>
28873            <param><ptype>GLint</ptype> <name>v3</name></param>
28874        </command>
28875        <command>
28876            <proto>void <name>glUniform4i64ARB</name></proto>
28877            <param><ptype>GLint</ptype> <name>location</name></param>
28878            <param><ptype>GLint64</ptype> <name>x</name></param>
28879            <param><ptype>GLint64</ptype> <name>y</name></param>
28880            <param><ptype>GLint64</ptype> <name>z</name></param>
28881            <param><ptype>GLint64</ptype> <name>w</name></param>
28882        </command>
28883        <command>
28884            <proto>void <name>glUniform4i64NV</name></proto>
28885            <param><ptype>GLint</ptype> <name>location</name></param>
28886            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
28887            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
28888            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
28889            <param><ptype>GLint64EXT</ptype> <name>w</name></param>
28890        </command>
28891        <command>
28892            <proto>void <name>glUniform4i64vARB</name></proto>
28893            <param><ptype>GLint</ptype> <name>location</name></param>
28894            <param><ptype>GLsizei</ptype> <name>count</name></param>
28895            <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
28896        </command>
28897        <command>
28898            <proto>void <name>glUniform4i64vNV</name></proto>
28899            <param><ptype>GLint</ptype> <name>location</name></param>
28900            <param><ptype>GLsizei</ptype> <name>count</name></param>
28901            <param len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
28902        </command>
28903        <command>
28904            <proto>void <name>glUniform4iARB</name></proto>
28905            <param><ptype>GLint</ptype> <name>location</name></param>
28906            <param><ptype>GLint</ptype> <name>v0</name></param>
28907            <param><ptype>GLint</ptype> <name>v1</name></param>
28908            <param><ptype>GLint</ptype> <name>v2</name></param>
28909            <param><ptype>GLint</ptype> <name>v3</name></param>
28910            <alias name="glUniform4i"/>
28911        </command>
28912        <command>
28913            <proto>void <name>glUniform4iv</name></proto>
28914            <param><ptype>GLint</ptype> <name>location</name></param>
28915            <param><ptype>GLsizei</ptype> <name>count</name></param>
28916            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
28917        </command>
28918        <command>
28919            <proto>void <name>glUniform4ivARB</name></proto>
28920            <param><ptype>GLint</ptype> <name>location</name></param>
28921            <param><ptype>GLsizei</ptype> <name>count</name></param>
28922            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
28923            <alias name="glUniform4iv"/>
28924        </command>
28925        <command>
28926            <proto>void <name>glUniform4ui</name></proto>
28927            <param><ptype>GLint</ptype> <name>location</name></param>
28928            <param><ptype>GLuint</ptype> <name>v0</name></param>
28929            <param><ptype>GLuint</ptype> <name>v1</name></param>
28930            <param><ptype>GLuint</ptype> <name>v2</name></param>
28931            <param><ptype>GLuint</ptype> <name>v3</name></param>
28932        </command>
28933        <command>
28934            <proto>void <name>glUniform4ui64ARB</name></proto>
28935            <param><ptype>GLint</ptype> <name>location</name></param>
28936            <param><ptype>GLuint64</ptype> <name>x</name></param>
28937            <param><ptype>GLuint64</ptype> <name>y</name></param>
28938            <param><ptype>GLuint64</ptype> <name>z</name></param>
28939            <param><ptype>GLuint64</ptype> <name>w</name></param>
28940        </command>
28941        <command>
28942            <proto>void <name>glUniform4ui64NV</name></proto>
28943            <param><ptype>GLint</ptype> <name>location</name></param>
28944            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
28945            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
28946            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
28947            <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
28948        </command>
28949        <command>
28950            <proto>void <name>glUniform4ui64vARB</name></proto>
28951            <param><ptype>GLint</ptype> <name>location</name></param>
28952            <param><ptype>GLsizei</ptype> <name>count</name></param>
28953            <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
28954        </command>
28955        <command>
28956            <proto>void <name>glUniform4ui64vNV</name></proto>
28957            <param><ptype>GLint</ptype> <name>location</name></param>
28958            <param><ptype>GLsizei</ptype> <name>count</name></param>
28959            <param len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
28960        </command>
28961        <command>
28962            <proto>void <name>glUniform4uiEXT</name></proto>
28963            <param><ptype>GLint</ptype> <name>location</name></param>
28964            <param><ptype>GLuint</ptype> <name>v0</name></param>
28965            <param><ptype>GLuint</ptype> <name>v1</name></param>
28966            <param><ptype>GLuint</ptype> <name>v2</name></param>
28967            <param><ptype>GLuint</ptype> <name>v3</name></param>
28968            <alias name="glUniform4ui"/>
28969        </command>
28970        <command>
28971            <proto>void <name>glUniform4uiv</name></proto>
28972            <param><ptype>GLint</ptype> <name>location</name></param>
28973            <param><ptype>GLsizei</ptype> <name>count</name></param>
28974            <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
28975        </command>
28976        <command>
28977            <proto>void <name>glUniform4uivEXT</name></proto>
28978            <param><ptype>GLint</ptype> <name>location</name></param>
28979            <param><ptype>GLsizei</ptype> <name>count</name></param>
28980            <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
28981            <alias name="glUniform4uiv"/>
28982        </command>
28983        <command>
28984            <proto>void <name>glUniformBlockBinding</name></proto>
28985            <param><ptype>GLuint</ptype> <name>program</name></param>
28986            <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
28987            <param><ptype>GLuint</ptype> <name>uniformBlockBinding</name></param>
28988            <glx type="render" opcode="366"/>
28989        </command>
28990        <command>
28991            <proto>void <name>glUniformBufferEXT</name></proto>
28992            <param><ptype>GLuint</ptype> <name>program</name></param>
28993            <param><ptype>GLint</ptype> <name>location</name></param>
28994            <param><ptype>GLuint</ptype> <name>buffer</name></param>
28995        </command>
28996        <command>
28997            <proto>void <name>glUniformHandleui64ARB</name></proto>
28998            <param><ptype>GLint</ptype> <name>location</name></param>
28999            <param><ptype>GLuint64</ptype> <name>value</name></param>
29000        </command>
29001        <command>
29002            <proto>void <name>glUniformHandleui64IMG</name></proto>
29003            <param><ptype>GLint</ptype> <name>location</name></param>
29004            <param><ptype>GLuint64</ptype> <name>value</name></param>
29005            <alias name="glUniformHandleui64ARB"/>
29006        </command>
29007        <command>
29008            <proto>void <name>glUniformHandleui64NV</name></proto>
29009            <param><ptype>GLint</ptype> <name>location</name></param>
29010            <param><ptype>GLuint64</ptype> <name>value</name></param>
29011        </command>
29012        <command>
29013            <proto>void <name>glUniformHandleui64vARB</name></proto>
29014            <param><ptype>GLint</ptype> <name>location</name></param>
29015            <param><ptype>GLsizei</ptype> <name>count</name></param>
29016            <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
29017        </command>
29018        <command>
29019            <proto>void <name>glUniformHandleui64vIMG</name></proto>
29020            <param><ptype>GLint</ptype> <name>location</name></param>
29021            <param><ptype>GLsizei</ptype> <name>count</name></param>
29022            <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
29023            <alias name="glUniformHandleui64vARB"/>
29024        </command>
29025        <command>
29026            <proto>void <name>glUniformHandleui64vNV</name></proto>
29027            <param><ptype>GLint</ptype> <name>location</name></param>
29028            <param><ptype>GLsizei</ptype> <name>count</name></param>
29029            <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
29030        </command>
29031        <command>
29032            <proto>void <name>glUniformMatrix2dv</name></proto>
29033            <param><ptype>GLint</ptype> <name>location</name></param>
29034            <param><ptype>GLsizei</ptype> <name>count</name></param>
29035            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29036            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
29037        </command>
29038        <command>
29039            <proto>void <name>glUniformMatrix2fv</name></proto>
29040            <param><ptype>GLint</ptype> <name>location</name></param>
29041            <param><ptype>GLsizei</ptype> <name>count</name></param>
29042            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29043            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
29044        </command>
29045        <command>
29046            <proto>void <name>glUniformMatrix2fvARB</name></proto>
29047            <param><ptype>GLint</ptype> <name>location</name></param>
29048            <param><ptype>GLsizei</ptype> <name>count</name></param>
29049            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29050            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
29051            <alias name="glUniformMatrix2fv"/>
29052        </command>
29053        <command>
29054            <proto>void <name>glUniformMatrix2x3dv</name></proto>
29055            <param><ptype>GLint</ptype> <name>location</name></param>
29056            <param><ptype>GLsizei</ptype> <name>count</name></param>
29057            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29058            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
29059        </command>
29060        <command>
29061            <proto>void <name>glUniformMatrix2x3fv</name></proto>
29062            <param><ptype>GLint</ptype> <name>location</name></param>
29063            <param><ptype>GLsizei</ptype> <name>count</name></param>
29064            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29065            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
29066            <glx type="render" opcode="305"/>
29067        </command>
29068        <command>
29069            <proto>void <name>glUniformMatrix2x3fvNV</name></proto>
29070            <param><ptype>GLint</ptype> <name>location</name></param>
29071            <param><ptype>GLsizei</ptype> <name>count</name></param>
29072            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29073            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
29074            <alias name="glUniformMatrix2x3fv"/>
29075        </command>
29076        <command>
29077            <proto>void <name>glUniformMatrix2x4dv</name></proto>
29078            <param><ptype>GLint</ptype> <name>location</name></param>
29079            <param><ptype>GLsizei</ptype> <name>count</name></param>
29080            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29081            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
29082        </command>
29083        <command>
29084            <proto>void <name>glUniformMatrix2x4fv</name></proto>
29085            <param><ptype>GLint</ptype> <name>location</name></param>
29086            <param><ptype>GLsizei</ptype> <name>count</name></param>
29087            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29088            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
29089            <glx type="render" opcode="307"/>
29090        </command>
29091        <command>
29092            <proto>void <name>glUniformMatrix2x4fvNV</name></proto>
29093            <param><ptype>GLint</ptype> <name>location</name></param>
29094            <param><ptype>GLsizei</ptype> <name>count</name></param>
29095            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29096            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
29097            <alias name="glUniformMatrix2x4fv"/>
29098        </command>
29099        <command>
29100            <proto>void <name>glUniformMatrix3dv</name></proto>
29101            <param><ptype>GLint</ptype> <name>location</name></param>
29102            <param><ptype>GLsizei</ptype> <name>count</name></param>
29103            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29104            <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
29105        </command>
29106        <command>
29107            <proto>void <name>glUniformMatrix3fv</name></proto>
29108            <param><ptype>GLint</ptype> <name>location</name></param>
29109            <param><ptype>GLsizei</ptype> <name>count</name></param>
29110            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29111            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
29112        </command>
29113        <command>
29114            <proto>void <name>glUniformMatrix3fvARB</name></proto>
29115            <param><ptype>GLint</ptype> <name>location</name></param>
29116            <param><ptype>GLsizei</ptype> <name>count</name></param>
29117            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29118            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
29119            <alias name="glUniformMatrix3fv"/>
29120        </command>
29121        <command>
29122            <proto>void <name>glUniformMatrix3x2dv</name></proto>
29123            <param><ptype>GLint</ptype> <name>location</name></param>
29124            <param><ptype>GLsizei</ptype> <name>count</name></param>
29125            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29126            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
29127        </command>
29128        <command>
29129            <proto>void <name>glUniformMatrix3x2fv</name></proto>
29130            <param><ptype>GLint</ptype> <name>location</name></param>
29131            <param><ptype>GLsizei</ptype> <name>count</name></param>
29132            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29133            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
29134            <glx type="render" opcode="306"/>
29135        </command>
29136        <command>
29137            <proto>void <name>glUniformMatrix3x2fvNV</name></proto>
29138            <param><ptype>GLint</ptype> <name>location</name></param>
29139            <param><ptype>GLsizei</ptype> <name>count</name></param>
29140            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29141            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
29142            <alias name="glUniformMatrix3x2fv"/>
29143        </command>
29144        <command>
29145            <proto>void <name>glUniformMatrix3x4dv</name></proto>
29146            <param><ptype>GLint</ptype> <name>location</name></param>
29147            <param><ptype>GLsizei</ptype> <name>count</name></param>
29148            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29149            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
29150        </command>
29151        <command>
29152            <proto>void <name>glUniformMatrix3x4fv</name></proto>
29153            <param><ptype>GLint</ptype> <name>location</name></param>
29154            <param><ptype>GLsizei</ptype> <name>count</name></param>
29155            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29156            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
29157            <glx type="render" opcode="309"/>
29158        </command>
29159        <command>
29160            <proto>void <name>glUniformMatrix3x4fvNV</name></proto>
29161            <param><ptype>GLint</ptype> <name>location</name></param>
29162            <param><ptype>GLsizei</ptype> <name>count</name></param>
29163            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29164            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
29165            <alias name="glUniformMatrix3x4fv"/>
29166        </command>
29167        <command>
29168            <proto>void <name>glUniformMatrix4dv</name></proto>
29169            <param><ptype>GLint</ptype> <name>location</name></param>
29170            <param><ptype>GLsizei</ptype> <name>count</name></param>
29171            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29172            <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
29173        </command>
29174        <command>
29175            <proto>void <name>glUniformMatrix4fv</name></proto>
29176            <param><ptype>GLint</ptype> <name>location</name></param>
29177            <param><ptype>GLsizei</ptype> <name>count</name></param>
29178            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29179            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
29180        </command>
29181        <command>
29182            <proto>void <name>glUniformMatrix4fvARB</name></proto>
29183            <param><ptype>GLint</ptype> <name>location</name></param>
29184            <param><ptype>GLsizei</ptype> <name>count</name></param>
29185            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29186            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
29187            <alias name="glUniformMatrix4fv"/>
29188        </command>
29189        <command>
29190            <proto>void <name>glUniformMatrix4x2dv</name></proto>
29191            <param><ptype>GLint</ptype> <name>location</name></param>
29192            <param><ptype>GLsizei</ptype> <name>count</name></param>
29193            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29194            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
29195        </command>
29196        <command>
29197            <proto>void <name>glUniformMatrix4x2fv</name></proto>
29198            <param><ptype>GLint</ptype> <name>location</name></param>
29199            <param><ptype>GLsizei</ptype> <name>count</name></param>
29200            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29201            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
29202            <glx type="render" opcode="308"/>
29203        </command>
29204        <command>
29205            <proto>void <name>glUniformMatrix4x2fvNV</name></proto>
29206            <param><ptype>GLint</ptype> <name>location</name></param>
29207            <param><ptype>GLsizei</ptype> <name>count</name></param>
29208            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29209            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
29210            <alias name="glUniformMatrix4x2fv"/>
29211        </command>
29212        <command>
29213            <proto>void <name>glUniformMatrix4x3dv</name></proto>
29214            <param><ptype>GLint</ptype> <name>location</name></param>
29215            <param><ptype>GLsizei</ptype> <name>count</name></param>
29216            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29217            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
29218        </command>
29219        <command>
29220            <proto>void <name>glUniformMatrix4x3fv</name></proto>
29221            <param><ptype>GLint</ptype> <name>location</name></param>
29222            <param><ptype>GLsizei</ptype> <name>count</name></param>
29223            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29224            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
29225            <glx type="render" opcode="310"/>
29226        </command>
29227        <command>
29228            <proto>void <name>glUniformMatrix4x3fvNV</name></proto>
29229            <param><ptype>GLint</ptype> <name>location</name></param>
29230            <param><ptype>GLsizei</ptype> <name>count</name></param>
29231            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
29232            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
29233            <alias name="glUniformMatrix4x3fv"/>
29234        </command>
29235        <command>
29236            <proto>void <name>glUniformSubroutinesuiv</name></proto>
29237            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
29238            <param><ptype>GLsizei</ptype> <name>count</name></param>
29239            <param len="count">const <ptype>GLuint</ptype> *<name>indices</name></param>
29240        </command>
29241        <command>
29242            <proto>void <name>glUniformui64NV</name></proto>
29243            <param><ptype>GLint</ptype> <name>location</name></param>
29244            <param><ptype>GLuint64EXT</ptype> <name>value</name></param>
29245        </command>
29246        <command>
29247            <proto>void <name>glUniformui64vNV</name></proto>
29248            <param><ptype>GLint</ptype> <name>location</name></param>
29249            <param><ptype>GLsizei</ptype> <name>count</name></param>
29250            <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
29251        </command>
29252        <command>
29253            <proto>void <name>glUnlockArraysEXT</name></proto>
29254        </command>
29255        <command>
29256            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBuffer</name></proto>
29257            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
29258        </command>
29259        <command>
29260            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBufferARB</name></proto>
29261            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
29262            <alias name="glUnmapBuffer"/>
29263        </command>
29264        <command>
29265            <proto><ptype>GLboolean</ptype> <name>glUnmapBufferOES</name></proto>
29266            <param><ptype>GLenum</ptype> <name>target</name></param>
29267            <alias name="glUnmapBuffer"/>
29268        </command>
29269        <command>
29270            <proto><ptype>GLboolean</ptype> <name>glUnmapNamedBuffer</name></proto>
29271            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29272        </command>
29273        <command>
29274            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapNamedBufferEXT</name></proto>
29275            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29276        </command>
29277        <command>
29278            <proto>void <name>glUnmapObjectBufferATI</name></proto>
29279            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29280        </command>
29281        <command>
29282            <proto>void <name>glUnmapTexture2DINTEL</name></proto>
29283            <param><ptype>GLuint</ptype> <name>texture</name></param>
29284            <param><ptype>GLint</ptype> <name>level</name></param>
29285        </command>
29286        <command>
29287            <proto>void <name>glUpdateObjectBufferATI</name></proto>
29288            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29289            <param><ptype>GLuint</ptype> <name>offset</name></param>
29290            <param><ptype>GLsizei</ptype> <name>size</name></param>
29291            <param len="size">const void *<name>pointer</name></param>
29292            <param group="PreserveModeATI"><ptype>GLenum</ptype> <name>preserve</name></param>
29293        </command>
29294        <command>
29295            <proto>void <name>glUseProgram</name></proto>
29296            <param><ptype>GLuint</ptype> <name>program</name></param>
29297        </command>
29298        <command>
29299            <proto>void <name>glUseProgramObjectARB</name></proto>
29300            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
29301            <alias name="glUseProgram"/>
29302        </command>
29303        <command>
29304            <proto>void <name>glUseProgramStages</name></proto>
29305            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
29306            <param group="UseProgramStageMask"><ptype>GLbitfield</ptype> <name>stages</name></param>
29307            <param><ptype>GLuint</ptype> <name>program</name></param>
29308        </command>
29309        <command>
29310            <proto>void <name>glUseProgramStagesEXT</name></proto>
29311            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
29312            <param group="UseProgramStageMask"><ptype>GLbitfield</ptype> <name>stages</name></param>
29313            <param><ptype>GLuint</ptype> <name>program</name></param>
29314        </command>
29315        <command>
29316            <proto>void <name>glUseShaderProgramEXT</name></proto>
29317            <param><ptype>GLenum</ptype> <name>type</name></param>
29318            <param><ptype>GLuint</ptype> <name>program</name></param>
29319        </command>
29320        <command>
29321            <proto>void <name>glVDPAUFiniNV</name></proto>
29322        </command>
29323        <command>
29324            <proto>void <name>glVDPAUGetSurfaceivNV</name></proto>
29325            <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
29326            <param><ptype>GLenum</ptype> <name>pname</name></param>
29327            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
29328            <param><ptype>GLsizei</ptype> *<name>length</name></param>
29329            <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
29330        </command>
29331        <command>
29332            <proto>void <name>glVDPAUInitNV</name></proto>
29333            <param>const void *<name>vdpDevice</name></param>
29334            <param>const void *<name>getProcAddress</name></param>
29335        </command>
29336        <command>
29337            <proto><ptype>GLboolean</ptype> <name>glVDPAUIsSurfaceNV</name></proto>
29338            <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
29339        </command>
29340        <command>
29341            <proto>void <name>glVDPAUMapSurfacesNV</name></proto>
29342            <param><ptype>GLsizei</ptype> <name>numSurfaces</name></param>
29343            <param group="vdpauSurfaceNV" len="numSurfaces">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param>
29344        </command>
29345        <command>
29346            <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterOutputSurfaceNV</name></proto>
29347            <param>const void *<name>vdpSurface</name></param>
29348            <param><ptype>GLenum</ptype> <name>target</name></param>
29349            <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
29350            <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
29351        </command>
29352        <command>
29353            <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterVideoSurfaceNV</name></proto>
29354            <param>const void *<name>vdpSurface</name></param>
29355            <param><ptype>GLenum</ptype> <name>target</name></param>
29356            <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
29357            <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
29358        </command>
29359        <command>
29360            <proto>void <name>glVDPAUSurfaceAccessNV</name></proto>
29361            <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
29362            <param><ptype>GLenum</ptype> <name>access</name></param>
29363        </command>
29364        <command>
29365            <proto>void <name>glVDPAUUnmapSurfacesNV</name></proto>
29366            <param><ptype>GLsizei</ptype> <name>numSurface</name></param>
29367            <param group="vdpauSurfaceNV" len="numSurface">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param>
29368        </command>
29369        <command>
29370            <proto>void <name>glVDPAUUnregisterSurfaceNV</name></proto>
29371            <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
29372        </command>
29373        <command>
29374            <proto>void <name>glValidateProgram</name></proto>
29375            <param><ptype>GLuint</ptype> <name>program</name></param>
29376        </command>
29377        <command>
29378            <proto>void <name>glValidateProgramARB</name></proto>
29379            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
29380            <alias name="glValidateProgram"/>
29381        </command>
29382        <command>
29383            <proto>void <name>glValidateProgramPipeline</name></proto>
29384            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
29385        </command>
29386        <command>
29387            <proto>void <name>glValidateProgramPipelineEXT</name></proto>
29388            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
29389        </command>
29390        <command>
29391            <proto>void <name>glVariantArrayObjectATI</name></proto>
29392            <param><ptype>GLuint</ptype> <name>id</name></param>
29393            <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
29394            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29395            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29396            <param><ptype>GLuint</ptype> <name>offset</name></param>
29397        </command>
29398        <command>
29399            <proto>void <name>glVariantPointerEXT</name></proto>
29400            <param><ptype>GLuint</ptype> <name>id</name></param>
29401            <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
29402            <param><ptype>GLuint</ptype> <name>stride</name></param>
29403            <param len="COMPSIZE(id,type,stride)">const void *<name>addr</name></param>
29404        </command>
29405        <command>
29406            <proto>void <name>glVariantbvEXT</name></proto>
29407            <param><ptype>GLuint</ptype> <name>id</name></param>
29408            <param len="COMPSIZE(id)">const <ptype>GLbyte</ptype> *<name>addr</name></param>
29409        </command>
29410        <command>
29411            <proto>void <name>glVariantdvEXT</name></proto>
29412            <param><ptype>GLuint</ptype> <name>id</name></param>
29413            <param len="COMPSIZE(id)">const <ptype>GLdouble</ptype> *<name>addr</name></param>
29414        </command>
29415        <command>
29416            <proto>void <name>glVariantfvEXT</name></proto>
29417            <param><ptype>GLuint</ptype> <name>id</name></param>
29418            <param len="COMPSIZE(id)">const <ptype>GLfloat</ptype> *<name>addr</name></param>
29419        </command>
29420        <command>
29421            <proto>void <name>glVariantivEXT</name></proto>
29422            <param><ptype>GLuint</ptype> <name>id</name></param>
29423            <param len="COMPSIZE(id)">const <ptype>GLint</ptype> *<name>addr</name></param>
29424        </command>
29425        <command>
29426            <proto>void <name>glVariantsvEXT</name></proto>
29427            <param><ptype>GLuint</ptype> <name>id</name></param>
29428            <param len="COMPSIZE(id)">const <ptype>GLshort</ptype> *<name>addr</name></param>
29429        </command>
29430        <command>
29431            <proto>void <name>glVariantubvEXT</name></proto>
29432            <param><ptype>GLuint</ptype> <name>id</name></param>
29433            <param len="COMPSIZE(id)">const <ptype>GLubyte</ptype> *<name>addr</name></param>
29434        </command>
29435        <command>
29436            <proto>void <name>glVariantuivEXT</name></proto>
29437            <param><ptype>GLuint</ptype> <name>id</name></param>
29438            <param len="COMPSIZE(id)">const <ptype>GLuint</ptype> *<name>addr</name></param>
29439        </command>
29440        <command>
29441            <proto>void <name>glVariantusvEXT</name></proto>
29442            <param><ptype>GLuint</ptype> <name>id</name></param>
29443            <param len="COMPSIZE(id)">const <ptype>GLushort</ptype> *<name>addr</name></param>
29444        </command>
29445        <command>
29446            <proto>void <name>glVertex2bOES</name></proto>
29447            <param><ptype>GLbyte</ptype> <name>x</name></param>
29448            <param><ptype>GLbyte</ptype> <name>y</name></param>
29449        </command>
29450        <command>
29451            <proto>void <name>glVertex2bvOES</name></proto>
29452            <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
29453        </command>
29454        <command>
29455            <proto>void <name>glVertex2d</name></proto>
29456            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
29457            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
29458            <vecequiv name="glVertex2dv"/>
29459        </command>
29460        <command>
29461            <proto>void <name>glVertex2dv</name></proto>
29462            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
29463            <glx type="render" opcode="65"/>
29464        </command>
29465        <command>
29466            <proto>void <name>glVertex2f</name></proto>
29467            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
29468            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
29469            <vecequiv name="glVertex2fv"/>
29470        </command>
29471        <command>
29472            <proto>void <name>glVertex2fv</name></proto>
29473            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
29474            <glx type="render" opcode="66"/>
29475        </command>
29476        <command>
29477            <proto>void <name>glVertex2hNV</name></proto>
29478            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
29479            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
29480            <vecequiv name="glVertex2hvNV"/>
29481        </command>
29482        <command>
29483            <proto>void <name>glVertex2hvNV</name></proto>
29484            <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
29485            <glx type="render" opcode="4240"/>
29486        </command>
29487        <command>
29488            <proto>void <name>glVertex2i</name></proto>
29489            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
29490            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
29491            <vecequiv name="glVertex2iv"/>
29492        </command>
29493        <command>
29494            <proto>void <name>glVertex2iv</name></proto>
29495            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
29496            <glx type="render" opcode="67"/>
29497        </command>
29498        <command>
29499            <proto>void <name>glVertex2s</name></proto>
29500            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
29501            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
29502            <vecequiv name="glVertex2sv"/>
29503        </command>
29504        <command>
29505            <proto>void <name>glVertex2sv</name></proto>
29506            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
29507            <glx type="render" opcode="68"/>
29508        </command>
29509        <command>
29510            <proto>void <name>glVertex2xOES</name></proto>
29511            <param><ptype>GLfixed</ptype> <name>x</name></param>
29512        </command>
29513        <command>
29514            <proto>void <name>glVertex2xvOES</name></proto>
29515            <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
29516        </command>
29517        <command>
29518            <proto>void <name>glVertex3bOES</name></proto>
29519            <param><ptype>GLbyte</ptype> <name>x</name></param>
29520            <param><ptype>GLbyte</ptype> <name>y</name></param>
29521            <param><ptype>GLbyte</ptype> <name>z</name></param>
29522        </command>
29523        <command>
29524            <proto>void <name>glVertex3bvOES</name></proto>
29525            <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
29526        </command>
29527        <command>
29528            <proto>void <name>glVertex3d</name></proto>
29529            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
29530            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
29531            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
29532            <vecequiv name="glVertex3dv"/>
29533        </command>
29534        <command>
29535            <proto>void <name>glVertex3dv</name></proto>
29536            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
29537            <glx type="render" opcode="69"/>
29538        </command>
29539        <command>
29540            <proto>void <name>glVertex3f</name></proto>
29541            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
29542            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
29543            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
29544            <vecequiv name="glVertex3fv"/>
29545        </command>
29546        <command>
29547            <proto>void <name>glVertex3fv</name></proto>
29548            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
29549            <glx type="render" opcode="70"/>
29550        </command>
29551        <command>
29552            <proto>void <name>glVertex3hNV</name></proto>
29553            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
29554            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
29555            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
29556            <vecequiv name="glVertex3hvNV"/>
29557        </command>
29558        <command>
29559            <proto>void <name>glVertex3hvNV</name></proto>
29560            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
29561            <glx type="render" opcode="4241"/>
29562        </command>
29563        <command>
29564            <proto>void <name>glVertex3i</name></proto>
29565            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
29566            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
29567            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
29568            <vecequiv name="glVertex3iv"/>
29569        </command>
29570        <command>
29571            <proto>void <name>glVertex3iv</name></proto>
29572            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
29573            <glx type="render" opcode="71"/>
29574        </command>
29575        <command>
29576            <proto>void <name>glVertex3s</name></proto>
29577            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
29578            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
29579            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
29580            <vecequiv name="glVertex3sv"/>
29581        </command>
29582        <command>
29583            <proto>void <name>glVertex3sv</name></proto>
29584            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
29585            <glx type="render" opcode="72"/>
29586        </command>
29587        <command>
29588            <proto>void <name>glVertex3xOES</name></proto>
29589            <param><ptype>GLfixed</ptype> <name>x</name></param>
29590            <param><ptype>GLfixed</ptype> <name>y</name></param>
29591        </command>
29592        <command>
29593            <proto>void <name>glVertex3xvOES</name></proto>
29594            <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
29595        </command>
29596        <command>
29597            <proto>void <name>glVertex4bOES</name></proto>
29598            <param><ptype>GLbyte</ptype> <name>x</name></param>
29599            <param><ptype>GLbyte</ptype> <name>y</name></param>
29600            <param><ptype>GLbyte</ptype> <name>z</name></param>
29601            <param><ptype>GLbyte</ptype> <name>w</name></param>
29602        </command>
29603        <command>
29604            <proto>void <name>glVertex4bvOES</name></proto>
29605            <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
29606        </command>
29607        <command>
29608            <proto>void <name>glVertex4d</name></proto>
29609            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
29610            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
29611            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
29612            <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
29613            <vecequiv name="glVertex4dv"/>
29614        </command>
29615        <command>
29616            <proto>void <name>glVertex4dv</name></proto>
29617            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
29618            <glx type="render" opcode="73"/>
29619        </command>
29620        <command>
29621            <proto>void <name>glVertex4f</name></proto>
29622            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
29623            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
29624            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
29625            <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
29626            <vecequiv name="glVertex4fv"/>
29627        </command>
29628        <command>
29629            <proto>void <name>glVertex4fv</name></proto>
29630            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
29631            <glx type="render" opcode="74"/>
29632        </command>
29633        <command>
29634            <proto>void <name>glVertex4hNV</name></proto>
29635            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
29636            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
29637            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
29638            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param>
29639            <vecequiv name="glVertex4hvNV"/>
29640        </command>
29641        <command>
29642            <proto>void <name>glVertex4hvNV</name></proto>
29643            <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
29644            <glx type="render" opcode="4242"/>
29645        </command>
29646        <command>
29647            <proto>void <name>glVertex4i</name></proto>
29648            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
29649            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
29650            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
29651            <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
29652            <vecequiv name="glVertex4iv"/>
29653        </command>
29654        <command>
29655            <proto>void <name>glVertex4iv</name></proto>
29656            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
29657            <glx type="render" opcode="75"/>
29658        </command>
29659        <command>
29660            <proto>void <name>glVertex4s</name></proto>
29661            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
29662            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
29663            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
29664            <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
29665            <vecequiv name="glVertex4sv"/>
29666        </command>
29667        <command>
29668            <proto>void <name>glVertex4sv</name></proto>
29669            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
29670            <glx type="render" opcode="76"/>
29671        </command>
29672        <command>
29673            <proto>void <name>glVertex4xOES</name></proto>
29674            <param><ptype>GLfixed</ptype> <name>x</name></param>
29675            <param><ptype>GLfixed</ptype> <name>y</name></param>
29676            <param><ptype>GLfixed</ptype> <name>z</name></param>
29677        </command>
29678        <command>
29679            <proto>void <name>glVertex4xvOES</name></proto>
29680            <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
29681        </command>
29682        <command>
29683            <proto>void <name>glVertexArrayAttribBinding</name></proto>
29684            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29685            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
29686            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
29687        </command>
29688        <command>
29689            <proto>void <name>glVertexArrayAttribFormat</name></proto>
29690            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29691            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
29692            <param><ptype>GLint</ptype> <name>size</name></param>
29693            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
29694            <param><ptype>GLboolean</ptype> <name>normalized</name></param>
29695            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
29696        </command>
29697        <command>
29698            <proto>void <name>glVertexArrayAttribIFormat</name></proto>
29699            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29700            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
29701            <param><ptype>GLint</ptype> <name>size</name></param>
29702            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
29703            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
29704        </command>
29705        <command>
29706            <proto>void <name>glVertexArrayAttribLFormat</name></proto>
29707            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29708            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
29709            <param><ptype>GLint</ptype> <name>size</name></param>
29710            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
29711            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
29712        </command>
29713        <command>
29714            <proto>void <name>glVertexArrayBindVertexBufferEXT</name></proto>
29715            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29716            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
29717            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29718            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
29719            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29720        </command>
29721        <command>
29722            <proto>void <name>glVertexArrayBindingDivisor</name></proto>
29723            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29724            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
29725            <param><ptype>GLuint</ptype> <name>divisor</name></param>
29726        </command>
29727        <command>
29728            <proto>void <name>glVertexArrayColorOffsetEXT</name></proto>
29729            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29730            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29731            <param><ptype>GLint</ptype> <name>size</name></param>
29732            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29733            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29734            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29735        </command>
29736        <command>
29737            <proto>void <name>glVertexArrayEdgeFlagOffsetEXT</name></proto>
29738            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29739            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29740            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29741            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29742        </command>
29743        <command>
29744            <proto>void <name>glVertexArrayElementBuffer</name></proto>
29745            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29746            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29747        </command>
29748        <command>
29749            <proto>void <name>glVertexArrayFogCoordOffsetEXT</name></proto>
29750            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29751            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29752            <param group="FogCoordinatePointerType"><ptype>GLenum</ptype> <name>type</name></param>
29753            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29754            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29755        </command>
29756        <command>
29757            <proto>void <name>glVertexArrayIndexOffsetEXT</name></proto>
29758            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29759            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29760            <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29761            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29762            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29763        </command>
29764        <command>
29765            <proto>void <name>glVertexArrayMultiTexCoordOffsetEXT</name></proto>
29766            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29767            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29768            <param><ptype>GLenum</ptype> <name>texunit</name></param>
29769            <param><ptype>GLint</ptype> <name>size</name></param>
29770            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29771            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29772            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29773        </command>
29774        <command>
29775            <proto>void <name>glVertexArrayNormalOffsetEXT</name></proto>
29776            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29777            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29778            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29779            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29780            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29781        </command>
29782        <command>
29783            <proto>void <name>glVertexArrayParameteriAPPLE</name></proto>
29784            <param group="VertexArrayPNameAPPLE"><ptype>GLenum</ptype> <name>pname</name></param>
29785            <param><ptype>GLint</ptype> <name>param</name></param>
29786        </command>
29787        <command>
29788            <proto>void <name>glVertexArrayRangeAPPLE</name></proto>
29789            <param><ptype>GLsizei</ptype> <name>length</name></param>
29790            <param len="length">void *<name>pointer</name></param>
29791        </command>
29792        <command>
29793            <proto>void <name>glVertexArrayRangeNV</name></proto>
29794            <param><ptype>GLsizei</ptype> <name>length</name></param>
29795            <param len="COMPSIZE(length)">const void *<name>pointer</name></param>
29796        </command>
29797        <command>
29798            <proto>void <name>glVertexArraySecondaryColorOffsetEXT</name></proto>
29799            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29800            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29801            <param><ptype>GLint</ptype> <name>size</name></param>
29802            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29803            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29804            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29805        </command>
29806        <command>
29807            <proto>void <name>glVertexArrayTexCoordOffsetEXT</name></proto>
29808            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29809            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29810            <param><ptype>GLint</ptype> <name>size</name></param>
29811            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29812            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29813            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29814        </command>
29815        <command>
29816            <proto>void <name>glVertexArrayVertexAttribBindingEXT</name></proto>
29817            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29818            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
29819            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
29820        </command>
29821        <command>
29822            <proto>void <name>glVertexArrayVertexAttribDivisorEXT</name></proto>
29823            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29824            <param><ptype>GLuint</ptype> <name>index</name></param>
29825            <param><ptype>GLuint</ptype> <name>divisor</name></param>
29826        </command>
29827        <command>
29828            <proto>void <name>glVertexArrayVertexAttribFormatEXT</name></proto>
29829            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29830            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
29831            <param><ptype>GLint</ptype> <name>size</name></param>
29832            <param><ptype>GLenum</ptype> <name>type</name></param>
29833            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
29834            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
29835        </command>
29836        <command>
29837            <proto>void <name>glVertexArrayVertexAttribIFormatEXT</name></proto>
29838            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29839            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
29840            <param><ptype>GLint</ptype> <name>size</name></param>
29841            <param><ptype>GLenum</ptype> <name>type</name></param>
29842            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
29843        </command>
29844        <command>
29845            <proto>void <name>glVertexArrayVertexAttribIOffsetEXT</name></proto>
29846            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29847            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29848            <param><ptype>GLuint</ptype> <name>index</name></param>
29849            <param><ptype>GLint</ptype> <name>size</name></param>
29850            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
29851            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29852            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29853        </command>
29854        <command>
29855            <proto>void <name>glVertexArrayVertexAttribLFormatEXT</name></proto>
29856            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29857            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
29858            <param><ptype>GLint</ptype> <name>size</name></param>
29859            <param><ptype>GLenum</ptype> <name>type</name></param>
29860            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
29861        </command>
29862        <command>
29863            <proto>void <name>glVertexArrayVertexAttribLOffsetEXT</name></proto>
29864            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29865            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29866            <param><ptype>GLuint</ptype> <name>index</name></param>
29867            <param><ptype>GLint</ptype> <name>size</name></param>
29868            <param><ptype>GLenum</ptype> <name>type</name></param>
29869            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29870            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
29871        </command>
29872        <command>
29873            <proto>void <name>glVertexArrayVertexAttribOffsetEXT</name></proto>
29874            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29875            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29876            <param><ptype>GLuint</ptype> <name>index</name></param>
29877            <param><ptype>GLint</ptype> <name>size</name></param>
29878            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29879            <param><ptype>GLboolean</ptype> <name>normalized</name></param>
29880            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29881            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29882        </command>
29883        <command>
29884            <proto>void <name>glVertexArrayVertexBindingDivisorEXT</name></proto>
29885            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29886            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
29887            <param><ptype>GLuint</ptype> <name>divisor</name></param>
29888        </command>
29889        <command>
29890            <proto>void <name>glVertexArrayVertexBuffer</name></proto>
29891            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29892            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
29893            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29894            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29895            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29896        </command>
29897        <command>
29898            <proto>void <name>glVertexArrayVertexBuffers</name></proto>
29899            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29900            <param><ptype>GLuint</ptype> <name>first</name></param>
29901            <param><ptype>GLsizei</ptype> <name>count</name></param>
29902            <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
29903            <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
29904            <param>const <ptype>GLsizei</ptype> *<name>strides</name></param>
29905        </command>
29906        <command>
29907            <proto>void <name>glVertexArrayVertexOffsetEXT</name></proto>
29908            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
29909            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29910            <param><ptype>GLint</ptype> <name>size</name></param>
29911            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
29912            <param><ptype>GLsizei</ptype> <name>stride</name></param>
29913            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29914        </command>
29915        <command>
29916            <proto>void <name>glVertexAttrib1d</name></proto>
29917            <param><ptype>GLuint</ptype> <name>index</name></param>
29918            <param><ptype>GLdouble</ptype> <name>x</name></param>
29919            <vecequiv name="glVertexAttrib1dv"/>
29920        </command>
29921        <command>
29922            <proto>void <name>glVertexAttrib1dARB</name></proto>
29923            <param><ptype>GLuint</ptype> <name>index</name></param>
29924            <param><ptype>GLdouble</ptype> <name>x</name></param>
29925            <alias name="glVertexAttrib1d"/>
29926            <vecequiv name="glVertexAttrib1dvARB"/>
29927        </command>
29928        <command>
29929            <proto>void <name>glVertexAttrib1dNV</name></proto>
29930            <param><ptype>GLuint</ptype> <name>index</name></param>
29931            <param><ptype>GLdouble</ptype> <name>x</name></param>
29932            <alias name="glVertexAttrib1d"/>
29933            <vecequiv name="glVertexAttrib1dvNV"/>
29934        </command>
29935        <command>
29936            <proto>void <name>glVertexAttrib1dv</name></proto>
29937            <param><ptype>GLuint</ptype> <name>index</name></param>
29938            <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
29939            <glx type="render" opcode="4197"/>
29940        </command>
29941        <command>
29942            <proto>void <name>glVertexAttrib1dvARB</name></proto>
29943            <param><ptype>GLuint</ptype> <name>index</name></param>
29944            <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
29945            <alias name="glVertexAttrib1dv"/>
29946            <glx type="render" opcode="4197"/>
29947        </command>
29948        <command>
29949            <proto>void <name>glVertexAttrib1dvNV</name></proto>
29950            <param><ptype>GLuint</ptype> <name>index</name></param>
29951            <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
29952            <alias name="glVertexAttrib1dv"/>
29953            <glx type="render" opcode="4197"/>
29954        </command>
29955        <command>
29956            <proto>void <name>glVertexAttrib1f</name></proto>
29957            <param><ptype>GLuint</ptype> <name>index</name></param>
29958            <param><ptype>GLfloat</ptype> <name>x</name></param>
29959            <vecequiv name="glVertexAttrib1fv"/>
29960        </command>
29961        <command>
29962            <proto>void <name>glVertexAttrib1fARB</name></proto>
29963            <param><ptype>GLuint</ptype> <name>index</name></param>
29964            <param><ptype>GLfloat</ptype> <name>x</name></param>
29965            <alias name="glVertexAttrib1f"/>
29966            <vecequiv name="glVertexAttrib1fvARB"/>
29967        </command>
29968        <command>
29969            <proto>void <name>glVertexAttrib1fNV</name></proto>
29970            <param><ptype>GLuint</ptype> <name>index</name></param>
29971            <param><ptype>GLfloat</ptype> <name>x</name></param>
29972            <alias name="glVertexAttrib1f"/>
29973            <vecequiv name="glVertexAttrib1fvNV"/>
29974        </command>
29975        <command>
29976            <proto>void <name>glVertexAttrib1fv</name></proto>
29977            <param><ptype>GLuint</ptype> <name>index</name></param>
29978            <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
29979            <glx type="render" opcode="4193"/>
29980        </command>
29981        <command>
29982            <proto>void <name>glVertexAttrib1fvARB</name></proto>
29983            <param><ptype>GLuint</ptype> <name>index</name></param>
29984            <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
29985            <alias name="glVertexAttrib1fv"/>
29986            <glx type="render" opcode="4193"/>
29987        </command>
29988        <command>
29989            <proto>void <name>glVertexAttrib1fvNV</name></proto>
29990            <param><ptype>GLuint</ptype> <name>index</name></param>
29991            <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
29992            <alias name="glVertexAttrib1fv"/>
29993            <glx type="render" opcode="4193"/>
29994        </command>
29995        <command>
29996            <proto>void <name>glVertexAttrib1hNV</name></proto>
29997            <param><ptype>GLuint</ptype> <name>index</name></param>
29998            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
29999            <vecequiv name="glVertexAttrib1hvNV"/>
30000        </command>
30001        <command>
30002            <proto>void <name>glVertexAttrib1hvNV</name></proto>
30003            <param><ptype>GLuint</ptype> <name>index</name></param>
30004            <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
30005            <glx type="render" opcode="4257"/>
30006        </command>
30007        <command>
30008            <proto>void <name>glVertexAttrib1s</name></proto>
30009            <param><ptype>GLuint</ptype> <name>index</name></param>
30010            <param><ptype>GLshort</ptype> <name>x</name></param>
30011            <vecequiv name="glVertexAttrib1sv"/>
30012        </command>
30013        <command>
30014            <proto>void <name>glVertexAttrib1sARB</name></proto>
30015            <param><ptype>GLuint</ptype> <name>index</name></param>
30016            <param><ptype>GLshort</ptype> <name>x</name></param>
30017            <alias name="glVertexAttrib1s"/>
30018            <vecequiv name="glVertexAttrib1svARB"/>
30019        </command>
30020        <command>
30021            <proto>void <name>glVertexAttrib1sNV</name></proto>
30022            <param><ptype>GLuint</ptype> <name>index</name></param>
30023            <param><ptype>GLshort</ptype> <name>x</name></param>
30024            <alias name="glVertexAttrib1s"/>
30025            <vecequiv name="glVertexAttrib1svNV"/>
30026        </command>
30027        <command>
30028            <proto>void <name>glVertexAttrib1sv</name></proto>
30029            <param><ptype>GLuint</ptype> <name>index</name></param>
30030            <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
30031            <glx type="render" opcode="4189"/>
30032        </command>
30033        <command>
30034            <proto>void <name>glVertexAttrib1svARB</name></proto>
30035            <param><ptype>GLuint</ptype> <name>index</name></param>
30036            <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
30037            <alias name="glVertexAttrib1sv"/>
30038            <glx type="render" opcode="4189"/>
30039        </command>
30040        <command>
30041            <proto>void <name>glVertexAttrib1svNV</name></proto>
30042            <param><ptype>GLuint</ptype> <name>index</name></param>
30043            <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
30044            <alias name="glVertexAttrib1sv"/>
30045            <glx type="render" opcode="4189"/>
30046        </command>
30047        <command>
30048            <proto>void <name>glVertexAttrib2d</name></proto>
30049            <param><ptype>GLuint</ptype> <name>index</name></param>
30050            <param><ptype>GLdouble</ptype> <name>x</name></param>
30051            <param><ptype>GLdouble</ptype> <name>y</name></param>
30052            <vecequiv name="glVertexAttrib2dv"/>
30053        </command>
30054        <command>
30055            <proto>void <name>glVertexAttrib2dARB</name></proto>
30056            <param><ptype>GLuint</ptype> <name>index</name></param>
30057            <param><ptype>GLdouble</ptype> <name>x</name></param>
30058            <param><ptype>GLdouble</ptype> <name>y</name></param>
30059            <alias name="glVertexAttrib2d"/>
30060            <vecequiv name="glVertexAttrib2dvARB"/>
30061        </command>
30062        <command>
30063            <proto>void <name>glVertexAttrib2dNV</name></proto>
30064            <param><ptype>GLuint</ptype> <name>index</name></param>
30065            <param><ptype>GLdouble</ptype> <name>x</name></param>
30066            <param><ptype>GLdouble</ptype> <name>y</name></param>
30067            <alias name="glVertexAttrib2d"/>
30068            <vecequiv name="glVertexAttrib2dvNV"/>
30069        </command>
30070        <command>
30071            <proto>void <name>glVertexAttrib2dv</name></proto>
30072            <param><ptype>GLuint</ptype> <name>index</name></param>
30073            <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
30074            <glx type="render" opcode="4198"/>
30075        </command>
30076        <command>
30077            <proto>void <name>glVertexAttrib2dvARB</name></proto>
30078            <param><ptype>GLuint</ptype> <name>index</name></param>
30079            <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
30080            <alias name="glVertexAttrib2dv"/>
30081            <glx type="render" opcode="4198"/>
30082        </command>
30083        <command>
30084            <proto>void <name>glVertexAttrib2dvNV</name></proto>
30085            <param><ptype>GLuint</ptype> <name>index</name></param>
30086            <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
30087            <alias name="glVertexAttrib2dv"/>
30088            <glx type="render" opcode="4198"/>
30089        </command>
30090        <command>
30091            <proto>void <name>glVertexAttrib2f</name></proto>
30092            <param><ptype>GLuint</ptype> <name>index</name></param>
30093            <param><ptype>GLfloat</ptype> <name>x</name></param>
30094            <param><ptype>GLfloat</ptype> <name>y</name></param>
30095            <vecequiv name="glVertexAttrib2fv"/>
30096        </command>
30097        <command>
30098            <proto>void <name>glVertexAttrib2fARB</name></proto>
30099            <param><ptype>GLuint</ptype> <name>index</name></param>
30100            <param><ptype>GLfloat</ptype> <name>x</name></param>
30101            <param><ptype>GLfloat</ptype> <name>y</name></param>
30102            <alias name="glVertexAttrib2f"/>
30103            <vecequiv name="glVertexAttrib2fvARB"/>
30104        </command>
30105        <command>
30106            <proto>void <name>glVertexAttrib2fNV</name></proto>
30107            <param><ptype>GLuint</ptype> <name>index</name></param>
30108            <param><ptype>GLfloat</ptype> <name>x</name></param>
30109            <param><ptype>GLfloat</ptype> <name>y</name></param>
30110            <alias name="glVertexAttrib2f"/>
30111            <vecequiv name="glVertexAttrib2fvNV"/>
30112        </command>
30113        <command>
30114            <proto>void <name>glVertexAttrib2fv</name></proto>
30115            <param><ptype>GLuint</ptype> <name>index</name></param>
30116            <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
30117            <glx type="render" opcode="4194"/>
30118        </command>
30119        <command>
30120            <proto>void <name>glVertexAttrib2fvARB</name></proto>
30121            <param><ptype>GLuint</ptype> <name>index</name></param>
30122            <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
30123            <alias name="glVertexAttrib2fv"/>
30124            <glx type="render" opcode="4194"/>
30125        </command>
30126        <command>
30127            <proto>void <name>glVertexAttrib2fvNV</name></proto>
30128            <param><ptype>GLuint</ptype> <name>index</name></param>
30129            <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
30130            <alias name="glVertexAttrib2fv"/>
30131            <glx type="render" opcode="4194"/>
30132        </command>
30133        <command>
30134            <proto>void <name>glVertexAttrib2hNV</name></proto>
30135            <param><ptype>GLuint</ptype> <name>index</name></param>
30136            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
30137            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
30138            <vecequiv name="glVertexAttrib2hvNV"/>
30139        </command>
30140        <command>
30141            <proto>void <name>glVertexAttrib2hvNV</name></proto>
30142            <param><ptype>GLuint</ptype> <name>index</name></param>
30143            <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
30144            <glx type="render" opcode="4258"/>
30145        </command>
30146        <command>
30147            <proto>void <name>glVertexAttrib2s</name></proto>
30148            <param><ptype>GLuint</ptype> <name>index</name></param>
30149            <param><ptype>GLshort</ptype> <name>x</name></param>
30150            <param><ptype>GLshort</ptype> <name>y</name></param>
30151            <vecequiv name="glVertexAttrib2sv"/>
30152        </command>
30153        <command>
30154            <proto>void <name>glVertexAttrib2sARB</name></proto>
30155            <param><ptype>GLuint</ptype> <name>index</name></param>
30156            <param><ptype>GLshort</ptype> <name>x</name></param>
30157            <param><ptype>GLshort</ptype> <name>y</name></param>
30158            <alias name="glVertexAttrib2s"/>
30159            <vecequiv name="glVertexAttrib2svARB"/>
30160        </command>
30161        <command>
30162            <proto>void <name>glVertexAttrib2sNV</name></proto>
30163            <param><ptype>GLuint</ptype> <name>index</name></param>
30164            <param><ptype>GLshort</ptype> <name>x</name></param>
30165            <param><ptype>GLshort</ptype> <name>y</name></param>
30166            <alias name="glVertexAttrib2s"/>
30167            <vecequiv name="glVertexAttrib2svNV"/>
30168        </command>
30169        <command>
30170            <proto>void <name>glVertexAttrib2sv</name></proto>
30171            <param><ptype>GLuint</ptype> <name>index</name></param>
30172            <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
30173            <glx type="render" opcode="4190"/>
30174        </command>
30175        <command>
30176            <proto>void <name>glVertexAttrib2svARB</name></proto>
30177            <param><ptype>GLuint</ptype> <name>index</name></param>
30178            <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
30179            <alias name="glVertexAttrib2sv"/>
30180            <glx type="render" opcode="4190"/>
30181        </command>
30182        <command>
30183            <proto>void <name>glVertexAttrib2svNV</name></proto>
30184            <param><ptype>GLuint</ptype> <name>index</name></param>
30185            <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
30186            <alias name="glVertexAttrib2sv"/>
30187            <glx type="render" opcode="4190"/>
30188        </command>
30189        <command>
30190            <proto>void <name>glVertexAttrib3d</name></proto>
30191            <param><ptype>GLuint</ptype> <name>index</name></param>
30192            <param><ptype>GLdouble</ptype> <name>x</name></param>
30193            <param><ptype>GLdouble</ptype> <name>y</name></param>
30194            <param><ptype>GLdouble</ptype> <name>z</name></param>
30195            <vecequiv name="glVertexAttrib3dv"/>
30196        </command>
30197        <command>
30198            <proto>void <name>glVertexAttrib3dARB</name></proto>
30199            <param><ptype>GLuint</ptype> <name>index</name></param>
30200            <param><ptype>GLdouble</ptype> <name>x</name></param>
30201            <param><ptype>GLdouble</ptype> <name>y</name></param>
30202            <param><ptype>GLdouble</ptype> <name>z</name></param>
30203            <alias name="glVertexAttrib3d"/>
30204            <vecequiv name="glVertexAttrib3dvARB"/>
30205        </command>
30206        <command>
30207            <proto>void <name>glVertexAttrib3dNV</name></proto>
30208            <param><ptype>GLuint</ptype> <name>index</name></param>
30209            <param><ptype>GLdouble</ptype> <name>x</name></param>
30210            <param><ptype>GLdouble</ptype> <name>y</name></param>
30211            <param><ptype>GLdouble</ptype> <name>z</name></param>
30212            <alias name="glVertexAttrib3d"/>
30213            <vecequiv name="glVertexAttrib3dvNV"/>
30214        </command>
30215        <command>
30216            <proto>void <name>glVertexAttrib3dv</name></proto>
30217            <param><ptype>GLuint</ptype> <name>index</name></param>
30218            <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
30219            <glx type="render" opcode="4199"/>
30220        </command>
30221        <command>
30222            <proto>void <name>glVertexAttrib3dvARB</name></proto>
30223            <param><ptype>GLuint</ptype> <name>index</name></param>
30224            <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
30225            <alias name="glVertexAttrib3dv"/>
30226            <glx type="render" opcode="4199"/>
30227        </command>
30228        <command>
30229            <proto>void <name>glVertexAttrib3dvNV</name></proto>
30230            <param><ptype>GLuint</ptype> <name>index</name></param>
30231            <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
30232            <alias name="glVertexAttrib3dv"/>
30233            <glx type="render" opcode="4199"/>
30234        </command>
30235        <command>
30236            <proto>void <name>glVertexAttrib3f</name></proto>
30237            <param><ptype>GLuint</ptype> <name>index</name></param>
30238            <param><ptype>GLfloat</ptype> <name>x</name></param>
30239            <param><ptype>GLfloat</ptype> <name>y</name></param>
30240            <param><ptype>GLfloat</ptype> <name>z</name></param>
30241            <vecequiv name="glVertexAttrib3fv"/>
30242        </command>
30243        <command>
30244            <proto>void <name>glVertexAttrib3fARB</name></proto>
30245            <param><ptype>GLuint</ptype> <name>index</name></param>
30246            <param><ptype>GLfloat</ptype> <name>x</name></param>
30247            <param><ptype>GLfloat</ptype> <name>y</name></param>
30248            <param><ptype>GLfloat</ptype> <name>z</name></param>
30249            <alias name="glVertexAttrib3f"/>
30250            <vecequiv name="glVertexAttrib3fvARB"/>
30251        </command>
30252        <command>
30253            <proto>void <name>glVertexAttrib3fNV</name></proto>
30254            <param><ptype>GLuint</ptype> <name>index</name></param>
30255            <param><ptype>GLfloat</ptype> <name>x</name></param>
30256            <param><ptype>GLfloat</ptype> <name>y</name></param>
30257            <param><ptype>GLfloat</ptype> <name>z</name></param>
30258            <alias name="glVertexAttrib3f"/>
30259            <vecequiv name="glVertexAttrib3fvNV"/>
30260        </command>
30261        <command>
30262            <proto>void <name>glVertexAttrib3fv</name></proto>
30263            <param><ptype>GLuint</ptype> <name>index</name></param>
30264            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
30265            <glx type="render" opcode="4195"/>
30266        </command>
30267        <command>
30268            <proto>void <name>glVertexAttrib3fvARB</name></proto>
30269            <param><ptype>GLuint</ptype> <name>index</name></param>
30270            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
30271            <alias name="glVertexAttrib3fv"/>
30272            <glx type="render" opcode="4195"/>
30273        </command>
30274        <command>
30275            <proto>void <name>glVertexAttrib3fvNV</name></proto>
30276            <param><ptype>GLuint</ptype> <name>index</name></param>
30277            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
30278            <alias name="glVertexAttrib3fv"/>
30279            <glx type="render" opcode="4195"/>
30280        </command>
30281        <command>
30282            <proto>void <name>glVertexAttrib3hNV</name></proto>
30283            <param><ptype>GLuint</ptype> <name>index</name></param>
30284            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
30285            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
30286            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
30287            <vecequiv name="glVertexAttrib3hvNV"/>
30288        </command>
30289        <command>
30290            <proto>void <name>glVertexAttrib3hvNV</name></proto>
30291            <param><ptype>GLuint</ptype> <name>index</name></param>
30292            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
30293            <glx type="render" opcode="4259"/>
30294        </command>
30295        <command>
30296            <proto>void <name>glVertexAttrib3s</name></proto>
30297            <param><ptype>GLuint</ptype> <name>index</name></param>
30298            <param><ptype>GLshort</ptype> <name>x</name></param>
30299            <param><ptype>GLshort</ptype> <name>y</name></param>
30300            <param><ptype>GLshort</ptype> <name>z</name></param>
30301            <vecequiv name="glVertexAttrib3sv"/>
30302        </command>
30303        <command>
30304            <proto>void <name>glVertexAttrib3sARB</name></proto>
30305            <param><ptype>GLuint</ptype> <name>index</name></param>
30306            <param><ptype>GLshort</ptype> <name>x</name></param>
30307            <param><ptype>GLshort</ptype> <name>y</name></param>
30308            <param><ptype>GLshort</ptype> <name>z</name></param>
30309            <alias name="glVertexAttrib3s"/>
30310            <vecequiv name="glVertexAttrib3svARB"/>
30311        </command>
30312        <command>
30313            <proto>void <name>glVertexAttrib3sNV</name></proto>
30314            <param><ptype>GLuint</ptype> <name>index</name></param>
30315            <param><ptype>GLshort</ptype> <name>x</name></param>
30316            <param><ptype>GLshort</ptype> <name>y</name></param>
30317            <param><ptype>GLshort</ptype> <name>z</name></param>
30318            <alias name="glVertexAttrib3s"/>
30319            <vecequiv name="glVertexAttrib3svNV"/>
30320        </command>
30321        <command>
30322            <proto>void <name>glVertexAttrib3sv</name></proto>
30323            <param><ptype>GLuint</ptype> <name>index</name></param>
30324            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
30325            <glx type="render" opcode="4191"/>
30326        </command>
30327        <command>
30328            <proto>void <name>glVertexAttrib3svARB</name></proto>
30329            <param><ptype>GLuint</ptype> <name>index</name></param>
30330            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
30331            <alias name="glVertexAttrib3sv"/>
30332            <glx type="render" opcode="4191"/>
30333        </command>
30334        <command>
30335            <proto>void <name>glVertexAttrib3svNV</name></proto>
30336            <param><ptype>GLuint</ptype> <name>index</name></param>
30337            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
30338            <alias name="glVertexAttrib3sv"/>
30339            <glx type="render" opcode="4191"/>
30340        </command>
30341        <command>
30342            <proto>void <name>glVertexAttrib4Nbv</name></proto>
30343            <param><ptype>GLuint</ptype> <name>index</name></param>
30344            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
30345        </command>
30346        <command>
30347            <proto>void <name>glVertexAttrib4NbvARB</name></proto>
30348            <param><ptype>GLuint</ptype> <name>index</name></param>
30349            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
30350            <alias name="glVertexAttrib4Nbv"/>
30351        </command>
30352        <command>
30353            <proto>void <name>glVertexAttrib4Niv</name></proto>
30354            <param><ptype>GLuint</ptype> <name>index</name></param>
30355            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
30356        </command>
30357        <command>
30358            <proto>void <name>glVertexAttrib4NivARB</name></proto>
30359            <param><ptype>GLuint</ptype> <name>index</name></param>
30360            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
30361            <alias name="glVertexAttrib4Niv"/>
30362        </command>
30363        <command>
30364            <proto>void <name>glVertexAttrib4Nsv</name></proto>
30365            <param><ptype>GLuint</ptype> <name>index</name></param>
30366            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
30367        </command>
30368        <command>
30369            <proto>void <name>glVertexAttrib4NsvARB</name></proto>
30370            <param><ptype>GLuint</ptype> <name>index</name></param>
30371            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
30372            <alias name="glVertexAttrib4Nsv"/>
30373        </command>
30374        <command>
30375            <proto>void <name>glVertexAttrib4Nub</name></proto>
30376            <param><ptype>GLuint</ptype> <name>index</name></param>
30377            <param><ptype>GLubyte</ptype> <name>x</name></param>
30378            <param><ptype>GLubyte</ptype> <name>y</name></param>
30379            <param><ptype>GLubyte</ptype> <name>z</name></param>
30380            <param><ptype>GLubyte</ptype> <name>w</name></param>
30381        </command>
30382        <command>
30383            <proto>void <name>glVertexAttrib4NubARB</name></proto>
30384            <param><ptype>GLuint</ptype> <name>index</name></param>
30385            <param><ptype>GLubyte</ptype> <name>x</name></param>
30386            <param><ptype>GLubyte</ptype> <name>y</name></param>
30387            <param><ptype>GLubyte</ptype> <name>z</name></param>
30388            <param><ptype>GLubyte</ptype> <name>w</name></param>
30389            <alias name="glVertexAttrib4Nub"/>
30390        </command>
30391        <command>
30392            <proto>void <name>glVertexAttrib4Nubv</name></proto>
30393            <param><ptype>GLuint</ptype> <name>index</name></param>
30394            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
30395            <glx type="render" opcode="4201"/>
30396        </command>
30397        <command>
30398            <proto>void <name>glVertexAttrib4NubvARB</name></proto>
30399            <param><ptype>GLuint</ptype> <name>index</name></param>
30400            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
30401            <alias name="glVertexAttrib4Nubv"/>
30402            <glx type="render" opcode="4201"/>
30403        </command>
30404        <command>
30405            <proto>void <name>glVertexAttrib4Nuiv</name></proto>
30406            <param><ptype>GLuint</ptype> <name>index</name></param>
30407            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
30408        </command>
30409        <command>
30410            <proto>void <name>glVertexAttrib4NuivARB</name></proto>
30411            <param><ptype>GLuint</ptype> <name>index</name></param>
30412            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
30413            <alias name="glVertexAttrib4Nuiv"/>
30414        </command>
30415        <command>
30416            <proto>void <name>glVertexAttrib4Nusv</name></proto>
30417            <param><ptype>GLuint</ptype> <name>index</name></param>
30418            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
30419        </command>
30420        <command>
30421            <proto>void <name>glVertexAttrib4NusvARB</name></proto>
30422            <param><ptype>GLuint</ptype> <name>index</name></param>
30423            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
30424            <alias name="glVertexAttrib4Nusv"/>
30425        </command>
30426        <command>
30427            <proto>void <name>glVertexAttrib4bv</name></proto>
30428            <param><ptype>GLuint</ptype> <name>index</name></param>
30429            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
30430        </command>
30431        <command>
30432            <proto>void <name>glVertexAttrib4bvARB</name></proto>
30433            <param><ptype>GLuint</ptype> <name>index</name></param>
30434            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
30435            <alias name="glVertexAttrib4bv"/>
30436        </command>
30437        <command>
30438            <proto>void <name>glVertexAttrib4d</name></proto>
30439            <param><ptype>GLuint</ptype> <name>index</name></param>
30440            <param><ptype>GLdouble</ptype> <name>x</name></param>
30441            <param><ptype>GLdouble</ptype> <name>y</name></param>
30442            <param><ptype>GLdouble</ptype> <name>z</name></param>
30443            <param><ptype>GLdouble</ptype> <name>w</name></param>
30444            <vecequiv name="glVertexAttrib4dv"/>
30445        </command>
30446        <command>
30447            <proto>void <name>glVertexAttrib4dARB</name></proto>
30448            <param><ptype>GLuint</ptype> <name>index</name></param>
30449            <param><ptype>GLdouble</ptype> <name>x</name></param>
30450            <param><ptype>GLdouble</ptype> <name>y</name></param>
30451            <param><ptype>GLdouble</ptype> <name>z</name></param>
30452            <param><ptype>GLdouble</ptype> <name>w</name></param>
30453            <alias name="glVertexAttrib4d"/>
30454            <vecequiv name="glVertexAttrib4dvARB"/>
30455        </command>
30456        <command>
30457            <proto>void <name>glVertexAttrib4dNV</name></proto>
30458            <param><ptype>GLuint</ptype> <name>index</name></param>
30459            <param><ptype>GLdouble</ptype> <name>x</name></param>
30460            <param><ptype>GLdouble</ptype> <name>y</name></param>
30461            <param><ptype>GLdouble</ptype> <name>z</name></param>
30462            <param><ptype>GLdouble</ptype> <name>w</name></param>
30463            <alias name="glVertexAttrib4d"/>
30464            <vecequiv name="glVertexAttrib4dvNV"/>
30465        </command>
30466        <command>
30467            <proto>void <name>glVertexAttrib4dv</name></proto>
30468            <param><ptype>GLuint</ptype> <name>index</name></param>
30469            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
30470            <glx type="render" opcode="4200"/>
30471        </command>
30472        <command>
30473            <proto>void <name>glVertexAttrib4dvARB</name></proto>
30474            <param><ptype>GLuint</ptype> <name>index</name></param>
30475            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
30476            <alias name="glVertexAttrib4dv"/>
30477            <glx type="render" opcode="4200"/>
30478        </command>
30479        <command>
30480            <proto>void <name>glVertexAttrib4dvNV</name></proto>
30481            <param><ptype>GLuint</ptype> <name>index</name></param>
30482            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
30483            <alias name="glVertexAttrib4dv"/>
30484            <glx type="render" opcode="4200"/>
30485        </command>
30486        <command>
30487            <proto>void <name>glVertexAttrib4f</name></proto>
30488            <param><ptype>GLuint</ptype> <name>index</name></param>
30489            <param><ptype>GLfloat</ptype> <name>x</name></param>
30490            <param><ptype>GLfloat</ptype> <name>y</name></param>
30491            <param><ptype>GLfloat</ptype> <name>z</name></param>
30492            <param><ptype>GLfloat</ptype> <name>w</name></param>
30493            <vecequiv name="glVertexAttrib4fv"/>
30494        </command>
30495        <command>
30496            <proto>void <name>glVertexAttrib4fARB</name></proto>
30497            <param><ptype>GLuint</ptype> <name>index</name></param>
30498            <param><ptype>GLfloat</ptype> <name>x</name></param>
30499            <param><ptype>GLfloat</ptype> <name>y</name></param>
30500            <param><ptype>GLfloat</ptype> <name>z</name></param>
30501            <param><ptype>GLfloat</ptype> <name>w</name></param>
30502            <alias name="glVertexAttrib4f"/>
30503            <vecequiv name="glVertexAttrib4fvARB"/>
30504        </command>
30505        <command>
30506            <proto>void <name>glVertexAttrib4fNV</name></proto>
30507            <param><ptype>GLuint</ptype> <name>index</name></param>
30508            <param><ptype>GLfloat</ptype> <name>x</name></param>
30509            <param><ptype>GLfloat</ptype> <name>y</name></param>
30510            <param><ptype>GLfloat</ptype> <name>z</name></param>
30511            <param><ptype>GLfloat</ptype> <name>w</name></param>
30512            <alias name="glVertexAttrib4f"/>
30513            <vecequiv name="glVertexAttrib4fvNV"/>
30514        </command>
30515        <command>
30516            <proto>void <name>glVertexAttrib4fv</name></proto>
30517            <param><ptype>GLuint</ptype> <name>index</name></param>
30518            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
30519            <glx type="render" opcode="4196"/>
30520        </command>
30521        <command>
30522            <proto>void <name>glVertexAttrib4fvARB</name></proto>
30523            <param><ptype>GLuint</ptype> <name>index</name></param>
30524            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
30525            <alias name="glVertexAttrib4fv"/>
30526            <glx type="render" opcode="4196"/>
30527        </command>
30528        <command>
30529            <proto>void <name>glVertexAttrib4fvNV</name></proto>
30530            <param><ptype>GLuint</ptype> <name>index</name></param>
30531            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
30532            <alias name="glVertexAttrib4fv"/>
30533            <glx type="render" opcode="4196"/>
30534        </command>
30535        <command>
30536            <proto>void <name>glVertexAttrib4hNV</name></proto>
30537            <param><ptype>GLuint</ptype> <name>index</name></param>
30538            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
30539            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
30540            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
30541            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param>
30542            <vecequiv name="glVertexAttrib4hvNV"/>
30543        </command>
30544        <command>
30545            <proto>void <name>glVertexAttrib4hvNV</name></proto>
30546            <param><ptype>GLuint</ptype> <name>index</name></param>
30547            <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
30548            <glx type="render" opcode="4260"/>
30549        </command>
30550        <command>
30551            <proto>void <name>glVertexAttrib4iv</name></proto>
30552            <param><ptype>GLuint</ptype> <name>index</name></param>
30553            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
30554        </command>
30555        <command>
30556            <proto>void <name>glVertexAttrib4ivARB</name></proto>
30557            <param><ptype>GLuint</ptype> <name>index</name></param>
30558            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
30559            <alias name="glVertexAttrib4iv"/>
30560        </command>
30561        <command>
30562            <proto>void <name>glVertexAttrib4s</name></proto>
30563            <param><ptype>GLuint</ptype> <name>index</name></param>
30564            <param><ptype>GLshort</ptype> <name>x</name></param>
30565            <param><ptype>GLshort</ptype> <name>y</name></param>
30566            <param><ptype>GLshort</ptype> <name>z</name></param>
30567            <param><ptype>GLshort</ptype> <name>w</name></param>
30568            <vecequiv name="glVertexAttrib4sv"/>
30569        </command>
30570        <command>
30571            <proto>void <name>glVertexAttrib4sARB</name></proto>
30572            <param><ptype>GLuint</ptype> <name>index</name></param>
30573            <param><ptype>GLshort</ptype> <name>x</name></param>
30574            <param><ptype>GLshort</ptype> <name>y</name></param>
30575            <param><ptype>GLshort</ptype> <name>z</name></param>
30576            <param><ptype>GLshort</ptype> <name>w</name></param>
30577            <alias name="glVertexAttrib4s"/>
30578            <vecequiv name="glVertexAttrib4svARB"/>
30579        </command>
30580        <command>
30581            <proto>void <name>glVertexAttrib4sNV</name></proto>
30582            <param><ptype>GLuint</ptype> <name>index</name></param>
30583            <param><ptype>GLshort</ptype> <name>x</name></param>
30584            <param><ptype>GLshort</ptype> <name>y</name></param>
30585            <param><ptype>GLshort</ptype> <name>z</name></param>
30586            <param><ptype>GLshort</ptype> <name>w</name></param>
30587            <alias name="glVertexAttrib4s"/>
30588            <vecequiv name="glVertexAttrib4svNV"/>
30589        </command>
30590        <command>
30591            <proto>void <name>glVertexAttrib4sv</name></proto>
30592            <param><ptype>GLuint</ptype> <name>index</name></param>
30593            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
30594            <glx type="render" opcode="4192"/>
30595        </command>
30596        <command>
30597            <proto>void <name>glVertexAttrib4svARB</name></proto>
30598            <param><ptype>GLuint</ptype> <name>index</name></param>
30599            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
30600            <alias name="glVertexAttrib4sv"/>
30601            <glx type="render" opcode="4192"/>
30602        </command>
30603        <command>
30604            <proto>void <name>glVertexAttrib4svNV</name></proto>
30605            <param><ptype>GLuint</ptype> <name>index</name></param>
30606            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
30607            <alias name="glVertexAttrib4sv"/>
30608            <glx type="render" opcode="4192"/>
30609        </command>
30610        <command>
30611            <proto>void <name>glVertexAttrib4ubNV</name></proto>
30612            <param><ptype>GLuint</ptype> <name>index</name></param>
30613            <param group="ColorUB"><ptype>GLubyte</ptype> <name>x</name></param>
30614            <param group="ColorUB"><ptype>GLubyte</ptype> <name>y</name></param>
30615            <param group="ColorUB"><ptype>GLubyte</ptype> <name>z</name></param>
30616            <param group="ColorUB"><ptype>GLubyte</ptype> <name>w</name></param>
30617            <alias name="glVertexAttrib4Nub"/>
30618            <vecequiv name="glVertexAttrib4ubvNV"/>
30619        </command>
30620        <command>
30621            <proto>void <name>glVertexAttrib4ubv</name></proto>
30622            <param><ptype>GLuint</ptype> <name>index</name></param>
30623            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
30624        </command>
30625        <command>
30626            <proto>void <name>glVertexAttrib4ubvARB</name></proto>
30627            <param><ptype>GLuint</ptype> <name>index</name></param>
30628            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
30629            <alias name="glVertexAttrib4ubv"/>
30630        </command>
30631        <command>
30632            <proto>void <name>glVertexAttrib4ubvNV</name></proto>
30633            <param><ptype>GLuint</ptype> <name>index</name></param>
30634            <param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
30635            <alias name="glVertexAttrib4Nubv"/>
30636            <glx type="render" opcode="4201"/>
30637        </command>
30638        <command>
30639            <proto>void <name>glVertexAttrib4uiv</name></proto>
30640            <param><ptype>GLuint</ptype> <name>index</name></param>
30641            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
30642        </command>
30643        <command>
30644            <proto>void <name>glVertexAttrib4uivARB</name></proto>
30645            <param><ptype>GLuint</ptype> <name>index</name></param>
30646            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
30647            <alias name="glVertexAttrib4uiv"/>
30648        </command>
30649        <command>
30650            <proto>void <name>glVertexAttrib4usv</name></proto>
30651            <param><ptype>GLuint</ptype> <name>index</name></param>
30652            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
30653        </command>
30654        <command>
30655            <proto>void <name>glVertexAttrib4usvARB</name></proto>
30656            <param><ptype>GLuint</ptype> <name>index</name></param>
30657            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
30658            <alias name="glVertexAttrib4usv"/>
30659        </command>
30660        <command>
30661            <proto>void <name>glVertexAttribArrayObjectATI</name></proto>
30662            <param><ptype>GLuint</ptype> <name>index</name></param>
30663            <param><ptype>GLint</ptype> <name>size</name></param>
30664            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
30665            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
30666            <param><ptype>GLsizei</ptype> <name>stride</name></param>
30667            <param><ptype>GLuint</ptype> <name>buffer</name></param>
30668            <param><ptype>GLuint</ptype> <name>offset</name></param>
30669        </command>
30670        <command>
30671            <proto>void <name>glVertexAttribBinding</name></proto>
30672            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
30673            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
30674        </command>
30675        <command>
30676            <proto>void <name>glVertexAttribDivisor</name></proto>
30677            <param><ptype>GLuint</ptype> <name>index</name></param>
30678            <param><ptype>GLuint</ptype> <name>divisor</name></param>
30679        </command>
30680        <command>
30681            <proto>void <name>glVertexAttribDivisorANGLE</name></proto>
30682            <param><ptype>GLuint</ptype> <name>index</name></param>
30683            <param><ptype>GLuint</ptype> <name>divisor</name></param>
30684            <alias name="glVertexAttribDivisor"/>
30685        </command>
30686        <command>
30687            <proto>void <name>glVertexAttribDivisorARB</name></proto>
30688            <param><ptype>GLuint</ptype> <name>index</name></param>
30689            <param><ptype>GLuint</ptype> <name>divisor</name></param>
30690            <alias name="glVertexAttribDivisor"/>
30691        </command>
30692        <command>
30693            <proto>void <name>glVertexAttribDivisorEXT</name></proto>
30694            <param><ptype>GLuint</ptype> <name>index</name></param>
30695            <param><ptype>GLuint</ptype> <name>divisor</name></param>
30696            <alias name="glVertexAttribDivisor"/>
30697        </command>
30698        <command>
30699            <proto>void <name>glVertexAttribDivisorNV</name></proto>
30700            <param><ptype>GLuint</ptype> <name>index</name></param>
30701            <param><ptype>GLuint</ptype> <name>divisor</name></param>
30702            <alias name="glVertexAttribDivisor"/>
30703        </command>
30704        <command>
30705            <proto>void <name>glVertexAttribFormat</name></proto>
30706            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
30707            <param><ptype>GLint</ptype> <name>size</name></param>
30708            <param><ptype>GLenum</ptype> <name>type</name></param>
30709            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
30710            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
30711        </command>
30712        <command>
30713            <proto>void <name>glVertexAttribFormatNV</name></proto>
30714            <param><ptype>GLuint</ptype> <name>index</name></param>
30715            <param><ptype>GLint</ptype> <name>size</name></param>
30716            <param><ptype>GLenum</ptype> <name>type</name></param>
30717            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
30718            <param><ptype>GLsizei</ptype> <name>stride</name></param>
30719        </command>
30720        <command>
30721            <proto>void <name>glVertexAttribI1i</name></proto>
30722            <param><ptype>GLuint</ptype> <name>index</name></param>
30723            <param><ptype>GLint</ptype> <name>x</name></param>
30724            <vecequiv name="glVertexAttribI1iv"/>
30725        </command>
30726        <command>
30727            <proto>void <name>glVertexAttribI1iEXT</name></proto>
30728            <param><ptype>GLuint</ptype> <name>index</name></param>
30729            <param><ptype>GLint</ptype> <name>x</name></param>
30730            <alias name="glVertexAttribI1i"/>
30731            <vecequiv name="glVertexAttribI1ivEXT"/>
30732        </command>
30733        <command>
30734            <proto>void <name>glVertexAttribI1iv</name></proto>
30735            <param><ptype>GLuint</ptype> <name>index</name></param>
30736            <param len="1">const <ptype>GLint</ptype> *<name>v</name></param>
30737        </command>
30738        <command>
30739            <proto>void <name>glVertexAttribI1ivEXT</name></proto>
30740            <param><ptype>GLuint</ptype> <name>index</name></param>
30741            <param len="1">const <ptype>GLint</ptype> *<name>v</name></param>
30742            <alias name="glVertexAttribI1iv"/>
30743        </command>
30744        <command>
30745            <proto>void <name>glVertexAttribI1ui</name></proto>
30746            <param><ptype>GLuint</ptype> <name>index</name></param>
30747            <param><ptype>GLuint</ptype> <name>x</name></param>
30748            <vecequiv name="glVertexAttribI1uiv"/>
30749        </command>
30750        <command>
30751            <proto>void <name>glVertexAttribI1uiEXT</name></proto>
30752            <param><ptype>GLuint</ptype> <name>index</name></param>
30753            <param><ptype>GLuint</ptype> <name>x</name></param>
30754            <alias name="glVertexAttribI1ui"/>
30755            <vecequiv name="glVertexAttribI1uivEXT"/>
30756        </command>
30757        <command>
30758            <proto>void <name>glVertexAttribI1uiv</name></proto>
30759            <param><ptype>GLuint</ptype> <name>index</name></param>
30760            <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param>
30761        </command>
30762        <command>
30763            <proto>void <name>glVertexAttribI1uivEXT</name></proto>
30764            <param><ptype>GLuint</ptype> <name>index</name></param>
30765            <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param>
30766            <alias name="glVertexAttribI1uiv"/>
30767        </command>
30768        <command>
30769            <proto>void <name>glVertexAttribI2i</name></proto>
30770            <param><ptype>GLuint</ptype> <name>index</name></param>
30771            <param><ptype>GLint</ptype> <name>x</name></param>
30772            <param><ptype>GLint</ptype> <name>y</name></param>
30773            <vecequiv name="glVertexAttribI2iv"/>
30774        </command>
30775        <command>
30776            <proto>void <name>glVertexAttribI2iEXT</name></proto>
30777            <param><ptype>GLuint</ptype> <name>index</name></param>
30778            <param><ptype>GLint</ptype> <name>x</name></param>
30779            <param><ptype>GLint</ptype> <name>y</name></param>
30780            <alias name="glVertexAttribI2i"/>
30781            <vecequiv name="glVertexAttribI2ivEXT"/>
30782        </command>
30783        <command>
30784            <proto>void <name>glVertexAttribI2iv</name></proto>
30785            <param><ptype>GLuint</ptype> <name>index</name></param>
30786            <param len="2">const <ptype>GLint</ptype> *<name>v</name></param>
30787        </command>
30788        <command>
30789            <proto>void <name>glVertexAttribI2ivEXT</name></proto>
30790            <param><ptype>GLuint</ptype> <name>index</name></param>
30791            <param len="2">const <ptype>GLint</ptype> *<name>v</name></param>
30792            <alias name="glVertexAttribI2iv"/>
30793        </command>
30794        <command>
30795            <proto>void <name>glVertexAttribI2ui</name></proto>
30796            <param><ptype>GLuint</ptype> <name>index</name></param>
30797            <param><ptype>GLuint</ptype> <name>x</name></param>
30798            <param><ptype>GLuint</ptype> <name>y</name></param>
30799            <vecequiv name="glVertexAttribI2uiv"/>
30800        </command>
30801        <command>
30802            <proto>void <name>glVertexAttribI2uiEXT</name></proto>
30803            <param><ptype>GLuint</ptype> <name>index</name></param>
30804            <param><ptype>GLuint</ptype> <name>x</name></param>
30805            <param><ptype>GLuint</ptype> <name>y</name></param>
30806            <alias name="glVertexAttribI2ui"/>
30807            <vecequiv name="glVertexAttribI2uivEXT"/>
30808        </command>
30809        <command>
30810            <proto>void <name>glVertexAttribI2uiv</name></proto>
30811            <param><ptype>GLuint</ptype> <name>index</name></param>
30812            <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param>
30813        </command>
30814        <command>
30815            <proto>void <name>glVertexAttribI2uivEXT</name></proto>
30816            <param><ptype>GLuint</ptype> <name>index</name></param>
30817            <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param>
30818            <alias name="glVertexAttribI2uiv"/>
30819        </command>
30820        <command>
30821            <proto>void <name>glVertexAttribI3i</name></proto>
30822            <param><ptype>GLuint</ptype> <name>index</name></param>
30823            <param><ptype>GLint</ptype> <name>x</name></param>
30824            <param><ptype>GLint</ptype> <name>y</name></param>
30825            <param><ptype>GLint</ptype> <name>z</name></param>
30826            <vecequiv name="glVertexAttribI3iv"/>
30827        </command>
30828        <command>
30829            <proto>void <name>glVertexAttribI3iEXT</name></proto>
30830            <param><ptype>GLuint</ptype> <name>index</name></param>
30831            <param><ptype>GLint</ptype> <name>x</name></param>
30832            <param><ptype>GLint</ptype> <name>y</name></param>
30833            <param><ptype>GLint</ptype> <name>z</name></param>
30834            <alias name="glVertexAttribI3i"/>
30835            <vecequiv name="glVertexAttribI3ivEXT"/>
30836        </command>
30837        <command>
30838            <proto>void <name>glVertexAttribI3iv</name></proto>
30839            <param><ptype>GLuint</ptype> <name>index</name></param>
30840            <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
30841        </command>
30842        <command>
30843            <proto>void <name>glVertexAttribI3ivEXT</name></proto>
30844            <param><ptype>GLuint</ptype> <name>index</name></param>
30845            <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
30846            <alias name="glVertexAttribI3iv"/>
30847        </command>
30848        <command>
30849            <proto>void <name>glVertexAttribI3ui</name></proto>
30850            <param><ptype>GLuint</ptype> <name>index</name></param>
30851            <param><ptype>GLuint</ptype> <name>x</name></param>
30852            <param><ptype>GLuint</ptype> <name>y</name></param>
30853            <param><ptype>GLuint</ptype> <name>z</name></param>
30854            <vecequiv name="glVertexAttribI3uiv"/>
30855        </command>
30856        <command>
30857            <proto>void <name>glVertexAttribI3uiEXT</name></proto>
30858            <param><ptype>GLuint</ptype> <name>index</name></param>
30859            <param><ptype>GLuint</ptype> <name>x</name></param>
30860            <param><ptype>GLuint</ptype> <name>y</name></param>
30861            <param><ptype>GLuint</ptype> <name>z</name></param>
30862            <alias name="glVertexAttribI3ui"/>
30863            <vecequiv name="glVertexAttribI3uivEXT"/>
30864        </command>
30865        <command>
30866            <proto>void <name>glVertexAttribI3uiv</name></proto>
30867            <param><ptype>GLuint</ptype> <name>index</name></param>
30868            <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
30869        </command>
30870        <command>
30871            <proto>void <name>glVertexAttribI3uivEXT</name></proto>
30872            <param><ptype>GLuint</ptype> <name>index</name></param>
30873            <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
30874            <alias name="glVertexAttribI3uiv"/>
30875        </command>
30876        <command>
30877            <proto>void <name>glVertexAttribI4bv</name></proto>
30878            <param><ptype>GLuint</ptype> <name>index</name></param>
30879            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
30880        </command>
30881        <command>
30882            <proto>void <name>glVertexAttribI4bvEXT</name></proto>
30883            <param><ptype>GLuint</ptype> <name>index</name></param>
30884            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
30885            <alias name="glVertexAttribI4bv"/>
30886        </command>
30887        <command>
30888            <proto>void <name>glVertexAttribI4i</name></proto>
30889            <param><ptype>GLuint</ptype> <name>index</name></param>
30890            <param><ptype>GLint</ptype> <name>x</name></param>
30891            <param><ptype>GLint</ptype> <name>y</name></param>
30892            <param><ptype>GLint</ptype> <name>z</name></param>
30893            <param><ptype>GLint</ptype> <name>w</name></param>
30894            <vecequiv name="glVertexAttribI4iv"/>
30895        </command>
30896        <command>
30897            <proto>void <name>glVertexAttribI4iEXT</name></proto>
30898            <param><ptype>GLuint</ptype> <name>index</name></param>
30899            <param><ptype>GLint</ptype> <name>x</name></param>
30900            <param><ptype>GLint</ptype> <name>y</name></param>
30901            <param><ptype>GLint</ptype> <name>z</name></param>
30902            <param><ptype>GLint</ptype> <name>w</name></param>
30903            <alias name="glVertexAttribI4i"/>
30904            <vecequiv name="glVertexAttribI4ivEXT"/>
30905        </command>
30906        <command>
30907            <proto>void <name>glVertexAttribI4iv</name></proto>
30908            <param><ptype>GLuint</ptype> <name>index</name></param>
30909            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
30910        </command>
30911        <command>
30912            <proto>void <name>glVertexAttribI4ivEXT</name></proto>
30913            <param><ptype>GLuint</ptype> <name>index</name></param>
30914            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
30915            <alias name="glVertexAttribI4iv"/>
30916        </command>
30917        <command>
30918            <proto>void <name>glVertexAttribI4sv</name></proto>
30919            <param><ptype>GLuint</ptype> <name>index</name></param>
30920            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
30921        </command>
30922        <command>
30923            <proto>void <name>glVertexAttribI4svEXT</name></proto>
30924            <param><ptype>GLuint</ptype> <name>index</name></param>
30925            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
30926            <alias name="glVertexAttribI4sv"/>
30927        </command>
30928        <command>
30929            <proto>void <name>glVertexAttribI4ubv</name></proto>
30930            <param><ptype>GLuint</ptype> <name>index</name></param>
30931            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
30932        </command>
30933        <command>
30934            <proto>void <name>glVertexAttribI4ubvEXT</name></proto>
30935            <param><ptype>GLuint</ptype> <name>index</name></param>
30936            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
30937            <alias name="glVertexAttribI4ubv"/>
30938        </command>
30939        <command>
30940            <proto>void <name>glVertexAttribI4ui</name></proto>
30941            <param><ptype>GLuint</ptype> <name>index</name></param>
30942            <param><ptype>GLuint</ptype> <name>x</name></param>
30943            <param><ptype>GLuint</ptype> <name>y</name></param>
30944            <param><ptype>GLuint</ptype> <name>z</name></param>
30945            <param><ptype>GLuint</ptype> <name>w</name></param>
30946            <vecequiv name="glVertexAttribI4uiv"/>
30947        </command>
30948        <command>
30949            <proto>void <name>glVertexAttribI4uiEXT</name></proto>
30950            <param><ptype>GLuint</ptype> <name>index</name></param>
30951            <param><ptype>GLuint</ptype> <name>x</name></param>
30952            <param><ptype>GLuint</ptype> <name>y</name></param>
30953            <param><ptype>GLuint</ptype> <name>z</name></param>
30954            <param><ptype>GLuint</ptype> <name>w</name></param>
30955            <alias name="glVertexAttribI4ui"/>
30956            <vecequiv name="glVertexAttribI4uivEXT"/>
30957        </command>
30958        <command>
30959            <proto>void <name>glVertexAttribI4uiv</name></proto>
30960            <param><ptype>GLuint</ptype> <name>index</name></param>
30961            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
30962        </command>
30963        <command>
30964            <proto>void <name>glVertexAttribI4uivEXT</name></proto>
30965            <param><ptype>GLuint</ptype> <name>index</name></param>
30966            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
30967            <alias name="glVertexAttribI4uiv"/>
30968        </command>
30969        <command>
30970            <proto>void <name>glVertexAttribI4usv</name></proto>
30971            <param><ptype>GLuint</ptype> <name>index</name></param>
30972            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
30973        </command>
30974        <command>
30975            <proto>void <name>glVertexAttribI4usvEXT</name></proto>
30976            <param><ptype>GLuint</ptype> <name>index</name></param>
30977            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
30978            <alias name="glVertexAttribI4usv"/>
30979        </command>
30980        <command>
30981            <proto>void <name>glVertexAttribIFormat</name></proto>
30982            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
30983            <param><ptype>GLint</ptype> <name>size</name></param>
30984            <param><ptype>GLenum</ptype> <name>type</name></param>
30985            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
30986        </command>
30987        <command>
30988            <proto>void <name>glVertexAttribIFormatNV</name></proto>
30989            <param><ptype>GLuint</ptype> <name>index</name></param>
30990            <param><ptype>GLint</ptype> <name>size</name></param>
30991            <param><ptype>GLenum</ptype> <name>type</name></param>
30992            <param><ptype>GLsizei</ptype> <name>stride</name></param>
30993        </command>
30994        <command>
30995            <proto>void <name>glVertexAttribIPointer</name></proto>
30996            <param><ptype>GLuint</ptype> <name>index</name></param>
30997            <param><ptype>GLint</ptype> <name>size</name></param>
30998            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
30999            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31000            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
31001        </command>
31002        <command>
31003            <proto>void <name>glVertexAttribIPointerEXT</name></proto>
31004            <param><ptype>GLuint</ptype> <name>index</name></param>
31005            <param><ptype>GLint</ptype> <name>size</name></param>
31006            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31007            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31008            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
31009            <alias name="glVertexAttribIPointer"/>
31010        </command>
31011        <command>
31012            <proto>void <name>glVertexAttribL1d</name></proto>
31013            <param><ptype>GLuint</ptype> <name>index</name></param>
31014            <param><ptype>GLdouble</ptype> <name>x</name></param>
31015        </command>
31016        <command>
31017            <proto>void <name>glVertexAttribL1dEXT</name></proto>
31018            <param><ptype>GLuint</ptype> <name>index</name></param>
31019            <param><ptype>GLdouble</ptype> <name>x</name></param>
31020            <alias name="glVertexAttribL1d"/>
31021        </command>
31022        <command>
31023            <proto>void <name>glVertexAttribL1dv</name></proto>
31024            <param><ptype>GLuint</ptype> <name>index</name></param>
31025            <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
31026        </command>
31027        <command>
31028            <proto>void <name>glVertexAttribL1dvEXT</name></proto>
31029            <param><ptype>GLuint</ptype> <name>index</name></param>
31030            <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
31031            <alias name="glVertexAttribL1dv"/>
31032        </command>
31033        <command>
31034            <proto>void <name>glVertexAttribL1i64NV</name></proto>
31035            <param><ptype>GLuint</ptype> <name>index</name></param>
31036            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
31037        </command>
31038        <command>
31039            <proto>void <name>glVertexAttribL1i64vNV</name></proto>
31040            <param><ptype>GLuint</ptype> <name>index</name></param>
31041            <param len="1">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
31042        </command>
31043        <command>
31044            <proto>void <name>glVertexAttribL1ui64ARB</name></proto>
31045            <param><ptype>GLuint</ptype> <name>index</name></param>
31046            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
31047        </command>
31048        <command>
31049            <proto>void <name>glVertexAttribL1ui64NV</name></proto>
31050            <param><ptype>GLuint</ptype> <name>index</name></param>
31051            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
31052        </command>
31053        <command>
31054            <proto>void <name>glVertexAttribL1ui64vARB</name></proto>
31055            <param><ptype>GLuint</ptype> <name>index</name></param>
31056            <param>const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
31057        </command>
31058        <command>
31059            <proto>void <name>glVertexAttribL1ui64vNV</name></proto>
31060            <param><ptype>GLuint</ptype> <name>index</name></param>
31061            <param len="1">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
31062        </command>
31063        <command>
31064            <proto>void <name>glVertexAttribL2d</name></proto>
31065            <param><ptype>GLuint</ptype> <name>index</name></param>
31066            <param><ptype>GLdouble</ptype> <name>x</name></param>
31067            <param><ptype>GLdouble</ptype> <name>y</name></param>
31068        </command>
31069        <command>
31070            <proto>void <name>glVertexAttribL2dEXT</name></proto>
31071            <param><ptype>GLuint</ptype> <name>index</name></param>
31072            <param><ptype>GLdouble</ptype> <name>x</name></param>
31073            <param><ptype>GLdouble</ptype> <name>y</name></param>
31074            <alias name="glVertexAttribL2d"/>
31075        </command>
31076        <command>
31077            <proto>void <name>glVertexAttribL2dv</name></proto>
31078            <param><ptype>GLuint</ptype> <name>index</name></param>
31079            <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
31080        </command>
31081        <command>
31082            <proto>void <name>glVertexAttribL2dvEXT</name></proto>
31083            <param><ptype>GLuint</ptype> <name>index</name></param>
31084            <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
31085            <alias name="glVertexAttribL2dv"/>
31086        </command>
31087        <command>
31088            <proto>void <name>glVertexAttribL2i64NV</name></proto>
31089            <param><ptype>GLuint</ptype> <name>index</name></param>
31090            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
31091            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
31092        </command>
31093        <command>
31094            <proto>void <name>glVertexAttribL2i64vNV</name></proto>
31095            <param><ptype>GLuint</ptype> <name>index</name></param>
31096            <param len="2">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
31097        </command>
31098        <command>
31099            <proto>void <name>glVertexAttribL2ui64NV</name></proto>
31100            <param><ptype>GLuint</ptype> <name>index</name></param>
31101            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
31102            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
31103        </command>
31104        <command>
31105            <proto>void <name>glVertexAttribL2ui64vNV</name></proto>
31106            <param><ptype>GLuint</ptype> <name>index</name></param>
31107            <param len="2">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
31108        </command>
31109        <command>
31110            <proto>void <name>glVertexAttribL3d</name></proto>
31111            <param><ptype>GLuint</ptype> <name>index</name></param>
31112            <param><ptype>GLdouble</ptype> <name>x</name></param>
31113            <param><ptype>GLdouble</ptype> <name>y</name></param>
31114            <param><ptype>GLdouble</ptype> <name>z</name></param>
31115        </command>
31116        <command>
31117            <proto>void <name>glVertexAttribL3dEXT</name></proto>
31118            <param><ptype>GLuint</ptype> <name>index</name></param>
31119            <param><ptype>GLdouble</ptype> <name>x</name></param>
31120            <param><ptype>GLdouble</ptype> <name>y</name></param>
31121            <param><ptype>GLdouble</ptype> <name>z</name></param>
31122            <alias name="glVertexAttribL3d"/>
31123        </command>
31124        <command>
31125            <proto>void <name>glVertexAttribL3dv</name></proto>
31126            <param><ptype>GLuint</ptype> <name>index</name></param>
31127            <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
31128        </command>
31129        <command>
31130            <proto>void <name>glVertexAttribL3dvEXT</name></proto>
31131            <param><ptype>GLuint</ptype> <name>index</name></param>
31132            <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
31133            <alias name="glVertexAttribL3dv"/>
31134        </command>
31135        <command>
31136            <proto>void <name>glVertexAttribL3i64NV</name></proto>
31137            <param><ptype>GLuint</ptype> <name>index</name></param>
31138            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
31139            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
31140            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
31141        </command>
31142        <command>
31143            <proto>void <name>glVertexAttribL3i64vNV</name></proto>
31144            <param><ptype>GLuint</ptype> <name>index</name></param>
31145            <param len="3">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
31146        </command>
31147        <command>
31148            <proto>void <name>glVertexAttribL3ui64NV</name></proto>
31149            <param><ptype>GLuint</ptype> <name>index</name></param>
31150            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
31151            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
31152            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
31153        </command>
31154        <command>
31155            <proto>void <name>glVertexAttribL3ui64vNV</name></proto>
31156            <param><ptype>GLuint</ptype> <name>index</name></param>
31157            <param len="3">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
31158        </command>
31159        <command>
31160            <proto>void <name>glVertexAttribL4d</name></proto>
31161            <param><ptype>GLuint</ptype> <name>index</name></param>
31162            <param><ptype>GLdouble</ptype> <name>x</name></param>
31163            <param><ptype>GLdouble</ptype> <name>y</name></param>
31164            <param><ptype>GLdouble</ptype> <name>z</name></param>
31165            <param><ptype>GLdouble</ptype> <name>w</name></param>
31166        </command>
31167        <command>
31168            <proto>void <name>glVertexAttribL4dEXT</name></proto>
31169            <param><ptype>GLuint</ptype> <name>index</name></param>
31170            <param><ptype>GLdouble</ptype> <name>x</name></param>
31171            <param><ptype>GLdouble</ptype> <name>y</name></param>
31172            <param><ptype>GLdouble</ptype> <name>z</name></param>
31173            <param><ptype>GLdouble</ptype> <name>w</name></param>
31174            <alias name="glVertexAttribL4d"/>
31175        </command>
31176        <command>
31177            <proto>void <name>glVertexAttribL4dv</name></proto>
31178            <param><ptype>GLuint</ptype> <name>index</name></param>
31179            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
31180        </command>
31181        <command>
31182            <proto>void <name>glVertexAttribL4dvEXT</name></proto>
31183            <param><ptype>GLuint</ptype> <name>index</name></param>
31184            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
31185            <alias name="glVertexAttribL4dv"/>
31186        </command>
31187        <command>
31188            <proto>void <name>glVertexAttribL4i64NV</name></proto>
31189            <param><ptype>GLuint</ptype> <name>index</name></param>
31190            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
31191            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
31192            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
31193            <param><ptype>GLint64EXT</ptype> <name>w</name></param>
31194        </command>
31195        <command>
31196            <proto>void <name>glVertexAttribL4i64vNV</name></proto>
31197            <param><ptype>GLuint</ptype> <name>index</name></param>
31198            <param len="4">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
31199        </command>
31200        <command>
31201            <proto>void <name>glVertexAttribL4ui64NV</name></proto>
31202            <param><ptype>GLuint</ptype> <name>index</name></param>
31203            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
31204            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
31205            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
31206            <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
31207        </command>
31208        <command>
31209            <proto>void <name>glVertexAttribL4ui64vNV</name></proto>
31210            <param><ptype>GLuint</ptype> <name>index</name></param>
31211            <param len="4">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
31212        </command>
31213        <command>
31214            <proto>void <name>glVertexAttribLFormat</name></proto>
31215            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
31216            <param><ptype>GLint</ptype> <name>size</name></param>
31217            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
31218            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
31219        </command>
31220        <command>
31221            <proto>void <name>glVertexAttribLFormatNV</name></proto>
31222            <param><ptype>GLuint</ptype> <name>index</name></param>
31223            <param><ptype>GLint</ptype> <name>size</name></param>
31224            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
31225            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31226        </command>
31227        <command>
31228            <proto>void <name>glVertexAttribLPointer</name></proto>
31229            <param><ptype>GLuint</ptype> <name>index</name></param>
31230            <param><ptype>GLint</ptype> <name>size</name></param>
31231            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31232            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31233            <param len="size">const void *<name>pointer</name></param>
31234        </command>
31235        <command>
31236            <proto>void <name>glVertexAttribLPointerEXT</name></proto>
31237            <param><ptype>GLuint</ptype> <name>index</name></param>
31238            <param><ptype>GLint</ptype> <name>size</name></param>
31239            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31240            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31241            <param len="size">const void *<name>pointer</name></param>
31242            <alias name="glVertexAttribLPointer"/>
31243        </command>
31244        <command>
31245            <proto>void <name>glVertexAttribP1ui</name></proto>
31246            <param><ptype>GLuint</ptype> <name>index</name></param>
31247            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31248            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31249            <param><ptype>GLuint</ptype> <name>value</name></param>
31250        </command>
31251        <command>
31252            <proto>void <name>glVertexAttribP1uiv</name></proto>
31253            <param><ptype>GLuint</ptype> <name>index</name></param>
31254            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31255            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31256            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
31257        </command>
31258        <command>
31259            <proto>void <name>glVertexAttribP2ui</name></proto>
31260            <param><ptype>GLuint</ptype> <name>index</name></param>
31261            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31262            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31263            <param><ptype>GLuint</ptype> <name>value</name></param>
31264        </command>
31265        <command>
31266            <proto>void <name>glVertexAttribP2uiv</name></proto>
31267            <param><ptype>GLuint</ptype> <name>index</name></param>
31268            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31269            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31270            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
31271        </command>
31272        <command>
31273            <proto>void <name>glVertexAttribP3ui</name></proto>
31274            <param><ptype>GLuint</ptype> <name>index</name></param>
31275            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31276            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31277            <param><ptype>GLuint</ptype> <name>value</name></param>
31278        </command>
31279        <command>
31280            <proto>void <name>glVertexAttribP3uiv</name></proto>
31281            <param><ptype>GLuint</ptype> <name>index</name></param>
31282            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31283            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31284            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
31285        </command>
31286        <command>
31287            <proto>void <name>glVertexAttribP4ui</name></proto>
31288            <param><ptype>GLuint</ptype> <name>index</name></param>
31289            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31290            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31291            <param><ptype>GLuint</ptype> <name>value</name></param>
31292        </command>
31293        <command>
31294            <proto>void <name>glVertexAttribP4uiv</name></proto>
31295            <param><ptype>GLuint</ptype> <name>index</name></param>
31296            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31297            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31298            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
31299        </command>
31300        <command>
31301            <proto>void <name>glVertexAttribParameteriAMD</name></proto>
31302            <param><ptype>GLuint</ptype> <name>index</name></param>
31303            <param><ptype>GLenum</ptype> <name>pname</name></param>
31304            <param><ptype>GLint</ptype> <name>param</name></param>
31305        </command>
31306        <command>
31307            <proto>void <name>glVertexAttribPointer</name></proto>
31308            <param><ptype>GLuint</ptype> <name>index</name></param>
31309            <param><ptype>GLint</ptype> <name>size</name></param>
31310            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31311            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31312            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31313            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
31314        </command>
31315        <command>
31316            <proto>void <name>glVertexAttribPointerARB</name></proto>
31317            <param><ptype>GLuint</ptype> <name>index</name></param>
31318            <param><ptype>GLint</ptype> <name>size</name></param>
31319            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31320            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31321            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31322            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
31323            <alias name="glVertexAttribPointer"/>
31324        </command>
31325        <command>
31326            <proto>void <name>glVertexAttribPointerNV</name></proto>
31327            <param><ptype>GLuint</ptype> <name>index</name></param>
31328            <param><ptype>GLint</ptype> <name>fsize</name></param>
31329            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>type</name></param>
31330            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31331            <param len="COMPSIZE(fsize,type,stride)">const void *<name>pointer</name></param>
31332        </command>
31333        <command>
31334            <proto>void <name>glVertexAttribs1dvNV</name></proto>
31335            <param><ptype>GLuint</ptype> <name>index</name></param>
31336            <param><ptype>GLsizei</ptype> <name>count</name></param>
31337            <param len="count">const <ptype>GLdouble</ptype> *<name>v</name></param>
31338            <glx type="render" opcode="4210"/>
31339        </command>
31340        <command>
31341            <proto>void <name>glVertexAttribs1fvNV</name></proto>
31342            <param><ptype>GLuint</ptype> <name>index</name></param>
31343            <param><ptype>GLsizei</ptype> <name>count</name></param>
31344            <param len="count">const <ptype>GLfloat</ptype> *<name>v</name></param>
31345            <glx type="render" opcode="4206"/>
31346        </command>
31347        <command>
31348            <proto>void <name>glVertexAttribs1hvNV</name></proto>
31349            <param><ptype>GLuint</ptype> <name>index</name></param>
31350            <param><ptype>GLsizei</ptype> <name>n</name></param>
31351            <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
31352            <glx type="render" opcode="4261"/>
31353        </command>
31354        <command>
31355            <proto>void <name>glVertexAttribs1svNV</name></proto>
31356            <param><ptype>GLuint</ptype> <name>index</name></param>
31357            <param><ptype>GLsizei</ptype> <name>count</name></param>
31358            <param len="count">const <ptype>GLshort</ptype> *<name>v</name></param>
31359            <glx type="render" opcode="4202"/>
31360        </command>
31361        <command>
31362            <proto>void <name>glVertexAttribs2dvNV</name></proto>
31363            <param><ptype>GLuint</ptype> <name>index</name></param>
31364            <param><ptype>GLsizei</ptype> <name>count</name></param>
31365            <param len="count*2">const <ptype>GLdouble</ptype> *<name>v</name></param>
31366            <glx type="render" opcode="4211"/>
31367        </command>
31368        <command>
31369            <proto>void <name>glVertexAttribs2fvNV</name></proto>
31370            <param><ptype>GLuint</ptype> <name>index</name></param>
31371            <param><ptype>GLsizei</ptype> <name>count</name></param>
31372            <param len="count*2">const <ptype>GLfloat</ptype> *<name>v</name></param>
31373            <glx type="render" opcode="4207"/>
31374        </command>
31375        <command>
31376            <proto>void <name>glVertexAttribs2hvNV</name></proto>
31377            <param><ptype>GLuint</ptype> <name>index</name></param>
31378            <param><ptype>GLsizei</ptype> <name>n</name></param>
31379            <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
31380            <glx type="render" opcode="4262"/>
31381        </command>
31382        <command>
31383            <proto>void <name>glVertexAttribs2svNV</name></proto>
31384            <param><ptype>GLuint</ptype> <name>index</name></param>
31385            <param><ptype>GLsizei</ptype> <name>count</name></param>
31386            <param len="count*2">const <ptype>GLshort</ptype> *<name>v</name></param>
31387            <glx type="render" opcode="4203"/>
31388        </command>
31389        <command>
31390            <proto>void <name>glVertexAttribs3dvNV</name></proto>
31391            <param><ptype>GLuint</ptype> <name>index</name></param>
31392            <param><ptype>GLsizei</ptype> <name>count</name></param>
31393            <param len="count*3">const <ptype>GLdouble</ptype> *<name>v</name></param>
31394            <glx type="render" opcode="4212"/>
31395        </command>
31396        <command>
31397            <proto>void <name>glVertexAttribs3fvNV</name></proto>
31398            <param><ptype>GLuint</ptype> <name>index</name></param>
31399            <param><ptype>GLsizei</ptype> <name>count</name></param>
31400            <param len="count*3">const <ptype>GLfloat</ptype> *<name>v</name></param>
31401            <glx type="render" opcode="4208"/>
31402        </command>
31403        <command>
31404            <proto>void <name>glVertexAttribs3hvNV</name></proto>
31405            <param><ptype>GLuint</ptype> <name>index</name></param>
31406            <param><ptype>GLsizei</ptype> <name>n</name></param>
31407            <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
31408            <glx type="render" opcode="4263"/>
31409        </command>
31410        <command>
31411            <proto>void <name>glVertexAttribs3svNV</name></proto>
31412            <param><ptype>GLuint</ptype> <name>index</name></param>
31413            <param><ptype>GLsizei</ptype> <name>count</name></param>
31414            <param len="count*3">const <ptype>GLshort</ptype> *<name>v</name></param>
31415            <glx type="render" opcode="4204"/>
31416        </command>
31417        <command>
31418            <proto>void <name>glVertexAttribs4dvNV</name></proto>
31419            <param><ptype>GLuint</ptype> <name>index</name></param>
31420            <param><ptype>GLsizei</ptype> <name>count</name></param>
31421            <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param>
31422            <glx type="render" opcode="4213"/>
31423        </command>
31424        <command>
31425            <proto>void <name>glVertexAttribs4fvNV</name></proto>
31426            <param><ptype>GLuint</ptype> <name>index</name></param>
31427            <param><ptype>GLsizei</ptype> <name>count</name></param>
31428            <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param>
31429            <glx type="render" opcode="4209"/>
31430        </command>
31431        <command>
31432            <proto>void <name>glVertexAttribs4hvNV</name></proto>
31433            <param><ptype>GLuint</ptype> <name>index</name></param>
31434            <param><ptype>GLsizei</ptype> <name>n</name></param>
31435            <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
31436            <glx type="render" opcode="4264"/>
31437        </command>
31438        <command>
31439            <proto>void <name>glVertexAttribs4svNV</name></proto>
31440            <param><ptype>GLuint</ptype> <name>index</name></param>
31441            <param><ptype>GLsizei</ptype> <name>count</name></param>
31442            <param len="count*4">const <ptype>GLshort</ptype> *<name>v</name></param>
31443            <glx type="render" opcode="4205"/>
31444        </command>
31445        <command>
31446            <proto>void <name>glVertexAttribs4ubvNV</name></proto>
31447            <param><ptype>GLuint</ptype> <name>index</name></param>
31448            <param><ptype>GLsizei</ptype> <name>count</name></param>
31449            <param group="ColorUB" len="count*4">const <ptype>GLubyte</ptype> *<name>v</name></param>
31450            <glx type="render" opcode="4214"/>
31451        </command>
31452        <command>
31453            <proto>void <name>glVertexBindingDivisor</name></proto>
31454            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
31455            <param><ptype>GLuint</ptype> <name>divisor</name></param>
31456        </command>
31457        <command>
31458            <proto>void <name>glVertexBlendARB</name></proto>
31459            <param><ptype>GLint</ptype> <name>count</name></param>
31460            <glx type="render" opcode="226"/>
31461        </command>
31462        <command>
31463            <proto>void <name>glVertexBlendEnvfATI</name></proto>
31464            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param>
31465            <param><ptype>GLfloat</ptype> <name>param</name></param>
31466        </command>
31467        <command>
31468            <proto>void <name>glVertexBlendEnviATI</name></proto>
31469            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param>
31470            <param><ptype>GLint</ptype> <name>param</name></param>
31471        </command>
31472        <command>
31473            <proto>void <name>glVertexFormatNV</name></proto>
31474            <param><ptype>GLint</ptype> <name>size</name></param>
31475            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31476            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31477        </command>
31478        <command>
31479            <proto>void <name>glVertexP2ui</name></proto>
31480            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31481            <param><ptype>GLuint</ptype> <name>value</name></param>
31482        </command>
31483        <command>
31484            <proto>void <name>glVertexP2uiv</name></proto>
31485            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31486            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
31487        </command>
31488        <command>
31489            <proto>void <name>glVertexP3ui</name></proto>
31490            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31491            <param><ptype>GLuint</ptype> <name>value</name></param>
31492        </command>
31493        <command>
31494            <proto>void <name>glVertexP3uiv</name></proto>
31495            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31496            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
31497        </command>
31498        <command>
31499            <proto>void <name>glVertexP4ui</name></proto>
31500            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31501            <param><ptype>GLuint</ptype> <name>value</name></param>
31502        </command>
31503        <command>
31504            <proto>void <name>glVertexP4uiv</name></proto>
31505            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31506            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
31507        </command>
31508        <command>
31509            <proto>void <name>glVertexPointer</name></proto>
31510            <param><ptype>GLint</ptype> <name>size</name></param>
31511            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31512            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31513            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
31514        </command>
31515        <command>
31516            <proto>void <name>glVertexPointerEXT</name></proto>
31517            <param><ptype>GLint</ptype> <name>size</name></param>
31518            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31519            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31520            <param><ptype>GLsizei</ptype> <name>count</name></param>
31521            <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
31522        </command>
31523        <command>
31524            <proto>void <name>glVertexPointerListIBM</name></proto>
31525            <param><ptype>GLint</ptype> <name>size</name></param>
31526            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31527            <param><ptype>GLint</ptype> <name>stride</name></param>
31528            <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
31529            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
31530        </command>
31531        <command>
31532            <proto>void <name>glVertexPointervINTEL</name></proto>
31533            <param><ptype>GLint</ptype> <name>size</name></param>
31534            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31535            <param len="4">const void **<name>pointer</name></param>
31536        </command>
31537        <command>
31538            <proto>void <name>glVertexStream1dATI</name></proto>
31539            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31540            <param><ptype>GLdouble</ptype> <name>x</name></param>
31541        </command>
31542        <command>
31543            <proto>void <name>glVertexStream1dvATI</name></proto>
31544            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31545            <param len="1">const <ptype>GLdouble</ptype> *<name>coords</name></param>
31546        </command>
31547        <command>
31548            <proto>void <name>glVertexStream1fATI</name></proto>
31549            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31550            <param><ptype>GLfloat</ptype> <name>x</name></param>
31551        </command>
31552        <command>
31553            <proto>void <name>glVertexStream1fvATI</name></proto>
31554            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31555            <param len="1">const <ptype>GLfloat</ptype> *<name>coords</name></param>
31556        </command>
31557        <command>
31558            <proto>void <name>glVertexStream1iATI</name></proto>
31559            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31560            <param><ptype>GLint</ptype> <name>x</name></param>
31561        </command>
31562        <command>
31563            <proto>void <name>glVertexStream1ivATI</name></proto>
31564            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31565            <param len="1">const <ptype>GLint</ptype> *<name>coords</name></param>
31566        </command>
31567        <command>
31568            <proto>void <name>glVertexStream1sATI</name></proto>
31569            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31570            <param><ptype>GLshort</ptype> <name>x</name></param>
31571        </command>
31572        <command>
31573            <proto>void <name>glVertexStream1svATI</name></proto>
31574            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31575            <param len="1">const <ptype>GLshort</ptype> *<name>coords</name></param>
31576        </command>
31577        <command>
31578            <proto>void <name>glVertexStream2dATI</name></proto>
31579            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31580            <param><ptype>GLdouble</ptype> <name>x</name></param>
31581            <param><ptype>GLdouble</ptype> <name>y</name></param>
31582        </command>
31583        <command>
31584            <proto>void <name>glVertexStream2dvATI</name></proto>
31585            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31586            <param len="2">const <ptype>GLdouble</ptype> *<name>coords</name></param>
31587        </command>
31588        <command>
31589            <proto>void <name>glVertexStream2fATI</name></proto>
31590            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31591            <param><ptype>GLfloat</ptype> <name>x</name></param>
31592            <param><ptype>GLfloat</ptype> <name>y</name></param>
31593        </command>
31594        <command>
31595            <proto>void <name>glVertexStream2fvATI</name></proto>
31596            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31597            <param len="2">const <ptype>GLfloat</ptype> *<name>coords</name></param>
31598        </command>
31599        <command>
31600            <proto>void <name>glVertexStream2iATI</name></proto>
31601            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31602            <param><ptype>GLint</ptype> <name>x</name></param>
31603            <param><ptype>GLint</ptype> <name>y</name></param>
31604        </command>
31605        <command>
31606            <proto>void <name>glVertexStream2ivATI</name></proto>
31607            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31608            <param len="2">const <ptype>GLint</ptype> *<name>coords</name></param>
31609        </command>
31610        <command>
31611            <proto>void <name>glVertexStream2sATI</name></proto>
31612            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31613            <param><ptype>GLshort</ptype> <name>x</name></param>
31614            <param><ptype>GLshort</ptype> <name>y</name></param>
31615        </command>
31616        <command>
31617            <proto>void <name>glVertexStream2svATI</name></proto>
31618            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31619            <param len="2">const <ptype>GLshort</ptype> *<name>coords</name></param>
31620        </command>
31621        <command>
31622            <proto>void <name>glVertexStream3dATI</name></proto>
31623            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31624            <param><ptype>GLdouble</ptype> <name>x</name></param>
31625            <param><ptype>GLdouble</ptype> <name>y</name></param>
31626            <param><ptype>GLdouble</ptype> <name>z</name></param>
31627        </command>
31628        <command>
31629            <proto>void <name>glVertexStream3dvATI</name></proto>
31630            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31631            <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param>
31632        </command>
31633        <command>
31634            <proto>void <name>glVertexStream3fATI</name></proto>
31635            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31636            <param><ptype>GLfloat</ptype> <name>x</name></param>
31637            <param><ptype>GLfloat</ptype> <name>y</name></param>
31638            <param><ptype>GLfloat</ptype> <name>z</name></param>
31639        </command>
31640        <command>
31641            <proto>void <name>glVertexStream3fvATI</name></proto>
31642            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31643            <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param>
31644        </command>
31645        <command>
31646            <proto>void <name>glVertexStream3iATI</name></proto>
31647            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31648            <param><ptype>GLint</ptype> <name>x</name></param>
31649            <param><ptype>GLint</ptype> <name>y</name></param>
31650            <param><ptype>GLint</ptype> <name>z</name></param>
31651        </command>
31652        <command>
31653            <proto>void <name>glVertexStream3ivATI</name></proto>
31654            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31655            <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param>
31656        </command>
31657        <command>
31658            <proto>void <name>glVertexStream3sATI</name></proto>
31659            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31660            <param><ptype>GLshort</ptype> <name>x</name></param>
31661            <param><ptype>GLshort</ptype> <name>y</name></param>
31662            <param><ptype>GLshort</ptype> <name>z</name></param>
31663        </command>
31664        <command>
31665            <proto>void <name>glVertexStream3svATI</name></proto>
31666            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31667            <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param>
31668        </command>
31669        <command>
31670            <proto>void <name>glVertexStream4dATI</name></proto>
31671            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31672            <param><ptype>GLdouble</ptype> <name>x</name></param>
31673            <param><ptype>GLdouble</ptype> <name>y</name></param>
31674            <param><ptype>GLdouble</ptype> <name>z</name></param>
31675            <param><ptype>GLdouble</ptype> <name>w</name></param>
31676        </command>
31677        <command>
31678            <proto>void <name>glVertexStream4dvATI</name></proto>
31679            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31680            <param len="4">const <ptype>GLdouble</ptype> *<name>coords</name></param>
31681        </command>
31682        <command>
31683            <proto>void <name>glVertexStream4fATI</name></proto>
31684            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31685            <param><ptype>GLfloat</ptype> <name>x</name></param>
31686            <param><ptype>GLfloat</ptype> <name>y</name></param>
31687            <param><ptype>GLfloat</ptype> <name>z</name></param>
31688            <param><ptype>GLfloat</ptype> <name>w</name></param>
31689        </command>
31690        <command>
31691            <proto>void <name>glVertexStream4fvATI</name></proto>
31692            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31693            <param len="4">const <ptype>GLfloat</ptype> *<name>coords</name></param>
31694        </command>
31695        <command>
31696            <proto>void <name>glVertexStream4iATI</name></proto>
31697            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31698            <param><ptype>GLint</ptype> <name>x</name></param>
31699            <param><ptype>GLint</ptype> <name>y</name></param>
31700            <param><ptype>GLint</ptype> <name>z</name></param>
31701            <param><ptype>GLint</ptype> <name>w</name></param>
31702        </command>
31703        <command>
31704            <proto>void <name>glVertexStream4ivATI</name></proto>
31705            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31706            <param len="4">const <ptype>GLint</ptype> *<name>coords</name></param>
31707        </command>
31708        <command>
31709            <proto>void <name>glVertexStream4sATI</name></proto>
31710            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31711            <param><ptype>GLshort</ptype> <name>x</name></param>
31712            <param><ptype>GLshort</ptype> <name>y</name></param>
31713            <param><ptype>GLshort</ptype> <name>z</name></param>
31714            <param><ptype>GLshort</ptype> <name>w</name></param>
31715        </command>
31716        <command>
31717            <proto>void <name>glVertexStream4svATI</name></proto>
31718            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
31719            <param len="4">const <ptype>GLshort</ptype> *<name>coords</name></param>
31720        </command>
31721        <command>
31722            <proto>void <name>glVertexWeightPointerEXT</name></proto>
31723            <param><ptype>GLint</ptype> <name>size</name></param>
31724            <param group="VertexWeightPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
31725            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31726            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
31727        </command>
31728        <command>
31729            <proto>void <name>glVertexWeightfEXT</name></proto>
31730            <param><ptype>GLfloat</ptype> <name>weight</name></param>
31731            <vecequiv name="glVertexWeightfvEXT"/>
31732        </command>
31733        <command>
31734            <proto>void <name>glVertexWeightfvEXT</name></proto>
31735            <param len="1">const <ptype>GLfloat</ptype> *<name>weight</name></param>
31736            <glx type="render" opcode="4135"/>
31737        </command>
31738        <command>
31739            <proto>void <name>glVertexWeighthNV</name></proto>
31740            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>weight</name></param>
31741            <vecequiv name="glVertexWeighthvNV"/>
31742        </command>
31743        <command>
31744            <proto>void <name>glVertexWeighthvNV</name></proto>
31745            <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>weight</name></param>
31746            <glx type="render" opcode="4256"/>
31747        </command>
31748        <command>
31749            <proto><ptype>GLenum</ptype> <name>glVideoCaptureNV</name></proto>
31750            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
31751            <param><ptype>GLuint</ptype> *<name>sequence_num</name></param>
31752            <param><ptype>GLuint64EXT</ptype> *<name>capture_time</name></param>
31753        </command>
31754        <command>
31755            <proto>void <name>glVideoCaptureStreamParameterdvNV</name></proto>
31756            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
31757            <param><ptype>GLuint</ptype> <name>stream</name></param>
31758            <param><ptype>GLenum</ptype> <name>pname</name></param>
31759            <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
31760        </command>
31761        <command>
31762            <proto>void <name>glVideoCaptureStreamParameterfvNV</name></proto>
31763            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
31764            <param><ptype>GLuint</ptype> <name>stream</name></param>
31765            <param><ptype>GLenum</ptype> <name>pname</name></param>
31766            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
31767        </command>
31768        <command>
31769            <proto>void <name>glVideoCaptureStreamParameterivNV</name></proto>
31770            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
31771            <param><ptype>GLuint</ptype> <name>stream</name></param>
31772            <param><ptype>GLenum</ptype> <name>pname</name></param>
31773            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
31774        </command>
31775        <command>
31776            <proto>void <name>glViewport</name></proto>
31777            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
31778            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
31779            <param><ptype>GLsizei</ptype> <name>width</name></param>
31780            <param><ptype>GLsizei</ptype> <name>height</name></param>
31781            <glx type="render" opcode="191"/>
31782        </command>
31783        <command>
31784            <proto>void <name>glViewportArrayv</name></proto>
31785            <param><ptype>GLuint</ptype> <name>first</name></param>
31786            <param><ptype>GLsizei</ptype> <name>count</name></param>
31787            <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
31788        </command>
31789        <command>
31790            <proto>void <name>glViewportArrayvNV</name></proto>
31791            <param><ptype>GLuint</ptype> <name>first</name></param>
31792            <param><ptype>GLsizei</ptype> <name>count</name></param>
31793            <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
31794            <alias name="glViewportArrayv"/>
31795        </command>
31796        <command>
31797            <proto>void <name>glViewportArrayvOES</name></proto>
31798            <param><ptype>GLuint</ptype> <name>first</name></param>
31799            <param><ptype>GLsizei</ptype> <name>count</name></param>
31800            <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
31801            <alias name="glViewportArrayv"/>
31802        </command>
31803        <command>
31804            <proto>void <name>glViewportIndexedf</name></proto>
31805            <param><ptype>GLuint</ptype> <name>index</name></param>
31806            <param><ptype>GLfloat</ptype> <name>x</name></param>
31807            <param><ptype>GLfloat</ptype> <name>y</name></param>
31808            <param><ptype>GLfloat</ptype> <name>w</name></param>
31809            <param><ptype>GLfloat</ptype> <name>h</name></param>
31810        </command>
31811        <command>
31812            <proto>void <name>glViewportIndexedfOES</name></proto>
31813            <param><ptype>GLuint</ptype> <name>index</name></param>
31814            <param><ptype>GLfloat</ptype> <name>x</name></param>
31815            <param><ptype>GLfloat</ptype> <name>y</name></param>
31816            <param><ptype>GLfloat</ptype> <name>w</name></param>
31817            <param><ptype>GLfloat</ptype> <name>h</name></param>
31818            <alias name="glViewportIndexedf"/>
31819        </command>
31820        <command>
31821            <proto>void <name>glViewportIndexedfNV</name></proto>
31822            <param><ptype>GLuint</ptype> <name>index</name></param>
31823            <param><ptype>GLfloat</ptype> <name>x</name></param>
31824            <param><ptype>GLfloat</ptype> <name>y</name></param>
31825            <param><ptype>GLfloat</ptype> <name>w</name></param>
31826            <param><ptype>GLfloat</ptype> <name>h</name></param>
31827            <alias name="glViewportIndexedf"/>
31828        </command>
31829        <command>
31830            <proto>void <name>glViewportIndexedfv</name></proto>
31831            <param><ptype>GLuint</ptype> <name>index</name></param>
31832            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
31833        </command>
31834        <command>
31835            <proto>void <name>glViewportIndexedfvOES</name></proto>
31836            <param><ptype>GLuint</ptype> <name>index</name></param>
31837            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
31838            <alias name="glViewportIndexedfv"/>
31839        </command>
31840        <command>
31841            <proto>void <name>glViewportIndexedfvNV</name></proto>
31842            <param><ptype>GLuint</ptype> <name>index</name></param>
31843            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
31844            <alias name="glViewportIndexedfv"/>
31845        </command>
31846        <command>
31847            <proto>void <name>glViewportPositionWScaleNV</name></proto>
31848            <param><ptype>GLuint</ptype> <name>index</name></param>
31849            <param><ptype>GLfloat</ptype> <name>xcoeff</name></param>
31850            <param><ptype>GLfloat</ptype> <name>ycoeff</name></param>
31851        </command>
31852        <command>
31853            <proto>void <name>glViewportSwizzleNV</name></proto>
31854            <param><ptype>GLuint</ptype> <name>index</name></param>
31855            <param><ptype>GLenum</ptype> <name>swizzlex</name></param>
31856            <param><ptype>GLenum</ptype> <name>swizzley</name></param>
31857            <param><ptype>GLenum</ptype> <name>swizzlez</name></param>
31858            <param><ptype>GLenum</ptype> <name>swizzlew</name></param>
31859        </command>
31860        <command>
31861            <proto>void <name>glWaitSemaphoreEXT</name></proto>
31862            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
31863            <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param>
31864            <param len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param>
31865            <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param>
31866            <param len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param>
31867            <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>srcLayouts</name></param>
31868        </command>
31869        <command>
31870            <proto>void <name>glWaitSync</name></proto>
31871            <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
31872            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
31873            <param><ptype>GLuint64</ptype> <name>timeout</name></param>
31874        </command>
31875        <command>
31876            <proto>void <name>glWaitSyncAPPLE</name></proto>
31877            <param><ptype>GLsync</ptype> <name>sync</name></param>
31878            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
31879            <param><ptype>GLuint64</ptype> <name>timeout</name></param>
31880            <alias name="glWaitSync"/>
31881        </command>
31882        <command>
31883            <proto>void <name>glWeightPathsNV</name></proto>
31884            <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
31885            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
31886            <param group="Path" len="numPaths">const <ptype>GLuint</ptype> *<name>paths</name></param>
31887            <param len="numPaths">const <ptype>GLfloat</ptype> *<name>weights</name></param>
31888        </command>
31889        <command>
31890            <proto>void <name>glWeightPointerARB</name></proto>
31891            <param><ptype>GLint</ptype> <name>size</name></param>
31892            <param group="WeightPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
31893            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31894            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
31895        </command>
31896        <command>
31897            <proto>void <name>glWeightPointerOES</name></proto>
31898            <param><ptype>GLint</ptype> <name>size</name></param>
31899            <param><ptype>GLenum</ptype> <name>type</name></param>
31900            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31901            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
31902        </command>
31903        <command>
31904            <proto>void <name>glWeightbvARB</name></proto>
31905            <param><ptype>GLint</ptype> <name>size</name></param>
31906            <param len="size">const <ptype>GLbyte</ptype> *<name>weights</name></param>
31907            <glx type="render" opcode="220"/>
31908        </command>
31909        <command>
31910            <proto>void <name>glWeightdvARB</name></proto>
31911            <param><ptype>GLint</ptype> <name>size</name></param>
31912            <param len="size">const <ptype>GLdouble</ptype> *<name>weights</name></param>
31913            <glx type="render" opcode="228"/>
31914        </command>
31915        <command>
31916            <proto>void <name>glWeightfvARB</name></proto>
31917            <param><ptype>GLint</ptype> <name>size</name></param>
31918            <param len="size">const <ptype>GLfloat</ptype> *<name>weights</name></param>
31919            <glx type="render" opcode="227"/>
31920        </command>
31921        <command>
31922            <proto>void <name>glWeightivARB</name></proto>
31923            <param><ptype>GLint</ptype> <name>size</name></param>
31924            <param len="size">const <ptype>GLint</ptype> *<name>weights</name></param>
31925            <glx type="render" opcode="224"/>
31926        </command>
31927        <command>
31928            <proto>void <name>glWeightsvARB</name></proto>
31929            <param><ptype>GLint</ptype> <name>size</name></param>
31930            <param len="size">const <ptype>GLshort</ptype> *<name>weights</name></param>
31931            <glx type="render" opcode="222"/>
31932        </command>
31933        <command>
31934            <proto>void <name>glWeightubvARB</name></proto>
31935            <param><ptype>GLint</ptype> <name>size</name></param>
31936            <param len="size">const <ptype>GLubyte</ptype> *<name>weights</name></param>
31937            <glx type="render" opcode="221"/>
31938        </command>
31939        <command>
31940            <proto>void <name>glWeightuivARB</name></proto>
31941            <param><ptype>GLint</ptype> <name>size</name></param>
31942            <param len="size">const <ptype>GLuint</ptype> *<name>weights</name></param>
31943            <glx type="render" opcode="225"/>
31944        </command>
31945        <command>
31946            <proto>void <name>glWeightusvARB</name></proto>
31947            <param><ptype>GLint</ptype> <name>size</name></param>
31948            <param len="size">const <ptype>GLushort</ptype> *<name>weights</name></param>
31949            <glx type="render" opcode="223"/>
31950        </command>
31951        <command>
31952            <proto>void <name>glWindowPos2d</name></proto>
31953            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
31954            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
31955            <vecequiv name="glWindowPos2dv"/>
31956        </command>
31957        <command>
31958            <proto>void <name>glWindowPos2dARB</name></proto>
31959            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
31960            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
31961            <alias name="glWindowPos2d"/>
31962            <vecequiv name="glWindowPos2dvARB"/>
31963        </command>
31964        <command>
31965            <proto>void <name>glWindowPos2dMESA</name></proto>
31966            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
31967            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
31968            <alias name="glWindowPos2d"/>
31969            <vecequiv name="glWindowPos2dvMESA"/>
31970        </command>
31971        <command>
31972            <proto>void <name>glWindowPos2dv</name></proto>
31973            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
31974            <glx type="render" opcode="230"/>
31975        </command>
31976        <command>
31977            <proto>void <name>glWindowPos2dvARB</name></proto>
31978            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
31979            <alias name="glWindowPos2dv"/>
31980            <glx type="render" opcode="230"/>
31981        </command>
31982        <command>
31983            <proto>void <name>glWindowPos2dvMESA</name></proto>
31984            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
31985            <alias name="glWindowPos2dv"/>
31986        </command>
31987        <command>
31988            <proto>void <name>glWindowPos2f</name></proto>
31989            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
31990            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
31991            <vecequiv name="glWindowPos2fv"/>
31992        </command>
31993        <command>
31994            <proto>void <name>glWindowPos2fARB</name></proto>
31995            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
31996            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
31997            <alias name="glWindowPos2f"/>
31998            <vecequiv name="glWindowPos2fvARB"/>
31999        </command>
32000        <command>
32001            <proto>void <name>glWindowPos2fMESA</name></proto>
32002            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
32003            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
32004            <alias name="glWindowPos2f"/>
32005            <vecequiv name="glWindowPos2fvMESA"/>
32006        </command>
32007        <command>
32008            <proto>void <name>glWindowPos2fv</name></proto>
32009            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
32010            <glx type="render" opcode="230"/>
32011        </command>
32012        <command>
32013            <proto>void <name>glWindowPos2fvARB</name></proto>
32014            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
32015            <alias name="glWindowPos2fv"/>
32016            <glx type="render" opcode="230"/>
32017        </command>
32018        <command>
32019            <proto>void <name>glWindowPos2fvMESA</name></proto>
32020            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
32021            <alias name="glWindowPos2fv"/>
32022        </command>
32023        <command>
32024            <proto>void <name>glWindowPos2i</name></proto>
32025            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
32026            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
32027            <vecequiv name="glWindowPos2iv"/>
32028        </command>
32029        <command>
32030            <proto>void <name>glWindowPos2iARB</name></proto>
32031            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
32032            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
32033            <alias name="glWindowPos2i"/>
32034            <vecequiv name="glWindowPos2ivARB"/>
32035        </command>
32036        <command>
32037            <proto>void <name>glWindowPos2iMESA</name></proto>
32038            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
32039            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
32040            <alias name="glWindowPos2i"/>
32041            <vecequiv name="glWindowPos2ivMESA"/>
32042        </command>
32043        <command>
32044            <proto>void <name>glWindowPos2iv</name></proto>
32045            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
32046            <glx type="render" opcode="230"/>
32047        </command>
32048        <command>
32049            <proto>void <name>glWindowPos2ivARB</name></proto>
32050            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
32051            <alias name="glWindowPos2iv"/>
32052            <glx type="render" opcode="230"/>
32053        </command>
32054        <command>
32055            <proto>void <name>glWindowPos2ivMESA</name></proto>
32056            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
32057            <alias name="glWindowPos2iv"/>
32058        </command>
32059        <command>
32060            <proto>void <name>glWindowPos2s</name></proto>
32061            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
32062            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
32063            <vecequiv name="glWindowPos2sv"/>
32064        </command>
32065        <command>
32066            <proto>void <name>glWindowPos2sARB</name></proto>
32067            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
32068            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
32069            <alias name="glWindowPos2s"/>
32070            <vecequiv name="glWindowPos2svARB"/>
32071        </command>
32072        <command>
32073            <proto>void <name>glWindowPos2sMESA</name></proto>
32074            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
32075            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
32076            <alias name="glWindowPos2s"/>
32077            <vecequiv name="glWindowPos2svMESA"/>
32078        </command>
32079        <command>
32080            <proto>void <name>glWindowPos2sv</name></proto>
32081            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
32082            <glx type="render" opcode="230"/>
32083        </command>
32084        <command>
32085            <proto>void <name>glWindowPos2svARB</name></proto>
32086            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
32087            <alias name="glWindowPos2sv"/>
32088            <glx type="render" opcode="230"/>
32089        </command>
32090        <command>
32091            <proto>void <name>glWindowPos2svMESA</name></proto>
32092            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
32093            <alias name="glWindowPos2sv"/>
32094        </command>
32095        <command>
32096            <proto>void <name>glWindowPos3d</name></proto>
32097            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
32098            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
32099            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
32100            <vecequiv name="glWindowPos3dv"/>
32101        </command>
32102        <command>
32103            <proto>void <name>glWindowPos3dARB</name></proto>
32104            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
32105            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
32106            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
32107            <alias name="glWindowPos3d"/>
32108            <vecequiv name="glWindowPos3dvARB"/>
32109        </command>
32110        <command>
32111            <proto>void <name>glWindowPos3dMESA</name></proto>
32112            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
32113            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
32114            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
32115            <alias name="glWindowPos3d"/>
32116            <vecequiv name="glWindowPos3dvMESA"/>
32117        </command>
32118        <command>
32119            <proto>void <name>glWindowPos3dv</name></proto>
32120            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
32121            <glx type="render" opcode="230"/>
32122        </command>
32123        <command>
32124            <proto>void <name>glWindowPos3dvARB</name></proto>
32125            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
32126            <alias name="glWindowPos3dv"/>
32127            <glx type="render" opcode="230"/>
32128        </command>
32129        <command>
32130            <proto>void <name>glWindowPos3dvMESA</name></proto>
32131            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
32132            <alias name="glWindowPos3dv"/>
32133        </command>
32134        <command>
32135            <proto>void <name>glWindowPos3f</name></proto>
32136            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
32137            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
32138            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
32139            <vecequiv name="glWindowPos3fv"/>
32140        </command>
32141        <command>
32142            <proto>void <name>glWindowPos3fARB</name></proto>
32143            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
32144            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
32145            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
32146            <alias name="glWindowPos3f"/>
32147            <vecequiv name="glWindowPos3fvARB"/>
32148        </command>
32149        <command>
32150            <proto>void <name>glWindowPos3fMESA</name></proto>
32151            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
32152            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
32153            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
32154            <alias name="glWindowPos3f"/>
32155            <vecequiv name="glWindowPos3fvMESA"/>
32156        </command>
32157        <command>
32158            <proto>void <name>glWindowPos3fv</name></proto>
32159            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
32160            <glx type="render" opcode="230"/>
32161        </command>
32162        <command>
32163            <proto>void <name>glWindowPos3fvARB</name></proto>
32164            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
32165            <alias name="glWindowPos3fv"/>
32166            <glx type="render" opcode="230"/>
32167        </command>
32168        <command>
32169            <proto>void <name>glWindowPos3fvMESA</name></proto>
32170            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
32171            <alias name="glWindowPos3fv"/>
32172        </command>
32173        <command>
32174            <proto>void <name>glWindowPos3i</name></proto>
32175            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
32176            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
32177            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
32178            <vecequiv name="glWindowPos3iv"/>
32179        </command>
32180        <command>
32181            <proto>void <name>glWindowPos3iARB</name></proto>
32182            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
32183            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
32184            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
32185            <alias name="glWindowPos3i"/>
32186            <vecequiv name="glWindowPos3ivARB"/>
32187        </command>
32188        <command>
32189            <proto>void <name>glWindowPos3iMESA</name></proto>
32190            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
32191            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
32192            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
32193            <alias name="glWindowPos3i"/>
32194            <vecequiv name="glWindowPos3ivMESA"/>
32195        </command>
32196        <command>
32197            <proto>void <name>glWindowPos3iv</name></proto>
32198            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
32199            <glx type="render" opcode="230"/>
32200        </command>
32201        <command>
32202            <proto>void <name>glWindowPos3ivARB</name></proto>
32203            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
32204            <alias name="glWindowPos3iv"/>
32205            <glx type="render" opcode="230"/>
32206        </command>
32207        <command>
32208            <proto>void <name>glWindowPos3ivMESA</name></proto>
32209            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
32210            <alias name="glWindowPos3iv"/>
32211        </command>
32212        <command>
32213            <proto>void <name>glWindowPos3s</name></proto>
32214            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
32215            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
32216            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
32217            <vecequiv name="glWindowPos3sv"/>
32218        </command>
32219        <command>
32220            <proto>void <name>glWindowPos3sARB</name></proto>
32221            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
32222            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
32223            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
32224            <alias name="glWindowPos3s"/>
32225            <vecequiv name="glWindowPos3svARB"/>
32226        </command>
32227        <command>
32228            <proto>void <name>glWindowPos3sMESA</name></proto>
32229            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
32230            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
32231            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
32232            <alias name="glWindowPos3s"/>
32233            <vecequiv name="glWindowPos3svMESA"/>
32234        </command>
32235        <command>
32236            <proto>void <name>glWindowPos3sv</name></proto>
32237            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
32238            <glx type="render" opcode="230"/>
32239        </command>
32240        <command>
32241            <proto>void <name>glWindowPos3svARB</name></proto>
32242            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
32243            <alias name="glWindowPos3sv"/>
32244            <glx type="render" opcode="230"/>
32245        </command>
32246        <command>
32247            <proto>void <name>glWindowPos3svMESA</name></proto>
32248            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
32249            <alias name="glWindowPos3sv"/>
32250        </command>
32251        <command>
32252            <proto>void <name>glWindowPos4dMESA</name></proto>
32253            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
32254            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
32255            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
32256            <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
32257            <vecequiv name="glWindowPos4dvMESA"/>
32258        </command>
32259        <command>
32260            <proto>void <name>glWindowPos4dvMESA</name></proto>
32261            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
32262        </command>
32263        <command>
32264            <proto>void <name>glWindowPos4fMESA</name></proto>
32265            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
32266            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
32267            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
32268            <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
32269            <vecequiv name="glWindowPos4fvMESA"/>
32270        </command>
32271        <command>
32272            <proto>void <name>glWindowPos4fvMESA</name></proto>
32273            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
32274        </command>
32275        <command>
32276            <proto>void <name>glWindowPos4iMESA</name></proto>
32277            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
32278            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
32279            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
32280            <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
32281            <vecequiv name="glWindowPos4ivMESA"/>
32282        </command>
32283        <command>
32284            <proto>void <name>glWindowPos4ivMESA</name></proto>
32285            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
32286        </command>
32287        <command>
32288            <proto>void <name>glWindowPos4sMESA</name></proto>
32289            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
32290            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
32291            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
32292            <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
32293            <vecequiv name="glWindowPos4svMESA"/>
32294        </command>
32295        <command>
32296            <proto>void <name>glWindowPos4svMESA</name></proto>
32297            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
32298        </command>
32299        <command>
32300            <proto>void <name>glWindowRectanglesEXT</name></proto>
32301            <param><ptype>GLenum</ptype> <name>mode</name></param>
32302            <param><ptype>GLsizei</ptype> <name>count</name></param>
32303            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>box</name></param>
32304        </command>
32305        <command>
32306            <proto>void <name>glWriteMaskEXT</name></proto>
32307            <param><ptype>GLuint</ptype> <name>res</name></param>
32308            <param><ptype>GLuint</ptype> <name>in</name></param>
32309            <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outX</name></param>
32310            <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outY</name></param>
32311            <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
32312            <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param>
32313        </command>
32314        <command>
32315            <proto>void <name>glDrawVkImageNV</name></proto>
32316            <param><ptype>GLuint64</ptype> <name>vkImage</name></param>
32317            <param><ptype>GLuint</ptype> <name>sampler</name></param>
32318            <param><ptype>GLfloat</ptype> <name>x0</name></param>
32319            <param><ptype>GLfloat</ptype> <name>y0</name></param>
32320            <param><ptype>GLfloat</ptype> <name>x1</name></param>
32321            <param><ptype>GLfloat</ptype> <name>y1</name></param>
32322            <param><ptype>GLfloat</ptype> <name>z</name></param>
32323            <param><ptype>GLfloat</ptype> <name>s0</name></param>
32324            <param><ptype>GLfloat</ptype> <name>t0</name></param>
32325            <param><ptype>GLfloat</ptype> <name>s1</name></param>
32326            <param><ptype>GLfloat</ptype> <name>t1</name></param>
32327        </command>
32328        <command>
32329            <proto><ptype>GLVULKANPROCNV</ptype> <name>glGetVkProcAddrNV</name></proto>
32330            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
32331        </command>
32332        <command>
32333            <proto>void <name>glWaitVkSemaphoreNV</name></proto>
32334            <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param>
32335        </command>
32336        <command>
32337            <proto>void <name>glSignalVkSemaphoreNV</name></proto>
32338            <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param>
32339        </command>
32340        <command>
32341            <proto>void <name>glSignalVkFenceNV</name></proto>
32342            <param><ptype>GLuint64</ptype> <name>vkFence</name></param>
32343        </command>
32344
32345    </commands>
32346
32347    <!-- SECTION: GL API interface definitions. -->
32348    <feature api="gl" name="GL_VERSION_1_0" number="1.0">
32349        <require>
32350            <type name="GLvoid" comment="No longer used in headers"/>
32351            <enum name="GL_DEPTH_BUFFER_BIT"/>
32352            <enum name="GL_STENCIL_BUFFER_BIT"/>
32353            <enum name="GL_COLOR_BUFFER_BIT"/>
32354            <enum name="GL_FALSE"/>
32355            <enum name="GL_TRUE"/>
32356            <enum name="GL_POINTS"/>
32357            <enum name="GL_LINES"/>
32358            <enum name="GL_LINE_LOOP"/>
32359            <enum name="GL_LINE_STRIP"/>
32360            <enum name="GL_TRIANGLES"/>
32361            <enum name="GL_TRIANGLE_STRIP"/>
32362            <enum name="GL_TRIANGLE_FAN"/>
32363            <enum name="GL_QUADS"/>
32364            <enum name="GL_NEVER"/>
32365            <enum name="GL_LESS"/>
32366            <enum name="GL_EQUAL"/>
32367            <enum name="GL_LEQUAL"/>
32368            <enum name="GL_GREATER"/>
32369            <enum name="GL_NOTEQUAL"/>
32370            <enum name="GL_GEQUAL"/>
32371            <enum name="GL_ALWAYS"/>
32372            <enum name="GL_ZERO"/>
32373            <enum name="GL_ONE"/>
32374            <enum name="GL_SRC_COLOR"/>
32375            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
32376            <enum name="GL_SRC_ALPHA"/>
32377            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
32378            <enum name="GL_DST_ALPHA"/>
32379            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
32380            <enum name="GL_DST_COLOR"/>
32381            <enum name="GL_ONE_MINUS_DST_COLOR"/>
32382            <enum name="GL_SRC_ALPHA_SATURATE"/>
32383            <enum name="GL_NONE"/>
32384            <enum name="GL_FRONT_LEFT"/>
32385            <enum name="GL_FRONT_RIGHT"/>
32386            <enum name="GL_BACK_LEFT"/>
32387            <enum name="GL_BACK_RIGHT"/>
32388            <enum name="GL_FRONT"/>
32389            <enum name="GL_BACK"/>
32390            <enum name="GL_LEFT"/>
32391            <enum name="GL_RIGHT"/>
32392            <enum name="GL_FRONT_AND_BACK"/>
32393            <enum name="GL_NO_ERROR"/>
32394            <enum name="GL_INVALID_ENUM"/>
32395            <enum name="GL_INVALID_VALUE"/>
32396            <enum name="GL_INVALID_OPERATION"/>
32397            <enum name="GL_OUT_OF_MEMORY"/>
32398            <enum name="GL_CW"/>
32399            <enum name="GL_CCW"/>
32400            <enum name="GL_POINT_SIZE"/>
32401            <enum name="GL_POINT_SIZE_RANGE"/>
32402            <enum name="GL_POINT_SIZE_GRANULARITY"/>
32403            <enum name="GL_LINE_SMOOTH"/>
32404            <enum name="GL_LINE_WIDTH"/>
32405            <enum name="GL_LINE_WIDTH_RANGE"/>
32406            <enum name="GL_LINE_WIDTH_GRANULARITY"/>
32407            <enum name="GL_POLYGON_MODE"/>
32408            <enum name="GL_POLYGON_SMOOTH"/>
32409            <enum name="GL_CULL_FACE"/>
32410            <enum name="GL_CULL_FACE_MODE"/>
32411            <enum name="GL_FRONT_FACE"/>
32412            <enum name="GL_DEPTH_RANGE"/>
32413            <enum name="GL_DEPTH_TEST"/>
32414            <enum name="GL_DEPTH_WRITEMASK"/>
32415            <enum name="GL_DEPTH_CLEAR_VALUE"/>
32416            <enum name="GL_DEPTH_FUNC"/>
32417            <enum name="GL_STENCIL_TEST"/>
32418            <enum name="GL_STENCIL_CLEAR_VALUE"/>
32419            <enum name="GL_STENCIL_FUNC"/>
32420            <enum name="GL_STENCIL_VALUE_MASK"/>
32421            <enum name="GL_STENCIL_FAIL"/>
32422            <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
32423            <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
32424            <enum name="GL_STENCIL_REF"/>
32425            <enum name="GL_STENCIL_WRITEMASK"/>
32426            <enum name="GL_VIEWPORT"/>
32427            <enum name="GL_DITHER"/>
32428            <enum name="GL_BLEND_DST"/>
32429            <enum name="GL_BLEND_SRC"/>
32430            <enum name="GL_BLEND"/>
32431            <enum name="GL_LOGIC_OP_MODE"/>
32432            <enum name="GL_DRAW_BUFFER"/>
32433            <enum name="GL_READ_BUFFER"/>
32434            <enum name="GL_SCISSOR_BOX"/>
32435            <enum name="GL_SCISSOR_TEST"/>
32436            <enum name="GL_COLOR_CLEAR_VALUE"/>
32437            <enum name="GL_COLOR_WRITEMASK"/>
32438            <enum name="GL_DOUBLEBUFFER"/>
32439            <enum name="GL_STEREO"/>
32440            <enum name="GL_LINE_SMOOTH_HINT"/>
32441            <enum name="GL_POLYGON_SMOOTH_HINT"/>
32442            <enum name="GL_UNPACK_SWAP_BYTES"/>
32443            <enum name="GL_UNPACK_LSB_FIRST"/>
32444            <enum name="GL_UNPACK_ROW_LENGTH"/>
32445            <enum name="GL_UNPACK_SKIP_ROWS"/>
32446            <enum name="GL_UNPACK_SKIP_PIXELS"/>
32447            <enum name="GL_UNPACK_ALIGNMENT"/>
32448            <enum name="GL_PACK_SWAP_BYTES"/>
32449            <enum name="GL_PACK_LSB_FIRST"/>
32450            <enum name="GL_PACK_ROW_LENGTH"/>
32451            <enum name="GL_PACK_SKIP_ROWS"/>
32452            <enum name="GL_PACK_SKIP_PIXELS"/>
32453            <enum name="GL_PACK_ALIGNMENT"/>
32454            <enum name="GL_MAX_TEXTURE_SIZE"/>
32455            <enum name="GL_MAX_VIEWPORT_DIMS"/>
32456            <enum name="GL_SUBPIXEL_BITS"/>
32457            <enum name="GL_TEXTURE_1D"/>
32458            <enum name="GL_TEXTURE_2D"/>
32459            <enum name="GL_TEXTURE_WIDTH"/>
32460            <enum name="GL_TEXTURE_HEIGHT"/>
32461            <enum name="GL_TEXTURE_BORDER_COLOR"/>
32462            <enum name="GL_DONT_CARE"/>
32463            <enum name="GL_FASTEST"/>
32464            <enum name="GL_NICEST"/>
32465            <enum name="GL_BYTE"/>
32466            <enum name="GL_UNSIGNED_BYTE"/>
32467            <enum name="GL_SHORT"/>
32468            <enum name="GL_UNSIGNED_SHORT"/>
32469            <enum name="GL_INT"/>
32470            <enum name="GL_UNSIGNED_INT"/>
32471            <enum name="GL_FLOAT"/>
32472            <enum name="GL_STACK_OVERFLOW"/>
32473            <enum name="GL_STACK_UNDERFLOW"/>
32474            <enum name="GL_CLEAR"/>
32475            <enum name="GL_AND"/>
32476            <enum name="GL_AND_REVERSE"/>
32477            <enum name="GL_COPY"/>
32478            <enum name="GL_AND_INVERTED"/>
32479            <enum name="GL_NOOP"/>
32480            <enum name="GL_XOR"/>
32481            <enum name="GL_OR"/>
32482            <enum name="GL_NOR"/>
32483            <enum name="GL_EQUIV"/>
32484            <enum name="GL_INVERT"/>
32485            <enum name="GL_OR_REVERSE"/>
32486            <enum name="GL_COPY_INVERTED"/>
32487            <enum name="GL_OR_INVERTED"/>
32488            <enum name="GL_NAND"/>
32489            <enum name="GL_SET"/>
32490            <enum name="GL_TEXTURE"/>
32491            <enum name="GL_COLOR"/>
32492            <enum name="GL_DEPTH"/>
32493            <enum name="GL_STENCIL"/>
32494            <enum name="GL_STENCIL_INDEX"/>
32495            <enum name="GL_DEPTH_COMPONENT"/>
32496            <enum name="GL_RED"/>
32497            <enum name="GL_GREEN"/>
32498            <enum name="GL_BLUE"/>
32499            <enum name="GL_ALPHA"/>
32500            <enum name="GL_RGB"/>
32501            <enum name="GL_RGBA"/>
32502            <enum name="GL_POINT"/>
32503            <enum name="GL_LINE"/>
32504            <enum name="GL_FILL"/>
32505            <enum name="GL_KEEP"/>
32506            <enum name="GL_REPLACE"/>
32507            <enum name="GL_INCR"/>
32508            <enum name="GL_DECR"/>
32509            <enum name="GL_VENDOR"/>
32510            <enum name="GL_RENDERER"/>
32511            <enum name="GL_VERSION"/>
32512            <enum name="GL_EXTENSIONS"/>
32513            <enum name="GL_NEAREST"/>
32514            <enum name="GL_LINEAR"/>
32515            <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
32516            <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
32517            <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
32518            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
32519            <enum name="GL_TEXTURE_MAG_FILTER"/>
32520            <enum name="GL_TEXTURE_MIN_FILTER"/>
32521            <enum name="GL_TEXTURE_WRAP_S"/>
32522            <enum name="GL_TEXTURE_WRAP_T"/>
32523            <enum name="GL_REPEAT"/>
32524            <enum name="GL_CURRENT_BIT"/>
32525            <enum name="GL_POINT_BIT"/>
32526            <enum name="GL_LINE_BIT"/>
32527            <enum name="GL_POLYGON_BIT"/>
32528            <enum name="GL_POLYGON_STIPPLE_BIT"/>
32529            <enum name="GL_PIXEL_MODE_BIT"/>
32530            <enum name="GL_LIGHTING_BIT"/>
32531            <enum name="GL_FOG_BIT"/>
32532            <enum name="GL_ACCUM_BUFFER_BIT"/>
32533            <enum name="GL_VIEWPORT_BIT"/>
32534            <enum name="GL_TRANSFORM_BIT"/>
32535            <enum name="GL_ENABLE_BIT"/>
32536            <enum name="GL_HINT_BIT"/>
32537            <enum name="GL_EVAL_BIT"/>
32538            <enum name="GL_LIST_BIT"/>
32539            <enum name="GL_TEXTURE_BIT"/>
32540            <enum name="GL_SCISSOR_BIT"/>
32541            <enum name="GL_ALL_ATTRIB_BITS"/>
32542            <enum name="GL_QUAD_STRIP"/>
32543            <enum name="GL_POLYGON"/>
32544            <enum name="GL_ACCUM"/>
32545            <enum name="GL_LOAD"/>
32546            <enum name="GL_RETURN"/>
32547            <enum name="GL_MULT"/>
32548            <enum name="GL_ADD"/>
32549            <enum name="GL_AUX0"/>
32550            <enum name="GL_AUX1"/>
32551            <enum name="GL_AUX2"/>
32552            <enum name="GL_AUX3"/>
32553            <enum name="GL_2D"/>
32554            <enum name="GL_3D"/>
32555            <enum name="GL_3D_COLOR"/>
32556            <enum name="GL_3D_COLOR_TEXTURE"/>
32557            <enum name="GL_4D_COLOR_TEXTURE"/>
32558            <enum name="GL_PASS_THROUGH_TOKEN"/>
32559            <enum name="GL_POINT_TOKEN"/>
32560            <enum name="GL_LINE_TOKEN"/>
32561            <enum name="GL_POLYGON_TOKEN"/>
32562            <enum name="GL_BITMAP_TOKEN"/>
32563            <enum name="GL_DRAW_PIXEL_TOKEN"/>
32564            <enum name="GL_COPY_PIXEL_TOKEN"/>
32565            <enum name="GL_LINE_RESET_TOKEN"/>
32566            <enum name="GL_EXP"/>
32567            <enum name="GL_EXP2"/>
32568            <enum name="GL_COEFF"/>
32569            <enum name="GL_ORDER"/>
32570            <enum name="GL_DOMAIN"/>
32571            <enum name="GL_PIXEL_MAP_I_TO_I"/>
32572            <enum name="GL_PIXEL_MAP_S_TO_S"/>
32573            <enum name="GL_PIXEL_MAP_I_TO_R"/>
32574            <enum name="GL_PIXEL_MAP_I_TO_G"/>
32575            <enum name="GL_PIXEL_MAP_I_TO_B"/>
32576            <enum name="GL_PIXEL_MAP_I_TO_A"/>
32577            <enum name="GL_PIXEL_MAP_R_TO_R"/>
32578            <enum name="GL_PIXEL_MAP_G_TO_G"/>
32579            <enum name="GL_PIXEL_MAP_B_TO_B"/>
32580            <enum name="GL_PIXEL_MAP_A_TO_A"/>
32581            <enum name="GL_CURRENT_COLOR"/>
32582            <enum name="GL_CURRENT_INDEX"/>
32583            <enum name="GL_CURRENT_NORMAL"/>
32584            <enum name="GL_CURRENT_TEXTURE_COORDS"/>
32585            <enum name="GL_CURRENT_RASTER_COLOR"/>
32586            <enum name="GL_CURRENT_RASTER_INDEX"/>
32587            <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
32588            <enum name="GL_CURRENT_RASTER_POSITION"/>
32589            <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
32590            <enum name="GL_CURRENT_RASTER_DISTANCE"/>
32591            <enum name="GL_POINT_SMOOTH"/>
32592            <enum name="GL_LINE_STIPPLE"/>
32593            <enum name="GL_LINE_STIPPLE_PATTERN"/>
32594            <enum name="GL_LINE_STIPPLE_REPEAT"/>
32595            <enum name="GL_LIST_MODE"/>
32596            <enum name="GL_MAX_LIST_NESTING"/>
32597            <enum name="GL_LIST_BASE"/>
32598            <enum name="GL_LIST_INDEX"/>
32599            <enum name="GL_POLYGON_STIPPLE"/>
32600            <enum name="GL_EDGE_FLAG"/>
32601            <enum name="GL_LIGHTING"/>
32602            <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
32603            <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
32604            <enum name="GL_LIGHT_MODEL_AMBIENT"/>
32605            <enum name="GL_SHADE_MODEL"/>
32606            <enum name="GL_COLOR_MATERIAL_FACE"/>
32607            <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
32608            <enum name="GL_COLOR_MATERIAL"/>
32609            <enum name="GL_FOG"/>
32610            <enum name="GL_FOG_INDEX"/>
32611            <enum name="GL_FOG_DENSITY"/>
32612            <enum name="GL_FOG_START"/>
32613            <enum name="GL_FOG_END"/>
32614            <enum name="GL_FOG_MODE"/>
32615            <enum name="GL_FOG_COLOR"/>
32616            <enum name="GL_ACCUM_CLEAR_VALUE"/>
32617            <enum name="GL_MATRIX_MODE"/>
32618            <enum name="GL_NORMALIZE"/>
32619            <enum name="GL_MODELVIEW_STACK_DEPTH"/>
32620            <enum name="GL_PROJECTION_STACK_DEPTH"/>
32621            <enum name="GL_TEXTURE_STACK_DEPTH"/>
32622            <enum name="GL_MODELVIEW_MATRIX"/>
32623            <enum name="GL_PROJECTION_MATRIX"/>
32624            <enum name="GL_TEXTURE_MATRIX"/>
32625            <enum name="GL_ATTRIB_STACK_DEPTH"/>
32626            <enum name="GL_ALPHA_TEST"/>
32627            <enum name="GL_ALPHA_TEST_FUNC"/>
32628            <enum name="GL_ALPHA_TEST_REF"/>
32629            <enum name="GL_LOGIC_OP"/>
32630            <enum name="GL_AUX_BUFFERS"/>
32631            <enum name="GL_INDEX_CLEAR_VALUE"/>
32632            <enum name="GL_INDEX_WRITEMASK"/>
32633            <enum name="GL_INDEX_MODE"/>
32634            <enum name="GL_RGBA_MODE"/>
32635            <enum name="GL_RENDER_MODE"/>
32636            <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
32637            <enum name="GL_POINT_SMOOTH_HINT"/>
32638            <enum name="GL_FOG_HINT"/>
32639            <enum name="GL_TEXTURE_GEN_S"/>
32640            <enum name="GL_TEXTURE_GEN_T"/>
32641            <enum name="GL_TEXTURE_GEN_R"/>
32642            <enum name="GL_TEXTURE_GEN_Q"/>
32643            <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
32644            <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
32645            <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
32646            <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
32647            <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
32648            <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
32649            <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
32650            <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
32651            <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
32652            <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
32653            <enum name="GL_MAP_COLOR"/>
32654            <enum name="GL_MAP_STENCIL"/>
32655            <enum name="GL_INDEX_SHIFT"/>
32656            <enum name="GL_INDEX_OFFSET"/>
32657            <enum name="GL_RED_SCALE"/>
32658            <enum name="GL_RED_BIAS"/>
32659            <enum name="GL_ZOOM_X"/>
32660            <enum name="GL_ZOOM_Y"/>
32661            <enum name="GL_GREEN_SCALE"/>
32662            <enum name="GL_GREEN_BIAS"/>
32663            <enum name="GL_BLUE_SCALE"/>
32664            <enum name="GL_BLUE_BIAS"/>
32665            <enum name="GL_ALPHA_SCALE"/>
32666            <enum name="GL_ALPHA_BIAS"/>
32667            <enum name="GL_DEPTH_SCALE"/>
32668            <enum name="GL_DEPTH_BIAS"/>
32669            <enum name="GL_MAX_EVAL_ORDER"/>
32670            <enum name="GL_MAX_LIGHTS"/>
32671            <enum name="GL_MAX_CLIP_PLANES"/>
32672            <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
32673            <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
32674            <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
32675            <enum name="GL_MAX_NAME_STACK_DEPTH"/>
32676            <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
32677            <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
32678            <enum name="GL_INDEX_BITS"/>
32679            <enum name="GL_RED_BITS"/>
32680            <enum name="GL_GREEN_BITS"/>
32681            <enum name="GL_BLUE_BITS"/>
32682            <enum name="GL_ALPHA_BITS"/>
32683            <enum name="GL_DEPTH_BITS"/>
32684            <enum name="GL_STENCIL_BITS"/>
32685            <enum name="GL_ACCUM_RED_BITS"/>
32686            <enum name="GL_ACCUM_GREEN_BITS"/>
32687            <enum name="GL_ACCUM_BLUE_BITS"/>
32688            <enum name="GL_ACCUM_ALPHA_BITS"/>
32689            <enum name="GL_NAME_STACK_DEPTH"/>
32690            <enum name="GL_AUTO_NORMAL"/>
32691            <enum name="GL_MAP1_COLOR_4"/>
32692            <enum name="GL_MAP1_INDEX"/>
32693            <enum name="GL_MAP1_NORMAL"/>
32694            <enum name="GL_MAP1_TEXTURE_COORD_1"/>
32695            <enum name="GL_MAP1_TEXTURE_COORD_2"/>
32696            <enum name="GL_MAP1_TEXTURE_COORD_3"/>
32697            <enum name="GL_MAP1_TEXTURE_COORD_4"/>
32698            <enum name="GL_MAP1_VERTEX_3"/>
32699            <enum name="GL_MAP1_VERTEX_4"/>
32700            <enum name="GL_MAP2_COLOR_4"/>
32701            <enum name="GL_MAP2_INDEX"/>
32702            <enum name="GL_MAP2_NORMAL"/>
32703            <enum name="GL_MAP2_TEXTURE_COORD_1"/>
32704            <enum name="GL_MAP2_TEXTURE_COORD_2"/>
32705            <enum name="GL_MAP2_TEXTURE_COORD_3"/>
32706            <enum name="GL_MAP2_TEXTURE_COORD_4"/>
32707            <enum name="GL_MAP2_VERTEX_3"/>
32708            <enum name="GL_MAP2_VERTEX_4"/>
32709            <enum name="GL_MAP1_GRID_DOMAIN"/>
32710            <enum name="GL_MAP1_GRID_SEGMENTS"/>
32711            <enum name="GL_MAP2_GRID_DOMAIN"/>
32712            <enum name="GL_MAP2_GRID_SEGMENTS"/>
32713            <enum name="GL_TEXTURE_COMPONENTS"/>
32714            <enum name="GL_TEXTURE_BORDER"/>
32715            <enum name="GL_AMBIENT"/>
32716            <enum name="GL_DIFFUSE"/>
32717            <enum name="GL_SPECULAR"/>
32718            <enum name="GL_POSITION"/>
32719            <enum name="GL_SPOT_DIRECTION"/>
32720            <enum name="GL_SPOT_EXPONENT"/>
32721            <enum name="GL_SPOT_CUTOFF"/>
32722            <enum name="GL_CONSTANT_ATTENUATION"/>
32723            <enum name="GL_LINEAR_ATTENUATION"/>
32724            <enum name="GL_QUADRATIC_ATTENUATION"/>
32725            <enum name="GL_COMPILE"/>
32726            <enum name="GL_COMPILE_AND_EXECUTE"/>
32727            <enum name="GL_2_BYTES"/>
32728            <enum name="GL_3_BYTES"/>
32729            <enum name="GL_4_BYTES"/>
32730            <enum name="GL_EMISSION"/>
32731            <enum name="GL_SHININESS"/>
32732            <enum name="GL_AMBIENT_AND_DIFFUSE"/>
32733            <enum name="GL_COLOR_INDEXES"/>
32734            <enum name="GL_MODELVIEW"/>
32735            <enum name="GL_PROJECTION"/>
32736            <enum name="GL_COLOR_INDEX"/>
32737            <enum name="GL_LUMINANCE"/>
32738            <enum name="GL_LUMINANCE_ALPHA"/>
32739            <enum name="GL_BITMAP"/>
32740            <enum name="GL_RENDER"/>
32741            <enum name="GL_FEEDBACK"/>
32742            <enum name="GL_SELECT"/>
32743            <enum name="GL_FLAT"/>
32744            <enum name="GL_SMOOTH"/>
32745            <enum name="GL_S"/>
32746            <enum name="GL_T"/>
32747            <enum name="GL_R"/>
32748            <enum name="GL_Q"/>
32749            <enum name="GL_MODULATE"/>
32750            <enum name="GL_DECAL"/>
32751            <enum name="GL_TEXTURE_ENV_MODE"/>
32752            <enum name="GL_TEXTURE_ENV_COLOR"/>
32753            <enum name="GL_TEXTURE_ENV"/>
32754            <enum name="GL_EYE_LINEAR"/>
32755            <enum name="GL_OBJECT_LINEAR"/>
32756            <enum name="GL_SPHERE_MAP"/>
32757            <enum name="GL_TEXTURE_GEN_MODE"/>
32758            <enum name="GL_OBJECT_PLANE"/>
32759            <enum name="GL_EYE_PLANE"/>
32760            <enum name="GL_CLAMP"/>
32761            <enum name="GL_CLIP_PLANE0"/>
32762            <enum name="GL_CLIP_PLANE1"/>
32763            <enum name="GL_CLIP_PLANE2"/>
32764            <enum name="GL_CLIP_PLANE3"/>
32765            <enum name="GL_CLIP_PLANE4"/>
32766            <enum name="GL_CLIP_PLANE5"/>
32767            <enum name="GL_LIGHT0"/>
32768            <enum name="GL_LIGHT1"/>
32769            <enum name="GL_LIGHT2"/>
32770            <enum name="GL_LIGHT3"/>
32771            <enum name="GL_LIGHT4"/>
32772            <enum name="GL_LIGHT5"/>
32773            <enum name="GL_LIGHT6"/>
32774            <enum name="GL_LIGHT7"/>
32775            <command name="glCullFace"/>
32776            <command name="glFrontFace"/>
32777            <command name="glHint"/>
32778            <command name="glLineWidth"/>
32779            <command name="glPointSize"/>
32780            <command name="glPolygonMode"/>
32781            <command name="glScissor"/>
32782            <command name="glTexParameterf"/>
32783            <command name="glTexParameterfv"/>
32784            <command name="glTexParameteri"/>
32785            <command name="glTexParameteriv"/>
32786            <command name="glTexImage1D"/>
32787            <command name="glTexImage2D"/>
32788            <command name="glDrawBuffer"/>
32789            <command name="glClear"/>
32790            <command name="glClearColor"/>
32791            <command name="glClearStencil"/>
32792            <command name="glClearDepth"/>
32793            <command name="glStencilMask"/>
32794            <command name="glColorMask"/>
32795            <command name="glDepthMask"/>
32796            <command name="glDisable"/>
32797            <command name="glEnable"/>
32798            <command name="glFinish"/>
32799            <command name="glFlush"/>
32800            <command name="glBlendFunc"/>
32801            <command name="glLogicOp"/>
32802            <command name="glStencilFunc"/>
32803            <command name="glStencilOp"/>
32804            <command name="glDepthFunc"/>
32805            <command name="glPixelStoref"/>
32806            <command name="glPixelStorei"/>
32807            <command name="glReadBuffer"/>
32808            <command name="glReadPixels"/>
32809            <command name="glGetBooleanv"/>
32810            <command name="glGetDoublev"/>
32811            <command name="glGetError"/>
32812            <command name="glGetFloatv"/>
32813            <command name="glGetIntegerv"/>
32814            <command name="glGetString"/>
32815            <command name="glGetTexImage"/>
32816            <command name="glGetTexParameterfv"/>
32817            <command name="glGetTexParameteriv"/>
32818            <command name="glGetTexLevelParameterfv"/>
32819            <command name="glGetTexLevelParameteriv"/>
32820            <command name="glIsEnabled"/>
32821            <command name="glDepthRange"/>
32822            <command name="glViewport"/>
32823            <command name="glNewList"/>
32824            <command name="glEndList"/>
32825            <command name="glCallList"/>
32826            <command name="glCallLists"/>
32827            <command name="glDeleteLists"/>
32828            <command name="glGenLists"/>
32829            <command name="glListBase"/>
32830            <command name="glBegin"/>
32831            <command name="glBitmap"/>
32832            <command name="glColor3b"/>
32833            <command name="glColor3bv"/>
32834            <command name="glColor3d"/>
32835            <command name="glColor3dv"/>
32836            <command name="glColor3f"/>
32837            <command name="glColor3fv"/>
32838            <command name="glColor3i"/>
32839            <command name="glColor3iv"/>
32840            <command name="glColor3s"/>
32841            <command name="glColor3sv"/>
32842            <command name="glColor3ub"/>
32843            <command name="glColor3ubv"/>
32844            <command name="glColor3ui"/>
32845            <command name="glColor3uiv"/>
32846            <command name="glColor3us"/>
32847            <command name="glColor3usv"/>
32848            <command name="glColor4b"/>
32849            <command name="glColor4bv"/>
32850            <command name="glColor4d"/>
32851            <command name="glColor4dv"/>
32852            <command name="glColor4f"/>
32853            <command name="glColor4fv"/>
32854            <command name="glColor4i"/>
32855            <command name="glColor4iv"/>
32856            <command name="glColor4s"/>
32857            <command name="glColor4sv"/>
32858            <command name="glColor4ub"/>
32859            <command name="glColor4ubv"/>
32860            <command name="glColor4ui"/>
32861            <command name="glColor4uiv"/>
32862            <command name="glColor4us"/>
32863            <command name="glColor4usv"/>
32864            <command name="glEdgeFlag"/>
32865            <command name="glEdgeFlagv"/>
32866            <command name="glEnd"/>
32867            <command name="glIndexd"/>
32868            <command name="glIndexdv"/>
32869            <command name="glIndexf"/>
32870            <command name="glIndexfv"/>
32871            <command name="glIndexi"/>
32872            <command name="glIndexiv"/>
32873            <command name="glIndexs"/>
32874            <command name="glIndexsv"/>
32875            <command name="glNormal3b"/>
32876            <command name="glNormal3bv"/>
32877            <command name="glNormal3d"/>
32878            <command name="glNormal3dv"/>
32879            <command name="glNormal3f"/>
32880            <command name="glNormal3fv"/>
32881            <command name="glNormal3i"/>
32882            <command name="glNormal3iv"/>
32883            <command name="glNormal3s"/>
32884            <command name="glNormal3sv"/>
32885            <command name="glRasterPos2d"/>
32886            <command name="glRasterPos2dv"/>
32887            <command name="glRasterPos2f"/>
32888            <command name="glRasterPos2fv"/>
32889            <command name="glRasterPos2i"/>
32890            <command name="glRasterPos2iv"/>
32891            <command name="glRasterPos2s"/>
32892            <command name="glRasterPos2sv"/>
32893            <command name="glRasterPos3d"/>
32894            <command name="glRasterPos3dv"/>
32895            <command name="glRasterPos3f"/>
32896            <command name="glRasterPos3fv"/>
32897            <command name="glRasterPos3i"/>
32898            <command name="glRasterPos3iv"/>
32899            <command name="glRasterPos3s"/>
32900            <command name="glRasterPos3sv"/>
32901            <command name="glRasterPos4d"/>
32902            <command name="glRasterPos4dv"/>
32903            <command name="glRasterPos4f"/>
32904            <command name="glRasterPos4fv"/>
32905            <command name="glRasterPos4i"/>
32906            <command name="glRasterPos4iv"/>
32907            <command name="glRasterPos4s"/>
32908            <command name="glRasterPos4sv"/>
32909            <command name="glRectd"/>
32910            <command name="glRectdv"/>
32911            <command name="glRectf"/>
32912            <command name="glRectfv"/>
32913            <command name="glRecti"/>
32914            <command name="glRectiv"/>
32915            <command name="glRects"/>
32916            <command name="glRectsv"/>
32917            <command name="glTexCoord1d"/>
32918            <command name="glTexCoord1dv"/>
32919            <command name="glTexCoord1f"/>
32920            <command name="glTexCoord1fv"/>
32921            <command name="glTexCoord1i"/>
32922            <command name="glTexCoord1iv"/>
32923            <command name="glTexCoord1s"/>
32924            <command name="glTexCoord1sv"/>
32925            <command name="glTexCoord2d"/>
32926            <command name="glTexCoord2dv"/>
32927            <command name="glTexCoord2f"/>
32928            <command name="glTexCoord2fv"/>
32929            <command name="glTexCoord2i"/>
32930            <command name="glTexCoord2iv"/>
32931            <command name="glTexCoord2s"/>
32932            <command name="glTexCoord2sv"/>
32933            <command name="glTexCoord3d"/>
32934            <command name="glTexCoord3dv"/>
32935            <command name="glTexCoord3f"/>
32936            <command name="glTexCoord3fv"/>
32937            <command name="glTexCoord3i"/>
32938            <command name="glTexCoord3iv"/>
32939            <command name="glTexCoord3s"/>
32940            <command name="glTexCoord3sv"/>
32941            <command name="glTexCoord4d"/>
32942            <command name="glTexCoord4dv"/>
32943            <command name="glTexCoord4f"/>
32944            <command name="glTexCoord4fv"/>
32945            <command name="glTexCoord4i"/>
32946            <command name="glTexCoord4iv"/>
32947            <command name="glTexCoord4s"/>
32948            <command name="glTexCoord4sv"/>
32949            <command name="glVertex2d"/>
32950            <command name="glVertex2dv"/>
32951            <command name="glVertex2f"/>
32952            <command name="glVertex2fv"/>
32953            <command name="glVertex2i"/>
32954            <command name="glVertex2iv"/>
32955            <command name="glVertex2s"/>
32956            <command name="glVertex2sv"/>
32957            <command name="glVertex3d"/>
32958            <command name="glVertex3dv"/>
32959            <command name="glVertex3f"/>
32960            <command name="glVertex3fv"/>
32961            <command name="glVertex3i"/>
32962            <command name="glVertex3iv"/>
32963            <command name="glVertex3s"/>
32964            <command name="glVertex3sv"/>
32965            <command name="glVertex4d"/>
32966            <command name="glVertex4dv"/>
32967            <command name="glVertex4f"/>
32968            <command name="glVertex4fv"/>
32969            <command name="glVertex4i"/>
32970            <command name="glVertex4iv"/>
32971            <command name="glVertex4s"/>
32972            <command name="glVertex4sv"/>
32973            <command name="glClipPlane"/>
32974            <command name="glColorMaterial"/>
32975            <command name="glFogf"/>
32976            <command name="glFogfv"/>
32977            <command name="glFogi"/>
32978            <command name="glFogiv"/>
32979            <command name="glLightf"/>
32980            <command name="glLightfv"/>
32981            <command name="glLighti"/>
32982            <command name="glLightiv"/>
32983            <command name="glLightModelf"/>
32984            <command name="glLightModelfv"/>
32985            <command name="glLightModeli"/>
32986            <command name="glLightModeliv"/>
32987            <command name="glLineStipple"/>
32988            <command name="glMaterialf"/>
32989            <command name="glMaterialfv"/>
32990            <command name="glMateriali"/>
32991            <command name="glMaterialiv"/>
32992            <command name="glPolygonStipple"/>
32993            <command name="glShadeModel"/>
32994            <command name="glTexEnvf"/>
32995            <command name="glTexEnvfv"/>
32996            <command name="glTexEnvi"/>
32997            <command name="glTexEnviv"/>
32998            <command name="glTexGend"/>
32999            <command name="glTexGendv"/>
33000            <command name="glTexGenf"/>
33001            <command name="glTexGenfv"/>
33002            <command name="glTexGeni"/>
33003            <command name="glTexGeniv"/>
33004            <command name="glFeedbackBuffer"/>
33005            <command name="glSelectBuffer"/>
33006            <command name="glRenderMode"/>
33007            <command name="glInitNames"/>
33008            <command name="glLoadName"/>
33009            <command name="glPassThrough"/>
33010            <command name="glPopName"/>
33011            <command name="glPushName"/>
33012            <command name="glClearAccum"/>
33013            <command name="glClearIndex"/>
33014            <command name="glIndexMask"/>
33015            <command name="glAccum"/>
33016            <command name="glPopAttrib"/>
33017            <command name="glPushAttrib"/>
33018            <command name="glMap1d"/>
33019            <command name="glMap1f"/>
33020            <command name="glMap2d"/>
33021            <command name="glMap2f"/>
33022            <command name="glMapGrid1d"/>
33023            <command name="glMapGrid1f"/>
33024            <command name="glMapGrid2d"/>
33025            <command name="glMapGrid2f"/>
33026            <command name="glEvalCoord1d"/>
33027            <command name="glEvalCoord1dv"/>
33028            <command name="glEvalCoord1f"/>
33029            <command name="glEvalCoord1fv"/>
33030            <command name="glEvalCoord2d"/>
33031            <command name="glEvalCoord2dv"/>
33032            <command name="glEvalCoord2f"/>
33033            <command name="glEvalCoord2fv"/>
33034            <command name="glEvalMesh1"/>
33035            <command name="glEvalPoint1"/>
33036            <command name="glEvalMesh2"/>
33037            <command name="glEvalPoint2"/>
33038            <command name="glAlphaFunc"/>
33039            <command name="glPixelZoom"/>
33040            <command name="glPixelTransferf"/>
33041            <command name="glPixelTransferi"/>
33042            <command name="glPixelMapfv"/>
33043            <command name="glPixelMapuiv"/>
33044            <command name="glPixelMapusv"/>
33045            <command name="glCopyPixels"/>
33046            <command name="glDrawPixels"/>
33047            <command name="glGetClipPlane"/>
33048            <command name="glGetLightfv"/>
33049            <command name="glGetLightiv"/>
33050            <command name="glGetMapdv"/>
33051            <command name="glGetMapfv"/>
33052            <command name="glGetMapiv"/>
33053            <command name="glGetMaterialfv"/>
33054            <command name="glGetMaterialiv"/>
33055            <command name="glGetPixelMapfv"/>
33056            <command name="glGetPixelMapuiv"/>
33057            <command name="glGetPixelMapusv"/>
33058            <command name="glGetPolygonStipple"/>
33059            <command name="glGetTexEnvfv"/>
33060            <command name="glGetTexEnviv"/>
33061            <command name="glGetTexGendv"/>
33062            <command name="glGetTexGenfv"/>
33063            <command name="glGetTexGeniv"/>
33064            <command name="glIsList"/>
33065            <command name="glFrustum"/>
33066            <command name="glLoadIdentity"/>
33067            <command name="glLoadMatrixf"/>
33068            <command name="glLoadMatrixd"/>
33069            <command name="glMatrixMode"/>
33070            <command name="glMultMatrixf"/>
33071            <command name="glMultMatrixd"/>
33072            <command name="glOrtho"/>
33073            <command name="glPopMatrix"/>
33074            <command name="glPushMatrix"/>
33075            <command name="glRotated"/>
33076            <command name="glRotatef"/>
33077            <command name="glScaled"/>
33078            <command name="glScalef"/>
33079            <command name="glTranslated"/>
33080            <command name="glTranslatef"/>
33081        </require>
33082    </feature>
33083    <feature api="gl" name="GL_VERSION_1_1" number="1.1">
33084        <require>
33085            <type name="GLclampf" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
33086            <type name="GLclampd" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
33087            <enum name="GL_COLOR_LOGIC_OP"/>
33088            <enum name="GL_POLYGON_OFFSET_UNITS"/>
33089            <enum name="GL_POLYGON_OFFSET_POINT"/>
33090            <enum name="GL_POLYGON_OFFSET_LINE"/>
33091            <enum name="GL_POLYGON_OFFSET_FILL"/>
33092            <enum name="GL_POLYGON_OFFSET_FACTOR"/>
33093            <enum name="GL_TEXTURE_BINDING_1D"/>
33094            <enum name="GL_TEXTURE_BINDING_2D"/>
33095            <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
33096            <enum name="GL_TEXTURE_RED_SIZE"/>
33097            <enum name="GL_TEXTURE_GREEN_SIZE"/>
33098            <enum name="GL_TEXTURE_BLUE_SIZE"/>
33099            <enum name="GL_TEXTURE_ALPHA_SIZE"/>
33100            <enum name="GL_DOUBLE"/>
33101            <enum name="GL_PROXY_TEXTURE_1D"/>
33102            <enum name="GL_PROXY_TEXTURE_2D"/>
33103            <enum name="GL_R3_G3_B2"/>
33104            <enum name="GL_RGB4"/>
33105            <enum name="GL_RGB5"/>
33106            <enum name="GL_RGB8"/>
33107            <enum name="GL_RGB10"/>
33108            <enum name="GL_RGB12"/>
33109            <enum name="GL_RGB16"/>
33110            <enum name="GL_RGBA2"/>
33111            <enum name="GL_RGBA4"/>
33112            <enum name="GL_RGB5_A1"/>
33113            <enum name="GL_RGBA8"/>
33114            <enum name="GL_RGB10_A2"/>
33115            <enum name="GL_RGBA12"/>
33116            <enum name="GL_RGBA16"/>
33117            <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
33118            <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
33119            <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
33120            <enum name="GL_VERTEX_ARRAY_POINTER"/>
33121            <enum name="GL_NORMAL_ARRAY_POINTER"/>
33122            <enum name="GL_COLOR_ARRAY_POINTER"/>
33123            <enum name="GL_INDEX_ARRAY_POINTER"/>
33124            <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
33125            <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
33126            <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
33127            <enum name="GL_SELECTION_BUFFER_POINTER"/>
33128            <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
33129            <enum name="GL_INDEX_LOGIC_OP"/>
33130            <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
33131            <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
33132            <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
33133            <enum name="GL_SELECTION_BUFFER_SIZE"/>
33134            <enum name="GL_VERTEX_ARRAY"/>
33135            <enum name="GL_NORMAL_ARRAY"/>
33136            <enum name="GL_COLOR_ARRAY"/>
33137            <enum name="GL_INDEX_ARRAY"/>
33138            <enum name="GL_TEXTURE_COORD_ARRAY"/>
33139            <enum name="GL_EDGE_FLAG_ARRAY"/>
33140            <enum name="GL_VERTEX_ARRAY_SIZE"/>
33141            <enum name="GL_VERTEX_ARRAY_TYPE"/>
33142            <enum name="GL_VERTEX_ARRAY_STRIDE"/>
33143            <enum name="GL_NORMAL_ARRAY_TYPE"/>
33144            <enum name="GL_NORMAL_ARRAY_STRIDE"/>
33145            <enum name="GL_COLOR_ARRAY_SIZE"/>
33146            <enum name="GL_COLOR_ARRAY_TYPE"/>
33147            <enum name="GL_COLOR_ARRAY_STRIDE"/>
33148            <enum name="GL_INDEX_ARRAY_TYPE"/>
33149            <enum name="GL_INDEX_ARRAY_STRIDE"/>
33150            <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
33151            <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
33152            <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
33153            <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
33154            <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
33155            <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
33156            <enum name="GL_TEXTURE_PRIORITY"/>
33157            <enum name="GL_TEXTURE_RESIDENT"/>
33158            <enum name="GL_ALPHA4"/>
33159            <enum name="GL_ALPHA8"/>
33160            <enum name="GL_ALPHA12"/>
33161            <enum name="GL_ALPHA16"/>
33162            <enum name="GL_LUMINANCE4"/>
33163            <enum name="GL_LUMINANCE8"/>
33164            <enum name="GL_LUMINANCE12"/>
33165            <enum name="GL_LUMINANCE16"/>
33166            <enum name="GL_LUMINANCE4_ALPHA4"/>
33167            <enum name="GL_LUMINANCE6_ALPHA2"/>
33168            <enum name="GL_LUMINANCE8_ALPHA8"/>
33169            <enum name="GL_LUMINANCE12_ALPHA4"/>
33170            <enum name="GL_LUMINANCE12_ALPHA12"/>
33171            <enum name="GL_LUMINANCE16_ALPHA16"/>
33172            <enum name="GL_INTENSITY"/>
33173            <enum name="GL_INTENSITY4"/>
33174            <enum name="GL_INTENSITY8"/>
33175            <enum name="GL_INTENSITY12"/>
33176            <enum name="GL_INTENSITY16"/>
33177            <enum name="GL_V2F"/>
33178            <enum name="GL_V3F"/>
33179            <enum name="GL_C4UB_V2F"/>
33180            <enum name="GL_C4UB_V3F"/>
33181            <enum name="GL_C3F_V3F"/>
33182            <enum name="GL_N3F_V3F"/>
33183            <enum name="GL_C4F_N3F_V3F"/>
33184            <enum name="GL_T2F_V3F"/>
33185            <enum name="GL_T4F_V4F"/>
33186            <enum name="GL_T2F_C4UB_V3F"/>
33187            <enum name="GL_T2F_C3F_V3F"/>
33188            <enum name="GL_T2F_N3F_V3F"/>
33189            <enum name="GL_T2F_C4F_N3F_V3F"/>
33190            <enum name="GL_T4F_C4F_N3F_V4F"/>
33191            <command name="glDrawArrays"/>
33192            <command name="glDrawElements"/>
33193            <command name="glGetPointerv"/>
33194            <command name="glPolygonOffset"/>
33195            <command name="glCopyTexImage1D"/>
33196            <command name="glCopyTexImage2D"/>
33197            <command name="glCopyTexSubImage1D"/>
33198            <command name="glCopyTexSubImage2D"/>
33199            <command name="glTexSubImage1D"/>
33200            <command name="glTexSubImage2D"/>
33201            <command name="glBindTexture"/>
33202            <command name="glDeleteTextures"/>
33203            <command name="glGenTextures"/>
33204            <command name="glIsTexture"/>
33205            <command name="glArrayElement"/>
33206            <command name="glColorPointer"/>
33207            <command name="glDisableClientState"/>
33208            <command name="glEdgeFlagPointer"/>
33209            <command name="glEnableClientState"/>
33210            <command name="glIndexPointer"/>
33211            <command name="glInterleavedArrays"/>
33212            <command name="glNormalPointer"/>
33213            <command name="glTexCoordPointer"/>
33214            <command name="glVertexPointer"/>
33215            <command name="glAreTexturesResident"/>
33216            <command name="glPrioritizeTextures"/>
33217            <command name="glIndexub"/>
33218            <command name="glIndexubv"/>
33219            <command name="glPopClientAttrib"/>
33220            <command name="glPushClientAttrib"/>
33221        </require>
33222    </feature>
33223    <feature api="gl" name="GL_VERSION_1_2" number="1.2">
33224        <require>
33225            <enum name="GL_UNSIGNED_BYTE_3_3_2"/>
33226            <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
33227            <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
33228            <enum name="GL_UNSIGNED_INT_8_8_8_8"/>
33229            <enum name="GL_UNSIGNED_INT_10_10_10_2"/>
33230            <enum name="GL_TEXTURE_BINDING_3D"/>
33231            <enum name="GL_PACK_SKIP_IMAGES"/>
33232            <enum name="GL_PACK_IMAGE_HEIGHT"/>
33233            <enum name="GL_UNPACK_SKIP_IMAGES"/>
33234            <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
33235            <enum name="GL_TEXTURE_3D"/>
33236            <enum name="GL_PROXY_TEXTURE_3D"/>
33237            <enum name="GL_TEXTURE_DEPTH"/>
33238            <enum name="GL_TEXTURE_WRAP_R"/>
33239            <enum name="GL_MAX_3D_TEXTURE_SIZE"/>
33240            <enum name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
33241            <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
33242            <enum name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
33243            <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
33244            <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
33245            <enum name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
33246            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
33247            <enum name="GL_BGR"/>
33248            <enum name="GL_BGRA"/>
33249            <enum name="GL_MAX_ELEMENTS_VERTICES"/>
33250            <enum name="GL_MAX_ELEMENTS_INDICES"/>
33251            <enum name="GL_CLAMP_TO_EDGE"/>
33252            <enum name="GL_TEXTURE_MIN_LOD"/>
33253            <enum name="GL_TEXTURE_MAX_LOD"/>
33254            <enum name="GL_TEXTURE_BASE_LEVEL"/>
33255            <enum name="GL_TEXTURE_MAX_LEVEL"/>
33256            <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
33257            <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/>
33258            <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
33259            <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
33260            <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
33261            <enum name="GL_RESCALE_NORMAL"/>
33262            <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
33263            <enum name="GL_SINGLE_COLOR"/>
33264            <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
33265            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
33266            <command name="glDrawRangeElements"/>
33267            <command name="glTexImage3D"/>
33268            <command name="glTexSubImage3D"/>
33269            <command name="glCopyTexSubImage3D"/>
33270        </require>
33271    </feature>
33272    <feature api="gl" name="GL_VERSION_1_3" number="1.3">
33273        <require>
33274            <enum name="GL_TEXTURE0"/>
33275            <enum name="GL_TEXTURE1"/>
33276            <enum name="GL_TEXTURE2"/>
33277            <enum name="GL_TEXTURE3"/>
33278            <enum name="GL_TEXTURE4"/>
33279            <enum name="GL_TEXTURE5"/>
33280            <enum name="GL_TEXTURE6"/>
33281            <enum name="GL_TEXTURE7"/>
33282            <enum name="GL_TEXTURE8"/>
33283            <enum name="GL_TEXTURE9"/>
33284            <enum name="GL_TEXTURE10"/>
33285            <enum name="GL_TEXTURE11"/>
33286            <enum name="GL_TEXTURE12"/>
33287            <enum name="GL_TEXTURE13"/>
33288            <enum name="GL_TEXTURE14"/>
33289            <enum name="GL_TEXTURE15"/>
33290            <enum name="GL_TEXTURE16"/>
33291            <enum name="GL_TEXTURE17"/>
33292            <enum name="GL_TEXTURE18"/>
33293            <enum name="GL_TEXTURE19"/>
33294            <enum name="GL_TEXTURE20"/>
33295            <enum name="GL_TEXTURE21"/>
33296            <enum name="GL_TEXTURE22"/>
33297            <enum name="GL_TEXTURE23"/>
33298            <enum name="GL_TEXTURE24"/>
33299            <enum name="GL_TEXTURE25"/>
33300            <enum name="GL_TEXTURE26"/>
33301            <enum name="GL_TEXTURE27"/>
33302            <enum name="GL_TEXTURE28"/>
33303            <enum name="GL_TEXTURE29"/>
33304            <enum name="GL_TEXTURE30"/>
33305            <enum name="GL_TEXTURE31"/>
33306            <enum name="GL_ACTIVE_TEXTURE"/>
33307            <enum name="GL_MULTISAMPLE"/>
33308            <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
33309            <enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
33310            <enum name="GL_SAMPLE_COVERAGE"/>
33311            <enum name="GL_SAMPLE_BUFFERS"/>
33312            <enum name="GL_SAMPLES"/>
33313            <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
33314            <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
33315            <enum name="GL_TEXTURE_CUBE_MAP"/>
33316            <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
33317            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
33318            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
33319            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
33320            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
33321            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
33322            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
33323            <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/>
33324            <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
33325            <enum name="GL_COMPRESSED_RGB"/>
33326            <enum name="GL_COMPRESSED_RGBA"/>
33327            <enum name="GL_TEXTURE_COMPRESSION_HINT"/>
33328            <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
33329            <enum name="GL_TEXTURE_COMPRESSED"/>
33330            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
33331            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
33332            <enum name="GL_CLAMP_TO_BORDER"/>
33333            <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
33334            <enum name="GL_MAX_TEXTURE_UNITS"/>
33335            <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
33336            <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
33337            <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
33338            <enum name="GL_TRANSPOSE_COLOR_MATRIX"/>
33339            <enum name="GL_MULTISAMPLE_BIT"/>
33340            <enum name="GL_NORMAL_MAP"/>
33341            <enum name="GL_REFLECTION_MAP"/>
33342            <enum name="GL_COMPRESSED_ALPHA"/>
33343            <enum name="GL_COMPRESSED_LUMINANCE"/>
33344            <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
33345            <enum name="GL_COMPRESSED_INTENSITY"/>
33346            <enum name="GL_COMBINE"/>
33347            <enum name="GL_COMBINE_RGB"/>
33348            <enum name="GL_COMBINE_ALPHA"/>
33349            <enum name="GL_SOURCE0_RGB"/>
33350            <enum name="GL_SOURCE1_RGB"/>
33351            <enum name="GL_SOURCE2_RGB"/>
33352            <enum name="GL_SOURCE0_ALPHA"/>
33353            <enum name="GL_SOURCE1_ALPHA"/>
33354            <enum name="GL_SOURCE2_ALPHA"/>
33355            <enum name="GL_OPERAND0_RGB"/>
33356            <enum name="GL_OPERAND1_RGB"/>
33357            <enum name="GL_OPERAND2_RGB"/>
33358            <enum name="GL_OPERAND0_ALPHA"/>
33359            <enum name="GL_OPERAND1_ALPHA"/>
33360            <enum name="GL_OPERAND2_ALPHA"/>
33361            <enum name="GL_RGB_SCALE"/>
33362            <enum name="GL_ADD_SIGNED"/>
33363            <enum name="GL_INTERPOLATE"/>
33364            <enum name="GL_SUBTRACT"/>
33365            <enum name="GL_CONSTANT"/>
33366            <enum name="GL_PRIMARY_COLOR"/>
33367            <enum name="GL_PREVIOUS"/>
33368            <enum name="GL_DOT3_RGB"/>
33369            <enum name="GL_DOT3_RGBA"/>
33370            <command name="glActiveTexture"/>
33371            <command name="glSampleCoverage"/>
33372            <command name="glCompressedTexImage3D"/>
33373            <command name="glCompressedTexImage2D"/>
33374            <command name="glCompressedTexImage1D"/>
33375            <command name="glCompressedTexSubImage3D"/>
33376            <command name="glCompressedTexSubImage2D"/>
33377            <command name="glCompressedTexSubImage1D"/>
33378            <command name="glGetCompressedTexImage"/>
33379            <command name="glClientActiveTexture"/>
33380            <command name="glMultiTexCoord1d"/>
33381            <command name="glMultiTexCoord1dv"/>
33382            <command name="glMultiTexCoord1f"/>
33383            <command name="glMultiTexCoord1fv"/>
33384            <command name="glMultiTexCoord1i"/>
33385            <command name="glMultiTexCoord1iv"/>
33386            <command name="glMultiTexCoord1s"/>
33387            <command name="glMultiTexCoord1sv"/>
33388            <command name="glMultiTexCoord2d"/>
33389            <command name="glMultiTexCoord2dv"/>
33390            <command name="glMultiTexCoord2f"/>
33391            <command name="glMultiTexCoord2fv"/>
33392            <command name="glMultiTexCoord2i"/>
33393            <command name="glMultiTexCoord2iv"/>
33394            <command name="glMultiTexCoord2s"/>
33395            <command name="glMultiTexCoord2sv"/>
33396            <command name="glMultiTexCoord3d"/>
33397            <command name="glMultiTexCoord3dv"/>
33398            <command name="glMultiTexCoord3f"/>
33399            <command name="glMultiTexCoord3fv"/>
33400            <command name="glMultiTexCoord3i"/>
33401            <command name="glMultiTexCoord3iv"/>
33402            <command name="glMultiTexCoord3s"/>
33403            <command name="glMultiTexCoord3sv"/>
33404            <command name="glMultiTexCoord4d"/>
33405            <command name="glMultiTexCoord4dv"/>
33406            <command name="glMultiTexCoord4f"/>
33407            <command name="glMultiTexCoord4fv"/>
33408            <command name="glMultiTexCoord4i"/>
33409            <command name="glMultiTexCoord4iv"/>
33410            <command name="glMultiTexCoord4s"/>
33411            <command name="glMultiTexCoord4sv"/>
33412            <command name="glLoadTransposeMatrixf"/>
33413            <command name="glLoadTransposeMatrixd"/>
33414            <command name="glMultTransposeMatrixf"/>
33415            <command name="glMultTransposeMatrixd"/>
33416        </require>
33417    </feature>
33418    <feature api="gl" name="GL_VERSION_1_4" number="1.4">
33419        <require>
33420            <enum name="GL_BLEND_DST_RGB"/>
33421            <enum name="GL_BLEND_SRC_RGB"/>
33422            <enum name="GL_BLEND_DST_ALPHA"/>
33423            <enum name="GL_BLEND_SRC_ALPHA"/>
33424            <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
33425            <enum name="GL_DEPTH_COMPONENT16"/>
33426            <enum name="GL_DEPTH_COMPONENT24"/>
33427            <enum name="GL_DEPTH_COMPONENT32"/>
33428            <enum name="GL_MIRRORED_REPEAT"/>
33429            <enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
33430            <enum name="GL_TEXTURE_LOD_BIAS"/>
33431            <enum name="GL_INCR_WRAP"/>
33432            <enum name="GL_DECR_WRAP"/>
33433            <enum name="GL_TEXTURE_DEPTH_SIZE"/>
33434            <enum name="GL_TEXTURE_COMPARE_MODE"/>
33435            <enum name="GL_TEXTURE_COMPARE_FUNC"/>
33436            <enum name="GL_POINT_SIZE_MIN"/>
33437            <enum name="GL_POINT_SIZE_MAX"/>
33438            <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
33439            <enum name="GL_GENERATE_MIPMAP"/>
33440            <enum name="GL_GENERATE_MIPMAP_HINT"/>
33441            <enum name="GL_FOG_COORDINATE_SOURCE"/>
33442            <enum name="GL_FOG_COORDINATE"/>
33443            <enum name="GL_FRAGMENT_DEPTH"/>
33444            <enum name="GL_CURRENT_FOG_COORDINATE"/>
33445            <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
33446            <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
33447            <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
33448            <enum name="GL_FOG_COORDINATE_ARRAY"/>
33449            <enum name="GL_COLOR_SUM"/>
33450            <enum name="GL_CURRENT_SECONDARY_COLOR"/>
33451            <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
33452            <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
33453            <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
33454            <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
33455            <enum name="GL_SECONDARY_COLOR_ARRAY"/>
33456            <enum name="GL_TEXTURE_FILTER_CONTROL"/>
33457            <enum name="GL_DEPTH_TEXTURE_MODE"/>
33458            <enum name="GL_COMPARE_R_TO_TEXTURE"/>
33459            <command name="glBlendFuncSeparate"/>
33460            <command name="glMultiDrawArrays"/>
33461            <command name="glMultiDrawElements"/>
33462            <command name="glPointParameterf"/>
33463            <command name="glPointParameterfv"/>
33464            <command name="glPointParameteri"/>
33465            <command name="glPointParameteriv"/>
33466            <command name="glFogCoordf"/>
33467            <command name="glFogCoordfv"/>
33468            <command name="glFogCoordd"/>
33469            <command name="glFogCoorddv"/>
33470            <command name="glFogCoordPointer"/>
33471            <command name="glSecondaryColor3b"/>
33472            <command name="glSecondaryColor3bv"/>
33473            <command name="glSecondaryColor3d"/>
33474            <command name="glSecondaryColor3dv"/>
33475            <command name="glSecondaryColor3f"/>
33476            <command name="glSecondaryColor3fv"/>
33477            <command name="glSecondaryColor3i"/>
33478            <command name="glSecondaryColor3iv"/>
33479            <command name="glSecondaryColor3s"/>
33480            <command name="glSecondaryColor3sv"/>
33481            <command name="glSecondaryColor3ub"/>
33482            <command name="glSecondaryColor3ubv"/>
33483            <command name="glSecondaryColor3ui"/>
33484            <command name="glSecondaryColor3uiv"/>
33485            <command name="glSecondaryColor3us"/>
33486            <command name="glSecondaryColor3usv"/>
33487            <command name="glSecondaryColorPointer"/>
33488            <command name="glWindowPos2d"/>
33489            <command name="glWindowPos2dv"/>
33490            <command name="glWindowPos2f"/>
33491            <command name="glWindowPos2fv"/>
33492            <command name="glWindowPos2i"/>
33493            <command name="glWindowPos2iv"/>
33494            <command name="glWindowPos2s"/>
33495            <command name="glWindowPos2sv"/>
33496            <command name="glWindowPos3d"/>
33497            <command name="glWindowPos3dv"/>
33498            <command name="glWindowPos3f"/>
33499            <command name="glWindowPos3fv"/>
33500            <command name="glWindowPos3i"/>
33501            <command name="glWindowPos3iv"/>
33502            <command name="glWindowPos3s"/>
33503            <command name="glWindowPos3sv"/>
33504        </require>
33505        <require comment="Promoted from ARB_imaging subset to core">
33506            <enum name="GL_BLEND_COLOR"/>
33507            <enum name="GL_BLEND_EQUATION"/>
33508            <enum name="GL_CONSTANT_COLOR"/>
33509            <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
33510            <enum name="GL_CONSTANT_ALPHA"/>
33511            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
33512            <enum name="GL_FUNC_ADD"/>
33513            <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
33514            <enum name="GL_FUNC_SUBTRACT"/>
33515            <enum name="GL_MIN"/>
33516            <enum name="GL_MAX"/>
33517            <command name="glBlendColor"/>
33518            <command name="glBlendEquation"/>
33519        </require>
33520    </feature>
33521    <feature api="gl" name="GL_VERSION_1_5" number="1.5">
33522        <require>
33523            <enum name="GL_BUFFER_SIZE"/>
33524            <enum name="GL_BUFFER_USAGE"/>
33525            <enum name="GL_QUERY_COUNTER_BITS"/>
33526            <enum name="GL_CURRENT_QUERY"/>
33527            <enum name="GL_QUERY_RESULT"/>
33528            <enum name="GL_QUERY_RESULT_AVAILABLE"/>
33529            <enum name="GL_ARRAY_BUFFER"/>
33530            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
33531            <enum name="GL_ARRAY_BUFFER_BINDING"/>
33532            <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
33533            <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
33534            <enum name="GL_READ_ONLY"/>
33535            <enum name="GL_WRITE_ONLY"/>
33536            <enum name="GL_READ_WRITE"/>
33537            <enum name="GL_BUFFER_ACCESS"/>
33538            <enum name="GL_BUFFER_MAPPED"/>
33539            <enum name="GL_BUFFER_MAP_POINTER"/>
33540            <enum name="GL_STREAM_DRAW"/>
33541            <enum name="GL_STREAM_READ"/>
33542            <enum name="GL_STREAM_COPY"/>
33543            <enum name="GL_STATIC_DRAW"/>
33544            <enum name="GL_STATIC_READ"/>
33545            <enum name="GL_STATIC_COPY"/>
33546            <enum name="GL_DYNAMIC_DRAW"/>
33547            <enum name="GL_DYNAMIC_READ"/>
33548            <enum name="GL_DYNAMIC_COPY"/>
33549            <enum name="GL_SAMPLES_PASSED"/>
33550            <enum name="GL_SRC1_ALPHA"/>
33551            <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
33552            <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
33553            <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
33554            <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
33555            <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
33556            <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
33557            <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
33558            <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
33559            <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
33560            <enum name="GL_FOG_COORD_SRC"/>
33561            <enum name="GL_FOG_COORD"/>
33562            <enum name="GL_CURRENT_FOG_COORD"/>
33563            <enum name="GL_FOG_COORD_ARRAY_TYPE"/>
33564            <enum name="GL_FOG_COORD_ARRAY_STRIDE"/>
33565            <enum name="GL_FOG_COORD_ARRAY_POINTER"/>
33566            <enum name="GL_FOG_COORD_ARRAY"/>
33567            <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/>
33568            <enum name="GL_SRC0_RGB"/>
33569            <enum name="GL_SRC1_RGB"/>
33570            <enum name="GL_SRC2_RGB"/>
33571            <enum name="GL_SRC0_ALPHA"/>
33572            <enum name="GL_SRC2_ALPHA"/>
33573            <command name="glGenQueries"/>
33574            <command name="glDeleteQueries"/>
33575            <command name="glIsQuery"/>
33576            <command name="glBeginQuery"/>
33577            <command name="glEndQuery"/>
33578            <command name="glGetQueryiv"/>
33579            <command name="glGetQueryObjectiv"/>
33580            <command name="glGetQueryObjectuiv"/>
33581            <command name="glBindBuffer"/>
33582            <command name="glDeleteBuffers"/>
33583            <command name="glGenBuffers"/>
33584            <command name="glIsBuffer"/>
33585            <command name="glBufferData"/>
33586            <command name="glBufferSubData"/>
33587            <command name="glGetBufferSubData"/>
33588            <command name="glMapBuffer"/>
33589            <command name="glUnmapBuffer"/>
33590            <command name="glGetBufferParameteriv"/>
33591            <command name="glGetBufferPointerv"/>
33592        </require>
33593    </feature>
33594    <feature api="gl" name="GL_VERSION_2_0" number="2.0">
33595        <require>
33596            <enum name="GL_BLEND_EQUATION_RGB"/>
33597            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
33598            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
33599            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
33600            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
33601            <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
33602            <enum name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
33603            <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
33604            <enum name="GL_STENCIL_BACK_FUNC"/>
33605            <enum name="GL_STENCIL_BACK_FAIL"/>
33606            <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
33607            <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
33608            <enum name="GL_MAX_DRAW_BUFFERS"/>
33609            <enum name="GL_DRAW_BUFFER0"/>
33610            <enum name="GL_DRAW_BUFFER1"/>
33611            <enum name="GL_DRAW_BUFFER2"/>
33612            <enum name="GL_DRAW_BUFFER3"/>
33613            <enum name="GL_DRAW_BUFFER4"/>
33614            <enum name="GL_DRAW_BUFFER5"/>
33615            <enum name="GL_DRAW_BUFFER6"/>
33616            <enum name="GL_DRAW_BUFFER7"/>
33617            <enum name="GL_DRAW_BUFFER8"/>
33618            <enum name="GL_DRAW_BUFFER9"/>
33619            <enum name="GL_DRAW_BUFFER10"/>
33620            <enum name="GL_DRAW_BUFFER11"/>
33621            <enum name="GL_DRAW_BUFFER12"/>
33622            <enum name="GL_DRAW_BUFFER13"/>
33623            <enum name="GL_DRAW_BUFFER14"/>
33624            <enum name="GL_DRAW_BUFFER15"/>
33625            <enum name="GL_BLEND_EQUATION_ALPHA"/>
33626            <enum name="GL_MAX_VERTEX_ATTRIBS"/>
33627            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
33628            <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
33629            <enum name="GL_FRAGMENT_SHADER"/>
33630            <enum name="GL_VERTEX_SHADER"/>
33631            <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
33632            <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
33633            <enum name="GL_MAX_VARYING_FLOATS"/>
33634            <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
33635            <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
33636            <enum name="GL_SHADER_TYPE"/>
33637            <enum name="GL_FLOAT_VEC2"/>
33638            <enum name="GL_FLOAT_VEC3"/>
33639            <enum name="GL_FLOAT_VEC4"/>
33640            <enum name="GL_INT_VEC2"/>
33641            <enum name="GL_INT_VEC3"/>
33642            <enum name="GL_INT_VEC4"/>
33643            <enum name="GL_BOOL"/>
33644            <enum name="GL_BOOL_VEC2"/>
33645            <enum name="GL_BOOL_VEC3"/>
33646            <enum name="GL_BOOL_VEC4"/>
33647            <enum name="GL_FLOAT_MAT2"/>
33648            <enum name="GL_FLOAT_MAT3"/>
33649            <enum name="GL_FLOAT_MAT4"/>
33650            <enum name="GL_SAMPLER_1D"/>
33651            <enum name="GL_SAMPLER_2D"/>
33652            <enum name="GL_SAMPLER_3D"/>
33653            <enum name="GL_SAMPLER_CUBE"/>
33654            <enum name="GL_SAMPLER_1D_SHADOW"/>
33655            <enum name="GL_SAMPLER_2D_SHADOW"/>
33656            <enum name="GL_DELETE_STATUS"/>
33657            <enum name="GL_COMPILE_STATUS"/>
33658            <enum name="GL_LINK_STATUS"/>
33659            <enum name="GL_VALIDATE_STATUS"/>
33660            <enum name="GL_INFO_LOG_LENGTH"/>
33661            <enum name="GL_ATTACHED_SHADERS"/>
33662            <enum name="GL_ACTIVE_UNIFORMS"/>
33663            <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
33664            <enum name="GL_SHADER_SOURCE_LENGTH"/>
33665            <enum name="GL_ACTIVE_ATTRIBUTES"/>
33666            <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
33667            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
33668            <enum name="GL_SHADING_LANGUAGE_VERSION"/>
33669            <enum name="GL_CURRENT_PROGRAM"/>
33670            <enum name="GL_POINT_SPRITE_COORD_ORIGIN"/>
33671            <enum name="GL_LOWER_LEFT"/>
33672            <enum name="GL_UPPER_LEFT"/>
33673            <enum name="GL_STENCIL_BACK_REF"/>
33674            <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
33675            <enum name="GL_STENCIL_BACK_WRITEMASK"/>
33676            <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
33677            <enum name="GL_POINT_SPRITE"/>
33678            <enum name="GL_COORD_REPLACE"/>
33679            <enum name="GL_MAX_TEXTURE_COORDS"/>
33680            <command name="glBlendEquationSeparate"/>
33681            <command name="glDrawBuffers"/>
33682            <command name="glStencilOpSeparate"/>
33683            <command name="glStencilFuncSeparate"/>
33684            <command name="glStencilMaskSeparate"/>
33685            <command name="glAttachShader"/>
33686            <command name="glBindAttribLocation"/>
33687            <command name="glCompileShader"/>
33688            <command name="glCreateProgram"/>
33689            <command name="glCreateShader"/>
33690            <command name="glDeleteProgram"/>
33691            <command name="glDeleteShader"/>
33692            <command name="glDetachShader"/>
33693            <command name="glDisableVertexAttribArray"/>
33694            <command name="glEnableVertexAttribArray"/>
33695            <command name="glGetActiveAttrib"/>
33696            <command name="glGetActiveUniform"/>
33697            <command name="glGetAttachedShaders"/>
33698            <command name="glGetAttribLocation"/>
33699            <command name="glGetProgramiv"/>
33700            <command name="glGetProgramInfoLog"/>
33701            <command name="glGetShaderiv"/>
33702            <command name="glGetShaderInfoLog"/>
33703            <command name="glGetShaderSource"/>
33704            <command name="glGetUniformLocation"/>
33705            <command name="glGetUniformfv"/>
33706            <command name="glGetUniformiv"/>
33707            <command name="glGetVertexAttribdv"/>
33708            <command name="glGetVertexAttribfv"/>
33709            <command name="glGetVertexAttribiv"/>
33710            <command name="glGetVertexAttribPointerv"/>
33711            <command name="glIsProgram"/>
33712            <command name="glIsShader"/>
33713            <command name="glLinkProgram"/>
33714            <command name="glShaderSource"/>
33715            <command name="glUseProgram"/>
33716            <command name="glUniform1f"/>
33717            <command name="glUniform2f"/>
33718            <command name="glUniform3f"/>
33719            <command name="glUniform4f"/>
33720            <command name="glUniform1i"/>
33721            <command name="glUniform2i"/>
33722            <command name="glUniform3i"/>
33723            <command name="glUniform4i"/>
33724            <command name="glUniform1fv"/>
33725            <command name="glUniform2fv"/>
33726            <command name="glUniform3fv"/>
33727            <command name="glUniform4fv"/>
33728            <command name="glUniform1iv"/>
33729            <command name="glUniform2iv"/>
33730            <command name="glUniform3iv"/>
33731            <command name="glUniform4iv"/>
33732            <command name="glUniformMatrix2fv"/>
33733            <command name="glUniformMatrix3fv"/>
33734            <command name="glUniformMatrix4fv"/>
33735            <command name="glValidateProgram"/>
33736            <command name="glVertexAttrib1d"/>
33737            <command name="glVertexAttrib1dv"/>
33738            <command name="glVertexAttrib1f"/>
33739            <command name="glVertexAttrib1fv"/>
33740            <command name="glVertexAttrib1s"/>
33741            <command name="glVertexAttrib1sv"/>
33742            <command name="glVertexAttrib2d"/>
33743            <command name="glVertexAttrib2dv"/>
33744            <command name="glVertexAttrib2f"/>
33745            <command name="glVertexAttrib2fv"/>
33746            <command name="glVertexAttrib2s"/>
33747            <command name="glVertexAttrib2sv"/>
33748            <command name="glVertexAttrib3d"/>
33749            <command name="glVertexAttrib3dv"/>
33750            <command name="glVertexAttrib3f"/>
33751            <command name="glVertexAttrib3fv"/>
33752            <command name="glVertexAttrib3s"/>
33753            <command name="glVertexAttrib3sv"/>
33754            <command name="glVertexAttrib4Nbv"/>
33755            <command name="glVertexAttrib4Niv"/>
33756            <command name="glVertexAttrib4Nsv"/>
33757            <command name="glVertexAttrib4Nub"/>
33758            <command name="glVertexAttrib4Nubv"/>
33759            <command name="glVertexAttrib4Nuiv"/>
33760            <command name="glVertexAttrib4Nusv"/>
33761            <command name="glVertexAttrib4bv"/>
33762            <command name="glVertexAttrib4d"/>
33763            <command name="glVertexAttrib4dv"/>
33764            <command name="glVertexAttrib4f"/>
33765            <command name="glVertexAttrib4fv"/>
33766            <command name="glVertexAttrib4iv"/>
33767            <command name="glVertexAttrib4s"/>
33768            <command name="glVertexAttrib4sv"/>
33769            <command name="glVertexAttrib4ubv"/>
33770            <command name="glVertexAttrib4uiv"/>
33771            <command name="glVertexAttrib4usv"/>
33772            <command name="glVertexAttribPointer"/>
33773        </require>
33774    </feature>
33775    <feature api="gl" name="GL_VERSION_2_1" number="2.1">
33776        <require>
33777            <enum name="GL_PIXEL_PACK_BUFFER"/>
33778            <enum name="GL_PIXEL_UNPACK_BUFFER"/>
33779            <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
33780            <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
33781            <enum name="GL_FLOAT_MAT2x3"/>
33782            <enum name="GL_FLOAT_MAT2x4"/>
33783            <enum name="GL_FLOAT_MAT3x2"/>
33784            <enum name="GL_FLOAT_MAT3x4"/>
33785            <enum name="GL_FLOAT_MAT4x2"/>
33786            <enum name="GL_FLOAT_MAT4x3"/>
33787            <enum name="GL_SRGB"/>
33788            <enum name="GL_SRGB8"/>
33789            <enum name="GL_SRGB_ALPHA"/>
33790            <enum name="GL_SRGB8_ALPHA8"/>
33791            <enum name="GL_COMPRESSED_SRGB"/>
33792            <enum name="GL_COMPRESSED_SRGB_ALPHA"/>
33793            <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
33794            <enum name="GL_SLUMINANCE_ALPHA"/>
33795            <enum name="GL_SLUMINANCE8_ALPHA8"/>
33796            <enum name="GL_SLUMINANCE"/>
33797            <enum name="GL_SLUMINANCE8"/>
33798            <enum name="GL_COMPRESSED_SLUMINANCE"/>
33799            <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
33800            <command name="glUniformMatrix2x3fv"/>
33801            <command name="glUniformMatrix3x2fv"/>
33802            <command name="glUniformMatrix2x4fv"/>
33803            <command name="glUniformMatrix4x2fv"/>
33804            <command name="glUniformMatrix3x4fv"/>
33805            <command name="glUniformMatrix4x3fv"/>
33806        </require>
33807    </feature>
33808    <feature api="gl" name="GL_VERSION_3_0" number="3.0">
33809        <require>
33810            <enum name="GL_COMPARE_REF_TO_TEXTURE"/>
33811            <enum name="GL_CLIP_DISTANCE0"/>
33812            <enum name="GL_CLIP_DISTANCE1"/>
33813            <enum name="GL_CLIP_DISTANCE2"/>
33814            <enum name="GL_CLIP_DISTANCE3"/>
33815            <enum name="GL_CLIP_DISTANCE4"/>
33816            <enum name="GL_CLIP_DISTANCE5"/>
33817            <enum name="GL_CLIP_DISTANCE6"/>
33818            <enum name="GL_CLIP_DISTANCE7"/>
33819            <enum name="GL_MAX_CLIP_DISTANCES"/>
33820            <enum name="GL_MAJOR_VERSION"/>
33821            <enum name="GL_MINOR_VERSION"/>
33822            <enum name="GL_NUM_EXTENSIONS"/>
33823            <enum name="GL_CONTEXT_FLAGS"/>
33824            <enum name="GL_COMPRESSED_RED"/>
33825            <enum name="GL_COMPRESSED_RG"/>
33826            <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
33827            <enum name="GL_RGBA32F"/>
33828            <enum name="GL_RGB32F"/>
33829            <enum name="GL_RGBA16F"/>
33830            <enum name="GL_RGB16F"/>
33831            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
33832            <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
33833            <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
33834            <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
33835            <enum name="GL_CLAMP_READ_COLOR"/>
33836            <enum name="GL_FIXED_ONLY"/>
33837            <enum name="GL_MAX_VARYING_COMPONENTS"/>
33838            <enum name="GL_TEXTURE_1D_ARRAY"/>
33839            <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/>
33840            <enum name="GL_TEXTURE_2D_ARRAY"/>
33841            <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/>
33842            <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
33843            <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
33844            <enum name="GL_R11F_G11F_B10F"/>
33845            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
33846            <enum name="GL_RGB9_E5"/>
33847            <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
33848            <enum name="GL_TEXTURE_SHARED_SIZE"/>
33849            <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
33850            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
33851            <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
33852            <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
33853            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
33854            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
33855            <enum name="GL_PRIMITIVES_GENERATED"/>
33856            <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
33857            <enum name="GL_RASTERIZER_DISCARD"/>
33858            <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
33859            <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
33860            <enum name="GL_INTERLEAVED_ATTRIBS"/>
33861            <enum name="GL_SEPARATE_ATTRIBS"/>
33862            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
33863            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
33864            <enum name="GL_RGBA32UI"/>
33865            <enum name="GL_RGB32UI"/>
33866            <enum name="GL_RGBA16UI"/>
33867            <enum name="GL_RGB16UI"/>
33868            <enum name="GL_RGBA8UI"/>
33869            <enum name="GL_RGB8UI"/>
33870            <enum name="GL_RGBA32I"/>
33871            <enum name="GL_RGB32I"/>
33872            <enum name="GL_RGBA16I"/>
33873            <enum name="GL_RGB16I"/>
33874            <enum name="GL_RGBA8I"/>
33875            <enum name="GL_RGB8I"/>
33876            <enum name="GL_RED_INTEGER"/>
33877            <enum name="GL_GREEN_INTEGER"/>
33878            <enum name="GL_BLUE_INTEGER"/>
33879            <enum name="GL_RGB_INTEGER"/>
33880            <enum name="GL_RGBA_INTEGER"/>
33881            <enum name="GL_BGR_INTEGER"/>
33882            <enum name="GL_BGRA_INTEGER"/>
33883            <enum name="GL_SAMPLER_1D_ARRAY"/>
33884            <enum name="GL_SAMPLER_2D_ARRAY"/>
33885            <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
33886            <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
33887            <enum name="GL_SAMPLER_CUBE_SHADOW"/>
33888            <enum name="GL_UNSIGNED_INT_VEC2"/>
33889            <enum name="GL_UNSIGNED_INT_VEC3"/>
33890            <enum name="GL_UNSIGNED_INT_VEC4"/>
33891            <enum name="GL_INT_SAMPLER_1D"/>
33892            <enum name="GL_INT_SAMPLER_2D"/>
33893            <enum name="GL_INT_SAMPLER_3D"/>
33894            <enum name="GL_INT_SAMPLER_CUBE"/>
33895            <enum name="GL_INT_SAMPLER_1D_ARRAY"/>
33896            <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
33897            <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/>
33898            <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
33899            <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
33900            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
33901            <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
33902            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
33903            <enum name="GL_QUERY_WAIT"/>
33904            <enum name="GL_QUERY_NO_WAIT"/>
33905            <enum name="GL_QUERY_BY_REGION_WAIT"/>
33906            <enum name="GL_QUERY_BY_REGION_NO_WAIT"/>
33907            <enum name="GL_BUFFER_ACCESS_FLAGS"/>
33908            <enum name="GL_BUFFER_MAP_LENGTH"/>
33909            <enum name="GL_BUFFER_MAP_OFFSET"/>
33910            <command name="glColorMaski"/>
33911            <command name="glGetBooleani_v"/>
33912            <command name="glGetIntegeri_v"/>
33913            <command name="glEnablei"/>
33914            <command name="glDisablei"/>
33915            <command name="glIsEnabledi"/>
33916            <command name="glBeginTransformFeedback"/>
33917            <command name="glEndTransformFeedback"/>
33918            <command name="glBindBufferRange"/>
33919            <command name="glBindBufferBase"/>
33920            <command name="glTransformFeedbackVaryings"/>
33921            <command name="glGetTransformFeedbackVarying"/>
33922            <command name="glClampColor"/>
33923            <command name="glBeginConditionalRender"/>
33924            <command name="glEndConditionalRender"/>
33925            <command name="glVertexAttribIPointer"/>
33926            <command name="glGetVertexAttribIiv"/>
33927            <command name="glGetVertexAttribIuiv"/>
33928            <command name="glVertexAttribI1i"/>
33929            <command name="glVertexAttribI2i"/>
33930            <command name="glVertexAttribI3i"/>
33931            <command name="glVertexAttribI4i"/>
33932            <command name="glVertexAttribI1ui"/>
33933            <command name="glVertexAttribI2ui"/>
33934            <command name="glVertexAttribI3ui"/>
33935            <command name="glVertexAttribI4ui"/>
33936            <command name="glVertexAttribI1iv"/>
33937            <command name="glVertexAttribI2iv"/>
33938            <command name="glVertexAttribI3iv"/>
33939            <command name="glVertexAttribI4iv"/>
33940            <command name="glVertexAttribI1uiv"/>
33941            <command name="glVertexAttribI2uiv"/>
33942            <command name="glVertexAttribI3uiv"/>
33943            <command name="glVertexAttribI4uiv"/>
33944            <command name="glVertexAttribI4bv"/>
33945            <command name="glVertexAttribI4sv"/>
33946            <command name="glVertexAttribI4ubv"/>
33947            <command name="glVertexAttribI4usv"/>
33948            <command name="glGetUniformuiv"/>
33949            <command name="glBindFragDataLocation"/>
33950            <command name="glGetFragDataLocation"/>
33951            <command name="glUniform1ui"/>
33952            <command name="glUniform2ui"/>
33953            <command name="glUniform3ui"/>
33954            <command name="glUniform4ui"/>
33955            <command name="glUniform1uiv"/>
33956            <command name="glUniform2uiv"/>
33957            <command name="glUniform3uiv"/>
33958            <command name="glUniform4uiv"/>
33959            <command name="glTexParameterIiv"/>
33960            <command name="glTexParameterIuiv"/>
33961            <command name="glGetTexParameterIiv"/>
33962            <command name="glGetTexParameterIuiv"/>
33963            <command name="glClearBufferiv"/>
33964            <command name="glClearBufferuiv"/>
33965            <command name="glClearBufferfv"/>
33966            <command name="glClearBufferfi"/>
33967            <command name="glGetStringi"/>
33968        </require>
33969        <require comment="Reuse ARB_depth_buffer_float">
33970            <enum name="GL_DEPTH_COMPONENT32F"/>
33971            <enum name="GL_DEPTH32F_STENCIL8"/>
33972            <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
33973        </require>
33974        <require comment="Reuse ARB_framebuffer_object">
33975            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
33976            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
33977            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
33978            <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
33979            <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
33980            <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
33981            <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
33982            <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
33983            <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
33984            <enum name="GL_FRAMEBUFFER_DEFAULT"/>
33985            <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
33986            <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
33987            <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
33988            <enum name="GL_DEPTH_STENCIL"/>
33989            <enum name="GL_UNSIGNED_INT_24_8"/>
33990            <enum name="GL_DEPTH24_STENCIL8"/>
33991            <enum name="GL_TEXTURE_STENCIL_SIZE"/>
33992            <enum name="GL_TEXTURE_RED_TYPE"/>
33993            <enum name="GL_TEXTURE_GREEN_TYPE"/>
33994            <enum name="GL_TEXTURE_BLUE_TYPE"/>
33995            <enum name="GL_TEXTURE_ALPHA_TYPE"/>
33996            <enum name="GL_TEXTURE_DEPTH_TYPE"/>
33997            <enum name="GL_UNSIGNED_NORMALIZED"/>
33998            <enum name="GL_FRAMEBUFFER_BINDING"/>
33999            <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
34000            <enum name="GL_RENDERBUFFER_BINDING"/>
34001            <enum name="GL_READ_FRAMEBUFFER"/>
34002            <enum name="GL_DRAW_FRAMEBUFFER"/>
34003            <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
34004            <enum name="GL_RENDERBUFFER_SAMPLES"/>
34005            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
34006            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
34007            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
34008            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
34009            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
34010            <enum name="GL_FRAMEBUFFER_COMPLETE"/>
34011            <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
34012            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
34013            <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
34014            <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
34015            <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
34016            <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
34017            <enum name="GL_COLOR_ATTACHMENT0"/>
34018            <enum name="GL_COLOR_ATTACHMENT1"/>
34019            <enum name="GL_COLOR_ATTACHMENT2"/>
34020            <enum name="GL_COLOR_ATTACHMENT3"/>
34021            <enum name="GL_COLOR_ATTACHMENT4"/>
34022            <enum name="GL_COLOR_ATTACHMENT5"/>
34023            <enum name="GL_COLOR_ATTACHMENT6"/>
34024            <enum name="GL_COLOR_ATTACHMENT7"/>
34025            <enum name="GL_COLOR_ATTACHMENT8"/>
34026            <enum name="GL_COLOR_ATTACHMENT9"/>
34027            <enum name="GL_COLOR_ATTACHMENT10"/>
34028            <enum name="GL_COLOR_ATTACHMENT11"/>
34029            <enum name="GL_COLOR_ATTACHMENT12"/>
34030            <enum name="GL_COLOR_ATTACHMENT13"/>
34031            <enum name="GL_COLOR_ATTACHMENT14"/>
34032            <enum name="GL_COLOR_ATTACHMENT15"/>
34033            <enum name="GL_COLOR_ATTACHMENT16"/>
34034            <enum name="GL_COLOR_ATTACHMENT17"/>
34035            <enum name="GL_COLOR_ATTACHMENT18"/>
34036            <enum name="GL_COLOR_ATTACHMENT19"/>
34037            <enum name="GL_COLOR_ATTACHMENT20"/>
34038            <enum name="GL_COLOR_ATTACHMENT21"/>
34039            <enum name="GL_COLOR_ATTACHMENT22"/>
34040            <enum name="GL_COLOR_ATTACHMENT23"/>
34041            <enum name="GL_COLOR_ATTACHMENT24"/>
34042            <enum name="GL_COLOR_ATTACHMENT25"/>
34043            <enum name="GL_COLOR_ATTACHMENT26"/>
34044            <enum name="GL_COLOR_ATTACHMENT27"/>
34045            <enum name="GL_COLOR_ATTACHMENT28"/>
34046            <enum name="GL_COLOR_ATTACHMENT29"/>
34047            <enum name="GL_COLOR_ATTACHMENT30"/>
34048            <enum name="GL_COLOR_ATTACHMENT31"/>
34049            <enum name="GL_DEPTH_ATTACHMENT"/>
34050            <enum name="GL_STENCIL_ATTACHMENT"/>
34051            <enum name="GL_FRAMEBUFFER"/>
34052            <enum name="GL_RENDERBUFFER"/>
34053            <enum name="GL_RENDERBUFFER_WIDTH"/>
34054            <enum name="GL_RENDERBUFFER_HEIGHT"/>
34055            <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
34056            <enum name="GL_STENCIL_INDEX1"/>
34057            <enum name="GL_STENCIL_INDEX4"/>
34058            <enum name="GL_STENCIL_INDEX8"/>
34059            <enum name="GL_STENCIL_INDEX16"/>
34060            <enum name="GL_RENDERBUFFER_RED_SIZE"/>
34061            <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
34062            <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
34063            <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
34064            <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
34065            <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
34066            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
34067            <enum name="GL_MAX_SAMPLES"/>
34068            <command name="glIsRenderbuffer"/>
34069            <command name="glBindRenderbuffer"/>
34070            <command name="glDeleteRenderbuffers"/>
34071            <command name="glGenRenderbuffers"/>
34072            <command name="glRenderbufferStorage"/>
34073            <command name="glGetRenderbufferParameteriv"/>
34074            <command name="glIsFramebuffer"/>
34075            <command name="glBindFramebuffer"/>
34076            <command name="glDeleteFramebuffers"/>
34077            <command name="glGenFramebuffers"/>
34078            <command name="glCheckFramebufferStatus"/>
34079            <command name="glFramebufferTexture1D"/>
34080            <command name="glFramebufferTexture2D"/>
34081            <command name="glFramebufferTexture3D"/>
34082            <command name="glFramebufferRenderbuffer"/>
34083            <command name="glGetFramebufferAttachmentParameteriv"/>
34084            <command name="glGenerateMipmap"/>
34085            <command name="glBlitFramebuffer"/>
34086            <command name="glRenderbufferStorageMultisample"/>
34087            <command name="glFramebufferTextureLayer"/>
34088        </require>
34089        <require profile="compatibility" comment="Reuse ARB_framebuffer_object compatibility profile">
34090            <enum name="GL_INDEX"/>
34091            <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
34092            <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
34093        </require>
34094        <require comment="Reuse ARB_framebuffer_sRGB">
34095            <enum name="GL_FRAMEBUFFER_SRGB"/>
34096        </require>
34097        <require comment="Reuse ARB_half_float_vertex">
34098            <type name="GLhalf"/>
34099            <enum name="GL_HALF_FLOAT"/>
34100        </require>
34101        <require comment="Reuse ARB_map_buffer_range">
34102            <enum name="GL_MAP_READ_BIT"/>
34103            <enum name="GL_MAP_WRITE_BIT"/>
34104            <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
34105            <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
34106            <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
34107            <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
34108            <command name="glMapBufferRange"/>
34109            <command name="glFlushMappedBufferRange"/>
34110        </require>
34111        <require comment="Reuse ARB_texture_compression_rgtc">
34112            <enum name="GL_COMPRESSED_RED_RGTC1"/>
34113            <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
34114            <enum name="GL_COMPRESSED_RG_RGTC2"/>
34115            <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
34116        </require>
34117        <require comment="Reuse ARB_texture_rg">
34118            <enum name="GL_RG"/>
34119            <enum name="GL_RG_INTEGER"/>
34120            <enum name="GL_R8"/>
34121            <enum name="GL_R16"/>
34122            <enum name="GL_RG8"/>
34123            <enum name="GL_RG16"/>
34124            <enum name="GL_R16F"/>
34125            <enum name="GL_R32F"/>
34126            <enum name="GL_RG16F"/>
34127            <enum name="GL_RG32F"/>
34128            <enum name="GL_R8I"/>
34129            <enum name="GL_R8UI"/>
34130            <enum name="GL_R16I"/>
34131            <enum name="GL_R16UI"/>
34132            <enum name="GL_R32I"/>
34133            <enum name="GL_R32UI"/>
34134            <enum name="GL_RG8I"/>
34135            <enum name="GL_RG8UI"/>
34136            <enum name="GL_RG16I"/>
34137            <enum name="GL_RG16UI"/>
34138            <enum name="GL_RG32I"/>
34139            <enum name="GL_RG32UI"/>
34140        </require>
34141        <require comment="Reuse ARB_vertex_array_object">
34142            <enum name="GL_VERTEX_ARRAY_BINDING"/>
34143            <enum name="GL_CLAMP_VERTEX_COLOR"/>
34144            <enum name="GL_CLAMP_FRAGMENT_COLOR"/>
34145            <enum name="GL_ALPHA_INTEGER"/>
34146            <command name="glBindVertexArray"/>
34147            <command name="glDeleteVertexArrays"/>
34148            <command name="glGenVertexArrays"/>
34149            <command name="glIsVertexArray"/>
34150        </require>
34151    </feature>
34152    <feature api="gl" name="GL_VERSION_3_1" number="3.1">
34153        <require>
34154            <enum name="GL_SAMPLER_2D_RECT"/>
34155            <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
34156            <enum name="GL_SAMPLER_BUFFER"/>
34157            <enum name="GL_INT_SAMPLER_2D_RECT"/>
34158            <enum name="GL_INT_SAMPLER_BUFFER"/>
34159            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
34160            <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
34161            <enum name="GL_TEXTURE_BUFFER"/>
34162            <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
34163            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
34164            <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
34165            <enum name="GL_TEXTURE_RECTANGLE"/>
34166            <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
34167            <enum name="GL_PROXY_TEXTURE_RECTANGLE"/>
34168            <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
34169            <enum name="GL_R8_SNORM"/>
34170            <enum name="GL_RG8_SNORM"/>
34171            <enum name="GL_RGB8_SNORM"/>
34172            <enum name="GL_RGBA8_SNORM"/>
34173            <enum name="GL_R16_SNORM"/>
34174            <enum name="GL_RG16_SNORM"/>
34175            <enum name="GL_RGB16_SNORM"/>
34176            <enum name="GL_RGBA16_SNORM"/>
34177            <enum name="GL_SIGNED_NORMALIZED"/>
34178            <enum name="GL_PRIMITIVE_RESTART"/>
34179            <enum name="GL_PRIMITIVE_RESTART_INDEX"/>
34180            <command name="glDrawArraysInstanced"/>
34181            <command name="glDrawElementsInstanced"/>
34182            <command name="glTexBuffer"/>
34183            <command name="glPrimitiveRestartIndex"/>
34184        </require>
34185        <require comment="Reuse ARB_copy_buffer">
34186            <enum name="GL_COPY_READ_BUFFER"/>
34187            <enum name="GL_COPY_WRITE_BUFFER"/>
34188            <command name="glCopyBufferSubData"/>
34189        </require>
34190        <require comment="Reuse ARB_uniform_buffer_object">
34191            <enum name="GL_UNIFORM_BUFFER"/>
34192            <enum name="GL_UNIFORM_BUFFER_BINDING"/>
34193            <enum name="GL_UNIFORM_BUFFER_START"/>
34194            <enum name="GL_UNIFORM_BUFFER_SIZE"/>
34195            <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
34196            <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
34197            <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
34198            <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
34199            <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
34200            <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
34201            <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
34202            <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
34203            <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
34204            <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
34205            <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
34206            <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
34207            <enum name="GL_UNIFORM_TYPE"/>
34208            <enum name="GL_UNIFORM_SIZE"/>
34209            <enum name="GL_UNIFORM_NAME_LENGTH"/>
34210            <enum name="GL_UNIFORM_BLOCK_INDEX"/>
34211            <enum name="GL_UNIFORM_OFFSET"/>
34212            <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
34213            <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
34214            <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
34215            <enum name="GL_UNIFORM_BLOCK_BINDING"/>
34216            <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
34217            <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
34218            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
34219            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
34220            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
34221            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
34222            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
34223            <enum name="GL_INVALID_INDEX"/>
34224            <command name="glGetUniformIndices"/>
34225            <command name="glGetActiveUniformsiv"/>
34226            <command name="glGetActiveUniformName"/>
34227            <command name="glGetUniformBlockIndex"/>
34228            <command name="glGetActiveUniformBlockiv"/>
34229            <command name="glGetActiveUniformBlockName"/>
34230            <command name="glUniformBlockBinding"/>
34231            <command name="glBindBufferRange"/>
34232            <command name="glBindBufferBase"/>
34233            <command name="glGetIntegeri_v"/>
34234        </require>
34235    </feature>
34236    <feature api="gl" name="GL_VERSION_3_2" number="3.2">
34237        <require>
34238            <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/>
34239            <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
34240            <enum name="GL_LINES_ADJACENCY"/>
34241            <enum name="GL_LINE_STRIP_ADJACENCY"/>
34242            <enum name="GL_TRIANGLES_ADJACENCY"/>
34243            <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
34244            <enum name="GL_PROGRAM_POINT_SIZE"/>
34245            <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
34246            <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
34247            <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
34248            <enum name="GL_GEOMETRY_SHADER"/>
34249            <enum name="GL_GEOMETRY_VERTICES_OUT"/>
34250            <enum name="GL_GEOMETRY_INPUT_TYPE"/>
34251            <enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
34252            <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
34253            <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
34254            <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
34255            <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
34256            <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
34257            <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
34258            <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
34259            <enum name="GL_CONTEXT_PROFILE_MASK"/>
34260        </require>
34261        <require comment="Reuse ARB_depth_clamp">
34262            <enum name="GL_DEPTH_CLAMP"/>
34263        </require>
34264        <require comment="Reuse ARB_draw_elements_base_vertex">
34265            <command name="glDrawElementsBaseVertex"/>
34266            <command name="glDrawRangeElementsBaseVertex"/>
34267            <command name="glDrawElementsInstancedBaseVertex"/>
34268            <command name="glMultiDrawElementsBaseVertex"/>
34269        </require>
34270        <require comment="Reuse ARB_fragment_coord_conventions (none)">
34271        </require>
34272        <require comment="Reuse ARB_provoking_vertex">
34273            <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
34274            <enum name="GL_FIRST_VERTEX_CONVENTION"/>
34275            <enum name="GL_LAST_VERTEX_CONVENTION"/>
34276            <enum name="GL_PROVOKING_VERTEX"/>
34277            <command name="glProvokingVertex"/>
34278        </require>
34279        <require comment="Reuse ARB_seamless_cube_map">
34280            <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
34281        </require>
34282        <require comment="Reuse ARB_sync">
34283            <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
34284            <enum name="GL_OBJECT_TYPE"/>
34285            <enum name="GL_SYNC_CONDITION"/>
34286            <enum name="GL_SYNC_STATUS"/>
34287            <enum name="GL_SYNC_FLAGS"/>
34288            <enum name="GL_SYNC_FENCE"/>
34289            <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
34290            <enum name="GL_UNSIGNALED"/>
34291            <enum name="GL_SIGNALED"/>
34292            <enum name="GL_ALREADY_SIGNALED"/>
34293            <enum name="GL_TIMEOUT_EXPIRED"/>
34294            <enum name="GL_CONDITION_SATISFIED"/>
34295            <enum name="GL_WAIT_FAILED"/>
34296            <enum name="GL_TIMEOUT_IGNORED"/>
34297            <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
34298            <command name="glFenceSync"/>
34299            <command name="glIsSync"/>
34300            <command name="glDeleteSync"/>
34301            <command name="glClientWaitSync"/>
34302            <command name="glWaitSync"/>
34303            <command name="glGetInteger64v"/>
34304            <command name="glGetSynciv"/>
34305        </require>
34306        <require comment="Reuse ARB_texture_multisample">
34307            <enum name="GL_SAMPLE_POSITION"/>
34308            <enum name="GL_SAMPLE_MASK"/>
34309            <enum name="GL_SAMPLE_MASK_VALUE"/>
34310            <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
34311            <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
34312            <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
34313            <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
34314            <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
34315            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
34316            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
34317            <enum name="GL_TEXTURE_SAMPLES"/>
34318            <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
34319            <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
34320            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
34321            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
34322            <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
34323            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
34324            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
34325            <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
34326            <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
34327            <enum name="GL_MAX_INTEGER_SAMPLES"/>
34328            <!-- /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ -->
34329            <command name="glGetInteger64i_v"/>
34330            <command name="glGetBufferParameteri64v"/>
34331            <command name="glFramebufferTexture"/>
34332            <command name="glTexImage2DMultisample"/>
34333            <command name="glTexImage3DMultisample"/>
34334            <command name="glGetMultisamplefv"/>
34335            <command name="glSampleMaski"/>
34336        </require>
34337        <!-- OpenGL 3.2 is where core and compatibility profiles were first
34338             introduced, so many, many things were removed from the core
34339             profile in this version. A few were reintroduced later (e.g.
34340             GetPointerv / STACK_{UNDER,OVER}FLOW by OpenGL 4.3 for debug
34341             functionality). -->
34342        <remove profile="core" comment="Compatibility-only GL 1.0 features removed from GL 3.2">
34343            <command name="glNewList"/>
34344            <command name="glEndList"/>
34345            <command name="glCallList"/>
34346            <command name="glCallLists"/>
34347            <command name="glDeleteLists"/>
34348            <command name="glGenLists"/>
34349            <command name="glListBase"/>
34350            <command name="glBegin"/>
34351            <command name="glBitmap"/>
34352            <command name="glColor3b"/>
34353            <command name="glColor3bv"/>
34354            <command name="glColor3d"/>
34355            <command name="glColor3dv"/>
34356            <command name="glColor3f"/>
34357            <command name="glColor3fv"/>
34358            <command name="glColor3i"/>
34359            <command name="glColor3iv"/>
34360            <command name="glColor3s"/>
34361            <command name="glColor3sv"/>
34362            <command name="glColor3ub"/>
34363            <command name="glColor3ubv"/>
34364            <command name="glColor3ui"/>
34365            <command name="glColor3uiv"/>
34366            <command name="glColor3us"/>
34367            <command name="glColor3usv"/>
34368            <command name="glColor4b"/>
34369            <command name="glColor4bv"/>
34370            <command name="glColor4d"/>
34371            <command name="glColor4dv"/>
34372            <command name="glColor4f"/>
34373            <command name="glColor4fv"/>
34374            <command name="glColor4i"/>
34375            <command name="glColor4iv"/>
34376            <command name="glColor4s"/>
34377            <command name="glColor4sv"/>
34378            <command name="glColor4ub"/>
34379            <command name="glColor4ubv"/>
34380            <command name="glColor4ui"/>
34381            <command name="glColor4uiv"/>
34382            <command name="glColor4us"/>
34383            <command name="glColor4usv"/>
34384            <command name="glEdgeFlag"/>
34385            <command name="glEdgeFlagv"/>
34386            <command name="glEnd"/>
34387            <command name="glIndexd"/>
34388            <command name="glIndexdv"/>
34389            <command name="glIndexf"/>
34390            <command name="glIndexfv"/>
34391            <command name="glIndexi"/>
34392            <command name="glIndexiv"/>
34393            <command name="glIndexs"/>
34394            <command name="glIndexsv"/>
34395            <command name="glNormal3b"/>
34396            <command name="glNormal3bv"/>
34397            <command name="glNormal3d"/>
34398            <command name="glNormal3dv"/>
34399            <command name="glNormal3f"/>
34400            <command name="glNormal3fv"/>
34401            <command name="glNormal3i"/>
34402            <command name="glNormal3iv"/>
34403            <command name="glNormal3s"/>
34404            <command name="glNormal3sv"/>
34405            <command name="glRasterPos2d"/>
34406            <command name="glRasterPos2dv"/>
34407            <command name="glRasterPos2f"/>
34408            <command name="glRasterPos2fv"/>
34409            <command name="glRasterPos2i"/>
34410            <command name="glRasterPos2iv"/>
34411            <command name="glRasterPos2s"/>
34412            <command name="glRasterPos2sv"/>
34413            <command name="glRasterPos3d"/>
34414            <command name="glRasterPos3dv"/>
34415            <command name="glRasterPos3f"/>
34416            <command name="glRasterPos3fv"/>
34417            <command name="glRasterPos3i"/>
34418            <command name="glRasterPos3iv"/>
34419            <command name="glRasterPos3s"/>
34420            <command name="glRasterPos3sv"/>
34421            <command name="glRasterPos4d"/>
34422            <command name="glRasterPos4dv"/>
34423            <command name="glRasterPos4f"/>
34424            <command name="glRasterPos4fv"/>
34425            <command name="glRasterPos4i"/>
34426            <command name="glRasterPos4iv"/>
34427            <command name="glRasterPos4s"/>
34428            <command name="glRasterPos4sv"/>
34429            <command name="glRectd"/>
34430            <command name="glRectdv"/>
34431            <command name="glRectf"/>
34432            <command name="glRectfv"/>
34433            <command name="glRecti"/>
34434            <command name="glRectiv"/>
34435            <command name="glRects"/>
34436            <command name="glRectsv"/>
34437            <command name="glTexCoord1d"/>
34438            <command name="glTexCoord1dv"/>
34439            <command name="glTexCoord1f"/>
34440            <command name="glTexCoord1fv"/>
34441            <command name="glTexCoord1i"/>
34442            <command name="glTexCoord1iv"/>
34443            <command name="glTexCoord1s"/>
34444            <command name="glTexCoord1sv"/>
34445            <command name="glTexCoord2d"/>
34446            <command name="glTexCoord2dv"/>
34447            <command name="glTexCoord2f"/>
34448            <command name="glTexCoord2fv"/>
34449            <command name="glTexCoord2i"/>
34450            <command name="glTexCoord2iv"/>
34451            <command name="glTexCoord2s"/>
34452            <command name="glTexCoord2sv"/>
34453            <command name="glTexCoord3d"/>
34454            <command name="glTexCoord3dv"/>
34455            <command name="glTexCoord3f"/>
34456            <command name="glTexCoord3fv"/>
34457            <command name="glTexCoord3i"/>
34458            <command name="glTexCoord3iv"/>
34459            <command name="glTexCoord3s"/>
34460            <command name="glTexCoord3sv"/>
34461            <command name="glTexCoord4d"/>
34462            <command name="glTexCoord4dv"/>
34463            <command name="glTexCoord4f"/>
34464            <command name="glTexCoord4fv"/>
34465            <command name="glTexCoord4i"/>
34466            <command name="glTexCoord4iv"/>
34467            <command name="glTexCoord4s"/>
34468            <command name="glTexCoord4sv"/>
34469            <command name="glVertex2d"/>
34470            <command name="glVertex2dv"/>
34471            <command name="glVertex2f"/>
34472            <command name="glVertex2fv"/>
34473            <command name="glVertex2i"/>
34474            <command name="glVertex2iv"/>
34475            <command name="glVertex2s"/>
34476            <command name="glVertex2sv"/>
34477            <command name="glVertex3d"/>
34478            <command name="glVertex3dv"/>
34479            <command name="glVertex3f"/>
34480            <command name="glVertex3fv"/>
34481            <command name="glVertex3i"/>
34482            <command name="glVertex3iv"/>
34483            <command name="glVertex3s"/>
34484            <command name="glVertex3sv"/>
34485            <command name="glVertex4d"/>
34486            <command name="glVertex4dv"/>
34487            <command name="glVertex4f"/>
34488            <command name="glVertex4fv"/>
34489            <command name="glVertex4i"/>
34490            <command name="glVertex4iv"/>
34491            <command name="glVertex4s"/>
34492            <command name="glVertex4sv"/>
34493            <command name="glClipPlane"/>
34494            <command name="glColorMaterial"/>
34495            <command name="glFogf"/>
34496            <command name="glFogfv"/>
34497            <command name="glFogi"/>
34498            <command name="glFogiv"/>
34499            <command name="glLightf"/>
34500            <command name="glLightfv"/>
34501            <command name="glLighti"/>
34502            <command name="glLightiv"/>
34503            <command name="glLightModelf"/>
34504            <command name="glLightModelfv"/>
34505            <command name="glLightModeli"/>
34506            <command name="glLightModeliv"/>
34507            <command name="glLineStipple"/>
34508            <command name="glMaterialf"/>
34509            <command name="glMaterialfv"/>
34510            <command name="glMateriali"/>
34511            <command name="glMaterialiv"/>
34512            <command name="glPolygonStipple"/>
34513            <command name="glShadeModel"/>
34514            <command name="glTexEnvf"/>
34515            <command name="glTexEnvfv"/>
34516            <command name="glTexEnvi"/>
34517            <command name="glTexEnviv"/>
34518            <command name="glTexGend"/>
34519            <command name="glTexGendv"/>
34520            <command name="glTexGenf"/>
34521            <command name="glTexGenfv"/>
34522            <command name="glTexGeni"/>
34523            <command name="glTexGeniv"/>
34524            <command name="glFeedbackBuffer"/>
34525            <command name="glSelectBuffer"/>
34526            <command name="glRenderMode"/>
34527            <command name="glInitNames"/>
34528            <command name="glLoadName"/>
34529            <command name="glPassThrough"/>
34530            <command name="glPopName"/>
34531            <command name="glPushName"/>
34532            <command name="glClearAccum"/>
34533            <command name="glClearIndex"/>
34534            <command name="glIndexMask"/>
34535            <command name="glAccum"/>
34536            <command name="glPopAttrib"/>
34537            <command name="glPushAttrib"/>
34538            <command name="glMap1d"/>
34539            <command name="glMap1f"/>
34540            <command name="glMap2d"/>
34541            <command name="glMap2f"/>
34542            <command name="glMapGrid1d"/>
34543            <command name="glMapGrid1f"/>
34544            <command name="glMapGrid2d"/>
34545            <command name="glMapGrid2f"/>
34546            <command name="glEvalCoord1d"/>
34547            <command name="glEvalCoord1dv"/>
34548            <command name="glEvalCoord1f"/>
34549            <command name="glEvalCoord1fv"/>
34550            <command name="glEvalCoord2d"/>
34551            <command name="glEvalCoord2dv"/>
34552            <command name="glEvalCoord2f"/>
34553            <command name="glEvalCoord2fv"/>
34554            <command name="glEvalMesh1"/>
34555            <command name="glEvalPoint1"/>
34556            <command name="glEvalMesh2"/>
34557            <command name="glEvalPoint2"/>
34558            <command name="glAlphaFunc"/>
34559            <command name="glPixelZoom"/>
34560            <command name="glPixelTransferf"/>
34561            <command name="glPixelTransferi"/>
34562            <command name="glPixelMapfv"/>
34563            <command name="glPixelMapuiv"/>
34564            <command name="glPixelMapusv"/>
34565            <command name="glCopyPixels"/>
34566            <command name="glDrawPixels"/>
34567            <command name="glGetClipPlane"/>
34568            <command name="glGetLightfv"/>
34569            <command name="glGetLightiv"/>
34570            <command name="glGetMapdv"/>
34571            <command name="glGetMapfv"/>
34572            <command name="glGetMapiv"/>
34573            <command name="glGetMaterialfv"/>
34574            <command name="glGetMaterialiv"/>
34575            <command name="glGetPixelMapfv"/>
34576            <command name="glGetPixelMapuiv"/>
34577            <command name="glGetPixelMapusv"/>
34578            <command name="glGetPolygonStipple"/>
34579            <command name="glGetTexEnvfv"/>
34580            <command name="glGetTexEnviv"/>
34581            <command name="glGetTexGendv"/>
34582            <command name="glGetTexGenfv"/>
34583            <command name="glGetTexGeniv"/>
34584            <command name="glIsList"/>
34585            <command name="glFrustum"/>
34586            <command name="glLoadIdentity"/>
34587            <command name="glLoadMatrixf"/>
34588            <command name="glLoadMatrixd"/>
34589            <command name="glMatrixMode"/>
34590            <command name="glMultMatrixf"/>
34591            <command name="glMultMatrixd"/>
34592            <command name="glOrtho"/>
34593            <command name="glPopMatrix"/>
34594            <command name="glPushMatrix"/>
34595            <command name="glRotated"/>
34596            <command name="glRotatef"/>
34597            <command name="glScaled"/>
34598            <command name="glScalef"/>
34599            <command name="glTranslated"/>
34600            <command name="glTranslatef"/>
34601        </remove>
34602        <remove profile="core" comment="Compatibility-only GL 1.1 features removed from GL 3.2">
34603            <enum name="GL_CURRENT_BIT"/>
34604            <enum name="GL_POINT_BIT"/>
34605            <enum name="GL_LINE_BIT"/>
34606            <enum name="GL_POLYGON_BIT"/>
34607            <enum name="GL_POLYGON_STIPPLE_BIT"/>
34608            <enum name="GL_PIXEL_MODE_BIT"/>
34609            <enum name="GL_LIGHTING_BIT"/>
34610            <enum name="GL_FOG_BIT"/>
34611            <enum name="GL_ACCUM_BUFFER_BIT"/>
34612            <enum name="GL_VIEWPORT_BIT"/>
34613            <enum name="GL_TRANSFORM_BIT"/>
34614            <enum name="GL_ENABLE_BIT"/>
34615            <enum name="GL_HINT_BIT"/>
34616            <enum name="GL_EVAL_BIT"/>
34617            <enum name="GL_LIST_BIT"/>
34618            <enum name="GL_TEXTURE_BIT"/>
34619            <enum name="GL_SCISSOR_BIT"/>
34620            <enum name="GL_ALL_ATTRIB_BITS"/>
34621            <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
34622            <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
34623            <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
34624            <enum name="GL_QUAD_STRIP"/>
34625            <enum name="GL_QUADS"/>
34626            <enum name="GL_POLYGON"/>
34627            <enum name="GL_ACCUM"/>
34628            <enum name="GL_LOAD"/>
34629            <enum name="GL_RETURN"/>
34630            <enum name="GL_MULT"/>
34631            <enum name="GL_ADD"/>
34632            <enum name="GL_STACK_OVERFLOW"/>
34633            <enum name="GL_STACK_UNDERFLOW"/>
34634            <enum name="GL_AUX0"/>
34635            <enum name="GL_AUX1"/>
34636            <enum name="GL_AUX2"/>
34637            <enum name="GL_AUX3"/>
34638            <enum name="GL_2D"/>
34639            <enum name="GL_3D"/>
34640            <enum name="GL_3D_COLOR"/>
34641            <enum name="GL_3D_COLOR_TEXTURE"/>
34642            <enum name="GL_4D_COLOR_TEXTURE"/>
34643            <enum name="GL_PASS_THROUGH_TOKEN"/>
34644            <enum name="GL_POINT_TOKEN"/>
34645            <enum name="GL_LINE_TOKEN"/>
34646            <enum name="GL_POLYGON_TOKEN"/>
34647            <enum name="GL_BITMAP_TOKEN"/>
34648            <enum name="GL_DRAW_PIXEL_TOKEN"/>
34649            <enum name="GL_COPY_PIXEL_TOKEN"/>
34650            <enum name="GL_LINE_RESET_TOKEN"/>
34651            <enum name="GL_EXP"/>
34652            <enum name="GL_EXP2"/>
34653            <enum name="GL_COEFF"/>
34654            <enum name="GL_ORDER"/>
34655            <enum name="GL_DOMAIN"/>
34656            <enum name="GL_PIXEL_MAP_I_TO_I"/>
34657            <enum name="GL_PIXEL_MAP_S_TO_S"/>
34658            <enum name="GL_PIXEL_MAP_I_TO_R"/>
34659            <enum name="GL_PIXEL_MAP_I_TO_G"/>
34660            <enum name="GL_PIXEL_MAP_I_TO_B"/>
34661            <enum name="GL_PIXEL_MAP_I_TO_A"/>
34662            <enum name="GL_PIXEL_MAP_R_TO_R"/>
34663            <enum name="GL_PIXEL_MAP_G_TO_G"/>
34664            <enum name="GL_PIXEL_MAP_B_TO_B"/>
34665            <enum name="GL_PIXEL_MAP_A_TO_A"/>
34666            <enum name="GL_VERTEX_ARRAY_POINTER"/>
34667            <enum name="GL_NORMAL_ARRAY_POINTER"/>
34668            <enum name="GL_COLOR_ARRAY_POINTER"/>
34669            <enum name="GL_INDEX_ARRAY_POINTER"/>
34670            <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
34671            <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
34672            <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
34673            <enum name="GL_SELECTION_BUFFER_POINTER"/>
34674            <enum name="GL_CURRENT_COLOR"/>
34675            <enum name="GL_CURRENT_INDEX"/>
34676            <enum name="GL_CURRENT_NORMAL"/>
34677            <enum name="GL_CURRENT_TEXTURE_COORDS"/>
34678            <enum name="GL_CURRENT_RASTER_COLOR"/>
34679            <enum name="GL_CURRENT_RASTER_INDEX"/>
34680            <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
34681            <enum name="GL_CURRENT_RASTER_POSITION"/>
34682            <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
34683            <enum name="GL_CURRENT_RASTER_DISTANCE"/>
34684            <enum name="GL_POINT_SMOOTH"/>
34685            <enum name="GL_LINE_STIPPLE"/>
34686            <enum name="GL_LINE_STIPPLE_PATTERN"/>
34687            <enum name="GL_LINE_STIPPLE_REPEAT"/>
34688            <enum name="GL_LIST_MODE"/>
34689            <enum name="GL_MAX_LIST_NESTING"/>
34690            <enum name="GL_LIST_BASE"/>
34691            <enum name="GL_LIST_INDEX"/>
34692            <enum name="GL_POLYGON_STIPPLE"/>
34693            <enum name="GL_EDGE_FLAG"/>
34694            <enum name="GL_LIGHTING"/>
34695            <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
34696            <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
34697            <enum name="GL_LIGHT_MODEL_AMBIENT"/>
34698            <enum name="GL_SHADE_MODEL"/>
34699            <enum name="GL_COLOR_MATERIAL_FACE"/>
34700            <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
34701            <enum name="GL_COLOR_MATERIAL"/>
34702            <enum name="GL_FOG"/>
34703            <enum name="GL_FOG_INDEX"/>
34704            <enum name="GL_FOG_DENSITY"/>
34705            <enum name="GL_FOG_START"/>
34706            <enum name="GL_FOG_END"/>
34707            <enum name="GL_FOG_MODE"/>
34708            <enum name="GL_FOG_COLOR"/>
34709            <enum name="GL_ACCUM_CLEAR_VALUE"/>
34710            <enum name="GL_MATRIX_MODE"/>
34711            <enum name="GL_NORMALIZE"/>
34712            <enum name="GL_MODELVIEW_STACK_DEPTH"/>
34713            <enum name="GL_PROJECTION_STACK_DEPTH"/>
34714            <enum name="GL_TEXTURE_STACK_DEPTH"/>
34715            <enum name="GL_MODELVIEW_MATRIX"/>
34716            <enum name="GL_PROJECTION_MATRIX"/>
34717            <enum name="GL_TEXTURE_MATRIX"/>
34718            <enum name="GL_ATTRIB_STACK_DEPTH"/>
34719            <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
34720            <enum name="GL_ALPHA_TEST"/>
34721            <enum name="GL_ALPHA_TEST_FUNC"/>
34722            <enum name="GL_ALPHA_TEST_REF"/>
34723            <enum name="GL_INDEX_LOGIC_OP"/>
34724            <enum name="GL_LOGIC_OP"/>
34725            <enum name="GL_AUX_BUFFERS"/>
34726            <enum name="GL_INDEX_CLEAR_VALUE"/>
34727            <enum name="GL_INDEX_WRITEMASK"/>
34728            <enum name="GL_INDEX_MODE"/>
34729            <enum name="GL_RGBA_MODE"/>
34730            <enum name="GL_RENDER_MODE"/>
34731            <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
34732            <enum name="GL_POINT_SMOOTH_HINT"/>
34733            <enum name="GL_FOG_HINT"/>
34734            <enum name="GL_TEXTURE_GEN_S"/>
34735            <enum name="GL_TEXTURE_GEN_T"/>
34736            <enum name="GL_TEXTURE_GEN_R"/>
34737            <enum name="GL_TEXTURE_GEN_Q"/>
34738            <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
34739            <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
34740            <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
34741            <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
34742            <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
34743            <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
34744            <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
34745            <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
34746            <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
34747            <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
34748            <enum name="GL_MAP_COLOR"/>
34749            <enum name="GL_MAP_STENCIL"/>
34750            <enum name="GL_INDEX_SHIFT"/>
34751            <enum name="GL_INDEX_OFFSET"/>
34752            <enum name="GL_RED_SCALE"/>
34753            <enum name="GL_RED_BIAS"/>
34754            <enum name="GL_ZOOM_X"/>
34755            <enum name="GL_ZOOM_Y"/>
34756            <enum name="GL_GREEN_SCALE"/>
34757            <enum name="GL_GREEN_BIAS"/>
34758            <enum name="GL_BLUE_SCALE"/>
34759            <enum name="GL_BLUE_BIAS"/>
34760            <enum name="GL_ALPHA_SCALE"/>
34761            <enum name="GL_ALPHA_BIAS"/>
34762            <enum name="GL_DEPTH_SCALE"/>
34763            <enum name="GL_DEPTH_BIAS"/>
34764            <enum name="GL_MAX_EVAL_ORDER"/>
34765            <enum name="GL_MAX_LIGHTS"/>
34766            <enum name="GL_MAX_CLIP_PLANES"/>
34767            <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
34768            <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
34769            <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
34770            <enum name="GL_MAX_NAME_STACK_DEPTH"/>
34771            <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
34772            <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
34773            <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
34774            <enum name="GL_INDEX_BITS"/>
34775            <enum name="GL_RED_BITS"/>
34776            <enum name="GL_GREEN_BITS"/>
34777            <enum name="GL_BLUE_BITS"/>
34778            <enum name="GL_ALPHA_BITS"/>
34779            <enum name="GL_DEPTH_BITS"/>
34780            <enum name="GL_STENCIL_BITS"/>
34781            <enum name="GL_ACCUM_RED_BITS"/>
34782            <enum name="GL_ACCUM_GREEN_BITS"/>
34783            <enum name="GL_ACCUM_BLUE_BITS"/>
34784            <enum name="GL_ACCUM_ALPHA_BITS"/>
34785            <enum name="GL_NAME_STACK_DEPTH"/>
34786            <enum name="GL_AUTO_NORMAL"/>
34787            <enum name="GL_MAP1_COLOR_4"/>
34788            <enum name="GL_MAP1_INDEX"/>
34789            <enum name="GL_MAP1_NORMAL"/>
34790            <enum name="GL_MAP1_TEXTURE_COORD_1"/>
34791            <enum name="GL_MAP1_TEXTURE_COORD_2"/>
34792            <enum name="GL_MAP1_TEXTURE_COORD_3"/>
34793            <enum name="GL_MAP1_TEXTURE_COORD_4"/>
34794            <enum name="GL_MAP1_VERTEX_3"/>
34795            <enum name="GL_MAP1_VERTEX_4"/>
34796            <enum name="GL_MAP2_COLOR_4"/>
34797            <enum name="GL_MAP2_INDEX"/>
34798            <enum name="GL_MAP2_NORMAL"/>
34799            <enum name="GL_MAP2_TEXTURE_COORD_1"/>
34800            <enum name="GL_MAP2_TEXTURE_COORD_2"/>
34801            <enum name="GL_MAP2_TEXTURE_COORD_3"/>
34802            <enum name="GL_MAP2_TEXTURE_COORD_4"/>
34803            <enum name="GL_MAP2_VERTEX_3"/>
34804            <enum name="GL_MAP2_VERTEX_4"/>
34805            <enum name="GL_MAP1_GRID_DOMAIN"/>
34806            <enum name="GL_MAP1_GRID_SEGMENTS"/>
34807            <enum name="GL_MAP2_GRID_DOMAIN"/>
34808            <enum name="GL_MAP2_GRID_SEGMENTS"/>
34809            <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
34810            <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
34811            <enum name="GL_SELECTION_BUFFER_SIZE"/>
34812            <enum name="GL_VERTEX_ARRAY"/>
34813            <enum name="GL_NORMAL_ARRAY"/>
34814            <enum name="GL_COLOR_ARRAY"/>
34815            <enum name="GL_INDEX_ARRAY"/>
34816            <enum name="GL_TEXTURE_COORD_ARRAY"/>
34817            <enum name="GL_EDGE_FLAG_ARRAY"/>
34818            <enum name="GL_VERTEX_ARRAY_SIZE"/>
34819            <enum name="GL_VERTEX_ARRAY_TYPE"/>
34820            <enum name="GL_VERTEX_ARRAY_STRIDE"/>
34821            <enum name="GL_NORMAL_ARRAY_TYPE"/>
34822            <enum name="GL_NORMAL_ARRAY_STRIDE"/>
34823            <enum name="GL_COLOR_ARRAY_SIZE"/>
34824            <enum name="GL_COLOR_ARRAY_TYPE"/>
34825            <enum name="GL_COLOR_ARRAY_STRIDE"/>
34826            <enum name="GL_INDEX_ARRAY_TYPE"/>
34827            <enum name="GL_INDEX_ARRAY_STRIDE"/>
34828            <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
34829            <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
34830            <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
34831            <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
34832            <enum name="GL_TEXTURE_COMPONENTS"/>
34833            <enum name="GL_TEXTURE_BORDER"/>
34834            <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
34835            <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
34836            <enum name="GL_TEXTURE_PRIORITY"/>
34837            <enum name="GL_TEXTURE_RESIDENT"/>
34838            <enum name="GL_AMBIENT"/>
34839            <enum name="GL_DIFFUSE"/>
34840            <enum name="GL_SPECULAR"/>
34841            <enum name="GL_POSITION"/>
34842            <enum name="GL_SPOT_DIRECTION"/>
34843            <enum name="GL_SPOT_EXPONENT"/>
34844            <enum name="GL_SPOT_CUTOFF"/>
34845            <enum name="GL_CONSTANT_ATTENUATION"/>
34846            <enum name="GL_LINEAR_ATTENUATION"/>
34847            <enum name="GL_QUADRATIC_ATTENUATION"/>
34848            <enum name="GL_COMPILE"/>
34849            <enum name="GL_COMPILE_AND_EXECUTE"/>
34850            <enum name="GL_2_BYTES"/>
34851            <enum name="GL_3_BYTES"/>
34852            <enum name="GL_4_BYTES"/>
34853            <enum name="GL_EMISSION"/>
34854            <enum name="GL_SHININESS"/>
34855            <enum name="GL_AMBIENT_AND_DIFFUSE"/>
34856            <enum name="GL_COLOR_INDEXES"/>
34857            <enum name="GL_MODELVIEW"/>
34858            <enum name="GL_PROJECTION"/>
34859            <enum name="GL_COLOR_INDEX"/>
34860            <enum name="GL_LUMINANCE"/>
34861            <enum name="GL_LUMINANCE_ALPHA"/>
34862            <enum name="GL_BITMAP"/>
34863            <enum name="GL_RENDER"/>
34864            <enum name="GL_FEEDBACK"/>
34865            <enum name="GL_SELECT"/>
34866            <enum name="GL_FLAT"/>
34867            <enum name="GL_SMOOTH"/>
34868            <enum name="GL_S"/>
34869            <enum name="GL_T"/>
34870            <enum name="GL_R"/>
34871            <enum name="GL_Q"/>
34872            <enum name="GL_MODULATE"/>
34873            <enum name="GL_DECAL"/>
34874            <enum name="GL_TEXTURE_ENV_MODE"/>
34875            <enum name="GL_TEXTURE_ENV_COLOR"/>
34876            <enum name="GL_TEXTURE_ENV"/>
34877            <enum name="GL_EYE_LINEAR"/>
34878            <enum name="GL_OBJECT_LINEAR"/>
34879            <enum name="GL_SPHERE_MAP"/>
34880            <enum name="GL_TEXTURE_GEN_MODE"/>
34881            <enum name="GL_OBJECT_PLANE"/>
34882            <enum name="GL_EYE_PLANE"/>
34883            <enum name="GL_CLAMP"/>
34884            <enum name="GL_ALPHA4"/>
34885            <enum name="GL_ALPHA8"/>
34886            <enum name="GL_ALPHA12"/>
34887            <enum name="GL_ALPHA16"/>
34888            <enum name="GL_LUMINANCE4"/>
34889            <enum name="GL_LUMINANCE8"/>
34890            <enum name="GL_LUMINANCE12"/>
34891            <enum name="GL_LUMINANCE16"/>
34892            <enum name="GL_LUMINANCE4_ALPHA4"/>
34893            <enum name="GL_LUMINANCE6_ALPHA2"/>
34894            <enum name="GL_LUMINANCE8_ALPHA8"/>
34895            <enum name="GL_LUMINANCE12_ALPHA4"/>
34896            <enum name="GL_LUMINANCE12_ALPHA12"/>
34897            <enum name="GL_LUMINANCE16_ALPHA16"/>
34898            <enum name="GL_INTENSITY"/>
34899            <enum name="GL_INTENSITY4"/>
34900            <enum name="GL_INTENSITY8"/>
34901            <enum name="GL_INTENSITY12"/>
34902            <enum name="GL_INTENSITY16"/>
34903            <enum name="GL_V2F"/>
34904            <enum name="GL_V3F"/>
34905            <enum name="GL_C4UB_V2F"/>
34906            <enum name="GL_C4UB_V3F"/>
34907            <enum name="GL_C3F_V3F"/>
34908            <enum name="GL_N3F_V3F"/>
34909            <enum name="GL_C4F_N3F_V3F"/>
34910            <enum name="GL_T2F_V3F"/>
34911            <enum name="GL_T4F_V4F"/>
34912            <enum name="GL_T2F_C4UB_V3F"/>
34913            <enum name="GL_T2F_C3F_V3F"/>
34914            <enum name="GL_T2F_N3F_V3F"/>
34915            <enum name="GL_T2F_C4F_N3F_V3F"/>
34916            <enum name="GL_T4F_C4F_N3F_V4F"/>
34917            <enum name="GL_CLIP_PLANE0"/>
34918            <enum name="GL_CLIP_PLANE1"/>
34919            <enum name="GL_CLIP_PLANE2"/>
34920            <enum name="GL_CLIP_PLANE3"/>
34921            <enum name="GL_CLIP_PLANE4"/>
34922            <enum name="GL_CLIP_PLANE5"/>
34923            <enum name="GL_LIGHT0"/>
34924            <enum name="GL_LIGHT1"/>
34925            <enum name="GL_LIGHT2"/>
34926            <enum name="GL_LIGHT3"/>
34927            <enum name="GL_LIGHT4"/>
34928            <enum name="GL_LIGHT5"/>
34929            <enum name="GL_LIGHT6"/>
34930            <enum name="GL_LIGHT7"/>
34931            <command name="glArrayElement"/>
34932            <command name="glColorPointer"/>
34933            <command name="glDisableClientState"/>
34934            <command name="glEdgeFlagPointer"/>
34935            <command name="glEnableClientState"/>
34936            <command name="glIndexPointer"/>
34937            <command name="glGetPointerv"/>
34938            <command name="glInterleavedArrays"/>
34939            <command name="glNormalPointer"/>
34940            <command name="glTexCoordPointer"/>
34941            <command name="glVertexPointer"/>
34942            <command name="glAreTexturesResident"/>
34943            <command name="glPrioritizeTextures"/>
34944            <command name="glIndexub"/>
34945            <command name="glIndexubv"/>
34946            <command name="glPopClientAttrib"/>
34947            <command name="glPushClientAttrib"/>
34948        </remove>
34949        <remove profile="core" comment="Compatibility-only GL 1.2 features removed from GL 3.2">
34950            <enum name="GL_RESCALE_NORMAL"/>
34951            <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
34952            <enum name="GL_SINGLE_COLOR"/>
34953            <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
34954            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
34955        </remove>
34956        <remove profile="core" comment="Compatibility-only GL 1.3 features removed from GL 3.2">
34957            <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
34958            <enum name="GL_MAX_TEXTURE_UNITS"/>
34959            <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
34960            <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
34961            <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
34962            <enum name="GL_TRANSPOSE_COLOR_MATRIX"/>
34963            <enum name="GL_MULTISAMPLE_BIT"/>
34964            <enum name="GL_NORMAL_MAP"/>
34965            <enum name="GL_REFLECTION_MAP"/>
34966            <enum name="GL_COMPRESSED_ALPHA"/>
34967            <enum name="GL_COMPRESSED_LUMINANCE"/>
34968            <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
34969            <enum name="GL_COMPRESSED_INTENSITY"/>
34970            <enum name="GL_COMBINE"/>
34971            <enum name="GL_COMBINE_RGB"/>
34972            <enum name="GL_COMBINE_ALPHA"/>
34973            <enum name="GL_SOURCE0_RGB"/>
34974            <enum name="GL_SOURCE1_RGB"/>
34975            <enum name="GL_SOURCE2_RGB"/>
34976            <enum name="GL_SOURCE0_ALPHA"/>
34977            <enum name="GL_SOURCE1_ALPHA"/>
34978            <enum name="GL_SOURCE2_ALPHA"/>
34979            <enum name="GL_OPERAND0_RGB"/>
34980            <enum name="GL_OPERAND1_RGB"/>
34981            <enum name="GL_OPERAND2_RGB"/>
34982            <enum name="GL_OPERAND0_ALPHA"/>
34983            <enum name="GL_OPERAND1_ALPHA"/>
34984            <enum name="GL_OPERAND2_ALPHA"/>
34985            <enum name="GL_RGB_SCALE"/>
34986            <enum name="GL_ADD_SIGNED"/>
34987            <enum name="GL_INTERPOLATE"/>
34988            <enum name="GL_SUBTRACT"/>
34989            <enum name="GL_CONSTANT"/>
34990            <enum name="GL_PRIMARY_COLOR"/>
34991            <enum name="GL_PREVIOUS"/>
34992            <enum name="GL_DOT3_RGB"/>
34993            <enum name="GL_DOT3_RGBA"/>
34994            <command name="glClientActiveTexture"/>
34995            <command name="glMultiTexCoord1d"/>
34996            <command name="glMultiTexCoord1dv"/>
34997            <command name="glMultiTexCoord1f"/>
34998            <command name="glMultiTexCoord1fv"/>
34999            <command name="glMultiTexCoord1i"/>
35000            <command name="glMultiTexCoord1iv"/>
35001            <command name="glMultiTexCoord1s"/>
35002            <command name="glMultiTexCoord1sv"/>
35003            <command name="glMultiTexCoord2d"/>
35004            <command name="glMultiTexCoord2dv"/>
35005            <command name="glMultiTexCoord2f"/>
35006            <command name="glMultiTexCoord2fv"/>
35007            <command name="glMultiTexCoord2i"/>
35008            <command name="glMultiTexCoord2iv"/>
35009            <command name="glMultiTexCoord2s"/>
35010            <command name="glMultiTexCoord2sv"/>
35011            <command name="glMultiTexCoord3d"/>
35012            <command name="glMultiTexCoord3dv"/>
35013            <command name="glMultiTexCoord3f"/>
35014            <command name="glMultiTexCoord3fv"/>
35015            <command name="glMultiTexCoord3i"/>
35016            <command name="glMultiTexCoord3iv"/>
35017            <command name="glMultiTexCoord3s"/>
35018            <command name="glMultiTexCoord3sv"/>
35019            <command name="glMultiTexCoord4d"/>
35020            <command name="glMultiTexCoord4dv"/>
35021            <command name="glMultiTexCoord4f"/>
35022            <command name="glMultiTexCoord4fv"/>
35023            <command name="glMultiTexCoord4i"/>
35024            <command name="glMultiTexCoord4iv"/>
35025            <command name="glMultiTexCoord4s"/>
35026            <command name="glMultiTexCoord4sv"/>
35027            <command name="glLoadTransposeMatrixf"/>
35028            <command name="glLoadTransposeMatrixd"/>
35029            <command name="glMultTransposeMatrixf"/>
35030            <command name="glMultTransposeMatrixd"/>
35031        </remove>
35032        <remove profile="core" comment="Compatibility-only GL 1.4 features removed from GL 3.2">
35033            <enum name="GL_POINT_SIZE_MIN"/>
35034            <enum name="GL_POINT_SIZE_MAX"/>
35035            <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
35036            <enum name="GL_GENERATE_MIPMAP"/>
35037            <enum name="GL_GENERATE_MIPMAP_HINT"/>
35038            <enum name="GL_FOG_COORDINATE_SOURCE"/>
35039            <enum name="GL_FOG_COORDINATE"/>
35040            <enum name="GL_FRAGMENT_DEPTH"/>
35041            <enum name="GL_CURRENT_FOG_COORDINATE"/>
35042            <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
35043            <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
35044            <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
35045            <enum name="GL_FOG_COORDINATE_ARRAY"/>
35046            <enum name="GL_COLOR_SUM"/>
35047            <enum name="GL_CURRENT_SECONDARY_COLOR"/>
35048            <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
35049            <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
35050            <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
35051            <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
35052            <enum name="GL_SECONDARY_COLOR_ARRAY"/>
35053            <enum name="GL_TEXTURE_FILTER_CONTROL"/>
35054            <enum name="GL_DEPTH_TEXTURE_MODE"/>
35055            <enum name="GL_COMPARE_R_TO_TEXTURE"/>
35056            <command name="glFogCoordf"/>
35057            <command name="glFogCoordfv"/>
35058            <command name="glFogCoordd"/>
35059            <command name="glFogCoorddv"/>
35060            <command name="glFogCoordPointer"/>
35061            <command name="glSecondaryColor3b"/>
35062            <command name="glSecondaryColor3bv"/>
35063            <command name="glSecondaryColor3d"/>
35064            <command name="glSecondaryColor3dv"/>
35065            <command name="glSecondaryColor3f"/>
35066            <command name="glSecondaryColor3fv"/>
35067            <command name="glSecondaryColor3i"/>
35068            <command name="glSecondaryColor3iv"/>
35069            <command name="glSecondaryColor3s"/>
35070            <command name="glSecondaryColor3sv"/>
35071            <command name="glSecondaryColor3ub"/>
35072            <command name="glSecondaryColor3ubv"/>
35073            <command name="glSecondaryColor3ui"/>
35074            <command name="glSecondaryColor3uiv"/>
35075            <command name="glSecondaryColor3us"/>
35076            <command name="glSecondaryColor3usv"/>
35077            <command name="glSecondaryColorPointer"/>
35078            <command name="glWindowPos2d"/>
35079            <command name="glWindowPos2dv"/>
35080            <command name="glWindowPos2f"/>
35081            <command name="glWindowPos2fv"/>
35082            <command name="glWindowPos2i"/>
35083            <command name="glWindowPos2iv"/>
35084            <command name="glWindowPos2s"/>
35085            <command name="glWindowPos2sv"/>
35086            <command name="glWindowPos3d"/>
35087            <command name="glWindowPos3dv"/>
35088            <command name="glWindowPos3f"/>
35089            <command name="glWindowPos3fv"/>
35090            <command name="glWindowPos3i"/>
35091            <command name="glWindowPos3iv"/>
35092            <command name="glWindowPos3s"/>
35093            <command name="glWindowPos3sv"/>
35094        </remove>
35095        <remove profile="core" comment="Compatibility-only GL 1.5 features removed from GL 3.2">
35096            <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
35097            <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
35098            <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
35099            <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
35100            <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
35101            <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
35102            <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
35103            <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
35104            <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
35105            <enum name="GL_FOG_COORD_SRC"/>
35106            <enum name="GL_FOG_COORD"/>
35107            <enum name="GL_CURRENT_FOG_COORD"/>
35108            <enum name="GL_FOG_COORD_ARRAY_TYPE"/>
35109            <enum name="GL_FOG_COORD_ARRAY_STRIDE"/>
35110            <enum name="GL_FOG_COORD_ARRAY_POINTER"/>
35111            <enum name="GL_FOG_COORD_ARRAY"/>
35112            <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/>
35113            <enum name="GL_SRC0_RGB"/>
35114            <enum name="GL_SRC1_RGB"/>
35115            <enum name="GL_SRC2_RGB"/>
35116            <enum name="GL_SRC0_ALPHA"/>
35117            <enum name="GL_SRC2_ALPHA"/>
35118        </remove>
35119        <remove profile="core" comment="Compatibility-only GL 2.0 features removed from GL 3.2">
35120            <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
35121            <enum name="GL_POINT_SPRITE"/>
35122            <enum name="GL_COORD_REPLACE"/>
35123            <enum name="GL_MAX_TEXTURE_COORDS"/>
35124        </remove>
35125        <remove profile="core" comment="Compatibility-only GL 2.1 features removed from GL 3.2">
35126            <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
35127            <enum name="GL_SLUMINANCE_ALPHA"/>
35128            <enum name="GL_SLUMINANCE8_ALPHA8"/>
35129            <enum name="GL_SLUMINANCE"/>
35130            <enum name="GL_SLUMINANCE8"/>
35131            <enum name="GL_COMPRESSED_SLUMINANCE"/>
35132            <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
35133        </remove>
35134        <remove profile="core" comment="Compatibility-only GL 3.0 features removed from GL 3.2">
35135            <enum name="GL_CLAMP_VERTEX_COLOR"/>
35136            <enum name="GL_CLAMP_FRAGMENT_COLOR"/>
35137            <enum name="GL_ALPHA_INTEGER"/>
35138            <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
35139            <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
35140        </remove>
35141        <!-- Deprecated (not removed) in OpenGL 3.2 core;
35142             deprecate tag not defined/supported yet
35143          <deprecate profile="core">
35144            <enum name="GL_MAX_VARYING_FLOATS"/>
35145            <enum name="GL_MAX_VARYING_COMPONENTS"/>
35146          </deprecate>
35147        -->
35148    </feature>
35149    <feature api="gl" name="GL_VERSION_3_3" number="3.3">
35150        <require>
35151            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
35152        </require>
35153        <require comment="Reuse ARB_blend_func_extended">
35154            <enum name="GL_SRC1_COLOR"/>
35155            <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
35156            <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
35157            <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
35158            <command name="glBindFragDataLocationIndexed"/>
35159            <command name="glGetFragDataIndex"/>
35160        </require>
35161        <require comment="Reuse ARB_explicit_attrib_location (none)">
35162        </require>
35163        <require comment="Reuse ARB_occlusion_query2">
35164            <enum name="GL_ANY_SAMPLES_PASSED"/>
35165        </require>
35166        <require comment="Reuse ARB_sampler_objects">
35167            <enum name="GL_SAMPLER_BINDING"/>
35168            <command name="glGenSamplers"/>
35169            <command name="glDeleteSamplers"/>
35170            <command name="glIsSampler"/>
35171            <command name="glBindSampler"/>
35172            <command name="glSamplerParameteri"/>
35173            <command name="glSamplerParameteriv"/>
35174            <command name="glSamplerParameterf"/>
35175            <command name="glSamplerParameterfv"/>
35176            <command name="glSamplerParameterIiv"/>
35177            <command name="glSamplerParameterIuiv"/>
35178            <command name="glGetSamplerParameteriv"/>
35179            <command name="glGetSamplerParameterIiv"/>
35180            <command name="glGetSamplerParameterfv"/>
35181            <command name="glGetSamplerParameterIuiv"/>
35182        </require>
35183        <require comment="Reuse ARB_shader_bit_encoding (none)">
35184        </require>
35185        <require comment="Reuse ARB_texture_rgb10_a2ui">
35186            <enum name="GL_RGB10_A2UI"/>
35187        </require>
35188        <require comment="Reuse ARB_texture_swizzle">
35189            <enum name="GL_TEXTURE_SWIZZLE_R"/>
35190            <enum name="GL_TEXTURE_SWIZZLE_G"/>
35191            <enum name="GL_TEXTURE_SWIZZLE_B"/>
35192            <enum name="GL_TEXTURE_SWIZZLE_A"/>
35193            <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
35194        </require>
35195        <require comment="Reuse ARB_timer_query">
35196            <enum name="GL_TIME_ELAPSED"/>
35197            <enum name="GL_TIMESTAMP"/>
35198            <command name="glQueryCounter"/>
35199            <command name="glGetQueryObjecti64v"/>
35200            <command name="glGetQueryObjectui64v"/>
35201        </require>
35202        <require comment="Reuse ARB_vertex_type_2_10_10_10_rev">
35203            <enum name="GL_INT_2_10_10_10_REV"/>
35204            <command name="glVertexAttribDivisor"/>
35205            <command name="glVertexAttribP1ui"/>
35206            <command name="glVertexAttribP1uiv"/>
35207            <command name="glVertexAttribP2ui"/>
35208            <command name="glVertexAttribP2uiv"/>
35209            <command name="glVertexAttribP3ui"/>
35210            <command name="glVertexAttribP3uiv"/>
35211            <command name="glVertexAttribP4ui"/>
35212            <command name="glVertexAttribP4uiv"/>
35213        </require>
35214        <require profile="compatibility" comment="Reuse ARB_vertex_type_2_10_10_10_rev compatibility profile">
35215            <command name="glVertexP2ui"/>
35216            <command name="glVertexP2uiv"/>
35217            <command name="glVertexP3ui"/>
35218            <command name="glVertexP3uiv"/>
35219            <command name="glVertexP4ui"/>
35220            <command name="glVertexP4uiv"/>
35221            <command name="glTexCoordP1ui"/>
35222            <command name="glTexCoordP1uiv"/>
35223            <command name="glTexCoordP2ui"/>
35224            <command name="glTexCoordP2uiv"/>
35225            <command name="glTexCoordP3ui"/>
35226            <command name="glTexCoordP3uiv"/>
35227            <command name="glTexCoordP4ui"/>
35228            <command name="glTexCoordP4uiv"/>
35229            <command name="glMultiTexCoordP1ui"/>
35230            <command name="glMultiTexCoordP1uiv"/>
35231            <command name="glMultiTexCoordP2ui"/>
35232            <command name="glMultiTexCoordP2uiv"/>
35233            <command name="glMultiTexCoordP3ui"/>
35234            <command name="glMultiTexCoordP3uiv"/>
35235            <command name="glMultiTexCoordP4ui"/>
35236            <command name="glMultiTexCoordP4uiv"/>
35237            <command name="glNormalP3ui"/>
35238            <command name="glNormalP3uiv"/>
35239            <command name="glColorP3ui"/>
35240            <command name="glColorP3uiv"/>
35241            <command name="glColorP4ui"/>
35242            <command name="glColorP4uiv"/>
35243            <command name="glSecondaryColorP3ui"/>
35244            <command name="glSecondaryColorP3uiv"/>
35245        </require>
35246    </feature>
35247    <feature api="gl" name="GL_VERSION_4_0" number="4.0">
35248        <require>
35249            <enum name="GL_SAMPLE_SHADING"/>
35250            <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
35251            <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
35252            <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
35253            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
35254            <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
35255            <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
35256            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
35257            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
35258            <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
35259            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
35260            <command name="glMinSampleShading"/>
35261            <command name="glBlendEquationi"/>
35262            <command name="glBlendEquationSeparatei"/>
35263            <command name="glBlendFunci"/>
35264            <command name="glBlendFuncSeparatei"/>
35265        </require>
35266        <require comment="Reuse ARB_draw_buffers_blend (none)">
35267        </require>
35268        <require comment="Reuse ARB_draw_indirect">
35269            <enum name="GL_DRAW_INDIRECT_BUFFER"/>
35270            <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
35271            <command name="glDrawArraysIndirect"/>
35272            <command name="glDrawElementsIndirect"/>
35273        </require>
35274        <require comment="Reuse ARB_gpu_shader5">
35275            <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
35276            <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
35277            <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
35278            <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
35279            <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
35280            <enum name="GL_MAX_VERTEX_STREAMS"/>
35281        </require>
35282        <require comment="Reuse ARB_gpu_shader_fp64">
35283            <enum name="GL_DOUBLE_VEC2"/>
35284            <enum name="GL_DOUBLE_VEC3"/>
35285            <enum name="GL_DOUBLE_VEC4"/>
35286            <enum name="GL_DOUBLE_MAT2"/>
35287            <enum name="GL_DOUBLE_MAT3"/>
35288            <enum name="GL_DOUBLE_MAT4"/>
35289            <enum name="GL_DOUBLE_MAT2x3"/>
35290            <enum name="GL_DOUBLE_MAT2x4"/>
35291            <enum name="GL_DOUBLE_MAT3x2"/>
35292            <enum name="GL_DOUBLE_MAT3x4"/>
35293            <enum name="GL_DOUBLE_MAT4x2"/>
35294            <enum name="GL_DOUBLE_MAT4x3"/>
35295            <command name="glUniform1d"/>
35296            <command name="glUniform2d"/>
35297            <command name="glUniform3d"/>
35298            <command name="glUniform4d"/>
35299            <command name="glUniform1dv"/>
35300            <command name="glUniform2dv"/>
35301            <command name="glUniform3dv"/>
35302            <command name="glUniform4dv"/>
35303            <command name="glUniformMatrix2dv"/>
35304            <command name="glUniformMatrix3dv"/>
35305            <command name="glUniformMatrix4dv"/>
35306            <command name="glUniformMatrix2x3dv"/>
35307            <command name="glUniformMatrix2x4dv"/>
35308            <command name="glUniformMatrix3x2dv"/>
35309            <command name="glUniformMatrix3x4dv"/>
35310            <command name="glUniformMatrix4x2dv"/>
35311            <command name="glUniformMatrix4x3dv"/>
35312            <command name="glGetUniformdv"/>
35313        </require>
35314        <require comment="Reuse ARB_shader_subroutine">
35315            <enum name="GL_ACTIVE_SUBROUTINES"/>
35316            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
35317            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
35318            <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
35319            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
35320            <enum name="GL_MAX_SUBROUTINES"/>
35321            <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
35322            <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
35323            <enum name="GL_COMPATIBLE_SUBROUTINES"/>
35324            <command name="glGetSubroutineUniformLocation"/>
35325            <command name="glGetSubroutineIndex"/>
35326            <command name="glGetActiveSubroutineUniformiv"/>
35327            <command name="glGetActiveSubroutineUniformName"/>
35328            <command name="glGetActiveSubroutineName"/>
35329            <command name="glUniformSubroutinesuiv"/>
35330            <command name="glGetUniformSubroutineuiv"/>
35331            <command name="glGetProgramStageiv"/>
35332        </require>
35333        <require comment="Reuse ARB_tessellation_shader">
35334            <enum name="GL_PATCHES"/>
35335            <enum name="GL_PATCH_VERTICES"/>
35336            <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
35337            <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
35338            <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
35339            <enum name="GL_TESS_GEN_MODE"/>
35340            <enum name="GL_TESS_GEN_SPACING"/>
35341            <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
35342            <enum name="GL_TESS_GEN_POINT_MODE"/>
35343            <enum name="GL_ISOLINES"/>
35344            <enum name="GL_QUADS"/>
35345            <enum name="GL_FRACTIONAL_ODD"/>
35346            <enum name="GL_FRACTIONAL_EVEN"/>
35347            <enum name="GL_MAX_PATCH_VERTICES"/>
35348            <enum name="GL_MAX_TESS_GEN_LEVEL"/>
35349            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
35350            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
35351            <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
35352            <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
35353            <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
35354            <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
35355            <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
35356            <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
35357            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
35358            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
35359            <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
35360            <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
35361            <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
35362            <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
35363            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
35364            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
35365            <enum name="GL_TESS_EVALUATION_SHADER"/>
35366            <enum name="GL_TESS_CONTROL_SHADER"/>
35367            <command name="glPatchParameteri"/>
35368            <command name="glPatchParameterfv"/>
35369        </require>
35370        <require comment="Reuse ARB_texture_buffer_object_rgb32 (none)">
35371        </require>
35372        <require comment="Reuse ARB_texture_cube_map_array (none)">
35373        </require>
35374        <require comment="Reuse ARB_texture_gather (none)">
35375        </require>
35376        <require comment="Reuse ARB_texture_query_lod (none)">
35377        </require>
35378        <require comment="Reuse ARB_transform_feedback2">
35379            <enum name="GL_TRANSFORM_FEEDBACK"/>
35380            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
35381            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
35382            <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
35383            <command name="glBindTransformFeedback"/>
35384            <command name="glDeleteTransformFeedbacks"/>
35385            <command name="glGenTransformFeedbacks"/>
35386            <command name="glIsTransformFeedback"/>
35387            <command name="glPauseTransformFeedback"/>
35388            <command name="glResumeTransformFeedback"/>
35389            <command name="glDrawTransformFeedback"/>
35390        </require>
35391        <require comment="Reuse ARB_transform_feedback3">
35392            <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
35393            <enum name="GL_MAX_VERTEX_STREAMS"/>
35394            <command name="glDrawTransformFeedbackStream"/>
35395            <command name="glBeginQueryIndexed"/>
35396            <command name="glEndQueryIndexed"/>
35397            <command name="glGetQueryIndexediv"/>
35398        </require>
35399    </feature>
35400    <feature api="gl" name="GL_VERSION_4_1" number="4.1">
35401        <require comment="Reuse tokens from ARB_ES2_compatibility">
35402            <enum name="GL_FIXED"/>
35403            <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
35404            <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
35405            <enum name="GL_LOW_FLOAT"/>
35406            <enum name="GL_MEDIUM_FLOAT"/>
35407            <enum name="GL_HIGH_FLOAT"/>
35408            <enum name="GL_LOW_INT"/>
35409            <enum name="GL_MEDIUM_INT"/>
35410            <enum name="GL_HIGH_INT"/>
35411            <enum name="GL_SHADER_COMPILER"/>
35412            <enum name="GL_SHADER_BINARY_FORMATS"/>
35413            <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
35414            <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
35415            <enum name="GL_MAX_VARYING_VECTORS"/>
35416            <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
35417            <enum name="GL_RGB565"/>
35418        </require>
35419        <require comment="Reuse tokens from ARB_get_program_binary">
35420            <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
35421            <enum name="GL_PROGRAM_BINARY_LENGTH"/>
35422            <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
35423            <enum name="GL_PROGRAM_BINARY_FORMATS"/>
35424        </require>
35425        <require comment="Reuse tokens from ARB_separate_shader_objects">
35426            <enum name="GL_VERTEX_SHADER_BIT"/>
35427            <enum name="GL_FRAGMENT_SHADER_BIT"/>
35428            <enum name="GL_GEOMETRY_SHADER_BIT"/>
35429            <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
35430            <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
35431            <enum name="GL_ALL_SHADER_BITS"/>
35432            <enum name="GL_PROGRAM_SEPARABLE"/>
35433            <enum name="GL_ACTIVE_PROGRAM"/>
35434            <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
35435        </require>
35436        <require comment="Reuse tokens from ARB_shader_precision (none)">
35437        </require>
35438        <require comment="Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already">
35439        </require>
35440        <require comment="Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already">
35441            <enum name="GL_MAX_VIEWPORTS"/>
35442            <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
35443            <enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
35444            <enum name="GL_LAYER_PROVOKING_VERTEX"/>
35445            <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
35446            <enum name="GL_UNDEFINED_VERTEX"/>
35447        </require>
35448        <require comment="Reuse commands from ARB_ES2_compatibility">
35449            <command name="glReleaseShaderCompiler"/>
35450            <command name="glShaderBinary"/>
35451            <command name="glGetShaderPrecisionFormat"/>
35452            <command name="glDepthRangef"/>
35453            <command name="glClearDepthf"/>
35454        </require>
35455        <require comment="Reuse commands from ARB_get_program_binary">
35456            <command name="glGetProgramBinary"/>
35457            <command name="glProgramBinary"/>
35458            <command name="glProgramParameteri"/>
35459        </require>
35460        <require comment="Reuse commands from ARB_separate_shader_objects">
35461            <command name="glUseProgramStages"/>
35462            <command name="glActiveShaderProgram"/>
35463            <command name="glCreateShaderProgramv"/>
35464            <command name="glBindProgramPipeline"/>
35465            <command name="glDeleteProgramPipelines"/>
35466            <command name="glGenProgramPipelines"/>
35467            <command name="glIsProgramPipeline"/>
35468            <command name="glGetProgramPipelineiv"/>
35469            <command name="glProgramParameteri"/>
35470            <command name="glProgramUniform1i"/>
35471            <command name="glProgramUniform1iv"/>
35472            <command name="glProgramUniform1f"/>
35473            <command name="glProgramUniform1fv"/>
35474            <command name="glProgramUniform1d"/>
35475            <command name="glProgramUniform1dv"/>
35476            <command name="glProgramUniform1ui"/>
35477            <command name="glProgramUniform1uiv"/>
35478            <command name="glProgramUniform2i"/>
35479            <command name="glProgramUniform2iv"/>
35480            <command name="glProgramUniform2f"/>
35481            <command name="glProgramUniform2fv"/>
35482            <command name="glProgramUniform2d"/>
35483            <command name="glProgramUniform2dv"/>
35484            <command name="glProgramUniform2ui"/>
35485            <command name="glProgramUniform2uiv"/>
35486            <command name="glProgramUniform3i"/>
35487            <command name="glProgramUniform3iv"/>
35488            <command name="glProgramUniform3f"/>
35489            <command name="glProgramUniform3fv"/>
35490            <command name="glProgramUniform3d"/>
35491            <command name="glProgramUniform3dv"/>
35492            <command name="glProgramUniform3ui"/>
35493            <command name="glProgramUniform3uiv"/>
35494            <command name="glProgramUniform4i"/>
35495            <command name="glProgramUniform4iv"/>
35496            <command name="glProgramUniform4f"/>
35497            <command name="glProgramUniform4fv"/>
35498            <command name="glProgramUniform4d"/>
35499            <command name="glProgramUniform4dv"/>
35500            <command name="glProgramUniform4ui"/>
35501            <command name="glProgramUniform4uiv"/>
35502            <command name="glProgramUniformMatrix2fv"/>
35503            <command name="glProgramUniformMatrix3fv"/>
35504            <command name="glProgramUniformMatrix4fv"/>
35505            <command name="glProgramUniformMatrix2dv"/>
35506            <command name="glProgramUniformMatrix3dv"/>
35507            <command name="glProgramUniformMatrix4dv"/>
35508            <command name="glProgramUniformMatrix2x3fv"/>
35509            <command name="glProgramUniformMatrix3x2fv"/>
35510            <command name="glProgramUniformMatrix2x4fv"/>
35511            <command name="glProgramUniformMatrix4x2fv"/>
35512            <command name="glProgramUniformMatrix3x4fv"/>
35513            <command name="glProgramUniformMatrix4x3fv"/>
35514            <command name="glProgramUniformMatrix2x3dv"/>
35515            <command name="glProgramUniformMatrix3x2dv"/>
35516            <command name="glProgramUniformMatrix2x4dv"/>
35517            <command name="glProgramUniformMatrix4x2dv"/>
35518            <command name="glProgramUniformMatrix3x4dv"/>
35519            <command name="glProgramUniformMatrix4x3dv"/>
35520            <command name="glValidateProgramPipeline"/>
35521            <command name="glGetProgramPipelineInfoLog"/>
35522        </require>
35523        <require comment="Reuse commands from ARB_shader_precision (none)">
35524        </require>
35525        <require comment="Reuse commands from ARB_vertex_attrib_64bit">
35526            <command name="glVertexAttribL1d"/>
35527            <command name="glVertexAttribL2d"/>
35528            <command name="glVertexAttribL3d"/>
35529            <command name="glVertexAttribL4d"/>
35530            <command name="glVertexAttribL1dv"/>
35531            <command name="glVertexAttribL2dv"/>
35532            <command name="glVertexAttribL3dv"/>
35533            <command name="glVertexAttribL4dv"/>
35534            <command name="glVertexAttribLPointer"/>
35535            <command name="glGetVertexAttribLdv"/>
35536        </require>
35537        <require comment="Reuse commands from ARB_viewport_array">
35538            <command name="glViewportArrayv"/>
35539            <command name="glViewportIndexedf"/>
35540            <command name="glViewportIndexedfv"/>
35541            <command name="glScissorArrayv"/>
35542            <command name="glScissorIndexed"/>
35543            <command name="glScissorIndexedv"/>
35544            <command name="glDepthRangeArrayv"/>
35545            <command name="glDepthRangeIndexed"/>
35546            <command name="glGetFloati_v"/>
35547            <command name="glGetDoublei_v"/>
35548        </require>
35549    </feature>
35550    <feature api="gl" name="GL_VERSION_4_2" number="4.2">
35551        <require comment="New aliases for old tokens">
35552            <enum name="GL_COPY_READ_BUFFER_BINDING"/>
35553            <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
35554            <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
35555            <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
35556        </require>
35557        <require comment="Reuse tokens from ARB_base_instance (none)">
35558        </require>
35559        <require comment="Reuse tokens from ARB_shading_language_420pack (none)">
35560        </require>
35561        <require comment="Reuse tokens from ARB_transform_feedback_instanced (none)">
35562        </require>
35563        <require comment="Reuse tokens from ARB_compressed_texture_pixel_storage">
35564            <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
35565            <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
35566            <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
35567            <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
35568            <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
35569            <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
35570            <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
35571            <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
35572        </require>
35573        <require comment="Reuse tokens from ARB_conservative_depth (none)">
35574        </require>
35575        <require comment="Reuse tokens from ARB_internalformat_query">
35576            <enum name="GL_NUM_SAMPLE_COUNTS"/>
35577        </require>
35578        <require comment="Reuse tokens from ARB_map_buffer_alignment">
35579            <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
35580        </require>
35581        <require comment="Reuse tokens from ARB_shader_atomic_counters">
35582            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
35583            <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
35584            <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
35585            <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
35586            <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
35587            <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
35588            <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
35589            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
35590            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
35591            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
35592            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
35593            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
35594            <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
35595            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
35596            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
35597            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
35598            <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
35599            <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
35600            <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
35601            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
35602            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
35603            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
35604            <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
35605            <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
35606            <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
35607            <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
35608            <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
35609            <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
35610            <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
35611        </require>
35612        <require comment="Reuse tokens from ARB_shader_image_load_store">
35613            <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
35614            <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
35615            <enum name="GL_UNIFORM_BARRIER_BIT"/>
35616            <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
35617            <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
35618            <enum name="GL_COMMAND_BARRIER_BIT"/>
35619            <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
35620            <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
35621            <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
35622            <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
35623            <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
35624            <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
35625            <enum name="GL_ALL_BARRIER_BITS"/>
35626            <enum name="GL_MAX_IMAGE_UNITS"/>
35627            <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
35628            <enum name="GL_IMAGE_BINDING_NAME"/>
35629            <enum name="GL_IMAGE_BINDING_LEVEL"/>
35630            <enum name="GL_IMAGE_BINDING_LAYERED"/>
35631            <enum name="GL_IMAGE_BINDING_LAYER"/>
35632            <enum name="GL_IMAGE_BINDING_ACCESS"/>
35633            <enum name="GL_IMAGE_1D"/>
35634            <enum name="GL_IMAGE_2D"/>
35635            <enum name="GL_IMAGE_3D"/>
35636            <enum name="GL_IMAGE_2D_RECT"/>
35637            <enum name="GL_IMAGE_CUBE"/>
35638            <enum name="GL_IMAGE_BUFFER"/>
35639            <enum name="GL_IMAGE_1D_ARRAY"/>
35640            <enum name="GL_IMAGE_2D_ARRAY"/>
35641            <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
35642            <enum name="GL_IMAGE_2D_MULTISAMPLE"/>
35643            <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
35644            <enum name="GL_INT_IMAGE_1D"/>
35645            <enum name="GL_INT_IMAGE_2D"/>
35646            <enum name="GL_INT_IMAGE_3D"/>
35647            <enum name="GL_INT_IMAGE_2D_RECT"/>
35648            <enum name="GL_INT_IMAGE_CUBE"/>
35649            <enum name="GL_INT_IMAGE_BUFFER"/>
35650            <enum name="GL_INT_IMAGE_1D_ARRAY"/>
35651            <enum name="GL_INT_IMAGE_2D_ARRAY"/>
35652            <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
35653            <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
35654            <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
35655            <enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
35656            <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
35657            <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
35658            <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
35659            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
35660            <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
35661            <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
35662            <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
35663            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
35664            <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
35665            <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
35666            <enum name="GL_MAX_IMAGE_SAMPLES"/>
35667            <enum name="GL_IMAGE_BINDING_FORMAT"/>
35668            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
35669            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
35670            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
35671            <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
35672            <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
35673            <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
35674            <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
35675            <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
35676            <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
35677        </require>
35678        <require comment="Reuse tokens from ARB_shading_language_packing (none)">
35679        </require>
35680        <require comment="Reuse tokens from ARB_texture_compression_bptc">
35681            <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
35682            <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
35683            <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
35684            <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
35685        </require>
35686        <require comment="Reuse tokens from ARB_texture_storage">
35687            <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
35688        </require>
35689        <require comment="Reuse commands from ARB_base_instance">
35690            <command name="glDrawArraysInstancedBaseInstance"/>
35691            <command name="glDrawElementsInstancedBaseInstance"/>
35692            <command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
35693        </require>
35694        <require comment="Reuse commands from ARB_compressed_texture_pixel_storage (none)">
35695        </require>
35696        <require comment="Reuse commands from ARB_conservative_depth (none)">
35697        </require>
35698        <require comment="Reuse commands from ARB_internalformat_query">
35699            <command name="glGetInternalformativ"/>
35700        </require>
35701        <require comment="Reuse commands from ARB_map_buffer_alignment (none)">
35702        </require>
35703        <require comment="Reuse commands from ARB_shader_atomic_counters">
35704            <command name="glGetActiveAtomicCounterBufferiv"/>
35705        </require>
35706        <require comment="Reuse commands from ARB_shader_image_load_store">
35707            <command name="glBindImageTexture"/>
35708            <command name="glMemoryBarrier"/>
35709        </require>
35710        <require comment="Reuse commands from ARB_shading_language_420pack (none)">
35711        </require>
35712        <require comment="Reuse commands from ARB_shading_language_packing (none)">
35713        </require>
35714        <require comment="Reuse commands from ARB_texture_storage">
35715            <command name="glTexStorage1D"/>
35716            <command name="glTexStorage2D"/>
35717            <command name="glTexStorage3D"/>
35718        </require>
35719        <require comment="Reuse commands from ARB_transform_feedback_instanced">
35720            <command name="glDrawTransformFeedbackInstanced"/>
35721            <command name="glDrawTransformFeedbackStreamInstanced"/>
35722        </require>
35723        <!-- Deprecated in OpenGL 4.2 core;
35724             deprecate tag not defined/supported yet
35725          <deprecate profile="core">
35726            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
35727            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
35728          </deprecate>
35729        -->
35730    </feature>
35731    <feature api="gl" name="GL_VERSION_4_3" number="4.3">
35732        <require>
35733            <enum name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
35734            <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
35735        </require>
35736        <require comment="Reuse tokens from ARB_arrays_of_arrays (none, GLSL only)">
35737        </require>
35738        <require comment="Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only)">
35739        </require>
35740        <require comment="Reuse tokens from ARB_shader_image_size (none, GLSL only)">
35741        </require>
35742        <require comment="Reuse tokens from ARB_ES3_compatibility">
35743            <enum name="GL_COMPRESSED_RGB8_ETC2"/>
35744            <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
35745            <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
35746            <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
35747            <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
35748            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
35749            <enum name="GL_COMPRESSED_R11_EAC"/>
35750            <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
35751            <enum name="GL_COMPRESSED_RG11_EAC"/>
35752            <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
35753            <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
35754            <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
35755            <enum name="GL_MAX_ELEMENT_INDEX"/>
35756        </require>
35757        <require comment="Reuse tokens from ARB_clear_buffer_object (none)">
35758        </require>
35759        <require comment="Reuse tokens from ARB_compute_shader">
35760            <enum name="GL_COMPUTE_SHADER"/>
35761            <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
35762            <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
35763            <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
35764            <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
35765            <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
35766            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
35767            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
35768            <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
35769            <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
35770            <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
35771            <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
35772            <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
35773            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
35774            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
35775            <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
35776            <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
35777            <enum name="GL_COMPUTE_SHADER_BIT"/>
35778        </require>
35779        <require comment="Reuse tokens from ARB_copy_image (none)">
35780        </require>
35781        <require comment="Reuse tokens from KHR_debug">
35782            <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
35783            <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
35784            <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
35785            <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
35786            <enum name="GL_DEBUG_SOURCE_API"/>
35787            <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
35788            <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
35789            <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
35790            <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
35791            <enum name="GL_DEBUG_SOURCE_OTHER"/>
35792            <enum name="GL_DEBUG_TYPE_ERROR"/>
35793            <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
35794            <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
35795            <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
35796            <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
35797            <enum name="GL_DEBUG_TYPE_OTHER"/>
35798            <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
35799            <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
35800            <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
35801            <enum name="GL_DEBUG_SEVERITY_HIGH"/>
35802            <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
35803            <enum name="GL_DEBUG_SEVERITY_LOW"/>
35804            <enum name="GL_DEBUG_TYPE_MARKER"/>
35805            <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
35806            <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
35807            <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
35808            <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
35809            <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
35810            <enum name="GL_BUFFER"/>
35811            <enum name="GL_SHADER"/>
35812            <enum name="GL_PROGRAM"/>
35813            <enum name="GL_VERTEX_ARRAY"/>
35814            <enum name="GL_QUERY"/>
35815            <enum name="GL_PROGRAM_PIPELINE"/>
35816            <enum name="GL_SAMPLER"/>
35817            <enum name="GL_MAX_LABEL_LENGTH"/>
35818            <enum name="GL_DEBUG_OUTPUT"/>
35819            <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
35820        </require>
35821        <require comment="Reuse tokens from ARB_explicit_uniform_location">
35822            <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
35823        </require>
35824        <require comment="Reuse tokens from ARB_framebuffer_no_attachments">
35825            <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
35826            <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
35827            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
35828            <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
35829            <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
35830            <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
35831            <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
35832            <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
35833            <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
35834        </require>
35835        <require comment="Reuse tokens from ARB_internalformat_query2">
35836            <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
35837            <enum name="GL_INTERNALFORMAT_PREFERRED"/>
35838            <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
35839            <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
35840            <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
35841            <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
35842            <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
35843            <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
35844            <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
35845            <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
35846            <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
35847            <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
35848            <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
35849            <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
35850            <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
35851            <enum name="GL_MAX_WIDTH"/>
35852            <enum name="GL_MAX_HEIGHT"/>
35853            <enum name="GL_MAX_DEPTH"/>
35854            <enum name="GL_MAX_LAYERS"/>
35855            <enum name="GL_MAX_COMBINED_DIMENSIONS"/>
35856            <enum name="GL_COLOR_COMPONENTS"/>
35857            <enum name="GL_DEPTH_COMPONENTS"/>
35858            <enum name="GL_STENCIL_COMPONENTS"/>
35859            <enum name="GL_COLOR_RENDERABLE"/>
35860            <enum name="GL_DEPTH_RENDERABLE"/>
35861            <enum name="GL_STENCIL_RENDERABLE"/>
35862            <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
35863            <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
35864            <enum name="GL_FRAMEBUFFER_BLEND"/>
35865            <enum name="GL_READ_PIXELS"/>
35866            <enum name="GL_READ_PIXELS_FORMAT"/>
35867            <enum name="GL_READ_PIXELS_TYPE"/>
35868            <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
35869            <enum name="GL_TEXTURE_IMAGE_TYPE"/>
35870            <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
35871            <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
35872            <enum name="GL_MIPMAP"/>
35873            <enum name="GL_MANUAL_GENERATE_MIPMAP"/>
35874            <enum name="GL_AUTO_GENERATE_MIPMAP"/>
35875            <enum name="GL_COLOR_ENCODING"/>
35876            <enum name="GL_SRGB_READ"/>
35877            <enum name="GL_SRGB_WRITE"/>
35878            <enum name="GL_FILTER"/>
35879            <enum name="GL_VERTEX_TEXTURE"/>
35880            <enum name="GL_TESS_CONTROL_TEXTURE"/>
35881            <enum name="GL_TESS_EVALUATION_TEXTURE"/>
35882            <enum name="GL_GEOMETRY_TEXTURE"/>
35883            <enum name="GL_FRAGMENT_TEXTURE"/>
35884            <enum name="GL_COMPUTE_TEXTURE"/>
35885            <enum name="GL_TEXTURE_SHADOW"/>
35886            <enum name="GL_TEXTURE_GATHER"/>
35887            <enum name="GL_TEXTURE_GATHER_SHADOW"/>
35888            <enum name="GL_SHADER_IMAGE_LOAD"/>
35889            <enum name="GL_SHADER_IMAGE_STORE"/>
35890            <enum name="GL_SHADER_IMAGE_ATOMIC"/>
35891            <enum name="GL_IMAGE_TEXEL_SIZE"/>
35892            <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
35893            <enum name="GL_IMAGE_PIXEL_FORMAT"/>
35894            <enum name="GL_IMAGE_PIXEL_TYPE"/>
35895            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
35896            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
35897            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
35898            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
35899            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
35900            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
35901            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
35902            <enum name="GL_CLEAR_BUFFER"/>
35903            <enum name="GL_TEXTURE_VIEW"/>
35904            <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
35905            <enum name="GL_FULL_SUPPORT"/>
35906            <enum name="GL_CAVEAT_SUPPORT"/>
35907            <enum name="GL_IMAGE_CLASS_4_X_32"/>
35908            <enum name="GL_IMAGE_CLASS_2_X_32"/>
35909            <enum name="GL_IMAGE_CLASS_1_X_32"/>
35910            <enum name="GL_IMAGE_CLASS_4_X_16"/>
35911            <enum name="GL_IMAGE_CLASS_2_X_16"/>
35912            <enum name="GL_IMAGE_CLASS_1_X_16"/>
35913            <enum name="GL_IMAGE_CLASS_4_X_8"/>
35914            <enum name="GL_IMAGE_CLASS_2_X_8"/>
35915            <enum name="GL_IMAGE_CLASS_1_X_8"/>
35916            <enum name="GL_IMAGE_CLASS_11_11_10"/>
35917            <enum name="GL_IMAGE_CLASS_10_10_10_2"/>
35918            <enum name="GL_VIEW_CLASS_128_BITS"/>
35919            <enum name="GL_VIEW_CLASS_96_BITS"/>
35920            <enum name="GL_VIEW_CLASS_64_BITS"/>
35921            <enum name="GL_VIEW_CLASS_48_BITS"/>
35922            <enum name="GL_VIEW_CLASS_32_BITS"/>
35923            <enum name="GL_VIEW_CLASS_24_BITS"/>
35924            <enum name="GL_VIEW_CLASS_16_BITS"/>
35925            <enum name="GL_VIEW_CLASS_8_BITS"/>
35926            <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
35927            <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
35928            <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
35929            <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
35930            <enum name="GL_VIEW_CLASS_RGTC1_RED"/>
35931            <enum name="GL_VIEW_CLASS_RGTC2_RG"/>
35932            <enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
35933            <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
35934        </require>
35935        <require comment="Reuse tokens from ARB_invalidate_subdata (none)">
35936        </require>
35937        <require comment="Reuse tokens from ARB_multi_draw_indirect (none)">
35938        </require>
35939        <require comment="Reuse tokens from ARB_program_interface_query">
35940            <enum name="GL_UNIFORM"/>
35941            <enum name="GL_UNIFORM_BLOCK"/>
35942            <enum name="GL_PROGRAM_INPUT"/>
35943            <enum name="GL_PROGRAM_OUTPUT"/>
35944            <enum name="GL_BUFFER_VARIABLE"/>
35945            <enum name="GL_SHADER_STORAGE_BLOCK"/>
35946            <enum name="GL_VERTEX_SUBROUTINE"/>
35947            <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
35948            <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
35949            <enum name="GL_GEOMETRY_SUBROUTINE"/>
35950            <enum name="GL_FRAGMENT_SUBROUTINE"/>
35951            <enum name="GL_COMPUTE_SUBROUTINE"/>
35952            <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
35953            <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
35954            <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
35955            <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
35956            <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
35957            <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
35958            <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
35959            <enum name="GL_ACTIVE_RESOURCES"/>
35960            <enum name="GL_MAX_NAME_LENGTH"/>
35961            <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
35962            <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
35963            <enum name="GL_NAME_LENGTH"/>
35964            <enum name="GL_TYPE"/>
35965            <enum name="GL_ARRAY_SIZE"/>
35966            <enum name="GL_OFFSET"/>
35967            <enum name="GL_BLOCK_INDEX"/>
35968            <enum name="GL_ARRAY_STRIDE"/>
35969            <enum name="GL_MATRIX_STRIDE"/>
35970            <enum name="GL_IS_ROW_MAJOR"/>
35971            <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
35972            <enum name="GL_BUFFER_BINDING"/>
35973            <enum name="GL_BUFFER_DATA_SIZE"/>
35974            <enum name="GL_NUM_ACTIVE_VARIABLES"/>
35975            <enum name="GL_ACTIVE_VARIABLES"/>
35976            <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
35977            <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
35978            <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
35979            <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
35980            <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
35981            <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
35982            <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
35983            <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
35984            <enum name="GL_LOCATION"/>
35985            <enum name="GL_LOCATION_INDEX"/>
35986            <enum name="GL_IS_PER_PATCH"/>
35987        </require>
35988        <require comment="Reuse tokens from ARB_robust_buffer_access_behavior (none)">
35989        </require>
35990        <require comment="Reuse tokens from ARB_shader_storage_buffer_object">
35991            <enum name="GL_SHADER_STORAGE_BUFFER"/>
35992            <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
35993            <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
35994            <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
35995            <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
35996            <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
35997            <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
35998            <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
35999            <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
36000            <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
36001            <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
36002            <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
36003            <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
36004            <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
36005            <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
36006            <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
36007        </require>
36008        <require comment="Reuse tokens from ARB_stencil_texturing">
36009            <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
36010        </require>
36011        <require comment="Reuse tokens from ARB_texture_buffer_range">
36012            <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
36013            <enum name="GL_TEXTURE_BUFFER_SIZE"/>
36014            <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
36015        </require>
36016        <require comment="Reuse tokens from ARB_texture_query_levels (none)">
36017        </require>
36018        <require comment="Reuse tokens from ARB_texture_storage_multisample (none)">
36019        </require>
36020        <require comment="Reuse tokens from ARB_texture_view">
36021            <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
36022            <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
36023            <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/>
36024            <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
36025            <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
36026        </require>
36027        <require comment="Reuse tokens from ARB_vertex_attrib_binding">
36028            <enum name="GL_VERTEX_ATTRIB_BINDING"/>
36029            <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
36030            <enum name="GL_VERTEX_BINDING_DIVISOR"/>
36031            <enum name="GL_VERTEX_BINDING_OFFSET"/>
36032            <enum name="GL_VERTEX_BINDING_STRIDE"/>
36033            <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
36034            <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
36035            <enum name="GL_VERTEX_BINDING_BUFFER" comment="Added in 2013/10/22 update to the spec"/>
36036        </require>
36037        <require comment="Reuse commands from ARB_arrays_of_arrays (none, GLSL only)">
36038        </require>
36039        <require comment="Reuse commands from ARB_clear_buffer_object">
36040            <command name="glClearBufferData"/>
36041            <command name="glClearBufferSubData"/>
36042        </require>
36043        <require comment="Reuse commands from ARB_compute_shader">
36044            <command name="glDispatchCompute"/>
36045            <command name="glDispatchComputeIndirect"/>
36046        </require>
36047        <require comment="Reuse commands from ARB_copy_image">
36048            <command name="glCopyImageSubData"/>
36049        </require>
36050        <require comment="Reuse commands from ARB_ES3_compatibility (none)">
36051        </require>
36052        <require comment="Reuse commands from ARB_explicit_uniform_location (none)">
36053        </require>
36054        <require comment="Reuse commands from ARB_fragment_layer_viewport (none, GLSL only)">
36055        </require>
36056        <require comment="Reuse commands from ARB_framebuffer_no_attachments">
36057            <command name="glFramebufferParameteri"/>
36058            <command name="glGetFramebufferParameteriv"/>
36059        </require>
36060        <require comment="Reuse commands from ARB_internalformat_query2">
36061            <command name="glGetInternalformati64v"/>
36062        </require>
36063        <require comment="Reuse commands from ARB_invalidate_subdata">
36064            <command name="glInvalidateTexSubImage"/>
36065            <command name="glInvalidateTexImage"/>
36066            <command name="glInvalidateBufferSubData"/>
36067            <command name="glInvalidateBufferData"/>
36068            <command name="glInvalidateFramebuffer"/>
36069            <command name="glInvalidateSubFramebuffer"/>
36070        </require>
36071        <require comment="Reuse commands from ARB_multi_draw_indirect">
36072            <command name="glMultiDrawArraysIndirect"/>
36073            <command name="glMultiDrawElementsIndirect"/>
36074        </require>
36075        <require comment="Reuse commands from ARB_program_interface_query">
36076            <command name="glGetProgramInterfaceiv"/>
36077            <command name="glGetProgramResourceIndex"/>
36078            <command name="glGetProgramResourceName"/>
36079            <command name="glGetProgramResourceiv"/>
36080            <command name="glGetProgramResourceLocation"/>
36081            <command name="glGetProgramResourceLocationIndex"/>
36082        </require>
36083        <require comment="Reuse commands from ARB_robust_buffer_access_behavior (none)">
36084        </require>
36085        <require comment="Reuse commands from ARB_shader_image_size (none, GLSL only)">
36086        </require>
36087        <require comment="Reuse commands from ARB_shader_storage_buffer_object">
36088            <command name="glShaderStorageBlockBinding"/>
36089        </require>
36090        <require comment="Reuse commands from ARB_stencil_texturing (none)">
36091        </require>
36092        <require comment="Reuse commands from ARB_texture_buffer_range">
36093            <command name="glTexBufferRange"/>
36094        </require>
36095        <require comment="Reuse commands from ARB_texture_query_levels (none)">
36096        </require>
36097        <require comment="Reuse commands from ARB_texture_storage_multisample">
36098            <command name="glTexStorage2DMultisample"/>
36099            <command name="glTexStorage3DMultisample"/>
36100        </require>
36101        <require comment="Reuse commands from ARB_texture_view">
36102            <command name="glTextureView"/>
36103        </require>
36104        <require comment="Reuse commands from ARB_vertex_attrib_binding">
36105            <command name="glBindVertexBuffer"/>
36106            <command name="glVertexAttribFormat"/>
36107            <command name="glVertexAttribIFormat"/>
36108            <command name="glVertexAttribLFormat"/>
36109            <command name="glVertexAttribBinding"/>
36110            <command name="glVertexBindingDivisor"/>
36111        </require>
36112        <require comment="Reuse commands from KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes)">
36113            <command name="glDebugMessageControl"/>
36114            <command name="glDebugMessageInsert"/>
36115            <command name="glDebugMessageCallback"/>
36116            <command name="glGetDebugMessageLog"/>
36117            <command name="glPushDebugGroup"/>
36118            <command name="glPopDebugGroup"/>
36119            <command name="glObjectLabel"/>
36120            <command name="glGetObjectLabel"/>
36121            <command name="glObjectPtrLabel"/>
36122            <command name="glGetObjectPtrLabel"/>
36123            <command name="glGetPointerv"/>
36124        </require>
36125        <require profile="compatibility" comment="KHR_debug functionality not supported in core profile">
36126            <enum name="GL_DISPLAY_LIST"/>
36127        </require>
36128        <require profile="core" comment="Restore functionality removed in GL 3.2 core to GL 4.3. Needed for debug interface.">
36129            <enum name="GL_STACK_UNDERFLOW"/>
36130            <enum name="GL_STACK_OVERFLOW"/>
36131        </require>
36132        <!-- Deprecated in OpenGL 4.3 core;
36133             deprecate tag not defined/supported yet
36134          <deprecate profile="core">
36135            <enum name="GL_UNPACK_LSB_FIRST"/>
36136            <enum name="GL_PACK_LSB_FIRST"/>
36137          </deprecate>
36138        -->
36139    </feature>
36140    <feature api="gl" name="GL_VERSION_4_4" number="4.4">
36141        <require>
36142            <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
36143            <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
36144            <enum name="GL_TEXTURE_BUFFER_BINDING"/>
36145        </require>
36146        <require comment="Reuse GL_ARB_buffer_storage">
36147            <enum name="GL_MAP_READ_BIT"/>
36148            <enum name="GL_MAP_WRITE_BIT"/>
36149            <enum name="GL_MAP_PERSISTENT_BIT"/>
36150            <enum name="GL_MAP_COHERENT_BIT"/>
36151            <enum name="GL_DYNAMIC_STORAGE_BIT"/>
36152            <enum name="GL_CLIENT_STORAGE_BIT"/>
36153            <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
36154            <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
36155            <enum name="GL_BUFFER_STORAGE_FLAGS"/>
36156            <command name="glBufferStorage"/>
36157        </require>
36158        <require comment="Reuse GL_ARB_clear_texture">
36159            <enum name="GL_CLEAR_TEXTURE"/>
36160            <command name="glClearTexImage"/>
36161            <command name="glClearTexSubImage"/>
36162        </require>
36163        <require comment="Reuse GL_ARB_enhanced_layouts">
36164            <enum name="GL_LOCATION_COMPONENT"/>
36165            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
36166            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
36167            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
36168        </require>
36169        <require comment="Reuse GL_ARB_multi_bind (none)">
36170            <command name="glBindBuffersBase"/>
36171            <command name="glBindBuffersRange"/>
36172            <command name="glBindTextures"/>
36173            <command name="glBindSamplers"/>
36174            <command name="glBindImageTextures"/>
36175            <command name="glBindVertexBuffers"/>
36176        </require>
36177        <require comment="Reuse GL_ARB_query_buffer_object">
36178            <enum name="GL_QUERY_BUFFER"/>
36179            <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
36180            <enum name="GL_QUERY_BUFFER_BINDING"/>
36181            <enum name="GL_QUERY_RESULT_NO_WAIT"/>
36182        </require>
36183        <require comment="Reuse GL_ARB_texture_mirror_clamp_to_edge">
36184            <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
36185        </require>
36186        <require comment="Reuse GL_ARB_texture_stencil8">
36187            <enum name="GL_STENCIL_INDEX"/>
36188            <enum name="GL_STENCIL_INDEX8"/>
36189        </require>
36190        <require comment="Reuse GL_ARB_vertex_type_10f_11f_11f_rev">
36191            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
36192        </require>
36193    </feature>
36194    <feature api="gl" name="GL_VERSION_4_5" number="4.5">
36195        <require comment="Added robustness functionality">
36196            <enum name="GL_CONTEXT_LOST"/>
36197        </require>
36198        <require comment="Reuse GL_ARB_clip_control">
36199            <command name="glClipControl"/>
36200            <enum name="GL_LOWER_LEFT"/>
36201            <enum name="GL_UPPER_LEFT"/>
36202            <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
36203            <enum name="GL_ZERO_TO_ONE"/>
36204            <enum name="GL_CLIP_ORIGIN"/>
36205            <enum name="GL_CLIP_DEPTH_MODE"/>
36206        </require>
36207        <require comment="Reuse GL_ARB_conditional_render_inverted">
36208            <enum name="GL_QUERY_WAIT_INVERTED"/>
36209            <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
36210            <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
36211            <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
36212        </require>
36213        <require comment="Reuse GL_ARB_cull_distance">
36214            <enum name="GL_MAX_CULL_DISTANCES"/>
36215            <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
36216        </require>
36217        <require comment="Reuse GL_ARB_direct_state_access">
36218            <enum name="GL_TEXTURE_TARGET"/>
36219            <enum name="GL_QUERY_TARGET"/>
36220            <enum name="GL_TEXTURE_BINDING_1D"/>
36221            <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
36222            <enum name="GL_TEXTURE_BINDING_2D"/>
36223            <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
36224            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
36225            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
36226            <enum name="GL_TEXTURE_BINDING_3D"/>
36227            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
36228            <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
36229            <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
36230            <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
36231            <command name="glCreateTransformFeedbacks"/>
36232            <command name="glTransformFeedbackBufferBase"/>
36233            <command name="glTransformFeedbackBufferRange"/>
36234            <command name="glGetTransformFeedbackiv"/>
36235            <command name="glGetTransformFeedbacki_v"/>
36236            <command name="glGetTransformFeedbacki64_v"/>
36237            <command name="glCreateBuffers"/>
36238            <command name="glNamedBufferStorage"/>
36239            <command name="glNamedBufferData"/>
36240            <command name="glNamedBufferSubData"/>
36241            <command name="glCopyNamedBufferSubData"/>
36242            <command name="glClearNamedBufferData"/>
36243            <command name="glClearNamedBufferSubData"/>
36244            <command name="glMapNamedBuffer"/>
36245            <command name="glMapNamedBufferRange"/>
36246            <command name="glUnmapNamedBuffer"/>
36247            <command name="glFlushMappedNamedBufferRange"/>
36248            <command name="glGetNamedBufferParameteriv"/>
36249            <command name="glGetNamedBufferParameteri64v"/>
36250            <command name="glGetNamedBufferPointerv"/>
36251            <command name="glGetNamedBufferSubData"/>
36252            <command name="glCreateFramebuffers"/>
36253            <command name="glNamedFramebufferRenderbuffer"/>
36254            <command name="glNamedFramebufferParameteri"/>
36255            <command name="glNamedFramebufferTexture"/>
36256            <command name="glNamedFramebufferTextureLayer"/>
36257            <command name="glNamedFramebufferDrawBuffer"/>
36258            <command name="glNamedFramebufferDrawBuffers"/>
36259            <command name="glNamedFramebufferReadBuffer"/>
36260            <command name="glInvalidateNamedFramebufferData"/>
36261            <command name="glInvalidateNamedFramebufferSubData"/>
36262            <command name="glClearNamedFramebufferiv"/>
36263            <command name="glClearNamedFramebufferuiv"/>
36264            <command name="glClearNamedFramebufferfv"/>
36265            <command name="glClearNamedFramebufferfi"/>
36266            <command name="glBlitNamedFramebuffer"/>
36267            <command name="glCheckNamedFramebufferStatus"/>
36268            <command name="glGetNamedFramebufferParameteriv"/>
36269            <command name="glGetNamedFramebufferAttachmentParameteriv"/>
36270            <command name="glCreateRenderbuffers"/>
36271            <command name="glNamedRenderbufferStorage"/>
36272            <command name="glNamedRenderbufferStorageMultisample"/>
36273            <command name="glGetNamedRenderbufferParameteriv"/>
36274            <command name="glCreateTextures"/>
36275            <command name="glTextureBuffer"/>
36276            <command name="glTextureBufferRange"/>
36277            <command name="glTextureStorage1D"/>
36278            <command name="glTextureStorage2D"/>
36279            <command name="glTextureStorage3D"/>
36280            <command name="glTextureStorage2DMultisample"/>
36281            <command name="glTextureStorage3DMultisample"/>
36282            <command name="glTextureSubImage1D"/>
36283            <command name="glTextureSubImage2D"/>
36284            <command name="glTextureSubImage3D"/>
36285            <command name="glCompressedTextureSubImage1D"/>
36286            <command name="glCompressedTextureSubImage2D"/>
36287            <command name="glCompressedTextureSubImage3D"/>
36288            <command name="glCopyTextureSubImage1D"/>
36289            <command name="glCopyTextureSubImage2D"/>
36290            <command name="glCopyTextureSubImage3D"/>
36291            <command name="glTextureParameterf"/>
36292            <command name="glTextureParameterfv"/>
36293            <command name="glTextureParameteri"/>
36294            <command name="glTextureParameterIiv"/>
36295            <command name="glTextureParameterIuiv"/>
36296            <command name="glTextureParameteriv"/>
36297            <command name="glGenerateTextureMipmap"/>
36298            <command name="glBindTextureUnit"/>
36299            <command name="glGetTextureImage"/>
36300            <command name="glGetCompressedTextureImage"/>
36301            <command name="glGetTextureLevelParameterfv"/>
36302            <command name="glGetTextureLevelParameteriv"/>
36303            <command name="glGetTextureParameterfv"/>
36304            <command name="glGetTextureParameterIiv"/>
36305            <command name="glGetTextureParameterIuiv"/>
36306            <command name="glGetTextureParameteriv"/>
36307            <command name="glCreateVertexArrays"/>
36308            <command name="glDisableVertexArrayAttrib"/>
36309            <command name="glEnableVertexArrayAttrib"/>
36310            <command name="glVertexArrayElementBuffer"/>
36311            <command name="glVertexArrayVertexBuffer"/>
36312            <command name="glVertexArrayVertexBuffers"/>
36313            <command name="glVertexArrayAttribBinding"/>
36314            <command name="glVertexArrayAttribFormat"/>
36315            <command name="glVertexArrayAttribIFormat"/>
36316            <command name="glVertexArrayAttribLFormat"/>
36317            <command name="glVertexArrayBindingDivisor"/>
36318            <command name="glGetVertexArrayiv"/>
36319            <command name="glGetVertexArrayIndexediv"/>
36320            <command name="glGetVertexArrayIndexed64iv"/>
36321            <command name="glCreateSamplers"/>
36322            <command name="glCreateProgramPipelines"/>
36323            <command name="glCreateQueries"/>
36324            <command name="glGetQueryBufferObjecti64v"/>
36325            <command name="glGetQueryBufferObjectiv"/>
36326            <command name="glGetQueryBufferObjectui64v"/>
36327            <command name="glGetQueryBufferObjectuiv"/>
36328        </require>
36329        <require comment="Reuse GL_ARB_ES3_1_compatibility">
36330            <enum name="GL_BACK"/>
36331            <command name="glMemoryBarrierByRegion"/>
36332        </require>
36333        <require comment="Reuse GL_ARB_get_texture_sub_image">
36334            <command name="glGetTextureSubImage"/>
36335            <command name="glGetCompressedTextureSubImage"/>
36336        </require>
36337        <require comment="Reuse GL_ARB_robustness">
36338            <enum name="GL_NO_ERROR"/>
36339            <enum name="GL_GUILTY_CONTEXT_RESET"/>
36340            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
36341            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
36342            <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
36343            <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
36344            <enum name="GL_NO_RESET_NOTIFICATION"/>
36345            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
36346            <enum name="GL_CONTEXT_LOST"/>
36347            <command name="glGetGraphicsResetStatus"/>
36348            <command name="glGetnCompressedTexImage"/>
36349            <command name="glGetnTexImage"/>
36350            <command name="glGetnUniformdv"/>
36351            <command name="glGetnUniformfv"/>
36352            <command name="glGetnUniformiv"/>
36353            <command name="glGetnUniformuiv"/>
36354            <command name="glReadnPixels"/>
36355        </require>
36356        <require profile="compatibility" comment="Reuse GL_ARB_robustness">
36357            <command name="glGetnMapdv"/>
36358            <command name="glGetnMapfv"/>
36359            <command name="glGetnMapiv"/>
36360            <command name="glGetnPixelMapfv"/>
36361            <command name="glGetnPixelMapuiv"/>
36362            <command name="glGetnPixelMapusv"/>
36363            <command name="glGetnPolygonStipple"/>
36364            <command name="glGetnColorTable"/>
36365            <command name="glGetnConvolutionFilter"/>
36366            <command name="glGetnSeparableFilter"/>
36367            <command name="glGetnHistogram"/>
36368            <command name="glGetnMinmax"/>
36369        </require>
36370        <require comment="Reuse GL_ARB_texture_barrier">
36371            <command name="glTextureBarrier"/>
36372        </require>
36373        <require comment="Reuse GL_KHR_context_flush_control">
36374            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
36375            <enum name="GL_NONE"/>
36376            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
36377        </require>
36378    </feature>
36379    <feature api="gl" name="GL_VERSION_4_6" number="4.6">
36380        <require comment="Reuse GL_KHR_context_flush_control">
36381            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
36382            <enum name="GL_NONE"/>
36383            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
36384        </require>
36385        <require comment="Reuse GL_ARB_gl_spirv">
36386            <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
36387            <enum name="GL_SPIR_V_BINARY"/>
36388            <command name="glSpecializeShader"/>
36389        </require>
36390        <require comment="Reuse GL_ARB_indirect_parameters">
36391            <enum name="GL_PARAMETER_BUFFER"/>
36392            <enum name="GL_PARAMETER_BUFFER_BINDING"/>
36393            <command name="glMultiDrawArraysIndirectCount"/>
36394            <command name="glMultiDrawElementsIndirectCount"/>
36395        </require>
36396        <require comment="Reuse GL_KHR_no_error">
36397            <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
36398        </require>
36399        <require comment="Reuse GL_ARB_pipeline_statistics_query">
36400            <enum name="GL_VERTICES_SUBMITTED"/>
36401            <enum name="GL_PRIMITIVES_SUBMITTED"/>
36402            <enum name="GL_VERTEX_SHADER_INVOCATIONS"/>
36403            <enum name="GL_TESS_CONTROL_SHADER_PATCHES"/>
36404            <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
36405            <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
36406            <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
36407            <enum name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
36408            <enum name="GL_COMPUTE_SHADER_INVOCATIONS"/>
36409            <enum name="GL_CLIPPING_INPUT_PRIMITIVES"/>
36410            <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
36411        </require>
36412        <require comment="Reuse GL_ARB_polygon_offset_clamp">
36413            <enum name="GL_POLYGON_OFFSET_CLAMP"/>
36414            <command name="glPolygonOffsetClamp"/>
36415        </require>
36416        <require comment="Reuse GL_ARB_shader_atomic_counter_ops (none)"/>
36417        <require comment="Reuse GL_ARB_shader_draw_parameters (none)"/>
36418        <require comment="Reuse GL_ARB_shader_group_vote (none)"/>
36419        <require comment="Reuse GL_ARB_spirv_extensions">
36420            <enum name="GL_SPIR_V_EXTENSIONS"/>
36421            <enum name="GL_NUM_SPIR_V_EXTENSIONS"/>
36422        </require>
36423        <require comment="Reuse GL_ARB_texture_filter_anisotropic">
36424            <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
36425            <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
36426        </require>
36427        <require comment="Reuse GL_ARB_transform_feedback_overflow_query">
36428            <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
36429            <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
36430        </require>
36431    </feature>
36432
36433
36434    <!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
36435    <feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
36436        <require comment="Not used by the API, for compatibility with old gl.h">
36437            <type name="GLbyte"/>
36438            <type name="GLclampf"/>
36439            <type name="GLshort"/>
36440            <type name="GLushort"/>
36441        </require>
36442        <require>
36443            <!-- Additional API definition macros - ES 1.0/1.1, common/common-lite all in one header -->
36444            <enum name="GL_VERSION_ES_CL_1_0"/>
36445            <enum name="GL_VERSION_ES_CM_1_1"/>
36446            <enum name="GL_VERSION_ES_CL_1_1"/>
36447            <type name="GLvoid" comment="No longer used in headers"/>
36448            <enum name="GL_DEPTH_BUFFER_BIT"/>
36449            <enum name="GL_STENCIL_BUFFER_BIT"/>
36450            <enum name="GL_COLOR_BUFFER_BIT"/>
36451            <enum name="GL_FALSE"/>
36452            <enum name="GL_TRUE"/>
36453            <enum name="GL_POINTS"/>
36454            <enum name="GL_LINES"/>
36455            <enum name="GL_LINE_LOOP"/>
36456            <enum name="GL_LINE_STRIP"/>
36457            <enum name="GL_TRIANGLES"/>
36458            <enum name="GL_TRIANGLE_STRIP"/>
36459            <enum name="GL_TRIANGLE_FAN"/>
36460            <enum name="GL_NEVER"/>
36461            <enum name="GL_LESS"/>
36462            <enum name="GL_EQUAL"/>
36463            <enum name="GL_LEQUAL"/>
36464            <enum name="GL_GREATER"/>
36465            <enum name="GL_NOTEQUAL"/>
36466            <enum name="GL_GEQUAL"/>
36467            <enum name="GL_ALWAYS"/>
36468            <enum name="GL_ZERO"/>
36469            <enum name="GL_ONE"/>
36470            <enum name="GL_SRC_COLOR"/>
36471            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
36472            <enum name="GL_SRC_ALPHA"/>
36473            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
36474            <enum name="GL_DST_ALPHA"/>
36475            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
36476            <enum name="GL_DST_COLOR"/>
36477            <enum name="GL_ONE_MINUS_DST_COLOR"/>
36478            <enum name="GL_SRC_ALPHA_SATURATE"/>
36479            <enum name="GL_CLIP_PLANE0"/>
36480            <enum name="GL_CLIP_PLANE1"/>
36481            <enum name="GL_CLIP_PLANE2"/>
36482            <enum name="GL_CLIP_PLANE3"/>
36483            <enum name="GL_CLIP_PLANE4"/>
36484            <enum name="GL_CLIP_PLANE5"/>
36485            <enum name="GL_FRONT"/>
36486            <enum name="GL_BACK"/>
36487            <enum name="GL_FRONT_AND_BACK"/>
36488            <enum name="GL_FOG"/>
36489            <enum name="GL_LIGHTING"/>
36490            <enum name="GL_TEXTURE_2D"/>
36491            <enum name="GL_CULL_FACE"/>
36492            <enum name="GL_ALPHA_TEST"/>
36493            <enum name="GL_BLEND"/>
36494            <enum name="GL_COLOR_LOGIC_OP"/>
36495            <enum name="GL_DITHER"/>
36496            <enum name="GL_STENCIL_TEST"/>
36497            <enum name="GL_DEPTH_TEST"/>
36498            <enum name="GL_POINT_SMOOTH"/>
36499            <enum name="GL_LINE_SMOOTH"/>
36500            <enum name="GL_SCISSOR_TEST"/>
36501            <enum name="GL_COLOR_MATERIAL"/>
36502            <enum name="GL_NORMALIZE"/>
36503            <enum name="GL_RESCALE_NORMAL"/>
36504            <enum name="GL_VERTEX_ARRAY"/>
36505            <enum name="GL_NORMAL_ARRAY"/>
36506            <enum name="GL_COLOR_ARRAY"/>
36507            <enum name="GL_TEXTURE_COORD_ARRAY"/>
36508            <enum name="GL_MULTISAMPLE"/>
36509            <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
36510            <enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
36511            <enum name="GL_SAMPLE_COVERAGE"/>
36512            <enum name="GL_NO_ERROR"/>
36513            <enum name="GL_INVALID_ENUM"/>
36514            <enum name="GL_INVALID_VALUE"/>
36515            <enum name="GL_INVALID_OPERATION"/>
36516            <enum name="GL_STACK_OVERFLOW"/>
36517            <enum name="GL_STACK_UNDERFLOW"/>
36518            <enum name="GL_OUT_OF_MEMORY"/>
36519            <enum name="GL_EXP"/>
36520            <enum name="GL_EXP2"/>
36521            <enum name="GL_FOG_DENSITY"/>
36522            <enum name="GL_FOG_START"/>
36523            <enum name="GL_FOG_END"/>
36524            <enum name="GL_FOG_MODE"/>
36525            <enum name="GL_FOG_COLOR"/>
36526            <enum name="GL_CW"/>
36527            <enum name="GL_CCW"/>
36528            <enum name="GL_CURRENT_COLOR"/>
36529            <enum name="GL_CURRENT_NORMAL"/>
36530            <enum name="GL_CURRENT_TEXTURE_COORDS"/>
36531            <enum name="GL_POINT_SIZE"/>
36532            <enum name="GL_POINT_SIZE_MIN"/>
36533            <enum name="GL_POINT_SIZE_MAX"/>
36534            <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
36535            <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
36536            <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
36537            <enum name="GL_LINE_WIDTH"/>
36538            <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
36539            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
36540            <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
36541            <enum name="GL_CULL_FACE_MODE"/>
36542            <enum name="GL_FRONT_FACE"/>
36543            <enum name="GL_SHADE_MODEL"/>
36544            <enum name="GL_DEPTH_RANGE"/>
36545            <enum name="GL_DEPTH_WRITEMASK"/>
36546            <enum name="GL_DEPTH_CLEAR_VALUE"/>
36547            <enum name="GL_DEPTH_FUNC"/>
36548            <enum name="GL_STENCIL_CLEAR_VALUE"/>
36549            <enum name="GL_STENCIL_FUNC"/>
36550            <enum name="GL_STENCIL_VALUE_MASK"/>
36551            <enum name="GL_STENCIL_FAIL"/>
36552            <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
36553            <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
36554            <enum name="GL_STENCIL_REF"/>
36555            <enum name="GL_STENCIL_WRITEMASK"/>
36556            <enum name="GL_MATRIX_MODE"/>
36557            <enum name="GL_VIEWPORT"/>
36558            <enum name="GL_MODELVIEW_STACK_DEPTH"/>
36559            <enum name="GL_PROJECTION_STACK_DEPTH"/>
36560            <enum name="GL_TEXTURE_STACK_DEPTH"/>
36561            <enum name="GL_MODELVIEW_MATRIX"/>
36562            <enum name="GL_PROJECTION_MATRIX"/>
36563            <enum name="GL_TEXTURE_MATRIX"/>
36564            <enum name="GL_ALPHA_TEST_FUNC"/>
36565            <enum name="GL_ALPHA_TEST_REF"/>
36566            <enum name="GL_BLEND_DST"/>
36567            <enum name="GL_BLEND_SRC"/>
36568            <enum name="GL_LOGIC_OP_MODE"/>
36569            <enum name="GL_SCISSOR_BOX"/>
36570            <enum name="GL_COLOR_CLEAR_VALUE"/>
36571            <enum name="GL_COLOR_WRITEMASK"/>
36572            <enum name="GL_MAX_LIGHTS"/>
36573            <enum name="GL_MAX_CLIP_PLANES"/>
36574            <enum name="GL_MAX_TEXTURE_SIZE"/>
36575            <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
36576            <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
36577            <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
36578            <enum name="GL_MAX_VIEWPORT_DIMS"/>
36579            <enum name="GL_MAX_TEXTURE_UNITS"/>
36580            <enum name="GL_SUBPIXEL_BITS"/>
36581            <enum name="GL_RED_BITS"/>
36582            <enum name="GL_GREEN_BITS"/>
36583            <enum name="GL_BLUE_BITS"/>
36584            <enum name="GL_ALPHA_BITS"/>
36585            <enum name="GL_DEPTH_BITS"/>
36586            <enum name="GL_STENCIL_BITS"/>
36587            <enum name="GL_POLYGON_OFFSET_UNITS"/>
36588            <enum name="GL_POLYGON_OFFSET_FILL"/>
36589            <enum name="GL_POLYGON_OFFSET_FACTOR"/>
36590            <enum name="GL_TEXTURE_BINDING_2D"/>
36591            <enum name="GL_VERTEX_ARRAY_SIZE"/>
36592            <enum name="GL_VERTEX_ARRAY_TYPE"/>
36593            <enum name="GL_VERTEX_ARRAY_STRIDE"/>
36594            <enum name="GL_NORMAL_ARRAY_TYPE"/>
36595            <enum name="GL_NORMAL_ARRAY_STRIDE"/>
36596            <enum name="GL_COLOR_ARRAY_SIZE"/>
36597            <enum name="GL_COLOR_ARRAY_TYPE"/>
36598            <enum name="GL_COLOR_ARRAY_STRIDE"/>
36599            <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
36600            <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
36601            <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
36602            <enum name="GL_VERTEX_ARRAY_POINTER"/>
36603            <enum name="GL_NORMAL_ARRAY_POINTER"/>
36604            <enum name="GL_COLOR_ARRAY_POINTER"/>
36605            <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
36606            <enum name="GL_SAMPLE_BUFFERS"/>
36607            <enum name="GL_SAMPLES"/>
36608            <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
36609            <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
36610            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
36611            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
36612            <enum name="GL_DONT_CARE"/>
36613            <enum name="GL_FASTEST"/>
36614            <enum name="GL_NICEST"/>
36615            <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
36616            <enum name="GL_POINT_SMOOTH_HINT"/>
36617            <enum name="GL_LINE_SMOOTH_HINT"/>
36618            <enum name="GL_FOG_HINT"/>
36619            <enum name="GL_GENERATE_MIPMAP_HINT"/>
36620            <enum name="GL_LIGHT_MODEL_AMBIENT"/>
36621            <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
36622            <enum name="GL_AMBIENT"/>
36623            <enum name="GL_DIFFUSE"/>
36624            <enum name="GL_SPECULAR"/>
36625            <enum name="GL_POSITION"/>
36626            <enum name="GL_SPOT_DIRECTION"/>
36627            <enum name="GL_SPOT_EXPONENT"/>
36628            <enum name="GL_SPOT_CUTOFF"/>
36629            <enum name="GL_CONSTANT_ATTENUATION"/>
36630            <enum name="GL_LINEAR_ATTENUATION"/>
36631            <enum name="GL_QUADRATIC_ATTENUATION"/>
36632            <enum name="GL_BYTE"/>
36633            <enum name="GL_UNSIGNED_BYTE"/>
36634            <enum name="GL_SHORT"/>
36635            <enum name="GL_UNSIGNED_SHORT"/>
36636            <enum name="GL_FLOAT"/>
36637            <enum name="GL_FIXED"/>
36638            <enum name="GL_CLEAR"/>
36639            <enum name="GL_AND"/>
36640            <enum name="GL_AND_REVERSE"/>
36641            <enum name="GL_COPY"/>
36642            <enum name="GL_AND_INVERTED"/>
36643            <enum name="GL_NOOP"/>
36644            <enum name="GL_XOR"/>
36645            <enum name="GL_OR"/>
36646            <enum name="GL_NOR"/>
36647            <enum name="GL_EQUIV"/>
36648            <enum name="GL_INVERT"/>
36649            <enum name="GL_OR_REVERSE"/>
36650            <enum name="GL_COPY_INVERTED"/>
36651            <enum name="GL_OR_INVERTED"/>
36652            <enum name="GL_NAND"/>
36653            <enum name="GL_SET"/>
36654            <enum name="GL_EMISSION"/>
36655            <enum name="GL_SHININESS"/>
36656            <enum name="GL_AMBIENT_AND_DIFFUSE"/>
36657            <enum name="GL_MODELVIEW"/>
36658            <enum name="GL_PROJECTION"/>
36659            <enum name="GL_TEXTURE"/>
36660            <enum name="GL_ALPHA"/>
36661            <enum name="GL_RGB"/>
36662            <enum name="GL_RGBA"/>
36663            <enum name="GL_LUMINANCE"/>
36664            <enum name="GL_LUMINANCE_ALPHA"/>
36665            <enum name="GL_UNPACK_ALIGNMENT"/>
36666            <enum name="GL_PACK_ALIGNMENT"/>
36667            <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
36668            <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
36669            <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
36670            <enum name="GL_FLAT"/>
36671            <enum name="GL_SMOOTH"/>
36672            <enum name="GL_KEEP"/>
36673            <enum name="GL_REPLACE"/>
36674            <enum name="GL_INCR"/>
36675            <enum name="GL_DECR"/>
36676            <enum name="GL_VENDOR"/>
36677            <enum name="GL_RENDERER"/>
36678            <enum name="GL_VERSION"/>
36679            <enum name="GL_EXTENSIONS"/>
36680            <enum name="GL_MODULATE"/>
36681            <enum name="GL_DECAL"/>
36682            <enum name="GL_ADD"/>
36683            <enum name="GL_TEXTURE_ENV_MODE"/>
36684            <enum name="GL_TEXTURE_ENV_COLOR"/>
36685            <enum name="GL_TEXTURE_ENV"/>
36686            <enum name="GL_NEAREST"/>
36687            <enum name="GL_LINEAR"/>
36688            <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
36689            <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
36690            <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
36691            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
36692            <enum name="GL_TEXTURE_MAG_FILTER"/>
36693            <enum name="GL_TEXTURE_MIN_FILTER"/>
36694            <enum name="GL_TEXTURE_WRAP_S"/>
36695            <enum name="GL_TEXTURE_WRAP_T"/>
36696            <enum name="GL_GENERATE_MIPMAP"/>
36697            <enum name="GL_TEXTURE0"/>
36698            <enum name="GL_TEXTURE1"/>
36699            <enum name="GL_TEXTURE2"/>
36700            <enum name="GL_TEXTURE3"/>
36701            <enum name="GL_TEXTURE4"/>
36702            <enum name="GL_TEXTURE5"/>
36703            <enum name="GL_TEXTURE6"/>
36704            <enum name="GL_TEXTURE7"/>
36705            <enum name="GL_TEXTURE8"/>
36706            <enum name="GL_TEXTURE9"/>
36707            <enum name="GL_TEXTURE10"/>
36708            <enum name="GL_TEXTURE11"/>
36709            <enum name="GL_TEXTURE12"/>
36710            <enum name="GL_TEXTURE13"/>
36711            <enum name="GL_TEXTURE14"/>
36712            <enum name="GL_TEXTURE15"/>
36713            <enum name="GL_TEXTURE16"/>
36714            <enum name="GL_TEXTURE17"/>
36715            <enum name="GL_TEXTURE18"/>
36716            <enum name="GL_TEXTURE19"/>
36717            <enum name="GL_TEXTURE20"/>
36718            <enum name="GL_TEXTURE21"/>
36719            <enum name="GL_TEXTURE22"/>
36720            <enum name="GL_TEXTURE23"/>
36721            <enum name="GL_TEXTURE24"/>
36722            <enum name="GL_TEXTURE25"/>
36723            <enum name="GL_TEXTURE26"/>
36724            <enum name="GL_TEXTURE27"/>
36725            <enum name="GL_TEXTURE28"/>
36726            <enum name="GL_TEXTURE29"/>
36727            <enum name="GL_TEXTURE30"/>
36728            <enum name="GL_TEXTURE31"/>
36729            <enum name="GL_ACTIVE_TEXTURE"/>
36730            <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
36731            <enum name="GL_REPEAT"/>
36732            <enum name="GL_CLAMP_TO_EDGE"/>
36733            <enum name="GL_LIGHT0"/>
36734            <enum name="GL_LIGHT1"/>
36735            <enum name="GL_LIGHT2"/>
36736            <enum name="GL_LIGHT3"/>
36737            <enum name="GL_LIGHT4"/>
36738            <enum name="GL_LIGHT5"/>
36739            <enum name="GL_LIGHT6"/>
36740            <enum name="GL_LIGHT7"/>
36741            <enum name="GL_ARRAY_BUFFER"/>
36742            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
36743            <enum name="GL_ARRAY_BUFFER_BINDING"/>
36744            <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
36745            <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
36746            <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
36747            <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
36748            <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
36749            <enum name="GL_STATIC_DRAW"/>
36750            <enum name="GL_DYNAMIC_DRAW"/>
36751            <enum name="GL_BUFFER_SIZE"/>
36752            <enum name="GL_BUFFER_USAGE"/>
36753            <enum name="GL_SUBTRACT"/>
36754            <enum name="GL_COMBINE"/>
36755            <enum name="GL_COMBINE_RGB"/>
36756            <enum name="GL_COMBINE_ALPHA"/>
36757            <enum name="GL_RGB_SCALE"/>
36758            <enum name="GL_ADD_SIGNED"/>
36759            <enum name="GL_INTERPOLATE"/>
36760            <enum name="GL_CONSTANT"/>
36761            <enum name="GL_PRIMARY_COLOR"/>
36762            <enum name="GL_PREVIOUS"/>
36763            <enum name="GL_OPERAND0_RGB"/>
36764            <enum name="GL_OPERAND1_RGB"/>
36765            <enum name="GL_OPERAND2_RGB"/>
36766            <enum name="GL_OPERAND0_ALPHA"/>
36767            <enum name="GL_OPERAND1_ALPHA"/>
36768            <enum name="GL_OPERAND2_ALPHA"/>
36769            <enum name="GL_ALPHA_SCALE"/>
36770            <enum name="GL_SRC0_RGB"/>
36771            <enum name="GL_SRC1_RGB"/>
36772            <enum name="GL_SRC2_RGB"/>
36773            <enum name="GL_SRC0_ALPHA"/>
36774            <enum name="GL_SRC1_ALPHA"/>
36775            <enum name="GL_SRC2_ALPHA"/>
36776            <enum name="GL_DOT3_RGB"/>
36777            <enum name="GL_DOT3_RGBA"/>
36778        </require>
36779        <require profile="common">
36780            <command name="glAlphaFunc"/>
36781            <command name="glClearColor"/>
36782            <command name="glClearDepthf"/>
36783            <command name="glClipPlanef"/>
36784            <command name="glColor4f"/>
36785            <command name="glDepthRangef"/>
36786            <command name="glFogf"/>
36787            <command name="glFogfv"/>
36788            <command name="glFrustumf"/>
36789            <command name="glGetClipPlanef"/>
36790            <command name="glGetFloatv"/>
36791            <command name="glGetLightfv"/>
36792            <command name="glGetMaterialfv"/>
36793            <command name="glGetTexEnvfv"/>
36794            <command name="glGetTexParameterfv"/>
36795            <command name="glLightModelf"/>
36796            <command name="glLightModelfv"/>
36797            <command name="glLightf"/>
36798            <command name="glLightfv"/>
36799            <command name="glLineWidth"/>
36800            <command name="glLoadMatrixf"/>
36801            <command name="glMaterialf"/>
36802            <command name="glMaterialfv"/>
36803            <command name="glMultMatrixf"/>
36804            <command name="glMultiTexCoord4f"/>
36805            <command name="glNormal3f"/>
36806            <command name="glOrthof"/>
36807            <command name="glPointParameterf"/>
36808            <command name="glPointParameterfv"/>
36809            <command name="glPointSize"/>
36810            <command name="glPolygonOffset"/>
36811            <command name="glRotatef"/>
36812            <command name="glScalef"/>
36813            <command name="glTexEnvf"/>
36814            <command name="glTexEnvfv"/>
36815            <command name="glTexParameterf"/>
36816            <command name="glTexParameterfv"/>
36817            <command name="glTranslatef"/>
36818        </require>
36819        <require>
36820            <command name="glActiveTexture"/>
36821            <command name="glAlphaFuncx"/>
36822            <command name="glBindBuffer"/>
36823            <command name="glBindTexture"/>
36824            <command name="glBlendFunc"/>
36825            <command name="glBufferData"/>
36826            <command name="glBufferSubData"/>
36827            <command name="glClear"/>
36828            <command name="glClearColorx"/>
36829            <command name="glClearDepthx"/>
36830            <command name="glClearStencil"/>
36831            <command name="glClientActiveTexture"/>
36832            <command name="glClipPlanex"/>
36833            <command name="glColor4ub"/>
36834            <command name="glColor4x"/>
36835            <command name="glColorMask"/>
36836            <command name="glColorPointer"/>
36837            <command name="glCompressedTexImage2D"/>
36838            <command name="glCompressedTexSubImage2D"/>
36839            <command name="glCopyTexImage2D"/>
36840            <command name="glCopyTexSubImage2D"/>
36841            <command name="glCullFace"/>
36842            <command name="glDeleteBuffers"/>
36843            <command name="glDeleteTextures"/>
36844            <command name="glDepthFunc"/>
36845            <command name="glDepthMask"/>
36846            <command name="glDepthRangex"/>
36847            <command name="glDisable"/>
36848            <command name="glDisableClientState"/>
36849            <command name="glDrawArrays"/>
36850            <command name="glDrawElements"/>
36851            <command name="glEnable"/>
36852            <command name="glEnableClientState"/>
36853            <command name="glFinish"/>
36854            <command name="glFlush"/>
36855            <command name="glFogx"/>
36856            <command name="glFogxv"/>
36857            <command name="glFrontFace"/>
36858            <command name="glFrustumx"/>
36859            <command name="glGetBooleanv"/>
36860            <command name="glGetBufferParameteriv"/>
36861            <command name="glGetClipPlanex"/>
36862            <command name="glGenBuffers"/>
36863            <command name="glGenTextures"/>
36864            <command name="glGetError"/>
36865            <command name="glGetFixedv"/>
36866            <command name="glGetIntegerv"/>
36867            <command name="glGetLightxv"/>
36868            <command name="glGetMaterialxv"/>
36869            <command name="glGetPointerv"/>
36870            <command name="glGetString"/>
36871            <command name="glGetTexEnviv"/>
36872            <command name="glGetTexEnvxv"/>
36873            <command name="glGetTexParameteriv"/>
36874            <command name="glGetTexParameterxv"/>
36875            <command name="glHint"/>
36876            <command name="glIsBuffer"/>
36877            <command name="glIsEnabled"/>
36878            <command name="glIsTexture"/>
36879            <command name="glLightModelx"/>
36880            <command name="glLightModelxv"/>
36881            <command name="glLightx"/>
36882            <command name="glLightxv"/>
36883            <command name="glLineWidthx"/>
36884            <command name="glLoadIdentity"/>
36885            <command name="glLoadMatrixx"/>
36886            <command name="glLogicOp"/>
36887            <command name="glMaterialx"/>
36888            <command name="glMaterialxv"/>
36889            <command name="glMatrixMode"/>
36890            <command name="glMultMatrixx"/>
36891            <command name="glMultiTexCoord4x"/>
36892            <command name="glNormal3x"/>
36893            <command name="glNormalPointer"/>
36894            <command name="glOrthox"/>
36895            <command name="glPixelStorei"/>
36896            <command name="glPointParameterx"/>
36897            <command name="glPointParameterxv"/>
36898            <command name="glPointSizex"/>
36899            <command name="glPolygonOffsetx"/>
36900            <command name="glPopMatrix"/>
36901            <command name="glPushMatrix"/>
36902            <command name="glReadPixels"/>
36903            <command name="glRotatex"/>
36904            <command name="glSampleCoverage"/>
36905            <command name="glSampleCoveragex"/>
36906            <command name="glScalex"/>
36907            <command name="glScissor"/>
36908            <command name="glShadeModel"/>
36909            <command name="glStencilFunc"/>
36910            <command name="glStencilMask"/>
36911            <command name="glStencilOp"/>
36912            <command name="glTexCoordPointer"/>
36913            <command name="glTexEnvi"/>
36914            <command name="glTexEnvx"/>
36915            <command name="glTexEnviv"/>
36916            <command name="glTexEnvxv"/>
36917            <command name="glTexImage2D"/>
36918            <command name="glTexParameteri"/>
36919            <command name="glTexParameterx"/>
36920            <command name="glTexParameteriv"/>
36921            <command name="glTexParameterxv"/>
36922            <command name="glTexSubImage2D"/>
36923            <command name="glTranslatex"/>
36924            <command name="glVertexPointer"/>
36925            <command name="glViewport"/>
36926        </require>
36927    </feature>
36928    <feature api="gles2" name="GL_ES_VERSION_2_0" number="2.0">
36929        <require comment="Not used by the API, for compatibility with old gl2.h">
36930            <type name="GLbyte"/>
36931            <type name="GLclampf"/>
36932            <type name="GLfixed"/>
36933            <type name="GLshort"/>
36934            <type name="GLushort"/>
36935            <type name="GLvoid" comment="No longer used in headers"/>
36936        </require>
36937        <require comment="Not used by the API; put here so this type doesn't need to be declared in gl2ext.h">
36938            <type name="GLsync"/>
36939            <type name="GLint64"/>
36940            <type name="GLuint64"/>
36941        </require>
36942        <require>
36943            <enum name="GL_DEPTH_BUFFER_BIT"/>
36944            <enum name="GL_STENCIL_BUFFER_BIT"/>
36945            <enum name="GL_COLOR_BUFFER_BIT"/>
36946            <enum name="GL_FALSE"/>
36947            <enum name="GL_TRUE"/>
36948            <enum name="GL_POINTS"/>
36949            <enum name="GL_LINES"/>
36950            <enum name="GL_LINE_LOOP"/>
36951            <enum name="GL_LINE_STRIP"/>
36952            <enum name="GL_TRIANGLES"/>
36953            <enum name="GL_TRIANGLE_STRIP"/>
36954            <enum name="GL_TRIANGLE_FAN"/>
36955            <enum name="GL_ZERO"/>
36956            <enum name="GL_ONE"/>
36957            <enum name="GL_SRC_COLOR"/>
36958            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
36959            <enum name="GL_SRC_ALPHA"/>
36960            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
36961            <enum name="GL_DST_ALPHA"/>
36962            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
36963            <enum name="GL_DST_COLOR"/>
36964            <enum name="GL_ONE_MINUS_DST_COLOR"/>
36965            <enum name="GL_SRC_ALPHA_SATURATE"/>
36966            <enum name="GL_FUNC_ADD"/>
36967            <enum name="GL_BLEND_EQUATION"/>
36968            <enum name="GL_BLEND_EQUATION_RGB"/>
36969            <enum name="GL_BLEND_EQUATION_ALPHA"/>
36970            <enum name="GL_FUNC_SUBTRACT"/>
36971            <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
36972            <enum name="GL_BLEND_DST_RGB"/>
36973            <enum name="GL_BLEND_SRC_RGB"/>
36974            <enum name="GL_BLEND_DST_ALPHA"/>
36975            <enum name="GL_BLEND_SRC_ALPHA"/>
36976            <enum name="GL_CONSTANT_COLOR"/>
36977            <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
36978            <enum name="GL_CONSTANT_ALPHA"/>
36979            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
36980            <enum name="GL_BLEND_COLOR"/>
36981            <enum name="GL_ARRAY_BUFFER"/>
36982            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
36983            <enum name="GL_ARRAY_BUFFER_BINDING"/>
36984            <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
36985            <enum name="GL_STREAM_DRAW"/>
36986            <enum name="GL_STATIC_DRAW"/>
36987            <enum name="GL_DYNAMIC_DRAW"/>
36988            <enum name="GL_BUFFER_SIZE"/>
36989            <enum name="GL_BUFFER_USAGE"/>
36990            <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
36991            <enum name="GL_FRONT"/>
36992            <enum name="GL_BACK"/>
36993            <enum name="GL_FRONT_AND_BACK"/>
36994            <enum name="GL_TEXTURE_2D"/>
36995            <enum name="GL_CULL_FACE"/>
36996            <enum name="GL_BLEND"/>
36997            <enum name="GL_DITHER"/>
36998            <enum name="GL_STENCIL_TEST"/>
36999            <enum name="GL_DEPTH_TEST"/>
37000            <enum name="GL_SCISSOR_TEST"/>
37001            <enum name="GL_POLYGON_OFFSET_FILL"/>
37002            <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
37003            <enum name="GL_SAMPLE_COVERAGE"/>
37004            <enum name="GL_NO_ERROR"/>
37005            <enum name="GL_INVALID_ENUM"/>
37006            <enum name="GL_INVALID_VALUE"/>
37007            <enum name="GL_INVALID_OPERATION"/>
37008            <enum name="GL_OUT_OF_MEMORY"/>
37009            <enum name="GL_CW"/>
37010            <enum name="GL_CCW"/>
37011            <enum name="GL_LINE_WIDTH"/>
37012            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
37013            <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
37014            <enum name="GL_CULL_FACE_MODE"/>
37015            <enum name="GL_FRONT_FACE"/>
37016            <enum name="GL_DEPTH_RANGE"/>
37017            <enum name="GL_DEPTH_WRITEMASK"/>
37018            <enum name="GL_DEPTH_CLEAR_VALUE"/>
37019            <enum name="GL_DEPTH_FUNC"/>
37020            <enum name="GL_STENCIL_CLEAR_VALUE"/>
37021            <enum name="GL_STENCIL_FUNC"/>
37022            <enum name="GL_STENCIL_FAIL"/>
37023            <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
37024            <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
37025            <enum name="GL_STENCIL_REF"/>
37026            <enum name="GL_STENCIL_VALUE_MASK"/>
37027            <enum name="GL_STENCIL_WRITEMASK"/>
37028            <enum name="GL_STENCIL_BACK_FUNC"/>
37029            <enum name="GL_STENCIL_BACK_FAIL"/>
37030            <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
37031            <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
37032            <enum name="GL_STENCIL_BACK_REF"/>
37033            <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
37034            <enum name="GL_STENCIL_BACK_WRITEMASK"/>
37035            <enum name="GL_VIEWPORT"/>
37036            <enum name="GL_SCISSOR_BOX"/>
37037            <enum name="GL_COLOR_CLEAR_VALUE"/>
37038            <enum name="GL_COLOR_WRITEMASK"/>
37039            <enum name="GL_UNPACK_ALIGNMENT"/>
37040            <enum name="GL_PACK_ALIGNMENT"/>
37041            <enum name="GL_MAX_TEXTURE_SIZE"/>
37042            <enum name="GL_MAX_VIEWPORT_DIMS"/>
37043            <enum name="GL_SUBPIXEL_BITS"/>
37044            <enum name="GL_RED_BITS"/>
37045            <enum name="GL_GREEN_BITS"/>
37046            <enum name="GL_BLUE_BITS"/>
37047            <enum name="GL_ALPHA_BITS"/>
37048            <enum name="GL_DEPTH_BITS"/>
37049            <enum name="GL_STENCIL_BITS"/>
37050            <enum name="GL_POLYGON_OFFSET_UNITS"/>
37051            <enum name="GL_POLYGON_OFFSET_FACTOR"/>
37052            <enum name="GL_TEXTURE_BINDING_2D"/>
37053            <enum name="GL_SAMPLE_BUFFERS"/>
37054            <enum name="GL_SAMPLES"/>
37055            <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
37056            <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
37057            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
37058            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
37059            <enum name="GL_DONT_CARE"/>
37060            <enum name="GL_FASTEST"/>
37061            <enum name="GL_NICEST"/>
37062            <enum name="GL_GENERATE_MIPMAP_HINT"/>
37063            <enum name="GL_BYTE"/>
37064            <enum name="GL_UNSIGNED_BYTE"/>
37065            <enum name="GL_SHORT"/>
37066            <enum name="GL_UNSIGNED_SHORT"/>
37067            <enum name="GL_INT"/>
37068            <enum name="GL_UNSIGNED_INT"/>
37069            <enum name="GL_FLOAT"/>
37070            <enum name="GL_FIXED"/>
37071            <enum name="GL_DEPTH_COMPONENT"/>
37072            <enum name="GL_ALPHA"/>
37073            <enum name="GL_RGB"/>
37074            <enum name="GL_RGBA"/>
37075            <enum name="GL_LUMINANCE"/>
37076            <enum name="GL_LUMINANCE_ALPHA"/>
37077            <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
37078            <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
37079            <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
37080            <enum name="GL_FRAGMENT_SHADER"/>
37081            <enum name="GL_VERTEX_SHADER"/>
37082            <enum name="GL_MAX_VERTEX_ATTRIBS"/>
37083            <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
37084            <enum name="GL_MAX_VARYING_VECTORS"/>
37085            <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
37086            <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
37087            <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
37088            <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
37089            <enum name="GL_SHADER_TYPE"/>
37090            <enum name="GL_DELETE_STATUS"/>
37091            <enum name="GL_LINK_STATUS"/>
37092            <enum name="GL_VALIDATE_STATUS"/>
37093            <enum name="GL_ATTACHED_SHADERS"/>
37094            <enum name="GL_ACTIVE_UNIFORMS"/>
37095            <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
37096            <enum name="GL_ACTIVE_ATTRIBUTES"/>
37097            <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
37098            <enum name="GL_SHADING_LANGUAGE_VERSION"/>
37099            <enum name="GL_CURRENT_PROGRAM"/>
37100            <enum name="GL_NEVER"/>
37101            <enum name="GL_LESS"/>
37102            <enum name="GL_EQUAL"/>
37103            <enum name="GL_LEQUAL"/>
37104            <enum name="GL_GREATER"/>
37105            <enum name="GL_NOTEQUAL"/>
37106            <enum name="GL_GEQUAL"/>
37107            <enum name="GL_ALWAYS"/>
37108            <enum name="GL_KEEP"/>
37109            <enum name="GL_REPLACE"/>
37110            <enum name="GL_INCR"/>
37111            <enum name="GL_DECR"/>
37112            <enum name="GL_INVERT"/>
37113            <enum name="GL_INCR_WRAP"/>
37114            <enum name="GL_DECR_WRAP"/>
37115            <enum name="GL_VENDOR"/>
37116            <enum name="GL_RENDERER"/>
37117            <enum name="GL_VERSION"/>
37118            <enum name="GL_EXTENSIONS"/>
37119            <enum name="GL_NEAREST"/>
37120            <enum name="GL_LINEAR"/>
37121            <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
37122            <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
37123            <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
37124            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
37125            <enum name="GL_TEXTURE_MAG_FILTER"/>
37126            <enum name="GL_TEXTURE_MIN_FILTER"/>
37127            <enum name="GL_TEXTURE_WRAP_S"/>
37128            <enum name="GL_TEXTURE_WRAP_T"/>
37129            <enum name="GL_TEXTURE"/>
37130            <enum name="GL_TEXTURE_CUBE_MAP"/>
37131            <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
37132            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
37133            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
37134            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
37135            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
37136            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
37137            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
37138            <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
37139            <enum name="GL_TEXTURE0"/>
37140            <enum name="GL_TEXTURE1"/>
37141            <enum name="GL_TEXTURE2"/>
37142            <enum name="GL_TEXTURE3"/>
37143            <enum name="GL_TEXTURE4"/>
37144            <enum name="GL_TEXTURE5"/>
37145            <enum name="GL_TEXTURE6"/>
37146            <enum name="GL_TEXTURE7"/>
37147            <enum name="GL_TEXTURE8"/>
37148            <enum name="GL_TEXTURE9"/>
37149            <enum name="GL_TEXTURE10"/>
37150            <enum name="GL_TEXTURE11"/>
37151            <enum name="GL_TEXTURE12"/>
37152            <enum name="GL_TEXTURE13"/>
37153            <enum name="GL_TEXTURE14"/>
37154            <enum name="GL_TEXTURE15"/>
37155            <enum name="GL_TEXTURE16"/>
37156            <enum name="GL_TEXTURE17"/>
37157            <enum name="GL_TEXTURE18"/>
37158            <enum name="GL_TEXTURE19"/>
37159            <enum name="GL_TEXTURE20"/>
37160            <enum name="GL_TEXTURE21"/>
37161            <enum name="GL_TEXTURE22"/>
37162            <enum name="GL_TEXTURE23"/>
37163            <enum name="GL_TEXTURE24"/>
37164            <enum name="GL_TEXTURE25"/>
37165            <enum name="GL_TEXTURE26"/>
37166            <enum name="GL_TEXTURE27"/>
37167            <enum name="GL_TEXTURE28"/>
37168            <enum name="GL_TEXTURE29"/>
37169            <enum name="GL_TEXTURE30"/>
37170            <enum name="GL_TEXTURE31"/>
37171            <enum name="GL_ACTIVE_TEXTURE"/>
37172            <enum name="GL_REPEAT"/>
37173            <enum name="GL_CLAMP_TO_EDGE"/>
37174            <enum name="GL_MIRRORED_REPEAT"/>
37175            <enum name="GL_FLOAT_VEC2"/>
37176            <enum name="GL_FLOAT_VEC3"/>
37177            <enum name="GL_FLOAT_VEC4"/>
37178            <enum name="GL_INT_VEC2"/>
37179            <enum name="GL_INT_VEC3"/>
37180            <enum name="GL_INT_VEC4"/>
37181            <enum name="GL_BOOL"/>
37182            <enum name="GL_BOOL_VEC2"/>
37183            <enum name="GL_BOOL_VEC3"/>
37184            <enum name="GL_BOOL_VEC4"/>
37185            <enum name="GL_FLOAT_MAT2"/>
37186            <enum name="GL_FLOAT_MAT3"/>
37187            <enum name="GL_FLOAT_MAT4"/>
37188            <enum name="GL_SAMPLER_2D"/>
37189            <enum name="GL_SAMPLER_CUBE"/>
37190            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
37191            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
37192            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
37193            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
37194            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
37195            <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
37196            <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
37197            <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
37198            <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
37199            <enum name="GL_COMPILE_STATUS"/>
37200            <enum name="GL_INFO_LOG_LENGTH"/>
37201            <enum name="GL_SHADER_SOURCE_LENGTH"/>
37202            <enum name="GL_SHADER_COMPILER"/>
37203            <enum name="GL_SHADER_BINARY_FORMATS"/>
37204            <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
37205            <enum name="GL_LOW_FLOAT"/>
37206            <enum name="GL_MEDIUM_FLOAT"/>
37207            <enum name="GL_HIGH_FLOAT"/>
37208            <enum name="GL_LOW_INT"/>
37209            <enum name="GL_MEDIUM_INT"/>
37210            <enum name="GL_HIGH_INT"/>
37211            <enum name="GL_FRAMEBUFFER"/>
37212            <enum name="GL_RENDERBUFFER"/>
37213            <enum name="GL_RGBA4"/>
37214            <enum name="GL_RGB5_A1"/>
37215            <enum name="GL_RGB565"/>
37216            <enum name="GL_DEPTH_COMPONENT16"/>
37217            <enum name="GL_STENCIL_INDEX8"/>
37218            <enum name="GL_RENDERBUFFER_WIDTH"/>
37219            <enum name="GL_RENDERBUFFER_HEIGHT"/>
37220            <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
37221            <enum name="GL_RENDERBUFFER_RED_SIZE"/>
37222            <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
37223            <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
37224            <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
37225            <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
37226            <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
37227            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
37228            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
37229            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
37230            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
37231            <enum name="GL_COLOR_ATTACHMENT0"/>
37232            <enum name="GL_DEPTH_ATTACHMENT"/>
37233            <enum name="GL_STENCIL_ATTACHMENT"/>
37234            <enum name="GL_NONE"/>
37235            <enum name="GL_FRAMEBUFFER_COMPLETE"/>
37236            <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
37237            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
37238            <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
37239            <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
37240            <enum name="GL_FRAMEBUFFER_BINDING"/>
37241            <enum name="GL_RENDERBUFFER_BINDING"/>
37242            <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
37243            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
37244            <command name="glActiveTexture"/>
37245            <command name="glAttachShader"/>
37246            <command name="glBindAttribLocation"/>
37247            <command name="glBindBuffer"/>
37248            <command name="glBindFramebuffer"/>
37249            <command name="glBindRenderbuffer"/>
37250            <command name="glBindTexture"/>
37251            <command name="glBlendColor"/>
37252            <command name="glBlendEquation"/>
37253            <command name="glBlendEquationSeparate"/>
37254            <command name="glBlendFunc"/>
37255            <command name="glBlendFuncSeparate"/>
37256            <command name="glBufferData"/>
37257            <command name="glBufferSubData"/>
37258            <command name="glCheckFramebufferStatus"/>
37259            <command name="glClear"/>
37260            <command name="glClearColor"/>
37261            <command name="glClearDepthf"/>
37262            <command name="glClearStencil"/>
37263            <command name="glColorMask"/>
37264            <command name="glCompileShader"/>
37265            <command name="glCompressedTexImage2D"/>
37266            <command name="glCompressedTexSubImage2D"/>
37267            <command name="glCopyTexImage2D"/>
37268            <command name="glCopyTexSubImage2D"/>
37269            <command name="glCreateProgram"/>
37270            <command name="glCreateShader"/>
37271            <command name="glCullFace"/>
37272            <command name="glDeleteBuffers"/>
37273            <command name="glDeleteFramebuffers"/>
37274            <command name="glDeleteProgram"/>
37275            <command name="glDeleteRenderbuffers"/>
37276            <command name="glDeleteShader"/>
37277            <command name="glDeleteTextures"/>
37278            <command name="glDepthFunc"/>
37279            <command name="glDepthMask"/>
37280            <command name="glDepthRangef"/>
37281            <command name="glDetachShader"/>
37282            <command name="glDisable"/>
37283            <command name="glDisableVertexAttribArray"/>
37284            <command name="glDrawArrays"/>
37285            <command name="glDrawElements"/>
37286            <command name="glEnable"/>
37287            <command name="glEnableVertexAttribArray"/>
37288            <command name="glFinish"/>
37289            <command name="glFlush"/>
37290            <command name="glFramebufferRenderbuffer"/>
37291            <command name="glFramebufferTexture2D"/>
37292            <command name="glFrontFace"/>
37293            <command name="glGenBuffers"/>
37294            <command name="glGenerateMipmap"/>
37295            <command name="glGenFramebuffers"/>
37296            <command name="glGenRenderbuffers"/>
37297            <command name="glGenTextures"/>
37298            <command name="glGetActiveAttrib"/>
37299            <command name="glGetActiveUniform"/>
37300            <command name="glGetAttachedShaders"/>
37301            <command name="glGetAttribLocation"/>
37302            <command name="glGetBooleanv"/>
37303            <command name="glGetBufferParameteriv"/>
37304            <command name="glGetError"/>
37305            <command name="glGetFloatv"/>
37306            <command name="glGetFramebufferAttachmentParameteriv"/>
37307            <command name="glGetIntegerv"/>
37308            <command name="glGetProgramiv"/>
37309            <command name="glGetProgramInfoLog"/>
37310            <command name="glGetRenderbufferParameteriv"/>
37311            <command name="glGetShaderiv"/>
37312            <command name="glGetShaderInfoLog"/>
37313            <command name="glGetShaderPrecisionFormat"/>
37314            <command name="glGetShaderSource"/>
37315            <command name="glGetString"/>
37316            <command name="glGetTexParameterfv"/>
37317            <command name="glGetTexParameteriv"/>
37318            <command name="glGetUniformfv"/>
37319            <command name="glGetUniformiv"/>
37320            <command name="glGetUniformLocation"/>
37321            <command name="glGetVertexAttribfv"/>
37322            <command name="glGetVertexAttribiv"/>
37323            <command name="glGetVertexAttribPointerv"/>
37324            <command name="glHint"/>
37325            <command name="glIsBuffer"/>
37326            <command name="glIsEnabled"/>
37327            <command name="glIsFramebuffer"/>
37328            <command name="glIsProgram"/>
37329            <command name="glIsRenderbuffer"/>
37330            <command name="glIsShader"/>
37331            <command name="glIsTexture"/>
37332            <command name="glLineWidth"/>
37333            <command name="glLinkProgram"/>
37334            <command name="glPixelStorei"/>
37335            <command name="glPolygonOffset"/>
37336            <command name="glReadPixels"/>
37337            <command name="glReleaseShaderCompiler"/>
37338            <command name="glRenderbufferStorage"/>
37339            <command name="glSampleCoverage"/>
37340            <command name="glScissor"/>
37341            <command name="glShaderBinary"/>
37342            <command name="glShaderSource"/>
37343            <command name="glStencilFunc"/>
37344            <command name="glStencilFuncSeparate"/>
37345            <command name="glStencilMask"/>
37346            <command name="glStencilMaskSeparate"/>
37347            <command name="glStencilOp"/>
37348            <command name="glStencilOpSeparate"/>
37349            <command name="glTexImage2D"/>
37350            <command name="glTexParameterf"/>
37351            <command name="glTexParameterfv"/>
37352            <command name="glTexParameteri"/>
37353            <command name="glTexParameteriv"/>
37354            <command name="glTexSubImage2D"/>
37355            <command name="glUniform1f"/>
37356            <command name="glUniform1fv"/>
37357            <command name="glUniform1i"/>
37358            <command name="glUniform1iv"/>
37359            <command name="glUniform2f"/>
37360            <command name="glUniform2fv"/>
37361            <command name="glUniform2i"/>
37362            <command name="glUniform2iv"/>
37363            <command name="glUniform3f"/>
37364            <command name="glUniform3fv"/>
37365            <command name="glUniform3i"/>
37366            <command name="glUniform3iv"/>
37367            <command name="glUniform4f"/>
37368            <command name="glUniform4fv"/>
37369            <command name="glUniform4i"/>
37370            <command name="glUniform4iv"/>
37371            <command name="glUniformMatrix2fv"/>
37372            <command name="glUniformMatrix3fv"/>
37373            <command name="glUniformMatrix4fv"/>
37374            <command name="glUseProgram"/>
37375            <command name="glValidateProgram"/>
37376            <command name="glVertexAttrib1f"/>
37377            <command name="glVertexAttrib1fv"/>
37378            <command name="glVertexAttrib2f"/>
37379            <command name="glVertexAttrib2fv"/>
37380            <command name="glVertexAttrib3f"/>
37381            <command name="glVertexAttrib3fv"/>
37382            <command name="glVertexAttrib4f"/>
37383            <command name="glVertexAttrib4fv"/>
37384            <command name="glVertexAttribPointer"/>
37385            <command name="glViewport"/>
37386        </require>
37387    </feature>
37388    <feature api="gles2" name="GL_ES_VERSION_3_0" number="3.0">
37389        <require comment="Not used by the API, for compatibility with old gl2.h">
37390            <type name="GLhalf"/>
37391        </require>
37392        <require>
37393            <enum name="GL_READ_BUFFER"/>
37394            <enum name="GL_UNPACK_ROW_LENGTH"/>
37395            <enum name="GL_UNPACK_SKIP_ROWS"/>
37396            <enum name="GL_UNPACK_SKIP_PIXELS"/>
37397            <enum name="GL_PACK_ROW_LENGTH"/>
37398            <enum name="GL_PACK_SKIP_ROWS"/>
37399            <enum name="GL_PACK_SKIP_PIXELS"/>
37400            <enum name="GL_COLOR"/>
37401            <enum name="GL_DEPTH"/>
37402            <enum name="GL_STENCIL"/>
37403            <enum name="GL_RED"/>
37404            <enum name="GL_RGB8"/>
37405            <enum name="GL_RGBA8"/>
37406            <enum name="GL_RGB10_A2"/>
37407            <enum name="GL_TEXTURE_BINDING_3D"/>
37408            <enum name="GL_UNPACK_SKIP_IMAGES"/>
37409            <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
37410            <enum name="GL_TEXTURE_3D"/>
37411            <enum name="GL_TEXTURE_WRAP_R"/>
37412            <enum name="GL_MAX_3D_TEXTURE_SIZE"/>
37413            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
37414            <enum name="GL_MAX_ELEMENTS_VERTICES"/>
37415            <enum name="GL_MAX_ELEMENTS_INDICES"/>
37416            <enum name="GL_TEXTURE_MIN_LOD"/>
37417            <enum name="GL_TEXTURE_MAX_LOD"/>
37418            <enum name="GL_TEXTURE_BASE_LEVEL"/>
37419            <enum name="GL_TEXTURE_MAX_LEVEL"/>
37420            <enum name="GL_MIN"/>
37421            <enum name="GL_MAX"/>
37422            <enum name="GL_DEPTH_COMPONENT24"/>
37423            <enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
37424            <enum name="GL_TEXTURE_COMPARE_MODE"/>
37425            <enum name="GL_TEXTURE_COMPARE_FUNC"/>
37426            <enum name="GL_CURRENT_QUERY"/>
37427            <enum name="GL_QUERY_RESULT"/>
37428            <enum name="GL_QUERY_RESULT_AVAILABLE"/>
37429            <enum name="GL_BUFFER_MAPPED"/>
37430            <enum name="GL_BUFFER_MAP_POINTER"/>
37431            <enum name="GL_STREAM_READ"/>
37432            <enum name="GL_STREAM_COPY"/>
37433            <enum name="GL_STATIC_READ"/>
37434            <enum name="GL_STATIC_COPY"/>
37435            <enum name="GL_DYNAMIC_READ"/>
37436            <enum name="GL_DYNAMIC_COPY"/>
37437            <enum name="GL_MAX_DRAW_BUFFERS"/>
37438            <enum name="GL_DRAW_BUFFER0"/>
37439            <enum name="GL_DRAW_BUFFER1"/>
37440            <enum name="GL_DRAW_BUFFER2"/>
37441            <enum name="GL_DRAW_BUFFER3"/>
37442            <enum name="GL_DRAW_BUFFER4"/>
37443            <enum name="GL_DRAW_BUFFER5"/>
37444            <enum name="GL_DRAW_BUFFER6"/>
37445            <enum name="GL_DRAW_BUFFER7"/>
37446            <enum name="GL_DRAW_BUFFER8"/>
37447            <enum name="GL_DRAW_BUFFER9"/>
37448            <enum name="GL_DRAW_BUFFER10"/>
37449            <enum name="GL_DRAW_BUFFER11"/>
37450            <enum name="GL_DRAW_BUFFER12"/>
37451            <enum name="GL_DRAW_BUFFER13"/>
37452            <enum name="GL_DRAW_BUFFER14"/>
37453            <enum name="GL_DRAW_BUFFER15"/>
37454            <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
37455            <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
37456            <enum name="GL_SAMPLER_3D"/>
37457            <enum name="GL_SAMPLER_2D_SHADOW"/>
37458            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
37459            <enum name="GL_PIXEL_PACK_BUFFER"/>
37460            <enum name="GL_PIXEL_UNPACK_BUFFER"/>
37461            <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
37462            <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
37463            <enum name="GL_FLOAT_MAT2x3"/>
37464            <enum name="GL_FLOAT_MAT2x4"/>
37465            <enum name="GL_FLOAT_MAT3x2"/>
37466            <enum name="GL_FLOAT_MAT3x4"/>
37467            <enum name="GL_FLOAT_MAT4x2"/>
37468            <enum name="GL_FLOAT_MAT4x3"/>
37469            <enum name="GL_SRGB"/>
37470            <enum name="GL_SRGB8"/>
37471            <enum name="GL_SRGB8_ALPHA8"/>
37472            <enum name="GL_COMPARE_REF_TO_TEXTURE"/>
37473            <enum name="GL_MAJOR_VERSION"/>
37474            <enum name="GL_MINOR_VERSION"/>
37475            <enum name="GL_NUM_EXTENSIONS"/>
37476            <enum name="GL_RGBA32F"/>
37477            <enum name="GL_RGB32F"/>
37478            <enum name="GL_RGBA16F"/>
37479            <enum name="GL_RGB16F"/>
37480            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
37481            <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
37482            <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
37483            <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
37484            <enum name="GL_MAX_VARYING_COMPONENTS"/>
37485            <enum name="GL_TEXTURE_2D_ARRAY"/>
37486            <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
37487            <enum name="GL_R11F_G11F_B10F"/>
37488            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
37489            <enum name="GL_RGB9_E5"/>
37490            <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
37491            <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
37492            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
37493            <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
37494            <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
37495            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
37496            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
37497            <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
37498            <enum name="GL_RASTERIZER_DISCARD"/>
37499            <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
37500            <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
37501            <enum name="GL_INTERLEAVED_ATTRIBS"/>
37502            <enum name="GL_SEPARATE_ATTRIBS"/>
37503            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
37504            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
37505            <enum name="GL_RGBA32UI"/>
37506            <enum name="GL_RGB32UI"/>
37507            <enum name="GL_RGBA16UI"/>
37508            <enum name="GL_RGB16UI"/>
37509            <enum name="GL_RGBA8UI"/>
37510            <enum name="GL_RGB8UI"/>
37511            <enum name="GL_RGBA32I"/>
37512            <enum name="GL_RGB32I"/>
37513            <enum name="GL_RGBA16I"/>
37514            <enum name="GL_RGB16I"/>
37515            <enum name="GL_RGBA8I"/>
37516            <enum name="GL_RGB8I"/>
37517            <enum name="GL_RED_INTEGER"/>
37518            <enum name="GL_RGB_INTEGER"/>
37519            <enum name="GL_RGBA_INTEGER"/>
37520            <enum name="GL_SAMPLER_2D_ARRAY"/>
37521            <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
37522            <enum name="GL_SAMPLER_CUBE_SHADOW"/>
37523            <enum name="GL_UNSIGNED_INT_VEC2"/>
37524            <enum name="GL_UNSIGNED_INT_VEC3"/>
37525            <enum name="GL_UNSIGNED_INT_VEC4"/>
37526            <enum name="GL_INT_SAMPLER_2D"/>
37527            <enum name="GL_INT_SAMPLER_3D"/>
37528            <enum name="GL_INT_SAMPLER_CUBE"/>
37529            <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
37530            <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
37531            <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
37532            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
37533            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
37534            <enum name="GL_BUFFER_ACCESS_FLAGS"/>
37535            <enum name="GL_BUFFER_MAP_LENGTH"/>
37536            <enum name="GL_BUFFER_MAP_OFFSET"/>
37537            <enum name="GL_DEPTH_COMPONENT32F"/>
37538            <enum name="GL_DEPTH32F_STENCIL8"/>
37539            <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
37540            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
37541            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
37542            <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
37543            <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
37544            <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
37545            <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
37546            <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
37547            <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
37548            <enum name="GL_FRAMEBUFFER_DEFAULT"/>
37549            <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
37550            <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
37551            <enum name="GL_DEPTH_STENCIL"/>
37552            <enum name="GL_UNSIGNED_INT_24_8"/>
37553            <enum name="GL_DEPTH24_STENCIL8"/>
37554            <enum name="GL_UNSIGNED_NORMALIZED"/>
37555            <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
37556            <enum name="GL_READ_FRAMEBUFFER"/>
37557            <enum name="GL_DRAW_FRAMEBUFFER"/>
37558            <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
37559            <enum name="GL_RENDERBUFFER_SAMPLES"/>
37560            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
37561            <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
37562            <enum name="GL_COLOR_ATTACHMENT1"/>
37563            <enum name="GL_COLOR_ATTACHMENT2"/>
37564            <enum name="GL_COLOR_ATTACHMENT3"/>
37565            <enum name="GL_COLOR_ATTACHMENT4"/>
37566            <enum name="GL_COLOR_ATTACHMENT5"/>
37567            <enum name="GL_COLOR_ATTACHMENT6"/>
37568            <enum name="GL_COLOR_ATTACHMENT7"/>
37569            <enum name="GL_COLOR_ATTACHMENT8"/>
37570            <enum name="GL_COLOR_ATTACHMENT9"/>
37571            <enum name="GL_COLOR_ATTACHMENT10"/>
37572            <enum name="GL_COLOR_ATTACHMENT11"/>
37573            <enum name="GL_COLOR_ATTACHMENT12"/>
37574            <enum name="GL_COLOR_ATTACHMENT13"/>
37575            <enum name="GL_COLOR_ATTACHMENT14"/>
37576            <enum name="GL_COLOR_ATTACHMENT15"/>
37577            <enum name="GL_COLOR_ATTACHMENT16"/>
37578            <enum name="GL_COLOR_ATTACHMENT17"/>
37579            <enum name="GL_COLOR_ATTACHMENT18"/>
37580            <enum name="GL_COLOR_ATTACHMENT19"/>
37581            <enum name="GL_COLOR_ATTACHMENT20"/>
37582            <enum name="GL_COLOR_ATTACHMENT21"/>
37583            <enum name="GL_COLOR_ATTACHMENT22"/>
37584            <enum name="GL_COLOR_ATTACHMENT23"/>
37585            <enum name="GL_COLOR_ATTACHMENT24"/>
37586            <enum name="GL_COLOR_ATTACHMENT25"/>
37587            <enum name="GL_COLOR_ATTACHMENT26"/>
37588            <enum name="GL_COLOR_ATTACHMENT27"/>
37589            <enum name="GL_COLOR_ATTACHMENT28"/>
37590            <enum name="GL_COLOR_ATTACHMENT29"/>
37591            <enum name="GL_COLOR_ATTACHMENT30"/>
37592            <enum name="GL_COLOR_ATTACHMENT31"/>
37593            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
37594            <enum name="GL_MAX_SAMPLES"/>
37595            <enum name="GL_HALF_FLOAT"/>
37596            <enum name="GL_MAP_READ_BIT"/>
37597            <enum name="GL_MAP_WRITE_BIT"/>
37598            <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
37599            <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
37600            <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
37601            <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
37602            <enum name="GL_RG"/>
37603            <enum name="GL_RG_INTEGER"/>
37604            <enum name="GL_R8"/>
37605            <enum name="GL_RG8"/>
37606            <enum name="GL_R16F"/>
37607            <enum name="GL_R32F"/>
37608            <enum name="GL_RG16F"/>
37609            <enum name="GL_RG32F"/>
37610            <enum name="GL_R8I"/>
37611            <enum name="GL_R8UI"/>
37612            <enum name="GL_R16I"/>
37613            <enum name="GL_R16UI"/>
37614            <enum name="GL_R32I"/>
37615            <enum name="GL_R32UI"/>
37616            <enum name="GL_RG8I"/>
37617            <enum name="GL_RG8UI"/>
37618            <enum name="GL_RG16I"/>
37619            <enum name="GL_RG16UI"/>
37620            <enum name="GL_RG32I"/>
37621            <enum name="GL_RG32UI"/>
37622            <enum name="GL_VERTEX_ARRAY_BINDING"/>
37623            <enum name="GL_R8_SNORM"/>
37624            <enum name="GL_RG8_SNORM"/>
37625            <enum name="GL_RGB8_SNORM"/>
37626            <enum name="GL_RGBA8_SNORM"/>
37627            <enum name="GL_SIGNED_NORMALIZED"/>
37628            <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
37629            <enum name="GL_COPY_READ_BUFFER"/>
37630            <enum name="GL_COPY_WRITE_BUFFER"/>
37631            <enum name="GL_COPY_READ_BUFFER_BINDING"/>
37632            <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
37633            <enum name="GL_UNIFORM_BUFFER"/>
37634            <enum name="GL_UNIFORM_BUFFER_BINDING"/>
37635            <enum name="GL_UNIFORM_BUFFER_START"/>
37636            <enum name="GL_UNIFORM_BUFFER_SIZE"/>
37637            <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
37638            <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
37639            <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
37640            <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
37641            <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
37642            <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
37643            <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
37644            <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
37645            <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
37646            <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
37647            <enum name="GL_UNIFORM_TYPE"/>
37648            <enum name="GL_UNIFORM_SIZE"/>
37649            <enum name="GL_UNIFORM_NAME_LENGTH"/>
37650            <enum name="GL_UNIFORM_BLOCK_INDEX"/>
37651            <enum name="GL_UNIFORM_OFFSET"/>
37652            <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
37653            <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
37654            <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
37655            <enum name="GL_UNIFORM_BLOCK_BINDING"/>
37656            <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
37657            <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
37658            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
37659            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
37660            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
37661            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
37662            <enum name="GL_INVALID_INDEX"/>
37663            <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
37664            <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
37665            <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
37666            <enum name="GL_OBJECT_TYPE"/>
37667            <enum name="GL_SYNC_CONDITION"/>
37668            <enum name="GL_SYNC_STATUS"/>
37669            <enum name="GL_SYNC_FLAGS"/>
37670            <enum name="GL_SYNC_FENCE"/>
37671            <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
37672            <enum name="GL_UNSIGNALED"/>
37673            <enum name="GL_SIGNALED"/>
37674            <enum name="GL_ALREADY_SIGNALED"/>
37675            <enum name="GL_TIMEOUT_EXPIRED"/>
37676            <enum name="GL_CONDITION_SATISFIED"/>
37677            <enum name="GL_WAIT_FAILED"/>
37678            <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
37679            <enum name="GL_TIMEOUT_IGNORED"/>
37680            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
37681            <enum name="GL_ANY_SAMPLES_PASSED"/>
37682            <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
37683            <enum name="GL_SAMPLER_BINDING"/>
37684            <enum name="GL_RGB10_A2UI"/>
37685            <enum name="GL_TEXTURE_SWIZZLE_R"/>
37686            <enum name="GL_TEXTURE_SWIZZLE_G"/>
37687            <enum name="GL_TEXTURE_SWIZZLE_B"/>
37688            <enum name="GL_TEXTURE_SWIZZLE_A"/>
37689            <enum name="GL_GREEN"/>
37690            <enum name="GL_BLUE"/>
37691            <enum name="GL_INT_2_10_10_10_REV"/>
37692            <enum name="GL_TRANSFORM_FEEDBACK"/>
37693            <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
37694            <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
37695            <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
37696            <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
37697            <enum name="GL_PROGRAM_BINARY_LENGTH"/>
37698            <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
37699            <enum name="GL_PROGRAM_BINARY_FORMATS"/>
37700            <enum name="GL_COMPRESSED_R11_EAC"/>
37701            <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
37702            <enum name="GL_COMPRESSED_RG11_EAC"/>
37703            <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
37704            <enum name="GL_COMPRESSED_RGB8_ETC2"/>
37705            <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
37706            <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
37707            <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
37708            <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
37709            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
37710            <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
37711            <enum name="GL_MAX_ELEMENT_INDEX"/>
37712            <enum name="GL_NUM_SAMPLE_COUNTS"/>
37713            <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
37714            <command name="glReadBuffer"/>
37715            <command name="glDrawRangeElements"/>
37716            <command name="glTexImage3D"/>
37717            <command name="glTexSubImage3D"/>
37718            <command name="glCopyTexSubImage3D"/>
37719            <command name="glCompressedTexImage3D"/>
37720            <command name="glCompressedTexSubImage3D"/>
37721            <command name="glGenQueries"/>
37722            <command name="glDeleteQueries"/>
37723            <command name="glIsQuery"/>
37724            <command name="glBeginQuery"/>
37725            <command name="glEndQuery"/>
37726            <command name="glGetQueryiv"/>
37727            <command name="glGetQueryObjectuiv"/>
37728            <command name="glUnmapBuffer"/>
37729            <command name="glGetBufferPointerv"/>
37730            <command name="glDrawBuffers"/>
37731            <command name="glUniformMatrix2x3fv"/>
37732            <command name="glUniformMatrix3x2fv"/>
37733            <command name="glUniformMatrix2x4fv"/>
37734            <command name="glUniformMatrix4x2fv"/>
37735            <command name="glUniformMatrix3x4fv"/>
37736            <command name="glUniformMatrix4x3fv"/>
37737            <command name="glBlitFramebuffer"/>
37738            <command name="glRenderbufferStorageMultisample"/>
37739            <command name="glFramebufferTextureLayer"/>
37740            <command name="glMapBufferRange"/>
37741            <command name="glFlushMappedBufferRange"/>
37742            <command name="glBindVertexArray"/>
37743            <command name="glDeleteVertexArrays"/>
37744            <command name="glGenVertexArrays"/>
37745            <command name="glIsVertexArray"/>
37746            <command name="glGetIntegeri_v"/>
37747            <command name="glBeginTransformFeedback"/>
37748            <command name="glEndTransformFeedback"/>
37749            <command name="glBindBufferRange"/>
37750            <command name="glBindBufferBase"/>
37751            <command name="glTransformFeedbackVaryings"/>
37752            <command name="glGetTransformFeedbackVarying"/>
37753            <command name="glVertexAttribIPointer"/>
37754            <command name="glGetVertexAttribIiv"/>
37755            <command name="glGetVertexAttribIuiv"/>
37756            <command name="glVertexAttribI4i"/>
37757            <command name="glVertexAttribI4ui"/>
37758            <command name="glVertexAttribI4iv"/>
37759            <command name="glVertexAttribI4uiv"/>
37760            <command name="glGetUniformuiv"/>
37761            <command name="glGetFragDataLocation"/>
37762            <command name="glUniform1ui"/>
37763            <command name="glUniform2ui"/>
37764            <command name="glUniform3ui"/>
37765            <command name="glUniform4ui"/>
37766            <command name="glUniform1uiv"/>
37767            <command name="glUniform2uiv"/>
37768            <command name="glUniform3uiv"/>
37769            <command name="glUniform4uiv"/>
37770            <command name="glClearBufferiv"/>
37771            <command name="glClearBufferuiv"/>
37772            <command name="glClearBufferfv"/>
37773            <command name="glClearBufferfi"/>
37774            <command name="glGetStringi"/>
37775            <command name="glCopyBufferSubData"/>
37776            <command name="glGetUniformIndices"/>
37777            <command name="glGetActiveUniformsiv"/>
37778            <command name="glGetUniformBlockIndex"/>
37779            <command name="glGetActiveUniformBlockiv"/>
37780            <command name="glGetActiveUniformBlockName"/>
37781            <command name="glUniformBlockBinding"/>
37782            <command name="glDrawArraysInstanced"/>
37783            <command name="glDrawElementsInstanced"/>
37784            <command name="glFenceSync"/>
37785            <command name="glIsSync"/>
37786            <command name="glDeleteSync"/>
37787            <command name="glClientWaitSync"/>
37788            <command name="glWaitSync"/>
37789            <command name="glGetInteger64v"/>
37790            <command name="glGetSynciv"/>
37791            <command name="glGetInteger64i_v"/>
37792            <command name="glGetBufferParameteri64v"/>
37793            <command name="glGenSamplers"/>
37794            <command name="glDeleteSamplers"/>
37795            <command name="glIsSampler"/>
37796            <command name="glBindSampler"/>
37797            <command name="glSamplerParameteri"/>
37798            <command name="glSamplerParameteriv"/>
37799            <command name="glSamplerParameterf"/>
37800            <command name="glSamplerParameterfv"/>
37801            <command name="glGetSamplerParameteriv"/>
37802            <command name="glGetSamplerParameterfv"/>
37803            <command name="glVertexAttribDivisor"/>
37804            <command name="glBindTransformFeedback"/>
37805            <command name="glDeleteTransformFeedbacks"/>
37806            <command name="glGenTransformFeedbacks"/>
37807            <command name="glIsTransformFeedback"/>
37808            <command name="glPauseTransformFeedback"/>
37809            <command name="glResumeTransformFeedback"/>
37810            <command name="glGetProgramBinary"/>
37811            <command name="glProgramBinary"/>
37812            <command name="glProgramParameteri"/>
37813            <command name="glInvalidateFramebuffer"/>
37814            <command name="glInvalidateSubFramebuffer"/>
37815            <command name="glTexStorage2D"/>
37816            <command name="glTexStorage3D"/>
37817            <command name="glGetInternalformativ"/>
37818        </require>
37819    </feature>
37820    <feature api="gles2" name="GL_ES_VERSION_3_1" number="3.1">
37821        <!-- arrays_of_arrays features -->
37822        <require/>
37823        <!-- compute_shader features -->
37824        <require>
37825            <command name="glDispatchCompute"/>
37826            <command name="glDispatchComputeIndirect"/>
37827            <enum name="GL_COMPUTE_SHADER"/>
37828            <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
37829            <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
37830            <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
37831            <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
37832            <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
37833            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
37834            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
37835            <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
37836            <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
37837            <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
37838            <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
37839            <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
37840            <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
37841            <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
37842            <enum name="GL_COMPUTE_SHADER_BIT"/>
37843        </require>
37844        <!-- draw_indirect features -->
37845        <require>
37846            <command name="glDrawArraysIndirect"/>
37847            <command name="glDrawElementsIndirect"/>
37848            <enum name="GL_DRAW_INDIRECT_BUFFER"/>
37849            <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
37850        </require>
37851        <!-- explicit_uniform_location features -->
37852        <require>
37853            <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
37854        </require>
37855        <!-- framebuffer_no_attachments features -->
37856        <require>
37857            <command name="glFramebufferParameteri"/>
37858            <command name="glGetFramebufferParameteriv"/>
37859            <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
37860            <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
37861            <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
37862            <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
37863            <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
37864            <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
37865            <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
37866        </require>
37867        <!-- program_interface_query features -->
37868        <require>
37869            <command name="glGetProgramInterfaceiv"/>
37870            <command name="glGetProgramResourceIndex"/>
37871            <command name="glGetProgramResourceName"/>
37872            <command name="glGetProgramResourceiv"/>
37873            <command name="glGetProgramResourceLocation"/>
37874            <enum name="GL_UNIFORM"/>
37875            <enum name="GL_UNIFORM_BLOCK"/>
37876            <enum name="GL_PROGRAM_INPUT"/>
37877            <enum name="GL_PROGRAM_OUTPUT"/>
37878            <enum name="GL_BUFFER_VARIABLE"/>
37879            <enum name="GL_SHADER_STORAGE_BLOCK"/>
37880            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
37881            <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
37882            <enum name="GL_ACTIVE_RESOURCES"/>
37883            <enum name="GL_MAX_NAME_LENGTH"/>
37884            <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
37885            <enum name="GL_NAME_LENGTH"/>
37886            <enum name="GL_TYPE"/>
37887            <enum name="GL_ARRAY_SIZE"/>
37888            <enum name="GL_OFFSET"/>
37889            <enum name="GL_BLOCK_INDEX"/>
37890            <enum name="GL_ARRAY_STRIDE"/>
37891            <enum name="GL_MATRIX_STRIDE"/>
37892            <enum name="GL_IS_ROW_MAJOR"/>
37893            <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
37894            <enum name="GL_BUFFER_BINDING"/>
37895            <enum name="GL_BUFFER_DATA_SIZE"/>
37896            <enum name="GL_NUM_ACTIVE_VARIABLES"/>
37897            <enum name="GL_ACTIVE_VARIABLES"/>
37898            <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
37899            <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
37900            <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
37901            <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
37902            <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
37903            <enum name="GL_LOCATION"/>
37904        </require>
37905        <!-- separate_shader_objects features -->
37906        <require>
37907            <command name="glUseProgramStages"/>
37908            <command name="glActiveShaderProgram"/>
37909            <command name="glCreateShaderProgramv"/>
37910            <command name="glBindProgramPipeline"/>
37911            <command name="glDeleteProgramPipelines"/>
37912            <command name="glGenProgramPipelines"/>
37913            <command name="glIsProgramPipeline"/>
37914            <command name="glGetProgramPipelineiv"/>
37915            <command name="glProgramUniform1i"/>
37916            <command name="glProgramUniform2i"/>
37917            <command name="glProgramUniform3i"/>
37918            <command name="glProgramUniform4i"/>
37919            <command name="glProgramUniform1ui"/>
37920            <command name="glProgramUniform2ui"/>
37921            <command name="glProgramUniform3ui"/>
37922            <command name="glProgramUniform4ui"/>
37923            <command name="glProgramUniform1f"/>
37924            <command name="glProgramUniform2f"/>
37925            <command name="glProgramUniform3f"/>
37926            <command name="glProgramUniform4f"/>
37927            <command name="glProgramUniform1iv"/>
37928            <command name="glProgramUniform2iv"/>
37929            <command name="glProgramUniform3iv"/>
37930            <command name="glProgramUniform4iv"/>
37931            <command name="glProgramUniform1uiv"/>
37932            <command name="glProgramUniform2uiv"/>
37933            <command name="glProgramUniform3uiv"/>
37934            <command name="glProgramUniform4uiv"/>
37935            <command name="glProgramUniform1fv"/>
37936            <command name="glProgramUniform2fv"/>
37937            <command name="glProgramUniform3fv"/>
37938            <command name="glProgramUniform4fv"/>
37939            <command name="glProgramUniformMatrix2fv"/>
37940            <command name="glProgramUniformMatrix3fv"/>
37941            <command name="glProgramUniformMatrix4fv"/>
37942            <command name="glProgramUniformMatrix2x3fv"/>
37943            <command name="glProgramUniformMatrix3x2fv"/>
37944            <command name="glProgramUniformMatrix2x4fv"/>
37945            <command name="glProgramUniformMatrix4x2fv"/>
37946            <command name="glProgramUniformMatrix3x4fv"/>
37947            <command name="glProgramUniformMatrix4x3fv"/>
37948            <command name="glValidateProgramPipeline"/>
37949            <command name="glGetProgramPipelineInfoLog"/>
37950            <enum name="GL_VERTEX_SHADER_BIT"/>
37951            <enum name="GL_FRAGMENT_SHADER_BIT"/>
37952            <enum name="GL_ALL_SHADER_BITS"/>
37953            <enum name="GL_PROGRAM_SEPARABLE"/>
37954            <enum name="GL_ACTIVE_PROGRAM"/>
37955            <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
37956        </require>
37957        <!-- shader_atomic_counters features -->
37958        <require>
37959            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
37960            <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
37961            <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
37962            <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
37963            <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
37964            <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
37965            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
37966            <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
37967            <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
37968            <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
37969            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
37970            <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
37971            <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
37972            <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
37973            <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
37974            <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
37975        </require>
37976        <!-- shader_bitfield_operations features -->
37977        <require/>
37978        <!-- shader_image_load_store features -->
37979        <require>
37980            <command name="glBindImageTexture"/>
37981            <command name="glGetBooleani_v"/>
37982            <command name="glMemoryBarrier"/>
37983            <command name="glMemoryBarrierByRegion"/>
37984            <enum name="GL_MAX_IMAGE_UNITS"/>
37985            <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
37986            <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
37987            <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
37988            <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
37989            <enum name="GL_IMAGE_BINDING_NAME"/>
37990            <enum name="GL_IMAGE_BINDING_LEVEL"/>
37991            <enum name="GL_IMAGE_BINDING_LAYERED"/>
37992            <enum name="GL_IMAGE_BINDING_LAYER"/>
37993            <enum name="GL_IMAGE_BINDING_ACCESS"/>
37994            <enum name="GL_IMAGE_BINDING_FORMAT"/>
37995            <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
37996            <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
37997            <enum name="GL_UNIFORM_BARRIER_BIT"/>
37998            <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
37999            <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
38000            <enum name="GL_COMMAND_BARRIER_BIT"/>
38001            <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
38002            <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
38003            <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
38004            <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
38005            <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
38006            <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
38007            <enum name="GL_ALL_BARRIER_BITS"/>
38008            <enum name="GL_IMAGE_2D"/>
38009            <enum name="GL_IMAGE_3D"/>
38010            <enum name="GL_IMAGE_CUBE"/>
38011            <enum name="GL_IMAGE_2D_ARRAY"/>
38012            <enum name="GL_INT_IMAGE_2D"/>
38013            <enum name="GL_INT_IMAGE_3D"/>
38014            <enum name="GL_INT_IMAGE_CUBE"/>
38015            <enum name="GL_INT_IMAGE_2D_ARRAY"/>
38016            <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
38017            <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
38018            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
38019            <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
38020            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
38021            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
38022            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
38023            <enum name="GL_READ_ONLY"/>
38024            <enum name="GL_WRITE_ONLY"/>
38025            <enum name="GL_READ_WRITE"/>
38026        </require>
38027        <!-- shader_layout_binding features -->
38028        <require/>
38029        <!-- shader_storage_buffer_object features -->
38030        <require>
38031            <enum name="GL_SHADER_STORAGE_BUFFER"/>
38032            <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
38033            <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
38034            <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
38035            <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
38036            <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
38037            <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
38038            <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
38039            <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
38040            <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
38041            <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
38042            <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
38043            <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
38044        </require>
38045        <!-- stencil_texturing features -->
38046        <require>
38047            <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
38048            <enum name="GL_STENCIL_INDEX"/>
38049        </require>
38050        <!-- texture_gather features -->
38051        <require>
38052            <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
38053            <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
38054        </require>
38055        <!-- texture_storage_multisample features -->
38056        <require>
38057            <command name="glTexStorage2DMultisample"/>
38058            <command name="glGetMultisamplefv"/>
38059            <command name="glSampleMaski"/>
38060            <command name="glGetTexLevelParameteriv"/>
38061            <command name="glGetTexLevelParameterfv"/>
38062            <enum name="GL_SAMPLE_POSITION"/>
38063            <enum name="GL_SAMPLE_MASK"/>
38064            <enum name="GL_SAMPLE_MASK_VALUE"/>
38065            <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
38066            <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
38067            <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
38068            <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
38069            <enum name="GL_MAX_INTEGER_SAMPLES"/>
38070            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
38071            <enum name="GL_TEXTURE_SAMPLES"/>
38072            <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
38073            <enum name="GL_TEXTURE_WIDTH"/>
38074            <enum name="GL_TEXTURE_HEIGHT"/>
38075            <enum name="GL_TEXTURE_DEPTH"/>
38076            <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
38077            <enum name="GL_TEXTURE_RED_SIZE"/>
38078            <enum name="GL_TEXTURE_GREEN_SIZE"/>
38079            <enum name="GL_TEXTURE_BLUE_SIZE"/>
38080            <enum name="GL_TEXTURE_ALPHA_SIZE"/>
38081            <enum name="GL_TEXTURE_DEPTH_SIZE"/>
38082            <enum name="GL_TEXTURE_STENCIL_SIZE"/>
38083            <enum name="GL_TEXTURE_SHARED_SIZE"/>
38084            <enum name="GL_TEXTURE_RED_TYPE"/>
38085            <enum name="GL_TEXTURE_GREEN_TYPE"/>
38086            <enum name="GL_TEXTURE_BLUE_TYPE"/>
38087            <enum name="GL_TEXTURE_ALPHA_TYPE"/>
38088            <enum name="GL_TEXTURE_DEPTH_TYPE"/>
38089            <enum name="GL_TEXTURE_COMPRESSED"/>
38090            <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
38091            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
38092            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
38093        </require>
38094        <!-- vertex_attrib_binding features -->
38095        <require>
38096            <command name="glBindVertexBuffer"/>
38097            <command name="glVertexAttribFormat"/>
38098            <command name="glVertexAttribIFormat"/>
38099            <command name="glVertexAttribBinding"/>
38100            <command name="glVertexBindingDivisor"/>
38101            <enum name="GL_VERTEX_ATTRIB_BINDING"/>
38102            <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
38103            <enum name="GL_VERTEX_BINDING_DIVISOR"/>
38104            <enum name="GL_VERTEX_BINDING_OFFSET"/>
38105            <enum name="GL_VERTEX_BINDING_STRIDE"/>
38106            <enum name="GL_VERTEX_BINDING_BUFFER"/>
38107            <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
38108            <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
38109            <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
38110        </require>
38111    </feature>
38112    <feature api="gles2" name="GL_ES_VERSION_3_2" number="3.2">
38113        <!-- 3.2-specific point features -->
38114        <require>
38115            <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
38116            <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
38117        </require>
38118        <!-- Android extension pack features -->
38119        <require/>
38120        <!-- blend_equation_advanced features -->
38121        <require>
38122            <enum name="GL_MULTIPLY"/>
38123            <enum name="GL_SCREEN"/>
38124            <enum name="GL_OVERLAY"/>
38125            <enum name="GL_DARKEN"/>
38126            <enum name="GL_LIGHTEN"/>
38127            <enum name="GL_COLORDODGE"/>
38128            <enum name="GL_COLORBURN"/>
38129            <enum name="GL_HARDLIGHT"/>
38130            <enum name="GL_SOFTLIGHT"/>
38131            <enum name="GL_DIFFERENCE"/>
38132            <enum name="GL_EXCLUSION"/>
38133            <enum name="GL_HSL_HUE"/>
38134            <enum name="GL_HSL_SATURATION"/>
38135            <enum name="GL_HSL_COLOR"/>
38136            <enum name="GL_HSL_LUMINOSITY"/>
38137            <command name="glBlendBarrier"/>
38138        </require>
38139        <!-- color_buffer_float features -->
38140        <require/>
38141        <!-- copy_image features -->
38142        <require>
38143            <command name="glCopyImageSubData"/>
38144        </require>
38145        <!-- debug features -->
38146        <require>
38147            <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
38148            <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
38149            <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
38150            <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
38151            <enum name="GL_DEBUG_SOURCE_API"/>
38152            <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
38153            <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
38154            <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
38155            <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
38156            <enum name="GL_DEBUG_SOURCE_OTHER"/>
38157            <enum name="GL_DEBUG_TYPE_ERROR"/>
38158            <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
38159            <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
38160            <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
38161            <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
38162            <enum name="GL_DEBUG_TYPE_OTHER"/>
38163            <enum name="GL_DEBUG_TYPE_MARKER"/>
38164            <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
38165            <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
38166            <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
38167            <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
38168            <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
38169            <enum name="GL_BUFFER"/>
38170            <enum name="GL_SHADER"/>
38171            <enum name="GL_PROGRAM"/>
38172            <enum name="GL_VERTEX_ARRAY"/>
38173            <enum name="GL_QUERY"/>
38174            <enum name="GL_PROGRAM_PIPELINE"/>
38175            <enum name="GL_SAMPLER"/>
38176            <enum name="GL_MAX_LABEL_LENGTH"/>
38177            <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
38178            <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
38179            <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
38180            <enum name="GL_DEBUG_SEVERITY_HIGH"/>
38181            <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
38182            <enum name="GL_DEBUG_SEVERITY_LOW"/>
38183            <enum name="GL_DEBUG_OUTPUT"/>
38184            <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
38185            <enum name="GL_STACK_OVERFLOW"/>
38186            <enum name="GL_STACK_UNDERFLOW"/>
38187            <command name="glDebugMessageControl"/>
38188            <command name="glDebugMessageInsert"/>
38189            <command name="glDebugMessageCallback"/>
38190            <command name="glGetDebugMessageLog"/>
38191            <command name="glPushDebugGroup"/>
38192            <command name="glPopDebugGroup"/>
38193            <command name="glObjectLabel"/>
38194            <command name="glGetObjectLabel"/>
38195            <command name="glObjectPtrLabel"/>
38196            <command name="glGetObjectPtrLabel"/>
38197            <command name="glGetPointerv"/>
38198        </require>
38199        <!-- draw_buffers_indexed features -->
38200        <require>
38201            <!-- All tokens are already part of ES 3.0 -->
38202            <command name="glEnablei"/>
38203            <command name="glDisablei"/>
38204            <command name="glBlendEquationi"/>
38205            <command name="glBlendEquationSeparatei"/>
38206            <command name="glBlendFunci"/>
38207            <command name="glBlendFuncSeparatei"/>
38208            <command name="glColorMaski"/>
38209            <command name="glIsEnabledi"/>
38210        </require>
38211        <!-- draw_elements_base_vertex features -->
38212        <require>
38213            <command name="glDrawElementsBaseVertex"/>
38214            <command name="glDrawRangeElementsBaseVertex"/>
38215            <command name="glDrawElementsInstancedBaseVertex"/>
38216        </require>
38217        <!-- geometry_shader features -->
38218        <require>
38219            <enum name="GL_GEOMETRY_SHADER"/>
38220            <enum name="GL_GEOMETRY_SHADER_BIT"/>
38221            <enum name="GL_GEOMETRY_VERTICES_OUT"/>
38222            <enum name="GL_GEOMETRY_INPUT_TYPE"/>
38223            <enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
38224            <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
38225            <enum name="GL_LAYER_PROVOKING_VERTEX"/>
38226            <enum name="GL_LINES_ADJACENCY"/>
38227            <enum name="GL_LINE_STRIP_ADJACENCY"/>
38228            <enum name="GL_TRIANGLES_ADJACENCY"/>
38229            <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
38230            <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
38231            <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
38232            <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
38233            <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
38234            <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
38235            <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
38236            <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
38237            <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
38238            <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
38239            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
38240            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
38241            <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
38242            <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
38243            <enum name="GL_FIRST_VERTEX_CONVENTION"/>
38244            <enum name="GL_LAST_VERTEX_CONVENTION"/>
38245            <enum name="GL_UNDEFINED_VERTEX"/>
38246            <enum name="GL_PRIMITIVES_GENERATED"/>
38247            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
38248            <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
38249            <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
38250            <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
38251            <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
38252            <command name="glFramebufferTexture"/>
38253        </require>
38254        <!-- gpu_shader5 features -->
38255        <require/>
38256        <!-- primitive_bounding_box features -->
38257        <require>
38258            <enum name="GL_PRIMITIVE_BOUNDING_BOX"/>
38259            <command name="glPrimitiveBoundingBox"/>
38260        </require>
38261        <!-- robustness features -->
38262        <require>
38263            <enum name="GL_NO_ERROR"/>
38264            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
38265            <enum name="GL_CONTEXT_FLAGS"/>
38266            <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
38267            <enum name="GL_GUILTY_CONTEXT_RESET"/>
38268            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
38269            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
38270            <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
38271            <enum name="GL_NO_RESET_NOTIFICATION"/>
38272            <enum name="GL_CONTEXT_LOST"/>
38273            <command name="glGetGraphicsResetStatus"/>
38274            <command name="glReadnPixels"/>
38275            <command name="glGetnUniformfv"/>
38276            <command name="glGetnUniformiv"/>
38277            <command name="glGetnUniformuiv"/>
38278        </require>
38279        <!-- sample_shading features -->
38280        <require>
38281            <command name="glMinSampleShading"/>
38282            <enum name="GL_SAMPLE_SHADING"/>
38283            <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
38284        </require>
38285        <!-- sample_variables features -->
38286        <require/>
38287        <!-- shader_image_atomic features -->
38288        <require/>
38289        <!-- shader_io_blocks features -->
38290        <require/>
38291        <!-- shader_multisample_interpolation features -->
38292        <require>
38293            <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
38294            <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
38295            <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
38296        </require>
38297        <!-- tessellation_shader features -->
38298        <require>
38299            <enum name="GL_PATCHES"/>
38300            <enum name="GL_PATCH_VERTICES"/>
38301            <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
38302            <enum name="GL_TESS_GEN_MODE"/>
38303            <enum name="GL_TESS_GEN_SPACING"/>
38304            <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
38305            <enum name="GL_TESS_GEN_POINT_MODE"/>
38306            <enum name="GL_TRIANGLES"/>
38307            <enum name="GL_ISOLINES"/>
38308            <enum name="GL_QUADS"/>
38309            <enum name="GL_EQUAL"/>
38310            <enum name="GL_FRACTIONAL_ODD"/>
38311            <enum name="GL_FRACTIONAL_EVEN"/>
38312            <enum name="GL_CCW"/>
38313            <enum name="GL_CW"/>
38314            <enum name="GL_MAX_PATCH_VERTICES"/>
38315            <enum name="GL_MAX_TESS_GEN_LEVEL"/>
38316            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
38317            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
38318            <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
38319            <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
38320            <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
38321            <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
38322            <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
38323            <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
38324            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
38325            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
38326            <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
38327            <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
38328            <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
38329            <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
38330            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
38331            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
38332            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
38333            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
38334            <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
38335            <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
38336            <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
38337            <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
38338            <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
38339            <enum name="GL_IS_PER_PATCH"/>
38340            <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
38341            <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
38342            <enum name="GL_TESS_CONTROL_SHADER"/>
38343            <enum name="GL_TESS_EVALUATION_SHADER"/>
38344            <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
38345            <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
38346            <command name="glPatchParameteri"/>
38347        </require>
38348        <!-- texture_border_clamp features -->
38349        <require>
38350            <enum name="GL_TEXTURE_BORDER_COLOR"/>
38351            <enum name="GL_CLAMP_TO_BORDER"/>
38352            <command name="glTexParameterIiv"/>
38353            <command name="glTexParameterIuiv"/>
38354            <command name="glGetTexParameterIiv"/>
38355            <command name="glGetTexParameterIuiv"/>
38356            <command name="glSamplerParameterIiv"/>
38357            <command name="glSamplerParameterIuiv"/>
38358            <command name="glGetSamplerParameterIiv"/>
38359            <command name="glGetSamplerParameterIuiv"/>
38360        </require>
38361        <!-- texture_buffer features -->
38362        <require>
38363            <enum name="GL_TEXTURE_BUFFER"/>
38364            <enum name="GL_TEXTURE_BUFFER_BINDING"/>
38365            <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
38366            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
38367            <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
38368            <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
38369            <enum name="GL_SAMPLER_BUFFER"/>
38370            <enum name="GL_INT_SAMPLER_BUFFER"/>
38371            <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
38372            <enum name="GL_IMAGE_BUFFER"/>
38373            <enum name="GL_INT_IMAGE_BUFFER"/>
38374            <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
38375            <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
38376            <enum name="GL_TEXTURE_BUFFER_SIZE"/>
38377            <command name="glTexBuffer"/>
38378            <command name="glTexBufferRange"/>
38379        </require>
38380        <!-- texture_compression_astc_ldr features -->
38381        <require>
38382            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
38383            <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
38384            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
38385            <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
38386            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
38387            <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
38388            <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
38389            <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
38390            <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
38391            <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
38392            <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
38393            <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
38394            <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
38395            <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
38396            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
38397            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
38398            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
38399            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
38400            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
38401            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
38402            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
38403            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
38404            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
38405            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
38406            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
38407            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
38408            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
38409            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
38410        </require>
38411        <!-- texture_cube_map_array features -->
38412        <require>
38413            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
38414            <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
38415            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
38416            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
38417            <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
38418            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
38419            <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
38420            <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
38421            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
38422        </require>
38423        <!-- texture_stencil8 features -->
38424        <require>
38425            <enum name="GL_STENCIL_INDEX"/>
38426            <enum name="GL_STENCIL_INDEX8"/>
38427        </require>
38428        <!-- texture_storage_multisample_2d_array features -->
38429        <require>
38430            <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
38431            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
38432            <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
38433            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
38434            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
38435            <command name="glTexStorage3DMultisample"/>
38436        </require>
38437    </feature>
38438    <feature api="glsc2" name="GL_SC_VERSION_2_0" number="2.0">
38439        <require comment="Not used by the API, but could be used by applications">
38440            <type name="GLbyte" comment="Used to define GL_BYTE data"/>
38441            <type name="GLshort" comment="Used to define GL_SHORT data"/>
38442            <type name="GLushort" comment="Used to define GL_UNSIGNED_SHORT data"/>
38443        </require>
38444        <require>
38445            <enum name="GL_DEPTH_BUFFER_BIT"/>
38446            <enum name="GL_STENCIL_BUFFER_BIT"/>
38447            <enum name="GL_COLOR_BUFFER_BIT"/>
38448            <enum name="GL_FALSE"/>
38449            <enum name="GL_TRUE"/>
38450            <enum name="GL_POINTS"/>
38451            <enum name="GL_LINES"/>
38452            <enum name="GL_LINE_LOOP"/>
38453            <enum name="GL_LINE_STRIP"/>
38454            <enum name="GL_TRIANGLES"/>
38455            <enum name="GL_TRIANGLE_STRIP"/>
38456            <enum name="GL_TRIANGLE_FAN"/>
38457            <enum name="GL_ZERO"/>
38458            <enum name="GL_ONE"/>
38459            <enum name="GL_SRC_COLOR"/>
38460            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
38461            <enum name="GL_SRC_ALPHA"/>
38462            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
38463            <enum name="GL_DST_ALPHA"/>
38464            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
38465            <enum name="GL_DST_COLOR"/>
38466            <enum name="GL_ONE_MINUS_DST_COLOR"/>
38467            <enum name="GL_SRC_ALPHA_SATURATE"/>
38468            <enum name="GL_FUNC_ADD"/>
38469            <enum name="GL_BLEND_EQUATION"/>
38470            <enum name="GL_BLEND_EQUATION_RGB"/>
38471            <enum name="GL_BLEND_EQUATION_ALPHA"/>
38472            <enum name="GL_FUNC_SUBTRACT"/>
38473            <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
38474            <enum name="GL_BLEND_DST_RGB"/>
38475            <enum name="GL_BLEND_SRC_RGB"/>
38476            <enum name="GL_BLEND_DST_ALPHA"/>
38477            <enum name="GL_BLEND_SRC_ALPHA"/>
38478            <enum name="GL_CONSTANT_COLOR"/>
38479            <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
38480            <enum name="GL_CONSTANT_ALPHA"/>
38481            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
38482            <enum name="GL_BLEND_COLOR"/>
38483            <enum name="GL_ARRAY_BUFFER"/>
38484            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
38485            <enum name="GL_ARRAY_BUFFER_BINDING"/>
38486            <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
38487            <enum name="GL_STREAM_DRAW"/>
38488            <enum name="GL_STATIC_DRAW"/>
38489            <enum name="GL_DYNAMIC_DRAW"/>
38490            <enum name="GL_BUFFER_SIZE"/>
38491            <enum name="GL_BUFFER_USAGE"/>
38492            <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
38493            <enum name="GL_FRONT"/>
38494            <enum name="GL_BACK"/>
38495            <enum name="GL_FRONT_AND_BACK"/>
38496            <enum name="GL_TEXTURE_2D"/>
38497            <enum name="GL_CULL_FACE"/>
38498            <enum name="GL_BLEND"/>
38499            <enum name="GL_DITHER"/>
38500            <enum name="GL_STENCIL_TEST"/>
38501            <enum name="GL_DEPTH_TEST"/>
38502            <enum name="GL_SCISSOR_TEST"/>
38503            <enum name="GL_POLYGON_OFFSET_FILL"/>
38504            <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
38505            <enum name="GL_SAMPLE_COVERAGE"/>
38506            <enum name="GL_NO_ERROR"/>
38507            <enum name="GL_INVALID_ENUM"/>
38508            <enum name="GL_INVALID_VALUE"/>
38509            <enum name="GL_INVALID_OPERATION"/>
38510            <enum name="GL_OUT_OF_MEMORY"/>
38511            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
38512            <enum name="GL_CONTEXT_LOST"/>
38513            <enum name="GL_CW"/>
38514            <enum name="GL_CCW"/>
38515            <enum name="GL_LINE_WIDTH"/>
38516            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
38517            <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
38518            <enum name="GL_CULL_FACE_MODE"/>
38519            <enum name="GL_FRONT_FACE"/>
38520            <enum name="GL_DEPTH_RANGE"/>
38521            <enum name="GL_DEPTH_WRITEMASK"/>
38522            <enum name="GL_DEPTH_CLEAR_VALUE"/>
38523            <enum name="GL_DEPTH_FUNC"/>
38524            <enum name="GL_STENCIL_CLEAR_VALUE"/>
38525            <enum name="GL_STENCIL_FUNC"/>
38526            <enum name="GL_STENCIL_FAIL"/>
38527            <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
38528            <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
38529            <enum name="GL_STENCIL_REF"/>
38530            <enum name="GL_STENCIL_VALUE_MASK"/>
38531            <enum name="GL_STENCIL_WRITEMASK"/>
38532            <enum name="GL_STENCIL_BACK_FUNC"/>
38533            <enum name="GL_STENCIL_BACK_FAIL"/>
38534            <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
38535            <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
38536            <enum name="GL_STENCIL_BACK_REF"/>
38537            <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
38538            <enum name="GL_STENCIL_BACK_WRITEMASK"/>
38539            <enum name="GL_VIEWPORT"/>
38540            <enum name="GL_SCISSOR_BOX"/>
38541            <enum name="GL_COLOR_CLEAR_VALUE"/>
38542            <enum name="GL_COLOR_WRITEMASK"/>
38543            <enum name="GL_UNPACK_ALIGNMENT"/>
38544            <enum name="GL_PACK_ALIGNMENT"/>
38545            <enum name="GL_MAX_TEXTURE_SIZE"/>
38546            <enum name="GL_MAX_VIEWPORT_DIMS"/>
38547            <enum name="GL_SUBPIXEL_BITS"/>
38548            <enum name="GL_RED_BITS"/>
38549            <enum name="GL_GREEN_BITS"/>
38550            <enum name="GL_BLUE_BITS"/>
38551            <enum name="GL_ALPHA_BITS"/>
38552            <enum name="GL_DEPTH_BITS"/>
38553            <enum name="GL_STENCIL_BITS"/>
38554            <enum name="GL_POLYGON_OFFSET_UNITS"/>
38555            <enum name="GL_POLYGON_OFFSET_FACTOR"/>
38556            <enum name="GL_TEXTURE_BINDING_2D"/>
38557            <enum name="GL_SAMPLE_BUFFERS"/>
38558            <enum name="GL_SAMPLES"/>
38559            <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
38560            <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
38561            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
38562            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
38563            <enum name="GL_DONT_CARE"/>
38564            <enum name="GL_FASTEST"/>
38565            <enum name="GL_NICEST"/>
38566            <enum name="GL_GENERATE_MIPMAP_HINT"/>
38567            <enum name="GL_BYTE"/>
38568            <enum name="GL_UNSIGNED_BYTE"/>
38569            <enum name="GL_SHORT"/>
38570            <enum name="GL_UNSIGNED_SHORT"/>
38571            <enum name="GL_INT"/>
38572            <enum name="GL_UNSIGNED_INT"/>
38573            <enum name="GL_FLOAT"/>
38574            <enum name="GL_RED"/>
38575            <enum name="GL_RG"/>
38576            <enum name="GL_RGB"/>
38577            <enum name="GL_RGBA"/>
38578            <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
38579            <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
38580            <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
38581            <enum name="GL_MAX_VERTEX_ATTRIBS"/>
38582            <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
38583            <enum name="GL_MAX_VARYING_VECTORS"/>
38584            <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
38585            <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
38586            <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
38587            <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
38588            <enum name="GL_LINK_STATUS"/>
38589            <enum name="GL_SHADING_LANGUAGE_VERSION"/>
38590            <enum name="GL_CURRENT_PROGRAM"/>
38591            <enum name="GL_NEVER"/>
38592            <enum name="GL_LESS"/>
38593            <enum name="GL_EQUAL"/>
38594            <enum name="GL_LEQUAL"/>
38595            <enum name="GL_GREATER"/>
38596            <enum name="GL_NOTEQUAL"/>
38597            <enum name="GL_GEQUAL"/>
38598            <enum name="GL_ALWAYS"/>
38599            <enum name="GL_KEEP"/>
38600            <enum name="GL_REPLACE"/>
38601            <enum name="GL_INCR"/>
38602            <enum name="GL_DECR"/>
38603            <enum name="GL_INVERT"/>
38604            <enum name="GL_INCR_WRAP"/>
38605            <enum name="GL_DECR_WRAP"/>
38606            <enum name="GL_VENDOR"/>
38607            <enum name="GL_RENDERER"/>
38608            <enum name="GL_VERSION"/>
38609            <enum name="GL_EXTENSIONS"/>
38610            <enum name="GL_NEAREST"/>
38611            <enum name="GL_LINEAR"/>
38612            <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
38613            <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
38614            <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
38615            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
38616            <enum name="GL_TEXTURE_MAG_FILTER"/>
38617            <enum name="GL_TEXTURE_MIN_FILTER"/>
38618            <enum name="GL_TEXTURE_WRAP_S"/>
38619            <enum name="GL_TEXTURE_WRAP_T"/>
38620            <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
38621            <enum name="GL_TEXTURE"/>
38622            <enum name="GL_TEXTURE0"/>
38623            <enum name="GL_TEXTURE1"/>
38624            <enum name="GL_TEXTURE2"/>
38625            <enum name="GL_TEXTURE3"/>
38626            <enum name="GL_TEXTURE4"/>
38627            <enum name="GL_TEXTURE5"/>
38628            <enum name="GL_TEXTURE6"/>
38629            <enum name="GL_TEXTURE7"/>
38630            <enum name="GL_TEXTURE8"/>
38631            <enum name="GL_TEXTURE9"/>
38632            <enum name="GL_TEXTURE10"/>
38633            <enum name="GL_TEXTURE11"/>
38634            <enum name="GL_TEXTURE12"/>
38635            <enum name="GL_TEXTURE13"/>
38636            <enum name="GL_TEXTURE14"/>
38637            <enum name="GL_TEXTURE15"/>
38638            <enum name="GL_TEXTURE16"/>
38639            <enum name="GL_TEXTURE17"/>
38640            <enum name="GL_TEXTURE18"/>
38641            <enum name="GL_TEXTURE19"/>
38642            <enum name="GL_TEXTURE20"/>
38643            <enum name="GL_TEXTURE21"/>
38644            <enum name="GL_TEXTURE22"/>
38645            <enum name="GL_TEXTURE23"/>
38646            <enum name="GL_TEXTURE24"/>
38647            <enum name="GL_TEXTURE25"/>
38648            <enum name="GL_TEXTURE26"/>
38649            <enum name="GL_TEXTURE27"/>
38650            <enum name="GL_TEXTURE28"/>
38651            <enum name="GL_TEXTURE29"/>
38652            <enum name="GL_TEXTURE30"/>
38653            <enum name="GL_TEXTURE31"/>
38654            <enum name="GL_ACTIVE_TEXTURE"/>
38655            <enum name="GL_REPEAT"/>
38656            <enum name="GL_CLAMP_TO_EDGE"/>
38657            <enum name="GL_MIRRORED_REPEAT"/>
38658            <enum name="GL_SAMPLER_2D"/>
38659            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
38660            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
38661            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
38662            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
38663            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
38664            <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
38665            <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
38666            <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
38667            <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
38668            <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
38669            <enum name="GL_PROGRAM_BINARY_FORMATS"/>
38670            <enum name="GL_LOW_FLOAT"/>
38671            <enum name="GL_MEDIUM_FLOAT"/>
38672            <enum name="GL_HIGH_FLOAT"/>
38673            <enum name="GL_LOW_INT"/>
38674            <enum name="GL_MEDIUM_INT"/>
38675            <enum name="GL_HIGH_INT"/>
38676            <enum name="GL_FRAMEBUFFER"/>
38677            <enum name="GL_RENDERBUFFER"/>
38678            <enum name="GL_R8"/>
38679            <enum name="GL_RG8"/>
38680            <enum name="GL_RGB8"/>
38681            <enum name="GL_RGBA8"/>
38682            <enum name="GL_RGBA4"/>
38683            <enum name="GL_RGB5_A1"/>
38684            <enum name="GL_RGB565"/>
38685            <enum name="GL_DEPTH_COMPONENT16"/>
38686            <enum name="GL_STENCIL_INDEX8"/>
38687            <enum name="GL_RENDERBUFFER_WIDTH"/>
38688            <enum name="GL_RENDERBUFFER_HEIGHT"/>
38689            <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
38690            <enum name="GL_RENDERBUFFER_RED_SIZE"/>
38691            <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
38692            <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
38693            <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
38694            <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
38695            <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
38696            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
38697            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
38698            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
38699            <enum name="GL_COLOR_ATTACHMENT0"/>
38700            <enum name="GL_DEPTH_ATTACHMENT"/>
38701            <enum name="GL_STENCIL_ATTACHMENT"/>
38702            <enum name="GL_NONE"/>
38703            <enum name="GL_FRAMEBUFFER_COMPLETE"/>
38704            <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
38705            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
38706            <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
38707            <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
38708            <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
38709            <enum name="GL_FRAMEBUFFER_BINDING"/>
38710            <enum name="GL_RENDERBUFFER_BINDING"/>
38711            <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
38712            <enum name="GL_NO_ERROR"/>
38713            <enum name="GL_GUILTY_CONTEXT_RESET"/>
38714            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
38715            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
38716            <enum name="GL_CONTEXT_ROBUST_ACCESS"/>
38717            <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
38718            <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
38719            <command name="glActiveTexture"/>
38720            <command name="glBindBuffer"/>
38721            <command name="glBindFramebuffer"/>
38722            <command name="glBindRenderbuffer"/>
38723            <command name="glBindTexture"/>
38724            <command name="glBlendColor"/>
38725            <command name="glBlendEquation"/>
38726            <command name="glBlendEquationSeparate"/>
38727            <command name="glBlendFunc"/>
38728            <command name="glBlendFuncSeparate"/>
38729            <command name="glBufferData"/>
38730            <command name="glBufferSubData"/>
38731            <command name="glCheckFramebufferStatus"/>
38732            <command name="glClear"/>
38733            <command name="glClearColor"/>
38734            <command name="glClearDepthf"/>
38735            <command name="glClearStencil"/>
38736            <command name="glColorMask"/>
38737            <command name="glCompressedTexSubImage2D"/>
38738            <command name="glCreateProgram"/>
38739            <command name="glCullFace"/>
38740            <command name="glDepthFunc"/>
38741            <command name="glDepthMask"/>
38742            <command name="glDepthRangef"/>
38743            <command name="glDisable"/>
38744            <command name="glDisableVertexAttribArray"/>
38745            <command name="glDrawArrays"/>
38746            <command name="glDrawRangeElements"/>
38747            <command name="glEnable"/>
38748            <command name="glEnableVertexAttribArray"/>
38749            <command name="glFinish"/>
38750            <command name="glFlush"/>
38751            <command name="glFramebufferRenderbuffer"/>
38752            <command name="glFramebufferTexture2D"/>
38753            <command name="glFrontFace"/>
38754            <command name="glGenBuffers"/>
38755            <command name="glGenerateMipmap"/>
38756            <command name="glGenFramebuffers"/>
38757            <command name="glGenRenderbuffers"/>
38758            <command name="glGenTextures"/>
38759            <command name="glGetAttribLocation"/>
38760            <command name="glGetBooleanv"/>
38761            <command name="glGetBufferParameteriv"/>
38762            <command name="glGetError"/>
38763            <command name="glGetFloatv"/>
38764            <command name="glGetFramebufferAttachmentParameteriv"/>
38765            <command name="glGetGraphicsResetStatus"/>
38766            <command name="glGetIntegerv"/>
38767            <command name="glGetProgramiv"/>
38768            <command name="glGetRenderbufferParameteriv"/>
38769            <command name="glGetString"/>
38770            <command name="glGetTexParameterfv"/>
38771            <command name="glGetTexParameteriv"/>
38772            <command name="glGetnUniformfv"/>
38773            <command name="glGetnUniformiv"/>
38774            <command name="glGetUniformLocation"/>
38775            <command name="glGetVertexAttribfv"/>
38776            <command name="glGetVertexAttribiv"/>
38777            <command name="glGetVertexAttribPointerv"/>
38778            <command name="glHint"/>
38779            <command name="glIsEnabled"/>
38780            <command name="glLineWidth"/>
38781            <command name="glPixelStorei"/>
38782            <command name="glPolygonOffset"/>
38783            <command name="glProgramBinary"/>
38784            <command name="glReadnPixels"/>
38785            <command name="glRenderbufferStorage"/>
38786            <command name="glSampleCoverage"/>
38787            <command name="glScissor"/>
38788            <command name="glStencilFunc"/>
38789            <command name="glStencilFuncSeparate"/>
38790            <command name="glStencilMask"/>
38791            <command name="glStencilMaskSeparate"/>
38792            <command name="glStencilOp"/>
38793            <command name="glStencilOpSeparate"/>
38794            <command name="glTexStorage2D"/>
38795            <command name="glTexParameterf"/>
38796            <command name="glTexParameterfv"/>
38797            <command name="glTexParameteri"/>
38798            <command name="glTexParameteriv"/>
38799            <command name="glTexSubImage2D"/>
38800            <command name="glUniform1f"/>
38801            <command name="glUniform1fv"/>
38802            <command name="glUniform1i"/>
38803            <command name="glUniform1iv"/>
38804            <command name="glUniform2f"/>
38805            <command name="glUniform2fv"/>
38806            <command name="glUniform2i"/>
38807            <command name="glUniform2iv"/>
38808            <command name="glUniform3f"/>
38809            <command name="glUniform3fv"/>
38810            <command name="glUniform3i"/>
38811            <command name="glUniform3iv"/>
38812            <command name="glUniform4f"/>
38813            <command name="glUniform4fv"/>
38814            <command name="glUniform4i"/>
38815            <command name="glUniform4iv"/>
38816            <command name="glUniformMatrix2fv"/>
38817            <command name="glUniformMatrix3fv"/>
38818            <command name="glUniformMatrix4fv"/>
38819            <command name="glUseProgram"/>
38820            <command name="glVertexAttrib1f"/>
38821            <command name="glVertexAttrib1fv"/>
38822            <command name="glVertexAttrib2f"/>
38823            <command name="glVertexAttrib2fv"/>
38824            <command name="glVertexAttrib3f"/>
38825            <command name="glVertexAttrib3fv"/>
38826            <command name="glVertexAttrib4f"/>
38827            <command name="glVertexAttrib4fv"/>
38828            <command name="glVertexAttribPointer"/>
38829            <command name="glViewport"/>
38830        </require>
38831    </feature>
38832
38833    <!-- SECTION: OpenGL / OpenGL ES extension interface definitions -->
38834    <extensions>
38835        <extension name="GL_3DFX_multisample" supported="gl">
38836            <require>
38837                <enum name="GL_MULTISAMPLE_3DFX"/>
38838                <enum name="GL_SAMPLE_BUFFERS_3DFX"/>
38839                <enum name="GL_SAMPLES_3DFX"/>
38840                <enum name="GL_MULTISAMPLE_BIT_3DFX"/>
38841            </require>
38842        </extension>
38843        <extension name="GL_3DFX_tbuffer" supported="gl">
38844            <require>
38845                <command name="glTbufferMask3DFX"/>
38846            </require>
38847        </extension>
38848        <extension name="GL_3DFX_texture_compression_FXT1" supported="gl">
38849            <require>
38850                <enum name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
38851                <enum name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
38852            </require>
38853        </extension>
38854        <extension name="GL_AMD_blend_minmax_factor" supported="gl">
38855            <require>
38856                <enum name="GL_FACTOR_MIN_AMD"/>
38857                <enum name="GL_FACTOR_MAX_AMD"/>
38858            </require>
38859        </extension>
38860        <extension name="GL_AMD_compressed_3DC_texture" supported="gles1|gles2">
38861            <require>
38862                <enum name="GL_3DC_X_AMD"/>
38863                <enum name="GL_3DC_XY_AMD"/>
38864            </require>
38865        </extension>
38866        <extension name="GL_AMD_compressed_ATC_texture" supported="gles1|gles2">
38867            <require>
38868                <enum name="GL_ATC_RGB_AMD"/>
38869                <enum name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
38870                <enum name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
38871            </require>
38872        </extension>
38873        <extension name="GL_AMD_conservative_depth" supported="gl"/>
38874        <extension name="GL_AMD_debug_output" supported="gl">
38875            <require>
38876                <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
38877                <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
38878                <enum name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
38879                <enum name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
38880                <enum name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
38881                <enum name="GL_DEBUG_SEVERITY_LOW_AMD"/>
38882                <enum name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
38883                <enum name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
38884                <enum name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
38885                <enum name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
38886                <enum name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
38887                <enum name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
38888                <enum name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
38889                <enum name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
38890                <command name="glDebugMessageEnableAMD"/>
38891                <command name="glDebugMessageInsertAMD"/>
38892                <command name="glDebugMessageCallbackAMD"/>
38893                <command name="glGetDebugMessageLogAMD"/>
38894            </require>
38895        </extension>
38896        <extension name="GL_AMD_depth_clamp_separate" supported="gl">
38897            <require>
38898                <enum name="GL_DEPTH_CLAMP_NEAR_AMD"/>
38899                <enum name="GL_DEPTH_CLAMP_FAR_AMD"/>
38900            </require>
38901        </extension>
38902        <extension name="GL_AMD_draw_buffers_blend" supported="gl">
38903            <require>
38904                <command name="glBlendFuncIndexedAMD"/>
38905                <command name="glBlendFuncSeparateIndexedAMD"/>
38906                <command name="glBlendEquationIndexedAMD"/>
38907                <command name="glBlendEquationSeparateIndexedAMD"/>
38908            </require>
38909        </extension>
38910        <extension name="GL_AMD_framebuffer_sample_positions" supported="gl">
38911            <require>
38912                <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/>
38913                <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/>
38914                <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/>
38915                <enum name="GL_ALL_PIXELS_AMD"/>
38916                <command name="glFramebufferSamplePositionsfvAMD"/>
38917                <command name="glNamedFramebufferSamplePositionsfvAMD"/>
38918                <command name="glGetFramebufferParameterfvAMD"/>
38919                <command name="glGetNamedFramebufferParameterfvAMD"/>
38920            </require>
38921        </extension>
38922        <extension name="GL_AMD_gcn_shader" supported="gl"/>
38923        <extension name="GL_AMD_gpu_shader_half_float" supported="gl">
38924            <require>
38925                <enum name="GL_FLOAT16_NV"/>
38926                <enum name="GL_FLOAT16_VEC2_NV"/>
38927                <enum name="GL_FLOAT16_VEC3_NV"/>
38928                <enum name="GL_FLOAT16_VEC4_NV"/>
38929                <enum name="GL_FLOAT16_MAT2_AMD"/>
38930                <enum name="GL_FLOAT16_MAT3_AMD"/>
38931                <enum name="GL_FLOAT16_MAT4_AMD"/>
38932                <enum name="GL_FLOAT16_MAT2x3_AMD"/>
38933                <enum name="GL_FLOAT16_MAT2x4_AMD"/>
38934                <enum name="GL_FLOAT16_MAT3x2_AMD"/>
38935                <enum name="GL_FLOAT16_MAT3x4_AMD"/>
38936                <enum name="GL_FLOAT16_MAT4x2_AMD"/>
38937                <enum name="GL_FLOAT16_MAT4x3_AMD"/>
38938            </require>
38939        </extension>
38940        <extension name="GL_AMD_gpu_shader_int16" supported="gl"/>
38941        <extension name="GL_AMD_gpu_shader_int64" supported="gl">
38942            <require>
38943                <enum name="GL_INT64_NV"/>
38944                <enum name="GL_UNSIGNED_INT64_NV"/>
38945                <enum name="GL_INT8_NV"/>
38946                <enum name="GL_INT8_VEC2_NV"/>
38947                <enum name="GL_INT8_VEC3_NV"/>
38948                <enum name="GL_INT8_VEC4_NV"/>
38949                <enum name="GL_INT16_NV"/>
38950                <enum name="GL_INT16_VEC2_NV"/>
38951                <enum name="GL_INT16_VEC3_NV"/>
38952                <enum name="GL_INT16_VEC4_NV"/>
38953                <enum name="GL_INT64_VEC2_NV"/>
38954                <enum name="GL_INT64_VEC3_NV"/>
38955                <enum name="GL_INT64_VEC4_NV"/>
38956                <enum name="GL_UNSIGNED_INT8_NV"/>
38957                <enum name="GL_UNSIGNED_INT8_VEC2_NV"/>
38958                <enum name="GL_UNSIGNED_INT8_VEC3_NV"/>
38959                <enum name="GL_UNSIGNED_INT8_VEC4_NV"/>
38960                <enum name="GL_UNSIGNED_INT16_NV"/>
38961                <enum name="GL_UNSIGNED_INT16_VEC2_NV"/>
38962                <enum name="GL_UNSIGNED_INT16_VEC3_NV"/>
38963                <enum name="GL_UNSIGNED_INT16_VEC4_NV"/>
38964                <enum name="GL_UNSIGNED_INT64_VEC2_NV"/>
38965                <enum name="GL_UNSIGNED_INT64_VEC3_NV"/>
38966                <enum name="GL_UNSIGNED_INT64_VEC4_NV"/>
38967                <enum name="GL_FLOAT16_NV"/>
38968                <enum name="GL_FLOAT16_VEC2_NV"/>
38969                <enum name="GL_FLOAT16_VEC3_NV"/>
38970                <enum name="GL_FLOAT16_VEC4_NV"/>
38971                <command name="glUniform1i64NV"/>
38972                <command name="glUniform2i64NV"/>
38973                <command name="glUniform3i64NV"/>
38974                <command name="glUniform4i64NV"/>
38975                <command name="glUniform1i64vNV"/>
38976                <command name="glUniform2i64vNV"/>
38977                <command name="glUniform3i64vNV"/>
38978                <command name="glUniform4i64vNV"/>
38979                <command name="glUniform1ui64NV"/>
38980                <command name="glUniform2ui64NV"/>
38981                <command name="glUniform3ui64NV"/>
38982                <command name="glUniform4ui64NV"/>
38983                <command name="glUniform1ui64vNV"/>
38984                <command name="glUniform2ui64vNV"/>
38985                <command name="glUniform3ui64vNV"/>
38986                <command name="glUniform4ui64vNV"/>
38987                <command name="glGetUniformi64vNV"/>
38988                <command name="glGetUniformui64vNV"/>
38989            </require>
38990            <require comment="Supported only if GL_EXT_direct_state_access is supported">
38991                <command name="glProgramUniform1i64NV"/>
38992                <command name="glProgramUniform2i64NV"/>
38993                <command name="glProgramUniform3i64NV"/>
38994                <command name="glProgramUniform4i64NV"/>
38995                <command name="glProgramUniform1i64vNV"/>
38996                <command name="glProgramUniform2i64vNV"/>
38997                <command name="glProgramUniform3i64vNV"/>
38998                <command name="glProgramUniform4i64vNV"/>
38999                <command name="glProgramUniform1ui64NV"/>
39000                <command name="glProgramUniform2ui64NV"/>
39001                <command name="glProgramUniform3ui64NV"/>
39002                <command name="glProgramUniform4ui64NV"/>
39003                <command name="glProgramUniform1ui64vNV"/>
39004                <command name="glProgramUniform2ui64vNV"/>
39005                <command name="glProgramUniform3ui64vNV"/>
39006                <command name="glProgramUniform4ui64vNV"/>
39007            </require>
39008        </extension>
39009        <extension name="GL_AMD_interleaved_elements" supported="gl">
39010            <require>
39011                <enum name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
39012                <enum name="GL_VERTEX_ID_SWIZZLE_AMD"/>
39013                <enum name="GL_RED"/>
39014                <enum name="GL_GREEN"/>
39015                <enum name="GL_BLUE"/>
39016                <enum name="GL_ALPHA"/>
39017                <enum name="GL_RG8UI"/>
39018                <enum name="GL_RG16UI"/>
39019                <enum name="GL_RGBA8UI"/>
39020                <command name="glVertexAttribParameteriAMD"/>
39021            </require>
39022        </extension>
39023        <extension name="GL_AMD_multi_draw_indirect" supported="gl">
39024            <require>
39025                <command name="glMultiDrawArraysIndirectAMD"/>
39026                <command name="glMultiDrawElementsIndirectAMD"/>
39027            </require>
39028        </extension>
39029        <extension name="GL_AMD_name_gen_delete" supported="gl">
39030            <require>
39031                <enum name="GL_DATA_BUFFER_AMD"/>
39032                <enum name="GL_PERFORMANCE_MONITOR_AMD"/>
39033                <enum name="GL_QUERY_OBJECT_AMD"/>
39034                <enum name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
39035                <enum name="GL_SAMPLER_OBJECT_AMD"/>
39036                <command name="glGenNamesAMD"/>
39037                <command name="glDeleteNamesAMD"/>
39038                <command name="glIsNameAMD"/>
39039            </require>
39040        </extension>
39041        <extension name="GL_AMD_occlusion_query_event" supported="gl">
39042            <require>
39043                <enum name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/>
39044                <enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
39045                <enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
39046                <enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
39047                <enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
39048                <enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
39049                <command name="glQueryObjectParameteruiAMD"/>
39050            </require>
39051        </extension>
39052        <extension name="GL_AMD_performance_monitor" supported="gl|glcore|gles2">
39053            <require>
39054                <enum name="GL_COUNTER_TYPE_AMD"/>
39055                <enum name="GL_COUNTER_RANGE_AMD"/>
39056                <enum name="GL_UNSIGNED_INT64_AMD"/>
39057                <enum name="GL_PERCENTAGE_AMD"/>
39058                <enum name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
39059                <enum name="GL_PERFMON_RESULT_SIZE_AMD"/>
39060                <enum name="GL_PERFMON_RESULT_AMD"/>
39061                <command name="glGetPerfMonitorGroupsAMD"/>
39062                <command name="glGetPerfMonitorCountersAMD"/>
39063                <command name="glGetPerfMonitorGroupStringAMD"/>
39064                <command name="glGetPerfMonitorCounterStringAMD"/>
39065                <command name="glGetPerfMonitorCounterInfoAMD"/>
39066                <command name="glGenPerfMonitorsAMD"/>
39067                <command name="glDeletePerfMonitorsAMD"/>
39068                <command name="glSelectPerfMonitorCountersAMD"/>
39069                <command name="glBeginPerfMonitorAMD"/>
39070                <command name="glEndPerfMonitorAMD"/>
39071                <command name="glGetPerfMonitorCounterDataAMD"/>
39072            </require>
39073        </extension>
39074        <extension name="GL_AMD_pinned_memory" supported="gl">
39075            <require>
39076                <enum name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
39077            </require>
39078        </extension>
39079        <extension name="GL_AMD_program_binary_Z400" supported="gles2">
39080            <require>
39081                <enum name="GL_Z400_BINARY_AMD"/>
39082            </require>
39083        </extension>
39084        <extension name="GL_AMD_query_buffer_object" supported="gl">
39085            <require>
39086                <enum name="GL_QUERY_BUFFER_AMD"/>
39087                <enum name="GL_QUERY_BUFFER_BINDING_AMD"/>
39088                <enum name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
39089            </require>
39090        </extension>
39091        <extension name="GL_AMD_sample_positions" supported="gl">
39092            <require>
39093                <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/>
39094                <command name="glSetMultisamplefvAMD"/>
39095            </require>
39096        </extension>
39097        <extension name="GL_AMD_seamless_cubemap_per_texture" supported="gl">
39098            <require>
39099                <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
39100            </require>
39101        </extension>
39102        <extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"/>
39103        <extension name="GL_AMD_shader_ballot" supported="gl"/>
39104        <extension name="GL_AMD_shader_gpu_shader_half_float_fetch" supported="gl"/>
39105        <extension name="GL_AMD_shader_image_load_store_lod" supported="gl"/>
39106        <extension name="GL_AMD_shader_stencil_export" supported="gl"/>
39107        <extension name="GL_AMD_shader_trinary_minmax" supported="gl"/>
39108        <extension name="GL_AMD_shader_explicit_vertex_parameter" supported="gl"/>
39109        <extension name="GL_AMD_sparse_texture" supported="gl">
39110            <require>
39111                <enum name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
39112                <enum name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
39113                <enum name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
39114                <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
39115                <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
39116                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS" comment="Should have an AMD suffix, but probably too late now"/>
39117                <enum name="GL_MIN_SPARSE_LEVEL_AMD"/>
39118                <enum name="GL_MIN_LOD_WARNING_AMD"/>
39119                <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
39120                <command name="glTexStorageSparseAMD"/>
39121                <command name="glTextureStorageSparseAMD"/>
39122            </require>
39123        </extension>
39124        <extension name="GL_AMD_stencil_operation_extended" supported="gl">
39125            <require>
39126                <enum name="GL_SET_AMD"/>
39127                <enum name="GL_REPLACE_VALUE_AMD"/>
39128                <enum name="GL_STENCIL_OP_VALUE_AMD"/>
39129                <enum name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
39130                <command name="glStencilOpValueAMD"/>
39131            </require>
39132        </extension>
39133        <extension name="GL_AMD_texture_gather_bias_lod" supported="gl"/>
39134        <extension name="GL_AMD_texture_texture4" supported="gl"/>
39135        <extension name="GL_AMD_transform_feedback3_lines_triangles" supported="gl"/>
39136        <extension name="GL_AMD_transform_feedback4" supported="gl">
39137            <require>
39138                <enum name="GL_STREAM_RASTERIZATION_AMD"/>
39139            </require>
39140        </extension>
39141        <extension name="GL_AMD_vertex_shader_layer" supported="gl"/>
39142        <extension name="GL_AMD_vertex_shader_tessellator" supported="gl">
39143            <require>
39144                <enum name="GL_SAMPLER_BUFFER_AMD"/>
39145                <enum name="GL_INT_SAMPLER_BUFFER_AMD"/>
39146                <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
39147                <enum name="GL_TESSELLATION_MODE_AMD"/>
39148                <enum name="GL_TESSELLATION_FACTOR_AMD"/>
39149                <enum name="GL_DISCRETE_AMD"/>
39150                <enum name="GL_CONTINUOUS_AMD"/>
39151                <command name="glTessellationFactorAMD"/>
39152                <command name="glTessellationModeAMD"/>
39153            </require>
39154        </extension>
39155        <extension name="GL_AMD_vertex_shader_viewport_index" supported="gl"/>
39156        <extension name="GL_ANDROID_extension_pack_es31a" supported="gles2">
39157            <require comment="This is an alias for the following extensions. At present gl.xml doesn't actually replicate all their interfaces here.">
39158                <!--
39159                    KHR_debug
39160                    KHR_texture_compression_astc_ldr
39161                    KHR_blend_equation_advanced
39162                    OES_sample_shading
39163                    OES_sample_variables
39164                    OES_shader_image_atomic
39165                    OES_shader_multisample_interpolation
39166                    OES_texture_stencil8
39167                    OES_texture_storage_multisample_2d_array
39168                    EXT_copy_image
39169                    EXT_draw_buffers_indexed
39170                    EXT_geometry_shader
39171                    EXT_gpu_shader5
39172                    EXT_primitive_bounding_box
39173                    EXT_shader_io_blocks
39174                    EXT_tessellation_shader
39175                    EXT_texture_border_clamp
39176                    EXT_texture_buffer
39177                    EXT_texture_cube_map_array
39178                    EXT_texture_srgb_decode
39179                -->
39180            </require>
39181        </extension>
39182        <extension name="GL_ANGLE_depth_texture" supported="gles2">
39183            <require>
39184                <enum name="GL_DEPTH_COMPONENT"/>
39185                <enum name="GL_DEPTH_STENCIL_OES"/>
39186                <enum name="GL_UNSIGNED_SHORT"/>
39187                <enum name="GL_UNSIGNED_INT"/>
39188                <enum name="GL_UNSIGNED_INT_24_8_OES"/>
39189                <enum name="GL_DEPTH_COMPONENT16"/>
39190                <enum name="GL_DEPTH_COMPONENT32_OES"/>
39191                <enum name="GL_DEPTH24_STENCIL8_OES"/>
39192            </require>
39193        </extension>
39194        <extension name="GL_ANGLE_framebuffer_blit" supported="gles2">
39195            <require>
39196                <enum name="GL_READ_FRAMEBUFFER_ANGLE"/>
39197                <enum name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
39198                <enum name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
39199                <enum name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
39200                <command name="glBlitFramebufferANGLE"/>
39201            </require>
39202        </extension>
39203        <extension name="GL_ANGLE_framebuffer_multisample" supported="gles2">
39204            <require>
39205                <enum name="GL_RENDERBUFFER_SAMPLES_ANGLE"/>
39206                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
39207                <enum name="GL_MAX_SAMPLES_ANGLE"/>
39208                <command name="glRenderbufferStorageMultisampleANGLE"/>
39209            </require>
39210        </extension>
39211        <extension name="GL_ANGLE_instanced_arrays" supported="gles2">
39212            <require>
39213                <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
39214                <command name="glDrawArraysInstancedANGLE"/>
39215                <command name="glDrawElementsInstancedANGLE"/>
39216                <command name="glVertexAttribDivisorANGLE"/>
39217            </require>
39218        </extension>
39219        <extension name="GL_ANGLE_pack_reverse_row_order" supported="gles2">
39220            <require>
39221                <enum name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
39222            </require>
39223        </extension>
39224        <extension name="GL_ANGLE_program_binary" supported="gles2">
39225            <require>
39226                <enum name="GL_PROGRAM_BINARY_ANGLE"/>
39227            </require>
39228        </extension>
39229        <extension name="GL_ANGLE_texture_compression_dxt3" supported="gles2">
39230            <require>
39231                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
39232            </require>
39233        </extension>
39234        <extension name="GL_ANGLE_texture_compression_dxt5" supported="gles2">
39235            <require>
39236                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
39237            </require>
39238        </extension>
39239        <extension name="GL_ANGLE_texture_usage" supported="gles2">
39240            <require>
39241                <enum name="GL_TEXTURE_USAGE_ANGLE"/>
39242                <enum name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
39243            </require>
39244        </extension>
39245        <extension name="GL_ANGLE_translated_shader_source" supported="gles2">
39246            <require>
39247                <enum name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
39248                <command name="glGetTranslatedShaderSourceANGLE"/>
39249            </require>
39250        </extension>
39251        <extension name="GL_APPLE_aux_depth_stencil" supported="gl">
39252            <require>
39253                <enum name="GL_AUX_DEPTH_STENCIL_APPLE"/>
39254            </require>
39255        </extension>
39256        <extension name="GL_APPLE_client_storage" supported="gl">
39257            <require>
39258                <enum name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
39259            </require>
39260        </extension>
39261        <extension name="GL_APPLE_clip_distance" supported="gles2">
39262            <require>
39263                <enum name="GL_MAX_CLIP_DISTANCES_APPLE"/>
39264                <enum name="GL_CLIP_DISTANCE0_APPLE"/>
39265                <enum name="GL_CLIP_DISTANCE1_APPLE"/>
39266                <enum name="GL_CLIP_DISTANCE2_APPLE"/>
39267                <enum name="GL_CLIP_DISTANCE3_APPLE"/>
39268                <enum name="GL_CLIP_DISTANCE4_APPLE"/>
39269                <enum name="GL_CLIP_DISTANCE5_APPLE"/>
39270                <enum name="GL_CLIP_DISTANCE6_APPLE"/>
39271                <enum name="GL_CLIP_DISTANCE7_APPLE"/>
39272            </require>
39273        </extension>
39274        <extension name="GL_APPLE_color_buffer_packed_float" supported="gles2"/>
39275        <extension name="GL_APPLE_copy_texture_levels" supported="gles1|gles2">
39276            <require>
39277                <command name="glCopyTextureLevelsAPPLE"/>
39278            </require>
39279        </extension>
39280        <extension name="GL_APPLE_element_array" supported="gl">
39281            <require>
39282                <enum name="GL_ELEMENT_ARRAY_APPLE"/>
39283                <enum name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
39284                <enum name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
39285                <command name="glElementPointerAPPLE"/>
39286                <command name="glDrawElementArrayAPPLE"/>
39287                <command name="glDrawRangeElementArrayAPPLE"/>
39288                <command name="glMultiDrawElementArrayAPPLE"/>
39289                <command name="glMultiDrawRangeElementArrayAPPLE"/>
39290            </require>
39291        </extension>
39292        <extension name="GL_APPLE_fence" supported="gl">
39293            <require>
39294                <enum name="GL_DRAW_PIXELS_APPLE"/>
39295                <enum name="GL_FENCE_APPLE"/>
39296                <command name="glGenFencesAPPLE"/>
39297                <command name="glDeleteFencesAPPLE"/>
39298                <command name="glSetFenceAPPLE"/>
39299                <command name="glIsFenceAPPLE"/>
39300                <command name="glTestFenceAPPLE"/>
39301                <command name="glFinishFenceAPPLE"/>
39302                <command name="glTestObjectAPPLE"/>
39303                <command name="glFinishObjectAPPLE"/>
39304            </require>
39305        </extension>
39306        <extension name="GL_APPLE_float_pixels" supported="gl">
39307            <require>
39308                <enum name="GL_HALF_APPLE"/>
39309                <enum name="GL_RGBA_FLOAT32_APPLE"/>
39310                <enum name="GL_RGB_FLOAT32_APPLE"/>
39311                <enum name="GL_ALPHA_FLOAT32_APPLE"/>
39312                <enum name="GL_INTENSITY_FLOAT32_APPLE"/>
39313                <enum name="GL_LUMINANCE_FLOAT32_APPLE"/>
39314                <enum name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
39315                <enum name="GL_RGBA_FLOAT16_APPLE"/>
39316                <enum name="GL_RGB_FLOAT16_APPLE"/>
39317                <enum name="GL_ALPHA_FLOAT16_APPLE"/>
39318                <enum name="GL_INTENSITY_FLOAT16_APPLE"/>
39319                <enum name="GL_LUMINANCE_FLOAT16_APPLE"/>
39320                <enum name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
39321                <enum name="GL_COLOR_FLOAT_APPLE"/>
39322            </require>
39323        </extension>
39324        <extension name="GL_APPLE_flush_buffer_range" supported="gl">
39325            <require>
39326                <enum name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
39327                <enum name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
39328                <command name="glBufferParameteriAPPLE"/>
39329                <command name="glFlushMappedBufferRangeAPPLE"/>
39330            </require>
39331        </extension>
39332        <extension name="GL_APPLE_framebuffer_multisample" supported="gles1|gles2">
39333            <require>
39334                <enum name="GL_RENDERBUFFER_SAMPLES_APPLE"/>
39335                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
39336                <enum name="GL_MAX_SAMPLES_APPLE"/>
39337                <enum name="GL_READ_FRAMEBUFFER_APPLE"/>
39338                <enum name="GL_DRAW_FRAMEBUFFER_APPLE"/>
39339                <enum name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
39340                <enum name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
39341                <command name="glRenderbufferStorageMultisampleAPPLE"/>
39342                <command name="glResolveMultisampleFramebufferAPPLE"/>
39343            </require>
39344        </extension>
39345        <extension name="GL_APPLE_object_purgeable" supported="gl">
39346            <require>
39347                <enum name="GL_BUFFER_OBJECT_APPLE"/>
39348                <enum name="GL_RELEASED_APPLE"/>
39349                <enum name="GL_VOLATILE_APPLE"/>
39350                <enum name="GL_RETAINED_APPLE"/>
39351                <enum name="GL_UNDEFINED_APPLE"/>
39352                <enum name="GL_PURGEABLE_APPLE"/>
39353                <command name="glObjectPurgeableAPPLE"/>
39354                <command name="glObjectUnpurgeableAPPLE"/>
39355                <command name="glGetObjectParameterivAPPLE"/>
39356            </require>
39357        </extension>
39358        <extension name="GL_APPLE_rgb_422" supported="gl|glcore|gles2">
39359            <require>
39360                <enum name="GL_RGB_422_APPLE"/>
39361                <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
39362                <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
39363            </require>
39364            <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)">
39365                <enum name="GL_RGB_RAW_422_APPLE"/>
39366            </require>
39367        </extension>
39368        <extension name="GL_APPLE_row_bytes" supported="gl">
39369            <require>
39370                <enum name="GL_PACK_ROW_BYTES_APPLE"/>
39371                <enum name="GL_UNPACK_ROW_BYTES_APPLE"/>
39372            </require>
39373        </extension>
39374        <extension name="GL_APPLE_specular_vector" supported="gl">
39375            <require>
39376                <enum name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
39377            </require>
39378        </extension>
39379        <extension name="GL_APPLE_sync" supported="gles1|gles2">
39380            <require>
39381                <enum name="GL_SYNC_OBJECT_APPLE"/>
39382                <enum name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
39383                <enum name="GL_OBJECT_TYPE_APPLE"/>
39384                <enum name="GL_SYNC_CONDITION_APPLE"/>
39385                <enum name="GL_SYNC_STATUS_APPLE"/>
39386                <enum name="GL_SYNC_FLAGS_APPLE"/>
39387                <enum name="GL_SYNC_FENCE_APPLE"/>
39388                <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
39389                <enum name="GL_UNSIGNALED_APPLE"/>
39390                <enum name="GL_SIGNALED_APPLE"/>
39391                <enum name="GL_ALREADY_SIGNALED_APPLE"/>
39392                <enum name="GL_TIMEOUT_EXPIRED_APPLE"/>
39393                <enum name="GL_CONDITION_SATISFIED_APPLE"/>
39394                <enum name="GL_WAIT_FAILED_APPLE"/>
39395                <enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
39396                <enum name="GL_TIMEOUT_IGNORED_APPLE"/>
39397                <command name="glFenceSyncAPPLE"/>
39398                <command name="glIsSyncAPPLE"/>
39399                <command name="glDeleteSyncAPPLE"/>
39400                <command name="glClientWaitSyncAPPLE"/>
39401                <command name="glWaitSyncAPPLE"/>
39402                <command name="glGetInteger64vAPPLE"/>
39403                <command name="glGetSyncivAPPLE"/>
39404            </require>
39405        </extension>
39406        <extension name="GL_APPLE_texture_2D_limited_npot" supported="gles1"/>
39407        <extension name="GL_APPLE_texture_format_BGRA8888" supported="gles1|gles2">
39408            <require>
39409                <enum name="GL_BGRA_EXT"/>
39410            </require>
39411            <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)">
39412                <enum name="GL_BGRA8_EXT"/>
39413            </require>
39414        </extension>
39415        <extension name="GL_APPLE_texture_max_level" supported="gles1|gles2">
39416            <require>
39417                <enum name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
39418            </require>
39419        </extension>
39420        <extension name="GL_APPLE_texture_packed_float" supported="gles2">
39421            <require>
39422                <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
39423                <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
39424                <enum name="GL_R11F_G11F_B10F_APPLE"/>
39425                <enum name="GL_RGB9_E5_APPLE"/>
39426            </require>
39427        </extension>
39428        <extension name="GL_APPLE_texture_range" supported="gl">
39429            <require>
39430                <enum name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
39431                <enum name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
39432                <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
39433                <enum name="GL_STORAGE_PRIVATE_APPLE"/>
39434                <enum name="GL_STORAGE_CACHED_APPLE"/>
39435                <enum name="GL_STORAGE_SHARED_APPLE"/>
39436                <command name="glTextureRangeAPPLE"/>
39437                <command name="glGetTexParameterPointervAPPLE"/>
39438            </require>
39439        </extension>
39440        <extension name="GL_APPLE_transform_hint" supported="gl">
39441            <require>
39442                <enum name="GL_TRANSFORM_HINT_APPLE"/>
39443            </require>
39444        </extension>
39445        <extension name="GL_APPLE_vertex_array_object" supported="gl">
39446            <require>
39447                <enum name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
39448                <command name="glBindVertexArrayAPPLE"/>
39449                <command name="glDeleteVertexArraysAPPLE"/>
39450                <command name="glGenVertexArraysAPPLE"/>
39451                <command name="glIsVertexArrayAPPLE"/>
39452            </require>
39453        </extension>
39454        <extension name="GL_APPLE_vertex_array_range" supported="gl">
39455            <require>
39456                <enum name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
39457                <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
39458                <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
39459                <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
39460                <enum name="GL_STORAGE_CLIENT_APPLE"/>
39461                <enum name="GL_STORAGE_CACHED_APPLE"/>
39462                <enum name="GL_STORAGE_SHARED_APPLE"/>
39463                <command name="glVertexArrayRangeAPPLE"/>
39464                <command name="glFlushVertexArrayRangeAPPLE"/>
39465                <command name="glVertexArrayParameteriAPPLE"/>
39466            </require>
39467        </extension>
39468        <extension name="GL_APPLE_vertex_program_evaluators" supported="gl">
39469            <require>
39470                <enum name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
39471                <enum name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
39472                <enum name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
39473                <enum name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
39474                <enum name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
39475                <enum name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
39476                <enum name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
39477                <enum name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
39478                <enum name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
39479                <enum name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
39480                <command name="glEnableVertexAttribAPPLE"/>
39481                <command name="glDisableVertexAttribAPPLE"/>
39482                <command name="glIsVertexAttribEnabledAPPLE"/>
39483                <command name="glMapVertexAttrib1dAPPLE"/>
39484                <command name="glMapVertexAttrib1fAPPLE"/>
39485                <command name="glMapVertexAttrib2dAPPLE"/>
39486                <command name="glMapVertexAttrib2fAPPLE"/>
39487            </require>
39488        </extension>
39489        <extension name="GL_APPLE_ycbcr_422" supported="gl">
39490            <require>
39491                <enum name="GL_YCBCR_422_APPLE"/>
39492                <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
39493                <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
39494            </require>
39495        </extension>
39496        <extension name="GL_ARB_ES2_compatibility" supported="gl|glcore">
39497            <require>
39498                <enum name="GL_FIXED"/>
39499                <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
39500                <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
39501                <enum name="GL_LOW_FLOAT"/>
39502                <enum name="GL_MEDIUM_FLOAT"/>
39503                <enum name="GL_HIGH_FLOAT"/>
39504                <enum name="GL_LOW_INT"/>
39505                <enum name="GL_MEDIUM_INT"/>
39506                <enum name="GL_HIGH_INT"/>
39507                <enum name="GL_SHADER_COMPILER"/>
39508                <enum name="GL_SHADER_BINARY_FORMATS"/>
39509                <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
39510                <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
39511                <enum name="GL_MAX_VARYING_VECTORS"/>
39512                <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
39513                <enum name="GL_RGB565"/>
39514                <command name="glReleaseShaderCompiler"/>
39515                <command name="glShaderBinary"/>
39516                <command name="glGetShaderPrecisionFormat"/>
39517                <command name="glDepthRangef"/>
39518                <command name="glClearDepthf"/>
39519            </require>
39520        </extension>
39521        <extension name="GL_ARB_ES3_1_compatibility" supported="gl|glcore">
39522            <require>
39523                <enum name="GL_BACK"/>
39524                <command name="glMemoryBarrierByRegion"/>
39525            </require>
39526        </extension>
39527        <extension name="GL_ARB_ES3_2_compatibility" supported="gl|glcore">
39528            <require>
39529                <enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
39530                <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
39531                <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
39532                <command name="glPrimitiveBoundingBoxARB"/>
39533            </require>
39534        </extension>
39535        <extension name="GL_ARB_ES3_compatibility" supported="gl|glcore">
39536            <require>
39537                <enum name="GL_COMPRESSED_RGB8_ETC2"/>
39538                <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
39539                <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
39540                <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
39541                <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
39542                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
39543                <enum name="GL_COMPRESSED_R11_EAC"/>
39544                <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
39545                <enum name="GL_COMPRESSED_RG11_EAC"/>
39546                <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
39547                <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
39548                <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
39549                <enum name="GL_MAX_ELEMENT_INDEX"/>
39550            </require>
39551        </extension>
39552        <extension name="GL_ARB_arrays_of_arrays" supported="gl|glcore"/>
39553        <extension name="GL_ARB_base_instance" supported="gl|glcore">
39554            <require>
39555                <command name="glDrawArraysInstancedBaseInstance"/>
39556                <command name="glDrawElementsInstancedBaseInstance"/>
39557                <command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
39558            </require>
39559        </extension>
39560        <extension name="GL_ARB_bindless_texture" supported="gl|glcore">
39561            <require>
39562                <enum name="GL_UNSIGNED_INT64_ARB"/>
39563                <command name="glGetTextureHandleARB"/>
39564                <command name="glGetTextureSamplerHandleARB"/>
39565                <command name="glMakeTextureHandleResidentARB"/>
39566                <command name="glMakeTextureHandleNonResidentARB"/>
39567                <command name="glGetImageHandleARB"/>
39568                <command name="glMakeImageHandleResidentARB"/>
39569                <command name="glMakeImageHandleNonResidentARB"/>
39570                <command name="glUniformHandleui64ARB"/>
39571                <command name="glUniformHandleui64vARB"/>
39572                <command name="glProgramUniformHandleui64ARB"/>
39573                <command name="glProgramUniformHandleui64vARB"/>
39574                <command name="glIsTextureHandleResidentARB"/>
39575                <command name="glIsImageHandleResidentARB"/>
39576                <command name="glVertexAttribL1ui64ARB"/>
39577                <command name="glVertexAttribL1ui64vARB"/>
39578                <command name="glGetVertexAttribLui64vARB"/>
39579            </require>
39580        </extension>
39581        <extension name="GL_ARB_blend_func_extended" supported="gl|glcore">
39582            <require>
39583                <enum name="GL_SRC1_COLOR"/>
39584                <enum name="GL_SRC1_ALPHA"/>
39585                <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
39586                <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
39587                <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
39588                <command name="glBindFragDataLocationIndexed"/>
39589                <command name="glGetFragDataIndex"/>
39590            </require>
39591        </extension>
39592        <extension name="GL_ARB_buffer_storage" supported="gl|glcore">
39593            <require>
39594                <enum name="GL_MAP_READ_BIT"/>
39595                <enum name="GL_MAP_WRITE_BIT"/>
39596                <enum name="GL_MAP_PERSISTENT_BIT"/>
39597                <enum name="GL_MAP_COHERENT_BIT"/>
39598                <enum name="GL_DYNAMIC_STORAGE_BIT"/>
39599                <enum name="GL_CLIENT_STORAGE_BIT"/>
39600                <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
39601                <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
39602                <enum name="GL_BUFFER_STORAGE_FLAGS"/>
39603                <command name="glBufferStorage"/>
39604            </require>
39605        </extension>
39606        <extension name="GL_ARB_cl_event" supported="gl|glcore">
39607            <require>
39608                <enum name="GL_SYNC_CL_EVENT_ARB"/>
39609                <enum name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
39610                <command name="glCreateSyncFromCLeventARB"/>
39611            </require>
39612        </extension>
39613        <extension name="GL_ARB_clear_buffer_object" supported="gl|glcore">
39614            <require>
39615                <command name="glClearBufferData"/>
39616                <command name="glClearBufferSubData"/>
39617            </require>
39618        </extension>
39619        <extension name="GL_ARB_clear_texture" supported="gl|glcore">
39620            <require>
39621                <enum name="GL_CLEAR_TEXTURE"/>
39622                <command name="glClearTexImage"/>
39623                <command name="glClearTexSubImage"/>
39624            </require>
39625        </extension>
39626        <extension name="GL_ARB_clip_control" supported="gl|glcore">
39627            <require>
39628                <command name="glClipControl"/>
39629                <enum name="GL_LOWER_LEFT"/>
39630                <enum name="GL_UPPER_LEFT"/>
39631                <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
39632                <enum name="GL_ZERO_TO_ONE"/>
39633                <enum name="GL_CLIP_ORIGIN"/>
39634                <enum name="GL_CLIP_DEPTH_MODE"/>
39635            </require>
39636        </extension>
39637        <extension name="GL_ARB_color_buffer_float" supported="gl">
39638            <require>
39639                <enum name="GL_RGBA_FLOAT_MODE_ARB"/>
39640                <enum name="GL_CLAMP_VERTEX_COLOR_ARB"/>
39641                <enum name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
39642                <enum name="GL_CLAMP_READ_COLOR_ARB"/>
39643                <enum name="GL_FIXED_ONLY_ARB"/>
39644                <command name="glClampColorARB"/>
39645            </require>
39646        </extension>
39647        <extension name="GL_ARB_compatibility" supported="gl">
39648            <require comment="Defines features from OpenGL 3.0 that were removed in OpenGL 3.1 - not enumerated here yet">
39649            </require>
39650        </extension>
39651        <extension name="GL_ARB_compressed_texture_pixel_storage" supported="gl|glcore">
39652            <require>
39653                <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
39654                <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
39655                <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
39656                <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
39657                <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
39658                <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
39659                <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
39660                <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
39661            </require>
39662        </extension>
39663        <extension name="GL_ARB_compute_shader" supported="gl|glcore">
39664            <require>
39665                <enum name="GL_COMPUTE_SHADER"/>
39666                <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
39667                <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
39668                <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
39669                <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
39670                <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
39671                <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
39672                <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
39673                <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
39674                <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
39675                <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
39676                <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
39677                <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
39678                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
39679                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
39680                <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
39681                <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
39682                <enum name="GL_COMPUTE_SHADER_BIT"/>
39683                <command name="glDispatchCompute"/>
39684                <command name="glDispatchComputeIndirect"/>
39685            </require>
39686        </extension>
39687        <extension name="GL_ARB_compute_variable_group_size" supported="gl|glcore">
39688            <require>
39689                <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
39690                <enum name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB"/>
39691                <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
39692                <enum name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB"/>
39693                <command name="glDispatchComputeGroupSizeARB"/>
39694            </require>
39695        </extension>
39696        <extension name="GL_ARB_conditional_render_inverted" supported="gl|glcore">
39697            <require>
39698                <enum name="GL_QUERY_WAIT_INVERTED"/>
39699                <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
39700                <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
39701                <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
39702            </require>
39703        </extension>
39704        <extension name="GL_ARB_conservative_depth" supported="gl|glcore"/>
39705        <extension name="GL_ARB_copy_buffer" supported="gl|glcore">
39706            <require>
39707                <enum name="GL_COPY_READ_BUFFER"/>
39708                <enum name="GL_COPY_WRITE_BUFFER"/>
39709                <command name="glCopyBufferSubData"/>
39710            </require>
39711        </extension>
39712        <extension name="GL_ARB_copy_image" supported="gl|glcore">
39713            <require>
39714                <command name="glCopyImageSubData"/>
39715            </require>
39716        </extension>
39717        <extension name="GL_ARB_cull_distance" supported="gl|glcore">
39718            <require>
39719                <enum name="GL_MAX_CULL_DISTANCES"/>
39720                <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
39721            </require>
39722        </extension>
39723        <extension name="GL_ARB_debug_output" supported="gl|glcore">
39724            <require>
39725                <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
39726                <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
39727                <enum name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
39728                <enum name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
39729                <enum name="GL_DEBUG_SOURCE_API_ARB"/>
39730                <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
39731                <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
39732                <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
39733                <enum name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
39734                <enum name="GL_DEBUG_SOURCE_OTHER_ARB"/>
39735                <enum name="GL_DEBUG_TYPE_ERROR_ARB"/>
39736                <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
39737                <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
39738                <enum name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
39739                <enum name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
39740                <enum name="GL_DEBUG_TYPE_OTHER_ARB"/>
39741                <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
39742                <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
39743                <enum name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
39744                <enum name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
39745                <enum name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
39746                <enum name="GL_DEBUG_SEVERITY_LOW_ARB"/>
39747                <command name="glDebugMessageControlARB"/>
39748                <command name="glDebugMessageInsertARB"/>
39749                <command name="glDebugMessageCallbackARB"/>
39750                <command name="glGetDebugMessageLogARB"/>
39751            </require>
39752        </extension>
39753        <extension name="GL_ARB_depth_buffer_float" supported="gl|glcore">
39754            <require>
39755                <enum name="GL_DEPTH_COMPONENT32F"/>
39756                <enum name="GL_DEPTH32F_STENCIL8"/>
39757                <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
39758            </require>
39759        </extension>
39760        <extension name="GL_ARB_depth_clamp" supported="gl|glcore">
39761            <require>
39762                <enum name="GL_DEPTH_CLAMP"/>
39763            </require>
39764        </extension>
39765        <extension name="GL_ARB_depth_texture" supported="gl">
39766            <require>
39767                <enum name="GL_DEPTH_COMPONENT16_ARB"/>
39768                <enum name="GL_DEPTH_COMPONENT24_ARB"/>
39769                <enum name="GL_DEPTH_COMPONENT32_ARB"/>
39770                <enum name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
39771                <enum name="GL_DEPTH_TEXTURE_MODE_ARB"/>
39772            </require>
39773        </extension>
39774        <extension name="GL_ARB_derivative_control" supported="gl|glcore"/>
39775        <extension name="GL_ARB_direct_state_access" supported="gl|glcore">
39776            <require>
39777                <enum name="GL_TEXTURE_TARGET"/>
39778                <enum name="GL_QUERY_TARGET"/>
39779                <enum name="GL_TEXTURE_BINDING_1D"/>
39780                <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
39781                <enum name="GL_TEXTURE_BINDING_2D"/>
39782                <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
39783                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
39784                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
39785                <enum name="GL_TEXTURE_BINDING_3D"/>
39786                <enum name="GL_TEXTURE_BINDING_BUFFER"/>
39787                <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
39788                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
39789                <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
39790            </require>
39791            <require comment="Transform Feedback object functions">
39792                <command name="glCreateTransformFeedbacks"/>
39793                <command name="glTransformFeedbackBufferBase"/>
39794                <command name="glTransformFeedbackBufferRange"/>
39795                <command name="glGetTransformFeedbackiv"/>
39796                <command name="glGetTransformFeedbacki_v"/>
39797                <command name="glGetTransformFeedbacki64_v"/>
39798            </require>
39799            <require comment="Buffer object functions">
39800                <command name="glCreateBuffers"/>
39801                <command name="glNamedBufferStorage"/>
39802                <command name="glNamedBufferData"/>
39803                <command name="glNamedBufferSubData"/>
39804                <command name="glCopyNamedBufferSubData"/>
39805                <command name="glClearNamedBufferData"/>
39806                <command name="glClearNamedBufferSubData"/>
39807                <command name="glMapNamedBuffer"/>
39808                <command name="glMapNamedBufferRange"/>
39809                <command name="glUnmapNamedBuffer"/>
39810                <command name="glFlushMappedNamedBufferRange"/>
39811                <command name="glGetNamedBufferParameteriv"/>
39812                <command name="glGetNamedBufferParameteri64v"/>
39813                <command name="glGetNamedBufferPointerv"/>
39814                <command name="glGetNamedBufferSubData"/>
39815            </require>
39816            <require comment="Framebuffer object functions">
39817                <command name="glCreateFramebuffers"/>
39818                <command name="glNamedFramebufferRenderbuffer"/>
39819                <command name="glNamedFramebufferParameteri"/>
39820                <command name="glNamedFramebufferTexture"/>
39821                <command name="glNamedFramebufferTextureLayer"/>
39822                <command name="glNamedFramebufferDrawBuffer"/>
39823                <command name="glNamedFramebufferDrawBuffers"/>
39824                <command name="glNamedFramebufferReadBuffer"/>
39825                <command name="glInvalidateNamedFramebufferData"/>
39826                <command name="glInvalidateNamedFramebufferSubData"/>
39827                <command name="glClearNamedFramebufferiv"/>
39828                <command name="glClearNamedFramebufferuiv"/>
39829                <command name="glClearNamedFramebufferfv"/>
39830                <command name="glClearNamedFramebufferfi"/>
39831                <command name="glBlitNamedFramebuffer"/>
39832                <command name="glCheckNamedFramebufferStatus"/>
39833                <command name="glGetNamedFramebufferParameteriv"/>
39834                <command name="glGetNamedFramebufferAttachmentParameteriv"/>
39835            </require>
39836            <require comment="Renderbuffer object functions">
39837                <command name="glCreateRenderbuffers"/>
39838                <command name="glNamedRenderbufferStorage"/>
39839                <command name="glNamedRenderbufferStorageMultisample"/>
39840                <command name="glGetNamedRenderbufferParameteriv"/>
39841            </require>
39842            <require comment="Texture object functions">
39843                <command name="glCreateTextures"/>
39844                <command name="glTextureBuffer"/>
39845                <command name="glTextureBufferRange"/>
39846                <command name="glTextureStorage1D"/>
39847                <command name="glTextureStorage2D"/>
39848                <command name="glTextureStorage3D"/>
39849                <command name="glTextureStorage2DMultisample"/>
39850                <command name="glTextureStorage3DMultisample"/>
39851                <command name="glTextureSubImage1D"/>
39852                <command name="glTextureSubImage2D"/>
39853                <command name="glTextureSubImage3D"/>
39854                <command name="glCompressedTextureSubImage1D"/>
39855                <command name="glCompressedTextureSubImage2D"/>
39856                <command name="glCompressedTextureSubImage3D"/>
39857                <command name="glCopyTextureSubImage1D"/>
39858                <command name="glCopyTextureSubImage2D"/>
39859                <command name="glCopyTextureSubImage3D"/>
39860                <command name="glTextureParameterf"/>
39861                <command name="glTextureParameterfv"/>
39862                <command name="glTextureParameteri"/>
39863                <command name="glTextureParameterIiv"/>
39864                <command name="glTextureParameterIuiv"/>
39865                <command name="glTextureParameteriv"/>
39866                <command name="glGenerateTextureMipmap"/>
39867                <command name="glBindTextureUnit"/>
39868                <command name="glGetTextureImage"/>
39869                <command name="glGetCompressedTextureImage"/>
39870                <command name="glGetTextureLevelParameterfv"/>
39871                <command name="glGetTextureLevelParameteriv"/>
39872                <command name="glGetTextureParameterfv"/>
39873                <command name="glGetTextureParameterIiv"/>
39874                <command name="glGetTextureParameterIuiv"/>
39875                <command name="glGetTextureParameteriv"/>
39876            </require>
39877            <require comment="Vertex Array object functions">
39878                <command name="glCreateVertexArrays"/>
39879                <command name="glDisableVertexArrayAttrib"/>
39880                <command name="glEnableVertexArrayAttrib"/>
39881                <command name="glVertexArrayElementBuffer"/>
39882                <command name="glVertexArrayVertexBuffer"/>
39883                <command name="glVertexArrayVertexBuffers"/>
39884                <command name="glVertexArrayAttribBinding"/>
39885                <command name="glVertexArrayAttribFormat"/>
39886                <command name="glVertexArrayAttribIFormat"/>
39887                <command name="glVertexArrayAttribLFormat"/>
39888                <command name="glVertexArrayBindingDivisor"/>
39889                <command name="glGetVertexArrayiv"/>
39890                <command name="glGetVertexArrayIndexediv"/>
39891                <command name="glGetVertexArrayIndexed64iv"/>
39892            </require>
39893            <require comment="Sampler object functions">
39894                <command name="glCreateSamplers"/>
39895            </require>
39896            <require comment="Program Pipeline object functions">
39897                <command name="glCreateProgramPipelines"/>
39898            </require>
39899            <require comment="Query object functions">
39900                <command name="glCreateQueries"/>
39901                <command name="glGetQueryBufferObjecti64v"/>
39902                <command name="glGetQueryBufferObjectiv"/>
39903                <command name="glGetQueryBufferObjectui64v"/>
39904                <command name="glGetQueryBufferObjectuiv"/>
39905            </require>
39906        </extension>
39907        <extension name="GL_ARB_draw_buffers" supported="gl">
39908            <require>
39909                <enum name="GL_MAX_DRAW_BUFFERS_ARB"/>
39910                <enum name="GL_DRAW_BUFFER0_ARB"/>
39911                <enum name="GL_DRAW_BUFFER1_ARB"/>
39912                <enum name="GL_DRAW_BUFFER2_ARB"/>
39913                <enum name="GL_DRAW_BUFFER3_ARB"/>
39914                <enum name="GL_DRAW_BUFFER4_ARB"/>
39915                <enum name="GL_DRAW_BUFFER5_ARB"/>
39916                <enum name="GL_DRAW_BUFFER6_ARB"/>
39917                <enum name="GL_DRAW_BUFFER7_ARB"/>
39918                <enum name="GL_DRAW_BUFFER8_ARB"/>
39919                <enum name="GL_DRAW_BUFFER9_ARB"/>
39920                <enum name="GL_DRAW_BUFFER10_ARB"/>
39921                <enum name="GL_DRAW_BUFFER11_ARB"/>
39922                <enum name="GL_DRAW_BUFFER12_ARB"/>
39923                <enum name="GL_DRAW_BUFFER13_ARB"/>
39924                <enum name="GL_DRAW_BUFFER14_ARB"/>
39925                <enum name="GL_DRAW_BUFFER15_ARB"/>
39926                <command name="glDrawBuffersARB"/>
39927            </require>
39928        </extension>
39929        <extension name="GL_ARB_draw_buffers_blend" supported="gl|glcore">
39930            <require>
39931                <command name="glBlendEquationiARB"/>
39932                <command name="glBlendEquationSeparateiARB"/>
39933                <command name="glBlendFunciARB"/>
39934                <command name="glBlendFuncSeparateiARB"/>
39935            </require>
39936        </extension>
39937        <extension name="GL_ARB_draw_elements_base_vertex" supported="gl|glcore">
39938            <require>
39939                <command name="glDrawElementsBaseVertex"/>
39940                <command name="glDrawRangeElementsBaseVertex"/>
39941                <command name="glDrawElementsInstancedBaseVertex"/>
39942                <command name="glMultiDrawElementsBaseVertex"/>
39943            </require>
39944        </extension>
39945        <extension name="GL_ARB_draw_indirect" supported="gl|glcore">
39946            <require>
39947                <enum name="GL_DRAW_INDIRECT_BUFFER"/>
39948                <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
39949                <command name="glDrawArraysIndirect"/>
39950                <command name="glDrawElementsIndirect"/>
39951            </require>
39952        </extension>
39953        <extension name="GL_ARB_draw_instanced" supported="gl|glcore">
39954            <require>
39955                <command name="glDrawArraysInstancedARB"/>
39956                <command name="glDrawElementsInstancedARB"/>
39957            </require>
39958        </extension>
39959        <extension name="GL_ARB_enhanced_layouts" supported="gl|glcore">
39960            <require>
39961                <enum name="GL_LOCATION_COMPONENT"/>
39962                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
39963                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
39964                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
39965            </require>
39966        </extension>
39967        <extension name="GL_ARB_explicit_attrib_location" supported="gl|glcore"/>
39968        <extension name="GL_ARB_explicit_uniform_location" supported="gl|glcore">
39969            <require>
39970                <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
39971            </require>
39972        </extension>
39973        <extension name="GL_ARB_fragment_coord_conventions" supported="gl|glcore"/>
39974        <extension name="GL_ARB_fragment_layer_viewport" supported="gl|glcore"/>
39975        <extension name="GL_ARB_fragment_program" supported="gl">
39976            <require>
39977                <enum name="GL_FRAGMENT_PROGRAM_ARB"/>
39978                <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
39979                <enum name="GL_PROGRAM_LENGTH_ARB"/>
39980                <enum name="GL_PROGRAM_FORMAT_ARB"/>
39981                <enum name="GL_PROGRAM_BINDING_ARB"/>
39982                <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
39983                <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
39984                <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
39985                <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
39986                <enum name="GL_PROGRAM_TEMPORARIES_ARB"/>
39987                <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
39988                <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
39989                <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
39990                <enum name="GL_PROGRAM_PARAMETERS_ARB"/>
39991                <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
39992                <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
39993                <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
39994                <enum name="GL_PROGRAM_ATTRIBS_ARB"/>
39995                <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
39996                <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
39997                <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
39998                <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
39999                <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
40000                <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
40001                <enum name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
40002                <enum name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
40003                <enum name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
40004                <enum name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
40005                <enum name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
40006                <enum name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
40007                <enum name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
40008                <enum name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
40009                <enum name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
40010                <enum name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
40011                <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
40012                <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
40013                <enum name="GL_PROGRAM_STRING_ARB"/>
40014                <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/>
40015                <enum name="GL_CURRENT_MATRIX_ARB"/>
40016                <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
40017                <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
40018                <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/>
40019                <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
40020                <enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
40021                <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
40022                <enum name="GL_PROGRAM_ERROR_STRING_ARB"/>
40023                <enum name="GL_MATRIX0_ARB"/>
40024                <enum name="GL_MATRIX1_ARB"/>
40025                <enum name="GL_MATRIX2_ARB"/>
40026                <enum name="GL_MATRIX3_ARB"/>
40027                <enum name="GL_MATRIX4_ARB"/>
40028                <enum name="GL_MATRIX5_ARB"/>
40029                <enum name="GL_MATRIX6_ARB"/>
40030                <enum name="GL_MATRIX7_ARB"/>
40031                <enum name="GL_MATRIX8_ARB"/>
40032                <enum name="GL_MATRIX9_ARB"/>
40033                <enum name="GL_MATRIX10_ARB"/>
40034                <enum name="GL_MATRIX11_ARB"/>
40035                <enum name="GL_MATRIX12_ARB"/>
40036                <enum name="GL_MATRIX13_ARB"/>
40037                <enum name="GL_MATRIX14_ARB"/>
40038                <enum name="GL_MATRIX15_ARB"/>
40039                <enum name="GL_MATRIX16_ARB"/>
40040                <enum name="GL_MATRIX17_ARB"/>
40041                <enum name="GL_MATRIX18_ARB"/>
40042                <enum name="GL_MATRIX19_ARB"/>
40043                <enum name="GL_MATRIX20_ARB"/>
40044                <enum name="GL_MATRIX21_ARB"/>
40045                <enum name="GL_MATRIX22_ARB"/>
40046                <enum name="GL_MATRIX23_ARB"/>
40047                <enum name="GL_MATRIX24_ARB"/>
40048                <enum name="GL_MATRIX25_ARB"/>
40049                <enum name="GL_MATRIX26_ARB"/>
40050                <enum name="GL_MATRIX27_ARB"/>
40051                <enum name="GL_MATRIX28_ARB"/>
40052                <enum name="GL_MATRIX29_ARB"/>
40053                <enum name="GL_MATRIX30_ARB"/>
40054                <enum name="GL_MATRIX31_ARB"/>
40055            </require>
40056            <require comment="Shared with ARB_vertex_program">
40057                <command name="glProgramStringARB"/>
40058                <command name="glBindProgramARB"/>
40059                <command name="glDeleteProgramsARB"/>
40060                <command name="glGenProgramsARB"/>
40061                <command name="glProgramEnvParameter4dARB"/>
40062                <command name="glProgramEnvParameter4dvARB"/>
40063                <command name="glProgramEnvParameter4fARB"/>
40064                <command name="glProgramEnvParameter4fvARB"/>
40065                <command name="glProgramLocalParameter4dARB"/>
40066                <command name="glProgramLocalParameter4dvARB"/>
40067                <command name="glProgramLocalParameter4fARB"/>
40068                <command name="glProgramLocalParameter4fvARB"/>
40069                <command name="glGetProgramEnvParameterdvARB"/>
40070                <command name="glGetProgramEnvParameterfvARB"/>
40071                <command name="glGetProgramLocalParameterdvARB"/>
40072                <command name="glGetProgramLocalParameterfvARB"/>
40073                <command name="glGetProgramivARB"/>
40074                <command name="glGetProgramStringARB"/>
40075                <command name="glIsProgramARB"/>
40076            </require>
40077        </extension>
40078        <extension name="GL_ARB_fragment_program_shadow" supported="gl"/>
40079        <extension name="GL_ARB_fragment_shader" supported="gl">
40080            <require>
40081                <enum name="GL_FRAGMENT_SHADER_ARB"/>
40082                <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
40083                <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
40084            </require>
40085        </extension>
40086        <extension name="GL_ARB_fragment_shader_interlock" supported="gl|glcore"/>
40087        <extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore">
40088            <require>
40089                <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
40090                <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
40091                <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
40092                <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
40093                <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
40094                <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
40095                <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
40096                <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
40097                <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
40098                <command name="glFramebufferParameteri"/>
40099                <command name="glGetFramebufferParameteriv"/>
40100            </require>
40101        </extension>
40102        <extension name="GL_ARB_framebuffer_object" supported="gl|glcore">
40103            <require>
40104                <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
40105                <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
40106                <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
40107                <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
40108                <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
40109                <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
40110                <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
40111                <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
40112                <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
40113                <enum name="GL_FRAMEBUFFER_DEFAULT"/>
40114                <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
40115                <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
40116                <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
40117                <enum name="GL_DEPTH_STENCIL"/>
40118                <enum name="GL_UNSIGNED_INT_24_8"/>
40119                <enum name="GL_DEPTH24_STENCIL8"/>
40120                <enum name="GL_TEXTURE_STENCIL_SIZE"/>
40121                <enum name="GL_UNSIGNED_NORMALIZED"/>
40122                <enum name="GL_FRAMEBUFFER_BINDING"/>
40123                <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
40124                <enum name="GL_RENDERBUFFER_BINDING"/>
40125                <enum name="GL_READ_FRAMEBUFFER"/>
40126                <enum name="GL_DRAW_FRAMEBUFFER"/>
40127                <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
40128                <enum name="GL_RENDERBUFFER_SAMPLES"/>
40129                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
40130                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
40131                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
40132                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
40133                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
40134                <enum name="GL_FRAMEBUFFER_COMPLETE"/>
40135                <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
40136                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
40137                <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
40138                <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
40139                <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
40140                <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
40141                <enum name="GL_COLOR_ATTACHMENT0"/>
40142                <enum name="GL_COLOR_ATTACHMENT1"/>
40143                <enum name="GL_COLOR_ATTACHMENT2"/>
40144                <enum name="GL_COLOR_ATTACHMENT3"/>
40145                <enum name="GL_COLOR_ATTACHMENT4"/>
40146                <enum name="GL_COLOR_ATTACHMENT5"/>
40147                <enum name="GL_COLOR_ATTACHMENT6"/>
40148                <enum name="GL_COLOR_ATTACHMENT7"/>
40149                <enum name="GL_COLOR_ATTACHMENT8"/>
40150                <enum name="GL_COLOR_ATTACHMENT9"/>
40151                <enum name="GL_COLOR_ATTACHMENT10"/>
40152                <enum name="GL_COLOR_ATTACHMENT11"/>
40153                <enum name="GL_COLOR_ATTACHMENT12"/>
40154                <enum name="GL_COLOR_ATTACHMENT13"/>
40155                <enum name="GL_COLOR_ATTACHMENT14"/>
40156                <enum name="GL_COLOR_ATTACHMENT15"/>
40157                <enum name="GL_DEPTH_ATTACHMENT"/>
40158                <enum name="GL_STENCIL_ATTACHMENT"/>
40159                <enum name="GL_FRAMEBUFFER"/>
40160                <enum name="GL_RENDERBUFFER"/>
40161                <enum name="GL_RENDERBUFFER_WIDTH"/>
40162                <enum name="GL_RENDERBUFFER_HEIGHT"/>
40163                <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
40164                <enum name="GL_STENCIL_INDEX1"/>
40165                <enum name="GL_STENCIL_INDEX4"/>
40166                <enum name="GL_STENCIL_INDEX8"/>
40167                <enum name="GL_STENCIL_INDEX16"/>
40168                <enum name="GL_RENDERBUFFER_RED_SIZE"/>
40169                <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
40170                <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
40171                <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
40172                <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
40173                <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
40174                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
40175                <enum name="GL_MAX_SAMPLES"/>
40176                <command name="glIsRenderbuffer"/>
40177                <command name="glBindRenderbuffer"/>
40178                <command name="glDeleteRenderbuffers"/>
40179                <command name="glGenRenderbuffers"/>
40180                <command name="glRenderbufferStorage"/>
40181                <command name="glGetRenderbufferParameteriv"/>
40182                <command name="glIsFramebuffer"/>
40183                <command name="glBindFramebuffer"/>
40184                <command name="glDeleteFramebuffers"/>
40185                <command name="glGenFramebuffers"/>
40186                <command name="glCheckFramebufferStatus"/>
40187                <command name="glFramebufferTexture1D"/>
40188                <command name="glFramebufferTexture2D"/>
40189                <command name="glFramebufferTexture3D"/>
40190                <command name="glFramebufferRenderbuffer"/>
40191                <command name="glGetFramebufferAttachmentParameteriv"/>
40192                <command name="glGenerateMipmap"/>
40193                <command name="glBlitFramebuffer"/>
40194                <command name="glRenderbufferStorageMultisample"/>
40195                <command name="glFramebufferTextureLayer"/>
40196            </require>
40197            <require api="gl" profile="compatibility">
40198                <enum name="GL_INDEX"/>
40199            </require>
40200        </extension>
40201        <extension name="GL_ARB_framebuffer_sRGB" supported="gl|glcore">
40202            <require>
40203                <enum name="GL_FRAMEBUFFER_SRGB"/>
40204            </require>
40205        </extension>
40206        <extension name="GL_ARB_geometry_shader4" supported="gl|glcore">
40207            <require>
40208                <enum name="GL_LINES_ADJACENCY_ARB"/>
40209                <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
40210                <enum name="GL_TRIANGLES_ADJACENCY_ARB"/>
40211                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
40212                <enum name="GL_PROGRAM_POINT_SIZE_ARB"/>
40213                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
40214                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
40215                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
40216                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
40217                <enum name="GL_GEOMETRY_SHADER_ARB"/>
40218                <enum name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
40219                <enum name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
40220                <enum name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
40221                <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
40222                <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
40223                <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
40224                <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
40225                <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
40226                <enum name="GL_MAX_VARYING_COMPONENTS"/>
40227                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
40228                <command name="glProgramParameteriARB"/>
40229                <command name="glFramebufferTextureARB"/>
40230                <command name="glFramebufferTextureLayerARB"/>
40231                <command name="glFramebufferTextureFaceARB"/>
40232            </require>
40233        </extension>
40234        <extension name="GL_ARB_get_program_binary" supported="gl|glcore">
40235            <require>
40236                <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
40237                <enum name="GL_PROGRAM_BINARY_LENGTH"/>
40238                <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
40239                <enum name="GL_PROGRAM_BINARY_FORMATS"/>
40240                <command name="glGetProgramBinary"/>
40241                <command name="glProgramBinary"/>
40242                <command name="glProgramParameteri"/>
40243            </require>
40244        </extension>
40245        <extension name="GL_ARB_get_texture_sub_image" supported="gl|glcore">
40246            <require>
40247                <command name="glGetTextureSubImage"/>
40248                <command name="glGetCompressedTextureSubImage"/>
40249            </require>
40250        </extension>
40251        <extension name="GL_ARB_gl_spirv" supported="gl|glcore">
40252            <require>
40253                <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
40254                <enum name="GL_SPIR_V_BINARY_ARB"/>
40255                <command name="glSpecializeShaderARB"/>
40256            </require>
40257        </extension>
40258        <extension name="GL_ARB_gpu_shader5" supported="gl|glcore">
40259            <require>
40260                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
40261                <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
40262                <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
40263                <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
40264                <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
40265                <enum name="GL_MAX_VERTEX_STREAMS"/>
40266            </require>
40267        </extension>
40268        <extension name="GL_ARB_gpu_shader_fp64" supported="gl|glcore">
40269            <require>
40270                <enum name="GL_DOUBLE"/>
40271                <enum name="GL_DOUBLE_VEC2"/>
40272                <enum name="GL_DOUBLE_VEC3"/>
40273                <enum name="GL_DOUBLE_VEC4"/>
40274                <enum name="GL_DOUBLE_MAT2"/>
40275                <enum name="GL_DOUBLE_MAT3"/>
40276                <enum name="GL_DOUBLE_MAT4"/>
40277                <enum name="GL_DOUBLE_MAT2x3"/>
40278                <enum name="GL_DOUBLE_MAT2x4"/>
40279                <enum name="GL_DOUBLE_MAT3x2"/>
40280                <enum name="GL_DOUBLE_MAT3x4"/>
40281                <enum name="GL_DOUBLE_MAT4x2"/>
40282                <enum name="GL_DOUBLE_MAT4x3"/>
40283                <command name="glUniform1d"/>
40284                <command name="glUniform2d"/>
40285                <command name="glUniform3d"/>
40286                <command name="glUniform4d"/>
40287                <command name="glUniform1dv"/>
40288                <command name="glUniform2dv"/>
40289                <command name="glUniform3dv"/>
40290                <command name="glUniform4dv"/>
40291                <command name="glUniformMatrix2dv"/>
40292                <command name="glUniformMatrix3dv"/>
40293                <command name="glUniformMatrix4dv"/>
40294                <command name="glUniformMatrix2x3dv"/>
40295                <command name="glUniformMatrix2x4dv"/>
40296                <command name="glUniformMatrix3x2dv"/>
40297                <command name="glUniformMatrix3x4dv"/>
40298                <command name="glUniformMatrix4x2dv"/>
40299                <command name="glUniformMatrix4x3dv"/>
40300                <command name="glGetUniformdv"/>
40301            </require>
40302        </extension>
40303        <extension name="GL_ARB_gpu_shader_int64" supported="gl|glcore">
40304            <require>
40305                <enum name="GL_INT64_ARB"/>
40306                <enum name="GL_UNSIGNED_INT64_ARB"/>
40307                <enum name="GL_INT64_VEC2_ARB"/>
40308                <enum name="GL_INT64_VEC3_ARB"/>
40309                <enum name="GL_INT64_VEC4_ARB"/>
40310                <enum name="GL_UNSIGNED_INT64_VEC2_ARB"/>
40311                <enum name="GL_UNSIGNED_INT64_VEC3_ARB"/>
40312                <enum name="GL_UNSIGNED_INT64_VEC4_ARB"/>
40313                <command name="glUniform1i64ARB"/>
40314                <command name="glUniform2i64ARB"/>
40315                <command name="glUniform3i64ARB"/>
40316                <command name="glUniform4i64ARB"/>
40317                <command name="glUniform1i64vARB"/>
40318                <command name="glUniform2i64vARB"/>
40319                <command name="glUniform3i64vARB"/>
40320                <command name="glUniform4i64vARB"/>
40321                <command name="glUniform1ui64ARB"/>
40322                <command name="glUniform2ui64ARB"/>
40323                <command name="glUniform3ui64ARB"/>
40324                <command name="glUniform4ui64ARB"/>
40325                <command name="glUniform1ui64vARB"/>
40326                <command name="glUniform2ui64vARB"/>
40327                <command name="glUniform3ui64vARB"/>
40328                <command name="glUniform4ui64vARB"/>
40329                <command name="glGetUniformi64vARB"/>
40330                <command name="glGetUniformui64vARB"/>
40331                <command name="glGetnUniformi64vARB"/>
40332                <command name="glGetnUniformui64vARB"/>
40333                <command name="glProgramUniform1i64ARB"/>
40334                <command name="glProgramUniform2i64ARB"/>
40335                <command name="glProgramUniform3i64ARB"/>
40336                <command name="glProgramUniform4i64ARB"/>
40337                <command name="glProgramUniform1i64vARB"/>
40338                <command name="glProgramUniform2i64vARB"/>
40339                <command name="glProgramUniform3i64vARB"/>
40340                <command name="glProgramUniform4i64vARB"/>
40341                <command name="glProgramUniform1ui64ARB"/>
40342                <command name="glProgramUniform2ui64ARB"/>
40343                <command name="glProgramUniform3ui64ARB"/>
40344                <command name="glProgramUniform4ui64ARB"/>
40345                <command name="glProgramUniform1ui64vARB"/>
40346                <command name="glProgramUniform2ui64vARB"/>
40347                <command name="glProgramUniform3ui64vARB"/>
40348                <command name="glProgramUniform4ui64vARB"/>
40349            </require>
40350        </extension>
40351        <extension name="GL_ARB_half_float_pixel" supported="gl">
40352            <require>
40353                <type name="GLhalfARB"/>
40354                <enum name="GL_HALF_FLOAT_ARB"/>
40355            </require>
40356        </extension>
40357        <extension name="GL_ARB_half_float_vertex" supported="gl|glcore">
40358            <require>
40359                <type name="GLhalf"/>
40360                <enum name="GL_HALF_FLOAT"/>
40361            </require>
40362        </extension>
40363        <extension name="GL_ARB_imaging" supported="gl|glcore" comment="Now treating ARB_imaging as an extension, not a GL API version">
40364            <require>
40365                <enum name="GL_BLEND_COLOR"/>
40366                <enum name="GL_BLEND_EQUATION"/>
40367                <enum name="GL_CONSTANT_COLOR"/>
40368                <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
40369                <enum name="GL_CONSTANT_ALPHA"/>
40370                <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
40371                <enum name="GL_FUNC_ADD"/>
40372                <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
40373                <enum name="GL_FUNC_SUBTRACT"/>
40374                <enum name="GL_MIN"/>
40375                <enum name="GL_MAX"/>
40376                <command name="glBlendColor"/>
40377                <command name="glBlendEquation"/>
40378            </require>
40379            <require api="gl" profile="compatibility">
40380                <enum name="GL_CONVOLUTION_1D"/>
40381                <enum name="GL_CONVOLUTION_2D"/>
40382                <enum name="GL_SEPARABLE_2D"/>
40383                <enum name="GL_CONVOLUTION_BORDER_MODE"/>
40384                <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
40385                <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
40386                <enum name="GL_REDUCE"/>
40387                <enum name="GL_CONVOLUTION_FORMAT"/>
40388                <enum name="GL_CONVOLUTION_WIDTH"/>
40389                <enum name="GL_CONVOLUTION_HEIGHT"/>
40390                <enum name="GL_MAX_CONVOLUTION_WIDTH"/>
40391                <enum name="GL_MAX_CONVOLUTION_HEIGHT"/>
40392                <enum name="GL_POST_CONVOLUTION_RED_SCALE"/>
40393                <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
40394                <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
40395                <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
40396                <enum name="GL_POST_CONVOLUTION_RED_BIAS"/>
40397                <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
40398                <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
40399                <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
40400                <enum name="GL_HISTOGRAM"/>
40401                <enum name="GL_PROXY_HISTOGRAM"/>
40402                <enum name="GL_HISTOGRAM_WIDTH"/>
40403                <enum name="GL_HISTOGRAM_FORMAT"/>
40404                <enum name="GL_HISTOGRAM_RED_SIZE"/>
40405                <enum name="GL_HISTOGRAM_GREEN_SIZE"/>
40406                <enum name="GL_HISTOGRAM_BLUE_SIZE"/>
40407                <enum name="GL_HISTOGRAM_ALPHA_SIZE"/>
40408                <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
40409                <enum name="GL_HISTOGRAM_SINK"/>
40410                <enum name="GL_MINMAX"/>
40411                <enum name="GL_MINMAX_FORMAT"/>
40412                <enum name="GL_MINMAX_SINK"/>
40413                <enum name="GL_TABLE_TOO_LARGE"/>
40414                <enum name="GL_COLOR_MATRIX"/>
40415                <enum name="GL_COLOR_MATRIX_STACK_DEPTH"/>
40416                <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
40417                <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
40418                <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
40419                <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
40420                <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
40421                <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
40422                <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
40423                <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
40424                <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
40425                <enum name="GL_COLOR_TABLE"/>
40426                <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
40427                <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
40428                <enum name="GL_PROXY_COLOR_TABLE"/>
40429                <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
40430                <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
40431                <enum name="GL_COLOR_TABLE_SCALE"/>
40432                <enum name="GL_COLOR_TABLE_BIAS"/>
40433                <enum name="GL_COLOR_TABLE_FORMAT"/>
40434                <enum name="GL_COLOR_TABLE_WIDTH"/>
40435                <enum name="GL_COLOR_TABLE_RED_SIZE"/>
40436                <enum name="GL_COLOR_TABLE_GREEN_SIZE"/>
40437                <enum name="GL_COLOR_TABLE_BLUE_SIZE"/>
40438                <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/>
40439                <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
40440                <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
40441                <enum name="GL_CONSTANT_BORDER"/>
40442                <enum name="GL_REPLICATE_BORDER"/>
40443                <enum name="GL_CONVOLUTION_BORDER_COLOR"/>
40444                <command name="glColorTable"/>
40445                <command name="glColorTableParameterfv"/>
40446                <command name="glColorTableParameteriv"/>
40447                <command name="glCopyColorTable"/>
40448                <command name="glGetColorTable"/>
40449                <command name="glGetColorTableParameterfv"/>
40450                <command name="glGetColorTableParameteriv"/>
40451                <command name="glColorSubTable"/>
40452                <command name="glCopyColorSubTable"/>
40453                <command name="glConvolutionFilter1D"/>
40454                <command name="glConvolutionFilter2D"/>
40455                <command name="glConvolutionParameterf"/>
40456                <command name="glConvolutionParameterfv"/>
40457                <command name="glConvolutionParameteri"/>
40458                <command name="glConvolutionParameteriv"/>
40459                <command name="glCopyConvolutionFilter1D"/>
40460                <command name="glCopyConvolutionFilter2D"/>
40461                <command name="glGetConvolutionFilter"/>
40462                <command name="glGetConvolutionParameterfv"/>
40463                <command name="glGetConvolutionParameteriv"/>
40464                <command name="glGetSeparableFilter"/>
40465                <command name="glSeparableFilter2D"/>
40466                <command name="glGetHistogram"/>
40467                <command name="glGetHistogramParameterfv"/>
40468                <command name="glGetHistogramParameteriv"/>
40469                <command name="glGetMinmax"/>
40470                <command name="glGetMinmaxParameterfv"/>
40471                <command name="glGetMinmaxParameteriv"/>
40472                <command name="glHistogram"/>
40473                <command name="glMinmax"/>
40474                <command name="glResetHistogram"/>
40475                <command name="glResetMinmax"/>
40476            </require>
40477        </extension>
40478        <extension name="GL_ARB_indirect_parameters" supported="gl|glcore">
40479            <require>
40480                <enum name="GL_PARAMETER_BUFFER_ARB"/>
40481                <enum name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
40482                <command name="glMultiDrawArraysIndirectCountARB"/>
40483                <command name="glMultiDrawElementsIndirectCountARB"/>
40484            </require>
40485        </extension>
40486        <extension name="GL_ARB_instanced_arrays" supported="gl|glcore">
40487            <require>
40488                <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
40489                <command name="glVertexAttribDivisorARB"/>
40490            </require>
40491        </extension>
40492        <extension name="GL_ARB_internalformat_query" supported="gl|glcore">
40493            <require>
40494                <enum name="GL_NUM_SAMPLE_COUNTS"/>
40495                <command name="glGetInternalformativ"/>
40496            </require>
40497        </extension>
40498        <extension name="GL_ARB_internalformat_query2" supported="gl|glcore">
40499            <require>
40500                <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
40501                <enum name="GL_NUM_SAMPLE_COUNTS"/>
40502                <enum name="GL_RENDERBUFFER"/>
40503                <enum name="GL_SAMPLES"/>
40504                <enum name="GL_TEXTURE_1D"/>
40505                <enum name="GL_TEXTURE_1D_ARRAY"/>
40506                <enum name="GL_TEXTURE_2D"/>
40507                <enum name="GL_TEXTURE_2D_ARRAY"/>
40508                <enum name="GL_TEXTURE_3D"/>
40509                <enum name="GL_TEXTURE_CUBE_MAP"/>
40510                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
40511                <enum name="GL_TEXTURE_RECTANGLE"/>
40512                <enum name="GL_TEXTURE_BUFFER"/>
40513                <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
40514                <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
40515                <enum name="GL_TEXTURE_COMPRESSED"/>
40516                <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
40517                <enum name="GL_INTERNALFORMAT_PREFERRED"/>
40518                <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
40519                <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
40520                <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
40521                <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
40522                <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
40523                <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
40524                <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
40525                <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
40526                <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
40527                <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
40528                <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
40529                <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
40530                <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
40531                <enum name="GL_MAX_WIDTH"/>
40532                <enum name="GL_MAX_HEIGHT"/>
40533                <enum name="GL_MAX_DEPTH"/>
40534                <enum name="GL_MAX_LAYERS"/>
40535                <enum name="GL_MAX_COMBINED_DIMENSIONS"/>
40536                <enum name="GL_COLOR_COMPONENTS"/>
40537                <enum name="GL_DEPTH_COMPONENTS"/>
40538                <enum name="GL_STENCIL_COMPONENTS"/>
40539                <enum name="GL_COLOR_RENDERABLE"/>
40540                <enum name="GL_DEPTH_RENDERABLE"/>
40541                <enum name="GL_STENCIL_RENDERABLE"/>
40542                <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
40543                <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
40544                <enum name="GL_FRAMEBUFFER_BLEND"/>
40545                <enum name="GL_READ_PIXELS"/>
40546                <enum name="GL_READ_PIXELS_FORMAT"/>
40547                <enum name="GL_READ_PIXELS_TYPE"/>
40548                <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
40549                <enum name="GL_TEXTURE_IMAGE_TYPE"/>
40550                <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
40551                <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
40552                <enum name="GL_MIPMAP"/>
40553                <enum name="GL_MANUAL_GENERATE_MIPMAP"/>
40554                <enum name="GL_AUTO_GENERATE_MIPMAP"/>
40555                <enum name="GL_COLOR_ENCODING"/>
40556                <enum name="GL_SRGB_READ"/>
40557                <enum name="GL_SRGB_WRITE"/>
40558                <enum name="GL_SRGB_DECODE_ARB"/>
40559                <enum name="GL_FILTER"/>
40560                <enum name="GL_VERTEX_TEXTURE"/>
40561                <enum name="GL_TESS_CONTROL_TEXTURE"/>
40562                <enum name="GL_TESS_EVALUATION_TEXTURE"/>
40563                <enum name="GL_GEOMETRY_TEXTURE"/>
40564                <enum name="GL_FRAGMENT_TEXTURE"/>
40565                <enum name="GL_COMPUTE_TEXTURE"/>
40566                <enum name="GL_TEXTURE_SHADOW"/>
40567                <enum name="GL_TEXTURE_GATHER"/>
40568                <enum name="GL_TEXTURE_GATHER_SHADOW"/>
40569                <enum name="GL_SHADER_IMAGE_LOAD"/>
40570                <enum name="GL_SHADER_IMAGE_STORE"/>
40571                <enum name="GL_SHADER_IMAGE_ATOMIC"/>
40572                <enum name="GL_IMAGE_TEXEL_SIZE"/>
40573                <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
40574                <enum name="GL_IMAGE_PIXEL_FORMAT"/>
40575                <enum name="GL_IMAGE_PIXEL_TYPE"/>
40576                <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
40577                <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
40578                <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
40579                <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
40580                <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
40581                <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
40582                <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
40583                <enum name="GL_CLEAR_BUFFER"/>
40584                <enum name="GL_TEXTURE_VIEW"/>
40585                <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
40586                <enum name="GL_FULL_SUPPORT"/>
40587                <enum name="GL_CAVEAT_SUPPORT"/>
40588                <enum name="GL_IMAGE_CLASS_4_X_32"/>
40589                <enum name="GL_IMAGE_CLASS_2_X_32"/>
40590                <enum name="GL_IMAGE_CLASS_1_X_32"/>
40591                <enum name="GL_IMAGE_CLASS_4_X_16"/>
40592                <enum name="GL_IMAGE_CLASS_2_X_16"/>
40593                <enum name="GL_IMAGE_CLASS_1_X_16"/>
40594                <enum name="GL_IMAGE_CLASS_4_X_8"/>
40595                <enum name="GL_IMAGE_CLASS_2_X_8"/>
40596                <enum name="GL_IMAGE_CLASS_1_X_8"/>
40597                <enum name="GL_IMAGE_CLASS_11_11_10"/>
40598                <enum name="GL_IMAGE_CLASS_10_10_10_2"/>
40599                <enum name="GL_VIEW_CLASS_128_BITS"/>
40600                <enum name="GL_VIEW_CLASS_96_BITS"/>
40601                <enum name="GL_VIEW_CLASS_64_BITS"/>
40602                <enum name="GL_VIEW_CLASS_48_BITS"/>
40603                <enum name="GL_VIEW_CLASS_32_BITS"/>
40604                <enum name="GL_VIEW_CLASS_24_BITS"/>
40605                <enum name="GL_VIEW_CLASS_16_BITS"/>
40606                <enum name="GL_VIEW_CLASS_8_BITS"/>
40607                <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
40608                <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
40609                <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
40610                <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
40611                <enum name="GL_VIEW_CLASS_RGTC1_RED"/>
40612                <enum name="GL_VIEW_CLASS_RGTC2_RG"/>
40613                <enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
40614                <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
40615                <command name="glGetInternalformati64v"/>
40616            </require>
40617        </extension>
40618        <extension name="GL_ARB_invalidate_subdata" supported="gl|glcore">
40619            <require>
40620                <command name="glInvalidateTexSubImage"/>
40621                <command name="glInvalidateTexImage"/>
40622                <command name="glInvalidateBufferSubData"/>
40623                <command name="glInvalidateBufferData"/>
40624                <command name="glInvalidateFramebuffer"/>
40625                <command name="glInvalidateSubFramebuffer"/>
40626            </require>
40627        </extension>
40628        <extension name="GL_ARB_map_buffer_alignment" supported="gl|glcore">
40629            <require>
40630                <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
40631            </require>
40632        </extension>
40633        <extension name="GL_ARB_map_buffer_range" supported="gl|glcore">
40634            <require>
40635                <enum name="GL_MAP_READ_BIT"/>
40636                <enum name="GL_MAP_WRITE_BIT"/>
40637                <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
40638                <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
40639                <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
40640                <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
40641                <command name="glMapBufferRange"/>
40642                <command name="glFlushMappedBufferRange"/>
40643            </require>
40644        </extension>
40645        <extension name="GL_ARB_matrix_palette" supported="gl">
40646            <require>
40647                <enum name="GL_MATRIX_PALETTE_ARB"/>
40648                <enum name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
40649                <enum name="GL_MAX_PALETTE_MATRICES_ARB"/>
40650                <enum name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
40651                <enum name="GL_MATRIX_INDEX_ARRAY_ARB"/>
40652                <enum name="GL_CURRENT_MATRIX_INDEX_ARB"/>
40653                <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
40654                <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
40655                <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
40656                <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
40657                <command name="glCurrentPaletteMatrixARB"/>
40658                <command name="glMatrixIndexubvARB"/>
40659                <command name="glMatrixIndexusvARB"/>
40660                <command name="glMatrixIndexuivARB"/>
40661                <command name="glMatrixIndexPointerARB"/>
40662            </require>
40663        </extension>
40664        <extension name="GL_ARB_multi_bind" supported="gl|glcore">
40665            <require>
40666                <command name="glBindBuffersBase"/>
40667                <command name="glBindBuffersRange"/>
40668                <command name="glBindTextures"/>
40669                <command name="glBindSamplers"/>
40670                <command name="glBindImageTextures"/>
40671                <command name="glBindVertexBuffers"/>
40672            </require>
40673        </extension>
40674        <extension name="GL_ARB_multi_draw_indirect" supported="gl|glcore">
40675            <require>
40676                <command name="glMultiDrawArraysIndirect"/>
40677                <command name="glMultiDrawElementsIndirect"/>
40678            </require>
40679        </extension>
40680        <extension name="GL_ARB_multisample" supported="gl">
40681            <require>
40682                <enum name="GL_MULTISAMPLE_ARB"/>
40683                <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
40684                <enum name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
40685                <enum name="GL_SAMPLE_COVERAGE_ARB"/>
40686                <enum name="GL_SAMPLE_BUFFERS_ARB"/>
40687                <enum name="GL_SAMPLES_ARB"/>
40688                <enum name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
40689                <enum name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
40690                <enum name="GL_MULTISAMPLE_BIT_ARB"/>
40691                <command name="glSampleCoverageARB"/>
40692            </require>
40693        </extension>
40694        <extension name="GL_ARB_multitexture" supported="gl">
40695            <require>
40696                <enum name="GL_TEXTURE0_ARB"/>
40697                <enum name="GL_TEXTURE1_ARB"/>
40698                <enum name="GL_TEXTURE2_ARB"/>
40699                <enum name="GL_TEXTURE3_ARB"/>
40700                <enum name="GL_TEXTURE4_ARB"/>
40701                <enum name="GL_TEXTURE5_ARB"/>
40702                <enum name="GL_TEXTURE6_ARB"/>
40703                <enum name="GL_TEXTURE7_ARB"/>
40704                <enum name="GL_TEXTURE8_ARB"/>
40705                <enum name="GL_TEXTURE9_ARB"/>
40706                <enum name="GL_TEXTURE10_ARB"/>
40707                <enum name="GL_TEXTURE11_ARB"/>
40708                <enum name="GL_TEXTURE12_ARB"/>
40709                <enum name="GL_TEXTURE13_ARB"/>
40710                <enum name="GL_TEXTURE14_ARB"/>
40711                <enum name="GL_TEXTURE15_ARB"/>
40712                <enum name="GL_TEXTURE16_ARB"/>
40713                <enum name="GL_TEXTURE17_ARB"/>
40714                <enum name="GL_TEXTURE18_ARB"/>
40715                <enum name="GL_TEXTURE19_ARB"/>
40716                <enum name="GL_TEXTURE20_ARB"/>
40717                <enum name="GL_TEXTURE21_ARB"/>
40718                <enum name="GL_TEXTURE22_ARB"/>
40719                <enum name="GL_TEXTURE23_ARB"/>
40720                <enum name="GL_TEXTURE24_ARB"/>
40721                <enum name="GL_TEXTURE25_ARB"/>
40722                <enum name="GL_TEXTURE26_ARB"/>
40723                <enum name="GL_TEXTURE27_ARB"/>
40724                <enum name="GL_TEXTURE28_ARB"/>
40725                <enum name="GL_TEXTURE29_ARB"/>
40726                <enum name="GL_TEXTURE30_ARB"/>
40727                <enum name="GL_TEXTURE31_ARB"/>
40728                <enum name="GL_ACTIVE_TEXTURE_ARB"/>
40729                <enum name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
40730                <enum name="GL_MAX_TEXTURE_UNITS_ARB"/>
40731                <command name="glActiveTextureARB"/>
40732                <command name="glClientActiveTextureARB"/>
40733                <command name="glMultiTexCoord1dARB"/>
40734                <command name="glMultiTexCoord1dvARB"/>
40735                <command name="glMultiTexCoord1fARB"/>
40736                <command name="glMultiTexCoord1fvARB"/>
40737                <command name="glMultiTexCoord1iARB"/>
40738                <command name="glMultiTexCoord1ivARB"/>
40739                <command name="glMultiTexCoord1sARB"/>
40740                <command name="glMultiTexCoord1svARB"/>
40741                <command name="glMultiTexCoord2dARB"/>
40742                <command name="glMultiTexCoord2dvARB"/>
40743                <command name="glMultiTexCoord2fARB"/>
40744                <command name="glMultiTexCoord2fvARB"/>
40745                <command name="glMultiTexCoord2iARB"/>
40746                <command name="glMultiTexCoord2ivARB"/>
40747                <command name="glMultiTexCoord2sARB"/>
40748                <command name="glMultiTexCoord2svARB"/>
40749                <command name="glMultiTexCoord3dARB"/>
40750                <command name="glMultiTexCoord3dvARB"/>
40751                <command name="glMultiTexCoord3fARB"/>
40752                <command name="glMultiTexCoord3fvARB"/>
40753                <command name="glMultiTexCoord3iARB"/>
40754                <command name="glMultiTexCoord3ivARB"/>
40755                <command name="glMultiTexCoord3sARB"/>
40756                <command name="glMultiTexCoord3svARB"/>
40757                <command name="glMultiTexCoord4dARB"/>
40758                <command name="glMultiTexCoord4dvARB"/>
40759                <command name="glMultiTexCoord4fARB"/>
40760                <command name="glMultiTexCoord4fvARB"/>
40761                <command name="glMultiTexCoord4iARB"/>
40762                <command name="glMultiTexCoord4ivARB"/>
40763                <command name="glMultiTexCoord4sARB"/>
40764                <command name="glMultiTexCoord4svARB"/>
40765            </require>
40766        </extension>
40767        <extension name="GL_ARB_occlusion_query" supported="gl">
40768            <require>
40769                <enum name="GL_QUERY_COUNTER_BITS_ARB"/>
40770                <enum name="GL_CURRENT_QUERY_ARB"/>
40771                <enum name="GL_QUERY_RESULT_ARB"/>
40772                <enum name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
40773                <enum name="GL_SAMPLES_PASSED_ARB"/>
40774                <command name="glGenQueriesARB"/>
40775                <command name="glDeleteQueriesARB"/>
40776                <command name="glIsQueryARB"/>
40777                <command name="glBeginQueryARB"/>
40778                <command name="glEndQueryARB"/>
40779                <command name="glGetQueryivARB"/>
40780                <command name="glGetQueryObjectivARB"/>
40781                <command name="glGetQueryObjectuivARB"/>
40782            </require>
40783        </extension>
40784        <extension name="GL_ARB_occlusion_query2" supported="gl|glcore">
40785            <require>
40786                <enum name="GL_ANY_SAMPLES_PASSED"/>
40787            </require>
40788        </extension>
40789        <extension name="GL_ARB_parallel_shader_compile" supported="gl|glcore">
40790            <require>
40791                <enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
40792                <enum name="GL_COMPLETION_STATUS_ARB"/>
40793                <command name="glMaxShaderCompilerThreadsARB"/>
40794            </require>
40795        </extension>
40796        <extension name="GL_ARB_pipeline_statistics_query" supported="gl|glcore">
40797            <require>
40798                <enum name="GL_VERTICES_SUBMITTED_ARB"/>
40799                <enum name="GL_PRIMITIVES_SUBMITTED_ARB"/>
40800                <enum name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
40801                <enum name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
40802                <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
40803                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
40804                <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
40805                <enum name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
40806                <enum name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
40807                <enum name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
40808                <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
40809            </require>
40810        </extension>
40811        <extension name="GL_ARB_pixel_buffer_object" supported="gl|glcore">
40812            <require>
40813                <enum name="GL_PIXEL_PACK_BUFFER_ARB"/>
40814                <enum name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
40815                <enum name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
40816                <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
40817            </require>
40818        </extension>
40819        <extension name="GL_ARB_point_parameters" supported="gl">
40820            <require>
40821                <enum name="GL_POINT_SIZE_MIN_ARB"/>
40822                <enum name="GL_POINT_SIZE_MAX_ARB"/>
40823                <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
40824                <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
40825                <command name="glPointParameterfARB"/>
40826                <command name="glPointParameterfvARB"/>
40827            </require>
40828        </extension>
40829        <extension name="GL_ARB_point_sprite" supported="gl">
40830            <require>
40831                <enum name="GL_POINT_SPRITE_ARB"/>
40832                <enum name="GL_COORD_REPLACE_ARB"/>
40833            </require>
40834        </extension>
40835        <extension name="GL_ARB_polygon_offset_clamp" supported="gl|glcore">
40836            <require>
40837                <enum name="GL_POLYGON_OFFSET_CLAMP"/>
40838                <command name="glPolygonOffsetClamp"/>
40839            </require>
40840        </extension>
40841        <extension name="GL_ARB_post_depth_coverage" supported="gl|glcore"/>
40842        <extension name="GL_ARB_program_interface_query" supported="gl|glcore">
40843            <require>
40844                <enum name="GL_UNIFORM"/>
40845                <enum name="GL_UNIFORM_BLOCK"/>
40846                <enum name="GL_PROGRAM_INPUT"/>
40847                <enum name="GL_PROGRAM_OUTPUT"/>
40848                <enum name="GL_BUFFER_VARIABLE"/>
40849                <enum name="GL_SHADER_STORAGE_BLOCK"/>
40850                <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
40851                <enum name="GL_VERTEX_SUBROUTINE"/>
40852                <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
40853                <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
40854                <enum name="GL_GEOMETRY_SUBROUTINE"/>
40855                <enum name="GL_FRAGMENT_SUBROUTINE"/>
40856                <enum name="GL_COMPUTE_SUBROUTINE"/>
40857                <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
40858                <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
40859                <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
40860                <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
40861                <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
40862                <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
40863                <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
40864                <enum name="GL_ACTIVE_RESOURCES"/>
40865                <enum name="GL_MAX_NAME_LENGTH"/>
40866                <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
40867                <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
40868                <enum name="GL_NAME_LENGTH"/>
40869                <enum name="GL_TYPE"/>
40870                <enum name="GL_ARRAY_SIZE"/>
40871                <enum name="GL_OFFSET"/>
40872                <enum name="GL_BLOCK_INDEX"/>
40873                <enum name="GL_ARRAY_STRIDE"/>
40874                <enum name="GL_MATRIX_STRIDE"/>
40875                <enum name="GL_IS_ROW_MAJOR"/>
40876                <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
40877                <enum name="GL_BUFFER_BINDING"/>
40878                <enum name="GL_BUFFER_DATA_SIZE"/>
40879                <enum name="GL_NUM_ACTIVE_VARIABLES"/>
40880                <enum name="GL_ACTIVE_VARIABLES"/>
40881                <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
40882                <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
40883                <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
40884                <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
40885                <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
40886                <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
40887                <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
40888                <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
40889                <enum name="GL_LOCATION"/>
40890                <enum name="GL_LOCATION_INDEX"/>
40891                <enum name="GL_IS_PER_PATCH"/>
40892                <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
40893                <enum name="GL_COMPATIBLE_SUBROUTINES"/>
40894                <command name="glGetProgramInterfaceiv"/>
40895                <command name="glGetProgramResourceIndex"/>
40896                <command name="glGetProgramResourceName"/>
40897                <command name="glGetProgramResourceiv"/>
40898                <command name="glGetProgramResourceLocation"/>
40899                <command name="glGetProgramResourceLocationIndex"/>
40900            </require>
40901        </extension>
40902        <extension name="GL_ARB_provoking_vertex" supported="gl|glcore">
40903            <require>
40904                <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
40905                <enum name="GL_FIRST_VERTEX_CONVENTION"/>
40906                <enum name="GL_LAST_VERTEX_CONVENTION"/>
40907                <enum name="GL_PROVOKING_VERTEX"/>
40908                <command name="glProvokingVertex"/>
40909            </require>
40910        </extension>
40911        <extension name="GL_ARB_query_buffer_object" supported="gl|glcore">
40912            <require>
40913                <enum name="GL_QUERY_BUFFER"/>
40914                <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
40915                <enum name="GL_QUERY_BUFFER_BINDING"/>
40916                <enum name="GL_QUERY_RESULT_NO_WAIT"/>
40917            </require>
40918        </extension>
40919        <extension name="GL_ARB_robust_buffer_access_behavior" supported="gl|glcore"/>
40920        <extension name="GL_ARB_robustness" supported="gl|glcore">
40921            <require>
40922                <enum name="GL_NO_ERROR"/>
40923                <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
40924                <enum name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
40925                <enum name="GL_GUILTY_CONTEXT_RESET_ARB"/>
40926                <enum name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
40927                <enum name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
40928                <enum name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
40929                <enum name="GL_NO_RESET_NOTIFICATION_ARB"/>
40930                <command name="glGetGraphicsResetStatusARB"/>
40931                <command name="glGetnTexImageARB"/>
40932                <command name="glReadnPixelsARB"/>
40933                <command name="glGetnCompressedTexImageARB"/>
40934                <command name="glGetnUniformfvARB"/>
40935                <command name="glGetnUniformivARB"/>
40936                <command name="glGetnUniformuivARB"/>
40937                <command name="glGetnUniformdvARB"/>
40938            </require>
40939            <require api="gl" profile="compatibility">
40940                <command name="glGetnMapdvARB"/>
40941                <command name="glGetnMapfvARB"/>
40942                <command name="glGetnMapivARB"/>
40943                <command name="glGetnPixelMapfvARB"/>
40944                <command name="glGetnPixelMapuivARB"/>
40945                <command name="glGetnPixelMapusvARB"/>
40946                <command name="glGetnPolygonStippleARB"/>
40947                <command name="glGetnColorTableARB"/>
40948                <command name="glGetnConvolutionFilterARB"/>
40949                <command name="glGetnSeparableFilterARB"/>
40950                <command name="glGetnHistogramARB"/>
40951                <command name="glGetnMinmaxARB"/>
40952            </require>
40953        </extension>
40954        <extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/>
40955        <extension name="GL_ARB_sample_locations" supported="gl|glcore">
40956            <require>
40957                <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
40958                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
40959                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
40960                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
40961                <enum name="GL_SAMPLE_LOCATION_ARB"/>
40962                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
40963                <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
40964                <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
40965                <command name="glFramebufferSampleLocationsfvARB"/>
40966                <command name="glNamedFramebufferSampleLocationsfvARB"/>
40967                <command name="glEvaluateDepthValuesARB"/>
40968            </require>
40969        </extension>
40970        <extension name="GL_ARB_sample_shading" supported="gl|glcore">
40971            <require>
40972                <enum name="GL_SAMPLE_SHADING_ARB"/>
40973                <enum name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
40974                <command name="glMinSampleShadingARB"/>
40975            </require>
40976        </extension>
40977        <extension name="GL_ARB_sampler_objects" supported="gl|glcore">
40978            <require>
40979                <enum name="GL_SAMPLER_BINDING"/>
40980                <command name="glGenSamplers"/>
40981                <command name="glDeleteSamplers"/>
40982                <command name="glIsSampler"/>
40983                <command name="glBindSampler"/>
40984                <command name="glSamplerParameteri"/>
40985                <command name="glSamplerParameteriv"/>
40986                <command name="glSamplerParameterf"/>
40987                <command name="glSamplerParameterfv"/>
40988                <command name="glSamplerParameterIiv"/>
40989                <command name="glSamplerParameterIuiv"/>
40990                <command name="glGetSamplerParameteriv"/>
40991                <command name="glGetSamplerParameterIiv"/>
40992                <command name="glGetSamplerParameterfv"/>
40993                <command name="glGetSamplerParameterIuiv"/>
40994            </require>
40995        </extension>
40996        <extension name="GL_ARB_seamless_cube_map" supported="gl|glcore">
40997            <require>
40998                <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
40999            </require>
41000        </extension>
41001        <extension name="GL_ARB_seamless_cubemap_per_texture" supported="gl|glcore">
41002            <require>
41003                <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
41004            </require>
41005        </extension>
41006        <extension name="GL_ARB_separate_shader_objects" supported="gl|glcore">
41007            <require>
41008                <enum name="GL_VERTEX_SHADER_BIT"/>
41009                <enum name="GL_FRAGMENT_SHADER_BIT"/>
41010                <enum name="GL_GEOMETRY_SHADER_BIT"/>
41011                <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
41012                <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
41013                <enum name="GL_ALL_SHADER_BITS"/>
41014                <enum name="GL_PROGRAM_SEPARABLE"/>
41015                <enum name="GL_ACTIVE_PROGRAM"/>
41016                <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
41017                <command name="glUseProgramStages"/>
41018                <command name="glActiveShaderProgram"/>
41019                <command name="glCreateShaderProgramv"/>
41020                <command name="glBindProgramPipeline"/>
41021                <command name="glDeleteProgramPipelines"/>
41022                <command name="glGenProgramPipelines"/>
41023                <command name="glIsProgramPipeline"/>
41024                <command name="glGetProgramPipelineiv"/>
41025                <command name="glProgramParameteri"/>
41026                <command name="glProgramUniform1i"/>
41027                <command name="glProgramUniform1iv"/>
41028                <command name="glProgramUniform1f"/>
41029                <command name="glProgramUniform1fv"/>
41030                <command name="glProgramUniform1d"/>
41031                <command name="glProgramUniform1dv"/>
41032                <command name="glProgramUniform1ui"/>
41033                <command name="glProgramUniform1uiv"/>
41034                <command name="glProgramUniform2i"/>
41035                <command name="glProgramUniform2iv"/>
41036                <command name="glProgramUniform2f"/>
41037                <command name="glProgramUniform2fv"/>
41038                <command name="glProgramUniform2d"/>
41039                <command name="glProgramUniform2dv"/>
41040                <command name="glProgramUniform2ui"/>
41041                <command name="glProgramUniform2uiv"/>
41042                <command name="glProgramUniform3i"/>
41043                <command name="glProgramUniform3iv"/>
41044                <command name="glProgramUniform3f"/>
41045                <command name="glProgramUniform3fv"/>
41046                <command name="glProgramUniform3d"/>
41047                <command name="glProgramUniform3dv"/>
41048                <command name="glProgramUniform3ui"/>
41049                <command name="glProgramUniform3uiv"/>
41050                <command name="glProgramUniform4i"/>
41051                <command name="glProgramUniform4iv"/>
41052                <command name="glProgramUniform4f"/>
41053                <command name="glProgramUniform4fv"/>
41054                <command name="glProgramUniform4d"/>
41055                <command name="glProgramUniform4dv"/>
41056                <command name="glProgramUniform4ui"/>
41057                <command name="glProgramUniform4uiv"/>
41058                <command name="glProgramUniformMatrix2fv"/>
41059                <command name="glProgramUniformMatrix3fv"/>
41060                <command name="glProgramUniformMatrix4fv"/>
41061                <command name="glProgramUniformMatrix2dv"/>
41062                <command name="glProgramUniformMatrix3dv"/>
41063                <command name="glProgramUniformMatrix4dv"/>
41064                <command name="glProgramUniformMatrix2x3fv"/>
41065                <command name="glProgramUniformMatrix3x2fv"/>
41066                <command name="glProgramUniformMatrix2x4fv"/>
41067                <command name="glProgramUniformMatrix4x2fv"/>
41068                <command name="glProgramUniformMatrix3x4fv"/>
41069                <command name="glProgramUniformMatrix4x3fv"/>
41070                <command name="glProgramUniformMatrix2x3dv"/>
41071                <command name="glProgramUniformMatrix3x2dv"/>
41072                <command name="glProgramUniformMatrix2x4dv"/>
41073                <command name="glProgramUniformMatrix4x2dv"/>
41074                <command name="glProgramUniformMatrix3x4dv"/>
41075                <command name="glProgramUniformMatrix4x3dv"/>
41076                <command name="glValidateProgramPipeline"/>
41077                <command name="glGetProgramPipelineInfoLog"/>
41078            </require>
41079        </extension>
41080        <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl|glcore"/>
41081        <extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore">
41082            <require>
41083                <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
41084                <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
41085                <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
41086                <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
41087                <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
41088                <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
41089                <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
41090                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
41091                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
41092                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
41093                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
41094                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
41095                <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
41096                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
41097                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
41098                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
41099                <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
41100                <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
41101                <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
41102                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
41103                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
41104                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
41105                <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
41106                <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
41107                <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
41108                <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
41109                <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
41110                <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
41111                <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
41112                <command name="glGetActiveAtomicCounterBufferiv"/>
41113            </require>
41114        </extension>
41115        <extension name="GL_ARB_shader_ballot" supported="gl|glcore"/>
41116        <extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/>
41117        <extension name="GL_ARB_shader_clock" supported="gl|glcore"/>
41118        <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/>
41119        <extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/>
41120        <extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
41121            <require>
41122                <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
41123                <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
41124                <enum name="GL_UNIFORM_BARRIER_BIT"/>
41125                <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
41126                <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
41127                <enum name="GL_COMMAND_BARRIER_BIT"/>
41128                <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
41129                <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
41130                <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
41131                <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
41132                <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
41133                <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
41134                <enum name="GL_ALL_BARRIER_BITS"/>
41135                <enum name="GL_MAX_IMAGE_UNITS"/>
41136                <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
41137                <enum name="GL_IMAGE_BINDING_NAME"/>
41138                <enum name="GL_IMAGE_BINDING_LEVEL"/>
41139                <enum name="GL_IMAGE_BINDING_LAYERED"/>
41140                <enum name="GL_IMAGE_BINDING_LAYER"/>
41141                <enum name="GL_IMAGE_BINDING_ACCESS"/>
41142                <enum name="GL_IMAGE_1D"/>
41143                <enum name="GL_IMAGE_2D"/>
41144                <enum name="GL_IMAGE_3D"/>
41145                <enum name="GL_IMAGE_2D_RECT"/>
41146                <enum name="GL_IMAGE_CUBE"/>
41147                <enum name="GL_IMAGE_BUFFER"/>
41148                <enum name="GL_IMAGE_1D_ARRAY"/>
41149                <enum name="GL_IMAGE_2D_ARRAY"/>
41150                <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
41151                <enum name="GL_IMAGE_2D_MULTISAMPLE"/>
41152                <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
41153                <enum name="GL_INT_IMAGE_1D"/>
41154                <enum name="GL_INT_IMAGE_2D"/>
41155                <enum name="GL_INT_IMAGE_3D"/>
41156                <enum name="GL_INT_IMAGE_2D_RECT"/>
41157                <enum name="GL_INT_IMAGE_CUBE"/>
41158                <enum name="GL_INT_IMAGE_BUFFER"/>
41159                <enum name="GL_INT_IMAGE_1D_ARRAY"/>
41160                <enum name="GL_INT_IMAGE_2D_ARRAY"/>
41161                <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
41162                <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
41163                <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
41164                <enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
41165                <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
41166                <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
41167                <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
41168                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
41169                <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
41170                <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
41171                <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
41172                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
41173                <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
41174                <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
41175                <enum name="GL_MAX_IMAGE_SAMPLES"/>
41176                <enum name="GL_IMAGE_BINDING_FORMAT"/>
41177                <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
41178                <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
41179                <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
41180                <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
41181                <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
41182                <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
41183                <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
41184                <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
41185                <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
41186                <command name="glBindImageTexture"/>
41187                <command name="glMemoryBarrier"/>
41188            </require>
41189        </extension>
41190        <extension name="GL_ARB_shader_image_size" supported="gl|glcore"/>
41191        <extension name="GL_ARB_shader_objects" supported="gl">
41192            <require>
41193                <enum name="GL_PROGRAM_OBJECT_ARB"/>
41194                <enum name="GL_SHADER_OBJECT_ARB"/>
41195                <enum name="GL_OBJECT_TYPE_ARB"/>
41196                <enum name="GL_OBJECT_SUBTYPE_ARB"/>
41197                <enum name="GL_FLOAT_VEC2_ARB"/>
41198                <enum name="GL_FLOAT_VEC3_ARB"/>
41199                <enum name="GL_FLOAT_VEC4_ARB"/>
41200                <enum name="GL_INT_VEC2_ARB"/>
41201                <enum name="GL_INT_VEC3_ARB"/>
41202                <enum name="GL_INT_VEC4_ARB"/>
41203                <enum name="GL_BOOL_ARB"/>
41204                <enum name="GL_BOOL_VEC2_ARB"/>
41205                <enum name="GL_BOOL_VEC3_ARB"/>
41206                <enum name="GL_BOOL_VEC4_ARB"/>
41207                <enum name="GL_FLOAT_MAT2_ARB"/>
41208                <enum name="GL_FLOAT_MAT3_ARB"/>
41209                <enum name="GL_FLOAT_MAT4_ARB"/>
41210                <enum name="GL_SAMPLER_1D_ARB"/>
41211                <enum name="GL_SAMPLER_2D_ARB"/>
41212                <enum name="GL_SAMPLER_3D_ARB"/>
41213                <enum name="GL_SAMPLER_CUBE_ARB"/>
41214                <enum name="GL_SAMPLER_1D_SHADOW_ARB"/>
41215                <enum name="GL_SAMPLER_2D_SHADOW_ARB"/>
41216                <enum name="GL_SAMPLER_2D_RECT_ARB"/>
41217                <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
41218                <enum name="GL_OBJECT_DELETE_STATUS_ARB"/>
41219                <enum name="GL_OBJECT_COMPILE_STATUS_ARB"/>
41220                <enum name="GL_OBJECT_LINK_STATUS_ARB"/>
41221                <enum name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
41222                <enum name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
41223                <enum name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
41224                <enum name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
41225                <enum name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
41226                <enum name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
41227                <command name="glDeleteObjectARB"/>
41228                <command name="glGetHandleARB"/>
41229                <command name="glDetachObjectARB"/>
41230                <command name="glCreateShaderObjectARB"/>
41231                <command name="glShaderSourceARB"/>
41232                <command name="glCompileShaderARB"/>
41233                <command name="glCreateProgramObjectARB"/>
41234                <command name="glAttachObjectARB"/>
41235                <command name="glLinkProgramARB"/>
41236                <command name="glUseProgramObjectARB"/>
41237                <command name="glValidateProgramARB"/>
41238                <command name="glUniform1fARB"/>
41239                <command name="glUniform2fARB"/>
41240                <command name="glUniform3fARB"/>
41241                <command name="glUniform4fARB"/>
41242                <command name="glUniform1iARB"/>
41243                <command name="glUniform2iARB"/>
41244                <command name="glUniform3iARB"/>
41245                <command name="glUniform4iARB"/>
41246                <command name="glUniform1fvARB"/>
41247                <command name="glUniform2fvARB"/>
41248                <command name="glUniform3fvARB"/>
41249                <command name="glUniform4fvARB"/>
41250                <command name="glUniform1ivARB"/>
41251                <command name="glUniform2ivARB"/>
41252                <command name="glUniform3ivARB"/>
41253                <command name="glUniform4ivARB"/>
41254                <command name="glUniformMatrix2fvARB"/>
41255                <command name="glUniformMatrix3fvARB"/>
41256                <command name="glUniformMatrix4fvARB"/>
41257                <command name="glGetObjectParameterfvARB"/>
41258                <command name="glGetObjectParameterivARB"/>
41259                <command name="glGetInfoLogARB"/>
41260                <command name="glGetAttachedObjectsARB"/>
41261                <command name="glGetUniformLocationARB"/>
41262                <command name="glGetActiveUniformARB"/>
41263                <command name="glGetUniformfvARB"/>
41264                <command name="glGetUniformivARB"/>
41265                <command name="glGetShaderSourceARB"/>
41266            </require>
41267        </extension>
41268        <extension name="GL_ARB_shader_precision" supported="gl|glcore"/>
41269        <extension name="GL_ARB_shader_stencil_export" supported="gl|glcore"/>
41270        <extension name="GL_ARB_shader_storage_buffer_object" supported="gl|glcore">
41271            <require>
41272                <enum name="GL_SHADER_STORAGE_BUFFER"/>
41273                <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
41274                <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
41275                <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
41276                <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
41277                <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
41278                <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
41279                <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
41280                <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
41281                <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
41282                <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
41283                <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
41284                <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
41285                <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
41286                <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
41287                <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
41288                <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
41289                <command name="glShaderStorageBlockBinding"/>
41290            </require>
41291        </extension>
41292        <extension name="GL_ARB_shader_subroutine" supported="gl|glcore">
41293            <require>
41294                <enum name="GL_ACTIVE_SUBROUTINES"/>
41295                <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
41296                <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
41297                <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
41298                <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
41299                <enum name="GL_MAX_SUBROUTINES"/>
41300                <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
41301                <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
41302                <enum name="GL_COMPATIBLE_SUBROUTINES"/>
41303                <enum name="GL_UNIFORM_SIZE"/>
41304                <enum name="GL_UNIFORM_NAME_LENGTH"/>
41305                <command name="glGetSubroutineUniformLocation"/>
41306                <command name="glGetSubroutineIndex"/>
41307                <command name="glGetActiveSubroutineUniformiv"/>
41308                <command name="glGetActiveSubroutineUniformName"/>
41309                <command name="glGetActiveSubroutineName"/>
41310                <command name="glUniformSubroutinesuiv"/>
41311                <command name="glGetUniformSubroutineuiv"/>
41312                <command name="glGetProgramStageiv"/>
41313            </require>
41314        </extension>
41315        <extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/>
41316        <extension name="GL_ARB_shader_texture_lod" supported="gl"/>
41317        <extension name="GL_ARB_shader_viewport_layer_array" supported="gl|glcore"/>
41318        <extension name="GL_ARB_shading_language_100" supported="gl">
41319            <require>
41320                <enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
41321            </require>
41322        </extension>
41323        <extension name="GL_ARB_shading_language_420pack" supported="gl|glcore"/>
41324        <extension name="GL_ARB_shading_language_include" supported="gl|glcore">
41325            <require>
41326                <enum name="GL_SHADER_INCLUDE_ARB"/>
41327                <enum name="GL_NAMED_STRING_LENGTH_ARB"/>
41328                <enum name="GL_NAMED_STRING_TYPE_ARB"/>
41329                <command name="glNamedStringARB"/>
41330                <command name="glDeleteNamedStringARB"/>
41331                <command name="glCompileShaderIncludeARB"/>
41332                <command name="glIsNamedStringARB"/>
41333                <command name="glGetNamedStringARB"/>
41334                <command name="glGetNamedStringivARB"/>
41335            </require>
41336        </extension>
41337        <extension name="GL_ARB_shading_language_packing" supported="gl|glcore"/>
41338        <extension name="GL_ARB_shadow" supported="gl">
41339            <require>
41340                <enum name="GL_TEXTURE_COMPARE_MODE_ARB"/>
41341                <enum name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
41342                <enum name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
41343            </require>
41344        </extension>
41345        <extension name="GL_ARB_shadow_ambient" supported="gl">
41346            <require>
41347                <enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
41348            </require>
41349        </extension>
41350        <extension name="GL_ARB_sparse_buffer" supported="gl|glcore">
41351            <require>
41352                <enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
41353                <enum name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
41354                <command name="glBufferPageCommitmentARB"/>
41355            </require>
41356            <require comment="Supported only if GL_EXT_direct_state_access is supported">
41357                <command name="glNamedBufferPageCommitmentEXT"/>
41358            </require>
41359            <require comment="Supported only if GL_ARb_direct_state_access or GL 4.5 is supported">
41360                <command name="glNamedBufferPageCommitmentARB"/>
41361            </require>
41362        </extension>
41363        <extension name="GL_ARB_sparse_texture" supported="gl|glcore">
41364            <require>
41365                <enum name="GL_TEXTURE_SPARSE_ARB"/>
41366                <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
41367                <enum name="GL_NUM_SPARSE_LEVELS_ARB"/>
41368                <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
41369                <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
41370                <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
41371                <enum name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
41372                <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
41373                <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
41374                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
41375                <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
41376                <command name="glTexPageCommitmentARB"/>
41377            </require>
41378        </extension>
41379        <extension name="GL_ARB_sparse_texture2" supported="gl|glcore"/>
41380        <extension name="GL_ARB_sparse_texture_clamp" supported="gl|glcore"/>
41381        <extension name="GL_ARB_spirv_extensions" supported="gl|glcore">
41382            <require>
41383                <enum name="GL_SPIR_V_EXTENSIONS"/>
41384                <enum name="GL_NUM_SPIR_V_EXTENSIONS"/>
41385            </require>
41386        </extension>
41387        <extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
41388            <require>
41389                <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
41390            </require>
41391        </extension>
41392        <extension name="GL_ARB_sync" supported="gl|glcore|gles2" comment="ANGLE hacks, should only be desktop GL">
41393            <require>
41394                <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
41395                <enum name="GL_OBJECT_TYPE"/>
41396                <enum name="GL_SYNC_CONDITION"/>
41397                <enum name="GL_SYNC_STATUS"/>
41398                <enum name="GL_SYNC_FLAGS"/>
41399                <enum name="GL_SYNC_FENCE"/>
41400                <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
41401                <enum name="GL_UNSIGNALED"/>
41402                <enum name="GL_SIGNALED"/>
41403                <enum name="GL_ALREADY_SIGNALED"/>
41404                <enum name="GL_TIMEOUT_EXPIRED"/>
41405                <enum name="GL_CONDITION_SATISFIED"/>
41406                <enum name="GL_WAIT_FAILED"/>
41407                <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
41408                <enum name="GL_TIMEOUT_IGNORED"/>
41409                <command name="glFenceSync"/>
41410                <command name="glIsSync"/>
41411                <command name="glDeleteSync"/>
41412                <command name="glClientWaitSync"/>
41413                <command name="glWaitSync"/>
41414                <command name="glGetInteger64v"/>
41415                <command name="glGetSynciv"/>
41416            </require>
41417        </extension>
41418        <extension name="GL_ARB_tessellation_shader" supported="gl|glcore">
41419            <require>
41420                <enum name="GL_PATCHES"/>
41421                <enum name="GL_PATCH_VERTICES"/>
41422                <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
41423                <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
41424                <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
41425                <enum name="GL_TESS_GEN_MODE"/>
41426                <enum name="GL_TESS_GEN_SPACING"/>
41427                <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
41428                <enum name="GL_TESS_GEN_POINT_MODE"/>
41429                <enum name="GL_TRIANGLES"/>
41430                <enum name="GL_ISOLINES"/>
41431                <enum name="GL_QUADS"/>
41432                <enum name="GL_EQUAL"/>
41433                <enum name="GL_FRACTIONAL_ODD"/>
41434                <enum name="GL_FRACTIONAL_EVEN"/>
41435                <enum name="GL_CCW"/>
41436                <enum name="GL_CW"/>
41437                <enum name="GL_MAX_PATCH_VERTICES"/>
41438                <enum name="GL_MAX_TESS_GEN_LEVEL"/>
41439                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
41440                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
41441                <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
41442                <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
41443                <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
41444                <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
41445                <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
41446                <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
41447                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
41448                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
41449                <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
41450                <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
41451                <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
41452                <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
41453                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
41454                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
41455                <enum name="GL_TESS_EVALUATION_SHADER"/>
41456                <enum name="GL_TESS_CONTROL_SHADER"/>
41457                <command name="glPatchParameteri"/>
41458                <command name="glPatchParameterfv"/>
41459            </require>
41460        </extension>
41461        <extension name="GL_ARB_texture_barrier" supported="gl|glcore">
41462            <require>
41463                <command name="glTextureBarrier"/>
41464            </require>
41465        </extension>
41466        <extension name="GL_ARB_texture_border_clamp" supported="gl|glcore">
41467            <require>
41468                <enum name="GL_CLAMP_TO_BORDER_ARB"/>
41469            </require>
41470        </extension>
41471        <extension name="GL_ARB_texture_buffer_object" supported="gl|glcore">
41472            <require>
41473                <enum name="GL_TEXTURE_BUFFER_ARB"/>
41474                <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
41475                <enum name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
41476                <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
41477                <enum name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
41478                <command name="glTexBufferARB"/>
41479            </require>
41480        </extension>
41481        <extension name="GL_ARB_texture_buffer_object_rgb32" supported="gl|glcore">
41482            <require>
41483                <enum name="GL_RGB32F"/>
41484                <enum name="GL_RGB32UI"/>
41485                <enum name="GL_RGB32I"/>
41486            </require>
41487        </extension>
41488        <extension name="GL_ARB_texture_buffer_range" supported="gl|glcore">
41489            <require>
41490                <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
41491                <enum name="GL_TEXTURE_BUFFER_SIZE"/>
41492                <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
41493                <command name="glTexBufferRange"/>
41494            </require>
41495        </extension>
41496        <extension name="GL_ARB_texture_compression" supported="gl">
41497            <require>
41498                <enum name="GL_COMPRESSED_ALPHA_ARB"/>
41499                <enum name="GL_COMPRESSED_LUMINANCE_ARB"/>
41500                <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
41501                <enum name="GL_COMPRESSED_INTENSITY_ARB"/>
41502                <enum name="GL_COMPRESSED_RGB_ARB"/>
41503                <enum name="GL_COMPRESSED_RGBA_ARB"/>
41504                <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
41505                <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
41506                <enum name="GL_TEXTURE_COMPRESSED_ARB"/>
41507                <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
41508                <enum name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
41509                <command name="glCompressedTexImage3DARB"/>
41510                <command name="glCompressedTexImage2DARB"/>
41511                <command name="glCompressedTexImage1DARB"/>
41512                <command name="glCompressedTexSubImage3DARB"/>
41513                <command name="glCompressedTexSubImage2DARB"/>
41514                <command name="glCompressedTexSubImage1DARB"/>
41515                <command name="glGetCompressedTexImageARB"/>
41516            </require>
41517        </extension>
41518        <extension name="GL_ARB_texture_compression_bptc" supported="gl|glcore">
41519            <require>
41520                <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
41521                <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
41522                <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
41523                <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
41524            </require>
41525        </extension>
41526        <extension name="GL_ARB_texture_compression_rgtc" supported="gl|glcore">
41527            <require>
41528                <enum name="GL_COMPRESSED_RED_RGTC1"/>
41529                <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
41530                <enum name="GL_COMPRESSED_RG_RGTC2"/>
41531                <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
41532            </require>
41533        </extension>
41534        <extension name="GL_ARB_texture_cube_map" supported="gl">
41535            <require>
41536                <enum name="GL_NORMAL_MAP_ARB"/>
41537                <enum name="GL_REFLECTION_MAP_ARB"/>
41538                <enum name="GL_TEXTURE_CUBE_MAP_ARB"/>
41539                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
41540                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
41541                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
41542                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
41543                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
41544                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
41545                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
41546                <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
41547                <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
41548            </require>
41549        </extension>
41550        <extension name="GL_ARB_texture_cube_map_array" supported="gl|glcore">
41551            <require>
41552                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
41553                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
41554                <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
41555                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
41556                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
41557                <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
41558                <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
41559            </require>
41560        </extension>
41561        <extension name="GL_ARB_texture_env_add" supported="gl"/>
41562        <extension name="GL_ARB_texture_env_combine" supported="gl">
41563            <require>
41564                <enum name="GL_COMBINE_ARB"/>
41565                <enum name="GL_COMBINE_RGB_ARB"/>
41566                <enum name="GL_COMBINE_ALPHA_ARB"/>
41567                <enum name="GL_SOURCE0_RGB_ARB"/>
41568                <enum name="GL_SOURCE1_RGB_ARB"/>
41569                <enum name="GL_SOURCE2_RGB_ARB"/>
41570                <enum name="GL_SOURCE0_ALPHA_ARB"/>
41571                <enum name="GL_SOURCE1_ALPHA_ARB"/>
41572                <enum name="GL_SOURCE2_ALPHA_ARB"/>
41573                <enum name="GL_OPERAND0_RGB_ARB"/>
41574                <enum name="GL_OPERAND1_RGB_ARB"/>
41575                <enum name="GL_OPERAND2_RGB_ARB"/>
41576                <enum name="GL_OPERAND0_ALPHA_ARB"/>
41577                <enum name="GL_OPERAND1_ALPHA_ARB"/>
41578                <enum name="GL_OPERAND2_ALPHA_ARB"/>
41579                <enum name="GL_RGB_SCALE_ARB"/>
41580                <enum name="GL_ADD_SIGNED_ARB"/>
41581                <enum name="GL_INTERPOLATE_ARB"/>
41582                <enum name="GL_SUBTRACT_ARB"/>
41583                <enum name="GL_CONSTANT_ARB"/>
41584                <enum name="GL_PRIMARY_COLOR_ARB"/>
41585                <enum name="GL_PREVIOUS_ARB"/>
41586            </require>
41587        </extension>
41588        <extension name="GL_ARB_texture_env_crossbar" supported="gl"/>
41589        <extension name="GL_ARB_texture_env_dot3" supported="gl">
41590            <require>
41591                <enum name="GL_DOT3_RGB_ARB"/>
41592                <enum name="GL_DOT3_RGBA_ARB"/>
41593            </require>
41594        </extension>
41595        <extension name="GL_ARB_texture_filter_anisotropic" supported="gl|glcore">
41596            <require>
41597                <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
41598                <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
41599            </require>
41600        </extension>
41601        <extension name="GL_ARB_texture_filter_minmax" supported="gl|glcore">
41602            <require>
41603                <enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
41604                <enum name="GL_WEIGHTED_AVERAGE_ARB"/>
41605            </require>
41606        </extension>
41607        <extension name="GL_ARB_texture_float" supported="gl">
41608            <require>
41609                <enum name="GL_TEXTURE_RED_TYPE_ARB"/>
41610                <enum name="GL_TEXTURE_GREEN_TYPE_ARB"/>
41611                <enum name="GL_TEXTURE_BLUE_TYPE_ARB"/>
41612                <enum name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
41613                <enum name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
41614                <enum name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
41615                <enum name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
41616                <enum name="GL_UNSIGNED_NORMALIZED_ARB"/>
41617                <enum name="GL_RGBA32F_ARB"/>
41618                <enum name="GL_RGB32F_ARB"/>
41619                <enum name="GL_ALPHA32F_ARB"/>
41620                <enum name="GL_INTENSITY32F_ARB"/>
41621                <enum name="GL_LUMINANCE32F_ARB"/>
41622                <enum name="GL_LUMINANCE_ALPHA32F_ARB"/>
41623                <enum name="GL_RGBA16F_ARB"/>
41624                <enum name="GL_RGB16F_ARB"/>
41625                <enum name="GL_ALPHA16F_ARB"/>
41626                <enum name="GL_INTENSITY16F_ARB"/>
41627                <enum name="GL_LUMINANCE16F_ARB"/>
41628                <enum name="GL_LUMINANCE_ALPHA16F_ARB"/>
41629            </require>
41630        </extension>
41631        <extension name="GL_ARB_texture_gather" supported="gl|glcore">
41632            <require>
41633                <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
41634                <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
41635                <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
41636            </require>
41637        </extension>
41638        <extension name="GL_ARB_texture_mirror_clamp_to_edge" supported="gl|glcore">
41639            <require>
41640                <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
41641            </require>
41642        </extension>
41643        <extension name="GL_ARB_texture_mirrored_repeat" supported="gl|glcore">
41644            <require>
41645                <enum name="GL_MIRRORED_REPEAT_ARB"/>
41646            </require>
41647        </extension>
41648        <extension name="GL_ARB_texture_multisample" supported="gl|glcore">
41649            <require>
41650                <enum name="GL_SAMPLE_POSITION"/>
41651                <enum name="GL_SAMPLE_MASK"/>
41652                <enum name="GL_SAMPLE_MASK_VALUE"/>
41653                <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
41654                <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
41655                <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
41656                <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
41657                <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
41658                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
41659                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
41660                <enum name="GL_TEXTURE_SAMPLES"/>
41661                <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
41662                <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
41663                <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
41664                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
41665                <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
41666                <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
41667                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
41668                <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
41669                <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
41670                <enum name="GL_MAX_INTEGER_SAMPLES"/>
41671                <command name="glTexImage2DMultisample"/>
41672                <command name="glTexImage3DMultisample"/>
41673                <command name="glGetMultisamplefv"/>
41674                <command name="glSampleMaski"/>
41675            </require>
41676        </extension>
41677        <extension name="GL_ARB_texture_non_power_of_two" supported="gl|glcore"/>
41678        <extension name="GL_ARB_texture_query_levels" supported="gl|glcore"/>
41679        <extension name="GL_ARB_texture_query_lod" supported="gl|glcore"/>
41680        <extension name="GL_ARB_texture_rectangle" supported="gl">
41681            <require>
41682                <enum name="GL_TEXTURE_RECTANGLE_ARB"/>
41683                <enum name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
41684                <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
41685                <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
41686            </require>
41687        </extension>
41688        <extension name="GL_ARB_texture_rg" supported="gl|glcore">
41689            <require>
41690                <enum name="GL_RG"/>
41691                <enum name="GL_RG_INTEGER"/>
41692                <enum name="GL_R8"/>
41693                <enum name="GL_R16"/>
41694                <enum name="GL_RG8"/>
41695                <enum name="GL_RG16"/>
41696                <enum name="GL_R16F"/>
41697                <enum name="GL_R32F"/>
41698                <enum name="GL_RG16F"/>
41699                <enum name="GL_RG32F"/>
41700                <enum name="GL_R8I"/>
41701                <enum name="GL_R8UI"/>
41702                <enum name="GL_R16I"/>
41703                <enum name="GL_R16UI"/>
41704                <enum name="GL_R32I"/>
41705                <enum name="GL_R32UI"/>
41706                <enum name="GL_RG8I"/>
41707                <enum name="GL_RG8UI"/>
41708                <enum name="GL_RG16I"/>
41709                <enum name="GL_RG16UI"/>
41710                <enum name="GL_RG32I"/>
41711                <enum name="GL_RG32UI"/>
41712            </require>
41713        </extension>
41714        <extension name="GL_ARB_texture_rgb10_a2ui" supported="gl|glcore">
41715            <require>
41716                <enum name="GL_RGB10_A2UI"/>
41717            </require>
41718        </extension>
41719        <extension name="GL_ARB_texture_stencil8" supported="gl|glcore">
41720            <require>
41721                <enum name="GL_STENCIL_INDEX"/>
41722                <enum name="GL_STENCIL_INDEX8"/>
41723            </require>
41724        </extension>
41725        <extension name="GL_ARB_texture_storage" supported="gl|glcore">
41726            <require>
41727                <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
41728                <command name="glTexStorage1D"/>
41729                <command name="glTexStorage2D"/>
41730                <command name="glTexStorage3D"/>
41731            </require>
41732        </extension>
41733        <extension name="GL_ARB_texture_storage_multisample" supported="gl|glcore">
41734            <require>
41735                <command name="glTexStorage2DMultisample"/>
41736                <command name="glTexStorage3DMultisample"/>
41737            </require>
41738        </extension>
41739        <extension name="GL_ARB_texture_swizzle" supported="gl|glcore">
41740            <require>
41741                <enum name="GL_TEXTURE_SWIZZLE_R"/>
41742                <enum name="GL_TEXTURE_SWIZZLE_G"/>
41743                <enum name="GL_TEXTURE_SWIZZLE_B"/>
41744                <enum name="GL_TEXTURE_SWIZZLE_A"/>
41745                <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
41746            </require>
41747        </extension>
41748        <extension name="GL_ARB_texture_view" supported="gl|glcore">
41749            <require>
41750                <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
41751                <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
41752                <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/>
41753                <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
41754                <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
41755                <command name="glTextureView"/>
41756            </require>
41757        </extension>
41758        <extension name="GL_ARB_timer_query" supported="gl|glcore">
41759            <require>
41760                <enum name="GL_TIME_ELAPSED"/>
41761                <enum name="GL_TIMESTAMP"/>
41762                <command name="glQueryCounter"/>
41763                <command name="glGetQueryObjecti64v"/>
41764                <command name="glGetQueryObjectui64v"/>
41765            </require>
41766        </extension>
41767        <extension name="GL_ARB_transform_feedback2" supported="gl|glcore">
41768            <require>
41769                <enum name="GL_TRANSFORM_FEEDBACK"/>
41770                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
41771                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
41772                <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
41773                <command name="glBindTransformFeedback"/>
41774                <command name="glDeleteTransformFeedbacks"/>
41775                <command name="glGenTransformFeedbacks"/>
41776                <command name="glIsTransformFeedback"/>
41777                <command name="glPauseTransformFeedback"/>
41778                <command name="glResumeTransformFeedback"/>
41779                <command name="glDrawTransformFeedback"/>
41780            </require>
41781        </extension>
41782        <extension name="GL_ARB_transform_feedback3" supported="gl|glcore">
41783            <require>
41784                <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
41785                <enum name="GL_MAX_VERTEX_STREAMS"/>
41786                <command name="glDrawTransformFeedbackStream"/>
41787                <command name="glBeginQueryIndexed"/>
41788                <command name="glEndQueryIndexed"/>
41789                <command name="glGetQueryIndexediv"/>
41790            </require>
41791        </extension>
41792        <extension name="GL_ARB_transform_feedback_instanced" supported="gl|glcore">
41793            <require>
41794                <command name="glDrawTransformFeedbackInstanced"/>
41795                <command name="glDrawTransformFeedbackStreamInstanced"/>
41796            </require>
41797        </extension>
41798        <extension name="GL_ARB_transform_feedback_overflow_query" supported="gl|glcore">
41799            <require>
41800                <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
41801                <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
41802            </require>
41803        </extension>
41804        <extension name="GL_ARB_transpose_matrix" supported="gl">
41805            <require>
41806                <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
41807                <enum name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
41808                <enum name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
41809                <enum name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
41810                <command name="glLoadTransposeMatrixfARB"/>
41811                <command name="glLoadTransposeMatrixdARB"/>
41812                <command name="glMultTransposeMatrixfARB"/>
41813                <command name="glMultTransposeMatrixdARB"/>
41814            </require>
41815        </extension>
41816        <extension name="GL_ARB_uniform_buffer_object" supported="gl|glcore">
41817            <require>
41818                <enum name="GL_UNIFORM_BUFFER"/>
41819                <enum name="GL_UNIFORM_BUFFER_BINDING"/>
41820                <enum name="GL_UNIFORM_BUFFER_START"/>
41821                <enum name="GL_UNIFORM_BUFFER_SIZE"/>
41822                <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
41823                <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
41824                <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
41825                <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
41826                <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
41827                <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
41828                <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
41829                <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
41830                <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
41831                <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
41832                <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
41833                <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
41834                <enum name="GL_UNIFORM_TYPE"/>
41835                <enum name="GL_UNIFORM_SIZE"/>
41836                <enum name="GL_UNIFORM_NAME_LENGTH"/>
41837                <enum name="GL_UNIFORM_BLOCK_INDEX"/>
41838                <enum name="GL_UNIFORM_OFFSET"/>
41839                <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
41840                <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
41841                <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
41842                <enum name="GL_UNIFORM_BLOCK_BINDING"/>
41843                <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
41844                <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
41845                <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
41846                <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
41847                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
41848                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
41849                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
41850                <enum name="GL_INVALID_INDEX"/>
41851                <command name="glGetUniformIndices"/>
41852                <command name="glGetActiveUniformsiv"/>
41853                <command name="glGetActiveUniformName"/>
41854                <command name="glGetUniformBlockIndex"/>
41855                <command name="glGetActiveUniformBlockiv"/>
41856                <command name="glGetActiveUniformBlockName"/>
41857                <command name="glUniformBlockBinding"/>
41858                <command name="glBindBufferRange"/>
41859                <command name="glBindBufferBase"/>
41860                <command name="glGetIntegeri_v"/>
41861            </require>
41862        </extension>
41863        <extension name="GL_ARB_vertex_array_bgra" supported="gl|glcore">
41864            <require>
41865                <enum name="GL_BGRA"/>
41866            </require>
41867        </extension>
41868        <extension name="GL_ARB_vertex_array_object" supported="gl|glcore">
41869            <require>
41870                <enum name="GL_VERTEX_ARRAY_BINDING"/>
41871                <command name="glBindVertexArray"/>
41872                <command name="glDeleteVertexArrays"/>
41873                <command name="glGenVertexArrays"/>
41874                <command name="glIsVertexArray"/>
41875            </require>
41876        </extension>
41877        <extension name="GL_ARB_vertex_attrib_64bit" supported="gl|glcore">
41878            <require>
41879                <enum name="GL_RGB32I"/>
41880                <enum name="GL_DOUBLE_VEC2"/>
41881                <enum name="GL_DOUBLE_VEC3"/>
41882                <enum name="GL_DOUBLE_VEC4"/>
41883                <enum name="GL_DOUBLE_MAT2"/>
41884                <enum name="GL_DOUBLE_MAT3"/>
41885                <enum name="GL_DOUBLE_MAT4"/>
41886                <enum name="GL_DOUBLE_MAT2x3"/>
41887                <enum name="GL_DOUBLE_MAT2x4"/>
41888                <enum name="GL_DOUBLE_MAT3x2"/>
41889                <enum name="GL_DOUBLE_MAT3x4"/>
41890                <enum name="GL_DOUBLE_MAT4x2"/>
41891                <enum name="GL_DOUBLE_MAT4x3"/>
41892                <command name="glVertexAttribL1d"/>
41893                <command name="glVertexAttribL2d"/>
41894                <command name="glVertexAttribL3d"/>
41895                <command name="glVertexAttribL4d"/>
41896                <command name="glVertexAttribL1dv"/>
41897                <command name="glVertexAttribL2dv"/>
41898                <command name="glVertexAttribL3dv"/>
41899                <command name="glVertexAttribL4dv"/>
41900                <command name="glVertexAttribLPointer"/>
41901                <command name="glGetVertexAttribLdv"/>
41902            </require>
41903        </extension>
41904        <extension name="GL_ARB_vertex_attrib_binding" supported="gl|glcore">
41905            <require>
41906                <enum name="GL_VERTEX_ATTRIB_BINDING"/>
41907                <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
41908                <enum name="GL_VERTEX_BINDING_DIVISOR"/>
41909                <enum name="GL_VERTEX_BINDING_OFFSET"/>
41910                <enum name="GL_VERTEX_BINDING_STRIDE"/>
41911                <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
41912                <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
41913                <command name="glBindVertexBuffer"/>
41914                <command name="glVertexAttribFormat"/>
41915                <command name="glVertexAttribIFormat"/>
41916                <command name="glVertexAttribLFormat"/>
41917                <command name="glVertexAttribBinding"/>
41918                <command name="glVertexBindingDivisor"/>
41919            </require>
41920        </extension>
41921        <extension name="GL_ARB_vertex_blend" supported="gl">
41922            <require>
41923                <enum name="GL_MAX_VERTEX_UNITS_ARB"/>
41924                <enum name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
41925                <enum name="GL_WEIGHT_SUM_UNITY_ARB"/>
41926                <enum name="GL_VERTEX_BLEND_ARB"/>
41927                <enum name="GL_CURRENT_WEIGHT_ARB"/>
41928                <enum name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
41929                <enum name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
41930                <enum name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
41931                <enum name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
41932                <enum name="GL_WEIGHT_ARRAY_ARB"/>
41933                <enum name="GL_MODELVIEW0_ARB"/>
41934                <enum name="GL_MODELVIEW1_ARB"/>
41935                <enum name="GL_MODELVIEW2_ARB"/>
41936                <enum name="GL_MODELVIEW3_ARB"/>
41937                <enum name="GL_MODELVIEW4_ARB"/>
41938                <enum name="GL_MODELVIEW5_ARB"/>
41939                <enum name="GL_MODELVIEW6_ARB"/>
41940                <enum name="GL_MODELVIEW7_ARB"/>
41941                <enum name="GL_MODELVIEW8_ARB"/>
41942                <enum name="GL_MODELVIEW9_ARB"/>
41943                <enum name="GL_MODELVIEW10_ARB"/>
41944                <enum name="GL_MODELVIEW11_ARB"/>
41945                <enum name="GL_MODELVIEW12_ARB"/>
41946                <enum name="GL_MODELVIEW13_ARB"/>
41947                <enum name="GL_MODELVIEW14_ARB"/>
41948                <enum name="GL_MODELVIEW15_ARB"/>
41949                <enum name="GL_MODELVIEW16_ARB"/>
41950                <enum name="GL_MODELVIEW17_ARB"/>
41951                <enum name="GL_MODELVIEW18_ARB"/>
41952                <enum name="GL_MODELVIEW19_ARB"/>
41953                <enum name="GL_MODELVIEW20_ARB"/>
41954                <enum name="GL_MODELVIEW21_ARB"/>
41955                <enum name="GL_MODELVIEW22_ARB"/>
41956                <enum name="GL_MODELVIEW23_ARB"/>
41957                <enum name="GL_MODELVIEW24_ARB"/>
41958                <enum name="GL_MODELVIEW25_ARB"/>
41959                <enum name="GL_MODELVIEW26_ARB"/>
41960                <enum name="GL_MODELVIEW27_ARB"/>
41961                <enum name="GL_MODELVIEW28_ARB"/>
41962                <enum name="GL_MODELVIEW29_ARB"/>
41963                <enum name="GL_MODELVIEW30_ARB"/>
41964                <enum name="GL_MODELVIEW31_ARB"/>
41965                <command name="glWeightbvARB"/>
41966                <command name="glWeightsvARB"/>
41967                <command name="glWeightivARB"/>
41968                <command name="glWeightfvARB"/>
41969                <command name="glWeightdvARB"/>
41970                <command name="glWeightubvARB"/>
41971                <command name="glWeightusvARB"/>
41972                <command name="glWeightuivARB"/>
41973                <command name="glWeightPointerARB"/>
41974                <command name="glVertexBlendARB"/>
41975            </require>
41976        </extension>
41977        <extension name="GL_ARB_vertex_buffer_object" supported="gl">
41978            <require>
41979                <enum name="GL_BUFFER_SIZE_ARB"/>
41980                <enum name="GL_BUFFER_USAGE_ARB"/>
41981                <enum name="GL_ARRAY_BUFFER_ARB"/>
41982                <enum name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
41983                <enum name="GL_ARRAY_BUFFER_BINDING_ARB"/>
41984                <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
41985                <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
41986                <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
41987                <enum name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
41988                <enum name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
41989                <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
41990                <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
41991                <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
41992                <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
41993                <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
41994                <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
41995                <enum name="GL_READ_ONLY_ARB"/>
41996                <enum name="GL_WRITE_ONLY_ARB"/>
41997                <enum name="GL_READ_WRITE_ARB"/>
41998                <enum name="GL_BUFFER_ACCESS_ARB"/>
41999                <enum name="GL_BUFFER_MAPPED_ARB"/>
42000                <enum name="GL_BUFFER_MAP_POINTER_ARB"/>
42001                <enum name="GL_STREAM_DRAW_ARB"/>
42002                <enum name="GL_STREAM_READ_ARB"/>
42003                <enum name="GL_STREAM_COPY_ARB"/>
42004                <enum name="GL_STATIC_DRAW_ARB"/>
42005                <enum name="GL_STATIC_READ_ARB"/>
42006                <enum name="GL_STATIC_COPY_ARB"/>
42007                <enum name="GL_DYNAMIC_DRAW_ARB"/>
42008                <enum name="GL_DYNAMIC_READ_ARB"/>
42009                <enum name="GL_DYNAMIC_COPY_ARB"/>
42010                <command name="glBindBufferARB"/>
42011                <command name="glDeleteBuffersARB"/>
42012                <command name="glGenBuffersARB"/>
42013                <command name="glIsBufferARB"/>
42014                <command name="glBufferDataARB"/>
42015                <command name="glBufferSubDataARB"/>
42016                <command name="glGetBufferSubDataARB"/>
42017                <command name="glMapBufferARB"/>
42018                <command name="glUnmapBufferARB"/>
42019                <command name="glGetBufferParameterivARB"/>
42020                <command name="glGetBufferPointervARB"/>
42021            </require>
42022        </extension>
42023        <extension name="GL_ARB_vertex_program" supported="gl">
42024            <require>
42025                <enum name="GL_COLOR_SUM_ARB"/>
42026                <enum name="GL_VERTEX_PROGRAM_ARB"/>
42027                <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
42028                <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
42029                <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
42030                <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
42031                <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
42032                <enum name="GL_PROGRAM_LENGTH_ARB"/>
42033                <enum name="GL_PROGRAM_STRING_ARB"/>
42034                <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
42035                <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/>
42036                <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
42037                <enum name="GL_CURRENT_MATRIX_ARB"/>
42038                <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
42039                <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
42040                <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
42041                <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/>
42042                <enum name="GL_PROGRAM_BINDING_ARB"/>
42043                <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
42044                <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
42045                <enum name="GL_PROGRAM_ERROR_STRING_ARB"/>
42046                <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
42047                <enum name="GL_PROGRAM_FORMAT_ARB"/>
42048                <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
42049                <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
42050                <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
42051                <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
42052                <enum name="GL_PROGRAM_TEMPORARIES_ARB"/>
42053                <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
42054                <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
42055                <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
42056                <enum name="GL_PROGRAM_PARAMETERS_ARB"/>
42057                <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
42058                <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
42059                <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
42060                <enum name="GL_PROGRAM_ATTRIBS_ARB"/>
42061                <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
42062                <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
42063                <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
42064                <enum name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
42065                <enum name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
42066                <enum name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
42067                <enum name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
42068                <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
42069                <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
42070                <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
42071                <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
42072                <enum name="GL_MATRIX0_ARB"/>
42073                <enum name="GL_MATRIX1_ARB"/>
42074                <enum name="GL_MATRIX2_ARB"/>
42075                <enum name="GL_MATRIX3_ARB"/>
42076                <enum name="GL_MATRIX4_ARB"/>
42077                <enum name="GL_MATRIX5_ARB"/>
42078                <enum name="GL_MATRIX6_ARB"/>
42079                <enum name="GL_MATRIX7_ARB"/>
42080                <enum name="GL_MATRIX8_ARB"/>
42081                <enum name="GL_MATRIX9_ARB"/>
42082                <enum name="GL_MATRIX10_ARB"/>
42083                <enum name="GL_MATRIX11_ARB"/>
42084                <enum name="GL_MATRIX12_ARB"/>
42085                <enum name="GL_MATRIX13_ARB"/>
42086                <enum name="GL_MATRIX14_ARB"/>
42087                <enum name="GL_MATRIX15_ARB"/>
42088                <enum name="GL_MATRIX16_ARB"/>
42089                <enum name="GL_MATRIX17_ARB"/>
42090                <enum name="GL_MATRIX18_ARB"/>
42091                <enum name="GL_MATRIX19_ARB"/>
42092                <enum name="GL_MATRIX20_ARB"/>
42093                <enum name="GL_MATRIX21_ARB"/>
42094                <enum name="GL_MATRIX22_ARB"/>
42095                <enum name="GL_MATRIX23_ARB"/>
42096                <enum name="GL_MATRIX24_ARB"/>
42097                <enum name="GL_MATRIX25_ARB"/>
42098                <enum name="GL_MATRIX26_ARB"/>
42099                <enum name="GL_MATRIX27_ARB"/>
42100                <enum name="GL_MATRIX28_ARB"/>
42101                <enum name="GL_MATRIX29_ARB"/>
42102                <enum name="GL_MATRIX30_ARB"/>
42103                <enum name="GL_MATRIX31_ARB"/>
42104                <command name="glVertexAttrib1dARB"/>
42105                <command name="glVertexAttrib1dvARB"/>
42106                <command name="glVertexAttrib1fARB"/>
42107                <command name="glVertexAttrib1fvARB"/>
42108                <command name="glVertexAttrib1sARB"/>
42109                <command name="glVertexAttrib1svARB"/>
42110                <command name="glVertexAttrib2dARB"/>
42111                <command name="glVertexAttrib2dvARB"/>
42112                <command name="glVertexAttrib2fARB"/>
42113                <command name="glVertexAttrib2fvARB"/>
42114                <command name="glVertexAttrib2sARB"/>
42115                <command name="glVertexAttrib2svARB"/>
42116                <command name="glVertexAttrib3dARB"/>
42117                <command name="glVertexAttrib3dvARB"/>
42118                <command name="glVertexAttrib3fARB"/>
42119                <command name="glVertexAttrib3fvARB"/>
42120                <command name="glVertexAttrib3sARB"/>
42121                <command name="glVertexAttrib3svARB"/>
42122                <command name="glVertexAttrib4NbvARB"/>
42123                <command name="glVertexAttrib4NivARB"/>
42124                <command name="glVertexAttrib4NsvARB"/>
42125                <command name="glVertexAttrib4NubARB"/>
42126                <command name="glVertexAttrib4NubvARB"/>
42127                <command name="glVertexAttrib4NuivARB"/>
42128                <command name="glVertexAttrib4NusvARB"/>
42129                <command name="glVertexAttrib4bvARB"/>
42130                <command name="glVertexAttrib4dARB"/>
42131                <command name="glVertexAttrib4dvARB"/>
42132                <command name="glVertexAttrib4fARB"/>
42133                <command name="glVertexAttrib4fvARB"/>
42134                <command name="glVertexAttrib4ivARB"/>
42135                <command name="glVertexAttrib4sARB"/>
42136                <command name="glVertexAttrib4svARB"/>
42137                <command name="glVertexAttrib4ubvARB"/>
42138                <command name="glVertexAttrib4uivARB"/>
42139                <command name="glVertexAttrib4usvARB"/>
42140                <command name="glVertexAttribPointerARB"/>
42141                <command name="glEnableVertexAttribArrayARB"/>
42142                <command name="glDisableVertexAttribArrayARB"/>
42143                <command name="glProgramStringARB"/>
42144                <command name="glBindProgramARB"/>
42145                <command name="glDeleteProgramsARB"/>
42146                <command name="glGenProgramsARB"/>
42147                <command name="glProgramEnvParameter4dARB"/>
42148                <command name="glProgramEnvParameter4dvARB"/>
42149                <command name="glProgramEnvParameter4fARB"/>
42150                <command name="glProgramEnvParameter4fvARB"/>
42151                <command name="glProgramLocalParameter4dARB"/>
42152                <command name="glProgramLocalParameter4dvARB"/>
42153                <command name="glProgramLocalParameter4fARB"/>
42154                <command name="glProgramLocalParameter4fvARB"/>
42155                <command name="glGetProgramEnvParameterdvARB"/>
42156                <command name="glGetProgramEnvParameterfvARB"/>
42157                <command name="glGetProgramLocalParameterdvARB"/>
42158                <command name="glGetProgramLocalParameterfvARB"/>
42159                <command name="glGetProgramivARB"/>
42160                <command name="glGetProgramStringARB"/>
42161                <command name="glGetVertexAttribdvARB"/>
42162                <command name="glGetVertexAttribfvARB"/>
42163                <command name="glGetVertexAttribivARB"/>
42164                <command name="glGetVertexAttribPointervARB"/>
42165                <command name="glIsProgramARB"/>
42166            </require>
42167        </extension>
42168        <extension name="GL_ARB_vertex_shader" supported="gl">
42169            <require>
42170                <enum name="GL_VERTEX_SHADER_ARB"/>
42171                <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
42172                <enum name="GL_MAX_VARYING_FLOATS_ARB"/>
42173                <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
42174                <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
42175                <enum name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
42176                <enum name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
42177                <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
42178                <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
42179                <enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
42180                <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
42181                <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
42182                <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
42183                <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
42184                <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
42185                <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
42186                <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
42187                <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
42188                <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
42189                <enum name="GL_FLOAT"/>
42190                <enum name="GL_FLOAT_VEC2_ARB"/>
42191                <enum name="GL_FLOAT_VEC3_ARB"/>
42192                <enum name="GL_FLOAT_VEC4_ARB"/>
42193                <enum name="GL_FLOAT_MAT2_ARB"/>
42194                <enum name="GL_FLOAT_MAT3_ARB"/>
42195                <enum name="GL_FLOAT_MAT4_ARB"/>
42196                <command name="glVertexAttrib1fARB"/>
42197                <command name="glVertexAttrib1sARB"/>
42198                <command name="glVertexAttrib1dARB"/>
42199                <command name="glVertexAttrib2fARB"/>
42200                <command name="glVertexAttrib2sARB"/>
42201                <command name="glVertexAttrib2dARB"/>
42202                <command name="glVertexAttrib3fARB"/>
42203                <command name="glVertexAttrib3sARB"/>
42204                <command name="glVertexAttrib3dARB"/>
42205                <command name="glVertexAttrib4fARB"/>
42206                <command name="glVertexAttrib4sARB"/>
42207                <command name="glVertexAttrib4dARB"/>
42208                <command name="glVertexAttrib4NubARB"/>
42209                <command name="glVertexAttrib1fvARB"/>
42210                <command name="glVertexAttrib1svARB"/>
42211                <command name="glVertexAttrib1dvARB"/>
42212                <command name="glVertexAttrib2fvARB"/>
42213                <command name="glVertexAttrib2svARB"/>
42214                <command name="glVertexAttrib2dvARB"/>
42215                <command name="glVertexAttrib3fvARB"/>
42216                <command name="glVertexAttrib3svARB"/>
42217                <command name="glVertexAttrib3dvARB"/>
42218                <command name="glVertexAttrib4fvARB"/>
42219                <command name="glVertexAttrib4svARB"/>
42220                <command name="glVertexAttrib4dvARB"/>
42221                <command name="glVertexAttrib4ivARB"/>
42222                <command name="glVertexAttrib4bvARB"/>
42223                <command name="glVertexAttrib4ubvARB"/>
42224                <command name="glVertexAttrib4usvARB"/>
42225                <command name="glVertexAttrib4uivARB"/>
42226                <command name="glVertexAttrib4NbvARB"/>
42227                <command name="glVertexAttrib4NsvARB"/>
42228                <command name="glVertexAttrib4NivARB"/>
42229                <command name="glVertexAttrib4NubvARB"/>
42230                <command name="glVertexAttrib4NusvARB"/>
42231                <command name="glVertexAttrib4NuivARB"/>
42232                <command name="glVertexAttribPointerARB"/>
42233                <command name="glEnableVertexAttribArrayARB"/>
42234                <command name="glDisableVertexAttribArrayARB"/>
42235                <command name="glBindAttribLocationARB"/>
42236                <command name="glGetActiveAttribARB"/>
42237                <command name="glGetAttribLocationARB"/>
42238                <command name="glGetVertexAttribdvARB"/>
42239                <command name="glGetVertexAttribfvARB"/>
42240                <command name="glGetVertexAttribivARB"/>
42241                <command name="glGetVertexAttribPointervARB"/>
42242            </require>
42243        </extension>
42244        <extension name="GL_ARB_vertex_type_10f_11f_11f_rev" supported="gl|glcore">
42245            <require>
42246                <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
42247            </require>
42248        </extension>
42249        <extension name="GL_ARB_vertex_type_2_10_10_10_rev" supported="gl|glcore">
42250            <require>
42251                <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
42252                <enum name="GL_INT_2_10_10_10_REV"/>
42253                <command name="glVertexAttribP1ui"/>
42254                <command name="glVertexAttribP1uiv"/>
42255                <command name="glVertexAttribP2ui"/>
42256                <command name="glVertexAttribP2uiv"/>
42257                <command name="glVertexAttribP3ui"/>
42258                <command name="glVertexAttribP3uiv"/>
42259                <command name="glVertexAttribP4ui"/>
42260                <command name="glVertexAttribP4uiv"/>
42261            </require>
42262            <require api="gl" profile="compatibility">
42263                <command name="glVertexP2ui"/>
42264                <command name="glVertexP2uiv"/>
42265                <command name="glVertexP3ui"/>
42266                <command name="glVertexP3uiv"/>
42267                <command name="glVertexP4ui"/>
42268                <command name="glVertexP4uiv"/>
42269                <command name="glTexCoordP1ui"/>
42270                <command name="glTexCoordP1uiv"/>
42271                <command name="glTexCoordP2ui"/>
42272                <command name="glTexCoordP2uiv"/>
42273                <command name="glTexCoordP3ui"/>
42274                <command name="glTexCoordP3uiv"/>
42275                <command name="glTexCoordP4ui"/>
42276                <command name="glTexCoordP4uiv"/>
42277                <command name="glMultiTexCoordP1ui"/>
42278                <command name="glMultiTexCoordP1uiv"/>
42279                <command name="glMultiTexCoordP2ui"/>
42280                <command name="glMultiTexCoordP2uiv"/>
42281                <command name="glMultiTexCoordP3ui"/>
42282                <command name="glMultiTexCoordP3uiv"/>
42283                <command name="glMultiTexCoordP4ui"/>
42284                <command name="glMultiTexCoordP4uiv"/>
42285                <command name="glNormalP3ui"/>
42286                <command name="glNormalP3uiv"/>
42287                <command name="glColorP3ui"/>
42288                <command name="glColorP3uiv"/>
42289                <command name="glColorP4ui"/>
42290                <command name="glColorP4uiv"/>
42291                <command name="glSecondaryColorP3ui"/>
42292                <command name="glSecondaryColorP3uiv"/>
42293            </require>
42294        </extension>
42295        <extension name="GL_ARB_viewport_array" supported="gl|glcore">
42296            <require>
42297                <enum name="GL_SCISSOR_BOX"/>
42298                <enum name="GL_VIEWPORT"/>
42299                <enum name="GL_DEPTH_RANGE"/>
42300                <enum name="GL_SCISSOR_TEST"/>
42301                <enum name="GL_MAX_VIEWPORTS"/>
42302                <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
42303                <enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
42304                <enum name="GL_LAYER_PROVOKING_VERTEX"/>
42305                <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
42306                <enum name="GL_UNDEFINED_VERTEX"/>
42307                <enum name="GL_FIRST_VERTEX_CONVENTION"/>
42308                <enum name="GL_LAST_VERTEX_CONVENTION"/>
42309                <enum name="GL_PROVOKING_VERTEX"/>
42310                <command name="glViewportArrayv"/>
42311                <command name="glViewportIndexedf"/>
42312                <command name="glViewportIndexedfv"/>
42313                <command name="glScissorArrayv"/>
42314                <command name="glScissorIndexed"/>
42315                <command name="glScissorIndexedv"/>
42316                <command name="glDepthRangeArrayv"/>
42317                <command name="glDepthRangeIndexed"/>
42318                <command name="glGetFloati_v"/>
42319                <command name="glGetDoublei_v"/>
42320            </require>
42321        </extension>
42322        <extension name="GL_ARB_window_pos" supported="gl">
42323            <require>
42324                <command name="glWindowPos2dARB"/>
42325                <command name="glWindowPos2dvARB"/>
42326                <command name="glWindowPos2fARB"/>
42327                <command name="glWindowPos2fvARB"/>
42328                <command name="glWindowPos2iARB"/>
42329                <command name="glWindowPos2ivARB"/>
42330                <command name="glWindowPos2sARB"/>
42331                <command name="glWindowPos2svARB"/>
42332                <command name="glWindowPos3dARB"/>
42333                <command name="glWindowPos3dvARB"/>
42334                <command name="glWindowPos3fARB"/>
42335                <command name="glWindowPos3fvARB"/>
42336                <command name="glWindowPos3iARB"/>
42337                <command name="glWindowPos3ivARB"/>
42338                <command name="glWindowPos3sARB"/>
42339                <command name="glWindowPos3svARB"/>
42340            </require>
42341        </extension>
42342        <extension name="GL_ARM_mali_program_binary" supported="gles2">
42343            <require>
42344                <enum name="GL_MALI_PROGRAM_BINARY_ARM"/>
42345            </require>
42346        </extension>
42347        <extension name="GL_ARM_mali_shader_binary" supported="gles2">
42348            <require>
42349                <enum name="GL_MALI_SHADER_BINARY_ARM"/>
42350            </require>
42351        </extension>
42352        <extension name="GL_ARM_rgba8" supported="gles1|gles2"/>
42353        <extension name="GL_ARM_shader_framebuffer_fetch" supported="gles2">
42354            <require>
42355                <enum name="GL_FETCH_PER_SAMPLE_ARM"/>
42356                <enum name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
42357            </require>
42358        </extension>
42359        <extension name="GL_ARM_shader_framebuffer_fetch_depth_stencil" supported="gles2"/>
42360        <extension name="GL_ATI_draw_buffers" supported="gl">
42361            <require>
42362                <enum name="GL_MAX_DRAW_BUFFERS_ATI"/>
42363                <enum name="GL_DRAW_BUFFER0_ATI"/>
42364                <enum name="GL_DRAW_BUFFER1_ATI"/>
42365                <enum name="GL_DRAW_BUFFER2_ATI"/>
42366                <enum name="GL_DRAW_BUFFER3_ATI"/>
42367                <enum name="GL_DRAW_BUFFER4_ATI"/>
42368                <enum name="GL_DRAW_BUFFER5_ATI"/>
42369                <enum name="GL_DRAW_BUFFER6_ATI"/>
42370                <enum name="GL_DRAW_BUFFER7_ATI"/>
42371                <enum name="GL_DRAW_BUFFER8_ATI"/>
42372                <enum name="GL_DRAW_BUFFER9_ATI"/>
42373                <enum name="GL_DRAW_BUFFER10_ATI"/>
42374                <enum name="GL_DRAW_BUFFER11_ATI"/>
42375                <enum name="GL_DRAW_BUFFER12_ATI"/>
42376                <enum name="GL_DRAW_BUFFER13_ATI"/>
42377                <enum name="GL_DRAW_BUFFER14_ATI"/>
42378                <enum name="GL_DRAW_BUFFER15_ATI"/>
42379                <command name="glDrawBuffersATI"/>
42380            </require>
42381        </extension>
42382        <extension name="GL_ATI_element_array" supported="gl">
42383            <require>
42384                <enum name="GL_ELEMENT_ARRAY_ATI"/>
42385                <enum name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
42386                <enum name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
42387                <command name="glElementPointerATI"/>
42388                <command name="glDrawElementArrayATI"/>
42389                <command name="glDrawRangeElementArrayATI"/>
42390            </require>
42391        </extension>
42392        <extension name="GL_ATI_envmap_bumpmap" supported="gl">
42393            <require>
42394                <enum name="GL_BUMP_ROT_MATRIX_ATI"/>
42395                <enum name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
42396                <enum name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
42397                <enum name="GL_BUMP_TEX_UNITS_ATI"/>
42398                <enum name="GL_DUDV_ATI"/>
42399                <enum name="GL_DU8DV8_ATI"/>
42400                <enum name="GL_BUMP_ENVMAP_ATI"/>
42401                <enum name="GL_BUMP_TARGET_ATI"/>
42402                <command name="glTexBumpParameterivATI"/>
42403                <command name="glTexBumpParameterfvATI"/>
42404                <command name="glGetTexBumpParameterivATI"/>
42405                <command name="glGetTexBumpParameterfvATI"/>
42406            </require>
42407        </extension>
42408        <extension name="GL_ATI_fragment_shader" supported="gl">
42409            <require>
42410                <enum name="GL_FRAGMENT_SHADER_ATI"/>
42411                <enum name="GL_REG_0_ATI"/>
42412                <enum name="GL_REG_1_ATI"/>
42413                <enum name="GL_REG_2_ATI"/>
42414                <enum name="GL_REG_3_ATI"/>
42415                <enum name="GL_REG_4_ATI"/>
42416                <enum name="GL_REG_5_ATI"/>
42417                <enum name="GL_REG_6_ATI"/>
42418                <enum name="GL_REG_7_ATI"/>
42419                <enum name="GL_REG_8_ATI"/>
42420                <enum name="GL_REG_9_ATI"/>
42421                <enum name="GL_REG_10_ATI"/>
42422                <enum name="GL_REG_11_ATI"/>
42423                <enum name="GL_REG_12_ATI"/>
42424                <enum name="GL_REG_13_ATI"/>
42425                <enum name="GL_REG_14_ATI"/>
42426                <enum name="GL_REG_15_ATI"/>
42427                <enum name="GL_REG_16_ATI"/>
42428                <enum name="GL_REG_17_ATI"/>
42429                <enum name="GL_REG_18_ATI"/>
42430                <enum name="GL_REG_19_ATI"/>
42431                <enum name="GL_REG_20_ATI"/>
42432                <enum name="GL_REG_21_ATI"/>
42433                <enum name="GL_REG_22_ATI"/>
42434                <enum name="GL_REG_23_ATI"/>
42435                <enum name="GL_REG_24_ATI"/>
42436                <enum name="GL_REG_25_ATI"/>
42437                <enum name="GL_REG_26_ATI"/>
42438                <enum name="GL_REG_27_ATI"/>
42439                <enum name="GL_REG_28_ATI"/>
42440                <enum name="GL_REG_29_ATI"/>
42441                <enum name="GL_REG_30_ATI"/>
42442                <enum name="GL_REG_31_ATI"/>
42443                <enum name="GL_CON_0_ATI"/>
42444                <enum name="GL_CON_1_ATI"/>
42445                <enum name="GL_CON_2_ATI"/>
42446                <enum name="GL_CON_3_ATI"/>
42447                <enum name="GL_CON_4_ATI"/>
42448                <enum name="GL_CON_5_ATI"/>
42449                <enum name="GL_CON_6_ATI"/>
42450                <enum name="GL_CON_7_ATI"/>
42451                <enum name="GL_CON_8_ATI"/>
42452                <enum name="GL_CON_9_ATI"/>
42453                <enum name="GL_CON_10_ATI"/>
42454                <enum name="GL_CON_11_ATI"/>
42455                <enum name="GL_CON_12_ATI"/>
42456                <enum name="GL_CON_13_ATI"/>
42457                <enum name="GL_CON_14_ATI"/>
42458                <enum name="GL_CON_15_ATI"/>
42459                <enum name="GL_CON_16_ATI"/>
42460                <enum name="GL_CON_17_ATI"/>
42461                <enum name="GL_CON_18_ATI"/>
42462                <enum name="GL_CON_19_ATI"/>
42463                <enum name="GL_CON_20_ATI"/>
42464                <enum name="GL_CON_21_ATI"/>
42465                <enum name="GL_CON_22_ATI"/>
42466                <enum name="GL_CON_23_ATI"/>
42467                <enum name="GL_CON_24_ATI"/>
42468                <enum name="GL_CON_25_ATI"/>
42469                <enum name="GL_CON_26_ATI"/>
42470                <enum name="GL_CON_27_ATI"/>
42471                <enum name="GL_CON_28_ATI"/>
42472                <enum name="GL_CON_29_ATI"/>
42473                <enum name="GL_CON_30_ATI"/>
42474                <enum name="GL_CON_31_ATI"/>
42475                <enum name="GL_MOV_ATI"/>
42476                <enum name="GL_ADD_ATI"/>
42477                <enum name="GL_MUL_ATI"/>
42478                <enum name="GL_SUB_ATI"/>
42479                <enum name="GL_DOT3_ATI"/>
42480                <enum name="GL_DOT4_ATI"/>
42481                <enum name="GL_MAD_ATI"/>
42482                <enum name="GL_LERP_ATI"/>
42483                <enum name="GL_CND_ATI"/>
42484                <enum name="GL_CND0_ATI"/>
42485                <enum name="GL_DOT2_ADD_ATI"/>
42486                <enum name="GL_SECONDARY_INTERPOLATOR_ATI"/>
42487                <enum name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
42488                <enum name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
42489                <enum name="GL_NUM_PASSES_ATI"/>
42490                <enum name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
42491                <enum name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
42492                <enum name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
42493                <enum name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
42494                <enum name="GL_COLOR_ALPHA_PAIRING_ATI"/>
42495                <enum name="GL_SWIZZLE_STR_ATI"/>
42496                <enum name="GL_SWIZZLE_STQ_ATI"/>
42497                <enum name="GL_SWIZZLE_STR_DR_ATI"/>
42498                <enum name="GL_SWIZZLE_STQ_DQ_ATI"/>
42499                <enum name="GL_SWIZZLE_STRQ_ATI"/>
42500                <enum name="GL_SWIZZLE_STRQ_DQ_ATI"/>
42501                <enum name="GL_RED_BIT_ATI"/>
42502                <enum name="GL_GREEN_BIT_ATI"/>
42503                <enum name="GL_BLUE_BIT_ATI"/>
42504                <enum name="GL_2X_BIT_ATI"/>
42505                <enum name="GL_4X_BIT_ATI"/>
42506                <enum name="GL_8X_BIT_ATI"/>
42507                <enum name="GL_HALF_BIT_ATI"/>
42508                <enum name="GL_QUARTER_BIT_ATI"/>
42509                <enum name="GL_EIGHTH_BIT_ATI"/>
42510                <enum name="GL_SATURATE_BIT_ATI"/>
42511                <enum name="GL_COMP_BIT_ATI"/>
42512                <enum name="GL_NEGATE_BIT_ATI"/>
42513                <enum name="GL_BIAS_BIT_ATI"/>
42514                <command name="glGenFragmentShadersATI"/>
42515                <command name="glBindFragmentShaderATI"/>
42516                <command name="glDeleteFragmentShaderATI"/>
42517                <command name="glBeginFragmentShaderATI"/>
42518                <command name="glEndFragmentShaderATI"/>
42519                <command name="glPassTexCoordATI"/>
42520                <command name="glSampleMapATI"/>
42521                <command name="glColorFragmentOp1ATI"/>
42522                <command name="glColorFragmentOp2ATI"/>
42523                <command name="glColorFragmentOp3ATI"/>
42524                <command name="glAlphaFragmentOp1ATI"/>
42525                <command name="glAlphaFragmentOp2ATI"/>
42526                <command name="glAlphaFragmentOp3ATI"/>
42527                <command name="glSetFragmentShaderConstantATI"/>
42528            </require>
42529        </extension>
42530        <extension name="GL_ATI_map_object_buffer" supported="gl">
42531            <require>
42532                <command name="glMapObjectBufferATI"/>
42533                <command name="glUnmapObjectBufferATI"/>
42534            </require>
42535        </extension>
42536        <extension name="GL_ATI_meminfo" supported="gl">
42537            <require>
42538                <enum name="GL_VBO_FREE_MEMORY_ATI"/>
42539                <enum name="GL_TEXTURE_FREE_MEMORY_ATI"/>
42540                <enum name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
42541            </require>
42542        </extension>
42543        <extension name="GL_ATI_pixel_format_float" supported="gl" comment="WGL extension defining some associated GL enums. ATI does not export this extension.">
42544            <require>
42545                <enum name="GL_RGBA_FLOAT_MODE_ATI"/>
42546                <enum name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
42547            </require>
42548        </extension>
42549        <extension name="GL_ATI_pn_triangles" supported="gl">
42550            <require>
42551                <enum name="GL_PN_TRIANGLES_ATI"/>
42552                <enum name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
42553                <enum name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
42554                <enum name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
42555                <enum name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
42556                <enum name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
42557                <enum name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
42558                <enum name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
42559                <enum name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
42560                <command name="glPNTrianglesiATI"/>
42561                <command name="glPNTrianglesfATI"/>
42562            </require>
42563        </extension>
42564        <extension name="GL_ATI_separate_stencil" supported="gl">
42565            <require>
42566                <enum name="GL_STENCIL_BACK_FUNC_ATI"/>
42567                <enum name="GL_STENCIL_BACK_FAIL_ATI"/>
42568                <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
42569                <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
42570                <command name="glStencilOpSeparateATI"/>
42571                <command name="glStencilFuncSeparateATI"/>
42572            </require>
42573        </extension>
42574        <extension name="GL_ATI_text_fragment_shader" supported="gl">
42575            <require>
42576                <enum name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
42577            </require>
42578        </extension>
42579        <extension name="GL_ATI_texture_env_combine3" supported="gl">
42580            <require>
42581                <enum name="GL_MODULATE_ADD_ATI"/>
42582                <enum name="GL_MODULATE_SIGNED_ADD_ATI"/>
42583                <enum name="GL_MODULATE_SUBTRACT_ATI"/>
42584            </require>
42585        </extension>
42586        <extension name="GL_ATI_texture_float" supported="gl">
42587            <require>
42588                <enum name="GL_RGBA_FLOAT32_ATI"/>
42589                <enum name="GL_RGB_FLOAT32_ATI"/>
42590                <enum name="GL_ALPHA_FLOAT32_ATI"/>
42591                <enum name="GL_INTENSITY_FLOAT32_ATI"/>
42592                <enum name="GL_LUMINANCE_FLOAT32_ATI"/>
42593                <enum name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
42594                <enum name="GL_RGBA_FLOAT16_ATI"/>
42595                <enum name="GL_RGB_FLOAT16_ATI"/>
42596                <enum name="GL_ALPHA_FLOAT16_ATI"/>
42597                <enum name="GL_INTENSITY_FLOAT16_ATI"/>
42598                <enum name="GL_LUMINANCE_FLOAT16_ATI"/>
42599                <enum name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
42600            </require>
42601        </extension>
42602        <extension name="GL_ATI_texture_mirror_once" supported="gl">
42603            <require>
42604                <enum name="GL_MIRROR_CLAMP_ATI"/>
42605                <enum name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
42606            </require>
42607        </extension>
42608        <extension name="GL_ATI_vertex_array_object" supported="gl">
42609            <require>
42610                <enum name="GL_STATIC_ATI"/>
42611                <enum name="GL_DYNAMIC_ATI"/>
42612                <enum name="GL_PRESERVE_ATI"/>
42613                <enum name="GL_DISCARD_ATI"/>
42614                <enum name="GL_OBJECT_BUFFER_SIZE_ATI"/>
42615                <enum name="GL_OBJECT_BUFFER_USAGE_ATI"/>
42616                <enum name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
42617                <enum name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
42618                <command name="glNewObjectBufferATI"/>
42619                <command name="glIsObjectBufferATI"/>
42620                <command name="glUpdateObjectBufferATI"/>
42621                <command name="glGetObjectBufferfvATI"/>
42622                <command name="glGetObjectBufferivATI"/>
42623                <command name="glFreeObjectBufferATI"/>
42624                <command name="glArrayObjectATI"/>
42625                <command name="glGetArrayObjectfvATI"/>
42626                <command name="glGetArrayObjectivATI"/>
42627                <command name="glVariantArrayObjectATI"/>
42628                <command name="glGetVariantArrayObjectfvATI"/>
42629                <command name="glGetVariantArrayObjectivATI"/>
42630            </require>
42631        </extension>
42632        <extension name="GL_ATI_vertex_attrib_array_object" supported="gl">
42633            <require>
42634                <command name="glVertexAttribArrayObjectATI"/>
42635                <command name="glGetVertexAttribArrayObjectfvATI"/>
42636                <command name="glGetVertexAttribArrayObjectivATI"/>
42637            </require>
42638        </extension>
42639        <extension name="GL_ATI_vertex_streams" supported="gl">
42640            <require>
42641                <enum name="GL_MAX_VERTEX_STREAMS_ATI"/>
42642                <enum name="GL_VERTEX_STREAM0_ATI"/>
42643                <enum name="GL_VERTEX_STREAM1_ATI"/>
42644                <enum name="GL_VERTEX_STREAM2_ATI"/>
42645                <enum name="GL_VERTEX_STREAM3_ATI"/>
42646                <enum name="GL_VERTEX_STREAM4_ATI"/>
42647                <enum name="GL_VERTEX_STREAM5_ATI"/>
42648                <enum name="GL_VERTEX_STREAM6_ATI"/>
42649                <enum name="GL_VERTEX_STREAM7_ATI"/>
42650                <enum name="GL_VERTEX_SOURCE_ATI"/>
42651                <command name="glVertexStream1sATI"/>
42652                <command name="glVertexStream1svATI"/>
42653                <command name="glVertexStream1iATI"/>
42654                <command name="glVertexStream1ivATI"/>
42655                <command name="glVertexStream1fATI"/>
42656                <command name="glVertexStream1fvATI"/>
42657                <command name="glVertexStream1dATI"/>
42658                <command name="glVertexStream1dvATI"/>
42659                <command name="glVertexStream2sATI"/>
42660                <command name="glVertexStream2svATI"/>
42661                <command name="glVertexStream2iATI"/>
42662                <command name="glVertexStream2ivATI"/>
42663                <command name="glVertexStream2fATI"/>
42664                <command name="glVertexStream2fvATI"/>
42665                <command name="glVertexStream2dATI"/>
42666                <command name="glVertexStream2dvATI"/>
42667                <command name="glVertexStream3sATI"/>
42668                <command name="glVertexStream3svATI"/>
42669                <command name="glVertexStream3iATI"/>
42670                <command name="glVertexStream3ivATI"/>
42671                <command name="glVertexStream3fATI"/>
42672                <command name="glVertexStream3fvATI"/>
42673                <command name="glVertexStream3dATI"/>
42674                <command name="glVertexStream3dvATI"/>
42675                <command name="glVertexStream4sATI"/>
42676                <command name="glVertexStream4svATI"/>
42677                <command name="glVertexStream4iATI"/>
42678                <command name="glVertexStream4ivATI"/>
42679                <command name="glVertexStream4fATI"/>
42680                <command name="glVertexStream4fvATI"/>
42681                <command name="glVertexStream4dATI"/>
42682                <command name="glVertexStream4dvATI"/>
42683                <command name="glNormalStream3bATI"/>
42684                <command name="glNormalStream3bvATI"/>
42685                <command name="glNormalStream3sATI"/>
42686                <command name="glNormalStream3svATI"/>
42687                <command name="glNormalStream3iATI"/>
42688                <command name="glNormalStream3ivATI"/>
42689                <command name="glNormalStream3fATI"/>
42690                <command name="glNormalStream3fvATI"/>
42691                <command name="glNormalStream3dATI"/>
42692                <command name="glNormalStream3dvATI"/>
42693                <command name="glClientActiveVertexStreamATI"/>
42694                <command name="glVertexBlendEnviATI"/>
42695                <command name="glVertexBlendEnvfATI"/>
42696            </require>
42697        </extension>
42698        <extension name="GL_DMP_program_binary" supported="gles2">
42699            <require>
42700                <enum name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
42701                <enum name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
42702                <enum name="GL_DMP_PROGRAM_BINARY_DMP"/>
42703            </require>
42704        </extension>
42705        <extension name="GL_DMP_shader_binary" supported="gles2">
42706            <require>
42707                <enum name="GL_SHADER_BINARY_DMP"/>
42708            </require>
42709        </extension>
42710        <extension name="GL_EXT_422_pixels" supported="gl">
42711            <require>
42712                <enum name="GL_422_EXT"/>
42713                <enum name="GL_422_REV_EXT"/>
42714                <enum name="GL_422_AVERAGE_EXT"/>
42715                <enum name="GL_422_REV_AVERAGE_EXT"/>
42716            </require>
42717        </extension>
42718        <extension name="GL_EXT_EGL_image_array" supported="gles2">
42719        </extension>
42720        <extension name="GL_EXT_EGL_image_storage" supported="gl|glcore|gles2">
42721            <require>
42722                <type name="GLeglImageOES"/>
42723                <command name="glEGLImageTargetTexStorageEXT"/>
42724            </require>
42725            <require comment="Supported only if GL_EXT_direct_state_access, ARB_direct_state_access, or OpenGL 4.5 are supported">
42726                <command name="glEGLImageTargetTextureStorageEXT"/>
42727            </require>
42728        </extension>
42729        <extension name="GL_EXT_YUV_target" supported="gles2">
42730            <require>
42731                <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
42732                <enum name="GL_TEXTURE_EXTERNAL_OES"/>
42733                <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
42734                <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
42735            </require>
42736        </extension>
42737        <extension name="GL_EXT_abgr" supported="gl">
42738            <require>
42739                <enum name="GL_ABGR_EXT"/>
42740            </require>
42741        </extension>
42742        <extension name="GL_EXT_base_instance" supported="gles2">
42743            <require>
42744                <command name="glDrawArraysInstancedBaseInstanceEXT"/>
42745                <command name="glDrawElementsInstancedBaseInstanceEXT"/>
42746                <command name="glDrawElementsInstancedBaseVertexBaseInstanceEXT"/>
42747            </require>
42748        </extension>
42749        <extension name="GL_EXT_bgra" supported="gl">
42750            <require>
42751                <enum name="GL_BGR_EXT"/>
42752                <enum name="GL_BGRA_EXT"/>
42753            </require>
42754        </extension>
42755        <extension name="GL_EXT_bindable_uniform" supported="gl">
42756            <require>
42757                <enum name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
42758                <enum name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
42759                <enum name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
42760                <enum name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
42761                <enum name="GL_UNIFORM_BUFFER_EXT"/>
42762                <enum name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
42763                <command name="glUniformBufferEXT"/>
42764                <command name="glGetUniformBufferSizeEXT"/>
42765                <command name="glGetUniformOffsetEXT"/>
42766            </require>
42767        </extension>
42768        <extension name="GL_EXT_blend_color" supported="gl">
42769            <require>
42770                <enum name="GL_CONSTANT_COLOR_EXT"/>
42771                <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
42772                <enum name="GL_CONSTANT_ALPHA_EXT"/>
42773                <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
42774                <enum name="GL_BLEND_COLOR_EXT"/>
42775                <command name="glBlendColorEXT"/>
42776            </require>
42777        </extension>
42778        <extension name="GL_EXT_blend_equation_separate" supported="gl">
42779            <require>
42780                <enum name="GL_BLEND_EQUATION_RGB_EXT"/>
42781                <enum name="GL_BLEND_EQUATION_ALPHA_EXT"/>
42782                <command name="glBlendEquationSeparateEXT"/>
42783            </require>
42784        </extension>
42785        <extension name="GL_EXT_blend_func_extended" supported="gles2">
42786            <require>
42787                <enum name="GL_SRC1_COLOR_EXT"/>
42788                <enum name="GL_SRC1_ALPHA_EXT"/>
42789                <enum name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
42790                <enum name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
42791                <enum name="GL_SRC_ALPHA_SATURATE_EXT"/>
42792                <enum name="GL_LOCATION_INDEX_EXT"/>
42793                <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
42794                <command name="glBindFragDataLocationIndexedEXT"/>
42795                <command name="glBindFragDataLocationEXT"/>
42796                <command name="glGetProgramResourceLocationIndexEXT"/>
42797                <command name="glGetFragDataIndexEXT"/>
42798            </require>
42799        </extension>
42800        <extension name="GL_EXT_blend_func_separate" supported="gl">
42801            <require>
42802                <enum name="GL_BLEND_DST_RGB_EXT"/>
42803                <enum name="GL_BLEND_SRC_RGB_EXT"/>
42804                <enum name="GL_BLEND_DST_ALPHA_EXT"/>
42805                <enum name="GL_BLEND_SRC_ALPHA_EXT"/>
42806                <command name="glBlendFuncSeparateEXT"/>
42807            </require>
42808        </extension>
42809        <extension name="GL_EXT_blend_logic_op" supported="gl"/>
42810        <extension name="GL_EXT_blend_minmax" supported="gl|gles1|gles2">
42811            <require>
42812                <enum name="GL_MIN_EXT"/>
42813                <enum name="GL_MAX_EXT"/>
42814            </require>
42815            <require api="gl">
42816                <enum name="GL_FUNC_ADD_EXT"/>
42817                <enum name="GL_BLEND_EQUATION_EXT"/>
42818                <command name="glBlendEquationEXT"/>
42819            </require>
42820        </extension>
42821        <extension name="GL_EXT_blend_subtract" supported="gl">
42822            <require>
42823                <enum name="GL_FUNC_SUBTRACT_EXT"/>
42824                <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
42825            </require>
42826        </extension>
42827        <extension name="GL_EXT_buffer_storage" supported="gles2">
42828            <require>
42829                <enum name="GL_MAP_READ_BIT"/>
42830                <enum name="GL_MAP_WRITE_BIT"/>
42831                <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
42832                <enum name="GL_MAP_COHERENT_BIT_EXT"/>
42833                <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
42834                <enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
42835                <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
42836                <enum name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
42837                <enum name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
42838                <command name="glBufferStorageEXT"/>
42839                <!-- <command name="glNamedBufferStorageEXT"/> -->
42840            </require>
42841        </extension>
42842        <extension name="GL_EXT_clear_texture" supported="gles2">
42843            <require>
42844                <command name="glClearTexImageEXT"/>
42845                <command name="glClearTexSubImageEXT"/>
42846            </require>
42847        </extension>
42848        <extension name="GL_EXT_clip_control" supported="gles2">
42849            <require comment="Port of GL_ARB_clip_control">
42850                <command name="glClipControlEXT"/>
42851                <enum name="GL_LOWER_LEFT_EXT"/>
42852                <enum name="GL_UPPER_LEFT_EXT"/>
42853                <enum name="GL_NEGATIVE_ONE_TO_ONE_EXT"/>
42854                <enum name="GL_ZERO_TO_ONE_EXT"/>
42855                <enum name="GL_CLIP_ORIGIN_EXT"/>
42856                <enum name="GL_CLIP_DEPTH_MODE_EXT"/>
42857            </require>
42858        </extension>
42859        <extension name="GL_EXT_clip_cull_distance" supported="gles2">
42860            <require>
42861                <enum name="GL_MAX_CLIP_DISTANCES_EXT"/>
42862                <enum name="GL_MAX_CULL_DISTANCES_EXT"/>
42863                <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT"/>
42864                <enum name="GL_CLIP_DISTANCE0_EXT"/>
42865                <enum name="GL_CLIP_DISTANCE1_EXT"/>
42866                <enum name="GL_CLIP_DISTANCE2_EXT"/>
42867                <enum name="GL_CLIP_DISTANCE3_EXT"/>
42868                <enum name="GL_CLIP_DISTANCE4_EXT"/>
42869                <enum name="GL_CLIP_DISTANCE5_EXT"/>
42870                <enum name="GL_CLIP_DISTANCE6_EXT"/>
42871                <enum name="GL_CLIP_DISTANCE7_EXT"/>
42872            </require>
42873        </extension>
42874        <extension name="GL_EXT_clip_volume_hint" supported="gl">
42875            <require>
42876                <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
42877            </require>
42878        </extension>
42879        <extension name="GL_EXT_cmyka" supported="gl">
42880            <require>
42881                <enum name="GL_CMYK_EXT"/>
42882                <enum name="GL_CMYKA_EXT"/>
42883                <enum name="GL_PACK_CMYK_HINT_EXT"/>
42884                <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
42885            </require>
42886        </extension>
42887        <extension name="GL_EXT_color_buffer_float" supported="gles2"/>
42888        <extension name="GL_EXT_color_buffer_half_float" supported="gles2">
42889            <require>
42890                <enum name="GL_RGBA16F_EXT"/>
42891                <enum name="GL_RGB16F_EXT"/>
42892                <enum name="GL_RG16F_EXT"/>
42893                <enum name="GL_R16F_EXT"/>
42894                <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/>
42895                <enum name="GL_UNSIGNED_NORMALIZED_EXT"/>
42896            </require>
42897        </extension>
42898        <extension name="GL_EXT_color_subtable" supported="gl">
42899            <require>
42900                <command name="glColorSubTableEXT"/>
42901                <command name="glCopyColorSubTableEXT"/>
42902            </require>
42903        </extension>
42904        <extension name="GL_EXT_compiled_vertex_array" supported="gl">
42905            <require>
42906                <enum name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
42907                <enum name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
42908                <command name="glLockArraysEXT"/>
42909                <command name="glUnlockArraysEXT"/>
42910            </require>
42911        </extension>
42912        <extension name="GL_EXT_conservative_depth" supported="gles2"/>
42913        <extension name="GL_EXT_convolution" supported="gl">
42914            <require>
42915                <enum name="GL_CONVOLUTION_1D_EXT"/>
42916                <enum name="GL_CONVOLUTION_2D_EXT"/>
42917                <enum name="GL_SEPARABLE_2D_EXT"/>
42918                <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
42919                <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
42920                <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
42921                <enum name="GL_REDUCE_EXT"/>
42922                <enum name="GL_CONVOLUTION_FORMAT_EXT"/>
42923                <enum name="GL_CONVOLUTION_WIDTH_EXT"/>
42924                <enum name="GL_CONVOLUTION_HEIGHT_EXT"/>
42925                <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
42926                <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
42927                <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
42928                <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
42929                <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
42930                <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
42931                <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
42932                <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
42933                <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
42934                <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
42935                <command name="glConvolutionFilter1DEXT"/>
42936                <command name="glConvolutionFilter2DEXT"/>
42937                <command name="glConvolutionParameterfEXT"/>
42938                <command name="glConvolutionParameterfvEXT"/>
42939                <command name="glConvolutionParameteriEXT"/>
42940                <command name="glConvolutionParameterivEXT"/>
42941                <command name="glCopyConvolutionFilter1DEXT"/>
42942                <command name="glCopyConvolutionFilter2DEXT"/>
42943                <command name="glGetConvolutionFilterEXT"/>
42944                <command name="glGetConvolutionParameterfvEXT"/>
42945                <command name="glGetConvolutionParameterivEXT"/>
42946                <command name="glGetSeparableFilterEXT"/>
42947                <command name="glSeparableFilter2DEXT"/>
42948            </require>
42949        </extension>
42950        <extension name="GL_EXT_coordinate_frame" supported="gl">
42951            <require>
42952                <enum name="GL_TANGENT_ARRAY_EXT"/>
42953                <enum name="GL_BINORMAL_ARRAY_EXT"/>
42954                <enum name="GL_CURRENT_TANGENT_EXT"/>
42955                <enum name="GL_CURRENT_BINORMAL_EXT"/>
42956                <enum name="GL_TANGENT_ARRAY_TYPE_EXT"/>
42957                <enum name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
42958                <enum name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
42959                <enum name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
42960                <enum name="GL_TANGENT_ARRAY_POINTER_EXT"/>
42961                <enum name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
42962                <enum name="GL_MAP1_TANGENT_EXT"/>
42963                <enum name="GL_MAP2_TANGENT_EXT"/>
42964                <enum name="GL_MAP1_BINORMAL_EXT"/>
42965                <enum name="GL_MAP2_BINORMAL_EXT"/>
42966                <command name="glTangent3bEXT"/>
42967                <command name="glTangent3bvEXT"/>
42968                <command name="glTangent3dEXT"/>
42969                <command name="glTangent3dvEXT"/>
42970                <command name="glTangent3fEXT"/>
42971                <command name="glTangent3fvEXT"/>
42972                <command name="glTangent3iEXT"/>
42973                <command name="glTangent3ivEXT"/>
42974                <command name="glTangent3sEXT"/>
42975                <command name="glTangent3svEXT"/>
42976                <command name="glBinormal3bEXT"/>
42977                <command name="glBinormal3bvEXT"/>
42978                <command name="glBinormal3dEXT"/>
42979                <command name="glBinormal3dvEXT"/>
42980                <command name="glBinormal3fEXT"/>
42981                <command name="glBinormal3fvEXT"/>
42982                <command name="glBinormal3iEXT"/>
42983                <command name="glBinormal3ivEXT"/>
42984                <command name="glBinormal3sEXT"/>
42985                <command name="glBinormal3svEXT"/>
42986                <command name="glTangentPointerEXT"/>
42987                <command name="glBinormalPointerEXT"/>
42988            </require>
42989        </extension>
42990        <extension name="GL_EXT_copy_image" supported="gles2">
42991            <require>
42992                <command name="glCopyImageSubDataEXT"/>
42993            </require>
42994        </extension>
42995        <extension name="GL_EXT_copy_texture" supported="gl">
42996            <require>
42997                <command name="glCopyTexImage1DEXT"/>
42998                <command name="glCopyTexImage2DEXT"/>
42999                <command name="glCopyTexSubImage1DEXT"/>
43000                <command name="glCopyTexSubImage2DEXT"/>
43001                <command name="glCopyTexSubImage3DEXT"/>
43002            </require>
43003        </extension>
43004        <extension name="GL_EXT_cull_vertex" supported="gl">
43005            <require>
43006                <enum name="GL_CULL_VERTEX_EXT"/>
43007                <enum name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
43008                <enum name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
43009                <command name="glCullParameterdvEXT"/>
43010                <command name="glCullParameterfvEXT"/>
43011            </require>
43012        </extension>
43013        <extension name="GL_EXT_debug_label" supported="gl|glcore|gles2">
43014            <require>
43015                <enum name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
43016                <enum name="GL_PROGRAM_OBJECT_EXT"/>
43017                <enum name="GL_SHADER_OBJECT_EXT"/>
43018                <enum name="GL_BUFFER_OBJECT_EXT"/>
43019                <enum name="GL_QUERY_OBJECT_EXT"/>
43020                <enum name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
43021                <command name="glLabelObjectEXT"/>
43022                <command name="glGetObjectLabelEXT"/>
43023            </require>
43024            <require comment="Depends on OpenGL ES 3.0">
43025                <enum name="GL_SAMPLER"/>
43026                <enum name="GL_TRANSFORM_FEEDBACK"/>
43027            </require>
43028        </extension>
43029        <extension name="GL_EXT_debug_marker" supported="gl|glcore|gles1|gles2">
43030            <require>
43031                <command name="glInsertEventMarkerEXT"/>
43032                <command name="glPushGroupMarkerEXT"/>
43033                <command name="glPopGroupMarkerEXT"/>
43034            </require>
43035        </extension>
43036        <extension name="GL_EXT_depth_bounds_test" supported="gl">
43037            <require>
43038                <enum name="GL_DEPTH_BOUNDS_TEST_EXT"/>
43039                <enum name="GL_DEPTH_BOUNDS_EXT"/>
43040                <command name="glDepthBoundsEXT"/>
43041            </require>
43042        </extension>
43043        <extension name="GL_EXT_direct_state_access" supported="gl|glcore" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07">
43044            <require>
43045                <enum name="GL_PROGRAM_MATRIX_EXT"/>
43046                <enum name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
43047                <enum name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
43048            </require>
43049            <require comment="OpenGL 1.0: New matrix commands">
43050                <command name="glMatrixLoadfEXT"/>
43051                <command name="glMatrixLoaddEXT"/>
43052                <command name="glMatrixMultfEXT"/>
43053                <command name="glMatrixMultdEXT"/>
43054                <command name="glMatrixLoadIdentityEXT"/>
43055                <command name="glMatrixRotatefEXT"/>
43056                <command name="glMatrixRotatedEXT"/>
43057                <command name="glMatrixScalefEXT"/>
43058                <command name="glMatrixScaledEXT"/>
43059                <command name="glMatrixTranslatefEXT"/>
43060                <command name="glMatrixTranslatedEXT"/>
43061                <command name="glMatrixFrustumEXT"/>
43062                <command name="glMatrixOrthoEXT"/>
43063                <command name="glMatrixPopEXT"/>
43064                <command name="glMatrixPushEXT"/>
43065            </require>
43066            <require comment="OpenGL 1.1: New client commands">
43067                <command name="glClientAttribDefaultEXT"/>
43068                <command name="glPushClientAttribDefaultEXT"/>
43069            </require>
43070            <require comment="OpenGL 1.1: New texture object commands">
43071                <command name="glTextureParameterfEXT"/>
43072                <command name="glTextureParameterfvEXT"/>
43073                <command name="glTextureParameteriEXT"/>
43074                <command name="glTextureParameterivEXT"/>
43075                <command name="glTextureImage1DEXT"/>
43076                <command name="glTextureImage2DEXT"/>
43077                <command name="glTextureSubImage1DEXT"/>
43078                <command name="glTextureSubImage2DEXT"/>
43079                <command name="glCopyTextureImage1DEXT"/>
43080                <command name="glCopyTextureImage2DEXT"/>
43081                <command name="glCopyTextureSubImage1DEXT"/>
43082                <command name="glCopyTextureSubImage2DEXT"/>
43083                <command name="glGetTextureImageEXT"/>
43084                <command name="glGetTextureParameterfvEXT"/>
43085                <command name="glGetTextureParameterivEXT"/>
43086                <command name="glGetTextureLevelParameterfvEXT"/>
43087                <command name="glGetTextureLevelParameterivEXT"/>
43088            </require>
43089            <require comment="OpenGL 1.2: New 3D texture object commands">
43090                <command name="glTextureImage3DEXT"/>
43091                <command name="glTextureSubImage3DEXT"/>
43092                <command name="glCopyTextureSubImage3DEXT"/>
43093            </require>
43094            <require comment="OpenGL 1.2.1: New multitexture commands">
43095                <command name="glBindMultiTextureEXT"/>
43096                <command name="glMultiTexCoordPointerEXT"/>
43097                <command name="glMultiTexEnvfEXT"/>
43098                <command name="glMultiTexEnvfvEXT"/>
43099                <command name="glMultiTexEnviEXT"/>
43100                <command name="glMultiTexEnvivEXT"/>
43101                <command name="glMultiTexGendEXT"/>
43102                <command name="glMultiTexGendvEXT"/>
43103                <command name="glMultiTexGenfEXT"/>
43104                <command name="glMultiTexGenfvEXT"/>
43105                <command name="glMultiTexGeniEXT"/>
43106                <command name="glMultiTexGenivEXT"/>
43107                <command name="glGetMultiTexEnvfvEXT"/>
43108                <command name="glGetMultiTexEnvivEXT"/>
43109                <command name="glGetMultiTexGendvEXT"/>
43110                <command name="glGetMultiTexGenfvEXT"/>
43111                <command name="glGetMultiTexGenivEXT"/>
43112                <command name="glMultiTexParameteriEXT"/>
43113                <command name="glMultiTexParameterivEXT"/>
43114                <command name="glMultiTexParameterfEXT"/>
43115                <command name="glMultiTexParameterfvEXT"/>
43116                <command name="glMultiTexImage1DEXT"/>
43117                <command name="glMultiTexImage2DEXT"/>
43118                <command name="glMultiTexSubImage1DEXT"/>
43119                <command name="glMultiTexSubImage2DEXT"/>
43120                <command name="glCopyMultiTexImage1DEXT"/>
43121                <command name="glCopyMultiTexImage2DEXT"/>
43122                <command name="glCopyMultiTexSubImage1DEXT"/>
43123                <command name="glCopyMultiTexSubImage2DEXT"/>
43124                <command name="glGetMultiTexImageEXT"/>
43125                <command name="glGetMultiTexParameterfvEXT"/>
43126                <command name="glGetMultiTexParameterivEXT"/>
43127                <command name="glGetMultiTexLevelParameterfvEXT"/>
43128                <command name="glGetMultiTexLevelParameterivEXT"/>
43129                <command name="glMultiTexImage3DEXT"/>
43130                <command name="glMultiTexSubImage3DEXT"/>
43131                <command name="glCopyMultiTexSubImage3DEXT"/>
43132            </require>
43133            <require comment="OpenGL 1.2.1: New indexed texture commands">
43134                <command name="glEnableClientStateIndexedEXT"/>
43135                <command name="glDisableClientStateIndexedEXT"/>
43136            </require>
43137            <require comment="OpenGL 1.2.1: New indexed generic queries">
43138                <command name="glGetFloatIndexedvEXT"/>
43139                <command name="glGetDoubleIndexedvEXT"/>
43140                <command name="glGetPointerIndexedvEXT"/>
43141            </require>
43142            <require comment="OpenGL 1.2.1: Extend EXT_draw_buffers2 commands">
43143                <command name="glEnableIndexedEXT"/>
43144                <command name="glDisableIndexedEXT"/>
43145                <command name="glIsEnabledIndexedEXT"/>
43146                <command name="glGetIntegerIndexedvEXT"/>
43147                <command name="glGetBooleanIndexedvEXT"/>
43148            </require>
43149            <require comment="OpenGL 1.3: New compressed texture object commands">
43150                <command name="glCompressedTextureImage3DEXT"/>
43151                <command name="glCompressedTextureImage2DEXT"/>
43152                <command name="glCompressedTextureImage1DEXT"/>
43153                <command name="glCompressedTextureSubImage3DEXT"/>
43154                <command name="glCompressedTextureSubImage2DEXT"/>
43155                <command name="glCompressedTextureSubImage1DEXT"/>
43156                <command name="glGetCompressedTextureImageEXT"/>
43157            </require>
43158            <require comment="OpenGL 1.3: New multitexture compressed texture commands">
43159                <command name="glCompressedMultiTexImage3DEXT"/>
43160                <command name="glCompressedMultiTexImage2DEXT"/>
43161                <command name="glCompressedMultiTexImage1DEXT"/>
43162                <command name="glCompressedMultiTexSubImage3DEXT"/>
43163                <command name="glCompressedMultiTexSubImage2DEXT"/>
43164                <command name="glCompressedMultiTexSubImage1DEXT"/>
43165                <command name="glGetCompressedMultiTexImageEXT"/>
43166            </require>
43167            <require comment="OpenGL 1.3: New transpose matrix commands">
43168                <command name="glMatrixLoadTransposefEXT"/>
43169                <command name="glMatrixLoadTransposedEXT"/>
43170                <command name="glMatrixMultTransposefEXT"/>
43171                <command name="glMatrixMultTransposedEXT"/>
43172            </require>
43173            <require comment="OpenGL 1.5: New buffer commands">
43174                <command name="glNamedBufferDataEXT"/>
43175                <command name="glNamedBufferSubDataEXT"/>
43176                <command name="glMapNamedBufferEXT"/>
43177                <command name="glUnmapNamedBufferEXT"/>
43178                <command name="glGetNamedBufferParameterivEXT"/>
43179                <command name="glGetNamedBufferPointervEXT"/>
43180                <command name="glGetNamedBufferSubDataEXT"/>
43181            </require>
43182            <require comment="OpenGL 2.0: New uniform commands">
43183                <command name="glProgramUniform1fEXT"/>
43184                <command name="glProgramUniform2fEXT"/>
43185                <command name="glProgramUniform3fEXT"/>
43186                <command name="glProgramUniform4fEXT"/>
43187                <command name="glProgramUniform1iEXT"/>
43188                <command name="glProgramUniform2iEXT"/>
43189                <command name="glProgramUniform3iEXT"/>
43190                <command name="glProgramUniform4iEXT"/>
43191                <command name="glProgramUniform1fvEXT"/>
43192                <command name="glProgramUniform2fvEXT"/>
43193                <command name="glProgramUniform3fvEXT"/>
43194                <command name="glProgramUniform4fvEXT"/>
43195                <command name="glProgramUniform1ivEXT"/>
43196                <command name="glProgramUniform2ivEXT"/>
43197                <command name="glProgramUniform3ivEXT"/>
43198                <command name="glProgramUniform4ivEXT"/>
43199                <command name="glProgramUniformMatrix2fvEXT"/>
43200                <command name="glProgramUniformMatrix3fvEXT"/>
43201                <command name="glProgramUniformMatrix4fvEXT"/>
43202            </require>
43203            <require comment="OpenGL 2.1: New uniform matrix commands">
43204                <command name="glProgramUniformMatrix2x3fvEXT"/>
43205                <command name="glProgramUniformMatrix3x2fvEXT"/>
43206                <command name="glProgramUniformMatrix2x4fvEXT"/>
43207                <command name="glProgramUniformMatrix4x2fvEXT"/>
43208                <command name="glProgramUniformMatrix3x4fvEXT"/>
43209                <command name="glProgramUniformMatrix4x3fvEXT"/>
43210            </require>
43211            <require comment="Extend EXT_texture_buffer_object commands">
43212                <command name="glTextureBufferEXT"/>
43213                <command name="glMultiTexBufferEXT"/>
43214            </require>
43215            <require comment="Extend EXT_texture_integer commands">
43216                <command name="glTextureParameterIivEXT"/>
43217                <command name="glTextureParameterIuivEXT"/>
43218                <command name="glGetTextureParameterIivEXT"/>
43219                <command name="glGetTextureParameterIuivEXT"/>
43220                <command name="glMultiTexParameterIivEXT"/>
43221                <command name="glMultiTexParameterIuivEXT"/>
43222                <command name="glGetMultiTexParameterIivEXT"/>
43223                <command name="glGetMultiTexParameterIuivEXT"/>
43224            </require>
43225            <require comment="Extend EXT_gpu_shader4 commands">
43226                <command name="glProgramUniform1uiEXT"/>
43227                <command name="glProgramUniform2uiEXT"/>
43228                <command name="glProgramUniform3uiEXT"/>
43229                <command name="glProgramUniform4uiEXT"/>
43230                <command name="glProgramUniform1uivEXT"/>
43231                <command name="glProgramUniform2uivEXT"/>
43232                <command name="glProgramUniform3uivEXT"/>
43233                <command name="glProgramUniform4uivEXT"/>
43234            </require>
43235            <require comment="Extend EXT_gpu_program_parameters commands">
43236                <command name="glNamedProgramLocalParameters4fvEXT"/>
43237            </require>
43238            <require comment="Extend NV_gpu_program4 commands">
43239                <command name="glNamedProgramLocalParameterI4iEXT"/>
43240                <command name="glNamedProgramLocalParameterI4ivEXT"/>
43241                <command name="glNamedProgramLocalParametersI4ivEXT"/>
43242                <command name="glNamedProgramLocalParameterI4uiEXT"/>
43243                <command name="glNamedProgramLocalParameterI4uivEXT"/>
43244                <command name="glNamedProgramLocalParametersI4uivEXT"/>
43245                <command name="glGetNamedProgramLocalParameterIivEXT"/>
43246                <command name="glGetNamedProgramLocalParameterIuivEXT"/>
43247            </require>
43248            <require comment="OpenGL 3.0: New indexed texture commands">
43249                <command name="glEnableClientStateiEXT"/>
43250                <command name="glDisableClientStateiEXT"/>
43251            </require>
43252            <require comment="OpenGL 3.0: New indexed generic queries">
43253                <command name="glGetFloati_vEXT"/>
43254                <command name="glGetDoublei_vEXT"/>
43255                <command name="glGetPointeri_vEXT"/>
43256            </require>
43257            <require comment="Extend GL_ARB_vertex_program commands">
43258                <command name="glNamedProgramStringEXT"/>
43259                <command name="glNamedProgramLocalParameter4dEXT"/>
43260                <command name="glNamedProgramLocalParameter4dvEXT"/>
43261                <command name="glNamedProgramLocalParameter4fEXT"/>
43262                <command name="glNamedProgramLocalParameter4fvEXT"/>
43263                <command name="glGetNamedProgramLocalParameterdvEXT"/>
43264                <command name="glGetNamedProgramLocalParameterfvEXT"/>
43265                <command name="glGetNamedProgramivEXT"/>
43266                <command name="glGetNamedProgramStringEXT"/>
43267            </require>
43268            <require comment="OpenGL 3.0: New renderbuffer commands">
43269                <command name="glNamedRenderbufferStorageEXT"/>
43270                <command name="glGetNamedRenderbufferParameterivEXT"/>
43271                <command name="glNamedRenderbufferStorageMultisampleEXT"/>
43272            </require>
43273            <require comment="Extend NV_framebuffer_multisample_coverage">
43274                <command name="glNamedRenderbufferStorageMultisampleCoverageEXT"/>
43275            </require>
43276            <require comment="OpenGL 3.0: New framebuffer commands">
43277                <command name="glCheckNamedFramebufferStatusEXT"/>
43278                <command name="glNamedFramebufferTexture1DEXT"/>
43279                <command name="glNamedFramebufferTexture2DEXT"/>
43280                <command name="glNamedFramebufferTexture3DEXT"/>
43281                <command name="glNamedFramebufferRenderbufferEXT"/>
43282                <command name="glGetNamedFramebufferAttachmentParameterivEXT"/>
43283            </require>
43284            <require comment="OpenGL 3.0: New texture commands">
43285                <command name="glGenerateTextureMipmapEXT"/>
43286                <command name="glGenerateMultiTexMipmapEXT"/>
43287            </require>
43288            <require comment="OpenGL 3.0: New framebuffer commands">
43289                <command name="glFramebufferDrawBufferEXT"/>
43290                <command name="glFramebufferDrawBuffersEXT"/>
43291                <command name="glFramebufferReadBufferEXT"/>
43292                <command name="glGetFramebufferParameterivEXT"/>
43293            </require>
43294            <require comment="OpenGL 3.0: New buffer data copy command">
43295                <command name="glNamedCopyBufferSubDataEXT"/>
43296            </require>
43297            <require comment="Extend EXT_geometry_shader4 or NV_gpu_program4">
43298                <command name="glNamedFramebufferTextureEXT"/>
43299                <command name="glNamedFramebufferTextureLayerEXT"/>
43300                <command name="glNamedFramebufferTextureFaceEXT"/>
43301            </require>
43302            <require comment="Extend NV_explicit_multisample">
43303                <command name="glTextureRenderbufferEXT"/>
43304                <command name="glMultiTexRenderbufferEXT"/>
43305            </require>
43306            <require comment="OpenGL 3.0: New vertex array specification commands for VAO">
43307                <command name="glVertexArrayVertexOffsetEXT"/>
43308                <command name="glVertexArrayColorOffsetEXT"/>
43309                <command name="glVertexArrayEdgeFlagOffsetEXT"/>
43310                <command name="glVertexArrayIndexOffsetEXT"/>
43311                <command name="glVertexArrayNormalOffsetEXT"/>
43312                <command name="glVertexArrayTexCoordOffsetEXT"/>
43313                <command name="glVertexArrayMultiTexCoordOffsetEXT"/>
43314                <command name="glVertexArrayFogCoordOffsetEXT"/>
43315                <command name="glVertexArraySecondaryColorOffsetEXT"/>
43316                <command name="glVertexArrayVertexAttribOffsetEXT"/>
43317                <command name="glVertexArrayVertexAttribIOffsetEXT"/>
43318            </require>
43319            <require comment="OpenGL 3.0: New vertex array enable commands for VAO">
43320                <command name="glEnableVertexArrayEXT"/>
43321                <command name="glDisableVertexArrayEXT"/>
43322            </require>
43323            <require comment="OpenGL 3.0: New vertex attrib array enable commands for VAO">
43324                <command name="glEnableVertexArrayAttribEXT"/>
43325                <command name="glDisableVertexArrayAttribEXT"/>
43326            </require>
43327            <require comment="OpenGL 3.0: New queries for VAO">
43328                <command name="glGetVertexArrayIntegervEXT"/>
43329                <command name="glGetVertexArrayPointervEXT"/>
43330                <command name="glGetVertexArrayIntegeri_vEXT"/>
43331                <command name="glGetVertexArrayPointeri_vEXT"/>
43332            </require>
43333            <require comment="OpenGL 3.0: New buffer commands">
43334                <command name="glMapNamedBufferRangeEXT"/>
43335                <command name="glFlushMappedNamedBufferRangeEXT"/>
43336            </require>
43337            <require comment="Extended by GL_ARB_buffer_storage">
43338                <command name="glNamedBufferStorageEXT"/>
43339            </require>
43340            <require comment="Extended by GL_ARB_clear_buffer_object">
43341                <command name="glClearNamedBufferDataEXT"/>
43342                <command name="glClearNamedBufferSubDataEXT"/>
43343            </require>
43344            <require comment="Extended by GL_ARB_framebuffer_no_attachments">
43345                <command name="glNamedFramebufferParameteriEXT"/>
43346                <command name="glGetNamedFramebufferParameterivEXT"/>
43347            </require>
43348            <require comment="Extended by GL_ARB_gpu_shader_fp64">
43349                <command name="glProgramUniform1dEXT"/>
43350                <command name="glProgramUniform2dEXT"/>
43351                <command name="glProgramUniform3dEXT"/>
43352                <command name="glProgramUniform4dEXT"/>
43353                <command name="glProgramUniform1dvEXT"/>
43354                <command name="glProgramUniform2dvEXT"/>
43355                <command name="glProgramUniform3dvEXT"/>
43356                <command name="glProgramUniform4dvEXT"/>
43357                <command name="glProgramUniformMatrix2dvEXT"/>
43358                <command name="glProgramUniformMatrix3dvEXT"/>
43359                <command name="glProgramUniformMatrix4dvEXT"/>
43360                <command name="glProgramUniformMatrix2x3dvEXT"/>
43361                <command name="glProgramUniformMatrix2x4dvEXT"/>
43362                <command name="glProgramUniformMatrix3x2dvEXT"/>
43363                <command name="glProgramUniformMatrix3x4dvEXT"/>
43364                <command name="glProgramUniformMatrix4x2dvEXT"/>
43365                <command name="glProgramUniformMatrix4x3dvEXT"/>
43366            </require>
43367            <require comment="Extended by GL_ARB_texture_buffer_range">
43368                <command name="glTextureBufferRangeEXT"/>
43369            </require>
43370            <require comment="Extended by GL_ARB_texture_storage">
43371                <command name="glTextureStorage1DEXT"/>
43372                <command name="glTextureStorage2DEXT"/>
43373                <command name="glTextureStorage3DEXT"/>
43374            </require>
43375            <require comment="Extended by GL_ARB_texture_storage_multisample">
43376                <command name="glTextureStorage2DMultisampleEXT"/>
43377                <command name="glTextureStorage3DMultisampleEXT"/>
43378            </require>
43379            <require comment="Extended by GL_ARB_vertex_attrib_binding">
43380                <command name="glVertexArrayBindVertexBufferEXT"/>
43381                <command name="glVertexArrayVertexAttribFormatEXT"/>
43382                <command name="glVertexArrayVertexAttribIFormatEXT"/>
43383                <command name="glVertexArrayVertexAttribLFormatEXT"/>
43384                <command name="glVertexArrayVertexAttribBindingEXT"/>
43385                <command name="glVertexArrayVertexBindingDivisorEXT"/>
43386            </require>
43387            <require comment="Extended by GL_EXT_vertex_attrib_64bit">
43388                <command name="glVertexArrayVertexAttribLOffsetEXT"/>
43389            </require>
43390            <require comment="Extended by GL_ARB_sparse_texture">
43391                <command name="glTexturePageCommitmentEXT"/>
43392            </require>
43393            <require comment="Extended by GL_ARB_instanced_arrays">
43394                <command name="glVertexArrayVertexAttribDivisorEXT"/>
43395            </require>
43396        </extension>
43397        <extension name="GL_EXT_discard_framebuffer" supported="gles1|gles2">
43398            <require>
43399                <enum name="GL_COLOR_EXT"/>
43400                <enum name="GL_DEPTH_EXT"/>
43401                <enum name="GL_STENCIL_EXT"/>
43402                <command name="glDiscardFramebufferEXT"/>
43403            </require>
43404        </extension>
43405        <extension name="GL_EXT_disjoint_timer_query" supported="gles2">
43406            <require>
43407                <enum name="GL_QUERY_COUNTER_BITS_EXT"/>
43408                <enum name="GL_CURRENT_QUERY_EXT"/>
43409                <enum name="GL_QUERY_RESULT_EXT"/>
43410                <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
43411                <enum name="GL_TIME_ELAPSED_EXT"/>
43412                <enum name="GL_TIMESTAMP_EXT"/>
43413                <enum name="GL_GPU_DISJOINT_EXT"/>
43414                <command name="glGenQueriesEXT"/>
43415                <command name="glDeleteQueriesEXT"/>
43416                <command name="glIsQueryEXT"/>
43417                <command name="glBeginQueryEXT"/>
43418                <command name="glEndQueryEXT"/>
43419                <command name="glQueryCounterEXT"/>
43420                <command name="glGetQueryivEXT"/>
43421                <command name="glGetQueryObjectivEXT"/>
43422                <command name="glGetQueryObjectuivEXT"/>
43423                <command name="glGetQueryObjecti64vEXT"/>
43424                <command name="glGetQueryObjectui64vEXT"/>
43425                <command name="glGetInteger64vEXT"/>
43426            </require>
43427        </extension>
43428        <extension name="GL_EXT_draw_buffers" supported="gles2">
43429            <require>
43430                <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
43431                <enum name="GL_MAX_DRAW_BUFFERS_EXT"/>
43432                <enum name="GL_DRAW_BUFFER0_EXT"/>
43433                <enum name="GL_DRAW_BUFFER1_EXT"/>
43434                <enum name="GL_DRAW_BUFFER2_EXT"/>
43435                <enum name="GL_DRAW_BUFFER3_EXT"/>
43436                <enum name="GL_DRAW_BUFFER4_EXT"/>
43437                <enum name="GL_DRAW_BUFFER5_EXT"/>
43438                <enum name="GL_DRAW_BUFFER6_EXT"/>
43439                <enum name="GL_DRAW_BUFFER7_EXT"/>
43440                <enum name="GL_DRAW_BUFFER8_EXT"/>
43441                <enum name="GL_DRAW_BUFFER9_EXT"/>
43442                <enum name="GL_DRAW_BUFFER10_EXT"/>
43443                <enum name="GL_DRAW_BUFFER11_EXT"/>
43444                <enum name="GL_DRAW_BUFFER12_EXT"/>
43445                <enum name="GL_DRAW_BUFFER13_EXT"/>
43446                <enum name="GL_DRAW_BUFFER14_EXT"/>
43447                <enum name="GL_DRAW_BUFFER15_EXT"/>
43448                <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
43449                <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
43450                <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
43451                <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
43452                <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
43453                <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
43454                <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
43455                <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
43456                <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
43457                <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
43458                <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
43459                <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
43460                <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
43461                <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
43462                <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
43463                <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
43464                <command name="glDrawBuffersEXT"/>
43465            </require>
43466        </extension>
43467        <extension name="GL_EXT_draw_buffers2" supported="gl">
43468            <require>
43469                <command name="glColorMaskIndexedEXT"/>
43470                <command name="glGetBooleanIndexedvEXT"/>
43471                <command name="glGetIntegerIndexedvEXT"/>
43472                <command name="glEnableIndexedEXT"/>
43473                <command name="glDisableIndexedEXT"/>
43474                <command name="glIsEnabledIndexedEXT"/>
43475            </require>
43476        </extension>
43477        <extension name="GL_EXT_draw_buffers_indexed" supported="gles2">
43478            <require>
43479                <enum name="GL_BLEND_EQUATION_RGB"/>
43480                <enum name="GL_BLEND_EQUATION_ALPHA"/>
43481                <enum name="GL_BLEND_SRC_RGB"/>
43482                <enum name="GL_BLEND_SRC_ALPHA"/>
43483                <enum name="GL_BLEND_DST_RGB"/>
43484                <enum name="GL_BLEND_DST_ALPHA"/>
43485                <enum name="GL_COLOR_WRITEMASK"/>
43486                <enum name="GL_BLEND"/>
43487                <enum name="GL_FUNC_ADD"/>
43488                <enum name="GL_FUNC_SUBTRACT"/>
43489                <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
43490                <enum name="GL_MIN"/>
43491                <enum name="GL_MAX"/>
43492                <enum name="GL_ZERO"/>
43493                <enum name="GL_ONE"/>
43494                <enum name="GL_SRC_COLOR"/>
43495                <enum name="GL_ONE_MINUS_SRC_COLOR"/>
43496                <enum name="GL_DST_COLOR"/>
43497                <enum name="GL_ONE_MINUS_DST_COLOR"/>
43498                <enum name="GL_SRC_ALPHA"/>
43499                <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
43500                <enum name="GL_DST_ALPHA"/>
43501                <enum name="GL_ONE_MINUS_DST_ALPHA"/>
43502                <enum name="GL_CONSTANT_COLOR"/>
43503                <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
43504                <enum name="GL_CONSTANT_ALPHA"/>
43505                <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
43506                <enum name="GL_SRC_ALPHA_SATURATE"/>
43507                <command name="glEnableiEXT"/>
43508                <command name="glDisableiEXT"/>
43509                <command name="glBlendEquationiEXT"/>
43510                <command name="glBlendEquationSeparateiEXT"/>
43511                <command name="glBlendFunciEXT"/>
43512                <command name="glBlendFuncSeparateiEXT"/>
43513                <command name="glColorMaskiEXT"/>
43514                <command name="glIsEnablediEXT"/>
43515            </require>
43516        </extension>
43517        <extension name="GL_EXT_draw_elements_base_vertex" supported="gles2">
43518            <require>
43519                <command name="glDrawElementsBaseVertexEXT"/>
43520                <command name="glDrawRangeElementsBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
43521                <command name="glDrawElementsInstancedBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
43522                <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
43523            </require>
43524        </extension>
43525        <extension name="GL_EXT_draw_instanced" supported="gl|glcore|gles2">
43526            <require>
43527                <command name="glDrawArraysInstancedEXT"/>
43528                <command name="glDrawElementsInstancedEXT"/>
43529            </require>
43530        </extension>
43531        <extension name="GL_EXT_draw_range_elements" supported="gl">
43532            <require>
43533                <enum name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
43534                <enum name="GL_MAX_ELEMENTS_INDICES_EXT"/>
43535                <command name="glDrawRangeElementsEXT"/>
43536            </require>
43537        </extension>
43538        <extension name="GL_EXT_draw_transform_feedback" supported="gles2">
43539            <require>
43540                <command name="glDrawTransformFeedbackEXT"/>
43541                <command name="glDrawTransformFeedbackInstancedEXT"/>
43542            </require>
43543        </extension>
43544        <extension name="GL_EXT_external_buffer" supported="gl|gles2">
43545            <require>
43546                <command name="glBufferStorageExternalEXT"/>
43547                <command name="glNamedBufferStorageExternalEXT"/>
43548            </require>
43549        </extension>
43550        <extension name="GL_EXT_float_blend" supported="gles2"/>
43551        <extension name="GL_EXT_fog_coord" supported="gl">
43552            <require>
43553                <enum name="GL_FOG_COORDINATE_SOURCE_EXT"/>
43554                <enum name="GL_FOG_COORDINATE_EXT"/>
43555                <enum name="GL_FRAGMENT_DEPTH_EXT"/>
43556                <enum name="GL_CURRENT_FOG_COORDINATE_EXT"/>
43557                <enum name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
43558                <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
43559                <enum name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
43560                <enum name="GL_FOG_COORDINATE_ARRAY_EXT"/>
43561                <command name="glFogCoordfEXT"/>
43562                <command name="glFogCoordfvEXT"/>
43563                <command name="glFogCoorddEXT"/>
43564                <command name="glFogCoorddvEXT"/>
43565                <command name="glFogCoordPointerEXT"/>
43566            </require>
43567        </extension>
43568        <extension name="GL_EXT_framebuffer_blit" supported="gl">
43569            <require>
43570                <enum name="GL_READ_FRAMEBUFFER_EXT"/>
43571                <enum name="GL_DRAW_FRAMEBUFFER_EXT"/>
43572                <enum name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
43573                <enum name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
43574                <command name="glBlitFramebufferEXT"/>
43575            </require>
43576        </extension>
43577        <extension name="GL_EXT_framebuffer_multisample" supported="gl">
43578            <require>
43579                <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/>
43580                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
43581                <enum name="GL_MAX_SAMPLES_EXT"/>
43582                <command name="glRenderbufferStorageMultisampleEXT"/>
43583            </require>
43584        </extension>
43585        <extension name="GL_EXT_framebuffer_multisample_blit_scaled" supported="gl">
43586            <require>
43587                <enum name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
43588                <enum name="GL_SCALED_RESOLVE_NICEST_EXT"/>
43589            </require>
43590        </extension>
43591        <extension name="GL_EXT_framebuffer_object" supported="gl">
43592            <require>
43593                <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
43594                <enum name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
43595                <enum name="GL_FRAMEBUFFER_BINDING_EXT"/>
43596                <enum name="GL_RENDERBUFFER_BINDING_EXT"/>
43597                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/>
43598                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/>
43599                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/>
43600                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/>
43601                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/>
43602                <enum name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
43603                <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
43604                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
43605                <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
43606                <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
43607                <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
43608                <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
43609                <enum name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
43610                <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
43611                <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
43612                <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
43613                <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
43614                <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
43615                <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
43616                <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
43617                <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
43618                <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
43619                <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
43620                <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
43621                <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
43622                <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
43623                <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
43624                <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
43625                <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
43626                <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
43627                <enum name="GL_DEPTH_ATTACHMENT_EXT"/>
43628                <enum name="GL_STENCIL_ATTACHMENT_EXT"/>
43629                <enum name="GL_FRAMEBUFFER_EXT"/>
43630                <enum name="GL_RENDERBUFFER_EXT"/>
43631                <enum name="GL_RENDERBUFFER_WIDTH_EXT"/>
43632                <enum name="GL_RENDERBUFFER_HEIGHT_EXT"/>
43633                <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
43634                <enum name="GL_STENCIL_INDEX1_EXT"/>
43635                <enum name="GL_STENCIL_INDEX4_EXT"/>
43636                <enum name="GL_STENCIL_INDEX8_EXT"/>
43637                <enum name="GL_STENCIL_INDEX16_EXT"/>
43638                <enum name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
43639                <enum name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/>
43640                <enum name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/>
43641                <enum name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/>
43642                <enum name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/>
43643                <enum name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/>
43644                <command name="glIsRenderbufferEXT"/>
43645                <command name="glBindRenderbufferEXT"/>
43646                <command name="glDeleteRenderbuffersEXT"/>
43647                <command name="glGenRenderbuffersEXT"/>
43648                <command name="glRenderbufferStorageEXT"/>
43649                <command name="glGetRenderbufferParameterivEXT"/>
43650                <command name="glIsFramebufferEXT"/>
43651                <command name="glBindFramebufferEXT"/>
43652                <command name="glDeleteFramebuffersEXT"/>
43653                <command name="glGenFramebuffersEXT"/>
43654                <command name="glCheckFramebufferStatusEXT"/>
43655                <command name="glFramebufferTexture1DEXT"/>
43656                <command name="glFramebufferTexture2DEXT"/>
43657                <command name="glFramebufferTexture3DEXT"/>
43658                <command name="glFramebufferRenderbufferEXT"/>
43659                <command name="glGetFramebufferAttachmentParameterivEXT"/>
43660                <command name="glGenerateMipmapEXT"/>
43661            </require>
43662        </extension>
43663        <extension name="GL_EXT_framebuffer_sRGB" supported="gl">
43664            <require>
43665                <enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
43666                <enum name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
43667            </require>
43668        </extension>
43669        <extension name="GL_EXT_geometry_point_size" supported="gles2"/>
43670        <extension name="GL_EXT_geometry_shader" supported="gles2">
43671            <require>
43672                <enum name="GL_GEOMETRY_SHADER_EXT"/>
43673                <enum name="GL_GEOMETRY_SHADER_BIT_EXT"/>
43674                <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
43675                <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
43676                <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
43677                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
43678                <enum name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
43679                <enum name="GL_LINES_ADJACENCY_EXT"/>
43680                <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
43681                <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
43682                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
43683                <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
43684                <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
43685                <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
43686                <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
43687                <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
43688                <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
43689                <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
43690                <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
43691                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
43692                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
43693                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
43694                <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
43695                <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
43696                <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
43697                <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/>
43698                <enum name="GL_UNDEFINED_VERTEX_EXT"/>
43699                <enum name="GL_PRIMITIVES_GENERATED_EXT"/>
43700                <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
43701                <enum name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
43702                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
43703                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
43704                <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
43705                <command name="glFramebufferTextureEXT"/>
43706            </require>
43707        </extension>
43708        <extension name="GL_EXT_geometry_shader4" supported="gl">
43709            <require>
43710                <enum name="GL_GEOMETRY_SHADER_EXT"/>
43711                <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
43712                <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
43713                <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
43714                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
43715                <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
43716                <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
43717                <enum name="GL_MAX_VARYING_COMPONENTS_EXT"/>
43718                <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
43719                <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
43720                <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
43721                <enum name="GL_LINES_ADJACENCY_EXT"/>
43722                <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
43723                <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
43724                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
43725                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
43726                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
43727                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
43728                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
43729                <enum name="GL_PROGRAM_POINT_SIZE_EXT"/>
43730                <command name="glProgramParameteriEXT"/>
43731            </require>
43732        </extension>
43733        <extension name="GL_EXT_gpu_program_parameters" supported="gl">
43734            <require>
43735                <command name="glProgramEnvParameters4fvEXT"/>
43736                <command name="glProgramLocalParameters4fvEXT"/>
43737            </require>
43738        </extension>
43739        <extension name="GL_EXT_gpu_shader4" supported="gl">
43740            <require>
43741                <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
43742                <enum name="GL_SAMPLER_1D_ARRAY_EXT"/>
43743                <enum name="GL_SAMPLER_2D_ARRAY_EXT"/>
43744                <enum name="GL_SAMPLER_BUFFER_EXT"/>
43745                <enum name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
43746                <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
43747                <enum name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
43748                <enum name="GL_UNSIGNED_INT_VEC2_EXT"/>
43749                <enum name="GL_UNSIGNED_INT_VEC3_EXT"/>
43750                <enum name="GL_UNSIGNED_INT_VEC4_EXT"/>
43751                <enum name="GL_INT_SAMPLER_1D_EXT"/>
43752                <enum name="GL_INT_SAMPLER_2D_EXT"/>
43753                <enum name="GL_INT_SAMPLER_3D_EXT"/>
43754                <enum name="GL_INT_SAMPLER_CUBE_EXT"/>
43755                <enum name="GL_INT_SAMPLER_2D_RECT_EXT"/>
43756                <enum name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
43757                <enum name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
43758                <enum name="GL_INT_SAMPLER_BUFFER_EXT"/>
43759                <enum name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
43760                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
43761                <enum name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
43762                <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
43763                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
43764                <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
43765                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
43766                <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
43767                <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
43768                <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
43769                <command name="glGetUniformuivEXT"/>
43770                <command name="glBindFragDataLocationEXT"/>
43771                <command name="glGetFragDataLocationEXT"/>
43772                <command name="glUniform1uiEXT"/>
43773                <command name="glUniform2uiEXT"/>
43774                <command name="glUniform3uiEXT"/>
43775                <command name="glUniform4uiEXT"/>
43776                <command name="glUniform1uivEXT"/>
43777                <command name="glUniform2uivEXT"/>
43778                <command name="glUniform3uivEXT"/>
43779                <command name="glUniform4uivEXT"/>
43780            </require>
43781        </extension>
43782        <extension name="GL_EXT_gpu_shader5" supported="gles2"/>
43783        <extension name="GL_EXT_histogram" supported="gl">
43784            <require>
43785                <enum name="GL_HISTOGRAM_EXT"/>
43786                <enum name="GL_PROXY_HISTOGRAM_EXT"/>
43787                <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
43788                <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
43789                <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
43790                <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
43791                <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
43792                <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
43793                <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
43794                <enum name="GL_HISTOGRAM_SINK_EXT"/>
43795                <enum name="GL_MINMAX_EXT"/>
43796                <enum name="GL_MINMAX_FORMAT_EXT"/>
43797                <enum name="GL_MINMAX_SINK_EXT"/>
43798                <enum name="GL_TABLE_TOO_LARGE_EXT"/>
43799                <command name="glGetHistogramEXT"/>
43800                <command name="glGetHistogramParameterfvEXT"/>
43801                <command name="glGetHistogramParameterivEXT"/>
43802                <command name="glGetMinmaxEXT"/>
43803                <command name="glGetMinmaxParameterfvEXT"/>
43804                <command name="glGetMinmaxParameterivEXT"/>
43805                <command name="glHistogramEXT"/>
43806                <command name="glMinmaxEXT"/>
43807                <command name="glResetHistogramEXT"/>
43808                <command name="glResetMinmaxEXT"/>
43809            </require>
43810        </extension>
43811        <extension name="GL_EXT_index_array_formats" supported="gl">
43812            <require>
43813                <enum name="GL_IUI_V2F_EXT"/>
43814                <enum name="GL_IUI_V3F_EXT"/>
43815                <enum name="GL_IUI_N3F_V2F_EXT"/>
43816                <enum name="GL_IUI_N3F_V3F_EXT"/>
43817                <enum name="GL_T2F_IUI_V2F_EXT"/>
43818                <enum name="GL_T2F_IUI_V3F_EXT"/>
43819                <enum name="GL_T2F_IUI_N3F_V2F_EXT"/>
43820                <enum name="GL_T2F_IUI_N3F_V3F_EXT"/>
43821            </require>
43822        </extension>
43823        <extension name="GL_EXT_index_func" supported="gl">
43824            <require>
43825                <enum name="GL_INDEX_TEST_EXT"/>
43826                <enum name="GL_INDEX_TEST_FUNC_EXT"/>
43827                <enum name="GL_INDEX_TEST_REF_EXT"/>
43828                <command name="glIndexFuncEXT"/>
43829            </require>
43830        </extension>
43831        <extension name="GL_EXT_index_material" supported="gl">
43832            <require>
43833                <enum name="GL_INDEX_MATERIAL_EXT"/>
43834                <enum name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
43835                <enum name="GL_INDEX_MATERIAL_FACE_EXT"/>
43836                <command name="glIndexMaterialEXT"/>
43837            </require>
43838        </extension>
43839        <extension name="GL_EXT_index_texture" supported="gl"/>
43840        <extension name="GL_EXT_instanced_arrays" supported="gles2">
43841            <require>
43842                <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
43843                <command name="glDrawArraysInstancedEXT"/>
43844                <command name="glDrawElementsInstancedEXT"/>
43845                <command name="glVertexAttribDivisorEXT"/>
43846            </require>
43847        </extension>
43848        <extension name="GL_EXT_light_texture" supported="gl">
43849            <require>
43850                <enum name="GL_FRAGMENT_MATERIAL_EXT"/>
43851                <enum name="GL_FRAGMENT_NORMAL_EXT"/>
43852                <enum name="GL_FRAGMENT_COLOR_EXT"/>
43853                <enum name="GL_ATTENUATION_EXT"/>
43854                <enum name="GL_SHADOW_ATTENUATION_EXT"/>
43855                <enum name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
43856                <enum name="GL_TEXTURE_LIGHT_EXT"/>
43857                <enum name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
43858                <enum name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
43859                <enum name="GL_FRAGMENT_DEPTH_EXT"/>
43860                <command name="glApplyTextureEXT"/>
43861                <command name="glTextureLightEXT"/>
43862                <command name="glTextureMaterialEXT"/>
43863            </require>
43864        </extension>
43865        <extension name="GL_EXT_map_buffer_range" supported="gles1|gles2">
43866            <require>
43867                <enum name="GL_MAP_READ_BIT_EXT"/>
43868                <enum name="GL_MAP_WRITE_BIT_EXT"/>
43869                <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
43870                <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
43871                <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
43872                <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
43873                <command name="glMapBufferRangeEXT"/>
43874                <command name="glFlushMappedBufferRangeEXT"/>
43875            </require>
43876        </extension>
43877        <extension name="GL_EXT_memory_object" supported="gl|gles2">
43878            <require>
43879                <enum name="GL_TEXTURE_TILING_EXT"/>
43880                <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
43881                <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
43882                <enum name="GL_NUM_TILING_TYPES_EXT"/>
43883                <enum name="GL_TILING_TYPES_EXT"/>
43884                <enum name="GL_OPTIMAL_TILING_EXT"/>
43885                <enum name="GL_LINEAR_TILING_EXT"/>
43886                <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
43887                <enum name="GL_DEVICE_UUID_EXT"/>
43888                <enum name="GL_DRIVER_UUID_EXT"/>
43889                <enum name="GL_UUID_SIZE_EXT"/>
43890                <command name="glGetUnsignedBytevEXT"/>
43891                <command name="glGetUnsignedBytei_vEXT"/>
43892                <command name="glDeleteMemoryObjectsEXT"/>
43893                <command name="glIsMemoryObjectEXT"/>
43894                <command name="glCreateMemoryObjectsEXT"/>
43895                <command name="glMemoryObjectParameterivEXT"/>
43896                <command name="glGetMemoryObjectParameterivEXT"/>
43897                <command name="glTexStorageMem2DEXT"/>
43898                <command name="glTexStorageMem2DMultisampleEXT"/>
43899                <command name="glTexStorageMem3DEXT"/>
43900                <command name="glTexStorageMem3DMultisampleEXT"/>
43901                <command name="glBufferStorageMemEXT"/>
43902            </require>
43903            <require comment="Supported only if GL_EXT_direct_state_access is supported">
43904                <command name="glTextureStorageMem2DEXT"/>
43905                <command name="glTextureStorageMem2DMultisampleEXT"/>
43906                <command name="glTextureStorageMem3DEXT"/>
43907                <command name="glTextureStorageMem3DMultisampleEXT"/>
43908                <command name="glNamedBufferStorageMemEXT"/>
43909            </require>
43910            <require api="gl">
43911                <command name="glTexStorageMem1DEXT"/>
43912            </require>
43913            <require api="gl" comment="Supported only if GL_EXT_direct_state_access is supported">
43914                <command name="glTextureStorageMem1DEXT"/>
43915            </require>
43916        </extension>
43917        <extension name="GL_EXT_memory_object_fd" supported="gl|gles2">
43918            <require>
43919                <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
43920                <command name="glImportMemoryFdEXT"/>
43921            </require>
43922        </extension>
43923        <extension name="GL_EXT_memory_object_win32" supported="gl|gles2">
43924            <require>
43925                <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
43926                <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
43927                <enum name="GL_DEVICE_LUID_EXT"/>
43928                <enum name="GL_DEVICE_NODE_MASK_EXT"/>
43929                <enum name="GL_LUID_SIZE_EXT"/>
43930                <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
43931                <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
43932                <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
43933                <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
43934                <command name="glImportMemoryWin32HandleEXT"/>
43935                <command name="glImportMemoryWin32NameEXT"/>
43936            </require>
43937        </extension>
43938        <extension name="GL_EXT_misc_attribute" supported="gl"/>
43939        <extension name="GL_EXT_multi_draw_arrays" supported="gl|gles1|gles2">
43940            <require>
43941                <command name="glMultiDrawArraysEXT"/>
43942                <command name="glMultiDrawElementsEXT"/>
43943            </require>
43944        </extension>
43945        <extension name="GL_EXT_multi_draw_indirect" supported="gles2">
43946            <require>
43947                <command name="glMultiDrawArraysIndirectEXT"/>
43948                <command name="glMultiDrawElementsIndirectEXT"/>
43949            </require>
43950        </extension>
43951        <extension name="GL_EXT_multisample" supported="gl">
43952            <require>
43953                <enum name="GL_MULTISAMPLE_EXT"/>
43954                <enum name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
43955                <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
43956                <enum name="GL_SAMPLE_MASK_EXT"/>
43957                <enum name="GL_1PASS_EXT"/>
43958                <enum name="GL_2PASS_0_EXT"/>
43959                <enum name="GL_2PASS_1_EXT"/>
43960                <enum name="GL_4PASS_0_EXT"/>
43961                <enum name="GL_4PASS_1_EXT"/>
43962                <enum name="GL_4PASS_2_EXT"/>
43963                <enum name="GL_4PASS_3_EXT"/>
43964                <enum name="GL_SAMPLE_BUFFERS_EXT"/>
43965                <enum name="GL_SAMPLES_EXT"/>
43966                <enum name="GL_SAMPLE_MASK_VALUE_EXT"/>
43967                <enum name="GL_SAMPLE_MASK_INVERT_EXT"/>
43968                <enum name="GL_SAMPLE_PATTERN_EXT"/>
43969                <enum name="GL_MULTISAMPLE_BIT_EXT"/>
43970                <command name="glSampleMaskEXT"/>
43971                <command name="glSamplePatternEXT"/>
43972            </require>
43973        </extension>
43974        <extension name="GL_EXT_multisampled_compatibility" supported="gles2">
43975            <require>
43976                <enum name="GL_MULTISAMPLE_EXT"/>
43977                <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
43978            </require>
43979        </extension>
43980        <extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2">
43981            <require>
43982                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
43983                <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/>
43984                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
43985                <enum name="GL_MAX_SAMPLES_EXT"/>
43986                <command name="glRenderbufferStorageMultisampleEXT"/>
43987                <command name="glFramebufferTexture2DMultisampleEXT"/>
43988            </require>
43989        </extension>
43990        <extension name="GL_EXT_multiview_draw_buffers" supported="gles2">
43991            <require>
43992                <enum name="GL_COLOR_ATTACHMENT_EXT"/>
43993                <enum name="GL_MULTIVIEW_EXT"/>
43994                <enum name="GL_DRAW_BUFFER_EXT"/>
43995                <enum name="GL_READ_BUFFER_EXT"/>
43996                <enum name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
43997                <command name="glReadBufferIndexedEXT"/>
43998                <command name="glDrawBuffersIndexedEXT"/>
43999                <command name="glGetIntegeri_vEXT"/>
44000            </require>
44001        </extension>
44002        <extension name="GL_EXT_occlusion_query_boolean" supported="gles2">
44003            <require>
44004                <enum name="GL_ANY_SAMPLES_PASSED_EXT"/>
44005                <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
44006                <enum name="GL_CURRENT_QUERY_EXT"/>
44007                <enum name="GL_QUERY_RESULT_EXT"/>
44008                <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
44009                <command name="glGenQueriesEXT"/>
44010                <command name="glDeleteQueriesEXT"/>
44011                <command name="glIsQueryEXT"/>
44012                <command name="glBeginQueryEXT"/>
44013                <command name="glEndQueryEXT"/>
44014                <command name="glGetQueryivEXT"/>
44015                <command name="glGetQueryObjectuivEXT"/>
44016            </require>
44017        </extension>
44018        <extension name="GL_EXT_packed_depth_stencil" supported="gl">
44019            <require>
44020                <enum name="GL_DEPTH_STENCIL_EXT"/>
44021                <enum name="GL_UNSIGNED_INT_24_8_EXT"/>
44022                <enum name="GL_DEPTH24_STENCIL8_EXT"/>
44023                <enum name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
44024            </require>
44025        </extension>
44026        <extension name="GL_EXT_packed_float" supported="gl">
44027            <require>
44028                <enum name="GL_R11F_G11F_B10F_EXT"/>
44029                <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
44030                <enum name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
44031            </require>
44032        </extension>
44033        <extension name="GL_EXT_packed_pixels" supported="gl">
44034            <require>
44035                <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
44036                <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
44037                <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
44038                <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
44039                <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
44040            </require>
44041        </extension>
44042        <extension name="GL_EXT_paletted_texture" supported="gl">
44043            <require>
44044                <enum name="GL_COLOR_INDEX1_EXT"/>
44045                <enum name="GL_COLOR_INDEX2_EXT"/>
44046                <enum name="GL_COLOR_INDEX4_EXT"/>
44047                <enum name="GL_COLOR_INDEX8_EXT"/>
44048                <enum name="GL_COLOR_INDEX12_EXT"/>
44049                <enum name="GL_COLOR_INDEX16_EXT"/>
44050                <enum name="GL_TEXTURE_INDEX_SIZE_EXT"/>
44051                <command name="glColorTableEXT"/>
44052                <command name="glGetColorTableEXT"/>
44053                <command name="glGetColorTableParameterivEXT"/>
44054                <command name="glGetColorTableParameterfvEXT"/>
44055            </require>
44056        </extension>
44057        <extension name="GL_EXT_pixel_buffer_object" supported="gl">
44058            <require>
44059                <enum name="GL_PIXEL_PACK_BUFFER_EXT"/>
44060                <enum name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
44061                <enum name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
44062                <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
44063            </require>
44064        </extension>
44065        <extension name="GL_EXT_pixel_transform" supported="gl">
44066            <require>
44067                <enum name="GL_PIXEL_TRANSFORM_2D_EXT"/>
44068                <enum name="GL_PIXEL_MAG_FILTER_EXT"/>
44069                <enum name="GL_PIXEL_MIN_FILTER_EXT"/>
44070                <enum name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
44071                <enum name="GL_CUBIC_EXT"/>
44072                <enum name="GL_AVERAGE_EXT"/>
44073                <enum name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
44074                <enum name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
44075                <enum name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
44076                <command name="glPixelTransformParameteriEXT"/>
44077                <command name="glPixelTransformParameterfEXT"/>
44078                <command name="glPixelTransformParameterivEXT"/>
44079                <command name="glPixelTransformParameterfvEXT"/>
44080                <command name="glGetPixelTransformParameterivEXT"/>
44081                <command name="glGetPixelTransformParameterfvEXT"/>
44082            </require>
44083        </extension>
44084        <extension name="GL_EXT_pixel_transform_color_table" supported="gl"/>
44085        <extension name="GL_EXT_point_parameters" supported="gl">
44086            <require>
44087                <enum name="GL_POINT_SIZE_MIN_EXT"/>
44088                <enum name="GL_POINT_SIZE_MAX_EXT"/>
44089                <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
44090                <enum name="GL_DISTANCE_ATTENUATION_EXT"/>
44091                <command name="glPointParameterfEXT"/>
44092                <command name="glPointParameterfvEXT"/>
44093            </require>
44094        </extension>
44095        <extension name="GL_EXT_polygon_offset" supported="gl">
44096            <require>
44097                <enum name="GL_POLYGON_OFFSET_EXT"/>
44098                <enum name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
44099                <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/>
44100                <command name="glPolygonOffsetEXT"/>
44101            </require>
44102        </extension>
44103        <extension name="GL_EXT_polygon_offset_clamp" supported="gl|glcore|gles2">
44104            <require>
44105                <enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
44106                <command name="glPolygonOffsetClampEXT"/>
44107            </require>
44108        </extension>
44109        <extension name="GL_EXT_post_depth_coverage" supported="gl|glcore|gles2"/>
44110        <extension name="GL_EXT_primitive_bounding_box" supported="gles2">
44111            <require>
44112                <enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
44113                <command name="glPrimitiveBoundingBoxEXT"/>
44114            </require>
44115        </extension>
44116        <extension name="GL_EXT_protected_textures" supported="gles2">
44117            <require>
44118                <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
44119                <enum name="GL_TEXTURE_PROTECTED_EXT"/>
44120            </require>
44121        </extension>
44122        <extension name="GL_EXT_provoking_vertex" supported="gl">
44123            <require>
44124                <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
44125                <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
44126                <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/>
44127                <enum name="GL_PROVOKING_VERTEX_EXT"/>
44128                <command name="glProvokingVertexEXT"/>
44129            </require>
44130        </extension>
44131        <extension name="GL_EXT_pvrtc_sRGB" supported="gles2">
44132            <require>
44133                <enum name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
44134                <enum name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
44135                <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
44136                <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
44137                <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
44138                <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
44139            </require>
44140        </extension>
44141        <extension name="GL_EXT_raster_multisample" supported="gl|glcore|gles2">
44142            <require>
44143                <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
44144                <enum name="GL_RASTER_SAMPLES_EXT"/>
44145                <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
44146                <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
44147                <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
44148                <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
44149                <command name="glRasterSamplesEXT"/>
44150            </require>
44151        </extension>
44152        <extension name="GL_EXT_read_format_bgra" supported="gles1|gles2">
44153            <require>
44154                <enum name="GL_BGRA_EXT"/>
44155                <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
44156                <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
44157            </require>
44158        </extension>
44159        <extension name="GL_EXT_render_snorm" supported="gles2">
44160            <require>
44161                <enum name="GL_BYTE"/>
44162                <enum name="GL_SHORT"/>
44163                <enum name="GL_R8_SNORM"/>
44164                <enum name="GL_RG8_SNORM"/>
44165                <enum name="GL_RGBA8_SNORM"/>
44166                <enum name="GL_R16_SNORM_EXT"/>
44167                <enum name="GL_RG16_SNORM_EXT"/>
44168                <enum name="GL_RGBA16_SNORM_EXT"/>
44169            </require>
44170        </extension>
44171        <extension name="GL_EXT_rescale_normal" supported="gl">
44172            <require>
44173                <enum name="GL_RESCALE_NORMAL_EXT"/>
44174            </require>
44175        </extension>
44176        <extension name="GL_EXT_robustness" supported="gles1|gles2">
44177            <require>
44178                <enum name="GL_NO_ERROR"/>
44179                <enum name="GL_GUILTY_CONTEXT_RESET_EXT"/>
44180                <enum name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
44181                <enum name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
44182                <enum name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
44183                <enum name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
44184                <enum name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
44185                <enum name="GL_NO_RESET_NOTIFICATION_EXT"/>
44186                <command name="glGetGraphicsResetStatusEXT"/>
44187                <command name="glReadnPixelsEXT"/>
44188                <command name="glGetnUniformfvEXT"/>
44189                <command name="glGetnUniformivEXT"/>
44190            </require>
44191        </extension>
44192        <extension name="GL_EXT_semaphore" supported="gl|gles2">
44193            <require>
44194                <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
44195                <enum name="GL_DEVICE_UUID_EXT"/>
44196                <enum name="GL_DRIVER_UUID_EXT"/>
44197                <enum name="GL_UUID_SIZE_EXT"/>
44198                <enum name="GL_LAYOUT_GENERAL_EXT"/>
44199                <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
44200                <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
44201                <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
44202                <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
44203                <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
44204                <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/>
44205                <enum name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/>
44206                <enum name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/>
44207                <command name="glGetUnsignedBytevEXT"/>
44208                <command name="glGetUnsignedBytei_vEXT"/>
44209                <command name="glGenSemaphoresEXT"/>
44210                <command name="glDeleteSemaphoresEXT"/>
44211                <command name="glIsSemaphoreEXT"/>
44212                <command name="glSemaphoreParameterui64vEXT"/>
44213                <command name="glGetSemaphoreParameterui64vEXT"/>
44214                <command name="glWaitSemaphoreEXT"/>
44215                <command name="glSignalSemaphoreEXT"/>
44216            </require>
44217        </extension>
44218        <extension name="GL_EXT_semaphore_fd" supported="gl|gles2">
44219            <require>
44220                <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
44221                <command name="glImportSemaphoreFdEXT"/>
44222            </require>
44223        </extension>
44224        <extension name="GL_EXT_semaphore_win32" supported="gl|gles2">
44225            <require>
44226                <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
44227                <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
44228                <enum name="GL_DEVICE_LUID_EXT"/>
44229                <enum name="GL_DEVICE_NODE_MASK_EXT"/>
44230                <enum name="GL_LUID_SIZE_EXT"/>
44231                <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
44232                <enum name="GL_D3D12_FENCE_VALUE_EXT"/>
44233                <command name="glImportSemaphoreWin32HandleEXT"/>
44234                <command name="glImportSemaphoreWin32NameEXT"/>
44235            </require>
44236        </extension>
44237        <extension name="GL_EXT_sRGB" supported="gles1|gles2">
44238            <require>
44239                <enum name="GL_SRGB_EXT"/>
44240                <enum name="GL_SRGB_ALPHA_EXT"/>
44241                <enum name="GL_SRGB8_ALPHA8_EXT"/>
44242                <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/>
44243            </require>
44244        </extension>
44245        <extension name="GL_EXT_sRGB_write_control" supported="gles2">
44246            <require>
44247                <enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
44248            </require>
44249        </extension>
44250        <extension name="GL_EXT_secondary_color" supported="gl">
44251            <require>
44252                <enum name="GL_COLOR_SUM_EXT"/>
44253                <enum name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
44254                <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
44255                <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
44256                <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
44257                <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
44258                <enum name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
44259                <command name="glSecondaryColor3bEXT"/>
44260                <command name="glSecondaryColor3bvEXT"/>
44261                <command name="glSecondaryColor3dEXT"/>
44262                <command name="glSecondaryColor3dvEXT"/>
44263                <command name="glSecondaryColor3fEXT"/>
44264                <command name="glSecondaryColor3fvEXT"/>
44265                <command name="glSecondaryColor3iEXT"/>
44266                <command name="glSecondaryColor3ivEXT"/>
44267                <command name="glSecondaryColor3sEXT"/>
44268                <command name="glSecondaryColor3svEXT"/>
44269                <command name="glSecondaryColor3ubEXT"/>
44270                <command name="glSecondaryColor3ubvEXT"/>
44271                <command name="glSecondaryColor3uiEXT"/>
44272                <command name="glSecondaryColor3uivEXT"/>
44273                <command name="glSecondaryColor3usEXT"/>
44274                <command name="glSecondaryColor3usvEXT"/>
44275                <command name="glSecondaryColorPointerEXT"/>
44276            </require>
44277        </extension>
44278        <extension name="GL_EXT_separate_shader_objects" supported="gl|glcore|gles2">
44279            <require api="gl" comment="The OpenGL version of this extension is completely unrelated to the OpenGL ES version">
44280                <enum name="GL_ACTIVE_PROGRAM_EXT"/>
44281                <command name="glUseShaderProgramEXT"/>
44282                <command name="glActiveProgramEXT"/>
44283                <command name="glCreateShaderProgramEXT"/>
44284            </require>
44285            <require api="gles2" comment="The OpenGL ES version of this extension is completely unrelated to the OpenGL version">
44286                <enum name="GL_VERTEX_SHADER_BIT_EXT"/>
44287                <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
44288                <enum name="GL_ALL_SHADER_BITS_EXT"/>
44289                <enum name="GL_PROGRAM_SEPARABLE_EXT"/>
44290                <enum name="GL_ACTIVE_PROGRAM_EXT"/>
44291                <enum name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
44292                <command name="glActiveShaderProgramEXT"/>
44293                <command name="glBindProgramPipelineEXT"/>
44294                <command name="glCreateShaderProgramvEXT"/>
44295                <command name="glDeleteProgramPipelinesEXT"/>
44296                <command name="glGenProgramPipelinesEXT"/>
44297                <command name="glGetProgramPipelineInfoLogEXT"/>
44298                <command name="glGetProgramPipelineivEXT"/>
44299                <command name="glIsProgramPipelineEXT"/>
44300                <command name="glProgramParameteriEXT"/>
44301                <command name="glProgramUniform1fEXT"/>
44302                <command name="glProgramUniform1fvEXT"/>
44303                <command name="glProgramUniform1iEXT"/>
44304                <command name="glProgramUniform1ivEXT"/>
44305                <command name="glProgramUniform2fEXT"/>
44306                <command name="glProgramUniform2fvEXT"/>
44307                <command name="glProgramUniform2iEXT"/>
44308                <command name="glProgramUniform2ivEXT"/>
44309                <command name="glProgramUniform3fEXT"/>
44310                <command name="glProgramUniform3fvEXT"/>
44311                <command name="glProgramUniform3iEXT"/>
44312                <command name="glProgramUniform3ivEXT"/>
44313                <command name="glProgramUniform4fEXT"/>
44314                <command name="glProgramUniform4fvEXT"/>
44315                <command name="glProgramUniform4iEXT"/>
44316                <command name="glProgramUniform4ivEXT"/>
44317                <command name="glProgramUniformMatrix2fvEXT"/>
44318                <command name="glProgramUniformMatrix3fvEXT"/>
44319                <command name="glProgramUniformMatrix4fvEXT"/>
44320                <command name="glUseProgramStagesEXT"/>
44321                <command name="glValidateProgramPipelineEXT"/>
44322            </require>
44323            <require api="gles2" comment="Depends on OpenGL ES 3.0 or GL_NV_non_square_matrices">
44324                <command name="glProgramUniform1uiEXT"/>
44325                <command name="glProgramUniform2uiEXT"/>
44326                <command name="glProgramUniform3uiEXT"/>
44327                <command name="glProgramUniform4uiEXT"/>
44328                <command name="glProgramUniform1uivEXT"/>
44329                <command name="glProgramUniform2uivEXT"/>
44330                <command name="glProgramUniform3uivEXT"/>
44331                <command name="glProgramUniform4uivEXT"/>
44332                <command name="glProgramUniformMatrix2x3fvEXT"/>
44333                <command name="glProgramUniformMatrix3x2fvEXT"/>
44334                <command name="glProgramUniformMatrix2x4fvEXT"/>
44335                <command name="glProgramUniformMatrix4x2fvEXT"/>
44336                <command name="glProgramUniformMatrix3x4fvEXT"/>
44337                <command name="glProgramUniformMatrix4x3fvEXT"/>
44338            </require>
44339        </extension>
44340        <extension name="GL_EXT_separate_specular_color" supported="gl">
44341            <require>
44342                <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
44343                <enum name="GL_SINGLE_COLOR_EXT"/>
44344                <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
44345            </require>
44346        </extension>
44347        <extension name="GL_EXT_shader_framebuffer_fetch" supported="gl|glcore|gles2">
44348            <require>
44349                <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
44350            </require>
44351        </extension>
44352        <extension name="GL_EXT_shader_framebuffer_fetch_non_coherent" supported="gl|glcore|gles2">
44353            <require>
44354                <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
44355                <command name="glFramebufferFetchBarrierEXT"/>
44356            </require>
44357        </extension>
44358        <extension name="GL_EXT_shader_group_vote" supported="gles2"/>
44359        <extension name="GL_EXT_shader_image_load_formatted" supported="gl"/>
44360        <extension name="GL_EXT_shader_image_load_store" supported="gl">
44361            <require>
44362                <enum name="GL_MAX_IMAGE_UNITS_EXT"/>
44363                <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
44364                <enum name="GL_IMAGE_BINDING_NAME_EXT"/>
44365                <enum name="GL_IMAGE_BINDING_LEVEL_EXT"/>
44366                <enum name="GL_IMAGE_BINDING_LAYERED_EXT"/>
44367                <enum name="GL_IMAGE_BINDING_LAYER_EXT"/>
44368                <enum name="GL_IMAGE_BINDING_ACCESS_EXT"/>
44369                <enum name="GL_IMAGE_1D_EXT"/>
44370                <enum name="GL_IMAGE_2D_EXT"/>
44371                <enum name="GL_IMAGE_3D_EXT"/>
44372                <enum name="GL_IMAGE_2D_RECT_EXT"/>
44373                <enum name="GL_IMAGE_CUBE_EXT"/>
44374                <enum name="GL_IMAGE_BUFFER_EXT"/>
44375                <enum name="GL_IMAGE_1D_ARRAY_EXT"/>
44376                <enum name="GL_IMAGE_2D_ARRAY_EXT"/>
44377                <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
44378                <enum name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
44379                <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
44380                <enum name="GL_INT_IMAGE_1D_EXT"/>
44381                <enum name="GL_INT_IMAGE_2D_EXT"/>
44382                <enum name="GL_INT_IMAGE_3D_EXT"/>
44383                <enum name="GL_INT_IMAGE_2D_RECT_EXT"/>
44384                <enum name="GL_INT_IMAGE_CUBE_EXT"/>
44385                <enum name="GL_INT_IMAGE_BUFFER_EXT"/>
44386                <enum name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
44387                <enum name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
44388                <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
44389                <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
44390                <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
44391                <enum name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
44392                <enum name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
44393                <enum name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
44394                <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
44395                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
44396                <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
44397                <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
44398                <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
44399                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
44400                <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
44401                <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
44402                <enum name="GL_MAX_IMAGE_SAMPLES_EXT"/>
44403                <enum name="GL_IMAGE_BINDING_FORMAT_EXT"/>
44404                <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
44405                <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
44406                <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/>
44407                <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
44408                <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
44409                <enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
44410                <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
44411                <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
44412                <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
44413                <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
44414                <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
44415                <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
44416                <enum name="GL_ALL_BARRIER_BITS_EXT"/>
44417                <command name="glBindImageTextureEXT"/>
44418                <command name="glMemoryBarrierEXT"/>
44419            </require>
44420        </extension>
44421        <extension name="GL_EXT_shader_implicit_conversions" supported="gles2"/>
44422        <extension name="GL_EXT_shader_integer_mix" supported="gl|glcore|gles2"/>
44423        <extension name="GL_EXT_shader_io_blocks" supported="gles2"/>
44424        <extension name="GL_EXT_shader_non_constant_global_initializers" supported="gles2"/>
44425        <extension name="GL_EXT_shader_pixel_local_storage" supported="gles2">
44426            <require>
44427                <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
44428                <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
44429                <enum name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
44430            </require>
44431        </extension>
44432        <extension name="GL_EXT_shader_pixel_local_storage2" supported="gles2">
44433            <require>
44434                <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
44435                <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
44436                <enum name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
44437                <command name="glFramebufferPixelLocalStorageSizeEXT"/>
44438                <command name="glGetFramebufferPixelLocalStorageSizeEXT"/>
44439                <command name="glClearPixelLocalStorageuiEXT"/>
44440            </require>
44441        </extension>
44442        <extension name="GL_EXT_shader_texture_lod" supported="gles2"/>
44443        <extension name="GL_EXT_shadow_funcs" supported="gl"/>
44444        <extension name="GL_EXT_shadow_samplers" supported="gles2">
44445            <require>
44446                <enum name="GL_TEXTURE_COMPARE_MODE_EXT"/>
44447                <enum name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
44448                <enum name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
44449                <enum name="GL_SAMPLER_2D_SHADOW_EXT"/>
44450            </require>
44451        </extension>
44452        <extension name="GL_EXT_shared_texture_palette" supported="gl">
44453            <require>
44454                <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
44455            </require>
44456        </extension>
44457        <extension name="GL_EXT_sparse_texture" supported="gles2">
44458            <require>
44459                <enum name="GL_TEXTURE_SPARSE_EXT"/>
44460                <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
44461                <enum name="GL_NUM_SPARSE_LEVELS_EXT"/>
44462                <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
44463                <enum name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
44464                <enum name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
44465                <enum name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
44466                <enum name="GL_TEXTURE_2D"/>
44467                <enum name="GL_TEXTURE_2D_ARRAY"/>
44468                <enum name="GL_TEXTURE_CUBE_MAP"/>
44469                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
44470                <enum name="GL_TEXTURE_3D"/>
44471                <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
44472                <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
44473                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
44474                <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
44475                <command name="glTexPageCommitmentEXT"/>
44476                <!-- <command name="glTexturePageCommitmentEXT"/> -->
44477            </require>
44478        </extension>
44479        <extension name="GL_EXT_sparse_texture2" supported="gl|gles2"/>
44480        <extension name="GL_EXT_stencil_clear_tag" supported="gl">
44481            <require>
44482                <enum name="GL_STENCIL_TAG_BITS_EXT"/>
44483                <enum name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
44484                <command name="glStencilClearTagEXT"/>
44485            </require>
44486        </extension>
44487        <extension name="GL_EXT_stencil_two_side" supported="gl">
44488            <require>
44489                <enum name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
44490                <enum name="GL_ACTIVE_STENCIL_FACE_EXT"/>
44491                <command name="glActiveStencilFaceEXT"/>
44492            </require>
44493        </extension>
44494        <extension name="GL_EXT_stencil_wrap" supported="gl">
44495            <require>
44496                <enum name="GL_INCR_WRAP_EXT"/>
44497                <enum name="GL_DECR_WRAP_EXT"/>
44498            </require>
44499        </extension>
44500        <extension name="GL_EXT_subtexture" supported="gl">
44501            <require>
44502                <command name="glTexSubImage1DEXT"/>
44503                <command name="glTexSubImage2DEXT"/>
44504            </require>
44505        </extension>
44506        <extension name="GL_EXT_tessellation_point_size" supported="gles2"/>
44507        <extension name="GL_EXT_tessellation_shader" supported="gles2">
44508            <require>
44509                <enum name="GL_PATCHES_EXT"/>
44510                <enum name="GL_PATCH_VERTICES_EXT"/>
44511                <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
44512                <enum name="GL_TESS_GEN_MODE_EXT"/>
44513                <enum name="GL_TESS_GEN_SPACING_EXT"/>
44514                <enum name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
44515                <enum name="GL_TESS_GEN_POINT_MODE_EXT"/>
44516                <enum name="GL_TRIANGLES"/>
44517                <enum name="GL_ISOLINES_EXT"/>
44518                <enum name="GL_QUADS_EXT"/>
44519                <enum name="GL_EQUAL"/>
44520                <enum name="GL_FRACTIONAL_ODD_EXT"/>
44521                <enum name="GL_FRACTIONAL_EVEN_EXT"/>
44522                <enum name="GL_CCW"/>
44523                <enum name="GL_CW"/>
44524                <enum name="GL_MAX_PATCH_VERTICES_EXT"/>
44525                <enum name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
44526                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
44527                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
44528                <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
44529                <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
44530                <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
44531                <enum name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
44532                <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
44533                <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
44534                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
44535                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
44536                <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
44537                <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
44538                <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
44539                <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
44540                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
44541                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
44542                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
44543                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
44544                <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
44545                <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
44546                <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
44547                <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
44548                <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
44549                <enum name="GL_IS_PER_PATCH_EXT"/>
44550                <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
44551                <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
44552                <enum name="GL_TESS_CONTROL_SHADER_EXT"/>
44553                <enum name="GL_TESS_EVALUATION_SHADER_EXT"/>
44554                <enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
44555                <enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
44556                <command name="glPatchParameteriEXT"/>
44557            </require>
44558        </extension>
44559        <extension name="GL_EXT_texture" supported="gl">
44560            <require>
44561                <enum name="GL_ALPHA4_EXT"/>
44562                <enum name="GL_ALPHA8_EXT"/>
44563                <enum name="GL_ALPHA12_EXT"/>
44564                <enum name="GL_ALPHA16_EXT"/>
44565                <enum name="GL_LUMINANCE4_EXT"/>
44566                <enum name="GL_LUMINANCE8_EXT"/>
44567                <enum name="GL_LUMINANCE12_EXT"/>
44568                <enum name="GL_LUMINANCE16_EXT"/>
44569                <enum name="GL_LUMINANCE4_ALPHA4_EXT"/>
44570                <enum name="GL_LUMINANCE6_ALPHA2_EXT"/>
44571                <enum name="GL_LUMINANCE8_ALPHA8_EXT"/>
44572                <enum name="GL_LUMINANCE12_ALPHA4_EXT"/>
44573                <enum name="GL_LUMINANCE12_ALPHA12_EXT"/>
44574                <enum name="GL_LUMINANCE16_ALPHA16_EXT"/>
44575                <enum name="GL_INTENSITY_EXT"/>
44576                <enum name="GL_INTENSITY4_EXT"/>
44577                <enum name="GL_INTENSITY8_EXT"/>
44578                <enum name="GL_INTENSITY12_EXT"/>
44579                <enum name="GL_INTENSITY16_EXT"/>
44580                <enum name="GL_RGB2_EXT"/>
44581                <enum name="GL_RGB4_EXT"/>
44582                <enum name="GL_RGB5_EXT"/>
44583                <enum name="GL_RGB8_EXT"/>
44584                <enum name="GL_RGB10_EXT"/>
44585                <enum name="GL_RGB12_EXT"/>
44586                <enum name="GL_RGB16_EXT"/>
44587                <enum name="GL_RGBA2_EXT"/>
44588                <enum name="GL_RGBA4_EXT"/>
44589                <enum name="GL_RGB5_A1_EXT"/>
44590                <enum name="GL_RGBA8_EXT"/>
44591                <enum name="GL_RGB10_A2_EXT"/>
44592                <enum name="GL_RGBA12_EXT"/>
44593                <enum name="GL_RGBA16_EXT"/>
44594                <enum name="GL_TEXTURE_RED_SIZE_EXT"/>
44595                <enum name="GL_TEXTURE_GREEN_SIZE_EXT"/>
44596                <enum name="GL_TEXTURE_BLUE_SIZE_EXT"/>
44597                <enum name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
44598                <enum name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
44599                <enum name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
44600                <enum name="GL_REPLACE_EXT"/>
44601                <enum name="GL_PROXY_TEXTURE_1D_EXT"/>
44602                <enum name="GL_PROXY_TEXTURE_2D_EXT"/>
44603                <enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
44604            </require>
44605        </extension>
44606        <extension name="GL_EXT_texture3D" supported="gl">
44607            <require>
44608                <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
44609                <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
44610                <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
44611                <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
44612                <enum name="GL_TEXTURE_3D_EXT"/>
44613                <enum name="GL_PROXY_TEXTURE_3D_EXT"/>
44614                <enum name="GL_TEXTURE_DEPTH_EXT"/>
44615                <enum name="GL_TEXTURE_WRAP_R_EXT"/>
44616                <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
44617                <command name="glTexImage3DEXT"/>
44618                <command name="glTexSubImage3DEXT"/>
44619            </require>
44620        </extension>
44621        <extension name="GL_EXT_texture_array" supported="gl">
44622            <require>
44623                <enum name="GL_TEXTURE_1D_ARRAY_EXT"/>
44624                <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
44625                <enum name="GL_TEXTURE_2D_ARRAY_EXT"/>
44626                <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
44627                <enum name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
44628                <enum name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
44629                <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
44630                <enum name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
44631                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
44632                <command name="glFramebufferTextureLayerEXT"/>
44633            </require>
44634        </extension>
44635        <extension name="GL_EXT_texture_border_clamp" supported="gles2">
44636            <require>
44637                <enum name="GL_TEXTURE_BORDER_COLOR_EXT"/>
44638                <enum name="GL_CLAMP_TO_BORDER_EXT"/>
44639                <command name="glTexParameterIivEXT"/>
44640                <command name="glTexParameterIuivEXT"/>
44641                <command name="glGetTexParameterIivEXT"/>
44642                <command name="glGetTexParameterIuivEXT"/>
44643                <command name="glSamplerParameterIivEXT"/>
44644                <command name="glSamplerParameterIuivEXT"/>
44645                <command name="glGetSamplerParameterIivEXT"/>
44646                <command name="glGetSamplerParameterIuivEXT"/>
44647            </require>
44648        </extension>
44649        <extension name="GL_EXT_texture_buffer" supported="gles2">
44650            <require>
44651                <enum name="GL_TEXTURE_BUFFER_EXT"/>
44652                <enum name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
44653                <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
44654                <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
44655                <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
44656                <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
44657                <enum name="GL_SAMPLER_BUFFER_EXT"/>
44658                <enum name="GL_INT_SAMPLER_BUFFER_EXT"/>
44659                <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
44660                <enum name="GL_IMAGE_BUFFER_EXT"/>
44661                <enum name="GL_INT_IMAGE_BUFFER_EXT"/>
44662                <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
44663                <enum name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
44664                <enum name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
44665                <command name="glTexBufferEXT"/>
44666                <command name="glTexBufferRangeEXT"/>
44667            </require>
44668        </extension>
44669        <extension name="GL_EXT_texture_buffer_object" supported="gl">
44670            <require>
44671                <enum name="GL_TEXTURE_BUFFER_EXT"/>
44672                <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
44673                <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
44674                <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
44675                <enum name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
44676                <command name="glTexBufferEXT"/>
44677            </require>
44678        </extension>
44679        <extension name="GL_EXT_texture_compression_astc_decode_mode" supported="gles2">
44680            <require>
44681                <enum name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
44682            </require>
44683        </extension>
44684        <extension name="GL_EXT_texture_compression_bptc" supported="gles2">
44685            <require>
44686                <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
44687                <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
44688                <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
44689                <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
44690            </require>
44691        </extension>
44692        <extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2">
44693            <require>
44694                <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
44695                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
44696            </require>
44697        </extension>
44698        <extension name="GL_EXT_texture_compression_latc" supported="gl">
44699            <require>
44700                <enum name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
44701                <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
44702                <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
44703                <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
44704            </require>
44705        </extension>
44706        <extension name="GL_EXT_texture_compression_rgtc" supported="gl|gles2">
44707            <require>
44708                <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
44709                <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
44710                <enum name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
44711                <enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
44712            </require>
44713        </extension>
44714        <extension name="GL_EXT_texture_compression_s3tc" supported="gl|glcore|gles2|glsc2">
44715            <require>
44716                <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
44717                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
44718                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
44719                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
44720            </require>
44721        </extension>
44722        <extension name="GL_EXT_texture_compression_s3tc_srgb" supported="gles2">
44723            <require>
44724                <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
44725                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
44726                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
44727                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
44728            </require>
44729        </extension>
44730        <extension name="GL_EXT_texture_cube_map" supported="gl" comment="Replaced by ARB_texture_cube_map, but was apparently shipped anyway?">
44731            <require>
44732                <enum name="GL_NORMAL_MAP_EXT"/>
44733                <enum name="GL_REFLECTION_MAP_EXT"/>
44734                <enum name="GL_TEXTURE_CUBE_MAP_EXT"/>
44735                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
44736                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
44737                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
44738                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
44739                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
44740                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
44741                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
44742                <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
44743                <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
44744            </require>
44745        </extension>
44746        <extension name="GL_EXT_texture_cube_map_array" supported="gles2">
44747            <require>
44748                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
44749                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
44750                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
44751                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
44752                <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
44753                <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
44754                <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
44755                <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
44756                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
44757            </require>
44758        </extension>
44759        <extension name="GL_EXT_texture_env_add" supported="gl"/>
44760        <extension name="GL_EXT_texture_env_combine" supported="gl">
44761            <require>
44762                <enum name="GL_COMBINE_EXT"/>
44763                <enum name="GL_COMBINE_RGB_EXT"/>
44764                <enum name="GL_COMBINE_ALPHA_EXT"/>
44765                <enum name="GL_RGB_SCALE_EXT"/>
44766                <enum name="GL_ADD_SIGNED_EXT"/>
44767                <enum name="GL_INTERPOLATE_EXT"/>
44768                <enum name="GL_CONSTANT_EXT"/>
44769                <enum name="GL_PRIMARY_COLOR_EXT"/>
44770                <enum name="GL_PREVIOUS_EXT"/>
44771                <enum name="GL_SOURCE0_RGB_EXT"/>
44772                <enum name="GL_SOURCE1_RGB_EXT"/>
44773                <enum name="GL_SOURCE2_RGB_EXT"/>
44774                <enum name="GL_SOURCE0_ALPHA_EXT"/>
44775                <enum name="GL_SOURCE1_ALPHA_EXT"/>
44776                <enum name="GL_SOURCE2_ALPHA_EXT"/>
44777                <enum name="GL_OPERAND0_RGB_EXT"/>
44778                <enum name="GL_OPERAND1_RGB_EXT"/>
44779                <enum name="GL_OPERAND2_RGB_EXT"/>
44780                <enum name="GL_OPERAND0_ALPHA_EXT"/>
44781                <enum name="GL_OPERAND1_ALPHA_EXT"/>
44782                <enum name="GL_OPERAND2_ALPHA_EXT"/>
44783            </require>
44784        </extension>
44785        <extension name="GL_EXT_texture_env_dot3" supported="gl">
44786            <require>
44787                <enum name="GL_DOT3_RGB_EXT"/>
44788                <enum name="GL_DOT3_RGBA_EXT"/>
44789            </require>
44790        </extension>
44791        <extension name="GL_EXT_texture_filter_anisotropic" supported="gl|gles1|gles2">
44792            <require>
44793                <enum name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
44794                <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
44795            </require>
44796        </extension>
44797        <extension name="GL_EXT_texture_filter_minmax" supported="gl|glcore|gles2">
44798            <require>
44799                <enum name="GL_TEXTURE_REDUCTION_MODE_EXT"/>
44800                <enum name="GL_WEIGHTED_AVERAGE_EXT"/>
44801            </require>
44802        </extension>
44803        <extension name="GL_EXT_texture_format_BGRA8888" supported="gles1|gles2">
44804            <require>
44805                <enum name="GL_BGRA_EXT"/>
44806            </require>
44807        </extension>
44808        <extension name="GL_EXT_texture_format_sRGB_override" supported="gles2">
44809            <require>
44810                <enum name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/>
44811            </require>
44812        </extension>
44813        <extension name="GL_EXT_texture_integer" supported="gl">
44814            <require>
44815                <enum name="GL_RGBA32UI_EXT"/>
44816                <enum name="GL_RGB32UI_EXT"/>
44817                <enum name="GL_ALPHA32UI_EXT"/>
44818                <enum name="GL_INTENSITY32UI_EXT"/>
44819                <enum name="GL_LUMINANCE32UI_EXT"/>
44820                <enum name="GL_LUMINANCE_ALPHA32UI_EXT"/>
44821                <enum name="GL_RGBA16UI_EXT"/>
44822                <enum name="GL_RGB16UI_EXT"/>
44823                <enum name="GL_ALPHA16UI_EXT"/>
44824                <enum name="GL_INTENSITY16UI_EXT"/>
44825                <enum name="GL_LUMINANCE16UI_EXT"/>
44826                <enum name="GL_LUMINANCE_ALPHA16UI_EXT"/>
44827                <enum name="GL_RGBA8UI_EXT"/>
44828                <enum name="GL_RGB8UI_EXT"/>
44829                <enum name="GL_ALPHA8UI_EXT"/>
44830                <enum name="GL_INTENSITY8UI_EXT"/>
44831                <enum name="GL_LUMINANCE8UI_EXT"/>
44832                <enum name="GL_LUMINANCE_ALPHA8UI_EXT"/>
44833                <enum name="GL_RGBA32I_EXT"/>
44834                <enum name="GL_RGB32I_EXT"/>
44835                <enum name="GL_ALPHA32I_EXT"/>
44836                <enum name="GL_INTENSITY32I_EXT"/>
44837                <enum name="GL_LUMINANCE32I_EXT"/>
44838                <enum name="GL_LUMINANCE_ALPHA32I_EXT"/>
44839                <enum name="GL_RGBA16I_EXT"/>
44840                <enum name="GL_RGB16I_EXT"/>
44841                <enum name="GL_ALPHA16I_EXT"/>
44842                <enum name="GL_INTENSITY16I_EXT"/>
44843                <enum name="GL_LUMINANCE16I_EXT"/>
44844                <enum name="GL_LUMINANCE_ALPHA16I_EXT"/>
44845                <enum name="GL_RGBA8I_EXT"/>
44846                <enum name="GL_RGB8I_EXT"/>
44847                <enum name="GL_ALPHA8I_EXT"/>
44848                <enum name="GL_INTENSITY8I_EXT"/>
44849                <enum name="GL_LUMINANCE8I_EXT"/>
44850                <enum name="GL_LUMINANCE_ALPHA8I_EXT"/>
44851                <enum name="GL_RED_INTEGER_EXT"/>
44852                <enum name="GL_GREEN_INTEGER_EXT"/>
44853                <enum name="GL_BLUE_INTEGER_EXT"/>
44854                <enum name="GL_ALPHA_INTEGER_EXT"/>
44855                <enum name="GL_RGB_INTEGER_EXT"/>
44856                <enum name="GL_RGBA_INTEGER_EXT"/>
44857                <enum name="GL_BGR_INTEGER_EXT"/>
44858                <enum name="GL_BGRA_INTEGER_EXT"/>
44859                <enum name="GL_LUMINANCE_INTEGER_EXT"/>
44860                <enum name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
44861                <enum name="GL_RGBA_INTEGER_MODE_EXT"/>
44862                <command name="glTexParameterIivEXT"/>
44863                <command name="glTexParameterIuivEXT"/>
44864                <command name="glGetTexParameterIivEXT"/>
44865                <command name="glGetTexParameterIuivEXT"/>
44866                <command name="glClearColorIiEXT"/>
44867                <command name="glClearColorIuiEXT"/>
44868            </require>
44869        </extension>
44870        <extension name="GL_EXT_texture_lod_bias" supported="gl|gles1">
44871            <require>
44872                <enum name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
44873                <enum name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
44874                <enum name="GL_TEXTURE_LOD_BIAS_EXT"/>
44875            </require>
44876        </extension>
44877        <extension name="GL_EXT_texture_mirror_clamp" supported="gl">
44878            <require>
44879                <enum name="GL_MIRROR_CLAMP_EXT"/>
44880                <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
44881                <enum name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
44882            </require>
44883        </extension>
44884        <extension name="GL_EXT_texture_mirror_clamp_to_edge" supported="gles2">
44885            <require>
44886                <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
44887            </require>
44888        </extension>
44889        <extension name="GL_EXT_texture_norm16" supported="gles2">
44890            <require>
44891                <enum name="GL_R16_EXT"/>
44892                <enum name="GL_RG16_EXT"/>
44893                <enum name="GL_RGBA16_EXT"/>
44894                <enum name="GL_RGB16_EXT"/>
44895                <enum name="GL_R16_SNORM_EXT"/>
44896                <enum name="GL_RG16_SNORM_EXT"/>
44897                <enum name="GL_RGB16_SNORM_EXT"/>
44898                <enum name="GL_RGBA16_SNORM_EXT"/>
44899            </require>
44900        </extension>
44901        <extension name="GL_EXT_texture_object" supported="gl">
44902            <require>
44903                <enum name="GL_TEXTURE_PRIORITY_EXT"/>
44904                <enum name="GL_TEXTURE_RESIDENT_EXT"/>
44905                <enum name="GL_TEXTURE_1D_BINDING_EXT"/>
44906                <enum name="GL_TEXTURE_2D_BINDING_EXT"/>
44907                <enum name="GL_TEXTURE_3D_BINDING_EXT"/>
44908                <command name="glAreTexturesResidentEXT"/>
44909                <command name="glBindTextureEXT"/>
44910                <command name="glDeleteTexturesEXT"/>
44911                <command name="glGenTexturesEXT"/>
44912                <command name="glIsTextureEXT"/>
44913                <command name="glPrioritizeTexturesEXT"/>
44914            </require>
44915        </extension>
44916        <extension name="GL_EXT_texture_perturb_normal" supported="gl">
44917            <require>
44918                <enum name="GL_PERTURB_EXT"/>
44919                <enum name="GL_TEXTURE_NORMAL_EXT"/>
44920                <command name="glTextureNormalEXT"/>
44921            </require>
44922        </extension>
44923        <extension name="GL_EXT_texture_rg" supported="gles2">
44924            <require>
44925                <enum name="GL_RED_EXT"/>
44926                <enum name="GL_RG_EXT"/>
44927                <enum name="GL_R8_EXT"/>
44928                <enum name="GL_RG8_EXT"/>
44929            </require>
44930        </extension>
44931        <extension name="GL_EXT_texture_sRGB" supported="gl">
44932            <require>
44933                <enum name="GL_SRGB_EXT"/>
44934                <enum name="GL_SRGB8_EXT"/>
44935                <enum name="GL_SRGB_ALPHA_EXT"/>
44936                <enum name="GL_SRGB8_ALPHA8_EXT"/>
44937                <enum name="GL_SLUMINANCE_ALPHA_EXT"/>
44938                <enum name="GL_SLUMINANCE8_ALPHA8_EXT"/>
44939                <enum name="GL_SLUMINANCE_EXT"/>
44940                <enum name="GL_SLUMINANCE8_EXT"/>
44941                <enum name="GL_COMPRESSED_SRGB_EXT"/>
44942                <enum name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
44943                <enum name="GL_COMPRESSED_SLUMINANCE_EXT"/>
44944                <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
44945                <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
44946                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
44947                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
44948                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
44949            </require>
44950        </extension>
44951        <extension name="GL_EXT_texture_sRGB_R8" supported="gles2">
44952            <require>
44953                <enum name="GL_SR8_EXT"/>
44954            </require>
44955        </extension>
44956        <extension name="GL_EXT_texture_sRGB_RG8" supported="gles2">
44957            <require>
44958                <enum name="GL_SRG8_EXT"/>
44959            </require>
44960        </extension>
44961        <extension name="GL_EXT_texture_sRGB_decode" supported="gl|glcore|gles2">
44962            <require>
44963                <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
44964                <enum name="GL_DECODE_EXT"/>
44965                <enum name="GL_SKIP_DECODE_EXT"/>
44966            </require>
44967        </extension>
44968        <extension name="GL_EXT_texture_shared_exponent" supported="gl">
44969            <require>
44970                <enum name="GL_RGB9_E5_EXT"/>
44971                <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
44972                <enum name="GL_TEXTURE_SHARED_SIZE_EXT"/>
44973            </require>
44974        </extension>
44975        <extension name="GL_EXT_texture_snorm" supported="gl">
44976            <require>
44977                <enum name="GL_ALPHA_SNORM"/>
44978                <enum name="GL_LUMINANCE_SNORM"/>
44979                <enum name="GL_LUMINANCE_ALPHA_SNORM"/>
44980                <enum name="GL_INTENSITY_SNORM"/>
44981                <enum name="GL_ALPHA8_SNORM"/>
44982                <enum name="GL_LUMINANCE8_SNORM"/>
44983                <enum name="GL_LUMINANCE8_ALPHA8_SNORM"/>
44984                <enum name="GL_INTENSITY8_SNORM"/>
44985                <enum name="GL_ALPHA16_SNORM"/>
44986                <enum name="GL_LUMINANCE16_SNORM"/>
44987                <enum name="GL_LUMINANCE16_ALPHA16_SNORM"/>
44988                <enum name="GL_INTENSITY16_SNORM"/>
44989                <enum name="GL_RED_SNORM"/>
44990                <enum name="GL_RG_SNORM"/>
44991                <enum name="GL_RGB_SNORM"/>
44992                <enum name="GL_RGBA_SNORM"/>
44993                <enum name="GL_R8_SNORM"/>
44994                <enum name="GL_RG8_SNORM"/>
44995                <enum name="GL_RGB8_SNORM"/>
44996                <enum name="GL_RGBA8_SNORM"/>
44997                <enum name="GL_R16_SNORM"/>
44998                <enum name="GL_RG16_SNORM"/>
44999                <enum name="GL_RGB16_SNORM"/>
45000                <enum name="GL_RGBA16_SNORM"/>
45001                <enum name="GL_SIGNED_NORMALIZED"/>
45002            </require>
45003        </extension>
45004        <extension name="GL_EXT_texture_storage" supported="gles1|gles2">
45005            <require comment="Not clear all of these enums should be here for OpenGL ES. Many are only defined if other extensions also requiring them are supported">
45006                <enum name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
45007                <enum name="GL_ALPHA8_EXT"/>
45008                <enum name="GL_LUMINANCE8_EXT"/>
45009                <enum name="GL_LUMINANCE8_ALPHA8_EXT"/>
45010                <enum name="GL_RGBA32F_EXT"/>
45011                <enum name="GL_RGB32F_EXT"/>
45012                <enum name="GL_ALPHA32F_EXT"/>
45013                <enum name="GL_LUMINANCE32F_EXT"/>
45014                <enum name="GL_LUMINANCE_ALPHA32F_EXT"/>
45015                <enum name="GL_RGBA16F_EXT"/>
45016                <enum name="GL_RGB16F_EXT"/>
45017                <enum name="GL_ALPHA16F_EXT"/>
45018                <enum name="GL_LUMINANCE16F_EXT"/>
45019                <enum name="GL_LUMINANCE_ALPHA16F_EXT"/>
45020                <enum name="GL_RGB10_A2_EXT"/>
45021                <enum name="GL_RGB10_EXT"/>
45022                <enum name="GL_BGRA8_EXT"/>
45023                <enum name="GL_R8_EXT"/>
45024                <enum name="GL_RG8_EXT"/>
45025                <enum name="GL_R32F_EXT"/>
45026                <enum name="GL_RG32F_EXT"/>
45027                <enum name="GL_R16F_EXT"/>
45028                <enum name="GL_RG16F_EXT"/>
45029                <command name="glTexStorage1DEXT"/>
45030                <command name="glTexStorage2DEXT"/>
45031                <command name="glTexStorage3DEXT"/>
45032            </require>
45033            <require comment="Supported only if GL_EXT_direct_state_access is supported">
45034                <command name="glTextureStorage1DEXT"/>
45035                <command name="glTextureStorage2DEXT"/>
45036                <command name="glTextureStorage3DEXT"/>
45037            </require>
45038        </extension>
45039        <extension name="GL_EXT_texture_swizzle" supported="gl">
45040            <require>
45041                <enum name="GL_TEXTURE_SWIZZLE_R_EXT"/>
45042                <enum name="GL_TEXTURE_SWIZZLE_G_EXT"/>
45043                <enum name="GL_TEXTURE_SWIZZLE_B_EXT"/>
45044                <enum name="GL_TEXTURE_SWIZZLE_A_EXT"/>
45045                <enum name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
45046            </require>
45047        </extension>
45048        <extension name="GL_EXT_texture_type_2_10_10_10_REV" supported="gles2">
45049            <require>
45050                <enum name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
45051            </require>
45052        </extension>
45053        <extension name="GL_EXT_texture_view" supported="gles2">
45054            <require>
45055                <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
45056                <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
45057                <enum name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
45058                <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
45059                <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
45060                <command name="glTextureViewEXT"/>
45061            </require>
45062        </extension>
45063        <extension name="GL_EXT_timer_query" supported="gl">
45064            <require>
45065                <enum name="GL_TIME_ELAPSED_EXT"/>
45066                <command name="glGetQueryObjecti64vEXT"/>
45067                <command name="glGetQueryObjectui64vEXT"/>
45068            </require>
45069        </extension>
45070        <extension name="GL_EXT_transform_feedback" supported="gl">
45071            <require>
45072                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
45073                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
45074                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
45075                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
45076                <enum name="GL_INTERLEAVED_ATTRIBS_EXT"/>
45077                <enum name="GL_SEPARATE_ATTRIBS_EXT"/>
45078                <enum name="GL_PRIMITIVES_GENERATED_EXT"/>
45079                <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
45080                <enum name="GL_RASTERIZER_DISCARD_EXT"/>
45081                <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
45082                <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
45083                <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
45084                <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
45085                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
45086                <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
45087                <command name="glBeginTransformFeedbackEXT"/>
45088                <command name="glEndTransformFeedbackEXT"/>
45089                <command name="glBindBufferRangeEXT"/>
45090                <command name="glBindBufferOffsetEXT"/>
45091                <command name="glBindBufferBaseEXT"/>
45092                <command name="glTransformFeedbackVaryingsEXT"/>
45093                <command name="glGetTransformFeedbackVaryingEXT"/>
45094            </require>
45095        </extension>
45096        <extension name="GL_EXT_unpack_subimage" supported="gles2">
45097            <require>
45098                <enum name="GL_UNPACK_ROW_LENGTH_EXT"/>
45099                <enum name="GL_UNPACK_SKIP_ROWS_EXT"/>
45100                <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/>
45101            </require>
45102        </extension>
45103        <extension name="GL_EXT_vertex_array" supported="gl">
45104            <require>
45105                <enum name="GL_VERTEX_ARRAY_EXT"/>
45106                <enum name="GL_NORMAL_ARRAY_EXT"/>
45107                <enum name="GL_COLOR_ARRAY_EXT"/>
45108                <enum name="GL_INDEX_ARRAY_EXT"/>
45109                <enum name="GL_TEXTURE_COORD_ARRAY_EXT"/>
45110                <enum name="GL_EDGE_FLAG_ARRAY_EXT"/>
45111                <enum name="GL_VERTEX_ARRAY_SIZE_EXT"/>
45112                <enum name="GL_VERTEX_ARRAY_TYPE_EXT"/>
45113                <enum name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
45114                <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
45115                <enum name="GL_NORMAL_ARRAY_TYPE_EXT"/>
45116                <enum name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
45117                <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
45118                <enum name="GL_COLOR_ARRAY_SIZE_EXT"/>
45119                <enum name="GL_COLOR_ARRAY_TYPE_EXT"/>
45120                <enum name="GL_COLOR_ARRAY_STRIDE_EXT"/>
45121                <enum name="GL_COLOR_ARRAY_COUNT_EXT"/>
45122                <enum name="GL_INDEX_ARRAY_TYPE_EXT"/>
45123                <enum name="GL_INDEX_ARRAY_STRIDE_EXT"/>
45124                <enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
45125                <enum name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
45126                <enum name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
45127                <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
45128                <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
45129                <enum name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
45130                <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
45131                <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
45132                <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/>
45133                <enum name="GL_COLOR_ARRAY_POINTER_EXT"/>
45134                <enum name="GL_INDEX_ARRAY_POINTER_EXT"/>
45135                <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
45136                <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
45137                <command name="glArrayElementEXT"/>
45138                <command name="glColorPointerEXT"/>
45139                <command name="glDrawArraysEXT"/>
45140                <command name="glEdgeFlagPointerEXT"/>
45141                <command name="glGetPointervEXT"/>
45142                <command name="glIndexPointerEXT"/>
45143                <command name="glNormalPointerEXT"/>
45144                <command name="glTexCoordPointerEXT"/>
45145                <command name="glVertexPointerEXT"/>
45146            </require>
45147        </extension>
45148        <extension name="GL_EXT_vertex_array_bgra" supported="gl">
45149            <require>
45150                <enum name="GL_BGRA"/>
45151            </require>
45152        </extension>
45153        <extension name="GL_EXT_vertex_attrib_64bit" supported="gl">
45154            <require>
45155                <enum name="GL_DOUBLE"/>
45156                <enum name="GL_DOUBLE_VEC2_EXT"/>
45157                <enum name="GL_DOUBLE_VEC3_EXT"/>
45158                <enum name="GL_DOUBLE_VEC4_EXT"/>
45159                <enum name="GL_DOUBLE_MAT2_EXT"/>
45160                <enum name="GL_DOUBLE_MAT3_EXT"/>
45161                <enum name="GL_DOUBLE_MAT4_EXT"/>
45162                <enum name="GL_DOUBLE_MAT2x3_EXT"/>
45163                <enum name="GL_DOUBLE_MAT2x4_EXT"/>
45164                <enum name="GL_DOUBLE_MAT3x2_EXT"/>
45165                <enum name="GL_DOUBLE_MAT3x4_EXT"/>
45166                <enum name="GL_DOUBLE_MAT4x2_EXT"/>
45167                <enum name="GL_DOUBLE_MAT4x3_EXT"/>
45168                <command name="glVertexAttribL1dEXT"/>
45169                <command name="glVertexAttribL2dEXT"/>
45170                <command name="glVertexAttribL3dEXT"/>
45171                <command name="glVertexAttribL4dEXT"/>
45172                <command name="glVertexAttribL1dvEXT"/>
45173                <command name="glVertexAttribL2dvEXT"/>
45174                <command name="glVertexAttribL3dvEXT"/>
45175                <command name="glVertexAttribL4dvEXT"/>
45176                <command name="glVertexAttribLPointerEXT"/>
45177                <command name="glGetVertexAttribLdvEXT"/>
45178            </require>
45179        </extension>
45180        <extension name="GL_EXT_vertex_shader" supported="gl">
45181            <require>
45182                <enum name="GL_VERTEX_SHADER_EXT"/>
45183                <enum name="GL_VERTEX_SHADER_BINDING_EXT"/>
45184                <enum name="GL_OP_INDEX_EXT"/>
45185                <enum name="GL_OP_NEGATE_EXT"/>
45186                <enum name="GL_OP_DOT3_EXT"/>
45187                <enum name="GL_OP_DOT4_EXT"/>
45188                <enum name="GL_OP_MUL_EXT"/>
45189                <enum name="GL_OP_ADD_EXT"/>
45190                <enum name="GL_OP_MADD_EXT"/>
45191                <enum name="GL_OP_FRAC_EXT"/>
45192                <enum name="GL_OP_MAX_EXT"/>
45193                <enum name="GL_OP_MIN_EXT"/>
45194                <enum name="GL_OP_SET_GE_EXT"/>
45195                <enum name="GL_OP_SET_LT_EXT"/>
45196                <enum name="GL_OP_CLAMP_EXT"/>
45197                <enum name="GL_OP_FLOOR_EXT"/>
45198                <enum name="GL_OP_ROUND_EXT"/>
45199                <enum name="GL_OP_EXP_BASE_2_EXT"/>
45200                <enum name="GL_OP_LOG_BASE_2_EXT"/>
45201                <enum name="GL_OP_POWER_EXT"/>
45202                <enum name="GL_OP_RECIP_EXT"/>
45203                <enum name="GL_OP_RECIP_SQRT_EXT"/>
45204                <enum name="GL_OP_SUB_EXT"/>
45205                <enum name="GL_OP_CROSS_PRODUCT_EXT"/>
45206                <enum name="GL_OP_MULTIPLY_MATRIX_EXT"/>
45207                <enum name="GL_OP_MOV_EXT"/>
45208                <enum name="GL_OUTPUT_VERTEX_EXT"/>
45209                <enum name="GL_OUTPUT_COLOR0_EXT"/>
45210                <enum name="GL_OUTPUT_COLOR1_EXT"/>
45211                <enum name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
45212                <enum name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
45213                <enum name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
45214                <enum name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
45215                <enum name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
45216                <enum name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
45217                <enum name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
45218                <enum name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
45219                <enum name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
45220                <enum name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
45221                <enum name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
45222                <enum name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
45223                <enum name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
45224                <enum name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
45225                <enum name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
45226                <enum name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
45227                <enum name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
45228                <enum name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
45229                <enum name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
45230                <enum name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
45231                <enum name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
45232                <enum name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
45233                <enum name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
45234                <enum name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
45235                <enum name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
45236                <enum name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
45237                <enum name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
45238                <enum name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
45239                <enum name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
45240                <enum name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
45241                <enum name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
45242                <enum name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
45243                <enum name="GL_OUTPUT_FOG_EXT"/>
45244                <enum name="GL_SCALAR_EXT"/>
45245                <enum name="GL_VECTOR_EXT"/>
45246                <enum name="GL_MATRIX_EXT"/>
45247                <enum name="GL_VARIANT_EXT"/>
45248                <enum name="GL_INVARIANT_EXT"/>
45249                <enum name="GL_LOCAL_CONSTANT_EXT"/>
45250                <enum name="GL_LOCAL_EXT"/>
45251                <enum name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
45252                <enum name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
45253                <enum name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
45254                <enum name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
45255                <enum name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
45256                <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
45257                <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
45258                <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
45259                <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
45260                <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
45261                <enum name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
45262                <enum name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
45263                <enum name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
45264                <enum name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
45265                <enum name="GL_VERTEX_SHADER_LOCALS_EXT"/>
45266                <enum name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
45267                <enum name="GL_X_EXT"/>
45268                <enum name="GL_Y_EXT"/>
45269                <enum name="GL_Z_EXT"/>
45270                <enum name="GL_W_EXT"/>
45271                <enum name="GL_NEGATIVE_X_EXT"/>
45272                <enum name="GL_NEGATIVE_Y_EXT"/>
45273                <enum name="GL_NEGATIVE_Z_EXT"/>
45274                <enum name="GL_NEGATIVE_W_EXT"/>
45275                <enum name="GL_ZERO_EXT"/>
45276                <enum name="GL_ONE_EXT"/>
45277                <enum name="GL_NEGATIVE_ONE_EXT"/>
45278                <enum name="GL_NORMALIZED_RANGE_EXT"/>
45279                <enum name="GL_FULL_RANGE_EXT"/>
45280                <enum name="GL_CURRENT_VERTEX_EXT"/>
45281                <enum name="GL_MVP_MATRIX_EXT"/>
45282                <enum name="GL_VARIANT_VALUE_EXT"/>
45283                <enum name="GL_VARIANT_DATATYPE_EXT"/>
45284                <enum name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
45285                <enum name="GL_VARIANT_ARRAY_TYPE_EXT"/>
45286                <enum name="GL_VARIANT_ARRAY_EXT"/>
45287                <enum name="GL_VARIANT_ARRAY_POINTER_EXT"/>
45288                <enum name="GL_INVARIANT_VALUE_EXT"/>
45289                <enum name="GL_INVARIANT_DATATYPE_EXT"/>
45290                <enum name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
45291                <enum name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
45292                <command name="glBeginVertexShaderEXT"/>
45293                <command name="glEndVertexShaderEXT"/>
45294                <command name="glBindVertexShaderEXT"/>
45295                <command name="glGenVertexShadersEXT"/>
45296                <command name="glDeleteVertexShaderEXT"/>
45297                <command name="glShaderOp1EXT"/>
45298                <command name="glShaderOp2EXT"/>
45299                <command name="glShaderOp3EXT"/>
45300                <command name="glSwizzleEXT"/>
45301                <command name="glWriteMaskEXT"/>
45302                <command name="glInsertComponentEXT"/>
45303                <command name="glExtractComponentEXT"/>
45304                <command name="glGenSymbolsEXT"/>
45305                <command name="glSetInvariantEXT"/>
45306                <command name="glSetLocalConstantEXT"/>
45307                <command name="glVariantbvEXT"/>
45308                <command name="glVariantsvEXT"/>
45309                <command name="glVariantivEXT"/>
45310                <command name="glVariantfvEXT"/>
45311                <command name="glVariantdvEXT"/>
45312                <command name="glVariantubvEXT"/>
45313                <command name="glVariantusvEXT"/>
45314                <command name="glVariantuivEXT"/>
45315                <command name="glVariantPointerEXT"/>
45316                <command name="glEnableVariantClientStateEXT"/>
45317                <command name="glDisableVariantClientStateEXT"/>
45318                <command name="glBindLightParameterEXT"/>
45319                <command name="glBindMaterialParameterEXT"/>
45320                <command name="glBindTexGenParameterEXT"/>
45321                <command name="glBindTextureUnitParameterEXT"/>
45322                <command name="glBindParameterEXT"/>
45323                <command name="glIsVariantEnabledEXT"/>
45324                <command name="glGetVariantBooleanvEXT"/>
45325                <command name="glGetVariantIntegervEXT"/>
45326                <command name="glGetVariantFloatvEXT"/>
45327                <command name="glGetVariantPointervEXT"/>
45328                <command name="glGetInvariantBooleanvEXT"/>
45329                <command name="glGetInvariantIntegervEXT"/>
45330                <command name="glGetInvariantFloatvEXT"/>
45331                <command name="glGetLocalConstantBooleanvEXT"/>
45332                <command name="glGetLocalConstantIntegervEXT"/>
45333                <command name="glGetLocalConstantFloatvEXT"/>
45334            </require>
45335        </extension>
45336        <extension name="GL_EXT_vertex_weighting" supported="gl">
45337            <require>
45338                <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
45339                <enum name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
45340                <enum name="GL_MODELVIEW0_MATRIX_EXT"/>
45341                <enum name="GL_MODELVIEW1_MATRIX_EXT"/>
45342                <enum name="GL_VERTEX_WEIGHTING_EXT"/>
45343                <enum name="GL_MODELVIEW0_EXT"/>
45344                <enum name="GL_MODELVIEW1_EXT"/>
45345                <enum name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
45346                <enum name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
45347                <enum name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
45348                <enum name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
45349                <enum name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
45350                <enum name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
45351                <command name="glVertexWeightfEXT"/>
45352                <command name="glVertexWeightfvEXT"/>
45353                <command name="glVertexWeightPointerEXT"/>
45354            </require>
45355        </extension>
45356        <extension name="GL_EXT_win32_keyed_mutex" supported="gl|gles2">
45357            <require>
45358                <command name="glAcquireKeyedMutexWin32EXT"/>
45359                <command name="glReleaseKeyedMutexWin32EXT"/>
45360            </require>
45361        </extension>
45362        <extension name="GL_EXT_window_rectangles" supported="gl|glcore|gles2">
45363            <require>
45364                <enum name="GL_INCLUSIVE_EXT"/>
45365                <enum name="GL_EXCLUSIVE_EXT"/>
45366                <enum name="GL_WINDOW_RECTANGLE_EXT"/>
45367                <enum name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
45368                <enum name="GL_MAX_WINDOW_RECTANGLES_EXT"/>
45369                <enum name="GL_NUM_WINDOW_RECTANGLES_EXT"/>
45370                <command name="glWindowRectanglesEXT"/>
45371            </require>
45372        </extension>
45373        <extension name="GL_EXT_x11_sync_object" supported="gl">
45374            <require>
45375                <enum name="GL_SYNC_X11_FENCE_EXT"/>
45376                <command name="glImportSyncEXT"/>
45377            </require>
45378        </extension>
45379        <extension name="GL_FJ_shader_binary_GCCSO" supported="gles2">
45380            <require>
45381                <enum name="GL_GCCSO_SHADER_BINARY_FJ"/>
45382            </require>
45383        </extension>
45384        <extension name="GL_GREMEDY_frame_terminator" supported="gl">
45385            <require>
45386                <command name="glFrameTerminatorGREMEDY"/>
45387            </require>
45388        </extension>
45389        <extension name="GL_GREMEDY_string_marker" supported="gl">
45390            <require>
45391                <command name="glStringMarkerGREMEDY"/>
45392            </require>
45393        </extension>
45394        <extension name="GL_HP_convolution_border_modes" supported="gl">
45395            <require>
45396                <enum name="GL_IGNORE_BORDER_HP"/>
45397                <enum name="GL_CONSTANT_BORDER_HP"/>
45398                <enum name="GL_REPLICATE_BORDER_HP"/>
45399                <enum name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
45400            </require>
45401        </extension>
45402        <extension name="GL_HP_image_transform" supported="gl">
45403            <require>
45404                <enum name="GL_IMAGE_SCALE_X_HP"/>
45405                <enum name="GL_IMAGE_SCALE_Y_HP"/>
45406                <enum name="GL_IMAGE_TRANSLATE_X_HP"/>
45407                <enum name="GL_IMAGE_TRANSLATE_Y_HP"/>
45408                <enum name="GL_IMAGE_ROTATE_ANGLE_HP"/>
45409                <enum name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
45410                <enum name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
45411                <enum name="GL_IMAGE_MAG_FILTER_HP"/>
45412                <enum name="GL_IMAGE_MIN_FILTER_HP"/>
45413                <enum name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
45414                <enum name="GL_CUBIC_HP"/>
45415                <enum name="GL_AVERAGE_HP"/>
45416                <enum name="GL_IMAGE_TRANSFORM_2D_HP"/>
45417                <enum name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
45418                <enum name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
45419                <command name="glImageTransformParameteriHP"/>
45420                <command name="glImageTransformParameterfHP"/>
45421                <command name="glImageTransformParameterivHP"/>
45422                <command name="glImageTransformParameterfvHP"/>
45423                <command name="glGetImageTransformParameterivHP"/>
45424                <command name="glGetImageTransformParameterfvHP"/>
45425            </require>
45426        </extension>
45427        <extension name="GL_HP_occlusion_test" supported="gl">
45428            <require>
45429                <enum name="GL_OCCLUSION_TEST_HP"/>
45430                <enum name="GL_OCCLUSION_TEST_RESULT_HP"/>
45431            </require>
45432        </extension>
45433        <extension name="GL_HP_texture_lighting" supported="gl">
45434            <require>
45435                <enum name="GL_TEXTURE_LIGHTING_MODE_HP"/>
45436                <enum name="GL_TEXTURE_POST_SPECULAR_HP"/>
45437                <enum name="GL_TEXTURE_PRE_SPECULAR_HP"/>
45438            </require>
45439        </extension>
45440        <extension name="GL_IBM_cull_vertex" supported="gl">
45441            <require>
45442                <enum name="GL_CULL_VERTEX_IBM"/>
45443            </require>
45444        </extension>
45445        <extension name="GL_IBM_multimode_draw_arrays" supported="gl">
45446            <require>
45447                <command name="glMultiModeDrawArraysIBM"/>
45448                <command name="glMultiModeDrawElementsIBM"/>
45449            </require>
45450        </extension>
45451        <extension name="GL_IBM_rasterpos_clip" supported="gl">
45452            <require>
45453                <enum name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
45454            </require>
45455        </extension>
45456        <extension name="GL_IBM_static_data" supported="gl">
45457            <require>
45458                <enum name="GL_ALL_STATIC_DATA_IBM"/>
45459                <enum name="GL_STATIC_VERTEX_ARRAY_IBM"/>
45460                <command name="glFlushStaticDataIBM"/>
45461            </require>
45462        </extension>
45463        <extension name="GL_IBM_texture_mirrored_repeat" supported="gl">
45464            <require>
45465                <enum name="GL_MIRRORED_REPEAT_IBM"/>
45466            </require>
45467        </extension>
45468        <extension name="GL_IBM_vertex_array_lists" supported="gl">
45469            <require>
45470                <enum name="GL_VERTEX_ARRAY_LIST_IBM"/>
45471                <enum name="GL_NORMAL_ARRAY_LIST_IBM"/>
45472                <enum name="GL_COLOR_ARRAY_LIST_IBM"/>
45473                <enum name="GL_INDEX_ARRAY_LIST_IBM"/>
45474                <enum name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
45475                <enum name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
45476                <enum name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
45477                <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
45478                <enum name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
45479                <enum name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
45480                <enum name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
45481                <enum name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
45482                <enum name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
45483                <enum name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
45484                <enum name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
45485                <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
45486                <command name="glColorPointerListIBM"/>
45487                <command name="glSecondaryColorPointerListIBM"/>
45488                <command name="glEdgeFlagPointerListIBM"/>
45489                <command name="glFogCoordPointerListIBM"/>
45490                <command name="glIndexPointerListIBM"/>
45491                <command name="glNormalPointerListIBM"/>
45492                <command name="glTexCoordPointerListIBM"/>
45493                <command name="glVertexPointerListIBM"/>
45494            </require>
45495        </extension>
45496        <extension name="GL_IMG_bindless_texture" supported="gles2">
45497            <require>
45498                <command name="glGetTextureHandleIMG"/>
45499                <command name="glGetTextureSamplerHandleIMG"/>
45500                <command name="glUniformHandleui64IMG"/>
45501                <command name="glUniformHandleui64vIMG"/>
45502                <command name="glProgramUniformHandleui64IMG"/>
45503                <command name="glProgramUniformHandleui64vIMG"/>
45504            </require>
45505        </extension>
45506        <extension name="GL_IMG_framebuffer_downsample" supported="gles2">
45507            <require>
45508                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
45509                <enum name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
45510                <enum name="GL_DOWNSAMPLE_SCALES_IMG"/>
45511                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/>
45512                <command name="glFramebufferTexture2DDownsampleIMG"/>
45513                <command name="glFramebufferTextureLayerDownsampleIMG"/>
45514            </require>
45515        </extension>
45516        <extension name="GL_IMG_multisampled_render_to_texture" supported="gles1|gles2">
45517            <require>
45518                <enum name="GL_RENDERBUFFER_SAMPLES_IMG"/>
45519                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
45520                <enum name="GL_MAX_SAMPLES_IMG"/>
45521                <enum name="GL_TEXTURE_SAMPLES_IMG"/>
45522                <command name="glRenderbufferStorageMultisampleIMG"/>
45523                <command name="glFramebufferTexture2DMultisampleIMG"/>
45524            </require>
45525        </extension>
45526        <extension name="GL_IMG_program_binary" supported="gles2">
45527            <require>
45528                <enum name="GL_SGX_PROGRAM_BINARY_IMG"/>
45529            </require>
45530        </extension>
45531        <extension name="GL_IMG_read_format" supported="gles1|gles2">
45532            <require>
45533                <enum name="GL_BGRA_IMG"/>
45534                <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
45535            </require>
45536        </extension>
45537        <extension name="GL_IMG_shader_binary" supported="gles2">
45538            <require>
45539                <enum name="GL_SGX_BINARY_IMG"/>
45540            </require>
45541        </extension>
45542        <extension name="GL_IMG_texture_compression_pvrtc" supported="gles1|gles2">
45543            <require>
45544                <enum name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
45545                <enum name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
45546                <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
45547                <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
45548            </require>
45549        </extension>
45550        <extension name="GL_IMG_texture_compression_pvrtc2" supported="gles2">
45551            <require>
45552                <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
45553                <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
45554            </require>
45555        </extension>
45556        <extension name="GL_IMG_texture_env_enhanced_fixed_function" supported="gles1">
45557            <require>
45558                <enum name="GL_MODULATE_COLOR_IMG"/>
45559                <enum name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
45560                <enum name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
45561                <enum name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
45562                <enum name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
45563                <enum name="GL_ADD_BLEND_IMG"/>
45564                <enum name="GL_DOT3_RGBA_IMG"/>
45565            </require>
45566        </extension>
45567        <extension name="GL_IMG_texture_filter_cubic" supported="gles2">
45568            <require>
45569                <enum name="GL_CUBIC_IMG"/>
45570                <enum name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
45571                <enum name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
45572            </require>
45573        </extension>
45574        <extension name="GL_IMG_user_clip_plane" supported="gles1">
45575            <require>
45576                <enum name="GL_CLIP_PLANE0_IMG"/>
45577                <enum name="GL_CLIP_PLANE1_IMG"/>
45578                <enum name="GL_CLIP_PLANE2_IMG"/>
45579                <enum name="GL_CLIP_PLANE3_IMG"/>
45580                <enum name="GL_CLIP_PLANE4_IMG"/>
45581                <enum name="GL_CLIP_PLANE5_IMG"/>
45582                <enum name="GL_MAX_CLIP_PLANES_IMG"/>
45583                <command name="glClipPlanefIMG"/>
45584                <command name="glClipPlanexIMG"/>
45585            </require>
45586        </extension>
45587        <extension name="GL_INGR_blend_func_separate" supported="gl">
45588            <require>
45589                <command name="glBlendFuncSeparateINGR"/>
45590            </require>
45591        </extension>
45592        <extension name="GL_INGR_color_clamp" supported="gl">
45593            <require>
45594                <enum name="GL_RED_MIN_CLAMP_INGR"/>
45595                <enum name="GL_GREEN_MIN_CLAMP_INGR"/>
45596                <enum name="GL_BLUE_MIN_CLAMP_INGR"/>
45597                <enum name="GL_ALPHA_MIN_CLAMP_INGR"/>
45598                <enum name="GL_RED_MAX_CLAMP_INGR"/>
45599                <enum name="GL_GREEN_MAX_CLAMP_INGR"/>
45600                <enum name="GL_BLUE_MAX_CLAMP_INGR"/>
45601                <enum name="GL_ALPHA_MAX_CLAMP_INGR"/>
45602            </require>
45603        </extension>
45604        <extension name="GL_INGR_interlace_read" supported="gl">
45605            <require>
45606                <enum name="GL_INTERLACE_READ_INGR"/>
45607            </require>
45608        </extension>
45609        <extension name="GL_INTEL_conservative_rasterization" supported="gl|glcore|gles2">
45610            <require>
45611                <enum name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
45612            </require>
45613        </extension>
45614        <extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/>
45615        <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|glcore|gles2">
45616            <require>
45617                <command name="glApplyFramebufferAttachmentCMAAINTEL"/>
45618            </require>
45619        </extension>
45620        <extension name="GL_INTEL_map_texture" supported="gl">
45621            <require>
45622                <enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
45623                <enum name="GL_LAYOUT_DEFAULT_INTEL"/>
45624                <enum name="GL_LAYOUT_LINEAR_INTEL"/>
45625                <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
45626                <command name="glSyncTextureINTEL"/>
45627                <command name="glUnmapTexture2DINTEL"/>
45628                <command name="glMapTexture2DINTEL"/>
45629            </require>
45630        </extension>
45631        <extension name="GL_INTEL_blackhole_render" supported="gl|glcore|gles2">
45632            <require>
45633                <enum name="GL_BLACKHOLE_RENDER_INTEL"/>
45634            </require>
45635        </extension>
45636        <extension name="GL_INTEL_parallel_arrays" supported="gl">
45637            <require>
45638                <enum name="GL_PARALLEL_ARRAYS_INTEL"/>
45639                <enum name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
45640                <enum name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
45641                <enum name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
45642                <enum name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
45643                <command name="glVertexPointervINTEL"/>
45644                <command name="glNormalPointervINTEL"/>
45645                <command name="glColorPointervINTEL"/>
45646                <command name="glTexCoordPointervINTEL"/>
45647            </require>
45648        </extension>
45649        <extension name="GL_INTEL_performance_query" supported="gl|glcore|gles2">
45650            <require>
45651                <enum name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/>
45652                <enum name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/>
45653                <enum name="GL_PERFQUERY_WAIT_INTEL"/>
45654                <enum name="GL_PERFQUERY_FLUSH_INTEL"/>
45655                <enum name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
45656                <enum name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/>
45657                <enum name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/>
45658                <enum name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/>
45659                <enum name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
45660                <enum name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
45661                <enum name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
45662                <enum name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
45663                <enum name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
45664                <enum name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
45665                <enum name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/>
45666                <enum name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/>
45667                <enum name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/>
45668                <enum name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
45669                <enum name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
45670                <enum name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
45671                <command name="glBeginPerfQueryINTEL"/>
45672                <command name="glCreatePerfQueryINTEL"/>
45673                <command name="glDeletePerfQueryINTEL"/>
45674                <command name="glEndPerfQueryINTEL"/>
45675                <command name="glGetFirstPerfQueryIdINTEL"/>
45676                <command name="glGetNextPerfQueryIdINTEL"/>
45677                <command name="glGetPerfCounterInfoINTEL"/>
45678                <command name="glGetPerfQueryDataINTEL"/>
45679                <command name="glGetPerfQueryIdByNameINTEL"/>
45680                <command name="glGetPerfQueryInfoINTEL"/>
45681            </require>
45682        </extension>
45683        <extension name="GL_KHR_blend_equation_advanced" supported="gl|glcore|gles2">
45684            <require>
45685                <enum name="GL_MULTIPLY_KHR"/>
45686                <enum name="GL_SCREEN_KHR"/>
45687                <enum name="GL_OVERLAY_KHR"/>
45688                <enum name="GL_DARKEN_KHR"/>
45689                <enum name="GL_LIGHTEN_KHR"/>
45690                <enum name="GL_COLORDODGE_KHR"/>
45691                <enum name="GL_COLORBURN_KHR"/>
45692                <enum name="GL_HARDLIGHT_KHR"/>
45693                <enum name="GL_SOFTLIGHT_KHR"/>
45694                <enum name="GL_DIFFERENCE_KHR"/>
45695                <enum name="GL_EXCLUSION_KHR"/>
45696                <enum name="GL_HSL_HUE_KHR"/>
45697                <enum name="GL_HSL_SATURATION_KHR"/>
45698                <enum name="GL_HSL_COLOR_KHR"/>
45699                <enum name="GL_HSL_LUMINOSITY_KHR"/>
45700                <command name="glBlendBarrierKHR"/>
45701            </require>
45702        </extension>
45703        <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|glcore|gles2">
45704            <require comment="Otherwise identical to GL_KHR_blend_equation_advanced, just different semantic behavior">
45705                <enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
45706            </require>
45707        </extension>
45708        <extension name="GL_KHR_context_flush_control" supported="gl|glcore|gles2">
45709            <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
45710                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
45711                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
45712                <enum name="GL_NONE"/>
45713            </require>
45714            <require api="gles2">
45715                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
45716                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
45717                <enum name="GL_NONE"/>
45718            </require>
45719        </extension>
45720        <extension name="GL_KHR_debug" supported="gl|glcore|gles1|gles2">
45721            <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
45722                <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
45723                <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
45724                <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
45725                <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
45726                <enum name="GL_DEBUG_SOURCE_API"/>
45727                <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
45728                <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
45729                <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
45730                <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
45731                <enum name="GL_DEBUG_SOURCE_OTHER"/>
45732                <enum name="GL_DEBUG_TYPE_ERROR"/>
45733                <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
45734                <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
45735                <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
45736                <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
45737                <enum name="GL_DEBUG_TYPE_OTHER"/>
45738                <enum name="GL_DEBUG_TYPE_MARKER"/>
45739                <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
45740                <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
45741                <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
45742                <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
45743                <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
45744                <enum name="GL_BUFFER"/>
45745                <enum name="GL_SHADER"/>
45746                <enum name="GL_PROGRAM"/>
45747                <enum name="GL_VERTEX_ARRAY"/>
45748                <enum name="GL_QUERY"/>
45749                <enum name="GL_PROGRAM_PIPELINE"/>
45750                <enum name="GL_SAMPLER"/>
45751                <enum name="GL_MAX_LABEL_LENGTH"/>
45752                <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
45753                <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
45754                <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
45755                <enum name="GL_DEBUG_SEVERITY_HIGH"/>
45756                <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
45757                <enum name="GL_DEBUG_SEVERITY_LOW"/>
45758                <enum name="GL_DEBUG_OUTPUT"/>
45759                <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
45760                <enum name="GL_STACK_OVERFLOW"/>
45761                <enum name="GL_STACK_UNDERFLOW"/>
45762                <command name="glDebugMessageControl"/>
45763                <command name="glDebugMessageInsert"/>
45764                <command name="glDebugMessageCallback"/>
45765                <command name="glGetDebugMessageLog"/>
45766                <command name="glPushDebugGroup"/>
45767                <command name="glPopDebugGroup"/>
45768                <command name="glObjectLabel"/>
45769                <command name="glGetObjectLabel"/>
45770                <command name="glObjectPtrLabel"/>
45771                <command name="glGetObjectPtrLabel"/>
45772                <command name="glGetPointerv"/>
45773            </require>
45774            <require api="gles2">
45775                <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
45776                <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
45777                <enum name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
45778                <enum name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
45779                <enum name="GL_DEBUG_SOURCE_API_KHR"/>
45780                <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
45781                <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
45782                <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
45783                <enum name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
45784                <enum name="GL_DEBUG_SOURCE_OTHER_KHR"/>
45785                <enum name="GL_DEBUG_TYPE_ERROR_KHR"/>
45786                <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
45787                <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
45788                <enum name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
45789                <enum name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
45790                <enum name="GL_DEBUG_TYPE_OTHER_KHR"/>
45791                <enum name="GL_DEBUG_TYPE_MARKER_KHR"/>
45792                <enum name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
45793                <enum name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
45794                <enum name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
45795                <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
45796                <enum name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
45797                <enum name="GL_BUFFER_KHR"/>
45798                <enum name="GL_SHADER_KHR"/>
45799                <enum name="GL_PROGRAM_KHR"/>
45800                <enum name="GL_VERTEX_ARRAY_KHR"/>
45801                <enum name="GL_QUERY_KHR"/>
45802                <enum name="GL_PROGRAM_PIPELINE_KHR"/>
45803                <enum name="GL_SAMPLER_KHR"/>
45804                <enum name="GL_MAX_LABEL_LENGTH_KHR"/>
45805                <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
45806                <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
45807                <enum name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
45808                <enum name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
45809                <enum name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
45810                <enum name="GL_DEBUG_SEVERITY_LOW_KHR"/>
45811                <enum name="GL_DEBUG_OUTPUT_KHR"/>
45812                <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
45813                <enum name="GL_STACK_OVERFLOW_KHR"/>
45814                <enum name="GL_STACK_UNDERFLOW_KHR"/>
45815                <command name="glDebugMessageControlKHR"/>
45816                <command name="glDebugMessageInsertKHR"/>
45817                <command name="glDebugMessageCallbackKHR"/>
45818                <command name="glGetDebugMessageLogKHR"/>
45819                <command name="glPushDebugGroupKHR"/>
45820                <command name="glPopDebugGroupKHR"/>
45821                <command name="glObjectLabelKHR"/>
45822                <command name="glGetObjectLabelKHR"/>
45823                <command name="glObjectPtrLabelKHR"/>
45824                <command name="glGetObjectPtrLabelKHR"/>
45825                <command name="glGetPointervKHR"/>
45826            </require>
45827            <require api="gl" profile="compatibility">
45828                <enum name="GL_DISPLAY_LIST"/>
45829            </require>
45830        </extension>
45831        <extension name="GL_KHR_no_error" supported="gl|glcore|gles2">
45832            <require>
45833                <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
45834            </require>
45835        </extension>
45836        <extension name="GL_KHR_robust_buffer_access_behavior" supported="gl|glcore|gles2"/>
45837        <extension name="GL_KHR_robustness" supported="gl|glcore|gles2">
45838            <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
45839                <enum name="GL_NO_ERROR"/>
45840                <enum name="GL_CONTEXT_ROBUST_ACCESS"/>
45841                <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
45842                <enum name="GL_GUILTY_CONTEXT_RESET"/>
45843                <enum name="GL_INNOCENT_CONTEXT_RESET"/>
45844                <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
45845                <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
45846                <enum name="GL_NO_RESET_NOTIFICATION"/>
45847                <enum name="GL_CONTEXT_LOST"/>
45848                <command name="glGetGraphicsResetStatus"/>
45849                <command name="glReadnPixels"/>
45850                <command name="glGetnUniformfv"/>
45851                <command name="glGetnUniformiv"/>
45852                <command name="glGetnUniformuiv"/>
45853            </require>
45854            <require api="gles2">
45855                <enum name="GL_NO_ERROR"/>
45856                <enum name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
45857                <enum name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
45858                <enum name="GL_GUILTY_CONTEXT_RESET_KHR"/>
45859                <enum name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
45860                <enum name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
45861                <enum name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
45862                <enum name="GL_NO_RESET_NOTIFICATION_KHR"/>
45863                <enum name="GL_CONTEXT_LOST_KHR"/>
45864                <command name="glGetGraphicsResetStatusKHR"/>
45865                <command name="glReadnPixelsKHR"/>
45866                <command name="glGetnUniformfvKHR"/>
45867                <command name="glGetnUniformivKHR"/>
45868                <command name="glGetnUniformuivKHR"/>
45869            </require>
45870        </extension>
45871        <extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2">
45872            <require>
45873                <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
45874                <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
45875                <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
45876                <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
45877                <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
45878                <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
45879                <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
45880                <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
45881                <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
45882                <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
45883                <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
45884                <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
45885                <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
45886                <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
45887                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
45888                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
45889                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
45890                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
45891                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
45892                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
45893                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
45894                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
45895                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
45896                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
45897                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
45898                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
45899                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
45900                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
45901            </require>
45902        </extension>
45903        <extension name="GL_KHR_texture_compression_astc_ldr" supported="gl|glcore|gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
45904            <require>
45905                <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
45906                <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
45907                <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
45908                <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
45909                <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
45910                <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
45911                <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
45912                <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
45913                <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
45914                <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
45915                <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
45916                <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
45917                <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
45918                <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
45919                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
45920                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
45921                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
45922                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
45923                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
45924                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
45925                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
45926                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
45927                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
45928                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
45929                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
45930                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
45931                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
45932                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
45933            </require>
45934        </extension>
45935        <extension name="GL_KHR_texture_compression_astc_sliced_3d" supported="gl|glcore|gles2"/>
45936        <extension name="GL_KHR_parallel_shader_compile" supported="gl|glcore|gles2">
45937            <require>
45938                <enum name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
45939                <enum name="GL_COMPLETION_STATUS_KHR"/>
45940                <command name="glMaxShaderCompilerThreadsKHR"/>
45941            </require>
45942        </extension>
45943        <extension name="GL_MESAX_texture_stack" supported="gl">
45944            <require>
45945                <enum name="GL_TEXTURE_1D_STACK_MESAX"/>
45946                <enum name="GL_TEXTURE_2D_STACK_MESAX"/>
45947                <enum name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
45948                <enum name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
45949                <enum name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
45950                <enum name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
45951            </require>
45952        </extension>
45953        <extension name="GL_MESA_framebuffer_flip_y" supported="gl|glcore|gles2">
45954            <require>
45955                <enum name="GL_FRAMEBUFFER_FLIP_Y_MESA"/>
45956                <command name="glFramebufferParameteriMESA"/>
45957                <command name="glGetFramebufferParameterivMESA"/>
45958            </require>
45959        </extension>
45960        <extension name="GL_MESA_pack_invert" supported="gl">
45961            <require>
45962                <enum name="GL_PACK_INVERT_MESA"/>
45963            </require>
45964        </extension>
45965        <extension name="GL_MESA_program_binary_formats" supported="gl|gles2">
45966            <require>
45967                <enum name="GL_PROGRAM_BINARY_FORMAT_MESA"/>
45968            </require>
45969        </extension>
45970        <extension name="GL_MESA_resize_buffers" supported="gl">
45971            <require>
45972                <command name="glResizeBuffersMESA"/>
45973            </require>
45974        </extension>
45975        <extension name="GL_MESA_shader_integer_functions" supported="gl|gles2"/>
45976        <extension name="GL_MESA_tile_raster_order" supported="gl">
45977            <require>
45978                <enum name="GL_TILE_RASTER_ORDER_FIXED_MESA"/>
45979                <enum name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/>
45980                <enum name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/>
45981            </require>
45982        </extension>
45983        <extension name="GL_MESA_window_pos" supported="gl">
45984            <require>
45985                <command name="glWindowPos2dMESA"/>
45986                <command name="glWindowPos2dvMESA"/>
45987                <command name="glWindowPos2fMESA"/>
45988                <command name="glWindowPos2fvMESA"/>
45989                <command name="glWindowPos2iMESA"/>
45990                <command name="glWindowPos2ivMESA"/>
45991                <command name="glWindowPos2sMESA"/>
45992                <command name="glWindowPos2svMESA"/>
45993                <command name="glWindowPos3dMESA"/>
45994                <command name="glWindowPos3dvMESA"/>
45995                <command name="glWindowPos3fMESA"/>
45996                <command name="glWindowPos3fvMESA"/>
45997                <command name="glWindowPos3iMESA"/>
45998                <command name="glWindowPos3ivMESA"/>
45999                <command name="glWindowPos3sMESA"/>
46000                <command name="glWindowPos3svMESA"/>
46001                <command name="glWindowPos4dMESA"/>
46002                <command name="glWindowPos4dvMESA"/>
46003                <command name="glWindowPos4fMESA"/>
46004                <command name="glWindowPos4fvMESA"/>
46005                <command name="glWindowPos4iMESA"/>
46006                <command name="glWindowPos4ivMESA"/>
46007                <command name="glWindowPos4sMESA"/>
46008                <command name="glWindowPos4svMESA"/>
46009            </require>
46010        </extension>
46011        <extension name="GL_MESA_ycbcr_texture" supported="gl">
46012            <require>
46013                <enum name="GL_UNSIGNED_SHORT_8_8_MESA"/>
46014                <enum name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
46015                <enum name="GL_YCBCR_MESA"/>
46016            </require>
46017        </extension>
46018        <extension name="GL_NVX_blend_equation_advanced_multi_draw_buffers" supported="gl|gles2"/>
46019        <extension name="GL_NVX_cross_process_interop" supported="disabled">
46020            <require comment="unpublished experimental extension">
46021                <enum name="GL_EXTERNAL_STORAGE_BIT_NVX"/>
46022            </require>
46023        </extension>
46024        <extension name="GL_NVX_conditional_render" supported="gl">
46025            <require>
46026                <command name="glBeginConditionalRenderNVX"/>
46027                <command name="glEndConditionalRenderNVX"/>
46028            </require>
46029        </extension>
46030        <extension name="GL_NVX_gpu_memory_info" supported="gl">
46031            <require>
46032                <enum name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
46033                <enum name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/>
46034                <enum name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/>
46035                <enum name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/>
46036                <enum name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
46037            </require>
46038        </extension>
46039        <extension name="GL_NVX_linked_gpu_multicast" supported="gl">
46040            <require>
46041                <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
46042                <enum name="GL_MAX_LGPU_GPUS_NVX"/>
46043                <command name="glLGPUNamedBufferSubDataNVX"/>
46044                <command name="glLGPUCopyImageSubDataNVX"/>
46045                <command name="glLGPUInterlockNVX"/>
46046            </require>
46047        </extension>
46048        <extension name="GL_NV_alpha_to_coverage_dither_control" supported="gl">
46049            <require>
46050                <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/>
46051                <enum name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/>
46052                <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/>
46053                <enum name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/>
46054                <command name="glAlphaToCoverageDitherControlNV"/>
46055            </require>
46056        </extension>
46057        <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl|glcore">
46058            <require>
46059                <command name="glMultiDrawArraysIndirectBindlessNV"/>
46060                <command name="glMultiDrawElementsIndirectBindlessNV"/>
46061            </require>
46062        </extension>
46063        <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl|glcore">
46064            <require>
46065                <command name="glMultiDrawArraysIndirectBindlessCountNV"/>
46066                <command name="glMultiDrawElementsIndirectBindlessCountNV"/>
46067            </require>
46068        </extension>
46069        <extension name="GL_NV_bindless_texture" supported="gl|glcore|gles2">
46070            <require>
46071                <command name="glGetTextureHandleNV"/>
46072                <command name="glGetTextureSamplerHandleNV"/>
46073                <command name="glMakeTextureHandleResidentNV"/>
46074                <command name="glMakeTextureHandleNonResidentNV"/>
46075                <command name="glGetImageHandleNV"/>
46076                <command name="glMakeImageHandleResidentNV"/>
46077                <command name="glMakeImageHandleNonResidentNV"/>
46078                <command name="glUniformHandleui64NV"/>
46079                <command name="glUniformHandleui64vNV"/>
46080                <command name="glProgramUniformHandleui64NV"/>
46081                <command name="glProgramUniformHandleui64vNV"/>
46082                <command name="glIsTextureHandleResidentNV"/>
46083                <command name="glIsImageHandleResidentNV"/>
46084            </require>
46085        </extension>
46086        <extension name="GL_NV_blend_equation_advanced" supported="gl|glcore|gles2">
46087            <require>
46088                <enum name="GL_BLEND_OVERLAP_NV"/>
46089                <enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
46090                <enum name="GL_BLUE_NV"/>
46091                <enum name="GL_COLORBURN_NV"/>
46092                <enum name="GL_COLORDODGE_NV"/>
46093                <enum name="GL_CONJOINT_NV"/>
46094                <enum name="GL_CONTRAST_NV"/>
46095                <enum name="GL_DARKEN_NV"/>
46096                <enum name="GL_DIFFERENCE_NV"/>
46097                <enum name="GL_DISJOINT_NV"/>
46098                <enum name="GL_DST_ATOP_NV"/>
46099                <enum name="GL_DST_IN_NV"/>
46100                <enum name="GL_DST_NV"/>
46101                <enum name="GL_DST_OUT_NV"/>
46102                <enum name="GL_DST_OVER_NV"/>
46103                <enum name="GL_EXCLUSION_NV"/>
46104                <enum name="GL_GREEN_NV"/>
46105                <enum name="GL_HARDLIGHT_NV"/>
46106                <enum name="GL_HARDMIX_NV"/>
46107                <enum name="GL_HSL_COLOR_NV"/>
46108                <enum name="GL_HSL_HUE_NV"/>
46109                <enum name="GL_HSL_LUMINOSITY_NV"/>
46110                <enum name="GL_HSL_SATURATION_NV"/>
46111                <enum name="GL_INVERT"/>
46112                <enum name="GL_INVERT_OVG_NV"/>
46113                <enum name="GL_INVERT_RGB_NV"/>
46114                <enum name="GL_LIGHTEN_NV"/>
46115                <enum name="GL_LINEARBURN_NV"/>
46116                <enum name="GL_LINEARDODGE_NV"/>
46117                <enum name="GL_LINEARLIGHT_NV"/>
46118                <enum name="GL_MINUS_CLAMPED_NV"/>
46119                <enum name="GL_MINUS_NV"/>
46120                <enum name="GL_MULTIPLY_NV"/>
46121                <enum name="GL_OVERLAY_NV"/>
46122                <enum name="GL_PINLIGHT_NV"/>
46123                <enum name="GL_PLUS_CLAMPED_ALPHA_NV"/>
46124                <enum name="GL_PLUS_CLAMPED_NV"/>
46125                <enum name="GL_PLUS_DARKER_NV"/>
46126                <enum name="GL_PLUS_NV"/>
46127                <enum name="GL_RED_NV"/>
46128                <enum name="GL_SCREEN_NV"/>
46129                <enum name="GL_SOFTLIGHT_NV"/>
46130                <enum name="GL_SRC_ATOP_NV"/>
46131                <enum name="GL_SRC_IN_NV"/>
46132                <enum name="GL_SRC_NV"/>
46133                <enum name="GL_SRC_OUT_NV"/>
46134                <enum name="GL_SRC_OVER_NV"/>
46135                <enum name="GL_UNCORRELATED_NV"/>
46136                <enum name="GL_VIVIDLIGHT_NV"/>
46137                <enum name="GL_XOR_NV"/>
46138                <enum name="GL_ZERO"/>
46139                <command name="glBlendParameteriNV"/>
46140                <command name="glBlendBarrierNV"/>
46141            </require>
46142        </extension>
46143        <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl|glcore|gles2">
46144            <require comment="Otherwise identical to GL_NV_blend_equation_advanced, just different semantic behavior">
46145                <enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
46146            </require>
46147        </extension>
46148        <extension name="GL_NV_blend_minmax_factor" supported="gl|glcore|gles2">
46149            <require>
46150                <enum name="GL_FACTOR_MIN_AMD"/>
46151                <enum name="GL_FACTOR_MAX_AMD"/>
46152            </require>
46153        </extension>
46154        <extension name="GL_NV_blend_square" supported="gl"/>
46155        <extension name="GL_NV_clip_space_w_scaling" supported="gl|glcore|gles2">
46156            <require>
46157                <enum name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
46158                <enum name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
46159                <enum name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
46160                <command name="glViewportPositionWScaleNV"/>
46161            </require>
46162        </extension>
46163        <extension name="GL_NV_command_list" supported="gl|glcore">
46164            <require>
46165                <enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
46166                <enum name="GL_NOP_COMMAND_NV"/>
46167                <enum name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
46168                <enum name="GL_DRAW_ARRAYS_COMMAND_NV"/>
46169                <enum name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
46170                <enum name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
46171                <enum name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
46172                <enum name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
46173                <enum name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
46174                <enum name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
46175                <enum name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
46176                <enum name="GL_BLEND_COLOR_COMMAND_NV"/>
46177                <enum name="GL_STENCIL_REF_COMMAND_NV"/>
46178                <enum name="GL_LINE_WIDTH_COMMAND_NV"/>
46179                <enum name="GL_POLYGON_OFFSET_COMMAND_NV"/>
46180                <enum name="GL_ALPHA_REF_COMMAND_NV"/>
46181                <enum name="GL_VIEWPORT_COMMAND_NV"/>
46182                <enum name="GL_SCISSOR_COMMAND_NV"/>
46183                <enum name="GL_FRONT_FACE_COMMAND_NV"/>
46184                <command name="glCreateStatesNV"/>
46185                <command name="glDeleteStatesNV"/>
46186                <command name="glIsStateNV"/>
46187                <command name="glStateCaptureNV"/>
46188                <command name="glGetCommandHeaderNV"/>
46189                <command name="glGetStageIndexNV"/>
46190                <command name="glDrawCommandsNV"/>
46191                <command name="glDrawCommandsAddressNV"/>
46192                <command name="glDrawCommandsStatesNV"/>
46193                <command name="glDrawCommandsStatesAddressNV"/>
46194                <command name="glCreateCommandListsNV"/>
46195                <command name="glDeleteCommandListsNV"/>
46196                <command name="glIsCommandListNV"/>
46197                <command name="glListDrawCommandsStatesClientNV"/>
46198                <command name="glCommandListSegmentsNV"/>
46199                <command name="glCompileCommandListNV"/>
46200                <command name="glCallCommandListNV"/>
46201            </require>
46202        </extension>
46203        <extension name="GL_NV_compute_program5" supported="gl">
46204            <require>
46205                <enum name="GL_COMPUTE_PROGRAM_NV"/>
46206                <enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
46207            </require>
46208        </extension>
46209        <extension name="GL_NV_conditional_render" supported="gl|glcore|gles2">
46210            <require>
46211                <enum name="GL_QUERY_WAIT_NV"/>
46212                <enum name="GL_QUERY_NO_WAIT_NV"/>
46213                <enum name="GL_QUERY_BY_REGION_WAIT_NV"/>
46214                <enum name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
46215                <command name="glBeginConditionalRenderNV"/>
46216                <command name="glEndConditionalRenderNV"/>
46217            </require>
46218        </extension>
46219        <extension name="GL_NV_conservative_raster" supported="gl|glcore|gles2">
46220            <require>
46221                <enum name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
46222                <enum name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
46223                <enum name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
46224                <enum name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
46225                <command name="glSubpixelPrecisionBiasNV"/>
46226            </require>
46227        </extension>
46228        <extension name="GL_NV_conservative_raster_dilate" supported="gl|glcore">
46229            <require>
46230                <enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
46231                <enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
46232                <enum name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
46233                <command name="glConservativeRasterParameterfNV"/>
46234            </require>
46235        </extension>
46236        <extension name="GL_NV_conservative_raster_pre_snap" supported="gl|glcore|gles2">
46237            <require>
46238                <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/>
46239            </require>
46240        </extension>
46241        <extension name="GL_NV_conservative_raster_pre_snap_triangles" supported="gl|glcore|gles2">
46242            <require>
46243                <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
46244                <enum name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
46245                <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
46246                <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
46247                <command name="glConservativeRasterParameteriNV"/>
46248            </require>
46249        </extension>
46250        <extension name="GL_NV_conservative_raster_underestimation" supported="gl|glcore"/>
46251        <extension name="GL_NV_copy_buffer" supported="gles2">
46252            <require>
46253                <enum name="GL_COPY_READ_BUFFER_NV"/>
46254                <enum name="GL_COPY_WRITE_BUFFER_NV"/>
46255                <command name="glCopyBufferSubDataNV"/>
46256            </require>
46257        </extension>
46258        <extension name="GL_NV_copy_depth_to_color" supported="gl">
46259            <require>
46260                <enum name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
46261                <enum name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
46262            </require>
46263        </extension>
46264        <extension name="GL_NV_copy_image" supported="gl">
46265            <require>
46266                <command name="glCopyImageSubDataNV"/>
46267            </require>
46268        </extension>
46269        <extension name="GL_NV_coverage_sample" supported="gles2">
46270            <require>
46271                <enum name="GL_COVERAGE_COMPONENT_NV"/>
46272                <enum name="GL_COVERAGE_COMPONENT4_NV"/>
46273                <enum name="GL_COVERAGE_ATTACHMENT_NV"/>
46274                <enum name="GL_COVERAGE_BUFFERS_NV"/>
46275                <enum name="GL_COVERAGE_SAMPLES_NV"/>
46276                <enum name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
46277                <enum name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
46278                <enum name="GL_COVERAGE_AUTOMATIC_NV"/>
46279                <enum name="GL_COVERAGE_BUFFER_BIT_NV"/>
46280                <command name="glCoverageMaskNV"/>
46281                <command name="glCoverageOperationNV"/>
46282            </require>
46283        </extension>
46284        <extension name="GL_NV_deep_texture3D" supported="gl">
46285            <require>
46286                <enum name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
46287                <enum name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
46288            </require>
46289        </extension>
46290        <extension name="GL_NV_depth_buffer_float" supported="gl">
46291            <require>
46292                <enum name="GL_DEPTH_COMPONENT32F_NV"/>
46293                <enum name="GL_DEPTH32F_STENCIL8_NV"/>
46294                <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
46295                <enum name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
46296                <command name="glDepthRangedNV"/>
46297                <command name="glClearDepthdNV"/>
46298                <command name="glDepthBoundsdNV"/>
46299            </require>
46300        </extension>
46301        <extension name="GL_NV_depth_clamp" supported="gl">
46302            <require>
46303                <enum name="GL_DEPTH_CLAMP_NV"/>
46304            </require>
46305        </extension>
46306        <extension name="GL_NV_depth_nonlinear" supported="gles2">
46307            <require>
46308                <enum name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
46309            </require>
46310        </extension>
46311        <extension name="GL_NV_draw_buffers" supported="gles2">
46312            <require>
46313                <enum name="GL_MAX_DRAW_BUFFERS_NV"/>
46314                <enum name="GL_DRAW_BUFFER0_NV"/>
46315                <enum name="GL_DRAW_BUFFER1_NV"/>
46316                <enum name="GL_DRAW_BUFFER2_NV"/>
46317                <enum name="GL_DRAW_BUFFER3_NV"/>
46318                <enum name="GL_DRAW_BUFFER4_NV"/>
46319                <enum name="GL_DRAW_BUFFER5_NV"/>
46320                <enum name="GL_DRAW_BUFFER6_NV"/>
46321                <enum name="GL_DRAW_BUFFER7_NV"/>
46322                <enum name="GL_DRAW_BUFFER8_NV"/>
46323                <enum name="GL_DRAW_BUFFER9_NV"/>
46324                <enum name="GL_DRAW_BUFFER10_NV"/>
46325                <enum name="GL_DRAW_BUFFER11_NV"/>
46326                <enum name="GL_DRAW_BUFFER12_NV"/>
46327                <enum name="GL_DRAW_BUFFER13_NV"/>
46328                <enum name="GL_DRAW_BUFFER14_NV"/>
46329                <enum name="GL_DRAW_BUFFER15_NV"/>
46330                <enum name="GL_COLOR_ATTACHMENT0_NV"/>
46331                <enum name="GL_COLOR_ATTACHMENT1_NV"/>
46332                <enum name="GL_COLOR_ATTACHMENT2_NV"/>
46333                <enum name="GL_COLOR_ATTACHMENT3_NV"/>
46334                <enum name="GL_COLOR_ATTACHMENT4_NV"/>
46335                <enum name="GL_COLOR_ATTACHMENT5_NV"/>
46336                <enum name="GL_COLOR_ATTACHMENT6_NV"/>
46337                <enum name="GL_COLOR_ATTACHMENT7_NV"/>
46338                <enum name="GL_COLOR_ATTACHMENT8_NV"/>
46339                <enum name="GL_COLOR_ATTACHMENT9_NV"/>
46340                <enum name="GL_COLOR_ATTACHMENT10_NV"/>
46341                <enum name="GL_COLOR_ATTACHMENT11_NV"/>
46342                <enum name="GL_COLOR_ATTACHMENT12_NV"/>
46343                <enum name="GL_COLOR_ATTACHMENT13_NV"/>
46344                <enum name="GL_COLOR_ATTACHMENT14_NV"/>
46345                <enum name="GL_COLOR_ATTACHMENT15_NV"/>
46346                <command name="glDrawBuffersNV"/>
46347            </require>
46348        </extension>
46349        <extension name="GL_NV_draw_instanced" supported="gles2">
46350            <require>
46351                <command name="glDrawArraysInstancedNV"/>
46352                <command name="glDrawElementsInstancedNV"/>
46353            </require>
46354        </extension>
46355        <extension name="GL_NV_draw_texture" supported="gl">
46356            <require>
46357                <command name="glDrawTextureNV"/>
46358            </require>
46359        </extension>
46360        <extension name="GL_NV_draw_vulkan_image" supported="gl|glcore|gles2">
46361            <require>
46362                <command name="glDrawVkImageNV"/>
46363                <command name="glGetVkProcAddrNV"/>
46364                <command name="glWaitVkSemaphoreNV"/>
46365                <command name="glSignalVkSemaphoreNV"/>
46366                <command name="glSignalVkFenceNV"/>
46367            </require>
46368        </extension>
46369        <extension name="GL_NV_evaluators" supported="gl">
46370            <require>
46371                <enum name="GL_EVAL_2D_NV"/>
46372                <enum name="GL_EVAL_TRIANGULAR_2D_NV"/>
46373                <enum name="GL_MAP_TESSELLATION_NV"/>
46374                <enum name="GL_MAP_ATTRIB_U_ORDER_NV"/>
46375                <enum name="GL_MAP_ATTRIB_V_ORDER_NV"/>
46376                <enum name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
46377                <enum name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
46378                <enum name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
46379                <enum name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
46380                <enum name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
46381                <enum name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
46382                <enum name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
46383                <enum name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
46384                <enum name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
46385                <enum name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
46386                <enum name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
46387                <enum name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
46388                <enum name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
46389                <enum name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
46390                <enum name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
46391                <enum name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
46392                <enum name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
46393                <enum name="GL_MAX_MAP_TESSELLATION_NV"/>
46394                <enum name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
46395                <command name="glMapControlPointsNV"/>
46396                <command name="glMapParameterivNV"/>
46397                <command name="glMapParameterfvNV"/>
46398                <command name="glGetMapControlPointsNV"/>
46399                <command name="glGetMapParameterivNV"/>
46400                <command name="glGetMapParameterfvNV"/>
46401                <command name="glGetMapAttribParameterivNV"/>
46402                <command name="glGetMapAttribParameterfvNV"/>
46403                <command name="glEvalMapsNV"/>
46404            </require>
46405        </extension>
46406        <extension name="GL_NV_explicit_attrib_location" supported="gles2"/>
46407        <extension name="GL_NV_explicit_multisample" supported="gl">
46408            <require>
46409                <enum name="GL_SAMPLE_POSITION_NV"/>
46410                <enum name="GL_SAMPLE_MASK_NV"/>
46411                <enum name="GL_SAMPLE_MASK_VALUE_NV"/>
46412                <enum name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
46413                <enum name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
46414                <enum name="GL_TEXTURE_RENDERBUFFER_NV"/>
46415                <enum name="GL_SAMPLER_RENDERBUFFER_NV"/>
46416                <enum name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
46417                <enum name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
46418                <enum name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
46419                <command name="glGetMultisamplefvNV"/>
46420                <command name="glSampleMaskIndexedNV"/>
46421                <command name="glTexRenderbufferNV"/>
46422            </require>
46423        </extension>
46424        <extension name="GL_NV_fbo_color_attachments" supported="gles2">
46425            <require>
46426                <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
46427                <enum name="GL_COLOR_ATTACHMENT0_NV"/>
46428                <enum name="GL_COLOR_ATTACHMENT1_NV"/>
46429                <enum name="GL_COLOR_ATTACHMENT2_NV"/>
46430                <enum name="GL_COLOR_ATTACHMENT3_NV"/>
46431                <enum name="GL_COLOR_ATTACHMENT4_NV"/>
46432                <enum name="GL_COLOR_ATTACHMENT5_NV"/>
46433                <enum name="GL_COLOR_ATTACHMENT6_NV"/>
46434                <enum name="GL_COLOR_ATTACHMENT7_NV"/>
46435                <enum name="GL_COLOR_ATTACHMENT8_NV"/>
46436                <enum name="GL_COLOR_ATTACHMENT9_NV"/>
46437                <enum name="GL_COLOR_ATTACHMENT10_NV"/>
46438                <enum name="GL_COLOR_ATTACHMENT11_NV"/>
46439                <enum name="GL_COLOR_ATTACHMENT12_NV"/>
46440                <enum name="GL_COLOR_ATTACHMENT13_NV"/>
46441                <enum name="GL_COLOR_ATTACHMENT14_NV"/>
46442                <enum name="GL_COLOR_ATTACHMENT15_NV"/>
46443            </require>
46444        </extension>
46445        <extension name="GL_NV_fence" supported="gl|gles1|gles2">
46446            <require>
46447                <enum name="GL_ALL_COMPLETED_NV"/>
46448                <enum name="GL_FENCE_STATUS_NV"/>
46449                <enum name="GL_FENCE_CONDITION_NV"/>
46450                <command name="glDeleteFencesNV"/>
46451                <command name="glGenFencesNV"/>
46452                <command name="glIsFenceNV"/>
46453                <command name="glTestFenceNV"/>
46454                <command name="glGetFenceivNV"/>
46455                <command name="glFinishFenceNV"/>
46456                <command name="glSetFenceNV"/>
46457            </require>
46458        </extension>
46459        <extension name="GL_NV_fill_rectangle" supported="gl|glcore|gles2">
46460            <require>
46461                <enum name="GL_FILL_RECTANGLE_NV"/>
46462            </require>
46463        </extension>
46464        <extension name="GL_NV_float_buffer" supported="gl">
46465            <require>
46466                <enum name="GL_FLOAT_R_NV"/>
46467                <enum name="GL_FLOAT_RG_NV"/>
46468                <enum name="GL_FLOAT_RGB_NV"/>
46469                <enum name="GL_FLOAT_RGBA_NV"/>
46470                <enum name="GL_FLOAT_R16_NV"/>
46471                <enum name="GL_FLOAT_R32_NV"/>
46472                <enum name="GL_FLOAT_RG16_NV"/>
46473                <enum name="GL_FLOAT_RG32_NV"/>
46474                <enum name="GL_FLOAT_RGB16_NV"/>
46475                <enum name="GL_FLOAT_RGB32_NV"/>
46476                <enum name="GL_FLOAT_RGBA16_NV"/>
46477                <enum name="GL_FLOAT_RGBA32_NV"/>
46478                <enum name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
46479                <enum name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
46480                <enum name="GL_FLOAT_RGBA_MODE_NV"/>
46481            </require>
46482        </extension>
46483        <extension name="GL_NV_fog_distance" supported="gl">
46484            <require>
46485                <enum name="GL_FOG_DISTANCE_MODE_NV"/>
46486                <enum name="GL_EYE_RADIAL_NV"/>
46487                <enum name="GL_EYE_PLANE_ABSOLUTE_NV"/>
46488                <enum name="GL_EYE_PLANE"/>
46489            </require>
46490        </extension>
46491        <extension name="GL_NV_fragment_coverage_to_color" supported="gl|glcore|gles2">
46492            <require>
46493                <enum name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
46494                <enum name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
46495                <command name="glFragmentCoverageColorNV"/>
46496            </require>
46497        </extension>
46498        <extension name="GL_NV_fragment_program" supported="gl">
46499            <require>
46500                <enum name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
46501                <enum name="GL_FRAGMENT_PROGRAM_NV"/>
46502                <enum name="GL_MAX_TEXTURE_COORDS_NV"/>
46503                <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
46504                <enum name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
46505                <enum name="GL_PROGRAM_ERROR_STRING_NV"/>
46506            </require>
46507            <require comment="Some NV_fragment_program entry points are shared with ARB_vertex_program">
46508                <command name="glProgramNamedParameter4fNV"/>
46509                <command name="glProgramNamedParameter4fvNV"/>
46510                <command name="glProgramNamedParameter4dNV"/>
46511                <command name="glProgramNamedParameter4dvNV"/>
46512                <command name="glGetProgramNamedParameterfvNV"/>
46513                <command name="glGetProgramNamedParameterdvNV"/>
46514            </require>
46515        </extension>
46516        <extension name="GL_NV_fragment_program2" supported="gl">
46517            <require>
46518                <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
46519                <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
46520                <enum name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
46521                <enum name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
46522                <enum name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
46523            </require>
46524        </extension>
46525        <extension name="GL_NV_fragment_program4" supported="gl"/>
46526        <extension name="GL_NV_fragment_program_option" supported="gl"/>
46527        <extension name="GL_NV_fragment_shader_interlock" supported="gl|glcore|gles2"/>
46528        <extension name="GL_NV_framebuffer_blit" supported="gles2">
46529            <require>
46530                <enum name="GL_READ_FRAMEBUFFER_NV"/>
46531                <enum name="GL_DRAW_FRAMEBUFFER_NV"/>
46532                <enum name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
46533                <enum name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
46534                <command name="glBlitFramebufferNV"/>
46535            </require>
46536        </extension>
46537        <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|glcore|gles2">
46538            <require>
46539                <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
46540                <enum name="GL_COVERAGE_MODULATION_TABLE_NV"/>
46541                <enum name="GL_RASTER_SAMPLES_EXT"/>
46542                <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
46543                <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
46544                <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
46545                <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
46546                <enum name="GL_COLOR_SAMPLES_NV"/>
46547                <enum name="GL_DEPTH_SAMPLES_NV"/>
46548                <enum name="GL_STENCIL_SAMPLES_NV"/>
46549                <enum name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
46550                <enum name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
46551                <enum name="GL_COVERAGE_MODULATION_NV"/>
46552                <enum name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
46553                <command name="glRasterSamplesEXT"/>
46554                <command name="glCoverageModulationTableNV"/>
46555                <command name="glGetCoverageModulationTableNV"/>
46556                <command name="glCoverageModulationNV"/>
46557            </require>
46558        </extension>
46559        <extension name="GL_NV_framebuffer_multisample" supported="gles2">
46560            <require>
46561                <enum name="GL_RENDERBUFFER_SAMPLES_NV"/>
46562                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
46563                <enum name="GL_MAX_SAMPLES_NV"/>
46564                <command name="glRenderbufferStorageMultisampleNV"/>
46565            </require>
46566        </extension>
46567        <extension name="GL_NV_framebuffer_multisample_coverage" supported="gl|glcore">
46568            <require>
46569                <enum name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
46570                <enum name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
46571                <enum name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
46572                <enum name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
46573                <command name="glRenderbufferStorageMultisampleCoverageNV"/>
46574            </require>
46575        </extension>
46576        <extension name="GL_NV_generate_mipmap_sRGB" supported="gles2"/>
46577        <extension name="GL_NV_geometry_program4" supported="gl">
46578            <require>
46579                <enum name="GL_LINES_ADJACENCY_EXT"/>
46580                <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
46581                <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
46582                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
46583                <enum name="GL_GEOMETRY_PROGRAM_NV"/>
46584                <enum name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
46585                <enum name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
46586                <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
46587                <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
46588                <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
46589                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
46590                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
46591                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
46592                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
46593                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
46594                <enum name="GL_PROGRAM_POINT_SIZE_EXT"/>
46595                <command name="glProgramVertexLimitNV"/>
46596                <command name="glFramebufferTextureEXT"/>
46597                <command name="glFramebufferTextureLayerEXT"/>
46598                <command name="glFramebufferTextureFaceEXT"/>
46599            </require>
46600        </extension>
46601        <extension name="GL_NV_geometry_shader4" supported="gl"/>
46602        <extension name="GL_NV_geometry_shader_passthrough" supported="gl|glcore|gles2"/>
46603        <extension name="GL_NV_gpu_program4" supported="gl">
46604            <require>
46605                <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
46606                <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
46607                <enum name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
46608                <enum name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
46609                <enum name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
46610                <enum name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
46611                <enum name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
46612                <enum name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
46613                <command name="glProgramLocalParameterI4iNV"/>
46614                <command name="glProgramLocalParameterI4ivNV"/>
46615                <command name="glProgramLocalParametersI4ivNV"/>
46616                <command name="glProgramLocalParameterI4uiNV"/>
46617                <command name="glProgramLocalParameterI4uivNV"/>
46618                <command name="glProgramLocalParametersI4uivNV"/>
46619                <command name="glProgramEnvParameterI4iNV"/>
46620                <command name="glProgramEnvParameterI4ivNV"/>
46621                <command name="glProgramEnvParametersI4ivNV"/>
46622                <command name="glProgramEnvParameterI4uiNV"/>
46623                <command name="glProgramEnvParameterI4uivNV"/>
46624                <command name="glProgramEnvParametersI4uivNV"/>
46625                <command name="glGetProgramLocalParameterIivNV"/>
46626                <command name="glGetProgramLocalParameterIuivNV"/>
46627                <command name="glGetProgramEnvParameterIivNV"/>
46628                <command name="glGetProgramEnvParameterIuivNV"/>
46629            </require>
46630        </extension>
46631        <extension name="GL_NV_gpu_program5" supported="gl">
46632            <require>
46633                <enum name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
46634                <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
46635                <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
46636                <enum name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
46637                <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
46638                <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
46639                <enum name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
46640                <enum name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
46641                <command name="glProgramSubroutineParametersuivNV"/>
46642                <command name="glGetProgramSubroutineParameteruivNV"/>
46643            </require>
46644        </extension>
46645        <extension name="GL_NV_gpu_program5_mem_extended" supported="gl"/>
46646        <extension name="GL_NV_gpu_shader5" supported="gl|glcore|gles2">
46647            <require>
46648                <enum name="GL_INT64_NV"/>
46649                <enum name="GL_UNSIGNED_INT64_NV"/>
46650                <enum name="GL_INT8_NV"/>
46651                <enum name="GL_INT8_VEC2_NV"/>
46652                <enum name="GL_INT8_VEC3_NV"/>
46653                <enum name="GL_INT8_VEC4_NV"/>
46654                <enum name="GL_INT16_NV"/>
46655                <enum name="GL_INT16_VEC2_NV"/>
46656                <enum name="GL_INT16_VEC3_NV"/>
46657                <enum name="GL_INT16_VEC4_NV"/>
46658                <enum name="GL_INT64_VEC2_NV"/>
46659                <enum name="GL_INT64_VEC3_NV"/>
46660                <enum name="GL_INT64_VEC4_NV"/>
46661                <enum name="GL_UNSIGNED_INT8_NV"/>
46662                <enum name="GL_UNSIGNED_INT8_VEC2_NV"/>
46663                <enum name="GL_UNSIGNED_INT8_VEC3_NV"/>
46664                <enum name="GL_UNSIGNED_INT8_VEC4_NV"/>
46665                <enum name="GL_UNSIGNED_INT16_NV"/>
46666                <enum name="GL_UNSIGNED_INT16_VEC2_NV"/>
46667                <enum name="GL_UNSIGNED_INT16_VEC3_NV"/>
46668                <enum name="GL_UNSIGNED_INT16_VEC4_NV"/>
46669                <enum name="GL_UNSIGNED_INT64_VEC2_NV"/>
46670                <enum name="GL_UNSIGNED_INT64_VEC3_NV"/>
46671                <enum name="GL_UNSIGNED_INT64_VEC4_NV"/>
46672                <enum name="GL_FLOAT16_NV"/>
46673                <enum name="GL_FLOAT16_VEC2_NV"/>
46674                <enum name="GL_FLOAT16_VEC3_NV"/>
46675                <enum name="GL_FLOAT16_VEC4_NV"/>
46676                <enum name="GL_PATCHES"/>
46677                <command name="glUniform1i64NV"/>
46678                <command name="glUniform2i64NV"/>
46679                <command name="glUniform3i64NV"/>
46680                <command name="glUniform4i64NV"/>
46681                <command name="glUniform1i64vNV"/>
46682                <command name="glUniform2i64vNV"/>
46683                <command name="glUniform3i64vNV"/>
46684                <command name="glUniform4i64vNV"/>
46685                <command name="glUniform1ui64NV"/>
46686                <command name="glUniform2ui64NV"/>
46687                <command name="glUniform3ui64NV"/>
46688                <command name="glUniform4ui64NV"/>
46689                <command name="glUniform1ui64vNV"/>
46690                <command name="glUniform2ui64vNV"/>
46691                <command name="glUniform3ui64vNV"/>
46692                <command name="glUniform4ui64vNV"/>
46693                <command name="glGetUniformi64vNV"/>
46694            </require>
46695            <require comment="Supported only if GL_EXT_direct_state_access is supported">
46696                <command name="glProgramUniform1i64NV"/>
46697                <command name="glProgramUniform2i64NV"/>
46698                <command name="glProgramUniform3i64NV"/>
46699                <command name="glProgramUniform4i64NV"/>
46700                <command name="glProgramUniform1i64vNV"/>
46701                <command name="glProgramUniform2i64vNV"/>
46702                <command name="glProgramUniform3i64vNV"/>
46703                <command name="glProgramUniform4i64vNV"/>
46704                <command name="glProgramUniform1ui64NV"/>
46705                <command name="glProgramUniform2ui64NV"/>
46706                <command name="glProgramUniform3ui64NV"/>
46707                <command name="glProgramUniform4ui64NV"/>
46708                <command name="glProgramUniform1ui64vNV"/>
46709                <command name="glProgramUniform2ui64vNV"/>
46710                <command name="glProgramUniform3ui64vNV"/>
46711                <command name="glProgramUniform4ui64vNV"/>
46712            </require>
46713        </extension>
46714        <extension name="GL_NV_half_float" supported="gl">
46715            <require>
46716                <enum name="GL_HALF_FLOAT_NV"/>
46717                <command name="glVertex2hNV"/>
46718                <command name="glVertex2hvNV"/>
46719                <command name="glVertex3hNV"/>
46720                <command name="glVertex3hvNV"/>
46721                <command name="glVertex4hNV"/>
46722                <command name="glVertex4hvNV"/>
46723                <command name="glNormal3hNV"/>
46724                <command name="glNormal3hvNV"/>
46725                <command name="glColor3hNV"/>
46726                <command name="glColor3hvNV"/>
46727                <command name="glColor4hNV"/>
46728                <command name="glColor4hvNV"/>
46729                <command name="glTexCoord1hNV"/>
46730                <command name="glTexCoord1hvNV"/>
46731                <command name="glTexCoord2hNV"/>
46732                <command name="glTexCoord2hvNV"/>
46733                <command name="glTexCoord3hNV"/>
46734                <command name="glTexCoord3hvNV"/>
46735                <command name="glTexCoord4hNV"/>
46736                <command name="glTexCoord4hvNV"/>
46737                <command name="glMultiTexCoord1hNV"/>
46738                <command name="glMultiTexCoord1hvNV"/>
46739                <command name="glMultiTexCoord2hNV"/>
46740                <command name="glMultiTexCoord2hvNV"/>
46741                <command name="glMultiTexCoord3hNV"/>
46742                <command name="glMultiTexCoord3hvNV"/>
46743                <command name="glMultiTexCoord4hNV"/>
46744                <command name="glMultiTexCoord4hvNV"/>
46745                <command name="glFogCoordhNV"/>
46746                <command name="glFogCoordhvNV"/>
46747                <command name="glSecondaryColor3hNV"/>
46748                <command name="glSecondaryColor3hvNV"/>
46749                <command name="glVertexWeighthNV"/>
46750                <command name="glVertexWeighthvNV"/>
46751                <command name="glVertexAttrib1hNV"/>
46752                <command name="glVertexAttrib1hvNV"/>
46753                <command name="glVertexAttrib2hNV"/>
46754                <command name="glVertexAttrib2hvNV"/>
46755                <command name="glVertexAttrib3hNV"/>
46756                <command name="glVertexAttrib3hvNV"/>
46757                <command name="glVertexAttrib4hNV"/>
46758                <command name="glVertexAttrib4hvNV"/>
46759                <command name="glVertexAttribs1hvNV"/>
46760                <command name="glVertexAttribs2hvNV"/>
46761                <command name="glVertexAttribs3hvNV"/>
46762                <command name="glVertexAttribs4hvNV"/>
46763            </require>
46764        </extension>
46765        <extension name="GL_NV_image_formats" supported="gles2"/>
46766        <extension name="GL_NV_instanced_arrays" supported="gles2">
46767            <require>
46768                <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
46769                <command name="glVertexAttribDivisorNV"/>
46770            </require>
46771        </extension>
46772        <extension name="GL_NV_internalformat_sample_query" supported="gl|glcore|gles2">
46773            <require>
46774                <enum name="GL_RENDERBUFFER"/>
46775                <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
46776                <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
46777                <enum name="GL_MULTISAMPLES_NV"/>
46778                <enum name="GL_SUPERSAMPLE_SCALE_X_NV"/>
46779                <enum name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
46780                <enum name="GL_CONFORMANT_NV"/>
46781                <command name="glGetInternalformatSampleivNV"/>
46782            </require>
46783        </extension>
46784        <extension name="GL_NV_light_max_exponent" supported="gl">
46785            <require>
46786                <enum name="GL_MAX_SHININESS_NV"/>
46787                <enum name="GL_MAX_SPOT_EXPONENT_NV"/>
46788            </require>
46789        </extension>
46790        <extension name="GL_NV_gpu_multicast" supported="gl">
46791            <require>
46792                <enum name="GL_PER_GPU_STORAGE_BIT_NV"/>
46793                <enum name="GL_MULTICAST_GPUS_NV"/>
46794                <enum name="GL_RENDER_GPU_MASK_NV"/>
46795                <enum name="GL_PER_GPU_STORAGE_NV"/>
46796                <enum name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
46797                <command name="glRenderGpuMaskNV"/>
46798                <command name="glMulticastBufferSubDataNV"/>
46799                <command name="glMulticastCopyBufferSubDataNV"/>
46800                <command name="glMulticastCopyImageSubDataNV"/>
46801                <command name="glMulticastBlitFramebufferNV"/>
46802                <command name="glMulticastFramebufferSampleLocationsfvNV"/>
46803                <command name="glMulticastBarrierNV"/>
46804                <command name="glMulticastWaitSyncNV"/>
46805                <command name="glMulticastGetQueryObjectivNV"/>
46806                <command name="glMulticastGetQueryObjectuivNV"/>
46807                <command name="glMulticastGetQueryObjecti64vNV"/>
46808                <command name="glMulticastGetQueryObjectui64vNV"/>
46809            </require>
46810        </extension>
46811        <extension name="GL_NV_multisample_coverage" supported="gl">
46812            <require>
46813                <enum name="GL_SAMPLES_ARB"/>
46814                <enum name="GL_COLOR_SAMPLES_NV"/>
46815            </require>
46816        </extension>
46817        <extension name="GL_NV_multisample_filter_hint" supported="gl">
46818            <require>
46819                <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
46820            </require>
46821        </extension>
46822        <extension name="GL_NV_non_square_matrices" supported="gles2">
46823            <require>
46824                <enum name="GL_FLOAT_MAT2x3_NV"/>
46825                <enum name="GL_FLOAT_MAT2x4_NV"/>
46826                <enum name="GL_FLOAT_MAT3x2_NV"/>
46827                <enum name="GL_FLOAT_MAT3x4_NV"/>
46828                <enum name="GL_FLOAT_MAT4x2_NV"/>
46829                <enum name="GL_FLOAT_MAT4x3_NV"/>
46830                <command name="glUniformMatrix2x3fvNV"/>
46831                <command name="glUniformMatrix3x2fvNV"/>
46832                <command name="glUniformMatrix2x4fvNV"/>
46833                <command name="glUniformMatrix4x2fvNV"/>
46834                <command name="glUniformMatrix3x4fvNV"/>
46835                <command name="glUniformMatrix4x3fvNV"/>
46836            </require>
46837        </extension>
46838        <extension name="GL_NV_occlusion_query" supported="gl">
46839            <require>
46840                <enum name="GL_PIXEL_COUNTER_BITS_NV"/>
46841                <enum name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
46842                <enum name="GL_PIXEL_COUNT_NV"/>
46843                <enum name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
46844                <command name="glGenOcclusionQueriesNV"/>
46845                <command name="glDeleteOcclusionQueriesNV"/>
46846                <command name="glIsOcclusionQueryNV"/>
46847                <command name="glBeginOcclusionQueryNV"/>
46848                <command name="glEndOcclusionQueryNV"/>
46849                <command name="glGetOcclusionQueryivNV"/>
46850                <command name="glGetOcclusionQueryuivNV"/>
46851            </require>
46852        </extension>
46853        <extension name="GL_NV_packed_depth_stencil" supported="gl">
46854            <require>
46855                <enum name="GL_DEPTH_STENCIL_NV"/>
46856                <enum name="GL_UNSIGNED_INT_24_8_NV"/>
46857            </require>
46858        </extension>
46859        <extension name="GL_NV_parameter_buffer_object" supported="gl">
46860            <require>
46861                <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
46862                <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
46863                <enum name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
46864                <enum name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
46865                <enum name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
46866                <command name="glProgramBufferParametersfvNV"/>
46867                <command name="glProgramBufferParametersIivNV"/>
46868                <command name="glProgramBufferParametersIuivNV"/>
46869            </require>
46870        </extension>
46871        <extension name="GL_NV_parameter_buffer_object2" supported="gl"/>
46872        <extension name="GL_NV_path_rendering" supported="gl|glcore|gles2">
46873            <require>
46874                <enum name="GL_PATH_FORMAT_SVG_NV"/>
46875                <enum name="GL_PATH_FORMAT_PS_NV"/>
46876                <enum name="GL_STANDARD_FONT_NAME_NV"/>
46877                <enum name="GL_SYSTEM_FONT_NAME_NV"/>
46878                <enum name="GL_FILE_NAME_NV"/>
46879                <enum name="GL_PATH_STROKE_WIDTH_NV"/>
46880                <enum name="GL_PATH_END_CAPS_NV"/>
46881                <enum name="GL_PATH_INITIAL_END_CAP_NV"/>
46882                <enum name="GL_PATH_TERMINAL_END_CAP_NV"/>
46883                <enum name="GL_PATH_JOIN_STYLE_NV"/>
46884                <enum name="GL_PATH_MITER_LIMIT_NV"/>
46885                <enum name="GL_PATH_DASH_CAPS_NV"/>
46886                <enum name="GL_PATH_INITIAL_DASH_CAP_NV"/>
46887                <enum name="GL_PATH_TERMINAL_DASH_CAP_NV"/>
46888                <enum name="GL_PATH_DASH_OFFSET_NV"/>
46889                <enum name="GL_PATH_CLIENT_LENGTH_NV"/>
46890                <enum name="GL_PATH_FILL_MODE_NV"/>
46891                <enum name="GL_PATH_FILL_MASK_NV"/>
46892                <enum name="GL_PATH_FILL_COVER_MODE_NV"/>
46893                <enum name="GL_PATH_STROKE_COVER_MODE_NV"/>
46894                <enum name="GL_PATH_STROKE_MASK_NV"/>
46895                <enum name="GL_COUNT_UP_NV"/>
46896                <enum name="GL_COUNT_DOWN_NV"/>
46897                <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/>
46898                <enum name="GL_CONVEX_HULL_NV"/>
46899                <enum name="GL_BOUNDING_BOX_NV"/>
46900                <enum name="GL_TRANSLATE_X_NV"/>
46901                <enum name="GL_TRANSLATE_Y_NV"/>
46902                <enum name="GL_TRANSLATE_2D_NV"/>
46903                <enum name="GL_TRANSLATE_3D_NV"/>
46904                <enum name="GL_AFFINE_2D_NV"/>
46905                <enum name="GL_AFFINE_3D_NV"/>
46906                <enum name="GL_TRANSPOSE_AFFINE_2D_NV"/>
46907                <enum name="GL_TRANSPOSE_AFFINE_3D_NV"/>
46908                <enum name="GL_UTF8_NV"/>
46909                <enum name="GL_UTF16_NV"/>
46910                <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/>
46911                <enum name="GL_PATH_COMMAND_COUNT_NV"/>
46912                <enum name="GL_PATH_COORD_COUNT_NV"/>
46913                <enum name="GL_PATH_DASH_ARRAY_COUNT_NV"/>
46914                <enum name="GL_PATH_COMPUTED_LENGTH_NV"/>
46915                <enum name="GL_PATH_FILL_BOUNDING_BOX_NV"/>
46916                <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV"/>
46917                <enum name="GL_SQUARE_NV"/>
46918                <enum name="GL_ROUND_NV"/>
46919                <enum name="GL_TRIANGULAR_NV"/>
46920                <enum name="GL_BEVEL_NV"/>
46921                <enum name="GL_MITER_REVERT_NV"/>
46922                <enum name="GL_MITER_TRUNCATE_NV"/>
46923                <enum name="GL_SKIP_MISSING_GLYPH_NV"/>
46924                <enum name="GL_USE_MISSING_GLYPH_NV"/>
46925                <enum name="GL_PATH_ERROR_POSITION_NV"/>
46926                <enum name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
46927                <enum name="GL_ADJACENT_PAIRS_NV"/>
46928                <enum name="GL_FIRST_TO_REST_NV"/>
46929                <enum name="GL_PATH_GEN_MODE_NV"/>
46930                <enum name="GL_PATH_GEN_COEFF_NV"/>
46931                <enum name="GL_PATH_GEN_COMPONENTS_NV"/>
46932                <enum name="GL_PATH_STENCIL_FUNC_NV"/>
46933                <enum name="GL_PATH_STENCIL_REF_NV"/>
46934                <enum name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
46935                <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
46936                <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
46937                <enum name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
46938                <enum name="GL_PATH_DASH_OFFSET_RESET_NV"/>
46939                <enum name="GL_MOVE_TO_RESETS_NV"/>
46940                <enum name="GL_MOVE_TO_CONTINUES_NV"/>
46941                <enum name="GL_CLOSE_PATH_NV"/>
46942                <enum name="GL_MOVE_TO_NV"/>
46943                <enum name="GL_RELATIVE_MOVE_TO_NV"/>
46944                <enum name="GL_LINE_TO_NV"/>
46945                <enum name="GL_RELATIVE_LINE_TO_NV"/>
46946                <enum name="GL_HORIZONTAL_LINE_TO_NV"/>
46947                <enum name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
46948                <enum name="GL_VERTICAL_LINE_TO_NV"/>
46949                <enum name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
46950                <enum name="GL_QUADRATIC_CURVE_TO_NV"/>
46951                <enum name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
46952                <enum name="GL_CUBIC_CURVE_TO_NV"/>
46953                <enum name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
46954                <enum name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
46955                <enum name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
46956                <enum name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
46957                <enum name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
46958                <enum name="GL_SMALL_CCW_ARC_TO_NV"/>
46959                <enum name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
46960                <enum name="GL_SMALL_CW_ARC_TO_NV"/>
46961                <enum name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
46962                <enum name="GL_LARGE_CCW_ARC_TO_NV"/>
46963                <enum name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
46964                <enum name="GL_LARGE_CW_ARC_TO_NV"/>
46965                <enum name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
46966                <enum name="GL_RESTART_PATH_NV"/>
46967                <enum name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
46968                <enum name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
46969                <enum name="GL_RECT_NV"/>
46970                <enum name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
46971                <enum name="GL_CIRCULAR_CW_ARC_TO_NV"/>
46972                <enum name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
46973                <enum name="GL_ARC_TO_NV"/>
46974                <enum name="GL_RELATIVE_ARC_TO_NV"/>
46975                <enum name="GL_BOLD_BIT_NV"/>
46976                <enum name="GL_ITALIC_BIT_NV"/>
46977                <enum name="GL_GLYPH_WIDTH_BIT_NV"/>
46978                <enum name="GL_GLYPH_HEIGHT_BIT_NV"/>
46979                <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/>
46980                <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/>
46981                <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/>
46982                <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/>
46983                <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/>
46984                <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/>
46985                <enum name="GL_GLYPH_HAS_KERNING_BIT_NV"/>
46986                <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/>
46987                <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/>
46988                <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/>
46989                <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/>
46990                <enum name="GL_FONT_UNITS_PER_EM_BIT_NV"/>
46991                <enum name="GL_FONT_ASCENDER_BIT_NV"/>
46992                <enum name="GL_FONT_DESCENDER_BIT_NV"/>
46993                <enum name="GL_FONT_HEIGHT_BIT_NV"/>
46994                <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/>
46995                <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/>
46996                <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
46997                <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
46998                <enum name="GL_FONT_HAS_KERNING_BIT_NV"/>
46999                <command name="glGenPathsNV"/>
47000                <command name="glDeletePathsNV"/>
47001                <command name="glIsPathNV"/>
47002                <command name="glPathCommandsNV"/>
47003                <command name="glPathCoordsNV"/>
47004                <command name="glPathSubCommandsNV"/>
47005                <command name="glPathSubCoordsNV"/>
47006                <command name="glPathStringNV"/>
47007                <command name="glPathGlyphsNV"/>
47008                <command name="glPathGlyphRangeNV"/>
47009                <command name="glWeightPathsNV"/>
47010                <command name="glCopyPathNV"/>
47011                <command name="glInterpolatePathsNV"/>
47012                <command name="glTransformPathNV"/>
47013                <command name="glPathParameterivNV"/>
47014                <command name="glPathParameteriNV"/>
47015                <command name="glPathParameterfvNV"/>
47016                <command name="glPathParameterfNV"/>
47017                <command name="glPathDashArrayNV"/>
47018                <command name="glPathStencilFuncNV"/>
47019                <command name="glPathStencilDepthOffsetNV"/>
47020                <command name="glStencilFillPathNV"/>
47021                <command name="glStencilStrokePathNV"/>
47022                <command name="glStencilFillPathInstancedNV"/>
47023                <command name="glStencilStrokePathInstancedNV"/>
47024                <command name="glPathCoverDepthFuncNV"/>
47025                <command name="glCoverFillPathNV"/>
47026                <command name="glCoverStrokePathNV"/>
47027                <command name="glCoverFillPathInstancedNV"/>
47028                <command name="glCoverStrokePathInstancedNV"/>
47029                <command name="glGetPathParameterivNV"/>
47030                <command name="glGetPathParameterfvNV"/>
47031                <command name="glGetPathCommandsNV"/>
47032                <command name="glGetPathCoordsNV"/>
47033                <command name="glGetPathDashArrayNV"/>
47034                <command name="glGetPathMetricsNV"/>
47035                <command name="glGetPathMetricRangeNV"/>
47036                <command name="glGetPathSpacingNV"/>
47037                <command name="glIsPointInFillPathNV"/>
47038                <command name="glIsPointInStrokePathNV"/>
47039                <command name="glGetPathLengthNV"/>
47040                <command name="glPointAlongPathNV"/>
47041            </require>
47042            <require comment="API revision 1.2">
47043                <enum name="GL_ROUNDED_RECT_NV"/>
47044                <enum name="GL_RELATIVE_ROUNDED_RECT_NV"/>
47045                <enum name="GL_ROUNDED_RECT2_NV"/>
47046                <enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
47047                <enum name="GL_ROUNDED_RECT4_NV"/>
47048                <enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
47049                <enum name="GL_ROUNDED_RECT8_NV"/>
47050                <enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
47051                <enum name="GL_RELATIVE_RECT_NV"/>
47052                <enum name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
47053                <enum name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
47054                <enum name="GL_FONT_UNAVAILABLE_NV"/>
47055                <enum name="GL_FONT_UNINTELLIGIBLE_NV"/>
47056                <command name="glMatrixLoad3x2fNV"/>
47057                <command name="glMatrixLoad3x3fNV"/>
47058                <command name="glMatrixLoadTranspose3x3fNV"/>
47059                <command name="glMatrixMult3x2fNV"/>
47060                <command name="glMatrixMult3x3fNV"/>
47061                <command name="glMatrixMultTranspose3x3fNV"/>
47062                <command name="glStencilThenCoverFillPathNV"/>
47063                <command name="glStencilThenCoverStrokePathNV"/>
47064                <command name="glStencilThenCoverFillPathInstancedNV"/>
47065                <command name="glStencilThenCoverStrokePathInstancedNV"/>
47066                <command name="glPathGlyphIndexRangeNV"/>
47067            </require>
47068            <require comment="API revision 1.3">
47069                <enum name="GL_CONIC_CURVE_TO_NV"/>
47070                <enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
47071                <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
47072                <enum name="GL_STANDARD_FONT_FORMAT_NV"/>
47073                <command name="glPathGlyphIndexArrayNV"/>
47074                <command name="glPathMemoryGlyphIndexArrayNV"/>
47075                <command name="glProgramPathFragmentInputGenNV"/>
47076                <command name="glGetProgramResourcefvNV"/>
47077            </require>
47078            <require api="gl" profile="compatibility">
47079                <enum name="GL_2_BYTES_NV"/>
47080                <enum name="GL_3_BYTES_NV"/>
47081                <enum name="GL_4_BYTES_NV"/>
47082                <enum name="GL_EYE_LINEAR_NV"/>
47083                <enum name="GL_OBJECT_LINEAR_NV"/>
47084                <enum name="GL_CONSTANT_NV"/>
47085                <enum name="GL_PATH_FOG_GEN_MODE_NV"/>
47086                <enum name="GL_PRIMARY_COLOR"/>
47087                <enum name="GL_PRIMARY_COLOR_NV"/>
47088                <enum name="GL_SECONDARY_COLOR_NV"/>
47089                <enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
47090                <command name="glPathColorGenNV"/>
47091                <command name="glPathTexGenNV"/>
47092                <command name="glPathFogGenNV"/>
47093                <command name="glGetPathColorGenivNV"/>
47094                <command name="glGetPathColorGenfvNV"/>
47095                <command name="glGetPathTexGenivNV"/>
47096                <command name="glGetPathTexGenfvNV"/>
47097            </require>
47098            <require comment="Other API additions of unknown history">
47099                <enum name="GL_PATH_PROJECTION_NV"/>
47100                <enum name="GL_PATH_MODELVIEW_NV"/>
47101                <enum name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
47102                <enum name="GL_PATH_MODELVIEW_MATRIX_NV"/>
47103                <enum name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
47104                <enum name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
47105                <enum name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
47106                <enum name="GL_PATH_PROJECTION_MATRIX_NV"/>
47107                <enum name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
47108                <enum name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
47109                <enum name="GL_FRAGMENT_INPUT_NV"/>
47110                <command name="glMatrixFrustumEXT"/>
47111                <command name="glMatrixLoadIdentityEXT"/>
47112                <command name="glMatrixLoadTransposefEXT"/>
47113                <command name="glMatrixLoadTransposedEXT"/>
47114                <command name="glMatrixLoadfEXT"/>
47115                <command name="glMatrixLoaddEXT"/>
47116                <command name="glMatrixMultTransposefEXT"/>
47117                <command name="glMatrixMultTransposedEXT"/>
47118                <command name="glMatrixMultfEXT"/>
47119                <command name="glMatrixMultdEXT"/>
47120                <command name="glMatrixOrthoEXT"/>
47121                <command name="glMatrixPopEXT"/>
47122                <command name="glMatrixPushEXT"/>
47123                <command name="glMatrixRotatefEXT"/>
47124                <command name="glMatrixRotatedEXT"/>
47125                <command name="glMatrixScalefEXT"/>
47126                <command name="glMatrixScaledEXT"/>
47127                <command name="glMatrixTranslatefEXT"/>
47128                <command name="glMatrixTranslatedEXT"/>
47129            </require>
47130        </extension>
47131        <extension name="GL_NV_path_rendering_shared_edge" supported="gl|glcore|gles2">
47132            <require>
47133                <enum name="GL_SHARED_EDGE_NV"/>
47134            </require>
47135        </extension>
47136        <extension name="GL_NV_pixel_data_range" supported="gl">
47137            <require>
47138                <enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
47139                <enum name="GL_READ_PIXEL_DATA_RANGE_NV"/>
47140                <enum name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
47141                <enum name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
47142                <enum name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
47143                <enum name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
47144                <command name="glPixelDataRangeNV"/>
47145                <command name="glFlushPixelDataRangeNV"/>
47146            </require>
47147        </extension>
47148        <extension name="GL_NV_pixel_buffer_object" supported="gles2">
47149            <require>
47150                <enum name="GL_PIXEL_PACK_BUFFER_NV"/>
47151                <enum name="GL_PIXEL_UNPACK_BUFFER_NV"/>
47152                <enum name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
47153                <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
47154            </require>
47155        </extension>
47156        <extension name="GL_NV_point_sprite" supported="gl">
47157            <require>
47158                <enum name="GL_POINT_SPRITE_NV"/>
47159                <enum name="GL_COORD_REPLACE_NV"/>
47160                <enum name="GL_POINT_SPRITE_R_MODE_NV"/>
47161                <command name="glPointParameteriNV"/>
47162                <command name="glPointParameterivNV"/>
47163            </require>
47164        </extension>
47165        <extension name="GL_NV_polygon_mode" supported="gles2">
47166            <require>
47167                <enum name="GL_POLYGON_MODE_NV"/>
47168                <enum name="GL_POLYGON_OFFSET_POINT_NV"/>
47169                <enum name="GL_POLYGON_OFFSET_LINE_NV"/>
47170                <enum name="GL_POINT_NV"/>
47171                <enum name="GL_LINE_NV"/>
47172                <enum name="GL_FILL_NV"/>
47173                <command name="glPolygonModeNV"/>
47174            </require>
47175        </extension>
47176        <extension name="GL_NV_present_video" supported="gl">
47177            <require>
47178                <enum name="GL_FRAME_NV"/>
47179                <enum name="GL_FIELDS_NV"/>
47180                <enum name="GL_CURRENT_TIME_NV"/>
47181                <enum name="GL_NUM_FILL_STREAMS_NV"/>
47182                <enum name="GL_PRESENT_TIME_NV"/>
47183                <enum name="GL_PRESENT_DURATION_NV"/>
47184                <command name="glPresentFrameKeyedNV"/>
47185                <command name="glPresentFrameDualFillNV"/>
47186                <command name="glGetVideoivNV"/>
47187                <command name="glGetVideouivNV"/>
47188                <command name="glGetVideoi64vNV"/>
47189                <command name="glGetVideoui64vNV"/>
47190            </require>
47191        </extension>
47192        <extension name="GL_NV_primitive_restart" supported="gl">
47193            <require>
47194                <enum name="GL_PRIMITIVE_RESTART_NV"/>
47195                <enum name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
47196                <command name="glPrimitiveRestartNV"/>
47197                <command name="glPrimitiveRestartIndexNV"/>
47198            </require>
47199        </extension>
47200        <extension name="GL_NV_query_resource" supported="gl">
47201            <require>
47202                <enum name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/>
47203                <enum name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/>
47204                <enum name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/>
47205                <enum name="GL_QUERY_RESOURCE_TEXTURE_NV"/>
47206                <enum name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/>
47207                <enum name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/>
47208                <command name="glQueryResourceNV"/>
47209            </require>
47210        </extension>
47211        <extension name="GL_NV_query_resource_tag" supported="gl">
47212            <require>
47213                <command name="glGenQueryResourceTagNV"/>
47214                <command name="glDeleteQueryResourceTagNV"/>
47215                <command name="glQueryResourceTagNV"/>
47216            </require>
47217        </extension>
47218        <extension name="GL_NV_read_buffer" supported="gles2">
47219            <require>
47220                <enum name="GL_READ_BUFFER_NV"/>
47221                <command name="glReadBufferNV"/>
47222            </require>
47223        </extension>
47224        <extension name="GL_NV_read_buffer_front" supported="gles2"/>
47225        <extension name="GL_NV_read_depth" supported="gles2"/>
47226        <extension name="GL_NV_read_depth_stencil" supported="gles2"/>
47227        <extension name="GL_NV_read_stencil" supported="gles2"/>
47228        <extension name="GL_NV_register_combiners" supported="gl">
47229            <require>
47230                <enum name="GL_REGISTER_COMBINERS_NV"/>
47231                <enum name="GL_VARIABLE_A_NV"/>
47232                <enum name="GL_VARIABLE_B_NV"/>
47233                <enum name="GL_VARIABLE_C_NV"/>
47234                <enum name="GL_VARIABLE_D_NV"/>
47235                <enum name="GL_VARIABLE_E_NV"/>
47236                <enum name="GL_VARIABLE_F_NV"/>
47237                <enum name="GL_VARIABLE_G_NV"/>
47238                <enum name="GL_CONSTANT_COLOR0_NV"/>
47239                <enum name="GL_CONSTANT_COLOR1_NV"/>
47240                <enum name="GL_PRIMARY_COLOR_NV"/>
47241                <enum name="GL_SECONDARY_COLOR_NV"/>
47242                <enum name="GL_SPARE0_NV"/>
47243                <enum name="GL_SPARE1_NV"/>
47244                <enum name="GL_DISCARD_NV"/>
47245                <enum name="GL_E_TIMES_F_NV"/>
47246                <enum name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
47247                <enum name="GL_UNSIGNED_IDENTITY_NV"/>
47248                <enum name="GL_UNSIGNED_INVERT_NV"/>
47249                <enum name="GL_EXPAND_NORMAL_NV"/>
47250                <enum name="GL_EXPAND_NEGATE_NV"/>
47251                <enum name="GL_HALF_BIAS_NORMAL_NV"/>
47252                <enum name="GL_HALF_BIAS_NEGATE_NV"/>
47253                <enum name="GL_SIGNED_IDENTITY_NV"/>
47254                <enum name="GL_SIGNED_NEGATE_NV"/>
47255                <enum name="GL_SCALE_BY_TWO_NV"/>
47256                <enum name="GL_SCALE_BY_FOUR_NV"/>
47257                <enum name="GL_SCALE_BY_ONE_HALF_NV"/>
47258                <enum name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
47259                <enum name="GL_COMBINER_INPUT_NV"/>
47260                <enum name="GL_COMBINER_MAPPING_NV"/>
47261                <enum name="GL_COMBINER_COMPONENT_USAGE_NV"/>
47262                <enum name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
47263                <enum name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
47264                <enum name="GL_COMBINER_MUX_SUM_NV"/>
47265                <enum name="GL_COMBINER_SCALE_NV"/>
47266                <enum name="GL_COMBINER_BIAS_NV"/>
47267                <enum name="GL_COMBINER_AB_OUTPUT_NV"/>
47268                <enum name="GL_COMBINER_CD_OUTPUT_NV"/>
47269                <enum name="GL_COMBINER_SUM_OUTPUT_NV"/>
47270                <enum name="GL_MAX_GENERAL_COMBINERS_NV"/>
47271                <enum name="GL_NUM_GENERAL_COMBINERS_NV"/>
47272                <enum name="GL_COLOR_SUM_CLAMP_NV"/>
47273                <enum name="GL_COMBINER0_NV"/>
47274                <enum name="GL_COMBINER1_NV"/>
47275                <enum name="GL_COMBINER2_NV"/>
47276                <enum name="GL_COMBINER3_NV"/>
47277                <enum name="GL_COMBINER4_NV"/>
47278                <enum name="GL_COMBINER5_NV"/>
47279                <enum name="GL_COMBINER6_NV"/>
47280                <enum name="GL_COMBINER7_NV"/>
47281                <enum name="GL_TEXTURE0_ARB"/>
47282                <enum name="GL_TEXTURE1_ARB"/>
47283                <enum name="GL_ZERO"/>
47284                <enum name="GL_NONE"/>
47285                <enum name="GL_FOG"/>
47286                <command name="glCombinerParameterfvNV"/>
47287                <command name="glCombinerParameterfNV"/>
47288                <command name="glCombinerParameterivNV"/>
47289                <command name="glCombinerParameteriNV"/>
47290                <command name="glCombinerInputNV"/>
47291                <command name="glCombinerOutputNV"/>
47292                <command name="glFinalCombinerInputNV"/>
47293                <command name="glGetCombinerInputParameterfvNV"/>
47294                <command name="glGetCombinerInputParameterivNV"/>
47295                <command name="glGetCombinerOutputParameterfvNV"/>
47296                <command name="glGetCombinerOutputParameterivNV"/>
47297                <command name="glGetFinalCombinerInputParameterfvNV"/>
47298                <command name="glGetFinalCombinerInputParameterivNV"/>
47299            </require>
47300        </extension>
47301        <extension name="GL_NV_register_combiners2" supported="gl">
47302            <require>
47303                <enum name="GL_PER_STAGE_CONSTANTS_NV"/>
47304                <command name="glCombinerStageParameterfvNV"/>
47305                <command name="glGetCombinerStageParameterfvNV"/>
47306            </require>
47307        </extension>
47308        <extension name="GL_NV_robustness_video_memory_purge" supported="gl|gles2" command="ANGLE hacks, should only be gl">
47309            <require>
47310                <enum name="GL_PURGED_CONTEXT_RESET_NV"/>
47311            </require>
47312        </extension>
47313        <extension name="GL_NV_sRGB_formats" supported="gles2">
47314            <require>
47315                <enum name="GL_SLUMINANCE_NV"/>
47316                <enum name="GL_SLUMINANCE_ALPHA_NV"/>
47317                <enum name="GL_SRGB8_NV"/>
47318                <enum name="GL_SLUMINANCE8_NV"/>
47319                <enum name="GL_SLUMINANCE8_ALPHA8_NV"/>
47320                <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
47321                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
47322                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
47323                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
47324                <enum name="GL_ETC1_SRGB8_NV"/>
47325            </require>
47326        </extension>
47327        <extension name="GL_NV_sample_locations" supported="gl|glcore|gles2">
47328            <require>
47329                <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
47330                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
47331                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
47332                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
47333                <enum name="GL_SAMPLE_LOCATION_NV"/>
47334                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
47335                <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
47336                <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
47337                <command name="glFramebufferSampleLocationsfvNV"/>
47338                <command name="glNamedFramebufferSampleLocationsfvNV"/>
47339                <command name="glResolveDepthValuesNV"/>
47340            </require>
47341        </extension>
47342        <extension name="GL_NV_sample_mask_override_coverage" supported="gl|glcore|gles2"/>
47343        <extension name="GL_NV_shader_atomic_counters" supported="gl|glcore"/>
47344        <extension name="GL_NV_shader_atomic_float" supported="gl|glcore"/>
47345        <extension name="GL_NV_shader_atomic_float64" supported="gl|glcore"/>
47346        <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl|glcore|gles2"/>
47347        <extension name="GL_NV_shader_atomic_int64" supported="gl|glcore"/>
47348        <extension name="GL_NV_shader_buffer_load" supported="gl|glcore">
47349            <require>
47350                <enum name="GL_BUFFER_GPU_ADDRESS_NV"/>
47351                <enum name="GL_GPU_ADDRESS_NV"/>
47352                <enum name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
47353                <command name="glMakeBufferResidentNV"/>
47354                <command name="glMakeBufferNonResidentNV"/>
47355                <command name="glIsBufferResidentNV"/>
47356                <command name="glMakeNamedBufferResidentNV"/>
47357                <command name="glMakeNamedBufferNonResidentNV"/>
47358                <command name="glIsNamedBufferResidentNV"/>
47359                <command name="glGetBufferParameterui64vNV"/>
47360                <command name="glGetNamedBufferParameterui64vNV"/>
47361                <command name="glGetIntegerui64vNV"/>
47362                <command name="glUniformui64NV"/>
47363                <command name="glUniformui64vNV"/>
47364                <command name="glGetUniformui64vNV"/>
47365                <command name="glProgramUniformui64NV"/>
47366                <command name="glProgramUniformui64vNV"/>
47367            </require>
47368        </extension>
47369        <extension name="GL_NV_shader_buffer_store" supported="gl|glcore">
47370            <require>
47371                <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
47372                <enum name="GL_READ_WRITE"/>
47373                <enum name="GL_WRITE_ONLY"/>
47374            </require>
47375        </extension>
47376        <extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/>
47377        <extension name="GL_NV_shader_storage_buffer_object" supported="gl"/>
47378        <extension name="GL_NV_shader_thread_group" supported="gl|glcore">
47379            <require>
47380                <enum name="GL_WARP_SIZE_NV"/>
47381                <enum name="GL_WARPS_PER_SM_NV"/>
47382                <enum name="GL_SM_COUNT_NV"/>
47383            </require>
47384        </extension>
47385        <extension name="GL_NV_shader_thread_shuffle" supported="gl|glcore"/>
47386        <extension name="GL_NV_shadow_samplers_array" supported="gles2">
47387            <require>
47388                <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
47389            </require>
47390        </extension>
47391        <extension name="GL_NV_shadow_samplers_cube" supported="gles2">
47392            <require>
47393                <enum name="GL_SAMPLER_CUBE_SHADOW_NV"/>
47394            </require>
47395        </extension>
47396        <extension name="GL_NV_stereo_view_rendering" supported="gl|glcore|gles2"/>
47397        <extension name="GL_NV_tessellation_program5" supported="gl">
47398            <require>
47399                <enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
47400                <enum name="GL_TESS_CONTROL_PROGRAM_NV"/>
47401                <enum name="GL_TESS_EVALUATION_PROGRAM_NV"/>
47402                <enum name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
47403                <enum name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
47404            </require>
47405        </extension>
47406        <extension name="GL_NV_texgen_emboss" supported="gl">
47407            <require>
47408                <enum name="GL_EMBOSS_LIGHT_NV"/>
47409                <enum name="GL_EMBOSS_CONSTANT_NV"/>
47410                <enum name="GL_EMBOSS_MAP_NV"/>
47411            </require>
47412        </extension>
47413        <extension name="GL_NV_texgen_reflection" supported="gl">
47414            <require>
47415                <enum name="GL_NORMAL_MAP_NV"/>
47416                <enum name="GL_REFLECTION_MAP_NV"/>
47417            </require>
47418        </extension>
47419        <extension name="GL_NV_texture_barrier" supported="gl|glcore">
47420            <require>
47421                <command name="glTextureBarrierNV"/>
47422            </require>
47423        </extension>
47424        <extension name="GL_NV_texture_border_clamp" supported="gles2">
47425            <require>
47426                <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
47427                <enum name="GL_CLAMP_TO_BORDER_NV"/>
47428            </require>
47429        </extension>
47430        <extension name="GL_NV_texture_compression_s3tc_update" supported="gles2"/>
47431        <extension name="GL_NV_texture_compression_vtc" supported="gl"/>
47432        <extension name="GL_NV_texture_env_combine4" supported="gl">
47433            <require>
47434                <enum name="GL_COMBINE4_NV"/>
47435                <enum name="GL_SOURCE3_RGB_NV"/>
47436                <enum name="GL_SOURCE3_ALPHA_NV"/>
47437                <enum name="GL_OPERAND3_RGB_NV"/>
47438                <enum name="GL_OPERAND3_ALPHA_NV"/>
47439            </require>
47440        </extension>
47441        <extension name="GL_NV_texture_expand_normal" supported="gl">
47442            <require>
47443                <enum name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
47444            </require>
47445        </extension>
47446        <extension name="GL_NV_texture_multisample" supported="gl">
47447            <require>
47448                <enum name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
47449                <enum name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
47450                <command name="glTexImage2DMultisampleCoverageNV"/>
47451                <command name="glTexImage3DMultisampleCoverageNV"/>
47452            </require>
47453            <require comment="Supported only if GL_EXT_direct_state_access is supported">
47454                <command name="glTextureImage2DMultisampleNV"/>
47455                <command name="glTextureImage3DMultisampleNV"/>
47456                <command name="glTextureImage2DMultisampleCoverageNV"/>
47457                <command name="glTextureImage3DMultisampleCoverageNV"/>
47458            </require>
47459        </extension>
47460        <extension name="GL_NV_texture_npot_2D_mipmap" supported="gles2"/>
47461        <extension name="GL_NV_texture_rectangle" supported="gl">
47462            <require>
47463                <enum name="GL_TEXTURE_RECTANGLE_NV"/>
47464                <enum name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
47465                <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
47466                <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
47467            </require>
47468        </extension>
47469        <extension name="GL_NV_texture_rectangle_compressed" supported="gl|glcore"/>
47470        <extension name="GL_NV_texture_shader" supported="gl">
47471            <require>
47472                <enum name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
47473                <enum name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
47474                <enum name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
47475                <enum name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
47476                <enum name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
47477                <enum name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
47478                <enum name="GL_DSDT_MAG_INTENSITY_NV"/>
47479                <enum name="GL_SHADER_CONSISTENT_NV"/>
47480                <enum name="GL_TEXTURE_SHADER_NV"/>
47481                <enum name="GL_SHADER_OPERATION_NV"/>
47482                <enum name="GL_CULL_MODES_NV"/>
47483                <enum name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
47484                <enum name="GL_OFFSET_TEXTURE_SCALE_NV"/>
47485                <enum name="GL_OFFSET_TEXTURE_BIAS_NV"/>
47486                <enum name="GL_OFFSET_TEXTURE_2D_MATRIX_NV"/>
47487                <enum name="GL_OFFSET_TEXTURE_2D_SCALE_NV"/>
47488                <enum name="GL_OFFSET_TEXTURE_2D_BIAS_NV"/>
47489                <enum name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
47490                <enum name="GL_CONST_EYE_NV"/>
47491                <enum name="GL_PASS_THROUGH_NV"/>
47492                <enum name="GL_CULL_FRAGMENT_NV"/>
47493                <enum name="GL_OFFSET_TEXTURE_2D_NV"/>
47494                <enum name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
47495                <enum name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
47496                <enum name="GL_DOT_PRODUCT_NV"/>
47497                <enum name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
47498                <enum name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
47499                <enum name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
47500                <enum name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
47501                <enum name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
47502                <enum name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
47503                <enum name="GL_HILO_NV"/>
47504                <enum name="GL_DSDT_NV"/>
47505                <enum name="GL_DSDT_MAG_NV"/>
47506                <enum name="GL_DSDT_MAG_VIB_NV"/>
47507                <enum name="GL_HILO16_NV"/>
47508                <enum name="GL_SIGNED_HILO_NV"/>
47509                <enum name="GL_SIGNED_HILO16_NV"/>
47510                <enum name="GL_SIGNED_RGBA_NV"/>
47511                <enum name="GL_SIGNED_RGBA8_NV"/>
47512                <enum name="GL_SIGNED_RGB_NV"/>
47513                <enum name="GL_SIGNED_RGB8_NV"/>
47514                <enum name="GL_SIGNED_LUMINANCE_NV"/>
47515                <enum name="GL_SIGNED_LUMINANCE8_NV"/>
47516                <enum name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
47517                <enum name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
47518                <enum name="GL_SIGNED_ALPHA_NV"/>
47519                <enum name="GL_SIGNED_ALPHA8_NV"/>
47520                <enum name="GL_SIGNED_INTENSITY_NV"/>
47521                <enum name="GL_SIGNED_INTENSITY8_NV"/>
47522                <enum name="GL_DSDT8_NV"/>
47523                <enum name="GL_DSDT8_MAG8_NV"/>
47524                <enum name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
47525                <enum name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
47526                <enum name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
47527                <enum name="GL_HI_SCALE_NV"/>
47528                <enum name="GL_LO_SCALE_NV"/>
47529                <enum name="GL_DS_SCALE_NV"/>
47530                <enum name="GL_DT_SCALE_NV"/>
47531                <enum name="GL_MAGNITUDE_SCALE_NV"/>
47532                <enum name="GL_VIBRANCE_SCALE_NV"/>
47533                <enum name="GL_HI_BIAS_NV"/>
47534                <enum name="GL_LO_BIAS_NV"/>
47535                <enum name="GL_DS_BIAS_NV"/>
47536                <enum name="GL_DT_BIAS_NV"/>
47537                <enum name="GL_MAGNITUDE_BIAS_NV"/>
47538                <enum name="GL_VIBRANCE_BIAS_NV"/>
47539                <enum name="GL_TEXTURE_BORDER_VALUES_NV"/>
47540                <enum name="GL_TEXTURE_HI_SIZE_NV"/>
47541                <enum name="GL_TEXTURE_LO_SIZE_NV"/>
47542                <enum name="GL_TEXTURE_DS_SIZE_NV"/>
47543                <enum name="GL_TEXTURE_DT_SIZE_NV"/>
47544                <enum name="GL_TEXTURE_MAG_SIZE_NV"/>
47545            </require>
47546        </extension>
47547        <extension name="GL_NV_texture_shader2" supported="gl">
47548            <require>
47549                <enum name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
47550            </require>
47551        </extension>
47552        <extension name="GL_NV_texture_shader3" supported="gl">
47553            <require>
47554                <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
47555                <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
47556                <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
47557                <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
47558                <enum name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
47559                <enum name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
47560                <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
47561                <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
47562                <enum name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
47563                <enum name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
47564                <enum name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
47565                <enum name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
47566                <enum name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
47567                <enum name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
47568                <enum name="GL_HILO8_NV"/>
47569                <enum name="GL_SIGNED_HILO8_NV"/>
47570                <enum name="GL_FORCE_BLUE_TO_ONE_NV"/>
47571            </require>
47572        </extension>
47573        <extension name="GL_NV_transform_feedback" supported="gl">
47574            <require>
47575                <enum name="GL_BACK_PRIMARY_COLOR_NV"/>
47576                <enum name="GL_BACK_SECONDARY_COLOR_NV"/>
47577                <enum name="GL_TEXTURE_COORD_NV"/>
47578                <enum name="GL_CLIP_DISTANCE_NV"/>
47579                <enum name="GL_VERTEX_ID_NV"/>
47580                <enum name="GL_PRIMITIVE_ID_NV"/>
47581                <enum name="GL_GENERIC_ATTRIB_NV"/>
47582                <enum name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
47583                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
47584                <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
47585                <enum name="GL_ACTIVE_VARYINGS_NV"/>
47586                <enum name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
47587                <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
47588                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
47589                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
47590                <enum name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
47591                <enum name="GL_PRIMITIVES_GENERATED_NV"/>
47592                <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
47593                <enum name="GL_RASTERIZER_DISCARD_NV"/>
47594                <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
47595                <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
47596                <enum name="GL_INTERLEAVED_ATTRIBS_NV"/>
47597                <enum name="GL_SEPARATE_ATTRIBS_NV"/>
47598                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
47599                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
47600                <enum name="GL_LAYER_NV"/>
47601                <command name="glBeginTransformFeedbackNV"/>
47602                <command name="glEndTransformFeedbackNV"/>
47603                <command name="glTransformFeedbackAttribsNV"/>
47604                <command name="glBindBufferRangeNV"/>
47605                <command name="glBindBufferOffsetNV"/>
47606                <command name="glBindBufferBaseNV"/>
47607                <command name="glTransformFeedbackVaryingsNV"/>
47608                <command name="glActiveVaryingNV"/>
47609                <command name="glGetVaryingLocationNV"/>
47610                <command name="glGetActiveVaryingNV"/>
47611                <command name="glGetTransformFeedbackVaryingNV"/>
47612            </require>
47613            <require comment="Extended by GL_ARB_transform_feedback3">
47614                <enum name="GL_NEXT_BUFFER_NV"/>
47615                <enum name="GL_SKIP_COMPONENTS4_NV"/>
47616                <enum name="GL_SKIP_COMPONENTS3_NV"/>
47617                <enum name="GL_SKIP_COMPONENTS2_NV"/>
47618                <enum name="GL_SKIP_COMPONENTS1_NV"/>
47619                <command name="glTransformFeedbackStreamAttribsNV"/>
47620            </require>
47621        </extension>
47622        <extension name="GL_NV_transform_feedback2" supported="gl">
47623            <require>
47624                <enum name="GL_TRANSFORM_FEEDBACK_NV"/>
47625                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
47626                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
47627                <enum name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
47628                <command name="glBindTransformFeedbackNV"/>
47629                <command name="glDeleteTransformFeedbacksNV"/>
47630                <command name="glGenTransformFeedbacksNV"/>
47631                <command name="glIsTransformFeedbackNV"/>
47632                <command name="glPauseTransformFeedbackNV"/>
47633                <command name="glResumeTransformFeedbackNV"/>
47634                <command name="glDrawTransformFeedbackNV"/>
47635            </require>
47636        </extension>
47637        <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl|glcore">
47638            <require>
47639                <enum name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
47640                <enum name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
47641                <enum name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
47642            </require>
47643        </extension>
47644        <extension name="GL_NV_vdpau_interop" supported="gl">
47645            <require>
47646                <enum name="GL_SURFACE_STATE_NV"/>
47647                <enum name="GL_SURFACE_REGISTERED_NV"/>
47648                <enum name="GL_SURFACE_MAPPED_NV"/>
47649                <enum name="GL_WRITE_DISCARD_NV"/>
47650                <command name="glVDPAUInitNV"/>
47651                <command name="glVDPAUFiniNV"/>
47652                <command name="glVDPAURegisterVideoSurfaceNV"/>
47653                <command name="glVDPAURegisterOutputSurfaceNV"/>
47654                <command name="glVDPAUIsSurfaceNV"/>
47655                <command name="glVDPAUUnregisterSurfaceNV"/>
47656                <command name="glVDPAUGetSurfaceivNV"/>
47657                <command name="glVDPAUSurfaceAccessNV"/>
47658                <command name="glVDPAUMapSurfacesNV"/>
47659                <command name="glVDPAUUnmapSurfacesNV"/>
47660            </require>
47661        </extension>
47662        <extension name="GL_NV_vertex_array_range" supported="gl">
47663            <require>
47664                <enum name="GL_VERTEX_ARRAY_RANGE_NV"/>
47665                <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
47666                <enum name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
47667                <enum name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
47668                <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
47669                <command name="glFlushVertexArrayRangeNV"/>
47670                <command name="glVertexArrayRangeNV"/>
47671            </require>
47672        </extension>
47673        <extension name="GL_NV_vertex_array_range2" supported="gl">
47674            <require>
47675                <enum name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
47676            </require>
47677        </extension>
47678        <extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl|glcore">
47679            <require>
47680                <enum name="GL_INT64_NV"/>
47681                <enum name="GL_UNSIGNED_INT64_NV"/>
47682                <command name="glVertexAttribL1i64NV"/>
47683                <command name="glVertexAttribL2i64NV"/>
47684                <command name="glVertexAttribL3i64NV"/>
47685                <command name="glVertexAttribL4i64NV"/>
47686                <command name="glVertexAttribL1i64vNV"/>
47687                <command name="glVertexAttribL2i64vNV"/>
47688                <command name="glVertexAttribL3i64vNV"/>
47689                <command name="glVertexAttribL4i64vNV"/>
47690                <command name="glVertexAttribL1ui64NV"/>
47691                <command name="glVertexAttribL2ui64NV"/>
47692                <command name="glVertexAttribL3ui64NV"/>
47693                <command name="glVertexAttribL4ui64NV"/>
47694                <command name="glVertexAttribL1ui64vNV"/>
47695                <command name="glVertexAttribL2ui64vNV"/>
47696                <command name="glVertexAttribL3ui64vNV"/>
47697                <command name="glVertexAttribL4ui64vNV"/>
47698                <command name="glGetVertexAttribLi64vNV"/>
47699                <command name="glGetVertexAttribLui64vNV"/>
47700                <command name="glVertexAttribLFormatNV"/>
47701            </require>
47702        </extension>
47703        <extension name="GL_NV_vertex_buffer_unified_memory" supported="gl|glcore">
47704            <require>
47705                <enum name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
47706                <enum name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
47707                <enum name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
47708                <enum name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
47709                <enum name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
47710                <enum name="GL_COLOR_ARRAY_ADDRESS_NV"/>
47711                <enum name="GL_INDEX_ARRAY_ADDRESS_NV"/>
47712                <enum name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
47713                <enum name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
47714                <enum name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
47715                <enum name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
47716                <enum name="GL_ELEMENT_ARRAY_ADDRESS_NV"/>
47717                <enum name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
47718                <enum name="GL_VERTEX_ARRAY_LENGTH_NV"/>
47719                <enum name="GL_NORMAL_ARRAY_LENGTH_NV"/>
47720                <enum name="GL_COLOR_ARRAY_LENGTH_NV"/>
47721                <enum name="GL_INDEX_ARRAY_LENGTH_NV"/>
47722                <enum name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
47723                <enum name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
47724                <enum name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
47725                <enum name="GL_FOG_COORD_ARRAY_LENGTH_NV"/>
47726                <enum name="GL_ELEMENT_ARRAY_LENGTH_NV"/>
47727                <enum name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
47728                <enum name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
47729                <enum name="GL_DRAW_INDIRECT_LENGTH_NV"/>
47730                <command name="glBufferAddressRangeNV"/>
47731                <command name="glVertexFormatNV"/>
47732                <command name="glNormalFormatNV"/>
47733                <command name="glColorFormatNV"/>
47734                <command name="glIndexFormatNV"/>
47735                <command name="glTexCoordFormatNV"/>
47736                <command name="glEdgeFlagFormatNV"/>
47737                <command name="glSecondaryColorFormatNV"/>
47738                <command name="glFogCoordFormatNV"/>
47739                <command name="glVertexAttribFormatNV"/>
47740                <command name="glVertexAttribIFormatNV"/>
47741                <command name="glGetIntegerui64i_vNV"/>
47742            </require>
47743        </extension>
47744        <extension name="GL_NV_vertex_program" supported="gl">
47745            <require>
47746                <enum name="GL_VERTEX_PROGRAM_NV"/>
47747                <enum name="GL_VERTEX_STATE_PROGRAM_NV"/>
47748                <enum name="GL_ATTRIB_ARRAY_SIZE_NV"/>
47749                <enum name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
47750                <enum name="GL_ATTRIB_ARRAY_TYPE_NV"/>
47751                <enum name="GL_CURRENT_ATTRIB_NV"/>
47752                <enum name="GL_PROGRAM_LENGTH_NV"/>
47753                <enum name="GL_PROGRAM_STRING_NV"/>
47754                <enum name="GL_MODELVIEW_PROJECTION_NV"/>
47755                <enum name="GL_IDENTITY_NV"/>
47756                <enum name="GL_INVERSE_NV"/>
47757                <enum name="GL_TRANSPOSE_NV"/>
47758                <enum name="GL_INVERSE_TRANSPOSE_NV"/>
47759                <enum name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
47760                <enum name="GL_MAX_TRACK_MATRICES_NV"/>
47761                <enum name="GL_MATRIX0_NV"/>
47762                <enum name="GL_MATRIX1_NV"/>
47763                <enum name="GL_MATRIX2_NV"/>
47764                <enum name="GL_MATRIX3_NV"/>
47765                <enum name="GL_MATRIX4_NV"/>
47766                <enum name="GL_MATRIX5_NV"/>
47767                <enum name="GL_MATRIX6_NV"/>
47768                <enum name="GL_MATRIX7_NV"/>
47769                <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
47770                <enum name="GL_CURRENT_MATRIX_NV"/>
47771                <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
47772                <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
47773                <enum name="GL_PROGRAM_PARAMETER_NV"/>
47774                <enum name="GL_ATTRIB_ARRAY_POINTER_NV"/>
47775                <enum name="GL_PROGRAM_TARGET_NV"/>
47776                <enum name="GL_PROGRAM_RESIDENT_NV"/>
47777                <enum name="GL_TRACK_MATRIX_NV"/>
47778                <enum name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
47779                <enum name="GL_VERTEX_PROGRAM_BINDING_NV"/>
47780                <enum name="GL_PROGRAM_ERROR_POSITION_NV"/>
47781                <enum name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
47782                <enum name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
47783                <enum name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
47784                <enum name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
47785                <enum name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
47786                <enum name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
47787                <enum name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
47788                <enum name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
47789                <enum name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
47790                <enum name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
47791                <enum name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
47792                <enum name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
47793                <enum name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
47794                <enum name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
47795                <enum name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
47796                <enum name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
47797                <enum name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
47798                <enum name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
47799                <enum name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
47800                <enum name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
47801                <enum name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
47802                <enum name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
47803                <enum name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
47804                <enum name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
47805                <enum name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
47806                <enum name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
47807                <enum name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
47808                <enum name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
47809                <enum name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
47810                <enum name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
47811                <enum name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
47812                <enum name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
47813                <enum name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
47814                <enum name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
47815                <enum name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
47816                <enum name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
47817                <enum name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
47818                <enum name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
47819                <enum name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
47820                <enum name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
47821                <enum name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
47822                <enum name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
47823                <enum name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
47824                <enum name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
47825                <enum name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
47826                <enum name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
47827                <enum name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
47828                <enum name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
47829                <command name="glAreProgramsResidentNV"/>
47830                <command name="glBindProgramNV"/>
47831                <command name="glDeleteProgramsNV"/>
47832                <command name="glExecuteProgramNV"/>
47833                <command name="glGenProgramsNV"/>
47834                <command name="glGetProgramParameterdvNV"/>
47835                <command name="glGetProgramParameterfvNV"/>
47836                <command name="glGetProgramivNV"/>
47837                <command name="glGetProgramStringNV"/>
47838                <command name="glGetTrackMatrixivNV"/>
47839                <command name="glGetVertexAttribdvNV"/>
47840                <command name="glGetVertexAttribfvNV"/>
47841                <command name="glGetVertexAttribivNV"/>
47842                <command name="glGetVertexAttribPointervNV"/>
47843                <command name="glIsProgramNV"/>
47844                <command name="glLoadProgramNV"/>
47845                <command name="glProgramParameter4dNV"/>
47846                <command name="glProgramParameter4dvNV"/>
47847                <command name="glProgramParameter4fNV"/>
47848                <command name="glProgramParameter4fvNV"/>
47849                <command name="glProgramParameters4dvNV"/>
47850                <command name="glProgramParameters4fvNV"/>
47851                <command name="glRequestResidentProgramsNV"/>
47852                <command name="glTrackMatrixNV"/>
47853                <command name="glVertexAttribPointerNV"/>
47854                <command name="glVertexAttrib1dNV"/>
47855                <command name="glVertexAttrib1dvNV"/>
47856                <command name="glVertexAttrib1fNV"/>
47857                <command name="glVertexAttrib1fvNV"/>
47858                <command name="glVertexAttrib1sNV"/>
47859                <command name="glVertexAttrib1svNV"/>
47860                <command name="glVertexAttrib2dNV"/>
47861                <command name="glVertexAttrib2dvNV"/>
47862                <command name="glVertexAttrib2fNV"/>
47863                <command name="glVertexAttrib2fvNV"/>
47864                <command name="glVertexAttrib2sNV"/>
47865                <command name="glVertexAttrib2svNV"/>
47866                <command name="glVertexAttrib3dNV"/>
47867                <command name="glVertexAttrib3dvNV"/>
47868                <command name="glVertexAttrib3fNV"/>
47869                <command name="glVertexAttrib3fvNV"/>
47870                <command name="glVertexAttrib3sNV"/>
47871                <command name="glVertexAttrib3svNV"/>
47872                <command name="glVertexAttrib4dNV"/>
47873                <command name="glVertexAttrib4dvNV"/>
47874                <command name="glVertexAttrib4fNV"/>
47875                <command name="glVertexAttrib4fvNV"/>
47876                <command name="glVertexAttrib4sNV"/>
47877                <command name="glVertexAttrib4svNV"/>
47878                <command name="glVertexAttrib4ubNV"/>
47879                <command name="glVertexAttrib4ubvNV"/>
47880                <command name="glVertexAttribs1dvNV"/>
47881                <command name="glVertexAttribs1fvNV"/>
47882                <command name="glVertexAttribs1svNV"/>
47883                <command name="glVertexAttribs2dvNV"/>
47884                <command name="glVertexAttribs2fvNV"/>
47885                <command name="glVertexAttribs2svNV"/>
47886                <command name="glVertexAttribs3dvNV"/>
47887                <command name="glVertexAttribs3fvNV"/>
47888                <command name="glVertexAttribs3svNV"/>
47889                <command name="glVertexAttribs4dvNV"/>
47890                <command name="glVertexAttribs4fvNV"/>
47891                <command name="glVertexAttribs4svNV"/>
47892                <command name="glVertexAttribs4ubvNV"/>
47893            </require>
47894        </extension>
47895        <extension name="GL_NV_vertex_program1_1" supported="gl"/>
47896        <extension name="GL_NV_vertex_program2" supported="gl"/>
47897        <extension name="GL_NV_vertex_program2_option" supported="gl">
47898            <require>
47899                <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
47900                <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
47901            </require>
47902        </extension>
47903        <extension name="GL_NV_vertex_program3" supported="gl">
47904            <require>
47905                <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
47906            </require>
47907        </extension>
47908        <extension name="GL_NV_vertex_program4" supported="gl">
47909            <require>
47910                <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
47911                <command name="glVertexAttribI1iEXT"/>
47912                <command name="glVertexAttribI2iEXT"/>
47913                <command name="glVertexAttribI3iEXT"/>
47914                <command name="glVertexAttribI4iEXT"/>
47915                <command name="glVertexAttribI1uiEXT"/>
47916                <command name="glVertexAttribI2uiEXT"/>
47917                <command name="glVertexAttribI3uiEXT"/>
47918                <command name="glVertexAttribI4uiEXT"/>
47919                <command name="glVertexAttribI1ivEXT"/>
47920                <command name="glVertexAttribI2ivEXT"/>
47921                <command name="glVertexAttribI3ivEXT"/>
47922                <command name="glVertexAttribI4ivEXT"/>
47923                <command name="glVertexAttribI1uivEXT"/>
47924                <command name="glVertexAttribI2uivEXT"/>
47925                <command name="glVertexAttribI3uivEXT"/>
47926                <command name="glVertexAttribI4uivEXT"/>
47927                <command name="glVertexAttribI4bvEXT"/>
47928                <command name="glVertexAttribI4svEXT"/>
47929                <command name="glVertexAttribI4ubvEXT"/>
47930                <command name="glVertexAttribI4usvEXT"/>
47931                <command name="glVertexAttribIPointerEXT"/>
47932                <command name="glGetVertexAttribIivEXT"/>
47933                <command name="glGetVertexAttribIuivEXT"/>
47934            </require>
47935        </extension>
47936        <extension name="GL_NV_video_capture" supported="gl">
47937            <require>
47938                <enum name="GL_VIDEO_BUFFER_NV"/>
47939                <enum name="GL_VIDEO_BUFFER_BINDING_NV"/>
47940                <enum name="GL_FIELD_UPPER_NV"/>
47941                <enum name="GL_FIELD_LOWER_NV"/>
47942                <enum name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
47943                <enum name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
47944                <enum name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
47945                <enum name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
47946                <enum name="GL_VIDEO_BUFFER_PITCH_NV"/>
47947                <enum name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
47948                <enum name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
47949                <enum name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
47950                <enum name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
47951                <enum name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
47952                <enum name="GL_PARTIAL_SUCCESS_NV"/>
47953                <enum name="GL_SUCCESS_NV"/>
47954                <enum name="GL_FAILURE_NV"/>
47955                <enum name="GL_YCBYCR8_422_NV"/>
47956                <enum name="GL_YCBAYCR8A_4224_NV"/>
47957                <enum name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
47958                <enum name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
47959                <enum name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
47960                <enum name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
47961                <enum name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
47962                <enum name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
47963                <enum name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
47964                <enum name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
47965                <enum name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
47966                <enum name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
47967                <command name="glBeginVideoCaptureNV"/>
47968                <command name="glBindVideoCaptureStreamBufferNV"/>
47969                <command name="glBindVideoCaptureStreamTextureNV"/>
47970                <command name="glEndVideoCaptureNV"/>
47971                <command name="glGetVideoCaptureivNV"/>
47972                <command name="glGetVideoCaptureStreamivNV"/>
47973                <command name="glGetVideoCaptureStreamfvNV"/>
47974                <command name="glGetVideoCaptureStreamdvNV"/>
47975                <command name="glVideoCaptureNV"/>
47976                <command name="glVideoCaptureStreamParameterivNV"/>
47977                <command name="glVideoCaptureStreamParameterfvNV"/>
47978                <command name="glVideoCaptureStreamParameterdvNV"/>
47979            </require>
47980        </extension>
47981        <extension name="GL_NV_viewport_array" supported="gles2">
47982            <require>
47983                <enum name="GL_MAX_VIEWPORTS_NV"/>
47984                <enum name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
47985                <enum name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
47986                <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
47987                <enum name="GL_SCISSOR_BOX"/>
47988                <enum name="GL_VIEWPORT"/>
47989                <enum name="GL_DEPTH_RANGE"/>
47990                <enum name="GL_SCISSOR_TEST"/>
47991                <command name="glViewportArrayvNV"/>
47992                <command name="glViewportIndexedfNV"/>
47993                <command name="glViewportIndexedfvNV"/>
47994                <command name="glScissorArrayvNV"/>
47995                <command name="glScissorIndexedNV"/>
47996                <command name="glScissorIndexedvNV"/>
47997                <command name="glDepthRangeArrayfvNV"/>
47998                <command name="glDepthRangeIndexedfNV"/>
47999                <command name="glGetFloati_vNV"/>
48000                <command name="glEnableiNV"/>
48001                <command name="glDisableiNV"/>
48002                <command name="glIsEnablediNV"/>
48003            </require>
48004        </extension>
48005        <extension name="GL_NV_viewport_array2" supported="gl|glcore|gles2"/>
48006        <extension name="GL_NV_viewport_swizzle" supported="gl|glcore|gles2">
48007            <require>
48008                <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
48009                <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
48010                <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
48011                <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
48012                <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
48013                <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
48014                <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
48015                <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
48016                <enum name="GL_VIEWPORT_SWIZZLE_X_NV"/>
48017                <enum name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
48018                <enum name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
48019                <enum name="GL_VIEWPORT_SWIZZLE_W_NV"/>
48020                <command name="glViewportSwizzleNV"/>
48021            </require>
48022        </extension>
48023        <extension name="GL_OES_EGL_image" supported="gles1|gles2">
48024            <require>
48025                <type name="GLeglImageOES"/>
48026                <command name="glEGLImageTargetTexture2DOES"/>
48027                <command name="glEGLImageTargetRenderbufferStorageOES"/>
48028            </require>
48029        </extension>
48030        <extension name="GL_OES_EGL_image_external" supported="gles1|gles2">
48031            <require>
48032                <type name="GLeglImageOES"/>
48033                <enum name="GL_TEXTURE_EXTERNAL_OES"/>
48034                <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
48035                <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
48036            </require>
48037            <require api="gles2">
48038                <enum name="GL_SAMPLER_EXTERNAL_OES"/>
48039            </require>
48040        </extension>
48041        <extension name="GL_OES_EGL_image_external_essl3" supported="gles2"/>
48042        <extension name="GL_OES_blend_equation_separate" supported="gles1">
48043            <require>
48044                <enum name="GL_BLEND_EQUATION_RGB_OES"/>
48045                <enum name="GL_BLEND_EQUATION_ALPHA_OES"/>
48046                <command name="glBlendEquationSeparateOES"/>
48047            </require>
48048        </extension>
48049        <extension name="GL_OES_blend_func_separate" supported="gles1">
48050            <require>
48051                <enum name="GL_BLEND_DST_RGB_OES"/>
48052                <enum name="GL_BLEND_SRC_RGB_OES"/>
48053                <enum name="GL_BLEND_DST_ALPHA_OES"/>
48054                <enum name="GL_BLEND_SRC_ALPHA_OES"/>
48055                <command name="glBlendFuncSeparateOES"/>
48056            </require>
48057        </extension>
48058        <extension name="GL_OES_blend_subtract" supported="gles1">
48059            <require>
48060                <enum name="GL_BLEND_EQUATION_OES"/>
48061                <enum name="GL_FUNC_ADD_OES"/>
48062                <enum name="GL_FUNC_SUBTRACT_OES"/>
48063                <enum name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
48064                <command name="glBlendEquationOES"/>
48065            </require>
48066        </extension>
48067        <extension name="GL_OES_byte_coordinates" supported="gl|gles1">
48068            <require>
48069                <type name="GLbyte"/>
48070                <enum name="GL_BYTE"/>
48071            </require>
48072            <require api="gl" comment="Immediate-mode entry points don't exist in ES 1.x">
48073                <command name="glMultiTexCoord1bOES"/>
48074                <command name="glMultiTexCoord1bvOES"/>
48075                <command name="glMultiTexCoord2bOES"/>
48076                <command name="glMultiTexCoord2bvOES"/>
48077                <command name="glMultiTexCoord3bOES"/>
48078                <command name="glMultiTexCoord3bvOES"/>
48079                <command name="glMultiTexCoord4bOES"/>
48080                <command name="glMultiTexCoord4bvOES"/>
48081                <command name="glTexCoord1bOES"/>
48082                <command name="glTexCoord1bvOES"/>
48083                <command name="glTexCoord2bOES"/>
48084                <command name="glTexCoord2bvOES"/>
48085                <command name="glTexCoord3bOES"/>
48086                <command name="glTexCoord3bvOES"/>
48087                <command name="glTexCoord4bOES"/>
48088                <command name="glTexCoord4bvOES"/>
48089                <command name="glVertex2bOES"/>
48090                <command name="glVertex2bvOES"/>
48091                <command name="glVertex3bOES"/>
48092                <command name="glVertex3bvOES"/>
48093                <command name="glVertex4bOES"/>
48094                <command name="glVertex4bvOES"/>
48095            </require>
48096        </extension>
48097        <extension name="GL_OES_compressed_ETC1_RGB8_sub_texture" supported="gles1|gles2"/>
48098        <extension name="GL_OES_compressed_ETC1_RGB8_texture" supported="gles1|gles2">
48099            <require>
48100                <enum name="GL_ETC1_RGB8_OES"/>
48101            </require>
48102        </extension>
48103        <extension name="GL_OES_compressed_paletted_texture" supported="gl|gles1|gles2">
48104            <require>
48105                <enum name="GL_PALETTE4_RGB8_OES"/>
48106                <enum name="GL_PALETTE4_RGBA8_OES"/>
48107                <enum name="GL_PALETTE4_R5_G6_B5_OES"/>
48108                <enum name="GL_PALETTE4_RGBA4_OES"/>
48109                <enum name="GL_PALETTE4_RGB5_A1_OES"/>
48110                <enum name="GL_PALETTE8_RGB8_OES"/>
48111                <enum name="GL_PALETTE8_RGBA8_OES"/>
48112                <enum name="GL_PALETTE8_R5_G6_B5_OES"/>
48113                <enum name="GL_PALETTE8_RGBA4_OES"/>
48114                <enum name="GL_PALETTE8_RGB5_A1_OES"/>
48115            </require>
48116        </extension>
48117        <extension name="GL_OES_copy_image" supported="gles2">
48118            <require>
48119                <command name="glCopyImageSubDataOES"/>
48120            </require>
48121        </extension>
48122        <extension name="GL_OES_depth24" supported="gles1|gles2|glsc2">
48123            <require>
48124                <enum name="GL_DEPTH_COMPONENT24_OES"/>
48125            </require>
48126        </extension>
48127        <extension name="GL_OES_depth32" supported="gles1|gles2|glsc2">
48128            <require>
48129                <enum name="GL_DEPTH_COMPONENT32_OES"/>
48130            </require>
48131        </extension>
48132        <extension name="GL_OES_depth_texture" supported="gles2">
48133            <require>
48134                <enum name="GL_DEPTH_COMPONENT"/>
48135                <enum name="GL_UNSIGNED_SHORT"/>
48136                <enum name="GL_UNSIGNED_INT"/>
48137            </require>
48138        </extension>
48139        <extension name="GL_OES_draw_buffers_indexed" supported="gles2">
48140            <require>
48141                <enum name="GL_BLEND_EQUATION_RGB"/>
48142                <enum name="GL_BLEND_EQUATION_ALPHA"/>
48143                <enum name="GL_BLEND_SRC_RGB"/>
48144                <enum name="GL_BLEND_SRC_ALPHA"/>
48145                <enum name="GL_BLEND_DST_RGB"/>
48146                <enum name="GL_BLEND_DST_ALPHA"/>
48147                <enum name="GL_COLOR_WRITEMASK"/>
48148                <enum name="GL_BLEND"/>
48149                <enum name="GL_FUNC_ADD"/>
48150                <enum name="GL_FUNC_SUBTRACT"/>
48151                <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
48152                <enum name="GL_MIN"/>
48153                <enum name="GL_MAX"/>
48154                <enum name="GL_ZERO"/>
48155                <enum name="GL_ONE"/>
48156                <enum name="GL_SRC_COLOR"/>
48157                <enum name="GL_ONE_MINUS_SRC_COLOR"/>
48158                <enum name="GL_DST_COLOR"/>
48159                <enum name="GL_ONE_MINUS_DST_COLOR"/>
48160                <enum name="GL_SRC_ALPHA"/>
48161                <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
48162                <enum name="GL_DST_ALPHA"/>
48163                <enum name="GL_ONE_MINUS_DST_ALPHA"/>
48164                <enum name="GL_CONSTANT_COLOR"/>
48165                <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
48166                <enum name="GL_CONSTANT_ALPHA"/>
48167                <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
48168                <enum name="GL_SRC_ALPHA_SATURATE"/>
48169                <command name="glEnableiOES"/>
48170                <command name="glDisableiOES"/>
48171                <command name="glBlendEquationiOES"/>
48172                <command name="glBlendEquationSeparateiOES"/>
48173                <command name="glBlendFunciOES"/>
48174                <command name="glBlendFuncSeparateiOES"/>
48175                <command name="glColorMaskiOES"/>
48176                <command name="glIsEnablediOES"/>
48177            </require>
48178        </extension>
48179        <extension name="GL_OES_draw_elements_base_vertex" supported="gles2">
48180            <require>
48181                <command name="glDrawElementsBaseVertexOES"/>
48182                <command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
48183                <command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
48184                <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
48185            </require>
48186        </extension>
48187        <extension name="GL_OES_draw_texture" supported="gles1">
48188            <require>
48189                <enum name="GL_TEXTURE_CROP_RECT_OES"/>
48190                <command name="glDrawTexsOES"/>
48191                <command name="glDrawTexiOES"/>
48192                <command name="glDrawTexxOES"/>
48193                <command name="glDrawTexsvOES"/>
48194                <command name="glDrawTexivOES"/>
48195                <command name="glDrawTexxvOES"/>
48196                <command name="glDrawTexfOES"/>
48197                <command name="glDrawTexfvOES"/>
48198            </require>
48199        </extension>
48200        <extension name="GL_OES_element_index_uint" supported="gles1|gles2">
48201            <require>
48202                <enum name="GL_UNSIGNED_INT"/>
48203            </require>
48204        </extension>
48205        <extension name="GL_OES_extended_matrix_palette" supported="gles1"/>
48206        <extension name="GL_OES_fbo_render_mipmap" supported="gles1|gles2"/>
48207        <extension name="GL_OES_fixed_point" supported="gl|gles1">
48208            <require>
48209                <enum name="GL_FIXED_OES"/>
48210                <command name="glAlphaFuncxOES"/>
48211                <command name="glClearColorxOES"/>
48212                <command name="glClearDepthxOES"/>
48213                <command name="glClipPlanexOES"/>
48214                <command name="glColor4xOES"/>
48215                <command name="glDepthRangexOES"/>
48216                <command name="glFogxOES"/>
48217                <command name="glFogxvOES"/>
48218                <command name="glFrustumxOES"/>
48219                <command name="glGetClipPlanexOES"/>
48220                <command name="glGetFixedvOES"/>
48221                <command name="glGetTexEnvxvOES"/>
48222                <command name="glGetTexParameterxvOES"/>
48223                <command name="glLightModelxOES"/>
48224                <command name="glLightModelxvOES"/>
48225                <command name="glLightxOES"/>
48226                <command name="glLightxvOES"/>
48227                <command name="glLineWidthxOES"/>
48228                <command name="glLoadMatrixxOES"/>
48229                <command name="glMaterialxOES"/>
48230                <command name="glMaterialxvOES"/>
48231                <command name="glMultMatrixxOES"/>
48232                <command name="glMultiTexCoord4xOES"/>
48233                <command name="glNormal3xOES"/>
48234                <command name="glOrthoxOES"/>
48235                <command name="glPointParameterxvOES"/>
48236                <command name="glPointSizexOES"/>
48237                <command name="glPolygonOffsetxOES"/>
48238                <command name="glRotatexOES"/>
48239                <command name="glScalexOES"/>
48240                <command name="glTexEnvxOES"/>
48241                <command name="glTexEnvxvOES"/>
48242                <command name="glTexParameterxOES"/>
48243                <command name="glTexParameterxvOES"/>
48244                <command name="glTranslatexOES"/>
48245            </require>
48246            <require api="gles1" comment="Entry points not in the extension spec, but in the Khronos glext.h. Included for backward compatibility.">
48247                <command name="glGetLightxvOES"/>
48248                <command name="glGetMaterialxvOES"/>
48249                <command name="glPointParameterxOES"/>
48250                <command name="glSampleCoveragexOES"/>
48251            </require>
48252            <require api="gl" comment="Entry points in the extension spec, but not the Khronos glext.h. Correspond to GL-only features it's unlikely were ever implemented against ES 1.x.">
48253                <command name="glAccumxOES"/>
48254                <command name="glBitmapxOES"/>
48255                <command name="glBlendColorxOES"/>
48256                <command name="glClearAccumxOES"/>
48257                <command name="glColor3xOES"/>
48258                <command name="glColor3xvOES"/>
48259                <command name="glColor4xvOES"/>
48260                <command name="glConvolutionParameterxOES"/>
48261                <command name="glConvolutionParameterxvOES"/>
48262                <command name="glEvalCoord1xOES"/>
48263                <command name="glEvalCoord1xvOES"/>
48264                <command name="glEvalCoord2xOES"/>
48265                <command name="glEvalCoord2xvOES"/>
48266                <command name="glFeedbackBufferxOES"/>
48267                <command name="glGetConvolutionParameterxvOES"/>
48268                <command name="glGetHistogramParameterxvOES"/>
48269                <command name="glGetLightxOES"/>
48270                <command name="glGetMapxvOES"/>
48271                <command name="glGetMaterialxOES"/>
48272                <command name="glGetPixelMapxv"/>
48273                <command name="glGetTexGenxvOES"/>
48274                <command name="glGetTexLevelParameterxvOES"/>
48275                <command name="glIndexxOES"/>
48276                <command name="glIndexxvOES"/>
48277                <command name="glLoadTransposeMatrixxOES"/>
48278                <command name="glMap1xOES"/>
48279                <command name="glMap2xOES"/>
48280                <command name="glMapGrid1xOES"/>
48281                <command name="glMapGrid2xOES"/>
48282                <command name="glMultTransposeMatrixxOES"/>
48283                <command name="glMultiTexCoord1xOES"/>
48284                <command name="glMultiTexCoord1xvOES"/>
48285                <command name="glMultiTexCoord2xOES"/>
48286                <command name="glMultiTexCoord2xvOES"/>
48287                <command name="glMultiTexCoord3xOES"/>
48288                <command name="glMultiTexCoord3xvOES"/>
48289                <command name="glMultiTexCoord4xvOES"/>
48290                <command name="glNormal3xvOES"/>
48291                <command name="glPassThroughxOES"/>
48292                <command name="glPixelMapx"/>
48293                <command name="glPixelStorex"/>
48294                <command name="glPixelTransferxOES"/>
48295                <command name="glPixelZoomxOES"/>
48296                <command name="glPrioritizeTexturesxOES"/>
48297                <command name="glRasterPos2xOES"/>
48298                <command name="glRasterPos2xvOES"/>
48299                <command name="glRasterPos3xOES"/>
48300                <command name="glRasterPos3xvOES"/>
48301                <command name="glRasterPos4xOES"/>
48302                <command name="glRasterPos4xvOES"/>
48303                <command name="glRectxOES"/>
48304                <command name="glRectxvOES"/>
48305                <command name="glTexCoord1xOES"/>
48306                <command name="glTexCoord1xvOES"/>
48307                <command name="glTexCoord2xOES"/>
48308                <command name="glTexCoord2xvOES"/>
48309                <command name="glTexCoord3xOES"/>
48310                <command name="glTexCoord3xvOES"/>
48311                <command name="glTexCoord4xOES"/>
48312                <command name="glTexCoord4xvOES"/>
48313                <command name="glTexGenxOES"/>
48314                <command name="glTexGenxvOES"/>
48315                <command name="glVertex2xOES"/>
48316                <command name="glVertex2xvOES"/>
48317                <command name="glVertex3xOES"/>
48318                <command name="glVertex3xvOES"/>
48319                <command name="glVertex4xOES"/>
48320                <command name="glVertex4xvOES"/>
48321            </require>
48322        </extension>
48323        <extension name="GL_OES_fragment_precision_high" supported="gles2">
48324            <require>
48325            </require>
48326        </extension>
48327        <extension name="GL_OES_framebuffer_object" supported="gles1">
48328            <require>
48329                <enum name="GL_NONE_OES"/>
48330                <enum name="GL_FRAMEBUFFER_OES"/>
48331                <enum name="GL_RENDERBUFFER_OES"/>
48332                <enum name="GL_RGBA4_OES"/>
48333                <enum name="GL_RGB5_A1_OES"/>
48334                <enum name="GL_RGB565_OES"/>
48335                <enum name="GL_DEPTH_COMPONENT16_OES"/>
48336                <enum name="GL_RENDERBUFFER_WIDTH_OES"/>
48337                <enum name="GL_RENDERBUFFER_HEIGHT_OES"/>
48338                <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
48339                <enum name="GL_RENDERBUFFER_RED_SIZE_OES"/>
48340                <enum name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
48341                <enum name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
48342                <enum name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
48343                <enum name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
48344                <enum name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
48345                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/>
48346                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/>
48347                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/>
48348                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/>
48349                <enum name="GL_COLOR_ATTACHMENT0_OES"/>
48350                <enum name="GL_DEPTH_ATTACHMENT_OES"/>
48351                <enum name="GL_STENCIL_ATTACHMENT_OES"/>
48352                <enum name="GL_FRAMEBUFFER_COMPLETE_OES"/>
48353                <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
48354                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
48355                <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
48356                <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
48357                <enum name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
48358                <enum name="GL_FRAMEBUFFER_BINDING_OES"/>
48359                <enum name="GL_RENDERBUFFER_BINDING_OES"/>
48360                <enum name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
48361                <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
48362                <command name="glIsRenderbufferOES"/>
48363                <command name="glBindRenderbufferOES"/>
48364                <command name="glDeleteRenderbuffersOES"/>
48365                <command name="glGenRenderbuffersOES"/>
48366                <command name="glRenderbufferStorageOES"/>
48367                <command name="glGetRenderbufferParameterivOES"/>
48368                <command name="glIsFramebufferOES"/>
48369                <command name="glBindFramebufferOES"/>
48370                <command name="glDeleteFramebuffersOES"/>
48371                <command name="glGenFramebuffersOES"/>
48372                <command name="glCheckFramebufferStatusOES"/>
48373                <command name="glFramebufferRenderbufferOES"/>
48374                <command name="glFramebufferTexture2DOES"/>
48375                <command name="glGetFramebufferAttachmentParameterivOES"/>
48376                <command name="glGenerateMipmapOES"/>
48377            </require>
48378        </extension>
48379        <extension name="GL_OES_geometry_point_size" supported="gles2"/>
48380        <extension name="GL_OES_geometry_shader" supported="gles2">
48381            <require>
48382                <enum name="GL_GEOMETRY_SHADER_OES"/>
48383                <enum name="GL_GEOMETRY_SHADER_BIT_OES"/>
48384                <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
48385                <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
48386                <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
48387                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
48388                <enum name="GL_LAYER_PROVOKING_VERTEX_OES"/>
48389                <enum name="GL_LINES_ADJACENCY_OES"/>
48390                <enum name="GL_LINE_STRIP_ADJACENCY_OES"/>
48391                <enum name="GL_TRIANGLES_ADJACENCY_OES"/>
48392                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
48393                <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
48394                <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
48395                <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
48396                <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
48397                <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
48398                <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
48399                <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
48400                <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
48401                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
48402                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
48403                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
48404                <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
48405                <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
48406                <enum name="GL_FIRST_VERTEX_CONVENTION_OES"/>
48407                <enum name="GL_LAST_VERTEX_CONVENTION_OES"/>
48408                <enum name="GL_UNDEFINED_VERTEX_OES"/>
48409                <enum name="GL_PRIMITIVES_GENERATED_OES"/>
48410                <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
48411                <enum name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
48412                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
48413                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
48414                <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
48415                <command name="glFramebufferTextureOES"/>
48416            </require>
48417        </extension>
48418        <extension name="GL_OES_get_program_binary" supported="gles2">
48419            <require>
48420                <enum name="GL_PROGRAM_BINARY_LENGTH_OES"/>
48421                <enum name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
48422                <enum name="GL_PROGRAM_BINARY_FORMATS_OES"/>
48423                <command name="glGetProgramBinaryOES"/>
48424                <command name="glProgramBinaryOES"/>
48425            </require>
48426        </extension>
48427        <extension name="GL_OES_gpu_shader5" supported="gles2"/>
48428        <extension name="GL_OES_mapbuffer" supported="gles1|gles2">
48429            <require>
48430                <enum name="GL_WRITE_ONLY_OES"/>
48431                <enum name="GL_BUFFER_ACCESS_OES"/>
48432                <enum name="GL_BUFFER_MAPPED_OES"/>
48433                <enum name="GL_BUFFER_MAP_POINTER_OES"/>
48434                <command name="glMapBufferOES"/>
48435                <command name="glUnmapBufferOES"/>
48436                <command name="glGetBufferPointervOES"/>
48437            </require>
48438        </extension>
48439        <extension name="GL_OES_matrix_get" supported="gles1">
48440            <require>
48441                <enum name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
48442                <enum name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
48443                <enum name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
48444            </require>
48445        </extension>
48446        <extension name="GL_OES_matrix_palette" supported="gles1">
48447            <require>
48448                <enum name="GL_MAX_VERTEX_UNITS_OES"/>
48449                <enum name="GL_MAX_PALETTE_MATRICES_OES"/>
48450                <enum name="GL_MATRIX_PALETTE_OES"/>
48451                <enum name="GL_MATRIX_INDEX_ARRAY_OES"/>
48452                <enum name="GL_WEIGHT_ARRAY_OES"/>
48453                <enum name="GL_CURRENT_PALETTE_MATRIX_OES"/>
48454                <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
48455                <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
48456                <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
48457                <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
48458                <enum name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
48459                <enum name="GL_WEIGHT_ARRAY_SIZE_OES"/>
48460                <enum name="GL_WEIGHT_ARRAY_TYPE_OES"/>
48461                <enum name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
48462                <enum name="GL_WEIGHT_ARRAY_POINTER_OES"/>
48463                <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
48464                <command name="glCurrentPaletteMatrixOES"/>
48465                <command name="glLoadPaletteFromModelViewMatrixOES"/>
48466                <command name="glMatrixIndexPointerOES"/>
48467                <command name="glWeightPointerOES"/>
48468            </require>
48469        </extension>
48470        <extension name="GL_OES_packed_depth_stencil" supported="gles1|gles2">
48471            <require>
48472                <enum name="GL_DEPTH_STENCIL_OES"/>
48473                <enum name="GL_UNSIGNED_INT_24_8_OES"/>
48474                <enum name="GL_DEPTH24_STENCIL8_OES"/>
48475            </require>
48476        </extension>
48477        <extension name="GL_OES_point_size_array" supported="gles1">
48478            <require>
48479                <enum name="GL_POINT_SIZE_ARRAY_OES"/>
48480                <enum name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
48481                <enum name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
48482                <enum name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
48483                <enum name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
48484                <command name="glPointSizePointerOES"/>
48485            </require>
48486        </extension>
48487        <extension name="GL_OES_point_sprite" supported="gles1">
48488            <require>
48489                <enum name="GL_POINT_SPRITE_OES"/>
48490                <enum name="GL_COORD_REPLACE_OES"/>
48491            </require>
48492        </extension>
48493        <extension name="GL_OES_primitive_bounding_box" supported="gles2">
48494            <require>
48495                <enum name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
48496                <command name="glPrimitiveBoundingBoxOES"/>
48497            </require>
48498        </extension>
48499        <extension name="GL_OES_query_matrix" supported="gl|gles1">
48500            <require>
48501                <command name="glQueryMatrixxOES"/>
48502            </require>
48503        </extension>
48504        <extension name="GL_OES_read_format" supported="gl|gles1">
48505            <require>
48506                <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
48507                <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
48508            </require>
48509        </extension>
48510        <extension name="GL_OES_required_internalformat" supported="gles1|gles2">
48511            <require>
48512                <enum name="GL_ALPHA8_OES"/>
48513                <enum name="GL_DEPTH_COMPONENT16_OES"/>
48514                <enum name="GL_DEPTH_COMPONENT24_OES"/>
48515                <enum name="GL_DEPTH24_STENCIL8_OES"/>
48516                <enum name="GL_DEPTH_COMPONENT32_OES"/>
48517                <enum name="GL_LUMINANCE4_ALPHA4_OES"/>
48518                <enum name="GL_LUMINANCE8_ALPHA8_OES"/>
48519                <enum name="GL_LUMINANCE8_OES"/>
48520                <enum name="GL_RGBA4_OES"/>
48521                <enum name="GL_RGB5_A1_OES"/>
48522                <enum name="GL_RGB565_OES"/>
48523                <enum name="GL_RGB8_OES"/>
48524                <enum name="GL_RGBA8_OES"/>
48525                <enum name="GL_RGB10_EXT"/>
48526                <enum name="GL_RGB10_A2_EXT"/>
48527            </require>
48528        </extension>
48529        <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2|glsc2">
48530            <require>
48531                <enum name="GL_RGB8_OES"/>
48532                <enum name="GL_RGBA8_OES"/>
48533            </require>
48534        </extension>
48535        <extension name="GL_OES_sample_shading" supported="gles2">
48536            <require>
48537                <command name="glMinSampleShadingOES"/>
48538                <enum name="GL_SAMPLE_SHADING_OES"/>
48539                <enum name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
48540            </require>
48541        </extension>
48542        <extension name="GL_OES_sample_variables" supported="gles2"/>
48543        <extension name="GL_OES_shader_image_atomic" supported="gles2"/>
48544        <extension name="GL_OES_shader_io_blocks" supported="gles2"/>
48545        <extension name="GL_OES_shader_multisample_interpolation" supported="gles2">
48546            <require>
48547                <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
48548                <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
48549                <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
48550            </require>
48551        </extension>
48552        <extension name="GL_OES_single_precision" supported="gl|gles1">
48553            <require>
48554                <command name="glClearDepthfOES"/>
48555                <command name="glClipPlanefOES"/>
48556                <command name="glDepthRangefOES"/>
48557                <command name="glFrustumfOES"/>
48558                <command name="glGetClipPlanefOES"/>
48559                <command name="glOrthofOES"/>
48560            </require>
48561        </extension>
48562        <extension name="GL_OES_standard_derivatives" supported="gles2|glsc2">
48563            <require>
48564                <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
48565            </require>
48566        </extension>
48567        <extension name="GL_OES_stencil1" supported="gles1|gles2">
48568            <require>
48569                <enum name="GL_STENCIL_INDEX1_OES"/>
48570            </require>
48571        </extension>
48572        <extension name="GL_OES_stencil4" supported="gles1|gles2">
48573            <require>
48574                <enum name="GL_STENCIL_INDEX4_OES"/>
48575            </require>
48576        </extension>
48577        <extension name="GL_OES_stencil8" supported="gles1">
48578            <require>
48579                <enum name="GL_STENCIL_INDEX8_OES"/>
48580            </require>
48581        </extension>
48582        <extension name="GL_OES_stencil_wrap" supported="gles1">
48583            <require>
48584                <enum name="GL_INCR_WRAP_OES"/>
48585                <enum name="GL_DECR_WRAP_OES"/>
48586            </require>
48587        </extension>
48588        <extension name="GL_OES_surfaceless_context" supported="gles1|gles2">
48589            <require>
48590                <enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
48591            </require>
48592        </extension>
48593        <extension name="GL_OES_tessellation_point_size" supported="gles2"/>
48594        <extension name="GL_OES_tessellation_shader" supported="gles2">
48595            <require>
48596                <enum name="GL_PATCHES_OES"/>
48597                <enum name="GL_PATCH_VERTICES_OES"/>
48598                <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
48599                <enum name="GL_TESS_GEN_MODE_OES"/>
48600                <enum name="GL_TESS_GEN_SPACING_OES"/>
48601                <enum name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
48602                <enum name="GL_TESS_GEN_POINT_MODE_OES"/>
48603                <enum name="GL_TRIANGLES"/>
48604                <enum name="GL_ISOLINES_OES"/>
48605                <enum name="GL_QUADS_OES"/>
48606                <enum name="GL_EQUAL"/>
48607                <enum name="GL_FRACTIONAL_ODD_OES"/>
48608                <enum name="GL_FRACTIONAL_EVEN_OES"/>
48609                <enum name="GL_CCW"/>
48610                <enum name="GL_CW"/>
48611                <enum name="GL_MAX_PATCH_VERTICES_OES"/>
48612                <enum name="GL_MAX_TESS_GEN_LEVEL_OES"/>
48613                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
48614                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
48615                <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
48616                <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
48617                <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
48618                <enum name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
48619                <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
48620                <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
48621                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
48622                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
48623                <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
48624                <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
48625                <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
48626                <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
48627                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
48628                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
48629                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
48630                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
48631                <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
48632                <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
48633                <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
48634                <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
48635                <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
48636                <enum name="GL_IS_PER_PATCH_OES"/>
48637                <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
48638                <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
48639                <enum name="GL_TESS_CONTROL_SHADER_OES"/>
48640                <enum name="GL_TESS_EVALUATION_SHADER_OES"/>
48641                <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
48642                <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
48643                <command name="glPatchParameteriOES"/>
48644            </require>
48645        </extension>
48646        <extension name="GL_OES_texture_3D" supported="gles2">
48647            <require>
48648                <enum name="GL_TEXTURE_WRAP_R_OES"/>
48649                <enum name="GL_TEXTURE_3D_OES"/>
48650                <enum name="GL_TEXTURE_BINDING_3D_OES"/>
48651                <enum name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
48652                <enum name="GL_SAMPLER_3D_OES"/>
48653                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/>
48654                <command name="glTexImage3DOES"/>
48655                <command name="glTexSubImage3DOES"/>
48656                <command name="glCopyTexSubImage3DOES"/>
48657                <command name="glCompressedTexImage3DOES"/>
48658                <command name="glCompressedTexSubImage3DOES"/>
48659                <command name="glFramebufferTexture3DOES"/>
48660            </require>
48661        </extension>
48662        <extension name="GL_OES_texture_border_clamp" supported="gles2">
48663            <require>
48664                <enum name="GL_TEXTURE_BORDER_COLOR_OES"/>
48665                <enum name="GL_CLAMP_TO_BORDER_OES"/>
48666                <command name="glTexParameterIivOES"/>
48667                <command name="glTexParameterIuivOES"/>
48668                <command name="glGetTexParameterIivOES"/>
48669                <command name="glGetTexParameterIuivOES"/>
48670                <command name="glSamplerParameterIivOES"/>
48671                <command name="glSamplerParameterIuivOES"/>
48672                <command name="glGetSamplerParameterIivOES"/>
48673                <command name="glGetSamplerParameterIuivOES"/>
48674            </require>
48675        </extension>
48676        <extension name="GL_OES_texture_buffer" supported="gles2">
48677            <require>
48678                <enum name="GL_TEXTURE_BUFFER_OES"/>
48679                <enum name="GL_TEXTURE_BUFFER_BINDING_OES"/>
48680                <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
48681                <enum name="GL_TEXTURE_BINDING_BUFFER_OES"/>
48682                <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
48683                <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
48684                <enum name="GL_SAMPLER_BUFFER_OES"/>
48685                <enum name="GL_INT_SAMPLER_BUFFER_OES"/>
48686                <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
48687                <enum name="GL_IMAGE_BUFFER_OES"/>
48688                <enum name="GL_INT_IMAGE_BUFFER_OES"/>
48689                <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
48690                <enum name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
48691                <enum name="GL_TEXTURE_BUFFER_SIZE_OES"/>
48692                <command name="glTexBufferOES"/>
48693                <command name="glTexBufferRangeOES"/>
48694            </require>
48695        </extension>
48696        <extension name="GL_OES_texture_compression_astc" supported="gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
48697            <require>
48698                <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
48699                <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
48700                <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
48701                <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
48702                <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
48703                <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
48704                <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
48705                <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
48706                <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
48707                <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
48708                <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
48709                <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
48710                <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
48711                <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
48712                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
48713                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
48714                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
48715                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
48716                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
48717                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
48718                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
48719                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
48720                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
48721                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
48722                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
48723                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
48724                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
48725                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
48726                <enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
48727                <enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
48728                <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
48729                <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
48730                <enum name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
48731                <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
48732                <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
48733                <enum name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
48734                <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
48735                <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
48736                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
48737                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
48738                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
48739                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
48740                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
48741                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
48742                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
48743                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
48744                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
48745                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
48746            </require>
48747        </extension>
48748        <extension name="GL_OES_texture_cube_map" supported="gles1">
48749            <require>
48750                <enum name="GL_NORMAL_MAP_OES"/>
48751                <enum name="GL_REFLECTION_MAP_OES"/>
48752                <enum name="GL_TEXTURE_CUBE_MAP_OES"/>
48753                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
48754                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
48755                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
48756                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
48757                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
48758                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
48759                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
48760                <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
48761                <enum name="GL_TEXTURE_GEN_MODE_OES"/>
48762                <enum name="GL_TEXTURE_GEN_STR_OES"/>
48763                <command name="glTexGenfOES"/>
48764                <command name="glTexGenfvOES"/>
48765                <command name="glTexGeniOES"/>
48766                <command name="glTexGenivOES"/>
48767                <command name="glTexGenxOES"/>
48768                <command name="glTexGenxvOES"/>
48769                <command name="glGetTexGenfvOES"/>
48770                <command name="glGetTexGenivOES"/>
48771                <command name="glGetTexGenxvOES"/>
48772            </require>
48773        </extension>
48774        <extension name="GL_OES_texture_cube_map_array" supported="gles2">
48775            <require>
48776                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
48777                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
48778                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
48779                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
48780                <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
48781                <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
48782                <enum name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
48783                <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
48784                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
48785            </require>
48786        </extension>
48787        <extension name="GL_OES_texture_env_crossbar" supported="gles1"/>
48788        <extension name="GL_OES_texture_float" supported="gles2">
48789            <require>
48790                <enum name="GL_FLOAT"/>
48791            </require>
48792        </extension>
48793        <extension name="GL_OES_texture_float_linear" supported="gles2"/>
48794        <extension name="GL_OES_texture_half_float" supported="gles2">
48795            <require>
48796                <enum name="GL_HALF_FLOAT_OES"/>
48797            </require>
48798        </extension>
48799        <extension name="GL_OES_texture_half_float_linear" supported="gles2"/>
48800        <extension name="GL_OES_texture_mirrored_repeat" supported="gles1">
48801            <require>
48802                <enum name="GL_MIRRORED_REPEAT_OES"/>
48803            </require>
48804        </extension>
48805        <extension name="GL_OES_texture_npot" supported="gles1|gles2"/>
48806        <extension name="GL_OES_texture_stencil8" supported="gles2">
48807            <require>
48808                <enum name="GL_STENCIL_INDEX_OES"/>
48809                <enum name="GL_STENCIL_INDEX8_OES"/>
48810            </require>
48811        </extension>
48812        <extension name="GL_OES_texture_storage_multisample_2d_array" supported="gles2">
48813            <require>
48814                <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
48815                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
48816                <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
48817                <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
48818                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
48819                <command name="glTexStorage3DMultisampleOES"/>
48820            </require>
48821        </extension>
48822        <extension name="GL_OES_texture_view" supported="gles2">
48823            <require>
48824                <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
48825                <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
48826                <enum name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
48827                <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
48828                <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
48829                <command name="glTextureViewOES"/>
48830            </require>
48831        </extension>
48832        <extension name="GL_OES_vertex_array_object" supported="gles1|gles2">
48833            <require>
48834                <enum name="GL_VERTEX_ARRAY_BINDING_OES"/>
48835                <command name="glBindVertexArrayOES"/>
48836                <command name="glDeleteVertexArraysOES"/>
48837                <command name="glGenVertexArraysOES"/>
48838                <command name="glIsVertexArrayOES"/>
48839            </require>
48840        </extension>
48841        <extension name="GL_OES_vertex_half_float" supported="gles2">
48842            <require>
48843                <enum name="GL_HALF_FLOAT_OES"/>
48844            </require>
48845        </extension>
48846        <extension name="GL_OES_vertex_type_10_10_10_2" supported="gles2">
48847            <require>
48848                <enum name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
48849                <enum name="GL_INT_10_10_10_2_OES"/>
48850            </require>
48851        </extension>
48852        <extension name="GL_OES_viewport_array" supported="gles2">
48853            <require>
48854                <enum name="GL_SCISSOR_BOX"/>
48855                <enum name="GL_VIEWPORT"/>
48856                <enum name="GL_DEPTH_RANGE"/>
48857                <enum name="GL_SCISSOR_TEST"/>
48858                <enum name="GL_MAX_VIEWPORTS_OES"/>
48859                <enum name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
48860                <enum name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
48861                <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
48862                <command name="glViewportArrayvOES"/>
48863                <command name="glViewportIndexedfOES"/>
48864                <command name="glViewportIndexedfvOES"/>
48865                <command name="glScissorArrayvOES"/>
48866                <command name="glScissorIndexedOES"/>
48867                <command name="glScissorIndexedvOES"/>
48868                <command name="glDepthRangeArrayfvOES"/>
48869                <command name="glDepthRangeIndexedfOES"/>
48870                <command name="glGetFloati_vOES"/>
48871                <command name="glEnableiOES"/>
48872                <command name="glDisableiOES"/>
48873                <command name="glIsEnablediOES"/>
48874            </require>
48875        </extension>
48876        <extension name="GL_OML_interlace" supported="gl">
48877            <require>
48878                <enum name="GL_INTERLACE_OML"/>
48879                <enum name="GL_INTERLACE_READ_OML"/>
48880            </require>
48881        </extension>
48882        <extension name="GL_OML_resample" supported="gl">
48883            <require>
48884                <enum name="GL_PACK_RESAMPLE_OML"/>
48885                <enum name="GL_UNPACK_RESAMPLE_OML"/>
48886                <enum name="GL_RESAMPLE_REPLICATE_OML"/>
48887                <enum name="GL_RESAMPLE_ZERO_FILL_OML"/>
48888                <enum name="GL_RESAMPLE_AVERAGE_OML"/>
48889                <enum name="GL_RESAMPLE_DECIMATE_OML"/>
48890            </require>
48891        </extension>
48892        <extension name="GL_OML_subsample" supported="gl">
48893            <require>
48894                <enum name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
48895                <enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
48896            </require>
48897        </extension>
48898        <extension name="GL_OVR_multiview" supported="gl|glcore|gles2">
48899            <require>
48900                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
48901                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
48902                <enum name="GL_MAX_VIEWS_OVR"/>
48903                <enum name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
48904                <command name="glFramebufferTextureMultiviewOVR"/>
48905            </require>
48906        </extension>
48907        <extension name="GL_OVR_multiview2" supported="gl|glcore|gles2"/>
48908        <extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2">
48909            <require>
48910                <command name="glFramebufferTextureMultisampleMultiviewOVR"/>
48911            </require>
48912        </extension>
48913        <extension name="GL_PGI_misc_hints" supported="gl">
48914            <require>
48915                <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
48916                <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/>
48917                <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/>
48918                <enum name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
48919                <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
48920                <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
48921                <enum name="GL_ALWAYS_FAST_HINT_PGI"/>
48922                <enum name="GL_ALWAYS_SOFT_HINT_PGI"/>
48923                <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
48924                <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
48925                <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
48926                <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
48927                <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
48928                <enum name="GL_STRICT_LIGHTING_HINT_PGI"/>
48929                <enum name="GL_STRICT_SCISSOR_HINT_PGI"/>
48930                <enum name="GL_FULL_STIPPLE_HINT_PGI"/>
48931                <enum name="GL_CLIP_NEAR_HINT_PGI"/>
48932                <enum name="GL_CLIP_FAR_HINT_PGI"/>
48933                <enum name="GL_WIDE_LINE_HINT_PGI"/>
48934                <enum name="GL_BACK_NORMALS_HINT_PGI"/>
48935                <command name="glHintPGI"/>
48936            </require>
48937        </extension>
48938        <extension name="GL_PGI_vertex_hints" supported="gl">
48939            <require>
48940                <enum name="GL_VERTEX_DATA_HINT_PGI"/>
48941                <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
48942                <enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
48943                <enum name="GL_MAX_VERTEX_HINT_PGI"/>
48944                <enum name="GL_COLOR3_BIT_PGI"/>
48945                <enum name="GL_COLOR4_BIT_PGI"/>
48946                <enum name="GL_EDGEFLAG_BIT_PGI"/>
48947                <enum name="GL_INDEX_BIT_PGI"/>
48948                <enum name="GL_MAT_AMBIENT_BIT_PGI"/>
48949                <enum name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/>
48950                <enum name="GL_MAT_DIFFUSE_BIT_PGI"/>
48951                <enum name="GL_MAT_EMISSION_BIT_PGI"/>
48952                <enum name="GL_MAT_COLOR_INDEXES_BIT_PGI"/>
48953                <enum name="GL_MAT_SHININESS_BIT_PGI"/>
48954                <enum name="GL_MAT_SPECULAR_BIT_PGI"/>
48955                <enum name="GL_NORMAL_BIT_PGI"/>
48956                <enum name="GL_TEXCOORD1_BIT_PGI"/>
48957                <enum name="GL_TEXCOORD2_BIT_PGI"/>
48958                <enum name="GL_TEXCOORD3_BIT_PGI"/>
48959                <enum name="GL_TEXCOORD4_BIT_PGI"/>
48960                <enum name="GL_VERTEX23_BIT_PGI"/>
48961                <enum name="GL_VERTEX4_BIT_PGI"/>
48962            </require>
48963        </extension>
48964        <extension name="GL_QCOM_alpha_test" supported="gles2">
48965            <require>
48966                <enum name="GL_ALPHA_TEST_QCOM"/>
48967                <enum name="GL_ALPHA_TEST_FUNC_QCOM"/>
48968                <enum name="GL_ALPHA_TEST_REF_QCOM"/>
48969                <command name="glAlphaFuncQCOM"/>
48970            </require>
48971        </extension>
48972        <extension name="GL_QCOM_binning_control" supported="gles2">
48973            <require>
48974                <enum name="GL_BINNING_CONTROL_HINT_QCOM"/>
48975                <enum name="GL_CPU_OPTIMIZED_QCOM"/>
48976                <enum name="GL_GPU_OPTIMIZED_QCOM"/>
48977                <enum name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
48978            </require>
48979        </extension>
48980        <extension name="GL_QCOM_driver_control" supported="gles1|gles2">
48981            <require>
48982                <command name="glGetDriverControlsQCOM"/>
48983                <command name="glGetDriverControlStringQCOM"/>
48984                <command name="glEnableDriverControlQCOM"/>
48985                <command name="glDisableDriverControlQCOM"/>
48986            </require>
48987        </extension>
48988        <extension name="GL_QCOM_extended_get" supported="gles1|gles2">
48989            <require>
48990                <enum name="GL_TEXTURE_WIDTH_QCOM"/>
48991                <enum name="GL_TEXTURE_HEIGHT_QCOM"/>
48992                <enum name="GL_TEXTURE_DEPTH_QCOM"/>
48993                <enum name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
48994                <enum name="GL_TEXTURE_FORMAT_QCOM"/>
48995                <enum name="GL_TEXTURE_TYPE_QCOM"/>
48996                <enum name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
48997                <enum name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
48998                <enum name="GL_TEXTURE_TARGET_QCOM"/>
48999                <enum name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
49000                <enum name="GL_STATE_RESTORE"/>
49001                <command name="glExtGetTexturesQCOM"/>
49002                <command name="glExtGetBuffersQCOM"/>
49003                <command name="glExtGetRenderbuffersQCOM"/>
49004                <command name="glExtGetFramebuffersQCOM"/>
49005                <command name="glExtGetTexLevelParameterivQCOM"/>
49006                <command name="glExtTexObjectStateOverrideiQCOM"/>
49007                <command name="glExtGetTexSubImageQCOM"/>
49008                <command name="glExtGetBufferPointervQCOM"/>
49009            </require>
49010        </extension>
49011        <extension name="GL_QCOM_extended_get2" supported="gles1|gles2">
49012            <require>
49013                <command name="glExtGetShadersQCOM"/>
49014                <command name="glExtGetProgramsQCOM"/>
49015                <command name="glExtIsProgramBinaryQCOM"/>
49016                <command name="glExtGetProgramBinarySourceQCOM"/>
49017            </require>
49018        </extension>
49019        <extension name="GL_QCOM_framebuffer_foveated" supported="gles2">
49020            <require>
49021                <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
49022                <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
49023                <command name="glFramebufferFoveationConfigQCOM"/>
49024                <command name="glFramebufferFoveationParametersQCOM"/>
49025            </require>
49026        </extension>
49027        <extension name="GL_QCOM_texture_foveated" supported="gles2">
49028            <require>
49029                <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
49030                <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
49031                <enum name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/>
49032                <enum name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/>
49033                <enum name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/>
49034                <enum name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/>
49035                <enum name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/>
49036                <command name="glTextureFoveationParametersQCOM"/>
49037            </require>
49038        </extension>
49039        <extension name="GL_QCOM_perfmon_global_mode" supported="gles1|gles2">
49040            <require>
49041                <enum name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
49042            </require>
49043        </extension>
49044        <extension name="GL_QCOM_shader_framebuffer_fetch_noncoherent" supported="gles2">
49045            <require>
49046                <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
49047                <command name="glFramebufferFetchBarrierQCOM"/>
49048            </require>
49049        </extension>
49050        <extension name="GL_QCOM_tiled_rendering" supported="gles1|gles2">
49051            <require>
49052                <enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>
49053                <enum name="GL_COLOR_BUFFER_BIT1_QCOM"/>
49054                <enum name="GL_COLOR_BUFFER_BIT2_QCOM"/>
49055                <enum name="GL_COLOR_BUFFER_BIT3_QCOM"/>
49056                <enum name="GL_COLOR_BUFFER_BIT4_QCOM"/>
49057                <enum name="GL_COLOR_BUFFER_BIT5_QCOM"/>
49058                <enum name="GL_COLOR_BUFFER_BIT6_QCOM"/>
49059                <enum name="GL_COLOR_BUFFER_BIT7_QCOM"/>
49060                <enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
49061                <enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
49062                <enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
49063                <enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
49064                <enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
49065                <enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
49066                <enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
49067                <enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
49068                <enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
49069                <enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
49070                <enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
49071                <enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
49072                <enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
49073                <enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
49074                <enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
49075                <enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
49076                <enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
49077                <enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
49078                <enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
49079                <enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
49080                <enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
49081                <enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
49082                <enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
49083                <enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
49084                <command name="glStartTilingQCOM"/>
49085                <command name="glEndTilingQCOM"/>
49086            </require>
49087        </extension>
49088        <extension name="GL_QCOM_writeonly_rendering" supported="gles1|gles2">
49089            <require>
49090                <enum name="GL_WRITEONLY_RENDERING_QCOM"/>
49091            </require>
49092        </extension>
49093        <extension name="GL_REND_screen_coordinates" supported="gl">
49094            <require>
49095                <enum name="GL_SCREEN_COORDINATES_REND"/>
49096                <enum name="GL_INVERTED_SCREEN_W_REND"/>
49097            </require>
49098        </extension>
49099        <extension name="GL_S3_s3tc" supported="gl">
49100            <require>
49101                <enum name="GL_RGB_S3TC"/>
49102                <enum name="GL_RGB4_S3TC"/>
49103                <enum name="GL_RGBA_S3TC"/>
49104                <enum name="GL_RGBA4_S3TC"/>
49105                <enum name="GL_RGBA_DXT5_S3TC"/>
49106                <enum name="GL_RGBA4_DXT5_S3TC"/>
49107            </require>
49108        </extension>
49109        <extension name="GL_SGIS_detail_texture" supported="gl">
49110            <require>
49111                <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
49112                <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
49113                <enum name="GL_LINEAR_DETAIL_SGIS"/>
49114                <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
49115                <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
49116                <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
49117                <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
49118                <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
49119                <command name="glDetailTexFuncSGIS"/>
49120                <command name="glGetDetailTexFuncSGIS"/>
49121            </require>
49122        </extension>
49123        <extension name="GL_SGIS_fog_function" supported="gl">
49124            <require>
49125                <enum name="GL_FOG_FUNC_SGIS"/>
49126                <enum name="GL_FOG_FUNC_POINTS_SGIS"/>
49127                <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
49128                <command name="glFogFuncSGIS"/>
49129                <command name="glGetFogFuncSGIS"/>
49130            </require>
49131        </extension>
49132        <extension name="GL_SGIS_generate_mipmap" supported="gl">
49133            <require>
49134                <enum name="GL_GENERATE_MIPMAP_SGIS"/>
49135                <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
49136            </require>
49137        </extension>
49138        <extension name="GL_SGIS_multisample" supported="gl">
49139            <require>
49140                <enum name="GL_MULTISAMPLE_SGIS"/>
49141                <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
49142                <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
49143                <enum name="GL_SAMPLE_MASK_SGIS"/>
49144                <enum name="GL_1PASS_SGIS"/>
49145                <enum name="GL_2PASS_0_SGIS"/>
49146                <enum name="GL_2PASS_1_SGIS"/>
49147                <enum name="GL_4PASS_0_SGIS"/>
49148                <enum name="GL_4PASS_1_SGIS"/>
49149                <enum name="GL_4PASS_2_SGIS"/>
49150                <enum name="GL_4PASS_3_SGIS"/>
49151                <enum name="GL_SAMPLE_BUFFERS_SGIS"/>
49152                <enum name="GL_SAMPLES_SGIS"/>
49153                <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
49154                <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
49155                <enum name="GL_SAMPLE_PATTERN_SGIS"/>
49156                <command name="glSampleMaskSGIS"/>
49157                <command name="glSamplePatternSGIS"/>
49158            </require>
49159        </extension>
49160        <extension name="GL_SGIS_pixel_texture" supported="gl">
49161            <require>
49162                <enum name="GL_PIXEL_TEXTURE_SGIS"/>
49163                <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
49164                <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
49165                <enum name="GL_PIXEL_GROUP_COLOR_SGIS"/>
49166                <command name="glPixelTexGenParameteriSGIS"/>
49167                <command name="glPixelTexGenParameterivSGIS"/>
49168                <command name="glPixelTexGenParameterfSGIS"/>
49169                <command name="glPixelTexGenParameterfvSGIS"/>
49170                <command name="glGetPixelTexGenParameterivSGIS"/>
49171                <command name="glGetPixelTexGenParameterfvSGIS"/>
49172            </require>
49173        </extension>
49174        <extension name="GL_SGIS_point_line_texgen" supported="gl">
49175            <require>
49176                <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
49177                <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
49178                <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
49179                <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
49180                <enum name="GL_EYE_POINT_SGIS"/>
49181                <enum name="GL_OBJECT_POINT_SGIS"/>
49182                <enum name="GL_EYE_LINE_SGIS"/>
49183                <enum name="GL_OBJECT_LINE_SGIS"/>
49184            </require>
49185        </extension>
49186        <extension name="GL_SGIS_point_parameters" supported="gl">
49187            <require>
49188                <enum name="GL_POINT_SIZE_MIN_SGIS"/>
49189                <enum name="GL_POINT_SIZE_MAX_SGIS"/>
49190                <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
49191                <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
49192                <command name="glPointParameterfSGIS"/>
49193                <command name="glPointParameterfvSGIS"/>
49194            </require>
49195        </extension>
49196        <extension name="GL_SGIS_sharpen_texture" supported="gl">
49197            <require>
49198                <enum name="GL_LINEAR_SHARPEN_SGIS"/>
49199                <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
49200                <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
49201                <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
49202                <command name="glSharpenTexFuncSGIS"/>
49203                <command name="glGetSharpenTexFuncSGIS"/>
49204            </require>
49205        </extension>
49206        <extension name="GL_SGIS_texture4D" supported="gl">
49207            <require>
49208                <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
49209                <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
49210                <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
49211                <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
49212                <enum name="GL_TEXTURE_4D_SGIS"/>
49213                <enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
49214                <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
49215                <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
49216                <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
49217                <enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
49218                <command name="glTexImage4DSGIS"/>
49219                <command name="glTexSubImage4DSGIS"/>
49220            </require>
49221        </extension>
49222        <extension name="GL_SGIS_texture_border_clamp" supported="gl">
49223            <require>
49224                <enum name="GL_CLAMP_TO_BORDER_SGIS"/>
49225            </require>
49226        </extension>
49227        <extension name="GL_SGIS_texture_color_mask" supported="gl">
49228            <require>
49229                <enum name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
49230                <command name="glTextureColorMaskSGIS"/>
49231            </require>
49232        </extension>
49233        <extension name="GL_SGIS_texture_edge_clamp" supported="gl">
49234            <require>
49235                <enum name="GL_CLAMP_TO_EDGE_SGIS"/>
49236            </require>
49237        </extension>
49238        <extension name="GL_SGIS_texture_filter4" supported="gl">
49239            <require>
49240                <enum name="GL_FILTER4_SGIS"/>
49241                <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
49242                <command name="glGetTexFilterFuncSGIS"/>
49243                <command name="glTexFilterFuncSGIS"/>
49244            </require>
49245        </extension>
49246        <extension name="GL_SGIS_texture_lod" supported="gl">
49247            <require>
49248                <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
49249                <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
49250                <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
49251                <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
49252            </require>
49253        </extension>
49254        <extension name="GL_SGIS_texture_select" supported="gl">
49255            <require>
49256                <enum name="GL_DUAL_ALPHA4_SGIS"/>
49257                <enum name="GL_DUAL_ALPHA8_SGIS"/>
49258                <enum name="GL_DUAL_ALPHA12_SGIS"/>
49259                <enum name="GL_DUAL_ALPHA16_SGIS"/>
49260                <enum name="GL_DUAL_LUMINANCE4_SGIS"/>
49261                <enum name="GL_DUAL_LUMINANCE8_SGIS"/>
49262                <enum name="GL_DUAL_LUMINANCE12_SGIS"/>
49263                <enum name="GL_DUAL_LUMINANCE16_SGIS"/>
49264                <enum name="GL_DUAL_INTENSITY4_SGIS"/>
49265                <enum name="GL_DUAL_INTENSITY8_SGIS"/>
49266                <enum name="GL_DUAL_INTENSITY12_SGIS"/>
49267                <enum name="GL_DUAL_INTENSITY16_SGIS"/>
49268                <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
49269                <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
49270                <enum name="GL_QUAD_ALPHA4_SGIS"/>
49271                <enum name="GL_QUAD_ALPHA8_SGIS"/>
49272                <enum name="GL_QUAD_LUMINANCE4_SGIS"/>
49273                <enum name="GL_QUAD_LUMINANCE8_SGIS"/>
49274                <enum name="GL_QUAD_INTENSITY4_SGIS"/>
49275                <enum name="GL_QUAD_INTENSITY8_SGIS"/>
49276                <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
49277                <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
49278            </require>
49279        </extension>
49280        <extension name="GL_SGIX_async" supported="gl">
49281            <require>
49282                <enum name="GL_ASYNC_MARKER_SGIX"/>
49283                <command name="glAsyncMarkerSGIX"/>
49284                <command name="glFinishAsyncSGIX"/>
49285                <command name="glPollAsyncSGIX"/>
49286                <command name="glGenAsyncMarkersSGIX"/>
49287                <command name="glDeleteAsyncMarkersSGIX"/>
49288                <command name="glIsAsyncMarkerSGIX"/>
49289            </require>
49290        </extension>
49291        <extension name="GL_SGIX_async_histogram" supported="gl">
49292            <require>
49293                <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
49294                <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
49295            </require>
49296        </extension>
49297        <extension name="GL_SGIX_async_pixel" supported="gl">
49298            <require>
49299                <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
49300                <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
49301                <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
49302                <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
49303                <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
49304                <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
49305            </require>
49306        </extension>
49307        <extension name="GL_SGIX_blend_alpha_minmax" supported="gl">
49308            <require>
49309                <enum name="GL_ALPHA_MIN_SGIX"/>
49310                <enum name="GL_ALPHA_MAX_SGIX"/>
49311            </require>
49312        </extension>
49313        <extension name="GL_SGIX_calligraphic_fragment" supported="gl">
49314            <require>
49315                <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
49316            </require>
49317        </extension>
49318        <extension name="GL_SGIX_clipmap" supported="gl">
49319            <require>
49320                <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
49321                <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
49322                <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
49323                <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
49324                <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
49325                <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
49326                <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
49327                <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
49328                <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
49329                <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
49330                <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
49331                <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
49332            </require>
49333        </extension>
49334        <extension name="GL_SGIX_convolution_accuracy" supported="gl">
49335            <require>
49336                <enum name="GL_CONVOLUTION_HINT_SGIX"/>
49337            </require>
49338        </extension>
49339        <extension name="GL_SGIX_depth_pass_instrument" supported="gl"/>
49340        <extension name="GL_SGIX_depth_texture" supported="gl">
49341            <require>
49342                <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
49343                <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
49344                <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
49345            </require>
49346        </extension>
49347        <extension name="GL_SGIX_flush_raster" supported="gl">
49348            <require>
49349                <command name="glFlushRasterSGIX"/>
49350            </require>
49351        </extension>
49352        <extension name="GL_SGIX_fog_offset" supported="gl">
49353            <require>
49354                <enum name="GL_FOG_OFFSET_SGIX"/>
49355                <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
49356            </require>
49357        </extension>
49358        <extension name="GL_SGIX_fragment_lighting" supported="gl" comment="Incomplete extension">
49359            <require>
49360                <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
49361                <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
49362                <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
49363                <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
49364                <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
49365                <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
49366                <enum name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
49367                <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
49368                <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
49369                <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
49370                <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
49371                <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
49372                <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
49373                <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
49374                <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
49375                <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
49376                <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
49377                <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
49378                <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
49379                <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
49380                <command name="glFragmentColorMaterialSGIX"/>
49381                <command name="glFragmentLightfSGIX"/>
49382                <command name="glFragmentLightfvSGIX"/>
49383                <command name="glFragmentLightiSGIX"/>
49384                <command name="glFragmentLightivSGIX"/>
49385                <command name="glFragmentLightModelfSGIX"/>
49386                <command name="glFragmentLightModelfvSGIX"/>
49387                <command name="glFragmentLightModeliSGIX"/>
49388                <command name="glFragmentLightModelivSGIX"/>
49389                <command name="glFragmentMaterialfSGIX"/>
49390                <command name="glFragmentMaterialfvSGIX"/>
49391                <command name="glFragmentMaterialiSGIX"/>
49392                <command name="glFragmentMaterialivSGIX"/>
49393                <command name="glGetFragmentLightfvSGIX"/>
49394                <command name="glGetFragmentLightivSGIX"/>
49395                <command name="glGetFragmentMaterialfvSGIX"/>
49396                <command name="glGetFragmentMaterialivSGIX"/>
49397                <command name="glLightEnviSGIX"/>
49398            </require>
49399        </extension>
49400        <extension name="GL_SGIX_framezoom" supported="gl">
49401            <require>
49402                <enum name="GL_FRAMEZOOM_SGIX"/>
49403                <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
49404                <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
49405                <command name="glFrameZoomSGIX"/>
49406            </require>
49407        </extension>
49408        <extension name="GL_SGIX_igloo_interface" supported="gl">
49409            <require>
49410                <command name="glIglooInterfaceSGIX"/>
49411            </require>
49412        </extension>
49413        <extension name="GL_SGIX_instruments" supported="gl">
49414            <require>
49415                <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
49416                <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
49417                <command name="glGetInstrumentsSGIX"/>
49418                <command name="glInstrumentsBufferSGIX"/>
49419                <command name="glPollInstrumentsSGIX"/>
49420                <command name="glReadInstrumentsSGIX"/>
49421                <command name="glStartInstrumentsSGIX"/>
49422                <command name="glStopInstrumentsSGIX"/>
49423            </require>
49424        </extension>
49425        <extension name="GL_SGIX_interlace" supported="gl">
49426            <require>
49427                <enum name="GL_INTERLACE_SGIX"/>
49428            </require>
49429        </extension>
49430        <extension name="GL_SGIX_ir_instrument1" supported="gl">
49431            <require>
49432                <enum name="GL_IR_INSTRUMENT1_SGIX"/>
49433            </require>
49434        </extension>
49435        <extension name="GL_SGIX_list_priority" supported="gl">
49436            <require>
49437                <enum name="GL_LIST_PRIORITY_SGIX"/>
49438                <command name="glGetListParameterfvSGIX"/>
49439                <command name="glGetListParameterivSGIX"/>
49440                <command name="glListParameterfSGIX"/>
49441                <command name="glListParameterfvSGIX"/>
49442                <command name="glListParameteriSGIX"/>
49443                <command name="glListParameterivSGIX"/>
49444            </require>
49445        </extension>
49446        <extension name="GL_SGIX_pixel_texture" supported="gl">
49447            <require>
49448                <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
49449                <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
49450                <command name="glPixelTexGenSGIX"/>
49451            </require>
49452        </extension>
49453        <extension name="GL_SGIX_pixel_tiles" supported="gl">
49454            <require>
49455                <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
49456                <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
49457                <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
49458                <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
49459                <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
49460                <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
49461                <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
49462                <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
49463            </require>
49464        </extension>
49465        <extension name="GL_SGIX_polynomial_ffd" supported="gl">
49466            <require>
49467                <enum name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
49468                <enum name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
49469                <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
49470                <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
49471                <enum name="GL_DEFORMATIONS_MASK_SGIX"/>
49472                <enum name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
49473                <command name="glDeformationMap3dSGIX"/>
49474                <command name="glDeformationMap3fSGIX"/>
49475                <command name="glDeformSGIX"/>
49476                <command name="glLoadIdentityDeformationMapSGIX"/>
49477            </require>
49478        </extension>
49479        <extension name="GL_SGIX_reference_plane" supported="gl">
49480            <require>
49481                <enum name="GL_REFERENCE_PLANE_SGIX"/>
49482                <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
49483                <command name="glReferencePlaneSGIX"/>
49484            </require>
49485        </extension>
49486        <extension name="GL_SGIX_resample" supported="gl">
49487            <require>
49488                <enum name="GL_PACK_RESAMPLE_SGIX"/>
49489                <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
49490                <enum name="GL_RESAMPLE_REPLICATE_SGIX"/>
49491                <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
49492                <enum name="GL_RESAMPLE_DECIMATE_SGIX"/>
49493            </require>
49494        </extension>
49495        <extension name="GL_SGIX_scalebias_hint" supported="gl">
49496            <require>
49497                <enum name="GL_SCALEBIAS_HINT_SGIX"/>
49498            </require>
49499        </extension>
49500        <extension name="GL_SGIX_shadow" supported="gl">
49501            <require>
49502                <enum name="GL_TEXTURE_COMPARE_SGIX"/>
49503                <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
49504                <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
49505                <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
49506            </require>
49507        </extension>
49508        <extension name="GL_SGIX_shadow_ambient" supported="gl">
49509            <require>
49510                <enum name="GL_SHADOW_AMBIENT_SGIX"/>
49511            </require>
49512        </extension>
49513        <extension name="GL_SGIX_sprite" supported="gl">
49514            <require>
49515                <enum name="GL_SPRITE_SGIX"/>
49516                <enum name="GL_SPRITE_MODE_SGIX"/>
49517                <enum name="GL_SPRITE_AXIS_SGIX"/>
49518                <enum name="GL_SPRITE_TRANSLATION_SGIX"/>
49519                <enum name="GL_SPRITE_AXIAL_SGIX"/>
49520                <enum name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
49521                <enum name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
49522                <command name="glSpriteParameterfSGIX"/>
49523                <command name="glSpriteParameterfvSGIX"/>
49524                <command name="glSpriteParameteriSGIX"/>
49525                <command name="glSpriteParameterivSGIX"/>
49526            </require>
49527        </extension>
49528        <extension name="GL_SGIX_subsample" supported="gl">
49529            <require>
49530                <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
49531                <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
49532                <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
49533                <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
49534                <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
49535            </require>
49536        </extension>
49537        <extension name="GL_SGIX_tag_sample_buffer" supported="gl">
49538            <require>
49539                <command name="glTagSampleBufferSGIX"/>
49540            </require>
49541        </extension>
49542        <extension name="GL_SGIX_texture_add_env" supported="gl">
49543            <require>
49544                <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/>
49545            </require>
49546        </extension>
49547        <extension name="GL_SGIX_texture_coordinate_clamp" supported="gl">
49548            <require>
49549                <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
49550                <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
49551                <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
49552            </require>
49553        </extension>
49554        <extension name="GL_SGIX_texture_lod_bias" supported="gl">
49555            <require>
49556                <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
49557                <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
49558                <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
49559            </require>
49560        </extension>
49561        <extension name="GL_SGIX_texture_multi_buffer" supported="gl">
49562            <require>
49563                <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
49564            </require>
49565        </extension>
49566        <extension name="GL_SGIX_texture_scale_bias" supported="gl">
49567            <require>
49568                <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
49569                <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
49570                <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
49571                <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
49572            </require>
49573        </extension>
49574        <extension name="GL_SGIX_vertex_preclip" supported="gl">
49575            <require>
49576                <enum name="GL_VERTEX_PRECLIP_SGIX"/>
49577                <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
49578            </require>
49579        </extension>
49580        <extension name="GL_SGIX_ycrcb" supported="gl">
49581            <require>
49582                <enum name="GL_YCRCB_422_SGIX"/>
49583                <enum name="GL_YCRCB_444_SGIX"/>
49584            </require>
49585        </extension>
49586        <extension name="GL_SGIX_ycrcb_subsample" supported="gl"/>
49587        <extension name="GL_SGIX_ycrcba" supported="gl">
49588            <require>
49589                <enum name="GL_YCRCB_SGIX"/>
49590                <enum name="GL_YCRCBA_SGIX"/>
49591            </require>
49592        </extension>
49593        <extension name="GL_SGI_color_matrix" supported="gl">
49594            <require>
49595                <enum name="GL_COLOR_MATRIX_SGI"/>
49596                <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
49597                <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
49598                <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
49599                <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
49600                <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
49601                <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
49602                <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
49603                <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
49604                <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
49605                <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
49606            </require>
49607        </extension>
49608        <extension name="GL_SGI_color_table" supported="gl">
49609            <require>
49610                <enum name="GL_COLOR_TABLE_SGI"/>
49611                <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
49612                <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
49613                <enum name="GL_PROXY_COLOR_TABLE_SGI"/>
49614                <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
49615                <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
49616                <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
49617                <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
49618                <enum name="GL_COLOR_TABLE_FORMAT_SGI"/>
49619                <enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
49620                <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
49621                <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
49622                <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
49623                <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
49624                <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
49625                <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
49626                <command name="glColorTableSGI"/>
49627                <command name="glColorTableParameterfvSGI"/>
49628                <command name="glColorTableParameterivSGI"/>
49629                <command name="glCopyColorTableSGI"/>
49630                <command name="glGetColorTableSGI"/>
49631                <command name="glGetColorTableParameterfvSGI"/>
49632                <command name="glGetColorTableParameterivSGI"/>
49633            </require>
49634        </extension>
49635        <extension name="GL_SGI_texture_color_table" supported="gl">
49636            <require>
49637                <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
49638                <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
49639            </require>
49640        </extension>
49641        <extension name="GL_SUNX_constant_data" supported="gl">
49642            <require>
49643                <enum name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
49644                <enum name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
49645                <command name="glFinishTextureSUNX"/>
49646            </require>
49647        </extension>
49648        <extension name="GL_SUN_convolution_border_modes" supported="gl">
49649            <require>
49650                <enum name="GL_WRAP_BORDER_SUN"/>
49651            </require>
49652        </extension>
49653        <extension name="GL_SUN_global_alpha" supported="gl">
49654            <require>
49655                <enum name="GL_GLOBAL_ALPHA_SUN"/>
49656                <enum name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
49657                <command name="glGlobalAlphaFactorbSUN"/>
49658                <command name="glGlobalAlphaFactorsSUN"/>
49659                <command name="glGlobalAlphaFactoriSUN"/>
49660                <command name="glGlobalAlphaFactorfSUN"/>
49661                <command name="glGlobalAlphaFactordSUN"/>
49662                <command name="glGlobalAlphaFactorubSUN"/>
49663                <command name="glGlobalAlphaFactorusSUN"/>
49664                <command name="glGlobalAlphaFactoruiSUN"/>
49665            </require>
49666        </extension>
49667        <extension name="GL_SUN_mesh_array" supported="gl">
49668            <require>
49669                <enum name="GL_QUAD_MESH_SUN"/>
49670                <enum name="GL_TRIANGLE_MESH_SUN"/>
49671                <command name="glDrawMeshArraysSUN"/>
49672            </require>
49673        </extension>
49674        <extension name="GL_SUN_slice_accum" supported="gl">
49675            <require>
49676                <enum name="GL_SLICE_ACCUM_SUN"/>
49677            </require>
49678        </extension>
49679        <extension name="GL_SUN_triangle_list" supported="gl">
49680            <require>
49681                <enum name="GL_RESTART_SUN"/>
49682                <enum name="GL_REPLACE_MIDDLE_SUN"/>
49683                <enum name="GL_REPLACE_OLDEST_SUN"/>
49684                <enum name="GL_TRIANGLE_LIST_SUN"/>
49685                <enum name="GL_REPLACEMENT_CODE_SUN"/>
49686                <enum name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
49687                <enum name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
49688                <enum name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
49689                <enum name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
49690                <enum name="GL_R1UI_V3F_SUN"/>
49691                <enum name="GL_R1UI_C4UB_V3F_SUN"/>
49692                <enum name="GL_R1UI_C3F_V3F_SUN"/>
49693                <enum name="GL_R1UI_N3F_V3F_SUN"/>
49694                <enum name="GL_R1UI_C4F_N3F_V3F_SUN"/>
49695                <enum name="GL_R1UI_T2F_V3F_SUN"/>
49696                <enum name="GL_R1UI_T2F_N3F_V3F_SUN"/>
49697                <enum name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
49698                <command name="glReplacementCodeuiSUN"/>
49699                <command name="glReplacementCodeusSUN"/>
49700                <command name="glReplacementCodeubSUN"/>
49701                <command name="glReplacementCodeuivSUN"/>
49702                <command name="glReplacementCodeusvSUN"/>
49703                <command name="glReplacementCodeubvSUN"/>
49704                <command name="glReplacementCodePointerSUN"/>
49705            </require>
49706        </extension>
49707        <extension name="GL_SUN_vertex" supported="gl">
49708            <require>
49709                <command name="glColor4ubVertex2fSUN"/>
49710                <command name="glColor4ubVertex2fvSUN"/>
49711                <command name="glColor4ubVertex3fSUN"/>
49712                <command name="glColor4ubVertex3fvSUN"/>
49713                <command name="glColor3fVertex3fSUN"/>
49714                <command name="glColor3fVertex3fvSUN"/>
49715                <command name="glNormal3fVertex3fSUN"/>
49716                <command name="glNormal3fVertex3fvSUN"/>
49717                <command name="glColor4fNormal3fVertex3fSUN"/>
49718                <command name="glColor4fNormal3fVertex3fvSUN"/>
49719                <command name="glTexCoord2fVertex3fSUN"/>
49720                <command name="glTexCoord2fVertex3fvSUN"/>
49721                <command name="glTexCoord4fVertex4fSUN"/>
49722                <command name="glTexCoord4fVertex4fvSUN"/>
49723                <command name="glTexCoord2fColor4ubVertex3fSUN"/>
49724                <command name="glTexCoord2fColor4ubVertex3fvSUN"/>
49725                <command name="glTexCoord2fColor3fVertex3fSUN"/>
49726                <command name="glTexCoord2fColor3fVertex3fvSUN"/>
49727                <command name="glTexCoord2fNormal3fVertex3fSUN"/>
49728                <command name="glTexCoord2fNormal3fVertex3fvSUN"/>
49729                <command name="glTexCoord2fColor4fNormal3fVertex3fSUN"/>
49730                <command name="glTexCoord2fColor4fNormal3fVertex3fvSUN"/>
49731                <command name="glTexCoord4fColor4fNormal3fVertex4fSUN"/>
49732                <command name="glTexCoord4fColor4fNormal3fVertex4fvSUN"/>
49733                <command name="glReplacementCodeuiVertex3fSUN"/>
49734                <command name="glReplacementCodeuiVertex3fvSUN"/>
49735                <command name="glReplacementCodeuiColor4ubVertex3fSUN"/>
49736                <command name="glReplacementCodeuiColor4ubVertex3fvSUN"/>
49737                <command name="glReplacementCodeuiColor3fVertex3fSUN"/>
49738                <command name="glReplacementCodeuiColor3fVertex3fvSUN"/>
49739                <command name="glReplacementCodeuiNormal3fVertex3fSUN"/>
49740                <command name="glReplacementCodeuiNormal3fVertex3fvSUN"/>
49741                <command name="glReplacementCodeuiColor4fNormal3fVertex3fSUN"/>
49742                <command name="glReplacementCodeuiColor4fNormal3fVertex3fvSUN"/>
49743                <command name="glReplacementCodeuiTexCoord2fVertex3fSUN"/>
49744                <command name="glReplacementCodeuiTexCoord2fVertex3fvSUN"/>
49745                <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"/>
49746                <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"/>
49747                <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"/>
49748                <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"/>
49749            </require>
49750        </extension>
49751        <extension name="GL_VIV_shader_binary" supported="gles2">
49752            <require>
49753                <enum name="GL_SHADER_BINARY_VIV"/>
49754            </require>
49755        </extension>
49756        <extension name="GL_WIN_phong_shading" supported="gl">
49757            <require>
49758                <enum name="GL_PHONG_WIN"/>
49759                <enum name="GL_PHONG_HINT_WIN"/>
49760            </require>
49761        </extension>
49762        <extension name="GL_WIN_specular_fog" supported="gl">
49763            <require>
49764                <enum name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
49765            </require>
49766        </extension>
49767    </extensions>
49768</registry>
49769