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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <atomic>
20 #include <functional>
21 #include <memory>
22 #include <unordered_set>
23 
24 #include <stdint.h>
25 #include <sys/types.h>
26 #include <cutils/config_utils.h>
27 #include <cutils/misc.h>
28 #include <utils/Timers.h>
29 #include <utils/Errors.h>
30 #include <utils/KeyedVector.h>
31 #include <utils/SortedVector.h>
32 #include <media/AudioParameter.h>
33 #include <media/AudioPolicy.h>
34 #include <media/AudioProfile.h>
35 #include <media/PatchBuilder.h>
36 #include "AudioPolicyInterface.h"
37 
38 #include <android/media/audio/common/AudioPort.h>
39 #include <AudioPolicyManagerObserver.h>
40 #include <AudioPolicyConfig.h>
41 #include <PolicyAudioPort.h>
42 #include <AudioPatch.h>
43 #include <DeviceDescriptor.h>
44 #include <IOProfile.h>
45 #include <HwModule.h>
46 #include <AudioInputDescriptor.h>
47 #include <AudioOutputDescriptor.h>
48 #include <AudioPolicyMix.h>
49 #include <EffectDescriptor.h>
50 #include <SoundTriggerSession.h>
51 #include "EngineLibrary.h"
52 #include "TypeConverter.h"
53 
54 namespace android {
55 
56 using content::AttributionSourceState;
57 
58 // ----------------------------------------------------------------------------
59 
60 // Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
61 #define SONIFICATION_HEADSET_VOLUME_FACTOR_DB (-6)
62 // Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
63 #define SONIFICATION_HEADSET_VOLUME_MIN_DB  (-36)
64 // Max volume difference on A2DP between playing media and STRATEGY_SONIFICATION streams: 12dB
65 #define SONIFICATION_A2DP_MAX_MEDIA_DIFF_DB (12)
66 
67 // Time in milliseconds during which we consider that music is still active after a music
68 // track was stopped - see computeVolume()
69 #define SONIFICATION_HEADSET_MUSIC_DELAY  5000
70 
71 // Time in milliseconds during witch some streams are muted while the audio path
72 // is switched
73 #define MUTE_TIME_MS 2000
74 
75 // multiplication factor applied to output latency when calculating a safe mute delay when
76 // invalidating tracks
77 #define LATENCY_MUTE_FACTOR 4
78 
79 #define NUM_TEST_OUTPUTS 5
80 
81 #define NUM_VOL_CURVE_KNEES 2
82 
83 // Default minimum length allowed for offloading a compressed track
84 // Can be overridden by the audio.offload.min.duration.secs property
85 #define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
86 
87 // ----------------------------------------------------------------------------
88 // AudioPolicyManager implements audio policy manager behavior common to all platforms.
89 // ----------------------------------------------------------------------------
90 
91 class AudioPolicyManager : public AudioPolicyInterface, public AudioPolicyManagerObserver
92 {
93 
94 public:
95         explicit AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
96         virtual ~AudioPolicyManager();
97 
98         // AudioPolicyInterface
99         virtual status_t setDeviceConnectionState(audio_policy_dev_state_t state,
100                 const android::media::audio::common::AudioPort& port, audio_format_t encodedFormat);
101         virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
102                                                                               const char *device_address);
103         virtual status_t handleDeviceConfigChange(audio_devices_t device,
104                                                   const char *device_address,
105                                                   const char *device_name,
106                                                   audio_format_t encodedFormat);
107         virtual void setPhoneState(audio_mode_t state);
108         virtual void setForceUse(audio_policy_force_use_t usage,
109                                  audio_policy_forced_cfg_t config);
110         virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
111 
112         virtual void setSystemProperty(const char* property, const char* value);
113         virtual status_t initCheck();
114         virtual audio_io_handle_t getOutput(audio_stream_type_t stream);
115         status_t getOutputForAttr(const audio_attributes_t *attr,
116                                   audio_io_handle_t *output,
117                                   audio_session_t session,
118                                   audio_stream_type_t *stream,
119                                   const AttributionSourceState& attributionSource,
120                                   const audio_config_t *config,
121                                   audio_output_flags_t *flags,
122                                   audio_port_handle_t *selectedDeviceId,
123                                   audio_port_handle_t *portId,
124                                   std::vector<audio_io_handle_t> *secondaryOutputs,
125                                   output_type_t *outputType,
126                                   bool *isSpatialized) override;
127         virtual status_t startOutput(audio_port_handle_t portId);
128         virtual status_t stopOutput(audio_port_handle_t portId);
129         virtual bool releaseOutput(audio_port_handle_t portId);
130         virtual status_t getInputForAttr(const audio_attributes_t *attr,
131                                          audio_io_handle_t *input,
132                                          audio_unique_id_t riid,
133                                          audio_session_t session,
134                                          const AttributionSourceState& attributionSource,
135                                          const audio_config_base_t *config,
136                                          audio_input_flags_t flags,
137                                          audio_port_handle_t *selectedDeviceId,
138                                          input_type_t *inputType,
139                                          audio_port_handle_t *portId);
140 
141         // indicates to the audio policy manager that the input starts being used.
142         virtual status_t startInput(audio_port_handle_t portId);
143 
144         // indicates to the audio policy manager that the input stops being used.
145         virtual status_t stopInput(audio_port_handle_t portId);
146         virtual void releaseInput(audio_port_handle_t portId);
147         virtual void checkCloseInputs();
148         /**
149          * @brief initStreamVolume: even if the engine volume files provides min and max, keep this
150          * api for compatibility reason.
151          * AudioServer will get the min and max and may overwrite them if:
152          *      -using property (highest priority)
153          *      -not defined (-1 by convention), case when still using apm volume tables XML files
154          * @param stream to be considered
155          * @param indexMin to set
156          * @param indexMax to set
157          */
158         virtual void initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax);
159         virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
160                                               int index,
161                                               audio_devices_t device);
162         virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
163                                               int *index,
164                                               audio_devices_t device);
165 
166         virtual status_t setVolumeIndexForAttributes(const audio_attributes_t &attr,
167                                                      int index,
168                                                      audio_devices_t device);
169         virtual status_t getVolumeIndexForAttributes(const audio_attributes_t &attr,
170                                                      int &index,
171                                                      audio_devices_t device);
172         virtual status_t getMaxVolumeIndexForAttributes(const audio_attributes_t &attr, int &index);
173 
174         virtual status_t getMinVolumeIndexForAttributes(const audio_attributes_t &attr, int &index);
175 
176         status_t setVolumeCurveIndex(int index,
177                                      audio_devices_t device,
178                                      IVolumeCurves &volumeCurves);
179 
180         status_t getVolumeIndex(const IVolumeCurves &curves, int &index,
181                                 const DeviceTypeSet& deviceTypes) const;
182 
183         // return the strategy corresponding to a given stream type
getStrategyForStream(audio_stream_type_t stream)184         virtual product_strategy_t getStrategyForStream(audio_stream_type_t stream)
185         {
186             return streamToStrategy(stream);
187         }
streamToStrategy(audio_stream_type_t stream)188         product_strategy_t streamToStrategy(audio_stream_type_t stream) const
189         {
190             auto attributes = mEngine->getAttributesForStreamType(stream);
191             return mEngine->getProductStrategyForAttributes(attributes);
192         }
193 
194         /**
195          * Returns a vector of devices associated with attributes.
196          *
197          * An AudioTrack opened with specified attributes should play on the returned devices.
198          * If forVolume is set to true, the caller is AudioService, determining the proper
199          * device volume to adjust.
200          *
201          * Devices are determined in the following precedence:
202          * 1) Devices associated with a dynamic policy matching the attributes.  This is often
203          *    a remote submix from MIX_ROUTE_FLAG_LOOP_BACK.  Secondary mixes from a
204          *    dynamic policy are not included.
205          *
206          * If no such dynamic policy then
207          * 2) Devices containing an active client using setPreferredDevice
208          *    with same strategy as the attributes.
209          *    (from the default Engine::getOutputDevicesForAttributes() implementation).
210          *
211          * If no corresponding active client with setPreferredDevice then
212          * 3) Devices associated with the strategy determined by the attributes
213          *    (from the default Engine::getOutputDevicesForAttributes() implementation).
214          *
215          * @param attributes to be considered
216          * @param devices    an AudioDeviceTypeAddrVector container passed in that
217          *                   will be filled on success.
218          * @param forVolume  true if the devices are to be associated with current device volume.
219          * @return           NO_ERROR on success.
220          */
221         virtual status_t getDevicesForAttributes(
222                 const audio_attributes_t &attributes,
223                 AudioDeviceTypeAddrVector *devices,
224                 bool forVolume);
225 
226         virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
227         virtual status_t registerEffect(const effect_descriptor_t *desc,
228                                         audio_io_handle_t io,
229                                         product_strategy_t strategy,
230                                         int session,
231                                         int id);
232         virtual status_t unregisterEffect(int id);
233         virtual status_t setEffectEnabled(int id, bool enabled);
234         status_t moveEffectsToIo(const std::vector<int>& ids, audio_io_handle_t io) override;
235 
236         virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
237         // return whether a stream is playing remotely, override to change the definition of
238         //   local/remote playback, used for instance by notification manager to not make
239         //   media players lose audio focus when not playing locally
240         //   For the base implementation, "remotely" means playing during screen mirroring which
241         //   uses an output for playback with a non-empty, non "0" address.
242         virtual bool isStreamActiveRemotely(audio_stream_type_t stream,
243                                             uint32_t inPastMs = 0) const;
244 
245         virtual bool isSourceActive(audio_source_t source) const;
246 
247         // helpers for dump(int fd)
248         void dumpManualSurroundFormats(String8 *dst) const;
249         void dump(String8 *dst) const;
250 
251         status_t dump(int fd) override;
252 
253         status_t setAllowedCapturePolicy(uid_t uid, audio_flags_mask_t capturePolicy) override;
254         virtual audio_offload_mode_t getOffloadSupport(const audio_offload_info_t& offloadInfo);
255 
256         virtual bool isDirectOutputSupported(const audio_config_base_t& config,
257                                              const audio_attributes_t& attributes);
258 
259         virtual status_t listAudioPorts(audio_port_role_t role,
260                                         audio_port_type_t type,
261                                         unsigned int *num_ports,
262                                         struct audio_port_v7 *ports,
263                                         unsigned int *generation);
264         virtual status_t getAudioPort(struct audio_port_v7 *port);
265         virtual status_t createAudioPatch(const struct audio_patch *patch,
266                                            audio_patch_handle_t *handle,
267                                            uid_t uid);
268         virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
269                                               uid_t uid);
270         virtual status_t listAudioPatches(unsigned int *num_patches,
271                                           struct audio_patch *patches,
272                                           unsigned int *generation);
273         virtual status_t setAudioPortConfig(const struct audio_port_config *config);
274 
275         virtual void releaseResourcesForUid(uid_t uid);
276 
277         virtual status_t acquireSoundTriggerSession(audio_session_t *session,
278                                                audio_io_handle_t *ioHandle,
279                                                audio_devices_t *device);
280 
releaseSoundTriggerSession(audio_session_t session)281         virtual status_t releaseSoundTriggerSession(audio_session_t session)
282         {
283             return mSoundTriggerSessions.releaseSession(session);
284         }
285 
286         virtual status_t registerPolicyMixes(const Vector<AudioMix>& mixes);
287         virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
288         virtual status_t setUidDeviceAffinities(uid_t uid,
289                 const AudioDeviceTypeAddrVector& devices);
290         virtual status_t removeUidDeviceAffinities(uid_t uid);
291         virtual status_t setUserIdDeviceAffinities(int userId,
292                 const AudioDeviceTypeAddrVector& devices);
293         virtual status_t removeUserIdDeviceAffinities(int userId);
294 
295         virtual status_t setDevicesRoleForStrategy(product_strategy_t strategy,
296                                                    device_role_t role,
297                                                    const AudioDeviceTypeAddrVector &devices);
298 
299         virtual status_t removeDevicesRoleForStrategy(product_strategy_t strategy,
300                                                       device_role_t role);
301 
302 
303         virtual status_t getDevicesForRoleAndStrategy(product_strategy_t strategy,
304                                                       device_role_t role,
305                                                       AudioDeviceTypeAddrVector &devices);
306 
307         virtual status_t setDevicesRoleForCapturePreset(audio_source_t audioSource,
308                                                         device_role_t role,
309                                                         const AudioDeviceTypeAddrVector &devices);
310 
311         virtual status_t addDevicesRoleForCapturePreset(audio_source_t audioSource,
312                                                         device_role_t role,
313                                                         const AudioDeviceTypeAddrVector &devices);
314 
315         virtual status_t removeDevicesRoleForCapturePreset(
316                 audio_source_t audioSource, device_role_t role,
317                 const AudioDeviceTypeAddrVector& devices);
318 
319         virtual status_t clearDevicesRoleForCapturePreset(audio_source_t audioSource,
320                                                           device_role_t role);
321 
322         virtual status_t getDevicesForRoleAndCapturePreset(audio_source_t audioSource,
323                                                            device_role_t role,
324                                                            AudioDeviceTypeAddrVector &devices);
325 
326         virtual status_t startAudioSource(const struct audio_port_config *source,
327                                           const audio_attributes_t *attributes,
328                                           audio_port_handle_t *portId,
329                                           uid_t uid);
330         virtual status_t stopAudioSource(audio_port_handle_t portId);
331 
332         virtual status_t setMasterMono(bool mono);
333         virtual status_t getMasterMono(bool *mono);
334         virtual float    getStreamVolumeDB(
335                     audio_stream_type_t stream, int index, audio_devices_t device);
336 
337         virtual status_t getSurroundFormats(unsigned int *numSurroundFormats,
338                                             audio_format_t *surroundFormats,
339                                             bool *surroundFormatsEnabled);
340         virtual status_t getReportedSurroundFormats(unsigned int *numSurroundFormats,
341                                                     audio_format_t *surroundFormats);
342         virtual status_t setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled);
343 
344         virtual status_t getHwOffloadFormatsSupportedForBluetoothMedia(
345                     audio_devices_t device, std::vector<audio_format_t> *formats);
346 
347         virtual void setAppState(audio_port_handle_t portId, app_state_t state);
348 
349         virtual bool isHapticPlaybackSupported();
350 
351         virtual bool isUltrasoundSupported();
352 
listAudioProductStrategies(AudioProductStrategyVector & strategies)353         virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies)
354         {
355             return mEngine->listAudioProductStrategies(strategies);
356         }
357 
getProductStrategyFromAudioAttributes(const AudioAttributes & aa,product_strategy_t & productStrategy,bool fallbackOnDefault)358         virtual status_t getProductStrategyFromAudioAttributes(
359                 const AudioAttributes &aa, product_strategy_t &productStrategy,
360                 bool fallbackOnDefault)
361         {
362             productStrategy = mEngine->getProductStrategyForAttributes(
363                     aa.getAttributes(), fallbackOnDefault);
364             return (fallbackOnDefault && productStrategy == PRODUCT_STRATEGY_NONE) ?
365                     BAD_VALUE : NO_ERROR;
366         }
367 
listAudioVolumeGroups(AudioVolumeGroupVector & groups)368         virtual status_t listAudioVolumeGroups(AudioVolumeGroupVector &groups)
369         {
370             return mEngine->listAudioVolumeGroups(groups);
371         }
372 
getVolumeGroupFromAudioAttributes(const AudioAttributes & aa,volume_group_t & volumeGroup,bool fallbackOnDefault)373         virtual status_t getVolumeGroupFromAudioAttributes(
374                 const AudioAttributes &aa, volume_group_t &volumeGroup, bool fallbackOnDefault)
375         {
376             volumeGroup = mEngine->getVolumeGroupForAttributes(
377                         aa.getAttributes(), fallbackOnDefault);
378             return (fallbackOnDefault && volumeGroup == VOLUME_GROUP_NONE) ?
379                     BAD_VALUE : NO_ERROR;
380         }
381 
canBeSpatialized(const audio_attributes_t * attr,const audio_config_t * config,const AudioDeviceTypeAddrVector & devices)382         virtual bool canBeSpatialized(const audio_attributes_t *attr,
383                                       const audio_config_t *config,
384                                       const AudioDeviceTypeAddrVector &devices) const {
385             return canBeSpatializedInt(attr, config, devices);
386         }
387 
388         virtual status_t getSpatializerOutput(const audio_config_base_t *config,
389                                                 const audio_attributes_t *attr,
390                                                 audio_io_handle_t *output);
391 
392         virtual status_t releaseSpatializerOutput(audio_io_handle_t output);
393 
394         virtual audio_direct_mode_t getDirectPlaybackSupport(const audio_attributes_t *attr,
395                                                              const audio_config_t *config);
396 
397         virtual status_t getDirectProfilesForAttributes(const audio_attributes_t* attr,
398                                                          AudioProfileVector& audioProfiles);
399 
400         bool isCallScreenModeSupported() override;
401 
402         void onNewAudioModulesAvailable() override;
403 
404         status_t initialize();
405 
406 protected:
407         // A constructor that allows more fine-grained control over initialization process,
408         // used in automatic tests.
409         AudioPolicyManager(AudioPolicyClientInterface *clientInterface, bool forTesting);
410 
411         // These methods should be used when finer control over APM initialization
412         // is needed, e.g. in tests. Must be used in conjunction with the constructor
413         // that only performs fields initialization. The public constructor comprises
414         // these steps in the following sequence:
415         //   - field initializing constructor;
416         //   - loadConfig;
417         //   - initialize.
getConfig()418         AudioPolicyConfig& getConfig() { return mConfig; }
419         void loadConfig();
420 
421         // From AudioPolicyManagerObserver
getAudioPatches()422         virtual const AudioPatchCollection &getAudioPatches() const
423         {
424             return mAudioPatches;
425         }
getSoundTriggerSessionCollection()426         virtual const SoundTriggerSessionCollection &getSoundTriggerSessionCollection() const
427         {
428             return mSoundTriggerSessions;
429         }
getAudioPolicyMixCollection()430         virtual const AudioPolicyMixCollection &getAudioPolicyMixCollection() const
431         {
432             return mPolicyMixes;
433         }
getOutputs()434         virtual const SwAudioOutputCollection &getOutputs() const
435         {
436             return mOutputs;
437         }
getInputs()438         virtual const AudioInputCollection &getInputs() const
439         {
440             return mInputs;
441         }
getAvailableOutputDevices()442         virtual const DeviceVector getAvailableOutputDevices() const
443         {
444             return mAvailableOutputDevices.filterForEngine();
445         }
getAvailableInputDevices()446         virtual const DeviceVector getAvailableInputDevices() const
447         {
448             // legacy and non-legacy remote-submix are managed by the engine, do not filter
449             return mAvailableInputDevices;
450         }
getDefaultOutputDevice()451         virtual const sp<DeviceDescriptor> &getDefaultOutputDevice() const
452         {
453             return mDefaultOutputDevice;
454         }
455 
getVolumeGroups()456         std::vector<volume_group_t> getVolumeGroups() const
457         {
458             return mEngine->getVolumeGroups();
459         }
460 
toVolumeSource(volume_group_t volumeGroup)461         VolumeSource toVolumeSource(volume_group_t volumeGroup) const
462         {
463             return static_cast<VolumeSource>(volumeGroup);
464         }
465         /**
466          * @brief toVolumeSource converts an audio attributes into a volume source
467          * (either a legacy stream or a volume group). If fallback on default is allowed, and if
468          * the audio attributes do not follow any specific product strategy's rule, it will be
469          * associated to default volume source, e.g. music. Thus, any of call of volume API
470          * using this translation function may affect the default volume source.
471          * If fallback is not allowed and no matching rule is identified for the given attributes,
472          * the volume source will be undefined, thus, no volume will be altered/modified.
473          * @param attributes to be considered
474          * @param fallbackOnDefault
475          * @return volume source associated with given attributes, otherwise either music if
476          * fallbackOnDefault is set or none.
477          */
478         VolumeSource toVolumeSource(
479             const audio_attributes_t &attributes, bool fallbackOnDefault = true) const
480         {
481             return toVolumeSource(mEngine->getVolumeGroupForAttributes(
482                 attributes, fallbackOnDefault));
483         }
484         VolumeSource toVolumeSource(
485             audio_stream_type_t stream, bool fallbackOnDefault = true) const
486         {
487             return toVolumeSource(mEngine->getVolumeGroupForStreamType(
488                 stream, fallbackOnDefault));
489         }
getVolumeCurves(VolumeSource volumeSource)490         IVolumeCurves &getVolumeCurves(VolumeSource volumeSource)
491         {
492           auto *curves = mEngine->getVolumeCurvesForVolumeGroup(
493               static_cast<volume_group_t>(volumeSource));
494           ALOG_ASSERT(curves != nullptr, "No curves for volume source %d", volumeSource);
495           return *curves;
496         }
getVolumeCurves(const audio_attributes_t & attr)497         IVolumeCurves &getVolumeCurves(const audio_attributes_t &attr)
498         {
499             auto *curves = mEngine->getVolumeCurvesForAttributes(attr);
500             ALOG_ASSERT(curves != nullptr, "No curves for attributes %s", toString(attr).c_str());
501             return *curves;
502         }
getVolumeCurves(audio_stream_type_t stream)503         IVolumeCurves &getVolumeCurves(audio_stream_type_t stream)
504         {
505             auto *curves = mEngine->getVolumeCurvesForStreamType(stream);
506             ALOG_ASSERT(curves != nullptr, "No curves for stream %s", toString(stream).c_str());
507             return *curves;
508         }
509 
510         void addOutput(audio_io_handle_t output, const sp<SwAudioOutputDescriptor>& outputDesc);
511         void removeOutput(audio_io_handle_t output);
512         void addInput(audio_io_handle_t input, const sp<AudioInputDescriptor>& inputDesc);
513 
514         /**
515          * @brief setOutputDevices change the route of the specified output.
516          * @param outputDesc to be considered
517          * @param device to be considered to route the output
518          * @param force if true, force the routing even if no change.
519          * @param delayMs if specified, delay to apply for mute/volume op when changing device
520          * @param patchHandle if specified, the patch handle this output is connected through.
521          * @param requiresMuteCheck if specified, for e.g. when another output is on a shared device
522          *        and currently active, allow to have proper drain and avoid pops
523          * @param requiresVolumeCheck true if called requires to reapply volume if the routing did
524          * not change (but the output is still routed).
525          * @return the number of ms we have slept to allow new routing to take effect in certain
526          * cases.
527          */
528         uint32_t setOutputDevices(const sp<SwAudioOutputDescriptor>& outputDesc,
529                                   const DeviceVector &device,
530                                   bool force = false,
531                                   int delayMs = 0,
532                                   audio_patch_handle_t *patchHandle = NULL,
533                                   bool requiresMuteCheck = true,
534                                   bool requiresVolumeCheck = false);
535         status_t resetOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
536                                    int delayMs = 0,
537                                    audio_patch_handle_t *patchHandle = NULL);
538         status_t setInputDevice(audio_io_handle_t input,
539                                 const sp<DeviceDescriptor> &device,
540                                 bool force = false,
541                                 audio_patch_handle_t *patchHandle = NULL);
542         status_t resetInputDevice(audio_io_handle_t input,
543                                   audio_patch_handle_t *patchHandle = NULL);
544 
545         // compute the actual volume for a given stream according to the requested index and a particular
546         // device
547         virtual float computeVolume(IVolumeCurves &curves,
548                                     VolumeSource volumeSource,
549                                     int index,
550                                     const DeviceTypeSet& deviceTypes);
551 
552         // rescale volume index from srcStream within range of dstStream
553         int rescaleVolumeIndex(int srcIndex,
554                                VolumeSource fromVolumeSource,
555                                VolumeSource toVolumeSource);
556         // check that volume change is permitted, compute and send new volume to audio hardware
557         virtual status_t checkAndSetVolume(IVolumeCurves &curves,
558                                            VolumeSource volumeSource, int index,
559                                            const sp<AudioOutputDescriptor>& outputDesc,
560                                            DeviceTypeSet deviceTypes,
561                                            int delayMs = 0, bool force = false);
562 
563         // apply all stream volumes to the specified output and device
564         void applyStreamVolumes(const sp<AudioOutputDescriptor>& outputDesc,
565                                 const DeviceTypeSet& deviceTypes,
566                                 int delayMs = 0, bool force = false);
567 
568         /**
569          * @brief setStrategyMute Mute or unmute all active clients on the considered output
570          * following the given strategy.
571          * @param strategy to be considered
572          * @param on true for mute, false for unmute
573          * @param outputDesc to be considered
574          * @param delayMs
575          * @param device
576          */
577         void setStrategyMute(product_strategy_t strategy,
578                              bool on,
579                              const sp<AudioOutputDescriptor>& outputDesc,
580                              int delayMs = 0,
581                              DeviceTypeSet deviceTypes = DeviceTypeSet());
582 
583         /**
584          * @brief setVolumeSourceMute Mute or unmute the volume source on the specified output
585          * @param volumeSource to be muted/unmute (may host legacy streams or by extension set of
586          * audio attributes)
587          * @param on true to mute, false to umute
588          * @param outputDesc on which the client following the volume group shall be muted/umuted
589          * @param delayMs
590          * @param device
591          */
592         void setVolumeSourceMute(VolumeSource volumeSource,
593                                  bool on,
594                                  const sp<AudioOutputDescriptor>& outputDesc,
595                                  int delayMs = 0,
596                                  DeviceTypeSet deviceTypes = DeviceTypeSet());
597 
598         audio_mode_t getPhoneState();
599 
600         // true if device is in a telephony or VoIP call
601         virtual bool isInCall() const;
602         // true if given state represents a device in a telephony or VoIP call
603         virtual bool isStateInCall(int state) const;
604         // true if playback to call TX or capture from call RX is possible
605         bool isCallAudioAccessible() const;
606         // true if device is in a telephony or VoIP call or call screening is active
607         bool isInCallOrScreening() const;
608 
609         // when a device is connected, checks if an open output can be routed
610         // to this device. If none is open, tries to open one of the available outputs.
611         // Returns an output suitable to this device or 0.
612         // when a device is disconnected, checks if an output is not used any more and
613         // returns its handle if any.
614         // transfers the audio tracks and effects from one output thread to another accordingly.
615         status_t checkOutputsForDevice(const sp<DeviceDescriptor>& device,
616                                        audio_policy_dev_state_t state,
617                                        SortedVector<audio_io_handle_t>& outputs);
618 
619         status_t checkInputsForDevice(const sp<DeviceDescriptor>& device,
620                                       audio_policy_dev_state_t state);
621 
622         // close an output and its companion duplicating output.
623         void closeOutput(audio_io_handle_t output);
624 
625         // close an input.
626         void closeInput(audio_io_handle_t input);
627 
628         // runs all the checks required for accommodating changes in devices and outputs
629         // if 'onOutputsChecked' callback is provided, it is executed after the outputs
630         // check via 'checkOutputForAllStrategies'. If the callback returns 'true',
631         // A2DP suspend status is rechecked.
632         void checkForDeviceAndOutputChanges(std::function<bool()> onOutputsChecked = nullptr);
633 
634         /**
635          * @brief updates routing for all outputs (including call if call in progress).
636          * @param delayMs delay for unmuting if required
637          */
638         void updateCallAndOutputRouting(bool forceVolumeReeval = true, uint32_t delayMs = 0);
639 
isCallRxAudioSource(const sp<SourceClientDescriptor> & source)640         bool isCallRxAudioSource(const sp<SourceClientDescriptor> &source) {
641             return mCallRxSourceClient != nullptr && source == mCallRxSourceClient;
642         }
643 
isCallTxAudioSource(const sp<SourceClientDescriptor> & source)644         bool isCallTxAudioSource(const sp<SourceClientDescriptor> &source) {
645             return mCallTxSourceClient != nullptr && source == mCallTxSourceClient;
646         }
647 
648         void connectTelephonyRxAudioSource();
649 
650         void disconnectTelephonyAudioSource(sp<SourceClientDescriptor> &clientDesc);
651 
652         void connectTelephonyTxAudioSource(const sp<DeviceDescriptor> &srcdevice,
653                                            const sp<DeviceDescriptor> &sinkDevice,
654                                            uint32_t delayMs);
655 
isTelephonyRxOrTx(const sp<SwAudioOutputDescriptor> & desc)656         bool isTelephonyRxOrTx(const sp<SwAudioOutputDescriptor>& desc) const {
657             return (mCallRxSourceClient != nullptr && mCallRxSourceClient->belongsToOutput(desc))
658                     || (mCallTxSourceClient != nullptr
659                     &&  mCallTxSourceClient->belongsToOutput(desc));
660         }
661 
662         /**
663          * @brief updates routing for all inputs.
664          */
665         void updateInputRouting();
666 
667         /**
668          * @brief checkOutputForAttributes checks and if necessary changes outputs used for the
669          * given audio attributes.
670          * must be called every time a condition that affects the output choice for a given
671          * attributes changes: connected device, phone state, force use...
672          * Must be called before updateDevicesAndOutputs()
673          * @param attr to be considered
674          */
675         void checkOutputForAttributes(const audio_attributes_t &attr);
676 
677         /**
678          * @brief checkAudioSourceForAttributes checks if any AudioSource following the same routing
679          * as the given audio attributes is not routed and try to connect it.
680          * It must be called once checkOutputForAttributes has been called for orphans AudioSource,
681          * aka AudioSource not attached to any Audio Output (e.g. AudioSource connected to direct
682          * Output which has been disconnected (and output closed) due to sink device unavailable).
683          * @param attr to be considered
684          */
685         void checkAudioSourceForAttributes(const audio_attributes_t &attr);
686 
687         bool followsSameRouting(const audio_attributes_t &lAttr,
688                                 const audio_attributes_t &rAttr) const;
689 
690         /**
691          * @brief checkOutputForAllStrategies Same as @see checkOutputForAttributes()
692          *      but for a all product strategies in order of priority
693          */
694         void checkOutputForAllStrategies();
695 
696         // Same as checkOutputForStrategy but for secondary outputs. Make sure if a secondary
697         // output condition changes, the track is properly rerouted
698         void checkSecondaryOutputs();
699 
700         // manages A2DP output suspend/restore according to phone state and BT SCO usage
701         void checkA2dpSuspend();
702 
703         // selects the most appropriate device on output for current state
704         // must be called every time a condition that affects the device choice for a given output is
705         // changed: connected device, phone state, force use, output start, output stop..
706         // see getDeviceForStrategy() for the use of fromCache parameter
707         DeviceVector getNewOutputDevices(const sp<SwAudioOutputDescriptor>& outputDesc,
708                                          bool fromCache);
709 
710         /**
711          * @brief updateDevicesAndOutputs: updates cache of devices of the engine
712          * must be called every time a condition that affects the device choice is changed:
713          * connected device, phone state, force use...
714          * cached values are used by getOutputDevicesForStream()/getDevicesForAttributes if
715          * parameter fromCache is true.
716          * Must be called after checkOutputForAllStrategies()
717          */
718         void updateDevicesAndOutputs();
719 
720         // selects the most appropriate device on input for current state
721         sp<DeviceDescriptor> getNewInputDevice(const sp<AudioInputDescriptor>& inputDesc);
722 
getMaxEffectsCpuLoad()723         virtual uint32_t getMaxEffectsCpuLoad()
724         {
725             return mEffects.getMaxEffectsCpuLoad();
726         }
727 
getMaxEffectsMemory()728         virtual uint32_t getMaxEffectsMemory()
729         {
730             return mEffects.getMaxEffectsMemory();
731         }
732 
733         SortedVector<audio_io_handle_t> getOutputsForDevices(
734                 const DeviceVector &devices, const SwAudioOutputCollection& openOutputs);
735 
736         /**
737          * @brief checkDeviceMuteStrategies mute/unmute strategies
738          *      using an incompatible device combination.
739          *      if muting, wait for the audio in pcm buffer to be drained before proceeding
740          *      if unmuting, unmute only after the specified delay
741          * @param outputDesc
742          * @param prevDevice
743          * @param delayMs
744          * @return the number of ms waited
745          */
746         virtual uint32_t checkDeviceMuteStrategies(const sp<AudioOutputDescriptor>& outputDesc,
747                                                    const DeviceVector &prevDevices,
748                                                    uint32_t delayMs);
749 
750         audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
751                                        audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
752                                        audio_format_t format = AUDIO_FORMAT_INVALID,
753                                        audio_channel_mask_t channelMask = AUDIO_CHANNEL_NONE,
754                                        uint32_t samplingRate = 0,
755                                        audio_session_t sessionId = AUDIO_SESSION_NONE);
756         // samplingRate, format, channelMask are in/out and so may be modified
757         sp<IOProfile> getInputProfile(const sp<DeviceDescriptor> & device,
758                                       uint32_t& samplingRate,
759                                       audio_format_t& format,
760                                       audio_channel_mask_t& channelMask,
761                                       audio_input_flags_t flags);
762         /**
763          * @brief getProfileForOutput
764          * @param devices vector of descriptors, may be empty if ignoring the device is required
765          * @param samplingRate
766          * @param format
767          * @param channelMask
768          * @param flags
769          * @param directOnly
770          * @return IOProfile to be used if found, nullptr otherwise
771          */
772         sp<IOProfile> getProfileForOutput(const DeviceVector &devices,
773                                           uint32_t samplingRate,
774                                           audio_format_t format,
775                                           audio_channel_mask_t channelMask,
776                                           audio_output_flags_t flags,
777                                           bool directOnly);
778         /**
779         * Same as getProfileForOutput, but it looks for an MSD profile
780         */
781         sp<IOProfile> getMsdProfileForOutput(const DeviceVector &devices,
782                                            uint32_t samplingRate,
783                                            audio_format_t format,
784                                            audio_channel_mask_t channelMask,
785                                            audio_output_flags_t flags,
786                                            bool directOnly);
787 
788         audio_io_handle_t selectOutputForMusicEffects();
789 
addAudioPatch(audio_patch_handle_t handle,const sp<AudioPatch> & patch)790         virtual status_t addAudioPatch(audio_patch_handle_t handle, const sp<AudioPatch>& patch)
791         {
792             return mAudioPatches.addAudioPatch(handle, patch);
793         }
removeAudioPatch(audio_patch_handle_t handle)794         virtual status_t removeAudioPatch(audio_patch_handle_t handle)
795         {
796             return mAudioPatches.removeAudioPatch(handle);
797         }
798 
isPrimaryModule(const sp<HwModule> & module)799         bool isPrimaryModule(const sp<HwModule> &module) const
800         {
801             if (module == 0 || !hasPrimaryOutput()) {
802                 return false;
803             }
804             return module->getHandle() == mPrimaryOutput->getModuleHandle();
805         }
availablePrimaryOutputDevices()806         DeviceVector availablePrimaryOutputDevices() const
807         {
808             if (!hasPrimaryOutput()) {
809                 return DeviceVector();
810             }
811             return mAvailableOutputDevices.filter(mPrimaryOutput->supportedDevices());
812         }
availablePrimaryModuleInputDevices()813         DeviceVector availablePrimaryModuleInputDevices() const
814         {
815             if (!hasPrimaryOutput()) {
816                 return DeviceVector();
817             }
818             return mAvailableInputDevices.getDevicesFromHwModule(
819                     mPrimaryOutput->getModuleHandle());
820         }
821         /**
822          * @brief getFirstDeviceId of the Device Vector
823          * @return if the collection is not empty, it returns the first device Id,
824          *         otherwise AUDIO_PORT_HANDLE_NONE
825          */
getFirstDeviceId(const DeviceVector & devices)826         audio_port_handle_t getFirstDeviceId(const DeviceVector &devices) const
827         {
828             return (devices.size() > 0) ? devices.itemAt(0)->getId() : AUDIO_PORT_HANDLE_NONE;
829         }
getFirstDeviceAddress(const DeviceVector & devices)830         String8 getFirstDeviceAddress(const DeviceVector &devices) const
831         {
832             return (devices.size() > 0) ?
833                     String8(devices.itemAt(0)->address().c_str()) : String8("");
834         }
835 
836         status_t updateCallRouting(
837                 bool fromCache, uint32_t delayMs = 0, uint32_t *waitMs = nullptr);
838         status_t updateCallRoutingInternal(
839                 const DeviceVector &rxDevices, uint32_t delayMs, uint32_t *waitMs);
840         sp<AudioPatch> createTelephonyPatch(bool isRx, const sp<DeviceDescriptor> &device,
841                                             uint32_t delayMs);
842         /**
843          * @brief selectBestRxSinkDevicesForCall: if the primary module host both Telephony Rx/Tx
844          * devices, and it declares also supporting a HW bridge between the Telephony Rx and the
845          * given sink device for Voice Call audio attributes, select this device in prio.
846          * Otherwise, getNewOutputDevices() is called on the primary output to select sink device.
847          * @param fromCache true to prevent engine reconsidering all product strategies and retrieve
848          * from engine cache.
849          * @return vector of devices, empty if none is found.
850          */
851         DeviceVector selectBestRxSinkDevicesForCall(bool fromCache);
852         bool isDeviceOfModule(const sp<DeviceDescriptor>& devDesc, const char *moduleId) const;
853 
854         status_t startSource(const sp<SwAudioOutputDescriptor>& outputDesc,
855                              const sp<TrackClientDescriptor>& client,
856                              uint32_t *delayMs);
857         status_t stopSource(const sp<SwAudioOutputDescriptor>& outputDesc,
858                             const sp<TrackClientDescriptor>& client);
859 
860         void clearAudioPatches(uid_t uid);
861         void clearSessionRoutes(uid_t uid);
862 
863         /**
864          * @brief checkStrategyRoute: when an output is beeing rerouted, reconsider each output
865          * that may host a strategy playing on the considered output.
866          * @param ps product strategy that initiated the rerouting
867          * @param ouptutToSkip output that initiated the rerouting
868          */
869         void checkStrategyRoute(product_strategy_t ps, audio_io_handle_t ouptutToSkip);
870 
hasPrimaryOutput()871         status_t hasPrimaryOutput() const { return mPrimaryOutput != 0; }
872 
873         status_t connectAudioSource(const sp<SourceClientDescriptor>& sourceDesc);
874         status_t disconnectAudioSource(const sp<SourceClientDescriptor>& sourceDesc);
875 
876         status_t connectAudioSourceToSink(const sp<SourceClientDescriptor>& sourceDesc,
877                                           const sp<DeviceDescriptor> &sinkDevice,
878                                           const struct audio_patch *patch,
879                                           audio_patch_handle_t &handle,
880                                           uid_t uid, uint32_t delayMs);
881 
882         sp<SourceClientDescriptor> getSourceForAttributesOnOutput(audio_io_handle_t output,
883                                                                   const audio_attributes_t &attr);
884         void clearAudioSourcesForOutput(audio_io_handle_t output);
885 
886         void cleanUpForDevice(const sp<DeviceDescriptor>& deviceDesc);
887 
888         void clearAudioSources(uid_t uid);
889 
890         static bool streamsMatchForvolume(audio_stream_type_t stream1,
891                                           audio_stream_type_t stream2);
892 
893         void closeActiveClients(const sp<AudioInputDescriptor>& input);
894         void closeClient(audio_port_handle_t portId);
895 
896         /**
897          * @brief isAnyDeviceTypeActive: returns true if at least one active client is routed to
898          * one of the specified devices
899          * @param deviceTypes list of devices to consider
900          */
901         bool isAnyDeviceTypeActive(const DeviceTypeSet& deviceTypes) const;
902         /**
903          * @brief isLeUnicastActive: returns true if a call is active or at least one active client
904          * is routed to a LE unicast device
905          */
906         bool isLeUnicastActive() const;
907 
908         void checkLeBroadcastRoutes(bool wasUnicastActive,
909                 sp<SwAudioOutputDescriptor> ignoredOutput, uint32_t delayMs);
910 
911         const uid_t mUidCached;                         // AID_AUDIOSERVER
912         AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
913         sp<SwAudioOutputDescriptor> mPrimaryOutput;     // primary output descriptor
914         // list of descriptors for outputs currently opened
915 
916         sp<SwAudioOutputDescriptor> mSpatializerOutput;
917 
918         SwAudioOutputCollection mOutputs;
919         // copy of mOutputs before setDeviceConnectionState() opens new outputs
920         // reset to mOutputs when updateDevicesAndOutputs() is called.
921         SwAudioOutputCollection mPreviousOutputs;
922         AudioInputCollection mInputs;     // list of input descriptors
923 
924         DeviceVector  mOutputDevicesAll; // all output devices from the config
925         DeviceVector  mInputDevicesAll;  // all input devices from the config
926         DeviceVector  mAvailableOutputDevices; // all available output devices
927         DeviceVector  mAvailableInputDevices;  // all available input devices
928 
929         bool    mLimitRingtoneVolume;        // limit ringtone volume to music volume if headset connected
930 
931         float   mLastVoiceVolume;            // last voice volume value sent to audio HAL
932         bool    mA2dpSuspended;  // true if A2DP output is suspended
933 
934         EffectDescriptorCollection mEffects;  // list of registered audio effects
935         sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
936         HwModuleCollection mHwModules; // contains modules that have been loaded successfully
937         HwModuleCollection mHwModulesAll; // contains all modules declared in the config
938 
939         AudioPolicyConfig mConfig;
940 
941         std::atomic<uint32_t> mAudioPortGeneration;
942 
943         AudioPatchCollection mAudioPatches;
944 
945         SoundTriggerSessionCollection mSoundTriggerSessions;
946 
947         HwAudioOutputCollection mHwOutputs;
948         SourceClientCollection mAudioSources;
949 
950         // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
951         // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
952         enum {
953             STARTING_OUTPUT,
954             STARTING_BEACON,
955             STOPPING_OUTPUT,
956             STOPPING_BEACON
957         };
958         uint32_t mBeaconMuteRefCount;   // ref count for stream that would mute beacon
959         uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
960         bool mBeaconMuted;              // has STREAM_TTS been muted
961         // true if a dedicated output for TTS stream or Ultrasound is available
962         bool mTtsOutputAvailable;
963 
964         bool mMasterMono;               // true if we wish to force all outputs to mono
965         AudioPolicyMixCollection mPolicyMixes; // list of registered mixes
966         audio_io_handle_t mMusicEffectOutput;     // output selected for music effects
967 
968         uint32_t nextAudioPortGeneration();
969 
970         // Audio Policy Engine Interface.
971         EngineInstance mEngine;
972 
973         // Surround formats that are enabled manually. Taken into account when
974         // "encoded surround" is forced into "manual" mode.
975         std::unordered_set<audio_format_t> mManualSurroundFormats;
976 
977         std::unordered_map<uid_t, audio_flags_mask_t> mAllowedCapturePolicies;
978 
979         // The map of device descriptor and formats reported by the device.
980         std::map<wp<DeviceDescriptor>, FormatVector> mReportedFormatsMap;
981 
982         // Cached product strategy ID corresponding to legacy strategy STRATEGY_PHONE
983         product_strategy_t mCommunnicationStrategy;
984 
985         // The port handle of the hardware audio source created internally for the Call RX audio
986         // end point.
987         sp<SourceClientDescriptor> mCallRxSourceClient;
988         sp<SourceClientDescriptor> mCallTxSourceClient;
989 
990         // Support for Multi-Stream Decoder (MSD) module
991         sp<DeviceDescriptor> getMsdAudioInDevice() const;
992         DeviceVector getMsdAudioOutDevices() const;
993         const AudioPatchCollection getMsdOutputPatches() const;
994         status_t getMsdProfiles(bool hwAvSync,
995                 const InputProfileCollection &inputProfiles,
996                 const OutputProfileCollection &outputProfiles,
997                 const sp<DeviceDescriptor> &sourceDevice,
998                 const sp<DeviceDescriptor> &sinkDevice,
999                 AudioProfileVector &sourceProfiles,
1000                 AudioProfileVector &sinkProfiles) const;
1001         status_t getBestMsdConfig(bool hwAvSync,
1002                 const AudioProfileVector &sourceProfiles,
1003                 const AudioProfileVector &sinkProfiles,
1004                 audio_port_config *sourceConfig,
1005                 audio_port_config *sinkConfig) const;
1006         PatchBuilder buildMsdPatch(bool msdIsSource, const sp<DeviceDescriptor> &device) const;
1007         status_t setMsdOutputPatches(const DeviceVector *outputDevices = nullptr);
1008         void releaseMsdOutputPatches(const DeviceVector& devices);
1009         bool msdHasPatchesToAllDevices(const AudioDeviceTypeAddrVector& devices);
1010 
1011         // Overload of setDeviceConnectionState()
1012         status_t setDeviceConnectionState(audio_devices_t deviceType,
1013                                           audio_policy_dev_state_t state,
1014                                           const char* device_address, const char* device_name,
1015                                           audio_format_t encodedFormat);
1016 
1017         // Called by setDeviceConnectionState()
1018         status_t deviceToAudioPort(audio_devices_t deviceType, const char* device_address,
1019                                    const char* device_name, media::AudioPort* aidPort);
1020         bool isMsdPatch(const audio_patch_handle_t &handle) const;
1021 
1022 private:
1023         sp<SourceClientDescriptor> startAudioSourceInternal(
1024                 const struct audio_port_config *source, const audio_attributes_t *attributes,
1025                 uid_t uid);
1026 
1027         void onNewAudioModulesAvailableInt(DeviceVector *newDevices);
1028 
1029         // Add or remove AC3 DTS encodings based on user preferences.
1030         void modifySurroundFormats(const sp<DeviceDescriptor>& devDesc, FormatVector *formatsPtr);
1031         void modifySurroundChannelMasks(ChannelMaskSet *channelMasksPtr);
1032 
1033         // If any, resolve any "dynamic" fields of an Audio Profiles collection
1034         void updateAudioProfiles(const sp<DeviceDescriptor>& devDesc, audio_io_handle_t ioHandle,
1035                 AudioProfileVector &profiles);
1036 
1037         // Notify the policy client of any change of device state with AUDIO_IO_HANDLE_NONE,
1038         // so that the client interprets it as global to audio hardware interfaces.
1039         // It can give a chance to HAL implementer to retrieve dynamic capabilities associated
1040         // to this device for example.
1041         // TODO avoid opening stream to retrieve capabilities of a profile.
1042         void broadcastDeviceConnectionState(const sp<DeviceDescriptor> &device,
1043                                             audio_policy_dev_state_t state);
1044 
1045         // updates device caching and output for streams that can influence the
1046         //    routing of notifications
1047         void handleNotificationRoutingForStream(audio_stream_type_t stream);
curAudioPortGeneration()1048         uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
1049         // internal method, get audio_attributes_t from either a source audio_attributes_t
1050         // or audio_stream_type_t, respectively.
1051         status_t getAudioAttributes(audio_attributes_t *dstAttr,
1052                 const audio_attributes_t *srcAttr,
1053                 audio_stream_type_t srcStream);
1054         // internal method, called by getOutputForAttr() and connectAudioSource.
1055         status_t getOutputForAttrInt(audio_attributes_t *resultAttr,
1056                 audio_io_handle_t *output,
1057                 audio_session_t session,
1058                 const audio_attributes_t *attr,
1059                 audio_stream_type_t *stream,
1060                 uid_t uid,
1061                 const audio_config_t *config,
1062                 audio_output_flags_t *flags,
1063                 audio_port_handle_t *selectedDeviceId,
1064                 bool *isRequestedDeviceForExclusiveUse,
1065                 std::vector<sp<AudioPolicyMix>> *secondaryMixes,
1066                 output_type_t *outputType,
1067                 bool *isSpatialized);
1068         // internal method to return the output handle for the given device and format
1069         audio_io_handle_t getOutputForDevices(
1070                 const DeviceVector &devices,
1071                 audio_session_t session,
1072                 const audio_attributes_t *attr,
1073                 const audio_config_t *config,
1074                 audio_output_flags_t *flags,
1075                 bool *isSpatialized,
1076                 bool forceMutingHaptic = false);
1077 
1078         // Internal method checking if a direct output can be opened matching the requested
1079         // attributes, flags, config and devices.
1080         // If NAME_NOT_FOUND is returned, an attempt can be made to open a mixed output.
1081         status_t openDirectOutput(
1082                 audio_stream_type_t stream,
1083                 audio_session_t session,
1084                 const audio_config_t *config,
1085                 audio_output_flags_t flags,
1086                 const DeviceVector &devices,
1087                 audio_io_handle_t *output);
1088 
1089         /**
1090          * @brief Queries if some kind of spatialization will be performed if the audio playback
1091          * context described by the provided arguments is present.
1092          * The context is made of:
1093          * - The audio attributes describing the playback use case.
1094          * - The audio configuration describing the audio format, channels, sampling rate ...
1095          * - The devices describing the sink audio device selected for playback.
1096          * All arguments are optional and only the specified arguments are used to match against
1097          * supported criteria. For instance, supplying no argument will tell if spatialization is
1098          * supported or not in general.
1099          * @param attr audio attributes describing the playback use case
1100          * @param config audio configuration describing the audio format, channels, sample rate...
1101          * @param devices the sink audio device selected for playback
1102          * @return true if spatialization is possible for this context, false otherwise.
1103          */
1104         virtual bool canBeSpatializedInt(const audio_attributes_t *attr,
1105                                       const audio_config_t *config,
1106                                       const AudioDeviceTypeAddrVector &devices) const;
1107 
1108 
1109         /**
1110          * @brief Gets an IOProfile for a spatializer output with the best match with
1111          * provided arguments.
1112          * The caller can have the devices criteria ignored by passing and empty vector, and
1113          * getSpatializerOutputProfile() will ignore the devices when looking for a match.
1114          * Otherwise an output profile supporting a spatializer effect that can be routed
1115          * to the specified devices must exist.
1116          * @param config audio configuration describing the audio format, channels, sample rate...
1117          * @param devices the sink audio device selected for playback
1118          * @return an IOProfile that canbe used to open a spatializer output.
1119          */
1120         sp<IOProfile> getSpatializerOutputProfile(const audio_config_t *config,
1121                                                   const AudioDeviceTypeAddrVector &devices) const;
1122 
1123         void checkVirtualizerClientRoutes();
1124 
1125         /**
1126          * @brief Returns true if at least one device can only be reached via the output passed
1127          * as argument. Always returns false for duplicated outputs.
1128          * This can be used to decide if an output can be closed without forbidding
1129          * playback to any given device.
1130          * @param outputDesc the output to consider
1131          * @return true if at least one device can only be reached via the output.
1132          */
1133         bool isOutputOnlyAvailableRouteToSomeDevice(const sp<SwAudioOutputDescriptor>& outputDesc);
1134 
1135         /**
1136          * @brief getInputForDevice selects an input handle for a given input device and
1137          * requester context
1138          * @param device to be used by requester, selected by policy mix rules or engine
1139          * @param session requester session id
1140          * @param uid requester uid
1141          * @param attributes requester audio attributes (e.g. input source and tags matter)
1142          * @param config requester audio configuration (e.g. sample rate, format, channel mask).
1143          * @param flags requester input flags
1144          * @param policyMix may be null, policy rules to be followed by the requester
1145          * @return input io handle aka unique input identifier selected for this device.
1146          */
1147         audio_io_handle_t getInputForDevice(const sp<DeviceDescriptor> &device,
1148                 audio_session_t session,
1149                 const audio_attributes_t &attributes,
1150                 const audio_config_base_t *config,
1151                 audio_input_flags_t flags,
1152                 const sp<AudioPolicyMix> &policyMix);
1153 
1154         // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
1155         // returns 0 if no mute/unmute event happened, the largest latency of the device where
1156         //   the mute/unmute happened
1157         uint32_t handleEventForBeacon(int event);
1158         uint32_t setBeaconMute(bool mute);
1159         bool     isValidAttributes(const audio_attributes_t *paa);
1160 
1161         // Called by setDeviceConnectionState().
1162         status_t setDeviceConnectionStateInt(audio_policy_dev_state_t state,
1163                                              const android::media::audio::common::AudioPort& port,
1164                                              audio_format_t encodedFormat);
1165         status_t setDeviceConnectionStateInt(audio_devices_t deviceType,
1166                                              audio_policy_dev_state_t state,
1167                                              const char *device_address,
1168                                              const char *device_name,
1169                                              audio_format_t encodedFormat);
1170         status_t setDeviceConnectionStateInt(const sp<DeviceDescriptor> &device,
1171                                              audio_policy_dev_state_t state);
1172 
1173         void setEngineDeviceConnectionState(const sp<DeviceDescriptor> device,
1174                                       audio_policy_dev_state_t state);
1175 
updateMono(audio_io_handle_t output)1176         void updateMono(audio_io_handle_t output) {
1177             AudioParameter param;
1178             param.addInt(String8(AudioParameter::keyMonoOutput), (int)mMasterMono);
1179             mpClientInterface->setParameters(output, param.toString());
1180         }
1181 
1182         /**
1183          * @brief createAudioPatchInternal internal function to manage audio patch creation
1184          * @param[in] patch structure containing sink and source ports configuration
1185          * @param[out] handle patch handle to be provided if patch installed correctly
1186          * @param[in] uid of the client
1187          * @param[in] delayMs if required
1188          * @param[in] sourceDesc source client to be configured when creating the patch, i.e.
1189          *            assigning an Output (HW or SW) used for volume control.
1190          * @return NO_ERROR if patch installed correctly, error code otherwise.
1191          */
1192         status_t createAudioPatchInternal(const struct audio_patch *patch,
1193                                           audio_patch_handle_t *handle,
1194                                           uid_t uid, uint32_t delayMs,
1195                                           const sp<SourceClientDescriptor>& sourceDesc);
1196         /**
1197          * @brief releaseAudioPatchInternal internal function to remove an audio patch
1198          * @param[in] handle of the patch to be removed
1199          * @param[in] delayMs if required
1200          * @param[in] sourceDesc [optional] in case of external source, source client to be
1201          * unrouted from the patch, i.e. assigning an Output (HW or SW)
1202          * @return NO_ERROR if patch removed correctly, error code otherwise.
1203          */
1204         status_t releaseAudioPatchInternal(audio_patch_handle_t handle,
1205                                            uint32_t delayMs = 0,
1206                                            const sp<SourceClientDescriptor>& sourceDesc = nullptr);
1207 
1208         status_t installPatch(const char *caller,
1209                 audio_patch_handle_t *patchHandle,
1210                 AudioIODescriptorInterface *ioDescriptor,
1211                 const struct audio_patch *patch,
1212                 int delayMs);
1213         status_t installPatch(const char *caller,
1214                 ssize_t index,
1215                 audio_patch_handle_t *patchHandle,
1216                 const struct audio_patch *patch,
1217                 int delayMs,
1218                 uid_t uid,
1219                 sp<AudioPatch> *patchDescPtr);
1220 
1221         bool areAllDevicesSupported(
1222                 const AudioDeviceTypeAddrVector& devices,
1223                 std::function<bool(audio_devices_t)> predicate,
1224                 const char* context);
1225 
1226         bool isScoRequestedForComm() const;
1227 
1228         bool isHearingAidUsedForComm() const;
1229 
1230         bool areAllActiveTracksRerouted(const sp<SwAudioOutputDescriptor>& output);
1231 
1232         /**
1233          * @brief Opens an output stream from the supplied IOProfile and route it to the
1234          * supplied audio devices. If a mixer config is specified, it is forwarded to audio
1235          * flinger. If not, a default config is derived from the output stream config.
1236          * Also opens a duplicating output if needed and queries the audio HAL for supported
1237          * audio profiles if the IOProfile is dynamic.
1238          * @param[in] profile IOProfile to use as template
1239          * @param[in] devices initial route to apply to this output stream
1240          * @param[in] mixerConfig if not null, use this to configure the mixer
1241          * @return an output descriptor for the newly opened stream or null in case of error.
1242          */
1243         sp<SwAudioOutputDescriptor> openOutputWithProfileAndDevice(
1244                 const sp<IOProfile>& profile, const DeviceVector& devices,
1245                 const audio_config_base_t *mixerConfig = nullptr);
1246 
1247         bool isOffloadPossible(const audio_offload_info_t& offloadInfo,
1248                                bool durationIgnored = false);
1249 
1250         // adds the profiles from the outputProfile to the passed audioProfilesVector
1251         // without duplicating them if already present
1252         void addPortProfilesToVector(sp<IOProfile> outputProfile,
1253                                     AudioProfileVector& audioProfilesVector);
1254 
1255         // Searches for a compatible profile with the sample rate, audio format and channel mask
1256         // in the list of passed HwModule(s).
1257         // returns a compatible profile if found, nullptr otherwise
1258         sp<IOProfile> searchCompatibleProfileHwModules (
1259                                             const HwModuleCollection& hwModules,
1260                                             const DeviceVector& devices,
1261                                             uint32_t samplingRate,
1262                                             audio_format_t format,
1263                                             audio_channel_mask_t channelMask,
1264                                             audio_output_flags_t flags,
1265                                             bool directOnly);
1266 
1267         // Filters only the relevant flags for getProfileForOutput
1268         audio_output_flags_t getRelevantFlags (audio_output_flags_t flags, bool directOnly);
1269 };
1270 
1271 };
1272